# Deno Development Guide

## Table of Contents

- [Git workflow](#git-workflow)
- [High Level Overview](#high-level-overview)
- [Quick Start](#quick-start)
- [Commands](#commands)
- [Testing](#testing)
- [Development Workflows](#development-workflows)
- [Debugging](#debugging)
- [Codebase Navigation](#codebase-navigation)
- [Troubleshooting](#troubleshooting)

## Git workflow

Deno uses a GH based standard git workflow. The main branch is `main`. All
development happens in feature branches, which are then merged into `main` via
pull requests.

When the feature is finished and ready to for review, follow these steps:

- Create a new git branch, if you haven't already, with a descriptive name
  (e.g., `feature/new-cli-command` or `fix/bug-in-worker-threads`).
- Commit your changes with clear and descriptive commit messages.
- Push your branch to the remote repository.
- Open a pull request (PR) against the `main` branch on GitHub.
- Before committing, make sure `tools/format.js` is run to format your code
- Before committing, if only non-Rust was changed, make sure to run
  `tools/lint.js --js` and fix any lint errors before committing
- If you changed Rust code, make sure to run `tools/lint.js` and fix any lint
  errors before committing
- In the PR description, provide a clear summary of the changes you made, why
  they were necessary, and any relevant context or links to related issues.
- When pushing updates to the PR, make sure to never force push. Create as many
  commits as you need, all of them get squashed when the PR is merged, so there
  is no need to rewrite history. This also allows reviewers to see the
  incremental changes you made in response to feedback.
- Keep your changes minimal, don't do drive-by changes in a PR. If you need to
  make a change that is not directly related to the PR, create a separate PR for
  it. This keeps the review process focused and efficient.

## High Level Overview

The user visible interface and high level integration is in the `deno` crate
(located in `./cli`).

This includes flag parsing, subcommands, package management tooling, etc. Flag
parsing is in `cli/args/flags.rs`. Tools are in `cli/tools/<tool>`.

The `deno_runtime` crate (`./runtime`) assembles the JavaScript runtime,
including all "extensions" (native functionality exposed to JavaScript). The
extensions themselves are in the `ext/` directory, and provide system access to
JavaScript – for instance filesystem operations and networking.

### Key Directories

- `cli/` - User-facing CLI implementation, subcommands, and tools
- `runtime/` - JavaScript runtime assembly and integration
- `ext/` - Extensions providing native functionality to JS (fs, net, etc.)
- `tests/specs/` - Integration tests (spec tests)
- `tests/unit/` - Unit tests
- `tests/testdata/` - Test fixtures and data files

## Quick Start

Before building, install the required prerequisites (Rust, native compilers,
cmake, protobuf, etc.) and clone with `--recurse-submodules` as described in
[`.github/CONTRIBUTING.md`](.github/CONTRIBUTING.md#building-from-source).

### Building Deno

To compile after making changes:

```bash
cargo build
```

For faster iteration during development (less optimization):

```bash
cargo build --bin deno
```

Execute your development build:

```bash
./target/debug/deno eval 'console.log("Hello from dev build")'
```

### Running with your changes

```bash
# Run a local file
./target/debug/deno run path/to/file.ts

# Run with permissions
./target/debug/deno run --allow-net --allow-read script.ts

# Run the REPL
./target/debug/deno
```

## Commands

### Compilation and Checks

```bash
# Check for compilation errors (fast, no binary output)
cargo check

# Check specific package
cargo check -p deno_runtime

# Build release version (slow, optimized)
cargo build --release
```

### Code Quality

```bash
# Lint the code
./tools/lint.js

# Format the code
./tools/format.js

# Both lint and format
./tools/format.js && ./tools/lint.js
```

## Testing

### Running Tests

```bash
# Run all tests (this takes a while)
cargo test

# Filter tests by name
cargo test <nameOfTest>

# Run tests in a specific package
cargo test -p deno_core

# Run just the CLI integration tests
cargo test --bin deno

# Run spec tests only
cargo test specs

# Run a specific spec test
cargo test spec::test_name
```

### Test Organization

- **Spec tests** (`tests/specs/`) - Main integration tests, CLI command
  execution and output validation
- **Unit tests** - Inline with source code in each module
- **Integration tests** (`cli/tests/`) - Additional integration tests
- **WPT** (`tests/wpt/`) - Web Platform Tests for web standards compliance

## "spec" tests

The main form of integration test in deno is the "spec" test. These tests can be
found in `tests/specs`. The idea is that you have a `__test__.jsonc` file that
lays out one or more tests, where a test is a CLI command to execute and the
output is captured and asserted against.

The name of the test comes from the directory the `__test__.jsonc` appears in.

### Creating a New Spec Test

1. Create a directory in `tests/specs/` with a descriptive name
2. Add a `__test__.jsonc` file describing your test steps
3. Add any input files needed for the test
4. Add `.out` files for expected output (or inline in `__test__.jsonc`)

Example:

```
tests/specs/my_feature/
  __test__.jsonc
  main.ts
  expected.out
```

### `__test__.jsonc` schema

The schema for `__test__.jsonc` can be found in `tests/specs/schema.json`.

Example test structure:

```jsonc
{
  "tests": {
    "basic_case": {
      "args": "run main.ts",
      "output": "expected.out"
    },
    "with_flag": {
      "steps": [
        {
          "args": "run --allow-net main.ts",
          "output": "[WILDCARD]success[WILDCARD]"
        }
      ]
    }
  }
}
```

### Output assertions

The expected output can be inline in a `__test__.jsonc` file or in a file ending
with `.out`. For a given test step, the `output` field tells you either the
inline expectation or the name of the file containing the **expectation**. The
expectation uses a small matching language to support wildcards and things like
that. A literal character means you expect that exact character, so `Foo bar`
would expect the output to be "Foo bar". Then there are things with special
meanings:

- `[WILDCARD]` : matches 0 or more of any character, like `.*` in regex. this
  can cross newlines
- `[WILDLINE]` : matches 0 or more of any character, ending at the end of a line
- `[WILDCHAR]` - match the next character
- `[WILDCHARS(5)]` - match any of the next 5 characters
- `[UNORDERED_START]` followed by many lines then `[UNORDERED_END]` will match
  the lines in any order (useful for non-deterministic output)
- `[# example]` - line comments start with `[#` and end with `]`

Example `.out` file:

```
Check file://[WILDCARD]/main.ts
[WILDCARD]
Successfully compiled [WILDLINE]
```

## Development Workflows

### Adding a New CLI Subcommand

1. Define the command structure in `cli/args/flags.rs`
2. Add the command handler in `cli/tools/<command_name>.rs` or
   `cli/tools/<command_name>/mod.rs`
3. Wire it up in `cli/main.rs`
4. Add spec tests in `tests/specs/<command_name>/`

Example files to reference:

- Simple command: `cli/tools/fmt.rs`
- Complex command: `cli/tools/test/`

### Modifying or Adding an Extension

1. Navigate to `ext/<extension_name>/` (e.g., `ext/fs/`, `ext/net/`)
2. Rust code provides the ops (operations) exposed to JavaScript
3. JavaScript code in the extension provides the higher-level APIs
4. Update `runtime/worker.rs` to register the extension if new
5. Add tests in the extension's directory

### Updating Dependencies

```bash
# Update Cargo dependencies
cargo update

# Update to latest compatible versions
cargo upgrade  # Requires cargo-edit: cargo install cargo-edit

# Check for outdated dependencies
cargo outdated  # Requires cargo-outdated
```

## Debugging

### Debugging Rust Code

Use `lldb` directly:

```bash
lldb ./target/debug/deno
(lldb) run eval 'console.log("test")'
```

### Debugging JavaScript Runtime Issues

Use println debugging.

### Verbose Logging

```bash
# Set Rust log level
DENO_LOG=debug ./target/debug/deno run script.ts

# Specific module logging
DENO_LOG=deno_core=debug ./target/debug/deno run script.ts
```

### Debug Prints

In Rust code:

```rust
eprintln!("Debug: {:?}", some_variable);
dbg!(some_variable);
```

In JavaScript/TypeScript code:

```javascript
console.log("Debug:", value);
```

## Codebase Navigation

### Key Files to Understand First

1. `cli/main.rs` - Entry point, command routing
2. `cli/args/flags.rs` - CLI flag parsing and structure
3. `runtime/worker.rs` - Worker/runtime initialization
4. `runtime/permissions.rs` - Permission system
5. `cli/module_loader.rs` - Module loading and resolution

### Common Patterns

- **Ops** - Rust functions exposed to JavaScript (in `ext/` directories)
- **Extensions** - Collections of ops and JS code providing functionality
- **Workers** - JavaScript execution contexts (main worker, web workers)
- **Resources** - Managed objects passed between Rust and JS (files, sockets,
  etc.)

### Finding Examples

- Need to add a CLI flag? Look at similar commands in `cli/args/flags.rs`
- Need to add an op? Look at ops in relevant `ext/` directory (e.g.,
  `ext/fs/lib.rs`)
- Need to add a tool? Reference existing tools in `cli/tools/`

## Troubleshooting

### Build Failures

**Error: linking with `cc` failed**

- Make sure you have the required system dependencies
- On macOS: `xcode-select --install`
- On Linux: Install `build-essential` or equivalent

**Error: failed to download dependencies**

- Check internet connection
- Try `cargo clean` then rebuild
- Check if behind a proxy, configure cargo accordingly

For other build failures (missing `cmake`, `stdarg.h`, etc.), see the full
prerequisites in
[`.github/CONTRIBUTING.md`](.github/CONTRIBUTING.md#building-from-source).

### Test Failures

**Spec test failures**

- Check the test output carefully for differences
- Update `.out` files if output format changed intentionally
- Use `[WILDCARD]` for non-deterministic parts of output

**Flaky tests**

- Add `[UNORDERED_START]`/`[UNORDERED_END]` for order-independent output
- Check for race conditions in test code
- May need to increase timeouts or add retries

### Permission Issues

**Tests failing with permission errors**

- Ensure test files have correct permissions
- Check that test setup properly grants necessary permissions

### Performance Issues

**Slow compile times**

- Use `cargo check` instead of `cargo build` when possible
- Use `--bin deno` to build only the main binary
- Use `sccache` or `mold` linker for faster builds
- Consider using `cargo-watch` for incremental builds

### Runtime Debugging

**Crashes or panics**

- Run with `RUST_BACKTRACE=1` for full backtrace
- Use `RUST_BACKTRACE=full` for even more detail
- Check for unwrap() calls that might panic

**Unexpected behavior**

- Add debug prints liberally
- Check permission grants - many features require explicit permissions

### Getting Help

- Check existing issues on GitHub
- Look at recent PRs for similar changes
- Review the Discord community for discussions
- When in doubt, ask! The maintainers are helpful
