# Scottish Gaelic Translation
# Copyright (C) 1999 Free Software Foundation, Inc.
# Michael Bauer "Akerbeltz" <fios@akerbeltz.org>, 2011, 2012, 2013, 2014.
# michael <fios@akerbeltz.org>, 2011.
msgid ""
msgstr ""
"Project-Id-Version: freeciv\n"
"Report-Msgid-Bugs-To: translations@longturn.net\n"
"POT-Creation-Date: 2025-07-28 20:36+0200\n"
"PO-Revision-Date: 2014-08-08 08:40+0100\n"
"Last-Translator: Michael Bauer <fios@akerbeltz.org>\n"
"Language-Team: Akerbeltz\n"
"Language: gd\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n==1 || n==11) ? 0 : (n==2 || n==12) ? 1 : "
"(n > 2 && n < 20) ? 2 : 3;\n"
"X-Generator: Virtaal 0.7.1-beta1\n"

#: ai/default/daidiplomacy.cpp:351
#, c-format
msgid "*%s (AI)* In away mode AI can't sign such a treaty."
msgstr ""
"*%s (IF)* Chan urrainn dhan Inntinn Fhuadain ainm a chur ri cùmhnant mar seo "
"sa mhodh air falbh."

#: ai/default/daidiplomacy.cpp:362
#, c-format
msgid "*%s (AI)* First break alliance with %s, %s."
msgstr "*%s (IF)* Bris ur caidreachas le %s an toiseach, %s."

#: ai/default/daidiplomacy.cpp:371
#, c-format
msgid ""
"*%s (AI)* I would like to see you keep your distance from %s for some time, "
"%s."
msgstr "*%s (IF)* B' fhearr leam mura dig thu ro dhlùth air %s fad greis, %s."

#: ai/default/daidiplomacy.cpp:387
#, c-format
msgid "*%s (AI)* Let us first cease hostilities, %s."
msgstr "*%s (IF)* Sguireamaid dhen t-sabaid an toiseach, %s."

#: ai/default/daidiplomacy.cpp:392
#, c-format
msgid ""
"*%s (AI)* I wish to see you keep the current ceasefire for a bit longer "
"first, %s."
msgstr ""
"*%s (IF)* Bu toigh leam feitheamh greiseag an toiseach 's sibh a' cumail ris "
"an fhois-chogaidh, %s."

#: ai/default/daidiplomacy.cpp:416
#, c-format
msgid "*%s (AI)* I simply do not trust you with an alliance yet, %s."
msgstr ""
"*%s (IF)* Chan eil earbsa gu leòr agam ann an caidreachas còmhla ribh aig an "
"àm seo, %s."

#: ai/default/daidiplomacy.cpp:514
#, c-format
msgid "*%s (AI)* I do not know the city you mention."
msgstr "*%s (IF)* Chan eil mi eòlach air a' bhaile a thug sibh iomradh air."

#: ai/default/daidiplomacy.cpp:546
#, c-format
msgid "*%s (AI)* Sorry, sharing vision with you is not safe."
msgstr "*%s (IF)* Tha mi duilich, chan eil co-shealladh còmhla ribh sàbhailte."

#: ai/default/daidiplomacy.cpp:668
#, c-format
msgid "*%s (AI)* This deal was not very good for us, %s!"
msgstr "*%s (IF)* Cha robh am bargan seo ro mhath dhuinne, %s!"

#: ai/default/daidiplomacy.cpp:688
#, c-format
msgid "*%s (AI)* Welcome into our alliance %s!"
msgstr "*%s (IF)* Fàilte dhan chaidreachas còmhla rinn %s!"

#: ai/default/daidiplomacy.cpp:692
#, c-format
msgid "*%s (AI)* Yes, may we forever stand united, %s."
msgstr ""
"*%s (IF)* Aidh, seasaidh sinn an guailllibh a chèile gu sìorraidh bràth, %s."

#: ai/default/daidiplomacy.cpp:698
#, c-format
msgid "*%s (AI)* Yes, peace in our time!"
msgstr "*%s (IF)* Aidh, sìth nar linn!"

#: ai/default/daidiplomacy.cpp:704
#, c-format
msgid "*%s (AI)* Agreed. No more hostilities, %s."
msgstr "*%s (IF)* Tha mi a' dol leibh. Sguireamaid dhen t-sabaid, %s."

#: ai/default/daidiplomacy.cpp:988
#, c-format
msgid ""
"*%s (AI)* Greetings %s! May we suggest a ceasefire while we get to know each "
"other better?"
msgstr ""
"*%s (IF)* Fàilte oirbh %s! Saoil an aontaich sibh le fois-chogaidh fhad 's a "
"dh'fhàsas sinn nas eòlaiche air a chèile?"

#: ai/default/daidiplomacy.cpp:995
#, c-format
msgid ""
"*%s (AI)* I found you %s! Now make it worth my letting you live, or be "
"crushed."
msgstr ""

#: ai/default/daidiplomacy.cpp:1329
#, c-format
msgid "*%s (AI)* Space will never be yours. "
msgstr "*%s (IF)* Chan ann leibhse a bhios am fànas gu bràth."

#: ai/default/daidiplomacy.cpp:1335
#, c-format
msgid "*%s (AI)* I have tolerated your vicious antics long enough! To war!"
msgstr ""
"*%s (IF)* Dh'fhuiling mi ur cleasan nàimhdeil fada gu leòr! Cogadh gu bhith "
"eadarainn!"

#: ai/default/daidiplomacy.cpp:1341
#, c-format
msgid "*%s (AI)* Peace in ... some other time."
msgstr "*%s (IF)* Sìth nar... uaireigin eile."

#: ai/default/daidiplomacy.cpp:1348
#, c-format
msgid ""
"*%s (AI)* Finally I get around to you! Did you really think you could get "
"away with your crimes?"
msgstr ""
"*%s (IF)* 'S urrainn dhomh dèiligeadh ruibh mu dheireadh thall! An robh sibh "
"sa bheachd gun rachadh sibh às orm le ur n-eucoirean?"

#: ai/default/daidiplomacy.cpp:1355
#, c-format
msgid "*%s (AI)* Your covert hostilities brought this war upon you!"
msgstr ""
"*%s (IF)* 'S ann air sgàth ur nàimhdeas dìomhair a dh'èirich an cogadh seo!"

#: ai/default/daidiplomacy.cpp:1363
#, c-format
msgid "*%s (AI)* Your aggression against %s was your last mistake!"
msgstr ""
"*%s (IF)* Seo ur mearachd mu dheireadh 's sibh air ionnsaigh a thoirt air na "
"%s!"

#: ai/default/daidiplomacy.cpp:1461
#, c-format
msgid ""
"*%s (AI)* Your aid in this matter will be expected. Long live our glorious "
"alliance!"
msgstr ""
"*%s (IF)* Tha dùil againn ri ur taic sa chùis seo. Guma fada beò ar "
"caidreachas glòrmhor!"

#: ai/default/daidiplomacy.cpp:1490
#, c-format
msgid ""
"*%s (AI)* If you want a piece of the loot, feel free to join in the action!"
msgstr ""
"*%s (IF)* Ma tha sibh ag iarraidh cuid dhen chreach, siuthadaibh, gabhaibh "
"pàirt san iomairt!"

#: ai/default/daidiplomacy.cpp:1506
#, c-format
msgid "*%s (AI)* As our glorious allies, we expect your help in this war."
msgstr ""
"*%s (IF)* Tha dùil againn ri ur taic 's sibhse nar caidreabhach glòrmhor."

#: ai/default/daidiplomacy.cpp:1607
#, c-format
msgid ""
"*%s (AI)* Your attempt to conquer space for yourself alone betrays your true "
"intentions, and I will have no more of our alliance!"
msgstr ""
"*%s (IF)* Nochd sibh ur fìor-rùn 's sibhse a' feuchainn ris an fhànas a "
"cheannsachadh is tha sinn air ar sàrachadh leis a' chaidreachas eadarainn!"

#: ai/default/daidiplomacy.cpp:1623
#, c-format
msgid ""
"*%s (AI)* Your attempt to unilaterally dominate outer space is highly "
"offensive."
msgstr ""
"*%s (IF)* Tha sibh a' cur buaireas oirnn 's sibhse a' feuchainn ris an "
"fhànas iomallach a cheannsachadh nur n-aonar."

#: ai/default/daidiplomacy.cpp:1627
#, c-format
msgid ""
"*%s (AI)* If you do not stop constructing your spaceship, I may be forced to "
"take action!"
msgstr ""
"*%s (IF)* Mura sguireas sibh dhen a bhith a' togail soitheach-fhànais, "
"faodaidh gum bi agam ri rudeigin a dhèanamh!"

#: ai/default/daidiplomacy.cpp:1758
#, c-format
msgid "*%s (AI)* Sorry, sharing vision with you is no longer safe."
msgstr ""
"*%s (IF)* Tha mi duilich ach chan eil co-shealladh còmhla ribh sàbhailte "
"tuilleadh."

#: ai/default/daidiplomacy.cpp:1832
#, c-format
msgid ""
"*%s (AI)* Greetings our most trustworthy ally. We call upon you to destroy "
"our enemy, %s."
msgstr ""
"*%s (IF)* Fàilte oirbh, sibhse ur caidreabhas as dìlse. Tha sinn a' gairm "
"oirbh gus ar nàmhaid a sgriosadh, %s."

#: ai/default/daidiplomacy.cpp:1840
#, c-format
msgid ""
"*%s (AI)* Greetings ally, I see you have not yet made war with our enemy, "
"%s. Why do I need to remind you of your promises?"
msgstr ""
"*%s (IF)* Fàilte oirbh, a chaidreabhaich. Chì mi nach tug sibh ionnsaigh air "
"ar nàmhaid fhathast, %s. Carson a tha againn ri ur gealladh a thoirt nur "
"cuimhne?"

#: ai/default/daidiplomacy.cpp:1850
#, c-format
msgid ""
"*%s (AI)* Dishonored one, we made a pact of alliance, and yet you remain at "
"peace with our mortal enemy, %s! This is unacceptable; our alliance is no "
"more!"
msgstr ""
"*%s (IF)* Neach gun onair, rinn sinn aonta caidreachais ach tha sibh ann an "
"sìth le ar nàmhaid mhòr fhathast, %s! Cha seas sinn ri giùlan mar seo; tha "
"ar caidreachas crìochnaichte!"

#: ai/default/daidiplomacy.cpp:1884
#, c-format
msgid ""
"*%s (AI)* Greetings friend, may we suggest making a common cause and join in "
"an alliance?"
msgstr ""
"*%s (IF)* Fàilte oirbh, a charaid! An seas sibh còmhla rinn ann an "
"caidreachas?"

#: ai/default/daidiplomacy.cpp:1902
#, c-format
msgid "*%s (AI)* Greetings neighbor, may we suggest more peaceful relations?"
msgstr ""
"*%s (IF)* Fàilte oirbh, a nàbaidh! An aontaich sibh ri dàimh nas sìtheil?"

#: ai/default/daidiplomacy.cpp:1921
#, c-format
msgid ""
"*%s (AI)* We grow weary of this constant bloodshed. May we suggest a "
"cessation of hostilities?"
msgstr ""
"*%s (IF)* Tha sinn a' fàs sgìth dhen t-sìor-fhuileachas seo. Saoil an sguir "
"sinn dhen t-sabaid eadarainn?"

#: ai/default/daidiplomacy.cpp:2202
#, c-format
msgid ""
"*%s (AI)* We have been savagely attacked by %s, and we need your help! Honor "
"our glorious alliance and your name will never be forgotten!"
msgstr ""
"*%s (IF)* Chaidh ionnsaigh bhorb a thoirt oirnn le %s agus feumaidh sinn ur "
"cuideachadh! Cumaibh ri ar caidreachas glòrmhor agus mairidh ur n-ainm beò "
"gu sìorraidh bràth!"

#: ai/difficulty.cpp:237
#, fuzzy
msgid ""
"Toggles 'away' mode for your nation. In away mode, the AI will govern your "
"nation but make only minimal changes."
msgstr "Cumaidh an IF rian air do nàisean ach cha dèan e rudan mòra."

#: ai/difficulty.cpp:242
#, fuzzy, qt-format
msgid ""
"With no arguments, sets all AI players to skill level '%1', and sets the "
"default level for any new AI players to '%2'. With an argument, sets the "
"skill level for the specified player only."
msgstr ""
"Mur eil argamaid ann, cuiridh an IF gach cluicheadair gun leibheil 'furasta' "
"agus cuiridh e an leibheil bhunaiteach airson gach cluicheadair IF ùr gu "
"'furasta'. Ma tha argamaid ann, cha bhi ach an cluicheadair sin buailteach "
"dha."

#: ai/difficulty.cpp:261
msgid "Has erratic decision-making."
msgstr ""

#: ai/difficulty.cpp:268
#, qt-format
msgid "Research takes %1 as long as usual."
msgstr ""

#: ai/difficulty.cpp:272
msgid "Has reduced appetite for expansion."
msgstr ""

#: ai/difficulty.cpp:278
msgid ""
"\n"
"This skill level has the same features as 'Novice', but may suffer "
"additional ruleset-defined penalties."
msgstr ""

#: ai/difficulty.cpp:284
msgid ""
"\n"
"This skill level has the same features as 'Hard', but may enjoy additional "
"ruleset-defined bonuses."
msgstr ""

#: ai/difficulty.cpp:290
msgid ""
"\n"
"This skill level's features include the following. (Some rulesets may define "
"extra level-specific behavior.)"
msgstr ""

#: ai/handicaps.cpp:81
msgid "Doesn't build offensive diplomatic units."
msgstr ""

#: ai/handicaps.cpp:85
#, fuzzy
msgid "Gets reduced bonuses from huts."
msgstr "Faigh seataichean fuaime o <%s>."

#: ai/handicaps.cpp:87
#, fuzzy
msgid "Prefers defensive buildings and avoids close diplomatic relations."
msgstr "* Dìonaidh seo bailtean o ghnìomhan dìoplomasachd.\n"

#: ai/handicaps.cpp:90
msgid ""
"THIS IS ONLY FOR TESTING OF NEW AI FEATURES! For ordinary servers, this "
"level is no different to 'Hard'."
msgstr ""

#: ai/handicaps.cpp:94
msgid "Has no restrictions on national budget."
msgstr ""

#: ai/handicaps.cpp:98
msgid "Can target units and cities in unseen or unexplored territory."
msgstr ""

#: ai/handicaps.cpp:101
msgid "Knows the location of huts in unexplored territory."
msgstr ""

#: ai/handicaps.cpp:104
#, fuzzy
msgid "Can see through fog of war."
msgstr "Tarraing ceò a' chogaidh"

#: ai/handicaps.cpp:106
#, fuzzy
msgid "Doesn't build air units."
msgstr "Cha ghabh baile a thogail."

#: ai/handicaps.cpp:109
msgid "Has complete map knowledge, including unexplored territory."
msgstr ""

#: ai/handicaps.cpp:111
msgid "Naive at diplomacy."
msgstr ""

#: ai/handicaps.cpp:114
msgid "Can skip anarchy during revolution."
msgstr ""

#: ai/handicaps.cpp:116
#, fuzzy
msgid "Limits growth to match human players."
msgstr "Chan eil %s co-cheangailte ri cluicheadair sam bith."

#: ai/handicaps.cpp:118
msgid "Believes its cities are always under threat."
msgstr ""

#: ai/handicaps.cpp:120
msgid "Always offers cease-fire on first contact."
msgstr ""

#: ai/handicaps.cpp:122
msgid "Doesn't bribe worker or city founder units."
msgstr ""

#: ai/handicaps.cpp:125
msgid "Can change city production type without penalty."
msgstr ""

#: ai/handicaps.cpp:128
msgid "Limits the distance to search for threatening enemy units."
msgstr ""

#: client/attribute.cpp:314
msgid ""
"There has been a CMA error. Your citizen governor settings may be broken."
msgstr ""
"Thachair mearachd CMA. 'S mathaid gu bheil roghainnean riaghlaiche nan "
"saoranach agad briste. "

#: client/attribute.cpp:318
msgid "Old attributes detected and removed."
msgstr "Chaidh seann bhuadhan a lorg 's a thoirt air falbh."

#: client/audio/audio.cpp:147
#, c-format
msgid "Plugin '%s' isn't available. Available are %s"
msgstr "Chan eil am plugan '%s' ri fhaighinn. Tha %s ri fhaighinn."

#: client/audio/audio.cpp:271
msgid "No real audio plugin present."
msgstr "Chan eil plugan Real Audio an làthair."

#: client/audio/audio.cpp:272 client/audio/audio.cpp:297
#: client/audio/audio.cpp:324 client/audio/audio.cpp:337
msgid "Proceeding with sound support disabled."
msgstr "A' dol air adhart leis an fhuaim à comas."

#: client/audio/audio.cpp:273
#, fuzzy
msgid "For sound support, install SDL2_mixer"
msgstr "Airson taic fuaime, stàlaich an SDL Mixer."

#: client/audio/audio.cpp:294
msgid "To get sound you need to download a sound set!"
msgstr "Feumaidh tu seata fuaime a luchdadh a-nuas gus fuaim fhaighinn."

#: client/audio/audio.cpp:295
msgid ""
"Get sound sets from the Modpack Installer (freeciv21-modpack-qt) program."
msgstr ""

#: client/audio/audio.cpp:304
#, c-format
msgid ""
"Could not load sound spec-file '%s':\n"
"%s"
msgstr ""
"Cha ghabh spec-file na fuaime '%s' a luchdadh:\n"
"%s"

#: client/audio/audio.cpp:310
#, fuzzy, c-format
msgid ""
"Could not load music spec-file '%s':\n"
"%s"
msgstr ""
"Cha ghabh spec-file na fuaime '%s' a luchdadh:\n"
"%s"

#: client/audio/audio.cpp:335
msgid "No real audio subsystem managed to initialize!"
msgstr "Cha do thòisich fo-shiostam Real Audio sam bith!"

#: client/audio/audio.cpp:336
msgid "Perhaps there is some misconfiguration or bad permissions."
msgstr "Saoil a bheil rudeigin air a dhroch rèiteachadh no droch cheadan ann."

#: client/chatline.cpp:206
#, fuzzy
msgid "/cut <connection-name>"
msgstr "cut <ainm a' cheangail>"

#: client/chatline.cpp:207
#, fuzzy
msgid "/explain <option-name>"
msgstr ""
"explain\n"
"explain <ainm na roghainne>"

#: client/chatline.cpp:208
#, fuzzy
msgid "/show <option-name>"
msgstr "set <ainm na roghainne> <luach>"

#: client/chatline.cpp:216
#, fuzzy
msgid "/wall <message>"
msgstr "wall <teachdaireachd>"

#: client/chatline.cpp:217
#, fuzzy
msgid "/connectmsg <message>"
msgstr "connectmsg <teachdaireachd>"

#: client/chatline.cpp:218
#, fuzzy
msgid "/vote yes|no|abstain [vote number]"
msgstr "vote yes|no|abstain [àireamh a' bhòt]"

#: client/chatline.cpp:219
msgid "/debug diplomacy <player>"
msgstr ""

#: client/chatline.cpp:220
msgid "/debug ferries"
msgstr ""

#: client/chatline.cpp:221
#, fuzzy
msgid "/debug tech <player>"
msgstr "Gabh an cluicheadair seo os làimh"

#: client/chatline.cpp:222
msgid "/debug city <x> <y>"
msgstr ""

#: client/chatline.cpp:223
msgid "/debug units <x> <y>"
msgstr ""

#: client/chatline.cpp:224
#, fuzzy
msgid "/debug unit <id>"
msgstr "Ràinig an t-aonad agad"

#: client/chatline.cpp:227
#, fuzzy
msgid "/set <option-name> <value>"
msgstr "set <ainm na roghainne> <luach>"

#: client/chatline.cpp:228
#, fuzzy
msgid "/team <player> <team>"
msgstr "team <cluicheadair> <sgioba>"

#: client/chatline.cpp:229
#, fuzzy
msgid "/rulesetdir <directory>"
msgstr "rulesetdir <eòlaire>"

#: client/chatline.cpp:230
#, fuzzy
msgid "/metamessage <meta-line>"
msgstr "metamessage <meta-line>"

#: client/chatline.cpp:231
#, fuzzy
msgid "/metapatches <meta-line>"
msgstr "metapatches <meta-line>"

#: client/chatline.cpp:233
#, fuzzy
msgid "/metaserver <address>"
msgstr "metaserver <seòladh>"

#: client/chatline.cpp:234
#, fuzzy
msgid "/aitoggle <player-name>"
msgstr "aitoggle <ainm a' chluicheadair>"

#: client/chatline.cpp:235
#, fuzzy
msgid "/take <player-name>"
msgstr "create <ainm a' chluicheadair>"

#: client/chatline.cpp:236
#, fuzzy
msgid "/observe <player-name>"
msgstr "remove <ainm a' chluicheadair>"

#: client/chatline.cpp:237
#, fuzzy
msgid "/detach <connection-name>"
msgstr "detach <ainm a' cheangail>"

#: client/chatline.cpp:238
#, fuzzy
msgid "/create <player-name> [ai type]"
msgstr "create <ainm a' chluicheadair> [ai type]"

#: client/chatline.cpp:240
#, fuzzy
msgid "/handicapped <player-name>"
msgstr ""
"novice\n"
"novice <ainm a' chluicheadair>"

#: client/chatline.cpp:241
#, fuzzy
msgid "/novice <player-name>"
msgstr ""
"novice\n"
"novice <ainm a' chluicheadair>"

#: client/chatline.cpp:242
#, fuzzy
msgid "/easy <player-name>"
msgstr ""
"easy\n"
"easy <ainm a' chluicheadair>"

#: client/chatline.cpp:243
#, fuzzy
msgid "/normal <player-name>"
msgstr ""
"normal\n"
"normal <ainm a' chluicheadair>"

#: client/chatline.cpp:244
#, fuzzy
msgid "/hard <player-name>"
msgstr ""
"hard\n"
"hard <ainm a' chluicheadair>"

#: client/chatline.cpp:245
#, fuzzy
msgid "/cheating <player-name>"
msgstr "create <ainm a' chluicheadair>"

#: client/chatline.cpp:246
#, fuzzy
msgid "/experimental <player-name>"
msgstr ""
"experimental\n"
"experimental <ainm a' chluicheadair>"

#: client/chatline.cpp:250
#, fuzzy
msgid "/timeoutset <time>"
msgstr "?timeout:dheth"

#: client/chatline.cpp:251
msgid "/timeoutadd <time>"
msgstr ""

#: client/chatline.cpp:252
#, fuzzy
msgid "/timeoutincrease <turn> <turninc> <value> <valuemult>"
msgstr "timeoutincrease <cuairt> <turninc> <luach> <valuemult>"

#: client/chatline.cpp:253
#, fuzzy
msgid "/cancelvote <vote number>"
msgstr "Cleachdadh: /cancelvote [<àireamh a' bhòt>|all]"

#: client/chatline.cpp:254
#, fuzzy
msgid "/ignore [type=]<pattern>"
msgstr "ignore [seòrsa=]<pàtran>"

#: client/chatline.cpp:255
#, fuzzy
msgid "/unignore <range>"
msgstr "unignore <rainse>"

#: client/chatline.cpp:256
#, fuzzy
msgid "/playercolor <player-name> <color>"
msgstr ""
"playercolor <ainm a' chluicheadair> <dath>\n"
"playercolor <ainm a' chluicheadair> reset"

#: client/chatline.cpp:257
msgid "/playernation <player-name> [nation] [is-male] [leader] [style]"
msgstr ""

#: client/chatline.cpp:261
#, fuzzy
msgid "/remove <player-name>"
msgstr "remove <ainm a' chluicheadair>"

#: client/chatline.cpp:262
#, fuzzy
msgid "/save <file-name>"
msgstr ""
"save\n"
"save <ainm an fhaidhle>"

#: client/chatline.cpp:263
#, fuzzy
msgid "/scensave <file-name>"
msgstr ""
"save\n"
"save <ainm an fhaidhle>"

#: client/chatline.cpp:264
#, fuzzy
msgid "/load <file-name>"
msgstr "read <ainm an fhaidhle>"

#: client/chatline.cpp:265
#, fuzzy
msgid "/read <file-name>"
msgstr "read <ainm an fhaidhle>"

#: client/chatline.cpp:266
#, fuzzy
msgid "/write <file-name>"
msgstr "write <ainm an fhaidhle>"

#: client/chatline.cpp:268
#, fuzzy
msgid "/default <option name>"
msgstr "cut <ainm a' cheangail>"

#: client/chatline.cpp:269
msgid "/lua cmd <script line>"
msgstr ""

#: client/chatline.cpp:270
msgid "/lua unsafe-cmd <script line>"
msgstr ""

#: client/chatline.cpp:271
#, fuzzy
msgid "/lua file <script file>"
msgstr "luafile <faidhle>"

#: client/chatline.cpp:272
#, fuzzy
msgid "/lua unsafe-file <script file>"
msgstr "luafile <faidhle>"

#: client/chatline.cpp:273
#, fuzzy
msgid "/kick <user>"
msgstr "kick <cleachdaiche>"

#: client/chatline.cpp:274
#, fuzzy
msgid "/delegate to <username>"
msgstr "create <ainm a' chluicheadair>"

#: client/chatline.cpp:276
#, fuzzy
msgid "/delegate take <player-name>"
msgstr "create <ainm a' chluicheadair>"

#: client/chatline.cpp:278
#, fuzzy
msgid "/delegate show <player-name>"
msgstr "create <ainm a' chluicheadair>"

#: client/chatline.cpp:279
#, fuzzy
msgid "/aicmd <player> <command>"
msgstr "team <cluicheadair> <sgioba>"

#: client/chatline.cpp:280
#, fuzzy
msgid "/fcdb lua <script>"
msgstr "Luchdaich sgriobt Lua"

#: client/chatline.cpp:281
#, fuzzy
msgid "/mapimg define <mapdef>"
msgstr "(gun liostaichean obrach)"

#: client/chatline.cpp:282
msgid "/mapimg show <id>|all"
msgstr ""

#: client/chatline.cpp:283
msgid "/mapimg create <id>|all"
msgstr ""

#: client/chatline.cpp:284
msgid "/mapimg delete <id>|all"
msgstr ""

#: client/chatline.cpp:357
msgid "Set who can see your messages by default."
msgstr ""

#: client/chatline.cpp:374
msgid "Allies Only"
msgstr "Caidreabhaich a-mhàin"

#: client/chatline.cpp:384
msgid "Everyone"
msgstr ""

#: client/chatline.cpp:402
msgid "Clear links"
msgstr "Falamhaich na ceanglaichean"

#: client/chatline.cpp:410
#, fuzzy
msgid "Show/hide chat"
msgstr "Seall na crìochan"

#: client/chatline.cpp:425
msgid "Chat"
msgstr "Cabadaich"

#: client/chatline.cpp:554
msgid "This city isn't known!"
msgstr "Chan e baile aithnichte a tha seo!"

#: client/chatline.cpp:562
msgid "This tile doesn't exist in this game!"
msgstr "Chan eil an leacag seo sa gheama seo!"

#: client/chatline.cpp:571
msgid "This unit isn't known!"
msgstr "Chan e aonad aithnichte a tha seo!"

#: client/chatline_common.cpp:159
#, fuzzy
msgid ""
"Freeciv21 is free software and you are welcome to distribute copies of it "
"under certain conditions;"
msgstr ""
"'S e bathar-bog saor a tha ann am Freeciv agus tha thu dì-bheathta "
"lethbhreacan dheth a sgaoileadh fo chumhaichean sònraichte:"

#: client/chatline_common.cpp:163
msgid "See the \"Copying\" item on the Help menu."
msgstr "Thoir sùil air \"Lethbhreacan\" sa chlàr-taice \"Cobhair\"."

#: client/chatline_common.cpp:166
#, fuzzy
msgid "See COPYING file distributed with this program."
msgstr ""
"Thoir sùil airson an fhaidhle COPYING a gheibhear an cois gach lethbhreac de "
"Freeciv airson teacsa iomlan a' cheadachais."

#: client/chatline_common.cpp:169
msgid "Now ... Go give 'em hell!"
msgstr "Nise... cuir a dh'ifrinn iad!"

#: client/citybar.cpp:264
#, fuzzy
msgid "Simple"
msgstr "Teampall"

#: client/citybar.cpp:264
#, fuzzy
msgid "Traditional"
msgstr "Nàisean"

#: client/citybar.cpp:264
#, fuzzy
msgid "Polished"
msgstr "Muinntir na Pòlainne"

#: client/citydlg.cpp:667
msgid "<b>Food:</b>"
msgstr ""

#: client/citydlg.cpp:668
msgid "Granary:"
msgstr "Sìol-lann:"

#: client/citydlg.cpp:669
#, fuzzy
msgid "Citizens:"
msgstr "Saoranaich"

#: client/citydlg.cpp:670
msgid "Change in:"
msgstr "Atharraich gu:"

#: client/citydlg.cpp:675
#, fuzzy
msgid "<b>Production:</b>"
msgstr "Cinneasachadh:"

#: client/citydlg.cpp:676
msgid "Waste:"
msgstr "Ana-caitheamh:"

#: client/citydlg.cpp:681
#, fuzzy
msgid "<b>Trade:</b>"
msgstr "Malairt:"

#: client/citydlg.cpp:682
msgid "Corruption:"
msgstr "Coirbteachd:"

#: client/citydlg.cpp:683 client/diplodlg.cpp:153 client/diplodlg.cpp:155
#: client/views/view_nations.cpp:551
msgid "Gold:"
msgstr "Òr:"

#: client/citydlg.cpp:684 client/views/view_nations.cpp:553
msgid "Science:"
msgstr "Saidheans:"

#: client/citydlg.cpp:685 client/views/view_nations.cpp:554
msgid "Luxury:"
msgstr "Sòghalachd:"

#: client/citydlg.cpp:690 client/views/view_nations.cpp:556
#, fuzzy
msgid "Culture:"
msgstr "Teicneolas ri teachd %d"

#: client/citydlg.cpp:691
msgid "Pollution:"
msgstr "Truailleadh:"

#: client/citydlg.cpp:692
#, fuzzy
msgid "Plague risk:"
msgstr "Cunnart plàighe"

#: client/citydlg.cpp:693
msgid "Tech Stolen:"
msgstr ""

#: client/citydlg.cpp:694
#, fuzzy
msgid "Airlift:"
msgstr "Togail-adhair"

#: client/citydlg.cpp:823
msgid "Not stolen"
msgstr ""

#: client/citydlg.cpp:855
#, fuzzy
msgid "Click to change city name"
msgstr "Briog air gus modh an inneil atharrachadh."

#: client/citydlg.cpp:864
#, fuzzy
msgid "Close city dialog"
msgstr "Dùin an còmhradh"

#: client/citydlg.cpp:868
#, fuzzy
msgid "Show next city"
msgstr "An t-ath bhaile"

#: client/citydlg.cpp:875
#, fuzzy
msgid "Show previous city"
msgstr "Am baile roimhe"

#: client/citydlg.cpp:884
#, fuzzy
msgid "Click to change current production"
msgstr "Briog air gus modh an inneil atharrachadh."

#: client/citydlg.cpp:911
#, fuzzy
msgid "Presets:"
msgstr "Ro-shea_taichean:"

#: client/citydlg.cpp:928 client/optiondlg.cpp:147 client/shortcuts.cpp:610
#, fuzzy
msgid "Save"
msgstr "Sàbhail an geama"

#: client/citydlg.cpp:933
#, fuzzy
msgid "Nationality"
msgstr "Nàisean"

#: client/citydlg.cpp:934
msgid "Happiness"
msgstr "Toileachas"

#: client/citydlg.cpp:935
msgid "Cities:"
msgstr "Bailtean:"

#: client/citydlg.cpp:936
msgid "Luxuries:"
msgstr "Sòghalachd:"

#: client/citydlg.cpp:937
msgid "Buildings:"
msgstr "Togalaichean:"

#: client/citydlg.cpp:938
#, fuzzy
msgid "Nationality:"
msgstr "Nàisean"

#: client/citydlg.cpp:939 client/views/view_units.cpp:53
msgid "Units:"
msgstr "Aonadan"

#: client/citydlg.cpp:940
msgid "Wonders:"
msgstr "Mìorbhailean:"

#: client/citydlg.cpp:957
msgid "General"
msgstr ""

#: client/citydlg.cpp:958
msgid "Citizens"
msgstr "Saoranaich"

#: client/citydlg.cpp:959 client/views/view_cities.cpp:542
#, fuzzy
msgid "Governor"
msgstr "Riag_hlaiche"

#: client/citydlg.cpp:1138
msgid "What should we rename the city to?"
msgstr "Dè an t-ainm ùr a bu mhath leat air a' bhaile?"

#: client/citydlg.cpp:1139
msgid "Rename City"
msgstr "Cuir ainm ùr air a' bhaile"

#: client/citydlg.cpp:1162
msgid "What should we name the preset?"
msgstr "Dè an t-ainm ùr a bu toigh leat air an ro-sheata?"

#: client/citydlg.cpp:1163
msgid "Name new preset"
msgstr "Cuir ainm air an ro-sheata ùr"

#: client/citydlg.cpp:1163
msgid "new preset"
msgstr "ro-sheata ùr"

#: client/citydlg.cpp:1276
#, fuzzy
msgid "No governor defined"
msgstr "toolkit gun mhìneachadh"

#: client/citydlg.cpp:1286
#, fuzzy, qt-format
msgid "<h3>Governor Enabled<br>(%1)</h3>"
msgstr "Tha an riaghlaich_e an comas"

#: client/citydlg.cpp:1291
#, fuzzy
msgid "<h3>Governor Disabled</h3>"
msgstr "Tha _an riaghlaiche à comas"

#: client/citydlg.cpp:1305
#, fuzzy
msgid "Disable"
msgstr "À comas"

#: client/citydlg.cpp:1307
#, fuzzy
msgid "Enable"
msgstr "An comas"

#: client/citydlg.cpp:1327
msgid "Remove this preset?"
msgstr "A bheil thu airson an ro-sheata seo a thoirt air falbh?"

#: client/citydlg.cpp:1367
#, fuzzy
msgid "Remove Governor"
msgstr "Riag_hlaiche"

#: client/citydlg.cpp:1396
#, fuzzy
msgid "Change worklist"
msgstr "Cuir ainm ùr air an liosta obrach"

#: client/citydlg.cpp:1397
#, fuzzy
msgid "Insert worklist"
msgstr "liosta obrach fhalamh"

#: client/citydlg.cpp:1398 client/views/view_cities.cpp:506
#, fuzzy
msgid "Clear"
msgstr "Falamhaich an loga"

#: client/citydlg.cpp:1409 client/views/view_cities.cpp:507
msgid "(no worklists defined)"
msgstr "(gun liostaichean obrach)"

#: client/citydlg.cpp:1425
#, fuzzy
msgid "Save worklist"
msgstr "Suidhich liosta obrach"

#: client/citydlg.cpp:1427 client/page_main.cpp:25
msgid "Options"
msgstr "Roghainnean"

#: client/citydlg.cpp:1428
msgid "Show units"
msgstr "Seall na h-aonadan"

#: client/citydlg.cpp:1429
#, fuzzy
msgid "Show buildings"
msgstr "Togalaichean"

#: client/citydlg.cpp:1430
#, fuzzy
msgid "Show wonders"
msgstr "Seall na crìochan"

#: client/citydlg.cpp:1431
#, fuzzy
msgid "Show future targets"
msgstr "Seall targaidean an ama ri teachd:"

#: client/citydlg.cpp:1448
#, fuzzy
msgid "Allow disbanding city"
msgstr "Rach ann is _tog baile"

#: client/citydlg.cpp:1504 client/views/view_cities_data.cpp:835
msgid "Buy"
msgstr "Ceannaich"

#: client/citydlg.cpp:1666
msgid "#"
msgstr "#"

#: client/citydlg.cpp:1666 client/page_pregame.cpp:44
#: client/views/view_nations_data.cpp:471
msgid "Flag"
msgstr "Bratach"

#: client/citydlg.cpp:1666 client/endgamereport.cpp:36 client/gotodlg.cpp:44
#: client/page_load.cpp:244 client/page_network.cpp:46
#: client/page_pregame.cpp:44 client/views/view_cities_data.cpp:737
#: client/views/view_nations_data.cpp:472
msgid "Nation"
msgstr "Nàisean"

#: client/citydlg.cpp:1784
#, c-format
msgid "Supported units: %d"
msgstr "Aonadan ris a bheil taic: %d"

#: client/citydlg.cpp:1805
#, c-format
msgid "Present units: %d"
msgstr "Aonadan an làthair: %d"

#: client/citydlg.cpp:1819
msgid "Click to expand the present units list"
msgstr ""

#: client/citydlg.cpp:1826
msgid "Click to collapse the present units list"
msgstr ""

#: client/citydlg.cpp:1944
#, fuzzy
msgid "Yes Buy"
msgstr " Ceannaich"

#: client/citydlg.cpp:2053
#, fuzzy, qt-format
msgid "Improvements: upkeep %1"
msgstr "Leasachaidhean"

#: client/citydlg.cpp:2171
#, fuzzy
msgid "What should we name new worklist?"
msgstr "Dè an t-ainm ùr a bu toigh leat air an ro-sheata ùr?"

#: client/citydlg.cpp:2172
#, fuzzy
msgid "Save current worklist"
msgstr "An liosta obrach làithreach"

#: client/citydlg.cpp:2173
#, fuzzy
msgid "New worklist"
msgstr "liosta obrach"

#: client/citydlg.cpp:2220
#, fuzzy, qt-format
msgid "%1 - %2 citizens - DISORDER"
msgstr "<b>%s</b> - %s saoranaich"

#: client/citydlg.cpp:2225
#, fuzzy, qt-format
msgid "%1 - %2 citizens - celebrating"
msgstr "<b>%s</b> - %s saoranaich"

#: client/citydlg.cpp:2230
#, fuzzy, qt-format
msgid "%1 - %2 citizens - happy"
msgstr "<b>%s</b> - %s saoranaich"

#: client/citydlg.cpp:2235
#, fuzzy, qt-format
msgid "%1 - %2 citizens"
msgstr "saoranach"

#: client/citydlg.cpp:2398 client/dialogs.cpp:496 client/hudwidget.cpp:1265
#: client/messageoptions.cpp:56 client/optiondlg.cpp:123
#: client/page_network.cpp:106 client/page_scenario.cpp:66
#: client/ratesdlg.cpp:62 client/ratesdlg.cpp:172
#: client/unithudselector.cpp:153
msgid "Cancel"
msgstr "Sguir dheth"

#: client/citydlg_common.cpp:164 client/citydlg_common.cpp:874
#: client/text.cpp:969
msgid "never"
msgstr "chan ann idir"

#: client/citydlg_common.cpp:168
#, c-format, qt-format
msgid "%3d/%s:%s"
msgstr "%3d/%s:%s"

#: client/citydlg_common.cpp:171
#, c-format, qt-format
msgid "%3d/%s %s"
msgstr "%3d/%s %s"

#: client/citydlg_common.cpp:466 server/stdinhand.cpp:315
msgid "(unknown)"
msgstr "(neo-aithnichte)"

#: client/citydlg_common.cpp:604
msgid "Illness deactivated in ruleset."
msgstr "Chaidh tinneasan a chur à comas ann an seata nan riaghailtean."

#: client/citydlg_common.cpp:760
#, c-format
msgid "unlimited take offs%s"
msgstr ""

#: client/citydlg_common.cpp:783
#, fuzzy
msgid "unlimited landings"
msgstr "Na Nàiseanan Aonaichte"

#: client/citydlg_common.cpp:795
msgid "unlimited take offs and landings"
msgstr ""

#: client/citydlg_common.cpp:800
#, fuzzy, c-format
msgid "%s and %s"
msgstr "%s%d %s"

#: client/citydlg_common.cpp:820
#, qt-format
msgid "Happy: %1\n"
msgstr ""

#: client/citydlg_common.cpp:823
#, fuzzy, qt-format
msgid "Content: %1\n"
msgstr "Mòr-thir"

#: client/citydlg_common.cpp:826
#, qt-format
msgid "Unhappy: %1\n"
msgstr ""

#: client/citydlg_common.cpp:829
#, qt-format
msgid "Angry: %1\n"
msgstr ""

#: client/citydlg_common.cpp:850
#, fuzzy
msgid "Disorder"
msgstr "Aimhreit Chatharra"

#: client/citydlg_common.cpp:853 common/events.cpp:88
msgid "Celebrating"
msgstr "A' cumail"

#: client/citydlg_common.cpp:856
#, fuzzy
msgid "Happy"
msgstr "toilichte"

#: client/citydlg_common.cpp:859
#, fuzzy
msgid "Content"
msgstr "Mòr-thir"

#: client/citydlg_common.cpp:871
msgid "blocked"
msgstr "air a chasgadh"

#: client/citydlg_common.cpp:901
#, c-format
msgid " ∞%s"
msgstr ""

#: client/citydlg_common.cpp:906
msgid "*"
msgstr ""

#: client/citydlg_common.cpp:910 client/citydlg_common.cpp:923
#, c-format, qt-format
msgid "%2d"
msgstr ""

#: client/citydlg_common.cpp:920 client/citydlg_common.cpp:929
msgid " ∞"
msgstr ""

#: client/citydlg_common.cpp:934
#, fuzzy, c-format
msgid " s: %s d: %s"
msgstr "%s %s (%s)"

#: client/citydlg_common.cpp:938
#, fuzzy, c-format
msgid " %s"
msgstr ", %s"

#: client/client_main.cpp:342
#, fuzzy
msgid "Announce"
msgstr "Announce PROTO"

#: client/client_main.cpp:344 server/civserver.cpp:165
#, fuzzy
msgid "Announce game in LAN using protocol PROTO (IPv4/IPv6/none)."
msgstr "Nochd an geama anns an LAN tron phrotocal PROTO (IPv4/IPv6/none)"

#: client/client_main.cpp:345 server/civserver.cpp:167
msgid "PROTO"
msgstr ""

#: client/client_main.cpp:347
#, fuzzy
msgid "Skip connect dialog."
msgstr "Thoir leum thairis air còmhradh a' cheangail"

#: client/client_main.cpp:348 server/civserver.cpp:180 tools/civmanual.cpp:660
#: tools/fcmp/mpcmdline.cpp:46
#, fuzzy
msgid "debug"
msgstr "debug NUM"

#: client/client_main.cpp:351 server/civserver.cpp:183 tools/civmanual.cpp:663
#: tools/fcmp/mpcmdline.cpp:49
msgid "Set debug log level (fatal/critical/warning/info/debug)."
msgstr ""

#: client/client_main.cpp:352 server/civserver.cpp:184 tools/civmanual.cpp:664
#: tools/fcmp/mpcmdline.cpp:50
#, fuzzy
msgid "LEVEL"
msgstr "debug NUM"

#: client/client_main.cpp:354
msgid "Fatal"
msgstr ""

#: client/client_main.cpp:354 server/civserver.cpp:188 tools/civmanual.cpp:666
#, fuzzy
msgid "Raise a signal on failed assertion."
msgstr "Tog sanas na dh'fhàilligeas agairt"

#: client/client_main.cpp:355
#, fuzzy
msgid "Load saved game FILE."
msgstr "Luchdaich FILE geama a chaidh a shàbhaladh"

#: client/client_main.cpp:358
msgid "Do not request hack access to local, but not spawned, server."
msgstr ""

#: client/client_main.cpp:361
#, fuzzy
msgid "Use FILE as logfile (spawned server also uses this)."
msgstr ""
"Cleachd FILE mar logfile (tha an Spawned Server 'ga chleachdadh cuideachd)"

#: client/client_main.cpp:363
#, fuzzy
msgid "Connect to the metaserver at HOST."
msgstr "Ceangail ris a' mheata-fhrithealaiche aig HOST"

#: client/client_main.cpp:364
#, fuzzy
msgid "Use NAME as username on server."
msgstr "Cleachd NAME mar ainm"

#: client/client_main.cpp:366
#, fuzzy
msgid "Connect to server port PORT (usually with -a)."
msgstr "Ceangail ri port an fhrithealaiche PORT (le -a mar is trice)"

#: client/client_main.cpp:368
#, fuzzy
msgid "Plugin"
msgstr "Plugin PLUGIN"

#: client/client_main.cpp:368
#, fuzzy
msgid "Use PLUGIN for sound output."
msgstr "Cleachd PLUGIN airson às-chur fuaime %s"

#: client/client_main.cpp:370
#, fuzzy
msgid "Read startup script FILE (for spawned server only)."
msgstr "Leugh an sgriobt tòiseachaidh FILE (airson an Spawned Server a-mhàin)"

#: client/client_main.cpp:373
#, fuzzy
msgid "Connect to the server at HOST (usually with -a)."
msgstr "Ceangail ris an fhrithealaiche HOST (le -a mar is trice)"

#: client/client_main.cpp:375
#, fuzzy
msgid "Read sound tags from FILE."
msgstr "Leugh na tagaichean fuaime o FILE"

#: client/client_main.cpp:376
#, fuzzy
msgid "Read music tags from FILE."
msgstr "Leugh na tagaichean fuaime o FILE"

#: client/client_main.cpp:377
#, fuzzy
msgid "Use data file FILE.tilespec for tiles."
msgstr "Cleachd am faidhle dàta FILE.tilespec airson leacagan"

#: client/client_main.cpp:378 server/civserver.cpp:235
#, fuzzy
msgid "Warn about deprecated modpack constructs."
msgstr "Cha ghabh am faidhle smachd modpack a pharsadh"

#: client/client_main.cpp:379
msgid "Prints tileset debugging information."
msgstr ""

#: client/client_main.cpp:382
#, fuzzy
msgid "url"
msgstr "Barrachas"

#: client/client_main.cpp:382
#, fuzzy
msgid "Server information in URL format."
msgstr "Aithisg an fhiosrachaidh"

#: client/client_main.cpp:382
msgid "[url]"
msgstr ""

#: client/client_main.cpp:440 server/civserver.cpp:307
#, fuzzy, c-format
msgid "Invalid port number %s"
msgstr "Àireamh innteirt mhì-dhligheach: %d."

#: client/client_main.cpp:464 server/civserver.cpp:381
#, c-format
msgid "Illegal value \"%s\" for --Announce"
msgstr "Luach mì-dhligheach \"%s\" airson --Cuir an cèill"

#: client/client_main.cpp:471 server/civserver.cpp:388
msgid "The --warnings option is deprecated."
msgstr ""

#: client/client_main.cpp:489
msgid "Too many positional arguments."
msgstr ""

#: client/client_main.cpp:497
msgid "-f/--file and -a/--autoconnect options are incompatible\n"
msgstr ""

#: client/client_main.cpp:576
#, c-format
msgid "Updating old metaserver address \"%s\"."
msgstr "Ag ùrachadh seann seòladh a' mheata-fhrithealaiche \"%s\"."

#: client/client_main.cpp:578
#, c-format
msgid "Default metaserver has been set to value \"%s\"."
msgstr "Chaidh am meata-fhrithealaiche bunaiteach a shuidheachadh mar \"%s\"."

#: client/client_main.cpp:603
#, fuzzy, c-format
msgid "Can't load requested tileset %s!"
msgstr "Cha ghabh %s a chur ri %s."

#: client/client_main.cpp:772
#, fuzzy
msgid "Failed to start local server; aborting."
msgstr "Dh'fhàillig tòiseachadh an luchdaicheir"

#: client/client_main.cpp:779
msgid "There was an error while auto connecting; aborting."
msgstr ""
"Thachair mearachd nuair a bhathar a' dèanamh ceangal fèin-obrachail; a' sgur "
"dheth."

#: client/client_main.cpp:864
msgid "Game started."
msgstr "Thòisich an geama."

#: client/climisc.cpp:220 client/climisc.cpp:227
#, c-format
msgid "The %s give %s"
msgstr "Bheir %s seachad %s"

#: client/climisc.cpp:231
#, c-format
msgid "The %s give an unknown city"
msgstr "Bheir %s seachad baile neo-aithnichte"

#: client/climisc.cpp:242
#, c-format
msgid "The %s give their worldmap"
msgstr "Bheir %s seachad an cuid mapa an t-saoghail"

#: client/climisc.cpp:246
#, c-format
msgid "The %s give their seamap"
msgstr "Bheir %s seachad an cuid mapa na mara"

#: client/climisc.cpp:250
msgid "The parties agree on a cease-fire"
msgstr "Tha na pàrtaidhean ag aontachadh stad-losgaidh"

#: client/climisc.cpp:253
msgid "The parties agree on a peace"
msgstr "Tha na pàrtaidhean ag aontachadh sìth"

#: client/climisc.cpp:256
msgid "The parties create an alliance"
msgstr "Tha na pàrtaidhean a' stèidheachadh caidreachas"

#: client/climisc.cpp:259
#, c-format
msgid "The %s give shared vision"
msgstr "Tha %s a' co-roinneadh an cuid lèirsinn"

#: client/climisc.cpp:263
#, c-format
msgid "The %s give an embassy"
msgstr "Bheir %s seachad ambasaid"

#: client/climisc.cpp:913
#, fuzzy
msgid "Message"
msgstr "Teac_hdaireachd"

#: client/climisc.cpp:1025
#, c-format
msgid "You can't buy %s in %s!"
msgstr "Chan urrainn dhut %s a cheannach ann an %s!"

#: client/clinet.cpp:76
msgid "unknown reason"
msgstr "adhbhar neo-aithnichte"

#: client/clinet.cpp:83
#, c-format
msgid "Lost connection to server (%s)!"
msgstr "Chaidh an ceangal ris an fhrithealaiche (%s) a bhriseadh!"

#: client/clinet.cpp:117
msgid "Connection in progress."
msgstr "'Ga cheangal an-dràsta fhèin."

#: client/clinet.cpp:139 client/clinet.cpp:154
#, fuzzy
msgid "Connection timed out."
msgstr "Duilich, dh'fhalbh an ùine air a' cheangal agad..."

#: client/clinet.cpp:236
msgid "Disconnected from server."
msgstr "Air dì-cheangal on fhrithealaiche."

#: client/clinet.cpp:328
msgid "server disconnected"
msgstr "frithealaiche air a dhì-cheangal"

#: client/clinet.cpp:330 server/server.cpp:653
msgid "read error"
msgstr "mearachd leughaidh"

#: client/clinet.cpp:353
#, fuzzy, c-format
msgid "Failed to contact server \"%s\" after %d attempts"
msgstr ""
"Cha do ghabh conaltradh a dhèanamh leis an fhrithealaiche \"%s\" tron phort "
"%d mar \"%s\" an dèidh %d oidhirpean."

#: client/clinet.cpp:364
#, fuzzy, c-format
msgid ""
"Error contacting server \"%s\":\n"
" %s\n"
msgstr ""
"Mearachd a' conaltradh leis an fhrithealaiche \"%s\" tron phort %d mar "
"\"%s\":\n"
" %s\n"

#: client/clinet.cpp:381
#, fuzzy, c-format
msgid "Auto-connecting to \"%s\" every %f second(s) for %d times"
msgstr ""
"A' dèanamh ceangal fèin-obrachail ris an fhrithealaiche \"%s\" tron phort %d "
"mar \"%s\" gach %f diog(an) %d tura(i)s"

#: client/connectdlg_common.cpp:76
#, fuzzy
msgid "Freeciv21 Server"
msgstr "Frithealaiche Freeciv :"

#: client/connectdlg_common.cpp:190
msgid "Starting local server..."
msgstr "A' tòiseachadh an fhrithealaiche ionadail..."

#: client/connectdlg_common.cpp:195 client/fc_client.cpp:702
#: client/options.cpp:3749 client/options.cpp:3801
#, fuzzy
msgid "Cannot find Freeciv21 storage directory"
msgstr "Cha ghabh an t-eòlaire dachaigh agad a lorg"

#: client/connectdlg_common.cpp:197
#, fuzzy
msgid "You'll have to start server manually. Sorry..."
msgstr "Bidh agad ri fear a chur gu dol a làimh, tha sinn duilich..."

#: client/connectdlg_common.cpp:237
#, c-format
msgid "Starting freeciv21-server at %s"
msgstr ""

#: client/connectdlg_common.cpp:241
msgid "Couldn't start the server."
msgstr "Cha do thòisich\tam frithealaiche."

#: client/connectdlg_common.cpp:243 client/connectdlg_common.cpp:286
msgid "We probably couldn't start it from here."
msgstr "'S mathaid nach b' urrainn dhuinn a thòiseachadh o an-seo."

#: client/connectdlg_common.cpp:245 client/connectdlg_common.cpp:288
msgid "You'll have to start one manually. Sorry..."
msgstr "Bidh agad ri fear a chur gu dol a làimh, tha sinn duilich..."

#: client/connectdlg_common.cpp:284
msgid "Couldn't connect to the server."
msgstr "Cha do ghabh ceangal a dhèanamh ris an fhrithealaiche."

#: client/connectdlg_common.cpp:370
msgid ""
"Established control over the server. You have command access level 'hack'."
msgstr ""
"Fhuair thu smachd air an fhrithealaiche. 'S e leibheil inntrigeadh "
"àitheantan 'hack' a tha agad."

#: client/connectdlg_common.cpp:376
msgid ""
"Failed to obtain the required access level to take control of the server. "
"Attempting to shut down server."
msgstr ""
"Cha d' fhuair thu an leibheil inntrigeadh àitheantan air a bheil feum mus "
"urrainn dhut smachd air an fhrithealaiche fhaighinn. A' feuchainn ris am "
"frithealaiche a dhùnadh a-nis."

#: client/control.cpp:1040 server/unithand.cpp:2023
#, fuzzy, c-format
msgid "Only %s can do %s."
msgstr "Chan urrainn ach %s cur ri baile."

#: client/control.cpp:1045 server/unithand.cpp:2029
#, fuzzy, c-format
msgid "%s can't do %s."
msgstr "Chan urrann ach %s ionnsaigh a thoirt on mhuir."

#: client/control.cpp:1389
msgid "Only transporter units can be unloaded."
msgstr "Chan urrainn dhut dì-luchdadh ach aonadan giùlain."

#: client/control.cpp:1798
#, fuzzy, c-format
msgid "Unable to get rid of %s."
msgstr "Cha ghabh seata nan cruthan-clò fhosgladh: %s"

#: client/control.cpp:1942
msgid "Only settler units can be put into auto mode."
msgstr ""
"Chan urrann dhut ach aonadan tuineachaidh a chur sa mhodh fhèin-obrachail."

#: client/control.cpp:2047
msgid "Click on a tile to paradrop to it."
msgstr ""

#: client/control.cpp:2054
msgid "Only paratrooper units can do this."
msgstr "Chan urrainn ach do dh'aonadan para-trùpair sin a dhèanamh."

#: client/control.cpp:2680 client/control.cpp:2702 client/control.cpp:2718
msgid "Didn't find a route to the destination!"
msgstr "Cha deach slighe a lorg dhan cheann-uidhe!"

#: client/control.cpp:2773
msgid "Oh my! You seem to have no capital!"
msgstr "Mo chreach! Chan eil prìomh bhaile agad a-rèir coltais!"

#: client/control.cpp:2887
#, c-format
msgid "Click on a tile to do %s against it."
msgstr ""

#: client/control.cpp:2899
msgid ""
"Click on a tile to act against it. Press 'd' again to act against own tile."
msgstr ""

#: client/dialogs.cpp:391
#, fuzzy
msgid "Select Nation"
msgstr "Tagh nàisean"

#: client/dialogs.cpp:410
#, fuzzy
msgid "Nation Set:"
msgstr "Nàisean air a thaghadh"

#: client/dialogs.cpp:431
msgid "Female"
msgstr "Boireann"

#: client/dialogs.cpp:432
msgid "Male"
msgstr "Fireann"

#: client/dialogs.cpp:440
#, fuzzy
msgid "Choose nation"
msgstr "Tagh cnàmh-sgeul"

#: client/dialogs.cpp:441
#, fuzzy
msgid "Your leader name"
msgstr "Do riaghaltas ùr"

#: client/dialogs.cpp:501 client/page_pregame.cpp:139
#: client/pregameoptions.cpp:128
msgid "Random"
msgstr "Air thuaiream"

#: client/dialogs.cpp:506 client/messageoptions.cpp:61 client/optiondlg.cpp:153
#: client/ratesdlg.cpp:63 client/ratesdlg.cpp:173
msgid "Ok"
msgstr "Ceart ma-thà"

#: client/dialogs.cpp:526
msgid "Edit Nation"
msgstr "Deasaich an nàisean"

#: client/dialogs.cpp:528
msgid "What Nation Will You Be?"
msgstr "Dè an nàisean a bhios annad fhèin?"

#: client/dialogs.cpp:530
msgid "Pick Nation"
msgstr "Tagh nàisean"

#: client/dialogs.cpp:556 data/civ1/nations.ruleset:87
#: data/civ2/nations.ruleset:89
msgid "All nations"
msgstr "A h-uile nàisean"

#: client/dialogs.cpp:777
#, fuzzy
msgid "You must select your style."
msgstr "Tha agad ri gnè a thaghadh."

#: client/dialogs.cpp:782
msgid "You must type a legal name."
msgstr "Tha agad ri ainm còir a chur ann."

#: client/dialogs.cpp:788
msgid "Nation has been chosen by other player"
msgstr ""

#: client/dialogs.cpp:870
#, fuzzy
msgid "Goto Location"
msgstr "An t-àite _dhan dèid e"

#: client/dialogs.cpp:872
#, fuzzy
msgid "Inspect City"
msgstr "Sgrùd am _baile"

#: client/dialogs.cpp:1078
#, fuzzy
msgid "Do you want to overthrow the government?"
msgstr "Bu chòir dhut riaghaltas ùr a thaghadh o chlàr-taice nan riaghaltasan."

#: client/dialogs.cpp:1079
msgid "Revolution!"
msgstr "Reabhlaid!"

#: client/dialogs.cpp:1082
#, fuzzy
msgid "Yes Start a Revolution!"
msgstr "Reabhlaid!"

#: client/dialogs.cpp:1758
#, fuzzy, qt-format
msgid "Choose Your %1's Strategy"
msgstr "Tagh ro-innleachd an aonaid agad (%s)"

#: client/dialogs.cpp:1763
#, fuzzy, qt-format
msgid ""
"Your %1 from %2 reaches the city of %3.\n"
"What now?"
msgstr ""
"Tha an %s agad à %s a' ruigsinn %s.\n"
"Dè a-nis?"

#: client/dialogs.cpp:1767
#, fuzzy, qt-format
msgid ""
"Your %1 has arrived at %2.\n"
"What is your command?"
msgstr ""
"Ràinig an %s agad %s.\n"
"Dè d' àithne?"

#: client/dialogs.cpp:1772
#, fuzzy, qt-format
msgid "Your %1 is ready to act against %2 %3."
msgstr "Bha an %1$s agad soirbheachail le sabotais %3$s %2$s."

#: client/dialogs.cpp:1780
#, fuzzy, qt-format
msgid "Your %1 is waiting for your command."
msgstr "Tha an t-aonad agad (%s) a' feitheamh ri d' òrdugh"

#: client/dialogs.cpp:1928
msgid "Keep moving"
msgstr "Cum ort a' gluasad"

#: client/dialogs.cpp:1933
#, fuzzy
msgid "&Wait"
msgstr "Fuirich"

#: client/dialogs.cpp:1937
#, fuzzy
msgid "Do nothing"
msgstr "chan eil dad"

#: client/dialogs.cpp:2536
msgid "Steal"
msgstr "Goid"

#: client/dialogs.cpp:2536 client/menu.cpp:1041
msgid "Steal Technology"
msgstr "Goid teicneolas"

#: client/dialogs.cpp:2568 client/dialogs.cpp:3304
#, fuzzy, qt-format
msgid "At %1's Discretion"
msgstr "Na thogras %s"

#: client/dialogs.cpp:3021
#, c-format
msgid "You can't incite a revolt in %s."
msgstr "Chan urrainn dhut aramach a bhrosnachadh ann an %s."

#: client/dialogs.cpp:3033
msgid "Incite a Revolt!"
msgstr "Brosnaich aramach!"

#: client/dialogs.cpp:3036
#, fuzzy
msgid "Yes Incite a Revolt!"
msgstr "Brosnaich aramach!"

#: client/dialogs.cpp:3084
msgid "Bribe Enemy Unit"
msgstr "Thoir brìb dhan aonad nàimhdeil"

#: client/dialogs.cpp:3087
#, fuzzy
msgid "Yes Bribe!"
msgstr "Brìb"

#: client/dialogs.cpp:3099
msgid "Traitors Demand Too Much!"
msgstr "Tha brathadairean ag iarraidh cus!"

#: client/dialogs.cpp:3266 client/menu.cpp:991 common/events.cpp:116
#: common/events.cpp:126
msgid "Sabotage"
msgstr "Sabotais"

#: client/dialogs.cpp:3266
msgid "Select Improvement to Sabotage"
msgstr "Tagh an leasachadh air an dèanar sabotais"

#: client/dialogs.cpp:3285
msgid "City Production"
msgstr "Cinneasachadh a' bhaile"

#: client/dialogs.cpp:3327
msgid "What To Pillage"
msgstr "Na thèid a chreachadh"

#: client/dialogs.cpp:3327
msgid "Select what to pillage:"
msgstr "Tagh na thèid a chreachadh:"

#: client/dialogs.cpp:3361 client/page_pregame.cpp:183 client/text.cpp:704
#: client/voteinfo_bar.cpp:32
msgid "Yes"
msgstr "Tha"

#: client/dialogs.cpp:3362 client/page_pregame.cpp:185
#: client/voteinfo_bar.cpp:33
msgid "No"
msgstr "Chan eil"

#: client/dialogs.cpp:3363
#, fuzzy
msgid "Disband units"
msgstr "Fàsaich an t-aonad"

#: client/dialogs.cpp:3406
#, qt-format
msgid "Modpack suggests using %1 tileset."
msgstr ""

#: client/dialogs.cpp:3411
msgid "Keep current tileset"
msgstr "Cum seata làithreach nan leacagan"

#: client/dialogs.cpp:3412
msgid "Load tileset"
msgstr "Luchdaich seata nan leacagan"

#: client/dialogs.cpp:3420
#, fuzzy, c-format
msgid "Can't load requested tileset %s."
msgstr "Cha ghabh %s a chur ri %s."

#: client/dialogs.cpp:3437
#, qt-format
msgid "Modpack suggests using %1 soundset."
msgstr ""

#: client/dialogs.cpp:3442
#, fuzzy
msgid "Keep current soundset"
msgstr "Cum seata làithreach nan leacagan"

#: client/dialogs.cpp:3443
#, fuzzy
msgid "Load soundset"
msgstr "_Luchdaich an t-aonad"

#: client/dialogs.cpp:3462
#, qt-format
msgid "Modpack suggests using %1 musicset."
msgstr ""

#: client/dialogs.cpp:3467
#, fuzzy
msgid "Keep current musicset"
msgstr "Cum seata làithreach nan leacagan"

#: client/dialogs.cpp:3468
#, fuzzy
msgid "Load musicset"
msgstr "Luchdaich seata nan leacagan"

#: client/dialogs.cpp:3771
msgid "Upgrade Unit!"
msgstr "Àrdaich an t-aonad!"

#: client/dialogs.cpp:3774
msgid "Upgrade Obsolete Units"
msgstr "Àrdaich aonadan a tha o fheum a-nis"

#: client/dialogs.cpp:3777 client/views/view_units.cpp:591
#, fuzzy
msgid "Yes Upgrade"
msgstr "Àrdaich"

#: client/diplodlg.cpp:172 client/diplodlg.cpp:174
msgid "Add Clause..."
msgstr "Cuir clàs ris..."

#: client/diplodlg.cpp:205
msgid "Accept treaty"
msgstr "Gabh ris a' chùmhnant"

#: client/diplodlg.cpp:207
msgid "Cancel meeting"
msgstr "Cuir dheth a' choinneamh"

#: client/diplodlg.cpp:316
msgid "Maps"
msgstr "Mapaichan"

#: client/diplodlg.cpp:317
msgid "World-map"
msgstr "Mapa an t-saoghail"

#: client/diplodlg.cpp:321
msgid "Sea-map"
msgstr "Mapa na mara"

#: client/diplodlg.cpp:329
msgid "Advances"
msgstr "Adhartasan"

#: client/diplodlg.cpp:346
msgid "All advances"
msgstr "Gach adhartas"

#: client/diplodlg.cpp:369 client/page_game.cpp:108 client/page_load.cpp:250
#: data/civ1/units.ruleset:26 data/civ2/units.ruleset:31
#: data/civ2civ3/units.ruleset:40 data/classic/units.ruleset:38
#: data/experimental/units.ruleset:41 data/multiplayer/units.ruleset:37
#: data/royale/units.ruleset:41 data/sandbox/units.ruleset:42
#: server/report.cpp:189
msgid "Cities"
msgstr "Bailtean"

#: client/diplodlg.cpp:391
msgid "Give shared vision"
msgstr "Thoir dhaibh co-lèirsinn"

#: client/diplodlg.cpp:398
msgid "Give embassy"
msgstr "Thoir dhaibh ambasaid"

#: client/diplodlg.cpp:407
msgid "Pacts"
msgstr "Co-aontaidhean"

#: client/diplodlg.cpp:651
msgid "--- This treaty is blank. Please add some clauses. ---"
msgstr "--- Tha an cùmhnant seo bàn. Cuir clàsaichean ris. ---"

#: client/editor.cpp:190 tools/civmanual.cpp:323
msgid "Terrain"
msgstr "Talamh"

#: client/editor.cpp:191
msgid ""
"Change tile terrain.\n"
"Shortcut: t\n"
"Select terrain type: shift+t or right-click here."
msgstr ""
"Atharraich talamh na leacaige.\n"
"Ath-ghoirid: t\n"
"Tagh seòrsa na talamhainn: shift+t no briogadh deas an-seo."

#: client/editor.cpp:193
msgid "Terrain Resource"
msgstr "Goires na talmhainn"

#: client/editor.cpp:195
msgid ""
"Change tile terrain resources.\n"
"Shortcut: r\n"
"Select resource type: shift+r or right-click here."
msgstr ""
"Atharraich goireas talamh na leacaige.\n"
"Ath-ghoirid: r\n"
"Tagh seòrsa a' ghoireis: shift+r no briogadh deas an-seo."

#: client/editor.cpp:197
msgid "Terrain Special"
msgstr "Sònrachas na talamhainn"

#: client/editor.cpp:199
msgid ""
"Modify tile specials.\n"
"Shortcut: s\n"
"Select special type: shift+s or right-click here."
msgstr ""
"Atharraich sònrachas talamh na leacaige.\n"
"Ath-ghoirid: s\n"
"Tagh seòrsa an t-sònrachais: shift+s no briogadh deas an-seo."

#: client/editor.cpp:201 common/unit.cpp:625 data/civ1/terrain.ruleset:1080
#: data/civ2/terrain.ruleset:1217 data/civ2civ3/terrain.ruleset:1671
#: data/classic/terrain.ruleset:1519 data/experimental/terrain.ruleset:1494
#: data/multiplayer/terrain.ruleset:1491 data/royale/terrain.ruleset:1635
#: data/sandbox/terrain.ruleset:1704
msgid "Road"
msgstr "Rathad"

#: client/editor.cpp:203
#, fuzzy
msgid ""
"Modify roads on tile.\n"
"Shortcut: p\n"
"Select road type: shift+p or right-click here."
msgstr ""
"Atharraich sònrachas talamh na leacaige.\n"
"Ath-ghoirid: s\n"
"Tagh seòrsa an t-sònrachais: shift+s no briogadh deas an-seo."

#: client/editor.cpp:205
msgid "Military Base"
msgstr "Bunait an airm"

#: client/editor.cpp:207
msgid ""
"Create a military base.\n"
"Shortcut: m\n"
"Select base type: shift+m or right-click here."
msgstr ""
"Cruthaich bunait an airm.\n"
"Ath-ghoirid: m\n"
"Tagh seòrsa na bunaite: shift+m no briogadh deas an-seo."

#: client/editor.cpp:209 client/menu.cpp:767
msgid "Unit"
msgstr "Aonad"

#: client/editor.cpp:212
msgid ""
"Create unit.\n"
"Shortcut: u\n"
"Select unit type: shift+u or right-click here."
msgstr ""
"Cruthaich aonad.\n"
"Ath-ghoirid: u\n"
"Tagh seòrsa an aonaid: shift+u no briogadh deas an-seo."

#: client/editor.cpp:214 client/gotodlg.cpp:44
msgid "City"
msgstr "Am baile"

#: client/editor.cpp:215
msgid ""
"Create city.\n"
"Shortcut: c"
msgstr ""
"Cruthaich baile.\n"
"Ath-ghoirid: c"

#: client/editor.cpp:216 client/views/view_nations_data.cpp:484
msgid "Vision"
msgstr "Lèirsinn"

#: client/editor.cpp:217
msgid ""
"Modify player's tile knowledge.\n"
"Shortcut: v"
msgstr ""
"Atharraich eòlas de chluicheadair air na leacagan.\n"
"Ath-ghoirid: v"

#: client/editor.cpp:218
msgid "Start Position"
msgstr "An t-ionad tòiseachaidh"

#: client/editor.cpp:219
#, fuzzy
msgid ""
"Place a start position which allows any nation to start at the tile. To "
"allow only certain nations to start there, middle click on the start "
"position on the map and use the property editor.\n"
"Shortcut: b"
msgstr ""
"Cuir ionad tòiseachaidh air leacag agus 's urrainn do nàisean sam bith "
"tòiseachadh ann. Ma tha thu airson cead tòiseachaidh ann a thoirt do chuidh "
"dhiubh a-mhàin, dèan briogadh meadhain air an ionad tòiseachaidh air a' "
"mhapa agus cleachd deasaiche nan roghainnean.\n"
"Ath-ghoirid: p"

#: client/editor.cpp:224
msgid "Copy/Paste"
msgstr "Dèanamh lethbhreacan/Cur ann"

#: client/editor.cpp:225
msgid ""
"Copy and paste tiles.\n"
"Shortcut for copy mode: shift-c\n"
"Shoftcut for paste mode: shift-v"
msgstr ""
"Dèan lethbhreac de leacag 's cuir ann e.\n"
"Ath-ghoirid airson a' mhodh lethbhreacan: shift-c\n"
"Ath-ghoirid airson modh a chur ann: shift-v"

#: client/editor.cpp:1788
msgid "Paint"
msgstr "Peant"

#: client/editor.cpp:1792
msgid "Erase Value"
msgstr "Suath às an luach"

#: client/editor.cpp:1794
msgid "Erase"
msgstr "Suath às"

#: client/editor.cpp:1798
msgid "Copy"
msgstr "Dèan lethbhreac"

#: client/editor.cpp:1801
msgid "Paste"
msgstr "Cuir ann"

#: client/editor.cpp:1821
msgid ""
"Toggle erase mode.\n"
"Shortcut: shift-d"
msgstr ""
"Toglaich am modh suathaidh às.\n"
"Ath-ghoirid: shift-d"

#: client/editor.cpp:1824
msgid ""
"Toggle copy mode.\n"
"Shortcut: shift-c"
msgstr ""
"Toglaich modh nan lethbhreacan.\n"
"Ath-ghoirid: shift-c"

#: client/editor.cpp:1827
msgid ""
"Toggle paste mode.\n"
"Shortcut: shift-v"
msgstr ""
"Toglaich modh a' chuir ann.\n"
"Ath-ghoirid: shift-v"

#: client/editor.cpp:1882
msgid "Buffer empty."
msgstr "Tha am bufar falamh."

#: client/endgamereport.cpp:36
msgid "Player"
msgstr "Cluicheadair"

#: client/endgamereport.cpp:36 client/views/view_nations_data.cpp:474
#: server/report.cpp:184
msgid "Score"
msgstr "Sgòr"

#: client/fc_client.cpp:75
#, fuzzy
msgid "Freeciv21"
msgstr "Freeciv"

#: client/fc_client.cpp:90
#, fuzzy
msgid "Welcome to Freeciv21"
msgstr "Mu Freeciv"

#: client/fc_client.cpp:149
#, fuzzy
msgid "This is the client for Freeciv21."
msgstr "Seo an cliant Qt airson Freeciv."

#: client/fc_client.cpp:548 client/menu.cpp:571 client/pregameoptions.cpp:46
#, fuzzy
msgid "Interface Options"
msgstr "Roghainnean an fhrithealaiche"

#: client/fc_client.cpp:640
#, fuzzy
msgid "Loading..."
msgstr "A' luchdadh na seataichean riaghailten."

#: client/fc_client.cpp:654
#, fuzzy
msgid "Could not find the tutorial savegame."
msgstr "Cha do ghabh am faidhle shealach fhosgladh."

#: client/fc_client.cpp:697
#, fuzzy
msgid "Starting the modpack installer..."
msgstr "Dh'fhàillig stàladh cuid dhen modpack."

#: client/fc_client.cpp:705
#, fuzzy
msgid "You'll have to start the modpack installer manually. Sorry..."
msgstr "Bidh agad ri fear a chur gu dol a làimh, tha sinn duilich..."

#: client/fc_client.cpp:722
#, c-format
msgid "Starting freeciv21-modpack-qt at %s"
msgstr ""

#: client/global_worklist.cpp:344
msgid "(noname)"
msgstr "(noname)"

#: client/gotodlg.cpp:45
msgid "Airlift"
msgstr "Togail-adhair"

#: client/gotodlg.cpp:47
#, fuzzy
msgid "&Goto"
msgstr "RachGu"

#: client/gotodlg.cpp:48
#, fuzzy
msgid "&Airlift"
msgstr "Togail-adhair"

#: client/gotodlg.cpp:49
#, fuzzy
msgid "&Close"
msgstr "Dùin"

#: client/gotodlg.cpp:54
#, fuzzy
msgid "Show All Cities"
msgstr "Seall _a h-uile baile"

#: client/governor.cpp:569 server/cityturn.cpp:408
#, c-format
msgid ""
"The citizen governor can't fulfill the requirements for %s. Passing back "
"control."
msgstr ""
"Chan urrainn do riaghlaiche nan saoranach na riatanasan airson %s a "
"choileanadh. A' tilleadh an smachd."

#: client/governor.cpp:579 client/governor.cpp:598
#, c-format
msgid ""
"The citizen governor has gotten confused dealing with %s.  You may want to "
"have a look."
msgstr ""
"Dh'fhàs riaghlaiche nan saoranach tro chèile a' dèiligeadh ri %s. 'S dòcha "
"gum b' fheairrde dhut sùil a thoirt air."

#: client/governor.cpp:776 client/views/view_research.cpp:672
msgid "none"
msgstr "chan eil gin"

#: client/governor.cpp:792
msgid "custom"
msgstr "gnàthaichte"

#: client/governor.cpp:841
msgid "?cma:Very happy"
msgstr "?cma:Glè thoilichte"

#: client/governor.cpp:841
#, fuzzy
msgid "?cma:Prefer food"
msgstr "?cma:Biadh as motha"

#: client/governor.cpp:842
#, fuzzy
msgid "?cma:Prefer production"
msgstr "?cma:Cinneasachadh as motha"

#: client/governor.cpp:842
#, fuzzy
msgid "?cma:Prefer gold"
msgstr "?cma:Òr as motha"

#: client/governor.cpp:843
#, fuzzy
msgid "?cma:Prefer science"
msgstr "?cma:Saidheans as motha"

#: client/gui_main.cpp:297
msgid "Are you sure you want to quit?"
msgstr "A bheil thu cinnteach gu bheil thu airson fàgail?"

#: client/gui_main.cpp:297 tools/fcmp/mpgui_qt.cpp:449
#, fuzzy
msgid "Quit?"
msgstr "Fàg an-seo"

#: client/gui_main.cpp:300
#, fuzzy
msgid "Yes Quit"
msgstr "Fàg an-seo"

#: client/gui_main.cpp:301 client/menu.cpp:2919
#, fuzzy
msgid "Keep Playing"
msgstr "A' _cluich"

#: client/helpdlg.cpp:41
msgid "(Never)"
msgstr "(chan ann idir)"

#: client/helpdlg.cpp:42 client/tooltips.cpp:88 common/research.cpp:73
#: common/tech.cpp:455
#, fuzzy
msgid "?tech:None"
msgstr "?techhelp:"

#: client/helpdlg.cpp:105
#, fuzzy
msgid "Freeciv21 Help Browser"
msgstr "Brabhsair na cobharach airson Freeciv"

#: client/helpdlg.cpp:138
#, fuzzy
msgid "About Qt"
msgstr "Mu dhèidhinn"

#: client/helpdlg.cpp:142 client/shortcuts.cpp:616
msgid "Close"
msgstr "Dùin"

#: client/helpdlg.cpp:871 client/tooltips.cpp:174
msgid "Attack:"
msgstr "Ionnsaigh:"

#: client/helpdlg.cpp:873 client/tooltips.cpp:176
msgid "Defense:"
msgstr "Dìon:"

#: client/helpdlg.cpp:875
#, fuzzy
msgid "Moves:"
msgstr "Gluasadan"

#: client/helpdlg.cpp:880 client/tooltips.cpp:186
msgid "Hitpoints:"
msgstr "Puingean beatha:"

#: client/helpdlg.cpp:881 client/tooltips.cpp:180
msgid "Cost:"
msgstr "Cosgais:"

#: client/helpdlg.cpp:883
msgid "Firepower:"
msgstr "Cumhachd losgaidh:"

#: client/helpdlg.cpp:886 client/tooltips.cpp:190
msgid "Vision:"
msgstr "Lèirsinn:"

#: client/helpdlg.cpp:898
#, fuzzy
msgid "Basic upkeep:"
msgstr "Beòshlaint bhunasach:"

#: client/helpdlg.cpp:910
#, fuzzy
msgid "Requires"
msgstr "?unit:Feumaidh seo %s.\n"

#: client/helpdlg.cpp:918
#, fuzzy
msgid "No technology required."
msgstr "Tha feum air %d a dh'òr."

#: client/helpdlg.cpp:928
#, fuzzy
msgid "Obsoleted by"
msgstr "O fheum air sgàth"

#: client/helpdlg.cpp:940 client/tooltips.cpp:168
#, fuzzy, qt-format
msgid "Obsoleted by %1."
msgstr "O fheum air sgàth"

#: client/helpdlg.cpp:945
#, fuzzy
msgid "Never obsolete."
msgstr "Gun fheum a-nis"

#: client/helpdlg.cpp:978
#, fuzzy
msgid "Base Cost:"
msgstr "Cosgais:"

#: client/helpdlg.cpp:984
msgid "Upkeep:"
msgstr "Beòshlaint:"

#: client/helpdlg.cpp:1014
msgid "Requirement:"
msgstr "Riatanas:"

#: client/helpdlg.cpp:1033 client/tooltips.cpp:104
msgid "Obsolete by:"
msgstr "O fheum:"

#: client/helpdlg.cpp:1073 client/helpdlg.cpp:1092 client/helpdlg.cpp:1131
msgid "Allows"
msgstr "Ceadaichidh seo"

#: client/helpdlg.cpp:1110
msgid "Obsoletes"
msgstr "Cuiridh seo o fheum"

#: client/helpdlg.cpp:1265
msgid "Output becomes: "
msgstr ""

#: client/helpdlg.cpp:1327
msgid "Food:"
msgstr "Biadh:"

#: client/helpdlg.cpp:1329
msgid "Production:"
msgstr "Cinneasachadh:"

#: client/helpdlg.cpp:1331
msgid "Trade:"
msgstr "Malairt:"

#: client/helpdlg.cpp:1336
#, fuzzy
msgid "Move cost:"
msgstr "Cosgais a' ghluasaid"

#: client/helpdlg.cpp:1338
#, fuzzy
msgid "Defense bonus:"
msgstr "Duais an dìon"

#: client/helpdlg.cpp:1341 common/actions.cpp:1396
#, qt-format
msgid "%1%"
msgstr ""

#: client/helpdlg.cpp:1354
#, fuzzy
msgid "Cultivate Rslt/Time:"
msgstr "Mèinn Toradh/Àm:"

#: client/helpdlg.cpp:1370
#, fuzzy
msgid "Plant Rslt/Time:"
msgstr "Mèinn Toradh/Àm:"

#: client/helpdlg.cpp:1386
#, fuzzy
msgid "Transform Rslt/Time:"
msgstr "Cruth-ath. Toradh/Àm:"

#: client/helpdlg.cpp:1399
#, fuzzy
msgid "Build as irrigation"
msgstr "Tog uisgeachadh"

#: client/helpdlg.cpp:1404
#, fuzzy
msgid "Build as mine"
msgstr "Tog mèinn"

#: client/helpdlg.cpp:1408
#, fuzzy
msgid "Build as road"
msgstr "Tog rathad-iarainn"

#: client/helpdlg.cpp:1412
#, fuzzy
msgid "Build as base"
msgstr "Tog bunait-adhair"

#: client/helpdlg.cpp:1433
msgid "Output (Food, Shields, Trade) of a tile where the resource is present."
msgstr ""

#: client/hudwidget.cpp:608 client/text.cpp:363
#, qt-format
msgid "%1 #%2"
msgstr ""

#: client/hudwidget.cpp:613
#, qt-format
msgid "%1 #%2 (%3)"
msgstr ""

#: client/hudwidget.cpp:621 client/text.cpp:368
#, qt-format
msgid "%1 #%2 \"%3\""
msgstr ""

#: client/hudwidget.cpp:627
#, fuzzy, qt-format
msgid "%1 #%2 \"%3\" (%4)"
msgstr "Bz2: \"%s\" (%d)"

#: client/hudwidget.cpp:638 client/unitselect.cpp:166
#, qt-format
msgid "(%1T)"
msgstr ""

#: client/hudwidget.cpp:641
msgid "MP: "
msgstr ""

#: client/hudwidget.cpp:643
#, qt-format
msgid "HP:%1/%2"
msgstr ""

#: client/hudwidget.cpp:1152 client/top_bar.cpp:381 common/helpdata.cpp:4744
#, fuzzy, qt-format
msgid "%1 (%2)"
msgstr "Òr: %d (%+d)"

#: client/hudwidget.cpp:1248
msgid "MP"
msgstr ""

#: client/hudwidget.cpp:1307
#, fuzzy, qt-format
msgid "Terrain: %1\n"
msgstr "Talamh: %s"

#: client/hudwidget.cpp:1310
#, fuzzy, qt-format
msgid "Food/Prod/Trade: %1\n"
msgstr "Biadh/Cinneas/Malairt: %s"

#: client/hudwidget.cpp:1313
#, fuzzy, qt-format
msgid "Infrastructure: %1\n"
msgstr "Bun-structar: %s"

#: client/hudwidget.cpp:1315
#, fuzzy, qt-format
msgid "Defense bonus: %1%\n"
msgstr "Duais an dìon"

#: client/hudwidget.cpp:1333 client/hudwidget.cpp:1335
#, fuzzy, qt-format
msgid "Movement cost: %1"
msgstr "Cosgais a' ghluasaid"

#: client/hudwidget.cpp:1362
#, fuzzy, qt-format
msgid "Year: %1 (Turn: %2)"
msgstr "Cuairt: %d"

#: client/hudwidget.cpp:1368 client/text.cpp:986
#, fuzzy, qt-format
msgid "Population: %1"
msgstr "Sluagh: %s"

#: client/hudwidget.cpp:1387 client/text.cpp:995
#, fuzzy, qt-format
msgid "Gold: %1 (%2)"
msgstr "Òr: %d (%+d)"

#: client/hudwidget.cpp:1534 client/hudwidget.cpp:1536
#, qt-format
msgid "%1 HP"
msgstr ""

#: client/hudwidget.cpp:1572 client/hudwidget.cpp:1579
msgid "V"
msgstr ""

#: client/hudwidget.cpp:1587 client/hudwidget.cpp:1591
msgid "Winner"
msgstr ""

#: client/luaconsole.cpp:61
#, fuzzy
msgid "Lua scripts"
msgstr "lua <sgriobt>"

#: client/luaconsole.cpp:63
#, fuzzy
msgid "Load lua script"
msgstr "Luchdaich sgriobt Lua"

#: client/luaconsole_common.cpp:99
msgid "This is the Client Lua Console."
msgstr "Seo consoil a' chliant Lua."

#: client/mapctrl.cpp:48
msgid "What should we call our new city?"
msgstr "Dè an t-ainm a chuireas sinn air a' bhaile ùr?"

#: client/mapctrl.cpp:49
msgid "Build New City"
msgstr "A' togail baile ùr"

#: client/mapctrl.cpp:211
#, c-format
msgid "Selected city %s. Now choose rally point."
msgstr ""

#: client/mapctrl.cpp:215
#, fuzzy
msgid "No city selected. Aborted"
msgstr "Cha do thagh thu dad."

#: client/mapctrl.cpp:229
#, c-format
msgid "Tile %s set as rally point from city %s."
msgstr ""

#: client/mapctrl.cpp:234
#, fuzzy, c-format
msgid "Could not set rally point for city %s."
msgstr "Meud mì-dhligheach (%d) airson baile %s."

#: client/mapctrl_common.cpp:120
#, c-format
msgid "You don't know how to build %s!"
msgstr "Chan eil fhios agad mar a thogas tu %s!"

#: client/mapctrl_common.cpp:131
#, c-format
msgid "Copy %s to clipboard."
msgstr "Cuir lethbhreac dheth dhan bhòrd-chliopaichean (%s)."

#: client/mapctrl_common.cpp:147
msgid "Clipboard is empty."
msgstr "Tha am bòrd-chliopaichean falamh."

#: client/menu.cpp:140 client/views/view_nations_data.cpp:489
msgid "Government"
msgstr "Riaghaltas"

#: client/menu.cpp:174
msgid "Revolution..."
msgstr "Reabhlaid..."

#: client/menu.cpp:264
#, fuzzy
msgid "Goto And..."
msgstr "Rach ann is dùin"

#: client/menu.cpp:557
msgid "Game"
msgstr "Geama"

#: client/menu.cpp:558
msgid "Save Game"
msgstr "Sàbhail an geama"

#: client/menu.cpp:563 client/menu.cpp:2895
#, fuzzy
msgid "Save Game As..."
msgstr "Sàbhail _an geama mar..."

#: client/menu.cpp:567
#, fuzzy
msgid "Save Map to Image"
msgstr "Sàbhail dealbh dhen mhapa"

#: client/menu.cpp:573 client/menu.cpp:2780 client/pregameoptions.cpp:67
#, fuzzy
msgid "Game Options"
msgstr "_Barrachd roghainnean airson a' gheama..."

#: client/menu.cpp:575
msgid "Message Options"
msgstr "Roghainnean nan teachdaireachdan"

#: client/menu.cpp:577
#, fuzzy
msgid "Shortcut Options"
msgstr "Na roghainnean ionadail"

#: client/menu.cpp:579
#, fuzzy
msgid "Load Another Tileset"
msgstr "Luchdaich seata nan leacagan"

#: client/menu.cpp:581
#, fuzzy
msgid "Add Modpacks"
msgstr "Modpack"

#: client/menu.cpp:583
#, fuzzy
msgid "Tileset Options"
msgstr "Roghainnean a' bhaile"

#: client/menu.cpp:587
#, fuzzy
msgid "Tileset Debugger"
msgstr "Seata nan leacagan"

#: client/menu.cpp:590
#, fuzzy
msgid "Save Options Now"
msgstr "Sàbhail _na roghainnean an-dràsta"

#: client/menu.cpp:593
#, fuzzy
msgid "Save Options on Exit"
msgstr "Sàbhail na roghainn_ean nuair a dh'fhàgas tu"

#: client/menu.cpp:598
msgid "Leave Game"
msgstr "Fàg an geama"

#: client/menu.cpp:601 client/page_main.cpp:28
msgid "Quit"
msgstr "Fàg an-seo"

#: client/menu.cpp:607 client/shortcuts.cpp:56
msgid "Center View"
msgstr "Meadhanaich an sealladh"

#: client/menu.cpp:611 client/options.cpp:1848 client/shortcuts.cpp:59
msgid "Fullscreen"
msgstr "Làn-sgrìn"

#: client/menu.cpp:617 client/options.cpp:1950
#, fuzzy
msgid "Minimap"
msgstr "Meud as lugha:"

#: client/menu.cpp:623
#, fuzzy
msgid "Show New Turn Information"
msgstr "Seall am beothachadh sabaid"

#: client/menu.cpp:628
#, fuzzy
msgid "Show Combat Detailed Information"
msgstr "Seall am beothachadh sabaid"

#: client/menu.cpp:632
#, fuzzy
msgid "Lock Interface"
msgstr "Eadar-aghaidh"

#: client/menu.cpp:638
#, fuzzy
msgid "Zoom In"
msgstr "Sùm air : %s"

#: client/menu.cpp:642
#, fuzzy
msgid "Zoom Default"
msgstr " (bunaiteach)"

#: client/menu.cpp:646
#, fuzzy
msgid "Zoom Out"
msgstr "Sùm air : %s"

#: client/menu.cpp:650
#, fuzzy
msgid "Scale Fonts"
msgstr "Sgèilich fiosrachadh an aonaid"

#: client/menu.cpp:657
#, fuzzy
msgid "City Bar Style"
msgstr "Colta_s nam bailtean:"

#: client/menu.cpp:670
#, fuzzy
msgid "City Outlines"
msgstr "Oir-loidhnichean a' _bhaile"

#: client/menu.cpp:674 client/shortcuts.cpp:64
msgid "City Output"
msgstr "Às-chur a' bhaile"

#: client/menu.cpp:679 client/shortcuts.cpp:66
msgid "Map Grid"
msgstr "Griod a' mhapa"

#: client/menu.cpp:684 client/shortcuts.cpp:69
msgid "National Borders"
msgstr "Crìochan nàiseanta"

#: client/menu.cpp:689 client/page_game.cpp:91 client/page_load.cpp:256
#: client/views/view_cities.cpp:761 client/views/view_cities_data.cpp:777
#: client/views/view_cities_data.cpp:781
msgid "Units"
msgstr "Aonadan"

#: client/menu.cpp:696
msgid "Native Tiles"
msgstr "Leacagan tùsail"

#: client/menu.cpp:701 client/options.cpp:1886 client/shortcuts.cpp:102
msgid "City Names"
msgstr "Ainmean nam bailtean"

#: client/menu.cpp:706
msgid "City Growth"
msgstr "Fàs a' bhaile"

#: client/menu.cpp:711 client/shortcuts.cpp:100
msgid "City Production Levels"
msgstr "Leibheilean cinneasachadh a' bhaile"

#: client/menu.cpp:716
msgid "City Buy Cost"
msgstr "Prìs ceannach a' bhaile"

#: client/menu.cpp:720 client/shortcuts.cpp:98
#, fuzzy
msgid "City Traderoutes"
msgstr "Slighean malair_t a' bhaile"

#: client/menu.cpp:727 client/unithudselector.cpp:152
#: client/views/view_cities.cpp:550
#, fuzzy
msgid "Select"
msgstr "_Tagh"

#: client/menu.cpp:728
#, fuzzy
msgid "Single Unit (Unselect Others)"
msgstr "_Aon aonad (dì-thagh càch)"

#: client/menu.cpp:732
#, fuzzy
msgid "All on Tile"
msgstr "_Gach uile air an leacag"

#: client/menu.cpp:737
#, fuzzy
msgid "Same Type on Tile"
msgstr "An dearbh _sheòrsa air an leacag"

#: client/menu.cpp:741
#, fuzzy
msgid "Same Type on Continent"
msgstr "An dearbh sheòrsa air a' _mhòr-thir"

#: client/menu.cpp:746
#, fuzzy
msgid "Same Type Everywhere"
msgstr "An dearbh sheòrsa àit_e sam bith"

#: client/menu.cpp:752 client/shortcuts.cpp:140
msgid "Wait"
msgstr "Fuirich"

#: client/menu.cpp:756
msgid "Done"
msgstr "Deiseil"

#: client/menu.cpp:761
#, fuzzy
msgid "Advanced Unit Selection"
msgstr "Taghadh aonaid"

#: client/menu.cpp:768 client/shortcuts.cpp:138
msgid "Go to Tile"
msgstr "Rach gu leacag"

#: client/menu.cpp:776
#, fuzzy
msgid "Go to Nearest City"
msgstr "Till dhan bhaile as fhaisge ort"

#: client/menu.cpp:780
#, fuzzy
msgid "Go to / Airlift to City..."
msgstr "Rach/Dèan togail-adhair gu baile.."

#: client/menu.cpp:785 client/shortcuts.cpp:108
msgid "Auto Explore"
msgstr "Fèin-rùraich"

#: client/menu.cpp:789 client/shortcuts.cpp:110
msgid "Patrol"
msgstr "Cuairteachan"

#: client/menu.cpp:795 client/shortcuts.cpp:134 common/unit.cpp:611
msgid "Sentry"
msgstr "Freiceadan"

#: client/menu.cpp:799
#, fuzzy
msgid "Unsentry All on Tile"
msgstr "Sguir de gach freiceadan air an leacag"

#: client/menu.cpp:804 client/page_load.cpp:87 client/shortcuts.cpp:146
#, fuzzy
msgid "Load"
msgstr "_Luchdaich"

#: client/menu.cpp:808 client/shortcuts.cpp:148
#, fuzzy
msgid "Unload"
msgstr "_Neo-luchdaich"

#: client/menu.cpp:812
msgid "Unload All From Transporter"
msgstr "Neo-luchdaich a h-uile far a' ghiùlanair"

#: client/menu.cpp:823
msgid "Upgrade Unit"
msgstr "Àrdaich an t-aonad"

#: client/menu.cpp:827
#, fuzzy
msgid "Convert Unit"
msgstr "Cuir car dhen aonad nàimhdeil"

#: client/menu.cpp:831
msgid "Disband Unit"
msgstr "Fàsaich an t-aonad"

#: client/menu.cpp:837 client/menu.cpp:2129
#, fuzzy
msgid "Rename Unit"
msgstr "Cuir ainm ùr air a' bhaile"

#: client/menu.cpp:842
msgid "Combat"
msgstr "Sabaid"

#: client/menu.cpp:843
msgid "Fortify Unit"
msgstr "Daingnich an t-aonad"

#: client/menu.cpp:855
#, fuzzy
msgid "Build Base"
msgstr "Tog _bunait"

#: client/menu.cpp:857 client/shortcuts.cpp:188 common/unit.cpp:613
msgid "Pillage"
msgstr "Air chreach"

#: client/menu.cpp:862 client/shortcuts.cpp:115
msgid "Do..."
msgstr ""

#: client/menu.cpp:868
#, fuzzy
msgid "Work"
msgstr "_Obair"

#: client/menu.cpp:874 client/menu.cpp:1808
msgid "Auto Settler"
msgstr "Fèin-tuiniche"

#: client/menu.cpp:879 client/shortcuts.cpp:130
msgid "Build Road"
msgstr "Tog rathad"

#: client/menu.cpp:883
#, fuzzy
msgid "Build Path"
msgstr "Tog _bunait"

#: client/menu.cpp:884 client/menu.cpp:1638 client/menu.cpp:1641
#: client/shortcuts.cpp:126
msgid "Build Irrigation"
msgstr "Tog uisgeachadh"

#: client/menu.cpp:888 client/menu.cpp:1662 client/menu.cpp:1665
#: client/shortcuts.cpp:128 common/unit.cpp:605 tools/civmanual.cpp:327
#, fuzzy
msgid "Cultivate"
msgstr "Seata riaghailtean airson geama le iomadh cluicheadair"

#: client/menu.cpp:892 client/menu.cpp:1612 client/menu.cpp:1615
#: client/shortcuts.cpp:122
msgid "Build Mine"
msgstr "Tog mèinn"

#: client/menu.cpp:896 client/menu.cpp:1685 client/menu.cpp:1688
#: client/shortcuts.cpp:124 common/unit.cpp:601 tools/civmanual.cpp:327
#, fuzzy
msgid "Plant"
msgstr "Taigh-saothrachaidh"

#: client/menu.cpp:901
#, fuzzy
msgid "Connect with Road"
msgstr "Dèan ceangal le rathad"

#: client/menu.cpp:905
#, fuzzy
msgid "Connect with Railroad"
msgstr "Dèan ceangal le rathad-iarainn"

#: client/menu.cpp:909
#, fuzzy
msgid "Connect with Irrigation"
msgstr "Dèan ceangal le uisgeachadh"

#: client/menu.cpp:914 client/menu.cpp:1709
msgid "Transform Terrain"
msgstr "Cruth-atharraich an talamh"

#: client/menu.cpp:918 client/menu.cpp:1769
msgid "Clean Pollution"
msgstr "Glan an truailleadh"

#: client/menu.cpp:922 client/shortcuts.cpp:190
msgid "Clean Nuclear Fallout"
msgstr "Glan an sileadh niùclasach"

#: client/menu.cpp:937
#, fuzzy
msgid "Multiplayer"
msgstr "Seata riaghailtean airson geama le iomadh cluicheadair"

#: client/menu.cpp:938
msgid "Delayed Go To"
msgstr ""

#: client/menu.cpp:941
msgid "Delayed Orders Execute"
msgstr ""

#: client/menu.cpp:944
#, fuzzy
msgid "Clear Orders"
msgstr "_Falamhaich an liosta obrach"

#: client/menu.cpp:948
msgid "Add All Cities to Trade Planning"
msgstr ""

#: client/menu.cpp:950
msgid "Calculate Trade Planning"
msgstr ""

#: client/menu.cpp:952
#, fuzzy
msgid "Add / Remove City"
msgstr "Thoir air falbh an cluicheadair"

#: client/menu.cpp:955
msgid "Clear Trade Planning"
msgstr ""

#: client/menu.cpp:957
msgid "Automatic Caravan"
msgstr ""

#: client/menu.cpp:962
msgid "Set / Unset Rally Point"
msgstr ""

#: client/menu.cpp:965
#, fuzzy
msgid "Quick Airlift"
msgstr "Togail-adhair"

#: client/menu.cpp:970
msgid "Unit Type for Quickairlifting"
msgstr ""

#: client/menu.cpp:975
#, fuzzy
msgid "Default Action vs Unit"
msgstr "_Tagh an ceann-uidhe"

#: client/menu.cpp:977 client/menu.cpp:1006
msgid "Ask"
msgstr ""

#: client/menu.cpp:984 common/events.cpp:109 common/events.cpp:121
msgid "Bribe"
msgstr "Brìb"

#: client/menu.cpp:998
#, fuzzy
msgid "Sabotage Unit Escape"
msgstr "Dèan sabotais a' bhaile"

#: client/menu.cpp:1005
#, fuzzy
msgid "Default Action vs City"
msgstr "_Tagh an ceann-uidhe"

#: client/menu.cpp:1013
#, fuzzy
msgid "Investigate City"
msgstr "_Cnuasaich am baile"

#: client/menu.cpp:1020
#, fuzzy
msgid "Investigate City (Spends the Unit)"
msgstr "Cnuasaich am baile (saor)"

#: client/menu.cpp:1027
#, fuzzy
msgid "Establish Embassy"
msgstr "Stèidhich _ambasaid"

#: client/menu.cpp:1034
msgid "Become Ambassador"
msgstr ""

#: client/menu.cpp:1048
#, fuzzy
msgid "Steal Technology and Escape"
msgstr "Goid teicneolas"

#: client/menu.cpp:1055
#, fuzzy
msgid "Incite a Revolt"
msgstr "Brosnaich aramach!"

#: client/menu.cpp:1062
#, fuzzy
msgid "Incite a Revolt and Escape"
msgstr "Brosnaich aramach!"

#: client/menu.cpp:1069
#, fuzzy
msgid "Poison City"
msgstr "Puinnseanaich am baile"

#: client/menu.cpp:1076
#, fuzzy
msgid "Poison City and Escape"
msgstr "Puinnseanaich am baile"

#: client/menu.cpp:1084
#, fuzzy
msgid "Civilization"
msgstr "_Sìobhaltas"

#: client/menu.cpp:1085
#, fuzzy
msgid "National Budget..."
msgstr "Crìochan nàiseanta"

#: client/menu.cpp:1090
#, fuzzy
msgid "Policies..."
msgstr "Muinntir na Pòlainne"

#: client/menu.cpp:1102
#, fuzzy
msgid "Units View"
msgstr "Breath nan aonadan"

#: client/menu.cpp:1111
#, fuzzy
msgid "Cities View"
msgstr "Meadhanaich an sealladh"

#: client/menu.cpp:1115
#, fuzzy
msgid "Economy View"
msgstr "Eaconamaidh"

#: client/menu.cpp:1119
#, fuzzy
msgid "Research View"
msgstr "Rannsaich"

#: client/menu.cpp:1123
#, fuzzy
msgid "Wonders of the World Report"
msgstr "Mìorbhailean an t-Saoghail"

#: client/menu.cpp:1127
#, fuzzy
msgid "Top Five Cities Report"
msgstr "Na còig bailtean as fhearr"

#: client/menu.cpp:1131
#, fuzzy
msgid "Demographics Report"
msgstr "Aithisg sluagh-eòlais:"

#: client/menu.cpp:1135
#, fuzzy
msgid "Spaceship View"
msgstr "Soitheach-fànais"

#: client/menu.cpp:1139
#, fuzzy
msgid "Achievements Report"
msgstr "?Scientist:S"

#: client/menu.cpp:1142
#, fuzzy
msgid "Endgame Report"
msgstr "Aithisg an eaconamaidh"

#: client/menu.cpp:1147
msgid "Help"
msgstr "Cobhair"

#: client/menu.cpp:1609 client/menu.cpp:1635 client/menu.cpp:1738
#, fuzzy, qt-format
msgid "Build %1"
msgstr "Tog %s"

#: client/menu.cpp:1658
#, qt-format
msgid "Cultivate to %1"
msgstr ""

#: client/menu.cpp:1681
#, fuzzy, qt-format
msgid "Plant to %1"
msgstr "Taigh-saothrachaidh"

#: client/menu.cpp:1705
#, fuzzy, qt-format
msgid "Transform to %1"
msgstr "Cruth-atharraich 'na %s"

#: client/menu.cpp:1810
#, fuzzy
msgid "Auto Worker"
msgstr "Fèin-rùraich"

#: client/menu.cpp:2129
#, fuzzy
msgid "New unit name:"
msgstr "Bhòt sgioba ùr"

#: client/menu.cpp:2220
#, fuzzy
msgid "Didn't find any trade route to establish"
msgstr "Cha deach slighe a lorg dhan cheann-uidhe!"

#: client/menu.cpp:2640
#, fuzzy
msgid "Available tilesets"
msgstr "Targaidean ri fhaighinn"

#: client/menu.cpp:2642
msgid "Some tilesets might not be compatible with current map topology!"
msgstr ""

#: client/menu.cpp:2862
#, fuzzy
msgid "Image saved as:\n"
msgstr "Chaidh an geama a shàbhaladh mar %s"

#: client/menu.cpp:2863
msgid "Success"
msgstr ""

#: client/menu.cpp:2865
msgid "Failed to save image of the map"
msgstr ""

#: client/menu.cpp:2866
msgid "Error"
msgstr "Mearachd"

#: client/menu.cpp:2892
#, fuzzy
msgid "Save Games"
msgstr "Sàbhail an geama"

#: client/menu.cpp:2914
msgid ""
"Do you want to leave the game?\n"
"\n"
"Leaving a single-player game will end it. Be sure to save first."
msgstr ""

#: client/menu.cpp:2920
#, fuzzy
msgid "Leave"
msgstr "_Fàg an geama"

#: client/messageoptions.cpp:44
msgid "Event"
msgstr "Tachartas"

#: client/messageoptions.cpp:44
msgid "Out"
msgstr "Às."

#: client/messageoptions.cpp:44
msgid "Mes"
msgstr "Teachd."

#: client/messageoptions.cpp:44
msgid "Pop"
msgstr "Priob."

#: client/messagewin.cpp:43 client/page_game.cpp:142
#: client/tileset_debugger.cpp:58
msgid "Messages"
msgstr "Teachdaireachdan"

#: client/minimap_panel.cpp:82
#, fuzzy
msgid "Show Relief"
msgstr "Seall na bailtean"

#: client/minimap_panel.cpp:91
#, fuzzy
msgid "Show Borders"
msgstr "Seall na crìochan"

#: client/minimap_panel.cpp:101
#, fuzzy
msgid "Show Borders on Oceans"
msgstr "Seall na crìochan"

#: client/minimap_panel.cpp:114
#, fuzzy
msgid "Show Cities"
msgstr "Seall na bailtean"

#: client/minimap_panel.cpp:123
#, fuzzy
msgid "Show Units"
msgstr "Seall na h-aonadan"

#: client/minimap_panel.cpp:132
#, fuzzy
msgid "Show Fog of War"
msgstr "Seall ceò a' chogaidh"

#: client/optiondlg.cpp:76
msgid "... read more in help"
msgstr ""

#: client/optiondlg.cpp:129 client/shortcuts.cpp:604
msgid "Reset"
msgstr "Ath shuidhich"

#: client/optiondlg.cpp:135 client/page_network.cpp:105
#: client/views/view_research.cpp:293
msgid "Refresh"
msgstr "Nuadhaich"

#: client/optiondlg.cpp:141 client/ratesdlg.cpp:64
#, fuzzy
msgid "Apply"
msgstr "Cuir an sàs aon turas"

#: client/optiondlg.cpp:678
msgid "Select the text color"
msgstr "Tagh dath an teacsa"

#: client/optiondlg.cpp:687
msgid "Select the background color"
msgstr "Tagh dath a' chùlaibh"

#: client/options.cpp:1294
msgid "Login name"
msgstr "Ainm logaidh a-steach"

#: client/options.cpp:1295
msgid ""
"This is the default login username that will be used in the connection "
"dialogs or with the -a command-line parameter."
msgstr ""
"Seo an t-ainm bunaiteach airson logadh a-steach a thèid a chleachdadh sna "
"còmhraidhean ceangail no leis a' pharamadair -a ann an loidhne àithne."

#: client/options.cpp:1300
msgid "Default to previously used server"
msgstr ""

#: client/options.cpp:1301
msgid ""
"Automatically update \"Server\" and \"Server port\" options to match your "
"latest connection, so by default you connect to the same server you used on "
"the previous run. You should enable saving options on exit too, so that the "
"automatic updates to the options get saved too."
msgstr ""

#: client/options.cpp:1309
msgid "Server"
msgstr "Frithealaiche"

#: client/options.cpp:1310
msgid ""
"This is the default server hostname that will be used in the connection "
"dialogs or with the -a command-line parameter."
msgstr ""
"Seo ainm òstair an fhrithealaiche bhunaitich a thèid a chleachdadh sna "
"còmhraidhean ceangail no leis a' pharamadair -a ann an loidhne àithne."

#: client/options.cpp:1315
msgid "Server port"
msgstr "Port an fhrithealaiche"

#: client/options.cpp:1316
msgid ""
"This is the default server port that will be used in the connection dialogs "
"or with the -a command-line parameter."
msgstr ""
"Seo port an fhrithealaiche bhunaitich a thèid a chleachdadh sna còmhraidhean "
"ceangail no leis a' pharamadair -a ann an loidhne àithne."

#: client/options.cpp:1321
msgid "Metaserver"
msgstr "Meata-fhrithealaiche"

#: client/options.cpp:1322
msgid ""
"The metaserver is a host that the client contacts to find out about games on "
"the internet.  Don't change this from its default value unless you know what "
"you're doing."
msgstr ""
"'S e òstair a tha san mheata-fhrithealaiche a dh'innseas dhan chliant agad "
"dè na geamannan a tha a' dol air an lìon. Na atharraich an luach bunaiteach "
"ann mur eil thu buileach cinnteach mu na tha thu a' dèanamh."

#: client/options.cpp:1328
#, fuzzy
msgid "Send heartbeat messages to server"
msgstr "Sàbhail teachdaireachdan cabadaich ann an tasgadan nan tachartasan"

#: client/options.cpp:1329
msgid ""
"Periodically send an empty heartbeat message to the server to probe whether "
"the connection is still up. This can help to make it obvious when the server "
"has cut the connection due to a connectivity outage, if the client would "
"otherwise sit idle for a long period."
msgstr ""

#: client/options.cpp:1336
msgid "Soundset"
msgstr "Seata nam fuaimean"

#: client/options.cpp:1337
msgid ""
"This is the soundset that will be used.  Changing this is the same as using "
"the -S command-line parameter."
msgstr ""
"Seo seata nam fuaimean a thèid a chleachdadh. Bidh an dearbh bhuaidh ann ma "
"dh'atharraicheas tu seo 's ma chleachdas tu am paramadair -S san loidhne "
"àithne."

#: client/options.cpp:1342
msgid "Musicset"
msgstr ""

#: client/options.cpp:1343
#, fuzzy
msgid ""
"This is the musicset that will be used.  Changing this is the same as using "
"the -m command-line parameter."
msgstr ""
"Seo seata nam fuaimean a thèid a chleachdadh. Bidh an dearbh bhuaidh ann ma "
"dh'atharraicheas tu seo 's ma chleachdas tu am paramadair -S san loidhne "
"àithne."

#: client/options.cpp:1349
msgid "Sound plugin"
msgstr "Plugan na fuaime"

#: client/options.cpp:1350
#, fuzzy
msgid ""
"If you have a problem with sound, try changing the sound plugin.  The new "
"plugin won't take effect until you restart Freeciv21.  Changing this is the "
"same as using the -P command-line option."
msgstr ""
"Ma tha duilgheadas agad leis an fhuaim, feuch is atharraich plugan na "
"fuaime. Cha bhi am plugan ùr an sàs gus an tòisich thu Freeciv a-rithist. "
"Bidh an dearbh bhuaidh aige seo 's an roghainn -P san loidhne àithne."

#: client/options.cpp:1355
msgid "The chat log file"
msgstr "Faidhle loga na cabadaich"

#: client/options.cpp:1356
msgid "The name of the chat log file."
msgstr "Ainm faidhle loga na cabadaich agad."

#: client/options.cpp:1358
msgid "Theme"
msgstr "Ùrlar"

#: client/options.cpp:1359
msgid "By changing this option you change the active theme."
msgstr ""
"Ma dh'atharraicheas tu an roghainn seo, thèid an t-ùrlar gnìomhach "
"atharrachadh."

#: client/options.cpp:1370
#, fuzzy
msgid "Tileset (Square)"
msgstr "Seata nan leacagan"

#: client/options.cpp:1371
#, fuzzy
msgid ""
"Select the tileset used with Square based maps. This may change the "
"currently active tileset, if you are playing on such a map, in which case "
"this is the same as using the -t command-line parameter."
msgstr ""
"Ma dh'atharraicheas tu an roghainn seo, thèid seata làithreach nan leacagan "
"atharrachadh. Tha an dearbh bhuaidh aige seo 's a tha aig a' pharamadair -t "
"san loidhne àithne."

#: client/options.cpp:1378
#, fuzzy
msgid "Tileset (Hex)"
msgstr "Seata nan leacagan"

#: client/options.cpp:1379
#, fuzzy
msgid ""
"Select the tileset used with Hex maps. This may change the currently active "
"tileset, if you are playing on such a map, in which case this is the same as "
"using the -t command-line parameter."
msgstr ""
"Ma dh'atharraicheas tu an roghainn seo, thèid seata làithreach nan leacagan "
"atharrachadh. Tha an dearbh bhuaidh aige seo 's a tha aig a' pharamadair -t "
"san loidhne àithne."

#: client/options.cpp:1387
#, fuzzy
msgid "Tileset (Iso-Hex)"
msgstr "Seata nan leacagan"

#: client/options.cpp:1388
#, fuzzy
msgid ""
"Select the tileset used with Iso-Hex maps. This may change the currently "
"active tileset, if you are playing on such a map, in which case this is the "
"same as using the -t command-line parameter."
msgstr ""
"Ma dh'atharraicheas tu an roghainn seo, thèid seata làithreach nan leacagan "
"atharrachadh. Tha an dearbh bhuaidh aige seo 's a tha aig a' pharamadair -t "
"san loidhne àithne."

#: client/options.cpp:1396
#, fuzzy
msgid "City bar style"
msgstr "Colta_s nam bailtean:"

#: client/options.cpp:1397
#, fuzzy
msgid "Selects the style of the city bar."
msgstr "Tagh dath an teacsa"

#: client/options.cpp:1402
msgid "Draw city outlines"
msgstr "Tarraing oir-loidhnichean nam bailtean"

#: client/options.cpp:1403
msgid "Setting this option will draw a line at the city workable limit."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, thèid loidhne a tharraing a sheallas "
"crìochan obrach a' bhaile."

#: client/options.cpp:1407
msgid "Draw city output"
msgstr "Tarraing às-chur nam bailtean"

#: client/options.cpp:1408
msgid "Setting this option will draw city output for every citizen."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, thèid às-chur a' bhaile a tharraing "
"airson gach saoranach."

#: client/options.cpp:1412
msgid "Draw the map grid"
msgstr "Tarraing griod nam bailtean"

#: client/options.cpp:1413
msgid "Setting this option will draw a grid over the map."
msgstr "Ma shuidhicheas tu an roghainn seo, chithear griod air a' mhapa."

#: client/options.cpp:1416
msgid "Draw the city names"
msgstr "Tarraing ainmean nam bailtean"

#: client/options.cpp:1417
msgid "Setting this option will draw the names of the cities on the map."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear ainmean nam bailtean air a' "
"mhapa."

#: client/options.cpp:1421
msgid "Draw the city growth"
msgstr "Tarraing fàs nam bailtean"

#: client/options.cpp:1422
msgid ""
"Setting this option will draw in how many turns the cities will grow or "
"shrink."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear àireamh nan cuairtean mus fàs "
"no mus crìon baile."

#: client/options.cpp:1425
msgid "Draw the city productions"
msgstr "Tarraing cinneasachadh nam bailtean"

#: client/options.cpp:1426
msgid ""
"Setting this option will draw what the cities are currently building on the "
"map."
msgstr ""
"Ma suidhicheas tu an roghainn seo, chithear air a' mhapa na tha na bailtean "
"'gan togail."

#: client/options.cpp:1429
msgid "Draw the city buy costs"
msgstr "Tarraing cosgaisean ceannach nam bailtean"

#: client/options.cpp:1430
msgid ""
"Setting this option will draw how much gold is needed to buy the production "
"of the cities."
msgstr ""
"Ma suidhicheas tu an roghainn seo, chithear dè na chosgadh e cinneasachadh "
"de bhaile a cheannach."

#: client/options.cpp:1434
msgid "Draw the city trade routes"
msgstr "Tarraing slighean malairt nam bailtean"

#: client/options.cpp:1435
msgid ""
"Setting this option will draw trade route lines between cities which have "
"trade routes."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear slighean malairt eadar bailtean "
"aig a bheil iad mar loidhnichean."

#: client/options.cpp:1439
msgid "Draw the coast line"
msgstr "Tarraing an t-iomall-fairge"

#: client/options.cpp:1440
msgid ""
"Setting this option will draw a line to separate the land from the ocean."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, thèid loidhne a tharraing eadar an "
"talamh 's na cuantan."

#: client/options.cpp:1444
msgid "Draw the roads and the railroads"
msgstr "Tarraing na rathaidean is na rathaidean-iarainn"

#: client/options.cpp:1445
msgid "Setting this option will draw the roads and the railroads on the map."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear na rathaidean 's na rathaidean-"
"iarainn air a' mhapa."

#: client/options.cpp:1449
msgid "Draw the irrigation"
msgstr "Tarraing an t-uisgeachadh"

#: client/options.cpp:1450
msgid "Setting this option will draw the irrigation systems on the map."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear na cladhan uisgeachaidh air a' "
"mhapa."

#: client/options.cpp:1454
msgid "Draw the mines"
msgstr "Tarraing na mèinnean"

#: client/options.cpp:1455
msgid "Setting this option will draw the mines on the map."
msgstr "Ma shuidhicheas tu an roghainn seo, chithear na mèinnean air a' mhapa."

#: client/options.cpp:1458
msgid "Draw the bases"
msgstr "Tarraing na bunaitean"

#: client/options.cpp:1459
msgid "Setting this option will draw the bases on the map."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear na bunaitean air a' mhapa."

#: client/options.cpp:1462
#, fuzzy
msgid "Draw the resources"
msgstr "Tarraing na crìochan"

#: client/options.cpp:1463
#, fuzzy
msgid "Setting this option will draw the resources on the map."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear na bunaitean air a' mhapa."

#: client/options.cpp:1466
#, fuzzy
msgid "Draw the huts"
msgstr "Tarraing na h-aonadan"

#: client/options.cpp:1467
#, fuzzy
msgid "Setting this option will draw the huts on the map."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear na h-aonadan air a' mhapa."

#: client/options.cpp:1471
msgid "Draw the pollution/nuclear fallout"
msgstr "Tarraing an truailleadh/an t-silidh niùclasaich"

#: client/options.cpp:1472
msgid "Setting this option will draw pollution and nuclear fallout on the map."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear truailleadh is sileadh "
"niùclasach air a' mhapa."

#: client/options.cpp:1476
msgid "Draw the cities"
msgstr "Tarraing na bailtean"

#: client/options.cpp:1477
msgid "Setting this option will draw the cities on the map."
msgstr "Ma shuidhicheas tu an roghainn seo, chithear na bailtean air a' mhapa."

#: client/options.cpp:1480
msgid "Draw the units"
msgstr "Tarraing na h-aonadan"

#: client/options.cpp:1481
msgid "Setting this option will draw the units on the map."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chithear na h-aonadan air a' mhapa."

#: client/options.cpp:1484
msgid "Solid unit background color"
msgstr "Dath soladach airson a' chùlaibh"

#: client/options.cpp:1485
msgid ""
"Setting this option will cause units on the map view to be drawn with a "
"solid background color instead of the flag backdrop."
msgstr ""
"Ma thaghas tu an roghainn seo, bidh dath soladach air cùlaibh nan aonadan "
"air a' mhapa seach bratach mar chùlaibh."

#: client/options.cpp:1490
msgid "Draw shield graphics for units"
msgstr "Tarraing grafaigean nan sgiathan airson aonadan"

#: client/options.cpp:1491
msgid ""
"Setting this option will draw a shield icon as the flags on units.  If "
"unset, the full flag will be drawn."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, thèid ìomhaigheag sgèith a shealltainn "
"an àite nam brataichean air an h-aonadan. Ma chuireas tu dheth seo, chì thu "
"a' bhratach iomlan."

#: client/options.cpp:1496
msgid "Draw the units in focus"
msgstr "Tarraing na h-aonadan a tha san fhòcas"

#: client/options.cpp:1497
msgid ""
"Setting this option will cause the currently focused unit(s) to always be "
"drawn, even if units are not otherwise being drawn (for instance if 'Draw "
"the units' is unset)."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, thèid na h-aonadan a tharraing a tha san "
"fhòcas, fiù mura dèid aonadan eile a tharraing (mar eisimpleir ma chuir thu "
"dheth 'Tarraing na h-aonadan'). "

#: client/options.cpp:1502
msgid "Draw the fog of war"
msgstr "Tarraing ceò a' chogaidh"

#: client/options.cpp:1503
msgid "Setting this option will draw the fog of war."
msgstr "Ma shuidhicheas tu an roghainn seo, chithear ceò a' chogaidh."

#: client/options.cpp:1506
msgid "Draw the borders"
msgstr "Tarraing na crìochan"

#: client/options.cpp:1507
msgid "Setting this option will draw the national borders."
msgstr "Ma shuidhicheas tu an roghainn seo, chithear na crìochan nàiseanta."

#: client/options.cpp:1511
msgid "Draw whether tiles are native to selected unit"
msgstr "Tarraing an e leacagan tùsail a tha annta gus nach eil"

#: client/options.cpp:1513
msgid ""
"Setting this option will highlight tiles that the currently selected unit "
"cannot enter unaided due to non-native terrain. (If multiple units are "
"selected, only tiles that all of them can enter are indicated.)"
msgstr ""
"Ma thaghas tu an roghainn seo, thèid na leacagan a shoilleireachadh nach "
"urrainn dhan aonad a thagh thu a dhol a-steach orra gun taic air sgàth "
"talamh non-native. (Ma thagh thu iomadh aonad, cha dèid ach leacagan a "
"chomharrachadh as urrainn dhaibh uile a dhol a-steach orra.)"

#: client/options.cpp:1519
msgid "Show dead players in Nations report"
msgstr "Seall cluicheadairean marbha ann an aithisg nan nàiseanan"

#: client/options.cpp:1520
msgid ""
"This option controls whether defeated nations are shown on the Nations "
"report page."
msgstr ""
"'S urrainn dhut suidheachadh an-seo an dèid nàisean a chaill a shealltainn "
"air duilleag aithisg nan nàiseanan."

#: client/options.cpp:1523
msgid "Scale fonts when zooming"
msgstr ""

#: client/options.cpp:1524
#, fuzzy
msgid ""
"When this option is set, the fonts and city descriptions will be scaled when "
"the map is zoomed."
msgstr ""
"Ma chuireas tu an roghainn seo an comas, nithear fòcas air a' mhapa nuair a "
"ghluaiseas a' chuileag os a chionn."

#: client/options.cpp:1529
msgid "Sound bell at new turn"
msgstr "Seirm clag nuair a thòisicheas cuairt ùr"

#: client/options.cpp:1530
msgid ""
"Set this option to have a \"bell\" event be generated at the start of a new "
"turn.  You can control the behavior of the \"bell\" event by editing the "
"message options."
msgstr ""
"Tagh an roghainn seo ma tha thu airson clag a sheirm gach turas a "
"thòisicheas cuairt ùr. Tha smachd agad air na nì a' chlag 's tu a' "
"deasachadh roghainnean teachdaireachd a' chluig."

#: client/options.cpp:1537
msgid "Unit movement animation time (milliseconds)"
msgstr "Àm beothachadh gluasad nan aonad (mili-dhiogan)"

#: client/options.cpp:1538
msgid ""
"This option controls how long unit \"animation\" takes when a unit moves on "
"the map view.  Set it to 0 to disable animation entirely."
msgstr ""
"Tha an roghainn seo a' cumail smachd air an àm a bheir beothachadh de "
"dh'aonad nuair a ghluaiseas e air a' mhapa. Cuir seo gu 0 gus casg a chur "
"air a' bheothachadh gu tur."

#: client/options.cpp:1544
msgid "Mapview recentering time (milliseconds)"
msgstr "Àm ath mheadhanachadh sealladh a' mhapa (milli-dhiogan)"

#: client/options.cpp:1545
msgid ""
"When the map view is recentered, it will slide smoothly over the map to its "
"new position.  This option controls how long this slide lasts.  Set it to 0 "
"to disable mapview sliding entirely."
msgstr ""
"Nuair a thèid sealladh a' mhapa ath mheadhanachadh, slaodaidh e thairis air "
"a' mhapa gu rèidh gun ionad ùr. Tha an roghainn seo a' cumail smachd air dè "
"cho fada 's bheir an gluasad seo. Cuir seo gu 0 gus slaodadh an t-seallaidh "
"a chur à comas gu tur. "

#: client/options.cpp:1552
msgid "Combat animation step time (milliseconds)"
msgstr "Àm beothachadh gluasad na sabaide (mili-dhiogan)"

#: client/options.cpp:1553
msgid ""
"This option controls the speed of combat animation between units on the "
"mapview.  Set it to 0 to disable animation entirely."
msgstr ""
"Tha an roghainn seo a' cumail smachd air astar a' bheothachaidh sabaid eadar "
"aonadan. Cuir seo gu 0 gus casg a chur air a' bheothachadh gu tur."

#: client/options.cpp:1558
msgid "Show icons in the technology tree"
msgstr "Seall na h-ìomhaigheagan air craobh an teicneolais"

#: client/options.cpp:1559
msgid ""
"Setting this option will display icons on the technology tree diagram. "
"Turning this option off makes the technology tree more compact."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chì thu ìomhaigheagan air craobh an "
"teicneolais. Bidh craobh an teicneolais nas dùmhaile ma chuireas tu dheth an "
"roghainn seo."

#: client/options.cpp:1565
msgid "Use curved lines in the technology tree"
msgstr "Cleachd loidhnichean lùbte air craobh an teicneolais"

#: client/options.cpp:1566
msgid ""
"Setting this option make the technology tree diagram use curved lines to "
"show technology relations. Turning this option off causes the lines to be "
"drawn straight."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, chì thu loidhnichean lùbte air craobh an "
"teicneolais a sheallas dhut na dàimhean eatarra. Ma chuireas tu dheth an "
"roghainn seo, thèid loidhnichean dìreach a chleachdadh 'nan àite."

#: client/options.cpp:1573
msgid "Color to highlight your player/user name"
msgstr ""
"Cleachd dath gus ainm do chluicheadair/do chleachdaiche a shoillseachadh"

#: client/options.cpp:1574
msgid ""
"If set, your player and user name in the new chat messages will be "
"highlighted using this color as background.  If not set, it will just not "
"highlight anything."
msgstr ""
"Ma shuidhicheas tu seo, nochdaidh an dath seo air cùlaibh d' ainm "
"cluicheadair is cleachdaiche ann an teachdaireachdan cabadaich ùra. Mura "
"suidhich thu seo, cha dèid càil a shoillseachadh. "

#: client/options.cpp:1579
msgid "Manual Turn Done in AI mode"
msgstr "Deireadh cuairte de làimh ann am modh na h-IF"

#: client/options.cpp:1580
msgid ""
"Disable this option if you do not want to press the Turn Done button "
"manually when watching an AI player."
msgstr ""
"Cuir an roghainn seo à comas mur eil thu ag iarraidh am putan \"Cuairt "
"deiseil\" a bhriogadh a làimh nuair a bhios tu a' coimhead air cluicheadair "
"na h-Inntinne Fhuadain."

#: client/options.cpp:1584
msgid "Auto center on units"
msgstr "Fèin-mheadhanaich air aonadan"

#: client/options.cpp:1585
msgid ""
"Set this option to have the active unit centered automatically when the unit "
"focus changes."
msgstr ""
"Suidhich an roghainn seo ma tha thu ag iarraidh gun dèid an t-aonad "
"gnìomhach a chur sa mheadhan gu fèin-obrachail nuair a ghluaisear gu aonad "
"eile."

#: client/options.cpp:1588
#, fuzzy
msgid "Show automated units"
msgstr "Aonadan ris a bheil taic"

#: client/options.cpp:1589
#, fuzzy
msgid ""
"Disable this option if you do not want to see automated units autocentered "
"and animated."
msgstr ""
"Cuir an roghainn seo à comas mur eil thu ag iarraidh am putan \"Cuairt "
"deiseil\" a bhriogadh a làimh nuair a bhios tu a' coimhead air cluicheadair "
"na h-Inntinne Fhuadain."

#: client/options.cpp:1593
msgid "Auto center on combat"
msgstr "Fèin-mheadhanaich air sabaid"

#: client/options.cpp:1594
msgid ""
"Set this option to have any combat be centered automatically.  Disabling "
"this will speed up the time between turns but may cause you to miss combat "
"entirely."
msgstr ""
"Suidhich an roghainn seo ma tha thu ag iarraidh gun dèid sabaid sam bith a "
"chur sa mheadhan gu fèin-obrachail. Bidh an t-àm eadar cuairtean nas giorra "
"ach faodaidh gun seachain thu sabaidean ma chuireas tu seo à comas."

#: client/options.cpp:1599
msgid "Auto center on new turn"
msgstr "Fèin-mheadhanaich gach cuairt ùr"

#: client/options.cpp:1600
msgid ""
"Set this option to have the client automatically recenter the map on a "
"suitable location at the start of each turn."
msgstr ""
"Suidhich an roghainn seo ma tha thu ag iarraidh gun gluais an cliant gu àite "
"freagarrach e fhèin aig toiseach gach cuairt."

#: client/options.cpp:1604
msgid "Focus on awakened units"
msgstr "Dèan fòcas air aonadan air an dùsgadh"

#: client/options.cpp:1605
msgid "Set this option to have newly awoken units be focused automatically."
msgstr ""
"Suidhich an roghainn seo ma tha thu ag iarraidh gun dèanar fòcas air aonadan "
"a tha dìreach air dùsgadh gu fèin-obrachail."

#: client/options.cpp:1609
msgid "Keyboardless goto"
msgstr "RachGu as aonais meur-chlàir"

#: client/options.cpp:1610
msgid ""
"If this option is set then a goto may be initiated by left-clicking and then "
"holding down the mouse button while dragging the mouse onto a different tile."
msgstr ""
"Ma shuidhich thu an roghainn seo, 's urrainn dhut òrdugh RachGu a thoirt le "
"briogadh clì 's tu a' cumail sìos putan na luchaige fhad 's a shlaodas tu a' "
"chuileag do leacag eadar-dhealaichte."

#: client/options.cpp:1616
msgid "Allow goto into the unknown"
msgstr "Ceadaich goto a dh'àitichean fo dhubhar"

#: client/options.cpp:1617
msgid ""
"Setting this option will make the game consider moving into unknown tiles.  "
"If not, then goto routes will detour around or be blocked by unknown tiles."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, beachdaichidh an geama air gluasad a-"
"steach do dh'àitichean fo dhubhar. Mura suidhich thu seo, gluaisidh aonadan "
"air slighe goto mun cuairt air leacagan fo dhubhar no thèid an dùnadh a-"
"steach leotha."

#: client/options.cpp:1622
msgid "Center map when popup city"
msgstr "Fèin-mheadhanaich am mapa air priob-uinneagan baile"

#: client/options.cpp:1623
msgid ""
"Setting this option makes the mapview center on a city when its city dialog "
"is popped up."
msgstr ""
"Ma thaghas tu an roghainn seo, gluaisidh am mapa còmhradh a' bhaile gu "
"meadhan an t-seallaidh nuair a dh'fhosglas an uinneag."

#: client/options.cpp:1628
msgid "Show messages from previous turn"
msgstr ""

#: client/options.cpp:1629
msgid ""
"Message Window shows messages also from previous turn. This makes sure you "
"don't miss messages received in the end of the turn, just before the window "
"gets cleared."
msgstr ""

#: client/options.cpp:1635
msgid "Concise city production"
msgstr "Gearr-chunntas cinneasachadh a' bhaile"

#: client/options.cpp:1636
msgid ""
"Set this option to make the city production (as shown in the city dialog) to "
"be more compact."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, bidh an cunntas air cinneasachadh a' "
"bhaile nas dùmhaile (mar a chithear e ann an còmhradh a' bhaile)."

#: client/options.cpp:1640
msgid "End turn when done moving"
msgstr "Cuir crìoch air a' chuairt as dèidh a' ghluasaid mu dheireadh"

#: client/options.cpp:1641
msgid ""
"Setting this option makes your turn end automatically when all your units "
"are done moving."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, thig do chuairt gu crìoch leis fhèin "
"nuair a bhios gach aonad agad air gluasad."

#: client/options.cpp:1645
msgid "Prompt for city names"
msgstr "Faighnich dè an t-ainm a chuirear air baile"

#: client/options.cpp:1646
msgid ""
"Disabling this option will make the names of newly founded cities be chosen "
"automatically by the server."
msgstr ""
"Ma chuireas tu an roghainn seo à comas, thèid ainmean nam bailtean ùra a "
"stèidhicheas tu a thaghadh leis an fhrithealaiche."

#: client/options.cpp:1650
msgid "Pop up city dialog for new cities"
msgstr "Fosgail còmhradh a' bhaile nuair a stèidhear baile ùr"

#: client/options.cpp:1651
msgid ""
"Setting this option will pop up a newly-founded city's city dialog "
"automatically."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, thèid uinneag fhosgladh gu fèin-"
"obrachail a sheallas còmhradh a' bhaile ùir."

#: client/options.cpp:1655
#, fuzzy
msgid "Pop up caravan and spy actions"
msgstr "Fosgail gnìomhan nan carabhanaichean"

#: client/options.cpp:1656
#, fuzzy
msgid ""
"If this option is enabled, when a unit arrives at a city where it can "
"perform an action like establishing a trade route, helping build a wonder, "
"or establishing an embassy, a window will pop up asking which action should "
"be performed. Disabling this option means you will have to do the action "
"manually by pressing either 'r' (for a trade route), 'b' (for building a "
"wonder) or 'd' (for a spy action) when the unit is in the city."
msgstr ""
"Ma chuireas tu an gnìomh an roghainn seo, chì thu priob-uinneag a "
"dh'fhaighnicheas dhìot dè bu mhath leat dèanamh nuair a ruigeas carabhan no "
"aonad d' a leithid baile far an urrainn dhaibh slighe malairt a "
"stèidheachadh no taic a chur ri mìorbhail. Ma chuireas tu an roghainn seo à "
"comas, feumaidh tu seo a dhèanamh de làimh ('s tu a' briogadh \"r\" airson "
"slighe malairt no \"b\" gus mìorbhail a thogail) nuair a ruigeas an t-aonad "
"am baile."

#: client/options.cpp:1667
#, fuzzy
msgid "Pop up attack questions"
msgstr "Iarrtas priob-uinneige"

#: client/options.cpp:1668
msgid ""
"If this option is enabled, when a unit arrives at a target it can attack, a "
"window will pop up asking which action should be performed even if an attack "
"action is legal and no other interesting action are. This allows you to "
"change your mind or to select an uninteresting action."
msgstr ""

#: client/options.cpp:1677
msgid "Pop up actions last move to allied"
msgstr ""

#: client/options.cpp:1678
msgid ""
"If this option is enabled the final move in a unit's orders to a tile with "
"allied units or cities it can perform an action to is interpreted as an "
"attempted action. This makes the action selection dialog pop up while the "
"unit is at the adjacent tile. This can, in cases where the action requires "
"that the actor unit has moves left, save a turn. The down side is that the "
"unit remains adjacent to rather than inside the protection of an allied city "
"or unit stack."
msgstr ""

#: client/options.cpp:1689
msgid "Enable cursor changing"
msgstr "Cuir an comas caochladh na cuileige"

#: client/options.cpp:1690
msgid ""
"This option controls whether the client should try to change the mouse "
"cursor depending on what is being pointed at, as well as to indicate changes "
"in the client or server state."
msgstr ""
"Tha an roghainn seo a' suidheachadh am feuch an cliant cuileag na luchaige a "
"chaochladh a-rèir na tha thu a' tomhadh air agus a-rèir nan diofar rudan a "
"nì an cliant no staid an fhrithealaiche."

#: client/options.cpp:1696
msgid "Select cities before units"
msgstr "Tagh bailtean ro na h-aonadan"

#: client/options.cpp:1697
msgid ""
"If this option is enabled, when both cities and units are present in the "
"selection rectangle, only cities will be selected. See the help on Controls."
msgstr ""
"Ma chuireas tu an comas an roghainn seo, cha dèid a thaghadh ach bailtean "
"nuair a bhios an dà chuid bailtean is aonadan ann an ceàrnag an taghaidh. "
"Faic cobhair leis na h-uidheaman-smachd."

#: client/options.cpp:1702
msgid "Clear unit orders on selection"
msgstr "Falamhaich òrduighean nan aonadan nuair a thèid an taghadh"

#: client/options.cpp:1703
msgid ""
"Enabling this option will cause unit orders to be cleared as soon as one or "
"more units are selected. If this option is disabled, busy units will not "
"stop their current activity when selected. Giving them new orders will clear "
"their current ones; pressing <space> once will clear their orders and leave "
"them selected, and pressing <space> a second time will dismiss them."
msgstr ""
"Ma chuireas tu an comas an roghainn seo, thèid òrduighean nan aonadan "
"fhalamhadh nuair a thaghas tu aonan no barrachd dhiubh. Ma chuireas tu à "
"comas an roghainn seo, cha sguir aonadan dhe na bhios iad ris nuair a "
"thaghas tu iad. Ma bheir thu òrdugh ùr dhaibh, thèid iad an àite na "
"feadhainn làithreach; ma phutas tu <space> aon turas, thèid an cuid "
"òrduighean fhalamhadh agus bidh iad air an taghadh fhathast agus ma phutas "
"tu air <space> turas eile, gluaisidh tu air adhart."

#: client/options.cpp:1712
msgid "Enable vote bar"
msgstr "Cuir an comas bàr nam bhòtaichean"

#: client/options.cpp:1713
msgid ""
"If this option is turned on, the vote bar will be displayed to show vote "
"information."
msgstr ""
"Ma chuireas tu air an roghainn seo, chithear bàr nam bhòtaichean air am "
"faicear fiosrachadh bhòtaidh."

#: client/options.cpp:1717
msgid "Always display the vote bar"
msgstr "Seall bàr nam bhòtaichean an-còmhnaidh"

#: client/options.cpp:1718
msgid ""
"If this option is turned on, the vote bar will never be hidden, even if "
"there is no running vote."
msgstr ""
"Ma chuireas tu air an roghainn seo, chithear bàr nam bhòtaichean an-"
"còmhnaidh fiù mur eil bhòt a' dol."

#: client/options.cpp:1723
msgid "Do not show vote bar if not a player"
msgstr "Na seall bàr nam bhòtaichean mur eil thu 'nad chluicheadair"

#: client/options.cpp:1724
msgid ""
"If this option is enabled, the client won't show the vote bar if you are not "
"a player."
msgstr ""
"Ma chuireas tu an roghainn seo an comas, cha nochd an cliant bàr nam "
"bhòtaichean mur eil thu 'nad chluicheadair."

#: client/options.cpp:1728
msgid "Set new votes at front"
msgstr "Cuir na bhòtaichean ùra gun toiseach"

#: client/options.cpp:1729
msgid ""
"If this option is enabled, then new votes will go to the front of the vote "
"list."
msgstr ""
"Ma chuireas tu an roghainn seo an comas, nochdaidh na bhòtaichean ùra aig "
"toiseach liosta nam bhòtaichean."

#: client/options.cpp:1734
msgid "Autoaccept tileset suggestions"
msgstr "Gabh ri molaidhean a thaobh sheataichean leacagan gu fèin-obrachail"

#: client/options.cpp:1735
msgid ""
"If this option is enabled, any tileset suggested by the ruleset is "
"automatically used; otherwise you are prompted to change tileset."
msgstr ""
"Ma chuireas tu an comas an roghainn seo, gabhar ri seata leacagan sam bith "
"gu fèin-obrachail a mholas seata nan riaghailtean; mur an cuir, thèid "
"iarraidh ort seata nan leacagan atharrachadh."

#: client/options.cpp:1740
msgid "Enable sound effects"
msgstr ""

#: client/options.cpp:1741
msgid ""
"Play sound effects, assuming there's suitable sound plugin and soundset with "
"the sounds."
msgstr ""

#: client/options.cpp:1745
msgid "Enable in-game music"
msgstr ""

#: client/options.cpp:1746
msgid ""
"Play music during the game, assuming there's suitable sound plugin and "
"musicset with in-game tracks."
msgstr ""

#: client/options.cpp:1750
msgid "Enable menu music"
msgstr ""

#: client/options.cpp:1751
msgid ""
"Play music while not in actual game, assuming there's suitable sound plugin "
"and musicset with menu music tracks."
msgstr ""

#: client/options.cpp:1755
#, fuzzy
msgid "Sound volume"
msgstr "Plugan na fuaime"

#: client/options.cpp:1756
msgid "Volume scale from 0-100"
msgstr ""

#: client/options.cpp:1761
#, fuzzy
msgid "Autoaccept soundset suggestions"
msgstr "Gabh ri molaidhean a thaobh sheataichean leacagan gu fèin-obrachail"

#: client/options.cpp:1762
#, fuzzy
msgid ""
"If this option is enabled, any soundset suggested by the ruleset is "
"automatically used."
msgstr ""
"Ma chuireas tu an comas an roghainn seo, gabhar ri seata leacagan sam bith "
"gu fèin-obrachail a mholas seata nan riaghailtean; mur an cuir, thèid "
"iarraidh ort seata nan leacagan atharrachadh."

#: client/options.cpp:1767
#, fuzzy
msgid "Autoaccept musicset suggestions"
msgstr "Gabh ri molaidhean a thaobh sheataichean leacagan gu fèin-obrachail"

#: client/options.cpp:1768
#, fuzzy
msgid ""
"If this option is enabled, any musicset suggested by the ruleset is "
"automatically used."
msgstr ""
"Ma chuireas tu an comas an roghainn seo, gabhar ri seata leacagan sam bith "
"gu fèin-obrachail a mholas seata nan riaghailtean; mur an cuir, thèid "
"iarraidh ort seata nan leacagan atharrachadh."

#: client/options.cpp:1773
msgid "Background layer"
msgstr "Breath a' chùlaibh"

#: client/options.cpp:1774
msgid "The background layer of the overview shows just ocean and land."
msgstr ""
"Cha seall breath a' chùlaibh ach cuantan is talamh san fhoir-shealladh."

#: client/options.cpp:1778
msgid "Terrain relief map layer"
msgstr "Mapa breath rilif na talamhainn"

#: client/options.cpp:1779
msgid "The relief layer shows all terrains on the map."
msgstr ""
"Tha breath na rilife a' sealltainn gach seòrsa talamhainn air a' mhapa."

#: client/options.cpp:1782
msgid "Borders layer"
msgstr "Breath nan crìochan"

#: client/options.cpp:1783
msgid ""
"The borders layer of the overview shows which tiles are owned by each player."
msgstr ""
"Tha breath nan crìochan a' sealltainn dè na leacagan a tha aig gach "
"cluicheadair san fhoir-shealladh."

#: client/options.cpp:1787
msgid "Borders layer on ocean tiles"
msgstr "Breath nan crìochan air leacagan na mara"

#: client/options.cpp:1788
msgid ""
"The borders layer of the overview are drawn on ocean tiles as well (this may "
"look ugly with many islands). This option is only of interest if you have "
"set the option \"Borders layer\" already."
msgstr ""
"Thèid breath nan crìochan a tharraing air leacagan a' chuain cuideachd san "
"fhoir-shealladh ach faodaidh nach bi coltas tarraingeach air ma tha pailteas "
"eileanan agad. Cha bhi an roghainn seo gu feum dhut ach ma shuidhich thu an "
"roghainn \"Breath nan crìochaǹ\" mu thràth."

#: client/options.cpp:1793
msgid "Units layer"
msgstr "Breath nan aonadan"

#: client/options.cpp:1794
msgid "Enabling this will draw units on the overview."
msgstr ""
"Ma chuireas tu seo an comas, thèid na h-aonadan a tharraing san fhoir-"
"shealladh."

#: client/options.cpp:1796
msgid "Cities layer"
msgstr "Breath nam bailtean"

#: client/options.cpp:1797
msgid "Enabling this will draw cities on the overview."
msgstr ""
"Ma chuireas tu seo an comas, thèid na bailtean a tharraing san fhoir-"
"shealladh."

#: client/options.cpp:1799
msgid "Overview fog of war"
msgstr "Ceò a' chogaidh san fhoir-shealladh"

#: client/options.cpp:1800
msgid "Enabling this will show fog of war on the overview."
msgstr ""
"Ma chuireas tu seo an comas, thèid ceò a' chogaidh a shealltainn san fhoir-"
"shealladh."

#: client/options.cpp:1849
msgid ""
"If this option is set the client will use the whole screen area for drawing."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, cleachdaidh an cliant an sgrìn gu lèir."

#: client/options.cpp:1853
#, fuzzy
msgid "Show titlebar"
msgstr "Seall na bailtean"

#: client/options.cpp:1854
msgid ""
"If this option is set the client will show a titlebar. If disabled, then no "
"titlebar will be shown, and minimize/maximize/etc buttons will be placed on "
"the menu bar."
msgstr ""

#: client/options.cpp:1859
#, fuzzy
msgid "Change all fonts size"
msgstr "Atharraich gu %s"

#: client/options.cpp:1860
msgid ""
"Change size of all fonts at once by given percent. This option cannot be "
"saved. Hit the Apply button after changing this."
msgstr ""

#: client/options.cpp:1865
#, fuzzy
msgid "Default font"
msgstr "Bunaiteach:"

#: client/options.cpp:1865
msgid "This is default font"
msgstr ""

#: client/options.cpp:1868
msgid "Notify Label"
msgstr "Leubail nam brathan"

#: client/options.cpp:1869
msgid ""
"This font is used to display server reports such as the demographic report "
"or historian publications."
msgstr ""
"Thèid an cruth-clò seo a chleachdadh ann an aithisgean an fhrithealaiche, "
"can an aithisg sluaigh-eòlais no foillseachaidhean nan eachdraichean. "

#: client/options.cpp:1873
msgid "Help Label"
msgstr "Leubail na cobharach"

#: client/options.cpp:1874
#, fuzzy
msgid "This font is used to display the help labels in the help window."
msgstr ""
"Thèid an cruth-clò seo a chleachdadh ann am bannan-cinn na cobharach ann an "
"uinneag na cobharach."

#: client/options.cpp:1878
msgid "Help Text"
msgstr "Teacsa na cobharach"

#: client/options.cpp:1879
msgid "This font is used to display the help body text in the help window."
msgstr ""
"Thèid an cruth-clò seo a chleachdadh ann am bodhaig teacsa na cobharach ann "
"an uinneag na cobharach."

#: client/options.cpp:1882
msgid "Chatline Area"
msgstr "Raon na cabadaich"

#: client/options.cpp:1883
msgid "This font is used to display the text in the chatline area."
msgstr ""
"Thèid an cruth-clò seo a chleachdadh airson teacsa san raon chabadaich."

#: client/options.cpp:1887
msgid "This font is used to the display the city names on the map."
msgstr ""
"Thèid an cruth-clò seo a chleachdadh airson ainmean nam bailtean air a' "
"mhapa."

#: client/options.cpp:1891
msgid "City Productions"
msgstr "Cinneasachadh a' bhaile"

#: client/options.cpp:1892
#, fuzzy
msgid "This font is used to display the city production on the map."
msgstr ""
"Thèid an cruth-clò seo a chleachdadh airson ainmean cinneasachadh nam "
"bailtean air a' mhapa."

#: client/options.cpp:1896
msgid "Requirement Tree"
msgstr "Craobh nan riatanasan"

#: client/options.cpp:1897
msgid ""
"This font is used to the display the requirement tree in the Research report."
msgstr ""
"Thèid an cruth-clò seo a chleachdadh airson craobh nan riatanasan san "
"aithisg rannsachaidh."

#: client/options.cpp:1900
#, fuzzy
msgid "Show savegame information"
msgstr "Seall roghainnean an fhrithealaiche."

#: client/options.cpp:1901
#, fuzzy
msgid ""
"If this option is set the client will show information and map preview of "
"current savegame."
msgstr ""
"Ma shuidhicheas tu an roghainn seo, cleachdaidh an cliant an sgrìn gu lèir."

#: client/options.cpp:1947
msgid "Graphics"
msgstr "Grafaigean"

#: client/options.cpp:1952
msgid "Sound"
msgstr "Fuaim"

#: client/options.cpp:1954
msgid "Interface"
msgstr "Eadar-aghaidh"

#: client/options.cpp:1956
msgid "Map Image"
msgstr "Dealbh a' mhapa"

#: client/options.cpp:1958
msgid "Network"
msgstr "Lìonra"

#: client/options.cpp:1960
msgid "Font"
msgstr "Cruth-clò"

#: client/options.cpp:3570
msgid "Deprecated event type E_UNIT_WIN in client options."
msgstr ""

#: client/options.cpp:3578
msgid "Deprecated event type E_CITY_AQUEDUCT in client options."
msgstr ""

#: client/options.cpp:3586
msgid "Deprecated event type E_CITY_AQ_BUILDING in client options."
msgstr ""

#: client/options.cpp:3694
msgid "If you add a preset by hand, also update \"number_of_presets\""
msgstr ""
"Ma chuireas tu ro-sheata ris de làimh, na dìochuimhnich gu bheil agad "
"\"number_of_presets\" ùrachadh cuideachd."

#: client/options.cpp:3819 client/options.cpp:3841 client/options.cpp:3858
#, c-format
msgid "Didn't find '%s' option file, loading from '%s' instead."
msgstr ""
"Cha deach faidhle nan roghainnean '%s' a lorg; a' luchdadh o '%s' 'na àite."

#: client/options.cpp:4382
#, fuzzy
msgid "Didn't find the option file. Creating a new one."
msgstr "Cha deach faidhle nan roghainnean a lorg."

#: client/options.cpp:4400 client/options.cpp:4557
#, c-format
msgid "Save failed, cannot write to file %s"
msgstr "Dh'fhàillig an sàbhaladh, cha ghabh sgrìobhadh a dhèanamh ann an %s"

#: client/options.cpp:4402 client/options.cpp:4560
#, c-format
msgid "Saved settings to file %s"
msgstr "Chaidh na roghainnean a shàbhaladh san fhaidhle %s"

#: client/options.cpp:4513
msgid "Save failed, cannot find a filename."
msgstr "Dh'fhàillig an sàbhaladh, cha ghabh ainm faidhle a lorg."

#: client/packhand.cpp:371 client/packhand.cpp:375
#, c-format
msgid "You were rejected from the game: %s"
msgstr "Chaidh do dhiùltadh on gheama: %s"

#: client/packhand.cpp:383
#, c-format
msgid "Client capability string: %s"
msgstr "Sreang comas a' chliant: %s"

#: client/packhand.cpp:385
#, c-format
msgid "Server capability string: %s"
msgstr "Sreang comas an fhrithealaiche: %s"

#: client/packhand.cpp:1362
#, c-format
msgid "Start of turn %d"
msgstr "Toiseach na cuairte %d"

#: client/packhand.cpp:1527
msgid "Welcome"
msgstr "Fàilte ort"

#: client/packhand.cpp:2132 client/tileset/tilespec.cpp:993
#, fuzzy
msgid "Map topology and tileset incompatible."
msgstr "Tha am faidhle smachd modpack neo-chòrdail"

#: client/packhand.cpp:2175
msgid ""
"This scenario may have manually set properties the editor cannot handle."
msgstr ""

#: client/packhand.cpp:2178
msgid "They won't be saved when scenario is saved from the editor."
msgstr ""

#: client/packhand.cpp:2459
msgid "AI mode is now ON."
msgstr "Tha an Inntinn Fhuadain AIR a-nis."

#: client/packhand.cpp:2465
msgid "AI mode is now OFF."
msgstr "Tha an Inntinn Fhuadain DHETH a-nis."

#: client/page_game.cpp:99
msgid "Nations"
msgstr "Nàiseanan"

#: client/page_game.cpp:122 client/views/view_nations_data.cpp:499
msgid "Research"
msgstr "Rannsaich"

#: client/page_game.cpp:314
#, qt-format
msgid ""
"%1 \n"
"T:%2"
msgstr ""

#: client/page_game.cpp:367
#, qt-format
msgid "Tax: %1% Science: %2% Luxury: %3%\n"
msgstr ""

#: client/page_game.cpp:372 client/ratesdlg.cpp:97
#, fuzzy, qt-format
msgid "%1 - max rate: %2%"
msgstr "Reat as motha %s: %d%%"

#: client/page_game.cpp:379
#, fuzzy, c-format
msgid "Income: %d    Total Costs: %d"
msgstr "A-steach: %6d  Cosgais iomlan: %6d"

#: client/page_game.cpp:382
#, fuzzy, qt-format
msgid "Cities: %1 total"
msgstr "Aithisg nam bailtean"

#: client/page_load.cpp:57
#, fuzzy
msgid "Show preview"
msgstr "Seall na bailtean"

#: client/page_load.cpp:66
msgid "Choose Saved Game to Load"
msgstr "Tagh geama sàbhalaichte a tha ri luchdadh"

#: client/page_load.cpp:66
msgid "Date"
msgstr ""

#: client/page_load.cpp:79 client/page_scenario.cpp:60
#, fuzzy
msgid "Browse..."
msgstr "_Brabhsaich..."

#: client/page_load.cpp:138
#, fuzzy
msgid "Save Files"
msgstr "Sàbhail na cluicheadairean"

#: client/page_load.cpp:140
#, fuzzy
msgid "Open Save File"
msgstr "Sàbhail ainm an _fhaidhle:"

#: client/page_load.cpp:206
#, fuzzy
msgid "Turn"
msgstr "Cuairtean"

#: client/page_load.cpp:214
msgid "Players"
msgstr "Cluicheadairean"

#: client/page_load.cpp:262 client/views/view_nations_data.cpp:493
#: common/city.cpp:86 data/civ1/terrain.ruleset:1172
#: data/civ2/terrain.ruleset:1313 data/civ2civ3/terrain.ruleset:1817
#: data/classic/terrain.ruleset:1614 data/experimental/terrain.ruleset:1634
#: data/multiplayer/terrain.ruleset:1586 data/royale/terrain.ruleset:1781
#: data/sandbox/terrain.ruleset:1853
msgid "Gold"
msgstr "Òr"

#: client/page_load.cpp:326
msgid "Researching"
msgstr "A' rannsachadh"

#: client/page_main.cpp:22
#, fuzzy
msgid "Tutorial"
msgstr "Teachdaireachd na treòire"

#: client/page_main.cpp:23
#, fuzzy
msgid "Start new game"
msgstr "Tòisich air geama ùr"

#: client/page_main.cpp:24
#, fuzzy
msgid "Start scenario game"
msgstr "Tòisich air geama cnàmh-_sgeòil"

#: client/page_main.cpp:26
#, fuzzy
msgid "Load saved game"
msgstr "Luchdaich FILE geama a chaidh a shàbhaladh"

#: client/page_main.cpp:27
#, fuzzy
msgid "Connect to network game"
msgstr "Dè_an ceangal ri geama lìonraidh"

#: client/page_main.cpp:29
msgid "Mods"
msgstr ""

#: client/page_main.cpp:48 tools/fcmp/mpgui_qt.cpp:176
#, fuzzy, qt-format
msgid "Version %1"
msgstr "Tionndadh"

#: client/page_network.cpp:43
msgid "Server Name"
msgstr "Ainm an fhrithealaiche"

#: client/page_network.cpp:43 client/page_network.cpp:100
msgid "Port"
msgstr "Port"

#: client/page_network.cpp:43 tools/fcmp/mpgui_qt.cpp:186
msgid "Version"
msgstr "Tionndadh"

#: client/page_network.cpp:44
msgid "Status"
msgstr "Staid"

#: client/page_network.cpp:44
msgid "Comment"
msgstr "Beachd"

#: client/page_network.cpp:46 client/page_pregame.cpp:43
#: client/views/view_units.cpp:50 client/views/view_units.cpp:71
#: tools/civmanual.cpp:465 tools/fcmp/mpgui_qt.cpp:186
msgid "Name"
msgstr "Ainm"

#: client/page_network.cpp:46 client/views/view_economics.cpp:36
#: client/views/view_units.cpp:50 client/views/view_units.cpp:71
msgid "Type"
msgstr "Seòrsa"

#: client/page_network.cpp:46 client/page_pregame.cpp:45
msgid "Host"
msgstr "Òstair"

#: client/page_network.cpp:99 client/page_network.cpp:107
msgid "Connect"
msgstr "Ceangail"

#: client/page_network.cpp:101 client/views/view_nations_data.cpp:469
msgid "Username"
msgstr "Ainm-cleachdaiche"

#: client/page_network.cpp:102
msgid "Password"
msgstr "Facal-faire"

#: client/page_network.cpp:103
#, fuzzy
msgid "Confirm Password"
msgstr "Dearbha_ich am facal-faire:"

#: client/page_network.cpp:121
#, fuzzy
msgid "Internet servers:"
msgstr "_Meata-fhrithealaiche eadar-lìn"

#: client/page_network.cpp:122
#, fuzzy
msgid "Local servers:"
msgstr "coimheadaiche uile-choitcheann"

#: client/page_network.cpp:220 client/text.cpp:167 common/unit.cpp:639
msgid "Unknown"
msgstr "Neo-aithnichte"

#: client/page_network.cpp:466
msgid "Passwords don't match, enter password."
msgstr ""
"Chan eil na faclan-faire a' freagairt ri chèile, cuir a-steach am facal-"
"faire a-rithist."

#: client/page_pregame.cpp:43 client/page_pregame.cpp:351
#: tools/fcmp/mpgui_qt_worker.cpp:38
msgid "Ready"
msgstr "Deiseil"

#: client/page_pregame.cpp:44 client/views/view_nations_data.cpp:473
msgid "Border"
msgstr "Crìoch"

#: client/page_pregame.cpp:44 client/views/view_nations_data.cpp:476
msgid "Team"
msgstr "Sgioba"

#: client/page_pregame.cpp:50
msgid "Disconnect"
msgstr "Dì-cheangail"

#: client/page_pregame.cpp:54 client/page_pregame.cpp:331
#: client/page_pregame.cpp:444 client/page_pregame.cpp:605
#, fuzzy
msgid "Observe"
msgstr "C_oimhead"

#: client/page_pregame.cpp:59 client/page_pregame.cpp:359
msgid "Start"
msgstr "Tòisich"

#: client/page_pregame.cpp:239 client/page_pregame.cpp:274
msgid "Observer"
msgstr "Coimheadaiche"

#: client/page_pregame.cpp:258
#, fuzzy
msgid "Global observers"
msgstr "coimheadaiche uile-choitcheann"

#: client/page_pregame.cpp:295
msgid "Detached"
msgstr "Dealaichte"

#: client/page_pregame.cpp:329 client/page_pregame.cpp:602
#, fuzzy
msgid "Don't Observe"
msgstr "Na _coimhead"

#: client/page_pregame.cpp:338
#, fuzzy
msgid "Not ready"
msgstr "Trang _fhathast"

#: client/page_pregame.cpp:452
msgid "Remove player"
msgstr "Thoir air falbh an cluicheadair"

#: client/page_pregame.cpp:459
msgid "Take this player"
msgstr "Gabh an cluicheadair seo os làimh"

#: client/page_pregame.cpp:469
msgid "Pick nation"
msgstr "Tagh nàisean"

#: client/page_pregame.cpp:491
#, fuzzy
msgid "Set difficulty"
msgstr ", leibheil an duilgheadais %s"

#: client/page_pregame.cpp:520
#, fuzzy
msgid "Put on team"
msgstr "Cuir air %s"

#: client/page_pregame.cpp:550
msgid "Aitoggle player"
msgstr "IF-toglaich an cluicheadair"

#: client/page_scenario.cpp:40
msgid "Choose a Scenario"
msgstr "Tagh cnàmh-sgeul"

#: client/page_scenario.cpp:71
#, fuzzy
msgid "Load Scenario"
msgstr "Sàbhail an cnàmh-sgeul"

#: client/page_scenario.cpp:88
#, fuzzy
msgid "Scenarios Files"
msgstr "Ainm a' chnàmh-sgeòil"

#: client/page_scenario.cpp:90
#, fuzzy
msgid "Open Scenario File"
msgstr "Ainm a' chnàmh-sgeòil"

#: client/page_scenario.cpp:161
msgid "pre-2.6"
msgstr ""

#: client/page_scenario.cpp:188
#, fuzzy
msgid "Format:"
msgstr "Meadhanach"

#: client/page_scenario.cpp:191
msgid "Authors: "
msgstr ""

#: client/pregameoptions.cpp:63
#, fuzzy
msgid "More Game Options"
msgstr "_Barrachd roghainnean airson a' gheama..."

#: client/pregameoptions.cpp:68 client/views/view_nations.cpp:539
#, fuzzy
msgid "Nation:"
msgstr "Nàisean"

#: client/pregameoptions.cpp:69
#, fuzzy
msgid "Rules:"
msgstr "Riaghlaiche:"

#: client/pregameoptions.cpp:70
#, fuzzy
msgid "Players:"
msgstr "Cluicheadairean"

#: client/ratesdlg.cpp:51
#, fuzzy
msgid "National Budget"
msgstr "Crìochan nàiseanta"

#: client/ratesdlg.cpp:54
msgid "Select tax, luxury and science rates"
msgstr "Tagh reataichean cìse, sòghalachd is saidheans"

#: client/ratesdlg.cpp:146
#, fuzzy
msgid "Change policies"
msgstr "Cuir ainm ùr air an liosta obrach"

#: client/repodlgs_common.cpp:67
msgid "None"
msgstr "Chan eil gin"

#: client/repodlgs_common.cpp:201
msgid "You cannot sell improvements."
msgstr "Chan urrainn dhut leasachaidhean a reic."

#: client/repodlgs_common.cpp:230
#, c-format
msgid "No %s could be sold."
msgstr "Cha do ghabh %s sam bith a reic."

#: client/repodlgs_common.cpp:249
msgid "You cannot disband units."
msgstr "Chan urrainn dhut aonadan fhàsachadh."

#: client/repodlgs_common.cpp:254
#, c-format
msgid "%s cannot be disbanded."
msgstr "Cha ghabh %s fhàsachadh."

#: client/repodlgs_common.cpp:279
#, c-format
msgid "Disbanded %d %s."
msgstr "Chaidh %d %s fhàsachadh."

#: client/repodlgs_common.cpp:282
#, c-format
msgid "No %s could be disbanded."
msgstr "Cha do ghabh %s sam bith fhàsachadh."

#: client/servers.cpp:281
#, fuzzy, c-format
msgid "Latest %s release of Freeciv21 is %s, this is %s."
msgstr "'S e %2$s an tionndadh %1$s as ùire de Freeciv ach seo %3$s."

#: client/servers.cpp:287
#, fuzzy, c-format
msgid "There is no newer %s release of Freeciv21 available."
msgstr "Chan eil tionndadh %s nas ùire de Freeciv ri fhaighinn."

#: client/servers.cpp:384
#, fuzzy, c-format
msgid ""
"Failed to parse the metaserver data from %s:\n"
"%s."
msgstr ""
"Cha do ghabh dàta a' mheata-fhrithealaiche a pharsadh o http://%s:\n"
"%s."

#: client/servers.cpp:448 server/meta.cpp:225
#, fuzzy
msgid "Error connecting to metaserver"
msgstr "Mearachd leis a' cheangal ris a' mheata-fhrithealaiche"

#: client/servers.cpp:449 server/meta.cpp:226
#, fuzzy, c-format
msgid "Error message: %s"
msgstr "Teachdaireachdan mearachd na cabadaich"

#: client/shortcuts.cpp:54
#, fuzzy
msgid "Scroll map"
msgstr "Ainm a' chnàmh-sgeòil"

#: client/shortcuts.cpp:61
#, fuzzy
msgid "Show minimap"
msgstr "Seall am meanbh mhapa"

#: client/shortcuts.cpp:71
msgid "Quick buy from map"
msgstr ""

#: client/shortcuts.cpp:73
msgid "Quick production select from map"
msgstr ""

#: client/shortcuts.cpp:75
#, fuzzy
msgid "Select button"
msgstr "Tagh nàisean"

#: client/shortcuts.cpp:77
#, fuzzy
msgid "Adjust workers"
msgstr "?Angry workers:F"

#: client/shortcuts.cpp:79
#, fuzzy
msgid "Append focus"
msgstr "Cuir liosta obrach ris"

#: client/shortcuts.cpp:81
msgid "Popup tile info"
msgstr ""

#: client/shortcuts.cpp:83
#, fuzzy
msgid "Wakeup sentries"
msgstr "_Dùisg càch"

#: client/shortcuts.cpp:85
#, fuzzy
msgid "Insert link to tile"
msgstr "Seall na bailtean"

#: client/shortcuts.cpp:87
#, fuzzy
msgid "Paste production"
msgstr "Atharraich an cinneasachadh"

#: client/shortcuts.cpp:89
#, fuzzy
msgid "Copy production"
msgstr "Cinneasachadh a' bhaile"

#: client/shortcuts.cpp:92
#, fuzzy
msgid "Show/hide city working area"
msgstr "Seall na crìochan"

#: client/shortcuts.cpp:95
msgid "Units selection (for tile under mouse position)"
msgstr ""

#: client/shortcuts.cpp:104
msgid "Done Moving"
msgstr "Deiseil a' gluasad"

#: client/shortcuts.cpp:106
msgid "Go to/Airlift to City..."
msgstr "Rach/Dèan togail-adhair gu baile.."

#: client/shortcuts.cpp:113
msgid "Unsentry All On Tile"
msgstr "Sguir de gach freiceadan air an leacag"

#: client/shortcuts.cpp:118 client/views/view_units.cpp:58
msgid "Upgrade"
msgstr "Àrdaich"

#: client/shortcuts.cpp:120
msgid "Set Home City"
msgstr "Tagh mar bhaile dachaigh"

#: client/shortcuts.cpp:132
msgid "Build City"
msgstr "Tog baile"

#: client/shortcuts.cpp:136
#, fuzzy
msgid "Fortify"
msgstr "Da_ingnich"

#: client/shortcuts.cpp:142 common/unit.cpp:619 data/civ2/units.ruleset:25
#: data/civ2civ3/units.ruleset:31 data/classic/units.ruleset:31
#: data/experimental/units.ruleset:34 data/multiplayer/units.ruleset:31
#: data/royale/units.ruleset:31 data/sandbox/units.ruleset:31
#: tools/civmanual.cpp:328
msgid "Transform"
msgstr "Cruth-atharraich"

#: client/shortcuts.cpp:144
msgid "Explode Nuclear"
msgstr "Spreadh arm niùclasach"

#: client/shortcuts.cpp:150
#, fuzzy
msgid "Quick buy current production from map"
msgstr "Briog air gus modh an inneil atharrachadh."

#: client/shortcuts.cpp:153
msgid "Lock/unlock interface"
msgstr ""

#: client/shortcuts.cpp:155
#, fuzzy
msgid "Auto worker"
msgstr "Fèin-rùraich"

#: client/shortcuts.cpp:157
#, fuzzy
msgid "Paradrop/clean pollution"
msgstr "Glan an truailleadh"

#: client/shortcuts.cpp:160
#, fuzzy
msgid "Popup combat information"
msgstr "Seall am beothachadh sabaid"

#: client/shortcuts.cpp:163
#, fuzzy
msgid "Reload theme"
msgstr "Luchdaich an t-ùrlar"

#: client/shortcuts.cpp:166
#, fuzzy
msgid "Reload tileset"
msgstr "_Ath luchdaich seata nan leacagan"

#: client/shortcuts.cpp:169
msgid "Toggle city full bar visibility"
msgstr ""

#: client/shortcuts.cpp:171
msgid "Zoom in"
msgstr ""

#: client/shortcuts.cpp:173
#, fuzzy
msgid "Zoom out"
msgstr "Sùm air : %s"

#: client/shortcuts.cpp:176
#, fuzzy
msgid "Load Lua script"
msgstr "Luchdaich sgriobt Lua"

#: client/shortcuts.cpp:179
#, fuzzy
msgid "Load last loaded Lua script"
msgstr "Luchdaich sgriobt Lua"

#: client/shortcuts.cpp:182
#, fuzzy
msgid "Reload tileset with default scale"
msgstr "Gach roghainn aig nach eil na luachan bunaiteach."

#: client/shortcuts.cpp:184
#, fuzzy
msgid "Go And Build City"
msgstr "Rach ann is _tog baile"

#: client/shortcuts.cpp:186
#, fuzzy
msgid "Go And Join City"
msgstr "Rach ann is _tog baile"

#: client/shortcuts.cpp:194
#, fuzzy
msgid "Show link to unit"
msgstr "Seall na bailtean"

#: client/shortcuts.cpp:499
msgid "NoButton"
msgstr ""

#: client/shortcuts.cpp:501
msgid "LeftButton"
msgstr ""

#: client/shortcuts.cpp:503
msgid "RightButton"
msgstr ""

#: client/shortcuts.cpp:505
msgid "MiddleButton"
msgstr ""

#: client/shortcuts.cpp:507
msgid "BackButton"
msgstr ""

#: client/shortcuts.cpp:509
msgid "ForwardButton"
msgstr ""

#: client/shortcuts.cpp:511
msgid "TaskButton"
msgstr ""

#: client/shortcuts.cpp:513
msgid "ExtraButton4"
msgstr ""

#: client/shortcuts.cpp:515
msgid "ExtraButton5"
msgstr ""

#: client/shortcuts.cpp:517
msgid "ExtraButton6"
msgstr ""

#: client/shortcuts.cpp:519
msgid "ExtraButton7"
msgstr ""

#: client/shortcuts.cpp:521
msgid "ExtraButton8"
msgstr ""

#: client/shortcuts.cpp:523
msgid "ExtraButton9"
msgstr ""

#: client/shortcuts.cpp:525
msgid "ExtraButton10"
msgstr ""

#: client/shortcuts.cpp:527
msgid "ExtraButton11"
msgstr ""

#: client/shortcuts.cpp:529
msgid "ExtraButton12"
msgstr ""

#: client/shortcuts.cpp:531
msgid "ExtraButton13"
msgstr ""

#: client/shortcuts.cpp:533
msgid "ExtraButton14"
msgstr ""

#: client/shortcuts.cpp:535
msgid "ExtraButton15"
msgstr ""

#: client/shortcuts.cpp:537
msgid "ExtraButton16"
msgstr ""

#: client/shortcuts.cpp:539
msgid "ExtraButton17"
msgstr ""

#: client/shortcuts.cpp:541
msgid "ExtraButton18"
msgstr ""

#: client/shortcuts.cpp:543
msgid "ExtraButton19"
msgstr ""

#: client/shortcuts.cpp:545
msgid "ExtraButton20"
msgstr ""

#: client/shortcuts.cpp:547
msgid "ExtraButton21"
msgstr ""

#: client/shortcuts.cpp:549
msgid "ExtraButton22"
msgstr ""

#: client/shortcuts.cpp:551
msgid "ExtraButton23"
msgstr ""

#: client/shortcuts.cpp:553
msgid "ExtraButton24"
msgstr ""

#: client/shortcuts.cpp:564
#, fuzzy
msgid "Shortcuts options"
msgstr "Na roghainnean ionadail"

#: client/shortcuts.cpp:660
#, fuzzy
msgid "Already in use"
msgstr "Tha %s aig cuideigin eile mu thràth."

#: client/shortcuts.cpp:662
#, fuzzy, qt-format
msgid "\"%1\" is already assigned to \"%2\""
msgstr "Tha %s a' coimhead air %s mu thràth."

#: client/spaceshipdlg.cpp:126
msgid "Launch"
msgstr "Cuir air bhog"

#: client/text.cpp:102
#, c-format
msgid "AI %s"
msgstr "IF %s"

#: client/text.cpp:126
#, c-format
msgid "%s, team %s"
msgstr "%s, sgioba %s"

#: client/text.cpp:159
#, fuzzy, qt-format
msgid "Location: (%1, %2) [%3]\n"
msgstr "Ionad: (%d, %d) [%d]"

#: client/text.cpp:163
#, fuzzy, qt-format
msgid "Native coordinates: (%1, %2)\n"
msgstr "Co-chomharran tùsail: (%d, %d)"

#: client/text.cpp:170
#, fuzzy, qt-format
msgid "Terrain: %1"
msgstr "Talamh: %s"

#: client/text.cpp:172
#, fuzzy, qt-format
msgid "Food/Prod/Trade: %1"
msgstr "Biadh/Cinneas/Malairt: %s"

#: client/text.cpp:196
msgid "Our territory"
msgstr "Ar n-àrainn"

#: client/text.cpp:200
#, fuzzy, qt-format
msgid "Territory of %1 (%2)"
msgstr "An àrainn aig %s (%s)"

#: client/text.cpp:228
#, fuzzy, qt-format
msgid "Territory of %1 (%2 | %3)"
msgstr "An àrainn aig %s (%s | %s)"

#: client/text.cpp:233
msgid "Unclaimed territory"
msgstr "Àrainn gun seilbheadair"

#: client/text.cpp:248
#, fuzzy, qt-format
msgid "City: %1 | %2 (%3)"
msgstr "Bail: %s | %s (%s)"

#: client/text.cpp:278
#, fuzzy, qt-format
msgid "City: %1 | %2 (%3, %4)"
msgstr "Baile: %s | %s (%s, %s)"

#: client/text.cpp:294 client/text.cpp:302
msgid " | Not occupied."
msgstr " | Chan eil e trang."

#: client/text.cpp:299
msgid " | Occupied."
msgstr " | Trang."

#: client/text.cpp:316
#, fuzzy, qt-format
msgid "   with %1."
msgstr "   le %s."

#: client/text.cpp:327
#, fuzzy, qt-format
msgid "Trade from %1: %2"
msgstr "Malairt à %s: %d"

#: client/text.cpp:339
#, fuzzy, qt-format
msgid "Infrastructure: %1"
msgstr "Bun-structar: %s"

#: client/text.cpp:344
#, fuzzy, qt-format
msgid "Activity: %1"
msgstr "Gnìomhachd: %s"

#: client/text.cpp:357
#, fuzzy
msgid "Can move in "
msgstr "Atharraich gu:"

#: client/text.cpp:377
#, fuzzy, qt-format
msgid "Unit: %1 | %2 (%3)"
msgstr "Aonad: %s | %s (%s, %s)"

#: client/text.cpp:389
#, fuzzy, qt-format
msgid "from %1 | %2 people"
msgstr "%s daoine"

#: client/text.cpp:397 client/text.cpp:584
#, fuzzy, qt-format
msgid "%1 people"
msgstr "%s daoine"

#: client/text.cpp:403 client/text.cpp:576
#, fuzzy, qt-format
msgid "from %1"
msgstr "à %s"

#: client/text.cpp:431
#, fuzzy, qt-format
msgid "Unit: %1 | %2 (%3, %4)"
msgstr "Aonad: %s | %s (%s, %s)"

#: client/text.cpp:459
#, fuzzy, qt-format
msgid "Chance to win: A:%1% D:%2%"
msgstr "Cothrom buannachaidh: A:%d%% D:%d%%"

#: client/text.cpp:467 client/views/view_nations_data.cpp:303
#: client/views/view_nations_data.cpp:327
#: client/views/view_nations_data.cpp:359
#: client/views/view_nations_data.cpp:383
#: client/views/view_nations_data.cpp:407
#: client/views/view_nations_data.cpp:431
#: client/views/view_nations_data.cpp:460 tools/fcmp/mpcli.cpp:58
#: tools/fcmp/mpgui_qt.cpp:346
msgid "?"
msgstr "?"

#: client/text.cpp:476
#, fuzzy, qt-format
msgid "A:%1 D:%2 FP:%3 HP:%4/%5 MP:%6 of %7"
msgstr "I:%d D:%d CL:%d PB:%d/%d"

#: client/text.cpp:492
#, fuzzy
msgid "Bribing not possible."
msgstr "Chan urrainn dhut dìoplomasachd a chur an gnìomh."

#: client/text.cpp:496
#, fuzzy, qt-format
msgid "Probable bribe cost: %1"
msgstr "Cosgais na brìb: %d"

#: client/text.cpp:502
#, fuzzy, qt-format
msgid "Estimated bribe cost: > %1"
msgstr "Tuairmse air cosgais na brìb: > %d"

#: client/text.cpp:510
#, fuzzy, qt-format
msgid "  (%1 more)"
msgstr "  (%d a bharrachd)"

#: client/text.cpp:530
#, fuzzy, qt-format
msgid "far from %1"
msgstr "fad air falbh o %s"

#: client/text.cpp:534
#, fuzzy, qt-format
msgid "near %1"
msgstr "faisg air %s"

#: client/text.cpp:538
#, fuzzy, qt-format
msgid "in %1"
msgstr "ann an %s"

#: client/text.cpp:826 client/text.cpp:830
msgid "Progress: no research"
msgstr "Adhartas: gun rannsachadh"

#: client/text.cpp:847
#, fuzzy
msgid "Progress: decreasing!"
msgstr "Adhartas: chan eil gin"

#: client/text.cpp:849
msgid "Progress: none"
msgstr "Adhartas: chan eil gin"

#: client/text.cpp:867
#, fuzzy, qt-format
msgid "Bulbs produced per turn: %1"
msgstr "Builg gach cuairt:  %d"

#: client/text.cpp:871
#, fuzzy, qt-format
msgid " (needed for technology upkeep: %1)"
msgstr "(feum air a chum beòshlaint an teicneolais: %d)"

#: client/text.cpp:897
#, fuzzy, qt-format
msgid "%1/- (never)"
msgstr "%d/- (cha bhi idir)"

#: client/text.cpp:916
#, fuzzy, qt-format
msgid "%1/%2 (never)"
msgstr "%d/%d (cha bhi idir)"

#: client/text.cpp:990
#, fuzzy, qt-format
msgid "Year: %1 (T%2)"
msgstr "Biadhna: %s (T%d)"

#: client/text.cpp:1000
#, fuzzy, qt-format
msgid "Tax: %1 Lux: %2 Sci: %3"
msgstr "Cìs: %d Sògh: %d Saidh: %d"

#: client/text.cpp:1008 client/text.cpp:1016
msgid "Moving: Nobody"
msgstr "A' gluasad: chan eil gin"

#: client/text.cpp:1010 client/text.cpp:1018
#, fuzzy, qt-format
msgid "Moving: %1"
msgstr "A' gluasad: %s"

#: client/text.cpp:1025
msgid "(Click for more info)"
msgstr "(Briog airson barrachd fiosrachaidh)"

#: client/text.cpp:1041
#, fuzzy, qt-format
msgid "%1 People"
msgstr "%s daoine"

#: client/text.cpp:1045
#, fuzzy, qt-format
msgid "Year: %1"
msgstr "Bliadhna: %s"

#: client/text.cpp:1047
#, fuzzy, qt-format
msgid "Turn: %1"
msgstr "Cuairt: %d"

#: client/text.cpp:1054
#, fuzzy, qt-format
msgid "Gold: %1"
msgstr "Òr: %d"

#: client/text.cpp:1057
#, fuzzy, qt-format
msgid "Net Income: %1"
msgstr "Teachd a-steach glan: %d"

#: client/text.cpp:1062
#, fuzzy, qt-format
msgid "National budget: Gold:%1% Luxury:%2% Science:%3%"
msgstr "Ìre nan cìsean: Òr:%d%% Sòghalachd:%d%% Saidheans:%d%%"

#: client/text.cpp:1068
#, fuzzy, qt-format
msgid "Researching %1: %2"
msgstr "A' rannsachadh %s: %s"

#: client/text.cpp:1075
#, fuzzy, qt-format
msgid "Bulbs per turn: %1 - %2 = %3"
msgstr "Builg a' chuairt:  %d - %d = %d"

#: client/text.cpp:1081
#, fuzzy, qt-format
msgid "Bulbs per turn: %1"
msgstr "Builg gach cuairt: %d"

#: client/text.cpp:1091
#, qt-format
msgid "Culture: %1 (%2/turn)"
msgstr ""

#: client/text.cpp:1101
#, fuzzy, qt-format
msgid "Global warming chance: %1% (%2%/turn)"
msgstr "Buailteachd do bhlàthachadh na cruinne: %d%% (%+d%%/cuairt)"

#: client/text.cpp:1105
msgid "Global warming deactivated."
msgstr "Thachair blàthachadh na cruinne."

#: client/text.cpp:1111
#, fuzzy, qt-format
msgid "Nuclear winter chance: %1% (%2%/turn)"
msgstr "Buailteachd do gheamhradh niùclasach: %d%% (%+d%%/turn)"

#: client/text.cpp:1115
msgid "Nuclear winter deactivated."
msgstr "Tha an geamhradh niùclasach à comas."

#: client/text.cpp:1119
#, fuzzy, qt-format
msgid "Government: %1"
msgstr "Riaghaltas: %s"

#: client/text.cpp:1136
msgid "No units to upgrade!"
msgstr "Chan eil aonad ann ri ùrachadh!"

#: client/text.cpp:1160
msgid "None of these units may be upgraded."
msgstr "Cha ghabh gin dhe na h-aonadan seo ùrachadh."

#: client/text.cpp:1207
#, fuzzy, qt-format
msgid "Population:      %1"
msgstr "Sluagh:      %5d"

#: client/text.cpp:1211
#, fuzzy, qt-format
msgid "Support:         %1 %"
msgstr "Taic:         %5d %%"

#: client/text.cpp:1217
#, fuzzy, qt-format
msgid "Energy:          %1 %"
msgstr "Lùths:          %5d %%"

#: client/text.cpp:1227
#, fuzzy, qt-format
msgid "Travel time:     %1 years"
msgstr "Àm siubhail:     %5.1f bliadhna"

#: client/text.cpp:1233
msgid "Travel time:        N/A     "
msgstr "Àm siubhail:        N/A     "

#: client/text.cpp:1237
#, fuzzy, qt-format
msgid "Success prob.:   %1 %"
msgstr "Seans soirbheis:   %5d %%"

#: client/text.cpp:1242
#, fuzzy, qt-format
msgid "Year of arrival: %1"
msgstr "Bliadhna na ruigsinn : %8s"

#: client/text.cpp:1298
#, fuzzy, qt-format
msgid "%1 one time bonus + %2 trade"
msgstr "Dèan malairt le %s ( duais R&G %d ) (R)"

#: client/text.cpp:1310
#, fuzzy, qt-format
msgid "%1 one time bonus"
msgstr "Dèan malairt le %s ( duais R&G %d ) (R)"

#: client/text.cpp:1318
#, fuzzy, qt-format
msgid "%1 remaining"
msgstr "Fìneadaireachd"

#: client/text.cpp:1363
#, fuzzy, qt-format
msgid "%1 by default"
msgstr " (bunaiteach)"

#: client/text.cpp:1370
#, fuzzy, qt-format
msgid "%1 from %2"
msgstr "%s à %s"

#: client/text.cpp:1397
msgid "Infrastructure can have an effect on citizen happiness."
msgstr ""

#: client/text.cpp:1404
msgid "This city doesn't receive any such bonus."
msgstr ""

#: client/text.cpp:1437
msgid "The presence of enemy citizens can create additional unhappiness."
msgstr ""

#: client/text.cpp:1442
msgid "However, it is not the case in this city."
msgstr ""

#: client/text.cpp:1467
#, fuzzy
msgid "There is <b>no enemy citizen</b> in this city."
msgstr "Feumaidh %s a bhith sa bhaile.\n"

#: client/text.cpp:1506
msgid "Up to one content citizen in this city can be made happy."
msgstr ""

#: client/text.cpp:1526
msgid ""
"No citizens in this city can ever be unhappy or angry. Any unhappy or angry "
"citizen are automatically made content."
msgstr ""

#: client/text.cpp:1547
msgid "Happiness is currently not changed at this stage."
msgstr ""

#: client/text.cpp:1566
msgid "All cities start with all citizens unhappy."
msgstr ""

#: client/text.cpp:1624
msgid ""
"If there are no more content citizens, an unhappy citizen becomes angry "
"instead."
msgstr ""

#: client/text.cpp:1671
#, qt-format
msgid "In this city of size %1, <b>all citizens are content.</b>"
msgstr ""

#: client/text.cpp:1702
#, qt-format
msgid "In this city of size %1, <b>all citizens are angry.</b>"
msgstr ""

#: client/text.cpp:1747
#, fuzzy
msgid "Having more cities would not create more unhappiness."
msgstr "* Chan eil saoranaich mhì-thoilichte ann.\n"

#: client/text.cpp:1824
#, fuzzy
msgid "Every military unit in the city may impose martial law."
msgstr "'S urrainn do %d aonad an airm lagh a' chogaidh a chur an sàs."

#: client/text.cpp:1878
#, fuzzy
msgid "Military units have no happiness effect."
msgstr "Cha bhi buaidh aig aonadan an airm air toileachas."

#: client/text.cpp:1882
#, fuzzy
msgid "Military units in the field may cause unhappiness."
msgstr "Faodaidh gun adhbharaich aonadan an airm mì-thoileachas."

#: client/text.cpp:1939
msgid ""
"Currently, military units do not cause additional unhappiness in this city."
msgstr ""

#: client/text.cpp:1954
#, qt-format
msgid "For each %1 luxury good produced in a city, a citizen becomes happier."
msgstr ""

#: client/text.cpp:1963
msgid "This city generates no luxury goods."
msgstr ""

#: client/themes.cpp:184
#, fuzzy, c-format
msgid ""
"No Qt-client theme was found. For instructions on how to get one, please "
"visit %s"
msgstr ""
"Cha deach ùrlar guid-sdl a lorg. Tadhail air %s gus faighinn a-mach mar a "
"gheibh e fear."

#: client/tileset/layer_city.cpp:105
#, c-format
msgid "City style \"%s\": no city graphics."
msgstr ""

#: client/tileset/layer_city.cpp:110
#, c-format
msgid "City style \"%s\": no occupied graphics."
msgstr ""

#: client/tileset/layer_city_size.cpp:70
#, fuzzy, c-format
msgid ""
"Tileset \"%s\" doesn't support big city sizes, such as %d. Size not "
"displayed as expected."
msgstr ""
"Chan eil seata nan leacagan \"%s\" a' cur taic ri bailtean mòra fada leithid "
"%d. Chan eil am meud 'ga shealltainn mar a bhiodh dùil."

#: client/tileset/layer_darkness.cpp:44
msgid "Sprite tx.darkness missing."
msgstr ""

#: client/tileset/layer_darkness.cpp:65 client/tileset/layer_darkness.cpp:80
#, c-format
msgid "Sprite for tag '%s' missing."
msgstr ""

#: client/tileset/layer_goto.cpp:103
#, c-format
msgid ""
"Tileset \"%s\" doesn't support long goto paths, such as %d. Path not "
"displayed as expected."
msgstr ""
"Chan eil seata nan leacagan \"%s\" a' cur taic ri slighean goto fada leithid "
"%d. Chan eil an t-slighe 'ga shealltainn mar a bhiodh dùil."

#: client/tileset/layer_overlays.cpp:62
msgid "Missing overlay-color sprite colors.overlay_0."
msgstr ""

#: client/tileset/layer_terrain.cpp:122
#, c-format
msgid "[layer%d] match_types: names cannot be empty."
msgstr ""

#: client/tileset/layer_terrain.cpp:130
#, c-format
msgid "[layer%d] match_types: \"%s\" initial ('%c') is not unique."
msgstr ""

#: client/tileset/layer_terrain.cpp:230
#, fuzzy
msgid "Blending is only supported for isometric tilesets"
msgstr "Chan eil an cliant a' cur taic ri leacagan Overhead View."

#: client/tileset/layer_terrain.cpp:251
#, fuzzy, c-format
msgid "Terrain \"%s\": no graphic tile \"%s\" or \"%s\"."
msgstr "Cha ghabh an sgriobt Freeciv \"%s\" a leughadh. "

#: client/tileset/layer_terrain.cpp:293
msgid "Not implemented CELL_WHOLE + MATCH_FULL/MATCH_PAIR."
msgstr ""

#: client/tileset/layer_terrain.cpp:316
#, c-format
msgid ""
"Layer %d, tag \"%s\": Sprite type \"hex_corner\" is only supported for "
"isometric hexagonal tilesets"
msgstr ""

#: client/tileset/layer_terrain.cpp:356
#, fuzzy, c-format
msgid "Missing base sprite for tag \"%s\"."
msgstr "Argamaid a dhìth airson \"%s\".\n"

#: client/tileset/layer_terrain.cpp:759
#, c-format
msgid "No matching group called %s"
msgstr ""

#: client/tileset/tilespec.cpp:894
msgid "No usable default tileset found, aborting!"
msgstr "Cha deach seata leacagan freagarrach a lorg, a' sgur dheth!"

#: client/tileset/tilespec.cpp:923
#, c-format
msgid "Loading tileset \"%s\"."
msgstr "A' luchdadh seata nan leacagan \"%s\"."

#: client/tileset/tilespec.cpp:1161 client/tileset/tilespec.cpp:1195
#, c-format
msgid ""
"Could not open '%s':\n"
"%s"
msgstr ""
"Cha do ghabh \"%s\" fhosgladh:\n"
"%s"

#: client/tileset/tilespec.cpp:1167
#, fuzzy
msgid "Incompatible tileset capabilities"
msgstr "Mòideal na h-Inntinne Fhuadain neo-chòrdail %s:"

#: client/tileset/tilespec.cpp:1176
#, fuzzy, c-format
msgid "Could not load gfx file for the spec file \"%s\"."
msgstr ""
"Cha ghabh spec-file na fuaime '%s' a luchdadh:\n"
"%s"

#: client/tileset/tilespec.cpp:1201
#, c-format
msgid "Specfile %s has incompatible capabilities"
msgstr ""

#: client/tileset/tilespec.cpp:1954
#, c-format
msgid "No [%s] sections supported by tileset \"%s\"."
msgstr ""

#: client/tileset/tilespec.cpp:1971
#, c-format
msgid "No terrain tag given in section [%s]."
msgstr ""

#: client/tileset/tilespec.cpp:2291
#, fuzzy, c-format
msgid "Couldn't load gfx file \"%s\" for sprite '%s'."
msgstr ""
"Cha do ghabh am faidhle logaidh fhosgladh: %s airson \"%s\" a chur ris.\n"

#: client/tileset/tilespec.cpp:2304
#, c-format
msgid "Sprite '%s' in file \"%s\" isn't within the image!"
msgstr ""

#: client/tileset/tilespec.cpp:2344
#, fuzzy, c-format
msgid "Could not find required sprite matching %s"
msgstr "Cha do ghabh faidhle an sgriobt '%s' a leughadh."

#: client/tileset/tilespec.cpp:2348
#, c-format
msgid "Could not find optional sprite matching %s"
msgstr ""

#: client/tileset/tilespec.cpp:2481
#, fuzzy, c-format
msgid "No graphics for specialist \"%s\"."
msgstr "Chan eil seise aig \"%s\"."

#: client/tileset/tilespec.cpp:2507
#, fuzzy, c-format
msgid "No graphics for citizen \"%s\"."
msgstr "Chan eil seise aig \"%s\"."

#: client/tileset/tilespec.cpp:2621
msgid "Missing necessary citybar.occupancy_N sprites."
msgstr ""

#: client/tileset/tilespec.cpp:2755
#, c-format
msgid "Don't have graphics tags \"%s\" or \"%s\" for %s \"%s\"."
msgstr ""

#: client/tileset/tilespec.cpp:2856
#, c-format
msgid "Missing %s unit sprite for tags \"%s\" and alternative \"%s\"."
msgstr ""

#: client/tileset/tilespec.cpp:2954
#, c-format
msgid "Missing entry for \"%s\" or \"%s\" in extras.styles in %s."
msgstr ""

#: client/tileset/tilespec.cpp:3042
#, c-format
msgid "Nation %s: no national flag."
msgstr ""

#: client/tileset/tilespec.cpp:3898
#, fuzzy
msgid "Current tileset contains no summary."
msgstr "Chan eil tuairisgeul san t-seata riaghailtean làithreach."

#: client/tileset_debugger.cpp:45
#, fuzzy
msgid "Tileset debugger"
msgstr "Seata nan leacagan"

#: client/tileset_debugger.cpp:72
#, fuzzy
msgid "Inspector"
msgstr "_Sgrùd"

#: client/tileset_debugger.cpp:81
#, fuzzy
msgid "Pick tile"
msgstr "Tagh nàisean"

#: client/tileset_debugger.cpp:82
msgid "Pick a tile to inspect on the map"
msgstr ""

#: client/tileset_debugger.cpp:114
msgid "Select a tile to start debugging."
msgstr ""

#: client/tileset_debugger.cpp:118
#, qt-format
msgid "Tile at %1, %2"
msgstr ""

#: client/tileset_debugger.cpp:183
#, qt-format
msgid "Offset: %1, %2"
msgstr ""

#: client/tooltips.cpp:110
#, qt-format
msgid "Cost: %1, Upkeep: %2\n"
msgstr ""

#: client/tooltips.cpp:118
#, qt-format
msgid "Cost Estimate: %1, Upkeep: %2\n"
msgstr ""

#: client/tooltips.cpp:162
#, fuzzy, qt-format
msgid "Obsoleted by %1 (%2)."
msgstr "O fheum air sgàth"

#: client/tooltips.cpp:178
msgid "Move:"
msgstr "Gluais:"

#: client/tooltips.cpp:184
msgid "Basic Upkeep:"
msgstr "Beòshlaint bhunasach:"

#: client/tooltips.cpp:188
msgid "FirePower:"
msgstr "Cumhachd losgaidh:"

#: client/top_bar.cpp:494
#, fuzzy, qt-format
msgid "Observe %1"
msgstr "C_oimhead air %s"

#: client/top_bar.cpp:507
#, fuzzy
msgid "Observe globally"
msgstr "Coimhead air a' chluicheadair"

#: client/tradecalculation.cpp:87
#, qt-format
msgid "Adding city %1 to trade planning"
msgstr ""

#: client/tradecalculation.cpp:130 client/tradecalculation.cpp:146
#, qt-format
msgid "Removing city %1 from trade planning"
msgstr ""

#: client/turn_done_button.cpp:47
msgid "Turn Done"
msgstr "Cuairt deiseil"

#: client/turn_done_button.cpp:149
#, fuzzy, qt-format
msgid "%1 minutes"
msgstr "mhionaid"

#: client/turn_done_button.cpp:153
#, qt-format
msgid "%1h %2min"
msgstr ""

#: client/turn_done_button.cpp:178 client/turn_done_button.cpp:188
#, qt-format
msgid "until %1"
msgstr ""

#: client/turn_done_button.cpp:183
#, qt-format
msgid "until tomorrow %1"
msgstr ""

#: client/turn_done_button.cpp:200
#, fuzzy
msgid "End the current turn"
msgstr "Cuir a-null do theachdaireachdan (Return)"

#: client/turn_done_button.cpp:204
#, qt-format
msgid "Processing... %1"
msgstr ""

#: client/turn_done_button.cpp:207
#, qt-format
msgid "Time left: %1"
msgstr ""

#: client/turn_done_button.cpp:212
#, qt-format
msgid "End the current turn (%1 remaining)"
msgstr ""

#: client/unithudselector.cpp:61
#, fuzzy
msgid "Unit type"
msgstr "Seòrsa an aonaid"

#: client/unithudselector.cpp:62
#, fuzzy
msgid "Selected type"
msgstr "Amas ùr air a thaghadh"

#: client/unithudselector.cpp:64
#, fuzzy
msgid "All types"
msgstr "A h-uile baile"

#: client/unithudselector.cpp:80
#, fuzzy
msgid "Unit activity"
msgstr "Gnìomhachd: %s"

#: client/unithudselector.cpp:81
#, fuzzy
msgid "Any activity"
msgstr "Gnìomhachd: %s"

#: client/unithudselector.cpp:83 common/unit.cpp:609
msgid "Fortified"
msgstr "Daingnichte"

#: client/unithudselector.cpp:84 common/unit.cpp:593
msgid "Idle"
msgstr "Leisg"

#: client/unithudselector.cpp:85
#, fuzzy
msgid "Sentried"
msgstr "Freiceadan 'na thàmh"

#: client/unithudselector.cpp:104
msgid "Unit HP and MP"
msgstr ""

#: client/unithudselector.cpp:105
#, fuzzy
msgid "Any unit"
msgstr "Dèan freiceadan dhen aonad"

#: client/unithudselector.cpp:106
msgid "Full HP"
msgstr ""

#: client/unithudselector.cpp:107
msgid "Full MP"
msgstr ""

#: client/unithudselector.cpp:108
msgid "Full HP and MP"
msgstr ""

#: client/unithudselector.cpp:128 client/views/view_units.cpp:71
#, fuzzy
msgid "Location"
msgstr "An t-àite _dhan dèid e"

#: client/unithudselector.cpp:129
msgid "Anywhere"
msgstr ""

#: client/unithudselector.cpp:130
#, fuzzy
msgid "Current tile"
msgstr "Cum seata làithreach nan leacagan"

#: client/unithudselector.cpp:131
#, fuzzy
msgid "Current continent"
msgstr "Mòr-thir"

#: client/unithudselector.cpp:132
#, fuzzy
msgid "Main continent"
msgstr "Mòr-thir"

#: client/unitselect.cpp:169
msgid "MP:"
msgstr ""

#: client/unitselect.cpp:248
#, qt-format
msgid "%1 HP:%2/%3"
msgstr ""

#: client/utils/improvement_seller.cpp:77
#, fuzzy
msgid "Sell Improvement?"
msgstr "Reic leasachaidhean"

#: client/utils/improvement_seller.cpp:80 client/views/view_cities.cpp:733
#: client/views/view_economics.cpp:306 client/views/view_economics.cpp:350
#, fuzzy
msgid "Yes Sell"
msgstr " Reic"

#: client/utils/improvement_seller.cpp:107
#, fuzzy
msgid "Sell Improvement"
msgstr "Reic leasachaidhean"

#: client/utils/unit_quick_menu.cpp:126
#, fuzzy
msgid "Activate Unit"
msgstr "Dùisg an t-aonad"

#: client/utils/unit_quick_menu.cpp:129
msgid "Sentry Unit"
msgstr "Dèan freiceadan dhen aonad"

#: client/views/view_cities.cpp:501
#, fuzzy, qt-format
msgid "Buy ( Cost: %1 )"
msgstr "Cosgais iomlan gus a cheannach: %d"

#: client/views/view_cities.cpp:505
msgid "Center"
msgstr "Meadhan"

#: client/views/view_cities.cpp:511 client/views/view_cities_data.cpp:830
#: server/report.cpp:197
msgid "Production"
msgstr "Cinneasachadh"

#: client/views/view_cities.cpp:512 client/views/view_cities.cpp:536
msgid "Change"
msgstr "Atharraich"

#: client/views/view_cities.cpp:515
#, fuzzy
msgid "Add next"
msgstr "Cuir ri_s an t-ath fhear"

#: client/views/view_cities.cpp:518
#, fuzzy
msgid "Add before last"
msgstr "Cuir liosta obrach ùr ris"

#: client/views/view_cities.cpp:521
#, fuzzy
msgid "Add last"
msgstr "Cuir ris am fear m_u dheireadh"

#: client/views/view_cities.cpp:525
#, fuzzy
msgid "Worklist"
msgstr "Liostaichean obrach"

#: client/views/view_cities.cpp:529
#, fuzzy
msgid "Add"
msgstr "Seòladh"

#: client/views/view_cities.cpp:545
msgid "Sell"
msgstr "Tha"

#: client/views/view_cities.cpp:725
#, fuzzy, qt-format
msgid "Are you sure you want to sell the %1?"
msgstr "A bheil thu cinnteach gu bheil thu airson %s a reic?"

#: client/views/view_cities.cpp:727
#, fuzzy, qt-format
msgid "Do you really wish to sell all selected %1?"
msgstr ""
"A bheil thu cinnteach gu bheil thu airson gach %s a reic (%d gu h-iomlan)?"

#: client/views/view_cities.cpp:734
#, fuzzy
msgid "Sell?"
msgstr "Tha"

#: client/views/view_cities.cpp:742 client/views/view_economics.cpp:320
#, fuzzy
msgid "Sell Results"
msgstr "An reic: Toraidhean"

#: client/views/view_cities.cpp:760
msgid "Buildings"
msgstr "Togalaichean"

#: client/views/view_cities.cpp:762 server/report.cpp:191
msgid "Wonders"
msgstr "Mìorbhailean"

#: client/views/view_cities.cpp:977
msgid "All Cities"
msgstr "A h-uile baile"

#: client/views/view_cities.cpp:979
msgid "No Cities"
msgstr "Gun bhaile"

#: client/views/view_cities.cpp:981
msgid "Invert Selection"
msgstr "Ais-thionndaidh an taghadh"

#: client/views/view_cities.cpp:984
msgid "Coastal Cities"
msgstr "Bailtean cladaich"

#: client/views/view_cities.cpp:986
msgid "Same Island"
msgstr "An dearbh eilean"

#: client/views/view_cities.cpp:992
msgid "Building Units"
msgstr "A' togail aonadan"

#: client/views/view_cities.cpp:996
msgid "Building Improvements"
msgstr "A' togail leasachaidhean"

#: client/views/view_cities.cpp:1000
msgid "Building Wonders"
msgstr "A' togail mìorbhailean"

#: client/views/view_cities.cpp:1005
msgid "Improvements in City"
msgstr "Leasachaidhean sa bhaile"

#: client/views/view_cities.cpp:1009
msgid "Wonders in City"
msgstr "Mìorbhailean sa bhaile"

#: client/views/view_cities.cpp:1014
msgid "Supported Units"
msgstr "Taic ri:"

#: client/views/view_cities.cpp:1018
msgid "Units Present"
msgstr "Aonadan an làthair"

#: client/views/view_cities.cpp:1023
msgid "Available Units"
msgstr "Aonadan ri fhaighinn"

#: client/views/view_cities.cpp:1027
msgid "Available Improvements"
msgstr "Leasachaidhean ri fhaighinn"

#: client/views/view_cities.cpp:1031
msgid "Available Wonders"
msgstr "Mìorbhailean ri fhaighinn"

#: client/views/view_cities.cpp:1135 client/views/view_nations.cpp:384
msgid "Column visibility"
msgstr ""

#: client/views/view_cities_data.cpp:552
msgid "(worklist)"
msgstr "(an liosta obrach)"

#: client/views/view_cities_data.cpp:735
msgid "?city:Name"
msgstr "?city:Ainm"

#: client/views/view_cities_data.cpp:735
#, fuzzy
msgid "City: Name"
msgstr "Ainm a' bhaile"

#: client/views/view_cities_data.cpp:737
#, fuzzy
msgid "City: Nation"
msgstr "Deasaich an nàisean"

#: client/views/view_cities_data.cpp:739
#, fuzzy
msgid "?Continent:Cn"
msgstr "Mòr-thir"

#: client/views/view_cities_data.cpp:739
#, fuzzy
msgid "City: Continent number"
msgstr "Mòr-thir"

#: client/views/view_cities_data.cpp:741
msgid "?size [short]:Sz"
msgstr "?size [gu goirid]:Md"

#: client/views/view_cities_data.cpp:741
#, fuzzy
msgid "City: Size"
msgstr " - Meud a' bhaile."

#: client/views/view_cities_data.cpp:744
msgid "?food (population):Grow"
msgstr "?food (population):Fàs"

#: client/views/view_cities_data.cpp:745 client/views/view_cities_data.cpp:839
msgid "?Stock/Target:(Have/Need)"
msgstr "?Stock/Target:(agad/a dhìth)"

#: client/views/view_cities_data.cpp:745
#, fuzzy
msgid "City: Turns until growth/famine"
msgstr "Cuairtean gu ruige fàs/gort"

#: client/views/view_cities_data.cpp:747 client/views/view_nations_data.cpp:485
msgid "State"
msgstr "Staid"

#: client/views/view_cities_data.cpp:748
#, fuzzy
msgid "City: State: Celebrating/Happy/Peace/Disorder"
msgstr "Fèill/Sìth/Aimhreit"

#: client/views/view_cities_data.cpp:751
#, fuzzy
msgid "City: Concise state: *=Celebrating, +=Happy, X=Disorder"
msgstr "Gu goirid *=Fèill, X=Aimhreit"

#: client/views/view_cities_data.cpp:753
msgid "?cma:Governor"
msgstr "?cma:Riaghlaiche"

#: client/views/view_cities_data.cpp:753
#, fuzzy
msgid "City: Governor"
msgstr "Riaghlaiche nan Saoranach"

#: client/views/view_cities_data.cpp:755
msgid "?plague risk [short]:Pla"
msgstr "?plague risk [short]:Truai"

#: client/views/view_cities_data.cpp:755
msgid "(%)"
msgstr "(%)"

#: client/views/view_cities_data.cpp:756
#, fuzzy
msgid "City: Plague risk per turn"
msgstr "Cunnart plàighe"

#: client/views/view_cities_data.cpp:759
msgid "?Happy workers:H"
msgstr "?Happy workers:T"

#: client/views/view_cities_data.cpp:759
#, fuzzy
msgid "Citizens: Happy"
msgstr "Saoranaich"

#: client/views/view_cities_data.cpp:761
msgid "?Content workers:C"
msgstr "?Content workers:R"

#: client/views/view_cities_data.cpp:761
#, fuzzy
msgid "Citizens: Content"
msgstr "Saoranaich"

#: client/views/view_cities_data.cpp:763
msgid "?Unhappy workers:U"
msgstr "?Unhappy workers:M"

#: client/views/view_cities_data.cpp:763
#, fuzzy
msgid "Citizens: Unhappy"
msgstr "Saoranaich"

#: client/views/view_cities_data.cpp:765
msgid "?Angry workers:A"
msgstr "?Angry workers:F"

#: client/views/view_cities_data.cpp:765
#, fuzzy
msgid "Citizens: Angry"
msgstr "Saoranaich"

#: client/views/view_cities_data.cpp:767
#, fuzzy
msgid "?city:Citizens"
msgstr "Saoranaich"

#: client/views/view_cities_data.cpp:768
msgid "?happy/content/unhappy/angry:H/C/U/A"
msgstr "?happy/content/unhappy/angry:T/R/M/F"

#: client/views/view_cities_data.cpp:769
#, fuzzy
msgid "Citizens: Concise: Happy/Content/Unhappy/Angry"
msgstr "Obraichean: Toilichte, Sàsaichte, Mì-thoilichte, Fearg orra"

#: client/views/view_cities_data.cpp:773 client/views/view_cities_data.cpp:775
msgid "Best"
msgstr "As fhearr"

#: client/views/view_cities_data.cpp:773
msgid "attack"
msgstr "ionnsaigh"

#: client/views/view_cities_data.cpp:773
#, fuzzy
msgid "Units: Best attackers"
msgstr "Sgrios na %s an %s ann an %s."

#: client/views/view_cities_data.cpp:775
msgid "defense"
msgstr "dìon"

#: client/views/view_cities_data.cpp:775
msgid "Units: Best defenders"
msgstr ""

#: client/views/view_cities_data.cpp:779
msgid "?Present (units):Here"
msgstr "?Present (units):An-seo"

#: client/views/view_cities_data.cpp:779
#, fuzzy
msgid "Units: Number present"
msgstr "Aonadan an làthair:"

#: client/views/view_cities_data.cpp:783
msgid "?Supported (units):Owned"
msgstr "?Supported (units):Fo sheilbh"

#: client/views/view_cities_data.cpp:783
#, fuzzy
msgid "Units: Number supported"
msgstr "Àireamh de dh'aonadan a thathar a' cumail taic riutha"

#: client/views/view_cities_data.cpp:786
#, fuzzy
msgid "UpT"
msgstr "Suas"

#: client/views/view_cities_data.cpp:787
#, fuzzy
msgid "Units: Maximum buildable per turn"
msgstr "An àireamh as motha de dh'aonadan a ghabhas togail gach cuairt"

#: client/views/view_cities_data.cpp:791 client/views/view_cities_data.cpp:812
msgid "Surplus"
msgstr "Barrachas"

#: client/views/view_cities_data.cpp:791
msgid "?food/production/trade:F/P/T"
msgstr "?food/production/trade:BI/CI/MA"

#: client/views/view_cities_data.cpp:792
#, fuzzy
msgid "Resources: Surplus Food, Production, Trade"
msgstr "Barrachas: Biadh, Cinneasachadh, Malairt"

#: client/views/view_cities_data.cpp:794
msgid "?Food surplus [short]:+F"
msgstr "?Food surplus [short]:+BI"

#: client/views/view_cities_data.cpp:795
#, fuzzy
msgid "Resources: Surplus Food"
msgstr "Barrachas: Biadh"

#: client/views/view_cities_data.cpp:796
msgid "?Production surplus [short]:+P"
msgstr "?Production surplus [short]:+CI"

#: client/views/view_cities_data.cpp:797
#, fuzzy
msgid "Resources: Surplus Production"
msgstr "Barrachas: Cinneasachadh"

#: client/views/view_cities_data.cpp:798
msgid "?Production loss (waste) [short]:-P"
msgstr "?Production loss (waste) [short]:-CI"

#: client/views/view_cities_data.cpp:799
#, fuzzy
msgid "Resources: Waste (lost production)"
msgstr "Atharraich an cinneasachadh"

#: client/views/view_cities_data.cpp:800
msgid "?Trade surplus [short]:+T"
msgstr "?Trade surplus [short]:+MA"

#: client/views/view_cities_data.cpp:801
#, fuzzy
msgid "Resources: Surplus Trade"
msgstr "Barrachas: Malairt"

#: client/views/view_cities_data.cpp:802
msgid "?Trade loss (corruption) [short]:-T"
msgstr "?Trade loss (corruption) [short]:-MA"

#: client/views/view_cities_data.cpp:803
msgid "Resources: Corruption (lost trade)"
msgstr ""

#: client/views/view_cities_data.cpp:805
msgid "?number_trade_routes:n"
msgstr "?number_trade_routes:àir"

#: client/views/view_cities_data.cpp:805
msgid "?number_trade_routes:R"
msgstr "?number_trade_routes:S"

#: client/views/view_cities_data.cpp:806
#, fuzzy
msgid "Resources: Number (and total value) of trade routes"
msgstr "Àireamh (agus luach iomlan) de shlighean malairt"

#: client/views/view_cities_data.cpp:808
msgid "?pollution [short]:Pol"
msgstr "?pollution [short]:Truai"

#: client/views/view_cities_data.cpp:809
#, fuzzy
msgid "Production: Pollution"
msgstr ""
"Cinneasachadh\n"
"(Mill. tunna)"

#: client/views/view_cities_data.cpp:812
msgid "?gold/luxury/science:G/L/S"
msgstr "?gold/luxury/science:ÒR/SÒ/SA"

#: client/views/view_cities_data.cpp:813
#, fuzzy
msgid "Surplus: Gold, Luxuries, Science"
msgstr "Eaconamaidh: Òr, Sòghghalachd, Saidheans"

#: client/views/view_cities_data.cpp:814
msgid "?Gold:G"
msgstr "?Gold:ÒR"

#: client/views/view_cities_data.cpp:814
#, fuzzy
msgid "Surplus: Gold"
msgstr "Barrachas: Biadh"

#: client/views/view_cities_data.cpp:816
msgid "?Luxury:L"
msgstr "?Luxury:SÒ"

#: client/views/view_cities_data.cpp:816
#, fuzzy
msgid "Surplus: Luxury Goods"
msgstr "Barrachas: Biadh"

#: client/views/view_cities_data.cpp:818
msgid "?Science:S"
msgstr "?Science:SA"

#: client/views/view_cities_data.cpp:818
#, fuzzy
msgid "Surplus: Science"
msgstr "Barrachas: Cinneasachadh"

#: client/views/view_cities_data.cpp:822
#, fuzzy
msgid "?Culture:Clt"
msgstr "Teicneolas ri teachd %d"

#: client/views/view_cities_data.cpp:823
#, fuzzy
msgid "Culture: History + Performance"
msgstr "Leigheas na h-Aillse"

#: client/views/view_cities_data.cpp:824
msgid "?History:Hst"
msgstr ""

#: client/views/view_cities_data.cpp:825
msgid "Culture: History (and gain per turn)"
msgstr ""

#: client/views/view_cities_data.cpp:826
msgid "?Performance:Prf"
msgstr ""

#: client/views/view_cities_data.cpp:827
#, fuzzy
msgid "Culture: Performance"
msgstr "Leigheas na h-Aillse"

#: client/views/view_cities_data.cpp:830
msgid "Turns/Buy"
msgstr "Cuairtean/Ceannaich"

#: client/views/view_cities_data.cpp:833
msgid "Production: Turns/gold to complete"
msgstr ""

#: client/views/view_cities_data.cpp:835
#, fuzzy
msgid "(Gold)"
msgstr "Òr"

#: client/views/view_cities_data.cpp:835
#, fuzzy
msgid "Production: Buy Cost"
msgstr "Liosta obrach a' chinneasachaidh"

#: client/views/view_cities_data.cpp:837
#, fuzzy
msgid "Finish"
msgstr "Deiseil"

#: client/views/view_cities_data.cpp:837
#, fuzzy
msgid "(Turns)"
msgstr "Cuairtean"

#: client/views/view_cities_data.cpp:837
#, fuzzy
msgid "Production: Build Turns"
msgstr "Cinneasachadh: %d (%d) a' chuairt"

#: client/views/view_cities_data.cpp:839
msgid "Currently Building"
msgstr "'Ga thogail an-dràsta"

#: client/views/view_cities_data.cpp:840
#, fuzzy
msgid "Production: Currently Building"
msgstr "'Ga thogail an-dràsta"

#: client/views/view_cities_data.cpp:884
msgid "Specialists: "
msgstr "Speisealaich: "

#: client/views/view_cities_data.cpp:895
#, c-format
msgid "Specialists: %s"
msgstr "Speisealaich: %s"

#: client/views/view_cities_data.cpp:913
msgid "Special"
msgstr "Sònraichte"

#: client/views/view_economics.cpp:36
msgid "Redundant"
msgstr "Chan eil feum air tuilleadh"

#: client/views/view_economics.cpp:37
msgid "Count"
msgstr "Àireamh"

#: client/views/view_economics.cpp:37 tools/civmanual.cpp:465
msgid "Cost"
msgstr "Cosgais"

#: client/views/view_economics.cpp:37
#, fuzzy
msgid "Total Upkeep"
msgstr "Beòshlaint iomlan ann am biadh"

#: client/views/view_economics.cpp:38
#, fuzzy
msgid "Redundant Cities"
msgstr "Chan eil feum air tuilleadh"

#: client/views/view_economics.cpp:43
msgid "Disband"
msgstr "Leig mu sgaoil"

#: client/views/view_economics.cpp:44
msgid "Sell All"
msgstr "Reic a h-uile"

#: client/views/view_economics.cpp:45
msgid "Sell Redundant"
msgstr "Reic na tha gun feum tuilleadh"

#: client/views/view_economics.cpp:178
msgid "Not Applicable"
msgstr ""

#: client/views/view_economics.cpp:184
#, fuzzy, qt-format
msgid "Income: %1    Total Costs: %2"
msgstr "A-steach: %d  Cosgais iomlan: %d"

#: client/views/view_economics.cpp:257 client/views/view_units.cpp:510
#, fuzzy, qt-format
msgid "Do you really wish to disband every %1 (%2 total)?"
msgstr ""
"A bheil thu cinnteach gu bheil thu airson gach %s fhàsachadh (%d gu h-"
"iomlan)?"

#: client/views/view_economics.cpp:261 client/views/view_units.cpp:514
#, fuzzy
msgid "Disband Units?"
msgstr "Fàsaich aonadan"

#: client/views/view_economics.cpp:264 client/views/view_units.cpp:517
#, fuzzy
msgid "Yes Disband"
msgstr "Leig mu sgaoil"

#: client/views/view_economics.cpp:274 client/views/view_units.cpp:527
#, fuzzy
msgid "Disband Results"
msgstr "Fàsaich an t-aonad"

#: client/views/view_economics.cpp:298
#, fuzzy, qt-format
msgid "Do you really wish to sell every %1 (%2 total)?"
msgstr ""
"A bheil thu cinnteach gu bheil thu airson gach %s a reic (%d gu h-iomlan)?"

#: client/views/view_economics.cpp:303
#, fuzzy
msgid "Sell Improvements?"
msgstr "Reic leasachaidhean"

#: client/views/view_economics.cpp:343
#, c-format
msgid "Do you really wish to sell every redundant %s (%d total)?"
msgstr ""
"A bheil thu cinnteach gu bheil thu airson gach %s air nach eil feum "
"tuilleadh a reic (%d gu h-iomlan)?"

#: client/views/view_economics.cpp:347
#, fuzzy
msgid "Sell Redundant Improvements?"
msgstr "Reic leasachaidhean"

#: client/views/view_economics.cpp:364
#, fuzzy
msgid "Sell Redundant Results"
msgstr "Reic na tha gun feum tuilleadh"

#: client/views/view_map.cpp:585
#, fuzzy
msgid "Error loading tileset"
msgstr "_Ath luchdaich seata nan leacagan"

#: client/views/view_map.cpp:589
#, qt-format
msgid ""
"There was an error loading tileset \"%1\". You can still use it, but it "
"might be incomplete."
msgstr ""

#: client/views/view_map.cpp:596
msgid "Open tileset &debugger"
msgstr ""

#: client/views/view_nations.cpp:494 client/views/view_nations.cpp:500
#: client/views/view_nations.cpp:515 client/views/view_nations.cpp:516
#: client/views/view_nations.cpp:517 client/views/view_nations.cpp:522
#: client/views/view_nations.cpp:527 client/views/view_nations.cpp:532
#: client/views/view_nations.cpp:549 common/research.cpp:76
msgid "(Unknown)"
msgstr "(neo-aithnichte)"

#: client/views/view_nations.cpp:498 common/requirements.cpp:4152
msgid "(none)"
msgstr "(chan eil gin)"

#: client/views/view_nations.cpp:543
#, fuzzy
msgid "Ruler:"
msgstr "Riaghlaiche:"

#: client/views/view_nations.cpp:546
msgid "Government:"
msgstr "Riaghaltas:"

#: client/views/view_nations.cpp:548
#, fuzzy
msgid "Capital:"
msgstr "Prìomh bhaile:"

#: client/views/view_nations.cpp:552
msgid "Tax:"
msgstr "Cìs:"

#: client/views/view_nations.cpp:555
msgid "Researching:"
msgstr "A' rannsachadh:"

#: client/views/view_nations.cpp:607
#, fuzzy, qt-format
msgid "<b>Techs unknown by %1:</b> "
msgstr "neo-aithnichte"

#: client/views/view_nations.cpp:609
#, fuzzy
msgid "<b>Techs unknown by you:</b> "
msgstr "neo-aithnichte"

#: client/views/view_nations.cpp:656
#, fuzzy, qt-format
msgid "<b>Techs known by %1:</b> "
msgstr "neo-aithnichte"

#: client/views/view_nations.cpp:686
#, fuzzy, qt-format
msgid "%1 (lost)"
msgstr "%s (coimheadaiche)"

#: client/views/view_nations.cpp:690
#, fuzzy, qt-format
msgid "%1 (in %2)"
msgstr "Òr: %d (%+d)"

#: client/views/view_nations.cpp:702
msgid "<b>Known Wonders: </b>"
msgstr ""

#: client/views/view_nations.cpp:739
msgid "Meet"
msgstr "Coinnich"

#: client/views/view_nations.cpp:740
msgid "Cancel Treaty"
msgstr "Cuir às dhan chùmhnant"

#: client/views/view_nations.cpp:741
#, fuzzy
msgid "Withdraw Vision"
msgstr "Thoir air _falbh a' cho-lèirsinn"

#: client/views/view_nations.cpp:742 client/views/view_nations.cpp:845
#, fuzzy
msgid "Toggle AI Mode"
msgstr "_Toglaich modh na h-Inntinne Fhuadain"

#: client/views/view_nations.cpp:743
#, fuzzy
msgid "Active Diplomacy"
msgstr "Dìoplomasachd"

#: client/views/view_nations_data.cpp:229
msgid "R.I.P."
msgstr "Sídh dó (h-)ainimm"

#: client/views/view_nations_data.cpp:245
msgid "noconn"
msgstr "noconn"

#: client/views/view_nations_data.cpp:249
#: client/views/view_nations_data.cpp:258
msgid "waiting"
msgstr "a' fuireach"

#: client/views/view_nations_data.cpp:251
#: client/views/view_nations_data.cpp:260
msgid "done"
msgstr "deiseil"

#: client/views/view_nations_data.cpp:254
msgid "blocking"
msgstr "casgadh"

#: client/views/view_nations_data.cpp:262
msgid "moving"
msgstr "a' gluasad"

#: client/views/view_nations_data.cpp:299
#: client/views/view_nations_data.cpp:323
#: client/views/view_nations_data.cpp:355
#: client/views/view_nations_data.cpp:379
#: client/views/view_nations_data.cpp:403
#: client/views/view_nations_data.cpp:427
#: client/views/view_nations_data.cpp:441
msgid "-"
msgstr ""

#: client/views/view_nations_data.cpp:467
msgid "?Player:Name"
msgstr "?Player:Ainm"

#: client/views/view_nations_data.cpp:477 server/stdinhand.cpp:3688
#: server/stdinhand.cpp:6847
msgid "AI"
msgstr "IF"

#: client/views/view_nations_data.cpp:478
msgid "Attitude"
msgstr "Seasamh"

#: client/views/view_nations_data.cpp:480 common/events.cpp:112
#: common/events.cpp:122 common/events.cpp:155
msgid "Embassy"
msgstr "Ambasaid"

#: client/views/view_nations_data.cpp:482
msgid "Dipl.State"
msgstr "Staid dhìoplomasach"

#: client/views/view_nations_data.cpp:487
msgid "?Player_dlg:Idle"
msgstr "?Player_dlg:'Na thàmh"

#: client/views/view_nations_data.cpp:491 server/report.cpp:208
msgid "Culture"
msgstr ""

#: client/views/view_nations_data.cpp:494 server/plrhand.cpp:297
msgid "Tax"
msgstr "Cìsean"

#: client/views/view_nations_data.cpp:495 common/city.cpp:88
#: server/plrhand.cpp:301
msgid "Science"
msgstr "Saidheans"

#: client/views/view_nations_data.cpp:497 common/city.cpp:87
#: server/plrhand.cpp:299
msgid "Luxury"
msgstr "Sòghalachd"

#: client/views/view_research.cpp:294
msgid "Press to refresh currently researched technology calculation again."
msgstr ""

#: client/views/view_research.cpp:305
msgid "Press to locate currently researched technology in tree."
msgstr ""

#: client/views/view_research.cpp:315
#, fuzzy
msgid "Press to locate technology goal in tree."
msgstr ""
"Buailteachd gun dèid tionnsgnadh air chall fhad 's a tha thu 'ga thoirt "
"seachad"

#: client/views/view_research.cpp:690
#, fuzzy, qt-format
msgid "%1(+%2)/%3  (never)"
msgstr "%d/%d (cha bhi idir)"

#: client/views/view_units.cpp:50
#, fuzzy
msgid "★  Upgradable"
msgstr "Gabhaidh àrdachadh"

#: client/views/view_units.cpp:51
#, fuzzy
msgid "⚒  In Progress"
msgstr "A' dol air adhart"

#: client/views/view_units.cpp:51
#, fuzzy
msgid "⚔  Active"
msgstr " (gnìomhach)"

#: client/views/view_units.cpp:51
#, fuzzy
msgid "Shield Upkeep"
msgstr "Beòshlaint iomlan ann an sgiathan"

#: client/views/view_units.cpp:52
#, fuzzy
msgid "Food Upkeep"
msgstr "Beòshlaint"

#: client/views/view_units.cpp:52
#, fuzzy
msgid "Gold Upkeep"
msgstr "Beòshlaint"

#: client/views/view_units.cpp:59
#, fuzzy
msgid "Upgrade selected unit."
msgstr "Àrdaich aonadan a tha o fheum a-nis"

#: client/views/view_units.cpp:61
#, fuzzy
msgid "Find Nearest"
msgstr "Lorg a_m fear as fhaisge"

#: client/views/view_units.cpp:62
msgid "Center the map on the nearest unit in relation to where the map is now."
msgstr ""

#: client/views/view_units.cpp:65
#, fuzzy
msgid "Disband All"
msgstr "Leig mu sgaoil"

#: client/views/view_units.cpp:66
msgid "Disband all of the selected unit."
msgstr ""

#: client/views/view_units.cpp:71
#, fuzzy
msgid "Time Left"
msgstr "Gluasadan dhan taobh chlì"

#: client/views/view_units.cpp:72
msgid "Id"
msgstr "DA"

#: client/views/view_units.cpp:298
msgid ""
"--------------------\n"
"Totals:"
msgstr ""

#: client/views/view_units.cpp:303 client/views/view_units.cpp:308
#: client/views/view_units.cpp:312 client/views/view_units.cpp:316
#: client/views/view_units.cpp:320 client/views/view_units.cpp:324
#, qt-format
msgid ""
"------\n"
"%1"
msgstr ""

#: client/views/view_units.cpp:403 client/views/view_units.cpp:408
#, qt-format
msgid "%1"
msgstr ""

#: client/views/view_units.cpp:588
#, fuzzy
msgid "Upgrade Obsolete Units?"
msgstr "Àrdaich aonadan a tha o fheum a-nis"

#: client/voteinfo_bar.cpp:34
msgid "Abstain"
msgstr ""

#: client/voteinfo_bar.cpp:116
msgid "[passed]"
msgstr "[air aontachadh]"

#: client/voteinfo_bar.cpp:120
msgid "[failed]"
msgstr "[air fhàilligeadh]"

#: client/voteinfo_bar.cpp:124
msgid "[removed]"
msgstr "[air a thoirt air falbh]"

#: client/voteinfo_bar.cpp:144
#, qt-format
msgid "<b>%1 called a vote for:</b>"
msgstr ""

#: client/widgets/city/upkeep_widget.cpp:197
#: client/widgets/city/upkeep_widget.cpp:213
#, fuzzy
msgid "Show in Help"
msgstr "Seall am meanbh mhapa"

#: common/actions.cpp:281
#, c-format
msgid "All action enablers for %s must require a foreign target."
msgstr ""

#: common/actions.cpp:298
#, c-format
msgid "All action enablers for %s must require the absence of a real embassy."
msgstr ""

#: common/actions.cpp:308
#, c-format
msgid ""
"All action enablers for %s must require that the actor unit isn't already "
"fortified."
msgstr ""

#: common/actions.cpp:323
#, c-format
msgid ""
"All action enablers for %s must require a target the actor is at war with."
msgstr ""

#: common/actions.cpp:332
#, c-format
msgid "All action enablers for %s must require a domestic target."
msgstr ""

#: common/actions.cpp:341 common/actions.cpp:348 common/actions.cpp:355
#: common/actions.cpp:362 common/actions.cpp:369
#, c-format
msgid "All action enablers for %s must require a domestic or allied target."
msgstr ""

#: common/actions.cpp:380
#, c-format
msgid ""
"All action enablers for %s must require that the actor has the Settlers "
"utype flag."
msgstr ""

#: common/actions.cpp:392
#, c-format
msgid ""
"All action enablers for %s must require that the target doesn't has the "
"NoCities terrain flag."
msgstr ""

#: common/actions.cpp:404
#, fuzzy, c-format
msgid "All action enablers for %s must require that the actor has a home city."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/actions.cpp:414
#, c-format
msgid ""
"All action enablers for %s must require that the actor doesn't have the "
"NoHome utype flag."
msgstr ""

#: common/actions.cpp:433
#, c-format
msgid ""
"All action enablers for %s must require that the actor has the NonMil utype "
"flag or that the target tile is unclaimed or that the diplomatic relation to "
"the target tile owner isn't peace."
msgstr ""

#: common/actions.cpp:446
#, c-format
msgid ""
"All action enablers for %s must require that the actor doesn't have the "
"NonMil utype flag."
msgstr ""

#: common/actions.cpp:456
#, c-format
msgid ""
"All action enablers for %s must require that the actor has the CanOccupyCity "
"uclass flag."
msgstr ""

#: common/actions.cpp:467
#, c-format
msgid ""
"All action enablers for %s must require that the actor is at war with the "
"target."
msgstr ""

#: common/actions.cpp:477
#, c-format
msgid ""
"All action enablers for %s must require that the actor has a movement point "
"left."
msgstr ""

#: common/actions.cpp:501
#, c-format
msgid "All action enablers for %s must require that the target city is empty."
msgstr ""

#: common/actions.cpp:513
#, fuzzy, c-format
msgid ""
"All action enablers for %s must require that the actor isn't transporting "
"another unit."
msgstr ""
"Chan urrainn dhut paradrop a dhèanamh le aonad a tha a' giùlan aonadan eile."

#: common/actions.cpp:523
#, fuzzy, c-format
msgid ""
"All action enablers for %s must require that the target isn't transporting "
"another unit."
msgstr ""
"Chan urrainn dhut paradrop a dhèanamh le aonad a tha a' giùlan aonadan eile."

#: common/actions.cpp:533
#, c-format
msgid ""
"All action enablers for %s must require that the target is transporting a "
"unit."
msgstr ""

#: common/actions.cpp:540
#, fuzzy, c-format
msgid "All action enablers for %s must require that the actor is transported."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/actions.cpp:547
#, fuzzy, c-format
msgid ""
"All action enablers for %s must require that the actor is on a livable tile."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/actions.cpp:556
#, c-format
msgid ""
"All action enablers for %s must require that the actor is transporting a "
"unit."
msgstr ""

#: common/actions.cpp:563
#, fuzzy, c-format
msgid "All action enablers for %s must require that the target is transported."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/actions.cpp:570
#, fuzzy, c-format
msgid ""
"All action enablers for %s must require that the target is on a livable tile."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/actions.cpp:578
#, c-format
msgid ""
"All action enablers for %s must require that the actor unit is in a city."
msgstr ""

#: common/actions.cpp:597
#, c-format
msgid "All action enablers for %s must require a non animal player actor."
msgstr ""

#: common/actions.cpp:1399
#, qt-format
msgid "[%1% - %2%]"
msgstr ""

#: common/actions.cpp:1432
#, qt-format
msgid "%1%2 (name may be wrong)"
msgstr ""

#: common/actions.cpp:1451
#, qt-format
msgid " (%1; %2)"
msgstr ""

#: common/actions.cpp:1461 common/actions.cpp:1471
#, qt-format
msgid " (%1)"
msgstr ""

#: common/actions.cpp:1513
#, qt-format
msgid "The probability of success is %1%."
msgstr ""

#: common/actions.cpp:1524
#, qt-format
msgid "The probability of success is %1%, %2% or somewhere in between.%3"
msgstr ""

#: common/actions.cpp:1532
msgid ""
" (This is the most precise interval I can calculate given the information "
"our nation has access to.)"
msgstr ""

#: common/actions.cpp:2100
#, c-format
msgid ""
"Requirement {%s} implies a claimed tile. No diplomatic relation to Nature."
msgstr ""

#: common/actions.cpp:2161
#, c-format
msgid ""
"No diplomatic relation to Nature. Requirements {%s} and {%s} contradict each "
"other."
msgstr ""

#: common/actions.cpp:2281
msgid "This action enabler is never used by any unit."
msgstr ""

#: common/actions.cpp:2354
#, fuzzy
msgid "actor_reqs"
msgstr "Factar"

#: common/actions.cpp:2357
msgid "target_reqs"
msgstr ""

#: common/actions.cpp:6092 data/civ2/game.ruleset:340
#: data/civ2civ3/game.ruleset:365 data/classic/game.ruleset:360
#: data/experimental/game.ruleset:368 data/multiplayer/game.ruleset:363
#: data/royale/game.ruleset:376 data/sandbox/game.ruleset:358
#, fuzzy, c-format
msgid "%sPoison City%s"
msgstr "Puinnseanaich am baile"

#: common/actions.cpp:6095
#, fuzzy, c-format
msgid "%sPoison City and Escape%s"
msgstr "Puinnseanaich am baile"

#: common/actions.cpp:6098
#, fuzzy, c-format
msgid "S%sabotage Enemy Unit%s"
msgstr "Dèan sabotais air an aonad nàimhdeil"

#: common/actions.cpp:6101
#, fuzzy, c-format
msgid "S%sabotage Enemy Unit and Escape%s"
msgstr "Dèan sabotais air an aonad nàimhdeil"

#: common/actions.cpp:6104
#, fuzzy, c-format
msgid "Bribe Enemy %sUnit%s"
msgstr "Thoir brìb dhan aonad nàimhdeil"

#: common/actions.cpp:6107 data/civ1/game.ruleset:340
#: data/civ2/game.ruleset:352 data/civ2civ3/game.ruleset:374
#: data/classic/game.ruleset:369 data/experimental/game.ruleset:377
#: data/multiplayer/game.ruleset:372 data/royale/game.ruleset:385
#: data/sandbox/game.ruleset:367
#, fuzzy, c-format
msgid "%sSabotage City%s"
msgstr "Dèan sabotais a' bhaile"

#: common/actions.cpp:6110
#, fuzzy, c-format
msgid "%sSabotage City and Escape%s"
msgstr "Dèan sabotais a' bhaile"

#: common/actions.cpp:6113
#, fuzzy, c-format
msgid "Industria%sl Sabotage%s"
msgstr "Dèan sabotais air gnìomhachas"

#: common/actions.cpp:6116
#, fuzzy, c-format
msgid "Industria%sl Sabotage Production%s"
msgstr "Dèan sabotais air gnìomhachas"

#: common/actions.cpp:6119
#, fuzzy, c-format
msgid "Industria%sl Sabotage and Escape%s"
msgstr "Dèan sabotais air gnìomhachas"

#: common/actions.cpp:6123
#, fuzzy, c-format
msgid "Industria%sl Sabotage Production and Escape%s"
msgstr "Dèan sabotais air gnìomhachas"

#: common/actions.cpp:6126
#, fuzzy, c-format
msgid "Incite a Re%svolt%s"
msgstr "Brosnaich aramach"

#: common/actions.cpp:6129 data/civ2/game.ruleset:367
#: data/civ2civ3/game.ruleset:389 data/classic/game.ruleset:384
#: data/experimental/game.ruleset:392 data/multiplayer/game.ruleset:387
#: data/royale/game.ruleset:400 data/sandbox/game.ruleset:382
#, fuzzy, c-format
msgid "Incite a Re%svolt and Escape%s"
msgstr "Brosnaich aramach"

#: common/actions.cpp:6132 data/civ2/game.ruleset:370
#: data/civ2civ3/game.ruleset:392 data/classic/game.ruleset:387
#: data/experimental/game.ruleset:395 data/multiplayer/game.ruleset:390
#: data/royale/game.ruleset:403 data/sandbox/game.ruleset:385
#, fuzzy, c-format
msgid "Establish %sEmbassy%s"
msgstr "Stèidhich ambasaid"

#: common/actions.cpp:6135 data/civ1/game.ruleset:346
#: data/civ2/game.ruleset:373 data/civ2civ3/game.ruleset:395
#: data/classic/game.ruleset:390 data/experimental/game.ruleset:398
#: data/multiplayer/game.ruleset:393 data/royale/game.ruleset:406
#: data/sandbox/game.ruleset:388
#, c-format
msgid "Becom%se Ambassador%s"
msgstr ""

#: common/actions.cpp:6138 data/civ1/game.ruleset:349
#: data/civ2/game.ruleset:376 data/civ2civ3/game.ruleset:398
#: data/classic/game.ruleset:393 data/experimental/game.ruleset:401
#: data/multiplayer/game.ruleset:396 data/royale/game.ruleset:409
#: data/sandbox/game.ruleset:391
#, fuzzy, c-format
msgid "Steal %sTechnology%s"
msgstr "Goid teicneolas"

#: common/actions.cpp:6141 data/civ2/game.ruleset:379
#: data/civ2civ3/game.ruleset:401 data/classic/game.ruleset:396
#: data/experimental/game.ruleset:404 data/multiplayer/game.ruleset:399
#: data/royale/game.ruleset:412 data/sandbox/game.ruleset:394
#, fuzzy, c-format
msgid "Steal %sTechnology and Escape%s"
msgstr "Goid teicneolas"

#: common/actions.cpp:6144
#, fuzzy, c-format
msgid "In%sdustrial Espionage%s"
msgstr "Dèan sabotais air gnìomhachas"

#: common/actions.cpp:6147
#, fuzzy, c-format
msgid "In%sdustrial Espionage and Escape%s"
msgstr "Dèan sabotais air gnìomhachas"

#: common/actions.cpp:6150 data/civ2/game.ruleset:385
#: data/civ2civ3/game.ruleset:407 data/classic/game.ruleset:402
#: data/experimental/game.ruleset:410 data/multiplayer/game.ruleset:405
#: data/royale/game.ruleset:418 data/sandbox/game.ruleset:403
#, fuzzy, c-format
msgid "%sInvestigate City%s"
msgstr "Cnuasaich am baile"

#: common/actions.cpp:6154 data/civ1/game.ruleset:352
#: data/civ2/game.ruleset:388 data/civ2civ3/game.ruleset:410
#: data/classic/game.ruleset:405 data/experimental/game.ruleset:413
#: data/multiplayer/game.ruleset:408 data/royale/game.ruleset:421
#: data/sandbox/game.ruleset:406
#, fuzzy, c-format
msgid "%sInvestigate City (spends the unit)%s"
msgstr "Cnuasaich am baile"

#: common/actions.cpp:6157
#, fuzzy, c-format
msgid "Steal %sGold%s"
msgstr "Goid teicneolas"

#: common/actions.cpp:6160
#, fuzzy, c-format
msgid "Steal %sGold and Escape%s"
msgstr "Goid teicneolas"

#: common/actions.cpp:6163
#, c-format
msgid "Spread %sPlague%s"
msgstr ""

#: common/actions.cpp:6166
#, fuzzy, c-format
msgid "Steal %sMaps%s"
msgstr "Goid teicneolas"

#: common/actions.cpp:6169
#, fuzzy, c-format
msgid "Steal %sMaps and Escape%s"
msgstr "Goid teicneolas"

#: common/actions.cpp:6172 data/civ1/game.ruleset:355
#: data/civ2/game.ruleset:391 data/civ2civ3/game.ruleset:413
#: data/classic/game.ruleset:408 data/experimental/game.ruleset:416
#: data/royale/game.ruleset:424 data/sandbox/game.ruleset:409
#, fuzzy, c-format
msgid "Establish Trade %sRoute%s"
msgstr "Stèidhich slighe malairt"

#: common/actions.cpp:6175 data/civ1/game.ruleset:358
#: data/civ2/game.ruleset:394 data/civ2civ3/game.ruleset:416
#: data/royale/game.ruleset:427 data/sandbox/game.ruleset:412
#, fuzzy, c-format
msgid "Enter %sMarketplace%s"
msgstr "Rach dhan mhargaid"

#: common/actions.cpp:6178
#, fuzzy, c-format
msgid "Help %sBuild Wonder%s"
msgstr "Cuir taic ri togail na mìorbhail"

#: common/actions.cpp:6181 data/civ2civ3/game.ruleset:428
#: data/royale/game.ruleset:439 data/sandbox/game.ruleset:424
#, fuzzy, c-format
msgid "%sCapture Units%s"
msgstr "%d aonadan an làthair"

#: common/actions.cpp:6184
#, fuzzy, c-format
msgid "%sExpel Unit%s"
msgstr "Thoir brìb dhan aonad nàimhdeil"

#: common/actions.cpp:6187
#, fuzzy, c-format
msgid "%sFound City%s"
msgstr "Puinnseanaich am baile"

#: common/actions.cpp:6190
#, fuzzy, c-format
msgid "%sJoin City%s"
msgstr "Puinnseanaich am baile"

#: common/actions.cpp:6193
#, c-format
msgid "B%sombard%s"
msgstr ""

#: common/actions.cpp:6196
#, fuzzy, c-format
msgid "B%sombard 2%s"
msgstr "Bomadair"

#: common/actions.cpp:6199
#, fuzzy, c-format
msgid "B%sombard 3%s"
msgstr "Bomadair"

#: common/actions.cpp:6202
#, c-format
msgid "Suitcase %sNuke%s"
msgstr ""

#: common/actions.cpp:6205
#, c-format
msgid "Suitcase %sNuke and Escape%s"
msgstr ""

#: common/actions.cpp:6208
#, fuzzy, c-format
msgid "Explode %sNuclear%s"
msgstr "Spreadh arm niùclasach"

#: common/actions.cpp:6211 data/civ1/game.ruleset:379
#: data/civ2/game.ruleset:415 data/civ2civ3/game.ruleset:443
#: data/classic/game.ruleset:432 data/experimental/game.ruleset:440
#: data/multiplayer/game.ruleset:429 data/royale/game.ruleset:454
#: data/sandbox/game.ruleset:442
#, fuzzy, c-format
msgid "%sNuke City%s"
msgstr "Puinnseanaich am baile"

#: common/actions.cpp:6214 data/civ1/game.ruleset:382
#: data/civ2/game.ruleset:418 data/civ2civ3/game.ruleset:446
#: data/classic/game.ruleset:435 data/experimental/game.ruleset:443
#: data/multiplayer/game.ruleset:432 data/royale/game.ruleset:457
#: data/sandbox/game.ruleset:445
#, fuzzy, c-format
msgid "%sNuke Units%s"
msgstr "%d aonadan an làthair"

#: common/actions.cpp:6217 data/sandbox/game.ruleset:436
#, fuzzy, c-format
msgid "Destroy %sCity%s"
msgstr "Sgrios"

#: common/actions.cpp:6220 data/civ1/game.ruleset:364
#: data/civ2/game.ruleset:400 data/civ2civ3/game.ruleset:422
#: data/classic/game.ruleset:417 data/experimental/game.ruleset:425
#: data/multiplayer/game.ruleset:414 data/royale/game.ruleset:433
#: data/sandbox/game.ruleset:418
#, fuzzy, c-format
msgid "Rec%sycle Unit%s"
msgstr "Tagh aonad(an)"

#: common/actions.cpp:6223 data/civ1/game.ruleset:367
#: data/civ2civ3/game.ruleset:425 data/classic/game.ruleset:420
#: data/experimental/game.ruleset:428 data/multiplayer/game.ruleset:417
#: data/royale/game.ruleset:436 data/sandbox/game.ruleset:421
#, fuzzy, c-format
msgid "%sDisband Unit%s"
msgstr "Fàsaich aonadan"

#: common/actions.cpp:6226 data/civ1/game.ruleset:385
#: data/civ2/game.ruleset:421 data/civ2civ3/game.ruleset:449
#: data/classic/game.ruleset:438 data/experimental/game.ruleset:446
#: data/multiplayer/game.ruleset:435 data/royale/game.ruleset:460
#: data/sandbox/game.ruleset:448
#, fuzzy, c-format
msgid "Set %sHome City%s"
msgstr "Tagh mar bhaile dachaigh"

#: common/actions.cpp:6229 data/civ2/game.ruleset:424
#: data/civ2civ3/game.ruleset:452 data/classic/game.ruleset:441
#: data/experimental/game.ruleset:449 data/multiplayer/game.ruleset:438
#: data/royale/game.ruleset:463 data/sandbox/game.ruleset:451
#, fuzzy, c-format
msgid "%sUpgrade Unit%s"
msgstr "Àrdaich an t-aonad"

#: common/actions.cpp:6232 data/civ2/game.ruleset:427
#: data/civ2civ3/game.ruleset:455 data/classic/game.ruleset:444
#: data/experimental/game.ruleset:452 data/multiplayer/game.ruleset:441
#: data/royale/game.ruleset:466 data/sandbox/game.ruleset:454
#, fuzzy, c-format
msgid "Drop %sParatrooper%s"
msgstr "Leig às para-trùpair"

#: common/actions.cpp:6235 data/civ2/game.ruleset:430
#: data/civ2civ3/game.ruleset:458 data/classic/game.ruleset:447
#: data/experimental/game.ruleset:455 data/multiplayer/game.ruleset:444
#: data/royale/game.ruleset:469 data/sandbox/game.ruleset:457
#, fuzzy, c-format
msgid "%sAirlift to City%s"
msgstr "Dèan togail-adhair gu baile"

#: common/actions.cpp:6238 data/civ1/game.ruleset:388
#: data/civ2/game.ruleset:433 data/civ2civ3/game.ruleset:461
#: data/classic/game.ruleset:450 data/experimental/game.ruleset:458
#: data/multiplayer/game.ruleset:447 data/royale/game.ruleset:472
#: data/sandbox/game.ruleset:460
#, fuzzy, c-format
msgid "%sAttack%s"
msgstr "Ionnsaigh:"

#: common/actions.cpp:6241
#, fuzzy, c-format
msgid "%sSuicide Attack%s"
msgstr "Ionnsaigh:"

#: common/actions.cpp:6244
#, c-format
msgid "Surgical Str%sike Building%s"
msgstr ""

#: common/actions.cpp:6247
#, fuzzy, c-format
msgid "Surgical Str%sike Production%s"
msgstr "Barrachas: Cinneasachadh"

#: common/actions.cpp:6250 data/civ1/game.ruleset:394
#: data/civ2/game.ruleset:439 data/civ2civ3/game.ruleset:467
#: data/classic/game.ruleset:456 data/experimental/game.ruleset:464
#: data/multiplayer/game.ruleset:453 data/royale/game.ruleset:478
#: data/sandbox/game.ruleset:466
#, fuzzy, c-format
msgid "%sConquer City%s"
msgstr "Puinnseanaich am baile"

#: common/actions.cpp:6253
#, fuzzy, c-format
msgid "%sConquer City 2%s"
msgstr "Puinnseanaich am baile"

#: common/actions.cpp:6256
#, fuzzy, c-format
msgid "Heal %sUnit%s"
msgstr "Cobhair : Aonadan"

#: common/actions.cpp:6259 data/civ1/game.ruleset:397
#: data/civ2/game.ruleset:442 data/civ2civ3/game.ruleset:473
#: data/classic/game.ruleset:462 data/experimental/game.ruleset:470
#: data/multiplayer/game.ruleset:459 data/royale/game.ruleset:484
#: data/sandbox/game.ruleset:472
#, fuzzy, c-format
msgid "%sTransform Terrain%s"
msgstr "Cruth-atharraich an talamh"

#: common/actions.cpp:6262 data/civ1/game.ruleset:400
#: data/civ2/game.ruleset:445 data/civ2civ3/game.ruleset:476
#: data/classic/game.ruleset:465 data/experimental/game.ruleset:473
#: data/multiplayer/game.ruleset:462 data/royale/game.ruleset:487
#: data/sandbox/game.ruleset:475
#, fuzzy, c-format
msgid "Transform by %sCultivating%s"
msgstr "Cruth-atharraich 'na %s"

#: common/actions.cpp:6265 data/civ1/game.ruleset:403
#: data/civ2/game.ruleset:448 data/civ2civ3/game.ruleset:479
#: data/classic/game.ruleset:468 data/experimental/game.ruleset:476
#: data/multiplayer/game.ruleset:465 data/royale/game.ruleset:490
#: data/sandbox/game.ruleset:478
#, fuzzy, c-format
msgid "Transform by %sPlanting%s"
msgstr "Cruth-atharraich 'na %s"

#: common/actions.cpp:6268 data/civ1/game.ruleset:406
#: data/civ2/game.ruleset:451 data/civ2civ3/game.ruleset:482
#: data/classic/game.ruleset:471 data/experimental/game.ruleset:479
#: data/multiplayer/game.ruleset:468 data/royale/game.ruleset:493
#: data/sandbox/game.ruleset:481
#, fuzzy, c-format
msgid "Pilla%sge%s"
msgstr "Air chreach"

#: common/actions.cpp:6271
#, fuzzy, c-format
msgid "Clean %sPollution%s"
msgstr "Glan an truailleadh"

#: common/actions.cpp:6274
#, fuzzy, c-format
msgid "Clean %sFallout%s"
msgstr "Glan an sileadh niùclasach"

#: common/actions.cpp:6277 data/civ1/game.ruleset:412
#: data/civ2/game.ruleset:457 data/civ2civ3/game.ruleset:491
#: data/classic/game.ruleset:480 data/experimental/game.ruleset:488
#: data/multiplayer/game.ruleset:477 data/royale/game.ruleset:502
#: data/sandbox/game.ruleset:490
#, fuzzy, c-format
msgid "%sFortify%s"
msgstr "Da_ingnich"

#: common/actions.cpp:6280 data/civ1/game.ruleset:415
#: data/civ2/game.ruleset:460 data/civ2civ3/game.ruleset:494
#: data/classic/game.ruleset:483 data/experimental/game.ruleset:491
#: data/multiplayer/game.ruleset:480 data/royale/game.ruleset:505
#: data/sandbox/game.ruleset:493
#, fuzzy, c-format
msgid "Build %sRoad%s"
msgstr "Tog rathad"

#: common/actions.cpp:6283
#, fuzzy, c-format
msgid "%sConvert Unit%s"
msgstr "Cuir car dhen aonad nàimhdeil"

#: common/actions.cpp:6286 data/civ1/game.ruleset:418
#: data/civ2/game.ruleset:463 data/civ2civ3/game.ruleset:497
#: data/classic/game.ruleset:486 data/experimental/game.ruleset:494
#: data/multiplayer/game.ruleset:483 data/royale/game.ruleset:508
#: data/sandbox/game.ruleset:496
#, fuzzy, c-format
msgid "%sBuild Base%s"
msgstr "Tog _bunait"

#: common/actions.cpp:6289 data/civ1/game.ruleset:421
#: data/civ2/game.ruleset:466 data/civ2civ3/game.ruleset:500
#: data/classic/game.ruleset:489 data/experimental/game.ruleset:497
#: data/multiplayer/game.ruleset:486 data/royale/game.ruleset:511
#: data/sandbox/game.ruleset:499
#, fuzzy, c-format
msgid "Build %sMine%s"
msgstr "Tog mèinn"

#: common/actions.cpp:6292 data/civ1/game.ruleset:424
#: data/civ2/game.ruleset:469 data/civ2civ3/game.ruleset:503
#: data/classic/game.ruleset:492 data/experimental/game.ruleset:500
#: data/multiplayer/game.ruleset:489 data/royale/game.ruleset:514
#: data/sandbox/game.ruleset:502
#, fuzzy, c-format
msgid "Build %sIrrigation%s"
msgstr "Tog uisgeachadh"

#: common/actions.cpp:6295 data/civ1/game.ruleset:427
#: data/civ2/game.ruleset:472 data/civ2civ3/game.ruleset:506
#: data/classic/game.ruleset:495 data/experimental/game.ruleset:503
#: data/multiplayer/game.ruleset:492 data/royale/game.ruleset:517
#: data/sandbox/game.ruleset:505
#, fuzzy, c-format
msgid "%sAlight%s"
msgstr "Ridirean"

#: common/actions.cpp:6298 data/civ1/game.ruleset:430
#: data/civ2/game.ruleset:475 data/civ2civ3/game.ruleset:509
#: data/classic/game.ruleset:498 data/experimental/game.ruleset:506
#: data/multiplayer/game.ruleset:495 data/royale/game.ruleset:520
#: data/sandbox/game.ruleset:508
#, c-format
msgid "%sBoard%s"
msgstr ""

#: common/actions.cpp:6301 data/civ1/game.ruleset:439
#: data/civ2/game.ruleset:484 data/civ2civ3/game.ruleset:521
#: data/classic/game.ruleset:510 data/experimental/game.ruleset:518
#: data/multiplayer/game.ruleset:507 data/royale/game.ruleset:532
#: data/sandbox/game.ruleset:520
#, c-format
msgid "%sEmbark%s"
msgstr ""

#: common/actions.cpp:6304 data/civ1/game.ruleset:433
#: data/civ2/game.ruleset:478 data/civ2civ3/game.ruleset:512
#: data/classic/game.ruleset:501 data/experimental/game.ruleset:509
#: data/multiplayer/game.ruleset:498 data/royale/game.ruleset:523
#: data/sandbox/game.ruleset:511
#, fuzzy, c-format
msgid "%sUnload%s"
msgstr "_Neo-luchdaich"

#: common/actions.cpp:6307 data/civ1/game.ruleset:436
#: data/civ2/game.ruleset:481 data/civ2civ3/game.ruleset:515
#: data/classic/game.ruleset:504 data/experimental/game.ruleset:512
#: data/multiplayer/game.ruleset:501 data/royale/game.ruleset:526
#: data/sandbox/game.ruleset:514
#, c-format
msgid "%sDisembark%s"
msgstr ""

#: common/actions.cpp:6310
#, c-format
msgid "%sDisembark 2%s"
msgstr ""

#: common/actions.cpp:6313
#, fuzzy, c-format
msgid "%sEliminate Diplomat%s"
msgstr "Dioplomat nàimhdeil: %s"

#: common/actions.cpp:6316
#, c-format
msgid "%sUser Action 1%s"
msgstr ""

#: common/actions.cpp:6319
#, c-format
msgid "%sUser Action 2%s"
msgstr ""

#: common/actions.cpp:6322
#, c-format
msgid "%sUser Action 3%s"
msgstr ""

#: common/ai.cpp:78
#, c-format
msgid "Too many AI modules. Max is %d."
msgstr "Cus mòidealan IF, 'S e %d am meud as lugha."

#: common/ai.cpp:122
#, c-format
msgid "Unknown AI type %s, using \"classic\" instead"
msgstr ""

#: common/calendar.cpp:122 common/calendar.cpp:126
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: common/city.cpp:83
msgid "Food"
msgstr "Biadh"

#: common/city.cpp:84
msgid "Shield"
msgstr "Sgiath"

#: common/city.cpp:85 data/civ1/techs.ruleset:640 data/civ2/techs.ruleset:808
#: data/civ2civ3/techs.ruleset:837 data/classic/techs.ruleset:811
#: data/experimental/techs.ruleset:891 data/multiplayer/techs.ruleset:816
#: data/royale/techs.ruleset:933 data/sandbox/techs.ruleset:844
msgid "Trade"
msgstr "Malairt"

#: common/clientutils.cpp:201
#, fuzzy, qt-format
msgid "Pillage %1(%2)"
msgstr "Air chreach"

#: common/clientutils.cpp:202
#, fuzzy, qt-format
msgid "Clean %1(%2)"
msgstr "%s (%d)"

#: common/events.cpp:46
#, c-format
msgid "Technology: %s"
msgstr "Teicneolas: %s"

#: common/events.cpp:46
#, c-format
msgid "Improvement: %s"
msgstr "Piseach: %s"

#: common/events.cpp:46
#, c-format
msgid "City: %s"
msgstr "Baile: %s"

#: common/events.cpp:47
#, c-format
msgid "Diplomat Action: %s"
msgstr "Gnìomh dioplomasach: %s"

#: common/events.cpp:47
#, c-format
msgid "Enemy Diplomat: %s"
msgstr "Dioplomat nàimhdeil: %s"

#: common/events.cpp:47
#, c-format
msgid "Global: %s"
msgstr "Air feadh an t-saoghail: %s"

#: common/events.cpp:48
#, c-format
msgid "Hut: %s"
msgstr "Bothan: %s"

#: common/events.cpp:48
#, c-format
msgid "Nation: %s"
msgstr "Nàisean: %s"

#: common/events.cpp:48
#, c-format
msgid "Treaty: %s"
msgstr "Cùmhnant: %s"

#: common/events.cpp:48
#, c-format
msgid "Unit: %s"
msgstr "Aonad: %s"

#: common/events.cpp:50
#, c-format
msgid "Vote: %s"
msgstr "Bhòt: %s"

#: common/events.cpp:50
#, c-format
msgid "Wonder: %s"
msgstr "Iongantas: %s"

#: common/events.cpp:75
#, fuzzy
msgid "Acquired a New Tech"
msgstr "Teicneolas ùr air ionnsachadh"

#: common/events.cpp:76
#, fuzzy
msgid "Learned a New Tech"
msgstr "Teicneolas ùr air ionnsachadh"

#: common/events.cpp:77
#, fuzzy
msgid "Selected a New Goal"
msgstr "Amas ùr air a thaghadh"

#: common/events.cpp:78
#, fuzzy
msgid "Lost a Tech"
msgstr "Goid teicneolas"

#: common/events.cpp:80
msgid "Other Player Gained / Lost a Tech"
msgstr ""

#: common/events.cpp:81 common/events.cpp:162
msgid "Bought"
msgstr "Air a cheannach"

#: common/events.cpp:82 common/events.cpp:163
msgid "Built"
msgstr "Air a thogail"

#: common/events.cpp:83
msgid "Forced to Sell"
msgstr "Reic èiginn"

#: common/events.cpp:84
msgid "New Improvement Selected"
msgstr "Leasachadh ùr air a thaghadh"

#: common/events.cpp:85
msgid "Sold"
msgstr "Air a reic"

#: common/events.cpp:86
msgid "Building Unavailable Item"
msgstr "Ag obair air rud nach eil ri fhaighinn"

#: common/events.cpp:87
#, fuzzy
msgid "Captured / Destroyed"
msgstr "Air a ghlacadh/sgriosadh"

#: common/events.cpp:89
msgid "Civil Disorder"
msgstr "Aimhreit Chatharra"

#: common/events.cpp:90 data/civ1/game.ruleset:1034
msgid "Famine"
msgstr "Gort"

#: common/events.cpp:91
msgid "Famine Feared"
msgstr "Eagal ro ghort"

#: common/events.cpp:92
msgid "Growth"
msgstr "Fàs"

#: common/events.cpp:93
msgid "May Soon Grow"
msgstr "Faodaidh gum fàs e a dh'aithghearr"

#: common/events.cpp:94
#, fuzzy
msgid "Needs Improvement to Grow"
msgstr "Tagh an leasachadh air an dèanar sabotais"

#: common/events.cpp:96
#, fuzzy
msgid "Needs Improvement to Grow, Being Built"
msgstr "Feumaidh %s leasachadh mus fàs e nas motha na %d."

#: common/events.cpp:97
msgid "Normal"
msgstr "Meadhanach"

#: common/events.cpp:98
msgid "Nuked"
msgstr "Air a niùcadh"

#: common/events.cpp:100
#, fuzzy
msgid "Released from Citizen Governor"
msgstr "Air a leigeil mu sgaoil on t-saoranach uachdarain"

#: common/events.cpp:101
#, fuzzy
msgid "Suggest Throttling Growth"
msgstr "Mol bacadh air an fhàs"

#: common/events.cpp:102
msgid "Transfer"
msgstr "Tar-aiseag"

#: common/events.cpp:103
msgid "Was Built"
msgstr "Air a thogail"

#: common/events.cpp:104
msgid "Has Plague"
msgstr "A' fulaing plàigh"

#: common/events.cpp:105
msgid "City Map changed"
msgstr "Tha mapa a' bhaile air atharrachadh"

#: common/events.cpp:106
msgid "Worklist Events"
msgstr "Tachartasan liosta nan obraichean"

#: common/events.cpp:107
#, fuzzy
msgid "Production Changed"
msgstr "Cinneasachadh air atharrachadh"

#: common/events.cpp:108
#, fuzzy
msgid "Disaster"
msgstr "Mòr-thubaist èiceolach"

#: common/events.cpp:110
msgid "Caused Incident"
msgstr "air connspaid adhbharachadh"

#: common/events.cpp:111
msgid "Escape"
msgstr "Teich air falbh"

#: common/events.cpp:113 common/events.cpp:123
msgid "Failed"
msgstr "Dh'fhàillig"

#: common/events.cpp:114 common/events.cpp:124
msgid "Incite"
msgstr "Spreig"

#: common/events.cpp:115 common/events.cpp:125
msgid "Poison"
msgstr "Puinnsean"

#: common/events.cpp:117 common/events.cpp:127
msgid "Theft"
msgstr "Goid"

#: common/events.cpp:118 common/events.cpp:128
#, fuzzy
msgid "Gold Theft"
msgstr "Luchdaich an t-ùrlar"

#: common/events.cpp:119 common/events.cpp:129
#, fuzzy
msgid "Map Theft"
msgstr "Luchdaich an t-ùrlar"

#: common/events.cpp:120 common/events.cpp:130
msgid "Suitcase Nuke"
msgstr ""

#: common/events.cpp:131
msgid "Eco-Disaster"
msgstr "Mòr-thubaist èiceolach"

#: common/events.cpp:132
msgid "Nuke Detonated"
msgstr "Niùc air a spreadhadh"

#: common/events.cpp:133
msgid "Barbarians in a Hut Roused"
msgstr "Borbaich air an dùsgadh o bhothan"

#: common/events.cpp:134
#, fuzzy
msgid "City Founded from a Hut"
msgstr "Baile air a thuineadh o bhothan"

#: common/events.cpp:135
#, fuzzy
msgid "Gold Found in a Hut"
msgstr "Òr air a lorg sa bhothan"

#: common/events.cpp:136
msgid "Killed by Barbarians in a Hut"
msgstr "Chaidh do mharbhadh leis na borbaich sa bhothan"

#: common/events.cpp:137
#, fuzzy
msgid "Mercenaries Found in a Hut"
msgstr "Saighdearan-duais air an lorg sa bhothan"

#: common/events.cpp:138
#, fuzzy
msgid "Settlers Found in a Hut"
msgstr "Luchd-tuineachaidh air an lorg sa bhothan"

#: common/events.cpp:139
#, fuzzy
msgid "Tech Found in a Hut"
msgstr "Teicneolas air a lorg sa bhothan"

#: common/events.cpp:140
msgid "Unit Spared by Barbarians"
msgstr "Aonad air a leigeil seachad leis na borbaich"

#: common/events.cpp:141
msgid "Achievements"
msgstr ""

#: common/events.cpp:142
msgid "Barbarian Uprising"
msgstr "Aramach de bhorbaich"

#: common/events.cpp:143
msgid "Civil War"
msgstr "Cogadh Catharra"

#: common/events.cpp:144
msgid "Collapse to Anarchy"
msgstr "Thuiteadh ann an ain-riaghailt"

#: common/events.cpp:145
msgid "First Contact"
msgstr "Ciad choinneachadh"

#: common/events.cpp:146
msgid "Learned New Government"
msgstr "Modh riaghaltais ùr air ionnsachadh"

#: common/events.cpp:147
msgid "Low Funds"
msgstr "Gainnead airgid"

#: common/events.cpp:148 common/unit.cpp:595 data/civ1/terrain.ruleset:962
#: data/civ2/terrain.ruleset:1034 data/civ2civ3/terrain.ruleset:1310
#: data/classic/terrain.ruleset:1254 data/experimental/terrain.ruleset:1230
#: data/multiplayer/terrain.ruleset:1228 data/royale/terrain.ruleset:1314
#: data/sandbox/terrain.ruleset:1311 server/report.cpp:207
msgid "Pollution"
msgstr "Truailleadh"

#: common/events.cpp:149
msgid "Revolution Ended"
msgstr "Reabhlaid air crìochnachadh"

#: common/events.cpp:150
msgid "Revolution Started"
msgstr "Reabhlaid air tòiseachadh"

#: common/events.cpp:151
msgid "Spaceship Events"
msgstr "Tachartasan nan soitheach-fànais"

#: common/events.cpp:152
msgid "Alliance"
msgstr "Caidreachas"

#: common/events.cpp:153
msgid "Broken"
msgstr "Briste"

#: common/events.cpp:154
msgid "Cease-fire"
msgstr "Fois-chogaidh"

#: common/events.cpp:156
msgid "Peace"
msgstr "Sìth"

#: common/events.cpp:157
msgid "Shared Vision"
msgstr "Co-shealladh"

#: common/events.cpp:158
msgid "Attack Failed"
msgstr "Dh'fhàillig an ionnsaigh"

#: common/events.cpp:159
#, fuzzy
msgid "Attack Tied"
msgstr "Dh'fhàillig an ionnsaigh"

#: common/events.cpp:160
msgid "Attack Succeeded"
msgstr "Shoirbhich an ionnsaigh"

#: common/events.cpp:161
msgid "Attacker Bombarding"
msgstr ""

#: common/events.cpp:164
msgid "Defender Destroyed"
msgstr "Tha an dìonadair air a sgriosadh"

#: common/events.cpp:165
#, fuzzy
msgid "Defender Tied"
msgstr "Mhair an dìonadair beò"

#: common/events.cpp:166
msgid "Defender Survived"
msgstr "Mhair an dìonadair beò"

#: common/events.cpp:167
#, fuzzy
msgid "Defender Bombarded"
msgstr "Mhair an dìonadair beò"

#: common/events.cpp:168
msgid "Promoted to Veteran"
msgstr "Fhuaradh inbhe seann ghaisgich"

#: common/events.cpp:169
#, fuzzy
msgid "Lost Outside Battle"
msgstr "Air chall taobh a-muigh a' bhlàir"

#: common/events.cpp:170
msgid "Production Upgraded"
msgstr "Cinneasachadh air a leasachadh"

#: common/events.cpp:171
msgid "Relocated"
msgstr "Air a ghluasad"

#: common/events.cpp:172
#, fuzzy
msgid "Orders / Goto Events"
msgstr "Òrduighean / rach gu tachartasan"

#: common/events.cpp:174
#, fuzzy
msgid "Built Unit with Population Cost"
msgstr "Aonad air a thogail le cosgais sluaigh"

#: common/events.cpp:175
msgid "Was Expelled"
msgstr ""

#: common/events.cpp:176
msgid "Did Expel"
msgstr ""

#: common/events.cpp:177
#, fuzzy
msgid "Action Failed"
msgstr "Dh'fhàillig cruthachadh a' chluicheadair."

#: common/events.cpp:178
#, fuzzy
msgid "Sentried Units Awaken"
msgstr "Dèan freiceadan dhen aonad"

#: common/events.cpp:180
#, fuzzy
msgid "New Vote"
msgstr "Bhòt ùr"

#: common/events.cpp:182
#, fuzzy
msgid "Vote Resolved"
msgstr "Bhòt air a rèiteachadh"

#: common/events.cpp:184
#, fuzzy
msgid "Vote Canceled"
msgstr "Bhòt air a chur dheth"

#: common/events.cpp:185
msgid "Finished"
msgstr "Deiseil"

#: common/events.cpp:186
msgid "Made Obsolete"
msgstr "Gun fheum a-nis"

#: common/events.cpp:187
msgid "Started"
msgstr "Air a thòiseachadh"

#: common/events.cpp:188
msgid "Stopped"
msgstr "Chaidh stad a chur air"

#: common/events.cpp:189
msgid "Will Finish Next Turn"
msgstr "Crìochnaichidh e an ath-chuairt"

#: common/events.cpp:190
#, fuzzy
msgid "AI Debug Messages"
msgstr "Teachdaireachdan dì-bhugadaireachd na h-Inntinne Fuadain"

#: common/events.cpp:191
msgid "Broadcast Report"
msgstr "Craol aithisg"

#: common/events.cpp:192
#, fuzzy
msgid "Caravan Actions"
msgstr "Gnìomhan a' charbhain"

#: common/events.cpp:193
#, fuzzy
msgid "Chat Error Messages"
msgstr "Teachdaireachdan mearachd na cabadaich"

#: common/events.cpp:194
#, fuzzy
msgid "Chat Messages"
msgstr "Teachdaireachdan cabadaich"

#: common/events.cpp:195
#, fuzzy
msgid "Connect / Disconnect Messages"
msgstr "Ceangail/dì-cheangail na teachdaireachdan"

#: common/events.cpp:196
msgid "Diplomatic Message"
msgstr "Teachdaireachd dhioplomasach"

#: common/events.cpp:197
#, fuzzy
msgid "Error Message from Bad Command"
msgstr "Teachdaireachd mearachd o dhroch òrdugh"

#: common/events.cpp:198
msgid "Game Ended"
msgstr "Thàinig crìoch air a' gheama"

#: common/events.cpp:199
msgid "Game Started"
msgstr "Thòisich an geama"

#: common/events.cpp:200
msgid "Nation Selected"
msgstr "Nàisean air a thaghadh"

#: common/events.cpp:201
msgid "Player Destroyed"
msgstr "Cluicheadair air a sgriosadh"

#: common/events.cpp:202
msgid "Report"
msgstr "Aithisg"

#: common/events.cpp:203
msgid "Server Aborting"
msgstr "Frithealaiche a' sgur"

#: common/events.cpp:204
msgid "Server Problems"
msgstr "Duilgheadas leis an fhrithealaiche"

#: common/events.cpp:205
#, fuzzy
msgid "Message from Server Operator"
msgstr "Teachdaireachd on fhrithealaiche"

#: common/events.cpp:206
#, fuzzy
msgid "Server Settings Changed"
msgstr "Roghainnean an fhrithealaiche air atharrachadh"

#: common/events.cpp:207
msgid "Turn Bell"
msgstr "Clag nan cuairt"

#: common/events.cpp:208
#, fuzzy
msgid "Scenario / Ruleset Script Message"
msgstr "Teachdaireachd sgriobt a' chnàmh-sgeòil/seata nan riaghailtean"

#: common/events.cpp:210
msgid "Year Advance"
msgstr "Bliadhna ùr"

#: common/events.cpp:212
msgid "Deprecated Modpack Syntax Warnings"
msgstr ""

#: common/events.cpp:213
msgid "Extra Appears / Disappears"
msgstr ""

#: common/events.cpp:214
#, fuzzy
msgid "Unit Illegal Action"
msgstr "Taghadh aonaid"

#: common/events.cpp:215
#, fuzzy
msgid "Unit Escaped"
msgstr "Sgiathan an aonaid"

#: common/events.cpp:216
#, fuzzy
msgid "Help for Beginners"
msgstr "Cuir taic ri togail na mìorbhail"

#: common/events.cpp:217
#, fuzzy
msgid "Unit Did Heal"
msgstr "Sgiathan an aonaid"

#: common/events.cpp:218
#, fuzzy
msgid "Unit Was Healed"
msgstr "Sgiathan an aonaid"

#: common/events.cpp:219
#, fuzzy
msgid "Multiplier Changed"
msgstr "Seata riaghailtean airson geama le iomadh cluicheadair"

#: common/events.cpp:220
#, fuzzy
msgid "Your Unit Did"
msgstr "Ràinig an t-aonad agad"

#: common/events.cpp:221
#, fuzzy
msgid "Your Unit Failed"
msgstr "Ràinig an t-aonad agad"

#: common/events.cpp:222
#, fuzzy
msgid "Unit Did to You"
msgstr "Sgiathan an aonaid"

#: common/events.cpp:223
#, fuzzy
msgid "Unit Did"
msgstr "Sgiathan an aonaid"

#: common/featured_text.cpp:1153
#, fuzzy, c-format
msgid "v%d %d%%"
msgstr ""
"%d/%d %s\n"
"%s"

#: common/featured_text.cpp:1190
#, fuzzy, c-format
msgid ", promoted to %s"
msgstr "Fhuaradh inbhe seann ghaisgich"

#: common/featured_text.cpp:1206
msgid "tired "
msgstr ""

#: common/featured_text.cpp:1229
#, c-format
msgid "FP:%d "
msgstr ""

#: common/government.cpp:385
#, c-format
msgid "Mr. %s"
msgstr "Mghr. %s"

#: common/government.cpp:387
#, c-format
msgid "Ms. %s"
msgstr "B.-Mhgr. %s"

#: common/helpdata.cpp:125
msgid "Veteran level      Power factor   Move bonus\n"
msgstr "Inbhe seann-ghaisgich      Factar cumhachd   Duais gluasaid\n"

#: common/helpdata.cpp:128
msgid "--------------------------------------------"
msgstr "--------------------------------------------"

#: common/helpdata.cpp:182
#, fuzzy
msgid "Terrain           Cultivate        Plant            Transform\n"
msgstr ""
"Talamh     Rathad   Uisgeachadh     Mèinnearachd         Cruth-atharraich\n"

#: common/helpdata.cpp:404
msgid "Time taken for the following activities is independent of terrain:\n"
msgstr "Feumaidh na gnìomhan a leanas uiread a thìde ge be dè an talamh:\n"

#: common/helpdata.cpp:410
msgid "Activity            Time\n"
msgstr "Gnìomh            Ùine\n"

#: common/helpdata.cpp:413
#, c-format, qt-format
msgid ""
"\n"
"Clean pollution    %3d"
msgstr ""
"\n"
"Glan an truailleadh    %3d"

#: common/helpdata.cpp:417
#, c-format, qt-format
msgid ""
"\n"
"Clean fallout      %3d"
msgstr ""
"\n"
"Glan an sileadh niùclasach      %3d"

#: common/helpdata.cpp:421
#, fuzzy, c-format, qt-format
msgid ""
"\n"
"Pillage            %3d"
msgstr ""
"\n"
"Rathad-iarainn           %3d"

#: common/helpdata.cpp:451
msgid "In this ruleset, the following veteran levels are defined:"
msgstr ""
"San t-seata riaghailtean seo, chaidh na leibheilean sheann-ghaisgeach a "
"leanas a mhìneachadh:"

#: common/helpdata.cpp:452
msgid "This ruleset has no default veteran levels defined."
msgstr ""
"Cha deach leibheilean bunaiteach airson seann-ghaisgich a mhìneachadh san t-"
"seata riaghailtean seo."

#: common/helpdata.cpp:460
#, fuzzy, c-format
msgid "This is %s."
msgstr "Seo %s, cliant %s."

#: common/helpdata.cpp:463
#, c-format
msgid ""
"\n"
"Built against Qt %s, using %s"
msgstr ""

#: common/helpdata.cpp:467
msgid ""
"This instance of Freeciv21 searches the following directories for data files:"
msgstr ""

#: common/helpdata.cpp:475
#, fuzzy
msgid "(does not exist)"
msgstr "Chan eil an t-aonad %d ann tuilleadh."

#: common/helpdata.cpp:478
msgid "(user)"
msgstr ""

#: common/helpdata.cpp:481
msgid "(system)"
msgstr ""

#: common/helpdata.cpp:486
msgid "Note that for multiplayer games, the server may use different paths."
msgstr ""

#: common/helpdata.cpp:600
#, fuzzy, c-format
msgid "?gov:Allows %s (with %s but no %s)."
msgstr "Ceadaichidh seo %s (le %s ach chan ann le %s)."

#: common/helpdata.cpp:602
#, fuzzy, c-format
msgid "?gov:Allows %s (with %s)."
msgstr "* Ceadaichidh seo %s (le %s.\n"

#: common/helpdata.cpp:604
#, fuzzy, c-format
msgid "?gov:Allows %s (absent %s)."
msgstr "Ceadaichidh seo %s (as aonais %s)."

#: common/helpdata.cpp:606
#, fuzzy, c-format
msgid "?gov:Allows %s."
msgstr "* Ceadaichidh seo %s.\n"

#: common/helpdata.cpp:608
#, fuzzy, c-format
msgid "?gov:Prevents %s."
msgstr "Cuiridh seo casg air %s"

#: common/helpdata.cpp:618
#, fuzzy, c-format
msgid "?improvement:Allows %s (with %s but no %s)."
msgstr "Ceadaichidh seo %s (le %s ach chan ann le %s)."

#: common/helpdata.cpp:620
#, fuzzy, c-format
msgid "?improvement:Allows %s (with %s)."
msgstr "* Ceadaichidh seo %s (le %s.\n"

#: common/helpdata.cpp:622
#, fuzzy, c-format
msgid "?improvement:Allows %s (absent %s)."
msgstr "Ceadaichidh seo %s (as aonais %s)."

#: common/helpdata.cpp:624
#, fuzzy, c-format
msgid "?improvement:Allows %s."
msgstr "Piseach: %s"

#: common/helpdata.cpp:626
#, fuzzy, c-format
msgid "?improvement:Prevents %s."
msgstr "Piseach: %s"

#: common/helpdata.cpp:637
#, fuzzy, c-format
msgid "?unittype:Allows %s (with %s but no %s)."
msgstr "Ceadaichidh seo %s (le %s ach chan ann le %s)."

#: common/helpdata.cpp:639
#, fuzzy, c-format
msgid "?unittype:Allows %s (with %s)."
msgstr "Ceadaichidh seo %s (le %s)."

#: common/helpdata.cpp:641
#, fuzzy, c-format
msgid "?unittype:Allows %s (absent %s)."
msgstr "Ceadaichidh seo %s (as aonais %s)."

#: common/helpdata.cpp:643
#, fuzzy, c-format
msgid "?unittype:Allows %s."
msgstr "Piseach: %s"

#: common/helpdata.cpp:645
#, fuzzy, c-format
msgid "?unittype:Prevents %s."
msgstr "Piseach: %s"

#: common/helpdata.cpp:938
#, fuzzy
msgid "Current ruleset contains no summary."
msgstr "Chan eil tuairisgeul san t-seata riaghailtean làithreach."

#: common/helpdata.cpp:1018
msgid "The following rules contribute to the value of this effect:\n"
msgstr ""

#: common/helpdata.cpp:1023
#, fuzzy, qt-format
msgid "* %1 by default\n"
msgstr " (bunaiteach)"

#: common/helpdata.cpp:1030
#, fuzzy, qt-format
msgid "* %1 with %2\n"
msgstr "   le %s."

#: common/helpdata.cpp:1147
#, c-format
msgid "Sorry, no help topic for %s.\n"
msgstr "Duilich, chan eil dad sa Chobhair airson %s.\n"

#: common/helpdata.cpp:1152
#, c-format
msgid ""
"Sorry, no help topic for %s.\n"
"This page was auto-generated.\n"
"\n"
msgstr ""
"Duilich, chan eil dad sa Chobhair airson %s.\n"
"Chaidh an duilleag seo a ghineadh gu fèin-obrachail.\n"

#: common/helpdata.cpp:1219
#, c-format
msgid "* The discovery of %s will make %s obsolete.\n"
msgstr "* Nuair a bhios %s air a rannsachadh, cha bhi feum tuilleadh air %s.\n"

#: common/helpdata.cpp:1226
#, fuzzy, c-format
msgid "* The presence of %s in the city will make %s obsolete.\n"
msgstr "* Nuair a bhios %s air a rannsachadh, cha bhi feum tuilleadh air %s.\n"

#: common/helpdata.cpp:1236
msgid ""
"* A 'small wonder': at most one of your cities may possess this "
"improvement.\n"
msgstr ""
"* 'Mìorbhail bheag': chan fhaod an leasachadh seo a bhith ach aig aonan dhe "
"na bailtean agad.\n"

#: common/helpdata.cpp:1270
#, c-format
msgid "* Allows all players with knowledge of %s to build %s units.\n"
msgstr ""
"* Thoir cead dhan a h-uile cluicheadair aig a bheil eòlas air %s an t-aonad "
"a leanas a thogail: %s\n"

#: common/helpdata.cpp:1339
#, fuzzy, c-format
msgid ""
"* Makes it possible to target the city building it with the action '%s'.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1348
#, fuzzy, c-format
msgid "* Makes it possible to target its city with the action '%s'.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1357
#, fuzzy, c-format
msgid ""
"* Makes it possible to target its city and its trade partners with the "
"action '%s'.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1366
#, c-format
msgid ""
"* Makes it possible to target all cities with its owner on its continent "
"with the action '%s'.\n"
msgstr ""

#: common/helpdata.cpp:1375
#, fuzzy, c-format
msgid ""
"* Makes it possible to target all cities with its owner with the action "
"'%s'.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1384
#, fuzzy, c-format
msgid ""
"* Makes it possible to target all cities on the same team with the action "
"'%s'.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1393
#, c-format
msgid ""
"* Makes it possible to target all cities owned by or allied to its owner "
"with the action '%s'.\n"
msgstr ""

#: common/helpdata.cpp:1402
#, fuzzy, c-format
msgid "* Makes it possible to target all cities with the action '%s'.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1481
#, fuzzy, c-format
msgid "* Makes it impossible to do the action '%s' to the city building it.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1488
#, fuzzy, c-format
msgid "* Makes it impossible to do the action '%s' to its city.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1495
#, fuzzy, c-format
msgid ""
"* Makes it impossible to do the action '%s' to its city or to its city's "
"trade partners.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1502
#, fuzzy, c-format
msgid ""
"* Makes it impossible to do the action '%s' to any city with its owner on "
"its continent.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1509
#, fuzzy, c-format
msgid ""
"* Makes it impossible to do the action '%s' to any city with its owner.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1516
#, fuzzy, c-format
msgid ""
"* Makes it impossible to do the action '%s' to any city on the same team.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1523
#, fuzzy, c-format
msgid ""
"* Makes it impossible to do the action '%s' to any city allied to or owned "
"by its owner.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1530
#, fuzzy, c-format
msgid "* Makes it impossible to do the action '%s' to any city in the game.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:1554
msgid "* All players start with this improvement in their first city.\n"
msgstr ""
"* Tòisichidh gach cluicheadair leis an leasachadh seo sa chiad bhaile aca.\n"

#: common/helpdata.cpp:1574
#, c-format
msgid "* The %s start with this improvement in their first city.\n"
msgstr "* Tòisichidh %s leis an leasachadh seo sa chiad bhaile aca.\n"

#: common/helpdata.cpp:1585
msgid ""
"* If you lose the city containing this improvement, it will be rebuilt for "
"free in another of your cities (if the 'savepalace' server setting is "
"enabled).\n"
msgstr ""
"* Ma chailleas tu am baile sa bheil an leasachadh seo, thèid ath thogail ann "
"am baile eile agad saor an-asgaidh (ma tha an roghainn 'saveplace' an "
"comas).\n"

#: common/helpdata.cpp:1662
#, fuzzy, c-format
msgid "* Belongs to %s unit class."
msgstr "* Tha seo 'na bhall de dh'aonadan dhen t-seòrsa: %s\n"

#: common/helpdata.cpp:1674
msgid "  * Can occupy empty enemy cities.\n"
msgstr "  * 'S urrainn dha bailtean falamh do nàimhdean a ghabhail os làimh.\n"

#: common/helpdata.cpp:1678
msgid "  * Speed is not affected by terrain.\n"
msgstr "  * Cha bhi buaidh aig seòrsa na talamhainn air an astar.\n"

#: common/helpdata.cpp:1683
msgid "  * Does not get defense bonuses from terrain.\n"
msgstr "  * Chan fhaigh e duaisean dìon on talamh.\n"

#: common/helpdata.cpp:1687
msgid "  * Not subject to zones of control.\n"
msgstr "  * Tha e coma co-dhiù a bheil ceàrn fo smachd ann gus nach eil.\n"

#: common/helpdata.cpp:1690
#, fuzzy
msgid "  * Subject to zones of control.\n"
msgstr "  * Tha e coma co-dhiù a bheil ceàrn fo smachd ann gus nach eil.\n"

#: common/helpdata.cpp:1694
msgid "  * Slowed down while damaged.\n"
msgstr "  * Slaodach fhad 's a tha e air a dhochann.\n"

#: common/helpdata.cpp:1709
#, fuzzy, c-format
msgid "  * Gets a %d%% defensive bonus while in cities.\n"
msgstr "  * Gheibh e duais dìon 50% fhad 's a bhios iad ann am bailtean.\n"

#: common/helpdata.cpp:1716
msgid "  * Is unreachable. Most units cannot attack this one.\n"
msgstr ""
"  * Cha ruigear seo. Chan urrainn dhan a' chuid as motha de dh'aonadan "
"ionnsaigh a thoirt air an fhear seo.\n"

#: common/helpdata.cpp:1720
#, fuzzy
msgid ""
"    * Doesn't prevent enemy units from attacking other units on its tile.\n"
msgstr ""
"  * Cha chum e bailtean do nàimhdean o chleachdadh na leacaige air a bheil "
"e.\n"

#: common/helpdata.cpp:1728 common/helpdata.cpp:2158
msgid "  * Doesn't prevent enemy cities from working the tile it's on.\n"
msgstr ""
"  * Cha chum e bailtean do nàimhdean o chleachdadh na leacaige air a bheil "
"e.\n"

#: common/helpdata.cpp:1734
#, fuzzy
msgid "  * Can attack units on non-native tiles.\n"
msgstr ""
"* 'S urrainn dha ionnsaigh a thoirt air aonadan air leacagan mara a-mhàin "
"(chan eil ionnsaigh air talamh ceadaichte dha).\n"

#: common/helpdata.cpp:1776 common/helpdata.cpp:1798
#, c-format
msgid "* %d%% defense bonus if attacked by %s.\n"
msgstr ""

#: common/helpdata.cpp:1783
#, fuzzy, c-format
msgid "* Reduces target's defense to 1 / %d when attacking %s.\n"
msgstr ""
"* Gheibh e cumhachd losgaidh dhùbailte nuair a bheir e ionnsaigh air baile.\n"

#: common/helpdata.cpp:1791
#, fuzzy, c-format
msgid "* Reduces target's fire power to 1 when attacking %s.\n"
msgstr ""
"* Gheibh e cumhachd losgaidh dhùbailte nuair a bheir e ionnsaigh air baile.\n"

#: common/helpdata.cpp:1805
#, fuzzy, c-format
msgid "* Reduces target's defense to 1 / %.2f when attacking %s.\n"
msgstr ""
"* Gheibh e cumhachd losgaidh dhùbailte nuair a bheir e ionnsaigh air baile.\n"

#: common/helpdata.cpp:1824
msgid "* Can escape once stack defender is lost.\n"
msgstr ""

#: common/helpdata.cpp:1827
msgid "* Can pursue escaping units and kill them.\n"
msgstr ""

#: common/helpdata.cpp:1831
msgid "* May not be built in cities.\n"
msgstr "* Chan urrainn dhut seo a thogail ann am baile.\n"

#: common/helpdata.cpp:1834
msgid "* Only barbarians may build this.\n"
msgstr "* Chan fhaod ach borbaich seo a thogail.\n"

#: common/helpdata.cpp:1838
#, fuzzy
msgid "* Can only be built in games where new cities are allowed.\n"
msgstr "* Cha ghabh seo a thogail ach ma bhios %s sa bhaile.\n"

#: common/helpdata.cpp:1843
#, fuzzy
msgid "  - New cities are not allowed in the current game.\n"
msgstr "Luachaich sgriobt ann am Freeciv sa gheama làithreach."

#: common/helpdata.cpp:1848
#, fuzzy
msgid "  - New cities are allowed in the current game.\n"
msgstr "Luachaich sgriobt ann am Freeciv sa gheama làithreach."

#: common/helpdata.cpp:1890
#, c-format
msgid "* May be obtained by conversion of %s.\n"
msgstr "* Gheibhear seo ma thionndaidheas tu %s.\n"

#: common/helpdata.cpp:1895
msgid "* Never has a home city.\n"
msgstr "* Cha bhi baile dachaigh aige idir.\n"

#: common/helpdata.cpp:1898
msgid "* Losing this unit will lose you the game!\n"
msgstr "* Ma chailleas tu an t-aonad seo, caillidh tu an geama!\n"

#: common/helpdata.cpp:1902
msgid "* Each player may only have one of this type of unit.\n"
msgstr ""
"* Chan fhaod ach aon aonad dhen t-seòrsa seo a bhith aig gach cluicheadair.\n"

#: common/helpdata.cpp:1968
msgid ""
"  * Some cargo cannot be loaded except in a city or a base native to this "
"transport.\n"
msgstr ""

#: common/helpdata.cpp:1974
#, fuzzy
msgid ""
"  * Cargo cannot be loaded except in a city or a base native to this "
"transport.\n"
msgstr ""
"* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d chuairt.\n"

#: common/helpdata.cpp:1984
msgid ""
"  * Some cargo cannot be unloaded except in a city or a base native to this "
"transport.\n"
msgstr ""

#: common/helpdata.cpp:1990
msgid ""
"  * Cargo cannot be unloaded except in a city or a base native to this "
"transport.\n"
msgstr ""

#: common/helpdata.cpp:1997
#, fuzzy
msgid "* Must stay next to safe coast.\n"
msgstr "* Feumaidh seo cumail fais air a' chladach.\n"

#: common/helpdata.cpp:2062
#, c-format
msgid "* May load onto and unload from %s transports even when underway.\n"
msgstr ""

#: common/helpdata.cpp:2070
#, c-format
msgid "* May load onto %s transports even when underway.\n"
msgstr ""

#: common/helpdata.cpp:2091
#, c-format
msgid "* May unload from %s transports even when underway.\n"
msgstr ""

#: common/helpdata.cpp:2097
#, fuzzy
msgid "* Strong in diplomatic battles.\n"
msgstr "* 'S urrainn dha gnìomhan dìoplomasachd a dhèanamh.\n"

#: common/helpdata.cpp:2101
msgid "* Defends cities against diplomatic actions.\n"
msgstr "* Dìonaidh seo bailtean o ghnìomhan dìoplomasachd.\n"

#: common/helpdata.cpp:2105
msgid "* Will never lose a diplomat-versus-diplomat fight.\n"
msgstr ""
"* Cha chaill e ann an sabaid \"dìoplomasach an aghaidh dìoplomasaich\" gu "
"bràth.\n"

#: common/helpdata.cpp:2109
msgid "* Will always survive a spy mission.\n"
msgstr "* Mairidh e beò tro obair brathadaireachd an-còmhnaidh.\n"

#: common/helpdata.cpp:2114
msgid "* Is invisible except when next to an enemy unit or city.\n"
msgstr ""
"* Tha e do-fhaicsinneach ach nuair a bhios e dlùth air aonad no baile "
"nàimhdeil.\n"

#: common/helpdata.cpp:2117
#, fuzzy
msgid "* Can only attack units on native tiles.\n"
msgstr ""
"* 'S urrainn dha ionnsaigh a thoirt air aonadan air leacagan mara a-mhàin "
"(chan eil ionnsaigh air talamh ceadaichte dha).\n"

#: common/helpdata.cpp:2121
msgid "* Gets double firepower when attacking cities.\n"
msgstr ""
"* Gheibh e cumhachd losgaidh dhùbailte nuair a bheir e ionnsaigh air baile.\n"

#: common/helpdata.cpp:2128
#, fuzzy, c-format
msgid "* Ignores terrain effects (moving costs at most %s MP per tile).\n"
msgstr ""
"* Tha e coma co-dhiù ge be dè an talamh (a' siubhal air gach leacag mar gum "
"be rathad a tha ann).\n"

#: common/helpdata.cpp:2133
#, fuzzy
msgid "* Never imposes a zone of control.\n"
msgstr "* Tha e coma co-dhiù a bheil ceàrn fo smachd ann gus nach eil.\n"

#: common/helpdata.cpp:2136
msgid "* May impose a zone of control on its adjacent tiles.\n"
msgstr ""

#: common/helpdata.cpp:2141
#, fuzzy
msgid "* Not subject to zones of control imposed by other units.\n"
msgstr "  * Tha e coma co-dhiù a bheil ceàrn fo smachd ann gus nach eil.\n"

#: common/helpdata.cpp:2145
msgid "* A non-military unit:\n"
msgstr "* Aonad neo-armach:\n"

#: common/helpdata.cpp:2148
msgid "  * Cannot attack.\n"
msgstr "  * Chan urrainn dha ionnsaigh a thoirt.\n"

#: common/helpdata.cpp:2151
msgid "  * Doesn't impose martial law.\n"
msgstr "  * Cha chuir seo lagh a' chogaidh an sàs.\n"

#: common/helpdata.cpp:2155
msgid "  * Can enter foreign territory regardless of peace treaty.\n"
msgstr ""
"  * 'S urrainn dha a dhol a-steach do dh'àrainn nàimhdeil a dh'aindeoin "
"cùmhnant sìthe.\n"

#: common/helpdata.cpp:2163
msgid "* A field unit: one unhappiness applies even when non-aggressive.\n"
msgstr ""
"* Aonad blàir: bidh aon cheum de mhì-thoileachas ann fiù mur eil e "
"ionnsaigheach.\n"

#: common/helpdata.cpp:2170
msgid ""
"* An enemy unit considering to auto attack this unit will choose to do so "
"even if it has better odds when defending against it than when attacking "
"it.\n"
msgstr ""

#: common/helpdata.cpp:2180
msgid ""
"* Under certain conditions the shield upkeep of this unit can be converted "
"to gold upkeep.\n"
msgstr ""
"* Gabhaidh na dh'fheumas an t-aonad seo de sgiathan airson a bheòshlaint a "
"thionndadh 'na bheòshlaint òir.\n"

#: common/helpdata.cpp:2189
#, c-format
msgid "* Can attack against %s units, which are usually not reachable.\n"
msgstr ""
"* 'S urrainn dha ionnsaigh a thoirt air aonadan %s nach ruigear mar is "
"trice.\n"

#: common/helpdata.cpp:2213
#, fuzzy
msgid ""
"* Unit has to end each turn next to safe coast or in a city or a base.\n"
msgstr ""
"* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d chuairt.\n"

#: common/helpdata.cpp:2284
msgid ""
"* Will never be forced (by the autoattack server setting) to attack units "
"moving to an adjacent tile.\n"
msgstr ""

#: common/helpdata.cpp:2308
#, fuzzy, c-format
msgid "* Can do the action '%s'.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:2319
msgid "domestic "
msgstr ""

#: common/helpdata.cpp:2323
#, fuzzy
msgid "foreign "
msgstr "Cuir a-steach"

#: common/helpdata.cpp:2331
#, fuzzy, c-format
msgid "%s "
msgstr "%s"

#: common/helpdata.cpp:2342
#, fuzzy, c-format
msgid "  * is done to %s%s%s.\n"
msgstr "?output:Chan eil ach %s buailteach dha seo.\n"

#: common/helpdata.cpp:2350
#, fuzzy, c-format
msgid "  * uses up the %s.\n"
msgstr "Tha %s a' riaghladh %s."

#: common/helpdata.cpp:2358
#, fuzzy, c-format
msgid "  * can lead to a %s against a defender.\n"
msgstr ""
"* Thathar a' coimhead air mar aonad 'air muin each' an aghaidh cuid a "
"dh'aonadan dìon.\n"

#: common/helpdata.cpp:2370
msgid "  * may fail because of a dice throw.\n"
msgstr ""

#: common/helpdata.cpp:2379
#, fuzzy, c-format
msgid ""
"  * the %s may be captured while trying to escape after completing the "
"mission.\n"
msgstr "Chaidh an %s agad a ghlacadh as dèidh dha am misean a choileanadh."

#: common/helpdata.cpp:2400
#, fuzzy
msgid "  * ends this unit's turn.\n"
msgstr "* Thig cuairt an aonaid seo gu crìoch ma bheir e ionnsaigh.\n"

#: common/helpdata.cpp:2421
msgid "  * target must be at the same tile.\n"
msgstr ""

#: common/helpdata.cpp:2438
msgid "  * target can be anywhere.\n"
msgstr ""

#: common/helpdata.cpp:2479
#, fuzzy
msgid "successfully"
msgstr "%s air a ghiùlan gu soirbheachail."

#: common/helpdata.cpp:2481
msgid "getting caught before"
msgstr ""

#: common/helpdata.cpp:2528
#, c-format
msgid ""
"  * %s performing this action during %s causes international outrage: the "
"whole world gets Casus Belli against you.\n"
msgstr ""

#: common/helpdata.cpp:2538
#, c-format
msgid ""
"  * %s performing this action during %s gives the victim Casus Belli against "
"you.\n"
msgstr ""

#: common/helpdata.cpp:2552
#, fuzzy, c-format
msgid "  * adds %d production.\n"
msgstr ""
"* 'S urrainn dha taic a chur ri togail mhìorbhailtean (cuiridh e %d de "
"chinneasachadh ris).\n"

#: common/helpdata.cpp:2557
#, c-format
msgid "  * restores up to 25%% of the target unit's hit points.\n"
msgstr ""

#: common/helpdata.cpp:2564
#, fuzzy
msgid "  * is disabled in the current game.\n"
msgstr "Luachaich sgriobt ann am Freeciv sa gheama làithreach."

#: common/helpdata.cpp:2594
#, fuzzy
msgid ""
"  * These attacks will only damage (never kill) defenders, but damage all "
"defenders on a tile, and have no risk for the attacker.\n"
msgstr ""
"* Nì e ionnsaighean bomachaidh (%d gach cuairt). Nì na h-ionnsaighean seo "
"dochann air an dìonadair ged nach marbh iad e ach cha bhi cunnart ann idir "
"dhan aonad ionnsaigh.\n"

#: common/helpdata.cpp:2602
#, c-format
msgid ""
"  * upgraded to %s or, when possible, to the unit type it upgrades to.\n"
msgstr ""

#: common/helpdata.cpp:2609
msgid ""
"  * weaker when tired. If performed with less than a single move point left "
"the attack power is reduced accordingly.\n"
msgstr ""

#: common/helpdata.cpp:2630
#, c-format
msgid ""
"  * %d%% of the population of each city inside the nuclear blast dies.\n"
msgstr ""

#: common/helpdata.cpp:2636
msgid "  * all units caught in the open by the nuclear blast dies.\n"
msgstr ""

#: common/helpdata.cpp:2640
#, c-format
msgid ""
"  * a unit caught in the nuclear blast while inside a city has a %d%% chance "
"of survival.\n"
msgstr ""

#: common/helpdata.cpp:2645
msgid "  * all units caught in the nuclear blast dies.\n"
msgstr ""

#: common/helpdata.cpp:2654
#, fuzzy
msgid "  * converts target tile terrain to another type.\n"
msgstr "Cruth-atharraich an talamh"

#: common/helpdata.cpp:2673
#, fuzzy, c-format
msgid "  * builds %s on tiles.\n"
msgstr "* 'S urrainn dha mèinnean a thogail air leacagan.\n"

#: common/helpdata.cpp:2691
#, fuzzy, c-format
msgid "  * cleans %s from tiles.\n"
msgstr "* 'S urrainn dha truailleadh a ghlanadh o leacagan.\n"

#: common/helpdata.cpp:2708
#, fuzzy, c-format
msgid "  * pillages %s from tiles.\n"
msgstr "* 'S urrainn dha truailleadh a ghlanadh o leacagan.\n"

#: common/helpdata.cpp:2730
#, fuzzy
msgid "  * to stay put. No defensive bonus.\n"
msgstr "  * Gheibh e duais dìon 50% fhad 's a bhios iad ann am bailtean.\n"

#: common/helpdata.cpp:2735
#, fuzzy, c-format
msgid "  * granting a %d%% defensive bonus.\n"
msgstr "  * Gheibh aonadan d' an leithid duais dìon %d%% air an leacag seo.\n"

#: common/helpdata.cpp:2759
#, c-format
msgid "'%s'"
msgstr ""

#: common/helpdata.cpp:2769
#, fuzzy, c-format
msgid "  * can't be done if %s is legal.\n"
msgstr "Chan urrainn dhut %s a cheannach ann an %s!"

#: common/helpdata.cpp:2810
#, fuzzy, c-format
msgid "* Doing the action '%s' to this unit is impossible.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:2819
msgid "* Will never achieve veteran status.\n"
msgstr "* Chan fhaigh e inbhe seann ghaisgich gu bràth.\n"

#: common/helpdata.cpp:2833
msgid "* May acquire veteran status.\n"
msgstr "* 'S urrainn dha inbhe seann ghaisgich fhaighinn.\n"

#: common/helpdata.cpp:2839
msgid "  * Veterans have increased strength in combat.\n"
msgstr "  * Bidh cumhachd a bharrachd aig seann-ghaisgich ann am blàr.\n"

#: common/helpdata.cpp:2846
msgid "  * Veterans have improved chances in diplomatic contests.\n"
msgstr ""
"  * Tha cothrom nas fhearr aig seann-ghaisgich ann an còmhstrithean "
"dìoplomasach.\n"

#: common/helpdata.cpp:2851
msgid "  * Veterans are more likely to survive missions.\n"
msgstr "  * Mairidh seann-ghaisgich beò tro mhiseanan nas trice.\n"

#: common/helpdata.cpp:2857
msgid "  * Veterans work faster.\n"
msgstr "  * Bidh seann ghaisgeach ag obair nas luaithe.\n"

#: common/helpdata.cpp:2869
msgid "This type of unit has its own veteran levels:"
msgstr "Tha leibheilean seann-ghaisgeachd fhèin aig a leithid seo de dh'aonad:"

#: common/helpdata.cpp:2905
#, fuzzy
msgid ""
"Belongs to the default tech class.\n"
"\n"
msgstr "* Tha seo 'na bhall de dh'aonadan dhen t-seòrsa: %s\n"

#: common/helpdata.cpp:2907
#, fuzzy, c-format
msgid ""
"Belongs to tech class %s.\n"
"\n"
msgstr "* Tha seo 'na bhall de dh'aonadan dhen t-seòrsa: %s\n"

#: common/helpdata.cpp:2948
msgid "You cannot research this technology."
msgstr "Chan urrainn dhut an teicneolas seo a rannsachadh."

#: common/helpdata.cpp:2954
msgid " This number may vary depending on what other players research.\n"
msgstr ""
" Atharraichidh an àireamh seo a-rèir na bhios na cluicheadairean eile a' "
"rannsachadh.\n"

#: common/helpdata.cpp:2965
#, fuzzy
msgid "Requirements to research:\n"
msgstr "Riatanasan mus gabh a thogail:\n"

#: common/helpdata.cpp:2986
msgid "* All players start the game with knowledge of this technology.\n"
msgstr "* Tòisichidh gach cluicheadair le eòlas air an teicneolas seo.\n"

#: common/helpdata.cpp:3006
#, c-format
msgid "* The %s start the game with knowledge of this technology.\n"
msgstr "* Tòisichidh %s le eòlas air an teicneolas seo.\n"

#: common/helpdata.cpp:3067
#, c-format
msgid "* Only those who know %s can acquire this technology (by any means).\n"
msgstr ""

#: common/helpdata.cpp:3075
#, fuzzy, c-format
msgid "* The first player to learn %s gets an immediate advance.\n"
msgstr "* Gheibh a' chiad chluicheadair a rannsaicheas %s adhartas sa bhad.\n"

#: common/helpdata.cpp:3099
msgid ""
"* To preserve this technology for our nation some bulbs are needed each "
"turn.\n"
msgstr ""
"* Bidh feum air grunn bhulg gach cuairt gus an teicneolas seo a ghlèidheadh "
"dha ar nàisean.\n"

#: common/helpdata.cpp:3136
msgid "* You cannot build cities on this terrain."
msgstr "* Chan urrainn dhut bailtean a thogail air an talamh seo."

#: common/helpdata.cpp:3144
#, fuzzy
msgid "* Paths cannot be built on this terrain."
msgstr "* Chan urrainn dhut bailtean a thogail air an talamh seo."

#: common/helpdata.cpp:3156
#, fuzzy
msgid "* Bases cannot be built on this terrain."
msgstr "* Chan urrainn dhut bailtean a thogail air an talamh seo."

#: common/helpdata.cpp:3165
msgid "* The coastline of this terrain is unsafe."
msgstr "* Tha cladach na talamhainn seo neo-thèarainte."

#: common/helpdata.cpp:3182 common/helpdata.cpp:3666
#, c-format
msgid "* Can be traveled by %s units.\n"
msgstr "* Gabhaidh a shiubhal le aonadan %s.\n"

#: common/helpdata.cpp:3188
msgid ""
"* Units on this terrain neither impose zones of control nor are restricted "
"by them.\n"
msgstr ""

#: common/helpdata.cpp:3192
msgid ""
"* Units on this terrain may impose a zone of control, or be restricted by "
"one.\n"
msgstr ""

#: common/helpdata.cpp:3438
msgid "Build by issuing an \"irrigate\" order.\n"
msgstr ""

#: common/helpdata.cpp:3441
msgid "Build by issuing a \"mine\" order.\n"
msgstr ""

#: common/helpdata.cpp:3444
msgid "Build by issuing a \"road\" order.\n"
msgstr ""

#: common/helpdata.cpp:3450
msgid "Build by issuing a \"build base\" order.\n"
msgstr ""

#: common/helpdata.cpp:3467
#, c-format
msgid "Build by issuing a \"%s\" order.\n"
msgstr ""

#: common/helpdata.cpp:3473
msgid "May randomly appear around polluting city.\n"
msgstr ""

#: common/helpdata.cpp:3477
msgid "May randomly appear around nuclear blast.\n"
msgstr ""

#: common/helpdata.cpp:3484
#, fuzzy
msgid "This resource is placed by map generator.\n"
msgstr "Chan urrainn dhut gineadair nam mapa a chur à comas."

#: common/helpdata.cpp:3488
#, fuzzy
msgid "Can be explored by certain units.\n"
msgstr "* Gabhaidh a chreachadh le aonadan.\n"

#: common/helpdata.cpp:3492
msgid "May appear spontaneously.\n"
msgstr ""

#: common/helpdata.cpp:3510
msgid "Requirements to build:\n"
msgstr "Riatanasan mus gabh a thogail:\n"

#: common/helpdata.cpp:3547
#, fuzzy
msgid "Can be pillaged by units (time is terrain-dependent).\n"
msgstr "* Gabhaidh a chreachadh le aonadan.\n"

#: common/helpdata.cpp:3597
#, fuzzy
msgid "Can be cleaned by units (time is terrain-dependent).\n"
msgstr "* Gabhaidh a chreachadh le aonadan.\n"

#: common/helpdata.cpp:3617
#, fuzzy
msgid "Requirements to remove:\n"
msgstr "Riatanasan mus gabh a thogail:\n"

#: common/helpdata.cpp:3642
#, c-format
msgid "* Visible only if %s known.\n"
msgstr ""

#: common/helpdata.cpp:3649
msgid "* Units inside are hidden from non-allied players.\n"
msgstr ""

#: common/helpdata.cpp:3670
#, c-format
msgid "* Native to %s units.\n"
msgstr "* Aig aonadan %s a ghnàth.\n"

#: common/helpdata.cpp:3677
msgid ""
"  * Such units can move onto this tile even if it would not normally be "
"suitable terrain.\n"
msgstr ""
"  * 'S urrainn do dh'aonadan d' an leithid a ghluasad air an leacag seo fiù "
"mur e talamh freagarrach dhaibh a tha ann a ghnàth.\n"

#: common/helpdata.cpp:3686
msgid ""
"  * Such units situated here are not considered aggressive if this tile is "
"within 3 tiles of a friendly city.\n"
msgstr ""
"  * Chan eilear a' coimhead air aonad mar sin mar aonadan ionnsaigheach an-"
"seo mur eil an leacag seo 3 leacagan o bhaile chàirdeil air a' char as "
"motha.\n"

#: common/helpdata.cpp:3692
msgid ""
"  * Can be captured by such units if at war with the nation that currently "
"owns it.\n"
msgstr ""
"  * Gabhaidh a ghlacadh le aonadan d' an leithid ma tha thu a' cogadh ris an "
"nàisean aig a bheil e an-dràsta.\n"

#: common/helpdata.cpp:3699
#, c-format
msgid "  * Such units get a %d%% defense bonus on this tile.\n"
msgstr "  * Gheibh aonadan d' an leithid duais dìon %d%% air an leacag seo.\n"

#: common/helpdata.cpp:3708
msgid "* Allows infinite movement.\n"
msgstr ""

#: common/helpdata.cpp:3713
#, c-format
msgid "* Movement cost along %s is %s MP.\n"
msgstr ""

#: common/helpdata.cpp:3721
msgid ""
"* Defeat of one unit does not cause death of all other units on this tile.\n"
msgstr ""
"* Cha bhàsaich gach aonad air an leacag ma thèid aonan dhiubh a mharbhadh.\n"

#: common/helpdata.cpp:3727
msgid "* Extends national borders of the building nation.\n"
msgstr ""
"* Tha seo a' leudachadh crìochan nàiseanta an nàisein a tha 'ga thogail.\n"

#: common/helpdata.cpp:3731
msgid "* Grants permanent vision of an area around the tile to its owner.\n"
msgstr ""
"* Tha seo a' toirt comas lèirsinn de dh'àrainn do sheilbheadair na "
"leacaige.\n"

#: common/helpdata.cpp:3736
#, fuzzy
msgid ""
"* Allows the owner to see normally invisible stealth units in an area around "
"the tile.\n"
msgstr ""
"* 'S urrainn dhan t-seilbheadair aonadan fhaicinn leis ann an àrainn na "
"leacaige nach fhaiceadh e a ghnàth.\n"

#: common/helpdata.cpp:3742
#, fuzzy
msgid ""
"* Allows the owner to see normally invisible subsurface units in an area "
"around the tile.\n"
msgstr ""
"* 'S urrainn dhan t-seilbheadair aonadan fhaicinn leis ann an àrainn na "
"leacaige nach fhaiceadh e a ghnàth.\n"

#: common/helpdata.cpp:3787
msgid ""
"\n"
"Time to build and output bonus depends on terrain:\n"
"\n"
msgstr ""

#: common/helpdata.cpp:3791
msgid ""
"Terrain       Time     Bonus F/P/T\n"
"----------------------------------\n"
msgstr ""

#: common/helpdata.cpp:3794
msgid ""
"\n"
"Time to build depends on terrain:\n"
"\n"
msgstr ""

#: common/helpdata.cpp:3798
#, fuzzy
msgid ""
"Terrain       Time\n"
"------------------\n"
msgstr ""
"Na riaghailtean còmhraige bunaiteach\n"
"--------------------"

#: common/helpdata.cpp:3805
msgid ""
"\n"
"Yields an output bonus with some terrains:\n"
"\n"
msgstr ""

#: common/helpdata.cpp:3807
msgid ""
"Terrain       Bonus F/P/T\n"
"-------------------------\n"
msgstr ""

#: common/helpdata.cpp:3871
msgid ""
"There's no bonuses paid when traderoute is established.\n"
"\n"
msgstr ""

#: common/helpdata.cpp:3874
#, fuzzy, c-format
msgid "When traderoute is established, %d%% of the normal bonus is paid.\n"
msgstr "Chaidh slighe malairt ùr a stèidheachadh eadar %s is %s."

#: common/helpdata.cpp:3879
#, c-format
msgid "Sending city enjoys %d%% income from the route.\n"
msgstr ""

#: common/helpdata.cpp:3882
#, c-format
msgid ""
"Receiving city enjoys %d%% income from the route.\n"
"\n"
msgstr ""

#: common/helpdata.cpp:3973
msgid "Features:\n"
msgstr "Feartan:\n"

#: common/helpdata.cpp:4124
#, c-format
msgid ""
"* Unhappiness from foreign citizens due to war with their home state is %d%% "
"the usual value.\n"
msgstr ""

#: common/helpdata.cpp:4130
msgid ""
"* No unhappiness from foreign citizens even when at war with their home "
"state.\n"
msgstr ""

#: common/helpdata.cpp:4137
#, c-format
msgid ""
"* Each foreign citizen causes %.2g unhappiness in their city while you are "
"at war with their home state.\n"
msgstr ""

#: common/helpdata.cpp:4184
#, c-format
msgid "* You pay no %s upkeep for your units.\n"
msgstr "* Chan eil thu a' pàigheadh %s airson beòshlaint nan aonadan agad.\n"

#: common/helpdata.cpp:4188
msgid "* You pay no upkeep for your units.\n"
msgstr "* Chan eil thu a' pàigheadh airson beòshlaint nan aonadan agad.\n"

#: common/helpdata.cpp:4197
#, c-format
msgid "* You pay %.2g times normal %s upkeep for your units.\n"
msgstr ""
"* Tha thu a' pàigheadh %.2g turais dhen chosgais àbhaisteach, %s, airson "
"beòshlaint nan aonadan.\n"

#: common/helpdata.cpp:4202
#, c-format
msgid "* You pay %.2g times normal upkeep for your units.\n"
msgstr ""
"* Tha thu a' pàigheadh %.2g turais dhen chosgais àbhaisteach airson "
"beòshlaint nan aonadan agad.\n"

#: common/helpdata.cpp:4239
#, fuzzy, c-format
msgid "* If you lose your capital, the base chance of civil war is %d%%.\n"
msgstr ""
"* Ma chailleas tu am prìomh bhaile agad, tha cunnart %d%% ann gun èirich "
"cogadh catharra.\n"

#: common/helpdata.cpp:4275
#, c-format
msgid ""
"* The maximum rate you can set for science, gold, or luxuries is %d%%.\n"
msgstr ""
"* 'S e %d%% an reat as àirde as urrainn dhut suidheachadh airson saidheans, "
"òr no sòghalachd.\n"

#: common/helpdata.cpp:4280
msgid "* Has unlimited science/gold/luxuries rates.\n"
msgstr "* Tha reataichean saidheans/òir/sòghalachd gun chuingeachadh aige.\n"

#: common/helpdata.cpp:4311
msgid "* You may grow your cities by means of celebrations."
msgstr "* 'S urrainn dhut fàs a thoirt air do bhailtean le fèilltean."

#: common/helpdata.cpp:4318
#, c-format
msgid " (Cities below size %d cannot grow in this way.)"
msgstr " (Chan urrainn dhut fàs a thoirt air bailtean a tha nas lugha na %d)."

#: common/helpdata.cpp:4340
msgid "* Has a senate that may prevent declaration of war.\n"
msgstr "* Tha seanadh ann a dh'fhaodadh casg a chur air gairm cogaidh.\n"

#: common/helpdata.cpp:4346
msgid "* Allows partisans when cities are taken by the enemy.\n"
msgstr ""
"* Cuiridh seo partasain an comas nuair a ghabhas nàmhaid baile os làimh.\n"

#: common/helpdata.cpp:4353
msgid ""
"* Buildings that normally confer bonuses against unhappiness will instead "
"give gold.\n"
msgstr ""
"* Bheir togalaichean dhut òr an àite duaisean an aghaidh mì-thoileachais.\n"

#: common/helpdata.cpp:4370
#, fuzzy, c-format
msgid "* Pays no upkeep for %s.\n"
msgstr "* Chan eil e a' pàigheadh airson beòshlaint nam fanataich.\n"

#: common/helpdata.cpp:4376
msgid "* Has no unhappy citizens.\n"
msgstr "* Chan eil saoranaich mhì-thoilichte ann.\n"

#: common/helpdata.cpp:4426
msgid "* New units will be veteran.\n"
msgstr "* Bidh aonadan ùra 'nan seann-ghaisgich.\n"

#: common/helpdata.cpp:4448 common/helpdata.cpp:4469
#, c-format
msgid " (Cities below size %d will not celebrate.)"
msgstr " (Cha chum bailtean a tha nas lugha na %d fèilltean.)"

#: common/helpdata.cpp:4489
#, c-format
msgid "* %s production is increased %d%%.\n"
msgstr "* Chaidh cinneasachadh %s àrdachadh le %d%%.\n"

#: common/helpdata.cpp:4497
#, c-format
msgid "* %s production will suffer massive losses.\n"
msgstr "* Fulaingidh cinneasachadh %s call anabarrach mòr.\n"

#: common/helpdata.cpp:4502
#, c-format
msgid "* %s production will suffer some losses.\n"
msgstr "* Fulaingidh cinneasachadh %s cuid a chall.\n"

#: common/helpdata.cpp:4507
#, c-format
msgid "* %s production will suffer a small amount of losses.\n"
msgstr "* Fulaingidh cinneasachadh %s beagan caill.\n"

#: common/helpdata.cpp:4517
msgid "* Increases the chance of plague within your cities.\n"
msgstr "* Cuiridh seo an àirde cunnart plàighe 'nad bhailtean.\n"

#: common/helpdata.cpp:4521
msgid "* Decreases the chance of plague within your cities.\n"
msgstr "* Lùghdaichidh seo cunnart plàighe 'nad bhailtean.\n"

#: common/helpdata.cpp:4537
#, c-format
msgid "* %s losses will increase quickly with distance from capital.\n"
msgstr ""
"* Mar is fhaide an t-astar eadar e agus am prìomh bhaile, 's ann as luaithe "
"a dh'fhàsas call %s.\n"

#: common/helpdata.cpp:4543
#, c-format
msgid "* %s losses will increase with distance from capital.\n"
msgstr ""
"* Mar is fhaide an t-astar eadar e agus am prìomh bhaile, 's ann as motha a "
"dh'fhàsas call %s.\n"

#: common/helpdata.cpp:4549
#, c-format
msgid "* %s losses will increase slowly with distance from capital.\n"
msgstr ""
"* Fàsaidh call %s gu slaodach 's e a' dol nas fhaide on phrìomh bhaile.\n"

#: common/helpdata.cpp:4559
msgid "* Increases the chance of migration into your cities.\n"
msgstr "* Cuiridh seo an àirde buailteachd imrich dha do bailtean.\n"

#: common/helpdata.cpp:4563
msgid "* Decreases the chance of migration into your cities.\n"
msgstr "* Lùghdaichidh seo buailteachd imrich dha do bailtean.\n"

#: common/helpdata.cpp:4572
msgid "* All tiles inside your borders are monitored.\n"
msgstr ""

#: common/helpdata.cpp:4596
#, fuzzy, c-format
msgid "* Makes it impossible to do the action '%s' to your %s.\n"
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: common/helpdata.cpp:4629
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: common/helpdata.cpp:4638
#, c-format
msgid "%s%d Unhappy"
msgstr "%s%d mì-thoilichte"

#: common/helpdata.cpp:4681
#, c-format
msgid "Initial government is %s.\n"
msgstr "'S e %s an riaghaltas tùsail a bhios ann.\n"

#: common/helpdata.cpp:4701
#, c-format
msgid ""
"Starts with knowledge of %s in addition to the standard starting "
"technologies.\n"
msgstr ""
"Tòisichear le eòlas sònraichte (%s) a bharrachd air na teicneolasan "
"bunasach.\n"

#: common/helpdata.cpp:4707
#, c-format
msgid "Starts with knowledge of %s.\n"
msgstr "Tòisichear le eòlas sònraichte (%s).\n"

#: common/helpdata.cpp:4780
#, c-format
msgid ""
"First city will get %s for free in addition to the standard improvements.\n"
msgstr ""
"Gheibh a' chiad bhail %s saor an-asgaidh a bharrachd air na leasachaidhean "
"bunasach.\n"

#: common/helpdata.cpp:4786
#, c-format
msgid "First city will get %s for free.\n"
msgstr "Gheibh a' chiad bhaile %s saor an-asgaidh.\n"

#: common/mapimg.cpp:206
msgid "not checked"
msgstr "gun sgrùdadh"

#: common/mapimg.cpp:208
msgid "OK"
msgstr "Ceart ma-thà"

#: common/mapimg.cpp:210
msgid "error"
msgstr "mearachd"

#: common/mapimg.cpp:319
msgid "internal error"
msgstr "mearachd inntearnail"

#: common/mapimg.cpp:436
msgid "no players, only terrain"
msgstr "gun chluicheadairean, talamh a-mhàin"

#: common/mapimg.cpp:438
msgid "one image per player"
msgstr "aon dealbh gach cluicheadair"

#: common/mapimg.cpp:440
msgid "one image per human player"
msgstr "aon dealbh gach cluicheadair daonna"

#: common/mapimg.cpp:442
msgid "all players on a single image"
msgstr "gach cluicheadair air an aon dealbh"

#: common/mapimg.cpp:444
msgid "just the player named with 'plrname'"
msgstr "dìreach an cluicheadair air a bheil \"plrname\""

#: common/mapimg.cpp:446
msgid "just the player specified with 'plrid'"
msgstr "dìreach an cluicheadair air a bheil \"plrid\""

#: common/mapimg.cpp:448
msgid "one image per player in 'plrbv'"
msgstr "aon chluicheadair gach cluicheadair ann an \"plrbv\""

#: common/mapimg.cpp:518
#, fuzzy, qt-format
msgid ""
"This command controls the creation of map images. Supported arguments:\n"
"  define <mapdef>  - define a map image; returns numeric <id>\n"
"  show <id>|all    - list map image definitions or show a specific one\n"
"  create <id>|all  - manually save image(s) for current map state\n"
"  delete <id>|all  - delete map image definition(s)\n"
"  colortest        - create test image(s) showing all colors\n"
"\n"
"Multiple definitions can be active at once. A definition <mapdef> consists "
"of colon-separated options:\n"
"\n"
"option                 (default)  description\n"
"\n"
"format=<format>        %1 file format\n"
"show=<show>            %2 which players to show\n"
"  plrname=<name>                    player name\n"
"  plrid=<id>                        numeric player id\n"
"  plrbv=<bit vector>                see example; first char = id 0\n"
"turns=<turns>          %3 save image each <turns> turns\n"
"                                  (0=no autosave, save with 'create')\n"
"zoom=<zoom>            %4 magnification factor (1-5)\n"
"map=<map>              %5 which map layers to draw\n"
"\n"
"<format> = use image format <format>. The following formats are available:\n"
"%6\n"
"\n"
"<show> determines which players are represented and how many images are "
"saved by this definition:\n"
"%7\n"
"\n"
"<map> can contain one or more of the following layers:\n"
" - 'a' show area within borders of specified players\n"
" - 'b' show borders of specified players\n"
" - 'c' show cities of specified players\n"
" - 'f' show fog of war (single-player images only)\n"
" - 'k' show only player knowledge (single-player images only)\n"
" - 't' full display of terrain types\n"
" - 'u' show units of specified players\n"
"\n"
"Examples of <mapdef>:\n"
" 'zoom=1:map=tcub:show=all:format=png'\n"
" 'zoom=2:map=tcub:show=each:format=png'\n"
" 'zoom=1:map=tcub:show=plrname:plrname=Otto:format=bmp'\n"
" 'zoom=3:map=cu:show=plrbv:plrbv=010011:format=jpg'\n"
" 'zoom=1:map=t:show=none:format=jpg'"
msgstr ""
"Tha smachd aig an uidheam-smachd seo air cruthachadh mhapaichean. "
"Argamaidean ris a bheil taic:\n"
"  define <mapdef>  - mìnich dealbh de mhapa; tillidh e <id> àireamhach\n"
"  show <id>|all    - liostaich mìneachaidhean mapa no seall fear sònraichte\n"
"  create <id>|all  - sàbhail dealbh(an) dhen mhapa làithreach a làimh\n"
"  delete <id>|all  - sguab às mìneachaidhean a' mhapa\n"
"  colortest        - cruthaich dealbh(an) deuchainneil a sheallas gach dath\n"
"\n"
"Faodaidh iomadh mìneachadh a bhith beò aig an aon àm. Tha iomadh roghainn "
"(le leth-chòileanan eatarra) ann am mìneachadh de <mapdef>:\n"
"\n"
"option                 (default)  description\n"
"\n"
"format=<[tool|]format> %-10s file format\n"
"show=<show>            %-10s which players to show\n"
"  plrname=<name>                    player name\n"
"  plrid=<id>                        numeric player id\n"
"  plrbv=<bit vector>                see example; first char = id 0\n"
"turns=<turns>          %-10s save image each <turns> turns\n"
"                                  (0=no autosave, save with 'create')\n"
"zoom=<zoom>            %-10s magnification factor (1-5)\n"
"map=<map>              %-10s which map layers to draw\n"
"\n"
"<[tool|]format> = use image format <format>, optionally specifying toolkit "
"<tool>. The following toolkits and formats are compiled in:\n"
"%s\n"
"\n"
"<show> determines which players are represented and how many images are "
"saved by this definition:\n"
"%s\n"
"\n"
"<map> can contain one or more of the following layers:\n"
" - 'a' show area within borders of specified players\n"
" - 'b' show borders of specified players\n"
" - 'c' show cities of specified players\n"
" - 'f' show fog of war (single-player images only)\n"
" - 'k' show only player knowledge (single-player images only)\n"
" - 't' full display of terrain types\n"
" - 'u' show units of specified players\n"
"\n"
"Examples of <mapdef>:\n"
" 'zoom=1:map=tcub:show=all:format=ppm|ppm'\n"
" 'zoom=2:map=tcub:show=each:format=png'\n"
" 'zoom=1:map=tcub:show=plrname:plrname=Otto:format=gif'\n"
" 'zoom=3:map=cu:show=plrbv:plrbv=010011:format=jpg'\n"
" 'zoom=1:map=t:show=none:format=magick|jpg'"

#: common/mapimg.cpp:600
msgid "no map definition"
msgstr "chan eil mìneachadh mapa ann"

#: common/mapimg.cpp:606
#, c-format
msgid "map definition string too long (max %d characters)"
msgstr ""
"tha mìneachadh a' mhapa ro fhada (%d caractair(ean) air a' char as motha)"

#: common/mapimg.cpp:612
#, c-format
msgid "maximum number of map definitions reached (%d)"
msgstr ""
"ràinig thu àireamh as motha de mhìneachaidhean mapa a tha ceadaichte (%d)"

#: common/mapimg.cpp:620
#, c-format
msgid "duplicate of map image definition %d ('%s')"
msgstr "dùblachadh mìneachadh ìomhaigh a' mhapa %d ('%s')"

#: common/mapimg.cpp:643 common/mapimg.cpp:647
#, c-format
msgid "unknown map option: '%s'"
msgstr "roghainn mapa neo-aithnichte '%s'"

#: common/mapimg.cpp:660
#, c-format
msgid "'show=%s' but no player name 'plrname'"
msgstr "'show=%s' ach as aonais ainm \"plrname\" a' chluicheadair"

#: common/mapimg.cpp:667
#, c-format
msgid "'show=%s' but no player id 'plrid'"
msgstr "'show=%s' ach as aonais ID \"plrid\" a' chluicheadair"

#: common/mapimg.cpp:674
#, c-format
msgid "'show=%s' but no player bitvector 'plrbv'"
msgstr "'show=%s' ach as aonais bitvector \"plrbv\" a' chluicheadair"

#: common/mapimg.cpp:772
#, c-format
msgid "invalid character in bitvector: '%c' (%s)"
msgstr "tha caractar mì-dhligheach sa bitvector: '%c' (%s)"

#: common/mapimg.cpp:793
#, c-format
msgid "'plrid' should be between 0 and %d"
msgstr "bu chòir do \"plrid\" a bhith eadar 0 agus %d"

#: common/mapimg.cpp:809
#, c-format
msgid "player name too long: '%s' (max: %lu)"
msgstr "tha ainm a' chluicheadair ro fhada: '%s' (as motha: %lu)"

#: common/mapimg.cpp:839
msgid "'turns' should be between 0 and 99"
msgstr "bu chòir do \"turns\" a bhith eadar 0 agus 99"

#: common/mapimg.cpp:857
msgid "'zoom' factor should be between 1 and 5"
msgstr "bu chòir dhan fhactar \"zoom\" a bhith eadar 1 agus 5"

#: common/mapimg.cpp:876
#, c-format
msgid "invalid value for option '%s': '%s'"
msgstr "luach mì-dhligheach airson na roghainne '%s': '%s'"

#: common/mapimg.cpp:900
msgid "map definition not checked (game not started)"
msgstr "cha deach mìneachadh a' mhapa a sgrùdadh (geama gun tòiseachadh)"

#: common/mapimg.cpp:904
#, c-format
msgid "map definition deactivated: %s"
msgstr "mìneachadh a' mhapa air a chur à comas: %s"

#: common/mapimg.cpp:954
#, c-format
msgid "Detailed information for map image definition %d\n"
msgstr "Dùblachadh mìneachadh ìomhaigh a' mhapa %d\n"

#: common/mapimg.cpp:959
#, c-format
msgid "  - status:                   %s (%s)\n"
msgstr "  - staid:                   %s (%s)\n"

#: common/mapimg.cpp:962
#, c-format
msgid "  - status:                   %s\n"
msgstr "  - staid:                   %s\n"

#: common/mapimg.cpp:965
#, c-format
msgid "  - file name string:         %s\n"
msgstr "  - snàithlean ainm an fhaidhle:         %s\n"

#: common/mapimg.cpp:967
#, c-format
msgid "  - image format:             %s\n"
msgstr "  - fòrmat deilbh:            %s\n"

#: common/mapimg.cpp:969
#, c-format
msgid "  - zoom factor:              %d\n"
msgstr "  - factar sùm:              %d\n"

#: common/mapimg.cpp:971
#, c-format
msgid "  - show area within borders: %s\n"
msgstr "  - seall an raon am broinn nan crìochan: %s\n"

#: common/mapimg.cpp:972 common/mapimg.cpp:974 common/mapimg.cpp:976
#: common/mapimg.cpp:978 common/mapimg.cpp:981 common/mapimg.cpp:987
msgid "yes"
msgstr "tha"

#: common/mapimg.cpp:972 common/mapimg.cpp:974 common/mapimg.cpp:976
#: common/mapimg.cpp:979 common/mapimg.cpp:982 common/mapimg.cpp:987
msgid "no"
msgstr "chan eil"

#: common/mapimg.cpp:973
#, c-format
msgid "  - show borders:             %s\n"
msgstr "  - seall na crìochan:             %s\n"

#: common/mapimg.cpp:975
#, c-format
msgid "  - show cities:              %s\n"
msgstr "  - seall na bailtean:              %s\n"

#: common/mapimg.cpp:977
#, c-format
msgid "  - show fog of war:          %s\n"
msgstr "  - seall ceò a' chogaidh:          %s\n"

#: common/mapimg.cpp:980
#, c-format
msgid "  - show player knowledge:    %s\n"
msgstr "  - seall eòlas a' chluicheadair:    %s\n"

#: common/mapimg.cpp:983
#, c-format
msgid "  - show terrain:             %s\n"
msgstr "  - seall an talamh:             %s\n"

#: common/mapimg.cpp:984
msgid "full"
msgstr "slàn"

#: common/mapimg.cpp:985
msgid "basic"
msgstr "bunasach"

#: common/mapimg.cpp:986
#, c-format
msgid "  - show units:               %s\n"
msgstr "  - seall na h-aonadan:               %s\n"

#: common/mapimg.cpp:988
#, c-format
msgid "  - players included:         %s"
msgstr "  - cluicheadairean air an gabhail a-steach:         %s"

#: common/mapimg.cpp:998
#, c-format
msgid ""
"\n"
"  - player name:              %s"
msgstr ""
"\n"
"  - ainm a' chluicheadair:              %s"

#: common/mapimg.cpp:1002
#, c-format
msgid ""
"\n"
"  - player id:                %d"
msgstr ""
"\n"
"  - ID cluicheadair:                %d"

#: common/mapimg.cpp:1006
#, c-format
msgid ""
"\n"
"  - players:                  %s"
msgstr ""
"\n"
"  - cluicheadairean:                  %s"

#: common/mapimg.cpp:1061
msgid "map not yet created"
msgstr "cha deach am mapa a chruthachadh fhathast"

#: common/mapimg.cpp:1069 common/mapimg.cpp:1280
msgid "map definition not checked or error"
msgstr "cha deach mìneachadh a' mhapa a sgrùdadh no thachair mearachd"

#: common/mapimg.cpp:1263
#, c-format
msgid "no map definition with id %d"
msgstr "chan eil mìneachadh mapa ann ris a bheil an ID %d"

#: common/mapimg.cpp:1367
#, c-format
msgid "unknown player name: '%s'"
msgstr "ainm cluicheadair neo-aithnichte: '%s'"

#: common/mapimg.cpp:1383
#, c-format
msgid "invalid player id: %d"
msgstr "ID cluicheadair mì-dhligheach: %d"

#: common/mapimg.cpp:1555
#, c-format, qt-format
msgid "Turn: %4d - Year: %10s"
msgstr "Cuairt: %4d - Bliadhna: %10s"

#: common/mapimg.cpp:1738
msgid "error generating the file name"
msgstr "mearachd le gineadh ainm an fhaidhle"

#: common/mapimg.cpp:1745
#, fuzzy
msgid "could not allocate memory for image"
msgstr "Cha do ghabh am faidhle shealach fhosgladh."

#: common/networking/connection.cpp:149 server/sernet.cpp:196
msgid "network exception"
msgstr "eisgeachd an lìonraidh"

#: common/networking/connection.cpp:232
msgid "buffer overflow"
msgstr "taosgadh bufair"

#: common/networking/connection.cpp:438
#, c-format
msgid "%s from %s"
msgstr "%s à %s"

#: common/networking/connection.cpp:449
#, c-format
msgid " (%s)"
msgstr " (%s)"

#: common/networking/connection.cpp:453
msgid " (connection incomplete)"
msgstr " (ceangal neo-iomlan)"

#: common/networking/connection.cpp:458
#, c-format
msgid " (player %s)"
msgstr " (cluicheadair %s)"

#: common/networking/connection.cpp:463
msgid " (observer)"
msgstr " (coimheadaiche)"

#: common/networking/connection.cpp:828
#, c-format
msgid "\"%s\" is not a valid pattern type"
msgstr "Chan e seòrsa pàtrain dligheach a tha ann an \"%s\""

#: common/networking/connection.cpp:839
msgid "Missing pattern type"
msgstr "Seòrsa pàtrain a dhìth"

#: common/networking/connection.cpp:852
msgid "Missing pattern"
msgstr "Pàtran a dhìth"

#: common/networking/packets.cpp:389
msgid "illegal packet size"
msgstr "pacaid de mheud mì-dhligheach"

#: common/networking/packets.cpp:420 common/networking/packets.cpp:470
msgid "decoding error"
msgstr "mearachd 'ga dhì-chòdachadh"

#: common/networking/packets.cpp:483
#, fuzzy
msgid "unsupported packet type"
msgstr "Seòrsa de dhùmhlachadh (%d) nach eil taic ann ris."

#: common/networking/packets.cpp:543
#, fuzzy
msgid "incompatible packet contents"
msgstr "Mòideal na h-Inntinne Fhuadain neo-chòrdail %s:"

#: common/reqtext.cpp:59
#, fuzzy, c-format
msgid "Requires knowledge of the technology %s."
msgstr "Feumaidh teicneolas, %s, a bhith agad airson seo.\n"

#: common/reqtext.cpp:63
#, fuzzy, c-format
msgid "Prevented by knowledge of the technology %s."
msgstr "Chan urrainn dhut seo a rannsachadh ri linn teicneolais àraid, %s.\n"

#: common/reqtext.cpp:71
#, fuzzy, c-format
msgid "Requires that a player on your team knows the technology %s."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:76
#, fuzzy, c-format
msgid "Prevented if any player on your team knows the technology %s."
msgstr "Chan urrainn dhut seo a rannsachadh ri linn teicneolais àraid, %s.\n"

#: common/reqtext.cpp:85
#, fuzzy, c-format
msgid "Requires that a player allied to you knows the technology %s."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:90
#, fuzzy, c-format
msgid "Prevented if any player allied to you knows the technology %s."
msgstr "Chan urrainn dhut seo a rannsachadh ri linn teicneolais àraid, %s.\n"

#: common/reqtext.cpp:100
#, fuzzy, c-format
msgid "Requires that someone has discovered the technology %s."
msgstr ""
"Feumaidh teicneolas, %s, a bhith aig cluicheadair air choireigin airson "
"seo.\n"

#: common/reqtext.cpp:105
#, fuzzy, c-format
msgid "Requires that no-one has yet discovered the technology %s."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:112
#, fuzzy, c-format
msgid "Requires that some player knows the technology %s."
msgstr ""
"Feumaidh teicneolas, %s, a bhith aig cluicheadair air choireigin airson "
"seo.\n"

#: common/reqtext.cpp:117
#, fuzzy, c-format
msgid "Requires that no player knows the technology %s."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:142
#, fuzzy, c-format
msgid "Requires knowledge of a technology with the \"%s\" flag."
msgstr "Feumaidh teicneolas, %s, a bhith agad airson seo.\n"

#: common/reqtext.cpp:149
#, fuzzy, c-format
msgid "Prevented by knowledge of any technology with the \"%s\" flag."
msgstr "Chan urrainn dhut seo a rannsachadh ri linn teicneolais àraid, %s.\n"

#: common/reqtext.cpp:160
#, fuzzy, c-format
msgid ""
"Requires that a player on your team knows a technology with the \"%s\" flag."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:167
#, fuzzy, c-format
msgid ""
"Prevented if any player on your team knows any technology with the \"%s\" "
"flag."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:178
#, fuzzy, c-format
msgid ""
"Requires that a player allied to you knows a technology with the \"%s\" flag."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:185
#, fuzzy, c-format
msgid ""
"Prevented if any player allied to you knows any technology with the \"%s\" "
"flag."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:196
#, fuzzy, c-format
msgid "Requires that some player knows a technology with the \"%s\" flag."
msgstr ""
"Feumaidh teicneolas, %s, a bhith aig cluicheadair air choireigin airson "
"seo.\n"

#: common/reqtext.cpp:203
#, fuzzy, c-format
msgid "Requires that no player knows any technology with the \"%s\" flag."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:227
#, fuzzy, c-format
msgid "Requires the %s government."
msgstr "Feumaidh seo an riaghaltas nach eil agad, %s.\n"

#: common/reqtext.cpp:230
#, fuzzy, c-format
msgid "Not available under the %s government."
msgstr "Chan eil seo ri fhaighinn fon riaghaltas a tha agad, %s.\n"

#: common/reqtext.cpp:241
#, fuzzy, c-format
msgid "Requires you to have achieved \"%s\"."
msgstr "Feumaidh %s a bhith agad.\n"

#: common/reqtext.cpp:246
#, fuzzy, c-format
msgid "Not available once you have achieved \"%s\"."
msgstr "Feumaidh %s a bhith agad.\n"

#: common/reqtext.cpp:256
#, fuzzy, c-format
msgid "Requires that at least one of your team-mates has achieved \"%s\"."
msgstr ""
"Cha ghabh seo a dhèanamh ach ma tha an geama ron bhliadhna %s fhathast.\n"

#: common/reqtext.cpp:262
#, fuzzy, c-format
msgid "Not available if any of your team-mates has achieved \"%s\"."
msgstr ""
"Cha ghabh seo a dhèanamh ach ma tha an geama ron bhliadhna %s fhathast.\n"

#: common/reqtext.cpp:272
#, fuzzy, c-format
msgid "Requires that at least one of your allies has achieved \"%s\"."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:278
#, fuzzy, c-format
msgid "Not available if any of your allies has achieved \"%s\"."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:288
#, fuzzy, c-format
msgid "Requires that at least one player has achieved \"%s\"."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:294
#, fuzzy, c-format
msgid "Not available if any player has achieved \"%s\"."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:316
#, fuzzy, c-format
msgid "Applies to the \"%s\" action."
msgstr "Chan eil ach togalaichean \"%s\" buailteach dha seo.\n"

#: common/reqtext.cpp:321
#, fuzzy, c-format
msgid "Doesn't apply to the \"%s\" action."
msgstr "Chan eil togalaichean \"%s\" buailteach dha seo.\n"

#: common/reqtext.cpp:339
#, fuzzy, c-format
msgid "Applies to \"%s\" buildings."
msgstr "Chan eil ach togalaichean \"%s\" buailteach dha seo.\n"

#: common/reqtext.cpp:343
#, fuzzy, c-format
msgid "Doesn't apply to \"%s\" buildings."
msgstr "Chan eil togalaichean \"%s\" buailteach dha seo.\n"

#: common/reqtext.cpp:364
#, fuzzy, c-format
msgid ""
"Requires that %s was built at some point, and that it has not yet been "
"rendered obsolete."
msgstr ""
"Feumaidh gun deach %s a thogail agus nach deach a chur gu neoini fhathast.\n"

#: common/reqtext.cpp:372
#, fuzzy, c-format
msgid "Requires that %s was built at some point."
msgstr "Feumaidh seo gun deach %s a thogail aig àm air choireigin.\n"

#: common/reqtext.cpp:380
#, fuzzy, c-format
msgid "Prevented if %s has ever been built, unless it would be obsolete."
msgstr ""
"Bidh casg air seo ma chaidh %s a thogail a-riamh roimhe ach ma chaidh a chur "
"gu neoini.\n"

#: common/reqtext.cpp:387
#, fuzzy, c-format
msgid "Prevented if %s has ever been built."
msgstr "Bidh casg air seo ma chaidh %s a thogail a-riamh roimhe.\n"

#: common/reqtext.cpp:398
#, fuzzy, c-format
msgid "Requires %s to be owned by any player and not yet obsolete."
msgstr ""
"Feumaidh mìorbhail, %s, a bhith aig cluicheadair air choireigin 's e ann an "
"èifeachd fhathast.\n"

#: common/reqtext.cpp:405
#, fuzzy, c-format
msgid "Requires %s to be owned by any player."
msgstr "Feumaidh mìorbhail, %s, a bhith aig cluicheadair air choireigin.\n"

#: common/reqtext.cpp:413
#, fuzzy, c-format
msgid ""
"Prevented if %s is currently owned by any player, unless it is obsolete."
msgstr ""
"Bidh casg air ma tha %s aig cluicheadair air choireigin an-dràsta ach ma "
"chaidh a chur gu neoini.\n"

#: common/reqtext.cpp:420
#, fuzzy, c-format
msgid "Prevented if %s is currently owned by any player."
msgstr ""
"Bidh casg air seo ma tha %s air cluicheadair air choireigin an-dràsta "
"fhèin.\n"

#: common/reqtext.cpp:439
#, fuzzy, c-format
msgid ""
"Requires someone who is currently allied to you to have built %s at some "
"point, and for it not to have been rendered obsolete."
msgstr ""
"Feumaidh gun do thog thu %s aig àm air choireigin agus nach deach a chur gu "
"neoini fhathast.\n"

#: common/reqtext.cpp:447
#, fuzzy, c-format
msgid ""
"Requires someone who is currently allied to you to have built %s at some "
"point."
msgstr "Feumaidh gun do thog thu %s aig àm air choireigin.\n"

#: common/reqtext.cpp:456
#, fuzzy, c-format
msgid ""
"Prevented if someone currently allied to you has ever built %s, unless it "
"would be obsolete."
msgstr ""
"Bidh casg air seo ma thog thu %s roimhe ach ma chaidh a chur gu neoini.\n"

#: common/reqtext.cpp:464
#, fuzzy, c-format
msgid "Prevented if someone currently allied to you has ever built %s."
msgstr "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"

#: common/reqtext.cpp:476
#, fuzzy, c-format
msgid ""
"Requires someone allied to you to own %s, and for it not to have been "
"rendered obsolete."
msgstr ""
"Feumaidh gun do thog thu %s aig àm air choireigin agus nach deach a chur gu "
"neoini fhathast.\n"

#: common/reqtext.cpp:484
#, fuzzy, c-format
msgid "Requires someone allied to you to own %s."
msgstr "Feumaidh %s a bhith agad.\n"

#: common/reqtext.cpp:492
#, fuzzy, c-format
msgid "Prevented if someone allied to you owns %s, unless it is obsolete."
msgstr "Bidh casg air seo ma tha %s agad ach ma chaidh a chur gu neoini.\n"

#: common/reqtext.cpp:499
#, fuzzy, c-format
msgid "Prevented if someone allied to you owns %s."
msgstr "Bidh casg air ma tha %s agad.\n"

#: common/reqtext.cpp:517
#, fuzzy, c-format
msgid ""
"Requires someone on your team to have built %s at some point, and for it not "
"to have been rendered obsolete."
msgstr ""
"Feumaidh gun do thog thu %s aig àm air choireigin agus nach deach a chur gu "
"neoini fhathast.\n"

#: common/reqtext.cpp:525
#, fuzzy, c-format
msgid "Requires someone on your team to have built %s at some point."
msgstr "Feumaidh gun do thog thu %s aig àm air choireigin.\n"

#: common/reqtext.cpp:534
#, fuzzy, c-format
msgid ""
"Prevented if someone on your team has ever built %s, unless it would be "
"obsolete."
msgstr ""
"Bidh casg air seo ma thog thu %s roimhe ach ma chaidh a chur gu neoini.\n"

#: common/reqtext.cpp:541
#, fuzzy, c-format
msgid "Prevented if someone on your team has ever built %s."
msgstr "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"

#: common/reqtext.cpp:553
#, fuzzy, c-format
msgid ""
"Requires someone on your team to own %s, and for it not to have been "
"rendered obsolete."
msgstr ""
"Feumaidh gun do thog thu %s aig àm air choireigin agus nach deach a chur gu "
"neoini fhathast.\n"

#: common/reqtext.cpp:561
#, fuzzy, c-format
msgid "Requires someone on your team to own %s."
msgstr "Feumaidh %s a bhith agad.\n"

#: common/reqtext.cpp:569
#, fuzzy, c-format
msgid "Prevented if someone on your team owns %s, unless it is obsolete."
msgstr "Bidh casg air seo ma tha %s agad ach ma chaidh a chur gu neoini.\n"

#: common/reqtext.cpp:576
#, fuzzy, c-format
msgid "Prevented if someone on your team owns %s."
msgstr "Bidh casg air ma tha %s agad.\n"

#: common/reqtext.cpp:594
#, fuzzy, c-format
msgid ""
"Requires you to have built %s at some point, and for it not to have been "
"rendered obsolete."
msgstr ""
"Feumaidh gun do thog thu %s aig àm air choireigin agus nach deach a chur gu "
"neoini fhathast.\n"

#: common/reqtext.cpp:602
#, fuzzy, c-format
msgid "Requires you to have built %s at some point."
msgstr "Feumaidh gun do thog thu %s aig àm air choireigin.\n"

#: common/reqtext.cpp:610
#, fuzzy, c-format
msgid "Prevented if you have ever built %s, unless it would be obsolete."
msgstr ""
"Bidh casg air seo ma thog thu %s roimhe ach ma chaidh a chur gu neoini.\n"

#: common/reqtext.cpp:617
#, fuzzy, c-format
msgid "Prevented if you have ever built %s."
msgstr "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"

#: common/reqtext.cpp:628
#, fuzzy, c-format
msgid "Requires you to own %s, which must not be obsolete."
msgstr "Feumaidh %s a bhith agad 's e ann an èifeachd fhathast.\n"

#: common/reqtext.cpp:635
#, fuzzy, c-format
msgid "Requires you to own %s."
msgstr "Feumaidh %s a bhith agad.\n"

#: common/reqtext.cpp:643
#, fuzzy, c-format
msgid "Prevented if you own %s, unless it is obsolete."
msgstr "Bidh casg air seo ma tha %s agad ach ma chaidh a chur gu neoini.\n"

#: common/reqtext.cpp:650
#, fuzzy, c-format
msgid "Prevented if you own %s."
msgstr "Bidh casg air ma tha %s agad.\n"

#: common/reqtext.cpp:667
#, fuzzy, c-format
msgid ""
"Requires %s in one of your cities on the same continent, and not yet "
"obsolete."
msgstr ""
"Feumaidh %s a bhith agad ann am baile, air an dearbh mhòr-thir 's e ann an "
"èifeachd fhathast.\n"

#: common/reqtext.cpp:674
#, fuzzy, c-format
msgid "Requires %s in one of your cities on the same continent."
msgstr "Feumaidh %s a bhith agad ann am baile 's air an dearbh mhòr-thir.\n"

#: common/reqtext.cpp:683
#, fuzzy, c-format
msgid ""
"Prevented if %s is in one of your cities on the same continent, unless it is "
"obsolete."
msgstr ""
"Bidh casg air ma tha %s agad ann am baile air an dearbh mhòr-thir ach ma "
"chaidh a chur gu neoini.\n"

#: common/reqtext.cpp:690
#, fuzzy, c-format
msgid "Prevented if %s is in one of your cities on the same continent."
msgstr "Bidh casg air ma tha %s agad ann am baile air an dearbh mhòr-thir.\n"

#: common/reqtext.cpp:708
#, fuzzy, c-format
msgid "Requires %s in the city or a trade partner (and not yet obsolete)."
msgstr "Feumaidh %s a bhith sa bhaile ('s e ann an èifeachd fhathast).\n"

#: common/reqtext.cpp:715
#, fuzzy, c-format
msgid "Requires %s in the city or a trade partner."
msgstr "Feumaidh %s a bhith sa bhaile.\n"

#: common/reqtext.cpp:724
#, fuzzy, c-format
msgid "Prevented by %s in the city or a trade partner (unless it is obsolete)."
msgstr "Bidh casg air ma tha %s sa bhaile (ach ma chaidh a chur gu neoini).\n"

#: common/reqtext.cpp:731
#, fuzzy, c-format
msgid "Prevented by %s in the city or a trade partner."
msgstr "Bidh casg air ma tha %s sa bhaile.\n"

#: common/reqtext.cpp:744
#, fuzzy, c-format
msgid "Requires %s in the city (and not yet obsolete)."
msgstr "Feumaidh %s a bhith sa bhaile ('s e ann an èifeachd fhathast).\n"

#: common/reqtext.cpp:750
#, fuzzy, c-format
msgid "Requires %s in the city."
msgstr "Feumaidh %s a bhith sa bhaile.\n"

#: common/reqtext.cpp:759
#, fuzzy, c-format
msgid "Prevented by %s in the city (unless it is obsolete)."
msgstr "Bidh casg air ma tha %s sa bhaile (ach ma chaidh a chur gu neoini).\n"

#: common/reqtext.cpp:766
#, fuzzy, c-format
msgid "Prevented by %s in the city."
msgstr "Bidh casg air ma tha %s sa bhaile.\n"

#: common/reqtext.cpp:775
#, fuzzy, c-format
msgid "Only applies to \"%s\" buildings."
msgstr "Chan eil ach togalaichean \"%s\" buailteach dha seo.\n"

#: common/reqtext.cpp:779
#, fuzzy, c-format
msgid "Does not apply to \"%s\" buildings."
msgstr "Chan eil togalaichean \"%s\" buailteach dha seo.\n"

#: common/reqtext.cpp:986
#, fuzzy, c-format
msgid "Requires that you are playing as the %s."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:991
#, fuzzy, c-format
msgid "Requires that you are not playing as the %s."
msgstr "Feumaidh seo nach eil thu a' cluich %s.\n"

#: common/reqtext.cpp:1000
#, fuzzy, c-format
msgid "Requires that you are on the same team as the %s."
msgstr "Feumaidh seo nach eil thu a' cluich %s.\n"

#: common/reqtext.cpp:1006
#, fuzzy, c-format
msgid "Requires that you are not on the same team as the %s."
msgstr "Feumaidh seo nach eil thu a' cluich %s.\n"

#: common/reqtext.cpp:1016
#, fuzzy, c-format
msgid "Requires that you are allied with the %s."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1021
#, fuzzy, c-format
msgid "Requires that you are not allied with the %s."
msgstr "Feumaidh seo nach eil thu a' cluich %s.\n"

#: common/reqtext.cpp:1031
#, fuzzy, c-format
msgid "Requires the %s to have been in the game."
msgstr "Feumaidh gun robh %s sa gheama.\n"

#: common/reqtext.cpp:1036
#, fuzzy, c-format
msgid "Requires the %s never to have been in the game."
msgstr "Feumaidh nach robh %s sa gheama roimhe.\n"

#: common/reqtext.cpp:1044
#, fuzzy, c-format
msgid "Requires the %s in the game."
msgstr "Feumaidh seo %s sa gheama.\n"

#: common/reqtext.cpp:1049
#, fuzzy, c-format
msgid "Requires that the %s are not in the game."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1074
#, fuzzy, c-format
msgid "Requires that you are playing %s nation."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1080
#, fuzzy, c-format
msgid "Prevented if you are playing %s nation."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1090
#, fuzzy, c-format
msgid "Requires %s nation on your team."
msgstr "Feumaidh %s a bhith agad.\n"

#: common/reqtext.cpp:1096
#, fuzzy, c-format
msgid "Prevented by %s nation on your team."
msgstr "Bidh casg air ma tha %s agad.\n"

#: common/reqtext.cpp:1106
#, fuzzy, c-format
msgid "Requires %s nation in alliance with you."
msgstr "Feumaidh %s a bhith sa bhaile.\n"

#: common/reqtext.cpp:1112
#, fuzzy, c-format
msgid "Prevented if %s nation is in alliance with you."
msgstr "Bidh casg air ma tha %s agad.\n"

#: common/reqtext.cpp:1122
#, fuzzy, c-format
msgid "Requires %s nation in the game."
msgstr "Feumaidh seo %s sa gheama.\n"

#: common/reqtext.cpp:1128
#, fuzzy, c-format
msgid "Prevented by %s nation in the game."
msgstr "Bidh casg air ma tha %s sa bhaile.\n"

#: common/reqtext.cpp:1153
#, fuzzy, c-format
msgid "Requires that you are playing %s style nation."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1159
#, fuzzy, c-format
msgid "Requires that you are not playing %s style nation."
msgstr "Feumaidh seo nach eil thu a' cluich %s.\n"

#: common/reqtext.cpp:1172
#, fuzzy, c-format
msgid "Requires at least one %s citizen in the city or a trade partner."
msgstr ""
"Feumaidh seo an sònrachas talamhainn %s air an leacag fhèin no tè ri taobh.\n"

#: common/reqtext.cpp:1179
#, fuzzy, c-format
msgid ""
"Requires that there are no %s citizens in the city or any trade partners."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1190
#, fuzzy, c-format
msgid "Requires at least one %s citizen in the city."
msgstr "Feumaidh %s a bhith sa bhaile.\n"

#: common/reqtext.cpp:1196
#, fuzzy, c-format
msgid "Requires that there are no %s citizens in the city."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1226
#, fuzzy, c-format
msgid ""
"Requires that you have the relationship '%s' with at least one other living "
"player."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1231
#, fuzzy, c-format
msgid ""
"Requires that you do not have the relationship '%s' with any living player."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1240
#, fuzzy, c-format
msgid ""
"Requires that somebody on your team has the relationship '%s' with at least "
"one other living player."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1246
#, fuzzy, c-format
msgid ""
"Requires that nobody on your team has the relationship '%s' with any living "
"player."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1255
#, fuzzy, c-format
msgid ""
"Requires that somebody in your alliance has the relationship '%s' with at "
"least one other living player."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1261
#, fuzzy, c-format
msgid ""
"Requires that nobody in your alliance has the relationship '%s' with any "
"living player."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1270
#, fuzzy, c-format
msgid "Requires the relationship '%s' between two living players."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1275
#, fuzzy, c-format
msgid "Requires that no two living players have the relationship '%s'."
msgstr ""
"Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith airson "
"seo.\n"

#: common/reqtext.cpp:1285
#, fuzzy, c-format
msgid "Requires that you have the relationship '%s' with the other player."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1290
#, fuzzy, c-format
msgid ""
"Requires that you do not have the relationship '%s' with the other player."
msgstr "Feumaidh seo gu bheil thu a' cluich %s.\n"

#: common/reqtext.cpp:1459
#, fuzzy
msgid "Requires that the unit is transported."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1462
#, fuzzy
msgid "Requires that the unit isn't transported."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1469
#, fuzzy
msgid "Requires that the unit is on livable tile."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1472
#, fuzzy
msgid "Requires that the unit isn't on livable tile."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1479
#, fuzzy
msgid "Requires that the unit is on a domestic tile."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1483
#, fuzzy
msgid "Requires that the unit isn't on a domestic tile."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1491
#, fuzzy
msgid "Requires that the unit does transport one or more cargo units."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1495
#, fuzzy
msgid "Requires that the unit doesn't transport any cargo units."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1503
#, fuzzy
msgid "Requires that the unit has a home city."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1505
#, fuzzy
msgid "Requires that the unit is homeless."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1512
#, fuzzy
msgid "Requires that the unit is on native tile."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1515
#, fuzzy
msgid "Requires that the unit isn't on native tile."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1522
#, fuzzy
msgid "Requires that the unit is in a native extra."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1525
#, fuzzy
msgid "Requires that the unit isn't in a native extra."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1532
#, fuzzy
msgid "Requires that the unit has moved this turn."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1535
#, fuzzy
msgid "Requires that the unit hasn't moved this turn."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1564
#, fuzzy, c-format
msgid "Requires that the unit is performing activity %s."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1569
#, fuzzy, c-format
msgid "Requires that the unit is not performing activity %s."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1596
#, fuzzy, c-format
msgid "Requires that the unit has at least %s MP left."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1603
#, fuzzy, c-format
msgid "Requires that the unit has less than %s MP left."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:1889
#, c-format
msgid "At least %d%% of the citizens of the city must be foreign."
msgstr ""

#: common/reqtext.cpp:1894
#, c-format
msgid "Less than %d%% of the citizens of the city must be foreign."
msgstr ""

#: common/reqtext.cpp:1903
#, fuzzy, c-format
msgid ""
"At least %d%% of the citizens of the city or some trade partner must be "
"foreign."
msgstr ""
"Feumaidh seo an sònrachas talamhainn %s air an leacag fhèin no tè ri taobh.\n"

#: common/reqtext.cpp:1908
#, fuzzy, c-format
msgid ""
"Less than %d%% of the citizens of the city and each trade partner must be "
"foreign."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:2007
#, fuzzy, c-format
msgid "Applies to %s AI players."
msgstr "Tha gach cluicheadair IF %s buailteach dha.\n"

#: common/reqtext.cpp:2012
#, fuzzy, c-format
msgid "Does not apply to %s AI players."
msgstr "Chan eil cluicheadairean IF %s buailteach dha seo.\n"

#: common/reqtext.cpp:2132
#, fuzzy, c-format
msgid "Requires terrain with the \"%s\" flag on the tile."
msgstr "Feumaidh seo an seòrsa talamhainn a leanas, %s, air an leacag.\n"

#: common/reqtext.cpp:2138
#, fuzzy, c-format
msgid "Prevented by terrain with the \"%s\" flag on the tile."
msgstr ""
"Tha casg air ri linn talamhainn air an gabh an t-atharrachadh %s a "
"dhèanamh.\n"

#: common/reqtext.cpp:2149
#, fuzzy, c-format
msgid ""
"Requires terrain with the \"%s\" flag on the tile or a cardinally adjacent "
"tile."
msgstr ""
"Feumaidh seo an sònrachas talamhain (%s) air an leacag no air dlùth-leacag "
"dha.\n"

#: common/reqtext.cpp:2156
#, fuzzy, c-format
msgid ""
"Prevented by terrain with the \"%s\" flag on the tile or any cardinally "
"adjacent tile."
msgstr "?base:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#: common/reqtext.cpp:2167
#, fuzzy, c-format
msgid "Requires terrain with the \"%s\" flag on the tile or an adjacent tile."
msgstr ""
"Feumaidh seo an sònrachas talamhainn %s air an leacag fhèin no tè ri taobh.\n"

#: common/reqtext.cpp:2174
#, fuzzy, c-format
msgid ""
"Prevented by terrain with the \"%s\" flag on the tile or any adjacent tile."
msgstr "?base:Casg air ri linn %s air an leacag no tè ri taobh.\n"

#: common/reqtext.cpp:2185
#, fuzzy, c-format
msgid "Requires terrain with the \"%s\" flag on a tile within the city radius."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:2193
#, fuzzy, c-format
msgid ""
"Prevented by terrain with the \"%s\" flag on any tile within the city radius."
msgstr ""
"Tha casg air ri linn talamhainn air an gabh an t-atharrachadh %s a "
"dhèanamh.\n"

#: common/reqtext.cpp:2204
#, fuzzy, c-format
msgid ""
"Requires terrain with the \"%s\" flag on a tile within the city radius or "
"the city radius of a trade partner."
msgstr ""
"?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air dlùth-"
"leacag dha.\n"

#: common/reqtext.cpp:2213
#, fuzzy, c-format
msgid ""
"Prevented by terrain with the \"%s\" flag on any tile within the city radius "
"or the city radius of a trade partner."
msgstr "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#: common/reqtext.cpp:2238
#, fuzzy, c-format
msgid "Requires a base with the \"%s\" flag on the tile."
msgstr "Feumaidh seo an seòrsa talamhainn a leanas, %s, air an leacag.\n"

#: common/reqtext.cpp:2244
#, fuzzy, c-format
msgid "Prevented by a base with the \"%s\" flag on the tile."
msgstr "?base:Casg air ri linn %s air an leacag.\n"

#: common/reqtext.cpp:2255
#, fuzzy, c-format
msgid ""
"Requires a base with the \"%s\" flag on the tile or a cardinally adjacent "
"tile."
msgstr ""
"Feumaidh seo an sònrachas talamhain (%s) air an leacag no air dlùth-leacag "
"dha.\n"

#: common/reqtext.cpp:2262
#, fuzzy, c-format
msgid ""
"Prevented by a base with the \"%s\" flag on the tile or any cardinally "
"adjacent tile."
msgstr "?base:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#: common/reqtext.cpp:2273
#, fuzzy, c-format
msgid "Requires a base with the \"%s\" flag on the tile or an adjacent tile."
msgstr ""
"Feumaidh seo an sònrachas talamhainn %s air an leacag fhèin no tè ri taobh.\n"

#: common/reqtext.cpp:2280
#, fuzzy, c-format
msgid ""
"Prevented by a base with the \"%s\" flag on the tile or any adjacent tile."
msgstr "?base:Casg air ri linn %s air an leacag no tè ri taobh.\n"

#: common/reqtext.cpp:2291
#, fuzzy, c-format
msgid "Requires a base with the \"%s\" flag on a tile within the city radius."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:2299
#, fuzzy, c-format
msgid ""
"Prevented by a base with the \"%s\" flag on any tile within the city radius."
msgstr ""
"Tha casg air ri linn talamhainn air an gabh an t-atharrachadh %s a "
"dhèanamh.\n"

#: common/reqtext.cpp:2310
#, fuzzy, c-format
msgid ""
"Requires a base with the \"%s\" flag on a tile within the city radius or the "
"city radius of a trade partner."
msgstr ""
"?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air dlùth-"
"leacag dha.\n"

#: common/reqtext.cpp:2319
#, fuzzy, c-format
msgid ""
"Prevented by a base with the \"%s\" flag on any tile within the city radius "
"or the city radius of a trade partner."
msgstr "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#: common/reqtext.cpp:2344
#, fuzzy, c-format
msgid "Requires a road with the \"%s\" flag on the tile."
msgstr "Feumaidh seo an seòrsa talamhainn a leanas, %s, air an leacag.\n"

#: common/reqtext.cpp:2350
#, fuzzy, c-format
msgid "Prevented by a road with the \"%s\" flag on the tile."
msgstr "?base:Casg air ri linn %s air an leacag.\n"

#: common/reqtext.cpp:2361
#, fuzzy, c-format
msgid ""
"Requires a road with the \"%s\" flag on the tile or a cardinally adjacent "
"tile."
msgstr ""
"Feumaidh seo an sònrachas talamhain (%s) air an leacag no air dlùth-leacag "
"dha.\n"

#: common/reqtext.cpp:2368
#, fuzzy, c-format
msgid ""
"Prevented by a road with the \"%s\" flag on the tile or any cardinally "
"adjacent tile."
msgstr "?base:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#: common/reqtext.cpp:2379
#, fuzzy, c-format
msgid "Requires a road with the \"%s\" flag on the tile or an adjacent tile."
msgstr ""
"Feumaidh seo an sònrachas talamhainn %s air an leacag fhèin no tè ri taobh.\n"

#: common/reqtext.cpp:2386
#, fuzzy, c-format
msgid ""
"Prevented by a road with the \"%s\" flag on the tile or any adjacent tile."
msgstr "?base:Casg air ri linn %s air an leacag no tè ri taobh.\n"

#: common/reqtext.cpp:2397
#, fuzzy, c-format
msgid "Requires a road with the \"%s\" flag on a tile within the city radius."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:2405
#, fuzzy, c-format
msgid ""
"Prevented by a road with the \"%s\" flag on any tile within the city radius."
msgstr ""
"Tha casg air ri linn talamhainn air an gabh an t-atharrachadh %s a "
"dhèanamh.\n"

#: common/reqtext.cpp:2416
#, fuzzy, c-format
msgid ""
"Requires a road with the \"%s\" flag on a tile within the city radius or the "
"city radius of a trade partner."
msgstr ""
"?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air dlùth-"
"leacag dha.\n"

#: common/reqtext.cpp:2425
#, fuzzy, c-format
msgid ""
"Prevented by a road with the \"%s\" flag on any tile within the city radius "
"or the city radius of a trade partner."
msgstr "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#: common/reqtext.cpp:2451
#, fuzzy, c-format
msgid "Requires an extra with the \"%s\" flag on the tile."
msgstr "Feumaidh seo an seòrsa talamhainn a leanas, %s, air an leacag.\n"

#: common/reqtext.cpp:2457
#, fuzzy, c-format
msgid "Prevented by an extra with the \"%s\" flag on the tile."
msgstr "?base:Casg air ri linn %s air an leacag.\n"

#: common/reqtext.cpp:2468
#, fuzzy, c-format
msgid ""
"Requires an extra with the \"%s\" flag on the tile or a cardinally adjacent "
"tile."
msgstr ""
"Feumaidh seo an sònrachas talamhain (%s) air an leacag no air dlùth-leacag "
"dha.\n"

#: common/reqtext.cpp:2475
#, fuzzy, c-format
msgid ""
"Prevented by an extra with the \"%s\" flag on the tile or any cardinally "
"adjacent tile."
msgstr "?base:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#: common/reqtext.cpp:2486
#, fuzzy, c-format
msgid "Requires an extra with the \"%s\" flag on the tile or an adjacent tile."
msgstr ""
"Feumaidh seo an sònrachas talamhainn %s air an leacag fhèin no tè ri taobh.\n"

#: common/reqtext.cpp:2493
#, fuzzy, c-format
msgid ""
"Prevented by an extra with the \"%s\" flag on the tile or any adjacent tile."
msgstr "?base:Casg air ri linn %s air an leacag no tè ri taobh.\n"

#: common/reqtext.cpp:2504
#, fuzzy, c-format
msgid ""
"Requires an extra with the \"%s\" flag on a tile within the city radius."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: common/reqtext.cpp:2512
#, fuzzy, c-format
msgid ""
"Prevented by an extra with the \"%s\" flag on any tile within the city "
"radius."
msgstr ""
"Tha casg air ri linn talamhainn air an gabh an t-atharrachadh %s a "
"dhèanamh.\n"

#: common/reqtext.cpp:2523
#, fuzzy, c-format
msgid ""
"Requires an extra with the \"%s\" flag on a tile within the city radius or "
"the city radius of a trade partner."
msgstr ""
"?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air dlùth-"
"leacag dha.\n"

#: common/reqtext.cpp:2532
#, fuzzy, c-format
msgid ""
"Prevented by an extra with the \"%s\" flag on any tile within the city "
"radius or the city radius of a trade partner."
msgstr "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#: common/reqtext.cpp:2557
#, fuzzy, c-format
msgid "Requires the game to have reached the year %s."
msgstr "Cha ghabh seo a dhèanamh mus ruig an geama a' bhliadhna %s.\n"

#: common/reqtext.cpp:2561
#, fuzzy, c-format
msgid "Requires that the game has not yet reached the year %s."
msgstr ""
"Cha ghabh seo a dhèanamh ach ma tha an geama ron bhliadhna %s fhathast.\n"

#: common/reqtext.cpp:2576
#, fuzzy, c-format
msgid "Requires the game to have reached %s."
msgstr "Cha ghabh seo a dhèanamh mus ruig an geama a' bhliadhna %s.\n"

#: common/reqtext.cpp:2582
#, fuzzy, c-format
msgid "Requires that the game has not yet reached %s."
msgstr ""
"Cha ghabh seo a dhèanamh ach ma tha an geama ron bhliadhna %s fhathast.\n"

#: common/reqtext.cpp:2595
#, fuzzy, c-format
msgid "Requires %s map."
msgstr "?unit:Feumaidh seo %s.\n"

#: common/reqtext.cpp:2600
#, fuzzy, c-format
msgid "Prevented on %s map."
msgstr "Bidh casg air ma tha %s agad.\n"

#: common/reqtext.cpp:2615
#, fuzzy, c-format
msgid "Requires that the server setting %s."
msgstr "Ath shuidhich gach roghainn an fhrithealaiche."

#: common/reqtext.cpp:2623
#, fuzzy, c-format
msgid "Requires age of %d turns."
msgstr ""
"Feumaidh seo an talamh a leanas: %s\n"
"\n"

#: common/reqtext.cpp:2626
#, fuzzy, c-format
msgid "Prevented if age is over %d turns."
msgstr "Bidh casg air seo ma chaidh %s a thogail a-riamh roimhe.\n"

#: common/reqtext.cpp:2637
#, fuzzy, c-format
msgid "Requires %d techs to be known in the world."
msgstr "Feumaidh mìorbhail, %s, a bhith aig cluicheadair air choireigin.\n"

#: common/reqtext.cpp:2641
#, fuzzy, c-format
msgid "Prevented when %d techs are known in the world."
msgstr "Bidh casg air ma tha %s sa bhaile.\n"

#: common/reqtext.cpp:2648
#, fuzzy, c-format
msgid "Requires player to know %d techs."
msgstr ""
"Feumaidh seo cluicheadair na h-Inntinne Fhuadain aig leibheil air a' char as "
"lugha %s.\n"

#: common/reqtext.cpp:2651
#, fuzzy, c-format
msgid "Prevented when player knows %d techs."
msgstr "Chan urrainn dhut seo a rannsachadh ri linn teicneolais àraid, %s.\n"

#: common/reqtext.cpp:2675
#, fuzzy, c-format
msgid "Requires terrain on which alteration %s is possible."
msgstr "Feumaidh seo talamh %s nach gabh atharrachadh.\n"

#: common/reqtext.cpp:2681
#, fuzzy, c-format
msgid "Prevented by terrain on which alteration %s can be made."
msgstr ""
"Tha casg air ri linn talamhainn air an gabh an t-atharrachadh %s a "
"dhèanamh.\n"

#: common/reqtext.cpp:2842
#, fuzzy, c-format
msgid "Applies to the \"%s\" vision layer."
msgstr "Chan eil ach togalaichean \"%s\" buailteach dha seo.\n"

#: common/reqtext.cpp:2847
#, fuzzy, c-format
msgid "Doesn't apply to the \"%s\" vision layer."
msgstr "Chan eil togalaichean \"%s\" buailteach dha seo.\n"

#: common/reqtext.cpp:2863
#, fuzzy, c-format
msgid "For %s intelligence."
msgstr "Fàisneis"

#: common/reqtext.cpp:2868
#, fuzzy, c-format
msgid "For intelligence other than %s."
msgstr "Aithisg na fàisneise chèin"

#: common/requirements.cpp:3689
#, fuzzy
msgid "the requirement vector"
msgstr "Craobh nan riatanasan"

#: common/requirements.cpp:3704
#, fuzzy, c-format
msgid "%s %s from %s"
msgstr "%s à %s"

#: common/requirements.cpp:3716
#, fuzzy, c-format
msgid "%s %s to %s"
msgstr "%s %s (%s)"

#: common/requirements.cpp:3724
#, fuzzy, c-format
msgid "Do nothing to %s"
msgstr "chan eil dad"

#: common/requirements.cpp:3861
#, c-format
msgid "Requirements {%s} and {%s} contradict each other."
msgstr ""

#: common/requirements.cpp:4159
#, fuzzy, c-format
msgid "\"%s\" tech"
msgstr "\"%s\""

#: common/requirements.cpp:4200
#, fuzzy, c-format
msgid "%s citizens"
msgstr "saoranach"

#: common/requirements.cpp:4219
#, c-format
msgid "%s units"
msgstr "Aonadan %s"

#: common/requirements.cpp:4231
#, c-format
msgid "Veteran level >=%d"
msgstr ""

#: common/requirements.cpp:4239
#, fuzzy
msgid "Transported"
msgstr "Giùlanair"

#: common/requirements.cpp:4245
#, fuzzy
msgid "On livable tile"
msgstr "Leacagan tùsail"

#: common/requirements.cpp:4251
msgid "On domestic tile"
msgstr ""

#: common/requirements.cpp:4256
#, fuzzy
msgid "Transporting"
msgstr "Giùlanair"

#: common/requirements.cpp:4261
#, fuzzy
msgid "Has a home city"
msgstr "gun bhaile dachaigh"

#: common/requirements.cpp:4267
#, fuzzy
msgid "On native tile"
msgstr "Leacagan tùsail"

#: common/requirements.cpp:4273
#, fuzzy
msgid "In native extra"
msgstr "Leacagan tùsail"

#: common/requirements.cpp:4278
msgid "Has moved this turn"
msgstr ""

#: common/requirements.cpp:4287
#, fuzzy, c-format
msgid "%s activity"
msgstr "Gnìomhachd: %s"

#: common/requirements.cpp:4294
#, c-format
msgid "%s MP"
msgstr ""

#: common/requirements.cpp:4299
#, c-format
msgid "%d HP"
msgstr ""

#: common/requirements.cpp:4302
#, fuzzy, c-format
msgid "Age %d"
msgstr "Meud %d"

#: common/requirements.cpp:4305
#, fuzzy, c-format
msgid "%d Techs"
msgstr "_Teicneolasan"

#: common/requirements.cpp:4321
#, c-format
msgid "Size %d"
msgstr "Meud %d"

#: common/requirements.cpp:4324
#, fuzzy, c-format
msgid "Culture %d"
msgstr "Teicneolas ri teachd %d"

#: common/requirements.cpp:4327
#, c-format
msgid "%d%% Foreigners"
msgstr ""

#: common/requirements.cpp:4332
#, c-format
msgid "%s AI"
msgstr "IF %s"

#: common/requirements.cpp:4344
#, c-format
msgid "%s terrain"
msgstr "Ceàrn %s"

#: common/requirements.cpp:4377
#, c-format
msgid "After %s"
msgstr "As dèidh %s"

#: common/requirements.cpp:4383
#, c-format
msgid ">=%s"
msgstr ""

#: common/requirements.cpp:4388
#, fuzzy, c-format
msgid "%s map"
msgstr "Mapa na mara"

#: common/requirements.cpp:4399
#, c-format
msgid "%s possible"
msgstr "%s comasach"

#: common/requirements.cpp:4406
msgid "City center"
msgstr "Meadhan a' bhaile"

#: common/requirements.cpp:4409
#, fuzzy
msgid "Tile claimed"
msgstr "Glan an truailleadh"

#: common/requirements.cpp:4420
msgid "Owned by original"
msgstr ""

#: common/research.cpp:74
msgid "Future Tech."
msgstr "Teicneolas ri teachd"

#: common/research.cpp:177
#, fuzzy, c-format
msgid "members of %s"
msgstr "Àireamh de leacagan"

#: common/research.cpp:272
#, fuzzy, c-format
msgid "Future Tech. %d"
msgstr "Teicneolas ri teachd"

#: common/server_settings.cpp:160
#, qt-format
msgid "%1 is %2"
msgstr ""

#: common/server_settings.cpp:162 server/settings.cpp:561
msgid "enabled"
msgstr "an comas"

#: common/server_settings.cpp:162 server/settings.cpp:560
msgid "disabled"
msgstr "à comas"

#: common/team.cpp:205
#, c-format
msgid "Team %d"
msgstr "Sgioba %d"

#: common/team.cpp:411 common/team.cpp:414
#, fuzzy, qt-format
msgid "team %1"
msgstr "sgioba %s"

#: common/unit.cpp:598 data/civ1/terrain.ruleset:938
#: data/civ2/terrain.ruleset:1010 data/civ2civ3/terrain.ruleset:1225
#: data/classic/terrain.ruleset:1199 data/experimental/terrain.ruleset:1175
#: data/multiplayer/terrain.ruleset:1173 data/royale/terrain.ruleset:1229
#: data/sandbox/terrain.ruleset:1226
msgid "Mine"
msgstr "Mèinn"

#: common/unit.cpp:603
#, fuzzy
msgid "Irrigate"
msgstr "_Uisgich"

#: common/unit.cpp:607
msgid "Fortifying"
msgstr "'Ga dhaingneachadh"

#: common/unit.cpp:615
msgid "Goto"
msgstr "RachGu"

#: common/unit.cpp:617
msgid "Explore"
msgstr "Rùraich"

#: common/unit.cpp:621 data/civ2civ3/terrain.ruleset:1436
#: data/classic/terrain.ruleset:1374 data/experimental/terrain.ruleset:1350
#: data/multiplayer/terrain.ruleset:1347 data/royale/terrain.ruleset:1440
#: data/sandbox/terrain.ruleset:1464
msgid "Fallout"
msgstr "Sileadh niùclasach"

#: common/unit.cpp:623
msgid "Base"
msgstr "Tagh mar ionad"

#: common/unit.cpp:627
#, fuzzy
msgid "Convert"
msgstr "Io_mpaich"

#: common/unit.cpp:1105
#, fuzzy, qt-format
msgid "Moves: (%1T) %2"
msgstr "Gluasadan"

#: common/unit.cpp:1110
msgid "Moves"
msgstr "Gluasadan"

#: common/unit.cpp:1181
msgid "Food/Shield/Gold:"
msgstr "Biadh/Sgiath/Òr:"

#: common/unit.cpp:1928
#, c-format
msgid "Sorry, cannot upgrade %s (yet)."
msgstr "Duilich, cha ghabh %s a leasachadh (fhathast)."

#: common/unit.cpp:1942
msgid "You can only upgrade units in your cities."
msgstr "Chan urrainn dhut aonadan a leasachadh ach nad bhailtean."

#: common/unit.cpp:1946
#, c-format
msgid "Upgrading this %s would strand units it transports."
msgstr ""
"Bhiodh na h-aonadan a tha an %s a' giùlan air an trèigsinn nan àrdaicheadh "
"tu e."

#: common/unit.cpp:1951
#, c-format
msgid ""
"Upgrading this %s would result in a %s which can not survive at this place."
msgstr ""
"Nan àrdaicheadh tu an %s seo, gheibheadh tu %s nach urrainn dha mairsinn beò "
"san àite seo."

#: common/unit.cpp:1958
#, fuzzy, c-format
msgid ""
"Upgrading this %s would result in a %s which its current transport, %s, "
"could not transport."
msgstr ""
"Nan àrdaicheadh tu an %s seo, gheibheadh tu %s nach urrainn dha mairsinn beò "
"san àite seo."

#: common/unittype.cpp:1349
#, fuzzy, qt-format
msgid "%1 or similar units"
msgstr "%s no aondan d' an leithid"

#: common/unittype.cpp:1352
#, fuzzy, qt-format
msgid "%1 and similar units"
msgstr "%s agus aonadan d' an leithid"

#: data/amplio2.tilespec:15
#, fuzzy
msgid "Large isometric tileset."
msgstr "Luchdaich seata nan leacagan"

#: data/amplio2.tilespec:349 data/hexemplio.tilespec:368
msgid "Use 3D Cimpletoon units"
msgstr ""

#: data/amplio2.tilespec:354 data/hexemplio.tilespec:373
#, fuzzy
msgid "Highly-visible Pollution"
msgstr "Glan an truailleadh"

#: data/civ1/buildings.ruleset:63 data/civ2/buildings.ruleset:94
#: data/civ2civ3/buildings.ruleset:95 data/classic/buildings.ruleset:94
#: data/experimental/buildings.ruleset:96
#: data/multiplayer/buildings.ruleset:120 data/royale/buildings.ruleset:97
#: data/sandbox/buildings.ruleset:97
msgid "Aqueduct"
msgstr "Duct-uisge"

#: data/civ1/buildings.ruleset:79
msgid "Allows a city to grow larger than size 10."
msgstr "Leigidh seo le baile fàs nas motha na 10."

#: data/civ1/buildings.ruleset:81
msgid ""
"An Aqueduct also eliminates a city's risk of plague causing loss of "
"population, and of fire causing loss of buildings."
msgstr ""

#: data/civ1/buildings.ruleset:87 data/civ2/buildings.ruleset:116
#: data/civ2civ3/buildings.ruleset:194 data/classic/buildings.ruleset:118
#: data/experimental/buildings.ruleset:123
#: data/multiplayer/buildings.ruleset:144 data/royale/buildings.ruleset:201
#: data/sandbox/buildings.ruleset:196
msgid "Bank"
msgstr "Banca"

#: data/civ1/buildings.ruleset:105 data/civ2/buildings.ruleset:134
#: data/classic/buildings.ruleset:136 data/multiplayer/buildings.ruleset:162
#, no-c-format
msgid ""
"Together with the Marketplace improvement, a Bank increases the luxury and "
"tax production within a city by 100%."
msgstr ""
"Cuiridh banca, còmhla ri margaid, am meud cinneasachadh sòghalachd agus "
"chìsean le 100% ann am baile."

#: data/civ1/buildings.ruleset:111 data/civ2/buildings.ruleset:140
#: data/civ2civ3/buildings.ruleset:218 data/classic/buildings.ruleset:142
#: data/experimental/buildings.ruleset:147
#: data/multiplayer/buildings.ruleset:168 data/royale/buildings.ruleset:249
#: data/sandbox/buildings.ruleset:219
msgid "Barracks"
msgstr "Taighean-feachd"

#: data/civ1/buildings.ruleset:129
#, fuzzy, no-c-format
msgid ""
"With a Barracks, each new unit built in a city will automatically have "
"Veteran status, which means that its attack and defense strengths are "
"increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad ùr sam bith o bhaile aig a bheil "
"taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% nas "
"motha.  Cuideachd, thèid aonad a chaidh a dhochann 's a dh'fhuiricheas ann "
"am baile fad làn-chuairt gun ghluasad a shlànachadh gu tur."

#: data/civ1/buildings.ruleset:133
msgid ""
"Barracks also prevent stored food and goods in coastal cities being lost to "
"piracy."
msgstr ""

#: data/civ1/buildings.ruleset:139 data/civ2/buildings.ruleset:168
#: data/civ2civ3/buildings.ruleset:248 data/classic/buildings.ruleset:172
#: data/experimental/buildings.ruleset:177
#: data/multiplayer/buildings.ruleset:198 data/royale/buildings.ruleset:279
#: data/sandbox/buildings.ruleset:248
msgid "Barracks II"
msgstr "Taighean-feachd II"

#: data/civ1/buildings.ruleset:157
#, fuzzy, no-c-format
msgid ""
"With a Barracks II, each new unit built in a city will automatically have "
"Veteran status, which means that its attack and defense strengths are "
"increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad ùr sam bith o bhaile aig a bheil "
"taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% nas "
"motha.  Cuideachd, thèid aonad a chaidh a dhochann 's a dh'fhuiricheas ann "
"am baile fad làn-chuairt gun ghluasad a shlànachadh gu tur."

#: data/civ1/buildings.ruleset:161
msgid ""
"Barracks II also prevent stored food and goods in coastal cities being lost "
"to piracy."
msgstr ""

#: data/civ1/buildings.ruleset:167 data/civ2/buildings.ruleset:196
#: data/civ2civ3/buildings.ruleset:277 data/classic/buildings.ruleset:201
#: data/experimental/buildings.ruleset:206
#: data/multiplayer/buildings.ruleset:227 data/royale/buildings.ruleset:309
#: data/sandbox/buildings.ruleset:276
msgid "Barracks III"
msgstr "Taighean-feachd III"

#: data/civ1/buildings.ruleset:184
#, fuzzy, no-c-format
msgid ""
"With a Barracks III, each new unit built in a city will automatically have "
"Veteran status, which means that its attack and defense strengths are "
"increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad ùr sam bith o bhaile aig a bheil "
"taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% nas "
"motha.  Cuideachd, thèid aonad a chaidh a dhochann 's a dh'fhuiricheas ann "
"am baile fad làn-chuairt gun ghluasad a shlànachadh gu tur."

#: data/civ1/buildings.ruleset:188
msgid ""
"Barracks III also prevent stored food and goods in coastal cities being lost "
"to piracy."
msgstr ""

#: data/civ1/buildings.ruleset:194 data/civ2/buildings.ruleset:223
#: data/civ2civ3/buildings.ruleset:304 data/classic/buildings.ruleset:228
#: data/experimental/buildings.ruleset:233
#: data/multiplayer/buildings.ruleset:254 data/royale/buildings.ruleset:337
#: data/sandbox/buildings.ruleset:302
msgid "Cathedral"
msgstr "Cathair-eaglais"

#: data/civ1/buildings.ruleset:210
#, fuzzy
msgid ""
"A Cathedral makes 4 unhappy citizens content in a city, making it easier to "
"maintain order in that city. However, it does not affect citizens made "
"unhappy by military activity."
msgstr ""
"Nì cathair-eaglais 4 saoranaich mhì-thoilichte riaraichte ann am baile agus "
"bi e nas fhasa leis a sin rian a chumail air a' bhaile sin; ge-tà, cha bhi "
"buaidh aig a' chathair-eaglais air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm."

#: data/civ1/buildings.ruleset:217 data/civ2/buildings.ruleset:250
#: data/civ2civ3/buildings.ruleset:330 data/classic/buildings.ruleset:256
#: data/experimental/buildings.ruleset:261
#: data/multiplayer/buildings.ruleset:282 data/royale/buildings.ruleset:363
#: data/sandbox/buildings.ruleset:328
msgid "City Walls"
msgstr "Ballachan a' bhaile"

#: data/civ1/buildings.ruleset:234
#, fuzzy
msgid ""
"City Walls make it easier to defend a city. They triple the defense strength "
"of units within the city. They are ineffective against Artillery and "
"Bombers. City Walls also prevent the loss of population which occurs when a "
"defending unit is destroyed by a land unit."
msgstr ""
"Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd dìon "
"de dh'aonadan am broinn baile trì turais nas àirde an aghaidh aonadan "
"talamhainn is heileacoptairean.  Chan eil iad gu feum an aghaidh aonadan "
"adhair is mara agus hòbhaitsearan.  Dìonaidh balla baile ro chall sluaigh "
"cuideachd a thachras nuair a thèid aonad dìon a sgriosadh le aonad "
"talamhainn."

#: data/civ1/buildings.ruleset:240
msgid ""
"For cities near rivers, City Walls also eliminate the risk of population "
"loss from flooding."
msgstr ""

#: data/civ1/buildings.ruleset:246 data/civ2/buildings.ruleset:299
#: data/classic/buildings.ruleset:305 data/experimental/buildings.ruleset:310
msgid "Colosseum"
msgstr "Coileasam"

#: data/civ1/buildings.ruleset:262
msgid ""
"Entertains the citizens of a city, making 3 unhappy citizens content.  "
"However, it does not affect citizens made unhappy by military activity."
msgstr ""
"Bheir seo cuirm dha na saoranaich agus nì e 3 saoranaich mhì-thoilichte "
"riaraichte.  Ge-tà, cha bhi buaidh aig a' choileasam air saoranaich a tha mì-"
"thoilichte air sgàth gnìomhachd an airm."

#: data/civ1/buildings.ruleset:268 data/civ2/buildings.ruleset:322
#: data/civ2civ3/buildings.ruleset:408 data/classic/buildings.ruleset:330
#: data/experimental/buildings.ruleset:337
#: data/multiplayer/buildings.ruleset:331 data/royale/buildings.ruleset:442
#: data/sandbox/buildings.ruleset:404
msgid "Courthouse"
msgstr "Taigh-cùirte"

#: data/civ1/buildings.ruleset:285
#, no-c-format
msgid ""
"Reduces the corruption in a city by 50%. Has no effect in your capital city."
msgstr ""
"Ìslichidh seo coirbeachd ann am baile le 50%. Cha bhi buaidh aige 'nad "
"phrìomh-bhaile."

#: data/civ1/buildings.ruleset:291 data/civ2/buildings.ruleset:349
#: data/civ2civ3/buildings.ruleset:436 data/classic/buildings.ruleset:357
#: data/experimental/buildings.ruleset:364
#: data/multiplayer/buildings.ruleset:358 data/royale/buildings.ruleset:470
#: data/sandbox/buildings.ruleset:432
msgid "Factory"
msgstr "Factaraidh"

#: data/civ1/buildings.ruleset:308 data/civ2/buildings.ruleset:366
#: data/classic/buildings.ruleset:374 data/experimental/buildings.ruleset:381
#: data/multiplayer/buildings.ruleset:375
#, fuzzy, no-c-format
msgid ""
"Increases the shield production in a city by 50%. This increase may also "
"contribute significantly to pollution."
msgstr ""
"Cuiridh seo am meud cinneasachadh sgiathan de bhaile le 50%.  Faodaidh am "
"meudachadh seo a chur gu mòr ris an truailleadh cuideachd."

#: data/civ1/buildings.ruleset:314 data/civ2/buildings.ruleset:372
#: data/civ2civ3/buildings.ruleset:463 data/classic/buildings.ruleset:380
#: data/experimental/buildings.ruleset:387
#: data/multiplayer/buildings.ruleset:381 data/royale/buildings.ruleset:497
#: data/sandbox/buildings.ruleset:458
msgid "Granary"
msgstr "Sìol-lann"

#: data/civ1/buildings.ruleset:330 data/civ2/buildings.ruleset:388
#: data/classic/buildings.ruleset:396 data/experimental/buildings.ruleset:403
#: data/multiplayer/buildings.ruleset:397
msgid ""
"The amount of stored food will be set to half full whenever a city with a "
"Granary shrinks or grows. This helps a city to grow faster and more easily "
"withstand famine."
msgstr ""
"Thèid meud stòras a' bhìdh a shuidheachadh mar leth-làn nuair a dh'fhàsas no "
"nuair a chrìonas baile le sìol-lann ann. Bheir seo cuideachadh do bhaile a "
"bhith a' fàs nas luaithe agus a' dìon an aghaidh goirt."

#: data/civ1/buildings.ruleset:338
msgid ""
"Famine can occur when food stock reaches zero due to a food deficit, which a "
"Granary merely delays. A food deficit leads to the loss of any Settlers "
"consuming food, or of city population if there are none. Famine can also "
"occur at any time due to random crop failure, in which case it causes loss "
"of population and all stored food. A Granary eliminates this risk."
msgstr ""

#: data/civ1/buildings.ruleset:348 data/civ2/buildings.ruleset:422
#: data/civ2civ3/buildings.ruleset:519 data/classic/buildings.ruleset:430
#: data/experimental/buildings.ruleset:459
#: data/multiplayer/buildings.ruleset:428 data/royale/buildings.ruleset:553
#: data/sandbox/buildings.ruleset:514
msgid "Hydro Plant"
msgstr "Taigh dealain-uisge"

#: data/civ1/buildings.ruleset:367 data/civ2/buildings.ruleset:441
#, fuzzy, no-c-format
msgid ""
"Reduces the amount of pollution generated by production in a city by 50%.  "
"It also increases the shield production of a Factory or Mfg. Plant in the "
"city. A Factory and a Hydro Plant together give a 100% production bonus, and "
"a Factory, Mfg. Plant and Hydro Plant together give a 150% production bonus."
msgstr ""
"Lùghdaichidh seo an truailleadh a dh'èiricheas an cois cinneasachadh a' "
"bhaile le 50%.  Cuiridh e am meud cinneasachadh sgiathan ma bhios factaraidh "
"no taigh-saothrachaidh sa bhaile: gheibhear duais cinneasachaidh 100% an "
"cois factaraidh agus taigh dealain-uisge ann am baile agus duais "
"cinneasachaidh 150% an cois factaraidh, taigh dealain-uisge agus taigh-"
"saothrachaidh còmhla."

#: data/civ1/buildings.ruleset:374
#, fuzzy
msgid ""
"A city can only have one Hydro Plant, Power Plant, or Nuclear Plant. A city "
"can only build a Hydro Plant if it is next to (or on) a River tile."
msgstr ""
"Chan fhaod ach aon taigh dealain-uisge no taigh-cumhachd no taigh niùclasach "
"a bhith san dearbh bhaile.  Chan urrainn dhut taigh dealain-uisge a thogail "
"ach ma tha am baile ri taobh (no air) leacag aibhne."

#: data/civ1/buildings.ruleset:383 data/civ2/buildings.ruleset:457
#: data/civ2civ3/buildings.ruleset:560 data/classic/buildings.ruleset:468
#: data/experimental/buildings.ruleset:523
#: data/multiplayer/buildings.ruleset:463 data/royale/buildings.ruleset:594
#: data/sandbox/buildings.ruleset:554
msgid "Library"
msgstr "Leabhar-lann"

#: data/civ1/buildings.ruleset:400 data/civ2/buildings.ruleset:474
#, no-c-format
msgid "Increases the science output in a city by 50%."
msgstr "Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 50%."

#: data/civ1/buildings.ruleset:405 data/civ2/buildings.ruleset:479
#: data/civ2civ3/buildings.ruleset:583 data/classic/buildings.ruleset:490
#: data/experimental/buildings.ruleset:547
#: data/multiplayer/buildings.ruleset:485 data/royale/buildings.ruleset:617
#: data/sandbox/buildings.ruleset:576
msgid "Marketplace"
msgstr "Margaid"

#: data/civ1/buildings.ruleset:422 data/civ2/buildings.ruleset:496
#: data/civ2civ3/buildings.ruleset:600 data/experimental/buildings.ruleset:564
#: data/multiplayer/buildings.ruleset:502
#, no-c-format
msgid "Increases the luxury and tax output in a city by 50%."
msgstr ""
"Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#: data/civ1/buildings.ruleset:427 data/civ2/buildings.ruleset:501
#: data/civ2civ3/buildings.ruleset:605 data/classic/buildings.ruleset:512
#: data/experimental/buildings.ruleset:569
#: data/multiplayer/buildings.ruleset:507 data/royale/buildings.ruleset:639
#: data/sandbox/buildings.ruleset:597
msgid "Mass Transit"
msgstr "Mòr-chòmhdhail"

#: data/civ1/buildings.ruleset:443 data/classic/buildings.ruleset:528
#: data/multiplayer/buildings.ruleset:523
msgid ""
"Neutralizes the pollution generated by the population.  The population "
"simply has no effect on the pollution generated in the city."
msgstr ""
"Cuiridh seo às dhan truailleadh a tha an sluagh a' gineadh.  Cha bhi buaidh "
"tuilleadh air meud an t-sluaigh air an truailleadh a ghineas am baile."

#: data/civ1/buildings.ruleset:450 data/civ2/buildings.ruleset:524
#: data/civ2civ3/buildings.ruleset:628 data/classic/buildings.ruleset:535
#: data/experimental/buildings.ruleset:595
#: data/multiplayer/buildings.ruleset:530 data/royale/buildings.ruleset:662
#: data/sandbox/buildings.ruleset:620
msgid "Mfg. Plant"
msgstr "Taigh-saothrachaidh"

#: data/civ1/buildings.ruleset:468
#, no-c-format
msgid ""
"Together with a Factory, a Manufacturing Plant increases the shield "
"production in a city by 100%."
msgstr ""
"Cuiridh taigh-saothrachaidh am meud cinneasachadh sgiathan a' bhaile le 100% "
"ma bhios factaraidh ann cuideachd."

#: data/civ1/buildings.ruleset:474 data/civ2/buildings.ruleset:549
#: data/civ2civ3/buildings.ruleset:664 data/classic/buildings.ruleset:563
#: data/experimental/buildings.ruleset:623
#: data/multiplayer/buildings.ruleset:555 data/royale/buildings.ruleset:698
#: data/sandbox/buildings.ruleset:655
msgid "Nuclear Plant"
msgstr "Taigh niùclasach"

#: data/civ1/buildings.ruleset:492
#, fuzzy, no-c-format
msgid ""
"Reduces the amount of pollution generated by production in a city by 50%.  "
"It also increases the shield production of a Factory or Mfg. Plant in the "
"city. A Factory and a Nuclear Plant together give a 100% production bonus, "
"and a Factory, Mfg. Plant and Nuclear Plant together give a 150% production "
"bonus."
msgstr ""
"Lùghdaichidh seo an truailleadh a dh'èiricheas an cois cinneasachadh a' "
"bhaile le 50%.  Cuiridh e am meud cinneasachadh sgiathan ma bhios factaraidh "
"no taigh-saothrachaidh sa bhaile: gheibhear duais cinneasachaidh 100% an "
"cois factaraidh agus taigh niùclasach ann am baile agus duais cinneasachaidh "
"150% an cois factaraidh, taigh niùclasach agus taigh-saothrachaidh còmhla."

#: data/civ1/buildings.ruleset:499 data/civ1/buildings.ruleset:572
msgid "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant."
msgstr ""
"Chan fhaod ach aon taigh dealain-uisge no taigh-cumhachd no taigh niùclasach "
"a bhith san dearbh bhaile."

#: data/civ1/buildings.ruleset:508 data/civ2/buildings.ruleset:606
#: data/civ2civ3/buildings.ruleset:731 data/classic/buildings.ruleset:628
#: data/experimental/buildings.ruleset:685
#: data/multiplayer/buildings.ruleset:612 data/royale/buildings.ruleset:765
#: data/sandbox/buildings.ruleset:721
msgid "Palace"
msgstr "Lùchairt"

#: data/civ1/buildings.ruleset:525 data/classic/buildings.ruleset:645
#: data/experimental/buildings.ruleset:702
msgid ""
"Makes a city the capital and the center of your government. Corruption in "
"other cities is related to how far away from the capital they are, except "
"when the government is Democracy or Communism. On top of this, corruption in "
"your capital itself is half of what it would otherwise be (as if it had a "
"Courthouse)."
msgstr ""
"Nì thu prìomh bhaile de bhaile 's lùchairt ann, agus suidheachan do "
"riaghaltais. Tha a' choirbteachd ann am bailtean eile a' crochadh air an "
"astar on phrìomh bhaile ach ann an deamocrasaidh no fo riaghaltas co-"
"mhaoineach. Tha na chosgas e aramach a bhrosnachadh a' crochadh air astar a' "
"bhaile on phrìomh bhaile cuideachd (fo riaghaltas sam bith)."

#: data/civ1/buildings.ruleset:531
msgid ""
"The cost to enemy Diplomats of inciting a revolt in a city also depends upon "
"the city's distance from the capital (under all forms of government). Your "
"capital city itself cannot be incited to revolt, and enjoys a bonus when "
"enemy agents try to evade your own agents stationed in the city, or sabotage "
"your buildings."
msgstr ""

#: data/civ1/buildings.ruleset:537 data/civ2/buildings.ruleset:637
#: data/civ2civ3/buildings.ruleset:758 data/classic/buildings.ruleset:658
#: data/experimental/buildings.ruleset:715
#: data/multiplayer/buildings.ruleset:643 data/royale/buildings.ruleset:792
#: data/sandbox/buildings.ruleset:748
msgid ""
"Take good care of your capital, as its loss may result in your empire "
"plunging into civil war. Losing your current palace also results in losing "
"whatever spaceship you might have."
msgstr ""
"Gabh deagh chùram do phrìomh bhaile oir ma chailleas tu e, tuitidh d' "
"impireachd ann an cogadh catharra.  Ma chailleas tu an lùchairt seo agad, "
"caillidh tu soitheach-fànais sam bith agad cuideachd."

#: data/civ1/buildings.ruleset:541 data/civ2/buildings.ruleset:641
#: data/civ2civ3/buildings.ruleset:762 data/classic/buildings.ruleset:662
#: data/experimental/buildings.ruleset:719
#: data/multiplayer/buildings.ruleset:647 data/royale/buildings.ruleset:796
#: data/sandbox/buildings.ruleset:752
msgid ""
"If the capital is in a dangerous location, or a more central capital would "
"give a better corruption distribution, you can move your palace by "
"rebuilding it in another city."
msgstr ""

#: data/civ1/buildings.ruleset:548 data/civ2/buildings.ruleset:696
#: data/civ2civ3/buildings.ruleset:856 data/classic/buildings.ruleset:723
#: data/experimental/buildings.ruleset:782
#: data/multiplayer/buildings.ruleset:705 data/royale/buildings.ruleset:890
#: data/sandbox/buildings.ruleset:846
msgid "Power Plant"
msgstr "Taigh-cumhachd"

#: data/civ1/buildings.ruleset:566
#, fuzzy, no-c-format
msgid ""
"Increases the shield production of a Factory or Mfg. Plant in a city. A "
"Factory and a Power Plant together give a 100% production bonus, and a "
"Factory, Mfg. Plant and Power Plant together give a 150% production bonus.  "
"The extra production may lead to the city generating more pollution."
msgstr ""
"Cuiridh e am meud cinneasachadh sgiathan ma bhios factaraidh no taigh-"
"saothrachaidh sa bhaile: gheibhear duais cinneasachaidh 100% an cois "
"factaraidh agus taigh niùclasach ann am baile agus duais cinneasachaidh 150% "
"an cois factaraidh, taigh niùclasach agus taigh-saothrachaidh còmhla.  "
"Faodaidh am meudachadh seo a chur ris an truailleadh a ghineas am baile "
"cuideachd."

#: data/civ1/buildings.ruleset:578 data/civ2/buildings.ruleset:726
#: data/civ2civ3/buildings.ruleset:889 data/classic/buildings.ruleset:758
#: data/experimental/buildings.ruleset:817
#: data/multiplayer/buildings.ruleset:737 data/royale/buildings.ruleset:923
#: data/sandbox/buildings.ruleset:878
msgid "Recycling Center"
msgstr "Aonad ath chuartachaidh"

#: data/civ1/buildings.ruleset:595 data/civ2/buildings.ruleset:743
#: data/classic/buildings.ruleset:775 data/experimental/buildings.ruleset:834
#: data/multiplayer/buildings.ruleset:754
#, no-c-format
msgid ""
"Building a Recycling Center reduces the amount of pollution generated by "
"production in a city by 66%."
msgstr ""
"Ma thogas tu aonad ath chuairteachaidh, lùghdaichidh seo an truailleadh a "
"ghineas baile le 66%."

#: data/civ1/buildings.ruleset:601 data/civ2/buildings.ruleset:797
#: data/civ2civ3/buildings.ruleset:965 data/classic/buildings.ruleset:829
#: data/experimental/buildings.ruleset:888
#: data/multiplayer/buildings.ruleset:808 data/sandbox/buildings.ruleset:952
msgid "SDI Defense"
msgstr "Dìon SDI"

#: data/civ1/buildings.ruleset:617
#, fuzzy
msgid ""
"Protects a city and its environs (up to 2 tiles away) from attacks by other "
"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
"exploded) within range, is shot down and simply has no effect."
msgstr ""
"Dìonaidh seo baile 's an sgìre mun cuairt air (suas gu dà leacag air falbh) "
"o ionnsaigh le aonadan niùclasach. Thèid arm niùclasach a bheir ionnsaigh "
"air baile (n aonad no ma thèid a spreadhadh faisg orra a dh'aona-ghnothach) "
"sa bheil dìon SDI a leagail às an adhar agus cha bhi buaidh sam bith aige."

#: data/civ1/buildings.ruleset:625 data/civ2/buildings.ruleset:877
#: data/civ2civ3/buildings.ruleset:1052 data/classic/buildings.ruleset:916
#: data/experimental/buildings.ruleset:975
#: data/multiplayer/buildings.ruleset:893 data/royale/buildings.ruleset:1146
#: data/sandbox/buildings.ruleset:1037
msgid "Space Component"
msgstr "Co-phàirt fànais"

#: data/civ1/buildings.ruleset:641 data/civ2/buildings.ruleset:893
#: data/civ2civ3/buildings.ruleset:1072 data/classic/buildings.ruleset:933
#: data/experimental/buildings.ruleset:992
#: data/multiplayer/buildings.ruleset:910 data/royale/buildings.ruleset:1166
#: data/sandbox/buildings.ruleset:1057
#, fuzzy
msgid ""
"Space Components can be differentiated into Propulsion and Fuel Components. "
"Each pair of them reduces your spaceship's travel time. You can build up to "
"8 pairs."
msgstr ""
"Tha dà sheòrsa de cho-phàirt fànais ann, co-phairtean putaidh agus "
"connaidh.  Tha gach paidhir dhiubh a lùghdachadh na h-ùine a dh'fheumas an "
"soitheach-fànais gus Alpha Centauri a ruigsinn.  'S urrainn dhut suas gu 8 "
"paidhrichean dhiubh a thogail."

#: data/civ1/buildings.ruleset:645 data/civ1/buildings.ruleset:680
#: data/civ1/buildings.ruleset:706 data/civ2/buildings.ruleset:897
#: data/civ2/buildings.ruleset:932 data/civ2/buildings.ruleset:958
#: data/civ2civ3/buildings.ruleset:1076 data/civ2civ3/buildings.ruleset:1115
#: data/civ2civ3/buildings.ruleset:1145 data/classic/buildings.ruleset:937
#: data/classic/buildings.ruleset:973 data/classic/buildings.ruleset:1000
#: data/experimental/buildings.ruleset:996
#: data/experimental/buildings.ruleset:1032
#: data/experimental/buildings.ruleset:1059 data/sandbox/buildings.ruleset:1061
#: data/sandbox/buildings.ruleset:1100 data/sandbox/buildings.ruleset:1130
msgid ""
"Before you can build any spaceship parts, the Apollo Program wonder must "
"have been built by any player."
msgstr ""
"Mus urrainn dhut co-phàirt sam bith de shoitheach-fànais a thogail, feumaidh "
"a' mhìorbhail Prògram Apollo a bhith air a thogail aig cluicheadair air "
"choireigin."

#: data/civ1/buildings.ruleset:651 data/civ2/buildings.ruleset:903
#: data/civ2civ3/buildings.ruleset:1082 data/classic/buildings.ruleset:943
#: data/experimental/buildings.ruleset:1002
#: data/multiplayer/buildings.ruleset:920 data/royale/buildings.ruleset:1177
#: data/sandbox/buildings.ruleset:1067
msgid "Space Module"
msgstr "Mòideal fànais"

#: data/civ1/buildings.ruleset:667 data/civ2/buildings.ruleset:919
#: data/civ2civ3/buildings.ruleset:1102 data/classic/buildings.ruleset:960
#: data/experimental/buildings.ruleset:1019
#: data/multiplayer/buildings.ruleset:937 data/royale/buildings.ruleset:1197
#: data/sandbox/buildings.ruleset:1087
#, fuzzy
msgid ""
"Space Modules are the most expensive parts of spaceships. There are three "
"different types of Space Module:"
msgstr ""
"'S iad na mòidealan fànais na co-phàirtean as cosgaile de shoithichean-"
"fànais. Tha trì seòrsaichean de mhòidealan fànais ann:"

#: data/civ1/buildings.ruleset:670 data/civ2/buildings.ruleset:922
#: data/civ2civ3/buildings.ruleset:1105 data/classic/buildings.ruleset:963
#: data/experimental/buildings.ruleset:1022
#: data/multiplayer/buildings.ruleset:940 data/royale/buildings.ruleset:1200
#: data/sandbox/buildings.ruleset:1090
msgid "- Habitation Module: provides living space for 10,000 people."
msgstr "- Mòideal fuirich: a' toirt àite-fuireach do 10,000 duine."

#: data/civ1/buildings.ruleset:672 data/civ2/buildings.ruleset:924
#: data/civ2civ3/buildings.ruleset:1107 data/classic/buildings.ruleset:965
#: data/experimental/buildings.ruleset:1024
#: data/multiplayer/buildings.ruleset:942 data/royale/buildings.ruleset:1202
#: data/sandbox/buildings.ruleset:1092
msgid ""
"- Life Support Module: provides food and water for the population of one "
"Habitation Module."
msgstr ""
"- Mòideal taic-bheatha: a' solar biadh is uisge do dh'aon mhòideal fuirich."

#: data/civ1/buildings.ruleset:675 data/civ2/buildings.ruleset:927
#: data/civ2civ3/buildings.ruleset:1110 data/classic/buildings.ruleset:968
#: data/experimental/buildings.ruleset:1027
#: data/multiplayer/buildings.ruleset:945 data/royale/buildings.ruleset:1205
#: data/sandbox/buildings.ruleset:1095
msgid ""
"- Solar Panels: provides the energy needed for any two of the other Modules."
msgstr ""
"- Panailean grèine: a' solar lùths a dh'fheumas a dhà dhe na mòidealan eile."

#: data/civ1/buildings.ruleset:678 data/civ2/buildings.ruleset:930
#: data/civ2civ3/buildings.ruleset:1113 data/classic/buildings.ruleset:971
#: data/experimental/buildings.ruleset:1030
#: data/multiplayer/buildings.ruleset:948 data/royale/buildings.ruleset:1208
#: data/sandbox/buildings.ruleset:1098
msgid "You can build up to 4 Space Modules of each kind."
msgstr "'S urrainn dhut suas gu 4 mòidealan fànais de gach seòrsa a thogail."

#: data/civ1/buildings.ruleset:686 data/civ2/buildings.ruleset:938
#: data/civ2civ3/buildings.ruleset:1121 data/classic/buildings.ruleset:979
#: data/experimental/buildings.ruleset:1038
#: data/multiplayer/buildings.ruleset:956 data/royale/buildings.ruleset:1217
#: data/sandbox/buildings.ruleset:1106
msgid "Space Structural"
msgstr "Structar fànais"

#: data/civ1/buildings.ruleset:702 data/classic/buildings.ruleset:996
#: data/experimental/buildings.ruleset:1055
#: data/multiplayer/buildings.ruleset:973 data/royale/buildings.ruleset:1237
#: data/sandbox/buildings.ruleset:1126
#, fuzzy
msgid ""
"Space Structurals form the base of your spaceship. All other spaceship parts "
"need to be connected to Space Structurals in order to function. You can "
"build up to 32 Space Structurals."
msgstr ""
"'S iad na structaran fànais beart-deilbh an t-soithich-fhànais agad.  "
"Feumaidh gach pàirt eile de shoitheach-fànais a bhith co-cheangailte ri "
"structar fànais mus obraich iad.  'S urrainn dhut suas gu 32 structar fànais "
"a thogail."

#: data/civ1/buildings.ruleset:712 data/civ2/buildings.ruleset:1037
#: data/civ2civ3/buildings.ruleset:1231 data/classic/buildings.ruleset:1081
#: data/experimental/buildings.ruleset:1143
#: data/multiplayer/buildings.ruleset:1056 data/royale/buildings.ruleset:1328
#: data/sandbox/buildings.ruleset:1214
msgid "Temple"
msgstr "Teampall"

#: data/civ1/buildings.ruleset:728
#, fuzzy
msgid ""
"Makes one unhappy citizen content. The Mysticism advance doubles this "
"effect, as does the Oracle wonder. With both Mysticism and the Oracle, 4 "
"citizens are made content. Does not affect citizens made unhappy by military "
"activity."
msgstr ""
"Nì seo aon saoranach mì-thoilichte riaraichte. Nuair a lorgas tu "
"fàidheantas, thèid a' bhuaidh a dhùblachadh. Ma bhios fàidheantas agad, nì "
"seo riaraichte 4 saoranaich. Cha bhi buaidh air saoranaich a tha mì-"
"thoilichte air sgàth gnìomhachd an airm."

#: data/civ1/buildings.ruleset:733
msgid ""
"A Temple in a city near mountains additionally prevents population loss from "
"volcanic activity."
msgstr ""

#: data/civ1/buildings.ruleset:739 data/civ1/techs.ruleset:648
#: data/civ2/buildings.ruleset:1061 data/civ2/techs.ruleset:816
#: data/civ2civ3/buildings.ruleset:1255 data/civ2civ3/techs.ruleset:848
#: data/classic/buildings.ruleset:1105 data/classic/techs.ruleset:819
#: data/experimental/buildings.ruleset:1169 data/experimental/techs.ruleset:900
#: data/multiplayer/buildings.ruleset:1080 data/multiplayer/techs.ruleset:824
#: data/royale/buildings.ruleset:1352 data/royale/techs.ruleset:945
#: data/sandbox/buildings.ruleset:1238 data/sandbox/techs.ruleset:855
msgid "University"
msgstr "Oilthigh"

#: data/civ1/buildings.ruleset:757 data/civ2/buildings.ruleset:1079
#, no-c-format
msgid ""
"Together with a Library, a University increases the science production of a "
"city by 100%."
msgstr ""
"Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 100% ma bhios "
"leabhar-lann ann cuideachd."

#: data/civ1/buildings.ruleset:763 data/civ2/buildings.ruleset:1085
#: data/civ2civ3/buildings.ruleset:1283 data/classic/buildings.ruleset:1129
#: data/experimental/buildings.ruleset:1195
#: data/multiplayer/buildings.ruleset:1104 data/royale/buildings.ruleset:1380
#: data/sandbox/buildings.ruleset:1265
msgid "Apollo Program"
msgstr "Prògram Apollo"

#: data/civ1/buildings.ruleset:777
msgid ""
"All cities on the map become visible for the player who owns it -- the "
"player always has up-to-date knowledge of all tiles with cities despite fog-"
"of-war. It allows all players to start building spaceship parts (assuming "
"they have researched the necessary technologies)."
msgstr ""
"Chì an cluicheadair a thogas seo gach baile air a' mhapa -- agus bidh "
"fiosrachadh ùr-nodha aig a' chluicheadair air gach leacag air a bheil baile "
"an dh'aindeoin ceò a' chogaidh. Bheir seo comas dhan a h-uile cluicheadair "
"tòiseachadh air soitheach-fànais a thogail (fhad 's a tha an teicneolas "
"iomchaidh aca)."

#: data/civ1/buildings.ruleset:786 data/civ2/buildings.ruleset:1132
#: data/civ2civ3/buildings.ruleset:1341 data/classic/buildings.ruleset:1176
#: data/experimental/buildings.ruleset:1242
#: data/multiplayer/buildings.ruleset:1151 data/royale/buildings.ruleset:1438
#: data/sandbox/buildings.ruleset:1323
msgid "Colossus"
msgstr "Colasas"

#: data/civ1/buildings.ruleset:803 data/civ2/buildings.ruleset:1149
#: data/civ2civ3/buildings.ruleset:1358 data/classic/buildings.ruleset:1193
#: data/experimental/buildings.ruleset:1259
#: data/multiplayer/buildings.ruleset:1169 data/royale/buildings.ruleset:1455
#: data/sandbox/buildings.ruleset:1340
msgid ""
"Each tile around the city where this wonder is built that is already "
"generating some trade produces one extra trade resource."
msgstr ""
"Ginidh gach leacag mun cuairt air a bhaile far a bheil a' mhìorbhail seo 's "
"a tha a' gineadh malairt air choireigin mu thràth aon ghoireas malairt a "
"bharrachd."

#: data/civ1/buildings.ruleset:809 data/civ2/buildings.ruleset:1155
#: data/civ2civ3/buildings.ruleset:1364 data/classic/buildings.ruleset:1199
#: data/experimental/buildings.ruleset:1265
#: data/multiplayer/buildings.ruleset:1175 data/royale/buildings.ruleset:1461
#: data/sandbox/buildings.ruleset:1346
msgid "Copernicus' Observatory"
msgstr "Amharc-lann Copernicus"

#: data/civ1/buildings.ruleset:827 data/civ2/buildings.ruleset:1172
#, no-c-format
msgid "Boosts science production by 50% in the city where it is built."
msgstr ""
"Cuiridh seo an am meud an cinneasachadh saidheansail le 50% sa bhaile far an "
"deach a thogail."

#: data/civ1/buildings.ruleset:832 data/civ2/buildings.ruleset:1177
#: data/civ2civ3/buildings.ruleset:1387 data/classic/buildings.ruleset:1221
#: data/experimental/buildings.ruleset:1287
#: data/multiplayer/buildings.ruleset:1198 data/royale/buildings.ruleset:1484
#: data/sandbox/buildings.ruleset:1369
msgid "Cure For Cancer"
msgstr "Leigheas na h-Aillse"

#: data/civ1/buildings.ruleset:848 data/civ2/buildings.ruleset:1193
#, fuzzy
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"each of your cities, including citizens unhappy about military activity."
msgstr ""
"Nì an teicneolas iongantach seo aon saoranach mì-thoilichte riaraichte anns "
"gach baile agad (a' gabhail a-steach saoranaich a tha mì-thoilichte air "
"sgàth gnìomhachd an airm)."

#: data/civ1/buildings.ruleset:855 data/civ2/buildings.ruleset:1200
#: data/civ2civ3/buildings.ruleset:1413 data/classic/buildings.ruleset:1247
#: data/experimental/buildings.ruleset:1313
#: data/multiplayer/buildings.ruleset:1224 data/royale/buildings.ruleset:1510
#: data/sandbox/buildings.ruleset:1394
msgid "Darwin's Voyage"
msgstr "Turas Darwin"

#: data/civ1/buildings.ruleset:871 data/civ2/buildings.ruleset:1216
#: data/classic/buildings.ruleset:1263 data/experimental/buildings.ruleset:1329
#, fuzzy
msgid ""
"Charles Darwin's Voyage sparked the discovery of the evolution of the "
"species, which inspired greater confidence in science. Gives two immediate "
"technology advances."
msgstr ""
"Dh'aithnich Charles Darwin tàrmachadh nan gnèithean ri linn a thurais agus "
"dh'adhbharaich sin earbsa na bu mhotha ann an saidheans. Gheibhear dà "
"adhartas saidheansail 'na chois sa bhad."

#: data/civ1/buildings.ruleset:878 data/civ2/buildings.ruleset:1246
#: data/civ2civ3/buildings.ruleset:1463 data/classic/buildings.ruleset:1293
#: data/experimental/buildings.ruleset:1359
#: data/multiplayer/buildings.ruleset:1271 data/royale/buildings.ruleset:1560
#: data/sandbox/buildings.ruleset:1444
msgid "Great Library"
msgstr "An Leabhar-lann Mhòr"

#: data/civ1/buildings.ruleset:895
msgid ""
"The civilization which builds the Great Library gets every advance that at "
"least two other teams have achieved."
msgstr ""
"Gheibh an sìobhaltas a thogas an Leabhar-lann Mhòr gach adhartas a tha aig "
"dà sgioba eile air a' char as lugha."

#: data/civ1/buildings.ruleset:901 data/civ2/buildings.ruleset:1269
#: data/civ2civ3/buildings.ruleset:1489 data/classic/buildings.ruleset:1316
#: data/experimental/buildings.ruleset:1382
#: data/multiplayer/buildings.ruleset:1294 data/royale/buildings.ruleset:1586
#: data/sandbox/buildings.ruleset:1470
msgid "Great Wall"
msgstr "Am Balla Mòr"

#: data/civ1/buildings.ruleset:918 data/civ2/buildings.ruleset:1286
#: data/experimental/buildings.ruleset:1399
msgid "Works as a City Wall in all your cities."
msgstr "Tha seo mar gum biodh balla baile anns gach baile agad."

#: data/civ1/buildings.ruleset:925 data/civ2/buildings.ruleset:1293
#: data/civ2civ3/buildings.ruleset:1515 data/classic/buildings.ruleset:1341
#: data/experimental/buildings.ruleset:1407
#: data/multiplayer/buildings.ruleset:1317 data/royale/buildings.ruleset:1612
#: data/sandbox/buildings.ruleset:1495
msgid "Hanging Gardens"
msgstr "Na Liosan Crochte"

#: data/civ1/buildings.ruleset:942
#, fuzzy
msgid ""
"Makes one content citizen happy in every city. In the unlikely event where "
"there are no content citizens to get the effect of Hanging Gardens, the "
"wonder applies to unhappy citizens instead, including those unhappy about "
"military activity, making each content."
msgstr ""
"Nì seo aon saoranach riaraichte toilichte anns gach baile. Ged nach tachair "
"seo ro thric, mur eil saoranach riaraichte sam bith ann a sheasas buaidh nan "
"Liosan Crochte, bidh buaidh air saoranaich mhì-thoilichte 'na àite (a' "
"gabhail a-steach an fheadhainn a tha mì-thoilichte air sgàth gnìomhachd an "
"airm) agus nì iad riaraichte iad."

#: data/civ1/buildings.ruleset:950 data/civ2/buildings.ruleset:1320
#: data/civ2civ3/buildings.ruleset:1540 data/classic/buildings.ruleset:1368
#: data/experimental/buildings.ruleset:1434
#: data/multiplayer/buildings.ruleset:1344 data/royale/buildings.ruleset:1637
#: data/sandbox/buildings.ruleset:1520
msgid "Hoover Dam"
msgstr "Dama Hoover"

#: data/civ1/buildings.ruleset:966
#, fuzzy
msgid ""
"Works as if you had a Hydro Plant in every city on the same continent where "
"the wonder is built. This reduces pollution and increases the effects of "
"Factories and Mfg. Plants."
msgstr ""
"Tha buaidh aige seo mar gum biodh taigh dealain-uisge agad anns gach baile "
"air an dearbh mhòr-thir air a bheil a' mhìorbhail.  (Lùghdaichidh seo an "
"truailleadh agus cuiridh e am meud buaidh fhactaraidhean is thaighean-"
"saothrachaidh.)"

#: data/civ1/buildings.ruleset:974 data/civ2/buildings.ruleset:1342
#: data/civ2civ3/buildings.ruleset:1566 data/classic/buildings.ruleset:1391
#: data/experimental/buildings.ruleset:1457
#: data/multiplayer/buildings.ruleset:1369 data/royale/buildings.ruleset:1663
#: data/sandbox/buildings.ruleset:1545
msgid "Isaac Newton's College"
msgstr "Colaiste Isaac Newton"

#: data/civ1/buildings.ruleset:992 data/civ2/buildings.ruleset:1359
#: data/classic/buildings.ruleset:1216 data/experimental/buildings.ruleset:1282
#: data/multiplayer/buildings.ruleset:1193
#, no-c-format
msgid "Boosts science production by 100% in the city where it is built."
msgstr ""
"Cuiridh seo an am meud an cinneasachadh saidheansail le 100% sa bhaile far "
"an deach a thogail."

#: data/civ1/buildings.ruleset:997 data/civ2/buildings.ruleset:1364
#: data/civ2civ3/buildings.ruleset:1592 data/classic/buildings.ruleset:1414
#: data/experimental/buildings.ruleset:1480
#: data/multiplayer/buildings.ruleset:1393 data/royale/buildings.ruleset:1689
#: data/sandbox/buildings.ruleset:1571
msgid "J.S. Bach's Cathedral"
msgstr "Cathair-eaglais J. S. Bach"

#: data/civ1/buildings.ruleset:1013
#, fuzzy
msgid ""
"Makes two unhappy citizens content in every city of yours on the same "
"continent where the wonder is built, including citizens unhappy about "
"military activity."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile agad air an "
"dearbh mhòr-thir far an deach a' mhìorbhail a thogail (a' gabhail a-steach "
"saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/civ1/buildings.ruleset:1020 data/civ2/buildings.ruleset:1431
#: data/civ2civ3/buildings.ruleset:1663 data/classic/buildings.ruleset:1481
#: data/experimental/buildings.ruleset:1547
#: data/multiplayer/buildings.ruleset:1463 data/royale/buildings.ruleset:1783
#: data/sandbox/buildings.ruleset:1642
msgid "Lighthouse"
msgstr "Taigh-solais"

#: data/civ1/buildings.ruleset:1037 data/multiplayer/buildings.ruleset:1482
msgid "Gives all your sea units 1 additional movement point."
msgstr "Bheir seo 1 phuing gluasaid a bharrachd do gach aonad mara agad."

#: data/civ1/buildings.ruleset:1042 data/civ2/buildings.ruleset:1454
#: data/civ2civ3/buildings.ruleset:1688 data/classic/buildings.ruleset:1505
#: data/experimental/buildings.ruleset:1571
#: data/multiplayer/buildings.ruleset:1487 data/royale/buildings.ruleset:1808
#: data/sandbox/buildings.ruleset:1667
msgid "Magellan's Expedition"
msgstr "Turas Fernão de Magalhães"

#: data/civ1/buildings.ruleset:1058
msgid "Gives all sea units 1 additional movement point."
msgstr "Bheir seo 1 phuing gluasaid a bharrachd do gach aonad mara."

#: data/civ1/buildings.ruleset:1063 data/civ2/buildings.ruleset:1475
#: data/civ2civ3/buildings.ruleset:1713 data/classic/buildings.ruleset:1527
#: data/experimental/buildings.ruleset:1593
#: data/multiplayer/buildings.ruleset:1512 data/royale/buildings.ruleset:1833
#: data/sandbox/buildings.ruleset:1692
msgid "Manhattan Project"
msgstr "Pròiseact Manhatten"

#: data/civ1/buildings.ruleset:1083 data/civ2/buildings.ruleset:1517
#: data/civ2civ3/buildings.ruleset:1758 data/classic/buildings.ruleset:1569
#: data/experimental/buildings.ruleset:1636
#: data/multiplayer/buildings.ruleset:1556 data/royale/buildings.ruleset:1934
#: data/sandbox/buildings.ruleset:1737
msgid "Michelangelo's Chapel"
msgstr "Sèipeal Michelangelo"

#: data/civ1/buildings.ruleset:1100
msgid "Double effects of Cathedrals, in all cities."
msgstr "Dùblaichidh seo a' bhuaidh aig gach cathair-eaglais anns gach baile."

#: data/civ1/buildings.ruleset:1105 data/civ2/buildings.ruleset:1544
#: data/classic/buildings.ruleset:1596 data/experimental/buildings.ruleset:1663
#: data/multiplayer/buildings.ruleset:1584
msgid "Oracle"
msgstr "Oracail"

#: data/civ1/buildings.ruleset:1122 data/civ2/buildings.ruleset:1561
msgid ""
"Doubles the effect of a Temple in every city. Does not affect citizens made "
"unhappy by military activity."
msgstr ""
"Dùblaichidh seo buaidh teampaill anns gach baile. Chan eil buaidh air "
"saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm."

#: data/civ1/buildings.ruleset:1128 data/civ2/buildings.ruleset:1567
#: data/civ2civ3/buildings.ruleset:1856 data/classic/buildings.ruleset:1620
#: data/experimental/buildings.ruleset:1687
#: data/multiplayer/buildings.ruleset:1609 data/royale/buildings.ruleset:2032
#: data/sandbox/buildings.ruleset:1835
msgid "Pyramids"
msgstr "Na Pioramaidean"

#: data/civ1/buildings.ruleset:1145 data/civ1/buildings.ruleset:1214
#: data/civ2/buildings.ruleset:1650 data/classic/buildings.ruleset:1705
#: data/experimental/buildings.ruleset:1772
#: data/multiplayer/buildings.ruleset:1698
msgid ""
"Allows you to choose any government, including those that have not yet been "
"researched by your civilization, and without the transition period of "
"Anarchy."
msgstr ""
"Bheir seo comas dhut riaghaltas sam bith a thaghadh, a' gabhail a-steach an "
"fheadhainn nach deach a rannsachadh le do shìobhaltas fhathast agus as "
"aonais greis ain-riaghailt eadar an dà riaghaltas."

#: data/civ1/buildings.ruleset:1152 data/civ2/buildings.ruleset:1588
#: data/classic/buildings.ruleset:1644 data/experimental/buildings.ruleset:1711
msgid "SETI Program"
msgstr "Prògram SETI"

#: data/civ1/buildings.ruleset:1169
#, no-c-format
msgid "Boosts science production in each city by 50%."
msgstr ""
"Cuiridh seo an àirde cinneasachadh saidheansail anns gach baile le 50%."

#: data/civ1/buildings.ruleset:1174 data/civ2/buildings.ruleset:1611
#: data/civ2civ3/buildings.ruleset:1909 data/classic/buildings.ruleset:1666
#: data/experimental/buildings.ruleset:1733
#: data/multiplayer/buildings.ruleset:1657 data/royale/buildings.ruleset:2085
#: data/sandbox/buildings.ruleset:1888
msgid "Shakespeare's Theater"
msgstr "Taigh-cluich Shakespeare"

#: data/civ1/buildings.ruleset:1192 data/civ2/buildings.ruleset:1628
#: data/classic/buildings.ruleset:1683 data/experimental/buildings.ruleset:1750
#: data/multiplayer/buildings.ruleset:1675
msgid ""
"Makes all angry and unhappy citizens content in the city where it is "
"located, including citizens unhappy about military activity."
msgstr ""
"Nì seo gach saoranach mì-thoilichte 's an fheadhainn air a bheil fearg "
"riaraichte sa bhaile far a bheil e, a' gabhail a-steach saoranaich a tha mì-"
"thoilichte air sgàth gnìomhachd an airm."

#: data/civ1/buildings.ruleset:1198 data/civ2/buildings.ruleset:1682
#: data/civ2civ3/buildings.ruleset:1984 data/classic/buildings.ruleset:1737
#: data/experimental/buildings.ruleset:1804
#: data/multiplayer/buildings.ruleset:1730 data/royale/buildings.ruleset:2135
#: data/sandbox/buildings.ruleset:1963
msgid "United Nations"
msgstr "Na Nàiseanan Aonaichte"

#: data/civ1/buildings.ruleset:1226 data/civ2/buildings.ruleset:1711
#: data/civ2civ3/buildings.ruleset:2014 data/classic/buildings.ruleset:1766
#: data/experimental/buildings.ruleset:1833
#: data/multiplayer/buildings.ruleset:1753 data/sandbox/buildings.ruleset:1993
msgid "Women's Suffrage"
msgstr "Cead-bhòtaidh nam Ban"

#: data/civ1/buildings.ruleset:1242
msgid ""
"In all cities, the unhappiness effect of every unit is reduced by 1. This "
"means that in a Republic, units do not cause unhappiness, and in a "
"Democracy, aggressive units cause only 1 unhappy citizen each."
msgstr ""
"Thèid a' bhuaidh a tha aig gach aonad air a' mhì-thoileachas a lùghdachadh "
"le 1. 'S ciall dha seo nach adhbharaich aonadan mì-thoileachas ann am "
"poblachd idir agus nach adhbharaich aonadan ionnsaigheach ann an "
"deamocrasaidh ach 1 saoranach mì-thoilichte am fear."

#: data/civ1/cities.ruleset:48 data/civ2/cities.ruleset:48
#: data/civ2civ3/cities.ruleset:48 data/classic/cities.ruleset:48
#: data/experimental/cities.ruleset:50 data/multiplayer/cities.ruleset:47
#: data/royale/cities.ruleset:48 data/sandbox/cities.ruleset:48
msgid "Entertainers"
msgstr "Fèistearan"

#: data/civ1/cities.ruleset:52 data/civ2/cities.ruleset:52
#: data/civ2civ3/cities.ruleset:52 data/classic/cities.ruleset:52
#: data/experimental/cities.ruleset:54 data/multiplayer/cities.ruleset:51
#: data/royale/cities.ruleset:52 data/sandbox/cities.ruleset:52
msgid "?Elvis:E"
msgstr "?Elvis:E"

#: data/civ1/cities.ruleset:58 data/civ2/cities.ruleset:58
#, fuzzy
msgid ""
"Each entertainer produces two luxury good points for their city per turn. "
"See the section on Happiness for the effects of luxury goods."
msgstr ""
"Tha gach fèistear a' gineadh dà phuing sòghalachd sa bhaile aca gach cuairt. "
"Faic an earrann air Toileachas a thaobh buaidh nam puingean sòghalachd."

#: data/civ1/cities.ruleset:64 data/civ2/cities.ruleset:64
#: data/civ2civ3/cities.ruleset:65 data/classic/cities.ruleset:64
#: data/experimental/cities.ruleset:66 data/multiplayer/cities.ruleset:63
#: data/royale/cities.ruleset:65 data/sandbox/cities.ruleset:65
msgid "Scientists"
msgstr "Luchd-saidheans"

#: data/civ1/cities.ruleset:66 data/civ2/cities.ruleset:66
#: data/civ2civ3/cities.ruleset:67 data/classic/cities.ruleset:66
#: data/experimental/cities.ruleset:68 data/multiplayer/cities.ruleset:65
#: data/royale/cities.ruleset:67 data/sandbox/cities.ruleset:67
msgid "?Scientist:S"
msgstr "?Scientist:S"

#: data/civ1/cities.ruleset:72 data/civ2/cities.ruleset:72
#, fuzzy
msgid ""
"Each scientist adds two bulbs to your empire's research output per turn."
msgstr ""
"Cuiridh gach neach-saidheans dà phuing ri obair rannsachadh d' impireachd "
"gach cuairt."

#: data/civ1/cities.ruleset:78 data/civ2/cities.ruleset:78
#: data/civ2civ3/cities.ruleset:80 data/classic/cities.ruleset:78
#: data/experimental/cities.ruleset:80 data/multiplayer/cities.ruleset:77
#: data/royale/cities.ruleset:80 data/sandbox/cities.ruleset:80
msgid "Taxmen"
msgstr "Cìsearan"

#: data/civ1/cities.ruleset:80 data/civ2/cities.ruleset:80
#: data/civ2civ3/cities.ruleset:82 data/classic/cities.ruleset:80
#: data/experimental/cities.ruleset:82 data/multiplayer/cities.ruleset:79
#: data/royale/cities.ruleset:82 data/sandbox/cities.ruleset:82
msgid "?Taxman:T"
msgstr "?Taxman:C"

#: data/civ1/cities.ruleset:86 data/civ2/cities.ruleset:86
#, fuzzy
msgid ""
"Each tax collector produces two extra gold for your national treasury per "
"turn."
msgstr ""
"Cruthaichidh gach cìsear dà phìos òir a bharrachd airson d' ionmhais gach "
"cuairt."

#: data/civ1/game.ruleset:26
msgid "Civ1 ruleset"
msgstr "Riaghailtean Civ1"

#: data/civ1/game.ruleset:38
#, fuzzy
msgid ""
"You are playing with civ1 style rules. These rules are much simpler than the "
"Freeciv21 default rules. If you know only the default rules, spend some time "
"checking the differences.\n"
"\n"
" * There are fewer technologies, buildings and units.\n"
" * Units have no hitpoints. If they win a battle, they remain in full "
"health.\n"
msgstr ""
"Tha thu a' cluich leis na riaghailtean air nòs civ1. Tha na riaghailtean sin "
"fada nas simplidhe na riaghailtean bunaiteach Freeciv. Mur eil thu eòlach "
"ach air na riaghailtean bunaiteach, gabh greis is thoir sùil air an diofar "
"eatarra.\n"
"\n"
" * Tha nas lugha de theicneolasan, togalaichean is aonadan ann\n"
" * Chan bhi puingean beatha aig aonadan. Ma bhuannaicheas iad còmhrag, bidh "
"iad gu tur slàn\n"

#: data/civ1/game.ruleset:337 data/civ2/game.ruleset:349
#: data/civ2civ3/game.ruleset:371 data/classic/game.ruleset:366
#: data/experimental/game.ruleset:374 data/multiplayer/game.ruleset:369
#: data/royale/game.ruleset:382 data/sandbox/game.ruleset:364
#, fuzzy, c-format
msgid "%sBribe Enemy Unit%s"
msgstr "Thoir brìb dhan aonad nàimhdeil"

#: data/civ1/game.ruleset:343 data/civ2/game.ruleset:364
#: data/civ2civ3/game.ruleset:386 data/classic/game.ruleset:381
#: data/experimental/game.ruleset:389 data/multiplayer/game.ruleset:384
#: data/royale/game.ruleset:397 data/sandbox/game.ruleset:379
#, fuzzy, c-format
msgid "Incite a %sRevolt%s"
msgstr "Brosnaich aramach"

#: data/civ1/game.ruleset:361 data/civ2/game.ruleset:397
#: data/civ2civ3/game.ruleset:419 data/classic/game.ruleset:414
#: data/experimental/game.ruleset:422 data/multiplayer/game.ruleset:411
#: data/royale/game.ruleset:430 data/sandbox/game.ruleset:415
#, fuzzy, c-format
msgid "Help %sbuild Wonder%s"
msgstr "Cuir taic ri togail na mìorbhail"

#: data/civ1/game.ruleset:370 data/civ2/game.ruleset:406
#: data/civ2civ3/game.ruleset:431 data/classic/game.ruleset:423
#: data/experimental/game.ruleset:431 data/multiplayer/game.ruleset:420
#: data/royale/game.ruleset:442 data/sandbox/game.ruleset:427
#, fuzzy, c-format
msgid "%sBuild City%s"
msgstr "Tog baile"

#: data/civ1/game.ruleset:373 data/civ2/game.ruleset:409
#: data/civ2civ3/game.ruleset:434 data/classic/game.ruleset:426
#: data/experimental/game.ruleset:434 data/multiplayer/game.ruleset:423
#: data/royale/game.ruleset:445 data/sandbox/game.ruleset:430
#, fuzzy, c-format
msgid "%sAdd to City%s"
msgstr "Cuir ris a' bhaile"

#: data/civ1/game.ruleset:376 data/civ2/game.ruleset:412
#: data/civ2civ3/game.ruleset:440 data/classic/game.ruleset:429
#: data/experimental/game.ruleset:437 data/multiplayer/game.ruleset:426
#: data/royale/game.ruleset:451
#, fuzzy, c-format
msgid "Explode %sNuclear In Place%s"
msgstr "Spreadh arm niùclasach"

#: data/civ1/game.ruleset:391 data/civ2/game.ruleset:436
#: data/civ2civ3/game.ruleset:464 data/classic/game.ruleset:453
#: data/experimental/game.ruleset:461 data/multiplayer/game.ruleset:450
#: data/royale/game.ruleset:475 data/sandbox/game.ruleset:463
#, fuzzy, c-format
msgid "%sExplode Missile%s"
msgstr "Spreadh arm niùclasach"

#: data/civ1/game.ruleset:444 data/civ2/game.ruleset:489
#: data/civ2civ3/game.ruleset:526 data/classic/game.ruleset:515
#: data/experimental/game.ruleset:523 data/multiplayer/game.ruleset:512
#: data/royale/game.ruleset:537 data/sandbox/game.ruleset:533
#, c-format
msgid "%sDisrupt Supply Lines%s"
msgstr ""

#: data/civ1/game.ruleset:995 data/civ2/game.ruleset:1266
#: data/civ2civ3/game.ruleset:1515 data/classic/game.ruleset:1353
#: data/experimental/game.ruleset:1385 data/multiplayer/game.ruleset:1347
#: data/royale/game.ruleset:1502 data/sandbox/game.ruleset:1789
#, fuzzy
msgid "Jan"
msgstr "san Fhaoilleach"

#: data/civ1/game.ruleset:996 data/civ2/game.ruleset:1267
#: data/civ2civ3/game.ruleset:1516 data/classic/game.ruleset:1354
#: data/experimental/game.ruleset:1386 data/multiplayer/game.ruleset:1348
#: data/royale/game.ruleset:1503 data/sandbox/game.ruleset:1790
msgid "Feb"
msgstr ""

#: data/civ1/game.ruleset:1001 data/civ2/game.ruleset:1272
msgid "AD"
msgstr "ADC"

#: data/civ1/game.ruleset:1003 data/civ2/game.ruleset:1274
msgid "BC"
msgstr "RC"

#: data/civ1/game.ruleset:1025 data/civ2civ3/game.ruleset:1545
#: data/classic/game.ruleset:1383 data/experimental/game.ruleset:1415
#: data/royale/game.ruleset:1532 data/sandbox/game.ruleset:1819
msgid "Earthquake"
msgstr ""

#: data/civ1/game.ruleset:1043 data/civ2civ3/game.ruleset:1563
#: data/classic/game.ruleset:1393 data/experimental/game.ruleset:1420
#: data/royale/game.ruleset:1550 data/sandbox/game.ruleset:1837
msgid "Fire"
msgstr ""

#: data/civ1/game.ruleset:1052 data/civ2civ3/game.ruleset:1554
#: data/royale/game.ruleset:1541 data/sandbox/game.ruleset:1828
msgid "Flood"
msgstr ""

#: data/civ1/game.ruleset:1062
#, fuzzy
msgid "Piracy"
msgstr "Litreachas"

#: data/civ1/game.ruleset:1074
#, fuzzy
msgid "Plague"
msgstr " Plàigh"

#: data/civ1/game.ruleset:1084
msgid "Volcano"
msgstr ""

#: data/civ1/game.ruleset:1197 data/civ2/game.ruleset:1400
#: data/civ2civ3/game.ruleset:1755 data/classic/game.ruleset:1511
#: data/experimental/game.ruleset:1558 data/multiplayer/game.ruleset:1474
#: data/royale/game.ruleset:1742 data/sandbox/game.ruleset:2081
#, fuzzy
msgid "Goods"
msgstr " mill. de bhathar"

#: data/civ1/game.ruleset:1292 data/civ2/game.ruleset:1495
#: data/civ2civ3/game.ruleset:1850 data/classic/game.ruleset:1607
#: data/experimental/game.ruleset:1655 data/royale/game.ruleset:1837
#: data/sandbox/game.ruleset:2205
msgid "Team 1"
msgstr "Sgioba 1"

#: data/civ1/game.ruleset:1293 data/civ2/game.ruleset:1496
#: data/civ2civ3/game.ruleset:1851 data/classic/game.ruleset:1608
#: data/experimental/game.ruleset:1656 data/royale/game.ruleset:1838
#: data/sandbox/game.ruleset:2206
msgid "Team 2"
msgstr "Sgioba 2"

#: data/civ1/game.ruleset:1294 data/civ2/game.ruleset:1497
#: data/civ2civ3/game.ruleset:1852 data/classic/game.ruleset:1609
#: data/experimental/game.ruleset:1657 data/royale/game.ruleset:1839
#: data/sandbox/game.ruleset:2207
msgid "Team 3"
msgstr "Sgioba 3"

#: data/civ1/game.ruleset:1295 data/civ2/game.ruleset:1498
#: data/civ2civ3/game.ruleset:1853 data/classic/game.ruleset:1610
#: data/experimental/game.ruleset:1658 data/royale/game.ruleset:1840
#: data/sandbox/game.ruleset:2208
msgid "Team 4"
msgstr "Sgioba 4"

#: data/civ1/governments.ruleset:66 data/civ2/governments.ruleset:64
#: data/civ2civ3/governments.ruleset:64 data/classic/governments.ruleset:64
#: data/experimental/governments.ruleset:66
#: data/multiplayer/governments.ruleset:64 data/royale/governments.ruleset:64
#: data/sandbox/governments.ruleset:64
msgid "Anarchy"
msgstr "Ain-riaghailt"

#: data/civ1/governments.ruleset:71 data/civ2/governments.ruleset:69
#: data/civ2civ3/governments.ruleset:69 data/civ2civ3/governments.ruleset:105
#: data/classic/governments.ruleset:69 data/experimental/governments.ruleset:71
#: data/multiplayer/governments.ruleset:69 data/royale/governments.ruleset:69
#: data/royale/governments.ruleset:117 data/sandbox/governments.ruleset:69
#: data/sandbox/governments.ruleset:105
#, c-format
msgid "Warlord %s"
msgstr "Tighearna-cogaidh %s"

#: data/civ1/governments.ruleset:72 data/civ2/governments.ruleset:70
#: data/civ2civ3/governments.ruleset:70 data/civ2civ3/governments.ruleset:106
#: data/classic/governments.ruleset:70 data/experimental/governments.ruleset:72
#: data/multiplayer/governments.ruleset:70 data/royale/governments.ruleset:70
#: data/royale/governments.ruleset:118 data/sandbox/governments.ruleset:70
#: data/sandbox/governments.ruleset:106
#, c-format
msgid "Warlady %s"
msgstr "Baintighearna-chogaidh %s"

#: data/civ1/governments.ruleset:74 data/civ2/governments.ruleset:72
#: data/civ2civ3/governments.ruleset:72 data/classic/governments.ruleset:72
#: data/experimental/governments.ruleset:74
#: data/multiplayer/governments.ruleset:72 data/royale/governments.ruleset:72
#: data/sandbox/governments.ruleset:72
msgid ""
"Anarchy is simply the absence of any recognizable government. Citizens are "
"disorganized and unproductive, and will spend all income as quickly as "
"possible, rather than paying taxes or conducting research."
msgstr ""
"Chan eil riaghaltas sam bith ann fo ain-riaghailt. Chan eil na saoranaich fo "
"rian agus chan chinn iad dad agus cosgaidh iad an cuid airgid cho luath 's a "
"ghabhas, seach a chosg air pàigheadh chìsean agus rannsachadh."

#: data/civ1/governments.ruleset:79 data/classic/governments.ruleset:77
#: data/experimental/governments.ruleset:79
#: data/multiplayer/governments.ruleset:77
msgid ""
"Anarchy offers slightly less corruption than Despotism, but slightly more "
"unhappiness."
msgstr ""
"Tha beagan nas lugha de choirbteachd ann fo ain-riaghailt ach beagan a "
"bharrachd mì-thoileachais an coimeas ri ain-tighearnas."

#: data/civ1/governments.ruleset:87 data/civ2/governments.ruleset:85
#: data/civ2civ3/governments.ruleset:136 data/classic/governments.ruleset:85
#: data/experimental/governments.ruleset:89
#: data/multiplayer/governments.ruleset:85 data/royale/governments.ruleset:162
#: data/sandbox/governments.ruleset:136
msgid "Despotism"
msgstr "Ain-tighearnas"

#: data/civ1/governments.ruleset:93 data/civ2/governments.ruleset:91
#: data/civ2civ3/governments.ruleset:142 data/classic/governments.ruleset:91
#: data/experimental/governments.ruleset:95
#: data/multiplayer/governments.ruleset:91 data/royale/governments.ruleset:168
#: data/sandbox/governments.ruleset:142
#, c-format
msgid "Chief %s"
msgstr "Ceannard %s"

#: data/civ1/governments.ruleset:94 data/civ2/governments.ruleset:92
#: data/civ2civ3/governments.ruleset:143 data/classic/governments.ruleset:92
#: data/experimental/governments.ruleset:96
#: data/multiplayer/governments.ruleset:92 data/royale/governments.ruleset:169
#: data/sandbox/governments.ruleset:143
#, c-format
msgid "?female:Chief %s"
msgstr "?female:Ceannard %s"

#: data/civ1/governments.ruleset:96 data/civ2/governments.ruleset:94
#: data/civ2civ3/governments.ruleset:145 data/classic/governments.ruleset:94
#: data/experimental/governments.ruleset:98
#: data/multiplayer/governments.ruleset:94 data/royale/governments.ruleset:171
#: data/sandbox/governments.ruleset:145
#, fuzzy
msgid ""
"Under Despotism, you are the absolute ruler of your people. Your control "
"over your citizens is maintained largely by martial law."
msgstr ""
"'S tusa riaghlaiche làn-smachd os cionn do mhuinntir ann an ain-tighearnas. "
"Tha smachd agad air do shaoranaich cha mhòr gu tur tro neart d' arm."

#: data/civ1/governments.ruleset:99 data/classic/governments.ruleset:97
#: data/experimental/governments.ruleset:101
#: data/multiplayer/governments.ruleset:97
msgid ""
"Despotism suffers the highest level of corruption of all forms of government."
msgstr ""
"Tha an ìre as àirde de choirbteachd ann fo ain-tighearnas am measg nan "
"riaghaltasan uile."

#: data/civ1/governments.ruleset:107 data/civ1/techs.ruleset:450
#: data/civ2/governments.ruleset:105 data/civ2/techs.ruleset:546
#: data/civ2civ3/governments.ruleset:171 data/civ2civ3/techs.ruleset:555
#: data/classic/governments.ruleset:105 data/classic/techs.ruleset:543
#: data/experimental/governments.ruleset:109
#: data/experimental/techs.ruleset:591 data/multiplayer/governments.ruleset:105
#: data/multiplayer/techs.ruleset:551 data/royale/governments.ruleset:209
#: data/royale/techs.ruleset:620 data/sandbox/governments.ruleset:171
#: data/sandbox/techs.ruleset:560
msgid "Monarchy"
msgstr "Monarcachd"

#: data/civ1/governments.ruleset:115 data/civ2/governments.ruleset:113
#: data/civ2civ3/governments.ruleset:178 data/classic/governments.ruleset:113
#: data/experimental/governments.ruleset:117
#: data/multiplayer/governments.ruleset:113 data/royale/governments.ruleset:216
#: data/sandbox/governments.ruleset:178
#, c-format
msgid "King %s"
msgstr "Rìgh %s"

#: data/civ1/governments.ruleset:116 data/civ2/governments.ruleset:114
#: data/civ2civ3/governments.ruleset:179 data/classic/governments.ruleset:114
#: data/experimental/governments.ruleset:118
#: data/multiplayer/governments.ruleset:114 data/royale/governments.ruleset:217
#: data/sandbox/governments.ruleset:179
#, c-format
msgid "Queen %s"
msgstr "Bànrigh %s"

#: data/civ1/governments.ruleset:118 data/civ2/governments.ruleset:116
#: data/civ2civ3/governments.ruleset:181 data/classic/governments.ruleset:116
#: data/experimental/governments.ruleset:120
#: data/multiplayer/governments.ruleset:116 data/royale/governments.ruleset:219
#: data/sandbox/governments.ruleset:181
msgid ""
"Under Monarchy, a king or queen serves as a hereditary figurehead for your "
"government."
msgstr ""
"Tha rìgh no bànrigh 'na cheannard dualchasach os cionn do riaghaltais ann am "
"monarcachd."

#: data/civ1/governments.ruleset:121 data/classic/governments.ruleset:119
#: data/experimental/governments.ruleset:123
#: data/multiplayer/governments.ruleset:119
msgid ""
"Monarchy suffers the same small amount of corruption that the Republic does."
msgstr ""
"Tha an dearbh ìre bheag de choirbteachd ann am monarcachd 's tha ann am "
"poblachd."

#: data/civ1/governments.ruleset:129 data/civ1/techs.ruleset:222
#: data/civ2/governments.ruleset:127 data/civ2/techs.ruleset:238
#: data/civ2civ3/governments.ruleset:206 data/civ2civ3/techs.ruleset:240
#: data/classic/governments.ruleset:127 data/classic/techs.ruleset:238
#: data/experimental/governments.ruleset:131
#: data/experimental/techs.ruleset:252 data/multiplayer/governments.ruleset:127
#: data/multiplayer/techs.ruleset:238 data/royale/governments.ruleset:257
#: data/royale/techs.ruleset:251 data/sandbox/governments.ruleset:206
#: data/sandbox/techs.ruleset:241
msgid "Communism"
msgstr "Co-mhaoineas"

#: data/civ1/governments.ruleset:136 data/civ2/governments.ruleset:134
#: data/civ2civ3/governments.ruleset:213 data/classic/governments.ruleset:134
#: data/experimental/governments.ruleset:138
#: data/multiplayer/governments.ruleset:134 data/royale/governments.ruleset:264
#: data/sandbox/governments.ruleset:213
#, c-format
msgid "Comrade %s"
msgstr "Companach %s"

#: data/civ1/governments.ruleset:137 data/civ2/governments.ruleset:135
#: data/civ2civ3/governments.ruleset:214 data/classic/governments.ruleset:135
#: data/experimental/governments.ruleset:139
#: data/multiplayer/governments.ruleset:135 data/royale/governments.ruleset:265
#: data/sandbox/governments.ruleset:214
#, c-format
msgid "?female:Comrade %s"
msgstr "?female:Companach %s"

#: data/civ1/governments.ruleset:139 data/civ2/governments.ruleset:137
#: data/civ2civ3/governments.ruleset:216 data/classic/governments.ruleset:137
#: data/experimental/governments.ruleset:141
#: data/multiplayer/governments.ruleset:137 data/royale/governments.ruleset:267
#: data/sandbox/governments.ruleset:216
#, fuzzy
msgid ""
"A Communist government is based on the ideal that all people are equal. All "
"goods are owned by the state, rather than by private citizens. Communism "
"gives a balance between military and commercial styles of government."
msgstr ""
"Tha riaghaltasan co-mhaoineach stèidhichte air a' bheachd gu bheil gach "
"neach co-ionnann ri chèile.  'S ann aig an stàit a tha gach maoin, seach aig "
"saoranaich phrìobhaideach.  Tha an co-mhaoineas 'na chothromachadh eadar "
"riaghaltas an airm agus feadhainn mharsantach."

#: data/civ1/governments.ruleset:144 data/classic/governments.ruleset:142
#: data/experimental/governments.ruleset:146
#: data/multiplayer/governments.ruleset:142
#, fuzzy
msgid ""
"Under Communism, corruption does not vary by distance from the capital. All "
"cities (including the capital) have a modest amount of corruption."
msgstr ""
"Chan atharraich coirbteachd a-rèir an astair on phrìomh bhaile ann an co-"
"mhaoineas; chan eil ach ìre mheadhanach de choirbteachd anns gach baile (a' "
"gabhail a-steach a' phìomh bhaile."

#: data/civ1/governments.ruleset:153 data/civ2/governments.ruleset:179
#: data/civ2civ3/governments.ruleset:319 data/classic/governments.ruleset:151
#: data/experimental/governments.ruleset:155
#: data/multiplayer/governments.ruleset:151 data/royale/governments.ruleset:404
#: data/sandbox/governments.ruleset:320
msgid "Republic"
msgstr "Poblachd"

#: data/civ1/governments.ruleset:160 data/civ2/governments.ruleset:186
#: data/civ2civ3/governments.ruleset:292 data/nation/byzantium.ruleset:32
#: data/nation/roman.ruleset:53 data/royale/governments.ruleset:363
#: data/sandbox/governments.ruleset:293
#, c-format
msgid "Consul %s"
msgstr "Consul %s"

#: data/civ1/governments.ruleset:161 data/civ2/governments.ruleset:187
#: data/civ2civ3/governments.ruleset:293 data/nation/byzantium.ruleset:32
#: data/nation/roman.ruleset:53 data/royale/governments.ruleset:364
#: data/sandbox/governments.ruleset:294
#, c-format
msgid "?female:Consul %s"
msgstr "?female:Consul %s"

#: data/civ1/governments.ruleset:163 data/civ2/governments.ruleset:189
#: data/civ2civ3/governments.ruleset:329 data/classic/governments.ruleset:161
#: data/experimental/governments.ruleset:165
#: data/multiplayer/governments.ruleset:161 data/royale/governments.ruleset:414
#: data/sandbox/governments.ruleset:330
#, fuzzy
msgid ""
"Under a Republican government, citizens hold an election to select a "
"representative who will govern them. Since elected leaders must remain "
"popular to remain in control, citizens are given a greater degree of "
"freedom. Citizens under the Republic become unhappy easily, but the self-"
"sufficiency of your citizens allows high levels of trade."
msgstr ""
"Ann am poblachd, cumaidh na saoranaich taghaidhean gus riochdairean a "
"thaghadh a bhios 'gan riaghladh; a chionn 's gum feum ceannardan a chaidh a "
"thaghadh deagh ghean nan daoine fhathast ma tha iad airson fuireach aig an "
"stiùir, tha saoirse nas motha aig na saoranaich.  Fàsaidh na saoranaich mì-"
"thoilichte gu math furasta ann am poblachd ach leis gu bheil iad cho neo-"
"eisimeileach, tha malairt mhòr a' dol ann am poblachd."

#: data/civ1/governments.ruleset:175 data/civ1/techs.ruleset:263
#: data/civ2/governments.ruleset:201 data/civ2/techs.ruleset:280
#: data/civ2civ3/governments.ruleset:355 data/civ2civ3/techs.ruleset:285
#: data/classic/governments.ruleset:173 data/classic/techs.ruleset:283
#: data/experimental/governments.ruleset:177
#: data/experimental/techs.ruleset:302 data/multiplayer/governments.ruleset:173
#: data/multiplayer/techs.ruleset:283 data/royale/governments.ruleset:465
#: data/royale/techs.ruleset:300 data/sandbox/governments.ruleset:357
#: data/sandbox/techs.ruleset:286
msgid "Democracy"
msgstr "Deamocrasaidh"

#: data/civ1/governments.ruleset:182 data/civ2/governments.ruleset:208
#: data/civ2civ3/governments.ruleset:326 data/classic/governments.ruleset:158
#: data/experimental/governments.ruleset:162
#: data/multiplayer/governments.ruleset:158 data/royale/governments.ruleset:411
#: data/sandbox/governments.ruleset:327
#, c-format
msgid "President %s"
msgstr "Ceann-suidhe %s"

#: data/civ1/governments.ruleset:183 data/civ2/governments.ruleset:209
#: data/civ2civ3/governments.ruleset:327 data/classic/governments.ruleset:159
#: data/experimental/governments.ruleset:163
#: data/multiplayer/governments.ruleset:159 data/royale/governments.ruleset:412
#: data/sandbox/governments.ruleset:328
#, c-format
msgid "?female:President %s"
msgstr "?female:Ceann-suidhe %s"

#: data/civ1/governments.ruleset:185 data/classic/governments.ruleset:183
#: data/experimental/governments.ruleset:187
#: data/multiplayer/governments.ruleset:183
#, fuzzy
msgid ""
"Under Democracy, citizens govern directly by voting on issues. Democracy "
"offers the highest possible level of trade, but also offers the most "
"potential for unhappiness. There is no corruption during Democracy, but "
"citizens become very upset during wars."
msgstr ""
"Ann an deamocrasaidh, tha na saoranaich a' riaghladh iad fhèin le bhith a' "
"bhòtadh air cùisean.  Tha an ìre as àirde a ghabhas ruigsinn ann an "
"deamocrasaidhean ach tha an cunnart as motha de mhì-thoileachas ann "
"cuideachd.  Chan eil coirbteachd ann an deamocrasaidh ach thig dragh mòr air "
"daoine rè cogaidh."

#: data/civ1/governments.ruleset:190 data/civ2/governments.ruleset:217
#, fuzzy
msgid ""
"Because (happy) citizens of Democracy believe strongly in the government, "
"their loyalty is unswerving. Military units of Democratic civilizations "
"cannot be bribed, and Democratic cities cannot be incited to revolt by enemy "
"Diplomats and Spies."
msgstr ""
"A chionn 's gu bheil earbsa mhòr aig na saoranaich san riaghaltas ann an "
"deamocrasaidh, tha iad fìor dhìleas.  Cha ghabh aonadan an airm aig "
"sìobhaltasan deamocratach a bhrìbeadh agus chan urrainnear bailtean "
"deamocratach a bhrosnachadh gu aramach le dìoplomatan is brathadairean."

#: data/civ1/nations.ruleset:102 data/civ2/nations.ruleset:104
#: data/default/nationlist.ruleset:60
msgid "?nationgroup:Ancient"
msgstr "?nationgroup:Àrsaidh"

#: data/civ1/nations.ruleset:105 data/civ2/nations.ruleset:107
#: data/default/nationlist.ruleset:69
msgid "?nationgroup:Modern"
msgstr "?nationgroup:Nuadh-aimsireil"

#: data/civ1/nations.ruleset:108 data/civ2/nations.ruleset:110
#: data/default/nationlist.ruleset:90
#, fuzzy
msgid "?nationgroup:Barbarian"
msgstr "?nationgroup:Muinntir Afraga"

#: data/civ1/nations.ruleset:116 data/civ2/nations.ruleset:118
#: data/nation/american.ruleset:5
msgid "American"
msgstr "Muinntir Aimeireaga"

#: data/civ1/nations.ruleset:117 data/civ2/nations.ruleset:119
#: data/nation/american.ruleset:6
msgid "?plural:Americans"
msgstr "?plural:Muinntir Aimeireaga"

#: data/civ1/nations.ruleset:119 data/civ2/nations.ruleset:121
msgid ""
"Formally named the United States of America.  Independent from Great Britain "
"after a revolution in 1776-1783 AD."
msgstr ""
"'S e Stàitean Aonaichte Aimeireaga a tha orra gu foirmeil.  Choisinn iad neo-"
"eisimeileachd o Bhreatainn Mhòr ri linn reabhlaid ann an 1776-1783 AD."

#: data/civ1/nations.ruleset:129 data/civ1/nations.ruleset:243
#: data/civ2/nations.ruleset:132 data/civ2/nations.ruleset:248
#: data/civ2/nations.ruleset:459 data/nation/american.ruleset:53
#: data/nation/aztec.ruleset:29 data/nation/celtic.ruleset:41
#, c-format
msgid "Speaker %s"
msgstr "Ceann Comhairle %s"

#: data/civ1/nations.ruleset:129 data/civ1/nations.ruleset:243
#: data/civ2/nations.ruleset:132 data/civ2/nations.ruleset:248
#: data/civ2/nations.ruleset:459 data/nation/american.ruleset:53
#: data/nation/aztec.ruleset:29 data/nation/celtic.ruleset:41
#, c-format
msgid "?female:Speaker %s"
msgstr "?female:Ceann Comhairle %s"

#: data/civ1/nations.ruleset:228 data/civ2/nations.ruleset:232
#: data/nation/aztec.ruleset:5
msgid "Aztec"
msgstr "Muinntir nan Azteceach"

#: data/civ1/nations.ruleset:229 data/civ2/nations.ruleset:233
#: data/nation/aztec.ruleset:6
msgid "?plural:Aztecs"
msgstr "?plural:Muinntir nan Azteceach"

#: data/civ1/nations.ruleset:231 data/civ2/nations.ruleset:235
#: data/nation/aztec.ruleset:8
#, fuzzy
msgid ""
"The Azteca, a Nahuatl speaking people from the Sonoran desert, seized "
"control of the Toltec-derived civilizations of Central Mexico during the "
"15th century, reviving the practice of human sacrifice. They were conquered "
"by the Spanish under Cortés in 1521."
msgstr ""
"Cheannsaich na h-Aztecich, daoine a' bha a' bruidhinn Nāhuatl agus a thàinig "
"à fàsach Sonora, na sìobhaltasan Toltec ann am Meagsago Mheadhanach rè na "
"15mh linne agus dh'ath bheothaich iad gnàthas ìobairtean dhaoine. Chaidh an "
"ceannsachadh fhèin leis na Spàinntich fo Hernán Cortés ann an 1521."

#: data/civ1/nations.ruleset:328 data/civ2/nations.ruleset:333
#: data/nation/babylonian.ruleset:5
msgid "Babylonian"
msgstr "Muinntir Bhabaloin"

#: data/civ1/nations.ruleset:329 data/civ2/nations.ruleset:334
#: data/nation/babylonian.ruleset:6
msgid "?plural:Babylonians"
msgstr "?plural:Muinntir Bhabaloin"

#: data/civ1/nations.ruleset:331 data/civ2/nations.ruleset:336
msgid ""
"Babylon was the dominant city of Mesopotamia from the 18th to 7th centuries "
"BC under a succession of peoples including Amorites, Kassites, Assyrians, "
"and Chaldeans."
msgstr ""
"'S e Babalon am baile a bu chumhachdaiche ann am Mesopotamia eadar an 18mh "
"is an 7mh linn RC fo smachd iomadh sluagh, a' gabhail a-steach nan "
"Amoritich, nan Kassitich, nan Assyrianaich agus nan Chaldeanaich."

#: data/civ1/nations.ruleset:343 data/civ2/nations.ruleset:349
#: data/nation/babylonian.ruleset:25 data/nation/sumerian.ruleset:29
#, c-format
msgid "%s Lugal"
msgstr "%s Lugal"

#: data/civ1/nations.ruleset:343 data/civ2/nations.ruleset:349
#: data/nation/babylonian.ruleset:25 data/nation/sumerian.ruleset:29
#, c-format
msgid "?female:%s Lugal"
msgstr "?female: %s Lugal"

#: data/civ1/nations.ruleset:344 data/civ2/nations.ruleset:350
#, c-format
msgid "%s Ensi"
msgstr "%s Ensi"

#: data/civ1/nations.ruleset:344 data/civ2/nations.ruleset:350
#, c-format
msgid "?female:%s Ensi"
msgstr "?female:%s Ensi"

#: data/civ1/nations.ruleset:395 data/civ2/nations.ruleset:528
#: data/nation/chinese.ruleset:5
msgid "Chinese"
msgstr "Muinntir na Sìne"

#: data/civ1/nations.ruleset:396 data/civ2/nations.ruleset:529
#: data/nation/chinese.ruleset:6
msgid "?plural:Chinese"
msgstr "?plural:Muinntir na Sìne"

#: data/civ1/nations.ruleset:398 data/civ2/nations.ruleset:531
msgid ""
"China is the oldest major civilization that is still in existence today, "
"with written records dating back over 3,500 years. After first being unified "
"by the Qin dynasty in 221 BC, China alternated between periods of unity and "
"disunity, and was occasionally conquered by external ethnicities. Today, the "
"People's Republic of China, established by the Communists in 1949, occupies "
"the mainland, while the former Nationalist government of the Republic of "
"China governs the island of Taiwan."
msgstr ""
"'S i an t-Sìn an sìobhaltas mòr as sine a tha am bith fhathast an-diugh agus "
"tha an eachdraidh sgrìobhte aca a' dol air barrachd air 3,500 bliadhna. "
"Chaidh an dùthaich a cho-aonadh le tànaisteachd Qin ann an 221 RC agus bha "
"aonachd is eas-aonachd a' leantainn a chèile agus bha i fo smachd cinnidhean "
"cèin aig amannan. Tha smachd aig Sluagh-Phoblachd na Sìne, a chaidh a "
"stèidheachadh leis na co-mhaoinich ann an 1949, air a' mhòrthir fhad 's a "
"tha an seann riaghaltas nàiseantach Poblachd na Sìne a' riaghladh an eileine "
"Taidh Bhàn."

#: data/civ1/nations.ruleset:414 data/civ2/nations.ruleset:548
#: data/civ2/nations.ruleset:1427 data/nation/aztec.ruleset:30
#: data/nation/brazilian.ruleset:30 data/nation/byzantium.ruleset:31
#: data/nation/chinese.ruleset:29 data/nation/ethiopian.ruleset:27
#: data/nation/japanese.ruleset:23
#, c-format
msgid "Emperor %s"
msgstr "Impire %s"

#: data/civ1/nations.ruleset:414 data/civ2/nations.ruleset:548
#: data/nation/chinese.ruleset:29
#, c-format
msgid "Empress Dowager %s"
msgstr "Ban-Impire Comharbaidh %s"

#: data/civ1/nations.ruleset:415 data/civ2/nations.ruleset:549
#: data/nation/brazilian.ruleset:31 data/nation/chinese.ruleset:30
#, c-format
msgid "Chairman %s"
msgstr "Cathraiche %s"

#: data/civ1/nations.ruleset:415 data/civ2/nations.ruleset:549
#, c-format
msgid "Chairperson %s"
msgstr "Cathraiche %s"

#: data/civ1/nations.ruleset:544 data/civ2/nations.ruleset:678
#: data/nation/egyptian.ruleset:5
msgid "Egyptian"
msgstr "Muinntir na h-Èiphite"

#: data/civ1/nations.ruleset:545 data/civ2/nations.ruleset:679
#: data/nation/egyptian.ruleset:6
msgid "?plural:Egyptians"
msgstr "?plural:Muinntir na h-Èiphite"

#: data/civ1/nations.ruleset:547 data/civ2/nations.ruleset:681
#: data/nation/egyptian.ruleset:8
msgid ""
"Egypt was the second-oldest of the world's civilizations.  Since ancient "
"times it has been unusually urbanized, supporting a large population on silt "
"deposited by the annual floodings of the Nile."
msgstr ""
"'S e an dàrna sìobhaltas as sine air uachdar an t-saoghail a tha san Èiphit. "
"Bha àireamh neo-àbhaisteach dhe na h-Èiphitich a' fuireach ann am bailtean o "
"chionn fhada fhada, le sluagh mòr a' faighinn beòshlaint às an eabar a "
"dh'fhàgas tuiltean na Nìle gach bliadhna."

#: data/civ1/nations.ruleset:558 data/civ2/nations.ruleset:693
#: data/nation/egyptian.ruleset:29
#, c-format
msgid "Pharaoh %s"
msgstr "Phàraoh %s"

#: data/civ1/nations.ruleset:558 data/civ2/nations.ruleset:693
#: data/nation/egyptian.ruleset:29
#, c-format
msgid "?female:Pharaoh %s"
msgstr "?female:Phàraoh %s"

#: data/civ1/nations.ruleset:559 data/civ2/nations.ruleset:694
#: data/nation/egyptian.ruleset:30
#, c-format
msgid "Great Pharaoh %s"
msgstr "Phàraoh Mòr %s"

#: data/civ1/nations.ruleset:559 data/civ2/nations.ruleset:694
#: data/nation/egyptian.ruleset:30
#, c-format
msgid "?female:Great Pharaoh %s"
msgstr "?female:Phàraoh Mhòr %s"

#: data/civ1/nations.ruleset:626 data/civ2/nations.ruleset:761
#: data/nation/english.ruleset:5
msgid "English"
msgstr "Muinntir Shasainn"

#: data/civ1/nations.ruleset:627 data/civ2/nations.ruleset:762
#: data/nation/english.ruleset:6
msgid "?plural:English"
msgstr "?plural:Muinntir Shasainn"

#: data/civ1/nations.ruleset:629 data/civ2/nations.ruleset:764
#: data/nation/english.ruleset:8
msgid ""
"England was unified by Alfred the Great of Wessex in the late 9th century, "
"only to be conquered by William of Normandy a century later, in the last "
"successful invasion of the country."
msgstr ""
"Chaidh Sasann a cho-aonadh le Alfred Mòr à Wessex aig deireadh na 9mh linn "
"ach cha do mhair i fada 's chaidh a cheannsachadh le William à Nòrmandaidh "
"ceud bliadhna an dèidh sin, an tìr-ghabhail shoirbheachail mu dheireadh ann."

#: data/civ1/nations.ruleset:640 data/civ1/nations.ruleset:1033
#: data/civ2/nations.ruleset:776 data/civ2/nations.ruleset:1175
#: data/civ2/nations.ruleset:1429 data/civ2/nations.ruleset:1941
#: data/civ2/nations.ruleset:2015 data/civ2civ3/governments.ruleset:362
#: data/classic/governments.ruleset:180
#: data/experimental/governments.ruleset:184
#: data/multiplayer/governments.ruleset:180 data/royale/governments.ruleset:472
#: data/sandbox/governments.ruleset:364
#, c-format
msgid "Prime Minister %s"
msgstr "Prìomh Mhinistear %s"

#: data/civ1/nations.ruleset:640 data/civ1/nations.ruleset:1033
#: data/civ2/nations.ruleset:776 data/civ2/nations.ruleset:1175
#: data/civ2/nations.ruleset:1429 data/civ2/nations.ruleset:1941
#: data/civ2/nations.ruleset:2015 data/civ2civ3/governments.ruleset:363
#: data/classic/governments.ruleset:181
#: data/experimental/governments.ruleset:185
#: data/multiplayer/governments.ruleset:181 data/royale/governments.ruleset:473
#: data/sandbox/governments.ruleset:365
#, c-format
msgid "?female:Prime Minister %s"
msgstr "?female:Prìomh Mhinistear %s"

#: data/civ1/nations.ruleset:739 data/civ2/nations.ruleset:876
#: data/nation/french.ruleset:5
msgid "French"
msgstr "Muinntir na Frainge"

#: data/civ1/nations.ruleset:740 data/civ2/nations.ruleset:877
#: data/nation/french.ruleset:6
msgid "?plural:French"
msgstr "?plural:Muinntir na Frainge"

#: data/civ1/nations.ruleset:742 data/civ2/nations.ruleset:879
msgid ""
"France has long been a major power in Europe. French conquerors like Emperor "
"Napoleon and King Charlemagne united large parts of Europe under the French "
"flag."
msgstr ""
"Bha an Fhraing 'na dùthaich chumachdach san Roinn-Eòrpa o chionn fhada. Cho-"
"aonaich Frangaich mar an t-Impire Napoleon agus Rìgh Charlemagne roinntean "
"mòra na Roinn-Eòrpa fo bhratach na Frainge."

#: data/civ1/nations.ruleset:753 data/civ2/nations.ruleset:891
#: data/nation/french.ruleset:42
#, c-format
msgid "Chieftain %s"
msgstr "Ceann-feadhna %s"

#: data/civ1/nations.ruleset:753 data/civ2/nations.ruleset:891
#: data/nation/french.ruleset:42
#, c-format
msgid "?female:Chieftain %s"
msgstr "?female:Ceann-feadhna %s"

#: data/civ1/nations.ruleset:754 data/civ2/nations.ruleset:892
#: data/nation/french.ruleset:43
#, c-format
msgid "Premier %s"
msgstr "Premier ministre %s"

#: data/civ1/nations.ruleset:754 data/civ2/nations.ruleset:892
#, c-format
msgid "?female:Premier %s"
msgstr "?female:Premier ministre %s"

#: data/civ1/nations.ruleset:864 data/civ2/nations.ruleset:1003
#: data/nation/german.ruleset:5
msgid "German"
msgstr "Muinntir na Gearmailte"

#: data/civ1/nations.ruleset:865 data/civ2/nations.ruleset:1004
#: data/nation/german.ruleset:6
msgid "?plural:Germans"
msgstr "?plural:Muinntir na Gearmailte"

#: data/civ1/nations.ruleset:868 data/civ2/nations.ruleset:1007
#: data/nation/german.ruleset:9
msgid ""
"Germany was united in 1871 by the Prussian military force. After World War I "
"it became a republic, but fell into Nazism in 1933 and started World War II. "
"After the war it was split into two states, which reunited in 1990 at the "
"end of the Cold War."
msgstr ""
"Chaidh a' Ghearmailt a cho-aonadh le arm nam Pruiseanach ann an 1871. Bha i "
"'na poblachd an dèidh a' Chiad Chogaidh Mhòir agus thuit i fo bhuaidh nan "
"Nazitheach ann an 1933 agus thòisich i air an Dàrna Chogadh Mhòr. Chaidh a "
"sgoltadh ann an dà stàit an dèidh a' chogaidh agus chaidh a cho-aonadh a-"
"rithist aig deireadh a' Chogaidh Fhuair ann an 1990."

#: data/civ1/nations.ruleset:880 data/civ2/nations.ruleset:1020
#: data/nation/austrian.ruleset:51 data/nation/byzantium.ruleset:28
#: data/nation/egyptian.ruleset:28 data/nation/german.ruleset:33
#, c-format
msgid "Chancellor %s"
msgstr "Seansalair %s"

#: data/civ1/nations.ruleset:880 data/civ2/nations.ruleset:1020
#: data/nation/austrian.ruleset:51 data/nation/byzantium.ruleset:28
#: data/nation/egyptian.ruleset:28 data/nation/german.ruleset:33
#, c-format
msgid "?female:Chancellor %s"
msgstr "?female:Seansalair %s"

#: data/civ1/nations.ruleset:881 data/civ2/nations.ruleset:1021
#: data/nation/austrian.ruleset:53 data/nation/german.ruleset:35
#: data/nation/italian.ruleset:45 data/nation/polish.ruleset:38
#, c-format
msgid "First Secretary %s"
msgstr "Ciad Rùnaire %s"

#: data/civ1/nations.ruleset:881 data/civ2/nations.ruleset:1021
#: data/nation/austrian.ruleset:53 data/nation/german.ruleset:35
#: data/nation/italian.ruleset:45 data/nation/polish.ruleset:38
#, c-format
msgid "?female:First Secretary %s"
msgstr "?female:Ciad Rùnaire %s"

#: data/civ1/nations.ruleset:1020 data/civ2/nations.ruleset:1161
#: data/nation/greek.ruleset:5
msgid "Greek"
msgstr "Muinntir na Grèige"

#: data/civ1/nations.ruleset:1021 data/civ2/nations.ruleset:1162
#: data/nation/greek.ruleset:6
msgid "?plural:Greeks"
msgstr "?plural:Muinntir na Seann Ghrèige"

#: data/civ1/nations.ruleset:1023 data/civ2/nations.ruleset:1164
#: data/nation/greek.ruleset:8
msgid "The ancient Greeks, between Mycenae and the Roman conquest."
msgstr ""
"Sluagh nan Seann Ghreugach àrsaidh, eadar Mycenae agus tìr-ghabhail nan "
"Ròmanach."

#: data/civ1/nations.ruleset:1032 data/civ2/nations.ruleset:1174
#: data/nation/byzantium.ruleset:29 data/nation/greek.ruleset:24
#, c-format
msgid "Despot %s"
msgstr "Despótis %s"

#: data/civ1/nations.ruleset:1032 data/civ2/nations.ruleset:1174
#: data/nation/byzantium.ruleset:29 data/nation/greek.ruleset:24
#, c-format
msgid "?female:Despot %s"
msgstr "?female:Despótis %s"

#: data/civ1/nations.ruleset:1172 data/civ2/nations.ruleset:1314
#: data/nation/indian.ruleset:5
msgid "Indian"
msgstr "Muinntir nan Innseachan"

#: data/civ1/nations.ruleset:1173 data/civ2/nations.ruleset:1315
#: data/nation/indian.ruleset:6
msgid "?plural:Indians"
msgstr "?plural:Muinntir nan Innseachan"

#: data/civ1/nations.ruleset:1175 data/civ2/nations.ruleset:1317
msgid ""
"The cradle of Ancient Indian civilization lay in the Indus river valley in "
"modern-day Pakistan."
msgstr ""
"Bha creathall sìobhaltas àrsaidh nan Innseachan ann an Srath Indus far a "
"bheil Pagastàn an-diugh."

#: data/civ1/nations.ruleset:1185 data/civ2/nations.ruleset:1328
#: data/nation/indian.ruleset:26 data/nation/khmer.ruleset:26
#, c-format
msgid "Raja %s"
msgstr "Rājā %s"

#: data/civ1/nations.ruleset:1185 data/civ2/nations.ruleset:1328
#: data/nation/indian.ruleset:26 data/nation/khmer.ruleset:26
#, c-format
msgid "Rani %s"
msgstr "Rājñī %s"

#: data/civ1/nations.ruleset:1186 data/civ2/nations.ruleset:1329
#: data/nation/indian.ruleset:28 data/nation/khmer.ruleset:27
#, c-format
msgid "Maharaja %s"
msgstr "Mahārāja %s"

#: data/civ1/nations.ruleset:1186 data/civ2/nations.ruleset:1329
#: data/nation/indian.ruleset:28 data/nation/khmer.ruleset:27
#, c-format
msgid "Maharani %s"
msgstr "Mahārājñī %s"

#: data/civ1/nations.ruleset:1187 data/civ2/nations.ruleset:1330
#: data/nation/indian.ruleset:29
#, c-format
msgid "Mahatma %s"
msgstr "Mahātmā %s"

#: data/civ1/nations.ruleset:1187 data/civ2/nations.ruleset:1330
#: data/nation/indian.ruleset:29
#, c-format
msgid "?female:Mahatma %s"
msgstr "?female:Mahātmā %s"

#: data/civ1/nations.ruleset:1269 data/civ2/nations.ruleset:1530
#: data/nation/mongol.ruleset:5
msgid "Mongol"
msgstr "Muinntir nam Mongol"

#: data/civ1/nations.ruleset:1270 data/civ2/nations.ruleset:1531
#: data/nation/mongol.ruleset:6
msgid "?plural:Mongols"
msgstr "?plural:Muinntir nam Mongol"

#: data/civ1/nations.ruleset:1272 data/civ2/nations.ruleset:1533
#: data/nation/mongol.ruleset:8
msgid ""
"In the centuries after their unification by Chinggis Khan, the Mongols "
"conquered the largest empire in human history, encompassing most of the "
"continent of Asia. They became notorious for their utter ruthlessness in "
"warfare."
msgstr ""
"Cheannsaich na Mongolaich an impireachd a bu mhotha ann an eachdraidh mac an "
"duine sna linntean an dèidh do Chinggis Khan an aonachadh, a' gabhail a-"
"steach a' chuid a bu mhothe de dh'Àisea. Choisinn iad cliù mar dhaoine gun "
"mhathanas ann an cogadh."

#: data/civ1/nations.ruleset:1284 data/civ2/nations.ruleset:1546
#: data/nation/hunnic.ruleset:40 data/nation/mongol.ruleset:33
#, c-format
msgid "%s Khan"
msgstr "%s Khān"

#: data/civ1/nations.ruleset:1284 data/civ2/nations.ruleset:1546
#: data/nation/hunnic.ruleset:40 data/nation/mongol.ruleset:33
#, c-format
msgid "%s Khatan"
msgstr "%s Khatan"

#: data/civ1/nations.ruleset:1285 data/civ2/nations.ruleset:1547
#: data/nation/hunnic.ruleset:41 data/nation/mongol.ruleset:34
#, c-format
msgid "%s Khagan"
msgstr "%s Kağan"

#: data/civ1/nations.ruleset:1285 data/civ2/nations.ruleset:1547
#: data/nation/hunnic.ruleset:41 data/nation/mongol.ruleset:34
#, c-format
msgid "?female:%s Khagan"
msgstr "?female:%s Kağan"

#: data/civ1/nations.ruleset:1336 data/civ2/nations.ruleset:1674
#: data/nation/roman.ruleset:5
msgid "Roman"
msgstr "Muinntir na Ròimhe"

#: data/civ1/nations.ruleset:1337 data/civ2/nations.ruleset:1675
#: data/nation/roman.ruleset:6
msgid "?plural:Romans"
msgstr "?plural:Muinntir na Ròimhe"

#: data/civ1/nations.ruleset:1339 data/civ2/nations.ruleset:1677
msgid ""
"Rome was, in legend, founded by Romulus in 753 BC. At its height, Rome "
"controlled nearly all of Europe, northern Africa and Mesopotamia."
msgstr ""
"Chaidh an Ròimh a chur air bhonn le Romulus ann an 753 RC a-rèir nam fionn-"
"sgeulan. Bha smachd aig an Ròimh air cha mhòr an Roinn-Eòrpa, Afraga a Tuath "
"agus Mesopotamia air fad nuair a bha i ag àirde a neirt."

#: data/civ1/nations.ruleset:1351 data/civ2/nations.ruleset:1689
#: data/nation/brazilian.ruleset:29 data/nation/roman.ruleset:51
#, c-format
msgid "Dictator %s"
msgstr "Ceannsalaiche %s"

#: data/civ1/nations.ruleset:1351 data/civ2/nations.ruleset:1689
#: data/nation/brazilian.ruleset:29 data/nation/roman.ruleset:51
#, c-format
msgid "Dictatrix %s"
msgstr "Ceannsalaiche %s"

#: data/civ1/nations.ruleset:1352 data/civ2/nations.ruleset:1690
#, c-format
msgid "Imperator %s"
msgstr "Impire %s"

#: data/civ1/nations.ruleset:1352 data/civ2/nations.ruleset:1690
#, c-format
msgid "Imperatrix %s"
msgstr "Ban-Impire %s"

#: data/civ1/nations.ruleset:1353 data/civ2/nations.ruleset:1691
#: data/nation/byzantium.ruleset:27 data/nation/carthaginian.ruleset:24
#: data/nation/egyptian.ruleset:27 data/nation/greek.ruleset:23
#: data/nation/hittite.ruleset:27 data/nation/hunnic.ruleset:39
#: data/nation/roman.ruleset:49 data/nation/sumerian.ruleset:28
#, c-format
msgid "Usurper %s"
msgstr "Sglaimir %s"

#: data/civ1/nations.ruleset:1353 data/civ2/nations.ruleset:1691
#: data/nation/byzantium.ruleset:27 data/nation/carthaginian.ruleset:24
#: data/nation/egyptian.ruleset:27 data/nation/greek.ruleset:23
#: data/nation/hittite.ruleset:27 data/nation/hunnic.ruleset:39
#: data/nation/roman.ruleset:49 data/nation/sumerian.ruleset:28
#, c-format
msgid "?female:Usurper %s"
msgstr "?female:Sglaimir %s"

#: data/civ1/nations.ruleset:1391 data/civ2/nations.ruleset:1729
#: data/nation/russian.ruleset:5
msgid "Russian"
msgstr "Muinntir na Ruise"

#: data/civ1/nations.ruleset:1392 data/civ2/nations.ruleset:1730
#: data/nation/russian.ruleset:6
msgid "?plural:Russians"
msgstr "?plural:Muinntir na Ruise"

#: data/civ1/nations.ruleset:1394 data/civ2/nations.ruleset:1732
msgid ""
"According to legend, Slavic and Finnic tribes of Novgorod invited in the "
"year 862 the Varangian (Viking) king Rurik to bring order to their land. "
"Rurik established Kievan Rus' in this realm, the first Russian state. By the "
"11th century, Kievan Rus' had disintegrated into lesser princedoms, which "
"were once again united into one state by Ivan III in the 15th century. After "
"decisive victory over Sweden and large territorial gains, Peter I pronounced "
"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a "
"socialist revolution dethroned the last Russian emperor. After USSR "
"dissolution in 1991 Russia appeared on world map again, now as a federative "
"republic."
msgstr ""
"A-rèir nam fionn-sgeulan, thug treubhan Slàbhach is Finniceach de Novgorod "
"cuireadh do Rìgh Rurik nan Lochlannach a thighinn ann gus rian a chur air an "
"dùthaich. Stèidhich Rurik Rus Kiev ann, a' chiad stàit Ruiseanach. Bha Rus "
"Kiev air tuiteam às a chèile san 11mh linn agus chaidh na prionnsalachdan "
"beaga a cho-aonadh a-rithist le Ivan III san 15mh linn. Às dèidh dha buaidh "
"mhòr a thoirt air an t-Suain, bhuannaich Peter I talamh mòr agus stèidhich e "
"Impireachd na Ruise. Mhair i gu ruige 1917 nuair a sguab reabhlaid "
"shòisealach impire na Ruise mu dheireadh às a rìgh-chathair. Nuair a chaidh "
"an USSR a leigeil mu sgaoil ann an 1991, nochd an Ruis a-rithist air a' "
"mhapa ach mar phoblachd fheadarail an turas seo."

#: data/civ1/nations.ruleset:1412 data/civ2/nations.ruleset:1751
#, c-format
msgid "Duke %s"
msgstr "Diùc %s"

#: data/civ1/nations.ruleset:1412 data/civ2/nations.ruleset:1751
#, c-format
msgid "Duchess %s"
msgstr "Ban-diùc %s"

#: data/civ1/nations.ruleset:1413 data/civ2/nations.ruleset:1752
#: data/nation/russian.ruleset:50
#, c-format
msgid "Tsar %s"
msgstr "Tsar %s"

#: data/civ1/nations.ruleset:1413 data/civ2/nations.ruleset:1752
#: data/nation/russian.ruleset:50
#, c-format
msgid "Tsaritsa %s"
msgstr "Tsaritsa %s"

#: data/civ1/nations.ruleset:1488 data/civ2/nations.ruleset:2082
#: data/nation/zulu.ruleset:5
msgid "Zulu"
msgstr "Muinntir nan Zulu"

#: data/civ1/nations.ruleset:1489 data/civ2/nations.ruleset:2083
#: data/nation/zulu.ruleset:6
msgid "?plural:Zulus"
msgstr "?plural:Muinntir nan Zulu"

#: data/civ1/nations.ruleset:1491 data/civ2/nations.ruleset:2085
#: data/nation/zulu.ruleset:8
msgid ""
"The Zulus are a warlike Bantu people who migrated from west-central Africa "
"into southern Africa beginning in the early 1700s, conquering the native "
"Khoisan peoples and clashing with European settlers."
msgstr ""
"'S e sluagh Bantu armailteach a bha sna Zulu 's a dh'imrich o iar-mheadhan "
"Afraga a dh'Afraga a deas tràth sna 1700an far an do cheannsaich iad na "
"tùsanaich Khoisean agus far an do rinn iad cogadh ri luchd-tuineachais na "
"Roinn-Eòrpa."

#: data/civ1/nations.ruleset:1502 data/civ2/nations.ruleset:1843
#: data/civ2/nations.ruleset:2097 data/nation/apache.ruleset:28
#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/polynesian.ruleset:22 data/nation/sioux.ruleset:29
#: data/nation/taino.ruleset:32 data/nation/tupi.ruleset:27
#: data/nation/zulu.ruleset:40
#, c-format
msgid "Great Chief %s"
msgstr "Ceannard Mòr %s"

#: data/civ1/nations.ruleset:1502 data/civ2/nations.ruleset:1843
#: data/civ2/nations.ruleset:2097 data/nation/apache.ruleset:28
#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/polynesian.ruleset:22 data/nation/sioux.ruleset:29
#: data/nation/taino.ruleset:32 data/nation/tupi.ruleset:27
#: data/nation/zulu.ruleset:40
#, c-format
msgid "?female:Great Chief %s"
msgstr "?female:Ceannard Mòr %s"

#: data/civ1/nations.ruleset:1503 data/civ2/nations.ruleset:458
#: data/civ2/nations.ruleset:1844 data/civ2/nations.ruleset:2098
#: data/nation/celtic.ruleset:40 data/nation/cherokee.ruleset:25
#: data/nation/iroquois.ruleset:29 data/nation/polynesian.ruleset:23
#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:41
#, c-format
msgid "Spokesman %s"
msgstr "Fear-labhairt %s"

#: data/civ1/nations.ruleset:1503 data/civ2/nations.ruleset:458
#: data/civ2/nations.ruleset:1844 data/civ2/nations.ruleset:2098
#: data/nation/celtic.ruleset:40 data/nation/cherokee.ruleset:25
#: data/nation/iroquois.ruleset:29 data/nation/polynesian.ruleset:23
#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:41
#, c-format
msgid "Spokeswoman %s"
msgstr "Tè-labhairt %s"

#: data/civ1/nations.ruleset:1504 data/civ2/nations.ruleset:1845
#: data/civ2/nations.ruleset:2099 data/nation/cherokee.ruleset:26
#: data/nation/iroquois.ruleset:30 data/nation/polynesian.ruleset:24
#: data/nation/sioux.ruleset:31 data/nation/tupi.ruleset:25
#: data/nation/zulu.ruleset:42
#, c-format
msgid "Principal Chief %s"
msgstr "Prìomh Cheannard %s"

#: data/civ1/nations.ruleset:1504 data/civ2/nations.ruleset:1845
#: data/civ2/nations.ruleset:2099 data/nation/cherokee.ruleset:26
#: data/nation/iroquois.ruleset:30 data/nation/polynesian.ruleset:24
#: data/nation/sioux.ruleset:31 data/nation/tupi.ruleset:25
#: data/nation/zulu.ruleset:42
#, c-format
msgid "?female:Principal Chief %s"
msgstr "?female:Prìomh Cheannard %s"

#: data/civ1/nations.ruleset:1560 data/civ2/nations.ruleset:2155
#: data/nation/barbarian.ruleset:5 server/stdinhand.cpp:3687
#: server/stdinhand.cpp:6845
msgid "Barbarian"
msgstr "Borbach"

#: data/civ1/nations.ruleset:1561 data/civ2/nations.ruleset:2156
#: data/nation/barbarian.ruleset:6
msgid "?plural:Barbarians"
msgstr "?plural:Muinntir Bhorbach"

#: data/civ1/nations.ruleset:1563 data/civ2/nations.ruleset:2158
#: data/nation/barbarian.ruleset:8
msgid ""
"Since the dawn of civilization, barbarians have been a threat to cultured "
"peoples everywhere."
msgstr ""
"Bha borbaich 'na chunnart do chultaran àite sam bith o thoiseach an t-"
"sìobhaltais."

#: data/civ1/nations.ruleset:1601 data/civ2/nations.ruleset:2196
#: data/nation/pirate.ruleset:5
msgid "Pirate"
msgstr "Sluagh nan Spùinneadairean-mara"

#: data/civ1/nations.ruleset:1602 data/civ2/nations.ruleset:2197
#: data/nation/pirate.ruleset:6
msgid "?plural:Pirates"
msgstr "?plural:Sluagh nan Spùinneadairean-mara"

#: data/civ1/nations.ruleset:1604 data/civ2/nations.ruleset:2199
#: data/nation/pirate.ruleset:8
msgid ""
"As long as honest men have sailed the seas, pirates have been a scourge of "
"them and of all coastal dwelling peoples."
msgstr ""
"Cha fada 's a dh'fhalbh mac an duine air a' mhuir, bha spùinneadairean-mara "
"a' sgiùrsadh an dà chuid nan seòladairean is muinntir nan cladaichean."

#: data/civ1/styles.ruleset:29 data/civ2/styles.ruleset:29
#: data/civ2civ3/styles.ruleset:29 data/classic/styles.ruleset:29
#: data/experimental/styles.ruleset:31 data/multiplayer/styles.ruleset:29
#: data/royale/styles.ruleset:29 data/sandbox/styles.ruleset:29
#, fuzzy
msgid "?style:European"
msgstr "?citystyle:Eòrpach"

#: data/civ1/styles.ruleset:32 data/civ2/styles.ruleset:32
#: data/civ2civ3/styles.ruleset:32 data/classic/styles.ruleset:32
#: data/experimental/styles.ruleset:34 data/multiplayer/styles.ruleset:32
#: data/royale/styles.ruleset:32 data/sandbox/styles.ruleset:32
#, fuzzy
msgid "?style:Classical"
msgstr "?citystyle:Clasaigeach"

#: data/civ1/styles.ruleset:35 data/civ2/styles.ruleset:35
#: data/civ2civ3/styles.ruleset:35 data/classic/styles.ruleset:35
#: data/experimental/styles.ruleset:37 data/multiplayer/styles.ruleset:35
#: data/royale/styles.ruleset:35 data/sandbox/styles.ruleset:35
#, fuzzy
msgid "?style:Tropical"
msgstr "?citystyle:Tropaigeach"

#: data/civ1/styles.ruleset:38 data/civ2/styles.ruleset:38
#: data/civ2civ3/styles.ruleset:38 data/classic/styles.ruleset:38
#: data/experimental/styles.ruleset:40 data/multiplayer/styles.ruleset:38
#: data/royale/styles.ruleset:38 data/sandbox/styles.ruleset:38
#, fuzzy
msgid "?style:Asian"
msgstr "?citystyle:Àiseanach"

#: data/civ1/styles.ruleset:41 data/civ2/styles.ruleset:41
#: data/civ2civ3/styles.ruleset:41 data/classic/styles.ruleset:41
#: data/experimental/styles.ruleset:43 data/multiplayer/styles.ruleset:41
#: data/royale/styles.ruleset:41 data/sandbox/styles.ruleset:41
#, fuzzy
msgid "?style:Babylonian"
msgstr "?citystyle:Babalonach"

#: data/civ1/styles.ruleset:44 data/civ2/styles.ruleset:44
#: data/civ2civ3/styles.ruleset:44 data/classic/styles.ruleset:44
#: data/experimental/styles.ruleset:46 data/multiplayer/styles.ruleset:44
#: data/royale/styles.ruleset:44 data/sandbox/styles.ruleset:44
#, fuzzy
msgid "?style:Celtic"
msgstr "?citystyle:Ceilteach"

#: data/civ1/styles.ruleset:66 data/civ2/styles.ruleset:66
#: data/civ2civ3/styles.ruleset:66 data/classic/styles.ruleset:66
#: data/experimental/styles.ruleset:68 data/multiplayer/styles.ruleset:66
#: data/royale/styles.ruleset:66 data/sandbox/styles.ruleset:66
msgid "?citystyle:European"
msgstr "?citystyle:Eòrpach"

#: data/civ1/styles.ruleset:76 data/civ2/styles.ruleset:76
#: data/civ2civ3/styles.ruleset:76 data/classic/styles.ruleset:76
#: data/experimental/styles.ruleset:78 data/multiplayer/styles.ruleset:76
#: data/royale/styles.ruleset:76 data/sandbox/styles.ruleset:76
msgid "?citystyle:Classical"
msgstr "?citystyle:Clasaigeach"

#: data/civ1/styles.ruleset:86 data/civ2/styles.ruleset:86
#: data/civ2civ3/styles.ruleset:86 data/classic/styles.ruleset:86
#: data/experimental/styles.ruleset:88 data/multiplayer/styles.ruleset:86
#: data/royale/styles.ruleset:86 data/sandbox/styles.ruleset:86
msgid "?citystyle:Tropical"
msgstr "?citystyle:Tropaigeach"

#: data/civ1/styles.ruleset:96 data/civ2/styles.ruleset:96
#: data/civ2civ3/styles.ruleset:96 data/classic/styles.ruleset:96
#: data/experimental/styles.ruleset:98 data/multiplayer/styles.ruleset:96
#: data/royale/styles.ruleset:96 data/sandbox/styles.ruleset:96
msgid "?citystyle:Asian"
msgstr "?citystyle:Àiseanach"

#: data/civ1/styles.ruleset:106 data/civ2/styles.ruleset:106
#: data/civ2civ3/styles.ruleset:106 data/classic/styles.ruleset:106
#: data/experimental/styles.ruleset:108 data/multiplayer/styles.ruleset:106
#: data/royale/styles.ruleset:106 data/sandbox/styles.ruleset:106
msgid "?citystyle:Babylonian"
msgstr "?citystyle:Babalonach"

#: data/civ1/styles.ruleset:116 data/civ2/styles.ruleset:116
#: data/civ2civ3/styles.ruleset:116 data/classic/styles.ruleset:116
#: data/experimental/styles.ruleset:118 data/multiplayer/styles.ruleset:116
#: data/royale/styles.ruleset:116 data/sandbox/styles.ruleset:116
msgid "?citystyle:Celtic"
msgstr "?citystyle:Ceilteach"

#: data/civ1/styles.ruleset:126 data/civ2/styles.ruleset:126
msgid "?citystyle:Renaissance"
msgstr "?citystyle:Nòs an Renaissance"

#: data/civ1/styles.ruleset:136 data/civ2/styles.ruleset:136
#: data/civ2civ3/styles.ruleset:126 data/classic/styles.ruleset:126
#: data/experimental/styles.ruleset:128 data/multiplayer/styles.ruleset:126
#: data/royale/styles.ruleset:126 data/sandbox/styles.ruleset:126
msgid "?citystyle:Industrial"
msgstr "?citystyle:Gnìomhachail"

#: data/civ1/styles.ruleset:146 data/civ2/styles.ruleset:146
#: data/civ2civ3/styles.ruleset:146 data/classic/styles.ruleset:146
#: data/experimental/styles.ruleset:148 data/multiplayer/styles.ruleset:146
#: data/royale/styles.ruleset:146 data/sandbox/styles.ruleset:146
msgid "?citystyle:Modern"
msgstr "?citystyle:Ùr-nòsach"

#: data/civ1/styles.ruleset:156 data/civ2/styles.ruleset:156
#: data/civ2civ3/styles.ruleset:156 data/classic/styles.ruleset:156
#: data/experimental/styles.ruleset:158 data/multiplayer/styles.ruleset:156
#: data/royale/styles.ruleset:156 data/sandbox/styles.ruleset:156
msgid "?citystyle:PostModern"
msgstr "?citystyle:Post-modarnach"

#: data/civ1/techs.ruleset:117 data/civ2/techs.ruleset:117
#: data/civ2civ3/techs.ruleset:117 data/classic/techs.ruleset:117
#: data/experimental/techs.ruleset:119 data/multiplayer/techs.ruleset:117
#: data/royale/techs.ruleset:117 data/sandbox/techs.ruleset:117
msgid "Advanced Flight"
msgstr "Itealaich adhartach"

#: data/civ1/techs.ruleset:125 data/civ2/techs.ruleset:125
#: data/civ2civ3/techs.ruleset:126 data/classic/techs.ruleset:125
#: data/experimental/techs.ruleset:128 data/multiplayer/techs.ruleset:125
#: data/royale/techs.ruleset:127 data/sandbox/techs.ruleset:127
msgid "Alphabet"
msgstr "An aibidil"

#: data/civ1/techs.ruleset:133 data/civ2/techs.ruleset:141
#: data/civ2civ3/techs.ruleset:142 data/classic/techs.ruleset:141
#: data/experimental/techs.ruleset:145 data/multiplayer/techs.ruleset:141
#: data/royale/techs.ruleset:144 data/sandbox/techs.ruleset:143
msgid "Astronomy"
msgstr "Reuladaireachd"

#: data/civ1/techs.ruleset:141 data/civ2/techs.ruleset:149
#: data/civ2civ3/techs.ruleset:151 data/classic/techs.ruleset:149
#: data/experimental/techs.ruleset:154 data/multiplayer/techs.ruleset:149
#: data/royale/techs.ruleset:154 data/sandbox/techs.ruleset:152
msgid "Atomic Theory"
msgstr "An teòraig dhadamach"

#: data/civ1/techs.ruleset:149 data/civ2/techs.ruleset:157
#: data/civ2civ3/techs.ruleset:159 data/classic/techs.ruleset:157
#: data/experimental/techs.ruleset:163 data/multiplayer/techs.ruleset:157
#: data/royale/techs.ruleset:163 data/sandbox/techs.ruleset:160
msgid "Automobile"
msgstr "An gluaistean"

#: data/civ1/techs.ruleset:154 data/civ1/techs.ruleset:421
#: data/civ1/techs.ruleset:512 data/civ2/techs.ruleset:162
#: data/civ2/techs.ruleset:503 data/civ2/techs.ruleset:619
#: data/classic/techs.ruleset:162 data/classic/techs.ruleset:500
#: data/classic/techs.ruleset:616 data/experimental/techs.ruleset:169
#: data/experimental/techs.ruleset:543 data/experimental/techs.ruleset:673
#: data/multiplayer/techs.ruleset:162 data/multiplayer/techs.ruleset:508
#: data/multiplayer/techs.ruleset:624
#, fuzzy
msgid "Increases the population's contribution to pollution."
msgstr "* Cuiridh seo am meud an truailleadh a chruthaicheas an sluaigh.\n"

#: data/civ1/techs.ruleset:157 data/civ2/techs.ruleset:165
#: data/civ2civ3/techs.ruleset:167 data/classic/techs.ruleset:165
#: data/experimental/techs.ruleset:172 data/multiplayer/techs.ruleset:165
#: data/royale/techs.ruleset:172 data/sandbox/techs.ruleset:168
msgid "Banking"
msgstr "Bancaireachd"

#: data/civ1/techs.ruleset:165 data/civ2/techs.ruleset:173
#: data/civ2civ3/techs.ruleset:175 data/classic/techs.ruleset:173
#: data/experimental/techs.ruleset:181 data/multiplayer/techs.ruleset:173
#: data/royale/techs.ruleset:181 data/sandbox/techs.ruleset:176
msgid "Bridge Building"
msgstr "Togail dhrochaidean"

#: data/civ1/techs.ruleset:171 data/civ2/techs.ruleset:179
#: data/civ2civ3/techs.ruleset:181 data/classic/techs.ruleset:179
#: data/experimental/techs.ruleset:188 data/multiplayer/techs.ruleset:179
#: data/royale/techs.ruleset:187 data/sandbox/techs.ruleset:182
#, fuzzy
msgid "Allows roads to be built on river tiles."
msgstr "* 'S urrainn %s rathaidean a thogail air ceàrnagan aibhne leis.\n"

#: data/civ1/techs.ruleset:174 data/civ2/techs.ruleset:182
#: data/civ2civ3/techs.ruleset:184 data/classic/techs.ruleset:182
#: data/experimental/techs.ruleset:191 data/multiplayer/techs.ruleset:182
#: data/royale/techs.ruleset:190 data/sandbox/techs.ruleset:185
msgid "Bronze Working"
msgstr "Obair-umha"

#: data/civ1/techs.ruleset:182 data/civ2/techs.ruleset:190
#: data/civ2civ3/techs.ruleset:192 data/classic/techs.ruleset:190
#: data/experimental/techs.ruleset:199 data/multiplayer/techs.ruleset:190
#: data/royale/techs.ruleset:198 data/sandbox/techs.ruleset:193
msgid "Ceremonial Burial"
msgstr "Tiodhlacadh deas-ghnàthach"

#: data/civ1/techs.ruleset:190 data/civ2/techs.ruleset:198
#: data/civ2civ3/techs.ruleset:200 data/classic/techs.ruleset:198
#: data/experimental/techs.ruleset:207 data/multiplayer/techs.ruleset:198
#: data/royale/techs.ruleset:206 data/sandbox/techs.ruleset:201
msgid "Chemistry"
msgstr "Ceimigeachd"

#: data/civ1/techs.ruleset:198 data/civ2/techs.ruleset:206
#: data/civ2civ3/techs.ruleset:208 data/classic/techs.ruleset:206
#: data/experimental/techs.ruleset:216 data/multiplayer/techs.ruleset:206
#: data/royale/techs.ruleset:215 data/sandbox/techs.ruleset:209
msgid "Chivalry"
msgstr "Ridireachd"

#: data/civ1/techs.ruleset:206 data/civ2/techs.ruleset:214
#: data/civ2civ3/techs.ruleset:216 data/classic/techs.ruleset:214
#: data/experimental/techs.ruleset:225 data/multiplayer/techs.ruleset:214
#: data/royale/techs.ruleset:224 data/sandbox/techs.ruleset:217
msgid "Code of Laws"
msgstr "Còd Laghan"

#: data/civ1/techs.ruleset:214 data/civ2/techs.ruleset:230
#: data/civ2civ3/techs.ruleset:232 data/classic/techs.ruleset:230
#: data/experimental/techs.ruleset:243 data/multiplayer/techs.ruleset:230
#: data/royale/techs.ruleset:242 data/sandbox/techs.ruleset:233
msgid "Combustion"
msgstr "Losgadh"

#: data/civ1/techs.ruleset:230 data/civ2/techs.ruleset:247
#: data/civ2civ3/techs.ruleset:249 data/classic/techs.ruleset:247
#: data/experimental/techs.ruleset:262 data/multiplayer/techs.ruleset:247
#: data/royale/techs.ruleset:261 data/sandbox/techs.ruleset:250
msgid "Computers"
msgstr "Coimpiutaireachd"

#: data/civ1/techs.ruleset:238 data/civ2/techs.ruleset:255
#: data/civ2civ3/techs.ruleset:257 data/classic/techs.ruleset:255
#: data/experimental/techs.ruleset:271 data/multiplayer/techs.ruleset:255
#: data/royale/techs.ruleset:270 data/sandbox/techs.ruleset:258
msgid "Conscription"
msgstr "Dleastanas-airm"

#: data/civ1/techs.ruleset:246 data/civ2/techs.ruleset:263
#: data/civ2civ3/techs.ruleset:265 data/classic/techs.ruleset:263
#: data/experimental/techs.ruleset:280 data/multiplayer/techs.ruleset:263
#: data/royale/techs.ruleset:279 data/sandbox/techs.ruleset:266
msgid "Construction"
msgstr "Togail"

#: data/civ1/techs.ruleset:252
msgid "Allows Settlers to build fortresses."
msgstr "Bheir seo comas do thuinichean dùin a thogail."

#: data/civ1/techs.ruleset:255 data/civ2/techs.ruleset:272
#: data/civ2civ3/techs.ruleset:277 data/classic/techs.ruleset:275
#: data/experimental/techs.ruleset:293 data/multiplayer/techs.ruleset:275
#: data/royale/techs.ruleset:291 data/sandbox/techs.ruleset:278
msgid "Currency"
msgstr "Airgeadas"

#: data/civ1/techs.ruleset:271 data/civ2/techs.ruleset:296
#: data/civ2civ3/techs.ruleset:301 data/classic/techs.ruleset:299
#: data/experimental/techs.ruleset:320 data/multiplayer/techs.ruleset:299
#: data/royale/techs.ruleset:318 data/sandbox/techs.ruleset:302
msgid "Electricity"
msgstr "Dealan"

#: data/civ1/techs.ruleset:279 data/civ2/techs.ruleset:305
#: data/civ2civ3/techs.ruleset:313 data/classic/techs.ruleset:308
#: data/experimental/techs.ruleset:330 data/multiplayer/techs.ruleset:308
#: data/royale/techs.ruleset:331 data/sandbox/techs.ruleset:316
msgid "Electronics"
msgstr "Leachtronachd"

#: data/civ1/techs.ruleset:287 data/civ2/techs.ruleset:313
#: data/civ2civ3/techs.ruleset:321 data/classic/techs.ruleset:316
#: data/experimental/techs.ruleset:339 data/multiplayer/techs.ruleset:316
#: data/royale/techs.ruleset:340 data/sandbox/techs.ruleset:324
msgid "Engineering"
msgstr "Innleadaireachd"

#: data/civ1/techs.ruleset:295 data/civ2/techs.ruleset:337
#: data/civ2civ3/techs.ruleset:345 data/classic/techs.ruleset:340
#: data/experimental/techs.ruleset:366 data/multiplayer/techs.ruleset:342
#: data/royale/techs.ruleset:368 data/sandbox/techs.ruleset:348
msgid "Explosives"
msgstr "Stuthan-spreadhaidh"

#: data/civ1/techs.ruleset:303 data/civ2/techs.ruleset:345
#: data/civ2civ3/techs.ruleset:353 data/classic/techs.ruleset:348
#: data/experimental/techs.ruleset:375 data/multiplayer/techs.ruleset:350
#: data/royale/techs.ruleset:377 data/sandbox/techs.ruleset:356
msgid "Feudalism"
msgstr "Fiùdalachd"

#: data/civ1/techs.ruleset:311 data/civ2/techs.ruleset:353
#: data/civ2civ3/techs.ruleset:361 data/classic/techs.ruleset:356
#: data/experimental/techs.ruleset:384 data/multiplayer/techs.ruleset:358
#: data/royale/techs.ruleset:386 data/sandbox/techs.ruleset:364
msgid "Flight"
msgstr "Itealaich"

#: data/civ1/techs.ruleset:317 data/civ1/techs.ruleset:531
#: data/civ2/techs.ruleset:359 data/civ2/techs.ruleset:655
#: data/classic/techs.ruleset:362 data/classic/techs.ruleset:652
#: data/experimental/techs.ruleset:391 data/experimental/techs.ruleset:712
msgid "Decreases one-time revenue from new trade routes."
msgstr ""
"Lùghdaichidh seo an teachd a-steach aon-turais o shlighean malairt ùra."

#: data/civ1/techs.ruleset:320 data/civ2/techs.ruleset:370
#: data/civ2civ3/techs.ruleset:369 data/classic/techs.ruleset:365
#: data/experimental/techs.ruleset:394 data/multiplayer/techs.ruleset:374
#: data/royale/techs.ruleset:395 data/sandbox/techs.ruleset:373
msgid "Fusion Power"
msgstr "Cumhachd fiùisein"

#: data/civ1/techs.ruleset:328 data/civ2/techs.ruleset:378
#: data/civ2civ3/techs.ruleset:378 data/classic/techs.ruleset:373
#: data/experimental/techs.ruleset:403 data/multiplayer/techs.ruleset:382
#: data/royale/techs.ruleset:426 data/sandbox/techs.ruleset:383
msgid "Genetic Engineering"
msgstr "Innleadaireachd ghinteil"

#: data/civ1/techs.ruleset:336 data/civ2/techs.ruleset:394
#: data/civ2civ3/techs.ruleset:394 data/classic/techs.ruleset:389
#: data/experimental/techs.ruleset:421 data/multiplayer/techs.ruleset:398
#: data/royale/techs.ruleset:444 data/sandbox/techs.ruleset:399
msgid "Gunpowder"
msgstr "Fùdar-gunna"

#: data/civ1/techs.ruleset:344 data/civ2/techs.ruleset:402
#: data/civ2civ3/techs.ruleset:401 data/classic/techs.ruleset:397
#: data/experimental/techs.ruleset:430 data/multiplayer/techs.ruleset:406
#: data/royale/techs.ruleset:452 data/sandbox/techs.ruleset:406
msgid "Horseback Riding"
msgstr "Marcachd"

#: data/civ1/techs.ruleset:352 data/civ2/techs.ruleset:410
#: data/civ2civ3/techs.ruleset:409 data/classic/techs.ruleset:405
#: data/experimental/techs.ruleset:438 data/multiplayer/techs.ruleset:414
#: data/royale/techs.ruleset:460 data/sandbox/techs.ruleset:414
msgid "Industrialization"
msgstr "Mòr-ghnìomhachasadh"

#: data/civ1/techs.ruleset:357 data/civ2/techs.ruleset:415
#: data/classic/techs.ruleset:410 data/experimental/techs.ruleset:444
#: data/multiplayer/techs.ruleset:419
msgid "Population will start contributing to pollution."
msgstr ""

#: data/civ1/techs.ruleset:360 data/civ2/techs.ruleset:418
#: data/civ2civ3/techs.ruleset:416 data/classic/techs.ruleset:413
#: data/experimental/techs.ruleset:447 data/multiplayer/techs.ruleset:422
#: data/royale/techs.ruleset:468 data/sandbox/techs.ruleset:421
msgid "Invention"
msgstr "Tionnsgnadh"

#: data/civ1/techs.ruleset:368 data/civ2/techs.ruleset:426
#: data/civ2civ3/techs.ruleset:425 data/classic/techs.ruleset:422
#: data/experimental/techs.ruleset:457 data/multiplayer/techs.ruleset:431
#: data/royale/techs.ruleset:478 data/sandbox/techs.ruleset:430
msgid "Iron Working"
msgstr "Obair-iarainn"

#: data/civ1/techs.ruleset:376 data/civ2/techs.ruleset:434
#: data/civ2civ3/techs.ruleset:433 data/classic/techs.ruleset:430
#: data/experimental/techs.ruleset:466 data/multiplayer/techs.ruleset:439
#: data/royale/techs.ruleset:487 data/sandbox/techs.ruleset:438
msgid "Labor Union"
msgstr "Aonadh-ciùird"

#: data/civ1/techs.ruleset:384 data/civ2/techs.ruleset:458
#: data/civ2civ3/techs.ruleset:457 data/classic/techs.ruleset:454
#: data/experimental/techs.ruleset:493 data/multiplayer/techs.ruleset:463
#: data/royale/techs.ruleset:513 data/sandbox/techs.ruleset:462
msgid "Literacy"
msgstr "Litreachas"

#: data/civ1/techs.ruleset:392 data/civ2/techs.ruleset:474
#: data/civ2civ3/techs.ruleset:473 data/classic/techs.ruleset:470
#: data/experimental/techs.ruleset:511 data/multiplayer/techs.ruleset:479
#: data/royale/techs.ruleset:531 data/sandbox/techs.ruleset:478
msgid "Magnetism"
msgstr "Magnatachd"

#: data/civ1/techs.ruleset:400 data/civ2/techs.ruleset:482
#: data/civ2civ3/techs.ruleset:481 data/classic/techs.ruleset:479
#: data/experimental/techs.ruleset:520 data/multiplayer/techs.ruleset:487
#: data/royale/techs.ruleset:540 data/sandbox/techs.ruleset:486
msgid "Map Making"
msgstr "Mapa-eòlas"

#: data/civ1/techs.ruleset:408 data/civ2/techs.ruleset:490
#: data/civ2civ3/techs.ruleset:489 data/classic/techs.ruleset:487
#: data/experimental/techs.ruleset:529 data/multiplayer/techs.ruleset:495
#: data/royale/techs.ruleset:549 data/sandbox/techs.ruleset:494
msgid "Masonry"
msgstr "Clachaireachd"

#: data/civ1/techs.ruleset:416 data/civ2/techs.ruleset:498
#: data/civ2civ3/techs.ruleset:497 data/classic/techs.ruleset:495
#: data/experimental/techs.ruleset:537 data/multiplayer/techs.ruleset:503
#: data/royale/techs.ruleset:557 data/sandbox/techs.ruleset:502
msgid "Mass Production"
msgstr "Mòr-chinneasachadh"

#: data/civ1/techs.ruleset:424 data/civ2/techs.ruleset:506
#: data/civ2civ3/techs.ruleset:505 data/classic/techs.ruleset:503
#: data/experimental/techs.ruleset:546 data/multiplayer/techs.ruleset:511
#: data/royale/techs.ruleset:566 data/sandbox/techs.ruleset:510
msgid "Mathematics"
msgstr "Matamataig"

#: data/civ1/techs.ruleset:432 data/civ2/techs.ruleset:514
#: data/civ2civ3/techs.ruleset:513 data/classic/techs.ruleset:511
#: data/experimental/techs.ruleset:555 data/multiplayer/techs.ruleset:519
#: data/royale/techs.ruleset:574 data/sandbox/techs.ruleset:518
msgid "Medicine"
msgstr "Leigheas"

#: data/civ1/techs.ruleset:438
#, fuzzy
msgid "Eliminates the risk of population loss from plague in all your cities."
msgstr "* Cuiridh seo an àirde cunnart plàighe 'nad bhailtean.\n"

#: data/civ1/techs.ruleset:442 data/civ2/techs.ruleset:522
#: data/civ2civ3/techs.ruleset:526 data/classic/techs.ruleset:519
#: data/experimental/techs.ruleset:564 data/multiplayer/techs.ruleset:527
#: data/royale/techs.ruleset:588 data/sandbox/techs.ruleset:531
msgid "Metallurgy"
msgstr "Obair-mheatailt"

#: data/civ1/techs.ruleset:458 data/civ2/techs.ruleset:562
#: data/civ2civ3/techs.ruleset:571 data/classic/techs.ruleset:559
#: data/experimental/techs.ruleset:609 data/multiplayer/techs.ruleset:567
#: data/royale/techs.ruleset:638 data/sandbox/techs.ruleset:576
msgid "Mysticism"
msgstr "Fàidheantas"

#: data/civ1/techs.ruleset:464 data/civ2/techs.ruleset:568
#: data/civ2civ3/techs.ruleset:577 data/classic/techs.ruleset:565
#: data/experimental/techs.ruleset:616 data/multiplayer/techs.ruleset:573
#: data/royale/techs.ruleset:644 data/sandbox/techs.ruleset:582
msgid "Improves the effect of Temples."
msgstr "Leasaichidh seo buaidh nan teampall"

#: data/civ1/techs.ruleset:467 data/civ2/techs.ruleset:571
#: data/civ2civ3/techs.ruleset:580 data/classic/techs.ruleset:568
#: data/experimental/techs.ruleset:619 data/multiplayer/techs.ruleset:576
#: data/royale/techs.ruleset:648 data/sandbox/techs.ruleset:585
msgid "Navigation"
msgstr "Luingearachd"

#: data/civ1/techs.ruleset:475 data/civ2/techs.ruleset:579
#: data/civ2civ3/techs.ruleset:588 data/classic/techs.ruleset:576
#: data/experimental/techs.ruleset:628 data/multiplayer/techs.ruleset:584
#: data/royale/techs.ruleset:657 data/sandbox/techs.ruleset:593
msgid "Nuclear Fission"
msgstr "Fisean niùclasach"

#: data/civ1/techs.ruleset:483 data/civ2/techs.ruleset:587
#: data/civ2civ3/techs.ruleset:596 data/classic/techs.ruleset:584
#: data/experimental/techs.ruleset:637 data/multiplayer/techs.ruleset:592
#: data/royale/techs.ruleset:666 data/sandbox/techs.ruleset:601
msgid "Nuclear Power"
msgstr "Cumhachd niùclasach"

#: data/civ1/techs.ruleset:491 data/civ2/techs.ruleset:596
#: data/civ2civ3/techs.ruleset:605 data/classic/techs.ruleset:593
#: data/experimental/techs.ruleset:647 data/multiplayer/techs.ruleset:601
#: data/royale/techs.ruleset:676 data/sandbox/techs.ruleset:610
msgid "Philosophy"
msgstr "Feallsanachd"

#: data/civ1/techs.ruleset:499 data/civ2/techs.ruleset:606
#: data/civ2civ3/techs.ruleset:615 data/classic/techs.ruleset:603
#: data/experimental/techs.ruleset:658 data/multiplayer/techs.ruleset:611
#: data/royale/techs.ruleset:687 data/sandbox/techs.ruleset:620
msgid "Physics"
msgstr "Fiosaigeachd"

#: data/civ1/techs.ruleset:507 data/civ2/techs.ruleset:614
#: data/civ2civ3/techs.ruleset:623 data/classic/techs.ruleset:611
#: data/experimental/techs.ruleset:667 data/multiplayer/techs.ruleset:619
#: data/royale/techs.ruleset:696 data/sandbox/techs.ruleset:628
msgid "Plastics"
msgstr "Plastaig"

#: data/civ1/techs.ruleset:515 data/civ2/techs.ruleset:630
#: data/civ2civ3/techs.ruleset:639 data/classic/techs.ruleset:627
#: data/experimental/techs.ruleset:685 data/multiplayer/techs.ruleset:635
#: data/royale/techs.ruleset:714 data/sandbox/techs.ruleset:644
msgid "Pottery"
msgstr "Crèadhadaireachd"

#: data/civ1/techs.ruleset:523 data/civ2/techs.ruleset:647
#: data/civ2civ3/techs.ruleset:658 data/classic/techs.ruleset:644
#: data/experimental/techs.ruleset:703 data/multiplayer/techs.ruleset:652
#: data/royale/techs.ruleset:735 data/sandbox/techs.ruleset:663
#, fuzzy
msgid "?tech:Railroad"
msgstr "Rathad-iarainn"

#: data/civ1/techs.ruleset:529
#, fuzzy
msgid "Allows Settlers to upgrade roads to railroads."
msgstr "* 'S urrainn %s rathaidean àrdachadh gu rathaidean-iarainn leis.\n"

#: data/civ1/techs.ruleset:536 data/civ2/techs.ruleset:660
#: data/civ2civ3/techs.ruleset:674 data/classic/techs.ruleset:657
#: data/experimental/techs.ruleset:717 data/multiplayer/techs.ruleset:663
#: data/royale/techs.ruleset:752 data/sandbox/techs.ruleset:681
msgid "Recycling"
msgstr "Ath chuartachadh"

#: data/civ1/techs.ruleset:544 data/civ2/techs.ruleset:668
#: data/civ2civ3/techs.ruleset:682 data/classic/techs.ruleset:665
#: data/experimental/techs.ruleset:726 data/multiplayer/techs.ruleset:671
#: data/royale/techs.ruleset:761 data/sandbox/techs.ruleset:689
msgid "Refining"
msgstr "Fìneadaireachd"

#: data/civ1/techs.ruleset:552
msgid "Religion"
msgstr "Creideamh"

#: data/civ1/techs.ruleset:560 data/civ2/techs.ruleset:687
#: data/civ2civ3/techs.ruleset:707 data/classic/techs.ruleset:689
#: data/experimental/techs.ruleset:752 data/multiplayer/techs.ruleset:695
#: data/royale/techs.ruleset:788 data/sandbox/techs.ruleset:714
msgid "Robotics"
msgstr "Robotaireachd"

#: data/civ1/techs.ruleset:568 data/civ2/techs.ruleset:695
#: data/civ2civ3/techs.ruleset:715 data/classic/techs.ruleset:697
#: data/experimental/techs.ruleset:761 data/multiplayer/techs.ruleset:703
#: data/royale/techs.ruleset:797 data/sandbox/techs.ruleset:722
msgid "Rocketry"
msgstr "Rocaidireachd"

#: data/civ1/techs.ruleset:576 data/civ2/techs.ruleset:719
#: data/civ2civ3/techs.ruleset:740 data/classic/techs.ruleset:721
#: data/experimental/techs.ruleset:788 data/multiplayer/techs.ruleset:727
#: data/royale/techs.ruleset:825 data/sandbox/techs.ruleset:747
msgid "Space Flight"
msgstr "Itealaich fànais"

#: data/civ1/techs.ruleset:584 data/civ2/techs.ruleset:735
#: data/civ2civ3/techs.ruleset:756 data/classic/techs.ruleset:737
#: data/experimental/techs.ruleset:806 data/multiplayer/techs.ruleset:743
#: data/royale/techs.ruleset:843 data/sandbox/techs.ruleset:763
msgid "Steam Engine"
msgstr "An t-Inneal-smùide"

#: data/civ1/techs.ruleset:592 data/civ2/techs.ruleset:743
#: data/civ2civ3/techs.ruleset:764 data/classic/techs.ruleset:745
#: data/experimental/techs.ruleset:815 data/multiplayer/techs.ruleset:751
#: data/royale/techs.ruleset:852 data/sandbox/techs.ruleset:771
msgid "Steel"
msgstr "Stàilinn"

#: data/civ1/techs.ruleset:600 data/civ2/techs.ruleset:751
#: data/civ2civ3/techs.ruleset:772 data/classic/techs.ruleset:753
#: data/experimental/techs.ruleset:824 data/multiplayer/techs.ruleset:759
#: data/royale/techs.ruleset:861 data/sandbox/techs.ruleset:779
msgid "Superconductors"
msgstr "Os-ghiùlanairean"

#: data/civ1/techs.ruleset:608 data/civ2/techs.ruleset:767
#: data/civ2civ3/techs.ruleset:792 data/classic/techs.ruleset:769
#: data/experimental/techs.ruleset:845 data/multiplayer/techs.ruleset:775
#: data/royale/techs.ruleset:883 data/sandbox/techs.ruleset:799
msgid "The Corporation"
msgstr "A' Chorporrachd"

#: data/civ1/techs.ruleset:616 data/civ2/techs.ruleset:775
#: data/civ2civ3/techs.ruleset:804 data/classic/techs.ruleset:778
#: data/experimental/techs.ruleset:854 data/multiplayer/techs.ruleset:783
#: data/royale/techs.ruleset:896 data/sandbox/techs.ruleset:811
msgid "The Republic"
msgstr "A' Phoblachd"

#: data/civ1/techs.ruleset:624 data/civ2/techs.ruleset:783
#: data/civ2civ3/techs.ruleset:812 data/classic/techs.ruleset:786
#: data/experimental/techs.ruleset:863 data/multiplayer/techs.ruleset:791
#: data/royale/techs.ruleset:905 data/sandbox/techs.ruleset:819
msgid "The Wheel"
msgstr "An roth"

#: data/civ1/techs.ruleset:632 data/civ2/techs.ruleset:800
#: data/civ2civ3/techs.ruleset:829 data/classic/techs.ruleset:803
#: data/experimental/techs.ruleset:882 data/multiplayer/techs.ruleset:808
#: data/royale/techs.ruleset:924 data/sandbox/techs.ruleset:836
msgid "Theory of Gravity"
msgstr "Teòraig tarraing na talmhainn"

#: data/civ1/techs.ruleset:656 data/civ2/techs.ruleset:832
#: data/civ2civ3/techs.ruleset:864 data/classic/techs.ruleset:835
#: data/experimental/techs.ruleset:917 data/multiplayer/techs.ruleset:840
#: data/royale/techs.ruleset:962 data/sandbox/techs.ruleset:871
msgid "Writing"
msgstr "An sgrìobhadh"

#: data/civ1/terrain.ruleset:26 data/civ2/terrain.ruleset:26
#: data/civ2civ3/terrain.ruleset:29 data/classic/terrain.ruleset:28
#: data/experimental/terrain.ruleset:30 data/multiplayer/terrain.ruleset:28
#: data/royale/terrain.ruleset:29 data/sandbox/terrain.ruleset:30
#: server/rscompat.cpp:419
#, fuzzy
msgid "NoFortify"
msgstr "Da_ingnich"

#: data/civ1/terrain.ruleset:26 data/civ2/terrain.ruleset:26
#: data/civ2civ3/terrain.ruleset:29 data/classic/terrain.ruleset:28
#: data/experimental/terrain.ruleset:30 data/multiplayer/terrain.ruleset:28
#: data/royale/terrain.ruleset:29 data/sandbox/terrain.ruleset:30
#: server/rscompat.cpp:420
#, fuzzy
msgid "No units can fortify on this terrain."
msgstr "* Chan urrainn dhut bailtean a thogail air an talamh seo."

#: data/civ1/terrain.ruleset:210 data/civ2/terrain.ruleset:210
#: data/civ2civ3/terrain.ruleset:309 data/classic/terrain.ruleset:302
#: data/experimental/terrain.ruleset:302 data/multiplayer/terrain.ruleset:300
#: data/royale/terrain.ruleset:309 data/sandbox/terrain.ruleset:310
msgid "Ocean"
msgstr "Cuan"

#: data/civ1/terrain.ruleset:246 data/civ2/terrain.ruleset:246
msgid "Oceans cover much of the world."
msgstr "Tha an saoghal loma-làn de chuantan."

#: data/civ1/terrain.ruleset:248
msgid ""
"In cities built on the coast, stored food and work towards the current "
"project are at risk from piracy, unless there is any kind of Barracks in the "
"city."
msgstr ""

#: data/civ1/terrain.ruleset:255
msgid "Arctic"
msgstr "An Antartaig"

#: data/civ1/terrain.ruleset:291
#, fuzzy
msgid ""
"Arctic tiles are found only in the most northerly or southerly reaches of "
"the world. They are very cold, and hence difficult to work with."
msgstr ""
"Chan fhaighear leacagan artaigeach ach aig fìor cheann a tuath 's a deas an "
"t-saoghail.  Tha iad glè fhuar agus tha e doirbh obair a dhèanamh orra."

#: data/civ1/terrain.ruleset:298 data/civ2/terrain.ruleset:294
#: data/civ2civ3/terrain.ruleset:448 data/classic/terrain.ruleset:443
#: data/experimental/terrain.ruleset:437 data/multiplayer/terrain.ruleset:435
#: data/royale/terrain.ruleset:448 data/sandbox/terrain.ruleset:449
msgid "Desert"
msgstr "Fàsach"

#: data/civ1/terrain.ruleset:335 data/civ2/terrain.ruleset:332
#: data/civ2civ3/terrain.ruleset:490 data/classic/terrain.ruleset:485
#: data/experimental/terrain.ruleset:477 data/multiplayer/terrain.ruleset:475
#: data/royale/terrain.ruleset:490 data/sandbox/terrain.ruleset:491
msgid ""
"Deserts are regions of extreme dryness, making agriculture and trade very "
"difficult."
msgstr ""
"'S e ceàrn anabarrach tioram a tha ann am fàsach agus bidh àiteachas is "
"malairt glè dhoirbh ann."

#: data/civ1/terrain.ruleset:341 data/civ2/terrain.ruleset:338
#: data/civ2civ3/terrain.ruleset:504 data/classic/terrain.ruleset:493
#: data/experimental/terrain.ruleset:485 data/multiplayer/terrain.ruleset:483
#: data/royale/terrain.ruleset:504 data/sandbox/terrain.ruleset:505
msgid "Forest"
msgstr "Coille"

#: data/civ1/terrain.ruleset:380 data/civ2/terrain.ruleset:377
#: data/civ2civ3/terrain.ruleset:547 data/classic/terrain.ruleset:536
#: data/experimental/terrain.ruleset:526 data/multiplayer/terrain.ruleset:524
#: data/royale/terrain.ruleset:547 data/sandbox/terrain.ruleset:548
msgid "Forests are densely wooded, making agriculture somewhat problematic."
msgstr ""
"Tha craobhan a' fàs dlùth air a chèile ann an coille agus tha seo 'na "
"dhuilgheadas dhan àiteachas."

#: data/civ1/terrain.ruleset:386 data/civ2/terrain.ruleset:383
#: data/civ2civ3/terrain.ruleset:553 data/classic/terrain.ruleset:542
#: data/experimental/terrain.ruleset:532 data/multiplayer/terrain.ruleset:530
#: data/royale/terrain.ruleset:553 data/sandbox/terrain.ruleset:554
msgid "Grassland"
msgstr "Talamh feurach"

#: data/civ1/terrain.ruleset:423 data/civ2/terrain.ruleset:420
#: data/civ2civ3/terrain.ruleset:594 data/classic/terrain.ruleset:583
#: data/experimental/terrain.ruleset:571 data/multiplayer/terrain.ruleset:569
#: data/royale/terrain.ruleset:594 data/sandbox/terrain.ruleset:595
msgid "Grasslands afford exceptional agricultural opportunities."
msgstr "Tha cothroman àiteachais anabarrach math ann air talamh feurach."

#: data/civ1/terrain.ruleset:428 data/civ2/terrain.ruleset:425
#: data/civ2civ3/terrain.ruleset:599 data/classic/terrain.ruleset:588
#: data/experimental/terrain.ruleset:576 data/multiplayer/terrain.ruleset:574
#: data/royale/terrain.ruleset:599 data/sandbox/terrain.ruleset:600
msgid "Hills"
msgstr "Cnuic"

#: data/civ1/terrain.ruleset:465 data/civ2/terrain.ruleset:462
#: data/civ2civ3/terrain.ruleset:640 data/classic/terrain.ruleset:629
#: data/experimental/terrain.ruleset:615 data/multiplayer/terrain.ruleset:613
#: data/royale/terrain.ruleset:640 data/sandbox/terrain.ruleset:641
msgid ""
"In addition to being amenable to agriculture, Hills are frequently rich in "
"resources."
msgstr ""
"Tha cnuic freagarrach dhan àiteachas agus a bharrachd air sin, làn "
"ghoireasan gu math tric."

#: data/civ1/terrain.ruleset:468
msgid ""
"A city built in or next to hills is at risk of earthquakes, which can "
"destroy buildings in that city. There is no technology or improvement which "
"can prevent this disaster."
msgstr ""

#: data/civ1/terrain.ruleset:475 data/civ2/terrain.ruleset:468
#: data/civ2civ3/terrain.ruleset:649 data/classic/terrain.ruleset:635
#: data/experimental/terrain.ruleset:621 data/multiplayer/terrain.ruleset:619
#: data/royale/terrain.ruleset:649 data/sandbox/terrain.ruleset:650
msgid "Jungle"
msgstr "Diungail"

#: data/civ1/terrain.ruleset:511 data/civ2/terrain.ruleset:506
#: data/classic/terrain.ruleset:677 data/experimental/terrain.ruleset:661
#: data/multiplayer/terrain.ruleset:659
msgid "Jungles are densely overgrown, making agriculture somewhat problematic."
msgstr ""
"Tha craobhan a' fàs dlùth air a chèile ann an diungailean agus tha seo 'na "
"dhuilgheadas dhan àiteachas."

#: data/civ1/terrain.ruleset:517 data/civ2/terrain.ruleset:512
#: data/civ2civ3/terrain.ruleset:698 data/classic/terrain.ruleset:683
#: data/experimental/terrain.ruleset:667 data/multiplayer/terrain.ruleset:665
#: data/royale/terrain.ruleset:698 data/sandbox/terrain.ruleset:699
msgid "Mountains"
msgstr "Beanntan"

#: data/civ1/terrain.ruleset:552 data/civ2/terrain.ruleset:548
#: data/civ2civ3/terrain.ruleset:738 data/classic/terrain.ruleset:723
#: data/experimental/terrain.ruleset:705 data/multiplayer/terrain.ruleset:703
#: data/royale/terrain.ruleset:738 data/sandbox/terrain.ruleset:739
msgid ""
"Mountains are regions of extreme altitude, making agriculture and trade very "
"difficult."
msgstr ""
"'S e ceàrn anabarrach àrd a tha ann am beanntan agus bidh àiteachas is "
"malairt glè dhoirbh ann."

#: data/civ1/terrain.ruleset:555
msgid ""
"Cities built in or next to mountains are at risk from volcanic activity. A "
"Temple in the city instils sufficient respect for the forces of nature to "
"prevent population loss."
msgstr ""

#: data/civ1/terrain.ruleset:562 data/civ2/terrain.ruleset:554
#: data/civ2civ3/terrain.ruleset:749 data/classic/terrain.ruleset:729
#: data/experimental/terrain.ruleset:711 data/multiplayer/terrain.ruleset:709
#: data/royale/terrain.ruleset:749 data/sandbox/terrain.ruleset:750
msgid "Plains"
msgstr "Maghan"

#: data/civ1/terrain.ruleset:599 data/civ2/terrain.ruleset:592
#: data/civ2civ3/terrain.ruleset:790 data/classic/terrain.ruleset:770
#: data/experimental/terrain.ruleset:750 data/multiplayer/terrain.ruleset:748
#: data/royale/terrain.ruleset:790 data/sandbox/terrain.ruleset:791
msgid ""
"Plains are very broad, sparse regions, which makes trade slightly "
"inconvenient."
msgstr ""
"Tha maghan 'nan ceàrnaidhean leathann, tana agus leis a sin, bidh malairt "
"car mì-ghoireasach."

#: data/civ1/terrain.ruleset:605 data/civ2/terrain.ruleset:598
#: data/civ2civ3/terrain.ruleset:796 data/classic/terrain.ruleset:776
#: data/experimental/terrain.ruleset:756 data/multiplayer/terrain.ruleset:754
#: data/royale/terrain.ruleset:796 data/sandbox/terrain.ruleset:797
msgid "Swamp"
msgstr "Boglach"

#: data/civ1/terrain.ruleset:643 data/civ2/terrain.ruleset:637
#: data/classic/terrain.ruleset:819 data/experimental/terrain.ruleset:797
#: data/multiplayer/terrain.ruleset:795
msgid ""
"Swamps suffer from an over-abundance of water, making agriculture somewhat "
"problematic."
msgstr ""
"Tha cus uisge ann am bogach agus tha seo 'na dhuilgheadas dhan àiteachas."

#: data/civ1/terrain.ruleset:649 data/civ2/terrain.ruleset:643
#: data/civ2civ3/terrain.ruleset:846 data/classic/terrain.ruleset:825
#: data/experimental/terrain.ruleset:803 data/multiplayer/terrain.ruleset:801
#: data/royale/terrain.ruleset:846 data/sandbox/terrain.ruleset:847
msgid "Tundra"
msgstr "Tundra"

#: data/civ1/terrain.ruleset:685 data/civ2/terrain.ruleset:679
#: data/civ2civ3/terrain.ruleset:886 data/classic/terrain.ruleset:865
#: data/experimental/terrain.ruleset:841 data/multiplayer/terrain.ruleset:839
#: data/royale/terrain.ruleset:886 data/sandbox/terrain.ruleset:887
msgid ""
"Tundra are broad, cold regions, fit for some agriculture and little else."
msgstr ""
"Tha an tundra 'na cheàrn leathann, fuar air an ghabh beagan àiteachais a "
"dhèanamh ach chan eil mòran a bharrachd."

#: data/civ1/terrain.ruleset:776
#, fuzzy
msgid "?gui_type:Build Fortress"
msgstr "Tog dùn"

#: data/civ1/terrain.ruleset:779
msgid "?gui_type:Build None"
msgstr ""

#: data/civ1/terrain.ruleset:905 data/civ2/terrain.ruleset:976
#: data/civ2civ3/terrain.ruleset:1185 data/classic/terrain.ruleset:1164
#: data/experimental/terrain.ruleset:1140 data/multiplayer/terrain.ruleset:1138
#: data/royale/terrain.ruleset:1188 data/sandbox/terrain.ruleset:1186
#: tools/civmanual.cpp:327
msgid "Irrigation"
msgstr "Uisgeachadh"

#: data/civ1/terrain.ruleset:919 data/civ2/terrain.ruleset:991
#, fuzzy
msgid ""
"Building an irrigation system on a suitable tile causes it to produce one "
"extra food each turn. This requires a nearby source of water: an ocean or "
"river tile, or another tile with an irrigation system, must share an edge "
"(not just a corner) with the target tile. However, once irrigated, land "
"remains so even if the water source is removed."
msgstr ""
"Gabhaidh uisgeachadh a thogail air talamh freagarrach. Fàsaidh barrachd bìdh "
"air leacag gach cuairt ma bhios uisgeachadh ann. Feumaidh uisgeachadh "
"màthair-uisge faisg air: leacag cuain, locha no aibhne no leacag eile air a "
"bheil uisgeachadh aig a bheil oir (chan ann dìreach oisean) ris an leacag "
"targaide. Turas a bhios leacag air uisgeachadh, fanaidh an t-uisgeachadh fiù "
"ma bheirear air falbh a' mhàthair-uisge. Ma bhios an teicneolas ceart agad, "
"'s urrainn dhut an t-uisgeachadh air an leacag àrdachadh turas eile gus a "
"thionndadh 'na fhearann nas fhearr fhathast."

#: data/civ1/terrain.ruleset:926 data/civ2/terrain.ruleset:998
msgid "Building irrigation on a tile with a mine will destroy the mine."
msgstr ""

#: data/civ1/terrain.ruleset:928 data/civ2/terrain.ruleset:1000
msgid ""
"City center tiles get their terrain's irrigation bonus automatically, if "
"there is no conflicting mine on the tile. However, this does not make cities "
"count as a water source for further irrigation. Irrigation can be built on "
"the city tile simply to allow building further irrigation elsewhere, but "
"will not give the tile any further bonus."
msgstr ""

#: data/civ1/terrain.ruleset:952 data/civ2/terrain.ruleset:1024
#, fuzzy
msgid ""
"Mines can be built on some types of terrain, which increases the number of "
"production points produced by that tile. Hills get an extra 3 production "
"points per tile. Other terrains get 1 extra production point."
msgstr ""
"'S urrainn dhut mèinneach a thogail air cuid a thalamh agus cuiridh seo am "
"meud na puingean cinneasachaidh (sgiathan) a chruthaicheas an leacag sin. Ge-"
"tà, chan urrainn dhut mèinn agus uisgeachadh a chur air an aon leacag."

#: data/civ1/terrain.ruleset:957 data/civ2/terrain.ruleset:1029
#: data/civ2civ3/terrain.ruleset:1250 data/classic/terrain.ruleset:1222
#: data/experimental/terrain.ruleset:1198 data/multiplayer/terrain.ruleset:1196
#: data/royale/terrain.ruleset:1254 data/sandbox/terrain.ruleset:1251
msgid "Building a mine on an irrigated tile will destroy the irrigation."
msgstr ""

#: data/civ1/terrain.ruleset:979 data/civ2/terrain.ruleset:1051
msgid ""
"Pollution appears on land tiles around cities with high production or "
"population, or when a Nuclear unit is detonated. It halves all output from "
"its tile, and contributes to the risk of global warming."
msgstr ""

#: data/civ1/terrain.ruleset:984
msgid ""
"The pollution can only be cleared by dispatching Settlers with the \"clean "
"pollution\" order."
msgstr ""

#: data/civ1/terrain.ruleset:987
msgid ""
"Pollution from production is likely to start becoming important as your "
"civilization becomes more industrialized, giving you buildings such as "
"Factory and Power Plant which boost production. Replacing a Power Plant with "
"cleaner forms of energy -- a Hydro Plant / Hoover Dam or Nuclear Plant -- "
"will reduce pollution from production, as will a Recycling Center."
msgstr ""

#: data/civ1/terrain.ruleset:994
msgid ""
"The city's population starts adding to pollution with the discovery of "
"Industrialization. Automobile, Mass Production, and Plastics make this "
"worse. Building a Mass Transit in a city eliminates the population's "
"contribution to pollution."
msgstr ""

#: data/civ1/terrain.ruleset:999 data/civ2/terrain.ruleset:1071
#: data/civ2civ3/terrain.ruleset:1349 data/classic/terrain.ruleset:1291
#: data/experimental/terrain.ruleset:1267 data/multiplayer/terrain.ruleset:1266
#: data/royale/terrain.ruleset:1353 data/sandbox/terrain.ruleset:1350
msgid ""
"The contribution of these factors can be seen in the city dialog. Once it "
"exceeds a threshold, the excess is the percent chance of pollution appearing "
"each turn."
msgstr ""

#: data/civ1/terrain.ruleset:1003 data/civ2/terrain.ruleset:1075
#, fuzzy
msgid ""
"When an unused tile becomes polluted, there is the temptation to avoid the "
"effort of cleaning it, but the spread of pollution has far more terrible "
"results than the immediate economic impact -- every polluted tile increases "
"the chance of global warming. Each time global warming advances, the entire "
"world loses coastal land to jungles and swamps, and inland tiles are lost to "
"desert. This tends to devastate cities and leads to global impoverishment."
msgstr ""
"Ma thèid leacag a thruailleadh nach eilear a' cleachdadh, bidh buaireadh ort "
"obair glanadh an truaillidh a leigeil seachad; ach bidh buaidh fada fada nas "
"miosa ann ma leudaicheas e -- tha gach leacag thruaillte a' cur an àirde "
"cunnart blàthachadh na cruinne. Gach turas a dh'fhàsas  blàthachadh na "
"cruinne nas miosa, tionndaidhidh talamh faisg air a' mhuir 'na choille-uisge "
"no boglach agus leacagan am broinn na tìre 'na fhàsach. Cuiridh seo sgrios "
"air bailteach agus adhbharaichidh e bochdainn air feadh an t-saoghail."

#: data/civ1/terrain.ruleset:1011
#, fuzzy
msgid ""
"The risk of global warming is cumulative. The longer polluted tiles are left "
"uncleaned, the higher the risk becomes and the risk can linger for some time "
"even after all pollution has been cleaned. If a long time passes with an "
"elevated risk of warming, its effects will be all the more severe when it "
"does occur."
msgstr ""
"Tha cunnart blàthachadh na cruinne tionalach; mar is fhaide a dh'fhas tu an "
"truailleadh gun a ghlanadh, 's ann as motha a dh'fhàsas an cunnart agus "
"mairidh an cunnart fad greis fiù às dèidh dhut a ghlanadh. Ma mhaireas "
"cunnart àrd blàthachaidh fad ùine mhòr, bidh a' bhuaidh nas miosa nuair a "
"thachras e."

#: data/civ1/terrain.ruleset:1020 data/civ2/terrain.ruleset:1092
#: data/civ2civ3/terrain.ruleset:1370 data/classic/terrain.ruleset:1312
#: data/experimental/terrain.ruleset:1288 data/multiplayer/terrain.ruleset:1287
#: data/royale/terrain.ruleset:1374 data/sandbox/terrain.ruleset:1371
msgid "Minor Tribe Village"
msgstr "Clachan de threubh bheag"

#: data/civ1/terrain.ruleset:1036 data/civ2/terrain.ruleset:1108
#, fuzzy
msgid ""
"Villages (also called \"huts\") are primitive communities spread across the "
"world at the beginning of the game. Any land unit can enter a village, "
"making the village disappear and deliver a random response. If the village "
"proves hostile, it could produce barbarians or the unit entering may simply "
"be destroyed. If they are friendly, the player could receive gold, a new "
"technology, a military unit (occasionally a settler, and sometimes a unit "
"that the player cannot yet create), or even a new city."
msgstr ""
"'S e coimhearsnachdan primideach a tha anns na clachain (ris an canar cuid "
"\"bothain\") 's a tha sgaoilte air feadh an t-saoghail aig toiseach a' "
"gheama. 'S urrainn do dh'aonad talamhainn sam bith a dhol a-steach a "
"chlachan, thèid an clachan às an fhradharc 's gheibh thu freagairt air "
"thuaiream. Mas e clachan nàimhdeil a tha ann, faodaidh gun èirich borbaich "
"às no gun dèid an t-aonad a sgriosadh a chaidh a-steach ann. Ma tha iad "
"càirdeil, faodaidh gum faigh thu òr, teicneolas ùr, aonad an airm (tuiniche "
"uaireannan no aonad nach urrainn dhan chluicheadair cruthachadh fhathast "
"uaireannan) no fiù baile ùr."

#: data/civ1/terrain.ruleset:1045
msgid "Flying units just fly over the village, leaving it untouched."
msgstr ""

#: data/civ1/terrain.ruleset:1050 data/civ2/terrain.ruleset:1154
#: data/civ2civ3/terrain.ruleset:1500 data/classic/terrain.ruleset:1404
#: data/experimental/terrain.ruleset:1379 data/multiplayer/terrain.ruleset:1376
#: data/royale/terrain.ruleset:1505 data/sandbox/terrain.ruleset:1527
msgid "Fortress"
msgstr "Dùn"

#: data/civ1/terrain.ruleset:1073
#, fuzzy
msgid "Fortresses improve defense for land units outside cities."
msgstr "Leasaichidh dùin comas dìon de dh'aonadan talamhainn."

#: data/civ1/terrain.ruleset:1075 data/civ2/terrain.ruleset:1181
#: data/civ2civ3/terrain.ruleset:43 data/classic/terrain.ruleset:1432
#: data/experimental/terrain.ruleset:1407 data/multiplayer/terrain.ruleset:1404
#: data/royale/terrain.ruleset:43 data/sandbox/terrain.ruleset:44
#, fuzzy, no-c-format
msgid "Diplomatic units get a 25% defense bonus in diplomatic fights."
msgstr ""
"  * Gheibh aonadan dìoplomasach duais dìon 25% ann an sabaidean "
"dìoplomasach.\n"

#: data/civ1/terrain.ruleset:1102
msgid ""
"Roads allow your land units to move more quickly, and on some terrain also "
"provide a trade bonus."
msgstr ""

#: data/civ1/terrain.ruleset:1105 data/civ2/terrain.ruleset:1242
msgid ""
"Building roads on river tiles requires knowledge of Bridge Building. City "
"center tiles automatically get roads, and are an exception to this "
"requirement."
msgstr ""

#: data/civ1/terrain.ruleset:1112 data/civ2/terrain.ruleset:1249
#: data/civ2civ3/terrain.ruleset:1706 data/classic/terrain.ruleset:1551
#: data/experimental/terrain.ruleset:1528 data/multiplayer/terrain.ruleset:1523
#: data/royale/terrain.ruleset:1670 data/sandbox/terrain.ruleset:1741
msgid "Railroad"
msgstr "Rathad-iarainn"

#: data/civ1/terrain.ruleset:1135 data/civ2/terrain.ruleset:1272
#: data/classic/terrain.ruleset:1574 data/multiplayer/terrain.ruleset:1546
#, fuzzy
msgid ""
"Once you learn the Railroad technology, you may upgrade your roads to "
"railroads. Units expend no movement points when moving along a railroad. You "
"may ride a railroad indefinitely. (As may your enemies!)"
msgstr ""
" - Cha chosg aonadan puingean gluasaid sam bith nuair a shiubhlas iad air "
"rathad-iarainn. 'S urrainn dhut siubhail air rathad-iarainn gu Là Luain. "
"(Agus faodaidh do nàimhdean!)"

#: data/civ1/terrain.ruleset:1139
msgid ""
"A railroad also increases by half (rounding down) all kinds of resources "
"produced by a tile. A tile whose road is upgraded to a railroad retains any "
"trade bonus from the road as well."
msgstr ""

#: data/civ1/terrain.ruleset:1146 data/civ2/terrain.ruleset:1286
#: data/civ2civ3/terrain.ruleset:1784 data/classic/terrain.ruleset:1588
#: data/experimental/terrain.ruleset:1603 data/multiplayer/terrain.ruleset:1560
#: data/royale/terrain.ruleset:1748 data/sandbox/terrain.ruleset:1819
msgid "River"
msgstr "Abhainn"

#: data/civ1/terrain.ruleset:1160
msgid "A grassland tile may have a River on it."
msgstr ""

#: data/civ1/terrain.ruleset:1162 data/civ2/terrain.ruleset:1307
#: data/classic/terrain.ruleset:1608 data/multiplayer/terrain.ruleset:1580
msgid ""
"Roads and railroads can only be built on River tiles if your civilization "
"has learned Bridge Building technology."
msgstr ""
"'S urrainn dhut rathaidean is rathaidean-iarainn a thogail air aibhnichean "
"ma dh'ionnsaich do shìobhaltas teicneolas togail dhrochaidean."

#: data/civ1/terrain.ruleset:1165
msgid ""
"Cities built on or next to rivers are at risk of flooding, which will cause "
"a loss of population and stored food. City Walls eliminate this risk."
msgstr ""

#: data/civ1/terrain.ruleset:1183 data/civ2/terrain.ruleset:1324
#: data/civ2civ3/terrain.ruleset:1828 data/classic/terrain.ruleset:1625
#: data/experimental/terrain.ruleset:1645 data/multiplayer/terrain.ruleset:1597
#: data/royale/terrain.ruleset:1792
msgid ""
"Gold is a malleable metal that has been the source of wealth for thousands "
"of years. Due to its ubiquity in nature it has traditionally been used as a "
"hard currency (coins)."
msgstr ""

#: data/civ1/terrain.ruleset:1187 data/civ2/terrain.ruleset:1328
msgid ""
"Gold, when found on a Mountain tile, gives 6 more trade. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1193 data/civ2/terrain.ruleset:1354
#: data/civ2civ3/terrain.ruleset:1858 data/classic/terrain.ruleset:1655
#: data/experimental/terrain.ruleset:1675 data/multiplayer/terrain.ruleset:1627
#: data/royale/terrain.ruleset:1822 data/sandbox/terrain.ruleset:1879
msgid "?animals:Game"
msgstr "?animals:Sitheann"

#: data/civ1/terrain.ruleset:1204 data/civ2/terrain.ruleset:1365
#: data/civ2civ3/terrain.ruleset:1869 data/classic/terrain.ruleset:1666
#: data/experimental/terrain.ruleset:1686 data/multiplayer/terrain.ruleset:1638
#: data/royale/terrain.ruleset:1833
msgid ""
"Wild \"Game\" has been a source of food and tools for hunter-gathers in the "
"ancient past all the way to modern times."
msgstr ""

#: data/civ1/terrain.ruleset:1207
msgid ""
"Game, when found on a Forest or Tundra tile, gives 2 more food. For more "
"information, review the help for the individual tile types."
msgstr ""

#: data/civ1/terrain.ruleset:1213 data/civ2/terrain.ruleset:1393
#: data/civ2civ3/terrain.ruleset:1897 data/classic/terrain.ruleset:1694
#: data/experimental/terrain.ruleset:1714 data/multiplayer/terrain.ruleset:1666
#: data/royale/terrain.ruleset:1862 data/sandbox/terrain.ruleset:1905
msgid "Coal"
msgstr "Gual"

#: data/civ1/terrain.ruleset:1224 data/civ2/terrain.ruleset:1404
#: data/civ2civ3/terrain.ruleset:1908 data/classic/terrain.ruleset:1705
#: data/experimental/terrain.ruleset:1725 data/multiplayer/terrain.ruleset:1677
#: data/royale/terrain.ruleset:1873
msgid ""
"Coal is a hard black ore that is easily mined. When burned it produces a "
"very hot fire useful for many purposes. In modern times, burning coal "
"produces the heat needed for the steam engine or to generate electricity."
msgstr ""

#: data/civ1/terrain.ruleset:1228 data/civ2/terrain.ruleset:1408
#: data/civ2civ3/terrain.ruleset:1912 data/classic/terrain.ruleset:1709
#: data/experimental/terrain.ruleset:1729 data/multiplayer/terrain.ruleset:1681
#: data/royale/terrain.ruleset:1877
msgid ""
"Coal, when found on a Hills tile, gives 2 more shields. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1234 data/civ2/terrain.ruleset:1414
#: data/civ2civ3/terrain.ruleset:1918 data/classic/terrain.ruleset:1715
#: data/experimental/terrain.ruleset:1735 data/multiplayer/terrain.ruleset:1687
#: data/royale/terrain.ruleset:1883 data/sandbox/terrain.ruleset:1918
msgid "Fish"
msgstr "Iasg"

#: data/civ1/terrain.ruleset:1245 data/civ2/terrain.ruleset:1425
#: data/civ2civ3/terrain.ruleset:1929 data/classic/terrain.ruleset:1726
#: data/experimental/terrain.ruleset:1746 data/multiplayer/terrain.ruleset:1698
#: data/royale/terrain.ruleset:1894
msgid ""
"The fishing industry has been a source of food for all civilizations for all "
"time."
msgstr ""

#: data/civ1/terrain.ruleset:1248 data/civ2/terrain.ruleset:1428
#: data/civ2civ3/terrain.ruleset:1932 data/classic/terrain.ruleset:1729
#: data/experimental/terrain.ruleset:1749 data/multiplayer/terrain.ruleset:1701
#: data/royale/terrain.ruleset:1897
msgid ""
"Fish, when found on an Ocean tile, gives 2 more food. For more information, "
"review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1254 data/civ2/terrain.ruleset:1454
#: data/civ2civ3/terrain.ruleset:1958 data/classic/terrain.ruleset:1755
#: data/experimental/terrain.ruleset:1775 data/multiplayer/terrain.ruleset:1727
#: data/royale/terrain.ruleset:1923 data/sandbox/game.ruleset:2043
#: data/sandbox/terrain.ruleset:1944
msgid "Gems"
msgstr "Seòid"

#: data/civ1/terrain.ruleset:1265 data/civ2/terrain.ruleset:1465
#: data/civ2civ3/terrain.ruleset:1969 data/classic/terrain.ruleset:1766
#: data/experimental/terrain.ruleset:1786 data/multiplayer/terrain.ruleset:1738
#: data/royale/terrain.ruleset:1934
msgid ""
"Freeciv21 combines all valuable stones used in jewelry and other important "
"artifacts, such as diamonds and rubies, into the word \"gems\". These "
"precious stones have been used for trade for thousands of years."
msgstr ""

#: data/civ1/terrain.ruleset:1269 data/civ2/terrain.ruleset:1469
#: data/civ2civ3/terrain.ruleset:1973 data/classic/terrain.ruleset:1770
#: data/experimental/terrain.ruleset:1790 data/multiplayer/terrain.ruleset:1742
#: data/royale/terrain.ruleset:1938
msgid ""
"Gems, when found on a Jungle tile, gives 4 more trade. For more information, "
"review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1275
msgid "Horses"
msgstr "Eich"

#: data/civ1/terrain.ruleset:1286
msgid "Horses have aided humans in many useful ways for thousands of years."
msgstr ""

#: data/civ1/terrain.ruleset:1288
msgid ""
"Horses, when found on a Plains tile, gives 2 more shields. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1294 data/civ2/terrain.ruleset:1515
#: data/civ2civ3/terrain.ruleset:2019 data/classic/terrain.ruleset:1816
#: data/experimental/terrain.ruleset:1836 data/multiplayer/terrain.ruleset:1788
#: data/royale/terrain.ruleset:1984 data/sandbox/terrain.ruleset:1983
msgid "Oasis"
msgstr "Othasas"

#: data/civ1/terrain.ruleset:1305 data/civ2/terrain.ruleset:1526
#: data/civ2civ3/terrain.ruleset:2031 data/classic/terrain.ruleset:1827
#: data/experimental/terrain.ruleset:1847 data/multiplayer/terrain.ruleset:1799
#: data/royale/terrain.ruleset:1996
msgid ""
"An oasis is an area of a surface fresh water spring in a desert region. The "
"oasis is an important respite, fresh water, and food source in regions that "
"have reduced rain fall."
msgstr ""

#: data/civ1/terrain.ruleset:1309 data/civ2/terrain.ruleset:1530
#: data/civ2civ3/terrain.ruleset:2035 data/classic/terrain.ruleset:1831
#: data/experimental/terrain.ruleset:1851 data/multiplayer/terrain.ruleset:1803
msgid ""
"Oasis, when found on a Desert tile, gives 3 more food. For more information, "
"review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1315 data/civ2/terrain.ruleset:1700
#: data/civ2/terrain.ruleset:1721 data/civ2civ3/terrain.ruleset:26
#: data/civ2civ3/terrain.ruleset:2205 data/classic/terrain.ruleset:26
#: data/classic/terrain.ruleset:2001 data/experimental/terrain.ruleset:28
#: data/experimental/terrain.ruleset:2021 data/multiplayer/terrain.ruleset:26
#: data/multiplayer/terrain.ruleset:1973 data/royale/terrain.ruleset:26
#: data/royale/terrain.ruleset:2170 data/sandbox/terrain.ruleset:26
#: data/sandbox/terrain.ruleset:2101
msgid "Oil"
msgstr "Ola"

#: data/civ1/terrain.ruleset:1326 data/civ2/terrain.ruleset:1712
#: data/civ2/terrain.ruleset:1732 data/civ2civ3/terrain.ruleset:2216
#: data/classic/terrain.ruleset:2012 data/experimental/terrain.ruleset:2032
#: data/multiplayer/terrain.ruleset:1984 data/royale/terrain.ruleset:2181
msgid ""
"The discovery of oil and the production of fuel and other derivative "
"petroleum products has revolutionized the modern world."
msgstr ""

#: data/civ1/terrain.ruleset:1329
msgid ""
"Oil, when found on a Swamp tile, gives 3 more shields. For more information, "
"review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1335 data/civ2/terrain.ruleset:1577
#: data/civ2civ3/terrain.ruleset:2082 data/classic/terrain.ruleset:1878
#: data/experimental/terrain.ruleset:1898 data/multiplayer/terrain.ruleset:1850
#: data/royale/terrain.ruleset:2047 data/sandbox/terrain.ruleset:2023
#: tools/civmanual.cpp:324
msgid "Resources"
msgstr "Goireasan"

#: data/civ1/terrain.ruleset:1346 data/civ2/terrain.ruleset:1588
#: data/civ2civ3/terrain.ruleset:2093 data/classic/terrain.ruleset:1889
#: data/experimental/terrain.ruleset:1909 data/multiplayer/terrain.ruleset:1861
#: data/royale/terrain.ruleset:2058
msgid ""
"\"Bonus\" Resources is a map-tile game-play feature of Freeciv21. It is not "
"a naturally occurring resource like the other ones added to the map."
msgstr ""

#: data/civ1/terrain.ruleset:1349 data/civ2/terrain.ruleset:1591
#: data/civ2civ3/terrain.ruleset:2096 data/classic/terrain.ruleset:1892
#: data/experimental/terrain.ruleset:1912 data/multiplayer/terrain.ruleset:1864
#: data/royale/terrain.ruleset:2061
msgid ""
"Resources, when found on a Grassland tile, gives 1 more shield. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1355
msgid "Seals"
msgstr "Ròin"

#: data/civ1/terrain.ruleset:1366
msgid ""
"The hunting of seals has been a source of food, energy, and trade for many "
"civilizations throughout history."
msgstr ""

#: data/civ1/terrain.ruleset:1369
msgid ""
"Seals, when found on an Artic tile, gives 2 more food. For more information, "
"review the help for the individual tile type."
msgstr ""

#: data/civ1/terrain.ruleset:1406 data/civ2/terrain.ruleset:1771
#: data/civ2civ3/terrain.ruleset:2261 data/civ2civ3/terrain.ruleset:2272
#: data/classic/terrain.ruleset:2052 data/experimental/terrain.ruleset:2072
#: data/multiplayer/terrain.ruleset:2024 data/sandbox/terrain.ruleset:2150
#: data/sandbox/terrain.ruleset:2161
#, fuzzy
msgid "NoAggressive"
msgstr "Gun adhartas"

#: data/civ1/units.ruleset:24 data/civ2/units.ruleset:29
#: data/civ2civ3/units.ruleset:35 data/classic/units.ruleset:36
#: data/experimental/units.ruleset:39 data/royale/units.ruleset:36
#: data/sandbox/units.ruleset:37
#, fuzzy
msgid "TradeRoute"
msgstr "Slighean malairt"

#: data/civ1/units.ruleset:24 data/civ2/units.ruleset:29
#: data/civ2civ3/units.ruleset:35 data/classic/units.ruleset:36
#: data/experimental/units.ruleset:39 data/royale/units.ruleset:36
#: data/sandbox/units.ruleset:37
#, fuzzy
msgid "Can establish trade routes (must travel to target city)."
msgstr ""
"* 'S urrainn dha slighe malairt a stèidheachadh (feumaidh e gluasad gun "
"bhaile targaide).\n"

#: data/civ1/units.ruleset:25 data/civ2/units.ruleset:30
#: data/civ2civ3/units.ruleset:36 data/classic/units.ruleset:37
#: data/experimental/units.ruleset:40 data/multiplayer/units.ruleset:36
#: data/royale/units.ruleset:37 data/sandbox/units.ruleset:38
#, fuzzy
msgid "HelpWonder"
msgstr "Cuir taic ri togail na mìorbhail"

#: data/civ1/units.ruleset:27 data/civ2/units.ruleset:32
#: data/civ2civ3/units.ruleset:41 data/classic/units.ruleset:39
#: data/experimental/units.ruleset:42 data/multiplayer/units.ruleset:38
#: data/royale/units.ruleset:42 data/sandbox/units.ruleset:43
#, fuzzy
msgid "AddToCity"
msgstr "Cuir ris a' bhaile"

#: data/civ1/units.ruleset:28 data/civ1/units.ruleset:1179
#: data/civ2/units.ruleset:33 data/civ2/units.ruleset:1884
#: data/civ2civ3/units.ruleset:42 data/civ2civ3/units.ruleset:2138
#: data/classic/units.ruleset:40 data/classic/units.ruleset:1934
#: data/experimental/units.ruleset:43 data/experimental/units.ruleset:1961
#: data/multiplayer/units.ruleset:39 data/multiplayer/units.ruleset:2033
#: data/royale/units.ruleset:43 data/royale/units.ruleset:2669
#: data/sandbox/units.ruleset:44 data/sandbox/units.ruleset:2150
msgid "Nuclear"
msgstr "Aonad niùclasach"

#: data/civ1/units.ruleset:29 data/civ2/units.ruleset:36
#: data/civ2civ3/units.ruleset:45 data/classic/units.ruleset:43
#: data/experimental/units.ruleset:46 data/multiplayer/units.ruleset:43
#: data/royale/units.ruleset:46 data/sandbox/units.ruleset:48
#: server/rscompat.cpp:336
#, fuzzy
msgid "Cant_Fortify"
msgstr "Da_ingnich"

#: data/civ1/units.ruleset:40 data/civ2/units.ruleset:47
#: data/civ2civ3/units.ruleset:58 data/classic/units.ruleset:55
#: data/experimental/units.ruleset:59 data/multiplayer/units.ruleset:55
#: data/royale/units.ruleset:61 data/royale/units.ruleset:2476
#: data/sandbox/units.ruleset:65 server/rscompat.cpp:347
#, fuzzy
msgid "Missile"
msgstr "Cruise Missile"

#: data/civ1/units.ruleset:41 data/civ2/units.ruleset:48
#: data/civ2civ3/units.ruleset:59 data/classic/units.ruleset:56
#: data/experimental/units.ruleset:60 data/multiplayer/units.ruleset:56
#: data/royale/units.ruleset:62 data/sandbox/units.ruleset:66
#: server/rscompat.cpp:348
#, fuzzy
msgid "CanPillage"
msgstr "Air chreach"

#: data/civ1/units.ruleset:42 data/civ2/units.ruleset:49
#: data/civ2civ3/units.ruleset:60 data/classic/units.ruleset:57
#: data/experimental/units.ruleset:61 data/multiplayer/units.ruleset:57
#: data/royale/units.ruleset:63 data/sandbox/units.ruleset:67
#: server/rscompat.cpp:349
#, fuzzy
msgid "CanFortify"
msgstr "Da_ingnich"

#: data/civ1/units.ruleset:42 data/civ2/units.ruleset:49
#: data/civ2civ3/units.ruleset:60 data/classic/units.ruleset:57
#: data/experimental/units.ruleset:61 data/multiplayer/units.ruleset:57
#: data/royale/units.ruleset:63 data/sandbox/units.ruleset:67
#: server/rscompat.cpp:349
#, fuzzy, c-format
msgid "Gets a 50% defensive bonus while in cities."
msgstr "  * Gheibh e duais dìon 50% fhad 's a bhios iad ann am bailtean.\n"

#: data/civ1/units.ruleset:55 data/civ1/units.ruleset:1253
#: data/civ2/units.ruleset:62 data/civ2/units.ruleset:1958
#: data/civ2/units.ruleset:2053 data/civ2civ3/units.ruleset:73
#: data/civ2civ3/units.ruleset:495 data/civ2civ3/units.ruleset:539
#: data/civ2civ3/units.ruleset:582 data/civ2civ3/units.ruleset:2086
#: data/civ2civ3/units.ruleset:2164 data/civ2civ3/units.ruleset:2534
#: data/civ2civ3/units.ruleset:2574 data/classic/units.ruleset:70
#: data/classic/units.ruleset:471 data/classic/units.ruleset:516
#: data/classic/units.ruleset:557 data/classic/units.ruleset:1960
#: data/classic/units.ruleset:2311 data/classic/units.ruleset:2351
#: data/experimental/units.ruleset:74 data/experimental/units.ruleset:483
#: data/experimental/units.ruleset:1987 data/experimental/units.ruleset:2343
#: data/experimental/units.ruleset:2383 data/multiplayer/units.ruleset:70
#: data/multiplayer/units.ruleset:471 data/multiplayer/units.ruleset:517
#: data/multiplayer/units.ruleset:558 data/multiplayer/units.ruleset:2059
#: data/multiplayer/units.ruleset:2398 data/multiplayer/units.ruleset:2438
#: data/royale/units.ruleset:507 data/royale/units.ruleset:551
#: data/royale/units.ruleset:595 data/royale/units.ruleset:638
#: data/royale/units.ruleset:2633 data/royale/units.ruleset:2695
#: data/royale/units.ruleset:3006 data/royale/units.ruleset:3067
#: data/royale/units.ruleset:3257 data/royale/units.ruleset:3297
#: data/sandbox/units.ruleset:72 data/sandbox/units.ruleset:499
#: data/sandbox/units.ruleset:543 data/sandbox/units.ruleset:586
#: data/sandbox/units.ruleset:2098 data/sandbox/units.ruleset:2176
#: data/sandbox/units.ruleset:2234 data/sandbox/units.ruleset:2610
#: data/sandbox/units.ruleset:2650
msgid "green"
msgstr "glas"

#: data/civ1/units.ruleset:55 data/civ1/units.ruleset:1253
#: data/civ2/units.ruleset:62 data/civ2/units.ruleset:1958
#: data/civ2/units.ruleset:2053 data/civ2civ3/units.ruleset:73
#: data/civ2civ3/units.ruleset:2086 data/classic/units.ruleset:70
#: data/experimental/units.ruleset:74 data/multiplayer/units.ruleset:70
#: data/sandbox/units.ruleset:72 data/sandbox/units.ruleset:2098
msgid "veteran"
msgstr "seann ghaisgeach"

#: data/civ1/units.ruleset:133 data/civ2/units.ruleset:148
#: data/civ2civ3/units.ruleset:159 data/classic/units.ruleset:156
#: data/experimental/units.ruleset:160 data/multiplayer/units.ruleset:156
#: data/royale/units.ruleset:163 data/sandbox/units.ruleset:158
msgid "?unitclass:Land"
msgstr "?unitclass:Talamhainn"

#: data/civ1/units.ruleset:142 data/civ2/units.ruleset:160
#: data/civ2civ3/units.ruleset:192 data/classic/units.ruleset:168
#: data/experimental/units.ruleset:180 data/multiplayer/units.ruleset:168
#: data/royale/units.ruleset:204 data/sandbox/units.ruleset:193
msgid "?unitclass:Sea"
msgstr "?unitclass:Mara"

#: data/civ1/units.ruleset:146 data/civ2/units.ruleset:35
#: data/civ2/units.ruleset:164 data/civ2civ3/units.ruleset:44
#: data/civ2civ3/units.ruleset:57 data/classic/units.ruleset:42
#: data/classic/units.ruleset:54 data/experimental/units.ruleset:45
#: data/experimental/units.ruleset:58 data/multiplayer/units.ruleset:42
#: data/multiplayer/units.ruleset:54 data/royale/units.ruleset:45
#: data/royale/units.ruleset:60 data/sandbox/units.ruleset:47
#: data/sandbox/units.ruleset:64
#, fuzzy
msgid "Can launch attack from non-native tiles."
msgstr "Chan urrann ach %s ionnsaigh a thoirt on mhuir."

#: data/civ1/units.ruleset:152 data/civ2/units.ruleset:177
#: data/civ2civ3/units.ruleset:213 data/classic/units.ruleset:189
#: data/experimental/units.ruleset:201 data/multiplayer/units.ruleset:189
#: data/royale/units.ruleset:225 data/sandbox/units.ruleset:217
msgid "?unitclass:Air"
msgstr "?unitclass:Adhair"

#: data/civ1/units.ruleset:160 data/civ2/units.ruleset:140
#: data/civ2civ3/units.ruleset:151 data/classic/units.ruleset:148
#: data/experimental/units.ruleset:152 data/multiplayer/units.ruleset:148
#: data/royale/units.ruleset:155 data/sandbox/units.ruleset:150
msgid "?unitclass:Missile"
msgstr "?unitclass:arm itealach"

#: data/civ1/units.ruleset:351 data/civ2/units.ruleset:358
#: data/civ2civ3/units.ruleset:469 data/classic/units.ruleset:445
#: data/experimental/units.ruleset:457 data/multiplayer/units.ruleset:445
#: data/royale/units.ruleset:481 data/sandbox/units.ruleset:473
msgid "Settlers"
msgstr "Tuinichean"

#: data/civ1/units.ruleset:377
#, fuzzy
msgid ""
"Settlers are one of the key units in the game, as they are your main means "
"of founding new cities, and can also improve terrain; see the help on "
"Terrain and Terrain Alterations."
msgstr ""
"Tha tuinichean 'nan aondan cudromach sa gheama. A bharrachd air "
"stèidheachadh nam bailtean ùra, 's urrainn dhaibh feabhas a chur air an "
"talamh cuideachd, mar eisimpleir le uisgeachadh, mèinnean agus rathaidean. "
"Thoir sùil air an earrann mu 'Atharrachadh na talamhainn' airson barrachd "
"fiosrachaidh."

#: data/civ1/units.ruleset:381 data/classic/units.ruleset:483
#: data/experimental/units.ruleset:495
msgid ""
"Upkeep for Settlers is in food as well as production, and a Settler can die "
"if its supporting city runs out of food. Settlers in a Republic or Democracy "
"require twice as much food per turn."
msgstr ""
"Feumaidh tuinichean biadh agus cinneasachadh mar bheòshlaint agus faodaidh "
"gum bàsaich tuiniche ma bhios gainnead bìdh sa bhaile a tha a' cumail taic "
"riutha. Feumaidh tuinichean ann am poblachd no deamocrasaidh dà thuras de "
"bhiadh gach cuairt."

#: data/civ1/units.ruleset:388
msgid "Militia"
msgstr "Mailisidh"

#: data/civ1/units.ruleset:414 data/civ2/units.ruleset:464
#: data/civ2civ3/units.ruleset:669 data/classic/units.ruleset:607
#: data/experimental/units.ruleset:629 data/multiplayer/units.ruleset:608
#: data/royale/units.ruleset:761 data/sandbox/units.ruleset:673
#, fuzzy
msgid ""
"This unit may be built from the start of the game. It is the weakest "
"offensive unit."
msgstr ""
"'S urrainn dhut an t-aonad seo a thogail o thoiseach a' gheama.  'S e seo an "
"t-aonad ionnsaigheach as laige."

#: data/civ1/units.ruleset:420 data/civ2/units.ruleset:470
#: data/civ2civ3/units.ruleset:675 data/classic/units.ruleset:613
#: data/experimental/units.ruleset:635 data/multiplayer/units.ruleset:614
#: data/royale/units.ruleset:767 data/sandbox/units.ruleset:679
msgid "Phalanx"
msgstr "Falangas"

#: data/civ1/units.ruleset:446 data/civ2/units.ruleset:496
#: data/civ2civ3/units.ruleset:701 data/classic/units.ruleset:639
#: data/experimental/units.ruleset:661 data/multiplayer/units.ruleset:640
#: data/royale/units.ruleset:793 data/sandbox/units.ruleset:705
msgid "The Phalanx is armored infantry, suitable for defending your cities."
msgstr ""
"'S e coisridh chaithbheartach a tha ann am falangas agus tha e math gus do "
"bhailtean a dhìon."

#: data/civ1/units.ruleset:451 data/civ2/units.ruleset:533
#: data/civ2civ3/units.ruleset:738 data/classic/units.ruleset:676
#: data/experimental/units.ruleset:698 data/multiplayer/units.ruleset:677
#: data/sandbox/units.ruleset:742
msgid "Legion"
msgstr "Leigean"

#: data/civ1/units.ruleset:477 data/civ2/units.ruleset:559
#: data/civ2civ3/units.ruleset:764 data/classic/units.ruleset:702
#: data/experimental/units.ruleset:724 data/multiplayer/units.ruleset:703
#: data/sandbox/units.ruleset:768
msgid ""
"Legions are heavily armed and well disciplined infantry units with an "
"excellent offensive value."
msgstr ""
"'S e coisridh dheagh smachdaichte fo armaibh troma a tha ann an leigean a "
"tha fìor luachmhor ann an ionnsaigh."

#: data/civ1/units.ruleset:483 data/civ2/units.ruleset:601
#: data/civ2civ3/units.ruleset:802 data/classic/units.ruleset:745
#: data/experimental/units.ruleset:767 data/multiplayer/units.ruleset:746
#: data/royale/units.ruleset:898 data/sandbox/units.ruleset:806
msgid "Musketeers"
msgstr "Musgadairean"

#: data/civ1/units.ruleset:510
msgid ""
"Musketeers are infantry equipped with early firearms and replace Phalanx as "
"the preferred city defender."
msgstr ""
"'S e coisridh a tha ann am musgadairean aig a bheil airm-losgaidh thràtha "
"agus tha iad a' dol an àite nam falangas mar am prìomh aonad a chum dìon "
"baile."

#: data/civ1/units.ruleset:517 data/civ2/units.ruleset:742
#: data/civ2civ3/units.ruleset:836 data/classic/units.ruleset:851
#: data/experimental/units.ruleset:873 data/multiplayer/units.ruleset:887
#: data/royale/units.ruleset:932 data/sandbox/units.ruleset:840
msgid "Riflemen"
msgstr "Luchd-isnich"

#: data/civ1/units.ruleset:543 data/civ2/units.ruleset:768
#: data/sandbox/units.ruleset:866
msgid ""
"Riflemen are World War-era infantry, very good at defending your cities."
msgstr ""
"'S e coisridh à àm nan cogaidhean mòra a tha ann an luchd-isnich agus tha "
"iad glè mhath ann an dìon baile."

#: data/civ1/units.ruleset:549 data/civ2/units.ruleset:842
#: data/civ2civ3/units.ruleset:1054 data/classic/units.ruleset:951
#: data/experimental/units.ruleset:973 data/multiplayer/units.ruleset:987
#: data/royale/units.ruleset:1197 data/sandbox/units.ruleset:1058
msgid "Mech. Inf."
msgstr "Coisridh mheac."

#: data/civ1/units.ruleset:575
#, fuzzy
msgid ""
"Mechanized Infantry has the strongest defense strength of any land unit, but "
"is only available near the end of the technology tree."
msgstr ""
"'S a' choisridh mheacanaichte an t-aonad talamhainn aig a bheil neart dìon "
"as àirde ach chan fhaighear seo ach aig ceann thall craobh na teicneolasan."

#: data/civ1/units.ruleset:582 data/civ2/units.ruleset:1068
#: data/civ2civ3/units.ruleset:1285 data/classic/units.ruleset:1113
#: data/experimental/units.ruleset:1136 data/multiplayer/units.ruleset:1213
#: data/royale/units.ruleset:1431 data/sandbox/units.ruleset:1289
msgid "Cavalry"
msgstr "Eachraidh"

#: data/civ1/units.ruleset:608
msgid ""
"Cavalry are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""
"'S e cathaich air muin each a tha san eachraidh, ceatharn luath a thèid a-"
"steach domhain air àrainn nàimhdeil agus a nochd tràth san eachdraidh."

#: data/civ1/units.ruleset:615 data/civ2/units.ruleset:908
#: data/civ2civ3/units.ruleset:1122 data/classic/units.ruleset:1017
#: data/experimental/units.ruleset:1040 data/multiplayer/units.ruleset:1053
#: data/royale/units.ruleset:1265 data/sandbox/units.ruleset:1126
msgid "Chariot"
msgstr "Carbad"

#: data/civ1/units.ruleset:641
msgid ""
"Chariots are horse-pulled war wagons, stronger but more expensive than "
"Cavalry."
msgstr ""
"'S e carbadan cogaidh each-tharraingte a tha ann an carbadan, nas làidire "
"agus nas daoire na eachdraidh."

#: data/civ1/units.ruleset:647 data/civ2/units.ruleset:1004
#: data/civ2civ3/units.ruleset:1222 data/classic/units.ruleset:1049
#: data/experimental/units.ruleset:1072 data/multiplayer/units.ruleset:1149
#: data/royale/units.ruleset:1368 data/sandbox/units.ruleset:1226
msgid "Knights"
msgstr "Ridirean"

#: data/civ1/units.ruleset:674 data/civ2/units.ruleset:1031
#: data/civ2civ3/units.ruleset:1249 data/classic/units.ruleset:1076
#: data/experimental/units.ruleset:1099 data/multiplayer/units.ruleset:1176
#: data/royale/units.ruleset:1395 data/sandbox/units.ruleset:1253
msgid "Knights are mounted and heavily armored warriors."
msgstr ""
"'S e cathaich air muin each a tha ann an ridir air a bheil caithbheart throm."

#: data/civ1/units.ruleset:679 data/civ2/units.ruleset:1099
#: data/civ2civ3/units.ruleset:1316 data/classic/units.ruleset:1144
#: data/experimental/units.ruleset:1167 data/multiplayer/units.ruleset:1244
#: data/royale/units.ruleset:1462 data/sandbox/units.ruleset:1320
msgid "Armor"
msgstr "Caithbheart"

#: data/civ1/units.ruleset:705 data/civ2/units.ruleset:1125
#: data/classic/units.ruleset:1170 data/experimental/units.ruleset:1193
#: data/multiplayer/units.ruleset:1270
msgid ""
"Armors are motorized war wagons that are faster, stronger, and can take more "
"damage than any mounted unit."
msgstr ""
"'S e carbadan cogaidh motaraichte a tha ann an caithbheart a tha nas luaithe "
"'s nas làidire agus a sheasas barrachd dochainn na aonad air muin each."

#: data/civ1/units.ruleset:712 data/civ2/units.ruleset:1132
#: data/civ2civ3/units.ruleset:1351 data/classic/units.ruleset:1177
#: data/experimental/units.ruleset:1200 data/multiplayer/units.ruleset:1277
#: data/royale/units.ruleset:1497 data/sandbox/units.ruleset:1355
msgid "Catapult"
msgstr "Crann-tabhaill"

#: data/civ1/units.ruleset:738 data/civ2/units.ruleset:1158
#: data/civ2civ3/units.ruleset:1377 data/classic/units.ruleset:1203
#: data/experimental/units.ruleset:1226 data/multiplayer/units.ruleset:1303
#: data/sandbox/units.ruleset:1381
msgid ""
"Catapults are large rock-throwing machines of war. They are very strong "
"attackers but equally weak defenders and will need an escort to be effective."
msgstr ""
"'S e uidheaman cogaidh mòra a tha ann an crainn-thabhaill a thilgeas "
"creagan. Tha iad glè làidir a' toirt ionnsaigh ach chan eil ach comas dìon "
"lag annta agus feumaidh iad coimheadachd mus bi iad èifeachdach."

#: data/civ1/units.ruleset:745 data/civ2/units.ruleset:1165
#: data/civ2civ3/units.ruleset:1389 data/classic/units.ruleset:1210
#: data/experimental/units.ruleset:1233 data/multiplayer/units.ruleset:1310
#: data/royale/units.ruleset:1538 data/sandbox/units.ruleset:1393
msgid "Cannon"
msgstr "Canan"

#: data/civ1/units.ruleset:771 data/civ2/units.ruleset:1191
#: data/classic/units.ruleset:1236 data/experimental/units.ruleset:1259
#: data/multiplayer/units.ruleset:1336
msgid ""
"Cannons are large firearms that can fire heavy projectiles over long "
"distances. They are very strong attackers but equally weak defenders and "
"will need an escort to be effective."
msgstr ""
"'S e airm losgaidh mhòra a tha ann an canain a thilgeas airm throma thairis "
"air astar fada. Tha iad glè làidir a' toirt ionnsaigh ach chan eil ach comas "
"dìon lag annta agus feumaidh iad coimheadachd mus bi iad èifeachdach."

#: data/civ1/units.ruleset:779 data/civ2/units.ruleset:1199
#: data/civ2civ3/units.ruleset:1423 data/classic/units.ruleset:1244
#: data/experimental/units.ruleset:1267 data/multiplayer/units.ruleset:1344
#: data/royale/units.ruleset:1574 data/sandbox/units.ruleset:1427
msgid "Artillery"
msgstr "Airtilearaidh"

#: data/civ1/units.ruleset:805
#, fuzzy
msgid ""
"The artillery is an upgraded cannon with improved defensive as well as "
"offensive capabilities. It can shoot over city walls, ignoring their effect."
msgstr ""
"'S canan leasaichte a tha san airtilearaidh aig a bheil an dà chuid comasan "
"dìon is ionnsaighe nas fhearr."

#: data/civ1/units.ruleset:812 data/civ2/units.ruleset:1265
#: data/civ2civ3/units.ruleset:1489 data/classic/units.ruleset:1310
#: data/experimental/units.ruleset:1333 data/multiplayer/units.ruleset:1410
#: data/royale/units.ruleset:1643 data/sandbox/units.ruleset:1493
msgid "Fighter"
msgstr "Sabaidiche"

#: data/civ1/units.ruleset:839 data/civ2/units.ruleset:1297
#: data/civ2civ3/units.ruleset:1516 data/sandbox/units.ruleset:1520
msgid ""
"Fighters are your first airborne units. They can move anywhere and attack "
"any unit."
msgstr ""
"'S e a' chiad aonad adhair a bhios agad a tha anns na sabaidichean. 'S "
"urrainn dhaibh a dhol àite sam bith agus ionnsaigh a thoirt air aonad sam "
"bith."

#: data/civ1/units.ruleset:845 data/civ2/units.ruleset:1303
#: data/civ2civ3/units.ruleset:1525 data/classic/units.ruleset:1349
#: data/experimental/units.ruleset:1372 data/multiplayer/units.ruleset:1449
#: data/royale/units.ruleset:1678 data/sandbox/units.ruleset:1529
msgid "Bomber"
msgstr "Bomadair"

#: data/civ1/units.ruleset:871 data/civ2/units.ruleset:1329
#: data/civ2civ3/units.ruleset:1551 data/classic/units.ruleset:1375
#: data/experimental/units.ruleset:1399 data/multiplayer/units.ruleset:1475
#: data/royale/units.ruleset:1704 data/sandbox/units.ruleset:1555
msgid ""
"Bombers are specialized airborne units that may only attack ground targets, "
"not other airborne units."
msgstr ""
"Tha bomadairean 'nan aonadan adhair sònraichte agus chan urrainn dhaibh "
"ionnsaigh a thoirt ach air aonadan talamhainn 's chan ann air aonadan adhair "
"eile."

#: data/civ1/units.ruleset:879 data/civ2/units.ruleset:1443
#: data/civ2civ3/units.ruleset:1678 data/classic/units.ruleset:1492
#: data/experimental/units.ruleset:1516 data/multiplayer/units.ruleset:1591
#: data/royale/units.ruleset:1827 data/sandbox/units.ruleset:1682
msgid "Trireme"
msgstr "Trì-ràmhach"

#: data/civ1/units.ruleset:906 data/civ2/units.ruleset:1470
msgid ""
"The Trireme is your first boat unit. It can act as a transport ship and has "
"rudimentary offensive capabilities, but may not stray too far from the shore."
msgstr ""
"'S e an trì-ràmhach a' chiad aonad bàta a bhios agad. 'S urrainn dha aonadan "
"a ghiùlan agus tha comas beag ionnsaigh ann ach chan urrainn dha seòladh ro "
"fhad air falbh on chladach."

#: data/civ1/units.ruleset:913
msgid "Sail"
msgstr "Bàta-seòlaidh"

#: data/civ1/units.ruleset:940
msgid ""
"The Sail replaces the Trireme and is much more reliable on the open seas."
msgstr ""
"Tha bàtaichean-seòlaidh a' dol an àite nan trì-ràmhaich agus tha iad fada "
"nas earbsaiche air a' chuan mhòr."

#: data/civ1/units.ruleset:946 data/civ2/units.ruleset:1544
#: data/civ2civ3/units.ruleset:1781 data/classic/units.ruleset:1593
#: data/experimental/units.ruleset:1618 data/multiplayer/units.ruleset:1692
#: data/royale/units.ruleset:2072 data/sandbox/units.ruleset:1786
msgid "Frigate"
msgstr "Frigead"

#: data/civ1/units.ruleset:973 data/civ2/units.ruleset:1571
#: data/classic/units.ruleset:1620 data/experimental/units.ruleset:1645
#: data/multiplayer/units.ruleset:1719
msgid ""
"The Frigate is a highly versatile boat unit, that is both a strong offensive "
"unit as well as a decent transport ship."
msgstr ""
"'S e bàta anabarrach iol-chomasach a tha ann am frigead agus tha comas dìon "
"làidir ann agus tha e 'na bàta giùlain math."

#: data/civ1/units.ruleset:980 data/civ2/units.ruleset:1578
#: data/civ2civ3/units.ruleset:1813 data/classic/units.ruleset:1627
#: data/experimental/units.ruleset:1652 data/multiplayer/units.ruleset:1726
#: data/royale/units.ruleset:2140 data/sandbox/units.ruleset:1818
msgid "Ironclad"
msgstr "Bàta iarann-sligeach"

#: data/civ1/units.ruleset:1006 data/civ2/units.ruleset:1604
#: data/classic/units.ruleset:1653 data/experimental/units.ruleset:1678
#: data/multiplayer/units.ruleset:1752
msgid ""
"The Ironclad is an armored ship that is much more sturdy than the Frigate "
"but loses the latter's transport capability."
msgstr ""
"'S e bàta cogaidh caithbheartach a tha ann am bàta iarann-sligeach agus tha "
"e fada nas bunanta na am frigead ach chan eil comas giùlain ann mar a tha "
"san fhrigead."

#: data/civ1/units.ruleset:1013 data/civ2/units.ruleset:1645
#: data/civ2civ3/units.ruleset:1884 data/classic/units.ruleset:1694
#: data/experimental/units.ruleset:1719 data/multiplayer/units.ruleset:1793
#: data/royale/units.ruleset:2211 data/sandbox/units.ruleset:1889
msgid "Cruiser"
msgstr "Crùsair"

#: data/civ1/units.ruleset:1039 data/civ2/units.ruleset:1671
#: data/civ2civ3/units.ruleset:1910 data/classic/units.ruleset:1720
#: data/experimental/units.ruleset:1745 data/multiplayer/units.ruleset:1819
#: data/royale/units.ruleset:2237 data/sandbox/units.ruleset:1915
msgid "The Cruiser is a strong offensive boat unit."
msgstr "'S e aonad bàta ionnsaigheach làidir a tha ann an crùsair."

#: data/civ1/units.ruleset:1044 data/civ2/units.ruleset:1712
#: data/civ2civ3/units.ruleset:1951 data/classic/units.ruleset:1762
#: data/experimental/units.ruleset:1787 data/multiplayer/units.ruleset:1861
#: data/royale/units.ruleset:2279 data/sandbox/units.ruleset:1957
msgid "Battleship"
msgstr "Long-chogaidh"

#: data/civ1/units.ruleset:1070 data/civ2/units.ruleset:1738
#: data/civ2civ3/units.ruleset:1977 data/classic/units.ruleset:1788
#: data/experimental/units.ruleset:1813 data/multiplayer/units.ruleset:1887
#: data/royale/units.ruleset:2305 data/sandbox/units.ruleset:1987
msgid ""
"The Battleship is the supreme naval unit with excellent offensive and "
"defensive values."
msgstr ""
"'S e an long-chogaidh an t-aonad bàta as fhearr, le comasan ionnsaigheach is "
"dìon fìor mhath."

#: data/civ1/units.ruleset:1076 data/civ2/units.ruleset:1744
#: data/civ2civ3/units.ruleset:33 data/civ2civ3/units.ruleset:1983
#: data/classic/units.ruleset:1794 data/experimental/units.ruleset:1819
#: data/multiplayer/units.ruleset:1893 data/royale/units.ruleset:34
#: data/royale/units.ruleset:2311 data/sandbox/units.ruleset:33
#: data/sandbox/units.ruleset:1993
msgid "Submarine"
msgstr "Bàta-tumaidh"

#: data/civ1/units.ruleset:1103 data/civ2/units.ruleset:1773
#: data/civ2civ3/units.ruleset:2012 data/classic/units.ruleset:1823
#: data/experimental/units.ruleset:1848 data/multiplayer/units.ruleset:1922
#: data/royale/units.ruleset:2339 data/sandbox/units.ruleset:2022
msgid ""
"Traveling under the surface of the ocean, Submarines have a very high "
"strategic value, but a weak defense if caught off guard."
msgstr ""
"Tha bàtaichean-tumaidh a' siubhal fo uachdar a' chuain agus tha feum ro-"
"innleachdail glè mhòr ann ach tha comas dìon car lag annta ma bheirear an "
"sgiath-chùil dhiubh."

#: data/civ1/units.ruleset:1110 data/civ2/units.ruleset:1780
#: data/civ2civ3/units.ruleset:2019 data/classic/units.ruleset:1830
#: data/experimental/units.ruleset:1855 data/multiplayer/units.ruleset:1929
#: data/royale/units.ruleset:2393 data/sandbox/units.ruleset:2029
msgid "Carrier"
msgstr "Soitheach-giùlain"

#: data/civ1/units.ruleset:1137 data/civ2/units.ruleset:1807
#: data/civ2civ3/units.ruleset:2046 data/classic/units.ruleset:1857
#: data/experimental/units.ruleset:1883 data/multiplayer/units.ruleset:1956
#: data/royale/units.ruleset:2420 data/sandbox/units.ruleset:2058
msgid "The Carrier is a mobile airport."
msgstr "'S e port-adhair siùbhlach a tha ann an soitheach-giùlain."

#: data/civ1/units.ruleset:1139 data/civ2/units.ruleset:1809
#: data/civ2civ3/units.ruleset:2052 data/classic/units.ruleset:1859
#: data/experimental/units.ruleset:1885 data/multiplayer/units.ruleset:1958
#: data/royale/units.ruleset:2426 data/sandbox/units.ruleset:2064
#, fuzzy
msgid ""
"TIP: Guard Carriers with a handful of fast-moving ships and a battleship, as "
"losing a fully-equipped Carrier is VERY painful and expensive."
msgstr ""
"GLIOCAS: Glèidh na soithichean-giùlain agad gu cùramach le luingean luatha "
"agus long-chogaidh oir tha e GLÈ chosgail soitheach-giùlain làn a chall."

#: data/civ1/units.ruleset:1146 data/civ2/units.ruleset:1816
#: data/civ2civ3/units.ruleset:2059 data/classic/units.ruleset:1866
#: data/experimental/units.ruleset:1892 data/multiplayer/units.ruleset:1965
#: data/royale/units.ruleset:2433 data/sandbox/units.ruleset:2071
msgid "Transport"
msgstr "Giùlanair"

#: data/civ1/units.ruleset:1173 data/civ2/units.ruleset:1843
#: data/civ2civ3/units.ruleset:2092 data/classic/units.ruleset:1893
#: data/experimental/units.ruleset:1919 data/multiplayer/units.ruleset:1992
#: data/royale/units.ruleset:2465 data/sandbox/units.ruleset:2104
msgid ""
"The Transport cannot attack on its own but may defend itself when under "
"attack."
msgstr ""
"Chan urrainn dhan ghiùlanair ionnsaigh a thoirt e fhèin ach 's urrainn dha e "
"fhèin a dhìon nuair a bheirear ionnsaigh air."

#: data/civ1/units.ruleset:1205 data/civ2/units.ruleset:1910
#: data/classic/units.ruleset:1966 data/experimental/units.ruleset:1993
#: data/multiplayer/units.ruleset:2065 data/sandbox/units.ruleset:2240
msgid ""
"You can build Nuclear units when you have the required advance, and the "
"Manhattan Project wonder has been built by any player."
msgstr ""
"'S urrainn dhut aonadan niùclasach a thogail nuair a bhios na h-adhartasan "
"iomchaidh agad agus nuair a bhios Pròiseact Manhatten air a thogail aig "
"cluicheadair air choireigin."

#: data/civ1/units.ruleset:1208 data/civ2/units.ruleset:1913
#, fuzzy
msgid ""
"On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 "
"squares for rectangular grids), including friendly units. Any city within "
"the blast area loses half its population, and land tiles within the blast "
"area are subject to nuclear fallout, which appears as pollution and "
"contributes to global warming."
msgstr ""
"Nuair a bhuaileas e air an targaid, sgriosaidh e aonad sam bith ann an "
"àrainn 3 leacagan a leud (3x3 ceàrnagan air griodaichean ceart-cheàrnach), "
"a' gabhail a-steach aonadan càirdeil. Caillidh baile sam bith an broinn raon "
"an spreadhaidh an dàrna leth dhe shluaigh agus tha leacagan talamhainn am "
"broinn raon an spreadhaidh buailteach do shileadh niùclasach."

#: data/civ1/units.ruleset:1214
msgid ""
"TIP 1:  Nuking the ocean will not generate fallout, and is a most effective "
"(but expensive!!) way of getting rid of enemy ships."
msgstr ""
"GLIOCAS 1: Chan adhbharaich spreadhadh niùclasach air a' chuan sileadh "
"niùclasach agus 's e dòigh èifeachdach (ach daor) gus faighinn cuidhteas de "
"shoithichean nàimhdeil."

#: data/civ1/units.ruleset:1218
#, fuzzy
msgid ""
"TIP 2:  You may be involved in a situation where you have invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers next to the city and have them "
"ready to fix the fallout on the same turn it occurs!  This minimizes the "
"chance of global warming. Eco-friendly nukes!"
msgstr ""
"GLIOCAS 2: Faodaidh gun dig latha 's tu air briseadh a-steach air dùthaich "
"le arm mòr ach bailtean nàimhdeil a tha ro làidir. Mus cleachd thu arm "
"niùclasach, cruinnich buidheann de thuinichean faisg air a' bhaile ach am bi "
"iad ri do làimh gus an sileadh niùclasach a ghlanadh san dearbh chuairt 's a "
"nochdas e! Lùghdaichidh seo cunnart de gheamhradh niùclasach. Ionnsaigh "
"niùclasach èiceolach! "

#: data/civ1/units.ruleset:1228 data/civ2/units.ruleset:1933
#: data/civ2civ3/units.ruleset:2196 data/classic/units.ruleset:1991
#: data/experimental/units.ruleset:2018 data/multiplayer/units.ruleset:2090
#: data/royale/units.ruleset:2733 data/sandbox/units.ruleset:2268
msgid "Diplomat"
msgstr "Dioplomat"

#: data/civ1/units.ruleset:1259 data/civ2civ3/units.ruleset:2237
#: data/classic/units.ruleset:2030 data/experimental/units.ruleset:2057
#: data/multiplayer/units.ruleset:2129 data/royale/units.ruleset:2773
#: data/sandbox/units.ruleset:2309
#, fuzzy
msgid ""
"A Diplomat is an official that carries your dispatches and is authorized to "
"deal with foreign dignitaries. He may also undertake various covert "
"operations with the intent of harming your opponents. Diplomats in your own "
"cities defend them against such actions."
msgstr ""
"'S e oifigear a tha ann an dìoplomat a ghiùlaineas do theachdaireachdan agus "
"aig a bheil ùghdarras dèiligeadh ri uaislean dìoplomasach. 'S urrainn dha "
"grunn ghnìomhan dìomhair a chur an gnìomh cuideachd a chuireas dochann air "
"do nàimhdean; dìonaidh dìoplomatan 'nad bhailtean fhèin an aghaidh gnìomhan "
"mar seo."

#: data/civ1/units.ruleset:1265 data/civ2/units.ruleset:1970
#: data/classic/units.ruleset:2036 data/experimental/units.ruleset:2063
#: data/multiplayer/units.ruleset:2135
msgid ""
"Many covert actions may be attempted even in peacetime, but the more "
"aggressive actions will be discovered and cause diplomatic incidents, which "
"can allow Republics and Democracies to break treaties."
msgstr ""
"'S urrainn dhut grunn ghnìomhan dìomhair fheuchainn fiù rè àm sìthe ach "
"mothaichear dha na gnìomhan a tha glè ionnsaigheach agus adhbharaichidh iad "
"connspaid dhìoplomasach agus bheir seo cothrom do phoblachdan is "
"deamocrasaidhean cùmhnantan a bhriseadh."

#: data/civ1/units.ruleset:1269 data/classic/units.ruleset:2040
#: data/experimental/units.ruleset:2067 data/multiplayer/units.ruleset:2139
#, fuzzy
msgid ""
"If a foreign unit is alone on a tile, you may attempt to bribe it with your "
"Diplomat. By paying a sum of gold the unit will immediately become yours. "
"The exact sum depends on the status of the unit and that of the civilization "
"owning it. However, units belonging to Democratic governments cannot be "
"bribed. Bribery when not at war will cause a diplomatic incident."
msgstr ""
"Ma bhios aonad cèin air leacag leis fhèin, 's urrainn dhut feuchainn ri brìb "
"a thoirt dha leis an dìoplomat agad. Le bhith a' pàigheadh suim a dh'òr, "
"bidh an t-aonad agad-sa sa bhad; tha an t-suim fhèin a' crochadh air staid "
"an aonaid agus an t-sìobhaltais aig a bheil e. Chan urrainn dhut aonadan a "
"tha aig riaghaltas deamocrasach a bhrìbeadh ge-tà. Ma bhrìbeas tu aonad rè "
"àm sìthe, adhbharaichidh tu connspaid dhìoplomasach."

#: data/civ1/units.ruleset:1276 data/civ2/units.ruleset:1981
#, fuzzy
msgid ""
"Diplomats can also perform a number of actions in another player's city, "
"although each Diplomat may attempt only one action. Most of these actions "
"have a chance of failure. Also, any enemy Diplomats or Spies in the city "
"will oppose hostile actions. In this case, either your unit or the defending "
"unit will die. If the defending unit dies, you lose one movement point and "
"may try again."
msgstr ""
"'S urrainn do dhìoplomat grunn rudan a dhèanamh ann am baile aig "
"cluicheadair eile ach chan fhaod gach aon dhiubh rud a dhèanamh ach aon "
"turas. Fàilligidh na gnìomhan seo uaireannan. Cuideachd, 's urrainn do "
"dhìoplomatan agus brathadairean sa bhaile sin ceann a thoirt do ghnìomhan "
"nàimhdeil; ma thachras seo, bàsaichidh an t-aonad agad-sa no an t-aonad a "
"tha a' cur ceann dhut. Ma bhàsaicheas an t-aonad a tha a' dìon, caillidh "
"thusa aon phuing gluasaid agus 's urrainn dhut feuchainn ris a-rithist."

#: data/civ1/units.ruleset:1283 data/civ2/units.ruleset:1988
#: data/civ2civ3/units.ruleset:2264 data/classic/units.ruleset:2055
#: data/experimental/units.ruleset:2082 data/multiplayer/units.ruleset:2154
#: data/royale/units.ruleset:2800 data/sandbox/units.ruleset:2336
msgid "The actions available to Diplomats in a city are:"
msgstr "Seo dhut na gnìomhan as urrainn do dhìoplomat a dhèanamh:"

#: data/civ1/units.ruleset:1285 data/civ2/units.ruleset:1990
#: data/classic/units.ruleset:2057 data/experimental/units.ruleset:2084
#: data/multiplayer/units.ruleset:2156 data/royale/units.ruleset:2802
#, fuzzy
msgid ""
" - \"Establish Embassy\": This action always succeeds, and gives permanent "
"contact with the city's owner, as well as intelligence on their national "
"budget and technology."
msgstr ""
" - \"Stèidhich ambasaid\": Thèid leis a' ghnìomh seo an-còmhnaidh agus bheir "
"e dhut conaltradh seasmhach leis an t-sìobhaltas aig a bheil am baile agus "
"fàisneis air an cuid chìsean is teicneolais."

#: data/civ1/units.ruleset:1289 data/civ2/units.ruleset:1994
#: data/civ2civ3/units.ruleset:2272 data/civ2civ3/units.ruleset:2499
#: data/classic/units.ruleset:2061 data/experimental/units.ruleset:2088
#: data/multiplayer/units.ruleset:2160 data/royale/units.ruleset:2806
#: data/sandbox/units.ruleset:2344 data/sandbox/units.ruleset:2575
msgid ""
" - \"Investigate City\": Your unit attempts to report detailed information "
"about the city: its status, what buildings and units are within, and what it "
"is currently producing."
msgstr ""
" - \"Cnuasaich am baile\": Feuchaidh an t-aonad agad ri fiosrachadh "
"mionaideach air a' bhaile a lorg: staid a' bhaile, na togalaichean 's "
"aonadan 'na bhroinn agus na tha e a' togail an-dràsta fhèin."

#: data/civ1/units.ruleset:1293 data/civ2/units.ruleset:1998
#: data/civ2civ3/units.ruleset:2276 data/classic/units.ruleset:2065
#: data/experimental/units.ruleset:2092 data/multiplayer/units.ruleset:2164
#: data/royale/units.ruleset:2810 data/sandbox/units.ruleset:2348
msgid ""
" - \"Sabotage City\": Your unit attempts either to disrupt all the city's "
"work so far towards its current project, or to destroy an existing building "
"in the city, at random. Once built, Palaces and Wonders cannot be sabotaged, "
"and attempts to sabotage City Walls or any building in a capital each halve "
"the chance of success. Sabotage may only be attempted when openly at war."
msgstr ""
" - \"Dèan sabotais air a' bhaile\": Feuchaidh an t-aonad agad briseach a-"
"steach air na rinn am baile de shaothair gu ruige seo a chum a' phròiseict "
"làithrich aige no feuchaidh e ri togalach air thuaiream a sgriosadh sa "
"bhaile. Chan urrainn dhut sabotais a dhèanamh air lùchairtean no "
"mìorbhailean nuair a bhios iad air an togail agus cha bhi ach leth-sheans "
"agad sabotais a dhèanamh air balla baile no togalach sam bith sa phrìomh "
"bhaile. Chan urrainn dhut sabotais a dhèanamh ach nuair a bhios tu a' cogadh "
"ris a' chluicheadair ud."

#: data/civ1/units.ruleset:1300 data/civ2/units.ruleset:2005
#: data/civ2civ3/units.ruleset:2283 data/classic/units.ruleset:2072
#: data/experimental/units.ruleset:2099 data/multiplayer/units.ruleset:2171
#: data/sandbox/units.ruleset:2355
msgid ""
" - \"Steal Technology\": Your unit attempts to learn the secrets of a random "
"technology known to the city's owner but not to you. Technology may only be "
"stolen once from a given enemy city by Diplomats. This action may be "
"attempted even when not at war, but will cause a diplomatic incident."
msgstr ""
" - \"Goid teicneolas\": Feuchaidh an t-aonad agad teicneolas air thuaiream "
"ionnsachadh a tha aig sìobhaltas a' bhaile sin ach chan ann agad-sa. Chan "
"urrainn do dhìoplomat teicneolas a ghoid air an dearbh bhaile ach aon turas. "
"'S urrainn dhut seo fheuchainn fiù mur eil thu a' cogadh ris a' "
"chluicheadair ach adhbharaichidh tu connspaid dhìoplomasach."

#: data/civ1/units.ruleset:1306 data/civ2/units.ruleset:2011
#: data/classic/units.ruleset:2078 data/experimental/units.ruleset:2105
#: data/multiplayer/units.ruleset:2177
msgid ""
" - \"Incite a Revolt\": In return for gold a foreign city will change "
"allegiance and join your empire, bringing along all nearby units that call "
"it home, but reducing its size by 1. Units in other cities remain in the "
"enemy's control, but units outside cities are lost to both players. The "
"exact sum depends on the status of the city and that of the civilization "
"that owns it. It is not possible to incite a rebellion in a capital, or in "
"any city governed by a democracy. Incitement may be attempted in peacetime, "
"but will cause a diplomatic incident."
msgstr ""
" - \"Brosnaich aramach\": 'S urrainn dhut òr a phàigheadh do bhaile ach am "
"fàg iad an sìobhaltas eile 's gus an lean iad riut-sa, a' toirt leotha gach "
"aonad a tha an dachaigh ann, ged a thèid meud a' bhaile a lùghdachadh le 1. "
"Bidh aonadan ann am bailtean eile fo smachd do nàmhaid fhathast ach thèid "
"aonadan taobh a-muigh bhailtean air chall 's cha bhi iad aig aon seach aon "
"dhiubh. Tha an t-suim a' crochadh air staid a' bhaile agus an t-sìobhaltais "
"aig a bheil e. Chan urrainn dhut aramach a bhrosnachadh ann am prìomh bhaile "
"no ann am baile sam bith a tha aig deamocrasaidh. 'S urrainn dhut feuchainn "
"ri aramach a bhrosnachadh fiù nuair a bhios sìth ann ach adhbharaichidh tu "
"connspaid dhìoplomasach."

#: data/civ1/units.ruleset:1316 data/classic/units.ruleset:2088
#: data/experimental/units.ruleset:2115 data/multiplayer/units.ruleset:2187
#: data/royale/units.ruleset:2827 data/sandbox/units.ruleset:2371
#, fuzzy
msgid ""
"In some game strategies, hordes of Diplomats can be used to wreak havoc on "
"the enemy. Little wonder that Diplomats are often viewed with suspicion and "
"fear!"
msgstr ""
"Tha cuid a ro-innleachdan cluiche ann a chleachdas prasgain de dhìoplomatan "
"gus nàmhaid a chur ann an mì-rian mòr. Chan iongnadh gu bheil mì-earbsa is "
"eagal air daoine ro dhìoplomatan!"

#: data/civ1/units.ruleset:1323 data/civ2/units.ruleset:2088
#: data/civ2civ3/units.ruleset:2380 data/classic/units.ruleset:2168
#: data/experimental/units.ruleset:2195 data/multiplayer/units.ruleset:2267
#: data/royale/units.ruleset:3101 data/sandbox/units.ruleset:2455
msgid "Caravan"
msgstr "Carbhan"

#: data/civ1/units.ruleset:1349 data/civ2/units.ruleset:2114
#: data/classic/units.ruleset:2194 data/experimental/units.ruleset:2221
msgid ""
"A Caravan carries goods or material for trading with distant cities and "
"foreign countries, or to help build wonders in your cities."
msgstr ""
"Giùlainidh carabhan bathar no stuthan a chum malairt le bailtean is "
"dùthchannan fad air falbh no 's urrainn dha taic a chur ri togail de "
"mhìorbhail 'nad bhailtean."

#: data/civ1/units.ruleset:1352
#, fuzzy
msgid ""
"Caravans can establish trade routes with your own cities or those of other "
"nations (even enemies) by traveling to them. A route's ongoing revenue is "
"doubled if the two cities involved are on different continents, and doubled "
"again if the cities are from different civilizations. This last condition "
"means the net benefit to your civilization of a trade route is the same "
"regardless of whether you own both cities or only one of them. If you only "
"own one city, trade in each city is doubled, but you only get the benefit "
"from one end of the route. Each city can support a maximum of three trade "
"routes."
msgstr ""
"A bharrachd air sin, thèid slighe malairt leantainneach a stèidheachadh a "
"bheir buannachdan dhan dà bhaile ann 's e a' cruthachadh puingean malairt "
"airson gach baile gach cuairt. Tha ìre na malairt leantainneach a' "
"meudachadh an cois meud an dà bhaile agus an t-astar eatarra; thèid a "
"dhùblachadh ma bhios an dà shìobhaltas air mòr-thirean eadar-dhealaichte "
"agus a-rithist mas ann aig dà shìobhaltas eadar-dhealaichte a tha an dà "
"bhaile. 'S ciall dhan chumha mu dheireadh seo gum faigh do shìobhaltas an "
"dearbh bhuannachd ghlan o shlighe malairt ge b' ann agad-sa tha an dà bhaile "
"gus nach eil; ma tha aonan dhiubh agad, thèid a' mhalairt anns an dà bhaile "
"a dhùblachadh ach chan fhaigh thu buannachd ach o aonan dhiubh."

#: data/civ1/units.ruleset:1362 data/civ2/units.ruleset:2127
#: data/classic/units.ruleset:2210 data/experimental/units.ruleset:2237
msgid ""
"Every Caravan that is used to build a wonder will add 50 shields towards the "
"production of the wonder."
msgstr ""
"Cuiridh gach carabhan a chuireas taic ri togail de mhìorbhail 50 sgiath ri "
"cinneasachadh na mìorbhaile."

#: data/civ1/units.ruleset:1365 data/civ2/units.ruleset:2130
#: data/civ2civ3/units.ruleset:2421 data/classic/units.ruleset:2213
#: data/experimental/units.ruleset:2240 data/multiplayer/units.ruleset:2299
#: data/royale/units.ruleset:3139 data/sandbox/units.ruleset:2497
#, fuzzy
msgid ""
"TIP: You can stockpile a stack of Caravans in advance and bring them all "
"into a city where you have started to build a wonder, and finish it in only "
"one turn!"
msgstr ""
"GLIOCAS:  'S urrainn dhut buidheann de charabhanaichean a chruthachadh ro "
"làimh agus an cuir a dh'ionnsaigh baile far an do thòisich thu air mìorbhail "
"a thogail gus crìoch a chur air ann an cuairt!"

#: data/civ1/units.ruleset:1372 data/civ2/units.ruleset:2200
#: data/civ2civ3/units.ruleset:2547 data/classic/units.ruleset:2324
#: data/experimental/units.ruleset:2356 data/multiplayer/units.ruleset:2411
#: data/royale/units.ruleset:3270 data/sandbox/units.ruleset:2623
msgid "Barbarian Leader"
msgstr "Ceannard borbach"

#: data/civ1/units.ruleset:1398 data/civ2/units.ruleset:2226
#: data/civ2civ3/units.ruleset:2580 data/classic/units.ruleset:2357
#: data/experimental/units.ruleset:2389 data/multiplayer/units.ruleset:2444
#: data/royale/units.ruleset:3303 data/sandbox/units.ruleset:2656
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world."
msgstr ""
"Nochdaidh ceannard borbach gach turas a bhios aramach borbach ann am "
"badeigin san t-saoghal."

#: data/civ1/units.ruleset:1401
msgid ""
"When a Barbarian Leader is killed on a tile without any defending units, the "
"100 gold ransom is paid, but only to land units."
msgstr ""
"Nuair a thèid ceannard borbach a mharbhadh air leacag as aonais aonadan dìon "
"sam bith, thèid 100 pìosan de dh'òr a phàigheadh ach do dh'aonadan "
"talamhainn a-mhàin."

#: data/civ2/buildings.ruleset:65 data/civ2civ3/buildings.ruleset:65
#: data/classic/buildings.ruleset:65 data/experimental/buildings.ruleset:67
#: data/multiplayer/buildings.ruleset:64 data/royale/buildings.ruleset:65
#: data/sandbox/buildings.ruleset:65
msgid "Airport"
msgstr "Port-adhair"

#: data/civ2/buildings.ruleset:81
#, fuzzy
msgid ""
"Allows a city to produce veteran air units (including helicopters) and "
"missiles. Also, damaged air units (including helicopters) which stay in town "
"for one full turn without moving are completely restored."
msgstr ""
"Bheir seo comas do bhaile aonadan adhair a thogail a bhios 'nan seann "
"ghaisgich (a' gabhail a-steach heileacoptairean).  Cuideachd, thèid aonad "
"adhair a chaidh a dhochann (a' gabhail a-steach heileacoptairean) 's a "
"dh'fhuiricheas ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu "
"tur."

#: data/civ2/buildings.ruleset:86 data/experimental/buildings.ruleset:88
#: data/multiplayer/buildings.ruleset:85
#, fuzzy
msgid ""
"Two cities with Airports can airlift one unit per turn. Airlifting instantly "
"transports the unit from one city to another and will use all of the unit's "
"movement points. A unit must have some movement points left to be airlifted."
msgstr ""
"'S urrainn do dhà bhaile anns a bheil puirt-adhair togail-adhair a dhèanamh "
"le aon aonad gach cuairt.  Ma nì thu togail-adhair, thèid an t-aonad a "
"ghluasad on dàrna bhaile gun bhaile eile agus cha bhi puingean gluasaid air "
"fhàgail aig an aonad.  Feumaidh puingean gluasaid a bhith aig aonad mus "
"urrainn dhut togail-adhair a dhèanamh leis."

#: data/civ2/buildings.ruleset:110 data/classic/buildings.ruleset:110
#: data/multiplayer/buildings.ruleset:136
#, fuzzy
msgid ""
"Allows a city to grow larger than size 8. A Sewer System is also required "
"for a city to grow larger than size 12."
msgstr ""
"Bheir seo comas do bhaile fàs nas motha na 8.  Feumaidh baile rian "
"shàibhearan cuideachd mus fàs e nas motha na 12."

#: data/civ2/buildings.ruleset:158 data/civ2civ3/buildings.ruleset:238
#: data/classic/buildings.ruleset:162 data/experimental/buildings.ruleset:167
#: data/multiplayer/buildings.ruleset:188 data/sandbox/buildings.ruleset:238
#, fuzzy, no-c-format
msgid ""
"With a Barracks, each new land unit built in a city will automatically have "
"Veteran status, which means that its attack and defense strengths are "
"increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad talamhainn ùr sam bith o bhaile aig a "
"bheil taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% "
"nas motha.  Cuideachd, thèid aonad talamhainn a chaidh a dhochann 's a "
"dh'fhuiricheas ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu "
"tur."

#: data/civ2/buildings.ruleset:162 data/civ2/buildings.ruleset:190
#: data/civ2/buildings.ruleset:217 data/civ2civ3/buildings.ruleset:242
#: data/civ2civ3/buildings.ruleset:271 data/civ2civ3/buildings.ruleset:298
#: data/classic/buildings.ruleset:166 data/classic/buildings.ruleset:195
#: data/classic/buildings.ruleset:222 data/experimental/buildings.ruleset:171
#: data/experimental/buildings.ruleset:200
#: data/experimental/buildings.ruleset:227
#: data/multiplayer/buildings.ruleset:192
#: data/multiplayer/buildings.ruleset:221
#: data/multiplayer/buildings.ruleset:248 data/royale/buildings.ruleset:273
#: data/royale/buildings.ruleset:303 data/royale/buildings.ruleset:331
#: data/sandbox/buildings.ruleset:242 data/sandbox/buildings.ruleset:270
#: data/sandbox/buildings.ruleset:296
#, fuzzy
msgid ""
"Also, damaged land units which stay in town for one full turn without moving "
"are completely restored."
msgstr ""
"Bheir seo comas do bhaile aonadan mara a thogail a bhios 'nan seann "
"ghaisgich. Cuideachd, thèid aonad mara a chaidh a dhochann a dh'fhuiricheas "
"ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu tur."

#: data/civ2/buildings.ruleset:186 data/civ2civ3/buildings.ruleset:267
#: data/classic/buildings.ruleset:191 data/experimental/buildings.ruleset:196
#: data/multiplayer/buildings.ruleset:217 data/sandbox/buildings.ruleset:266
#, fuzzy, no-c-format
msgid ""
"With a Barracks II, each new land unit built in a city will automatically "
"have Veteran status, which means that its attack and defense strengths are "
"increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad talamhainn ùr sam bith o bhaile aig a "
"bheil taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% "
"nas motha.  Cuideachd, thèid aonad talamhainn a chaidh a dhochann 's a "
"dh'fhuiricheas ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu "
"tur."

#: data/civ2/buildings.ruleset:213 data/civ2civ3/buildings.ruleset:294
#: data/classic/buildings.ruleset:218 data/experimental/buildings.ruleset:223
#: data/multiplayer/buildings.ruleset:244 data/sandbox/buildings.ruleset:292
#, fuzzy, no-c-format
msgid ""
"With a Barracks III, each new land unit built in a city will automatically "
"have Veteran status, which means that its attack and defense strengths are "
"increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad talamhainn ùr sam bith o bhaile aig a "
"bheil taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% "
"nas motha.  Cuideachd, thèid aonad talamhainn a chaidh a dhochann 's a "
"dh'fhuiricheas ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu "
"tur."

#: data/civ2/buildings.ruleset:239 data/classic/buildings.ruleset:245
#: data/experimental/buildings.ruleset:250
#: data/multiplayer/buildings.ruleset:271
#, fuzzy
msgid ""
"A Cathedral makes 3 unhappy citizens content in a city, making it easier to "
"maintain order in that city. However, it does not affect citizens made "
"unhappy by military activity. The discovery of Theology increases the effect "
"of a Cathedral, making an additional unhappy citizen content. The discovery "
"of Communism lessens the effect of a Cathedral, reducing by one the number "
"of unhappy citizens made content."
msgstr ""
"Nì cathair-eaglais 4 saoranaich mhì-thoilichte riaraichte ann am baile agus "
"bi e nas fhasa leis a sin rian a chumail air a' bhaile sin; ge-tà, cha bhi "
"buaidh aig a' chathair-eaglais air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm.  Nuair a lorgas tu diadhachd, cuiridh seo am meud buaidh "
"nan cathair-eaglaisean agus fàsaidh aon saoranach eile riaraichte.  Ma "
"rannsaicheas tu co-mhaoineas, lùghdaichidh seo buaidh nan cathair-eaglaisean "
"agus nì iad aon saoranach nas lugha riaraichte."

#: data/civ2/buildings.ruleset:267 data/classic/buildings.ruleset:273
#: data/experimental/buildings.ruleset:278
#, fuzzy
msgid ""
"City Walls make it easier to defend a city. They triple the defense strength "
"of units within the city against land and helicopter units. They are "
"ineffective against airborne and sea units as well as Howitzers. City Walls "
"also prevent the loss of population which occurs when a defending unit is "
"destroyed by a land unit."
msgstr ""
"Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd dìon "
"de dh'aonadan am broinn baile trì turais nas àirde an aghaidh aonadan "
"talamhainn is heileacoptairean.  Chan eil iad gu feum an aghaidh aonadan "
"adhair is mara agus hòbhaitsearan.  Dìonaidh balla baile ro chall sluaigh "
"cuideachd a thachras nuair a thèid aonad dìon a sgriosadh le aonad "
"talamhainn."

#: data/civ2/buildings.ruleset:276 data/civ2civ3/buildings.ruleset:358
#: data/classic/buildings.ruleset:282 data/experimental/buildings.ruleset:287
#: data/multiplayer/buildings.ruleset:308 data/royale/buildings.ruleset:391
#: data/sandbox/buildings.ruleset:355
msgid "Coastal Defense"
msgstr "Dìon cladaich"

#: data/civ2/buildings.ruleset:293 data/classic/buildings.ruleset:299
#: data/experimental/buildings.ruleset:304
#: data/multiplayer/buildings.ruleset:325
msgid ""
"Increases the defense strength of units within a city by a factor of 2 when "
"defending against bombardments from enemy ships."
msgstr ""
"Iomadaichidh seo neart nan aonadan sa bhaile le 2 nuair a bhios iad a' dìon "
"an aghaidh bomadaireachd o bhàtaichean nàimhdeil."

#: data/civ2/buildings.ruleset:315
#, fuzzy
msgid ""
"Entertains the citizens of a city, making 3 unhappy citizens content (four "
"after the discovery of Electronics). However, it does not affect citizens "
"made unhappy by military activity."
msgstr ""
"Bheir seo cuirm dha na saoranaich agus nì e 3 saoranaich mhì-thoilichte "
"riaraichte.  (Ceithir às dèidh dhut leachtronachd a rannsachadh.) Ge-tà, cha "
"bhi buaidh aig a' choileasam air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm."

#: data/civ2/buildings.ruleset:339
#, fuzzy, no-c-format
msgid ""
"Reduces the corruption and waste in a city by 50%, and makes the revolt cost "
"of the city 4 times bigger. These effects are redundant in your capital city."
msgstr ""
"Ìslichidh seo coirbteachd is sgudal ann am baile le 50% agus bidh cosgais "
"reabhlaid a' bhaile 4 tursan nas àirde. (Chan eil a' bhuaidh seo gu feum "
"'nad phrìomh-bhaile.)"

#: data/civ2/buildings.ruleset:343
#, fuzzy
msgid ""
"Under a Democracy, a Courthouse also makes 1 unhappy citizen content, unless "
"that citizen is unhappy about military activity."
msgstr ""
"Nì taigh-cùirte 1 saoranach mì-thoilichte riaraichte ann an deamocrasaidh "
"(ach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/civ2/buildings.ruleset:398 data/civ2civ3/buildings.ruleset:494
#: data/classic/buildings.ruleset:406 data/experimental/buildings.ruleset:413
#: data/multiplayer/buildings.ruleset:404 data/royale/buildings.ruleset:526
#: data/sandbox/buildings.ruleset:489
msgid "Harbor"
msgstr "Cala"

#: data/civ2/buildings.ruleset:416 data/classic/buildings.ruleset:424
#: data/experimental/buildings.ruleset:431
#: data/multiplayer/buildings.ruleset:422
#, fuzzy
msgid ""
"Gives one extra food resource on all Oceanic tiles. The city needs to be "
"coastal to build this improvement."
msgstr ""
"Bheir seo dhut aon ghoireas bìdh a bharrachd o gach leacag cuain.  Feumaidh "
"am baile a bhith ri taobh na mara mus urrainn dhut seo a thogail."

#: data/civ2/buildings.ruleset:448
msgid ""
"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant.  A city can only build a Hydro Plant if it is next to (or on) a River "
"tile."
msgstr ""
"Chan fhaod ach aon taigh-cumhachd, taigh dealain-uisge, taigh niùclasach no "
"taigh-cumhachd grèine a bhith san dearbh bhaile.  Chan urrainn dhut taigh "
"dealain-uisge a thogail ach ma tha am baile ri taobh (no air) leacag no "
"aibhne."

#: data/civ2/buildings.ruleset:517 data/experimental/buildings.ruleset:585
#, fuzzy
msgid ""
"Neutralizes the pollution generated by the population. The population simply "
"has no effect on the pollution generated in the city."
msgstr ""
"Cuiridh seo às dhan truailleadh a tha an sluagh a' gineadh.  Cha bhi buaidh "
"tuilleadh air meud an t-sluaigh air an truailleadh a ghineas am baile."

#: data/civ2/buildings.ruleset:542 data/classic/buildings.ruleset:553
#: data/experimental/buildings.ruleset:613
#: data/multiplayer/buildings.ruleset:548
#, no-c-format
msgid ""
"Together with a Factory, a Manufacturing Plant increases the shield "
"production in a city by 100%. A Manufacturing Plant on its own increases "
"shield production by 50%."
msgstr ""
"Cuiridh taigh-saothrachaidh am meud cinneasachadh sgiathan a' bhaile le 100% "
"ma bhios factaraidh ann cuideachd. Meudaichidh taigh-saothrachaidh leis "
"fhèin cinneasachadh nan sgiathan le 50%."

#: data/civ2/buildings.ruleset:567
#, fuzzy, no-c-format
msgid ""
"Reduces the amount of pollution generated by production in a city by 50%. It "
"also increases the shield production of a Factory or Mfg. Plant in the city. "
"A Factory and a Nuclear Plant together give a 100% production bonus, and a "
"Factory, Mfg. Plant and Nuclear Plant together give a 150% production bonus."
msgstr ""
"Lùghdaichidh seo an truailleadh a dh'èiricheas an cois cinneasachadh a' "
"bhaile le 50%.  Cuiridh e am meud cinneasachadh sgiathan ma bhios factaraidh "
"no taigh-saothrachaidh sa bhaile: gheibhear duais cinneasachaidh 100% an "
"cois factaraidh agus taigh niùclasach ann am baile agus duais cinneasachaidh "
"150% an cois factaraidh, taigh niùclasach agus taigh-saothrachaidh còmhla."

#: data/civ2/buildings.ruleset:574 data/civ2/buildings.ruleset:720
#: data/civ2/buildings.ruleset:871
msgid ""
"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant."
msgstr ""
"Chan fhaod ach aon taigh-cumhachd, taigh dealain-uisge, taigh niùclasach no "
"taigh-cumhachd grèine a bhith san dearbh bhaile."

#: data/civ2/buildings.ruleset:583 data/civ2civ3/buildings.ruleset:704
#: data/classic/buildings.ruleset:605 data/experimental/buildings.ruleset:662
#: data/multiplayer/buildings.ruleset:589 data/royale/buildings.ruleset:738
#: data/sandbox/buildings.ruleset:694
msgid "Offshore Platform"
msgstr "Crann-ola fada o thìr"

#: data/civ2/buildings.ruleset:600 data/classic/buildings.ruleset:622
#: data/experimental/buildings.ruleset:679
#: data/multiplayer/buildings.ruleset:606
#, fuzzy
msgid ""
"Adds 1 extra shield resource on all Oceanic tiles worked by a city. The city "
"needs to be coastal to build this improvement."
msgstr ""
"Bheir seo dhut aon ghoireas sgèith a bharrachd o gach leacag cuain.  "
"Feumaidh am baile a bhith ri taobh na mara mus urrainn dhut seo a thogail."

#: data/civ2/buildings.ruleset:623 data/multiplayer/buildings.ruleset:629
msgid ""
"Makes a city the capital and the center of your government. Corruption and "
"waste in other cities is related to how far away from the capital they are, "
"except when the government is Democracy or Communism. On top of this, "
"corruption and waste in your capital itself is half of what it would "
"otherwise be (as if it had a Courthouse)."
msgstr ""
"Nì thu prìomh bhaile de bhaile 's lùchairt ann, agus suidheachan do "
"riaghaltais. Tha a' choirbteachd is sgual ann am bailtean eile a' crochadh "
"air an astar on phrìomh bhaile ach ann an deamocrasaidh no fo riaghaltas co-"
"mhaoineach. A bharrachd air sin, cha bhi ach an dàrna le de choirbteachd is "
"sgudal agad sa phrìomh-bhaile agad (mar gun robh taigh-cùirte ann)."

#: data/civ2/buildings.ruleset:630 data/civ2civ3/buildings.ruleset:751
msgid ""
"The cost to enemy Diplomats and Spies of inciting a revolt in a city also "
"depends upon the city's distance from the capital, under all forms of "
"government. Your capital city itself cannot be incited to revolt, and enjoys "
"a bonus when enemy agents try to evade your own agents stationed in the "
"city, or sabotage your buildings."
msgstr ""

#: data/civ2/buildings.ruleset:648 data/civ2civ3/buildings.ruleset:807
#: data/classic/buildings.ruleset:672 data/experimental/buildings.ruleset:731
#: data/multiplayer/buildings.ruleset:657 data/royale/buildings.ruleset:841
#: data/sandbox/buildings.ruleset:797
msgid "Police Station"
msgstr "Stèisean a' phoileis"

#: data/civ2/buildings.ruleset:664 data/classic/buildings.ruleset:688
#: data/experimental/buildings.ruleset:747
msgid ""
"Reduces the unhappiness caused by aggressively deployed military units owned "
"by the city by 2 under Democracy and 1 under Republic -- in other words, it "
"neutralizes the unhappiness caused by a single military unit. This "
"improvement has no effect under other governments."
msgstr ""
"Lùghdaichidh seo am mì-thoileachas a dh'èirigheas an cois aonadan an airm "
"ann an àitichean ionnsaigheach a tha aig a' bhaile le 2 ann an deamocrasaidh "
"agus le 1 ann am poblachd -- no ann am facal eile, cuiridh e às dhan mhì-"
"thoileachas a dh'adhbharaicheas aon aonad an airm. Chan eil buaidh aig an "
"leasachadh seo fo riaghaltasan eile."

#: data/civ2/buildings.ruleset:672 data/civ2civ3/buildings.ruleset:830
#: data/classic/buildings.ruleset:699 data/experimental/buildings.ruleset:758
#: data/multiplayer/buildings.ruleset:681 data/royale/buildings.ruleset:864
#: data/sandbox/buildings.ruleset:820
msgid "Port Facility"
msgstr "Goireas cala"

#: data/civ2/buildings.ruleset:689 data/civ2civ3/buildings.ruleset:847
#: data/classic/buildings.ruleset:716 data/experimental/buildings.ruleset:775
#: data/multiplayer/buildings.ruleset:698 data/royale/buildings.ruleset:881
#: data/sandbox/buildings.ruleset:837
#, fuzzy
msgid ""
"Allows a city to build veteran sea units. Also, damaged sea units which stay "
"in town for one full turn without moving are completely restored."
msgstr ""
"Bheir seo comas do bhaile aonadan mara a thogail a bhios 'nan seann "
"ghaisgich. Cuideachd, thèid aonad mara a chaidh a dhochann a dh'fhuiricheas "
"ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu tur."

#: data/civ2/buildings.ruleset:714
#, fuzzy, no-c-format
msgid ""
"Increases the shield production of a Factory or Mfg. Plant in a city. A "
"Factory and a Power Plant together give a 100% production bonus, and a "
"Factory, Mfg. Plant, and Power Plant together give a 150% production bonus. "
"The extra production may lead to the city generating more pollution."
msgstr ""
"Cuiridh e am meud cinneasachadh sgiathan ma bhios factaraidh no taigh-"
"saothrachaidh sa bhaile: gheibhear duais cinneasachaidh 100% an cois "
"factaraidh agus taigh niùclasach ann am baile agus duais cinneasachaidh 150% "
"an cois factaraidh, taigh niùclasach agus taigh-saothrachaidh còmhla.  "
"Faodaidh am meudachadh seo a chur ris an truailleadh a ghineas am baile "
"cuideachd."

#: data/civ2/buildings.ruleset:749 data/civ2civ3/buildings.ruleset:914
#: data/classic/buildings.ruleset:781 data/experimental/buildings.ruleset:840
#: data/multiplayer/buildings.ruleset:760 data/royale/buildings.ruleset:948
#: data/sandbox/buildings.ruleset:902
msgid "Research Lab"
msgstr "Deuchainn-lann"

#: data/civ2/buildings.ruleset:767
#, fuzzy, no-c-format
msgid ""
"Together with a Library and a Research Lab increases the science production "
"of a city by 100%. Together with a Library and a University, a Research Lab "
"increases the science production of a city by 150%."
msgstr ""
"Cuiridh deuchainn-lann am meud cinneasachadh saidheansail a' bhaile le 100% "
"ma bhios leabhar-lann ann cuideachd. Ma bhios leabhar-lann, oilthigh agus "
"deuchainn-lann ann còmhla, thèid a chur am meud le 150%."

#: data/civ2/buildings.ruleset:775 data/civ2civ3/buildings.ruleset:943
#: data/classic/buildings.ruleset:807 data/experimental/buildings.ruleset:866
#: data/multiplayer/buildings.ruleset:786 data/royale/buildings.ruleset:977
#: data/sandbox/buildings.ruleset:930
msgid "SAM Battery"
msgstr "Bataraidh SAM"

#: data/civ2/buildings.ruleset:791 data/classic/buildings.ruleset:823
#: data/experimental/buildings.ruleset:882
#: data/multiplayer/buildings.ruleset:802
msgid ""
"Doubles the defense of all units inside the city when attacked by aircraft "
"(not including helicopters or missiles)."
msgstr ""
"Dùblaichidh seo dìon nan aonadan uile sa bhaile nuair a bheir itealan "
"ionnsaigh orra (ach heileacoptairean agus airm itealach)."

#: data/civ2/buildings.ruleset:813 data/classic/buildings.ruleset:845
#: data/experimental/buildings.ruleset:904
#: data/multiplayer/buildings.ruleset:824
#, fuzzy
msgid ""
"Protects a city and its environs (up to 2 tiles away) from attacks by other "
"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
"exploded) within range, is shot down and simply has no effect. Also, doubles "
"defense for units in the city against non-nuclear missiles."
msgstr ""
"Dìonaidh seo baile 's an sgìre mun cuairt air (suas gu dà leacag air falbh) "
"o ionnsaigh le aonadan niùclasach. Thèid arm niùclasach a bheir ionnsaigh "
"air baile (n aonad no ma thèid a spreadhadh faisg orra a dh'aona-ghnothach) "
"sa bheil dìon SDI a leagail às an adhar agus cha bhi buaidh sam bith aige. "
"Cuideachd, dùblaichidh seo dìon nan aonadan sa bhaile an aghaidh airm "
"itealach neo-niùclasach."

#: data/civ2/buildings.ruleset:824 data/civ2civ3/buildings.ruleset:991
#: data/classic/buildings.ruleset:856 data/experimental/buildings.ruleset:915
#: data/multiplayer/buildings.ruleset:833 data/royale/buildings.ruleset:1085
#: data/sandbox/buildings.ruleset:978
msgid "Sewer System"
msgstr "Rian shàibhearan"

#: data/civ2/buildings.ruleset:841 data/classic/buildings.ruleset:873
#: data/multiplayer/buildings.ruleset:850
#, fuzzy
msgid ""
"Allows a city to grow larger than size 12. An Aqueduct is first required for "
"a city to grow larger than size 8."
msgstr ""
"Bheir seo comas do bhaile fàs nas motha na 12.  Feumaidh baile duct-uisge "
"cuideachd mus fàs e nas motha na 8."

#: data/civ2/buildings.ruleset:847 data/civ2civ3/buildings.ruleset:1015
#: data/classic/buildings.ruleset:881 data/experimental/buildings.ruleset:940
#: data/multiplayer/buildings.ruleset:858 data/royale/buildings.ruleset:1109
#: data/sandbox/buildings.ruleset:1001
msgid "Solar Plant"
msgstr "Taigh-cumhachd grèine"

#: data/civ2/buildings.ruleset:865
#, fuzzy, no-c-format
msgid ""
"Eliminates all pollution generated by production in a city. It also "
"increases the shield production of a Factory or Mfg. Plant in the city. A "
"Factory and a Solar Plant together give a 100% production bonus, and a "
"Factory, Mfg. Plant and Solar Plant together give a 150% production bonus."
msgstr ""
"Cuiridh seo às dhan truailleadh air fad a dh'èiricheas an cois cinneasachadh "
"a' bhaile.  Cuiridh e am meud cinneasachadh sgiathan ma bhios factaraidh no "
"taigh-saothrachaidh sa bhaile: gheibhear duais cinneasachaidh 100% an cois "
"factaraidh agus taigh-cumhachd grèine ann am baile agus duais cinneasachaidh "
"150% an cois factaraidh, taigh-cumhachd grèine agus taigh-saothrachaidh "
"còmhla."

#: data/civ2/buildings.ruleset:954 data/civ2civ3/buildings.ruleset:1141
#, fuzzy
msgid ""
"Space Structurals form the base of your spaceship. All other spaceship parts "
"need to be connected to Structurals in order to function. You can build up "
"to 32 Space Structurals."
msgstr ""
"'S iad na structaran fànais beart-deilbh an t-soithich-fhànais agad.  "
"Feumaidh gach pàirt eile de shoitheach-fànais a bhith co-cheangailte ri "
"structar fànais mus obraich iad.  'S urrainn dhut suas gu 32 structar fànais "
"a thogail."

#: data/civ2/buildings.ruleset:964 data/civ2civ3/buildings.ruleset:1151
#: data/classic/buildings.ruleset:1006 data/experimental/buildings.ruleset:1065
#: data/multiplayer/buildings.ruleset:983 data/royale/buildings.ruleset:1248
#: data/sandbox/buildings.ruleset:1136
msgid "Stock Exchange"
msgstr "Margadh-earrannan"

#: data/civ2/buildings.ruleset:982 data/experimental/buildings.ruleset:1083
#, no-c-format
msgid ""
"Together with a Bank, a Stock Exchange boosts tax and luxury production in a "
"city by 50%. Together with a Marketplace and a Bank, a Stock Exchange boosts "
"tax and luxury production in a city by 150%."
msgstr ""
"Cuiridh margadh-earrannan am meud cinneasachadh chìsean is sòghalachd le 50% "
"sa bhaile ma bhios banca ann cuideachd. Ma bhios banca agus margaid ann "
"cuideachd, cuiridh margadh-earrannan am meud cinneasachadh chìsean is "
"sòghalachd le 150% sa bhaile."

#: data/civ2/buildings.ruleset:990 data/civ2civ3/buildings.ruleset:1177
#: data/classic/buildings.ruleset:1032 data/experimental/buildings.ruleset:1091
#: data/multiplayer/buildings.ruleset:1009 data/royale/buildings.ruleset:1274
#: data/sandbox/buildings.ruleset:1161
msgid "Super Highways"
msgstr "Sàr-rathaidean"

#: data/civ2/buildings.ruleset:1007 data/classic/buildings.ruleset:1049
#: data/experimental/buildings.ruleset:1108
#: data/multiplayer/buildings.ruleset:1026
#, no-c-format
msgid "Increases trade resources by 50% on all tiles with roads or railroads."
msgstr ""
"Cuiridh iad am meud goireasan malairt le 50% air gach leacag air a bheil "
"rathaidean no rathaidean-iarainn."

#: data/civ2/buildings.ruleset:1013 data/civ2civ3/buildings.ruleset:1207
#: data/classic/buildings.ruleset:1057 data/experimental/buildings.ruleset:1119
#: data/multiplayer/buildings.ruleset:1032 data/royale/buildings.ruleset:1304
#: data/sandbox/buildings.ruleset:1191
msgid "Supermarket"
msgstr "Mòr-mhargaid"

#: data/civ2/buildings.ruleset:1030 data/civ2civ3/buildings.ruleset:1224
#: data/classic/buildings.ruleset:1074 data/experimental/buildings.ruleset:1136
#: data/royale/buildings.ruleset:1321 data/sandbox/buildings.ruleset:1207
#, fuzzy, no-c-format
msgid ""
"Increases the food resources by 50% on each farmland tile which is being "
"used around the city. Farmland tiles are those which have been irrigated a "
"second time."
msgstr ""
"Cuiridh seo am meud goireasan bìdh le 50% air gach leacag fearainn a thathar "
"a' cur gu feum mun cuairt air a' bhaile.  Tha leacagan fearainn 'nan "
"leacagan a chaidh uisgeachadh dà thuras."

#: data/civ2/buildings.ruleset:1053
#, fuzzy
msgid ""
"Makes one unhappy citizen content. The Mysticism advance doubles this "
"effect, as does Oracle wonder. With both Mysticism and the Oracle, 4 "
"citizens are made content. Does not affect citizens made unhappy by military "
"activity."
msgstr ""
"Nì seo aon saoranach mì-thoilichte riaraichte. Nuair a lorgas tu "
"fàidheantas, thèid a' bhuaidh a dhùblachadh. Ma bhios fàidheantas agad, nì "
"seo riaraichte 4 saoranaich. Cha bhi buaidh air saoranaich a tha mì-"
"thoilichte air sgàth gnìomhachd an airm."

#: data/civ2/buildings.ruleset:1101 data/civ2civ3/buildings.ruleset:1299
#, fuzzy
msgid ""
"The entire map becomes permanently visible to the player who owns it -- the "
"player always has up-to-date knowledge of all terrain and cities, but not "
"units, despite fog-of-war. It allows all players to start building spaceship "
"parts (assuming they have researched the necessary technologies)."
msgstr ""
"Chì an cluicheadair a thogas seo am mapa air fad -- agus bidh fiosrachadh ùr-"
"nodha aig a' chluicheadair air gach leacag is baile (ach chan ann air "
"aonadan) an dh'aindeoin ceò a' chogaidh. Bheir seo comas dhan a h-uile "
"cluicheadair tòiseachadh air soitheach-fànais a thogail (fhad 's a tha an "
"teicneolas iomchaidh aca)."

#: data/civ2/buildings.ruleset:1110 data/civ2civ3/buildings.ruleset:1313
#: data/classic/buildings.ruleset:1154 data/experimental/buildings.ruleset:1220
#: data/multiplayer/buildings.ruleset:1128 data/royale/buildings.ruleset:1410
#: data/sandbox/buildings.ruleset:1295
msgid "A.Smith's Trading Co."
msgstr "Companaidh Malairt À. Mac a' Ghobhainn"

#: data/civ2/buildings.ruleset:1126
msgid ""
"City improvements which would normally have an upkeep of 1 are free of "
"upkeep, for all cities."
msgstr ""
"Bidh leasachadh baile sam bith a chosgadh 1 bheòshlaint a ghnàth saor an-"
"sgaidh airson gach baile agad."

#: data/civ2/buildings.ruleset:1223 data/civ2civ3/buildings.ruleset:1439
#: data/classic/buildings.ruleset:1270 data/experimental/buildings.ruleset:1336
#: data/multiplayer/buildings.ruleset:1247 data/royale/buildings.ruleset:1536
#: data/sandbox/buildings.ruleset:1420
msgid "Eiffel Tower"
msgstr "Tùr Eiffel"

#: data/civ2/buildings.ruleset:1240
#, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered four times as "
"fast."
msgstr ""
"Ath chosnaidh tu cliù is deagh ghean nan nàiseanan eile ceithir turais nas "
"luaithe leis."

#: data/civ2/buildings.ruleset:1263 data/classic/buildings.ruleset:1310
#: data/experimental/buildings.ruleset:1376
#, fuzzy
msgid ""
"The civilization which builds the Great Library gets every advance that at "
"least two other players or teams have achieved."
msgstr ""
"Gheibh an sìobhaltas a thogas an Leabhar-lann Mhòr gach adhartas a tha aig "
"dà sgioba eile air a' char as lugha."

#: data/civ2/buildings.ruleset:1310
#, fuzzy
msgid ""
"Makes one content citizen happy in every city. Makes two extra content "
"citizens happy in the city containing the Hanging Gardens (that is, a total "
"of 3). In the unlikely event where there are no content citizens to get the "
"effect of Hanging Gardens, the wonder applies to unhappy citizens, including "
"those unhappy about military activity, making each content then happy."
msgstr ""
"Nì seo aon saoranach riaraichte toilichte anns gach baile. Nì e dà "
"shaoranach riaraichte a bharrachd toilichte sa bhaile far a bheil na Liosan "
"Crochte ('s e sin 3 uile gu lèir). Ged nach tachair seo ro thric, mur eil "
"saoranach riaraichte sam bith ann a sheasas buaidh nan Liosan Crochte, bidh "
"buaidh air saoranaich mhì-thoilichte 'na àite (a' gabhail a-steach an "
"fheadhainn a tha mì-thoilichte air sgàth gnìomhachd an airm) agus nì iad "
"riaraichte iad."

#: data/civ2/buildings.ruleset:1336 data/classic/buildings.ruleset:1385
#: data/experimental/buildings.ruleset:1451
#, fuzzy
msgid ""
"Works as if you had a Hydro Plant in every city. This reduces pollution and "
"increases the effects of Factories and Mfg. Plants."
msgstr ""
"Tha buaidh aige seo mar gum biodh taigh dealain-uisge agad anns gach baile.  "
"(Lùghdaichidh seo an truailleadh agus cuiridh e am meud buaidh "
"fhactaraidhean is thaighean-saothrachaidh.)"

#: data/civ2/buildings.ruleset:1380
#, fuzzy
msgid ""
"Makes two unhappy citizens content in every city, including citizens unhappy "
"about military activity."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile (a' gabhail a-"
"steach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/civ2/buildings.ruleset:1386 data/civ2civ3/buildings.ruleset:1614
#: data/classic/buildings.ruleset:1436 data/experimental/buildings.ruleset:1502
#: data/multiplayer/buildings.ruleset:1416 data/royale/buildings.ruleset:1711
#: data/sandbox/buildings.ruleset:1593
msgid "King Richard's Crusade"
msgstr "Cogadh-croise Rìgh Ridseird"

#: data/civ2/buildings.ruleset:1403 data/classic/buildings.ruleset:1453
#: data/experimental/buildings.ruleset:1519
#: data/multiplayer/buildings.ruleset:1434
msgid ""
"Adds one extra shield resource on every tile around the city where it is "
"built."
msgstr ""
"Bheir seo dhut aon ghoireas sgèith aig gach leacaf mun cuairt air a' bhaile "
"far a bheil e."

#: data/civ2/buildings.ruleset:1409 data/civ2civ3/buildings.ruleset:1641
#: data/classic/buildings.ruleset:1459 data/experimental/buildings.ruleset:1525
#: data/multiplayer/buildings.ruleset:1440 data/royale/buildings.ruleset:1738
#: data/sandbox/buildings.ruleset:1620
msgid "Leonardo's Workshop"
msgstr "Bùth-obrach Leonardo"

#: data/civ2/buildings.ruleset:1426 data/civ2civ3/buildings.ruleset:1658
msgid "Upgrades one obsolete unit per game turn."
msgstr "Àrdaichidh seo aon aonad a chaidh o fheum gach cuairt."

#: data/civ2/buildings.ruleset:1448
msgid ""
"Gives all your sea units 1 additional movement point. Makes all your new "
"military sea units veterans (for all cities)."
msgstr ""
"Bheir seo 1 phuing gluasaid a bharrachd do gach aonad mara agad. Bidh gach "
"aonad mara an airm 'na sheann ghaisgeach leis (anns gach baile)."

#: data/civ2/buildings.ruleset:1470
msgid "Gives all sea units 2 additional movement points."
msgstr "Bheir seo 2 phuing gluasaid a bharrachd do gach aonad mara."

#: data/civ2/buildings.ruleset:1495 data/civ2civ3/buildings.ruleset:1733
#: data/classic/buildings.ruleset:1547 data/experimental/buildings.ruleset:1613
#: data/multiplayer/buildings.ruleset:1532 data/royale/buildings.ruleset:1859
#: data/sandbox/buildings.ruleset:1712
msgid "Marco Polo's Embassy"
msgstr "Ambasaid Marco Polo"

#: data/civ2/buildings.ruleset:1512 data/civ2civ3/buildings.ruleset:1750
#: data/classic/buildings.ruleset:1564 data/sandbox/buildings.ruleset:1729
msgid "The player who owns it gets an embassy with all players."
msgstr ""
"Gheibh an cluicheadair aig a bheil e ambasaid le gach cluicheadair eile."

#: data/civ2/buildings.ruleset:1533 data/classic/buildings.ruleset:1585
#: data/experimental/buildings.ruleset:1652
#, fuzzy
msgid ""
"Counts as having a Cathedral in each of your cities. This makes 3 unhappy "
"citizens content in each city. However, it does not affect citizens made "
"unhappy by military activity. The discovery of Theology increases the effect "
"of a Cathedral, making an additional unhappy citizen content. The discovery "
"of Communism lessens the effect of a Cathedral, reducing by one the number "
"of unhappy citizens made content."
msgstr ""
"Tha seo mar gum biodh cathair-eaglais anns gach baile agad.  Nì seo 3 "
"saoranaich mhì-thoilichte riaraichte ann am baile; ge-tà, cha bhi buaidh aig "
"a' chathair-eaglais air saoranaich a tha mì-thoilichte air sgàth gnìomhachd "
"an airm.  Nuair a lorgas tu diadhachd, cuiridh seo am meud buaidh nan "
"cathair-eaglaisean agus fàsaidh aon saoranach eile riaraichte.  Ma "
"rannsaicheas tu co-mhaoineas, lùghdaichidh seo buaidh nan cathair-eaglaisean "
"agus nì iad aon saoranach nas lugha riaraichte."

#: data/civ2/buildings.ruleset:1583
msgid "Counts as having a Granary in every city."
msgstr "Tha seo mar gum biodh sìol-lann anns gach baile."

#: data/civ2/buildings.ruleset:1605
#, fuzzy, no-c-format
msgid ""
"Boosts science production in each city with a Library by 50%. (Counts as "
"having a Research Lab in all of your cities.)"
msgstr ""
"Cuiridh seo am meud cinneasachadh saidheansail anns gach baile far a bheil "
"leabhar-lann le 50%.  (Mar gum biodh deuchainn-lann anns gach baile agad.)"

#: data/civ2/buildings.ruleset:1634 data/civ2civ3/buildings.ruleset:1935
#: data/classic/buildings.ruleset:1689 data/experimental/buildings.ruleset:1756
#: data/multiplayer/buildings.ruleset:1681 data/royale/buildings.ruleset:2212
#: data/sandbox/buildings.ruleset:1914
msgid "Statue of Liberty"
msgstr "Ìomhaigh na Saoirse"

#: data/civ2/buildings.ruleset:1657 data/civ2civ3/buildings.ruleset:1960
#: data/classic/buildings.ruleset:1712 data/experimental/buildings.ruleset:1779
#: data/multiplayer/buildings.ruleset:1705 data/royale/buildings.ruleset:2111
#: data/sandbox/buildings.ruleset:1939
msgid "Sun Tzu's War Academy"
msgstr "Acadamaidh Cogaidh Sun Zi"

#: data/civ2/buildings.ruleset:1675
#, fuzzy, no-c-format
msgid ""
"All your new military land units become veterans (for all cities). The "
"chance of a land unit becoming a veteran after a battle increases from 50% "
"to 100%."
msgstr ""
"Bidh gach aonad talamhainn ùr an airm 'na sheann ghaisgeach (anns gach baile "
"agad).  Bidh seann aonadan talamhainn nas buailtiche air inbhe seann "
"ghaisgich a chosnadh ri linn sabaid, 100% seach 50% mar a bhiodh roimhe."

#: data/civ2/buildings.ruleset:1698 data/classic/buildings.ruleset:1753
#: data/experimental/buildings.ruleset:1820
msgid "All your units regain two extra hitpoints per turn."
msgstr ""
"Ath choisinnidh gach aonad agad dà phuing beatha a bharrachd gach cuairt."

#: data/civ2/buildings.ruleset:1727
#, fuzzy
msgid ""
"Counts as a Police Station in every city. This means, for each city, it "
"reduces the unhappiness caused by aggressively deployed military units owned "
"by that city by 2 under Democracy and 1 under Republic -- in other words, it "
"neutralizes the unhappiness caused by a single military unit per city. This "
"wonder has no effect under other governments."
msgstr ""
"Tha seo mar gum biodh stèisean a' phoileis anns gach baile agad. ('S ciall "
"dha seo gun lùghdaich e am mì-thoileachas a dh'èirigheas an cois aonadan an "
"airm ann an àitichean ionnsaigheach a tha aig a' bhaile le 2 ann an "
"deamocrasaidh agus le 1 ann am poblachd -- no ann am facal eile, cuiridh e "
"às dhan mhì-thoileachas a dh'abharaicheas aon aonad an airm. Chan eil buaidh "
"aig a' mhìorbhail seo fo riaghaltasan eile.)"

#: data/civ2/buildings.ruleset:1737
msgid "Capitalization"
msgstr "Calpachadh"

#: data/civ2/buildings.ruleset:1752
#, fuzzy
msgid ""
"This is not a normal improvement. Instead, setting a city's production to "
"Capitalization means its shield production is converted to tax output (gold)."
msgstr ""
"Chan e leasachadh àbhaisteach a tha seo.  Ma chuireas tu cinneasachadh de "
"bhaile a chum calpachaidh, gheibh thu cìsean (airgead) seach sgiathan."

#: data/civ2/game.ruleset:26
msgid "Civ2 ruleset"
msgstr "Riaghailtean Civ2"

#: data/civ2/game.ruleset:38
#, fuzzy
msgid ""
"You are playing with civ2 style rules. These are quite close to classic (old "
"default) Freeciv rules, but with some additions."
msgstr ""
"Tha thu a' cluich le riaghailtean de nòs Civ2. Tha iad gu math dlùth air "
"riaghailtean bunaiteach Freeciv ach tha diofar ann uaireannan."

#: data/civ2/game.ruleset:343
#, c-format
msgid "Plant %sNuclear Device%s"
msgstr ""

#: data/civ2/game.ruleset:346 data/civ2civ3/game.ruleset:368
#: data/classic/game.ruleset:363 data/experimental/game.ruleset:371
#: data/multiplayer/game.ruleset:366 data/royale/game.ruleset:379
#: data/sandbox/game.ruleset:361
#, fuzzy, c-format
msgid "%sSabotage Enemy Unit%s"
msgstr "Dèan sabotais air an aonad nàimhdeil"

#: data/civ2/game.ruleset:355 data/civ2civ3/game.ruleset:377
#: data/classic/game.ruleset:372 data/experimental/game.ruleset:380
#: data/multiplayer/game.ruleset:375 data/royale/game.ruleset:388
#: data/sandbox/game.ruleset:370
#, fuzzy, c-format
msgid "%sSabotage City Escape%s"
msgstr "Dèan sabotais a' bhaile"

#: data/civ2/game.ruleset:358 data/civ2civ3/game.ruleset:380
#: data/classic/game.ruleset:375 data/experimental/game.ruleset:383
#: data/multiplayer/game.ruleset:378 data/royale/game.ruleset:391
#: data/sandbox/game.ruleset:373
#, fuzzy, c-format
msgid "Industrial %sSabotage%s"
msgstr "Dèan sabotais air gnìomhachas"

#: data/civ2/game.ruleset:361 data/civ2civ3/game.ruleset:383
#: data/classic/game.ruleset:378 data/experimental/game.ruleset:386
#: data/multiplayer/game.ruleset:381 data/royale/game.ruleset:394
#: data/sandbox/game.ruleset:376
#, fuzzy, c-format
msgid "Industrial %sSabotage Production%s"
msgstr "Dèan sabotais air gnìomhachas"

#: data/civ2/game.ruleset:382 data/civ2civ3/game.ruleset:404
#: data/classic/game.ruleset:399 data/experimental/game.ruleset:407
#: data/multiplayer/game.ruleset:402 data/royale/game.ruleset:415
#: data/sandbox/game.ruleset:397
#, fuzzy, c-format
msgid "Indus%strial Espionage%s"
msgstr "Dèan sabotais air gnìomhachas"

#: data/civ2/game.ruleset:403
#, c-format
msgid "%sYou're Fired%s"
msgstr ""

#: data/civ2/governments.ruleset:77
msgid ""
"Anarchy offers slightly less corruption and waste than Despotism, but "
"slightly more unhappiness."
msgstr ""
"Tha beagan nas lugha de choirbteachd is ana-caitheamh ann fo ain-riaghailt "
"ach beagan a bharrachd mì-thoileachais an coimeas ri ain-tighearnas."

#: data/civ2/governments.ruleset:97
msgid ""
"Despotism suffers the highest level of corruption and waste of all forms of "
"government."
msgstr ""
"Tha an ìre as àirde de choirbteachd is ana-caitheamh ann fo ain-tighearnas "
"am measg nan riaghaltasan uile."

#: data/civ2/governments.ruleset:119
msgid ""
"Monarchy suffers the same small amount of corruption and waste that the "
"Republic does."
msgstr ""
"Tha an dearbh ìre bheag de choirbteachd is ana-caitheamh ann am monarcachd "
"'s tha ann am poblachd."

#: data/civ2/governments.ruleset:142
#, fuzzy
msgid ""
"Under Communism, corruption and waste does not vary by distance from the "
"capital. All cities, including the capital, have a modest amount of "
"corruption."
msgstr ""
"Chan atharraich coirbteachd is ana-caitheamh a-rèir an astair on phrìomh "
"bhaile ann an co-mhaoineas; chan eil ach ìre mheadhanach de choirbteachd "
"anns gach baile (a' gabhail a-steach a' phìomh bhaile."

#: data/civ2/governments.ruleset:151 data/civ2/techs.ruleset:362
#: data/civ2civ3/governments.ruleset:241
#: data/multiplayer/governments.ruleset:194 data/multiplayer/techs.ruleset:366
#: data/royale/governments.ruleset:301 data/sandbox/governments.ruleset:242
msgid "Fundamentalism"
msgstr "Bun-chreidmheachd"

#: data/civ2/governments.ruleset:158 data/civ2civ3/governments.ruleset:248
#: data/multiplayer/governments.ruleset:201 data/royale/governments.ruleset:308
#: data/sandbox/governments.ruleset:249
#, c-format
msgid "High Priest %s"
msgstr "Àrd-sagart %s"

#: data/civ2/governments.ruleset:159 data/civ2civ3/governments.ruleset:249
#: data/multiplayer/governments.ruleset:202 data/royale/governments.ruleset:309
#: data/sandbox/governments.ruleset:250
#, c-format
msgid "High Priestess %s"
msgstr "Àrd-bhan-sagart %s"

#: data/civ2/governments.ruleset:161 data/civ2civ3/governments.ruleset:251
#: data/multiplayer/governments.ruleset:204 data/royale/governments.ruleset:311
#: data/sandbox/governments.ruleset:252
msgid ""
"Fundamentalism is a form of government organized around a central set of "
"beliefs. The beliefs, usually religious in nature, form a rigid guideline "
"for actions and reactions of both the rulers and the people."
msgstr ""
"Tha riaghaltas bun-chreidmheach stèidhichte air creideamh. 'S e creideamh "
"cràbhach a tha ann mar is trice agus tha riaghailtean righinn a' tighinn "
"uaithe a chumas smachd air gnìomhan is peanasan nan riaghlaichean 's nan "
"daoine."

#: data/civ2/governments.ruleset:166 data/civ2civ3/governments.ruleset:256
#: data/multiplayer/governments.ruleset:209 data/royale/governments.ruleset:316
#: data/sandbox/governments.ruleset:257
msgid ""
"In a fundamentalist society, the people and the rulers are entirely devoted "
"to their beliefs, and are usually willing to die to preserve them."
msgstr ""
"Ann an sòisealtas bun-chreidmheach, tha na daoine 's na riaghlaichean làn-"
"dìleas dha an creideamh agus tha iad deònach bàsachadh air a shon mar is "
"trice."

#: data/civ2/governments.ruleset:170 data/civ2civ3/governments.ruleset:260
#: data/multiplayer/governments.ruleset:213 data/royale/governments.ruleset:320
#: data/sandbox/governments.ruleset:261
#, fuzzy
msgid ""
"Improvements that normally convert unhappy citizens to content citizens, "
"produce \"tithes\" (gold) equivalent to the number of people they would "
"convert, and require no maintenance."
msgstr ""
"Cruthaichidh leasachaidhean a rinneadh saoranaich mhì-thoilichte riaraichte "
"a ghnàth 'deicheamhan' (òr) 'na àite agus bidh an deicheamh co-ionnann ri "
"àireamh nan daoine a rinneadh riaraichte iad agus cha leig thu leas òr a "
"phàigheadh gus an cumail suas."

#: data/civ2/governments.ruleset:211
#, fuzzy
msgid ""
"Under Democracy, citizens govern directly by voting on issues. Democracy "
"offers the highest possible level of trade, but also offers the most "
"potential for unhappiness. There is no corruption or waste during Democracy, "
"but citizens become very upset during wars."
msgstr ""
"Ann an deamocrasaidh, tha na saoranaich a' riaghladh iad fhèin le bhith a' "
"bhòtadh air cùisean.  Tha an ìre as àirde a ghabhas ruigsinn ann an "
"deamocrasaidhean ach tha an cunnart as motha de mhì-thoileachas ann "
"cuideachd.  Chan eil coirbteachd no ana-caitheamh ann an deamocrasaidh ach "
"thig dragh mòr air daoine rè cogaidh."

#: data/civ2/nations.ruleset:133 data/nation/american.ruleset:54
#: data/nation/dutch.ruleset:40
#, c-format
msgid "Reverend %s"
msgstr "An t-Urramach %s"

#: data/civ2/nations.ruleset:133 data/nation/american.ruleset:54
#: data/nation/dutch.ruleset:40
#, c-format
msgid "?female:Reverend %s"
msgstr "?female:A' Bhan-Urramach %s"

#: data/civ2/nations.ruleset:401 data/nation/carthaginian.ruleset:5
msgid "Carthaginian"
msgstr "Muinntir Chartago"

#: data/civ2/nations.ruleset:402 data/nation/carthaginian.ruleset:6
msgid "?plural:Carthaginians"
msgstr "?plural:Muinntir Chartago"

#: data/civ2/nations.ruleset:404
msgid ""
"The Carthaginians, descendants of Phoenician traders, ran a naval empire in "
"the Mediterranean from the 5th to 2nd centuries BC. Carthage was destroyed "
"by Rome in 146 BC."
msgstr ""
"Tha muinntir Cartago de shliochd nam marsantach Foinìseach agus bha "
"impireachd mara aca sa Mhuir Mheadhanach eadar a' 5mh is an 2na linn RC. "
"Chaidh Cartago a sgriosadh leis an Ròimh ann an 146 RC."

#: data/civ2/nations.ruleset:437 data/nation/celtic.ruleset:5
msgid "Celtic"
msgstr "Ceilteach"

#: data/civ2/nations.ruleset:438 data/nation/celtic.ruleset:6
msgid "?plural:Celts"
msgstr "?plural:muinntir nan Ceilteach"

#: data/civ2/nations.ruleset:440 data/nation/celtic.ruleset:8
msgid ""
"The Celts were an Indo-European ethno-linguistic complex in Western Europe, "
"probably originating from the area between the upper Rhine and upper Danube, "
"from the Urnfield culture and the western group of the Hallstatt culture. "
"The Celts were known as cruel and savage warriors who terrorized the ancient "
"civilized peoples of Europe and Asia Minor. The Celts colonized much of "
"Europe and had a large influence on the development of European civilization."
msgstr ""
"Bha na Ceiltich 'nam buidheann de chinnidhean aig an robh cànain Innd-"
"eòrpach ann an taobh an iar na Roinn-Eòrpa. Tha coltas gun dàinig iad às an "
"sgìre eadar ceann uachdarach na Rèine agus na Danuib agus gun do dh'èirich "
"iad à cultar Urnfield agus meur an iar cultar Hallstatt. Bha cliù aig na "
"Ceiltich mar ghaisgich bhorba a rinn sgrios air seann-sìobhaltasan na Roinn-"
"Eòrpa agus Asia Minor. Thuinich iad cuid mhath dhen Roinn-Eòrpa agus bha "
"buaidh mhòr aca air leasachadh cultar na Roinn-Eòrpa."

#: data/civ2/nations.ruleset:456 data/nation/celtic.ruleset:38
#, c-format
msgid "Great Warrior %s"
msgstr "Gaisgeach Mòr %s"

#: data/civ2/nations.ruleset:456 data/nation/celtic.ruleset:38
#, c-format
msgid "?female:Great Warrior %s"
msgstr "?female:Bana-ghaisgeach Mhòr %s"

#: data/civ2/nations.ruleset:457 data/nation/celtic.ruleset:39
#: data/nation/khmer.ruleset:28
#, c-format
msgid "Brother %s"
msgstr "Bràthair %s"

#: data/civ2/nations.ruleset:457 data/nation/celtic.ruleset:39
#: data/nation/khmer.ruleset:28
#, c-format
msgid "Sister %s"
msgstr "Piuthair %s"

#: data/civ2/nations.ruleset:460 data/nation/celtic.ruleset:42
#, c-format
msgid "High Druid %s"
msgstr "Àrd-draoidh %s"

#: data/civ2/nations.ruleset:460 data/nation/celtic.ruleset:42
#, c-format
msgid "?female:High Druid %s"
msgstr "?female:Àrd-bhana-draoidh %s"

#: data/civ2/nations.ruleset:777 data/nation/english.ruleset:30
#, c-format
msgid "Lord Protector %s"
msgstr "Lord Protector %s"

#: data/civ2/nations.ruleset:777 data/nation/english.ruleset:30
#, c-format
msgid "Lady Protector %s"
msgstr "Lady Protector %s"

#: data/civ2/nations.ruleset:893 data/civ2/nations.ruleset:1022
#: data/nation/austrian.ruleset:52 data/nation/german.ruleset:34
#: data/nation/italian.ruleset:44
#, c-format
msgid "Archbishop %s"
msgstr "Àrd easbaig %s"

#: data/civ2/nations.ruleset:893 data/civ2/nations.ruleset:1022
#: data/nation/german.ruleset:34
#, c-format
msgid "?female:Archbishop %s"
msgstr "?female:Àrd easbaig %s"

#: data/civ2/nations.ruleset:1331 data/nation/indian.ruleset:27
#, c-format
msgid "Guru %s"
msgstr "Guru %s"

#: data/civ2/nations.ruleset:1331 data/nation/indian.ruleset:27
#, c-format
msgid "?female:Guru %s"
msgstr "?female:Guru %s"

#: data/civ2/nations.ruleset:1413 data/nation/japanese.ruleset:5
msgid "Japanese"
msgstr "Muinntir na Seapaine"

#: data/civ2/nations.ruleset:1414 data/nation/japanese.ruleset:6
msgid "?plural:Japanese"
msgstr "?plural:Muinntir na Seapaine"

#: data/civ2/nations.ruleset:1416
msgid ""
"According to traditional Japanese mythology, Japan was founded in the 7th "
"century BC by the ancestral Emperor Jimmu."
msgstr ""
"A-rèir fionn-sgeulan tradaiseanta nan Seapaineach, chaidh an t-Seapan a chur "
"air bhonn san 7mh linn leis an Impire Jimmu."

#: data/civ2/nations.ruleset:1427 data/nation/aztec.ruleset:30
#: data/nation/brazilian.ruleset:30 data/nation/byzantium.ruleset:31
#: data/nation/ethiopian.ruleset:27 data/nation/japanese.ruleset:23
#, c-format
msgid "Empress %s"
msgstr "Ban-Impire %s"

#: data/civ2/nations.ruleset:1428 data/nation/japanese.ruleset:24
#, c-format
msgid "Shogun %s"
msgstr "Shōgun %s"

#: data/civ2/nations.ruleset:1428 data/nation/japanese.ruleset:24
#, c-format
msgid "?female:Shogun %s"
msgstr "?female:Shōgun %s"

#: data/civ2/nations.ruleset:1598 data/nation/persian.ruleset:5
msgid "Persian"
msgstr "Muinntir na Peirse"

#: data/civ2/nations.ruleset:1599 data/nation/persian.ruleset:6
msgid "?plural:Persians"
msgstr "?plural:Muinntir na Peirse"

#: data/civ2/nations.ruleset:1601
msgid ""
"The first Persian (Achaemenid) Empire lasted from 550 BC to 330 BC; the "
"second (Sassanid) from 226 AD to 642 AD."
msgstr ""
"Mhair a' chiad Impireachd Pheirseach (Achaemenideach) o 550 RC gu 330 RC; an "
"dàrna tè (Sassanideach) o 226 AD gu 642 AD."

#: data/civ2/nations.ruleset:1612 data/nation/persian.ruleset:25
#, c-format
msgid "%s Shah"
msgstr "%s Šāh"

#: data/civ2/nations.ruleset:1612 data/nation/persian.ruleset:25
#, c-format
msgid "%s Shahbanu"
msgstr "%s Šahbānū"

#: data/civ2/nations.ruleset:1613 data/nation/persian.ruleset:26
#, c-format
msgid "Ayatollah %s"
msgstr "Āyatollāh %s"

#: data/civ2/nations.ruleset:1613 data/nation/persian.ruleset:26
#, c-format
msgid "?female:Ayatollah %s"
msgstr "?female:Āyatollāh %s"

#: data/civ2/nations.ruleset:1753 data/nation/byzantium.ruleset:30
#: data/nation/ethiopian.ruleset:26 data/nation/portuguese.ruleset:29
#: data/nation/russian.ruleset:51
#, c-format
msgid "Patriarch %s"
msgstr "Prìomh Athair %s"

#: data/civ2/nations.ruleset:1753 data/nation/byzantium.ruleset:30
#: data/nation/ethiopian.ruleset:26 data/nation/russian.ruleset:51
#, c-format
msgid "Matriarch %s"
msgstr "Prìomh Mhàthair %s"

#: data/civ2/nations.ruleset:1828 data/nation/sioux.ruleset:5
msgid "Sioux"
msgstr "Muinntir nan Seachd Teintean Comhairle"

#: data/civ2/nations.ruleset:1829 data/nation/sioux.ruleset:6
msgid "?plural:Sioux"
msgstr "?plural:Muinntir nan Seachd Teintean Comhairle"

#: data/civ2/nations.ruleset:1831 data/nation/sioux.ruleset:8
msgid ""
"The Sioux was a North American nation that fought several decisive battles "
"against the United States. It consisted of three distinct groups of tribes: "
"the Lakota, the Dakota and the Nakota."
msgstr ""
"'S e nàisean de thùsanaich ann an Aimeireaga a Tuath a bha sna Seachd "
"Teintean Comhairle (Sioux na Beurla) agus thug iad buaidh air na Stàitean "
"Aonaichte ann an grunn bhlàran mòra. Tha trì prìomh bhuidhnean annta, na "
"Lakhóta, na Dakhóta agus na Nakhóta."

#: data/civ2/nations.ruleset:1922 data/nation/spanish.ruleset:5
msgid "Spanish"
msgstr "Muinntir na Spàinnte"

#: data/civ2/nations.ruleset:1923 data/nation/spanish.ruleset:6
msgid "?plural:Spanish"
msgstr "?plural:Muinntir na Spàinnte"

#: data/civ2/nations.ruleset:1925 data/nation/spanish.ruleset:8
msgid ""
"The modern Spanish nation was formed when the rulers of the kingdoms of "
"Castile and Aragon led the recapture of the Iberian peninsula from the "
"Moslems. The Reconquista was completed in 1492, the same year Columbus "
"sailed. Spain then went on to create an empire on which the sun never set."
msgstr ""
"Chaidh an nàisean Spàinnteach mar a tha sinne eòlach air a chruthachadh "
"nuair a thug rìoghachdan Castilla is León buaidh air na Muslamaich 's iad "
"airson ceann-tìre na h-Ìbeire ath ghlacadh uapa. Thàinig an Reconquista gu "
"crìoch ann an 1492, an dearbh bhliadhna a sheòl Colombo air tòir an t-"
"saoghail ùir. Thog an Spàinnt impire an uairsin a bha cho mòr 's nach do "
"laigh a' ghrian ann a-riamh."

#: data/civ2/nations.ruleset:1939 data/nation/spanish.ruleset:42
#, c-format
msgid "Caudillo %s"
msgstr "Caudillo %s"

#: data/civ2/nations.ruleset:1939 data/nation/spanish.ruleset:42
#, c-format
msgid "Caudilla %s"
msgstr "Caudilla %s"

#: data/civ2/nations.ruleset:1940 data/nation/french.ruleset:44
#: data/nation/spanish.ruleset:43
#, c-format
msgid "Cardinal %s"
msgstr "Càirdineal %s"

#: data/civ2/nations.ruleset:1940
#, c-format
msgid "?female:Cardinal %s"
msgstr "?female:Càirdineal %s"

#: data/civ2/nations.ruleset:1999 data/nation/viking.ruleset:5
msgid "Viking"
msgstr "Muinntir Lochlainn"

#: data/civ2/nations.ruleset:2000 data/nation/viking.ruleset:6
msgid "?plural:Vikings"
msgstr "?plural:Muinntir Lochlainn"

#: data/civ2/nations.ruleset:2002
msgid ""
"The Vikings raided and traded along the coasts of Europe between 800 AD and "
"1100 AD. Viking raiders eventually became the rulers of Normandy, Russia, "
"and a short-lived kingdom in Sicily."
msgstr ""
"Bha na Lochlannaich a' creachadh 's a' malairt air feadh cladaichean na "
"Roinn-Eòrpa eadar 800 AD agus 1100 AD. Bha creachadairean Lochlannach os "
"cionn rìoghachdan ann an Nòrmandaidh, san Ruis agus gu goirid ann an "
"Sisilidh aig àm."

#: data/civ2/nations.ruleset:2014
#, c-format
msgid "%s Jarl"
msgstr "%s Jarl"

#: data/civ2/nations.ruleset:2014
#, c-format
msgid "?female:%s Jarl"
msgstr "?female:%s Jarl"

#: data/civ2/techs.ruleset:133 data/civ2civ3/techs.ruleset:134
#: data/classic/techs.ruleset:133 data/experimental/techs.ruleset:136
#: data/multiplayer/techs.ruleset:133 data/royale/techs.ruleset:135
#: data/sandbox/techs.ruleset:135
msgid "Amphibious Warfare"
msgstr "Cogadh muir-thìreach"

#: data/civ2/techs.ruleset:222 data/civ2civ3/techs.ruleset:224
#: data/classic/techs.ruleset:222 data/experimental/techs.ruleset:234
#: data/multiplayer/techs.ruleset:222 data/royale/techs.ruleset:233
#: data/sandbox/techs.ruleset:225
msgid "Combined Arms"
msgstr "Airm co-mheasgaichte"

#: data/civ2/techs.ruleset:244 data/civ2civ3/techs.ruleset:246
#: data/classic/techs.ruleset:244 data/experimental/techs.ruleset:259
#: data/multiplayer/techs.ruleset:244 data/royale/techs.ruleset:257
#: data/sandbox/techs.ruleset:247
msgid "Reduces the effect of Cathedrals."
msgstr "Lùghdaichidh seo buaidh nan cathair-eaglaisean."

#: data/civ2/techs.ruleset:269
msgid "Allows Settlers and Engineers to build fortresses."
msgstr "Bheir seo comas do thuinichean is einnseanairean dùin a thogail."

#: data/civ2/techs.ruleset:288 data/civ2civ3/techs.ruleset:293
#: data/classic/techs.ruleset:291 data/experimental/techs.ruleset:311
#: data/multiplayer/techs.ruleset:291 data/royale/techs.ruleset:309
#: data/sandbox/techs.ruleset:294 server/report.cpp:198
msgid "Economics"
msgstr "Eaconamachd"

#: data/civ2/techs.ruleset:302 data/classic/techs.ruleset:305
#: data/experimental/techs.ruleset:327
msgid "Improves the effect of Colosseums."
msgstr "Leasaichidh seo buaidh nan coileasaman."

#: data/civ2/techs.ruleset:321 data/civ2civ3/techs.ruleset:329
#: data/classic/techs.ruleset:324 data/experimental/techs.ruleset:348
#: data/multiplayer/techs.ruleset:324 data/royale/techs.ruleset:349
#: data/sandbox/techs.ruleset:332
msgid "Environmentalism"
msgstr "Àrainneachdas"

#: data/civ2/techs.ruleset:329 data/civ2civ3/techs.ruleset:337
#: data/classic/techs.ruleset:332 data/experimental/techs.ruleset:357
#: data/multiplayer/techs.ruleset:334 data/royale/techs.ruleset:358
#: data/sandbox/techs.ruleset:340
msgid "Espionage"
msgstr "Brathadaireachd"

#: data/civ2/techs.ruleset:386 data/civ2civ3/techs.ruleset:386
#: data/classic/techs.ruleset:381 data/experimental/techs.ruleset:412
#: data/multiplayer/techs.ruleset:390 data/royale/techs.ruleset:435
#: data/sandbox/techs.ruleset:391
msgid "Guerilla Warfare"
msgstr "Cogadh guerilla"

#: data/civ2/techs.ruleset:442 data/civ2civ3/techs.ruleset:441
#: data/classic/techs.ruleset:438 data/experimental/techs.ruleset:475
#: data/multiplayer/techs.ruleset:447 data/royale/techs.ruleset:496
#: data/sandbox/techs.ruleset:446
msgid "Laser"
msgstr "Làsair"

#: data/civ2/techs.ruleset:450 data/civ2civ3/techs.ruleset:449
#: data/classic/techs.ruleset:446 data/experimental/techs.ruleset:484
#: data/multiplayer/techs.ruleset:455 data/royale/techs.ruleset:504
#: data/sandbox/techs.ruleset:454
msgid "Leadership"
msgstr "Ceannardas"

#: data/civ2/techs.ruleset:466 data/civ2civ3/techs.ruleset:465
#: data/classic/techs.ruleset:462 data/experimental/techs.ruleset:502
#: data/multiplayer/techs.ruleset:471 data/royale/techs.ruleset:522
#: data/sandbox/techs.ruleset:470
msgid "Machine Tools"
msgstr "Beart-innealan"

#: data/civ2/techs.ruleset:530 data/civ2civ3/techs.ruleset:534
#: data/classic/techs.ruleset:527 data/experimental/techs.ruleset:573
#: data/multiplayer/techs.ruleset:535 data/royale/techs.ruleset:597
#: data/sandbox/techs.ruleset:539
msgid "Miniaturization"
msgstr "Meanbhadaireachd"

#: data/civ2/techs.ruleset:538 data/civ2civ3/techs.ruleset:547
#: data/classic/techs.ruleset:535 data/experimental/techs.ruleset:582
#: data/multiplayer/techs.ruleset:543 data/royale/techs.ruleset:611
#: data/sandbox/techs.ruleset:552
msgid "Mobile Warfare"
msgstr "Cogadh gluasadach"

#: data/civ2/techs.ruleset:554 data/civ2civ3/techs.ruleset:563
#: data/classic/techs.ruleset:551 data/experimental/techs.ruleset:600
#: data/multiplayer/techs.ruleset:559 data/royale/techs.ruleset:629
#: data/sandbox/techs.ruleset:568
msgid "Monotheism"
msgstr "Aon-diadhachd"

#: data/civ2/techs.ruleset:593 data/experimental/techs.ruleset:644
#: data/multiplayer/techs.ruleset:598 data/royale/techs.ruleset:672
#: data/sandbox/techs.ruleset:607
msgid "Gives sea units one extra move."
msgstr "Bheir seo aon phuing gluasaid a bharrachd do dh'aonadan mara."

#: data/civ2/techs.ruleset:600 data/civ2civ3/techs.ruleset:609
#: data/classic/techs.ruleset:597 data/experimental/techs.ruleset:652
#: data/royale/techs.ruleset:680 data/sandbox/techs.ruleset:614
#, fuzzy, c-format
msgid ""
"Great philosophers from all the world join your civilization: you learn %s "
"immediately."
msgstr ""
"Tha feallsanaichean on t-saoghal gu lèir a' dol an sàs do shìobhaltas: tha "
"thu a' faighinn adhartas sa bhad."

#: data/civ2/techs.ruleset:622 data/civ2civ3/techs.ruleset:631
#: data/classic/techs.ruleset:619 data/experimental/techs.ruleset:676
#: data/multiplayer/techs.ruleset:627 data/royale/techs.ruleset:705
#: data/sandbox/techs.ruleset:636
msgid "Polytheism"
msgstr "Ioma-diadhachd"

#: data/civ2/techs.ruleset:638 data/civ2civ3/techs.ruleset:647
#: data/classic/techs.ruleset:635 data/experimental/techs.ruleset:693
#: data/multiplayer/techs.ruleset:643 data/royale/techs.ruleset:722
#: data/sandbox/techs.ruleset:652
msgid "Radio"
msgstr "An rèidio"

#: data/civ2/techs.ruleset:644
msgid "Allows Settlers and Engineers to build airbases."
msgstr ""
"Bheir seo comas do thuinichean is einnseanairean bunaitean adhair a thogail."

#: data/civ2/techs.ruleset:653
#, fuzzy
msgid "Allows Settlers and Engineers to upgrade roads to railroads."
msgstr ""
"Bheir seo comas do thuinichean is einnseanairean bunaitean adhair a thogail."

#: data/civ2/techs.ruleset:676 data/civ2civ3/techs.ruleset:695
#: data/classic/techs.ruleset:677 data/experimental/techs.ruleset:739
#: data/multiplayer/techs.ruleset:683 data/royale/techs.ruleset:775
#: data/sandbox/techs.ruleset:702
msgid "Refrigeration"
msgstr "Fionnarachadh"

#: data/civ2/techs.ruleset:682
#, fuzzy
msgid ""
"Allows Settlers and Engineers to upgrade irrigation systems to farmland."
msgstr "* 'S urrainn %s uisgeachadh àrdachadh gu fearann leis.\n"

#: data/civ2/techs.ruleset:703 data/civ2civ3/techs.ruleset:724
#: data/classic/techs.ruleset:705 data/experimental/techs.ruleset:770
#: data/multiplayer/techs.ruleset:711 data/royale/techs.ruleset:807
#: data/sandbox/techs.ruleset:731
msgid "Sanitation"
msgstr "Slàintealachd"

#: data/civ2/techs.ruleset:711 data/civ2civ3/techs.ruleset:732
#: data/classic/techs.ruleset:713 data/experimental/techs.ruleset:779
#: data/multiplayer/techs.ruleset:719 data/royale/techs.ruleset:816
#: data/sandbox/techs.ruleset:739
msgid "Seafaring"
msgstr "Seòladaireachd"

#: data/civ2/techs.ruleset:727 data/civ2civ3/techs.ruleset:748
#: data/classic/techs.ruleset:729 data/experimental/techs.ruleset:797
#: data/multiplayer/techs.ruleset:735 data/royale/techs.ruleset:834
#: data/sandbox/techs.ruleset:755
msgid "Stealth"
msgstr "Fàillidh"

#: data/civ2/techs.ruleset:759 data/civ2civ3/techs.ruleset:784
#: data/classic/techs.ruleset:761 data/experimental/techs.ruleset:836
#: data/multiplayer/techs.ruleset:767 data/royale/techs.ruleset:874
#: data/sandbox/techs.ruleset:791
msgid "Tactics"
msgstr "An Ro-innleachd"

#: data/civ2/techs.ruleset:791 data/civ2civ3/techs.ruleset:820
#: data/classic/techs.ruleset:794 data/experimental/techs.ruleset:872
#: data/multiplayer/techs.ruleset:799 data/royale/techs.ruleset:914
#: data/sandbox/techs.ruleset:827
msgid "Theology"
msgstr "Diadhachd"

#: data/civ2/techs.ruleset:797 data/civ2civ3/techs.ruleset:826
#: data/classic/techs.ruleset:800 data/experimental/techs.ruleset:879
#: data/multiplayer/techs.ruleset:805 data/royale/techs.ruleset:920
#: data/sandbox/techs.ruleset:833
msgid "Improves the effect of Cathedrals."
msgstr "Leasaichidh seo buaidh nan cathair-eaglaisean."

#: data/civ2/techs.ruleset:824 data/civ2civ3/techs.ruleset:856
#: data/classic/techs.ruleset:827 data/experimental/techs.ruleset:909
#: data/multiplayer/techs.ruleset:832 data/royale/techs.ruleset:954
#: data/sandbox/techs.ruleset:863
msgid "Warrior Code"
msgstr "Còd nan Cathach"

#: data/civ2/terrain.ruleset:251 data/civ2civ3/terrain.ruleset:401
#: data/classic/terrain.ruleset:394 data/experimental/terrain.ruleset:390
#: data/multiplayer/terrain.ruleset:388 data/royale/terrain.ruleset:401
#: data/sandbox/terrain.ruleset:402
msgid "Glacier"
msgstr "Deigh-shiubhail"

#: data/civ2/terrain.ruleset:287 data/civ2civ3/terrain.ruleset:441
#: data/classic/terrain.ruleset:434 data/experimental/terrain.ruleset:428
#: data/multiplayer/terrain.ruleset:426 data/royale/terrain.ruleset:441
#: data/sandbox/terrain.ruleset:442
#, fuzzy
msgid ""
"Glaciers are found only in the most northerly or southerly reaches of the "
"world. They are very cold, and hence difficult to work with."
msgstr ""
"Chan fhaighear deighean-siubhail ach aig fìor cheann a tuath 's a deas an t-"
"saoghail.  Tha iad glè fhuar agus tha e doirbh obair a dhèanamh orra."

#: data/civ2/terrain.ruleset:847
msgid "?gui_type:Build Land base"
msgstr ""

#: data/civ2/terrain.ruleset:850
#, fuzzy
msgid "?gui_type:Build Airforce base"
msgstr "Tog bunait-adhair"

#: data/civ2/terrain.ruleset:1056
msgid ""
"The pollution can only be cleared by dispatching Settlers or Engineers with "
"the \"clean pollution\" order."
msgstr ""

#: data/civ2/terrain.ruleset:1059 data/civ2civ3/terrain.ruleset:1335
#: data/classic/terrain.ruleset:1279 data/experimental/terrain.ruleset:1255
#: data/royale/terrain.ruleset:1339 data/sandbox/terrain.ruleset:1336
msgid ""
"Pollution from production is likely to start becoming important as your "
"civilization becomes more industrialized, giving you buildings such as "
"Factory and Power Plant which boost production. Replacing a Power Plant with "
"cleaner forms of energy -- a Hydro Plant / Hoover Dam, Nuclear Plant, or "
"Solar Plant -- will reduce pollution from production, as will a Recycling "
"Center."
msgstr ""

#: data/civ2/terrain.ruleset:1066 data/classic/terrain.ruleset:1286
#: data/experimental/terrain.ruleset:1262 data/multiplayer/terrain.ruleset:1261
msgid ""
"The city's population starts adding to pollution with the discovery of "
"Industrialization, and Automobile, Mass Production, and Plastics make this "
"worse. Building a Mass Transit in a city eliminates the population's "
"contribution to pollution."
msgstr ""

#: data/civ2/terrain.ruleset:1083 data/civ2civ3/terrain.ruleset:1361
#: data/classic/terrain.ruleset:1303 data/experimental/terrain.ruleset:1279
#: data/multiplayer/terrain.ruleset:1278 data/royale/terrain.ruleset:1365
#: data/sandbox/terrain.ruleset:1362
#, fuzzy
msgid ""
"The risk of global warming is cumulative. The longer polluted tiles are left "
"uncleaned, the higher the risk becomes, and the risk can linger for some "
"time even after all pollution has been cleaned. If a long time passes with "
"an elevated risk of warming, its effects will be all the more severe when it "
"does occur."
msgstr ""
"Tha cunnart blàthachadh na cruinne tionalach; mar is fhaide a dh'fhas tu an "
"truailleadh gun a ghlanadh, 's ann as motha a dh'fhàsas an cunnart agus "
"mairidh an cunnart fad greis fiù às dèidh dhut a ghlanadh. Ma mhaireas "
"cunnart àrd blàthachaidh fad ùine mhòr, bidh a' bhuaidh nas miosa nuair a "
"thachras e."

#: data/civ2/terrain.ruleset:1117 data/civ2civ3/terrain.ruleset:1395
#: data/classic/terrain.ruleset:1337 data/experimental/terrain.ruleset:1313
#: data/multiplayer/terrain.ruleset:1312 data/royale/terrain.ruleset:1399
#: data/sandbox/terrain.ruleset:1396
msgid ""
"Later in the game, helicopters may also enter villages, but overflight by "
"other aircraft will cause the villagers to take fright and disband."
msgstr ""
"'S urrainn do heileacoptairean a dhol a-steach dha na clachain cuideachd nas "
"fhaide air adhart sa gheama ach ma thèid thu seachad air le itealan sam bith "
"eile, cuiridh sin eagal air muinntir a' chlachain 's teichidh iad."

#: data/civ2/terrain.ruleset:1123 data/civ2civ3/terrain.ruleset:1401
#: data/classic/terrain.ruleset:1343 data/experimental/terrain.ruleset:1319
#: data/multiplayer/terrain.ruleset:1318 data/royale/terrain.ruleset:1405
#: data/sandbox/terrain.ruleset:1430
msgid "Farmland"
msgstr "Fearann"

#: data/civ2/terrain.ruleset:1143
#, no-c-format
msgid ""
"Once Refrigeration is known, irrigation systems can be upgraded to farmland "
"by irrigating them a second time. If the city working the tile has a "
"Supermarket, a farmland tile provides 50% more food. Hence, farmland is only "
"useful on tiles which with irrigation yield 2 or more food."
msgstr ""

#: data/civ2/terrain.ruleset:1149
msgid "Like irrigation, farmland is incompatible with mines."
msgstr ""

#: data/civ2/terrain.ruleset:1177
#, fuzzy
msgid ""
"Fortresses improve defense for land units outside cities. Among other "
"effects, a land unit remaining in a fortress for a whole turn without moving "
"recovers a quarter of its hit points."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad."

#: data/civ2/terrain.ruleset:1186 data/civ2/units.ruleset:24
#: data/civ2civ3/terrain.ruleset:1580 data/civ2civ3/units.ruleset:30
#: data/classic/terrain.ruleset:1437 data/classic/units.ruleset:30
#: data/experimental/terrain.ruleset:1412 data/experimental/units.ruleset:33
#: data/multiplayer/terrain.ruleset:1409 data/multiplayer/units.ruleset:30
#: data/royale/terrain.ruleset:1546 data/royale/units.ruleset:30
#: data/sandbox/terrain.ruleset:1608 data/sandbox/units.ruleset:30
msgid "Airbase"
msgstr "Ionad-adhair"

#: data/civ2/terrain.ruleset:1209 data/classic/terrain.ruleset:1459
#: data/experimental/terrain.ruleset:1434 data/multiplayer/terrain.ruleset:1431
#, fuzzy
msgid ""
"Airbases allow your air units to land and refuel outside cities. Air units "
"in an airbase may be attacked by land units."
msgstr ""
"'S urrainn dha na h-aonadan adhair agad laighe air bunaitean adhair is ath "
"chonnadh ann. 'S urrainn dhut ionnsaigh a thoirt air aonadan adhair a tha am "
"broinn bunait adhair."

#: data/civ2/terrain.ruleset:1212 data/civ2civ3/terrain.ruleset:40
#: data/classic/terrain.ruleset:1462 data/experimental/terrain.ruleset:1437
#: data/multiplayer/terrain.ruleset:1434 data/royale/terrain.ruleset:40
#: data/sandbox/terrain.ruleset:41
#, fuzzy
msgid "Units can paradrop from this tile."
msgstr "* Gabhaidh paradrop a dhèanamh on leacag seo.\n"

#: data/civ2/terrain.ruleset:1239 data/classic/terrain.ruleset:1541
#: data/multiplayer/terrain.ruleset:1513
msgid ""
"Roads allow your land units to move more quickly, and on some terrain, also "
"provide a trade bonus."
msgstr ""

#: data/civ2/terrain.ruleset:1276 data/civ2civ3/terrain.ruleset:1735
#: data/classic/terrain.ruleset:1578 data/experimental/terrain.ruleset:1556
#: data/multiplayer/terrain.ruleset:1550 data/royale/terrain.ruleset:1699
#: data/sandbox/terrain.ruleset:1770
msgid ""
"A railroad also increases any shield resources produced by a tile. A tile "
"whose road is upgraded to a railroad retains any trade bonus from the road "
"as well."
msgstr ""

#: data/civ2/terrain.ruleset:1280 data/civ2civ3/terrain.ruleset:1739
#: data/classic/terrain.ruleset:1582 data/experimental/terrain.ruleset:1560
#: data/multiplayer/terrain.ruleset:1554 data/royale/terrain.ruleset:1703
#: data/sandbox/terrain.ruleset:1774
msgid ""
"City center tiles with roads are automatically upgraded to railroads when "
"you learn the Railroad technology."
msgstr ""

#: data/civ2/terrain.ruleset:1302
#, fuzzy, no-c-format
msgid ""
"Any land terrain type may have a River on it. A River adds 1 trade to the "
"resources produced by that tile. It also increases a tile's defense factor "
"by 50%. Finally, land units may move along a River, but not diagonally, for "
"fast travel."
msgstr ""
"Faodaidh abhainn a bhith air seòrsa sam bith de thalamh.  Cuiridh abhainn 1 "
"phuing malairt ris na goireasan a chinneas an leacag sin.  Cuiridh e am meud "
"factar dìon na leacaige le 50% cuideachd.  Agus faodaidh aonadan talamhainn "
"siubhal cois na h-aibhne (ach chan ann air a tharsainn); cha chosg thu ach "
"1/3 de phuing gluasaid ma shiubhlas tu ri taobh aibhne."

#: data/civ2/terrain.ruleset:1334 data/civ2civ3/terrain.ruleset:1838
#: data/classic/terrain.ruleset:1635 data/experimental/terrain.ruleset:1655
#: data/multiplayer/terrain.ruleset:1607 data/royale/terrain.ruleset:1802
#: data/sandbox/terrain.ruleset:1866
msgid "Iron"
msgstr "Iarann"

#: data/civ2/terrain.ruleset:1345 data/civ2civ3/terrain.ruleset:1849
#: data/classic/terrain.ruleset:1646 data/experimental/terrain.ruleset:1666
#: data/multiplayer/terrain.ruleset:1618 data/royale/terrain.ruleset:1813
msgid ""
"Iron ore can be forged into a variety of metals that can be used to make "
"machines, armor, and many other useful things."
msgstr ""

#: data/civ2/terrain.ruleset:1348 data/civ2civ3/terrain.ruleset:1852
#: data/classic/terrain.ruleset:1649 data/experimental/terrain.ruleset:1669
#: data/multiplayer/terrain.ruleset:1621
msgid ""
"Iron, when found on a Mountain tile, gives 3 more shields. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1368 data/civ2civ3/terrain.ruleset:1872
#: data/classic/terrain.ruleset:1669 data/experimental/terrain.ruleset:1689
#: data/multiplayer/terrain.ruleset:1641
msgid ""
"Game, when found on a Tundra tile, gives 2 more food and 1 more shield. For "
"more information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1374 data/civ2civ3/terrain.ruleset:1878
#: data/classic/terrain.ruleset:1675 data/experimental/terrain.ruleset:1695
#: data/multiplayer/terrain.ruleset:1647 data/royale/terrain.ruleset:1842
#: data/sandbox/terrain.ruleset:1892
msgid "Furs"
msgstr "Bèin"

#: data/civ2/terrain.ruleset:1385 data/civ2civ3/terrain.ruleset:1889
#: data/classic/terrain.ruleset:1686 data/experimental/terrain.ruleset:1706
#: data/multiplayer/terrain.ruleset:1658 data/royale/terrain.ruleset:1853
msgid "The fur trade has been source of food and trade for thousands of years."
msgstr ""

#: data/civ2/terrain.ruleset:1387
msgid ""
"Furs, when found on a Tundra tile, gives 1 more food and 1 more trade. For "
"more information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1434 data/civ2civ3/terrain.ruleset:1938
#: data/classic/terrain.ruleset:1735 data/experimental/terrain.ruleset:1755
#: data/multiplayer/terrain.ruleset:1707 data/royale/terrain.ruleset:1903
#: data/sandbox/terrain.ruleset:1931
msgid "Fruit"
msgstr "Measan"

#: data/civ2/terrain.ruleset:1445 data/civ2civ3/terrain.ruleset:1949
#: data/classic/terrain.ruleset:1746 data/experimental/terrain.ruleset:1766
#: data/multiplayer/terrain.ruleset:1718 data/royale/terrain.ruleset:1914
msgid ""
"The picking and cultivation of fruit has been a source of food for hunter-"
"gathers in the ancient past all the way to modern times."
msgstr ""

#: data/civ2/terrain.ruleset:1448 data/civ2civ3/terrain.ruleset:1952
#: data/classic/terrain.ruleset:1749 data/experimental/terrain.ruleset:1769
#: data/multiplayer/terrain.ruleset:1721 data/royale/terrain.ruleset:1917
msgid ""
"Fruit, when found on a Jungle tile, gives 3 more food and 1 more trade. For "
"more information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1475 data/civ2civ3/terrain.ruleset:1979
#: data/classic/terrain.ruleset:1776 data/experimental/terrain.ruleset:1796
#: data/multiplayer/terrain.ruleset:1748 data/royale/terrain.ruleset:1944
#: data/sandbox/terrain.ruleset:1957
msgid "Buffalo"
msgstr "Buabhall"

#: data/civ2/terrain.ruleset:1486 data/civ2civ3/terrain.ruleset:1990
#: data/classic/terrain.ruleset:1787 data/experimental/terrain.ruleset:1807
#: data/multiplayer/terrain.ruleset:1759 data/royale/terrain.ruleset:1955
msgid ""
"Buffalo have been a source of food and tools for thousands of years, "
"especially on the plains of North America."
msgstr ""

#: data/civ2/terrain.ruleset:1489 data/civ2civ3/terrain.ruleset:1993
#: data/classic/terrain.ruleset:1790 data/experimental/terrain.ruleset:1810
#: data/multiplayer/terrain.ruleset:1762 data/royale/terrain.ruleset:1958
msgid ""
"Buffalo, when found on a Plains tile, gives 2 more shields. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1495 data/civ2civ3/terrain.ruleset:1999
#: data/classic/terrain.ruleset:1796 data/experimental/terrain.ruleset:1816
#: data/multiplayer/terrain.ruleset:1768 data/royale/terrain.ruleset:1964
#: data/sandbox/terrain.ruleset:1970
msgid "Wheat"
msgstr "Cruithneachd"

#: data/civ2/terrain.ruleset:1506 data/civ2civ3/terrain.ruleset:2010
#: data/classic/terrain.ruleset:1807 data/experimental/terrain.ruleset:1827
#: data/multiplayer/terrain.ruleset:1779 data/royale/terrain.ruleset:1975
msgid ""
"The cultivation and discovery of wheat greatly increased the ability of "
"civilizations to produce food for ever larger nations."
msgstr ""

#: data/civ2/terrain.ruleset:1509 data/civ2civ3/terrain.ruleset:2013
#: data/classic/terrain.ruleset:1810 data/experimental/terrain.ruleset:1830
#: data/multiplayer/terrain.ruleset:1782 data/royale/terrain.ruleset:1978
msgid ""
"Wheat, when found on a Plains tile, gives 2 more food. For more information, "
"review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1536 data/civ2civ3/terrain.ruleset:2041
#: data/classic/terrain.ruleset:1837 data/experimental/terrain.ruleset:1857
#: data/multiplayer/terrain.ruleset:1809 data/royale/terrain.ruleset:2006
#: data/sandbox/terrain.ruleset:1997
msgid "Peat"
msgstr "Mòine"

#: data/civ2/terrain.ruleset:1547 data/civ2civ3/terrain.ruleset:2052
#: data/classic/terrain.ruleset:1848 data/experimental/terrain.ruleset:1868
#: data/multiplayer/terrain.ruleset:1820 data/royale/terrain.ruleset:2017
msgid ""
"Peat is an accumulation of partially decayed vegetation or organic matter. "
"It is unique to naturally wet areas such as swamps and bogs. It can be "
"burned and has many other useful purposes."
msgstr ""

#: data/civ2/terrain.ruleset:1551 data/civ2civ3/terrain.ruleset:2056
#: data/classic/terrain.ruleset:1852 data/experimental/terrain.ruleset:1872
#: data/multiplayer/terrain.ruleset:1824 data/royale/terrain.ruleset:2021
msgid ""
"Peat, when found on a Swamp tile, gives 4 more shields. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1557 data/civ2civ3/terrain.ruleset:2062
#: data/classic/terrain.ruleset:1858 data/experimental/terrain.ruleset:1878
#: data/multiplayer/terrain.ruleset:1830 data/royale/terrain.ruleset:2027
#: data/sandbox/terrain.ruleset:2010
msgid "Pheasant"
msgstr "Easag"

#: data/civ2/terrain.ruleset:1568 data/civ2civ3/terrain.ruleset:2073
#: data/classic/terrain.ruleset:1869 data/experimental/terrain.ruleset:1889
#: data/multiplayer/terrain.ruleset:1841 data/royale/terrain.ruleset:2038
msgid ""
"The hunting of Pheasant and other game birds has been a source of food for "
"many civilizations."
msgstr ""

#: data/civ2/terrain.ruleset:1571 data/civ2civ3/terrain.ruleset:2076
#: data/classic/terrain.ruleset:1872 data/experimental/terrain.ruleset:1892
#: data/multiplayer/terrain.ruleset:1844 data/royale/terrain.ruleset:2041
msgid ""
"Pheasant, when found on a Forest tile, gives 2 more food. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1597 data/civ2civ3/terrain.ruleset:2102
#: data/classic/terrain.ruleset:1898 data/experimental/terrain.ruleset:1918
#: data/multiplayer/terrain.ruleset:1870 data/royale/terrain.ruleset:2067
#: data/sandbox/terrain.ruleset:2036
msgid "Ivory"
msgstr "Ìbhridh"

#: data/civ2/terrain.ruleset:1608 data/civ2civ3/terrain.ruleset:2113
#: data/classic/terrain.ruleset:1909 data/experimental/terrain.ruleset:1929
#: data/multiplayer/terrain.ruleset:1881 data/royale/terrain.ruleset:2078
msgid ""
"The hunting of animals with tusks such as arctic walrus has been a source of "
"food, energy, and trade for many civilizations throughout history."
msgstr ""

#: data/civ2/terrain.ruleset:1611 data/civ2civ3/terrain.ruleset:2116
#: data/classic/terrain.ruleset:1912 data/experimental/terrain.ruleset:1932
#: data/multiplayer/terrain.ruleset:1884 data/royale/terrain.ruleset:2081
msgid ""
"Ivory, when found on a Glacier tile, gives 1 more food, 1 more shield, and 4 "
"more trade. For more information, review the help for the individual tile "
"type."
msgstr ""

#: data/civ2/terrain.ruleset:1618 data/civ2civ3/terrain.ruleset:2123
#: data/classic/terrain.ruleset:1919 data/experimental/terrain.ruleset:1939
#: data/multiplayer/terrain.ruleset:1891 data/royale/terrain.ruleset:2088
#: data/sandbox/terrain.ruleset:2049
msgid "Silk"
msgstr "Sìoda"

#: data/civ2/terrain.ruleset:1629 data/civ2civ3/terrain.ruleset:2134
#: data/classic/terrain.ruleset:1930 data/experimental/terrain.ruleset:1950
#: data/multiplayer/terrain.ruleset:1902 data/royale/terrain.ruleset:2099
msgid ""
"The discovery of the silkworm and the ability to create garments and other "
"important artifacts from the produced silk has been a source of trade for "
"many civilizations."
msgstr ""

#: data/civ2/terrain.ruleset:1633 data/civ2civ3/terrain.ruleset:2138
#: data/classic/terrain.ruleset:1934 data/experimental/terrain.ruleset:1954
#: data/multiplayer/terrain.ruleset:1906 data/royale/terrain.ruleset:2103
msgid ""
"Silk, when found on a Forest tile, gives 3 more trade. For more information, "
"review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1639 data/civ2civ3/terrain.ruleset:2144
#: data/classic/terrain.ruleset:1940 data/experimental/terrain.ruleset:1960
#: data/multiplayer/terrain.ruleset:1912 data/royale/terrain.ruleset:2109
#: data/sandbox/game.ruleset:2033 data/sandbox/terrain.ruleset:2062
msgid "Spice"
msgstr "Spiosraich"

#: data/civ2/terrain.ruleset:1650 data/civ2civ3/terrain.ruleset:2155
#: data/classic/terrain.ruleset:1951 data/experimental/terrain.ruleset:1971
#: data/multiplayer/terrain.ruleset:1923 data/royale/terrain.ruleset:2120
msgid ""
"Freeciv21 combines all the varying types of valuable spices used in trade "
"into a single resource called \"Spice\"."
msgstr ""

#: data/civ2/terrain.ruleset:1653 data/classic/terrain.ruleset:1954
#: data/experimental/terrain.ruleset:1974 data/multiplayer/terrain.ruleset:1926
#: data/royale/terrain.ruleset:2123
msgid ""
"Spice(s), when found on a Swamp tile, gives 2 more food and 4 more trade. "
"For more information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1659 data/civ2civ3/terrain.ruleset:2164
#: data/classic/terrain.ruleset:1960 data/experimental/terrain.ruleset:1980
#: data/multiplayer/terrain.ruleset:1932 data/royale/terrain.ruleset:2129
#: data/sandbox/terrain.ruleset:2075
msgid "Whales"
msgstr "Mucan-mara"

#: data/civ2/terrain.ruleset:1670 data/civ2civ3/terrain.ruleset:2175
#: data/classic/terrain.ruleset:1971 data/experimental/terrain.ruleset:1991
#: data/multiplayer/terrain.ruleset:1943 data/royale/terrain.ruleset:2140
msgid ""
"The hunting of whales has been an important source of food and energy for "
"many civilizations. The modern world no longer needs the whale blubber with "
"the discovery of oil."
msgstr ""

#: data/civ2/terrain.ruleset:1674 data/civ2civ3/terrain.ruleset:2179
#: data/classic/terrain.ruleset:1975 data/experimental/terrain.ruleset:1995
#: data/multiplayer/terrain.ruleset:1947 data/royale/terrain.ruleset:2144
msgid ""
"Whales, when found on an Ocean tile, gives 1 more food and 1 more shield. "
"For more information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1680 data/civ2civ3/terrain.ruleset:2185
#: data/classic/terrain.ruleset:1981 data/experimental/terrain.ruleset:2001
#: data/multiplayer/terrain.ruleset:1953 data/royale/terrain.ruleset:2150
#: data/sandbox/terrain.ruleset:2088
msgid "Wine"
msgstr "Fìon"

#: data/civ2/terrain.ruleset:1691 data/civ2civ3/terrain.ruleset:2196
#: data/classic/terrain.ruleset:1992 data/experimental/terrain.ruleset:2012
#: data/multiplayer/terrain.ruleset:1964 data/royale/terrain.ruleset:2161
msgid ""
"The fermentation of grapes into wine has been a source of trade between "
"nations for thousands of years."
msgstr ""

#: data/civ2/terrain.ruleset:1694 data/civ2civ3/terrain.ruleset:2199
#: data/classic/terrain.ruleset:1995 data/experimental/terrain.ruleset:2015
#: data/multiplayer/terrain.ruleset:1967 data/royale/terrain.ruleset:2164
msgid ""
"Wine, when found on a Hills tile, gives 4 more trade. For more information, "
"review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1715
msgid ""
"Oil, when found on a Glacier tile, gives 4 more shields. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ2/terrain.ruleset:1735
msgid ""
"Oil, when found on a Desert tile, gives 3 more shields. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/civ2/units.ruleset:26 data/civ2civ3/units.ruleset:32
#: data/classic/units.ruleset:32 data/experimental/units.ruleset:35
#: data/multiplayer/units.ruleset:32 data/royale/units.ruleset:32
#: data/sandbox/units.ruleset:32
#, fuzzy
msgid "AirAttacker"
msgstr "Ionnsaigh:"

#: data/civ2/units.ruleset:26 data/civ2civ3/units.ruleset:32
#: data/classic/units.ruleset:32 data/experimental/units.ruleset:35
#: data/multiplayer/units.ruleset:32 data/royale/units.ruleset:32
#: data/sandbox/units.ruleset:32
#, fuzzy
msgid "Very bad at attacking AEGIS."
msgstr "* Glè dhona airson ionnsaigh a thoirt air aonadan AEGIS.\n"

#: data/civ2/units.ruleset:27 data/classic/units.ruleset:33
#: data/experimental/units.ruleset:36 data/multiplayer/units.ruleset:33
#: data/royale/units.ruleset:33
#, fuzzy
msgid "Horse"
msgstr "Eich"

#: data/civ2/units.ruleset:27 data/classic/units.ruleset:33
#: data/experimental/units.ruleset:36 data/multiplayer/units.ruleset:33
#: data/royale/units.ruleset:33
msgid "Attack value halved when attacking Pikemen."
msgstr ""

#: data/civ2/units.ruleset:28 data/civ2/units.ruleset:1337
#: data/civ2civ3/units.ruleset:1565 data/classic/units.ruleset:34
#: data/classic/units.ruleset:1383 data/experimental/units.ruleset:37
#: data/experimental/units.ruleset:1407 data/multiplayer/units.ruleset:34
#: data/multiplayer/units.ruleset:1483 data/royale/units.ruleset:1717
#: data/sandbox/units.ruleset:1569
msgid "Helicopter"
msgstr "Heileacoptair"

#: data/civ2/units.ruleset:28 data/classic/units.ruleset:34
#: data/experimental/units.ruleset:37 data/multiplayer/units.ruleset:34
msgid "Defends very badly against Fighters."
msgstr ""

#: data/civ2/units.ruleset:34 data/civ2/units.ruleset:805
#: data/civ2civ3/units.ruleset:43 data/civ2civ3/units.ruleset:1015
#: data/classic/units.ruleset:41 data/classic/units.ruleset:914
#: data/experimental/units.ruleset:44 data/experimental/units.ruleset:936
#: data/multiplayer/units.ruleset:41 data/multiplayer/units.ruleset:950
#: data/royale/units.ruleset:44 data/royale/units.ruleset:1156
#: data/sandbox/units.ruleset:46 data/sandbox/units.ruleset:1019
msgid "Paratroopers"
msgstr "Para-trùpairean"

#: data/civ2/units.ruleset:34 data/civ2civ3/units.ruleset:43
#: data/classic/units.ruleset:41 data/experimental/units.ruleset:44
#: data/multiplayer/units.ruleset:41 data/royale/units.ruleset:44
#: data/sandbox/units.ruleset:46
#, fuzzy
msgid "Can be paradropped from a friendly city or suitable base."
msgstr ""
"* Gabhaidh a leigeil às le paradrop o bhaile càirdeil no bunait fhreagarrach "
"(rainse: %d leacagan).\n"

#: data/civ2/units.ruleset:35 data/civ2/units.ruleset:774
#: data/civ2civ3/units.ruleset:44 data/civ2civ3/units.ruleset:982
#: data/classic/units.ruleset:42 data/classic/units.ruleset:883
#: data/experimental/units.ruleset:45 data/experimental/units.ruleset:905
#: data/multiplayer/units.ruleset:42 data/multiplayer/units.ruleset:919
#: data/royale/units.ruleset:45 data/royale/units.ruleset:1123
#: data/sandbox/units.ruleset:47 data/sandbox/units.ruleset:986
msgid "Marines"
msgstr "Saighdearean-mara"

#: data/civ2/units.ruleset:154 data/classic/units.ruleset:162
#: data/multiplayer/units.ruleset:162
#, fuzzy
msgid "  * Can be airlifted from a suitable city."
msgstr "* Cha ghabh seo a thogail ach ma bhios %s sa bhaile.\n"

#: data/civ2/units.ruleset:170 data/civ2civ3/units.ruleset:206
#: data/classic/units.ruleset:182 data/experimental/units.ruleset:194
#: data/multiplayer/units.ruleset:182 data/royale/units.ruleset:218
#: data/sandbox/units.ruleset:210
msgid "?unitclass:Helicopter"
msgstr "?unitclass:Heileacoptair"

#: data/civ2/units.ruleset:384
#, fuzzy
msgid ""
"Settlers are one of the key units in the game, as they are your main means "
"of founding new cities, and can also improve terrain. See the help on "
"Terrain and Terrain Alterations."
msgstr ""
"Tha tuinichean 'nan aondan cudromach sa gheama. A bharrachd air "
"stèidheachadh nam bailtean ùra, 's urrainn dhaibh feabhas a chur air an "
"talamh cuideachd, mar eisimpleir le uisgeachadh, mèinnean agus rathaidean. "
"Thoir sùil air an earrann mu 'Atharrachadh na talamhainn' airson barrachd "
"fiosrachaidh."

#: data/civ2/units.ruleset:388
#, fuzzy
msgid ""
"Upkeep for Settlers is in food as well as production, and a Settler can die "
"if its supporting city runs out of food. Settlers require twice as much food "
"per turn under Republic, Democracy, Communism, or Fundamentalism."
msgstr ""
"Feumaidh tuinichean biadh agus cinneasachadh mar bheòshlaint agus faodaidh "
"gum bàsaich tuiniche ma bhios gainnead bìdh sa bhaile a tha a' cumail taic "
"riutha. Feumaidh tuinichean ann am poblachd no deamocrasaidh dà thuras de "
"bhiadh gach cuairt agus trì turais ann an sòisealtasan co-mhaoineach is bun-"
"chreidmheach."

#: data/civ2/units.ruleset:396 data/civ2civ3/units.ruleset:597
#: data/classic/units.ruleset:531 data/experimental/units.ruleset:548
#: data/multiplayer/units.ruleset:532 data/royale/units.ruleset:694
#: data/sandbox/units.ruleset:601
msgid "Engineers"
msgstr "Einnseanairean"

#: data/civ2/units.ruleset:422
#, fuzzy
msgid ""
"Engineers are similar to Settlers, but they work twice as fast and move "
"twice as fast. Engineers may also perform major terrain transformations (for "
"example, converting Tundra into Desert) which are beyond the capabilities of "
"Settlers. See the Terrain Alterations section for more details."
msgstr ""
"Tha einnseanairean car coltach ris na tuinichean ach tha iad ag obair agus "
"a' gluasad dà thuras cho luath.  'S urrainn do dh'einnseanairean talamh "
"cruth-atharrachadh cuideachd (mar eisimpleir, nì iad fàsach de thundra), rud "
"nach urrainn do thuiniche sam bith a dhèanamh; faic an earrann air "
"'Atharrachadh na talamhainn' airson barrachd fiosrachaidh."

#: data/civ2/units.ruleset:428
#, fuzzy
msgid ""
"TIP 1: Upgrade Settlers to Engineers when possible, as Engineers require the "
"same resources as ordinary Settlers."
msgstr ""
"GLIOCAS 1:  Àrdaich tuinichean 'nan einnseanairean ma bhios cothrom agad sin "
"a dhèanamh, feumaidh einnseanairean an dearbh bheòshlaint 's a dh'fheumas "
"tuinichean àbhaisteach."

#: data/civ2/units.ruleset:431
#, fuzzy
msgid ""
"TIP 2: If you manage to build Leonardo's Workshop, research Explosives "
"before the Workshop becomes obsolete. This way, your Settler units will be "
"upgraded for free."
msgstr ""
"GLIOCAS 2:  Ma thèid agad air Bùth-obrach Leonardo a thogail, rannsaich "
"stuthan-spreadhaidh mus dèid Bùth-obrach Leonardo o fheum.  Ma nì thu seo, "
"thèid na tuinichean agad àrdachadh saor an-asgaidh."

#: data/civ2/units.ruleset:438 data/civ2civ3/units.ruleset:643
#: data/classic/units.ruleset:581 data/experimental/units.ruleset:603
#: data/multiplayer/units.ruleset:582 data/royale/units.ruleset:735
#: data/sandbox/units.ruleset:647
msgid "Warriors"
msgstr "Cathaich"

#: data/civ2/units.ruleset:501 data/civ2civ3/units.ruleset:706
#: data/classic/units.ruleset:644 data/experimental/units.ruleset:666
#: data/multiplayer/units.ruleset:645 data/royale/units.ruleset:798
#: data/sandbox/units.ruleset:710
msgid "Archers"
msgstr "Boghadairean"

#: data/civ2/units.ruleset:527 data/classic/units.ruleset:670
#: data/experimental/units.ruleset:692 data/multiplayer/units.ruleset:671
msgid ""
"Archers fight with bows and arrows and have a good offensive value as well "
"as decent defense."
msgstr ""
"Nì boghadairean sabaid le boghan is saighdean agus tha iad math a' toirt "
"ionnsaigh agus a' dìon."

#: data/civ2/units.ruleset:565 data/civ2civ3/units.ruleset:770
#: data/classic/units.ruleset:708 data/experimental/units.ruleset:730
#: data/multiplayer/units.ruleset:709 data/royale/units.ruleset:862
#: data/sandbox/units.ruleset:774
msgid "Pikemen"
msgstr "Pìcearan"

#: data/civ2/units.ruleset:595 data/civ2civ3/units.ruleset:796
#: data/royale/units.ruleset:892 data/sandbox/units.ruleset:800
msgid ""
"Equipped with long pikes, Pikemen replaces Phalanx as the preferred city "
"defender."
msgstr ""
"Tha pìcean fada aig pìcearan agus tha iad a' dol an àite nam falangasan mar "
"phrìomh dhìonadair nam bailtean."

#: data/civ2/units.ruleset:628 data/civ2civ3/units.ruleset:829
#: data/classic/units.ruleset:772 data/experimental/units.ruleset:794
#: data/multiplayer/units.ruleset:773 data/royale/units.ruleset:925
#: data/sandbox/units.ruleset:833
msgid ""
"Musketeers are infantry equipped with early firearms and replace Pikemen as "
"the preferred city defender."
msgstr ""
"'S e coisridh a tha ann am musgadairean aig a bheil airm-losgaidh thràtha "
"agus tha iad a' dol an àite nam pìcearan mar am prìomh aonad a chum dìon "
"baile."

#: data/civ2/units.ruleset:635 data/civ2civ3/units.ruleset:944
#: data/multiplayer/units.ruleset:780 data/royale/units.ruleset:1086
#: data/sandbox/units.ruleset:948
msgid "Fanatics"
msgstr "Fanataich"

#: data/civ2/units.ruleset:662 data/civ2civ3/units.ruleset:973
#: data/multiplayer/units.ruleset:807 data/royale/units.ruleset:1115
#: data/sandbox/units.ruleset:977
msgid "Fanatics are warriors extremely devoted to a higher cause."
msgstr "'S e cathaich a tha ann am fanataich a tha ro dhìleas do àrd-chùis."

#: data/civ2/units.ruleset:664 data/multiplayer/units.ruleset:809
msgid ""
"Fundamentalist nations can maintain Fanatic units without having to pay any "
"shields for upkeep."
msgstr ""
"Cumaidh nàiseanan bun-chreidmheach aonadan fanatach agus cha bhi aca "
"sgiathan beòshlaint a phàigheadh air an son."

#: data/civ2/units.ruleset:670 data/civ2civ3/units.ruleset:902
#: data/classic/units.ruleset:779 data/experimental/units.ruleset:801
#: data/multiplayer/units.ruleset:815 data/royale/units.ruleset:1043
#: data/sandbox/units.ruleset:906
msgid "Partisan"
msgstr "Partasan"

#: data/civ2/units.ruleset:696 data/civ2civ3/units.ruleset:930
#: data/classic/units.ruleset:805 data/experimental/units.ruleset:827
#: data/multiplayer/units.ruleset:841 data/sandbox/units.ruleset:934
msgid ""
"Partisans are guerilla fighters who are experts at using the terrain to "
"their advantage."
msgstr ""
"'S e sabaidichean guerilla a tha ann am partasain a tha fìor eòlach air "
"cruth na tìre 's a chleachdas an t-èolas seo ann an sabaid."

#: data/civ2/units.ruleset:699
msgid ""
"A number of Partisans are granted free when an enemy conquers your city -- "
"they automatically assume defensive positions in the surrounding countryside "
"-- but only under these conditions:\n"
" - Guerilla Warfare must be known by at least one player.\n"
" - You must be the player who originally built the city.\n"
" - You must know about Communism and Gunpowder.\n"
" - You must run either a Democracy or a Communist government."
msgstr ""
"Gheibh thu grunn phartasan saor an-asgaidh nuair a cheannsaicheas nàmhaid "
"baile agad -- bheir iad orra àitichean dìon san sgìre mun cuairt air a' "
"bhaile -- ach a-mhàin san t-suidheachadh a leanas:\n"
" - Feumaidh cogadh guerilla a bhith rannsaichte aig aon chluicheadair air a' "
"char as lugha.\n"
" - Feumaidh gur thuse an neach a stèidhich am baile o thùs.\n"
" - Feumaidh eòlas a bhith agad air co-mhaoineas agus fùdar-gunna.\n"
" - Feumaidh riaghaltas deamocratach no co-mhaoineach a bhith agad."

#: data/civ2/units.ruleset:710 data/civ2civ3/units.ruleset:868
#: data/classic/units.ruleset:819 data/experimental/units.ruleset:841
#: data/multiplayer/units.ruleset:855 data/royale/units.ruleset:1009
#: data/sandbox/units.ruleset:872
msgid "Alpine Troops"
msgstr "Feachdan ailpeach"

#: data/civ2/units.ruleset:736 data/civ2civ3/units.ruleset:896
#: data/classic/units.ruleset:845 data/experimental/units.ruleset:867
#: data/multiplayer/units.ruleset:881 data/royale/units.ruleset:1037
#: data/sandbox/units.ruleset:900
msgid "Alpine Troops are highly mobile units as well as excellent defenders."
msgstr ""
"Tha feachdan ailpeach fìor mhath air gluasad mun cuairt agus tha iad "
"anabarrach math air an dìon."

#: data/civ2/units.ruleset:800 data/civ2civ3/units.ruleset:1010
#: data/classic/units.ruleset:909 data/experimental/units.ruleset:931
#: data/multiplayer/units.ruleset:945 data/royale/units.ruleset:1151
#: data/sandbox/units.ruleset:1014
msgid "Marines are infantry who are experts at marine warfare."
msgstr ""
"'S e coisridh a tha sàr-eòlach air cogadh na mara a tha anns na saighdearan-"
"mara."

#: data/civ2/units.ruleset:831 data/classic/units.ruleset:940
#: data/multiplayer/units.ruleset:976
msgid ""
"Paratroopers are experts at airborne attacks. From a friendly city or "
"airbase, Paratroopers who have not expended any movement points can paradrop "
"directly to any tile in range, and be immediately ready to act there. "
"(Beware dropping into unseen territory, as Paratroopers landing on a tile "
"occupied by enemy units are easy targets!)"
msgstr ""

#: data/civ2/units.ruleset:868 data/classic/units.ruleset:977
#: data/experimental/units.ruleset:1000 data/multiplayer/units.ruleset:1013
msgid ""
"The Mechanized Infantry has the strongest defensive strength of any land "
"unit, but is only available near the end of the technology tree."
msgstr ""
"'S a' choisridh mheacanaichte an t-aonad talamhainn aig a bheil neart dìon "
"as àirde ach chan fhaighear seo ach aig ceann thall craobh na teicneolasan."

#: data/civ2/units.ruleset:875 data/civ2civ3/units.ruleset:1089
#: data/classic/units.ruleset:984 data/experimental/units.ruleset:1007
#: data/multiplayer/units.ruleset:1020 data/royale/units.ruleset:1232
#: data/sandbox/units.ruleset:1093
msgid "Horsemen"
msgstr "Marcshluagh"

#: data/civ2/units.ruleset:901 data/civ2civ3/units.ruleset:1115
#: data/classic/units.ruleset:1010 data/experimental/units.ruleset:1033
#: data/multiplayer/units.ruleset:1046 data/royale/units.ruleset:1258
#: data/sandbox/units.ruleset:1119
msgid ""
"Horsemen are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""
"'S e cathaich air muin each a tha san mharcshluagh, ceatharn luath a thèid a-"
"steach domhain air àrainn nàimhdeil agus a nochd tràth san eachdraidh."

#: data/civ2/units.ruleset:934 data/classic/units.ruleset:1043
#: data/experimental/units.ruleset:1066 data/multiplayer/units.ruleset:1079
msgid ""
"Chariots are horse-pulled war wagons, stronger but more expensive than "
"horsemen."
msgstr ""
"'S e carbadan cogaidh each-tharraingte a tha ann an carbadan, nas làidire "
"agus nas daoire na marcshluagh."

#: data/civ2/units.ruleset:940 data/civ2civ3/units.ruleset:1158
#: data/multiplayer/units.ruleset:1085 data/royale/units.ruleset:1301
#: data/sandbox/units.ruleset:1162
msgid "Elephants"
msgstr "Ailbhein"

#: data/civ2/units.ruleset:966 data/multiplayer/units.ruleset:1111
msgid ""
"Elephants are towering animals trained for war that are often used as "
"powerful shock troops, but defend poorly against most other units."
msgstr ""
"Tha ailbhein 'nam beathaichean mòra àrda a chaidh an trèanadh airson cogadh "
"agus thathar 'gan cleachdadh gus eagal a chur air nàmhaid ach chan eil iad "
"ro mhath 'gan dìon fhèin."

#: data/civ2/units.ruleset:972 data/civ2civ3/units.ruleset:1190
#: data/multiplayer/units.ruleset:1117 data/royale/units.ruleset:1333
#: data/sandbox/units.ruleset:1194
msgid "Crusaders"
msgstr "Ridirean-croise"

#: data/civ2/units.ruleset:998 data/civ2civ3/units.ruleset:1216
#: data/sandbox/units.ruleset:1220
msgid ""
"Crusaders are highly disciplined mounted warriors driven by a higher cause."
msgstr ""
"Tha ridirean-croise 'nan cathaich dheagh smachdaichte air muin each agus aig "
"a bheil àrd-chùis."

#: data/civ2/units.ruleset:1036 data/civ2civ3/units.ruleset:1254
#: data/classic/units.ruleset:1081 data/experimental/units.ruleset:1104
#: data/multiplayer/units.ruleset:1181 data/royale/units.ruleset:1400
#: data/sandbox/units.ruleset:1258
msgid "Dragoons"
msgstr "Saighdear-eachraidh"

#: data/civ2/units.ruleset:1063 data/civ2civ3/units.ruleset:1280
#: data/classic/units.ruleset:1108 data/experimental/units.ruleset:1131
#: data/multiplayer/units.ruleset:1208 data/royale/units.ruleset:1426
#: data/sandbox/units.ruleset:1284
msgid "Dragoons are mounted warriors carrying early firearms."
msgstr ""
"'S e cathaich air muin each a tha ann an saighdearan-eachraidh aig a bheil "
"airm-losgaidh thràtha."

#: data/civ2/units.ruleset:1094 data/civ2civ3/units.ruleset:1311
#: data/classic/units.ruleset:1139 data/experimental/units.ruleset:1162
#: data/multiplayer/units.ruleset:1239 data/royale/units.ruleset:1457
#: data/sandbox/units.ruleset:1315
msgid "Cavalry are mounted and highly trained soldiers."
msgstr ""
"'S e saighdearean air muin each agus a fhuair deagh thrèanadh a tha san "
"eachdraidh."

#: data/civ2/units.ruleset:1225 data/classic/units.ruleset:1270
#: data/experimental/units.ruleset:1293 data/multiplayer/units.ruleset:1370
msgid ""
"The artillery is an upgraded cannon. It is a very strong attacker but "
"equally weak defender and will need an escort to be effective."
msgstr ""
"'S canan leasaichte a tha san airtilearaidh. Tha iad glè làidir a' toirt "
"ionnsaigh ach chan eil ach comas dìon lag annta agus feumaidh iad "
"coimheadachd mus bi iad èifeachdach."

#: data/civ2/units.ruleset:1232 data/civ2civ3/units.ruleset:1456
#: data/classic/units.ruleset:1277 data/experimental/units.ruleset:1300
#: data/multiplayer/units.ruleset:1377 data/royale/units.ruleset:1609
#: data/sandbox/units.ruleset:1460
msgid "Howitzer"
msgstr "Hòbhaitsear"

#: data/civ2/units.ruleset:1258 data/classic/units.ruleset:1303
#: data/experimental/units.ruleset:1326 data/multiplayer/units.ruleset:1403
#, fuzzy
msgid ""
"Howitzers are upgraded artillery with improved defensive as well as "
"offensive capabilities. They can shoot over city walls, ignoring their "
"effect."
msgstr ""
"'S airtilearaidh leasaichte a tha san hòbhaitsear aig a bheil an dà chuid "
"comasan dìon is ionnsaighe nas fhearr."

#: data/civ2/units.ruleset:1363 data/classic/units.ruleset:1409
#, fuzzy
msgid ""
"The Helicopter is a very powerful unit, as it can both fly and conquer "
"cities. Care must be exercised, because Helicopters lose a small amount of "
"health for every turn not spent in a city or airbase or on a Carrier, unless "
"you have the United Nations wonder, and Helicopters may be attacked by "
"ground units."
msgstr ""
"'S e aonad glè chumhachdach a tha ann an heileacoptair a chionn 's gun "
"urrainn dha itealaich agus bailtean a cheannsachadh.  Feumaidh tu an deagh "
"chùram a ghabhail oir caillidh heileacoptairean beagan slàinte gach cuairt "
"mur eil iad ann am baile no bunait adhair no air giùlanair agus mur eil "
"mìorbhail nan Nàiseanan Aonaichte agad, 's urrainn do dh'aonadan talamhainn "
"ionnsaigh a thoirt air heileacoptairean."

#: data/civ2/units.ruleset:1372 data/civ2civ3/units.ruleset:1610
#: data/classic/units.ruleset:1418 data/experimental/units.ruleset:1442
#: data/multiplayer/units.ruleset:1517 data/royale/units.ruleset:1759
#: data/sandbox/units.ruleset:1614
msgid "Stealth Fighter"
msgstr "Sabaidiche dìth-chealtair"

#: data/civ2/units.ruleset:1404 data/civ2civ3/units.ruleset:1638
#: data/royale/units.ruleset:1787 data/sandbox/units.ruleset:1642
msgid "An improved Fighter, with improved attack and a higher movement radius."
msgstr ""
"'S e sabaidiche leasaichte a tha ann aig a bheil comas ionnsaigh nas fhearr "
"agus puingean gluasaid a bharrachd."

#: data/civ2/units.ruleset:1410 data/civ2civ3/units.ruleset:1644
#: data/classic/units.ruleset:1457 data/experimental/units.ruleset:1481
#: data/multiplayer/units.ruleset:1556 data/royale/units.ruleset:1793
#: data/sandbox/units.ruleset:1648
msgid "Stealth Bomber"
msgstr "Bomadair dìth-chealtair"

#: data/civ2/units.ruleset:1436 data/civ2civ3/units.ruleset:1671
#: data/classic/units.ruleset:1485 data/experimental/units.ruleset:1509
#: data/multiplayer/units.ruleset:1584 data/royale/units.ruleset:1820
#: data/sandbox/units.ruleset:1675
msgid "An improved Bomber, with improved attack and a higher movement radius."
msgstr ""
"'S e bomadair leasaichte a tha ann aig a bheil comas ionnsaigh nas fhearr "
"agus puingean gluasaid a bharrachd."

#: data/civ2/units.ruleset:1477 data/civ2civ3/units.ruleset:1713
#: data/classic/units.ruleset:1526 data/experimental/units.ruleset:1551
#: data/multiplayer/units.ruleset:1625 data/royale/units.ruleset:2004
#: data/sandbox/units.ruleset:1717
msgid "Caravel"
msgstr "Carbhal"

#: data/civ2/units.ruleset:1504
msgid ""
"The Caravel replaces the Trireme and is much more reliable on the open seas."
msgstr ""
"Tha carbhalan a' dol an àite nan trì-ràmhaich agus tha iad fada nas "
"earbsaiche air a' chuan mhòr."

#: data/civ2/units.ruleset:1510 data/civ2civ3/units.ruleset:1747
#: data/classic/units.ruleset:1559 data/experimental/units.ruleset:1584
#: data/multiplayer/units.ruleset:1658 data/royale/units.ruleset:2038
#: data/sandbox/units.ruleset:1752
msgid "Galleon"
msgstr "Gailleon"

#: data/civ2/units.ruleset:1537 data/classic/units.ruleset:1586
#: data/experimental/units.ruleset:1611 data/multiplayer/units.ruleset:1685
msgid ""
"The Galleon is a pure transport ship and cannot attack other ships, though "
"it may still defend itself when attacked."
msgstr ""
"Chan eil sa ghailleon ach bàta giùlain agus chan urrainn dha ionnsaigh a "
"thoirt air bàtaichean eile ged a tha e comasach air a dhìon fhèin ma "
"bheirear ionnsaigh air-san."

#: data/civ2/units.ruleset:1611 data/civ2civ3/units.ruleset:1845
#: data/classic/units.ruleset:1660 data/experimental/units.ruleset:1685
#: data/multiplayer/units.ruleset:1759 data/royale/units.ruleset:2172
#: data/sandbox/units.ruleset:1850
msgid "Destroyer"
msgstr "Sgriosadair"

#: data/civ2/units.ruleset:1637 data/classic/units.ruleset:1686
#: data/experimental/units.ruleset:1711 data/multiplayer/units.ruleset:1785
msgid "An improved Ironclad, with better move rate and vision."
msgstr ""
"'S e bàta iarann-sligeach leasaichte a tha ann aig a bheil comas gluasaid is "
"lèirsinn nas fhearr."

#: data/civ2/units.ruleset:1639 data/classic/units.ruleset:1688
#: data/experimental/units.ruleset:1713 data/multiplayer/units.ruleset:1787
#, fuzzy
msgid ""
"TIP: A very fast unit, which is very useful for hunting down enemy "
"Transports."
msgstr ""
"GLIOCAS:  Aonad fìor luath a tha glè fheumail gus giùlanairean nàimhdeil a "
"shealg."

#: data/civ2/units.ruleset:1676 data/civ2civ3/units.ruleset:1915
#: data/classic/units.ruleset:1725 data/experimental/units.ruleset:1750
#: data/multiplayer/units.ruleset:1824 data/royale/units.ruleset:2242
#: data/sandbox/units.ruleset:1920
msgid "AEGIS Cruiser"
msgstr "Crùsair AEGIS"

#: data/civ2/units.ruleset:1706 data/civ2civ3/units.ruleset:1945
msgid ""
"The AEGIS Cruiser is equipped with an advanced defensive missile system."
msgstr ""
"Tha airm itealach adhartach aig crùsairean AEGIS leis an dìon iad iad fhèin."

#: data/civ2/units.ruleset:1849 data/civ2civ3/units.ruleset:2102
#: data/classic/units.ruleset:1899 data/experimental/units.ruleset:1925
#: data/multiplayer/units.ruleset:1998 data/royale/units.ruleset:2523
#: data/sandbox/units.ruleset:2114
msgid "Cruise Missile"
msgstr "Cruise Missile"

#: data/civ2/units.ruleset:1875 data/civ2civ3/units.ruleset:2129
#: data/classic/units.ruleset:1925 data/experimental/units.ruleset:1952
#: data/multiplayer/units.ruleset:2024 data/royale/units.ruleset:2550
#: data/sandbox/units.ruleset:2141
msgid ""
"The Cruise Missile is a long-distance missile that can strike deep into "
"enemy territory."
msgstr ""
"Tha an Cruise Missile 'na arm itealach a ruigeas cinn-uidhe fad air falbh "
"agus an teis-mheadhain dùthaich do nàmhaid."

#: data/civ2/units.ruleset:1878 data/civ2civ3/units.ruleset:2132
#: data/classic/units.ruleset:1928 data/experimental/units.ruleset:1955
#: data/multiplayer/units.ruleset:2027 data/royale/units.ruleset:2553
#: data/sandbox/units.ruleset:2144
#, fuzzy
msgid ""
"TIP: A handful of these can successfully keep the waters around your "
"treasured homeland free of enemy ships."
msgstr ""
"GLIOCAS:  Bidh badan dhiubh gu math èifeachdach gus am muir mun cuairt air "
"do dhùthaich phrìseil a chumail saor o bhàtaichean do nàimhdean."

#: data/civ2/units.ruleset:1919 data/classic/units.ruleset:1977
#: data/experimental/units.ruleset:2004 data/multiplayer/units.ruleset:2076
#, fuzzy
msgid ""
"TIP 1: Nuking the ocean will not generate fallout, and is a most effective "
"(but expensive!!) way of getting rid of enemy ships."
msgstr ""
"GLIOCAS 1: Chan adhbharaich spreadhadh niùclasach air a' chuan sileadh "
"niùclasach agus 's e dòigh èifeachdach (ach daor) gus faighinn cuidhteas de "
"shoithichean nàimhdeil."

#: data/civ2/units.ruleset:1923
#, fuzzy
msgid ""
"TIP 2: You may be involved in a situation where you've invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers and/or Engineers next to the city "
"and have them ready to fix the fallout on the same turn it occurs!  This "
"minimizes the chance of global warming. Eco-friendly nukes!"
msgstr ""
"GLIOCAS 2:  Faodaidh gun dig latha 's tu air briseadh a-steach air dùthaich "
"le arm mòr ach bailtean nàimhdeil a tha ro làidir.  Mus cleachd thu arm "
"niùclasach, cruinnich buidheann de thuinichean agus/no einnseanairean faisg "
"air a' bhaile ach am bi iad ri do làimh gus an sileadh niùclasach a ghlanadh "
"san dearbh chuairt 's a nochdas e! Lùghdaichidh seo cunnart de gheamhradh "
"niùclasach.  Ionnsaigh niùclasach èiceolach!"

#: data/civ2/units.ruleset:1964
msgid ""
"A Diplomat is an official that carries your dispatches and is authorized to "
"deal with foreign dignitaries. He may also undertake various covert "
"operations with the intent of harming your opponents; Diplomats in your own "
"cities defend them against such actions."
msgstr ""
"'S e oifigear a tha ann an dìoplomat a ghiùlaineas do theachdaireachdan agus "
"aig a bheil ùghdarras dèiligeadh ri uaislean dìoplomasach. 'S urrainn dha "
"grunn ghnìomhan dìomhair a chur an gnìomh cuideachd a chuireas dochann air "
"do nàimhdean; dìonaidh dìoplomatan 'nad bhailtean fhèin an aghaidh gnìomhan "
"mar seo."

#: data/civ2/units.ruleset:1974
msgid ""
"If a foreign unit is alone on a tile, you may attempt to bribe it with your "
"Diplomat. By paying a sum of gold the unit will immediately become yours; "
"the exact sum depends on the status of the unit and that of the civilization "
"owning it. However, units belonging to Democratic governments cannot be "
"bribed. Bribery when not at war will cause a diplomatic incident."
msgstr ""
"Ma bhios aonad cèin air leacag leis fhèin, 's urrainn dhut feuchainn ri brìb "
"a thoirt dha leis an dìoplomat agad. Le bhith a' pàigheadh suim a dh'òr, "
"bidh an t-aonad agad-sa sa bhad; tha an t-suim fhèin a' crochadh air staid "
"an aonaid agus an t-sìobhaltais aig a bheil e. Chan urrainn dhut aonadan a "
"tha aig riaghaltas deamocrasach a bhrìbeadh ge-tà. Ma bhrìbeas tu aonad rè "
"àm sìthe, adhbharaichidh tu connspaid dhìoplomasach."

#: data/civ2/units.ruleset:2021 data/civ2civ3/units.ruleset:2299
msgid ""
"In some game strategies, hordes of Diplomats can be used to wreak havoc on "
"the enemy.  Little wonder that Diplomats are often viewed with suspicion and "
"fear!"
msgstr ""
"Tha cuid a ro-innleachdan cluiche ann a chleachdas prasgain de dhìoplomatan "
"gus nàmhaid a chur ann an mì-rian mòr. Chan iongnadh gu bheil mì-earbsa is "
"eagal air daoine ro dhìoplomatan!"

#: data/civ2/units.ruleset:2028 data/civ2civ3/units.ruleset:2309
#: data/classic/units.ruleset:2098 data/experimental/units.ruleset:2125
#: data/multiplayer/units.ruleset:2197 data/royale/units.ruleset:2837
#: data/sandbox/units.ruleset:2381
msgid "Spy"
msgstr "Brathadair"

#: data/civ2/units.ruleset:2059 data/civ2civ3/units.ruleset:2350
#: data/classic/units.ruleset:2138 data/experimental/units.ruleset:2165
#: data/multiplayer/units.ruleset:2237 data/royale/units.ruleset:2877
#: data/sandbox/units.ruleset:2422
msgid ""
"A Spy is more skilled in the arts of espionage than her Diplomat predecessor."
msgstr ""
"Tha brathadairean nas ealanta air brathadaireachd na tha na dìoplomatan a "
"bha agad roimhpe."

#: data/civ2/units.ruleset:2061 data/civ2civ3/units.ruleset:2352
#: data/classic/units.ruleset:2140 data/multiplayer/units.ruleset:2239
#: data/sandbox/units.ruleset:2424
#, fuzzy
msgid ""
"She can perform all the functions of the Diplomat. Refer to the Diplomat "
"entry for more details. Unlike a Diplomat, a Spy may also survive an "
"operation in a foreign city and become more experienced as a result. Spies "
"are also more effective than Diplomats at defending cities against foreign "
"Diplomats and Spies."
msgstr ""
"'S urrainn dhi gach rud a dhèanamh fhathast a rinn na dìoplomatan; thoir "
"sùil air an fhiosrachadh mu na dìoplomatan airson mion-fhiosrachadh. Mairidh "
"brathadair beò ma nì iad obair brathadaireachd ann am baile cèin, rud nach "
"b' urrainn dhan dìoplomat, agus fàsaidh iad nas ealanta ri linn sin. Tha "
"brathadairean nas èifeachdaiche ann an dìon nam bailtean an aghaidh "
"brathadairean is dìoplomatan cèin na bha na dìoplomatan iad fhèin."

#: data/civ2/units.ruleset:2067 data/multiplayer/units.ruleset:2245
#, fuzzy
msgid ""
"A Spy can also be used to:\n"
"\n"
" - sabotage an enemy unit (reducing its hit points to half), if it is alone "
"on a tile and the players are at war;\n"
" - poison the water supply of an enemy city (reducing the population by "
"one);\n"
" - steal specific technology (with a reduced chance of success);\n"
" - steal further technologies from a city which has already been stolen from "
"(although cities become more resistant each time they are stolen from);\n"
" - sabotage predetermined city targets (with a reduced chance of success)."
msgstr ""
"Nì thu na leanas le brathadair cuideachd:\n"
" - sabotais air aonad nàimhdeil (a' sgriosadh an dàrna leth dhe phuingean "
"beatha), ma tha e air leacag leis fhèin agus ma tha an dà chluicheadair a' "
"cogadh ri chèile;\n"
" - puinnsean a chur ann an uisge de bhaile (a' lùghdachadh sluagh a' bhaile "
"le aonan agus a' falamhadh na sìol-lainn);\n"
" - teicneolas àraidh a ghoid (le buailteachd soirbheis nas lugha);\n"
" - teicneolas a bharrachd a ghoird air baile a ghoid thu teicneolas air "
"roimhe (ged a dh'fhàsas bailtean nas fhearr air dìon o ghoid mar sin gach "
"turas a ghoideas tu rud);\n"
" - sabotais air targaid àraidh sa bhaile (le buailteachd soirbheis nas "
"lugha)."

#: data/civ2/units.ruleset:2079 data/civ2civ3/units.ruleset:2370
#: data/classic/units.ruleset:2158 data/experimental/units.ruleset:2185
#: data/multiplayer/units.ruleset:2257 data/royale/units.ruleset:2893
#: data/sandbox/units.ruleset:2445
msgid ""
"A Spy that survives the more aggressive actions (sabotage, theft, inciting "
"rebellion, and poisoning) escapes to the safety of the nearest friendly city."
msgstr ""
"Ma mhaireas brathadair beò tro aon dhe na gnìomhan ionnsaigheach (sabotais, "
"goid, brosnachadh aramach agus puinnseanachadh), teichidh i dhan bhaile "
"chàirdeil as fhaisge oirre an uairsin."

#: data/civ2/units.ruleset:2083
msgid "Spies built under a Communist government will be built as veteran."
msgstr ""
"Tòisichidh gach brathadair a thèid a thogail fo riaghaltas Comannach 'na "
"aonad seann-ghaisgeach."

#: data/civ2/units.ruleset:2117
#, fuzzy
msgid ""
"Caravans can establish trade routes with your own cities or those of other "
"nations (even enemies) by traveling to them. A route's ongoing revenue is "
"doubled if the two cities involved are on different continents, and doubled "
"again if the cities are from different civilizations. This last condition "
"means the net benefit to your civilization of a trade route is the same "
"regardless of whether you own both cities or only one of them; if you only "
"own one city, trade in each city is doubled, but you only get the benefit "
"from one end of the route. Each city can support a maximum of three trade "
"routes."
msgstr ""
"A bharrachd air sin, thèid slighe malairt leantainneach a stèidheachadh a "
"bheir buannachdan dhan dà bhaile ann 's e a' cruthachadh puingean malairt "
"airson gach baile gach cuairt. Tha ìre na malairt leantainneach a' "
"meudachadh an cois meud an dà bhaile agus an t-astar eatarra; thèid a "
"dhùblachadh ma bhios an dà shìobhaltas air mòr-thirean eadar-dhealaichte "
"agus a-rithist mas ann aig dà shìobhaltas eadar-dhealaichte a tha an dà "
"bhaile. 'S ciall dhan chumha mu dheireadh seo gum faigh do shìobhaltas an "
"dearbh bhuannachd ghlan o shlighe malairt ge b' ann agad-sa tha an dà bhaile "
"gus nach eil; ma tha aonan dhiubh agad, thèid a' mhalairt anns an dà bhaile "
"a dhùblachadh ach chan fhaigh thu buannachd ach o aonan dhiubh."

#: data/civ2/units.ruleset:2137 data/civ2civ3/units.ruleset:2428
#: data/classic/units.ruleset:2220 data/experimental/units.ruleset:2247
#: data/multiplayer/units.ruleset:2306 data/royale/units.ruleset:3146
#: data/sandbox/units.ruleset:2504
msgid "Freight"
msgstr "Frachd"

#: data/civ2/units.ruleset:2163 data/classic/units.ruleset:2246
msgid "The Freight unit replaces the Caravan, and moves at twice the speed."
msgstr ""
"Tha an t-aonad frachd a' dol an àite a' charabhain agus tha e dà thuras nas "
"luaithe."

#: data/civ2/units.ruleset:2168 data/civ2civ3/units.ruleset:2460
#: data/classic/units.ruleset:2251 data/experimental/units.ruleset:2279
#: data/multiplayer/units.ruleset:2338 data/royale/units.ruleset:3178
#: data/sandbox/units.ruleset:2536
msgid "Explorer"
msgstr "Taisgealaiche"

#: data/civ2/units.ruleset:2194 data/civ2civ3/units.ruleset:2486
#: data/classic/units.ruleset:2277 data/experimental/units.ruleset:2305
#: data/multiplayer/units.ruleset:2364 data/royale/units.ruleset:3204
#: data/sandbox/units.ruleset:2562
msgid ""
"Explorers are brave individuals that are very useful for mapping unknown "
"territory."
msgstr ""
"'S e daoine curanta a tha anns na taisgealaichean a tha glè fheumail gus "
"àrainn neo-aithnichte a rùrachadh."

#: data/civ2/units.ruleset:2229 data/civ2civ3/units.ruleset:2583
#: data/classic/units.ruleset:2360 data/experimental/units.ruleset:2392
#: data/multiplayer/units.ruleset:2447 data/royale/units.ruleset:3306
#: data/sandbox/units.ruleset:2659
msgid ""
"When a Barbarian Leader is killed on a tile without any defending units, the "
"100 gold ransom is paid, but only to land units and helicopters."
msgstr ""
"Nuair a thèid ceannard borbach a mharbhadh air leacag as aonais aonadan dìon "
"sam bith, thèid 100 pìosan de dh'òr a phàigheadh ach do dh'aonadan "
"talamhainn agus heileacoptairean."

#: data/civ2civ3/buildings.ruleset:81 data/classic/buildings.ruleset:81
#: data/experimental/buildings.ruleset:83 data/multiplayer/buildings.ruleset:80
#: data/royale/buildings.ruleset:82 data/sandbox/buildings.ruleset:81
#, fuzzy
msgid ""
"Allows a city to produce veteran air units (including helicopters and "
"missiles). Also, damaged air units (again, including helicopters) which stay "
"in town for one full turn without moving are completely restored."
msgstr ""
"Bheir seo comas do bhaile aonadan adhair a thogail a bhios 'nan seann "
"ghaisgich (a' gabhail a-steach heileacoptairean).  Cuideachd, thèid aonad "
"adhair a chaidh a dhochann (a' gabhail a-steach heileacoptairean) 's a "
"dh'fhuiricheas ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu "
"tur."

#: data/civ2civ3/buildings.ruleset:86
#, fuzzy
msgid ""
"Two cities with Airports can airlift one unit per turn, including aircraft. "
"Airlifting instantly transports the unit from one city to another and will "
"use all of the unit's movement points. A unit must have some movement points "
"left to be airlifted, and cannot carry cargo."
msgstr ""
"'S urrainn do dhà bhaile anns a bheil puirt-adhair togail-adhair a dhèanamh "
"le aon aonad gach cuairt.  Ma nì thu togail-adhair, thèid an t-aonad a "
"ghluasad on dàrna bhaile gun bhaile eile agus cha bhi puingean gluasaid air "
"fhàgail aig an aonad.  Feumaidh puingean gluasaid a bhith aig aonad mus "
"urrainn dhut togail-adhair a dhèanamh leis."

#: data/civ2civ3/buildings.ruleset:113 data/civ2civ3/buildings.ruleset:145
#: data/civ2civ3/buildings.ruleset:178 data/royale/buildings.ruleset:116
#: data/royale/buildings.ruleset:150 data/royale/buildings.ruleset:185
#: data/sandbox/buildings.ruleset:115 data/sandbox/buildings.ruleset:147
#: data/sandbox/buildings.ruleset:180
#, fuzzy
msgid ""
"Allows a city to grow larger than size 8. A Sewer System is required for a "
"city to grow larger than size 16."
msgstr ""
"Bheir seo comas do bhaile fàs nas motha na 8.  Feumaidh baile rian "
"shàibhearan cuideachd mus fàs e nas motha na 12."

#: data/civ2civ3/buildings.ruleset:116 data/civ2civ3/buildings.ruleset:148
#: data/civ2civ3/buildings.ruleset:181 data/royale/buildings.ruleset:119
#: data/royale/buildings.ruleset:153 data/royale/buildings.ruleset:188
#: data/sandbox/buildings.ruleset:118 data/sandbox/buildings.ruleset:150
#: data/sandbox/buildings.ruleset:183
msgid ""
"These larger cities enjoy increased defense (+50%) against both land and sea "
"units. However, such large settlements have a small risk of fire, which can "
"destroy buildings in the city."
msgstr ""

#: data/civ2civ3/buildings.ruleset:120 data/royale/buildings.ruleset:123
#: data/sandbox/buildings.ruleset:122
msgid ""
"Starting at size 5, growing cities incur an increasing risk of plague due to "
"overcrowding. An Aqueduct reduces that base chance by 30%."
msgstr ""

#: data/civ2civ3/buildings.ruleset:123 data/royale/buildings.ruleset:126
#: data/sandbox/buildings.ruleset:125
msgid ""
"Building an Aqueduct in a city without access to a lake or river requires "
"knowledge of Construction, and it costs more to build and maintain."
msgstr ""

#: data/civ2civ3/buildings.ruleset:129 data/royale/buildings.ruleset:132
#: data/sandbox/buildings.ruleset:131
#, fuzzy
msgid "Aqueduct, Lake"
msgstr "Duct-uisge"

#: data/civ2civ3/buildings.ruleset:152 data/royale/buildings.ruleset:157
#: data/sandbox/buildings.ruleset:154
msgid ""
"Starting at size 5, growing cities incur an increasing risk of plague due to "
"overcrowding. An Aqueduct, Lake reduces that base chance by 30%."
msgstr ""

#: data/civ2civ3/buildings.ruleset:155 data/royale/buildings.ruleset:160
#: data/sandbox/buildings.ruleset:157
msgid ""
"Aqueducts in cities with access to a lake require no special technology and "
"are cheap to build and maintain."
msgstr ""

#: data/civ2civ3/buildings.ruleset:161 data/royale/buildings.ruleset:166
#: data/sandbox/buildings.ruleset:163
#, fuzzy
msgid "Aqueduct, River"
msgstr "Duct-uisge"

#: data/civ2civ3/buildings.ruleset:185 data/royale/buildings.ruleset:192
#: data/sandbox/buildings.ruleset:187
msgid ""
"Starting at size 5, growing cities incur an increasing risk of plague due to "
"overcrowding. An Aqueduct, River reduces that base chance by 30%."
msgstr ""

#: data/civ2civ3/buildings.ruleset:188 data/royale/buildings.ruleset:195
#: data/sandbox/buildings.ruleset:190
msgid ""
"Aqueducts in cities with access to a river require no special technology and "
"are cheap to build and maintain."
msgstr ""

#: data/civ2civ3/buildings.ruleset:212
#, fuzzy, no-c-format
msgid ""
"Increases the luxury and tax output in a city by an additional 50%. With "
"both a Bank and a Marketplace in a city, the total bonus is 100%."
msgstr ""
"Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#: data/civ2civ3/buildings.ruleset:321
#, fuzzy
msgid ""
"A Cathedral makes 3 unhappy citizens content in a city, making it easier to "
"maintain order in that city, However, it does not affect citizens made "
"unhappy by aggression. Knowledge of Theology increases the effect of a "
"Cathedral, making an additional unhappy citizen content, except under "
"Communism."
msgstr ""
"Nì cathair-eaglais 4 saoranaich mhì-thoilichte riaraichte ann am baile agus "
"bi e nas fhasa leis a sin rian a chumail air a' bhaile sin; ge-tà, cha bhi "
"buaidh aig a' chathair-eaglais air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm.  Nuair a lorgas tu diadhachd, cuiridh seo am meud buaidh "
"nan cathair-eaglaisean agus fàsaidh aon saoranach eile riaraichte.  Ma "
"rannsaicheas tu co-mhaoineas, lùghdaichidh seo buaidh nan cathair-eaglaisean "
"agus nì iad aon saoranach nas lugha riaraichte."

#: data/civ2civ3/buildings.ruleset:348
#, fuzzy, no-c-format
msgid ""
"City Walls make it easier to defend a city. They add a +100% bonus to the "
"intrinsic defense strength of units within the city against land units. That "
"is a two-thirds increase for small cities, or a one-half increase for cities "
"larger than size 8. They are ineffective against airborne and sea units. "
"City Walls also prevent the loss of population which occurs when a defending "
"unit is defeated by a land unit."
msgstr ""
"Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd dìon "
"de dh'aonadan am broinn baile trì turais nas àirde an aghaidh aonadan "
"talamhainn is heileacoptairean.  Chan eil iad gu feum an aghaidh aonadan "
"adhair is mara agus hòbhaitsearan.  Dìonaidh balla baile ro chall sluaigh "
"cuideachd a thachras nuair a thèid aonad dìon a sgriosadh le aonad "
"talamhainn."

#: data/civ2civ3/buildings.ruleset:376 data/royale/buildings.ruleset:410
#: data/sandbox/buildings.ruleset:372
#, no-c-format
msgid ""
"Gives a +100% bonus to the intrinsic defense strength of units within a city "
"when defending against enemy ships. For small cities the defense strength is "
"doubled by this improvement. For cities larger than size 8, it is increased "
"by two-thirds."
msgstr ""

#: data/civ2civ3/buildings.ruleset:384 data/multiplayer/buildings.ruleset:96
#: data/royale/buildings.ruleset:418 data/sandbox/buildings.ruleset:380
msgid "Amphitheater"
msgstr "Taigh-cluich fosgailte"

#: data/civ2civ3/buildings.ruleset:401 data/experimental/buildings.ruleset:326
msgid ""
"Entertains the citizens of a city, making 3 unhappy citizens content.  (Four "
"after the discovery of Electricity.)  However, it does not affect citizens "
"made unhappy by military activity."
msgstr ""
"Bheir seo cuirm dha na saoranaich agus nì e 3 saoranaich mhì-thoilichte "
"riaraichte.  (Ceithir às dèidh dhut dealan a rannsachadh.)  Ge-tà, cha bhi "
"buaidh aig a' choileasam air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm."

#: data/civ2civ3/buildings.ruleset:424 data/royale/buildings.ruleset:458
#: data/sandbox/buildings.ruleset:420
msgid ""
"Halves all kinds of waste in a city (corruption, production waste, and food "
"waste). In your capital, corruption and production waste is eliminated. A "
"Granary together with a Courthouse in a city will eliminate food waste."
msgstr ""

#: data/civ2civ3/buildings.ruleset:429 data/royale/buildings.ruleset:463
#: data/sandbox/buildings.ruleset:425
#, fuzzy
msgid ""
"Also makes one unhappy citizen content (unless that citizen is unhappy about "
"military activity), and makes the revolt cost of the city 4 times bigger."
msgstr ""
"Nì taigh-cùirte 1 saoranach mì-thoilichte riaraichte ann an deamocrasaidh "
"(ach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/civ2civ3/buildings.ruleset:453 data/sandbox/buildings.ruleset:448
#, fuzzy, no-c-format
msgid ""
"Increases the shield production in a city by 25%, or 50% with an electrical "
"plant of any kind in the same city."
msgstr ""
"Cuiridh seo am meud cinneasachadh sgiathan de bhaile le 50%.  Faodaidh am "
"meudachadh seo a chur gu mòr ris an truailleadh cuideachd."

#: data/civ2civ3/buildings.ruleset:456 data/royale/buildings.ruleset:490
#: data/sandbox/buildings.ruleset:451
#, fuzzy
msgid ""
"This increase in production may contribute significantly to pollution. A "
"Factory also increases the pollution caused by the population of the city."
msgstr ""
"Cuiridh seo am meud cinneasachadh sgiathan de bhaile le 50%.  Faodaidh am "
"meudachadh seo a chur gu mòr ris an truailleadh cuideachd."

#: data/civ2civ3/buildings.ruleset:479
msgid ""
"When any small city grows or shrinks, 10 food points are saved. This helps "
"cities to grow faster and more easily withstand famine. With a Granary this "
"is extended to cities of size 4 and above. 10 food points is half what a "
"small city needs to grow, but more points are needed for later growth steps."
msgstr ""

#: data/civ2civ3/buildings.ruleset:485 data/royale/buildings.ruleset:517
#: data/sandbox/buildings.ruleset:480
msgid ""
"A Granary also halves the food wasted in cities far from your capital. "
"Together with a Courthouse it eliminates food waste."
msgstr ""

#: data/civ2civ3/buildings.ruleset:488 data/royale/buildings.ruleset:520
#: data/sandbox/buildings.ruleset:483
msgid ""
"TIP: to maximise the speed with which a city grows, you should build a "
"Granary before it grows larger than size 4."
msgstr ""

#: data/civ2civ3/buildings.ruleset:512 data/sandbox/buildings.ruleset:507
#, fuzzy
msgid ""
"Gives one extra food resource on all Ocean or Deep Ocean tiles, but not "
"Lakes. The city needs to be coastal (next to one of these tiles) to build "
"this improvement."
msgstr ""
"Bheir seo dhut aon ghoireas bìdh a bharrachd o gach leacag cuain.  Feumaidh "
"am baile a bhith ri taobh na mara mus urrainn dhut seo a thogail."

#: data/civ2civ3/buildings.ruleset:538 data/civ2civ3/buildings.ruleset:682
#: data/civ2civ3/buildings.ruleset:874 data/civ2civ3/buildings.ruleset:1033
#, fuzzy, no-c-format
msgid ""
"Any kind of electrical plant increases the shield production effects of any "
"Factory or Mfg. Plant in its city by 25% each. Thus, an electrical plant in "
"combination with either a Factory or Mfg. Plant gives a 50% production bonus "
"over the level without any of these improvements. An electrical plant, "
"Factory, and Mfg. Plant together give a 100% production bonus. The extra "
"production may lead to the city generating more pollution."
msgstr ""
"Cuiridh seo am meud buaidh an fhactaraidh agus an taighe-saothrachaidh air "
"cinneasachadh sgiathan a' bhaile. Cuiridh taigh-cumhachd am meud "
"cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-saothrachaidh sa "
"bhaile thar na gheibheadh tu as aonais; gheibhear duais cinneasachaidh 150% "
"an cois taigh-cumhachd, factaraidh agus taigh-saothrachaidh ann am baile. "
"Faodaidh gun adhbharaich an cinneasachadh a bharrachd seo barrachd "
"truaillidh ann."

#: data/civ2civ3/buildings.ruleset:547 data/royale/buildings.ruleset:581
#: data/sandbox/buildings.ruleset:541
#, c-format
msgid ""
"However, a Hydro Plant also reduces the pollution associated with shield "
"production to 50% of its normal value, or 25% in combination with a "
"Recycling Center. Pollution is reduced further for the player who owns the "
"Hoover Dam. A Hydro Plant's effect is the same as that of a Nuclear Plant. "
"With the Hoover Dam, its effect is increased to that of a Solar Plant."
msgstr ""

#: data/civ2civ3/buildings.ruleset:554 data/civ2civ3/buildings.ruleset:698
#: data/civ2civ3/buildings.ruleset:883 data/civ2civ3/buildings.ruleset:1046
#: data/classic/buildings.ruleset:459 data/classic/buildings.ruleset:594
#: data/classic/buildings.ruleset:749 data/classic/buildings.ruleset:910
#: data/experimental/buildings.ruleset:488
#: data/experimental/buildings.ruleset:651
#: data/experimental/buildings.ruleset:808
#: data/experimental/buildings.ruleset:969
#: data/multiplayer/buildings.ruleset:457
#: data/multiplayer/buildings.ruleset:583
#: data/multiplayer/buildings.ruleset:731
#: data/multiplayer/buildings.ruleset:887 data/royale/buildings.ruleset:588
#: data/royale/buildings.ruleset:732 data/royale/buildings.ruleset:917
#: data/royale/buildings.ruleset:1140 data/sandbox/buildings.ruleset:548
#: data/sandbox/buildings.ruleset:688 data/sandbox/buildings.ruleset:872
#: data/sandbox/buildings.ruleset:1031
msgid ""
"In each city, only one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant can take effect at any one time."
msgstr ""
"Cha bhi ach aonan dhiubh, taigh-cumhachd, taigh dealain-uisge, taigh "
"niùclasach no taigh-cumhachd grèine an gnìomh ann am baile aig an aon àm."

#: data/civ2civ3/buildings.ruleset:577 data/royale/buildings.ruleset:611
#: data/sandbox/buildings.ruleset:570
#, fuzzy, no-c-format
msgid ""
"Increases the science output in a city by 50%, or by 100% once the Great "
"Library has been built by any player."
msgstr "Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 100%."

#: data/civ2civ3/buildings.ruleset:621 data/sandbox/buildings.ruleset:613
#, fuzzy
msgid ""
"Reduces the pollution generated by the population in a city. This building "
"counteracts the additional pollution associated with any two other buildings."
msgstr ""
"Cuiridh seo às dhan truailleadh a tha an sluagh a' gineadh.  Cha bhi buaidh "
"tuilleadh air meud an t-sluaigh air an truailleadh a ghineas am baile."

#: data/civ2civ3/buildings.ruleset:646 data/sandbox/buildings.ruleset:637
#, fuzzy, no-c-format
msgid ""
"Increases the shield production in a city by an additional 25%, or 50% with "
"an electrical plant of any kind in the same city. This effect is cumulative "
"with that of a Factory."
msgstr ""
"Cuiridh seo am meud cinneasachadh sgiathan de bhaile le 50%.  Faodaidh am "
"meudachadh seo a chur gu mòr ris an truailleadh cuideachd."

#: data/civ2civ3/buildings.ruleset:650
msgid ""
"With sufficient shield production, cities with a Manufacturing Plant can "
"produce up to two units each turn, but only single units of types which cost "
"population."
msgstr ""

#: data/civ2civ3/buildings.ruleset:654 data/royale/buildings.ruleset:688
#: data/sandbox/buildings.ruleset:645
#, fuzzy
msgid ""
"This increase in shield production may contribute significantly to "
"pollution. A Manufacturing Plant also increases the pollution caused by the "
"population of the city."
msgstr ""
"Cuiridh seo am meud cinneasachadh sgiathan de bhaile le 50%.  Faodaidh am "
"meudachadh seo a chur gu mòr ris an truailleadh cuideachd."

#: data/civ2civ3/buildings.ruleset:658 data/classic/buildings.ruleset:557
#: data/experimental/buildings.ruleset:617 data/royale/buildings.ruleset:692
#: data/sandbox/buildings.ruleset:649
msgid ""
"A Manufacturing Plant also has a small risk of suffering an industrial "
"accident, which can lead to pollution and reduce the city's population."
msgstr ""

#: data/civ2civ3/buildings.ruleset:691
#, c-format
msgid ""
"However, a Nuclear Plant also reduces the pollution associated with shield "
"production to 50% of its normal value, or 25% in combination with a "
"Recycling Center (its effect is the same as that of a Hydro Plant)."
msgstr ""

#: data/civ2civ3/buildings.ruleset:695 data/classic/buildings.ruleset:591
#: data/royale/buildings.ruleset:729 data/sandbox/buildings.ruleset:685
msgid ""
"A Nuclear Plant has a small risk of suffering a nuclear accident, which can "
"lead to fallout and reduce the city's population."
msgstr ""

#: data/civ2civ3/buildings.ruleset:721
#, fuzzy
msgid ""
"Every Ocean or Lake tile worked by the city yields one extra shield "
"resource, as well as any Deep Ocean tile containing an oil platform. The "
"city needs to be next to an ocean tile to build this improvement."
msgstr ""
"Bheir seo dhut aon ghoireas sgèith a bharrachd o gach leacag cuain.  "
"Feumaidh am baile a bhith ri taobh na mara mus urrainn dhut seo a thogail."

#: data/civ2civ3/buildings.ruleset:725 data/royale/buildings.ruleset:759
#: data/sandbox/buildings.ruleset:715
#, fuzzy
msgid ""
"Offshore Platforms also increase the pollution caused by the population of "
"the city."
msgstr "* Cuiridh seo am meud an truailleadh a chruthaicheas an sluaigh.\n"

#: data/civ2civ3/buildings.ruleset:744
#, fuzzy
msgid ""
"Makes a city the capital and the center of your government. Waste in other "
"cities (corruption, production waste, and food waste) is often related to "
"how far away from the capital they are. On top of this, corruption and "
"production waste in your capital itself is half of what it would otherwise "
"be. A Courthouse will eliminate it entirely."
msgstr ""
"Nì thu prìomh bhaile de bhaile 's lùchairt ann, agus suidheachan do "
"riaghaltais. Tha a' choirbteachd is sgual ann am bailtean eile a' crochadh "
"air an astar on phrìomh bhaile ach ann an deamocrasaidh no fo riaghaltas co-"
"mhaoineach. A bharrachd air sin, cha bhi ach an dàrna le de choirbteachd is "
"sgudal agad sa phrìomh-bhaile agad (mar gun robh taigh-cùirte ann)."

#: data/civ2civ3/buildings.ruleset:766 data/civ2civ3/buildings.ruleset:801
#: data/royale/buildings.ruleset:800 data/royale/buildings.ruleset:835
#: data/sandbox/buildings.ruleset:756 data/sandbox/buildings.ruleset:791
#, fuzzy, c-format
msgid ""
"Under Despotism the city containing the palace gains a +75% gold bonus, and "
"under Monarchy a +50% gold bonus."
msgstr ""
"Gheibh am baile far a bheil an lùchairt duais cinneasachaidh de 75% fo ain-"
"tighearnas agus duais cinneasachaidh de 50% fo mhonarcachd."

#: data/civ2civ3/buildings.ruleset:772 data/sandbox/buildings.ruleset:762
msgid "Ecclesiastical Palace"
msgstr ""

#: data/civ2civ3/buildings.ruleset:788 data/sandbox/buildings.ruleset:778
msgid ""
"Makes a city the ecclesiastical capital, that acts as a second center of "
"government."
msgstr ""

#: data/civ2civ3/buildings.ruleset:791
#, fuzzy
msgid ""
"Waste in other cities (corruption, production waste, and food waste) is "
"related to how far away from the nearest capital they are. On top of this, "
"corruption and production waste in the capital itself is half of what it "
"would otherwise be. A Courthouse will eliminate it entirely."
msgstr ""
"Nì thu prìomh bhaile de bhaile 's lùchairt ann, agus suidheachan do "
"riaghaltais. Tha a' choirbteachd is sgual ann am bailtean eile a' crochadh "
"air an astar on phrìomh bhaile ach ann an deamocrasaidh no fo riaghaltas co-"
"mhaoineach. A bharrachd air sin, cha bhi ach an dàrna le de choirbteachd is "
"sgudal agad sa phrìomh-bhaile agad (mar gun robh taigh-cùirte ann)."

#: data/civ2civ3/buildings.ruleset:797 data/sandbox/buildings.ruleset:787
msgid ""
"The city where this palace is located cannot be incited to revolt, and "
"enjoys a bonus when enemy agents try to evade your own agents stationed in "
"the city, or sabotage your buildings."
msgstr ""

#: data/civ2civ3/buildings.ruleset:823 data/royale/buildings.ruleset:857
#: data/sandbox/buildings.ruleset:813
msgid ""
"A Police Station neutralizes any unhappiness caused by one military unit in "
"its city. It also makes up to 2 more unhappy citizens content provided they "
"are not unhappy about aggression."
msgstr ""

#: data/civ2civ3/buildings.ruleset:906
#, fuzzy, no-c-format
msgid ""
"Building a Recycling Center reduces the amount of pollution generated by "
"shield production in a city by 50%, or by an additional 25% in cities with "
"another building which reduces pollution such as a Nuclear Plant, Hydro "
"Plant, or Solar Plant."
msgstr ""
"Ma thogas tu aonad ath chuairteachaidh, lùghdaichidh seo an truailleadh a "
"ghineas baile le 66%."

#: data/civ2civ3/buildings.ruleset:932 data/royale/buildings.ruleset:966
#: data/sandbox/buildings.ruleset:919
#, fuzzy, no-c-format
msgid ""
"Increases the science output in a city by an additional 50%, or by 100% once "
"the Internet wonder has been built by any player."
msgstr "Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 100%."

#: data/civ2civ3/buildings.ruleset:935
#, c-format
msgid ""
"The total bonus is 150% if a Library, a University and a Research Lab are "
"all present in the same city, increasing to 300% once the Great Library, "
"Isaac Newton's College, and the Internet have all been built."
msgstr ""

#: data/civ2civ3/buildings.ruleset:959
#, fuzzy
msgid ""
"Doubles the intrinsic defense strength of units within a city when defending "
"against aircraft (including Helicopters)."
msgstr ""
"Dùblaichidh seo dìon nan aonadan uile sa bhaile nuair a bheir itealan "
"ionnsaigh orra (ach heileacoptairean agus airm itealach)."

#: data/civ2civ3/buildings.ruleset:981 data/sandbox/buildings.ruleset:968
#, fuzzy
msgid ""
"Protects a city and its environs (up to 2 tiles away) from attacks by other "
"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
"exploded) within range, is shot down and simply has no effect. Also, doubles "
"the intrinsic defense strength of units in the city when defending against "
"conventional missiles."
msgstr ""
"Dìonaidh seo baile 's an sgìre mun cuairt air (suas gu dà leacag air falbh) "
"o ionnsaigh le aonadan niùclasach. Thèid arm niùclasach a bheir ionnsaigh "
"air baile (n aonad no ma thèid a spreadhadh faisg orra a dh'aona-ghnothach) "
"sa bheil dìon SDI a leagail às an adhar agus cha bhi buaidh sam bith aige. "
"Cuideachd, dùblaichidh seo dìon nan aonadan sa bhaile an aghaidh airm "
"itealach neo-niùclasach."

#: data/civ2civ3/buildings.ruleset:1009 data/royale/buildings.ruleset:1103
#: data/sandbox/buildings.ruleset:995
#, fuzzy, no-c-format
msgid ""
"Together with an Aqueduct, allows a city to grow larger than size 16, and "
"further reduces the chance of a plague (by 30% of the base chance)."
msgstr ""
"Bheir seo comas do bhaile fàs nas motha na 12. Feumaidh tu duct-uisge mus "
"fàs baile nas motha na 8. Tha rian shàibhearan a' lùghdachadh cunnart "
"plàighe tuilleadh."

#: data/civ2civ3/buildings.ruleset:1042 data/royale/buildings.ruleset:1136
#: data/sandbox/buildings.ruleset:1027
#, c-format
msgid ""
"However, a Solar Plant also reduces the pollution associated with shield "
"production to 25% of its normal value, or eliminates it entirely in "
"combination with a Recycling Center."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1169
#, fuzzy, no-c-format
msgid ""
"Increases the luxury and tax output in a city by an additional 50%, or 100% "
"if Super Highways are also in the city. A Marketplace, Bank, and Stock "
"Exchange together in a city yield a total bonus of 150%. Adding Super "
"Highways yields a total of 200%."
msgstr ""
"Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#: data/civ2civ3/buildings.ruleset:1193
#, fuzzy
msgid ""
"Each tile around the city with roads and without farmland, that is already "
"generating some trade, produces one extra trade resource. The same applies "
"to the city center tile, even if it is receiving a farmland bonus."
msgstr ""
"Ginidh gach leacag mun cuairt air a bhaile far a bheil a' mhìorbhail seo 's "
"a tha a' gineadh malairt air choireigin mu thràth aon ghoireas malairt a "
"bharrachd."

#: data/civ2civ3/buildings.ruleset:1198
msgid ""
"Also doubles the effect of any Stock Exchange in the city, increasing luxury "
"and tax output by an additional 50%."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1201 data/royale/buildings.ruleset:1298
#: data/sandbox/buildings.ruleset:1185
#, fuzzy
msgid ""
"Super Highways also increase the pollution caused by the population of the "
"city."
msgstr "* Cuiridh seo am meud an truailleadh a chruthaicheas an sluaigh.\n"

#: data/civ2civ3/buildings.ruleset:1247
#, fuzzy
msgid ""
"Makes one unhappy citizen content. The Mysticism advance doubles this "
"effect, except under a Communist government. With both Mysticism and the "
"Temple of Artemis wonder, 4 citizens are made content (3 under Communism). "
"Does not affect citizens made unhappy by aggression."
msgstr ""
"Nì seo aon saoranach mì-thoilichte riaraichte.  Nuair a lorgas tu "
"fàidheantas, thèid a' bhuaidh a dhùblachadh.  Ma bhios fàidheantas agus "
"oracail agad, nì seo riaraichte 4 saoranaich.  Cha bhi buaidh air saoranaich "
"a tha mì-thoilichte air sgàth gnìomhachd an airm."

#: data/civ2civ3/buildings.ruleset:1273 data/royale/buildings.ruleset:1370
#: data/sandbox/buildings.ruleset:1255
#, fuzzy, no-c-format
msgid ""
"Increases the science output in a city by an additional 50%, or by 100% once "
"Isaac Newton's College has been built by any player."
msgstr "Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 100%."

#: data/civ2civ3/buildings.ruleset:1276 data/royale/buildings.ruleset:1373
#: data/sandbox/buildings.ruleset:1258
#, c-format
msgid ""
"The total bonus is 100% if a Library and a University are present together "
"in the same city, increasing to 200% once the Great Library and Isaac "
"Newton's College have both been built."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1305 data/royale/buildings.ruleset:1402
#: data/sandbox/buildings.ruleset:1287
msgid ""
"Completion of the Apollo Program also allows nuclear-armed powers to declare "
"war without provocation, regardless of the existence of the United Nations, "
"and AI players will no longer be friendly towards the owner of the United "
"Nations or the Eiffel Tower."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1330
#, fuzzy
msgid ""
"In every city with a Stock Exchange, city improvements which would normally "
"have an upkeep of 1 become free of upkeep. Communist governments inherently "
"give this benefit, so there is no bonus under Communism."
msgstr ""
"Bidh leasachadh baile sam bith a chosgadh 1 bheòshlaint a ghnàth saor an-"
"sgaidh airson gach baile agad air an dearbh mhòrthir."

#: data/civ2civ3/buildings.ruleset:1335 data/royale/buildings.ruleset:1432
#: data/sandbox/buildings.ruleset:1317
msgid ""
"Upon completion of this wonder, tax collector specialists' gold output "
"increases to 3 permanently for every nation."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1381 data/royale/buildings.ruleset:1478
#: data/sandbox/buildings.ruleset:1363
#, fuzzy
msgid ""
"Each tile worked by the city where this wonder is built produces one extra "
"research point."
msgstr ""
"Ginidh gach leacag mun cuairt air a bhaile far a bheil a' mhìorbhail seo 's "
"a tha a' gineadh malairt air choireigin mu thràth aon ghoireas malairt a "
"bharrachd."

#: data/civ2civ3/buildings.ruleset:1404
#, fuzzy, no-c-format
msgid ""
"This stunning technological achievement makes one content citizen happy in "
"each of your cities producing 2 extra luxury per city. It further reduces "
"your risk of plague (by 10% of the base chance). With knowledge of Medicine, "
"any of your cities with an Aqueduct and a Sewer System will be entirely free "
"of plague."
msgstr ""
"Nì an teicneolas iongantach seo aon saoranach mì-thoilichte riaraichte anns "
"gach baile agad (a' gabhail a-steach saoranaich a tha mì-thoilichte air "
"sgàth gnìomhachd an airm). Lùghdaichidh e cunnart tinneis sa bhaile "
"tuilleadh."

#: data/civ2civ3/buildings.ruleset:1429
#, fuzzy
msgid ""
"Charles Darwin's voyage sparked the discovery of the evolution of the "
"species, which inspired greater confidence in science. All your cities "
"generate 1 extra science bulb."
msgstr ""
"Dh'aithnich Charles Darwin tàrmachadh nan gnèithean ri linn a thurais agus "
"dh'adhbharaich sin earbsa na bu mhotha ann an saidheans. Gheibhear dà "
"adhartas saidheansail 'na chois sa bhad."

#: data/civ2civ3/buildings.ruleset:1433 data/royale/buildings.ruleset:1530
#: data/sandbox/buildings.ruleset:1414
msgid ""
"Upon completion of this wonder, scientist specialists' research output "
"increases to 3 permanently for every nation."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1455 data/royale/buildings.ruleset:1552
#: data/sandbox/buildings.ruleset:1436
msgid ""
"AI nations are more inclined to be friendly and forgiving toward the owner "
"of this wonder (until the Apollo Program is completed). It also reduces the "
"pollution caused by the population. It counteracts the pollution associated "
"with a single building in each of your cities."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1480 data/sandbox/buildings.ruleset:1461
msgid ""
"Gives an immediate technology advance to the player that builds it, and "
"thereafter 4 extra research points every turn to its city."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1483 data/sandbox/buildings.ruleset:1464
msgid ""
"Completion of this wonder permanently doubles the effect of Libraries for "
"every player."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1507
#, fuzzy, no-c-format
msgid ""
"Increases the defense of all your cities by adding a +50% bonus to its "
"units' intrinsic defense strength against land units. This is cumulative "
"with any City Walls, and preventing the loss of population which occurs when "
"a defending unit is defeated by a land unit."
msgstr ""
"Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd dìon "
"de dh'aonadan am broinn baile trì turais nas àirde an aghaidh aonadan "
"talamhainn is heileacoptairean.  Chan eil iad gu feum an aghaidh aonadan "
"adhair is mara agus hòbhaitsearan.  Dìonaidh balla baile ro chall sluaigh "
"cuideachd a thachras nuair a thèid aonad dìon a sgriosadh le aonad "
"talamhainn."

#: data/civ2civ3/buildings.ruleset:1532
#, fuzzy
msgid ""
"Makes one unhappy citizen content in every city of the player that owns it, "
"not including citizens unhappy about aggression. This wonder also makes two "
"content citizens happy in the city where it is located, producing 4 extra "
"luxury good points."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile air an dearbh "
"mhòrthir (a' gabhail a-steach saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm)."

#: data/civ2civ3/buildings.ruleset:1559 data/royale/buildings.ruleset:1656
#: data/sandbox/buildings.ruleset:1538
#, no-c-format
msgid ""
"Acts as a Hydro Plant in the city where it is built, and reduces pollution "
"from shield production by a further 25% in all cities with Hydro Plants, "
"making them equivalent to Solar Plants."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1583 data/sandbox/buildings.ruleset:1562
msgid ""
"Gives an immediate technology advance to the player that builds it, and "
"thereafter 6 extra research points every turn to its city."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1586 data/sandbox/buildings.ruleset:1565
msgid ""
"Completion of this wonder permanently doubles the effect of Universities for "
"every player."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1608
msgid ""
"Makes one content citizen happy in every city of the player that owns it, "
"producing  2 extra luxury good points per city."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1631
#, fuzzy
msgid ""
"Reduces the unhappiness caused by aggressively deployed military units owned "
"by the city by 1 -- in other words, it neutralizes the unhappiness caused by "
"a single military unit, except under Democracy, where a single unit makes "
"two citizens unhappy. Under governments where unit upkeep is paid in gold, "
"it gives two free gold per city towards upkeep every turn."
msgstr ""
"Lùghdaichidh seo am mì-thoileachas a dh'èirigheas an cois aonadan an airm "
"ann an àitichean ionnsaigheach a tha aig a' bhaile le 2 ann an deamocrasaidh "
"agus le 1 ann am poblachd -- no ann am facal eile, cuiridh e às dhan mhì-"
"thoileachas a dh'adhbharaicheas aon aonad an airm. Chan eil buaidh aig an "
"leasachadh seo fo riaghaltasan eile."

#: data/civ2civ3/buildings.ruleset:1681
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point, except Triremes while "
"moving on rivers. Makes all your new sea units veterans, for all your cities."
msgstr ""
"Bheir seo 1 phuing gluasaid a bharrachd do gach aonad mara agad. Bidh gach "
"aonad mara an airm 'na sheann ghaisgeach leis (anns gach baile agad)."

#: data/civ2civ3/buildings.ruleset:1706 data/royale/buildings.ruleset:1826
#: data/sandbox/buildings.ruleset:1685
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point. The chance of a sea "
"unit getting the next veteran level after a battle increases by half."
msgstr ""
"Tòisichidh gach aonad talamhainn ùr an airm air a' chiad leibheil de sheann "
"ghaisgeachd. Bidh leth sheans a bharrachd agad gum faigh aonad talamhainn an "
"ath ìre de ghaisgeachd."

#: data/civ2civ3/buildings.ruleset:1752 data/sandbox/buildings.ruleset:1731
msgid ""
"TIP: if you are behind in research, this can help you catch up, by reducing "
"the cost of technologies that other players already know."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1775 data/royale/buildings.ruleset:1951
#: data/sandbox/buildings.ruleset:1754
#, fuzzy
msgid ""
"Doubles the base effect of Cathedrals. This makes 3 additional unhappy "
"citizens content in each city with a Cathedral. However, it does not affect "
"citizens made unhappy by aggression."
msgstr ""
"Bheir seo cuirm dha na saoranaich agus nì e 3 saoranaich mhì-thoilichte "
"riaraichte.  Ge-tà, cha bhi buaidh aig a' choileasam air saoranaich a tha mì-"
"thoilichte air sgàth gnìomhachd an airm."

#: data/civ2civ3/buildings.ruleset:1782 data/royale/buildings.ruleset:1958
#: data/sandbox/buildings.ruleset:1761
msgid "Mausoleum of Mausolos"
msgstr ""

#: data/civ2civ3/buildings.ruleset:1799 data/royale/buildings.ruleset:1975
#: data/sandbox/buildings.ruleset:1778
#, fuzzy
msgid ""
"With this wonder, City Walls and Courthouses each make one unhappy citizen "
"content in their city, unless that citizen is unhappy about aggression. "
"Also, none of the owner's cities can be incited to revolt."
msgstr ""
"Nì taigh-cùirte 1 saoranach mì-thoilichte riaraichte ann an deamocrasaidh "
"(ach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/civ2civ3/buildings.ruleset:1806 data/royale/buildings.ruleset:1982
#: data/sandbox/buildings.ruleset:1785
#, fuzzy
msgid "Statue of Zeus"
msgstr "Ìomhaigh na Saoirse"

#: data/civ2civ3/buildings.ruleset:1823
#, fuzzy
msgid ""
"Reduces by 1 the unhappiness caused by one aggressively deployed military "
"unit per city -- in other words, in each city it neutralizes the unhappiness "
"caused by a single military unit, except under Democracy, where it just "
"halves the unhappiness from that unit. Each city also avoids one shield of "
"upkeep for units."
msgstr ""
"Lùghdaichidh seo am mì-thoileachas a dh'èirigheas an cois aonadan an airm "
"ann an àitichean ionnsaigheach a tha aig a' bhaile le 2 ann an deamocrasaidh "
"agus le 1 ann am poblachd -- no ann am facal eile, cuiridh e às dhan mhì-"
"thoileachas a dh'adhbharaicheas aon aonad an airm. Chan eil buaidh aig an "
"leasachadh seo fo riaghaltasan eile."

#: data/civ2civ3/buildings.ruleset:1832 data/royale/buildings.ruleset:2008
#: data/sandbox/buildings.ruleset:1811
msgid "Temple of Artemis"
msgstr ""

#: data/civ2civ3/buildings.ruleset:1850 data/royale/buildings.ruleset:2026
#: data/sandbox/buildings.ruleset:1829
#, fuzzy
msgid ""
"Makes 2 additional unhappy citizens content in every city with a Temple. "
"Does not affect citizens made unhappy by aggression."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte toilichte anns gach baile sa bheil "
"teampall.  Chan eil buaidh air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm."

#: data/civ2civ3/buildings.ruleset:1873
#, fuzzy
msgid ""
"Each tile around the city where this wonder is built that is already "
"generating some shield output produces one extra shield resource. Under "
"Despotism or Tribal governments, the Pyramids cancel the penalty to worked "
"tiles with output greater than 2 (for all kinds of output) as if all your "
"cities were always celebrating."
msgstr ""
"Ginidh gach leacag mun cuairt air a bhaile far a bheil a' mhìorbhail seo 's "
"a tha a' gineadh malairt air choireigin mu thràth aon ghoireas malairt a "
"bharrachd."

#: data/civ2civ3/buildings.ruleset:1882 data/royale/buildings.ruleset:2058
#: data/sandbox/buildings.ruleset:1861
#, fuzzy
msgid "Internet"
msgstr "An t-eadar-lìon"

#: data/civ2civ3/buildings.ruleset:1899 data/royale/buildings.ruleset:2075
#: data/sandbox/buildings.ruleset:1878
msgid ""
"Gives an immediate technology advance to the player that builds it, and "
"thereafter all cities on the map are continuously visible to its owner "
"despite fog-of-war."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1903 data/sandbox/buildings.ruleset:1882
msgid ""
"Completion of this wonder permanently doubles the effect of Research Labs "
"for every player."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1926
#, fuzzy
msgid ""
"Gives 1 additional luxury good point to every city, and 6 luxuries to the "
"city where it is located."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile (a' gabhail a-"
"steach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/civ2civ3/buildings.ruleset:1929 data/royale/buildings.ruleset:2105
#: data/sandbox/buildings.ruleset:1908
msgid ""
"Upon completion of this wonder, entertainer specialists' luxury good output "
"increases to 3 permanently for every nation."
msgstr ""

#: data/civ2civ3/buildings.ruleset:1951 data/sandbox/buildings.ruleset:1930
#, fuzzy
msgid ""
"Allows you to choose any government, including those that have not yet been "
"researched by your civilization, and without the transition period of "
"Anarchy. It also allows unprovoked declaration of war regardless of any "
"senate instituted by a Democracy or Federation government or by the United "
"Nations."
msgstr ""
"Bheir seo comas dhut riaghaltas sam bith a thaghadh, a' gabhail a-steach an "
"fheadhainn nach deach a rannsachadh le do shìobhaltas fhathast agus as "
"aonais greis ain-riaghailt eadar an dà riaghaltas."

#: data/civ2civ3/buildings.ruleset:1977
#, fuzzy
msgid ""
"All your new military land units start with an additional veteran level. "
"This is cumulative with any Barracks building in a city. With both, units "
"are created as Hardened."
msgstr ""
"Tòisichidh gach aonad talamhainn an airm ùr air a' chiad leibheil de sheann "
"ghaisgeachd ma thèid a thogail air an dearbh mhòrthir."

#: data/civ2civ3/buildings.ruleset:2000
msgid ""
"Creates a world senate that prevents unprovoked declaration of war by any "
"nuclear-capable nation. That is, any nation with knowledge of Nuclear "
"Fission, once the Manhattan Project has been built. AI players are more "
"inclined to be friendly and forgiving toward the owner of this wonder. These "
"effects last until the Apollo Program is completed."
msgstr ""

#: data/civ2civ3/buildings.ruleset:2007
#, fuzzy
msgid ""
"Also, if any player's city is in disorder for more than two turns in a row, "
"that player's government falls to Anarchy, even for governments other than "
"Republic and Democracy."
msgstr ""
"* Ma bhios baile sam bith ann an aimhreit nas fhaide na dà chuairt an dèidh "
"a chèile, bidh ain-riaghailt ann.\n"

#: data/civ2civ3/buildings.ruleset:2030 data/sandbox/buildings.ruleset:2009
#, fuzzy
msgid ""
"Neutralizes the unhappiness caused by one aggressively deployed military "
"unit per city. Under Democracy, it additionally halves the unhappiness "
"caused by military units (reducing it to the same level as a Republic)."
msgstr ""
"Lùghdaichidh seo am mì-thoileachas a dh'èirigheas an cois aonadan an airm "
"ann an àitichean ionnsaigheach a tha aig a' bhaile le 4 ann an deamocrasaidh "
"agus le 2 ann am poblachd -- no ann am facal eile, cuiridh e às dhan mhì-"
"thoileachas a dh'abharaicheas dà aonad an airm. Chan eil buaidh aig an "
"leasachadh seo fo riaghaltasan eile."

#: data/civ2civ3/buildings.ruleset:2038 data/classic/buildings.ruleset:1795
#: data/experimental/buildings.ruleset:1862
#: data/multiplayer/buildings.ruleset:1780 data/royale/buildings.ruleset:2190
#: data/sandbox/buildings.ruleset:2017
msgid "Coinage"
msgstr "Cùinneadh"

#: data/civ2civ3/buildings.ruleset:2061
#, fuzzy
msgid ""
"This is not a normal improvement. Instead, setting a city's production to "
"Coinage means its shield production is converted to tax output (gold)."
msgstr ""
"Chan e leasachadh àbhaisteach a tha seo.  Ma chuireas tu cinneasachadh de "
"bhaile a chum cùinnidh, gheibh thu cìsean (airgead) seach sgiathan."

#: data/civ2civ3/cities.ruleset:58
#, fuzzy
msgid ""
"Each entertainer produces two luxury points for their city per turn, "
"increasing to three once any player has built Shakespeare's Theater. See the "
"section on Happiness for the effects of luxury points."
msgstr ""
"Tha gach fèistear a' gineadh dà phuing sòghalachd sa bhaile aca gach cuairt. "
"Faic an earrann air Toileachas a thaobh buaidh nam puingean sòghalachd."

#: data/civ2civ3/cities.ruleset:73
#, fuzzy
msgid ""
"Each scientist adds two points to your empire's research output per turn, "
"increasing to three once any player has built Darwin's Voyage."
msgstr ""
"Cuiridh gach neach-saidheans dà phuing ri obair rannsachadh d' impireachd "
"gach cuairt."

#: data/civ2civ3/cities.ruleset:88 data/royale/cities.ruleset:88
#: data/sandbox/cities.ruleset:88
#, fuzzy
msgid ""
"Each tax collector produces two extra gold for your national treasury per "
"turn, increasing to three once any player has built A.Smith's Trading Co."
msgstr ""
"Cruthaichidh gach cìsear dà phìos òir a bharrachd airson d' ionmhais gach "
"cuairt."

#: data/civ2civ3/game.ruleset:26
#, fuzzy
msgid "Civ2Civ3 ruleset"
msgstr "Riaghailtean Civ2"

#: data/civ2civ3/game.ruleset:40
msgid ""
"You are playing Freeciv21 with civ2civ3 rules:\n"
"\n"
"Gameplay is more similar to civ3, keeping the combat system from civ2.\n"
"\n"
"Adapted for single player, with AI less aggressive at the start, but more "
"challenging at the end.\n"
"\n"
"The differences from the former default ruleset, 'classic', are listed in "
"full in the detailed description (README.civ2civ3)."
msgstr ""

#: data/civ2civ3/game.ruleset:437 data/royale/game.ruleset:448
#: data/sandbox/game.ruleset:433
#, c-format
msgid "%sBombard%s"
msgstr ""

#: data/civ2civ3/game.ruleset:470 data/classic/game.ruleset:459
#: data/experimental/game.ruleset:467 data/multiplayer/game.ruleset:456
#: data/royale/game.ruleset:481 data/sandbox/game.ruleset:469
#: server/rscompat.cpp:1327
#, fuzzy, c-format
msgid "%sConquer City from non native%s"
msgstr "Puinnseanaich am baile"

#: data/civ2civ3/game.ruleset:518 data/classic/game.ruleset:507
#: data/experimental/game.ruleset:515 data/multiplayer/game.ruleset:504
#: data/royale/game.ruleset:529 data/sandbox/game.ruleset:517
#: server/rscompat.cpp:1317
#, c-format
msgid "%sDisembark from non native%s"
msgstr ""

#: data/civ2civ3/game.ruleset:1521 data/classic/game.ruleset:1359
#: data/experimental/game.ruleset:1391 data/multiplayer/game.ruleset:1353
#: data/royale/game.ruleset:1508 data/sandbox/game.ruleset:1795
msgid "CE"
msgstr "AD"

#: data/civ2civ3/game.ruleset:1523 data/classic/game.ruleset:1361
#: data/experimental/game.ruleset:1393 data/multiplayer/game.ruleset:1355
#: data/royale/game.ruleset:1510 data/sandbox/game.ruleset:1797
msgid "BCE"
msgstr "RC"

#: data/civ2civ3/game.ruleset:1572 data/classic/game.ruleset:1398
#: data/experimental/game.ruleset:1425 data/royale/game.ruleset:1559
#: data/sandbox/game.ruleset:1846
#, fuzzy
msgid "Industrial Accident"
msgstr "Mòr-ghnìomhachasadh"

#: data/civ2civ3/game.ruleset:1581 data/classic/game.ruleset:1407
#: data/royale/game.ruleset:1568 data/sandbox/game.ruleset:1855
#, fuzzy
msgid "Nuclear Accident"
msgstr "Geamhradh niùclasach"

#: data/civ2civ3/game.ruleset:1614 data/experimental/game.ruleset:1458
#: data/royale/game.ruleset:1601 data/sandbox/game.ruleset:1888
#, fuzzy
msgid "Spaceship Launch"
msgstr "Leubail an t-soithich-fhànais"

#: data/civ2civ3/game.ruleset:1618 data/experimental/game.ruleset:1460
#: data/royale/game.ruleset:1605 data/sandbox/game.ruleset:1892
#, fuzzy
msgid "You're the first one to launch a spaceship towards Alpha Centauri!"
msgstr "Ràinig soitheach-fànais %s Alpha Centauri."

#: data/civ2civ3/game.ruleset:1619 data/experimental/game.ruleset:1461
#: data/royale/game.ruleset:1606 data/sandbox/game.ruleset:1893
#, fuzzy
msgid "You have launched a spaceship towards Alpha Centauri!"
msgstr "Ràinig soitheach-fànais %s Alpha Centauri."

#: data/civ2civ3/game.ruleset:1622 data/experimental/game.ruleset:1464
#: data/royale/game.ruleset:1609 data/sandbox/game.ruleset:1896
msgid "Entire Map Known"
msgstr ""

#: data/civ2civ3/game.ruleset:1627 data/experimental/game.ruleset:1467
#: data/royale/game.ruleset:1614 data/sandbox/game.ruleset:1901
#, fuzzy
msgid "You're the first one to have mapped the entire world!"
msgstr "Fhuair thu mapa an t-saoghail a tha aig %s."

#: data/civ2civ3/game.ruleset:1628 data/experimental/game.ruleset:1468
#: data/royale/game.ruleset:1615 data/sandbox/game.ruleset:1902
#, fuzzy
msgid "You have mapped the entire world!"
msgstr "Fhuair thu mapa an t-saoghail a tha aig %s."

#: data/civ2civ3/game.ruleset:1631 data/experimental/game.ruleset:1482
#: data/royale/game.ruleset:1618 data/sandbox/game.ruleset:1905
#, fuzzy
msgid "Land Ahoy"
msgstr "Talamh"

#: data/civ2civ3/game.ruleset:1636 data/experimental/game.ruleset:1485
#: data/royale/game.ruleset:1623 data/sandbox/game.ruleset:1910
msgid "As the first people in history, your people sight a foreign shore!"
msgstr ""

#: data/civ2civ3/game.ruleset:1637 data/experimental/game.ruleset:1486
#: data/royale/game.ruleset:1624 data/sandbox/game.ruleset:1911
msgid "You sight your first foreign shore!"
msgstr ""

#: data/civ2civ3/game.ruleset:1640 data/royale/game.ruleset:1627
#: data/sandbox/game.ruleset:1914
#, fuzzy
msgid "Literate"
msgstr "Litreachas"

#: data/civ2civ3/game.ruleset:1646 data/royale/game.ruleset:1633
#: data/sandbox/game.ruleset:1920
#, fuzzy, no-c-format
msgid "Your nation is the first to reach 100% literacy!"
msgstr "Fhuair thu mapa an t-saoghail a tha aig %s."

#: data/civ2civ3/game.ruleset:1648 data/royale/game.ruleset:1635
#: data/sandbox/game.ruleset:1922
#, fuzzy, no-c-format
msgid "Your nation has reached 100% literacy!"
msgstr "Shaor thu %s!"

#: data/civ2civ3/game.ruleset:1651 data/royale/game.ruleset:1638
#: data/sandbox/game.ruleset:1925
msgid "Multicultural"
msgstr ""

#: data/civ2civ3/game.ruleset:1656 data/royale/game.ruleset:1643
#: data/sandbox/game.ruleset:1930
#, fuzzy
msgid "You're the first nation to have citizens of multiple nationalities!"
msgstr "Fhuair thu mapa an t-saoghail a tha aig %s."

#: data/civ2civ3/game.ruleset:1657 data/royale/game.ruleset:1644
#: data/sandbox/game.ruleset:1931
#, fuzzy
msgid "Your nation now has citizens of multiple nationalities!"
msgstr "Shaor thu %s!"

#: data/civ2civ3/game.ruleset:1660 data/royale/game.ruleset:1647
#: data/sandbox/game.ruleset:1934
msgid "Metropolis"
msgstr ""

#: data/civ2civ3/game.ruleset:1665 data/royale/game.ruleset:1652
#: data/sandbox/game.ruleset:1939
#, fuzzy
msgid "Your nation is the first with a city of population 20!"
msgstr "Thuir do nàisean ann an cogadh catharra."

#: data/civ2civ3/game.ruleset:1666 data/royale/game.ruleset:1653
#: data/sandbox/game.ruleset:1940
msgid "One of your cities has reached population 20!"
msgstr ""

#: data/civ2civ3/game.ruleset:1669 data/royale/game.ruleset:1656
#: data/sandbox/game.ruleset:1943
#, fuzzy
msgid "Cultured City"
msgstr "Teicneolas ri teachd %d"

#: data/civ2civ3/game.ruleset:1674 data/royale/game.ruleset:1661
#: data/sandbox/game.ruleset:1948
#, fuzzy
msgid "Your nation is the first with a city of 1000 culture points!"
msgstr "Thuir do nàisean ann an cogadh catharra."

#: data/civ2civ3/game.ruleset:1675 data/royale/game.ruleset:1662
#: data/sandbox/game.ruleset:1949
#, fuzzy
msgid "One of your cities has 1000 culture points!"
msgstr "Shaor thu %s!"

#: data/civ2civ3/game.ruleset:1678 data/royale/game.ruleset:1665
#: data/sandbox/game.ruleset:1952
#, fuzzy
msgid "Cultured Nation"
msgstr "Na Nàiseanan Aonaichte"

#: data/civ2civ3/game.ruleset:1682 data/royale/game.ruleset:1669
#: data/sandbox/game.ruleset:1956
#, fuzzy
msgid "Your nation is the first one to achieve 10000 culture points!"
msgstr "Thuir do nàisean ann an cogadh catharra."

#: data/civ2civ3/game.ruleset:1683 data/royale/game.ruleset:1670
#: data/sandbox/game.ruleset:1957
#, fuzzy
msgid "Your nation has achieved 10000 culture points!"
msgstr "Shaor thu %s!"

#: data/civ2civ3/governments.ruleset:77
msgid ""
"* Buildings and technologies do not require any upkeep.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. Cities below size 3 "
"will not celebrate.\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"shield per turn.\n"
"* Military units do not cause unhappiness even when deployed aggressively.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* You have no control over national budget. Half of the trade income is "
"simply lost to your economy (less if you have luxury-promoting buildings), "
"and the remainder all goes to luxuries. Conventional corruption increases "
"with distance from the capital (half as fast with knowledge of The "
"Corporation).\n"
"* Base production waste is 30%. This increases with distance from the "
"capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/civ2civ3/governments.ruleset:99 data/royale/governments.ruleset:111
#: data/sandbox/governments.ruleset:99
msgid "Tribal"
msgstr ""

#: data/civ2civ3/governments.ruleset:108 data/royale/governments.ruleset:120
#: data/sandbox/governments.ruleset:108
#, fuzzy
msgid ""
"Under a Tribal government, you are part ruler of your people. Your control "
"over your citizens is maintained largely by spiritual counsel."
msgstr ""
"'S tusa riaghlaiche làn-smachd os cionn do mhuinntir ann an ain-tighearnas. "
"Tha smachd agad air do shaoranaich cha mhòr gu tur tro neart d' arm."

#: data/civ2civ3/governments.ruleset:111 data/sandbox/governments.ruleset:111
msgid ""
"Compared to Despotism, a Tribal economy is more shield-oriented. Its bonuses "
"to veterancy can be an advantage in wartime, but it lacks the martial law of "
"other early governments."
msgstr ""

#: data/civ2civ3/governments.ruleset:115
msgid ""
"* Increases by half the chance of land units getting the next veteran level "
"after a battle.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. Cities below size 3 "
"will not celebrate.\n"
"* Each city gets 1 extra content citizen.\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"shield per turn.\n"
"* Unlike later governments, military units do not cause unhappiness even "
"when deployed aggressively.\n"
"* Base corruption is 30% (the highest under any government). This increases "
"with distance from the capital (half as fast with knowledge of The "
"Corporation).\n"
"* There is no base level of production waste, but an increasing amount with "
"distance from the capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/civ2civ3/governments.ruleset:148 data/royale/governments.ruleset:174
#: data/sandbox/governments.ruleset:148
msgid "Compared to Tribalism, a Despotic economy is more trade-oriented."
msgstr ""

#: data/civ2civ3/governments.ruleset:150
msgid ""
"* Your centers of government (cities with Palace and Ecclesiastical Palace) "
"get a +75% bonus to gold production.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. Cities below size 3 "
"will not celebrate.\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"gold per turn.\n"
"* Unlike later governments, military units do not cause unhappiness even "
"when deployed aggressively.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* Base corruption is 20%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 10%. This increases with distance from the "
"capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/civ2civ3/governments.ruleset:184 data/royale/governments.ruleset:222
#: data/sandbox/governments.ruleset:184
msgid "Monarchy gives low unit upkeep costs."
msgstr ""

#: data/civ2civ3/governments.ruleset:186
msgid ""
"* Your centers of government (cities with Palace and Ecclesiastical Palace) "
"get a +50% bonus to gold production.\n"
"* Celebrating cities produce one extra trade point for every tile which is "
"already producing trade. Cities below size 3 will not celebrate.\n"
"* Each city can support up to 3 units for free (the maximum possible). "
"Further units each cost 1 gold per turn.\n"
"* Each city tolerates up to 3 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* Base corruption is 10%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 20%. This increases with distance from the "
"capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/civ2civ3/governments.ruleset:221 data/royale/governments.ruleset:272
#: data/sandbox/governments.ruleset:221
msgid ""
"Communism is a good government for maximizing shield production, and for "
"large empires."
msgstr ""

#: data/civ2civ3/governments.ruleset:224
msgid ""
"* City improvements which would normally have an upkeep of 1 gold are free "
"of upkeep.\n"
"* Each city can support up to 3 units for free (the maximum possible). "
"Further units each cost 1 shield per turn.\n"
"* Each city tolerates up to 3 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 2 unhappy citizens to become content (the maximum "
"possible).\n"
"* Base corruption is 30%, but is not affected by distance to the capital.\n"
"* There is no production waste."
msgstr ""

#: data/civ2civ3/governments.ruleset:264 data/royale/governments.ruleset:324
#: data/sandbox/governments.ruleset:265
msgid ""
"Fundamentalism is a good government for maximizing gold, and its Fanatics "
"are useful in wartime, but it has a heavy penalty to technological progress."
msgstr ""

#: data/civ2civ3/governments.ruleset:268
msgid ""
"* Base science production is half that of other governments. A "
"Fundamentalist city with a Library produces as much science as a city under "
"another government does alone.\n"
"* Each city can support up to 2 units for free. Further units each cost 2 "
"gold per turn, except for Fanatics.\n"
"* Each city tolerates up to 2 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Base corruption is 15%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 15%. This increases with distance from the "
"capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/civ2civ3/governments.ruleset:285 data/royale/governments.ruleset:356
#: data/sandbox/governments.ruleset:286
#, fuzzy
msgid "Federation"
msgstr "Fionnarachadh"

#: data/civ2civ3/governments.ruleset:295 data/royale/governments.ruleset:366
msgid ""
"Federalism is a system in which the power to govern is shared between "
"national and provincial governments.  This decentralization minimizes the "
"corruption and waste caused by distance to capital, and avoids separatist "
"movements."
msgstr ""

#: data/civ2civ3/governments.ruleset:300
msgid ""
"* Each city gets 2 extra luxury points.\n"
"* Celebrating cities produce one extra trade point for every tile which is "
"already producing trade. Cities below size 3 will not celebrate.\n"
"* Each city can support up to 2 units for free. Further units each cost 2 "
"gold per turn.\n"
"* Each city tolerates up to 2 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* There is no base level of corruption, but an increasing amount with "
"distance from the capital (half as much as with most other governments). "
"Knowledge of The Corporation eliminates this corruption.\n"
"* Base production waste is 30%, but is not affected by distance to the "
"capital.\n"
"* Has a senate that may prevent declaration of war."
msgstr ""

#: data/civ2civ3/governments.ruleset:336
msgid ""
"* Cities produce an extra trade point for every worked land tile that is "
"already producing trade.\n"
"* Celebrating cities produce a further trade point for every worked tile "
"(land or water) which is already producing trade. Cities below size 3 will "
"not celebrate.\n"
"* Each city can support one unit for free. Further units each cost 1 shield "
"per turn.\n"
"* Each city tolerates a single aggressively deployed military unit. Each "
"further unit causes 1 unhappy citizen.\n"
"* Base corruption is 25%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 5%. This increases with distance from the capital "
"(half as fast with knowledge of Trade)."
msgstr ""

#: data/civ2civ3/governments.ruleset:365 data/royale/governments.ruleset:475
#: data/sandbox/governments.ruleset:367
#, fuzzy
msgid ""
"Under Democracy, citizens govern directly by voting on issues. Democracy "
"offers the highest possible level of trade, but also offers the most "
"potential for unhappiness. Citizens become very upset during wars."
msgstr ""
"Ann an deamocrasaidh, tha na saoranaich a' riaghladh iad fhèin le bhith a' "
"bhòtadh air cùisean.  Tha an ìre as àirde a ghabhas ruigsinn ann an "
"deamocrasaidhean ach tha an cunnart as motha de mhì-thoileachas ann "
"cuideachd.  Chan eil coirbteachd ann an deamocrasaidh ach thig dragh mòr air "
"daoine rè cogaidh."

#: data/civ2civ3/governments.ruleset:370
msgid ""
"* Cities produce an extra trade point for every worked land tile that is "
"already producing trade.\n"
"* Celebrating cities produce a further trade point for every worked tile "
"(land or water) which is already producing trade. Cities below size 3 will "
"not celebrate.\n"
"* Each city can support one unit for free. Further units each cost 2 gold "
"per turn.\n"
"* Each city tolerates a single aggressively deployed military unit. Each "
"further unit causes 2 unhappy citizens.\n"
"* Base corruption is 5%. This increases with distance from the capital (half "
"as fast with knowledge of The Corporation).\n"
"* Base production waste is 25%. This increases with distance from the "
"capital (half as fast with knowledge of Trade).\n"
"* Has a senate that may prevent declaration of war."
msgstr ""

#: data/civ2civ3/styles.ruleset:136 data/classic/styles.ruleset:136
#: data/experimental/styles.ruleset:138 data/multiplayer/styles.ruleset:136
#: data/royale/styles.ruleset:136 data/sandbox/styles.ruleset:136
msgid "?citystyle:ElectricAge"
msgstr "?citystyle:Linn an Dealain"

#: data/civ2civ3/techs.ruleset:123 data/royale/techs.ruleset:123
#: data/sandbox/techs.ruleset:123
msgid "Enables movement of nuclear units."
msgstr ""

#: data/civ2civ3/techs.ruleset:148 data/classic/techs.ruleset:419
#: data/experimental/techs.ruleset:454 data/multiplayer/techs.ruleset:428
#: data/royale/techs.ruleset:150 data/sandbox/techs.ruleset:149
msgid "Increases units' vision when in fortresses."
msgstr "Cuiridh seo am meud lèirsinn nan aonadan nuair a bhios iad ann an dùn."

#: data/civ2civ3/techs.ruleset:271
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers and Engineers to build forts and "
"fortresses."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/civ2civ3/techs.ruleset:307 data/royale/techs.ruleset:324
#: data/sandbox/techs.ruleset:308
msgid ""
"Allows irrigation without an adjacent water source, improves the effect of "
"Amphitheaters, and increases city vision radius."
msgstr ""

#: data/civ2civ3/techs.ruleset:375 data/sandbox/techs.ruleset:379
msgid "Makes it possible for Engineers to transform terrains."
msgstr ""

#: data/civ2civ3/techs.ruleset:422 data/sandbox/techs.ruleset:427
#, fuzzy
msgid "Halves the upgrade cost of your units."
msgstr "Chan urrainn dhut aonadan a leasachadh ach nad bhailtean."

#: data/civ2civ3/techs.ruleset:520
#, no-c-format
msgid ""
"Reduces the risk of plague in your cities by 30% of the base chance. This is "
"additive with the benefits of any buildings."
msgstr ""

#: data/civ2civ3/techs.ruleset:540 data/royale/techs.ruleset:603
#: data/sandbox/techs.ruleset:545
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers, Engineers, and Transports to build oil "
"platforms on Deep Ocean, required to get the bonus from Offshore Platforms."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/civ2civ3/techs.ruleset:602 data/classic/techs.ruleset:590
#, fuzzy
msgid "Gives sea units one extra movepoint."
msgstr "Bheir seo aon phuing gluasaid a bharrachd do dh'aonadan mara."

#: data/civ2civ3/techs.ruleset:653
#, fuzzy
msgid "Allows Workers and Engineers to build airstrips, airbases and buoys."
msgstr ""
"Bheir seo comas do dh'obraichean is einnseanairean bunaitean adhair is "
"fleodrainnean a thogail."

#: data/civ2civ3/techs.ruleset:664 data/royale/techs.ruleset:741
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers and Engineers to upgrade roads to "
"railroads."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/civ2civ3/techs.ruleset:667 data/royale/techs.ruleset:744
#: data/sandbox/techs.ruleset:674
msgid ""
"For Despotism or Tribal governments, cancels the penalty to worked tiles "
"with output greater than 2 (as if all your cities were always celebrating)."
msgstr ""

#: data/civ2civ3/techs.ruleset:688 data/sandbox/techs.ruleset:695
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers and Engineers to upgrade mines to oil "
"wells on Desert and Glacier tiles, for an extra production point."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/civ2civ3/techs.ruleset:701
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers and Engineers to upgrade irrigation "
"systems to farmland."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/civ2civ3/techs.ruleset:721 data/royale/techs.ruleset:803
#: data/sandbox/techs.ruleset:728
msgid "Doubles movement of nuclear units."
msgstr ""

#: data/civ2civ3/techs.ruleset:778
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers and Engineers to upgrade railroads with "
"maglev."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/civ2civ3/techs.ruleset:798 data/royale/techs.ruleset:889
#: data/sandbox/techs.ruleset:805
msgid ""
"Halves the corruption of trade related to distance from the capital (or "
"eliminates it for Federation governments)."
msgstr ""

#: data/civ2civ3/techs.ruleset:843 data/royale/techs.ruleset:939
#: data/sandbox/techs.ruleset:850
#, fuzzy
msgid "Halves the waste of production related to distance from the capital."
msgstr ""
"* Mar is fhaide an t-astar eadar e agus am prìomh bhaile, 's ann as motha a "
"dh'fhàsas call %s.\n"

#: data/civ2civ3/terrain.ruleset:26 data/royale/terrain.ruleset:26
#: data/sandbox/terrain.ruleset:26
msgid "Mine can be upgraded to Oil Well."
msgstr ""

#: data/civ2civ3/terrain.ruleset:27 data/royale/terrain.ruleset:27
#: data/sandbox/terrain.ruleset:27
#, fuzzy
msgid "Sea"
msgstr "M_uir"

#: data/civ2civ3/terrain.ruleset:27 data/royale/terrain.ruleset:27
#: data/sandbox/terrain.ruleset:27
#, fuzzy
msgid "Allows cities to build Harbors and coastal wonders."
msgstr "Bheir seo comas do thuinichean dùin a thogail."

#: data/civ2civ3/terrain.ruleset:28 data/classic/terrain.ruleset:27
#: data/experimental/terrain.ruleset:29 data/multiplayer/terrain.ruleset:27
#: data/royale/terrain.ruleset:28 data/sandbox/terrain.ruleset:28
#, fuzzy
msgid "NoPollution"
msgstr "Truailleadh"

#: data/civ2civ3/terrain.ruleset:28 data/classic/terrain.ruleset:27
#: data/experimental/terrain.ruleset:29 data/multiplayer/terrain.ruleset:27
#: data/royale/terrain.ruleset:28 data/sandbox/terrain.ruleset:28
#, fuzzy
msgid "No Pollution nor Fallout appear here."
msgstr "Truailleadh ┐ Sileadh niùclasach"

#: data/civ2civ3/terrain.ruleset:40 data/royale/terrain.ruleset:40
#: data/sandbox/terrain.ruleset:41
#, fuzzy
msgid "ParadropFrom"
msgstr "Dèan _paradrop"

#: data/civ2civ3/terrain.ruleset:41 data/royale/terrain.ruleset:41
#: data/sandbox/terrain.ruleset:42
#, fuzzy
msgid "DiplomatDefense"
msgstr "Dioplomat"

#: data/civ2civ3/terrain.ruleset:44 data/royale/terrain.ruleset:44
#: data/sandbox/terrain.ruleset:45
#, fuzzy
msgid "IrrigationSource"
msgstr "Uisgeachadh"

#: data/civ2civ3/terrain.ruleset:45 data/royale/terrain.ruleset:45
#: data/sandbox/terrain.ruleset:46
msgid "AllowsFarmlandOnDesert"
msgstr ""

#: data/civ2civ3/terrain.ruleset:222 data/classic/terrain.ruleset:215
#: data/experimental/terrain.ruleset:217 data/multiplayer/terrain.ruleset:215
#: data/royale/terrain.ruleset:222 data/sandbox/terrain.ruleset:223
msgid "Inaccessible"
msgstr ""

#: data/civ2civ3/terrain.ruleset:259 data/classic/terrain.ruleset:252
#: data/experimental/terrain.ruleset:254 data/multiplayer/terrain.ruleset:252
#: data/royale/terrain.ruleset:259 data/sandbox/terrain.ruleset:260
msgid "No unit can enter this terrain, nor can any city work its tiles."
msgstr ""

#: data/civ2civ3/terrain.ruleset:264 data/classic/terrain.ruleset:257
#: data/experimental/terrain.ruleset:259 data/multiplayer/terrain.ruleset:257
#: data/royale/terrain.ruleset:264 data/sandbox/terrain.ruleset:265
msgid "Lake"
msgstr "Loch"

#: data/civ2civ3/terrain.ruleset:304 data/classic/terrain.ruleset:297
#: data/experimental/terrain.ruleset:297 data/multiplayer/terrain.ruleset:295
#: data/royale/terrain.ruleset:304 data/sandbox/terrain.ruleset:305
msgid "Lakes are substantial bodies of fresh water."
msgstr "Tha lochan 'nan uisgeadain mhòra de dh'fhìor-uisge."

#: data/civ2civ3/terrain.ruleset:349 data/classic/terrain.ruleset:342
#: data/experimental/terrain.ruleset:340 data/multiplayer/terrain.ruleset:338
#: data/royale/terrain.ruleset:349 data/sandbox/terrain.ruleset:350
msgid ""
"Shallow oceans are mostly found near coastlines, and are often rich sources "
"of food and other resources."
msgstr ""
"Gheibhear cuantan eu-domhain faisg air a' chladach mar is trice agus bidh "
"iad loma làn de bhiadh is goireasan eile gu tric."

#: data/civ2civ3/terrain.ruleset:355 data/classic/terrain.ruleset:348
#: data/experimental/terrain.ruleset:346 data/multiplayer/terrain.ruleset:344
#: data/royale/terrain.ruleset:355 data/sandbox/terrain.ruleset:356
msgid "Deep Ocean"
msgstr "Aigeann"

#: data/civ2civ3/terrain.ruleset:395
#, fuzzy
msgid ""
"Deep oceans cover much of the world away from coastlines, and only seaworthy "
"units, not including Triremes, can travel on them."
msgstr ""
"Tha an t-aigeann a' còmhdachadh cuid mhòr dhen t-saoghal fad air falbh on "
"chladach agus chan urrainn ach aonadan muir-acainneach (a' gabhail a-steach "
"trì-ràmhaich) siubhal orra."

#: data/civ2civ3/terrain.ruleset:493 data/royale/terrain.ruleset:493
#: data/sandbox/terrain.ruleset:494
msgid ""
"Deserts can be irrigated for a small amount of extra food, but without an "
"oasis or river, bare desert cannot be further improved with farmland."
msgstr ""

#: data/civ2civ3/terrain.ruleset:497 data/royale/terrain.ruleset:497
#: data/sandbox/terrain.ruleset:498
msgid ""
"Rivers bring fertile soil to deserts. On a desert river not already "
"benefiting from an oasis, building irrigation will yield two extra food "
"resources rather than the usual one."
msgstr ""

#: data/civ2civ3/terrain.ruleset:643
msgid ""
"Cities built in hills are at risk of earthquakes, which can interrupt a "
"city's current production target."
msgstr ""

#: data/civ2civ3/terrain.ruleset:691 data/sandbox/terrain.ruleset:692
#, fuzzy
msgid ""
"Jungles are densely overgrown, making agriculture somewhat problematic. Big "
"Land units may not move into jungle without a road."
msgstr ""
"Tha craobhan a' fàs dlùth air a chèile ann an diungailean agus tha seo 'na "
"dhuilgheadas dhan àiteachas."

#: data/civ2civ3/terrain.ruleset:741 data/sandbox/terrain.ruleset:742
msgid ""
"Land units that move into mountains can see an extra space, but a fast land "
"unit ending its turn in mountains without a road will start its next turn "
"with one fewer movement point. Big Land units may not move into mountains "
"without a road."
msgstr ""

#: data/civ2civ3/terrain.ruleset:839 data/sandbox/terrain.ruleset:840
#, fuzzy
msgid ""
"Swamps suffer from an over-abundance of water, making agriculture somewhat "
"problematic. Big Land units may not move in swamps without a road."
msgstr ""
"Tha cus uisge ann am bogach agus tha seo 'na dhuilgheadas dhan àiteachas."

#: data/civ2civ3/terrain.ruleset:1056 data/sandbox/terrain.ruleset:1057
msgid "?gui_type:Build Fort/Fortress/Buoy"
msgstr ""

#: data/civ2civ3/terrain.ruleset:1059 data/sandbox/terrain.ruleset:1060
msgid "?gui_type:Build Airstrip/Airbase"
msgstr ""

#: data/civ2civ3/terrain.ruleset:1201 data/royale/terrain.ruleset:1204
#: data/sandbox/terrain.ruleset:1202
#, fuzzy
msgid ""
"Building an irrigation system on a suitable tile causes it to produce some "
"extra food each turn. Most tiles yield one extra food. A desert with a river "
"will yield two, if it is not already benefiting from an oasis."
msgstr ""
"Gabhaidh uisgeachadh a thogail air talamh freagarrach. Fàsaidh barrachd bìdh "
"air leacag gach cuairt ma bhios uisgeachadh ann. Feumaidh uisgeachadh "
"màthair-uisge faisg air: leacag cuain, locha no aibhne no leacag eile air a "
"bheil uisgeachadh aig a bheil oir (chan ann dìreach oisean) ris an leacag "
"targaide. Turas a bhios leacag air uisgeachadh, fanaidh an t-uisgeachadh fiù "
"ma bheirear air falbh a' mhàthair-uisge. Ma bhios an teicneolas ceart agad, "
"'s urrainn dhut an t-uisgeachadh air an leacag àrdachadh turas eile gus a "
"thionndadh 'na fhearann nas fhearr fhathast."

#: data/civ2civ3/terrain.ruleset:1206 data/royale/terrain.ruleset:1209
#: data/sandbox/terrain.ruleset:1207
#, fuzzy
msgid ""
"Without knowledge of Electricity, irrigation requires a nearby source of "
"water: an ocean, lake, or river tile, or another tile with an irrigation "
"system, must share an edge (not just a corner) with the target tile. "
"However, once irrigated, land remains so even if the water source is "
"removed. Once Electricity is known, any suitable tile may be irrigated "
"without a water source."
msgstr ""
"Gabhaidh uisgeachadh a thogail air talamh freagarrach. Fàsaidh barrachd bìdh "
"air leacag gach cuairt ma bhios uisgeachadh ann. Feumaidh uisgeachadh "
"màthair-uisge faisg air: leacag cuain, locha no aibhne no leacag eile air a "
"bheil uisgeachadh aig a bheil oir (chan ann dìreach oisean) ris an leacag "
"targaide. Turas a bhios leacag air uisgeachadh, fanaidh an t-uisgeachadh fiù "
"ma bheirear air falbh a' mhàthair-uisge. Ma bhios an teicneolas ceart agad, "
"'s urrainn dhut an t-uisgeachadh air an leacag àrdachadh turas eile gus a "
"thionndadh 'na fhearann nas fhearr fhathast."

#: data/civ2civ3/terrain.ruleset:1213
msgid ""
"Building irrigation on a tile with a mine or oil well will destroy the mine."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1215 data/classic/terrain.ruleset:1189
#: data/experimental/terrain.ruleset:1165 data/multiplayer/terrain.ruleset:1163
#: data/royale/terrain.ruleset:1219 data/sandbox/terrain.ruleset:1216
msgid ""
"City center tiles get their terrain's irrigation bonus automatically, if "
"there is no conflicting mine or oil well on the tile. However, this does not "
"make cities count as a water source for further irrigation. Irrigation can "
"be built on the city tile simply to allow building further irrigation "
"elsewhere, but will not give the tile any further bonus."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1245 data/royale/terrain.ruleset:1249
#: data/sandbox/terrain.ruleset:1246
#, fuzzy
msgid ""
"Mines can be built on some types of terrain, which increases the number of "
"production points produced by that tile. Hills and Mountains get an extra 2 "
"production points per tile. Other terrains get 1 extra production point."
msgstr ""
"'S urrainn dhut mèinneach a thogail air cuid a thalamh agus cuiridh seo am "
"meud na puingean cinneasachaidh (sgiathan) a chruthaicheas an leacag sin. Ge-"
"tà, chan urrainn dhut mèinn agus uisgeachadh a chur air an aon leacag."

#: data/civ2civ3/terrain.ruleset:1255 data/classic/terrain.ruleset:1227
#: data/experimental/terrain.ruleset:1203 data/multiplayer/terrain.ruleset:1201
#: data/royale/terrain.ruleset:1259 data/sandbox/terrain.ruleset:1256
msgid "Oil Well"
msgstr ""

#: data/civ2civ3/terrain.ruleset:1276 data/royale/terrain.ruleset:1280
#: data/sandbox/terrain.ruleset:1277
msgid ""
"Once Refining is known, mines on Desert and Glacier tiles can be upgraded to "
"oil wells for an extra production point."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1282 data/royale/terrain.ruleset:1286
#: data/sandbox/terrain.ruleset:1283
#, fuzzy
msgid "Oil Platform"
msgstr "Crann-ola fada o thìr"

#: data/civ2civ3/terrain.ruleset:1301 data/royale/terrain.ruleset:1305
#: data/sandbox/terrain.ruleset:1302
msgid ""
"Oil platforms allow cities with Offshore Platforms to get an extra "
"production point from Deep Ocean tiles."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1304 data/royale/terrain.ruleset:1308
#: data/sandbox/terrain.ruleset:1305
msgid ""
"Oil platforms can be built by Workers and similar units on board ships, or "
"directly by Transport units."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1327 data/royale/terrain.ruleset:1331
#: data/sandbox/terrain.ruleset:1328
msgid ""
"Pollution appears on tiles around cities with high production or population, "
"or when a Mfg. Plant suffers an industrial accident. It halves all output "
"from its tile, and contributes to the risk of global warming."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1332 data/royale/terrain.ruleset:1336
#: data/sandbox/terrain.ruleset:1333
msgid ""
"The pollution can only be cleared by dispatching Workers, Migrants, "
"Settlers, Engineers, or a Transport with the \"clean pollution\" order."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1342 data/royale/terrain.ruleset:1346
#: data/sandbox/terrain.ruleset:1343
msgid ""
"The city's population starts adding to pollution with the Factory, Super "
"Highways, Offshore Platform, and Mfg. Plant buildings. Each building causes "
"the population to add more to pollution. A Mass Transit will counteract the "
"pollution from two buildings in a city, and the Eiffel Tower wonder will "
"counteract the pollution from one building in all the owner's cities."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1353 data/classic/terrain.ruleset:1295
#: data/experimental/terrain.ruleset:1271 data/multiplayer/terrain.ruleset:1270
#: data/royale/terrain.ruleset:1357 data/sandbox/terrain.ruleset:1354
#, fuzzy
msgid ""
"When an unused tile becomes polluted, there is the temptation to avoid the "
"effort of cleaning it, but the spread of pollution has far more terrible "
"results than the immediate economic impact -- every polluted tile increases "
"the chance of global warming. Each time global warming advances, the entire "
"world loses coastal land to the sea and to jungles and swamps, and inland "
"tiles are lost to desert. This tends to devastate cities and leads to global "
"impoverishment."
msgstr ""
"Ma thèid leacag a thruailleadh nach eilear a' cleachdadh, bidh buaireadh ort "
"obair glanadh an truaillidh a leigeil seachad; ach bidh buaidh fada fada nas "
"miosa ann ma leudaicheas e -- tha gach leacag thruaillte a' cur an àirde "
"cunnart blàthachadh na cruinne. Gach turas a dh'fhàsas  blàthachadh na "
"cruinne nas miosa, tionndaidhidh talamh faisg air a' mhuir 'na choille-uisge "
"no boglach agus leacagan am broinn na tìre 'na fhàsach. Cuiridh seo sgrios "
"air bailteach agus adhbharaichidh e bochdainn air feadh an t-saoghail."

#: data/civ2civ3/terrain.ruleset:1386 data/classic/terrain.ruleset:1328
#: data/experimental/terrain.ruleset:1304 data/multiplayer/terrain.ruleset:1303
#: data/royale/terrain.ruleset:1390 data/sandbox/terrain.ruleset:1387
msgid ""
"Villages (also called \"huts\") are primitive communities spread across the "
"world at the beginning of the game. Any land unit can enter a village, "
"making the village disappear and deliver a random response. If the village "
"proves hostile, it could produce barbarians or the unit entering may simply "
"be destroyed. If they are friendly, the player could receive gold, a new "
"technology, a military unit (occasionally a settler; and sometimes a unit "
"that the player cannot yet create), or even a new city."
msgstr ""
"'S e coimhearsnachdan primideach a tha anns na clachain (ris an canar cuid "
"\"bothain\") 's a tha sgaoilte air feadh an t-saoghail aig toiseach a' "
"gheama. 'S urrainn do dh'aonad talamhainn sam bith a dhol a-steach a "
"chlachan, thèid an clachan às an fhradharc 's gheibh thu freagairt air "
"thuaiream. Mas e clachan nàimhdeil a tha ann, faodaidh gun èirich borbaich "
"às no gun dèid an t-aonad a sgriosadh a chaidh a-steach ann. Ma tha iad "
"càirdeil, faodaidh gum faigh thu òr, teicneolas ùr, aonad an airm (tuiniche "
"uaireannan no aonad nach urrainn dhan chluicheadair cruthachadh fhathast "
"uaireannan) no fiù baile ùr."

#: data/civ2civ3/terrain.ruleset:1423 data/classic/terrain.ruleset:1363
#: data/experimental/terrain.ruleset:1339 data/royale/terrain.ruleset:1427
#: data/sandbox/terrain.ruleset:1451
#, no-c-format
msgid ""
"Once Refrigeration is known, irrigation systems can be upgraded to farmland "
"by irrigating them a second time. If the city working the tile has a "
"Supermarket, a farmland tile provides 50% more food. (Hence, farmland is "
"only useful on tiles which with irrigation yield 2 or more food.)"
msgstr ""

#: data/civ2civ3/terrain.ruleset:1429 data/sandbox/terrain.ruleset:1457
msgid "Farmland on a tile prevents any trade bonus from Super Highways."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1431 data/classic/terrain.ruleset:1369
#: data/experimental/terrain.ruleset:1345 data/multiplayer/terrain.ruleset:1342
#: data/royale/terrain.ruleset:1435 data/sandbox/terrain.ruleset:1459
msgid "Like irrigation, farmland is incompatible with mines and oil wells."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1453 data/royale/terrain.ruleset:1457
#: data/sandbox/terrain.ruleset:1481
msgid ""
"Nuclear fallout can appear on tiles when a Nuclear unit is detonated, or "
"when a city's Nuclear Plant has an accident. It halves all output from its "
"tile."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1457 data/classic/terrain.ruleset:1395
#: data/experimental/terrain.ruleset:1370 data/multiplayer/terrain.ruleset:1367
#: data/royale/terrain.ruleset:1461 data/sandbox/terrain.ruleset:1485
#, fuzzy
msgid ""
"Every tile with nuclear fallout also increases the risk of global nuclear "
"winter. If nuclear winter occurs, land across the globe changes into desert, "
"tundra, and ice, and lakes and oceans freeze."
msgstr ""
"Mar a thachras le truailleadh agus blàthachadh na cruinne, fàsaidh cunnart "
"de gheamhradh niùclasach an cois silidh niùclasaich. Ma thachras geamhradh "
"niùclasach, tionndaidhidh talamh air feadh na cruinne 'na fhàsaichean, "
"tundra agus deigh. 'S urrainn do thuinichean sileadh niùclasach a ghlanadh."

#: data/civ2civ3/terrain.ruleset:1461 data/royale/terrain.ruleset:1465
#: data/sandbox/terrain.ruleset:1489
msgid ""
"Settlers, Workers, Migrants, Engineers, and Transport units can all clean up "
"nuclear fallout."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1467 data/sandbox/terrain.ruleset:1495
#, fuzzy
msgid "Fort"
msgstr "Dùn"

#: data/civ2civ3/terrain.ruleset:1493 data/sandbox/terrain.ruleset:1520
#, no-c-format
msgid ""
"Forts are rapidly-built fortifications providing some defense (+50%) against "
"land units and boats. A fort is also necessary to start building a fortress."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1526 data/sandbox/terrain.ruleset:1554
msgid ""
"Fortresses are more permanent forts. Construction on them can only begin "
"once the underlying fort is complete. Forts on River tiles cannot be "
"upgraded to Fortresses."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1530 data/sandbox/terrain.ruleset:1558
#, fuzzy
msgid ""
"Compared to a fort, units in a fortress receive extra defense (+50%) against "
"all units (in total, their defense against land units and boats is doubled), "
"and do not count as aggressive if near a friendly city. Any kind of land "
"unit remaining in a fortress for a whole turn without moving recovers a "
"quarter of its hit points."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad."

#: data/civ2civ3/terrain.ruleset:1536 data/royale/terrain.ruleset:1540
#: data/sandbox/terrain.ruleset:1564
msgid ""
"With Astronomy, fortresses gain watchtowers from which units can see further "
"afield."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1542 data/sandbox/terrain.ruleset:1570
#, fuzzy
msgid "Airstrip"
msgstr "Muinntir an Ostair"

#: data/civ2civ3/terrain.ruleset:1566
#, fuzzy
msgid ""
"Airstrips are rapidly-built runways allowing air units to land, refuel, and "
"recover outside cities. An aircraft remaining on an airstrip for a whole "
"turn without moving recovers a tenth of its hit points. This is, the same "
"amount it loses each turn while airborne. However, air units on an airstrip "
"are vulnerable to attack by land units."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad. Nuair a bhios "
"tionnsgnadh air ionnsachadh agad, bidh turaid-faire ri gach dùin a bheir "
"fradharc nas fhearr do dh'aonadan."

#: data/civ2civ3/terrain.ruleset:1572 data/sandbox/terrain.ruleset:1600
msgid ""
"Any units on an airstrip receive extra defense (+50%) against enemy aircraft."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1575 data/sandbox/terrain.ruleset:1603
msgid "An airstrip is necessary to start building an airbase."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1605 data/sandbox/terrain.ruleset:1634
msgid ""
"Airbases are more permanent airstrips. Construction on them can only begin "
"once the underlying airstrip is complete. Airstrips on River tiles cannot be "
"upgraded to Airbases."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1609
#, fuzzy
msgid ""
"Compared to an airstrip, units in an airbase receive extra defense (+50%) "
"against all units. In total, their defense against air units and missiles is "
"doubled, do not count as aggressive if near a friendly city, and can see "
"further afield. Also, air units recover more hit points -- a third per turn, "
"the same as in a city without an Airport."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad."

#: data/civ2civ3/terrain.ruleset:1618 data/classic/terrain.ruleset:1467
#: data/experimental/terrain.ruleset:1442 data/multiplayer/terrain.ruleset:1439
#: data/royale/terrain.ruleset:1582 data/sandbox/terrain.ruleset:1647
msgid "Buoy"
msgstr "Fleodrainn"

#: data/civ2civ3/terrain.ruleset:1640 data/classic/terrain.ruleset:1488
#: data/experimental/terrain.ruleset:1463 data/multiplayer/terrain.ruleset:1460
#: data/royale/terrain.ruleset:1604 data/sandbox/terrain.ruleset:1670
#, fuzzy
msgid ""
"Buoys may be built in the ocean (by units on a sea-going vessel) to allow "
"their owner to see the surrounding tiles."
msgstr ""
"'S urrainn dhut fleodrainnean a thogail air a' chuan (le soithichean mara)."

#: data/civ2civ3/terrain.ruleset:1646 data/classic/terrain.ruleset:1494
#: data/experimental/terrain.ruleset:1469 data/multiplayer/terrain.ruleset:1466
#: data/royale/terrain.ruleset:1610 data/sandbox/terrain.ruleset:1679
msgid "Ruins"
msgstr "Làrach"

#: data/civ2civ3/terrain.ruleset:1665 data/classic/terrain.ruleset:1513
#: data/experimental/terrain.ruleset:1488 data/multiplayer/terrain.ruleset:1485
#: data/sandbox/terrain.ruleset:1698
msgid ""
"Ruins mark the former site of a city that was destroyed or abandoned. They "
"have no effect on gameplay."
msgstr ""
"Bidh làrach ann far an robh baile roimhe 's a chaidh a sgriosadh no "
"fhuadachadh. Chan eil buaidh sam bith aca sa gheama."

#: data/civ2civ3/terrain.ruleset:1694
msgid ""
"Roads allow your land units to move more quickly, and allow wheeled Big Land "
"units such as Chariots and Catapults to travel through otherwise difficult "
"terrain such as Mountains, Jungle, and Swamp."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1698 data/royale/terrain.ruleset:1662
#: data/sandbox/terrain.ruleset:1733
msgid "On some terrains, roads also provide a trade bonus."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1700 data/royale/terrain.ruleset:1664
#: data/sandbox/terrain.ruleset:1735
msgid ""
"Building roads on river tiles requires knowledge of Bridge Building. City "
"center tiles automatically get roads (even on a river tile)."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1731 data/experimental/terrain.ruleset:1552
#: data/royale/terrain.ruleset:1695 data/sandbox/terrain.ruleset:1766
msgid ""
"Once you learn the Railroad technology, you may upgrade your roads to "
"railroads. Units travel considerably faster along railroads than along roads."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1745 data/experimental/terrain.ruleset:1566
#: data/royale/terrain.ruleset:1709 data/sandbox/terrain.ruleset:1780
msgid "Maglev"
msgstr ""

#: data/civ2civ3/terrain.ruleset:1769 data/sandbox/terrain.ruleset:1804
#, fuzzy
msgid ""
"With sufficient technology, you may build magnetic levitation systems along "
"your railroad routes. Land and Small Land units expend no movement points "
"when riding a maglev. You may ride indefinitely. (As may your enemies!)"
msgstr ""
" - Cha chosg aonadan puingean gluasaid sam bith nuair a shiubhlas iad air "
"rathad-iarainn. 'S urrainn dhut siubhail air rathad-iarainn gu Là Luain. "
"(Agus faodaidh do nàimhdean!)"

#: data/civ2civ3/terrain.ruleset:1774 data/royale/terrain.ruleset:1738
#: data/sandbox/terrain.ruleset:1809
msgid ""
"Your regular railroads are still used to carry heavy Big Land and Merchant "
"units for which the maglev system is unsuitable, and they continue to "
"provide production and trade bonuses."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1778 data/experimental/terrain.ruleset:1597
#: data/royale/terrain.ruleset:1742 data/sandbox/terrain.ruleset:1813
msgid ""
"City center tiles with railroads are automatically upgraded to maglev when "
"you learn about Superconductors."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1800 data/royale/terrain.ruleset:1764
#: data/sandbox/terrain.ruleset:1834
#, fuzzy, no-c-format
msgid ""
"Any land terrain type may have a River on it. A River adds 1 trade to the "
"resources produced by that tile. It also increases a tile's defense factor "
"by 25%."
msgstr ""
"Faodaidh abhainn a bhith air seòrsa sam bith de thalamh.  Cuiridh abhainn 1 "
"phuing malairt ris na goireasan a chinneas an leacag sin.  Cuiridh e am meud "
"factar dìon na leacaige le 50% cuideachd.  Agus faodaidh aonadan talamhainn "
"siubhal cois na h-aibhne (ach chan ann air a tharsainn); cha chosg thu ach "
"1/3 de phuing gluasaid ma shiubhlas tu ri taobh aibhne."

#: data/civ2civ3/terrain.ruleset:1804 data/royale/terrain.ruleset:1768
msgid ""
"Land units may move along rivers for faster travel (but not diagonally). "
"Triremes may also travel up rivers (although later boats cannot)."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1807
#, fuzzy
msgid ""
"Roads and railroads can only be built on River tiles if your civilization "
"has learned the Bridge Building technology. Fortresses and Airbases cannot "
"be built on River tiles."
msgstr ""
"'S urrainn dhut rathaidean is rathaidean-iarainn a thogail air aibhnichean "
"ma dh'ionnsaich do shìobhaltas teicneolas togail dhrochaidean."

#: data/civ2civ3/terrain.ruleset:1811 data/royale/terrain.ruleset:1775
#: data/sandbox/terrain.ruleset:1847
msgid ""
"Cities built on or next to rivers incur a small risk of flooding, which will "
"destroy stored food."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1832 data/classic/terrain.ruleset:1629
#: data/experimental/terrain.ruleset:1649 data/multiplayer/terrain.ruleset:1601
#: data/royale/terrain.ruleset:1796
msgid ""
"Gold, when found on a Glacier, Hills, or Mountain tile, gives 6 more trade. "
"For more information, review the help for the individual tile types."
msgstr ""

#: data/civ2civ3/terrain.ruleset:1891 data/classic/terrain.ruleset:1688
#: data/experimental/terrain.ruleset:1708 data/multiplayer/terrain.ruleset:1660
msgid ""
"Furs, when found on a Tundra tile, gives 1 more food and 3 more trade. For "
"more information, review the help for the individual tile type."
msgstr ""

#: data/civ2civ3/terrain.ruleset:2158
msgid ""
"Spice(s), when found on a Swamp tile, gives 1 more food and 4 more trade. "
"For more information, review the help for the individual tile type."
msgstr ""

#: data/civ2civ3/terrain.ruleset:2219 data/classic/terrain.ruleset:2015
#: data/experimental/terrain.ruleset:2035 data/multiplayer/terrain.ruleset:1987
#: data/royale/terrain.ruleset:2184
msgid ""
"Oil, when found on a Glacier or Desert tile, gives 3 more shields. For more "
"information, review the help for the individual tile types."
msgstr ""

#: data/civ2civ3/units.ruleset:33 data/royale/units.ruleset:34
#: data/sandbox/units.ruleset:33
msgid "Attack value halved when attacking Destroyer."
msgstr ""

#: data/civ2civ3/units.ruleset:34 data/classic/units.ruleset:35
#: data/experimental/units.ruleset:38 data/multiplayer/units.ruleset:35
#: data/royale/units.ruleset:35 data/sandbox/units.ruleset:36
#, fuzzy
msgid "Unbribable"
msgstr "An comas"

#: data/civ2civ3/units.ruleset:37 data/royale/units.ruleset:38
#: data/sandbox/units.ruleset:39
#, fuzzy
msgid "Capturer"
msgstr "Teicneolas ri teachd %d"

#: data/civ2civ3/units.ruleset:37 data/royale/units.ruleset:38
#: data/sandbox/units.ruleset:39
#, fuzzy
msgid "Can capture some enemy units."
msgstr "* 'S urrainn dha cuid de aonadan do nàimhdean a ghlacadh.\n"

#: data/civ2civ3/units.ruleset:38 data/royale/units.ruleset:39
#: data/sandbox/units.ruleset:40
#, fuzzy
msgid "Capturable"
msgstr "Gabhaidh àrdachadh"

#: data/civ2civ3/units.ruleset:38 data/royale/units.ruleset:39
#: data/sandbox/units.ruleset:40
#, fuzzy
msgid "Can be captured by some enemy units."
msgstr "* Gabhaidh a ghlacadh le cuid de dh'aonadan nàimhdeil.\n"

#: data/civ2civ3/units.ruleset:39 data/royale/units.ruleset:40
#: data/sandbox/units.ruleset:41
#, fuzzy
msgid "Bombarder"
msgstr "Crìoch"

#: data/civ2civ3/units.ruleset:56 data/experimental/units.ruleset:57
#: data/royale/units.ruleset:59
#, fuzzy
msgid "Airliftable"
msgstr "Togail-adhair"

#: data/civ2civ3/units.ruleset:56 data/experimental/units.ruleset:57
#: data/royale/units.ruleset:59
#, fuzzy
msgid "Can be airlifted from a suitable city."
msgstr "* Cha ghabh seo a thogail ach ma bhios %s sa bhaile.\n"

#: data/civ2civ3/units.ruleset:57 data/classic/units.ruleset:54
#: data/experimental/units.ruleset:58 data/multiplayer/units.ruleset:54
#: data/royale/units.ruleset:60 data/sandbox/units.ruleset:64
msgid "AttFromNonNative"
msgstr ""

#: data/civ2civ3/units.ruleset:73 data/civ2civ3/units.ruleset:2086
#: data/classic/units.ruleset:70 data/experimental/units.ruleset:74
#: data/multiplayer/units.ruleset:70 data/sandbox/units.ruleset:72
#: data/sandbox/units.ruleset:2098
msgid "hardened"
msgstr "seann eòlach"

#: data/civ2civ3/units.ruleset:73 data/civ2civ3/units.ruleset:2086
#: data/classic/units.ruleset:70 data/experimental/units.ruleset:74
#: data/multiplayer/units.ruleset:70 data/sandbox/units.ruleset:72
#: data/sandbox/units.ruleset:2098
msgid "elite"
msgstr "sàr aonad"

#: data/civ2civ3/units.ruleset:168 data/royale/units.ruleset:172
#: data/sandbox/units.ruleset:167
#, fuzzy
msgid "?unitclass:Small Land"
msgstr "?unitclass:Talamhainn"

#: data/civ2civ3/units.ruleset:176 data/experimental/units.ruleset:171
#: data/royale/units.ruleset:180 data/sandbox/units.ruleset:176
msgid "?unitclass:Big Land"
msgstr "?unitclass:Tìr mòr"

#: data/civ2civ3/units.ruleset:184 data/royale/units.ruleset:196
#: data/sandbox/units.ruleset:184
#, fuzzy
msgid "?unitclass:Merchant"
msgstr "?unitclass:Mara"

#: data/civ2civ3/units.ruleset:199 data/classic/units.ruleset:175
#: data/experimental/units.ruleset:187 data/multiplayer/units.ruleset:175
#: data/royale/units.ruleset:211 data/sandbox/units.ruleset:202
msgid "?unitclass:Trireme"
msgstr "?unitclass:Trì-ràmhach"

#: data/civ2civ3/units.ruleset:501 data/classic/units.ruleset:477
#: data/experimental/units.ruleset:489 data/multiplayer/units.ruleset:477
#: data/royale/units.ruleset:513 data/sandbox/units.ruleset:505
msgid ""
"Settlers are one of the key units in the game, as they are your main means "
"of founding new cities."
msgstr ""

#: data/civ2civ3/units.ruleset:504
msgid ""
"Settlers can also perform some of the same terrain alterations as Workers, "
"but cannot build airstrips, airbases, or buoys."
msgstr ""

#: data/civ2civ3/units.ruleset:507 data/royale/units.ruleset:519
#: data/sandbox/units.ruleset:511
msgid ""
"TIP: optimal production of Settlers occurs in cities of at most size 4, or "
"cities with a Granary of at most size 6."
msgstr ""

#: data/civ2civ3/units.ruleset:513 data/royale/units.ruleset:525
#: data/sandbox/units.ruleset:517
#, fuzzy
msgid "Migrants"
msgstr " Imrich"

#: data/civ2civ3/units.ruleset:545
msgid ""
"Migrants can be used to transfer population to other cities, but may not "
"found new cities. They can also perform some of the same terrain alterations "
"as Workers, but cannot build airstrips, airbases, or buoys."
msgstr ""

#: data/civ2civ3/units.ruleset:550 data/royale/units.ruleset:562
#: data/sandbox/units.ruleset:554
msgid ""
"TIP: Migrants can be a good alternative to Workers in overpopulated cities, "
"as they benefit from free food upkeep."
msgstr ""

#: data/civ2civ3/units.ruleset:556 data/classic/units.ruleset:490
#: data/experimental/units.ruleset:502 data/multiplayer/units.ruleset:491
#: data/royale/units.ruleset:658 data/sandbox/units.ruleset:560
msgid "?unit:Workers"
msgstr "?unit:Obraichean"

#: data/civ2civ3/units.ruleset:588 data/classic/units.ruleset:522
#: data/experimental/units.ruleset:539 data/multiplayer/units.ruleset:523
#: data/royale/units.ruleset:685 data/sandbox/units.ruleset:592
#, fuzzy
msgid ""
"Workers have the ability to improve terrain tiles. See the help on Terrain "
"and Terrain Alterations for the effects of their actions."
msgstr ""
"'S urrainn dhut do chrìochan a leudachadh le bunaitean. Faic a' chobhair air "
"'Cruth-atharrachadh de thalamh' airson barrachd fiosrachaidh."

#: data/civ2civ3/units.ruleset:591 data/royale/units.ruleset:651
#: data/royale/units.ruleset:688 data/sandbox/units.ruleset:595
msgid ""
"Workers can build airstrips, airbases, and buoys, which Settlers and "
"Migrants cannot. Workers must be on board a ship to build buoys."
msgstr ""

#: data/civ2civ3/units.ruleset:622 data/sandbox/units.ruleset:626
msgid "beginner"
msgstr ""

#: data/civ2civ3/units.ruleset:622 data/sandbox/units.ruleset:626
msgid "seasoned"
msgstr ""

#: data/civ2civ3/units.ruleset:622 data/sandbox/units.ruleset:626
msgid "senior"
msgstr ""

#: data/civ2civ3/units.ruleset:622 data/sandbox/units.ruleset:626
msgid "expert"
msgstr ""

#: data/civ2civ3/units.ruleset:628 data/royale/units.ruleset:720
#: data/sandbox/units.ruleset:632
msgid ""
"Engineers are similar to Workers, but they work twice as fast, move twice as "
"fast, and may gain experience from work enabling them to work even faster."
msgstr ""

#: data/civ2civ3/units.ruleset:632
#, fuzzy
msgid ""
"With knowledge of Fusion Power, Engineers may also perform more radical "
"terrain transformations than Workers, Settlers, or Migrants, with the "
"\"transform\" order. Examples include conversion of Tundra into Plains, or "
"even Ocean into Swamp in some circumstances, when on board an ocean-going "
"vessel, on a tile surrounded by sufficient existing land. See the Terrain "
"Alterations section for more details."
msgstr ""
"Tha einnseanairean car coltach ri obraichean ach tha iad ag obair agus a' "
"gluasad dà thuras cho luath.  'S urrainn do dh'einnseanairean talamh cruth-"
"atharrachadh cuideachd (mar eisimpleir, nì iad fàsach de thundra), rud nach "
"urrainn do thuiniche no obraiche sam bith a dhèanamh; faic an earrann air "
"'Atharrachadh na talamhainn' airson barrachd fiosrachaidh."

#: data/civ2civ3/units.ruleset:732 data/royale/units.ruleset:824
#: data/sandbox/units.ruleset:736
#, fuzzy
msgid "Archers fight with bows and arrows and have a good offensive value."
msgstr ""
"Nì boghadairean sabaid le boghan is saighdean agus tha iad math a' toirt "
"ionnsaigh agus a' dìon."

#: data/civ2civ3/units.ruleset:862 data/classic/units.ruleset:877
#: data/experimental/units.ruleset:899 data/multiplayer/units.ruleset:913
#: data/royale/units.ruleset:958
#, fuzzy
msgid ""
"Riflemen are World War-era infantry and very good at defending your cities."
msgstr ""
"'S e coisridh à àm nan cogaidhean mòra a tha ann an luchd-isnich agus tha "
"iad glè mhath ann an dìon baile."

#: data/civ2civ3/units.ruleset:933 data/experimental/units.ruleset:830
#: data/sandbox/units.ruleset:937
#, fuzzy
msgid ""
"A number of Partisans are granted free when an enemy conquers your city -- "
"they automatically assume defensive positions in the surrounding countryside "
"-- but only under these conditions:\n"
"\n"
" - Guerilla Warfare must be known by at least one player.\n"
" - At least three quarters of the citizens must have your nationality.\n"
" - You must know about Communism and Gunpowder.\n"
" - You must run either a Democracy or a Communist government."
msgstr ""
"Gheibh thu grunn phartasan saor an-asgaidh nuair a cheannsaicheas nàmhaid "
"baile agad -- bheir iad orra àitichean dìon san sgìre mun cuairt air a' "
"bhaile -- ach a-mhàin san t-suidheachadh a leanas:\n"
" - Feumaidh cogadh guerilla a bhith rannsaichte aig aon chluicheadair air a' "
"char as lugha.\n"
" - Feumaidh gur thuse an neach a stèidhich am baile o thùs.\n"
" - Feumaidh eòlas a bhith agad air co-mhaoineas agus fùdar-gunna.\n"
" - Feumaidh riaghaltas deamocratach no co-mhaoineach a bhith agad."

#: data/civ2civ3/units.ruleset:975 data/sandbox/units.ruleset:979
#, fuzzy
msgid ""
"Fundamentalist nations can maintain Fanatic units without having to pay any "
"upkeep nor causing military unhappiness.  Instead, each unit reduces the "
"population by 1."
msgstr ""
"Cumaidh nàiseanan bun-chreidmheach aonadan fanatach agus cha bhi aca "
"sgiathan beòshlaint a phàigheadh air an son."

#: data/civ2civ3/units.ruleset:1043 data/royale/units.ruleset:1184
#: data/sandbox/units.ruleset:1047
msgid ""
"Paratroopers are experts at airborne attacks. From a friendly city, airbase, "
"or airstrip, Paratroopers who have not expended any movement points can "
"paradrop directly to any tile in range, and be immediately ready to act "
"there. (Beware dropping into unseen territory, as Paratroopers landing on a "
"tile occupied by enemy units are easy targets!)"
msgstr ""

#: data/civ2civ3/units.ruleset:1080
#, fuzzy
msgid ""
"The Mechanized Infantry has the strongest inherent defensive strength of any "
"land unit, and is very fast on roads and easy terrain, but it is hindered "
"rather than helped by rough terrain. It cannot move into mountains, swamps, "
"or jungles, and it is only available near the end of the technology tree."
msgstr ""
"'S a' choisridh mheacanaichte an t-aonad talamhainn aig a bheil neart dìon "
"as àirde ach chan fhaighear seo ach aig ceann thall craobh na teicneolasan."

#: data/civ2civ3/units.ruleset:1148
msgid ""
"Chariots are horse-pulled war wagons. They have a stronger attack than "
"Horsemen, but their speed comes at a cost. They are more expensive to build, "
"they cannot take advantage of terrain to defend themselves, they cannot move "
"in rough terrain (mountains, swamps, and jungles) without roads, and they "
"cannot be transported by sea using early ships (Triremes and Caravels)."
msgstr ""

#: data/civ2civ3/units.ruleset:1184 data/royale/units.ruleset:1327
#: data/sandbox/units.ruleset:1188
#, fuzzy
msgid ""
"Elephants are towering animals trained for war that are often used as "
"powerful shock troops."
msgstr ""
"Tha ailbhein 'nam beathaichean mòra àrda a chaidh an trèanadh airson cogadh "
"agus thathar 'gan cleachdadh gus eagal a chur air nàmhaid ach chan eil iad "
"ro mhath 'gan dìon fhèin."

#: data/civ2civ3/units.ruleset:1342 data/royale/units.ruleset:1488
#: data/sandbox/units.ruleset:1346
msgid ""
"Armors are motorized war wagons that are faster, stronger, and can take more "
"damage than any mounted unit. However, they are less adaptable to very rough "
"terrain (they cannot move into mountains, swamps, or jungles without roads), "
"and unable to use less rough terrain to improve their defense."
msgstr ""

#: data/civ2civ3/units.ruleset:1381 data/sandbox/units.ruleset:1385
msgid ""
"While powerful, Catapults (and their successors) are bulky and awkward. They "
"require roads to move in rough terrain (mountains, swamps, and jungles), are "
"difficult to defend, and are too big for early ships (Triremes and Caravels)."
msgstr ""

#: data/civ2civ3/units.ruleset:1415 data/sandbox/units.ruleset:1419
#, fuzzy
msgid ""
"Cannons are large firearms that can fire heavy projectiles over long "
"distances. As with the catapults they replace, they are very strong "
"attackers but equally weak defenders and will need an escort to be "
"effective, and have limited mobility."
msgstr ""
"'S e airm losgaidh mhòra a tha ann an canain a thilgeas airm throma thairis "
"air astar fada. Tha iad glè làidir a' toirt ionnsaigh ach chan eil ach comas "
"dìon lag annta agus feumaidh iad coimheadachd mus bi iad èifeachdach."

#: data/civ2civ3/units.ruleset:1449 data/sandbox/units.ruleset:1453
#, fuzzy
msgid ""
"The artillery is an upgraded cannon. As with its predecessors, it is a very "
"strong attacker but equally weak defender and will need an escort to be "
"effective, and has limited mobility."
msgstr ""
"'S canan leasaichte a tha san airtilearaidh. Tha iad glè làidir a' toirt "
"ionnsaigh ach chan eil ach comas dìon lag annta agus feumaidh iad "
"coimheadachd mus bi iad èifeachdach."

#: data/civ2civ3/units.ruleset:1482 data/sandbox/units.ruleset:1486
#, fuzzy
msgid ""
"Howitzers are upgraded artillery with improved defensive as well as "
"offensive capabilities. However, they still have the limited mobility of "
"their predecessors."
msgstr ""
"'S airtilearaidh leasaichte a tha san hòbhaitsear aig a bheil an dà chuid "
"comasan dìon is ionnsaighe nas fhearr."

#: data/civ2civ3/units.ruleset:1519 data/sandbox/units.ruleset:1523
#, c-format
msgid ""
"Fighters and other aircraft lose 10% of their hitpoints for every turn not "
"spent in a city, airstrip, or airbase, or on a Carrier."
msgstr ""

#: data/civ2civ3/units.ruleset:1555 data/sandbox/units.ruleset:1559
msgid ""
"A Bomber's attack against units on land is a bombard attack. Against units "
"on water it has a regular attack."
msgstr ""

#: data/civ2civ3/units.ruleset:1558 data/sandbox/units.ruleset:1562
#, c-format
msgid ""
"As with other aircraft, Bombers lose 10% of their hitpoints for every turn "
"not spent in a city, airstrip, or airbase, or on a Carrier."
msgstr ""

#: data/civ2civ3/units.ruleset:1593 data/sandbox/units.ruleset:1597
msgid ""
"A Helicopter's attack against units on land is a bombard attack. Against "
"units on water it has a regular attack."
msgstr ""

#: data/civ2civ3/units.ruleset:1596 data/royale/units.ruleset:1745
#: data/sandbox/units.ruleset:1600
msgid ""
"Helicopters can also transport one military land unit. While most troops "
"must load or unload in a city, airstrip, or airbase (and not in the field or "
"onboard a Carrier), units specializing in mobility (Paratroopers, Alpine "
"Troops, Marines, Partisans, and Fanatics) can embark or disembark at any "
"time."
msgstr ""

#: data/civ2civ3/units.ruleset:1602 data/royale/units.ruleset:1751
#: data/sandbox/units.ruleset:1606
msgid ""
"Unlike other aircraft, Helicopters are not required to return to a city, "
"base, or Carrier to refuel after a set number of turns. However, care must "
"be exercised, due to the health they lose every turn."
msgstr ""

#: data/civ2civ3/units.ruleset:1705 data/experimental/units.ruleset:1543
#: data/royale/units.ruleset:1854 data/sandbox/units.ruleset:1709
#, fuzzy
msgid ""
"The Trireme is your first boat unit. It can act as a transport ship and has "
"rudimentary offensive capabilities, and unlike later boats can travel on "
"rivers, but it may not enter deep ocean tiles."
msgstr ""
"'S e an trì-ràmhach a' chiad aonad bàta a bhios agad. 'S urrainn dha aonadan "
"a ghiùlan agus tha comas beag ionnsaigh ann ach chan urrainn dha seòladh air "
"leacagan an aiginn."

#: data/civ2civ3/units.ruleset:1741 data/royale/units.ruleset:2032
#, fuzzy
msgid "The Caravel is a sailing ship that can enter any ocean tile."
msgstr ""
"Tha an carbhal a' dol an àite an trì-ràmhaich agus seòlaidh e air leacag "
"cuain sam bith."

#: data/civ2civ3/units.ruleset:1774 data/royale/units.ruleset:2065
#: data/sandbox/units.ruleset:1779
#, fuzzy
msgid ""
"The Galleon is a pure transport ship, the first which can transport large "
"wheeled units. It cannot attack other ships, though it may still defend "
"itself when attacked."
msgstr ""
"Chan eil sa ghailleon ach bàta giùlain agus chan urrainn dha ionnsaigh a "
"thoirt air bàtaichean eile ged a tha e comasach air a dhìon fhèin ma "
"bheirear ionnsaigh air-san."

#: data/civ2civ3/units.ruleset:1807 data/royale/units.ruleset:2098
#: data/sandbox/units.ruleset:1812
#, fuzzy
msgid ""
"The Frigate is a specialized ship with a strong offensive value, and can "
"attack units on land, but it cannot transport units."
msgstr "'S e aonad bàta ionnsaigheach làidir a tha ann an crùsair."

#: data/civ2civ3/units.ruleset:1839 data/royale/units.ruleset:2166
#: data/sandbox/units.ruleset:1844
#, fuzzy
msgid "The Ironclad is an armored ship, more sturdy than the Frigate."
msgstr ""
"'S e bàta cogaidh caithbheartach a tha ann am bàta iarann-sligeach agus tha "
"e fada nas bunanta na am frigead ach chan eil comas giùlain ann mar a tha "
"san fhrigead."

#: data/civ2civ3/units.ruleset:1875 data/royale/units.ruleset:2202
#: data/sandbox/units.ruleset:1880
#, fuzzy
msgid ""
"An improved Ironclad, with better move rate and vision. Anti-submarine "
"weapons double its defense against Submarines."
msgstr ""
"'S e bàta iarann-sligeach leasaichte a tha ann aig a bheil comas gluasaid is "
"lèirsinn nas fhearr."

#: data/civ2civ3/units.ruleset:1878 data/royale/units.ruleset:2205
#: data/sandbox/units.ruleset:1883
#, fuzzy
msgid ""
"TIP: A very fast unit, which is very useful for hunting down enemy "
"Transports and Submarines."
msgstr ""
"GLIOCAS:  Aonad fìor luath a tha glè fheumail gus giùlanairean nàimhdeil a "
"shealg."

#: data/civ2civ3/units.ruleset:2048
msgid ""
"It can transport aircraft and military land units (not wheeled), although "
"land units cannot always be transferred to and from Helicopters while "
"onboard. See Helicopter help."
msgstr ""

#: data/civ2civ3/units.ruleset:2095
msgid ""
"Transports can also clean pollution and fallout on water tiles, and with "
"knowledge of Miniaturization, may build oil platforms on deep ocean tiles, "
"for use by Offshore Platforms."
msgstr ""

#: data/civ2civ3/units.ruleset:2170 data/royale/units.ruleset:2701
#: data/sandbox/units.ruleset:2182
#, fuzzy
msgid ""
"You can build Nuclear units when you have the required advance, and the "
"Manhattan Project wonder has been built by any player. However, without "
"further technology they cannot move on their own."
msgstr ""
"'S urrainn dhut aonadan niùclasach a thogail nuair a bhios na h-adhartasan "
"iomchaidh agad agus nuair a bhios Pròiseact Manhatten air a thogail aig "
"cluicheadair air choireigin."

#: data/civ2civ3/units.ruleset:2174 data/royale/units.ruleset:2644
#: data/sandbox/units.ruleset:2186
msgid ""
"With Advanced Flight, all Nuclear units (including those already built) gain "
"a range of 8 movement points, and Rocketry increases this to 16."
msgstr ""

#: data/civ2civ3/units.ruleset:2178 data/classic/units.ruleset:1969
#: data/experimental/units.ruleset:1996 data/multiplayer/units.ruleset:2068
#: data/sandbox/units.ruleset:2190 data/sandbox/units.ruleset:2247
msgid ""
"On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 "
"squares for rectangular grids), including friendly units. Any city within "
"the blast area loses half its population, and land tiles within the blast "
"area are subject to nuclear fallout."
msgstr ""
"Nuair a bhuaileas e air an targaid, sgriosaidh e aonad sam bith ann an "
"àrainn 3 leacagan a leud (3x3 ceàrnagan air griodaichean ceart-cheàrnach), "
"a' gabhail a-steach aonadan càirdeil. Caillidh baile sam bith an broinn raon "
"an spreadhaidh an dàrna leth dhe shluaigh agus tha leacagan talamhainn am "
"broinn raon an spreadhaidh buailteach do shileadh niùclasach."

#: data/civ2civ3/units.ruleset:2183 data/classic/units.ruleset:1974
#: data/experimental/units.ruleset:2001 data/multiplayer/units.ruleset:2073
#: data/royale/units.ruleset:2656 data/sandbox/units.ruleset:2195
#: data/sandbox/units.ruleset:2252
msgid ""
"Nuclear fallout reduces tile output and increases the risk of global nuclear "
"winter. See the help on Fallout."
msgstr ""

#: data/civ2civ3/units.ruleset:2186
#, fuzzy
msgid ""
"TIP: You may be involved in a situation where you've invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of cleanup units next to the city and have "
"them ready to fix the fallout on the same turn it occurs! This minimizes the "
"chance of nuclear winter. Eco-friendly nukes!"
msgstr ""
"GLIOCAS 2: Faodaidh gun dig latha 's tu air briseadh a-steach air dùthaich "
"le arm mòr ach bailtean nàimhdeil a tha ro làidir. Mus cleachd thu arm "
"niùclasach, cruinnich buidheann de thuinichean faisg air a' bhaile ach am bi "
"iad ri do làimh gus an sileadh niùclasach a ghlanadh san dearbh chuairt 's a "
"nochdas e! Lùghdaichidh seo cunnart de gheamhradh niùclasach. Ionnsaigh "
"niùclasach èiceolach! "

#: data/civ2civ3/units.ruleset:2225 data/classic/units.ruleset:2018
#: data/experimental/units.ruleset:2045 data/multiplayer/units.ruleset:2117
#: data/royale/units.ruleset:2761 data/sandbox/units.ruleset:2297
#, fuzzy
msgid "?diplomatic_rank:attaché"
msgstr "?diplomatic_rank:attache"

#: data/civ2civ3/units.ruleset:2227 data/classic/units.ruleset:2020
#: data/experimental/units.ruleset:2047 data/multiplayer/units.ruleset:2119
#: data/royale/units.ruleset:2763 data/sandbox/units.ruleset:2299
msgid "?diplomatic_rank:secretary"
msgstr "?diplomatic_rank:rùnaire"

#: data/civ2civ3/units.ruleset:2229 data/classic/units.ruleset:2022
#: data/experimental/units.ruleset:2049 data/multiplayer/units.ruleset:2121
#: data/royale/units.ruleset:2765 data/sandbox/units.ruleset:2301
msgid "?diplomatic_rank:envoy"
msgstr "?diplomatic_rank:teachdaire"

#: data/civ2civ3/units.ruleset:2231 data/classic/units.ruleset:2024
#: data/experimental/units.ruleset:2051 data/multiplayer/units.ruleset:2123
#: data/royale/units.ruleset:2767 data/sandbox/units.ruleset:2303
msgid "?diplomatic_rank:ambassador"
msgstr "?diplomatic_rank:tosgaire"

#: data/civ2civ3/units.ruleset:2243 data/royale/units.ruleset:2779
#: data/sandbox/units.ruleset:2315
#, fuzzy
msgid ""
"Many covert actions may be attempted even in peacetime, but the more "
"aggressive actions will be discovered and cause diplomatic incidents, giving "
"an excuse for the breaking of treaties by a Federation or Democracy, or a "
"nuclear-armed regime otherwise restrained by the United Nations."
msgstr ""
"'S urrainn dhut grunn ghnìomhan dìomhair fheuchainn fiù rè àm sìthe ach "
"mothaichear dha na gnìomhan a tha glè ionnsaigheach agus adhbharaichidh iad "
"connspaid dhìoplomasach agus bheir seo cothrom do phoblachdan is "
"deamocrasaidhean cùmhnantan a bhriseadh."

#: data/civ2civ3/units.ruleset:2249 data/royale/units.ruleset:2785
#: data/sandbox/units.ruleset:2321
#, fuzzy
msgid ""
"If a foreign unit is alone on a tile, you may attempt to bribe it with your "
"Diplomat. By paying a sum of gold the unit will immediately become yours. "
"The exact sum depends on the status of the unit and that of the civilization "
"owning it. However, units belonging to Republican or Democratic governments "
"cannot be bribed. Bribery when not at war will cause a diplomatic incident."
msgstr ""
"Ma bhios aonad cèin air leacag leis fhèin, 's urrainn dhut feuchainn ri brìb "
"a thoirt dha leis an dìoplomat agad. Le bhith a' pàigheadh suim a dh'òr, "
"bidh an t-aonad agad-sa sa bhad; tha an t-suim fhèin a' crochadh air staid "
"an aonaid agus an t-sìobhaltais aig a bheil e. Chan urrainn dhut aonadan a "
"tha aig riaghaltas deamocrasach a bhrìbeadh ge-tà. Ma bhrìbeas tu aonad rè "
"àm sìthe, adhbharaichidh tu connspaid dhìoplomasach."

#: data/civ2civ3/units.ruleset:2256
#, fuzzy
msgid ""
"Diplomats can also perform a number of actions in another player's city, "
"although each Diplomat may attempt only one action. Most of these actions "
"have a chance of failure. Also, any enemy Diplomats or Spies in the city "
"will oppose hostile actions, as will the enemy Leader in games with leaders. "
"In this case, either your unit or the defending unit will die. If you go up "
"against the Leader you will always die. If the defending unit dies, you lose "
"one movement point and may try again."
msgstr ""
"'S urrainn do dhìoplomat grunn rudan a dhèanamh ann am baile aig "
"cluicheadair eile ach chan fhaod gach aon dhiubh rud a dhèanamh ach aon "
"turas. Fàilligidh na gnìomhan seo uaireannan. Cuideachd, 's urrainn do "
"dhìoplomatan agus brathadairean sa bhaile sin ceann a thoirt do ghnìomhan "
"nàimhdeil; ma thachras seo, bàsaichidh an t-aonad agad-sa no an t-aonad a "
"tha a' cur ceann dhut. Ma bhàsaicheas an t-aonad a tha a' dìon, caillidh "
"thusa aon phuing gluasaid agus 's urrainn dhut feuchainn ris a-rithist."

#: data/civ2civ3/units.ruleset:2266 data/civ2civ3/units.ruleset:2493
#: data/sandbox/units.ruleset:2338 data/sandbox/units.ruleset:2569
#, fuzzy
msgid ""
" - \"Establish Embassy\": This action always succeeds, and gives permanent "
"contact with the city's owner, as well as intelligence on their national "
"budget and technology. Each player you have an embassy with that knows a "
"technology reduces that technology's research cost to you."
msgstr ""
" - \"Stèidhich ambasaid\": Thèid leis a' ghnìomh seo an-còmhnaidh agus bheir "
"e dhut conaltradh seasmhach leis an t-sìobhaltas aig a bheil am baile agus "
"fàisneis air an cuid chìsean is teicneolais."

#: data/civ2civ3/units.ruleset:2289 data/royale/units.ruleset:2817
#: data/sandbox/units.ruleset:2361
#, fuzzy
msgid ""
" - \"Incite a Revolt\": In return for gold a foreign city will change "
"allegiance and join your empire, bringing along all nearby units that call "
"it home, but reducing its size by 1. Units in other cities remain in the "
"enemy's control, but units outside cities are lost to both players. The "
"exact sum depends on the status of the city and that of the civilization "
"that owns it. It is not possible to incite a rebellion in a capital, or in "
"any city governed by a Federation or Democracy. Incitement may be attempted "
"in peacetime, but will cause a diplomatic incident."
msgstr ""
" - \"Brosnaich aramach\": 'S urrainn dhut òr a phàigheadh do bhaile ach am "
"fàg iad an sìobhaltas eile 's gus an lean iad riut-sa, a' toirt leotha gach "
"aonad a tha an dachaigh ann, ged a thèid meud a' bhaile a lùghdachadh le 1. "
"Bidh aonadan ann am bailtean eile fo smachd do nàmhaid fhathast ach thèid "
"aonadan taobh a-muigh bhailtean air chall 's cha bhi iad aig aon seach aon "
"dhiubh. Tha an t-suim a' crochadh air staid a' bhaile agus an t-sìobhaltais "
"aig a bheil e. Chan urrainn dhut aramach a bhrosnachadh ann am prìomh bhaile "
"no ann am baile sam bith a tha aig deamocrasaidh. 'S urrainn dhut feuchainn "
"ri aramach a bhrosnachadh fiù nuair a bhios sìth ann ach adhbharaichidh tu "
"connspaid dhìoplomasach."

#: data/civ2civ3/units.ruleset:2303 data/royale/units.ruleset:2831
#: data/sandbox/units.ruleset:2375
#, fuzzy
msgid ""
"Diplomats built under Communist or Federation governments will start at the "
"first veteran level (secretary)."
msgstr ""
"Tòisichidh gach dìoplomat air a' chiad leibheil de sheann ghaisgeachd ma "
"thèid a thogail fo riaghaltas Comannach (rùnaire)."

#: data/civ2civ3/units.ruleset:2338 data/classic/units.ruleset:2126
#: data/experimental/units.ruleset:2153 data/multiplayer/units.ruleset:2225
#: data/royale/units.ruleset:2865 data/royale/units.ruleset:2932
#: data/sandbox/units.ruleset:2410
msgid "?spy_level:informant"
msgstr "?spy_level:fiosraiche"

#: data/civ2civ3/units.ruleset:2340 data/classic/units.ruleset:2128
#: data/experimental/units.ruleset:2155 data/multiplayer/units.ruleset:2227
#: data/royale/units.ruleset:2867 data/royale/units.ruleset:2934
#: data/sandbox/units.ruleset:2412
msgid "?spy_level:handler"
msgstr "?spy_level:handler"

#: data/civ2civ3/units.ruleset:2342 data/classic/units.ruleset:2130
#: data/experimental/units.ruleset:2157 data/multiplayer/units.ruleset:2229
#: data/royale/units.ruleset:2869 data/royale/units.ruleset:2936
#: data/sandbox/units.ruleset:2414
msgid "?spy_level:agent"
msgstr "?spy_level:àidseant"

#: data/civ2civ3/units.ruleset:2344 data/classic/units.ruleset:2132
#: data/experimental/units.ruleset:2159 data/multiplayer/units.ruleset:2231
#: data/royale/units.ruleset:2871 data/royale/units.ruleset:2938
#: data/sandbox/units.ruleset:2416
msgid "?spy_level:spymaster"
msgstr "?spy_level:maighstir nam brathadairean"

#: data/civ2civ3/units.ruleset:2358
#, fuzzy
msgid ""
"A Spy can also be used to:\n"
"\n"
" - sabotage an enemy unit reducing its hitpoints to half, if it is alone on "
"a tile and the players are at war;\n"
" - poison the water supply of an enemy city (reducing the population by "
"one);\n"
" - steal specific technology, with a reduced chance of success;\n"
" - steal further technologies from a city which has already been stolen "
"from. Cities become more resistant each time they are stolen from;\n"
" - sabotage predetermined city targets (with a reduced chance of success)."
msgstr ""
"Nì thu na leanas le brathadair cuideachd:\n"
" - sabotais air aonad nàimhdeil (a' sgriosadh an dàrna leth dhe phuingean "
"beatha), ma tha e air leacag leis fhèin agus ma tha an dà chluicheadair a' "
"cogadh ri chèile;\n"
" - puinnsean a chur ann an uisge de bhaile (a' lùghdachadh sluagh a' bhaile "
"le aonan agus a' falamhadh na sìol-lainn);\n"
" - teicneolas àraidh a ghoid (le buailteachd soirbheis nas lugha);\n"
" - teicneolas a bharrachd a ghoird air baile a ghoid thu teicneolas air "
"roimhe (ged a dh'fhàsas bailtean nas fhearr air dìon o ghoid mar sin gach "
"turas a ghoideas tu rud);\n"
" - sabotais air targaid àraidh sa bhaile (le buailteachd soirbheis nas "
"lugha)."

#: data/civ2civ3/units.ruleset:2374 data/royale/units.ruleset:2897
#: data/sandbox/units.ruleset:2449
#, fuzzy
msgid ""
"Spies built under Communist or Federation governments will start at the "
"first veteran level (handler)."
msgstr ""
"Tòisichidh gach brathadair air a' chiad leibheil de sheann ghaisgeachd ma "
"thèid a thogail fo riaghaltas Comannach (handler)."

#: data/civ2civ3/units.ruleset:2406 data/royale/units.ruleset:3127
#: data/sandbox/units.ruleset:2481
#, fuzzy
msgid ""
"A Caravan carries goods or material for trading with other nations, or to "
"help build wonders in your own cities."
msgstr ""
"Giùlainidh carabhan bathar no stuthan a chum malairt le bailtean is "
"dùthchannan fad air falbh no 's urrainn dha taic a chur ri togail de "
"mhìorbhail 'nad bhailtean."

#: data/civ2civ3/units.ruleset:2409 data/royale/units.ruleset:3130
msgid ""
"Caravans cannot take advantage of maglevs, but may travel on the railroads "
"that accompany them."
msgstr ""

#: data/civ2civ3/units.ruleset:2412 data/sandbox/units.ruleset:2488
msgid ""
"A Caravan sent to a foreign city (one not owned by an enemy) can establish a "
"trade route. The route's ongoing revenue is doubled if the two cities "
"involved are on different continents. Each city can support a maximum of two "
"trade routes."
msgstr ""

#: data/civ2civ3/units.ruleset:2417 data/royale/units.ruleset:3135
#: data/sandbox/units.ruleset:2493
msgid ""
"A Caravan sent to one of your own cities that is building a wonder can add "
"50 shields towards its production. If your city is not building a wonder, "
"the Caravan can take no special action."
msgstr ""

#: data/civ2civ3/units.ruleset:2454 data/royale/units.ruleset:3172
#: data/sandbox/units.ruleset:2530
#, fuzzy
msgid ""
"The Freight unit replaces the Caravan, and moves at twice the speed. It has "
"the same behavior and movement restrictions."
msgstr ""
"Tha an t-aonad frachd a' dol an àite a' charabhain agus tha e dà thuras nas "
"luaithe. Cuiridh gach aonad frachd a chuireas taic ri togail mìorbhail 50 "
"sgiath ris."

#: data/civ2civ3/units.ruleset:2489 data/sandbox/units.ruleset:2565
msgid ""
"Explorers can also perform some actions in another player's city, and like "
"Diplomats and Spies, the unit is not consumed by these harmless actions:"
msgstr ""

#: data/civ2civ3/units.ruleset:2506 data/classic/units.ruleset:2283
#: data/experimental/units.ruleset:2315 data/multiplayer/units.ruleset:2370
#: data/royale/units.ruleset:3229 data/sandbox/units.ruleset:2582
msgid "?unit:Leader"
msgstr "?unit:Ceannard"

#: data/civ2civ3/units.ruleset:2540 data/classic/units.ruleset:2317
#: data/experimental/units.ruleset:2349 data/multiplayer/units.ruleset:2404
#: data/royale/units.ruleset:3263 data/sandbox/units.ruleset:2616
#, fuzzy
msgid "This is you. If you lose this unit, you lose the game. So do not."
msgstr ""
"Seo thusa. Ma chailleas tu an t-aonad seo, caillidh thu an geama. Feuch 's "
"na dèan sin ma-tà!"

#: data/civ2civ3/units.ruleset:2542 data/classic/units.ruleset:2319
#: data/experimental/units.ruleset:2351 data/multiplayer/units.ruleset:2406
#: data/royale/units.ruleset:3265 data/sandbox/units.ruleset:2618
#, fuzzy
msgid "Will not unleash barbarians from huts."
msgstr "* Chan fhaod ach borbaich seo a thogail.\n"

#: data/civ2civ3/units.ruleset:2589 data/classic/units.ruleset:2366
#: data/experimental/units.ruleset:2398 data/multiplayer/units.ruleset:2453
#: data/royale/units.ruleset:3312 data/sandbox/units.ruleset:2665
msgid "AWACS"
msgstr "AWACS"

#: data/civ2civ3/units.ruleset:2615 data/classic/units.ruleset:2392
#: data/experimental/units.ruleset:2424 data/multiplayer/units.ruleset:2479
#: data/royale/units.ruleset:3338 data/sandbox/units.ruleset:2691
msgid ""
"The AWACS (Airborne Warning and Control System) is an airplane with an "
"advanced radar that can determine the location of enemy units over a wide "
"area."
msgstr ""
"'S e itealan a tha san AWACS (Airborne Warning and Control System) aig a "
"bheil rèidear adhartach a chì aonadan nàimhdeil o fhad air falbh."

#: data/classic/buildings.ruleset:86
#, fuzzy
msgid ""
"Two cities with Airports can airlift one unit per turn.  Airlifting "
"instantly transports the unit from one city to another and will use all of "
"the unit's movement points. A unit must have some movement points left to be "
"airlifted."
msgstr ""
"'S urrainn do dhà bhaile anns a bheil puirt-adhair togail-adhair a dhèanamh "
"le aon aonad gach cuairt.  Ma nì thu togail-adhair, thèid an t-aonad a "
"ghluasad on dàrna bhaile gun bhaile eile agus cha bhi puingean gluasaid air "
"fhàgail aig an aonad.  Feumaidh puingean gluasaid a bhith aig aonad mus "
"urrainn dhut togail-adhair a dhèanamh leis."

#: data/classic/buildings.ruleset:321
#, fuzzy
msgid ""
"Entertains the citizens of a city, making 3 unhappy citizens content. (Four "
"after the discovery of Electricity.) However, it does not affect citizens "
"made unhappy by military activity."
msgstr ""
"Bheir seo cuirm dha na saoranaich agus nì e 3 saoranaich mhì-thoilichte "
"riaraichte.  (Ceithir às dèidh dhut dealan a rannsachadh.)  Ge-tà, cha bhi "
"buaidh aig a' choileasam air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm."

#: data/classic/buildings.ruleset:347 data/experimental/buildings.ruleset:354
#, no-c-format
msgid ""
"Reduces the corruption in a city by 50%, and makes the revolt cost of the "
"city 4 times bigger. (These effects are redundant in your capital city.)"
msgstr ""
"Ìslichidh seo coirbteachd ann am baile le 50% agus bidh cosgais aramach a' "
"bhaile 4 tursan nas àirde. (Chan eil a' bhuaidh seo gu feum 'nad phrìomh-"
"bhaile.)"

#: data/classic/buildings.ruleset:351 data/experimental/buildings.ruleset:358
#: data/multiplayer/buildings.ruleset:352
msgid ""
"Under a Democracy, a Courthouse also makes 1 unhappy citizen content (unless "
"that citizen is unhappy about military activity)."
msgstr ""
"Nì taigh-cùirte 1 saoranach mì-thoilichte riaraichte ann an deamocrasaidh "
"(ach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/classic/buildings.ruleset:449 data/experimental/buildings.ruleset:478
#: data/multiplayer/buildings.ruleset:447
#, fuzzy, no-c-format
msgid ""
"Increases the effect of a Factory and Mfg. Plant on the shield production of "
"a city, and also reduces the amount of pollution generated by that "
"production. A Hydro Plant in combination with either a Factory or Mfg. Plant "
"gives a 75% production bonus over the level without any of these "
"improvements, while giving pollution only 75% of the equivalent combination "
"with a Power Plant. A Hydro Plant, Factory, and Mfg. Plant together give a "
"150% production bonus with pollution only 50% of the equivalent combination "
"with a Power Plant."
msgstr ""
"Cuiridh seo am meud èifeachd an fhactaraidh agus an taighe-saothrachaidh air "
"cinneasachadh sgiathan a' bhaile agus lùghdaichidh seo an truailleadh a "
"dh'èiricheas an cois cinneasachadh a' bhaile.  Cuiridh taigh dealain-uisge "
"am meud cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-"
"saothrachaidh sa bhaile thar na gheibheadh tu as aonais fhad 's nach fhaigh "
"thu ach 75% dhen truailleadh a gheibheadh tu le taigh-cumhachd ann; "
"gheibhear duais cinneasachaidh 150% an cois taigh dealain-uisge, factaraidh "
"agus taigh-saothrachaidh ann am baile agus duais cinneasachaidh 150% agus "
"chan fhaighear ach 50% de thruailleadh an coimeas ris na bhiodh agad nam "
"biodh taigh-cumhachd ann."

#: data/classic/buildings.ruleset:485 data/experimental/buildings.ruleset:540
#: data/multiplayer/buildings.ruleset:480
#, no-c-format
msgid "Increases the science output in a city by 100%."
msgstr "Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 100%."

#: data/classic/buildings.ruleset:507 data/royale/buildings.ruleset:634
#: data/sandbox/buildings.ruleset:592
#, fuzzy, no-c-format
msgid "Increases the luxury good and tax output in a city by 50%."
msgstr ""
"Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#: data/classic/buildings.ruleset:581 data/multiplayer/buildings.ruleset:573
#, fuzzy, no-c-format
msgid ""
"Increases the effect of a Factory and Mfg. Plant on the shield production of "
"a city, and also reduces the amount of pollution generated by that "
"production. A Nuclear Plant in combination with either a Factory or Mfg. "
"Plant gives a 75% production bonus over the level without any of these "
"improvements, while giving pollution only 75% of the equivalent combination "
"with a Power Plant. A Nuclear Plant, Factory, and Mfg. Plant together give a "
"150% production bonus with pollution only 50% of the equivalent combination "
"with a Power Plant."
msgstr ""
"Cuiridh seo am meud buaidh an fhactaraidh agus an taighe-saothrachaidh air "
"cinneasachadh sgiathan a' bhaile agus lùghdaichidh seo an truailleadh a "
"dh'èiricheas an cois cinneasachadh a' bhaile.  Cuiridh taigh niùclasach am "
"meud cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-"
"saothrachaidh sa bhaile thar na gheibheadh tu as aonais ach chan fhaigh thu "
"ach 75% dhen truailleadh a gheibheadh tu le taigh-cumhachd ann; gheibhear "
"duais cinneasachaidh 150% an cois taigh niùclasach, factaraidh agus taigh-"
"saothrachaidh ann am baile agus chan fhaighear ach 50% de thruailleadh an "
"coimeas ris na bhiodh agad nam biodh taigh-cumhachd ann."

#: data/classic/buildings.ruleset:651 data/experimental/buildings.ruleset:708
#: data/multiplayer/buildings.ruleset:636 data/royale/buildings.ruleset:785
#: data/sandbox/buildings.ruleset:741
msgid ""
"The cost to enemy Diplomats and Spies of inciting a revolt in a city also "
"depends upon the city's distance from the capital (under all forms of "
"government). Your capital city itself cannot be incited to revolt, and "
"enjoys a bonus when enemy agents try to evade your own agents stationed in "
"the city, or sabotage your buildings."
msgstr ""

#: data/classic/buildings.ruleset:666 data/experimental/buildings.ruleset:723
#: data/multiplayer/buildings.ruleset:651
#, fuzzy, c-format
msgid ""
"Under Despotism the city containing the palace gains a +75% production "
"bonus, and under Monarchy a +50% production bonus."
msgstr ""
"Gheibh am baile far a bheil an lùchairt duais cinneasachaidh de 75% fo ain-"
"tighearnas agus duais cinneasachaidh de 50% fo mhonarcachd."

#: data/classic/buildings.ruleset:741 data/experimental/buildings.ruleset:800
#: data/multiplayer/buildings.ruleset:723
#, fuzzy, no-c-format
msgid ""
"Increases the effect of a Factory and Mfg. Plant on the shield production of "
"a city. A Power Plant in combination with either a Factory or Mfg. Plant "
"gives a 75% production bonus over the level without any of these "
"improvements. A Power Plant, Factory, and Mfg. Plant together give a 150% "
"production bonus. The extra production may lead to the city generating more "
"pollution."
msgstr ""
"Cuiridh seo am meud buaidh an fhactaraidh agus an taighe-saothrachaidh air "
"cinneasachadh sgiathan a' bhaile. Cuiridh taigh-cumhachd am meud "
"cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-saothrachaidh sa "
"bhaile thar na gheibheadh tu as aonais; gheibhear duais cinneasachaidh 150% "
"an cois taigh-cumhachd, factaraidh agus taigh-saothrachaidh ann am baile. "
"Faodaidh gun adhbharaich an cinneasachadh a bharrachd seo barrachd "
"truaillidh ann."

#: data/classic/buildings.ruleset:799 data/experimental/buildings.ruleset:858
#: data/multiplayer/buildings.ruleset:778
#, no-c-format
msgid ""
"Together with a Library, a Research Lab increases the science production of "
"a city by 200%. Together with a Library and a University, a Research Lab "
"increases the science production of a city by 450%."
msgstr ""
"Cuiridh deuchainn-lann am meud cinneasachadh saidheansail a' bhaile le 200% "
"ma bhios leabhar-lann ann cuideachd. Ma bhios leabhar-lann, oilthigh agus "
"deuchainn-lann ann còmhla, thèid a chur am meud le 450%."

#: data/classic/buildings.ruleset:899 data/experimental/buildings.ruleset:958
#: data/multiplayer/buildings.ruleset:876
#, fuzzy, no-c-format
msgid ""
"Increases the effect of a Factory and Mfg. Plant on the shield production of "
"a city, and also greatly reduces the amount of pollution generated by that "
"production. A Solar Plant leads to less overall pollution than no plant at "
"all. A Solar Plant in combination with either a Factory or Mfg. Plant gives "
"a 75% production bonus over the level without any of these improvements, "
"while giving pollution only 50% of the equivalent combination with a Power "
"Plant. A Solar Plant, Factory, and Mfg. Plant together give a 150% "
"production bonus, and eliminates all pollution generated by production in "
"that city."
msgstr ""
"Cuiridh seo am meud buaidh an fhactaraidh agus an taighe-saothrachaidh air "
"cinneasachadh sgiathan a' bhaile agus lùghdaichidh seo an truailleadh a "
"dh'èiricheas an cois cinneasachadh a' bhaile gu mòr.  Cuiridh taigh-cumhachd "
"grèine am meud cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-"
"saothrachaidh sa bhaile thar na gheibheadh tu as an aonais agus chan fhaigh "
"thu ach 50% dhen truailleadh a gheibheadh tu le taigh-cumhachd ann; "
"gheibhear duais cinneasachaidh 150% an cois taigh niùclasach, factaraidh "
"agus taigh-saothrachaidh ann am baile agus cuiridh e às do thruailleadh sam "
"bith a ghineas am baile."

#: data/classic/buildings.ruleset:1024
#, fuzzy, no-c-format
msgid ""
"Together with a Bank, a Stock Exchange boosts tax and luxury good production "
"in a city by 50%. Together with a Marketplace and a Bank, a Stock Exchange "
"boosts tax and luxury good production in a city by 150%."
msgstr ""
"Cuiridh margadh-earrannan am meud cinneasachadh chìsean is sòghalachd le 50% "
"sa bhaile ma bhios banca ann cuideachd. Ma bhios banca agus margaid ann "
"cuideachd, cuiridh margadh-earrannan am meud cinneasachadh chìsean is "
"sòghalachd le 150% sa bhaile."

#: data/classic/buildings.ruleset:1097 data/experimental/buildings.ruleset:1159
#: data/multiplayer/buildings.ruleset:1072
#, fuzzy
msgid ""
"Makes one unhappy citizen content. The Mysticism advance doubles this "
"effect. With both Mysticism and the Oracle, 4 citizens are made content. "
"Does not affect citizens made unhappy by military activity."
msgstr ""
"Nì seo aon saoranach mì-thoilichte riaraichte.  Nuair a lorgas tu "
"fàidheantas, thèid a' bhuaidh a dhùblachadh.  Ma bhios fàidheantas agus "
"oracail agad, nì seo riaraichte 4 saoranaich.  Cha bhi buaidh air saoranaich "
"a tha mì-thoilichte air sgàth gnìomhachd an airm."

#: data/classic/buildings.ruleset:1123 data/experimental/buildings.ruleset:1187
#: data/multiplayer/buildings.ruleset:1098
#, no-c-format
msgid ""
"Together with a Library, a University increases the science production of a "
"city by 250%."
msgstr ""
"Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 250% ma bhios "
"leabhar-lann ann cuideachd."

#: data/classic/buildings.ruleset:1145 data/experimental/buildings.ruleset:1211
#: data/royale/buildings.ruleset:1396 data/sandbox/buildings.ruleset:1281
msgid ""
"The entire map becomes permanently visible to the player who owns it -- the "
"player always has up-to-date knowledge of all terrain and cities (but not "
"units) despite fog-of-war. It allows all players to start building spaceship "
"parts (assuming they have researched the necessary technologies)."
msgstr ""
"Chì an cluicheadair a thogas seo am mapa air fad -- agus bidh fiosrachadh ùr-"
"nodha aig a' chluicheadair air gach leacag is baile (ach chan ann air "
"aonadan) an dh'aindeoin ceò a' chogaidh. Bheir seo comas dhan a h-uile "
"cluicheadair tòiseachadh air soitheach-fànais a thogail (fhad 's a tha an "
"teicneolas iomchaidh aca)."

#: data/classic/buildings.ruleset:1170 data/experimental/buildings.ruleset:1236
msgid ""
"City improvements which would normally have an upkeep of 1 are free of "
"upkeep, for all your cities."
msgstr ""
"Bidh leasachadh baile sam bith a chosgadh 1 bheòshlaint a ghnàth saor an-"
"sgaidh airson gach baile agad."

#: data/classic/buildings.ruleset:1237
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"each of your cities (including citizens unhappy about military activity)."
msgstr ""
"Nì an teicneolas iongantach seo aon saoranach mì-thoilichte riaraichte anns "
"gach baile agad (a' gabhail a-steach saoranaich a tha mì-thoilichte air "
"sgàth gnìomhachd an airm)."

#: data/classic/buildings.ruleset:1287 data/experimental/buildings.ruleset:1353
#, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered twice as fast."
msgstr ""
"Ath chosnaidh tu cliù is deagh ghean nan nàiseanan eile dà thuras nas "
"luaithe leis."

#: data/classic/buildings.ruleset:1333
#, fuzzy
msgid "Works as a City Wall in all of your cities."
msgstr "Tha seo mar gum biodh balla baile anns gach baile agad."

#: data/classic/buildings.ruleset:1358 data/experimental/buildings.ruleset:1424
msgid ""
"Makes one content citizen happy in every city. Makes two extra content "
"citizens happy in the city containing the Hanging Gardens (that is, a total "
"of 3). In the unlikely event where there are no content citizens to get the "
"effect of Hanging Gardens, the wonder applies to unhappy citizens (including "
"those unhappy about military activity), making each content then happy."
msgstr ""
"Nì seo aon saoranach riaraichte toilichte anns gach baile. Nì e dà "
"shaoranach riaraichte a bharrachd toilichte sa bhaile far a bheil na Liosan "
"Crochte ('s e sin 3 uile gu lèir). Ged nach tachair seo ro thric, mur eil "
"saoranach riaraichte sam bith ann a sheasas buaidh nan Liosan Crochte, bidh "
"buaidh air saoranaich mhì-thoilichte 'na àite (a' gabhail a-steach an "
"fheadhainn a tha mì-thoilichte air sgàth gnìomhachd an airm) agus nì iad "
"riaraichte iad."

#: data/classic/buildings.ruleset:1408 data/experimental/buildings.ruleset:1474
#, no-c-format
msgid ""
"Boosts science production by 100% in every city you control that has a "
"University."
msgstr ""
"Cuiridh seo am meud cinneasachadh saidheansail le 100% anns gach baile agad "
"aig a bheil oilthigh."

#: data/classic/buildings.ruleset:1430 data/experimental/buildings.ruleset:1496
msgid ""
"Makes two unhappy citizens content in every city (including citizens unhappy "
"about military activity)."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile (a' gabhail a-"
"steach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/classic/buildings.ruleset:1476 data/experimental/buildings.ruleset:1542
#: data/sandbox/buildings.ruleset:1637
#, fuzzy
msgid "Upgrades one obsolete unit per game turn for free."
msgstr "Àrdaichidh seo aon aonad a chaidh o fheum gach cuairt."

#: data/classic/buildings.ruleset:1499 data/experimental/buildings.ruleset:1565
msgid ""
"Gives all your sea units 1 additional movement point. Makes all your new "
"military sea units veterans (for all your cities)."
msgstr ""
"Bheir seo 1 phuing gluasaid a bharrachd do gach aonad mara agad. Bidh gach "
"aonad mara an airm 'na sheann ghaisgeach leis (anns gach baile agad)."

#: data/classic/buildings.ruleset:1522 data/experimental/buildings.ruleset:1588
msgid "Gives all your sea units 2 additional movement points."
msgstr "Bheir seo 2 phuing gluasaid a bharrachd do gach aonad mara agad."

#: data/classic/buildings.ruleset:1613 data/experimental/buildings.ruleset:1680
#, fuzzy
msgid ""
"Makes two additional unhappy citizens content in every city with a Temple. "
"Does not affect citizens made unhappy by military activity."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte toilichte anns gach baile sa bheil "
"teampall.  Chan eil buaidh air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm."

#: data/classic/buildings.ruleset:1637 data/experimental/buildings.ruleset:1704
#, fuzzy, no-c-format
msgid ""
"The amount of stored food lost when one of your cities grows or shrinks is "
"reduced by 25%. This helps a city to grow faster and more easily withstand "
"famine. Cumulative with Granary."
msgstr ""
"Lùghdaichidh seo meud a' bhìdh a chailleas tu nuair a dh'fhàsas no nuair a "
"chrìonas do bhailtean le 25%.  Cuidichidh seo baile le bhith a' fàs nas "
"luaithe agus a' seasamh ri gort nas fhearr.  Cuiridh seo ri buaidh na sìol-"
"lainn."

#: data/classic/buildings.ruleset:1661 data/experimental/buildings.ruleset:1728
#, no-c-format
msgid "Boosts science production in each city with a Research Lab by 100%."
msgstr ""
"Cuiridh seo am meud cinneasachadh saidheansail anns gach baile aig a bheil "
"deuchainn-lann le 100%."

#: data/classic/buildings.ruleset:1729
#, fuzzy
msgid ""
"All your new military land units start with an additional veteran level. "
"This is cumulative with any Barracks building in a city. With both units are "
"created as Hardened. The chance of a land unit getting the next veteran "
"level after a battle increases by half."
msgstr ""
"Tòisichidh gach aonad talamhainn ùr an airm air a' chiad leibheil de sheann "
"ghaisgeachd. Bidh leth sheans a bharrachd agad gum faigh aonad talamhainn an "
"ath ìre de ghaisgeachd."

#: data/classic/buildings.ruleset:1782 data/experimental/buildings.ruleset:1849
msgid ""
"Counts as a Police Station in every city. (That is, for each city, it "
"reduces the unhappiness caused by aggressively deployed military units owned "
"by that city by 2 under Democracy and 1 under Republic -- in other words, it "
"neutralizes the unhappiness caused by a single military unit per city. This "
"wonder has no effect under other governments.)"
msgstr ""
"Tha seo mar gum biodh stèisean a' phoileis anns gach baile agad. ('S ciall "
"dha seo gun lùghdaich e am mì-thoileachas a dh'èirigheas an cois aonadan an "
"airm ann an àitichean ionnsaigheach a tha aig a' bhaile le 2 ann an "
"deamocrasaidh agus le 1 ann am poblachd -- no ann am facal eile, cuiridh e "
"às dhan mhì-thoileachas a dh'abharaicheas aon aonad an airm. Chan eil buaidh "
"aig a' mhìorbhail seo fo riaghaltasan eile.)"

#: data/classic/buildings.ruleset:1810 data/experimental/buildings.ruleset:1877
#: data/multiplayer/buildings.ruleset:1795 data/royale/buildings.ruleset:2205
#: data/sandbox/buildings.ruleset:2032
#, fuzzy
msgid ""
"This is not a normal improvement. Instead, setting a city's production to "
"Coinage means its shield production is converted to tax output (money, "
"gold!)."
msgstr ""
"Chan e leasachadh àbhaisteach a tha seo.  Ma chuireas tu cinneasachadh de "
"bhaile a chum cùinnidh, gheibh thu cìsean (airgead) seach sgiathan."

#: data/classic/cities.ruleset:58 data/experimental/cities.ruleset:60
#: data/multiplayer/cities.ruleset:57
#, fuzzy
msgid ""
"Each entertainer produces two luxury good points for their city per turn. "
"See the section on Happiness for the effects of luxury good points."
msgstr ""
"Tha gach fèistear a' gineadh dà phuing sòghalachd sa bhaile aca gach cuairt. "
"Faic an earrann air Toileachas a thaobh buaidh nam puingean sòghalachd."

#: data/classic/cities.ruleset:72
msgid ""
"Each scientist adds three points to your empire's research output per turn."
msgstr ""
"Cuiridh gach neach-saidheans trì puingean ri obair rannsachadh d' impireachd "
"gach cuairt."

#: data/classic/cities.ruleset:86
msgid ""
"Each tax collector produces three extra gold for your treasury per turn."
msgstr ""
"Cruthaichidh gach cìsear trì pìosan òir a bharrachd airson d' ionmhais gach "
"cuairt."

#: data/classic/game.ruleset:26
#, fuzzy
msgid "Classic ruleset"
msgstr "Riaghailtean Civ1"

#: data/classic/game.ruleset:38
#, fuzzy
msgid ""
"You are playing with the classic Freeciv21 ruleset for single player games. "
"Note that in addition to the ruleset, also server settings affect the rules "
"of the game. For more information refer to the detailed description (README."
"classic)."
msgstr ""
"Tha thu a' cluich Freeciv leis na riaghailtean bunaiteach airson geamannan "
"aon chluicheadair."

#: data/classic/game.ruleset:411 data/experimental/game.ruleset:419
#, fuzzy, c-format
msgid "Sell %sGoods%s"
msgstr "Goid teicneolas"

#: data/classic/game.ruleset:1388
msgid "Pestilence"
msgstr ""

#: data/classic/techs.ruleset:269 data/experimental/techs.ruleset:287
#: data/multiplayer/techs.ruleset:269
#, fuzzy
msgid ""
"Allows Settlers, Workers and Engineers to build fortresses, and to build oil "
"wells on Desert tiles."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/classic/techs.ruleset:476 data/classic/techs.ruleset:775
#, fuzzy
msgid "Allows establishing one more trade route from each city."
msgstr "Dh'fheuch thu ris an t-slighe malairt aig %s ach dh'fhàillig e."

#: data/classic/techs.ruleset:641 data/experimental/techs.ruleset:700
#: data/multiplayer/techs.ruleset:649
msgid "Allows Workers and Engineers to build airbases and buoys."
msgstr ""
"Bheir seo comas do dh'obraichean is einnseanairean bunaitean adhair is "
"fleodrainnean a thogail."

#: data/classic/techs.ruleset:650 data/experimental/techs.ruleset:710
#: data/multiplayer/techs.ruleset:658
#, fuzzy
msgid "Allows Settlers, Workers and Engineers to upgrade roads to railroads."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/classic/techs.ruleset:671 data/experimental/techs.ruleset:733
#: data/multiplayer/techs.ruleset:677
#, fuzzy
msgid ""
"Allows Settlers, Workers and Engineers to build oil wells on Glacier tiles."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/classic/techs.ruleset:683 data/experimental/techs.ruleset:746
#: data/multiplayer/techs.ruleset:689
#, fuzzy
msgid ""
"Allows Settlers, Workers and Engineers to upgrade irrigation systems to "
"farmland."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/classic/terrain.ruleset:26 data/experimental/terrain.ruleset:28
#: data/multiplayer/terrain.ruleset:26
msgid "Has Oil Well instead of Mine."
msgstr ""

#: data/classic/terrain.ruleset:388 data/experimental/terrain.ruleset:384
#: data/multiplayer/terrain.ruleset:382 data/royale/terrain.ruleset:395
#: data/sandbox/terrain.ruleset:396
msgid ""
"Deep oceans cover much of the world away from coastlines, and only seaworthy "
"units (not including Triremes) can travel on them."
msgstr ""
"Tha an t-aigeann a' còmhdachadh cuid mhòr dhen t-saoghal fad air falbh on "
"chladach agus chan urrainn ach aonadan muir-acainneach (a' gabhail a-steach "
"trì-ràmhaich) siubhal orra."

#: data/classic/terrain.ruleset:438 data/multiplayer/terrain.ruleset:430
msgid "Oil wells can be built when Refining is discovered."
msgstr ""

#: data/classic/terrain.ruleset:488 data/multiplayer/terrain.ruleset:478
msgid "Oil wells can be built when Construction is discovered."
msgstr ""

#: data/classic/terrain.ruleset:1035 data/experimental/terrain.ruleset:1011
#: data/multiplayer/terrain.ruleset:1009
#, fuzzy
msgid "?gui_type:Build Fortress/Buoy"
msgstr "Tog dùn"

#: data/classic/terrain.ruleset:1038 data/experimental/terrain.ruleset:1014
#: data/multiplayer/terrain.ruleset:1012 data/royale/terrain.ruleset:1062
#, fuzzy
msgid "?gui_type:Build Airbase"
msgstr "Tog bunait-adhair"

#: data/classic/terrain.ruleset:1179 data/experimental/terrain.ruleset:1155
#: data/multiplayer/terrain.ruleset:1153
#, fuzzy
msgid ""
"Building an irrigation system on a suitable tile causes it to produce one "
"extra food each turn. This requires a nearby source of water: an ocean, "
"lake, or river tile, or another tile with an irrigation system, must share "
"an edge (not just a corner) with the target tile. However, once irrigated, "
"land remains so even if the water source is removed."
msgstr ""
"Gabhaidh uisgeachadh a thogail air talamh freagarrach. Fàsaidh barrachd bìdh "
"air leacag gach cuairt ma bhios uisgeachadh ann. Feumaidh uisgeachadh "
"màthair-uisge faisg air: leacag cuain, locha no aibhne no leacag eile air a "
"bheil uisgeachadh aig a bheil oir (chan ann dìreach oisean) ris an leacag "
"targaide. Turas a bhios leacag air uisgeachadh, fanaidh an t-uisgeachadh fiù "
"ma bheirear air falbh a' mhàthair-uisge. Ma bhios an teicneolas ceart agad, "
"'s urrainn dhut an t-uisgeachadh air an leacag àrdachadh turas eile gus a "
"thionndadh 'na fhearann nas fhearr fhathast."

#: data/classic/terrain.ruleset:1186
msgid ""
"Building irrigation on a tile with a mine or oil well will destroy it the "
"mine or oil well."
msgstr ""

#: data/classic/terrain.ruleset:1217
#, fuzzy
msgid ""
"Mines can be built on some types of terrain, which increases the number of "
"production points produced by that tile. Hills get an extra 3 production "
"points per tile and other terrains get 1 extra production point."
msgstr ""
"'S urrainn dhut mèinneach a thogail air cuid a thalamh agus cuiridh seo am "
"meud na puingean cinneasachaidh (sgiathan) a chruthaicheas an leacag sin. Ge-"
"tà, chan urrainn dhut mèinn agus uisgeachadh a chur air an aon leacag."

#: data/classic/terrain.ruleset:1245 data/experimental/terrain.ruleset:1221
#: data/multiplayer/terrain.ruleset:1219
msgid ""
"Oil wells behave like mines (giving an extra production point), but require "
"more technology. Oil wells can be built on Desert with knowledge of "
"Construction, and on Glacier with knowledge of Refining."
msgstr ""

#: data/classic/terrain.ruleset:1249 data/experimental/terrain.ruleset:1225
#: data/multiplayer/terrain.ruleset:1223
msgid "Building an oil well on an irrigated tile will destroy the irrigation."
msgstr ""

#: data/classic/terrain.ruleset:1271 data/experimental/terrain.ruleset:1247
msgid ""
"Pollution appears on land tiles around cities with high production or "
"population, or when a Mfg. Plant suffers an industrial accident. It halves "
"all output from its tile, and contributes to the risk of global warming."
msgstr ""

#: data/classic/terrain.ruleset:1276 data/experimental/terrain.ruleset:1252
#: data/multiplayer/terrain.ruleset:1250
#, fuzzy
msgid ""
"The pollution can only be cleared by dispatching Workers, Settlers, or "
"Engineers with the \"clean pollution\" order."
msgstr ""
"Nochdaidh plàighean mar eabar a chòmhdaicheas na leacagan talamhainn mun "
"cuairt air a' bhaile. Cha chruthaich leacag thruaillte ach an dàrna leth "
"dhen bhiadh, cinneasachadh no malairt àbhaisteach. Chan urrainn dhut "
"fhaighinn cuidhteas dhen truailleadh ach le obraiche, tuiniche no "
"einnseanair leis an àithne \"glan an truailleadh\"."

#: data/classic/terrain.ruleset:1391
msgid ""
"Nuclear fallout can appear on land tiles when a Nuclear unit is detonated, "
"or when a city's Nuclear Plant has an accident. It halves all output from "
"its tile."
msgstr ""

#: data/classic/terrain.ruleset:1399 data/experimental/terrain.ruleset:1374
#: data/multiplayer/terrain.ruleset:1371
#, fuzzy
msgid "Settlers, Workers, and Engineers can clean up nuclear fallout."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/classic/terrain.ruleset:1427
#, fuzzy
msgid ""
"Fortresses improve defense for land units outside cities. Among other "
"effects, a land unit remaining in a fortress for a whole turn without moving "
"recovers a quarter of its hitpoints. With Invention, fortresses gain "
"watchtowers from which land units can see further afield."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad. Nuair a bhios "
"tionnsgnadh air ionnsachadh agad, bidh turaid-faire ri gach dùin a bheir "
"fradharc nas fhearr do dh'aonadan."

#: data/classic/terrain.ruleset:1544 data/experimental/terrain.ruleset:1521
#: data/multiplayer/terrain.ruleset:1516
msgid ""
"Building roads on river tiles requires knowledge of Bridge Building. City "
"center tiles automatically get roads (unless they are on a river tile and "
"you do not yet know Bridge Building)."
msgstr ""

#: data/classic/terrain.ruleset:1603 data/multiplayer/terrain.ruleset:1575
#, fuzzy, no-c-format
msgid ""
"Any land terrain type may have a River on it. A River adds 1 trade to the "
"resources produced by that tile. It also increases a tile's defense factor "
"by 50%. Finally, land units may move along a River (but not diagonally) for "
"fast travel."
msgstr ""
"Faodaidh abhainn a bhith air seòrsa sam bith de thalamh.  Cuiridh abhainn 1 "
"phuing malairt ris na goireasan a chinneas an leacag sin.  Cuiridh e am meud "
"factar dìon na leacaige le 50% cuideachd.  Agus faodaidh aonadan talamhainn "
"siubhal cois na h-aibhne (ach chan ann air a tharsainn); cha chosg thu ach "
"1/3 de phuing gluasaid ma shiubhlas tu ri taobh aibhne."

#: data/classic/units.ruleset:480 data/multiplayer/units.ruleset:480
msgid ""
"Settlers can also perform most of the same terrain alterations as Workers "
"(but cannot build Airbases or Buoys)."
msgstr ""

#: data/classic/units.ruleset:525 data/experimental/units.ruleset:542
#: data/multiplayer/units.ruleset:526
msgid ""
"Workers can build airbases and buoys, which Settlers cannot. Workers must be "
"on board a ship to build buoys."
msgstr ""

#: data/classic/units.ruleset:563 data/experimental/units.ruleset:585
#: data/multiplayer/units.ruleset:564
#, fuzzy
msgid ""
"Engineers are similar to Workers, but they work twice as fast and move twice "
"as fast. Engineers may also perform major terrain transformations which are "
"beyond the capabilities of Workers and Settlers, such as converting Tundra "
"into Desert, or even Ocean into Swamp in some circumstances (when on board "
"an ocean-going vessel, on a tile surrounded by sufficient existing land). "
"See the Terrain Alterations section for more details."
msgstr ""
"Tha einnseanairean car coltach ri obraichean ach tha iad ag obair agus a' "
"gluasad dà thuras cho luath.  'S urrainn do dh'einnseanairean talamh cruth-"
"atharrachadh cuideachd (mar eisimpleir, nì iad fàsach de thundra), rud nach "
"urrainn do thuiniche no obraiche sam bith a dhèanamh; faic an earrann air "
"'Atharrachadh na talamhainn' airson barrachd fiosrachaidh."

#: data/classic/units.ruleset:571 data/experimental/units.ruleset:593
#: data/multiplayer/units.ruleset:572
#, fuzzy
msgid ""
"TIP 1: Upgrade Workers to Engineers when possible, as Engineers require the "
"same resources as ordinary Workers."
msgstr ""
"GLIOCAS 1:  Àrdaich obraichean 'nan einnseanairean ma bhios cothrom agad sin "
"a dhèanamh, feumaidh einnseanairean an dearbh bheòshlaint 's a dh'fheumas "
"obraichean àbhaisteach."

#: data/classic/units.ruleset:574 data/experimental/units.ruleset:596
#: data/multiplayer/units.ruleset:575
#, fuzzy
msgid ""
"TIP 2: If you manage to build Leonardo's Workshop, research Explosives "
"before the Workshop becomes obsolete. This way, your Workers units will be "
"upgraded for free."
msgstr ""
"GLIOCAS 2:  Ma thèid agad air Bùth-obrach Leonardo a thogail, rannsaich "
"stuthan-spreadhaidh mus dèid Bùth-obrach Leonardo o fheum.  Ma nì thu seo, "
"thèid na h-obraichean agad àrdachadh saor an-asgaidh."

#: data/classic/units.ruleset:738 data/experimental/units.ruleset:760
#: data/multiplayer/units.ruleset:739
#, fuzzy
msgid ""
"Equipped with long pikes, Pikemen replaces Phalanx as the preferred city "
"defender. Mounted units have a disadvantage against Pikemen."
msgstr ""
"Tha pìcean fada aig pìcearan agus tha iad a' dol an àite nam falangasan mar "
"phrìomh dhìonadair nam bailtean."

#: data/classic/units.ruleset:808 data/multiplayer/units.ruleset:844
#, fuzzy
msgid ""
"A number of Partisans are granted free when an enemy conquers your city -- "
"they automatically assume defensive positions in the surrounding countryside "
"-- but only under these conditions:\n"
"\n"
" - Guerilla Warfare must be known by at least one player.\n"
" - You must be the player who originally built the city.\n"
" - You must know about Communism and Gunpowder.\n"
" - You must run either a Democracy or a Communist government."
msgstr ""
"Gheibh thu grunn phartasan saor an-asgaidh nuair a cheannsaicheas nàmhaid "
"baile agad -- bheir iad orra àitichean dìon san sgìre mun cuairt air a' "
"bhaile -- ach a-mhàin san t-suidheachadh a leanas:\n"
" - Feumaidh cogadh guerilla a bhith rannsaichte aig aon chluicheadair air a' "
"char as lugha.\n"
" - Feumaidh gur thuse an neach a stèidhich am baile o thùs.\n"
" - Feumaidh eòlas a bhith agad air co-mhaoineas agus fùdar-gunna.\n"
" - Feumaidh riaghaltas deamocratach no co-mhaoineach a bhith agad."

#: data/classic/units.ruleset:1342 data/experimental/units.ruleset:1365
#: data/multiplayer/units.ruleset:1442
#, fuzzy
msgid ""
"Fighters are your first airborne units. They can move anywhere and attack "
"any unit. Fighters have a disadvantage againt Helicopters."
msgstr ""
"'S e a' chiad aonad adhair a bhios agad a tha anns na sabaidichean. 'S "
"urrainn dhaibh a dhol àite sam bith agus ionnsaigh a thoirt air aonad sam "
"bith."

#: data/classic/units.ruleset:1451
#, fuzzy
msgid ""
"An improved Fighter, with improved attack and a higher movement radius. "
"Stealth Fighters have a disadvantage against Helicopters."
msgstr ""
"'S e sabaidiche leasaichte a tha ann aig a bheil comas ionnsaigh nas fhearr "
"agus puingean gluasaid a bharrachd."

#: data/classic/units.ruleset:1519 data/multiplayer/units.ruleset:1618
msgid ""
"The Trireme is your first boat unit. It can act as a transport ship and has "
"rudimentary offensive capabilities, but may not enter deep ocean tiles."
msgstr ""
"'S e an trì-ràmhach a' chiad aonad bàta a bhios agad. 'S urrainn dha aonadan "
"a ghiùlan agus tha comas beag ionnsaigh ann ach chan urrainn dha seòladh air "
"leacagan an aiginn."

#: data/classic/units.ruleset:1553 data/experimental/units.ruleset:1578
#: data/multiplayer/units.ruleset:1652
msgid "The Caravel replaces the Trireme and can enter any ocean tile."
msgstr ""
"Tha an carbhal a' dol an àite an trì-ràmhaich agus seòlaidh e air leacag "
"cuain sam bith."

#: data/classic/units.ruleset:1755 data/experimental/units.ruleset:1780
#: data/multiplayer/units.ruleset:1854
#, fuzzy
msgid ""
"The AEGIS Cruiser is equipped with an advanced defensive missile system. "
"Airborne units are at a disadvantage against AEGIS Cruisers."
msgstr ""
"Tha airm itealach adhartach aig crùsairean AEGIS leis an dìon iad iad fhèin."

#: data/classic/units.ruleset:1981 data/multiplayer/units.ruleset:2080
#, fuzzy
msgid ""
"TIP 2: You may be involved in a situation where you have invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers, Workers, and/or Engineers next to "
"the city and have them ready to fix the fallout on the same turn it occurs! "
"This minimizes the chance of nuclear winter. Eco-friendly nukes!"
msgstr ""
"GLIOCAS 2:  Faodaidh gun dig latha 's tu air briseadh a-steach air dùthaich "
"le arm mòr ach bailtean nàimhdeil a tha ro làidir.  Mus cleachd thu arm "
"niùclasach, cruinnich buidheann de thuinichean, obraichean agus/no "
"einnseanairean faisg air a' bhaile ach am bi iad ri do làimh gus an sileadh "
"niùclasach a ghlanadh san dearbh chuairt 's a nochdas e! Lùghdaichidh seo "
"cunnart de gheamhradh niùclasach.  Ionnsaigh niùclasach èiceolach!"

#: data/classic/units.ruleset:2047 data/multiplayer/units.ruleset:2146
#: data/royale/units.ruleset:2792 data/sandbox/units.ruleset:2328
#, fuzzy
msgid ""
"Diplomats can also perform a number of actions in another player's city, "
"although each Diplomat may attempt only one action. Most of these actions "
"have a chance of failure. Also, any enemy Diplomats or Spies in the city "
"will oppose hostile actions, as will the enemy Leader in games with leaders. "
"In this case, either your unit or the defending unit will die (if you go up "
"against the Leader you will always die). If the defending unit dies, you "
"lose one movement point and may try again."
msgstr ""
"'S urrainn do dhìoplomat grunn rudan a dhèanamh ann am baile aig "
"cluicheadair eile ach chan fhaod gach aon dhiubh rud a dhèanamh ach aon "
"turas. Fàilligidh na gnìomhan seo uaireannan. Cuideachd, 's urrainn do "
"dhìoplomatan agus brathadairean sa bhaile sin ceann a thoirt do ghnìomhan "
"nàimhdeil; ma thachras seo, bàsaichidh an t-aonad agad-sa no an t-aonad a "
"tha a' cur ceann dhut. Ma bhàsaicheas an t-aonad a tha a' dìon, caillidh "
"thusa aon phuing gluasaid agus 's urrainn dhut feuchainn ris a-rithist."

#: data/classic/units.ruleset:2092 data/experimental/units.ruleset:2119
#: data/multiplayer/units.ruleset:2191
msgid ""
"Diplomats built under a Communist government will start at the first veteran "
"level (secretary)."
msgstr ""
"Tòisichidh gach dìoplomat air a' chiad leibheil de sheann ghaisgeachd ma "
"thèid a thogail fo riaghaltas Comannach (rùnaire)."

#: data/classic/units.ruleset:2146
#, fuzzy
msgid ""
"A Spy can also be used to:\n"
"\n"
" - sabotage an enemy unit (reducing its hitpoints to half), if it is alone "
"on a tile and the players are at war;\n"
" - poison the water supply of an enemy city (reducing the population by "
"one);\n"
" - steal specific technology (with a reduced chance of success);\n"
" - steal further technologies from a city which has already been stolen from "
"(although cities become more resistant each time they are stolen from);\n"
" - sabotage predetermined city targets (with a reduced chance of success)."
msgstr ""
"Nì thu na leanas le brathadair cuideachd:\n"
" - sabotais air aonad nàimhdeil (a' sgriosadh an dàrna leth dhe phuingean "
"beatha), ma tha e air leacag leis fhèin agus ma tha an dà chluicheadair a' "
"cogadh ri chèile;\n"
" - puinnsean a chur ann an uisge de bhaile (a' lùghdachadh sluagh a' bhaile "
"le aonan agus a' falamhadh na sìol-lainn);\n"
" - teicneolas àraidh a ghoid (le buailteachd soirbheis nas lugha);\n"
" - teicneolas a bharrachd a ghoird air baile a ghoid thu teicneolas air "
"roimhe (ged a dh'fhàsas bailtean nas fhearr air dìon o ghoid mar sin gach "
"turas a ghoideas tu rud);\n"
" - sabotais air targaid àraidh sa bhaile (le buailteachd soirbheis nas "
"lugha)."

#: data/classic/units.ruleset:2162 data/experimental/units.ruleset:2189
#: data/multiplayer/units.ruleset:2261
msgid ""
"Spies built under a Communist government will start at the first veteran "
"level (handler)."
msgstr ""
"Tòisichidh gach brathadair air a' chiad leibheil de sheann ghaisgeachd ma "
"thèid a thogail fo riaghaltas Comannach (handler)."

#: data/classic/units.ruleset:2197 data/experimental/units.ruleset:2224
#, fuzzy
msgid ""
"Caravans can establish trade routes with your own cities or those of other "
"nations (even enemies) by traveling to them. A route's ongoing revenue is "
"doubled if the two cities involved are on different continents, and doubled "
"again if the cities are from different civilizations. This last condition "
"means the net benefit to your civilization of a trade route is the same "
"regardless of whether you own both cities or only one of them; if you only "
"own one city, trade in each city is doubled, but you only get the benefit "
"from one end of the route."
msgstr ""
"A bharrachd air sin, thèid slighe malairt leantainneach a stèidheachadh a "
"bheir buannachdan dhan dà bhaile ann 's e a' cruthachadh puingean malairt "
"airson gach baile gach cuairt. Tha ìre na malairt leantainneach a' "
"meudachadh an cois meud an dà bhaile agus an t-astar eatarra; thèid a "
"dhùblachadh ma bhios an dà shìobhaltas air mòr-thirean eadar-dhealaichte "
"agus a-rithist mas ann aig dà shìobhaltas eadar-dhealaichte a tha an dà "
"bhaile. 'S ciall dhan chumha mu dheireadh seo gum faigh do shìobhaltas an "
"dearbh bhuannachd ghlan o shlighe malairt ge b' ann agad-sa tha an dà bhaile "
"gus nach eil; ma tha aonan dhiubh agad, thèid a' mhalairt anns an dà bhaile "
"a dhùblachadh ach chan fhaigh thu buannachd ach o aonan dhiubh."

#: data/classic/units.ruleset:2206 data/experimental/units.ruleset:2233
msgid ""
"Initially cities can support a maximum of two trade routes. Knowledge of the "
"technologies Magnetism and The Corporation each increase this limit by one. "
"Knowing both allows cities to support four trade routes each."
msgstr ""

#: data/default/nationlist.ruleset:23
msgid "?nationset:Core"
msgstr "?nation:Prìomh-nàiseanan"

#: data/default/nationlist.ruleset:29
msgid ""
"A small set of playable nations that should be fully localized into "
"languages other than English."
msgstr ""

#: data/default/nationlist.ruleset:34
#, fuzzy
msgid "?nationset:Extended"
msgstr "?nation:Prìomh-nàiseanan"

#: data/default/nationlist.ruleset:42
msgid ""
"The complete set of playable nations; this allows for larger games or more "
"variety, but not all of these may have been localized into languages other "
"than English."
msgstr ""

#: data/default/nationlist.ruleset:63
msgid "?nationgroup:Medieval"
msgstr "?nationgroup:Meadhan-aoiseach"

#: data/default/nationlist.ruleset:66
msgid "?nationgroup:Early Modern"
msgstr "?nationgroup:Nuadh-aimsireil tràth"

#: data/default/nationlist.ruleset:72
msgid "?nationgroup:African"
msgstr "?nationgroup:Muinntir Afraga"

#: data/default/nationlist.ruleset:75
msgid "?nationgroup:American"
msgstr "?nationgroup:Muinntir Aimeireaga"

#: data/default/nationlist.ruleset:78
msgid "?nationgroup:Asian"
msgstr "?nationgroup:Muinntir Àisea"

#: data/default/nationlist.ruleset:81
msgid "?nationgroup:European"
msgstr "?nationgroup:Muinntir na Roinn-Eòrpa"

#: data/default/nationlist.ruleset:84
msgid "?nationgroup:Oceanian"
msgstr "?nationgroup:Muinntir a' Chuain Shèimh"

#: data/default/nationlist.ruleset:87
msgid "?nationgroup:Imaginary"
msgstr "?nationgroup:Mas fhìor"

#: data/experimental/buildings.ruleset:112
msgid ""
"Allows a city to grow larger than size 8 and reduces the chance of plague "
"within the city. After Industrialization is researched this effect of the "
"Aqueduct is reduced."
msgstr ""
"Bheir seo comas do bhaile fàs nas motha na 8 agus lùghdaichidh e cunnart "
"plàighe sa bhaile. Thèid buaidh an duct-uisge a lùghdachadh as dèidh dhut "
"mòr-ghnìomhasachadh a rannsachadh."

#: data/experimental/buildings.ruleset:116
msgid "A Sewer System is required for a city to grow larger than size 12."
msgstr "Feumaidh baile rian shàibhearan cuideachd mus fàs e nas motha na 12."

#: data/experimental/buildings.ruleset:141
#, fuzzy, no-c-format
msgid ""
"Together with the Marketplace improvement, a Bank increases the luxury good "
"and tax production within a city by 100%."
msgstr ""
"Cuiridh banca, còmhla ri margaid, am meud cinneasachadh sòghalachd agus "
"chìsean le 100% ann am baile."

#: data/experimental/buildings.ruleset:330
#: data/experimental/buildings.ruleset:542
#: data/experimental/buildings.ruleset:726
msgid "Adds 2 points of culture each turn."
msgstr ""

#: data/experimental/buildings.ruleset:437
msgid "Hospital"
msgstr "Ospadal"

#: data/experimental/buildings.ruleset:453
msgid ""
"A Hospital is used to treat the ill, and sometimes for medical research. A "
"city with a Hospital is less likely to suffer from plagues."
msgstr ""
"Gheibh euslaintich leigheas ann an ospadal agus thèid a chleachdadh airson "
"rannsachadh meadaigeach uaireannan. Tha cunnart plàighe nas lugha ann ma "
"bhios ospadal sa bhaile."

#: data/experimental/buildings.ruleset:497
msgid "Genetic Lab"
msgstr "Deuchainn-lann gintinneachd"

#: data/experimental/buildings.ruleset:514
#, fuzzy, no-c-format
msgid ""
"In a Genetic Laboratory medicaments can be researched. The possibility for "
"plagues within the city is reduced."
msgstr ""
"'s urrainn dhut leigheasan a rannsachadh ann an deuchainn-lann gintinneachd. "
"Thèid cunnart phlàighean sa bhaile lùghdachadh.\n"
"Bheir deuchainn-lann gintinneachd comas dhut piseach a thoirt air ginean "
"lusan is bheathaichean. Cuiridh seo am meud cinneasachadh bìdh le 25% ma "
"bhios am baile nas motha na 20."

#: data/experimental/buildings.ruleset:517
#, fuzzy, c-format
msgid ""
"A Genetic Laboratory allows the genetic optimization of plants and animals. "
"The food output is increased by 25% if the city size exceeds 20."
msgstr ""
"'s urrainn dhut leigheasan a rannsachadh ann an deuchainn-lann gintinneachd. "
"Thèid cunnart phlàighean sa bhaile lùghdachadh.\n"
"Bheir deuchainn-lann gintinneachd comas dhut piseach a thoirt air ginean "
"lusan is bheathaichean. Cuiridh seo am meud cinneasachadh bìdh le 25% ma "
"bhios am baile nas motha na 20."

#: data/experimental/buildings.ruleset:589
#: data/experimental/buildings.ruleset:1111
msgid ""
"If a metropolis (city size > 30) has a Mass Transit and a Super Highway the "
"city radius is further increased."
msgstr ""
"Ma tha mòr-chòmhdhail agus sàr-rathaidean aig mòr-bhaile (meud > 30), bidh "
"rèideas nas motha aig a' bhaile."

#: data/experimental/buildings.ruleset:641
#, fuzzy, no-c-format
msgid ""
"Increases the effect of a Factory and Mfg. Plant on the shield production of "
"a city, and also reduces the amount of pollution generated by that "
"production.   Nuclear Plant in combination with either a Factory or Mfg. "
"Plant gives a 75% production bonus over the level without any of these "
"improvements, while giving pollution only 75% of the equivalent combination "
"with a Power Plant. A Nuclear Plant, Factory, and Mfg. Plant together give a "
"150% production bonus with pollution only 50% of the equivalent combination "
"with a Power Plant."
msgstr ""
"Cuiridh seo am meud buaidh an fhactaraidh agus an taighe-saothrachaidh air "
"cinneasachadh sgiathan a' bhaile agus lùghdaichidh seo an truailleadh a "
"dh'èiricheas an cois cinneasachadh a' bhaile.  Cuiridh taigh niùclasach am "
"meud cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-"
"saothrachaidh sa bhaile thar na gheibheadh tu as aonais ach chan fhaigh thu "
"ach 75% dhen truailleadh a gheibheadh tu le taigh-cumhachd ann; gheibhear "
"duais cinneasachaidh 150% an cois taigh niùclasach, factaraidh agus taigh-"
"saothrachaidh ann am baile agus chan fhaighear ach 50% de thruailleadh an "
"coimeas ris na bhiodh agad nam biodh taigh-cumhachd ann."

#: data/experimental/buildings.ruleset:932
msgid ""
"Allows a city to grow larger than size 12. Pre-requirement is an Aqueduct "
"for a city to grow larger than size 8. The Sewer System further reduces the "
"chance of a plague."
msgstr ""
"Bheir seo comas do bhaile fàs nas motha na 12. Feumaidh tu duct-uisge mus "
"fàs baile nas motha na 8. Tha rian shàibhearan a' lùghdachadh cunnart "
"plàighe tuilleadh."

#: data/experimental/buildings.ruleset:1164
msgid "The work of the priests also reduces the effect of plague in the city."
msgstr ""
"Tha obair nan sagartan a' lùghdachadh buaidh nam plàigh sa bhaile cuideachd."

#: data/experimental/buildings.ruleset:1190
msgid "Adds 1 point of culture each turn."
msgstr ""

#: data/experimental/buildings.ruleset:1303
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"each of your cities (including citizens unhappy about military activity). It "
"further reduces the possibility for an illness in the city."
msgstr ""
"Nì an teicneolas iongantach seo aon saoranach mì-thoilichte riaraichte anns "
"gach baile agad (a' gabhail a-steach saoranaich a tha mì-thoilichte air "
"sgàth gnìomhachd an airm). Lùghdaichidh e cunnart tinneis sa bhaile "
"tuilleadh."

#: data/experimental/buildings.ruleset:1630
#, fuzzy
msgid ""
"The player who owns it gets an embassy with all players with whom one has "
"ever had contact with."
msgstr ""
"Gheibh an cluicheadair aig a bheil e ambasaid le gach cluicheadair eile."

#: data/experimental/buildings.ruleset:1796
#, fuzzy
msgid ""
"All your new military land units start with an additional veteran level. "
"This is cumulative with any Barracks building in a city. With both, units "
"are created as Hardened. The chance of a land unit getting the next veteran "
"level after a battle increases by half."
msgstr ""
"Tòisichidh gach aonad talamhainn ùr an airm air a' chiad leibheil de sheann "
"ghaisgeachd. Bidh leth sheans a bharrachd agad gum faigh aonad talamhainn an "
"ath ìre de ghaisgeachd."

#: data/experimental/cities.ruleset:74 data/multiplayer/cities.ruleset:71
#, fuzzy
msgid ""
"Each scientist adds three bulbs to your empire's research output per turn."
msgstr ""
"Cuiridh gach neach-saidheans trì puingean ri obair rannsachadh d' impireachd "
"gach cuairt."

#: data/experimental/cities.ruleset:88 data/multiplayer/cities.ruleset:85
#, fuzzy
msgid ""
"Each tax collector produces three extra gold for your national treasury per "
"turn."
msgstr ""
"Cruthaichidh gach cìsear trì pìosan òir a bharrachd airson d' ionmhais gach "
"cuairt."

#: data/experimental/game.ruleset:29
msgid "Experimental ruleset"
msgstr "Seata riaghailtean deuchainneach"

#: data/experimental/game.ruleset:48
#, fuzzy
msgid ""
"You are playing with the experimental ruleset. This showcases new or unusual "
"features available in Freeciv21 without regard for strict game balancing or "
"playability. A detailed description of the differences from the classic "
"ruleset can be found in README.experimental."
msgstr ""
"Tha thu a' cluich le seata deuchainneach de riaghailtean. Tha seo a' "
"feuchainn feartan ùra no annasach ann am Freeciv gun diù do chothromachadh "
"a' gheama no so-chluicheachd. Gheibh thu mìneachadh nan rudan a tha eadar-"
"dhealaichte o sheata bunaiteach nan riaghailtean san fhaidhle README."
"ruleset_experimental."

#: data/experimental/game.ruleset:1472
#, no-c-format
msgid "Map Known 20%"
msgstr ""

#: data/experimental/game.ruleset:1477
#, fuzzy, no-c-format
msgid "You're the first one to have 20% of the world mapped!"
msgstr "Fhuair thu mapa an t-saoghail a tha aig %s."

#: data/experimental/game.ruleset:1479
#, fuzzy, no-c-format
msgid "You have 20% of the world mapped!"
msgstr "Fhuair thu mapa an t-saoghail a tha aig %s."

#: data/experimental/governments.ruleset:82
msgid "Under Anarchy, technology cannot be lost due to lack of upkeep."
msgstr ""
"Cha ghabh teicneolas a chall an cois gainnead beòshlaint ann an ain-"
"riaghailt."

#: data/experimental/governments.ruleset:222
#: data/sandbox/governments.ruleset:417
#, fuzzy
msgid "Personal Freedom"
msgstr "Ciad choinneachadh"

#: data/experimental/governments.ruleset:228
#: data/sandbox/governments.ruleset:422
#, no-c-format
msgid ""
"Each step of personal freedom you allow your citizens yields a 10% increase "
"in science output, but makes an additional citizen unhappy for every "
"aggressively deployed military unit."
msgstr ""

#: data/experimental/techs.ruleset:831
#, fuzzy
msgid ""
"Allows Settlers, Workers and Engineers to upgrade railroads with maglev."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/experimental/terrain.ruleset:432
msgid "Oil wells can be built when Refining is known."
msgstr ""

#: data/experimental/terrain.ruleset:480
msgid "Oil wells can be built when Construction is known."
msgstr ""

#: data/experimental/terrain.ruleset:1162 data/multiplayer/terrain.ruleset:1160
#: data/royale/terrain.ruleset:1216 data/sandbox/terrain.ruleset:1214
msgid ""
"Building irrigation on a tile with a mine or oil well will destroy the mine "
"or oil well."
msgstr ""

#: data/experimental/terrain.ruleset:1193 data/multiplayer/terrain.ruleset:1191
#, fuzzy
msgid ""
"Mines can be built on some types of terrain, which increases the number of "
"production points produced by that tile. Hills get an extra 3 production "
"points per tile, other terrains get 1 extra production point."
msgstr ""
"'S urrainn dhut mèinneach a thogail air cuid a thalamh agus cuiridh seo am "
"meud na puingean cinneasachaidh (sgiathan) a chruthaicheas an leacag sin. Ge-"
"tà, chan urrainn dhut mèinn agus uisgeachadh a chur air an aon leacag."

#: data/experimental/terrain.ruleset:1367 data/multiplayer/terrain.ruleset:1364
msgid ""
"Nuclear fallout can appear on land tiles when a Nuclear unit is detonated. "
"It halves all output from its tile."
msgstr ""

#: data/experimental/terrain.ruleset:1402 data/multiplayer/terrain.ruleset:1399
#, fuzzy
msgid ""
"Fortresses improve defense for land units outside cities. Among other "
"effects, a land unit remaining in a fortress for a whole turn without moving "
"recovers a quarter of its hit points. With Invention, fortresses gain "
"watchtowers from which land units can see further afield."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad. Nuair a bhios "
"tionnsgnadh air ionnsachadh agad, bidh turaid-faire ri gach dùin a bheir "
"fradharc nas fhearr do dh'aonadan."

#: data/experimental/terrain.ruleset:1516
msgid ""
"Roads allow your land units to move more quickly, and allow heavy Big Land "
"units such as Catapults and Freight to travel through otherwise difficult "
"terrain such as Mountains and Forest. On some terrain, roads also provide a "
"trade bonus."
msgstr ""

#: data/experimental/terrain.ruleset:1589
#, fuzzy
msgid ""
"With sufficient technology, you may build magnetic levitation systems along "
"your railroad routes. Land units expend no movement points when riding a "
"maglev as you may ride indefinitely. (As may your enemies!)"
msgstr ""
" - Cha chosg aonadan puingean gluasaid sam bith nuair a shiubhlas iad air "
"rathad-iarainn. 'S urrainn dhut siubhail air rathad-iarainn gu Là Luain. "
"(Agus faodaidh do nàimhdean!)"

#: data/experimental/terrain.ruleset:1593
msgid ""
"Your regular railroads are still used to carry heavy Big Land units for "
"which the maglev system is unsuitable, and they continue to provide "
"production and trade bonuses."
msgstr ""

#: data/experimental/terrain.ruleset:1619
#, fuzzy, no-c-format
msgid ""
"Any land terrain type may have a River on it. A River adds 1 trade to the "
"resources produced by that tile. It also increases a tile's defense factor "
"by 50%."
msgstr ""
"Faodaidh abhainn a bhith air seòrsa sam bith de thalamh.  Cuiridh abhainn 1 "
"phuing malairt ris na goireasan a chinneas an leacag sin.  Cuiridh e am meud "
"factar dìon na leacaige le 50% cuideachd.  Agus faodaidh aonadan talamhainn "
"siubhal cois na h-aibhne (ach chan ann air a tharsainn); cha chosg thu ach "
"1/3 de phuing gluasaid ma shiubhlas tu ri taobh aibhne."

#: data/experimental/terrain.ruleset:1623
msgid ""
"Land units may move along rivers for faster travel (but not diagonally), and "
"heavy Big Land units such as Catapults and Freight may travel along them "
"through otherwise difficult terrain. Triremes may also travel up rivers "
"(although later boats cannot)."
msgstr ""

#: data/experimental/terrain.ruleset:1628
#, fuzzy
msgid ""
"Roads, railroads, and maglev can only be built on River tiles if your "
"civilization has learned Bridge Building technology."
msgstr ""
"'S urrainn dhut rathaidean is rathaidean-iarainn a thogail air aibhnichean "
"ma dh'ionnsaich do shìobhaltas teicneolas togail dhrochaidean."

#: data/experimental/units.ruleset:492
msgid ""
"Settlers can also perform some of the same terrain alterations as Workers "
"(but cannot build Airbases or Buoys)."
msgstr ""

#: data/experimental/units.ruleset:529 data/experimental/units.ruleset:575
msgid "?worker_level:apprentice"
msgstr "?worker_level:neach-ionnsachaidh"

#: data/experimental/units.ruleset:531 data/experimental/units.ruleset:577
msgid "?worker_level:journeyman"
msgstr "?worker_level:iar-neach-ionnsaiche"

#: data/experimental/units.ruleset:533 data/experimental/units.ruleset:579
msgid "?worker_level:master"
msgstr "?worker_level:maighstir"

#: data/experimental/units.ruleset:962
msgid ""
"Paratroopers are experts at airborne attacks. From a friendly city or "
"airbase, Paratroopers who have not expended any movement points can paradrop "
"directly to any tile in range (even onto ships), and be immediately ready to "
"act there. (Beware dropping into unseen territory, as Paratroopers landing "
"on a tile occupied by enemy units are easy targets!)"
msgstr ""

#: data/experimental/units.ruleset:1433
msgid ""
"The Helicopter is a very powerful unit, as it can both fly and conquer "
"cities.  Care must be exercised, because Helicopters lose a small amount of "
"health for every turn not spent in a city or airbase or on a Carrier, unless "
"you have the United Nations wonder, and Helicopters may be attacked by "
"ground units."
msgstr ""
"'S e aonad glè chumhachdach a tha ann an heileacoptair a chionn 's gun "
"urrainn dha itealaich agus bailtean a cheannsachadh.  Feumaidh tu an deagh "
"chùram a ghabhail oir caillidh heileacoptairean beagan slàinte gach cuairt "
"mur eil iad ann am baile no bunait adhair no air giùlanair agus mur eil "
"mìorbhail nan Nàiseanan Aonaichte agad, 's urrainn do dh'aonadan talamhainn "
"ionnsaigh a thoirt air heileacoptairean."

#: data/experimental/units.ruleset:1475 data/multiplayer/units.ruleset:1550
#, fuzzy
msgid ""
"An improved Fighter, with improved attack and a higher movement radius. "
"Stealth Fighters have a disadvantage againt Helicopters."
msgstr ""
"'S e sabaidiche leasaichte a tha ann aig a bheil comas ionnsaigh nas fhearr "
"agus puingean gluasaid a bharrachd."

#: data/experimental/units.ruleset:2008
#, fuzzy
msgid ""
"TIP 2: You may be involved in a situation where you have invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers, Workers, and/or Engineers next to "
"the city and have them ready to fix the fallout on the same turn it occurs!  "
"This minimizes the chance of nuclear winter. Eco-friendly nukes!"
msgstr ""
"GLIOCAS 2:  Faodaidh gun dig latha 's tu air briseadh a-steach air dùthaich "
"le arm mòr ach bailtean nàimhdeil a tha ro làidir.  Mus cleachd thu arm "
"niùclasach, cruinnich buidheann de thuinichean, obraichean agus/no "
"einnseanairean faisg air a' bhaile ach am bi iad ri do làimh gus an sileadh "
"niùclasach a ghlanadh san dearbh chuairt 's a nochdas e! Lùghdaichidh seo "
"cunnart de gheamhradh niùclasach.  Ionnsaigh niùclasach èiceolach!"

#: data/experimental/units.ruleset:2074
#, fuzzy
msgid ""
"Diplomats can also perform a number of actions in another player's city, "
"although each Diplomat may attempt only one action. Most of these actions "
"have a chance of failure. Also, any enemy Diplomats or Spies in the city "
"will oppose hostile actions, as will the enemy Leader in games with leaders; "
"in this case, either your unit or the defending unit will die (if you go up "
"against the Leader you will always die). If the defending unit dies, you "
"lose one movement point and may try again."
msgstr ""
"'S urrainn do dhìoplomat grunn rudan a dhèanamh ann am baile aig "
"cluicheadair eile ach chan fhaod gach aon dhiubh rud a dhèanamh ach aon "
"turas. Fàilligidh na gnìomhan seo uaireannan. Cuideachd, 's urrainn do "
"dhìoplomatan agus brathadairean sa bhaile sin ceann a thoirt do ghnìomhan "
"nàimhdeil; ma thachras seo, bàsaichidh an t-aonad agad-sa no an t-aonad a "
"tha a' cur ceann dhut. Ma bhàsaicheas an t-aonad a tha a' dìon, caillidh "
"thusa aon phuing gluasaid agus 's urrainn dhut feuchainn ris a-rithist."

#: data/experimental/units.ruleset:2167
msgid ""
"She can perform all the functions of the Diplomat; refer to the Diplomat "
"entry for more details. Unlike a Diplomat, a Spy may also survive an "
"operation in a foreign city and become more experienced as a result. Spies "
"are also more effective than Diplomats at defending cities against foreign "
"Diplomats and Spies."
msgstr ""
"'S urrainn dhi gach rud a dhèanamh fhathast a rinn na dìoplomatan; thoir "
"sùil air an fhiosrachadh mu na dìoplomatan airson mion-fhiosrachadh. Mairidh "
"brathadair beò ma nì iad obair brathadaireachd ann am baile cèin, rud nach "
"b' urrainn dhan dìoplomat, agus fàsaidh iad nas ealanta ri linn sin. Tha "
"brathadairean nas èifeachdaiche ann an dìon nam bailtean an aghaidh "
"brathadairean is dìoplomatan cèin na bha na dìoplomatan iad fhèin."

#: data/experimental/units.ruleset:2173
#, fuzzy
msgid ""
"A Spy can also be used to:\n"
" - sabotage an enemy unit (reducing its hit points to half), if it is alone "
"on a tile and the players are at war;\n"
" - poison the water supply of an enemy city (reducing the population by "
"one);\n"
" - steal specific technology (with a reduced chance of success);\n"
" - steal further technologies from a city which has already been stolen from "
"(although cities become more resistant each time they are stolen from);\n"
" - sabotage predetermined city targets (with a reduced chance of success)."
msgstr ""
"Nì thu na leanas le brathadair cuideachd:\n"
" - sabotais air aonad nàimhdeil (a' sgriosadh an dàrna leth dhe phuingean "
"beatha), ma tha e air leacag leis fhèin agus ma tha an dà chluicheadair a' "
"cogadh ri chèile;\n"
" - puinnsean a chur ann an uisge de bhaile (a' lùghdachadh sluagh a' bhaile "
"le aonan agus a' falamhadh na sìol-lainn);\n"
" - teicneolas àraidh a ghoid (le buailteachd soirbheis nas lugha);\n"
" - teicneolas a bharrachd a ghoird air baile a ghoid thu teicneolas air "
"roimhe (ged a dh'fhàsas bailtean nas fhearr air dìon o ghoid mar sin gach "
"turas a ghoideas tu rud);\n"
" - sabotais air targaid àraidh sa bhaile (le buailteachd soirbheis nas "
"lugha)."

#: data/experimental/units.ruleset:2273
msgid ""
"The Freight is twice as fast alternative to the Caravan, but unable to move "
"at all outside flat terrains and roads."
msgstr ""

#: data/experimental/units.ruleset:2308
#, fuzzy
msgid ""
"An explorer can be ordered to remain in a foreign city as an ambassador "
"after Writing is discovered. This gives permanent contact with the city's "
"owner, as well as intelligence on their national budget and technology."
msgstr ""
" - \"Stèidhich ambasaid\": Thèid leis a' ghnìomh seo an-còmhnaidh agus bheir "
"e dhut conaltradh seasmhach leis an t-sìobhaltas aig a bheil am baile agus "
"fàisneis air an cuid chìsean is teicneolais."

#: data/hex2t.tilespec:15
#, fuzzy
msgid "Small hex tileset."
msgstr "Sàbhail na cluicheadairean"

#: data/hexemplio.tilespec:17
msgid "Large iso-hex tileset, similar to Amplio."
msgstr ""

#: data/isophex.tilespec:15
#, fuzzy
msgid "Small iso-hex tileset."
msgstr "Sàbhail na cluicheadairean"

#: data/isotrident.tilespec:15
msgid "Isometric tileset based on Trident tileset."
msgstr ""

#: data/multiplayer/buildings.ruleset:113 data/royale/buildings.ruleset:435
#: data/sandbox/buildings.ruleset:397
#, fuzzy
msgid ""
"Entertains the citizens of a city, making 3 unhappy citizens content.  (Four "
"after the discovery of Electricity.) However, it does not affect citizens "
"made unhappy by military activity."
msgstr ""
"Bheir seo cuirm dha na saoranaich agus nì e 3 saoranaich mhì-thoilichte "
"riaraichte.  (Ceithir às dèidh dhut dealan a rannsachadh.)  Ge-tà, cha bhi "
"buaidh aig a' choileasam air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm."

#: data/multiplayer/buildings.ruleset:299
#, fuzzy
msgid ""
"City Walls make it easier to defend a city. They triple the defense strength "
"of units within the city against land and helicopter units.  They are "
"ineffective against airborne and sea units as well as Howitzers. City Walls "
"also prevent the loss of population which occurs when a defending unit is "
"destroyed by a land unit."
msgstr ""
"Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd dìon "
"de dh'aonadan am broinn baile trì turais nas àirde an aghaidh aonadan "
"talamhainn is heileacoptairean.  Chan eil iad gu feum an aghaidh aonadan "
"adhair is mara agus hòbhaitsearan.  Dìonaidh balla baile ro chall sluaigh "
"cuideachd a thachras nuair a thèid aonad dìon a sgriosadh le aonad "
"talamhainn."

#: data/multiplayer/buildings.ruleset:348
#, no-c-format
msgid ""
"Reduces the corruption and waste in a city by 50%, and makes the revolt cost "
"of the city 4 times bigger. (These effects are redundant in your capital "
"city.)"
msgstr ""
"Ìslichidh seo coirbteachd is sgudal ann am baile le 50% agus bidh cosgais "
"reabhlaid a' bhaile 4 tursan nas àirde. (Chan eil a' bhuaidh seo gu feum "
"'nad phrìomh-bhaile.)"

#: data/multiplayer/buildings.ruleset:673
msgid ""
"Reduces the unhappiness caused by aggressively deployed military units owned "
"by the city by 4 under Democracy and 2 under Republic -- in other words, it "
"neutralizes the unhappiness caused by two military units. This improvement "
"has no effect under other governments."
msgstr ""
"Lùghdaichidh seo am mì-thoileachas a dh'èirigheas an cois aonadan an airm "
"ann an àitichean ionnsaigheach a tha aig a' bhaile le 4 ann an deamocrasaidh "
"agus le 2 ann am poblachd -- no ann am facal eile, cuiridh e às dhan mhì-"
"thoileachas a dh'abharaicheas dà aonad an airm. Chan eil buaidh aig an "
"leasachadh seo fo riaghaltasan eile."

#: data/multiplayer/buildings.ruleset:914
#: data/multiplayer/buildings.ruleset:950
#: data/multiplayer/buildings.ruleset:977
msgid ""
"Before you can build any spaceship parts, you must build the Apollo Program."
msgstr ""
"Tha agad ri Prògram Apollo a thogail mus urrainn dhut co-phàirtean de "
"shoitheach-fànais a thogail."

#: data/multiplayer/buildings.ruleset:1001
#, fuzzy, no-c-format
msgid ""
"Together with a Bank, a Stock Exchange boosts tax and luxury good production "
"in a city by 50%. Together with a Marketplace and a Bank, a Stock Exchange "
"boosts tax and luxury production in a city by 150%."
msgstr ""
"Cuiridh margadh-earrannan am meud cinneasachadh chìsean is sòghalachd le 50% "
"sa bhaile ma bhios banca ann cuideachd. Ma bhios banca agus margaid ann "
"cuideachd, cuiridh margadh-earrannan am meud cinneasachadh chìsean is "
"sòghalachd le 150% sa bhaile."

#: data/multiplayer/buildings.ruleset:1049
#, fuzzy, no-c-format
msgid ""
"Increases the food resources by 100% on each farmland tile which is being "
"used around the city. Farmland tiles are those which have been irrigated a "
"second time."
msgstr ""
"Cuiridh seo am meud goireasan bìdh le 100% air gach leacag fearainn a "
"thathar a' cur gu feum mun cuairt air a' bhaile.  Tha leacagan fearainn 'nan "
"leacagan a chaidh uisgeachadh dà thuras."

#: data/multiplayer/buildings.ruleset:1121
msgid ""
"Allows you to start building spaceship parts in cities with factories "
"(assuming you have researched the necessary technologies)."
msgstr ""
"Bheir seo comas dhut co-phàirtean airson soitheach-fànais a thogail ann am "
"bailtean far a bheil factaraidh (a' cur mar fhiacham gu bheil na "
"teicneolasan iomchaidh agad)."

#: data/multiplayer/buildings.ruleset:1145
msgid ""
"City improvements which would normally have an upkeep of 1 are free of "
"upkeep, for all your cities on the same continent."
msgstr ""
"Bidh leasachadh baile sam bith a chosgadh 1 bheòshlaint a ghnàth saor an-"
"sgaidh airson gach baile agad air an dearbh mhòrthir."

#: data/multiplayer/buildings.ruleset:1214
msgid ""
"This stunning technological achievement makes two content citizens happy in "
"all cities of all players who have researched Genetic Engineering. In the "
"unlikely event where there are not enough content citizens to benefit from "
"this effect in a city, the wonder applies to unhappy citizens (including "
"those unhappy about military activity), making each content then happy."
msgstr ""
"Nì an teicneolas iongantach seo dà shaoranach mì-thoilichte riaraichte anns "
"gach baile aig na cluicheadairean uile a rannsaich einnseanaireachd "
"ghinteil. Ged nach tachair seo ro thric, mur eil saoranach riaraichte sam "
"bith ann a sheasas a bhuaidh, bidh buaidh air saoranaich mhì-thoilichte 'na "
"àite (a' gabhail a-steach an fheadhainn a tha mì-thoilichte air sgàth "
"gnìomhachd an airm) agus nì iad riaraichte iad."

#: data/multiplayer/buildings.ruleset:1241
#, fuzzy
msgid ""
"Gives immediate technology advance the first time it is built by each player."
msgstr ""
"Bheir seo seachad dà adhartas teicneolais a' chiad turas a thogas "
"cluicheadair e."

#: data/multiplayer/buildings.ruleset:1265
#, no-c-format
msgid ""
"Each city on the same continent may support one unit free of shield upkeep."
msgstr ""
"'S urrainn do gach baile air an dearbh mhòrthir beòshlaint a thoirt do "
"dh'aon aonad saor an-asgaidh."

#: data/multiplayer/buildings.ruleset:1289
#, no-c-format
msgid "Reduces corruption by 50% in all cities on the same continent."
msgstr ""
"Lùghdaichidh seo a' choirbteachd le 50% anns gach baile air an dearbh "
"mhòrthir."

#: data/multiplayer/buildings.ruleset:1312
msgid "Works as a City Wall in all your cities on the same continent."
msgstr ""
"Tha seo mar gum biodh balla baile anns gach baile agad air an dearbh "
"mhòrthir."

#: data/multiplayer/buildings.ruleset:1335
msgid ""
"Makes two content citizens happy in every city on the same continent. In the "
"unlikely event where there are no content citizens to get the effect of "
"Hanging Gardens, the wonder applies to unhappy citizens (including those "
"unhappy about military activity), making each content then happy."
msgstr ""
"Nì seo dà shaoranach riaraichte toilichte anns gach baile air an dearbh "
"mhòrthir. Ged nach tachair seo ro thric, mur eil saoranach riaraichte sam "
"bith ann a sheasas buaidh nan Liosan Crochte, bidh buaidh air saoranaich mhì-"
"thoilichte (a' gabhail a-steach an fheadhainn a tha mì-thoilichte air sgàth "
"gnìomhachd an airm) agus nì iad riaraichte iad sa chiad dol a-mach agus an "
"uairsin toilichte."

#: data/multiplayer/buildings.ruleset:1362
msgid ""
"Works as if you had a Hydro Plant in every city on the same continent. (This "
"reduces pollution and increases the effects of Factories and Mfg. Plants.)"
msgstr ""
"Tha buaidh aige seo mar gum biodh taigh dealain-uisge agad anns gach baile "
"air an dearbh mhòrthir. (Lùghdaichidh seo an truailleadh agus cuiridh e am "
"meud buaidh fhactaraidhean is thaighean-saothrachaidh.)"

#: data/multiplayer/buildings.ruleset:1387
#, no-c-format
msgid ""
"Boosts science production by 100% in every city on the same continent that "
"has a University."
msgstr ""
"Cuiridh seo am meud cinneasachadh saidheansail le 100% anns gach baile air "
"an dearbh mhòrthir aig a bheil oilthigh."

#: data/multiplayer/buildings.ruleset:1410
msgid ""
"Makes two unhappy citizens content in every city on the same continent "
"(including citizens unhappy about military activity)."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile air an dearbh "
"mhòrthir (a' gabhail a-steach saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm)."

#: data/multiplayer/buildings.ruleset:1458
msgid "Upgrades two obsolete units per game turn."
msgstr "Àrdaichidh seo dà aonad a chaidh o fheum gach cuairt."

#: data/multiplayer/buildings.ruleset:1505
#, fuzzy
msgid ""
"All your new sea units built in cities on the same continent start with an "
"additional veteran level. This is cumulative with any Port Facility in a "
"city. With both, units are created as Hardened."
msgstr ""
"Tòisichidh gach aonad talamhainn an airm ùr air a' chiad leibheil de sheann "
"ghaisgeachd ma thèid a thogail air an dearbh mhòrthir."

#: data/multiplayer/buildings.ruleset:1550
#, no-c-format
msgid "Increases trade output by 40% in all cities on the same continent."
msgstr ""
"Meudaichidh seo a' mhalairt le 40% anns gach baile air an dearbh mhòrthir."

#: data/multiplayer/buildings.ruleset:1573
#, fuzzy
msgid ""
"Counts as having a Cathedral in each of your cities on the same continent. "
"This makes 3 unhappy citizens content in each city. However, it does not "
"affect citizens made unhappy by military activity. The discovery of Theology "
"increases the effect of a Cathedral, making an additional unhappy citizen "
"content. The discovery of Communism lessens the effect of a Cathedral, "
"reducing by one the number of unhappy citizens made content."
msgstr ""
"Tha seo mar gum biodh cathair-eaglais anns gach baile agad. Nì seo 3 "
"saoranaich mhì-thoilichte riaraichte ann am baile; ge-tà, cha bhi buaidh aig "
"a' chathair-eaglais air saoranaich a tha mì-thoilichte air sgàth gnìomhachd "
"an airm. Nuair a lorgas tu diadhachd, cuiridh seo am meud buaidh nan cathair-"
"eaglaisean agus fàsaidh aon saoranach eile riaraichte. Ma rannsaicheas tu co-"
"mhaoineas, lùghdaichidh seo buaidh nan cathair-eaglaisean agus nì iad aon "
"saoranach nas lugha riaraichte."

#: data/multiplayer/buildings.ruleset:1602
msgid ""
"Makes two of your unhappy citizens content in every city with a Temple on "
"the same continent. Does not affect citizens made unhappy by military "
"activity."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte a bharrachd toilichte anns gach baile sa "
"bheil teampall. Chan eil buaidh air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm."

#: data/multiplayer/buildings.ruleset:1627
#, no-c-format
msgid ""
"The city where this wonder is built will experience rapture growth when "
"celebrating."
msgstr ""
"Fàsaidh am baile far a bheil a' mhìorbhail seo an cois mòr-ghàirdeachais "
"nuair a chumas iad fèill."

#: data/multiplayer/buildings.ruleset:1633
msgid "The Internet"
msgstr "An t-eadar-lìon"

#: data/multiplayer/buildings.ruleset:1651
#, no-c-format
msgid ""
"Boosts science production in each city on the same continent with a Research "
"Lab by 100%."
msgstr ""
"Cuiridh seo am meud cinneasachadh saidheansail anns gach baile air an dearbh "
"mhòrthir aig a bheil deuchainn-lann le 100%."

#: data/multiplayer/buildings.ruleset:1723
#, fuzzy
msgid ""
"All your new military land units produced in cities on the same continent "
"start with an additional veteran level. This is cumulative with any Barracks "
"building in a city. With both, units are created as Hardened."
msgstr ""
"Tòisichidh gach aonad talamhainn an airm ùr air a' chiad leibheil de sheann "
"ghaisgeachd ma thèid a thogail air an dearbh mhòrthir."

#: data/multiplayer/buildings.ruleset:1746
msgid ""
"Creates a world senate that may prevent declarations of war in some "
"circumstances. If any player's city is in revolt for more than two turns, "
"that player's government falls."
msgstr ""
"Stèidhichidh seo Seanadh an t-Saoghail as urrainn dha casg a chur air gairm "
"cogaidh ann an cuid a shuidheachaidhean. Ma mhaireas aramach ann am baile "
"sam bith aig cluicheadair sam bith, tuitidh riaghaltas a' chluicheadair sin."

#: data/multiplayer/buildings.ruleset:1770
msgid ""
"Counts as a Police Station in every city on the same continent. (That is, "
"for each city, it reduces the unhappiness caused by aggressively deployed "
"military units owned by that city by 4 under Democracy and 2 under Republic "
"-- in other words, it neutralizes the unhappiness caused by two military "
"units per city. This wonder has no effect under other governments.)"
msgstr ""
"Tha seo mar gum biodh stèisean a' phoileis anns gach baile air an dearbh "
"mhòrthir. ('S ciall dha seo gun lùghdaich e am mì-thoileachas a dh'èirigheas "
"an cois aonadan an airm ann an àitichean ionnsaigheach a tha aig a' bhaile "
"le 4 ann an deamocrasaidh agus le 2 ann am poblachd -- no ann am facal eile, "
"cuiridh e às dhan mhì-thoileachas a dh'abharaicheas dà aonad an airm am "
"baile. Chan eil buaidh aig a' mhìorbhail seo fo riaghaltasan eile.)"

#: data/multiplayer/game.ruleset:26
msgid "Multiplayer ruleset"
msgstr "Seata riaghailtean airson geama le iomadh cluicheadair"

#: data/multiplayer/game.ruleset:40
#, fuzzy
msgid ""
"You are playing Freeciv21 with rules designed for multiplayer gaming. The "
"biggest differences from the classic ruleset are that trade routes are "
"disabled, and that most wonders can be built once by each player, and affect "
"only cities on the same continent. A full description of the differences can "
"be found in README.multiplayer."
msgstr ""
"Tha thu a' cluich Freeciv le riaghailtean a chaidh an dealbhadh airson "
"geamannan le iomadh cluicheadair ann. 'S e an diofar as motha eadar seo 's "
"an seata bunaiteach gu bheil slighean malairt à comas agus gun gabh a' chuid "
"as motha dhe na mìorbhailean a thogail aon turas ach le iomadh iomadh "
"cluicheadair agus nach eil buaidh aca ach air bailtean air an dearbh "
"mhòrthir. Gheibh thu tuairisgeul iomlan air na diofaran uile san fhaidhle "
"README.ruleset_multiplayer."

#: data/multiplayer/game.ruleset:1575
msgid "?team name:Red"
msgstr "?team name:Dearg"

#: data/multiplayer/game.ruleset:1577
msgid "?team name:Yellow"
msgstr "?team name:Buidhe"

#: data/multiplayer/game.ruleset:1579
msgid "?team name:Blue"
msgstr "?team name:Gorm"

#: data/multiplayer/game.ruleset:1581
msgid "?team name:Purple"
msgstr "?team name:Purpaidh"

#: data/multiplayer/game.ruleset:1583
msgid "?team name:Orange"
msgstr "?team name:Orains"

#: data/multiplayer/game.ruleset:1585
msgid "?team name:Magenta"
msgstr "?team name:Magenta"

#: data/multiplayer/game.ruleset:1587
msgid "?team name:Cornflower"
msgstr "?team name:Gorman"

#: data/multiplayer/game.ruleset:1589
msgid "?team name:Emerald"
msgstr "?team name:Smàrag"

#: data/multiplayer/game.ruleset:1591
msgid "?team name:Salmon"
msgstr "?team name:Bradan"

#: data/multiplayer/game.ruleset:1593
msgid "?team name:Green"
msgstr "?team name:Uaine"

#: data/multiplayer/game.ruleset:1595
msgid "?team name:Burgundy"
msgstr "?team name:Burgunaidh"

#: data/multiplayer/game.ruleset:1597
msgid "?team name:Pink"
msgstr "?team name:Pinc"

#: data/multiplayer/game.ruleset:1599
msgid "?team name:Silver"
msgstr "?team name:Airgid"

#: data/multiplayer/game.ruleset:1601
msgid "?team name:Heliotrope"
msgstr "?team name:Heliotrope"

#: data/multiplayer/game.ruleset:1603
msgid "?team name:Fuchsia"
msgstr "?team name:Fiùise"

#: data/multiplayer/game.ruleset:1605
msgid "?team name:Azure"
msgstr "?team name:Speur-ghorm"

#: data/multiplayer/game.ruleset:1607
msgid "?team name:Gold"
msgstr "?team name:Òr"

#: data/multiplayer/game.ruleset:1609
msgid "?team name:Khaki"
msgstr "?team name:Khaki"

#: data/multiplayer/game.ruleset:1611
msgid "?team name:Butter"
msgstr "?team name:Ìm"

#: data/multiplayer/game.ruleset:1613
msgid "?team name:Mint"
msgstr "?team name:Meannt"

#: data/multiplayer/game.ruleset:1615
msgid "?team name:Lime"
msgstr "?team name:Lìomaideag"

#: data/multiplayer/game.ruleset:1617
msgid "?team name:Peach"
msgstr "?team name:Peidseag"

#: data/multiplayer/game.ruleset:1619
msgid "?team name:Vermilion"
msgstr "?team name:Beirmeilean"

#: data/multiplayer/game.ruleset:1621
msgid "?team name:Puce"
msgstr "?team name:Plumais"

#: data/multiplayer/game.ruleset:1623
msgid "?team name:Mustard"
msgstr "?team name:Mustard"

#: data/multiplayer/game.ruleset:1625
msgid "?team name:Aubergine"
msgstr "?team name:Aubergine"

#: data/multiplayer/game.ruleset:1627
msgid "?team name:Brown"
msgstr "?team name:Donn"

#: data/multiplayer/game.ruleset:1629
msgid "?team name:Pumpkin"
msgstr "?team name:Peapag"

#: data/multiplayer/game.ruleset:1631
msgid "?team name:Turquoise"
msgstr "?team name:Tuirceas"

#: data/multiplayer/game.ruleset:1633
msgid "?team name:Crimson"
msgstr "?team name:Dubh-dhearg"

#: data/multiplayer/game.ruleset:1635
msgid "?team name:Lavender"
msgstr "?team name:Lus na tùise"

#: data/multiplayer/game.ruleset:1637
msgid "?team name:Cream"
msgstr "?team name:Uachdar"

#: data/multiplayer/techs.ruleset:305
msgid "Improves the effect of Amphitheaters."
msgstr "Leasaichidh seo buaidh nan taighean-cluich fosgailte."

#: data/multiplayer/techs.ruleset:330
msgid "Having this advance decreases pollution in all your cities by 50%."
msgstr ""
"Lùghdaichidh thu an truailleadh anns gach baile agad leis an adhartas seo le "
"50%."

#: data/multiplayer/techs.ruleset:607
msgid ""
"When you research this technology, you also get one other immediate "
"technology advance."
msgstr ""
"Nuair a rannsaicheas tu an teicneolas seo, gheibh thu aon adhartas "
"teicneolais eile sa bhad cuideachd."

#: data/multiplayer/techs.ruleset:852
msgid "Theory of Evolution"
msgstr "Teòraig Tàrmachadh nan Gnèithean"

#: data/multiplayer/techs.ruleset:859
msgid ""
"This technology is only acquired the first time you build Darwin's Voyage."
msgstr ""
"Cha leig thu leas an teicneolas seo ach a' chiad turas a thogas tu Turas "
"Darwin."

#: data/multiplayer/terrain.ruleset:1245
msgid ""
"Pollution appears on land tiles around cities with high production or "
"population. It halves all output from its tile, and contributes to the risk "
"of global warming."
msgstr ""

#: data/multiplayer/terrain.ruleset:1253
msgid ""
"Pollution from production is likely to start becoming important as your "
"civilization becomes more industrialized, giving you buildings such as "
"Factory and Power Plant which boost production. Replacing a Power Plant with "
"cleaner forms of energy -- a Hydro Plant / Hoover Dam, Nuclear Plant, or "
"Solar Plant -- will reduce pollution from production, as will a Recycling "
"Center or knowledge of Environmentalism."
msgstr ""

#: data/multiplayer/terrain.ruleset:1338
#, no-c-format
msgid ""
"Once Refrigeration is known, irrigation systems can be upgraded to farmland "
"by irrigating them a second time. If the city working the tile has a "
"Supermarket, a farmland tile provides twice as much food."
msgstr ""

#: data/multiplayer/units.ruleset:40
msgid "Infra"
msgstr ""

#: data/multiplayer/units.ruleset:40
#, fuzzy
msgid "Can build infrastructure."
msgstr "Tog bunait-adhair"

#: data/multiplayer/units.ruleset:483
msgid ""
"Upkeep for Settlers is in food as well as production, and a Settler can die "
"if its supporting city runs out of food. Settlers in a Republic or Democracy "
"require twice as much food per turn, and in Fundamentalist societies, three "
"times as much."
msgstr ""
"Feumaidh tuinichean biadh agus cinneasachadh mar bheòshlaint agus faodaidh "
"gum bàsaich tuiniche ma bhios gainnead bìdh sa bhaile a tha a' cumail taic "
"riutha. Feumaidh tuinichean ann am poblachd no deamocrasaidh dà thuras de "
"bhiadh gach cuairt agus trì turais ann an sòisealtasan bun-chreidmheach."

#: data/multiplayer/units.ruleset:1143
#, fuzzy
msgid ""
"Crusaders are highly disciplined mounted warriors driven by a higher, often "
"religious, cause."
msgstr ""
"Tha ridirean-croise 'nan cathaich dheagh smachdaichte air muin each agus aig "
"a bheil àrd-chùis."

#: data/multiplayer/units.ruleset:1509
#, fuzzy
msgid ""
"The Helicopter is a very powerful unit, as it can both fly and conquer "
"cities. Care must be exercised, because Helicopters lose a small amount of "
"health for every turn not spent in a city or airbase or on a Carrier, and "
"they may be attacked by ground units."
msgstr ""
"'S e aonad glè chumhachdach a tha ann an heileacoptair a chionn 's gun "
"urrainn dha itealaich agus bailtean a cheannsachadh.  Feumaidh tu an deagh "
"chùram a ghabhail oir caillidh heileacoptairean beagan slàinte gach cuairt "
"mur eil iad ann am baile no bunait adhair no air giùlanair agus 's urrainn "
"do dh'aonadan talamhainn ionnsaigh a thoirt air heileacoptairean."

#: data/multiplayer/units.ruleset:2293
msgid ""
"A Caravan carries goods or material to help build wonders in your cities."
msgstr ""
"Giùlainidh carabhan bathar no stuthan gus taic a chur ri togail de "
"mhìorbhail 'nad bhailtean."

#: data/multiplayer/units.ruleset:2296
msgid ""
"Every Caravan that is used to build a wonder will add 30 shields towards the "
"production of the wonder."
msgstr ""
"Cuiridh gach carabhan a chuireas taic ri togail de mhìorbhail 30 sgiath ri "
"cinneasachadh na mìorbhaile."

#: data/multiplayer/units.ruleset:2332
msgid ""
"The Freight unit replaces the Caravan, and moves at twice the speed. Each "
"Freight used to build a wonder will add 50 shields."
msgstr ""
"Tha an t-aonad frachd a' dol an àite a' charabhain agus tha e dà thuras nas "
"luaithe. Cuiridh gach aonad frachd a chuireas taic ri togail mìorbhail 50 "
"sgiath ris."

#: data/nation/american.ruleset:8
msgid ""
"The United States of America achieved its independence from Great Britain "
"after a revolution in 1776-1783 CE. Its constitution was proclaimed in 1789, "
"making the country one of the first modern representative republics. The "
"United States then started to expand its territory, first on the North "
"American mainland and later also overseas. By the 20th century the country "
"had become a world superpower; its cultural, economic and political "
"influence on the rest of the world is enormous."
msgstr ""
"Fhuair Stàitean Aonaichte Aimeireaga neo-eisimeileachd on Bhreatainn Mhòr an "
"dèidh aramach eadar 1776 is 1783. Ghairm iad bun-reachd ann an 1789, aon dhe "
"na poblachdan ionadach ùra a bu tràithe. Leudaich na Stàitean Aonaichte an "
"talamh aca air tìr-mòr Aimeireaga a Tuath an toiseach agus thall thairis "
"cuideachd an uairsin. Bha an dùthaich 'na stàite fhìor chumhachdach aig "
"deireadh na 20mh linn agus tha buaidh anabarrach mhòr aice air cultar, "
"eaconamaidh is poileataigeachd an t-saoghail air fad."

#: data/nation/animals.ruleset:5
msgid "Animal Kingdom"
msgstr ""

#: data/nation/animals.ruleset:6
#, fuzzy
msgid "?plural:Animals"
msgstr "?plural:Muinntir nan Innseachan"

#: data/nation/animals.ruleset:8
msgid ""
"Before civilization claimed the lands, ancient man had to survive the "
"wilderness with all kinds of dangerous animals."
msgstr ""

#: data/nation/apache.ruleset:5
msgid "Apache"
msgstr "Muinntir nan Apaideach"

#: data/nation/apache.ruleset:6
msgid "?plural:Apaches"
msgstr "?plural:Muinntir nan Apaideach"

#: data/nation/apache.ruleset:8
msgid ""
"The Apaches are a group of Athabascan speaking Indian tribes living in "
"Arizona, New Mexico and Oklahoma. Apache groups include the Western, "
"Chiricahua, Mescalero, Jicarilla, Lipan and Plains Apache. They came from "
"the Far North around 1000 CE. The Apache are known as fierce warriors. In "
"the 19th century it took the United States half a century to subdue them."
msgstr ""
"'S e buidheann de threubhan Innseanach aig a bheil cànain Athabasgach a tha "
"sna h-Apaches is a tha a' fuireach ann an Arizona, New Mexico agus Oklahoma. "
"Tha iad a' gabhail a-steach Apaidich an Iar, Mescalero, Jicarilla, Lipan "
"agus Apaidich nam Maghan. Thàinig iad o fhìor Thuath mun bhliadhna 1000. Tha "
"cliù aca mar chathaich gharga. Thug na Stàitean Aonaichte cha mhòr lethcheud "
"bliadhna 'gan ceannsachadh san 19mh linn."

#: data/nation/apache.ruleset:27
#, c-format
msgid "Great Shaman %s"
msgstr "Seuman Mòr %s"

#: data/nation/apache.ruleset:27
#, c-format
msgid "?female:Great Shaman %s"
msgstr "?female:Bana-sheuman Mhòr %s"

#: data/nation/arab.ruleset:5
msgid "Arab"
msgstr "Muinntir na h-Araibe"

#: data/nation/arab.ruleset:6
msgid "?plural:Arabs"
msgstr "?plural:Muinntir na h-Araibe"

#: data/nation/arab.ruleset:8
msgid "The Arab/Islamic civilization of 622 to 1495 CE."
msgstr "Sìobhaltas Arabach/Ioslamach nam bliadhna 622 - 1495 AD."

#: data/nation/arab.ruleset:23
#, c-format
msgid "Sheikh %s"
msgstr "Seidhch %s"

#: data/nation/arab.ruleset:23
#, c-format
msgid "Shaykha %s"
msgstr "Sheidhch %s"

#: data/nation/arab.ruleset:24
#, c-format
msgid "Vizier %s"
msgstr "Bisir %s"

#: data/nation/arab.ruleset:24
#, c-format
msgid "?female:Vizier %s"
msgstr "?female:Bana-bhisir %s"

#: data/nation/arab.ruleset:25 data/nation/songhai.ruleset:26
#: data/nation/turk.ruleset:32
#, c-format
msgid "Caliph %s"
msgstr "Cailif %s"

#: data/nation/arab.ruleset:25 data/nation/songhai.ruleset:26
#: data/nation/turk.ruleset:32
#, c-format
msgid "Calipha %s"
msgstr "Cailif %s"

#: data/nation/austrian.ruleset:5
msgid "Austrian"
msgstr "Muinntir an Ostair"

#: data/nation/austrian.ruleset:6
msgid "?plural:Austrians"
msgstr "?plural:Muinntir an Ostair"

#: data/nation/austrian.ruleset:9
msgid ""
"The origins of Austria date back to the time of the Roman Empire when a "
"Celtic kingdom was conquered by the Romans in approximately 15 BCE, and "
"later became Noricum, a Roman province, in the mid 1st century CE - an area "
"which mostly encloses today's Austria. In 788 CE, the Frankish king "
"Charlemagne conquered the area, and introduced Christianity. Under the "
"native Habsburg dynasty, Austria became one of the great powers of Europe. "
"In 1867, the Austrian Empire was reformed into Austria-Hungary. The Austro-"
"Hungarian Empire collapsed in 1918 with the end of World War I. After "
"establishing the First Austrian Republic in 1919, Austria joined Nazi "
"Germany in the Anschluss in 1938. This lasted until the end of World War II "
"in 1945, after which Austria was occupied by the Allies."
msgstr ""
"Tha tùsan na h-Ostaire a' dol air ais gu linn Impireachd na Ròimhe nuair a "
"cheannsaich na Ròmanaich rìoghachd Cheilteach mun bhliadhna 15 RC. Rinn iad "
"Noricum dheth ann am meadhan na ciad linne, mòr-roinn Ròmanach, sgìre a "
"ghabh a-steach a chuid as motha dhen Ostair. Cheannsaich an rìgh Francach "
"Charlemagne an sgìre ann an 788 agus thug e a-steach a' Chrìostaidheachd. "
"Bha an Ostair am measg nan dùthchannan a bu chumhachdaiche san Roinn-Eòrpa "
"fo thànaisteachd dùthchasach Habsburg. Chaidh Impireachd na h-Ostaire ath "
"chruthachadh ann an 1867, breith Impireachd na h-Ostaire 's na h-Ungaire. "
"Thàinig sin gu crìoch ann an 1918 aig deireadh na Ciad Chogaidh Mhòir. "
"Dh'aoinich iad ri Gearmailt nan Nazi ann an 1938 an dèidh stèidheachadh Ciad "
"Phoblachd na h-Ostaire ann an 1919. Mhair seo gu ruige deireadh an Dàrna "
"Chogaidh Mhòir ann an 1945 nuair a ghabh an Caidreachas seilbh na dùthcha."

#: data/nation/austrian.ruleset:49
#, c-format
msgid "Archduke %s"
msgstr "Àrd-diùc %s"

#: data/nation/austrian.ruleset:49
#, c-format
msgid "Archduchess %s"
msgstr "Àrd-bhan-diùc %s"

#: data/nation/austrian.ruleset:50 data/nation/german.ruleset:36
#, c-format
msgid "Kaiser %s"
msgstr "Kaiser %s"

#: data/nation/austrian.ruleset:50 data/nation/german.ruleset:36
#, c-format
msgid "Kaiserin %s"
msgstr "Kaiserin %s"

#: data/nation/austrian.ruleset:52 data/nation/french.ruleset:44
#: data/nation/italian.ruleset:44 data/nation/polish.ruleset:37
#: data/nation/portuguese.ruleset:29 data/nation/spanish.ruleset:43
#, c-format
msgid "Mother Superior %s"
msgstr "Àrd Mhàthair %s"

#: data/nation/babylonian.ruleset:8
msgid ""
"Babylon was the dominant city of Mesopotamia from the 18th to 7th centuries "
"BCE under a succession of peoples including Amorites, Kassites, Assyrians, "
"and Chaldeans."
msgstr ""
"'S e Babalon am baile a bu chumhachdaiche ann am Mesopotamia eadar an 18mh "
"is an 7mh linn RC fo smachd iomadh sluagh, a' gabhail a-steach nan "
"Amoritich, nan Kassitich, nan Assyrianaich agus nan Chaldeanaich."

#: data/nation/brazilian.ruleset:5
msgid "Brazilian"
msgstr "Muinntir Bhraisil"

#: data/nation/brazilian.ruleset:6
msgid "?plural:Brazilians"
msgstr "?plural:Muinntir Bhraisil"

#: data/nation/brazilian.ruleset:8
msgid ""
"Brazil was founded as a colony of Portugal but became independent in 1822 as "
"a result of Portugal's occupation by Napoleonic France. The country was "
"first established as an empire under the exiled Portuguese royal family. The "
"empire lasted until the establishment of a republican government in 1889."
msgstr ""
"Chaidh Braisil a chur air bhonn mar thuineachas na Portagaile ach fhuair e "
"neo-eisimeileachd ann an 1822 mar thoradh air gabhail os làimh na Portagaile "
"le feachdan Frangach Napoleon. Bha an dùthaich 'na h-impireachd an toiseach "
"fon teaghlach rìoghail Phortagaileach fògarrach. Mhair an impireachd gus an "
"deach riaghaltas poblachdail a stèidheachadh ann an 1889."

#: data/nation/brazilian.ruleset:31 data/nation/chinese.ruleset:30
#, c-format
msgid "Chairwoman %s"
msgstr "Cathraiche %s"

#: data/nation/brazilian.ruleset:32
#, c-format
msgid "Director-President %s"
msgstr "Ceann-suidhe Stiùiriche %s"

#: data/nation/brazilian.ruleset:32
#, c-format
msgid "?female:Director-President %s"
msgstr "?female:Ceann-suidhe Stiùiriche %s"

#: data/nation/byzantium.ruleset:5
msgid "Byzantine"
msgstr "Muinntir Bhiosaint"

#: data/nation/byzantium.ruleset:6
msgid "?plural:Byzantines"
msgstr "?plural:Muinntir Bhiosaint"

#: data/nation/byzantium.ruleset:8
msgid ""
"At the time of the decline of the old Roman empire, the Emperor Constantine "
"moved the empire's capital to Byzantium and formed a new empire mostly known "
"as the Eastern Roman empire or the Byzantine empire. This empire lasted "
"until 1453 when its capital fell to the Ottomans. At the time of Justinian "
"I, the Byzantines controlled nearly all of the Middle East, northern Africa, "
"Italy, and parts of Spain."
msgstr ""
"Nuair a chrìon seann Impireachd na Ròimhe, ghluais an t-Impire Constantinus "
"prìomh bhaile na h-impireachd a Bhiosaint agus stèidhich iad impireachd ùr "
"ris an canar Impireach na Ròimhe an Ear mar is trice, no Impireachd "
"Bhiosaint. Mhair an impireachd seo gu ruige 1453 nuair ghabh na h-Otomanaich "
"seilbh a' bhaile. Bha smachd aig na Biosantaich cha mhòr air an Ear-Mheadhan "
"gu lèir, Afraga a Tuath, an Eadailt agus cuid dhen Spàinnt aig àm Iustinian "
"I."

#: data/nation/carthaginian.ruleset:10
msgid ""
"The Carthaginians, descendants of Phoenician traders, ran a naval empire in "
"the Mediterranean from the 5th to 2nd centuries BCE. Carthage was destroyed "
"by Rome in 146 BCE."
msgstr ""
"Tha muinntir Cartago de shliochd nam marsantach Foinìseach agus bha "
"impireachd mara aca sa Mhuir Mheadhanach eadar a' 5mh is an 2na linn RC. "
"Chaidh Cartago a sgriosadh leis an Ròimh ann an 146 RC."

#: data/nation/carthaginian.ruleset:25
#, c-format
msgid "Judge %s"
msgstr "Britheamh %s"

#: data/nation/carthaginian.ruleset:25
#, c-format
msgid "?female:Judge %s"
msgstr "?female:Bana-bhritheamh %s"

#: data/nation/cherokee.ruleset:5
msgid "Cherokee"
msgstr "Muinntir nan Tsalagi"

#: data/nation/cherokee.ruleset:6
msgid "?plural:Cherokees"
msgstr "?plural:Muinntir nan Tsalagi"

#: data/nation/cherokee.ruleset:8
msgid ""
"The Cherokee nation is the largest Native American nation in North America "
"today."
msgstr ""
"'S e nàisean Tsalagi ('Cherokee' na Beurla) an nàisean as motha de "
"thùsanaich ann an Aimeireaga a Tuath an-diugh."

#: data/nation/chinese.ruleset:8
msgid ""
"China is the oldest major civilization that is still in existence today, "
"with written records dating back over 3,500 years. After first being unified "
"by the Qin dynasty in 221 BCE, China alternated between periods of unity and "
"disunity, and was occasionally conquered by external ethnicities. Today, the "
"People's Republic of China, established by the Communists in 1949, occupies "
"the mainland, while the former Nationalist government of the Republic of "
"China governs the island of Taiwan."
msgstr ""
"'S i an t-Sìn an sìobhaltas mòr as sine a tha am bith fhathast an-diugh agus "
"tha an eachdraidh sgrìobhte aca a' dol air barrachd air 3,500 bliadhna. "
"Chaidh an dùthaich a cho-aonadh le tànaisteachd Qin ann an 221 RC agus bha "
"aonachd is eas-aonachd a' leantainn a chèile agus bha i fo smachd cinnidhean "
"cèin aig amannan. Tha smachd aig Sluagh-Phoblachd na Sìne, a chaidh a "
"stèidheachadh leis na co-mhaoinich ann an 1949, air a' mhòrthir fhad 's a "
"tha an seann riaghaltas nàiseantach Poblachd na Sìne a' riaghladh an eileine "
"Taidh Bhàn."

#: data/nation/danish.ruleset:5
msgid "Danish"
msgstr "Muinntir na Danmhairge"

#: data/nation/danish.ruleset:6
msgid "?plural:Danes"
msgstr "?plural:Muinntir na Danmhairge"

#: data/nation/danish.ruleset:8
#, fuzzy
msgid ""
"The founding of the Danish kingdom is generally assigned to the reign of "
"Harald Blåtand, who unified what is now Denmark between 958 CE and 988 CE."
msgstr ""
"Tha a' chuid as motha sa bheachd gun deach Rìoghachd na Danmhairge a "
"stèidheachadh fo Rìgh Harald Blåtand a cho-aonaich Danmhairg an latha an-"
"diugh eadar 958 is 988."

#: data/nation/danish.ruleset:34 data/nation/swedish.ruleset:34
#: data/nation/viking.ruleset:29
#, c-format
msgid "Earl %s"
msgstr "Iarla %s"

#: data/nation/danish.ruleset:34 data/nation/swedish.ruleset:34
#: data/nation/viking.ruleset:29
#, c-format
msgid "?female:Earl %s"
msgstr "?female:Ban-iarla %s"

#: data/nation/dutch.ruleset:5
msgid "Dutch"
msgstr "Muinntir nan Tìrean Ìsle"

#: data/nation/dutch.ruleset:6
msgid "?plural:Dutch"
msgstr "?plural:Muinntir nan Tìrean Ìsle"

#: data/nation/dutch.ruleset:8
msgid ""
"When the Holy Roman Emperor sentenced the entire population to death, the "
"people of the Netherlands revolted and declared themselves independent, "
"forming the Union of Utrecht in 1579. The Netherlands grew to be a dominant "
"maritime and economic power in the 17th century."
msgstr ""
"Nuair a thug Impire Naomh na Ròimhe binn bàis air an sluagh gu lèir, "
"dh'èirich muinntir nan Tìrean Ìsle agus ghairm iad neo-eisimeileachd agus "
"stèidhich iad Aonadh Utrecht ann an 1579. Dh'fhàs na Tìrean Ìsle 'nan "
"cumhachd mara is malairt mhòr san 17mh linn."

#: data/nation/dutch.ruleset:39 data/nation/polish.ruleset:36
#: data/nation/russian.ruleset:49
#, c-format
msgid "Prince %s"
msgstr "Prionnsa %s"

#: data/nation/dutch.ruleset:39 data/nation/polish.ruleset:36
#: data/nation/russian.ruleset:49
#, c-format
msgid "Princess %s"
msgstr "Bana-phrionnsa %s"

#: data/nation/dutch.ruleset:41
#, c-format
msgid "Stadtholder %s"
msgstr "Stadhouder %s"

#: data/nation/dutch.ruleset:41
#, c-format
msgid "Stadtholdress %s"
msgstr "Stadhouder %s"

#: data/nation/english.ruleset:27 data/nation/russian.ruleset:48
#: data/nation/spanish.ruleset:41
#, c-format
msgid "Pretender %s"
msgstr "Tagarach %s"

#: data/nation/english.ruleset:27 data/nation/russian.ruleset:48
#: data/nation/spanish.ruleset:41
#, c-format
msgid "?female:Pretender %s"
msgstr "?female:Ban-tagarach %s"

#: data/nation/english.ruleset:28 data/nation/mayan.ruleset:27
#, c-format
msgid "Lord %s"
msgstr "Tighearna %s"

#: data/nation/english.ruleset:28 data/nation/mayan.ruleset:27
#, c-format
msgid "Lady %s"
msgstr "Baintighearna %s"

#: data/nation/english.ruleset:29 data/nation/polish.ruleset:37
#, c-format
msgid "Bishop %s"
msgstr "Easbaig %s"

#: data/nation/english.ruleset:29
#, c-format
msgid "?female:Bishop %s"
msgstr "?female:Easbaig %s"

#: data/nation/ethiopian.ruleset:5
msgid "Ethiopian"
msgstr "Muinntir na h-Itioipe"

#: data/nation/ethiopian.ruleset:6
msgid "?plural:Ethiopians"
msgstr "?plural:Muinntir na h-Itioipe"

#: data/nation/ethiopian.ruleset:8
msgid ""
"Ethiopia is the oldest nation in Africa and the only one to remain "
"independent during European colonialism."
msgstr ""
"'S e an nàisean as sine ann an Afraga a tha san Itiop agus b' ise an aon "
"dùthaich nach robh fo smachd nan Eòrpaich ann an linn tuineachas nan Eòrpach."

#: data/nation/french.ruleset:8
msgid ""
"France has long been a major power in Europe. French conquerors like Emperor "
"Napoleon and King Charlemagne united large parts of Europe under the French "
"flag. The country also built the world's second largest colonial empire. The "
"French kingdom first came into existence when it grew out of the western "
"part of the Frankish empire during the High Middle Ages. France - and indeed "
"the world - was shaken on its foundations by the French Revolution of 1789."
msgstr ""

#: data/nation/french.ruleset:41
#, c-format
msgid "Citizen %s"
msgstr "Saoranach %s"

#: data/nation/french.ruleset:41
#, c-format
msgid "?female:Citizen %s"
msgstr "?female:Bana-shaoranach %s"

#: data/nation/french.ruleset:43
#, c-format
msgid "Premiere %s"
msgstr "Premiere %s"

#: data/nation/greek.ruleset:25 data/nation/mayan.ruleset:28
#: data/nation/zulu.ruleset:39
#, c-format
msgid "Elder %s"
msgstr "Èildear %s"

#: data/nation/greek.ruleset:25 data/nation/mayan.ruleset:28
#: data/nation/zulu.ruleset:39
#, c-format
msgid "?female:Elder %s"
msgstr "?female:Ban-èildear %s"

#: data/nation/hittite.ruleset:5
msgid "Hittite"
msgstr "Muinntir Hattuša"

#: data/nation/hittite.ruleset:6
msgid "?plural:Hittites"
msgstr "?plural:Muinntir Hattuša"

#: data/nation/hittite.ruleset:8
msgid ""
"The Hittite kingdom lasted from about 1680 BCE to about 1180 BCE. They were "
"the first civilization to discover iron working. At its height, they "
"controlled central Anatolia, north-western Syria and Mesopotamia down to "
"Babylon."
msgstr ""
"Mhair rìoghachd nan Hittite eadar 1680 RC agus 1180 RC. B' iad a' chiad "
"sìobhaltas a dh'innlich obair an iarainn. Aig àirde an cumhachd, bha smachd "
"aca air meadhan Anatolia, iar-thuath Shiridhea agus Mesopotamia deas gu "
"Babalon."

#: data/nation/hunnic.ruleset:5
msgid "Hunnic"
msgstr "Muinntir nan Hunnach"

#: data/nation/hunnic.ruleset:6
msgid "?plural:Huns"
msgstr "?plural:Muinntir nan Hunnach"

#: data/nation/hunnic.ruleset:8
msgid ""
"The European Huns were an ancient tribal confederation who first appeared in "
"the 4th century. The Huns inhabited the Eurasian steppes and were known as "
"formidable horse archers. In the fifth century CE they created a powerful "
"military empire under the leadership of Attila, famous for his campaigns "
"against the Roman Empire. Attila died in 453, and the empire fell apart one "
"year later. The origins of the Huns are still a matter of dispute; they have "
"long been associated with the Xiongnu mentioned in Chinese sources, but that "
"link has still not been unequivocally proven. Hunnic ethnic relations and "
"language are likewise controversial."
msgstr ""

#: data/nation/inca.ruleset:5
msgid "Inca"
msgstr "Muinntir nan Inca"

#: data/nation/inca.ruleset:6
msgid "?plural:Incas"
msgstr "?plural:Muinntir nan Inka"

#: data/nation/inca.ruleset:9
msgid ""
"The Inca were an Amerind people of the Northern Andes who conquered an "
"empire stretching along the west coast of South America from what is now "
"southern Chile nearly to the Equator. They had the bad timing to do it just "
"a few decades before the Spanish conquistadors arrived in their part of the "
"world in the 1530s CE. In that short time frame, the Inca were able to build "
"over 15,000 km of roads throughout their realm. Their state was the largest "
"in the Americas prior to the Spanish conquest and was maintained through a "
"complex, hierarchical and pragmatic administrative system. They were, "
"however, wracked as many kingdoms have been by crises of succession. When "
"the Spanish arrived, the Inca were in the middle of one such crisis - the "
"war between Atawallpa and Waskhar. They were the sons of the late ruler "
"Wayna Qhapaq, who had died from disease - likely smallpox - that was "
"sweeping through the land."
msgstr ""
"'S e sluagh tùsanach o taobh tuath nam Beanntan Andach a bha sna h-Inca agus "
"cheannsaich iad impireachd a shìn ri taobh cladach a' Chuain Sèimh "
"Aimeireaga a Deas o thaobh a Deas na Sile gu meadhan-chrios an t-saoghail. "
"'S e an droch fhortan a bha aca gun do rinn iad sin beagan dheicheadan mus "
"do nochd conquistadores na Spàinnte sna 1530an. San ùine bheag a bha aca, "
"thog na h-Inca barrachd air 15,000 mìle de rathaidean air feadh na h-"
"impireachd aca. B' ann aca-san a bha an stàit as motha sna h-Aimeireagan ro "
"cheannsachadh nan Spàinnteach agus chum iad smachd oirre tro shiostam "
"rianachd iom-fhillte is prataigeach. Ge-tà, chaidh am milleadh a-rithist 's "
"a-rithist le còmhstrithean mun chòir-sheilbheachd. Nuair a ràinig na "
"Spàinntich, bha na h-Inca am meadhan còmhstri mar sin -- an cogadh eadar "
"Atawallpa agus Waskhar. B' iad an dà mhac aig Wayna Qhapaq a chaochail le "
"tinneas - a' bhreac a-rèir coltais - a bha a' greimeadh na dùthcha."

#: data/nation/inca.ruleset:35
#, c-format
msgid "Inka %s"
msgstr "Inka %s"

#: data/nation/inca.ruleset:35
#, c-format
msgid "Qoya %s"
msgstr "Qoya %s"

#: data/nation/inca.ruleset:36
#, c-format
msgid "Sapa Inka %s"
msgstr "Sapa Inka %s"

#: data/nation/inca.ruleset:36
#, c-format
msgid "Sapa Qoya %s"
msgstr "Sapa Qoya %s"

#: data/nation/indian.ruleset:8
msgid ""
"The Republic of India was created in 1950 following a non-violent "
"independence movement led by Mahatma Gandhi. With more than a billion "
"inhabitants it is the world's second most populous country as well as the "
"world's largest democracy."
msgstr ""
"Chaidh Poblachd na h-Innse a chruthachadh ann an 1950 an dèidh iomairt neo-"
"eisimeileachd neo-ainneartach le Mahātmā Gāndhī. Tha barrachd air billean "
"duine a' fuireach ann agus is ise an dàrna dùthaich as sluaghmhoire san t-"
"saoghal agus deamocrasaidh as motha an t-saoghail."

#: data/nation/indonesian.ruleset:5
msgid "Indonesian"
msgstr "Muinntir na h-Innd-Innse"

#: data/nation/indonesian.ruleset:6
msgid "?plural:Indonesians"
msgstr "?plural:Muinntir na h-Innd-Innse"

#: data/nation/indonesian.ruleset:8
msgid ""
"Indonesia is a large country on the Malay Archipelago with central "
"government on the island of Java. The country has a Muslim majority and is "
"one of the most populous in the world."
msgstr ""
"'S e dùthaich mhòr am measg nan Eileanan Malaidheach a tha san Innd-Innse. "
"Tha prìomh riaghaltas air eilean Java ann agus tha a' mhòrchuid dhiubh 'nam "
"Muslamaich agus 's e aon dhe na dùthchannan as sluaghmhoire san t-saoghal a "
"tha ann."

#: data/nation/indonesian.ruleset:21 data/nation/turk.ruleset:31
#, c-format
msgid "Sultan %s"
msgstr "Sultan %s"

#: data/nation/indonesian.ruleset:21 data/nation/turk.ruleset:31
#, c-format
msgid "Sultana %s"
msgstr "Sultan %s"

#: data/nation/indonesian.ruleset:22
#, c-format
msgid "Imam %s"
msgstr "Iomam %s"

#: data/nation/indonesian.ruleset:22
#, c-format
msgid "Imama %s"
msgstr "Iomam %s"

#: data/nation/iroquois.ruleset:5
msgid "Iroquois"
msgstr "Muinntir Haudenosaunee"

#: data/nation/iroquois.ruleset:6
msgid "?plural:Iroquois"
msgstr "?plural:Muinntir Haudenosaunee"

#: data/nation/iroquois.ruleset:8
msgid ""
"The Iroquois Confederacy - known as Haudenosaunee in their own language - "
"was a North American group of nations with common language and culture. They "
"were based in what is now upstate New York and consisted originally of five "
"nations: Seneca, Cayuga, Onondaga, Oneida and Mohawk. The confederacy had a "
"written constitution and a currency system making them the most advanced "
"state in North America upon the arrival of the Europeans."
msgstr ""
"'S e buidheann de nàiseanan aig an robh an dearbh chànan agus cultar a bha "
"sna Haudenosaunee - no Co-nasgadh nan Iroquois. Bha còmhnaidh aca san sgìre "
"far a bheil New York uachdarach an-diugh agus bha còig nàiseanan 'nam measg "
"aig an toiseach: na Seneca, Cayuga, Onondaga, Oneida agus Mohawk. Bha bun-"
"reachd sgrìobhte aig a' cho-nasgadh agus airgeadea agus leis a sin, b' iad-"
"san an stàit as adhartaiche ann an Aimeireaga a Tuath nuair a ràinig na h-"
"Eòrpaich."

#: data/nation/italian.ruleset:5
msgid "Italian"
msgstr "Muinntir na h-Eadailte"

#: data/nation/italian.ruleset:6
msgid "?plural:Italians"
msgstr "?plural:Muinntir na h-Eadailte"

#: data/nation/italian.ruleset:8
msgid ""
"The Italian nation was unified in 1870 CE after decades of campaigning by "
"indigenous nationalists. It was a monarchy under the House of Savoy until "
"1922, then a fascist state until 1945 after which democracy was restored by "
"the World War II victors."
msgstr ""
"Chaidh an nàisean Eadailteach a cho-aonadh ann an 1870 AD an dèidh "
"dheicheadan de dh'iomairt le nàiseantaich na dùthcha. Bha i 'na monarcachd "
"fo Thaigh Savoy gu ruige 1922 agus an uairsin 'na stàit fhaiseastach gu "
"ruige 1945 nuair a chaidh deamocrasaidh a thilleadh dhan dùthaich leis a' "
"chaidreachas a bhuannaich an Dàrna Cogadh Mòr."

#: data/nation/italian.ruleset:43
#, c-format
msgid "Duce %s"
msgstr "Duce %s"

#: data/nation/italian.ruleset:43
#, c-format
msgid "Ducezza %s"
msgstr "Ducezza %s"

#: data/nation/japanese.ruleset:8
msgid ""
"According to traditional Japanese mythology, Japan was founded in the 7th "
"century BCE by the ancestral Emperor Jimmu."
msgstr ""
"A-rèir fionn-sgeulan tradaiseanta nan Seapaineach, chaidh an t-Seapan a chur "
"air bhonn san 7mh linn leis an Impire Jimmu."

#: data/nation/khmer.ruleset:5
msgid "Khmer"
msgstr "Muinntir nan Cmèar"

#: data/nation/khmer.ruleset:6
msgid "?plural:Khmers"
msgstr "?plural:Muinntir nan Cmèar"

#: data/nation/khmer.ruleset:8
msgid ""
"The Khmer Empire, established in 802 CE, dominated Southeast Asia for many "
"centuries during the Middle Ages. Heavily influenced by Indian culture, the "
"Khmers were great builders who erected innumerable stone temples to Hindu "
"deities. The Khmers today are the majority ethnicity of Cambodia."
msgstr ""

#: data/nation/korean.ruleset:5
msgid "Korean"
msgstr "Muinntir Choirèa"

#: data/nation/korean.ruleset:6
msgid "?plural:Koreans"
msgstr "?plural:Muinntir Choirèa"

#: data/nation/korean.ruleset:8
msgid ""
"According to legend, the first Korean kingdom was founded in prehistory by "
"the ancestral Tangun in southern Manchuria. The Korean kingdoms were united "
"in 668 by king Munmu. Today the Korean peninsula is divided into two states, "
"North and South Korea, as a result of the stalemate after the Korean war in "
"1953."
msgstr ""
"A-rèir nan seann sgeulachdan, chaidh a' chiad rìoghachd Choirèanach a "
"stèidheachadh ro linn na h-eachdraidh le Dangun Wanggeom ann am Manchuria a "
"Deas. Chaidh na rìoghachdan Coirèanach a cho-aonadh ann an 688 le Rìgh "
"Munmu. Tha ceann-tìre Choirèa air a roinneadh eadar dà stàit an-diugh, "
"Coirèa a Tuath is Coirèa a Deas mar thoradh air clos-cluiche Cogadh Choirèa "
"ann an 1953."

#: data/nation/mali.ruleset:5
msgid "Mali"
msgstr "Muinntir Mhàili"

#: data/nation/mali.ruleset:6
msgid "?plural:Malis"
msgstr "?plural:Muinntir Mhàili"

#: data/nation/mali.ruleset:8
msgid ""
"Sub-Saharan Africa has been a cultural and ethnical melting pot for "
"millennia. In medieval times, the region was home to a succession of empires "
"called the Sahelian kingdoms. Of these, the Islamic Mali Empire was the most "
"influential. This empire reigned from the 14th to the 17th century and was "
"famed for its wealth and benevolent kings. The modern Republic of Mali "
"derives its name from this empire."
msgstr ""
"Bha an roinn de dh'Afraga deas air fàsach Sathara 'na àite far an do cho-"
"aonaich cultaran is cinnidhean far mìltean de bhliadhnaichean. Bha sreath de "
"dh'impireachdan ann sna Meadhan-Aoisean air a bheil Rìoghachdan Sahel. 'S e "
"Impireachd Ioslamach Mhàili an tè a bu chudromaiche 'nam measg. Mhair i "
"eadar an 14mh agus an 17mh linn agus bha i ainmeil air a cuid beairteis is "
"fiùghantachd nan rìghrean. Thog Poblachd Mhàili ar làithean a h-ainm on "
"impireachd seo."

#: data/nation/mali.ruleset:28 data/nation/songhai.ruleset:27
#, c-format
msgid "Mansa %s"
msgstr "Mansa %s"

#: data/nation/mali.ruleset:28 data/nation/songhai.ruleset:27
#, c-format
msgid "?female:Mansa %s"
msgstr "?female:Mansa %s"

#: data/nation/mayan.ruleset:5
msgid "Mayan"
msgstr "Muinntir nam Maya"

#: data/nation/mayan.ruleset:6
msgid "?plural:Mayas"
msgstr "?plural:Muinntir nam Maya"

#: data/nation/mayan.ruleset:8
msgid ""
"The Mayans were a Mesoamerican civilization. They are famous for building "
"great pyramids and palaces in the jungle."
msgstr ""
"'S e sìobhaltas Meadhan Aimeireaga a bha sna Maya. Tha iad ainmeil airson na "
"pioramaidean is lùchairtean mòra a thog iad sna coilltean ann."

#: data/nation/persian.ruleset:8
msgid ""
"The first Persian (Achaemenid) Empire lasted from 550 BCE to 330 BCE; the "
"second (Sassanid) from 226 CE to 642 CE."
msgstr ""
"Mhair a' chiad Impireachd Pheirseach (Achaemenideach) o 550 RC gu 330 RC; an "
"dàrna tè (Sassanideach) o 226 AD gu 642 AD."

#: data/nation/persian.ruleset:24
#, c-format
msgid "Satrap %s"
msgstr "Satrap %s"

#: data/nation/persian.ruleset:24
#, c-format
msgid "?female:Satrap %s"
msgstr "?female:Satrap %s"

#: data/nation/polish.ruleset:5
msgid "Polish"
msgstr "Muinntir na Pòlainne"

#: data/nation/polish.ruleset:6
msgid "?plural:Poles"
msgstr "?plural:Muinntir na Pòlainne"

#: data/nation/polish.ruleset:8
msgid ""
"The Polish state was formed about a millennium ago, and reached its Golden "
"Age near the end of the 16th century."
msgstr ""
"Chaidh stàit na Pòlainne a chruthachadh mu mhìle bliadhna air ais agus "
"ràinig i àirde a neirt aig deireadh na 16mh linne."

#: data/nation/polynesian.ruleset:5
msgid "Polynesian"
msgstr "Muinntir na Poilinèise"

#: data/nation/polynesian.ruleset:6
#, fuzzy
msgid "?plural:Polynesians"
msgstr "?plural:Muinntir na Poilinèise"

#: data/nation/polynesian.ruleset:8
msgid ""
"Polynesian culture stretches from Hawaii to New Zealand to Easter Island and "
"covers all the islands in between."
msgstr ""
"Tha cultar nam Poilinèiseach ri lorg eadar Hawai'i, Sealann Nuadh agus "
"Eilean na Càisge agus gach eilean eatarra."

#: data/nation/portuguese.ruleset:5
msgid "Portuguese"
msgstr "Muinntir na Portagaile"

#: data/nation/portuguese.ruleset:6
msgid "?plural:Portuguese"
msgstr "?plural:Muinntir na Portagaile"

#: data/nation/portuguese.ruleset:8
msgid ""
"Portugal founded the first of the great mercantile empires in the 1400s on "
"the shipbuilding advances funded by Prince Henry the Navigator."
msgstr ""
"B' e a' Phortagail a' chiad impireachd mhòr mharsantach sna 1400an, "
"stèidhichte air na h-adhartasan ann an togail bhàtaichean a thug Henrique o "
"Navegador a-steach."

#: data/nation/portuguese.ruleset:28
#, c-format
msgid "Viscount %s"
msgstr "Biocas %s"

#: data/nation/portuguese.ruleset:28
#, c-format
msgid "Viscountess %s"
msgstr "Bana-bhiocais %s"

#: data/nation/roman.ruleset:8
msgid ""
"Rome was, in legend, founded by Romulus in 753 BCE. At its height, Rome "
"controlled much of Europe, northern Africa and the Near East. Roman culture "
"adopted much of the civilizations it conquered, such as the Greeks and "
"Etruscans, and forms one of the bases of the Western culture. Even today, "
"Roman influence in fields such as law, philosophy and language remains "
"enormous. The Roman civilization spanned more than a millennium; first as a "
"kingdom, later as a republic and then from 27 BCE onward as an empire. The "
"empire was split in the 4th century CE. The Western Roman Empire fell in 476 "
"CE, the Eastern Roman or Byzantine Empire survived almost a thousand years "
"more; its capital Constantinople fell to the Turks in 1453."
msgstr ""

#: data/nation/roman.ruleset:50
#, fuzzy, c-format
msgid "Tribune %s"
msgstr "ann an %s"

#: data/nation/roman.ruleset:50
#, fuzzy, c-format
msgid "?female:Tribune %s"
msgstr "?female:Prìomh Mhinistear"

#: data/nation/roman.ruleset:52
#, c-format
msgid "%s Augustus"
msgstr "%s Augustus"

#: data/nation/roman.ruleset:52
#, c-format
msgid "%s Augusta"
msgstr "%s Augusta"

#: data/nation/russian.ruleset:8
msgid ""
"Russia is the largest country in the world, occupying a huge part of both "
"Europe and Asia. According to legend, Slavic tribes of Novgorod invited the "
"Varangian (Viking) king Oleg to bring order to their land. Oleg established "
"the Kievan Rus' in this realm, the first Russian state. By the 11th century, "
"the Kievan Rus' had disintegrated into lesser princedoms, which were once "
"again united into one state by Ivan III in the 15th century. After a "
"decisive victory over Sweden and large territorial gains, Peter I pronounced "
"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a "
"socialist revolution dethroned the last Russian emperor. After the "
"dissolution of the USSR in 1991 Russia appeared on the world map again, now "
"as a federal republic."
msgstr ""
"A-rèir nam fionn-sgeulan, thug treubhan Slàbhach de Novgorod cuireadh do "
"Rìgh Rurik nan Lochlannach a thighinn ann gus rian a chur air an dùthaich. "
"Stèidhich Rurik Rus Kiev ann, a' chiad stàit Ruiseanach. Bha Rus Kiev air "
"tuiteam às a chèile san 11mh linn agus chaidh na prionnsalachdan beaga a cho-"
"aonadh a-rithist le Ivan III san 15mh linn. Às dèidh dha buaidh mhòr a "
"thoirt air an t-Suain, bhuannaich Peter I talamh mòr agus stèidhich e "
"Impireachd na Ruise. Mhair i gu ruige 1917 nuair a sguab reabhlaid "
"shòisealach impire na Ruise mu dheireadh às a rìgh-chathair. Nuair a chaidh "
"an USSR a leigeil mu sgaoil ann an 1991, nochd an Ruis a-rithist air a' "
"mhapa ach mar phoblachd fheadarail an turas seo."

#: data/nation/sioux.ruleset:32 data/nation/tupi.ruleset:26
#, c-format
msgid "Shaman %s"
msgstr "Seuman %s"

#: data/nation/sioux.ruleset:32 data/nation/tupi.ruleset:26
#, c-format
msgid "?female:Shaman %s"
msgstr "?female:Seuman %s"

#: data/nation/songhai.ruleset:5
msgid "Songhai"
msgstr "Muinntir nan Songhai"

#: data/nation/songhai.ruleset:6
msgid "?plural:Songhai"
msgstr "?plural:Muinntir nan Songhai"

#: data/nation/songhai.ruleset:8
msgid ""
"The Songhai people established a state in the 11th century CE centered on "
"the city of Gao. Following the decline of the Mali empire a few hundred "
"years later, the Songhai established an empire of their own which eventually "
"grew to become one of the largest in the history of Africa. The rulers of "
"Songhai became known for their wealth as well as their devotion to the "
"Muslim faith."
msgstr ""
"Stèidhich muinntir nan Songhai stàit san 11d linn AD le baile Gao 'na "
"meadhan. Nuair a chrìon Impireachd Mhàili grunn linntean às dèidh sin, "
"stèidhich na Songhai impireachd aca fhèin agus dh'fhàs i gus an robh i am "
"measg an fheadhainn a bu mhotha ann an Afraga. Bha riaghlaichean nan Songhai "
"ainmeil airson cho beairteach 's a bha iad agus an dìlseachd dhan chreideamh "
"Mhuslamach."

#: data/nation/sumerian.ruleset:5
msgid "Sumerian"
msgstr "Muinntir Sumer"

#: data/nation/sumerian.ruleset:6
msgid "?plural:Sumerians"
msgstr "?plural:Muinntir Sumer"

#: data/nation/sumerian.ruleset:8
msgid ""
"Sumer controlled southern Mesopotamia until the rise of Babylonia. Tablets "
"of Sumerian writing some 5500 years old have been found, pre-dating every "
"other writing in history."
msgstr ""
"Bha smachd aig Sumer air taobh a deas Mhesopotamia gu ruige èirigh "
"Bhabaloin. Chaidh tablaidean le sgrìobhadh Sumerianach orra a tha faisg air "
"5500 bliadhna a dh'aois, nas sine na sgrìobhadh sam bith eile san t-saoghal."

#: data/nation/swedish.ruleset:5
msgid "Swedish"
msgstr "Muinntir na Suaine"

#: data/nation/swedish.ruleset:6
msgid "?plural:Swedes"
msgstr "?plural:Muinntir na Suaine"

#: data/nation/swedish.ruleset:8
msgid ""
"The Kingdom of Sweden was christianized and consolidated as a political "
"entity by the 12th century CE. The country rose to prominence as one of the "
"great powers of Europe in the 17th century, following substantial military "
"conquests by the so called Warrior Kings. However, due to a worsening "
"economy and several disastrous defeats to Russia, Sweden soon lost most of "
"its gained territory. The country has not been involved in an armed conflict "
"since 1814."
msgstr ""
"Ghabh Rìoghachd na Suaine ri Crìostaidheachd agus chaidh a dhaingneachadh "
"mar eintiteas poileataigeach san 12na linn AD. Rinn an dùthaich àite dhi "
"fhèin am measg cumhachdan mòra na Roinn-Eòrpa san 17mh linn ri linn "
"ceannsachaidhean mòra armailteach nan Rìghrean Cathach. Ge-tà, chaill an t-"
"Suain cuid mhath dhen talamh a bha i air cosnadh an cois crìonach na h-"
"eaconomaidh agus buaidh na Ruise ann an grunn bhlàran. Cha robh an dùthaich "
"an sàs còmhstri armailteach a-mach o 1814."

#: data/nation/taino.ruleset:5
msgid "Taino"
msgstr "Muinntir nan Taino"

#: data/nation/taino.ruleset:6
msgid "?plural:Taino"
msgstr "?plural:Muinntir nan Taino"

#: data/nation/taino.ruleset:9
msgid ""
"Native inhabitants of the Bahamas, Cuba, Hispaniola, Puerto Rico, Jamaica, "
"and other Caribbean islands who gave us the root words for hurricane, "
"tobacco, potato, canoe, barbeque, hammock, and yucca. They were a "
"matrilineal people, and the first that Columbus came into contact with in "
"1492. Though numbering the hundreds of thousands, if not millions, "
"throughout the Caribbean, the Taino fell victim to slavery and disease, and "
"their population declined rapidly as a result. Spanish accounts paint them "
"as a peaceful people compared to their Carib neighbors to the south. Their "
"dugout canoes, which were often nearly as long as Columbus' ships, ferried "
"traders between islands. Recent genetic studies show that roughly half of "
"Puerto Ricans have Taino maternal descent."
msgstr ""
"'S iad sluagh tùsanach nan Eileanan Bhathama, Cùba, Hiospainiola, Porto "
"Rìceo, Diameuga agus eileanan eile ann am Muir nan Caraib agus thug iad "
"faclan mar hurricane, tobacco, potato, canoe, barbeque, hammock agus yucca "
"dhan Bheurla. 'S e muinntir mhàthair-loidhneach a bha annta agus b' iad na "
"ciad tùsanaich a thachair Colombo riutha ann an 1492. Ged a bha na ceudan de "
"mhìltean no fiù milleanan ann dhiubh air feadh Muir nan Caraib, bhàsaich "
"mòran Taino an cois tràillealachd is thinneasan agu chrìon an sluagh gu "
"luath ri linn sin. A-rèir cunntasan nan Spàinnteach, 's e sluagh sìtheil a "
"bha annta an coimeas ris na Caraibich nas fhaide deas. Bha marsantaich a' "
"falbh eadar na h-eileanan sna canùthaichean slocaichte aca a bha cho fada "
"ris na bàtaichean aig Colombo gu math tric. Sheall rannsachadh ginteil a "
"rinneadh o chionn ghreis gu bheil sinnsirean màthaireil Taino cha mhòr aig "
"an dàrna leth dhen t-sluagh ann am Porto Rìceo."

#: data/nation/thai.ruleset:5
msgid "Thai"
msgstr "Muinntir Dùthaich nan Tàidh"

#: data/nation/thai.ruleset:6
msgid "?plural:Thai"
msgstr "?plural:Muinntir Dùthaich nan Tàidh"

#: data/nation/thai.ruleset:8
msgid ""
"The Thai kingdom was the only country in Southeast Asia to preserve its "
"independence through the colonial era of the 18th and 19th centuries CE."
msgstr ""
"B' i rìoghachd nan Tàidh an aon dùthaich ann an Ear-dheas Àisea a ghlèidh a "
"neo-eisimeileachd air feadh linn an tuineachais san 18mh is san 19mh linn AD."

#: data/nation/tupi.ruleset:5
msgid "Tupi"
msgstr "Muinntir nan Tupí"

#: data/nation/tupi.ruleset:6
msgid "?plural:Tupi"
msgstr "?plural:Muinntir nan Tupí"

#: data/nation/tupi.ruleset:9
msgid ""
"The Tupi are a native Brazilian people related to the Guarani who inhabited "
"the modern Brazilian states of Paraiba, Pernambuco, Ceara, Rio Grande do "
"Norte, Alagoas, Sergipe and others as well. Their chiefdoms were destroyed "
"through Portuguese slave-raids, the creation of mission-villages, and "
"disease. The Tupi intermarried with African slaves and Europeans alike and a "
"great many Brazilian place names are derived from Tupi words. "
msgstr ""
"'S e sluagh tùsanach Bhraisil a tha sna Tupí agus tha dàimh eadar na Tupí "
"agus na Guaraní a bhiodh a' fuireach far a bheil na stàitean Braisileach "
"Paraíba, Pernambuco, Ceará, Rio Grande do Norte, Alagoas, Sergipe agus "
"feadhainn eile an-diugh. Chaidh na ceannardasan aca a sgriosadh an cois "
"creachan nam Portagaileach thàinig air tòir thràillean, stèidheachadh nam "
"bailtean misein agus thinneasan. Phòs mòran dhiubh an dà chuid tràillean "
"Afragach agus Eòrpaich agus tha iomadh ainm-àite ann am Braisil a' tighinn o "
"fhaclan Tupí."

#: data/nation/turk.ruleset:5
msgid "Turkish"
msgstr "Muinntir na Tuirce"

#: data/nation/turk.ruleset:6
msgid "?plural:Turks"
msgstr "?plural:Muinntir na Tuirce"

#: data/nation/turk.ruleset:8
msgid ""
"Modern Turkey is the successor state of the Ottoman Empire, which collapsed "
"and was dismembered by the victors in World War I after backing the Central "
"Powers. The country was subsequently reformed and secularized by Kemal "
"Mustapha, the hero of the defense of Gallipoli."
msgstr ""
"Tha an Tuirc 'na h-oighre Impireachd nan Otomanach a chaidh à bith nuair a "
"ghearr buannaichean a' Chiad Chogaidh Mhòr i ann am pìosan a chionn 's gun "
"dug i taic dha na Cumhachdan Meadhanach. Chaidh an dùthaich a leasachadh "
"agus a shaoghalachadh le Mustafa Kemal, cathach dìon Gallipoli."

#: data/nation/turk.ruleset:30
#, c-format
msgid "%s Pasha"
msgstr "Paşa %s"

#: data/nation/turk.ruleset:30
#, c-format
msgid "?female:%s Pasha"
msgstr "?female:Paşa %s"

#: data/nation/viking.ruleset:8
msgid ""
"The Vikings raided and traded along the coasts of Europe between 800 CE and "
"1100 CE. Viking raiders eventually became the rulers of Normandy, Russia, "
"and a short-lived kingdom in Sicily."
msgstr ""
"Bha na Lochlannaich a' creachadh 's a' malairt air feadh cladaichean na "
"Roinn-Eòrpa eadar 800 AD agus 1100 AD. Bha creachadairean Lochlannach os "
"cionn rìoghachdan ann an Nòrmandaidh, san Ruis agus gu goirid ann an "
"Sisilidh aig àm."

#: data/royale/buildings.ruleset:87
#, fuzzy
msgid ""
"A city with Airport can airlift one unit per turn (including aircraft). "
"Airlifting instantly transports the unit from one city to another and will "
"use all of the unit's movement points. A unit must have some movement points "
"left to be airlifted, and cannot carry cargo. The current setting (unlimited "
"to destination) means that the destination city does not need to have an "
"airport."
msgstr ""
"'S urrainn do dhà bhaile anns a bheil puirt-adhair togail-adhair a dhèanamh "
"le aon aonad gach cuairt.  Ma nì thu togail-adhair, thèid an t-aonad a "
"ghluasad on dàrna bhaile gun bhaile eile agus cha bhi puingean gluasaid air "
"fhàgail aig an aonad.  Feumaidh puingean gluasaid a bhith aig aonad mus "
"urrainn dhut togail-adhair a dhèanamh leis."

#: data/royale/buildings.ruleset:219
#, fuzzy, no-c-format
msgid ""
"Increases the luxury good and tax output in a city by an additional 30%. "
"With both a Bank and a Marketplace in a city, the total bonus is 80%."
msgstr ""
"Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#: data/royale/buildings.ruleset:225
#, fuzzy
msgid "Mercantile Exchange"
msgstr "Seata riaghailtean airson geama le iomadh cluicheadair"

#: data/royale/buildings.ruleset:243
#, fuzzy, no-c-format
msgid ""
"Increases the luxury good and tax output in a city by an additional 30%. "
"With a Mercantile Exchange, a Bank and a Marketplace in a city, the total "
"bonus is 110%."
msgstr ""
"Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#: data/royale/buildings.ruleset:269
#, fuzzy, no-c-format
msgid ""
"With a Barracks, each new land unit built in a city (except siege units like "
"Catapults) will automatically have Veteran status, which means that its "
"attack and defense strengths are increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad talamhainn ùr sam bith o bhaile aig a "
"bheil taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% "
"nas motha.  Cuideachd, thèid aonad talamhainn a chaidh a dhochann 's a "
"dh'fhuiricheas ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu "
"tur."

#: data/royale/buildings.ruleset:298
#, fuzzy, no-c-format
msgid ""
"With a Barracks II, each new land unit built in a city (except siege units "
"like Cannon and Artillery) will automatically have Veteran status, which "
"means that its attack and defense strengths are increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad talamhainn ùr sam bith o bhaile aig a "
"bheil taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% "
"nas motha.  Cuideachd, thèid aonad talamhainn a chaidh a dhochann 's a "
"dh'fhuiricheas ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu "
"tur."

#: data/royale/buildings.ruleset:326
#, fuzzy, no-c-format
msgid ""
"With a Barracks III, each new land unit built in a city (except siege units "
"like Artillery and Howitzer) will automatically have Veteran status, which "
"means that its attack and defense strengths are increased by 50%."
msgstr ""
"Bidh inbhe seann ghaisgich aig aonad talamhainn ùr sam bith o bhaile aig a "
"bheil taighean-feachd agus ri linn sin, bidh cumhachd dìon is ionnsaigh 50% "
"nas motha.  Cuideachd, thèid aonad talamhainn a chaidh a dhochann 's a "
"dh'fhuiricheas ann am baile fad làn-chuairt gun ghluasad a shlànachadh gu "
"tur."

#: data/royale/buildings.ruleset:354 data/sandbox/buildings.ruleset:319
#, fuzzy
msgid ""
"A Cathedral makes 3 unhappy citizens content in a city, making it easier to "
"maintain order in that city. However, it does not affect citizens made "
"unhappy by aggression. Knowledge of Theology increases the effect of a "
"Cathedral, making an additional unhappy citizen content, except under "
"Communism."
msgstr ""
"Nì cathair-eaglais 4 saoranaich mhì-thoilichte riaraichte ann am baile agus "
"bi e nas fhasa leis a sin rian a chumail air a' bhaile sin; ge-tà, cha bhi "
"buaidh aig a' chathair-eaglais air saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm.  Nuair a lorgas tu diadhachd, cuiridh seo am meud buaidh "
"nan cathair-eaglaisean agus fàsaidh aon saoranach eile riaraichte.  Ma "
"rannsaicheas tu co-mhaoineas, lùghdaichidh seo buaidh nan cathair-eaglaisean "
"agus nì iad aon saoranach nas lugha riaraichte."

#: data/royale/buildings.ruleset:381 data/sandbox/buildings.ruleset:345
#, fuzzy, no-c-format
msgid ""
"City Walls make it easier to defend a city. They add a +100% bonus to the "
"intrinsic defense strength of units within the city against land units (that "
"is a two-thirds increase for small cities, or a one-half increase for cities "
"larger than size 8), but are ineffective against airborne and sea units. "
"City Walls also prevent the loss of population which occurs when a defending "
"unit is defeated by a land unit."
msgstr ""
"Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd dìon "
"de dh'aonadan am broinn baile trì turais nas àirde an aghaidh aonadan "
"talamhainn is heileacoptairean.  Chan eil iad gu feum an aghaidh aonadan "
"adhair is mara agus hòbhaitsearan.  Dìonaidh balla baile ro chall sluaigh "
"cuideachd a thachras nuair a thèid aonad dìon a sgriosadh le aonad "
"talamhainn."

#: data/royale/buildings.ruleset:487
#, fuzzy, no-c-format
msgid ""
"Increases the shield production in a city by 50%, or 100% with an electrical "
"plant of any kind in the same city."
msgstr ""
"Cuiridh seo am meud cinneasachadh sgiathan de bhaile le 50%.  Faodaidh am "
"meudachadh seo a chur gu mòr ris an truailleadh cuideachd."

#: data/royale/buildings.ruleset:513
#, fuzzy, c-format
msgid ""
"When any small city grows or shrinks, 50 % of food points are saved. This "
"helps cities to grow faster and more easily withstand famine. With a Granary "
"this is extended to cities of size 4 and above. "
msgstr ""
"Lùghdaichidh seo meud a' bhìdh a chailleas tu nuair a dh'fhàsas no nuair a "
"chrìonas do bhailtean le 25%.  Cuidichidh seo baile le bhith a' fàs nas "
"luaithe agus a' seasamh ri gort nas fhearr.  Cuiridh seo ri buaidh na sìol-"
"lainn."

#: data/royale/buildings.ruleset:546
#, fuzzy
msgid ""
"Gives one extra food resource on all Ocean or Deep Ocean tiles (but not "
"Lakes). The city needs to be coastal (next to one of these tiles) to build "
"this improvement."
msgstr ""
"Bheir seo dhut aon ghoireas bìdh a bharrachd o gach leacag cuain.  Feumaidh "
"am baile a bhith ri taobh na mara mus urrainn dhut seo a thogail."

#: data/royale/buildings.ruleset:572 data/royale/buildings.ruleset:716
#: data/royale/buildings.ruleset:908 data/royale/buildings.ruleset:1127
#, fuzzy, no-c-format
msgid ""
"Any kind of electrical plant increases the shield production effects of a "
"Factory or Mfg. Plant in its city by 50% each. Thus, an electrical plant in "
"combination with either a Factory or Mfg. Plant gives a 100% production "
"bonus over the level without any of these improvements. An electrical plant, "
"Factory, and Mfg. Plant together give a 200% production bonus. The extra "
"production may lead to the city generating more pollution."
msgstr ""
"Cuiridh seo am meud buaidh an fhactaraidh agus an taighe-saothrachaidh air "
"cinneasachadh sgiathan a' bhaile. Cuiridh taigh-cumhachd am meud "
"cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-saothrachaidh sa "
"bhaile thar na gheibheadh tu as aonais; gheibhear duais cinneasachaidh 150% "
"an cois taigh-cumhachd, factaraidh agus taigh-saothrachaidh ann am baile. "
"Faodaidh gun adhbharaich an cinneasachadh a bharrachd seo barrachd "
"truaillidh ann."

#: data/royale/buildings.ruleset:655
#, fuzzy
msgid ""
"Reduces the pollution generated by the population in a city. This building "
"counteracts the additional pollution associated with any two other "
"buildings. It also increases the working area for the city."
msgstr ""
"Cuiridh seo às dhan truailleadh a tha an sluagh a' gineadh.  Cha bhi buaidh "
"tuilleadh air meud an t-sluaigh air an truailleadh a ghineas am baile."

#: data/royale/buildings.ruleset:680
#, fuzzy, no-c-format
msgid ""
"Increases the shield production in a city by an additional 50%, or 100% with "
"an electrical plant of any kind in the same city. This effect is cumulative "
"with that of a Factory."
msgstr ""
"Cuiridh seo am meud cinneasachadh sgiathan de bhaile le 50%.  Faodaidh am "
"meudachadh seo a chur gu mòr ris an truailleadh cuideachd."

#: data/royale/buildings.ruleset:684 data/sandbox/buildings.ruleset:641
msgid ""
"With sufficient shield production, cities with a Manufacturing Plant can "
"produce up to two units each turn (but only single units of types which cost "
"population)."
msgstr ""

#: data/royale/buildings.ruleset:725 data/sandbox/buildings.ruleset:681
#, c-format
msgid ""
"However, a Nuclear Plant also reduces the pollution associated with shield "
"production to 50% of its normal value, or 25% in combination with a "
"Recycling Center. (Its effect is the same as that of a Hydro Plant.)"
msgstr ""

#: data/royale/buildings.ruleset:755 data/sandbox/buildings.ruleset:711
#, fuzzy
msgid ""
"Every Ocean or Lake tile worked by the city yields one extra shield "
"resource, as well as any Deep Ocean tile containing an oil platform. The "
"city needs to be next to a water tile to build this improvement."
msgstr ""
"Bheir seo dhut aon ghoireas sgèith a bharrachd o gach leacag cuain.  "
"Feumaidh am baile a bhith ri taobh na mara mus urrainn dhut seo a thogail."

#: data/royale/buildings.ruleset:778 data/sandbox/buildings.ruleset:734
#, fuzzy
msgid ""
"Makes a city the capital and the center of your government. Waste in other "
"cities (corruption, production waste, and food waste) is often related to "
"how far away from the capital they are. On top of this, corruption and "
"production waste in your capital itself is half of what it would otherwise "
"be (and a Courthouse will eliminate it entirely)."
msgstr ""
"Nì thu prìomh bhaile de bhaile 's lùchairt ann, agus suidheachan do "
"riaghaltais. Tha a' choirbteachd is sgual ann am bailtean eile a' crochadh "
"air an astar on phrìomh bhaile ach ann an deamocrasaidh no fo riaghaltas co-"
"mhaoineach. A bharrachd air sin, cha bhi ach an dàrna le de choirbteachd is "
"sgudal agad sa phrìomh-bhaile agad (mar gun robh taigh-cùirte ann)."

#: data/royale/buildings.ruleset:806
#, fuzzy
msgid "2nd Palace"
msgstr "Lùchairt"

#: data/royale/buildings.ruleset:822
msgid ""
"Makes a city the 2nd capital, that acts as a second center of government."
msgstr ""

#: data/royale/buildings.ruleset:825 data/sandbox/buildings.ruleset:781
#, fuzzy
msgid ""
"Waste in other cities (corruption, production waste, and food waste) is "
"related to how far away from the nearest capital they are. On top of this, "
"corruption and production waste in the capital itself is half of what it "
"would otherwise be (and a Courthouse will eliminate it entirely)."
msgstr ""
"Nì thu prìomh bhaile de bhaile 's lùchairt ann, agus suidheachan do "
"riaghaltais. Tha a' choirbteachd is sgual ann am bailtean eile a' crochadh "
"air an astar on phrìomh bhaile ach ann an deamocrasaidh no fo riaghaltas co-"
"mhaoineach. A bharrachd air sin, cha bhi ach an dàrna le de choirbteachd is "
"sgudal agad sa phrìomh-bhaile agad (mar gun robh taigh-cùirte ann)."

#: data/royale/buildings.ruleset:831
msgid ""
"The city where this second palace is located cannot be incited to revolt, "
"and enjoys a bonus when enemy agents try to evade your own agents stationed "
"in the city, or sabotage your buildings."
msgstr ""

#: data/royale/buildings.ruleset:940 data/sandbox/buildings.ruleset:894
#, fuzzy, no-c-format
msgid ""
"Building a Recycling Center reduces the amount of pollution generated by "
"shield production in a city by 50%, or by an additional 25% in cities with "
"another building which reduces pollution (Nuclear Plant, Hydro Plant, or "
"Solar Plant)."
msgstr ""
"Ma thogas tu aonad ath chuairteachaidh, lùghdaichidh seo an truailleadh a "
"ghineas baile le 66%."

#: data/royale/buildings.ruleset:969 data/sandbox/buildings.ruleset:922
#, c-format
msgid ""
"The total bonus is 150% if a Library, a University, and a Research Lab are "
"all present in the same city, increasing to 300% once the Great Library, "
"Isaac Newton's College, and the Internet have all been built."
msgstr ""

#: data/royale/buildings.ruleset:993 data/sandbox/buildings.ruleset:946
#, fuzzy
msgid ""
"Doubles the intrinsic defense strength of units within a city when defending "
"against aircraft (including helicopters)."
msgstr ""
"Dùblaichidh seo dìon nan aonadan uile sa bhaile nuair a bheir itealan "
"ionnsaigh orra (ach heileacoptairean agus airm itealach)."

#: data/royale/buildings.ruleset:999
#, fuzzy
msgid "SDI Defense I"
msgstr "Dìon SDI"

#: data/royale/buildings.ruleset:1015
#, fuzzy, c-format
msgid ""
"Protects a city and its environs (up to 2 tiles away) from attacks by other "
"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
"exploded) within range, may be shot down and simply has no effect. Also, "
"adds 30% to the intrinsic defense strength of units in the city when "
"defending against conventional missiles. SDI I + capital protects against "
"100% of the nuclear attacks while SDI I only defends against 30% of the "
"attacks. SDI I + Palace adds 100% to the defense against missiles. NOTE: The "
"Palace City gets 100% SDI defense with the Palace and with SDI I. SDI II and "
"SDI III are not needed."
msgstr ""
"Dìonaidh seo baile 's an sgìre mun cuairt air (suas gu dà leacag air falbh) "
"o ionnsaigh le aonadan niùclasach. Thèid arm niùclasach a bheir ionnsaigh "
"air baile (n aonad no ma thèid a spreadhadh faisg orra a dh'aona-ghnothach) "
"sa bheil dìon SDI a leagail às an adhar agus cha bhi buaidh sam bith aige. "
"Cuideachd, dùblaichidh seo dìon nan aonadan sa bhaile an aghaidh airm "
"itealach neo-niùclasach."

#: data/royale/buildings.ruleset:1027
#, fuzzy
msgid "SDI Defense II"
msgstr "Dìon SDI"

#: data/royale/buildings.ruleset:1044
#, fuzzy, c-format
msgid ""
"Protects a city and its environs (up to 2 tiles away) from attacks by other "
"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
"exploded) within range, may be shot down and simply has no effect. Also, "
"adds 30% to the intrinsic defense strength of units in the city when "
"defending against conventional missiles. SDI II adds another 30% against the "
"nuclear attacks. NOTE: The Palace City gets 100% SDI defense with the Palace "
"and with SDI I. SDI II and SDI III are not needed. The Palace with SDI II "
"but without SDI I doesn't give 100% defense against nukes."
msgstr ""
"Dìonaidh seo baile 's an sgìre mun cuairt air (suas gu dà leacag air falbh) "
"o ionnsaigh le aonadan niùclasach. Thèid arm niùclasach a bheir ionnsaigh "
"air baile (n aonad no ma thèid a spreadhadh faisg orra a dh'aona-ghnothach) "
"sa bheil dìon SDI a leagail às an adhar agus cha bhi buaidh sam bith aige. "
"Cuideachd, dùblaichidh seo dìon nan aonadan sa bhaile an aghaidh airm "
"itealach neo-niùclasach."

#: data/royale/buildings.ruleset:1056
#, fuzzy
msgid "SDI Defense III"
msgstr "Dìon SDI"

#: data/royale/buildings.ruleset:1073
#, fuzzy, c-format
msgid ""
"Protects a city and its environs (up to 2 tiles away) from attacks by other "
"nations' Nuclear units. A Nuclear unit not owned by you or a teammate which "
"attacks a city with SDI Defense, or attacks a unit (or is deliberately "
"exploded) within range, may be shot down and simply has no effect. Also, "
"adds 40% to the intrinsic defense strength of units in the city when "
"defending against conventional missiles. SDI III adds another 30% against "
"the nuclear attacks. NOTE: The Palace City gets 100% SDI defense with the "
"Palace and with SDI I. SDI II and SDI III are not needed. The Palace with "
"SDI III but without SDI I doesn't give 100% defense against nukes."
msgstr ""
"Dìonaidh seo baile 's an sgìre mun cuairt air (suas gu dà leacag air falbh) "
"o ionnsaigh le aonadan niùclasach. Thèid arm niùclasach a bheir ionnsaigh "
"air baile (n aonad no ma thèid a spreadhadh faisg orra a dh'aona-ghnothach) "
"sa bheil dìon SDI a leagail às an adhar agus cha bhi buaidh sam bith aige. "
"Cuideachd, dùblaichidh seo dìon nan aonadan sa bhaile an aghaidh airm "
"itealach neo-niùclasach."

#: data/royale/buildings.ruleset:1170 data/royale/buildings.ruleset:1210
#: data/royale/buildings.ruleset:1241
#, fuzzy
msgid ""
"Before you can build any spaceship parts, the Apollo Program wonder must "
"have been built by any player. The city must also have a Factory, Library, "
"University, and a Research Lab."
msgstr ""
"Mus urrainn dhut co-phàirt sam bith de shoitheach-fànais a thogail, feumaidh "
"a' mhìorbhail Prògram Apollo a bhith air a thogail aig cluicheadair air "
"choireigin."

#: data/royale/buildings.ruleset:1266
#, no-c-format
msgid ""
"Increases the luxury good and tax output in a city by an additional 40%, or "
"65% if Super Highways are also in the city. A Marketplace, Bank, Mercantile "
"Exchange, and Stock Exchange together in a city yield a total bonus of 150%. "
"Adding Super Highways yields a total of 175%."
msgstr ""

#: data/royale/buildings.ruleset:1290 data/sandbox/buildings.ruleset:1177
#, fuzzy
msgid ""
"Each tile around the city with roads and without farmland, that is already "
"generating some trade, produces one extra trade resource. The same applies "
"to the city center tile (even if it is receiving a farmland bonus)."
msgstr ""
"Ginidh gach leacag mun cuairt air a bhaile far a bheil a' mhìorbhail seo 's "
"a tha a' gineadh malairt air choireigin mu thràth aon ghoireas malairt a "
"bharrachd."

#: data/royale/buildings.ruleset:1295 data/sandbox/buildings.ruleset:1182
msgid ""
"Also doubles the effect of any Stock Exchange in the city (increasing luxury "
"good and tax output by an additional 50%)."
msgstr ""

#: data/royale/buildings.ruleset:1344 data/sandbox/buildings.ruleset:1230
#, fuzzy
msgid ""
"Makes one unhappy citizen content. The Mysticism advance doubles this effect "
"(except under a Communist government). With both Mysticism and the Temple of "
"Artemis, 4 citizens are made content (3 under Communism). Does not affect "
"citizens made unhappy by aggression."
msgstr ""
"Nì seo aon saoranach mì-thoilichte riaraichte.  Nuair a lorgas tu "
"fàidheantas, thèid a' bhuaidh a dhùblachadh.  Ma bhios fàidheantas agus "
"oracail agad, nì seo riaraichte 4 saoranaich.  Cha bhi buaidh air saoranaich "
"a tha mì-thoilichte air sgàth gnìomhachd an airm."

#: data/royale/buildings.ruleset:1427 data/sandbox/buildings.ruleset:1312
#, fuzzy
msgid ""
"In every city with a Stock Exchange, city improvements which would normally "
"have an upkeep of 1 become free of upkeep. (Communist governments inherently "
"give this benefit, so there is no bonus under Communism.)"
msgstr ""
"Bidh leasachadh baile sam bith a chosgadh 1 bheòshlaint a ghnàth saor an-"
"sgaidh airson gach baile agad air an dearbh mhòrthir."

#: data/royale/buildings.ruleset:1501
#, fuzzy, no-c-format
msgid ""
"This stunning technological achievement makes one content citizen happy in "
"each of your cities (2 extra luxury per city). It further reduces your risk "
"of plague (by 10% of the base chance). With knowledge of Medicine, any of "
"your cities with an Aqueduct and a Sewer System will be entirely free of "
"plague."
msgstr ""
"Nì an teicneolas iongantach seo aon saoranach mì-thoilichte riaraichte anns "
"gach baile agad (a' gabhail a-steach saoranaich a tha mì-thoilichte air "
"sgàth gnìomhachd an airm). Lùghdaichidh e cunnart tinneis sa bhaile "
"tuilleadh."

#: data/royale/buildings.ruleset:1526 data/sandbox/buildings.ruleset:1410
#, fuzzy
msgid ""
"Charles Darwin's Voyage sparked the discovery of the evolution of the "
"species, which inspired greater confidence in science. All your cities "
"generate 1 extra science bulb."
msgstr ""
"Dh'aithnich Charles Darwin tàrmachadh nan gnèithean ri linn a thurais agus "
"dh'adhbharaich sin earbsa na bu mhotha ann an saidheans. Gheibhear dà "
"adhartas saidheansail 'na chois sa bhad."

#: data/royale/buildings.ruleset:1577
msgid ""
"Gives an immediate technology advance to the player that builds it, and "
"thereafter 10 extra research points every turn to its city."
msgstr ""

#: data/royale/buildings.ruleset:1580
#, c-format
msgid ""
"Completion of this wonder permanently adds 50% to the effect of Libraries "
"for every player."
msgstr ""

#: data/royale/buildings.ruleset:1604
#, fuzzy, no-c-format
msgid ""
"Increases the defense of all your cities by adding a +40% bonus to its "
"units' intrinsic defense strength against land units (this is cumulative "
"with any City Walls), and preventing the loss of population which occurs "
"when a defending unit is defeated by a land unit."
msgstr ""
"Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd dìon "
"de dh'aonadan am broinn baile trì turais nas àirde an aghaidh aonadan "
"talamhainn is heileacoptairean.  Chan eil iad gu feum an aghaidh aonadan "
"adhair is mara agus hòbhaitsearan.  Dìonaidh balla baile ro chall sluaigh "
"cuideachd a thachras nuair a thèid aonad dìon a sgriosadh le aonad "
"talamhainn."

#: data/royale/buildings.ruleset:1629 data/sandbox/buildings.ruleset:1512
#, fuzzy
msgid ""
"Makes one unhappy citizen content in every city of the player that owns it "
"(not including citizens unhappy about aggression). This wonder also makes "
"two content citizens happy in the city where it is located (4 extra luxury "
"good points)."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile air an dearbh "
"mhòrthir (a' gabhail a-steach saoranaich a tha mì-thoilichte air sgàth "
"gnìomhachd an airm)."

#: data/royale/buildings.ruleset:1680
msgid ""
"Gives an immediate technology advance to the player that builds it, and "
"thereafter 12 extra research points every turn to its city."
msgstr ""

#: data/royale/buildings.ruleset:1683
#, c-format
msgid ""
"Completion of this wonder permanently adds 50% to the effect of Universities "
"for every player."
msgstr ""

#: data/royale/buildings.ruleset:1705 data/sandbox/buildings.ruleset:1587
msgid ""
"Makes one content citizen happy in every city of the player that owns it (2 "
"extra luxury good points per city)."
msgstr ""

#: data/royale/buildings.ruleset:1728 data/sandbox/buildings.ruleset:1610
#, fuzzy
msgid ""
"Reduces the unhappiness caused by aggressively deployed military units owned "
"by the city by 1 -- in other words, it neutralizes the unhappiness caused by "
"a single military unit (except under Democracy, where a single unit makes "
"two citizens unhappy). Under governments where unit upkeep is paid in gold, "
"it gives two free gold per city towards upkeep every turn."
msgstr ""
"Lùghdaichidh seo am mì-thoileachas a dh'èirigheas an cois aonadan an airm "
"ann an àitichean ionnsaigheach a tha aig a' bhaile le 2 ann an deamocrasaidh "
"agus le 1 ann am poblachd -- no ann am facal eile, cuiridh e às dhan mhì-"
"thoileachas a dh'adhbharaicheas aon aonad an airm. Chan eil buaidh aig an "
"leasachadh seo fo riaghaltasan eile."

#: data/royale/buildings.ruleset:1755
#, fuzzy
msgid "Upgrades two obsolete units per game turn for free."
msgstr "Àrdaichidh seo dà aonad a chaidh o fheum gach cuairt."

#: data/royale/buildings.ruleset:1760
#, fuzzy
msgid "Verrocchio's Workshop"
msgstr "Bùth-obrach Leonardo"

#: data/royale/buildings.ruleset:1777
msgid ""
"Upgrades one obsolete unit per game turn for free. The workshop where "
"Leonardo da Vinci was a garzone (studio boy) before he was able to set up "
"his own workshop."
msgstr ""

#: data/royale/buildings.ruleset:1801 data/sandbox/buildings.ruleset:1660
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point (except Triremes while "
"moving on rivers). Makes all your new sea units veterans (for all your "
"cities)."
msgstr ""
"Bheir seo 1 phuing gluasaid a bharrachd do gach aonad mara agad. Bidh gach "
"aonad mara an airm 'na sheann ghaisgeach leis (anns gach baile agad)."

#: data/royale/buildings.ruleset:1850
msgid ""
"The Manhattan Project will make it possible to build nuclear weapons. After "
"it is built, anyone with the necessary technological advances can build "
"nuclear weapons. The Nuclear Fission advance is required to build the early "
"Nuclear Bomb, which is unique to a nation: each nation can have only one at "
"a time. The Robotics advance is required to build the later Nuclear units, "
"which are not limited in number."
msgstr ""

#: data/royale/buildings.ruleset:1875
#, c-format
msgid ""
"Increases trade output by 30% in all cities for all the players. The player "
"owning this wonder is the only one able to build the Trade Company. "
msgstr ""

#: data/royale/buildings.ruleset:1878
msgid ""
"TIP: it may make sense to let someone else to build this wonder. Everyone "
"gets the effect and the Trade Conpany can't usually be instantly built after "
"Marco Polo is finished."
msgstr ""

#: data/royale/buildings.ruleset:1884
msgid "Trade Company"
msgstr ""

#: data/royale/buildings.ruleset:1901
#, c-format
msgid ""
"This wonder gives the player extra trade with far away countries. Increases "
"trade output by 10% in all cities owned by the player."
msgstr ""

#: data/royale/buildings.ruleset:1908
msgid "Atlantic Telegraph Company"
msgstr ""

#: data/royale/buildings.ruleset:1925
msgid ""
"The world will become smaller place with when the new means of communication "
"connect all the people over the globe. All the players will get an embassy "
"with all the players. The city where the wonder is located gets extra trade "
"for each tile already producing trade."
msgstr ""

#: data/royale/buildings.ruleset:1999 data/sandbox/buildings.ruleset:1802
#, fuzzy
msgid ""
"Reduces by 1 the unhappiness caused by one aggressively deployed military "
"unit per city -- in other words, in each city it neutralizes the unhappiness "
"caused by a single military unit (except under Democracy, where it just "
"halves the unhappiness from that unit). Each city also avoids one shield of "
"upkeep for units."
msgstr ""
"Lùghdaichidh seo am mì-thoileachas a dh'èirigheas an cois aonadan an airm "
"ann an àitichean ionnsaigheach a tha aig a' bhaile le 2 ann an deamocrasaidh "
"agus le 1 ann am poblachd -- no ann am facal eile, cuiridh e às dhan mhì-"
"thoileachas a dh'adhbharaicheas aon aonad an airm. Chan eil buaidh aig an "
"leasachadh seo fo riaghaltasan eile."

#: data/royale/buildings.ruleset:2049 data/sandbox/buildings.ruleset:1852
#, fuzzy
msgid ""
"Each tile around the city where this wonder is built that is already "
"generating some shield output produces one extra shield resource. Under "
"Despotism or Tribal governments, the Pyramids cancel the penalty to worked "
"tiles with output greater than 2 (for all kinds of output), as if all your "
"cities were always celebrating."
msgstr ""
"Ginidh gach leacag mun cuairt air a bhaile far a bheil a' mhìorbhail seo 's "
"a tha a' gineadh malairt air choireigin mu thràth aon ghoireas malairt a "
"bharrachd."

#: data/royale/buildings.ruleset:2079
#, c-format
msgid ""
"Completion of this wonder permanently adds 50% to the effect of Research "
"Labs for every player."
msgstr ""

#: data/royale/buildings.ruleset:2102
#, fuzzy
msgid ""
"Gives 1 additional luxury to every city, and 6 luxuries to the city where it "
"is located."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile (a' gabhail a-"
"steach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/royale/buildings.ruleset:2128
#, fuzzy
msgid ""
"All your new military land units start with an additional veteran level This "
"is cumulative with any Barracks building in a city. With both, units are "
"created as veteran 2."
msgstr ""
"Tòisichidh gach aonad talamhainn an airm ùr air a' chiad leibheil de sheann "
"ghaisgeachd ma thèid a thogail air an dearbh mhòrthir."

#: data/royale/buildings.ruleset:2151 data/sandbox/buildings.ruleset:1979
msgid ""
"Creates a world senate that prevents unprovoked declaration of war by any "
"nuclear-capable nation (that is, any nation with knowledge of Nuclear "
"Fission, once the Manhattan Project has been built). AI players are more "
"inclined to be friendly and forgiving toward the owner of this wonder. These "
"effects last until the Apollo Program is completed."
msgstr ""

#: data/royale/buildings.ruleset:2158 data/sandbox/buildings.ruleset:1986
#, fuzzy
msgid ""
"Also, if any player's city is in disorder for more than two turns in a row, "
"that player's government falls (even for governments other than Republic and "
"Democracy)."
msgstr ""
"* Ma bhios baile sam bith ann an aimhreit nas fhaide na dà chuairt an dèidh "
"a chèile, bidh ain-riaghailt ann.\n"

#: data/royale/buildings.ruleset:2165
msgid "Hal Saflieni Hypogeum"
msgstr ""

#: data/royale/buildings.ruleset:2182
msgid ""
"Ħal Saflieni Hypogeum is thought to have been a sanctuary and necropolis. It "
"pre-dates the Bronze Age and was one of the first, if not the first, shrines "
"built. With this wonder, the city having it will get +6 additional luxury "
"good points. The effect of this very early wonder ends with the invention of "
"bronze working. "
msgstr ""

#: data/royale/buildings.ruleset:2228
#, fuzzy
msgid ""
"Allows you to choose any government, including those that have not yet been "
"researched by your civilization. It also allows unprovoked declaration of "
"war regardless of any senate instituted by a Democracy or Federation "
"government or by the United Nations."
msgstr ""
"Bheir seo comas dhut riaghaltas sam bith a thaghadh, a' gabhail a-steach an "
"fheadhainn nach deach a rannsachadh le do shìobhaltas fhathast agus as "
"aonais greis ain-riaghailt eadar an dà riaghaltas."

#: data/royale/cities.ruleset:58 data/sandbox/cities.ruleset:58
#, fuzzy
msgid ""
"Each entertainer produces two luxury good points for their city per turn, "
"increasing to three once any player has built Shakespeare's Theater. See the "
"section on Happiness for the effects of luxury good points."
msgstr ""
"Tha gach fèistear a' gineadh dà phuing sòghalachd sa bhaile aca gach cuairt. "
"Faic an earrann air Toileachas a thaobh buaidh nam puingean sòghalachd."

#: data/royale/cities.ruleset:73 data/sandbox/cities.ruleset:73
#, fuzzy
msgid ""
"Each scientist adds two bulbs to your empire's research output per turn, "
"increasing to three once any player has built Darwin's Voyage."
msgstr ""
"Cuiridh gach neach-saidheans dà phuing ri obair rannsachadh d' impireachd "
"gach cuairt."

#: data/royale/game.ruleset:26
#, fuzzy
msgid "Royale ruleset"
msgstr "Na riaghailtean bunaiteach"

#: data/royale/game.ruleset:40
msgid ""
"You are playing Freeciv21 with Royale ruleset based on Longturn Traditional "
"LTT rules (originally based on civ2civ3):\n"
"\n"
"Gameplay more similar to classic 4x empire building games, keeping it easy "
"to learn but challenging to master.\n"
"\n"
"Also suitable for single player, with AI less aggressive at start, but more "
"challenging at the end.\n"
"\n"
"The Royale ruleset is designed to be played without AI players and allows "
"very fast gameplay meaning that one game does not take too much time. For "
"similar gameplay with more turns look for the LTT ruleset. and it is "
"balanced to make the game interesting for both beginners and experienced "
"players. Everything comes with a cost. Even advancing more than your "
"opponent. This keeps it challenging and fair to everyone."
msgstr ""

#: data/royale/governments.ruleset:77
msgid ""
"* Buildings and technologies do not require any upkeep.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. (Cities below size "
"3 will not celebrate.)\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"shield per turn.\n"
"* Military units do not cause unhappiness even when deployed aggressively.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* You have no control over national budget. Half of the trade income is "
"simply lost to your economy (less if you have luxury-promoting buildings), "
"and the remainder all goes to luxuries. Conventional corruption increases "
"with distance from the capital (half as fast with knowledge of The "
"Corporation).\n"
"* Base production waste is 30%. This increases with distance from the "
"capital (half as fast with knowledge of Trade).\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks.\n"
"* The number of free units will be doubled for cities with size of 9 or more."
msgstr ""

#: data/royale/governments.ruleset:96
msgid ""
"Playing with Anarchy? \n"
"You do not usually want to play with Anarchy but you need to when there is a "
"need to switch the government. For these situations you may want to plan "
"your production so that you have some gold reserve before switching to "
"Anarchy and also not using that many trade tiles while in Anarchy. You may "
"also want to explore the options to make your cities to celebrate while in "
"Anarchy. This way you may be able to make your cities to celebrate when you "
"switch to your new government. If you have only some bulbs left from getting "
"the governent you want it may make sense to revolt early and complete the "
"research with scientists. This may be very useful especially when you switch "
"away from Tribalism or Despotism because you may get the desired government "
"a turn or two early."
msgstr ""

#: data/royale/governments.ruleset:123
msgid ""
"Compared to Despotism, a Tribal economy is more shield-oriented. Its bonuses "
"to veterancy can be an advantage in wartime."
msgstr ""

#: data/royale/governments.ruleset:126
msgid ""
"* Increases by half the chance of land units getting the next veteran level "
"after a battle.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. (Cities below size "
"3 will not celebrate.)\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"shield per turn.\n"
"* Unlike later governments, military units do not cause unhappiness even "
"when deployed aggressively.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* Base corruption is 30% (the highest under any government). This increases "
"with distance from the capital (half as fast with knowledge of The "
"Corporation).\n"
"* There is no base level of production waste, but an increasing amount with "
"distance from the capital (half as fast with knowledge of Trade).\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks. \n"
"* The number of free units will be doubled for cities with size of 9 or more."
msgstr ""

#: data/royale/governments.ruleset:145
msgid ""
"Playing with Tribal? \n"
"Tribal nations get more production and are able to maintain more units for "
"free. Tribal is a very good alternative for someone who is not planning to "
"go Monarchy first. Instead you may want to consider building Ħal Saflieni "
"Hypogeum in your capital city and also building the Pyramids as fast as "
"possible to that you will get rid of the -1 tile penalty related to Anarchy, "
"Despotism, and Tribalism. It will also make sense to revolt during the first "
"turn. This way you may lose less production because of Anarchy. If you play "
"well you will get the Pyramids around T15 - T20 and this will keep your "
"empire competive even until the mid game. The catch however is that you may "
"be too comfortable with the Tribalism and switch to another government too "
"late. This is why you may want to consider switching around T40 - T60. In "
"short Tribalism helps fast expansion more compared to Despotism."
msgstr ""

#: data/royale/governments.ruleset:176
msgid ""
"* Your centers of government (cities with Palace and 2nd Palace) get a +75% "
"bonus to gold production.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. (Cities below size "
"3 will not celebrate.)\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"gold per turn.\n"
"* Unlike later governments, military units do not cause unhappiness even "
"when deployed aggressively.\n"
"* Military units impose martial law. Up to 20 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* Base corruption is 20%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 10%. This increases with distance from the "
"capital (half as fast with knowledge of Trade).\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks. \n"
"* The number of free units will be doubled for cities with size of 9 or more."
msgstr ""

#: data/royale/governments.ruleset:194
msgid ""
"Playing with Despotism? \n"
"With Despotism you get slightly better science and if you plan to go for "
"Monarchy this may be your choice. Despotism is a very good alternative for "
"someone who is planning to go Monarchy first. While you may want to consider "
"building Ħal Saflieni Hypogeum in your capital city and also building the "
"Pyramids as fast as possible you may want to focus instead on maxing science "
"and using scientists for getting Monarchy really fast. In this case you may "
"want to build the Pyramids after revolting and switching to Monarchy or "
"maybe even Fudamentalism. Then again Despotism may be great if you need to "
"defend. It allows a crazy number of units to be used for keeping the people "
"content. This together with Pyramids is also great."
msgstr ""

#: data/royale/governments.ruleset:224
msgid ""
"* Your centers of government (cities with Palace and 2nd Palace) get a +50% "
"bonus to gold production.\n"
"* Celebrating cities produce one extra trade point for every tile which is "
"already producing trade. (Cities below size 3 will not celebrate.)\n"
"* Each city can support up to 3 units for free (the maximum possible). "
"Further units each cost 1 gold per turn.\n"
"* Each city tolerates up to 3 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* Base corruption is 10%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 10%. This increases with distance from the "
"capital (half as fast with knowledge of Trade).\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks. \n"
"* The number of free units will be doubled for cities with size of 9 or "
"more.  The number of units avoiding the military unhappiness will also "
"double at this size."
msgstr ""

#: data/royale/governments.ruleset:242
msgid ""
"Playing with Monarchy? \n"
"Monarchy is great for those players who want to play war. You do not get "
"that much gold of production with Monarchy but instead it is reasonably good "
"for those players who want to attack, attack, and attack. In the late early "
"game and early mid game it is a good alternative also for those who wish to "
"build and not fight wars. Switching to Monarchy will remove the -1 penalty "
"you get from Anarchy, Despotism, and Tribalism and this will allow you to "
"ramp up your economy for the better governments to come. If you go for "
"Monarchy in the early game try to do it fast. Maybe using the scientists for "
"few turns and then getting the tech by T15 - T20. However, even the farmers "
"may want to stick with Monarchy for some time because of the great unit "
"upkeep for workers and less waste."
msgstr ""

#: data/royale/governments.ruleset:275
msgid ""
"* City improvements which would normally have an upkeep of 1 gold are free "
"of upkeep.\n"
"* Each city can support up to 3 units for free (the maximum possible). "
"Further units each cost 1 shield per turn.\n"
"* Each city tolerates up to 3 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 2 unhappy citizens to become content (the maximum "
"possible).\n"
"* Base corruption is 30%, but is not affected by distance to the capital.\n"
"* There is no production waste.\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks. \n"
"* The number of free units will be doubled for cities with size of 9 or "
"more.  The number of units avoiding the military unhappiness will also "
"double at this size."
msgstr ""

#: data/royale/governments.ruleset:290
msgid ""
"Playing with Communism? \n"
"Communistic nations are able to grow big, fast and they can have huge "
"production. The downside is that the gold production is low. If you manage "
"to get the Statue of Liberty it may make sense to switch to Communism really "
"fast. Also, if you have a vast empire and you are allied with someone who "
"has better techs, you may want to play as the commie leader."
msgstr ""

#: data/royale/governments.ruleset:328
msgid ""
"* Base science production is 40% that of other governments. (A "
"Fundamentalist city with a Library produces roughly as much science as a "
"city under another government does alone.)\n"
"* Each city can support up to 2 units for free. Further units each cost 2 "
"gold per turn (except for Fanatics).\n"
"* Each city tolerates up to 2 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Base corruption is 15%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 15%. This increases with distance from the "
"capital (half as fast with knowledge of Trade).\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks. \n"
"* The number of free units will be doubled for cities with size of 9 or "
"more.  The number of units avoiding the military unhappiness will also "
"double at this size."
msgstr ""

#: data/royale/governments.ruleset:343
msgid ""
"Playing with fundamentalism? \n"
"Fundamentalism is for a player who needs to build lots funda specific units "
"(Crusaders, Fanatics) fast. This may be useful if you are defending your "
"nation or buying some time to your ally while that other nation needs to "
"focus on something else. Funda can also be used as an alternative early "
"government if you need to get lots of gold fast. With the happiness "
"buildings Funda is like a money printing machine. Choosing this government "
"also makes sense if you plan to steal your techs while fosusing on building "
"infrastructure."
msgstr ""

#: data/royale/governments.ruleset:371
msgid ""
"* Each city gets 2 extra luxury good points.\n"
"* Celebrating cities produce one extra trade point for every tile which is "
"already producing trade. (Cities below size 3 will not celebrate.)\n"
"* Each city can support up to 2 units for free. Further units each cost 2 "
"gold per turn.\n"
"* Each city tolerates up to 2 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* There is no base level of corruption, but an increasing amount with "
"distance from the capital (half as much as with most other governments). "
"Knowledge of The Corporation eliminates this corruption.\n"
"* Base production waste is 30%, but is not affected by distance to the "
"capital.\n"
"* Has a senate that may prevent declaration of war.\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks. \n"
"* The number of free units will be doubled for cities with size of 9 or "
"more.  The number of units avoiding the military unhappiness will also "
"double at this size."
msgstr ""

#: data/royale/governments.ruleset:388
msgid ""
"Playing with federation? \n"
"Federation may work as a boost for switching into Democracy. If you need to "
"research reasonably fast and there is less need for gold, it may make sense "
"to switch to Federation before you choose another form of govermnent. With "
"Federation you get a nice boost for your science while you are still able to "
"fight wars. However there is a catch to this. You may want to carefully "
"compare your advance to the nations with the other form of government. While "
"Federation receives a generous boost to science, in addition to other "
"bonuses, in the long term it will not be able to compete against "
"Democracies. This of course depends on the game you are playing but "
"typically 20 - 30 turns with Federation should be more than enough in the "
"mid game. After that you may want to quit fighting wars and focus on "
"something else or maybe switch to another government."
msgstr ""

#: data/royale/governments.ruleset:421
msgid ""
"* Cities produce an extra trade point for every worked land tile that is "
"already producing trade.\n"
"* Celebrating cities produce a further trade point for every worked tile "
"(land or water) which is already producing trade. (Cities below size 3 will "
"not celebrate.)\n"
"* Each city can support one unit for free. further units each cost 1 shield "
"per turn.\n"
"* Each city tolerates a single aggressively deployed military unit. Each "
"further unit causes 1 unhappy citizen.\n"
"* Base corruption is 25%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 20%. This increases with distance from the "
"capital (half as fast with knowledge of Trade).\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks. \n"
"* The number of free units will be doubled for cities with size of 9 or "
"more.  The number of units avoiding the military unhappiness will also "
"double at this size."
msgstr ""

#: data/royale/governments.ruleset:438
msgid ""
"Playing with Republic? \n"
"Republic is the fast lane to Democracy and it is quite bad if you plan to "
"fight wars. Unlike with some other governments you can declare wars while in "
"Republic. This however comes with a hefty price unless you manage to keep "
"the wars extremely short or you crush a very weak enemy. Republics can "
"succeed if you have a very low number of units and you can afford to focus "
"on building Markets, Mercantile Exchanges, and Banks instead of military "
"units and huge numbers of workers. One of the best ways to succeed with a "
"Republic is to make peace or alliance with everyone around you and then "
"focus on ramping up your economy. Republic may also work better if your "
"cities have overlapping tiles. If you have little space for your empire it "
"may make sense to micromanage the worked tiles as Republic as your "
"government. This will allow you to reduce the number of workers since "
"overlapping city improvements will make it possible to use the same improved "
"tile for two or more cities. For example, when one city is about to grow "
"(currently getting +3 food) and needs +2 food you may switch a grassland "
"tile (irrigated, resource +1 production, and roads) to another city and use "
"a regular plans tile (irrigated, with roads) for the city only needing +2 "
"food. This way you do not produce +1 extra food going to waste and the other "
"city will benefit from the same worker tile. Like always there are many ways "
"to deal with the governments and another way to look at this is saying that "
"in Republic you can afford more buildings, while in Monarchy you can afford "
"more units. Going from Monarchy to Democracy is a popular route even while "
"in some situations adding Fedetation between them might make sense."
msgstr ""

#: data/royale/governments.ruleset:480
msgid ""
"* Cities produce an extra trade point for every worked land tile that is "
"already producing trade.\n"
"* Celebrating cities produce a further trade point for every worked tile "
"(land or water) which is already producing trade. (Cities below size 3 will "
"not celebrate.)\n"
"* Each city can support one unit for free. Further units each cost 2 gold "
"per turn.\n"
"* Each city tolerates a single aggressively deployed military unit. Each "
"further unit causes 2 unhappy citizens.\n"
"* Base corruption is 5%. This increases with distance from the capital (half "
"as fast with knowledge of The Corporation).\n"
"* Base production waste is 25%. This increases with distance from the "
"capital (half as fast with knowledge of Trade).\n"
"* Has a senate that may prevent declaration of war.\n"
"* Big cities with size of 9 or more will get an extra 50 % defense against "
"military attacks. \n"
"* The number of free units will be doubled for cities with size of 9 or "
"more.  Unlike with other governments, the number of units avoiding the "
"military unhappiness will NOT be doubled at this size."
msgstr ""

#: data/royale/governments.ruleset:498
#, c-format
msgid ""
"Playing with Democracy? \n"
"Playing with a Democracy is probably the most effective way of creating a "
"super power, but this comes with a price. Unlike with some other setups "
"Democracies are quite vulnerable while the player is ramping up the economy. "
"The most common reason to have Democracy as your form of goverment is to "
"build an extremely powerful economy that will simply crush those nations "
"daring to act against your happy Democracy with you as its eternal leader. "
"If you are not planning to fight wars and you can afford to build Markets "
"and other trade related buildings, Democracy is probably the best choice you "
"can make. With Democracy you will get the best possible effect for compound "
"interest and if you manage to make your cities to celebrate this effect is "
"even more powerful. Democracies are able to maintain a decent army and lots "
"of workers. One very powerful strategy for you to consider is to switch "
"between max tax and max sci. If you are confident enough you may want to "
"delay scientific advance and focus on max taxing so that your economy will "
"grow really fast. There is however a catch to this. If you postpone "
"researching too much your enemy may be able to surprise you and your "
"outdated army. With a democatic nation it is also extremely important to "
"keep your citizens not only content but happy and celebrating. Celebration "
"gives you +1 extra trade for each tile already producing trade if you manage "
"to keep your cities celebrating. On some other setups using more than "
"20% luxury is usually considered bad but with Royale's trade building setup "
"it may be worth celebrating even with +40% luxury. It all depends on the "
"situiation, but it may be worth it if you manage to avoid building some "
"happiness buildings on the new cities while focusing the resources on the "
"big and old cities producing most of your gold. Also, if you are attacked or "
"need to fight wars it may make sense to home some units on the low "
"production cities. That way if those units cause unhappiness they will do it "
"for those cities that matter less to you. "
msgstr ""

#: data/royale/techs.ruleset:285 data/sandbox/techs.ruleset:272
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers, and Engineers to build forts and "
"fortresses."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/royale/techs.ruleset:364
msgid ""
"Upgrades 2 units every turn for all players if any player knows this tech."
msgstr ""

#: data/royale/techs.ruleset:401
msgid ""
"Allows building several fusion based units. Not all fusion units are worth "
"the cost."
msgstr ""

#: data/royale/techs.ruleset:406
#, fuzzy
msgid "Advanced Espionage"
msgstr "Itealaich adhartach"

#: data/royale/techs.ruleset:412
msgid "In the digital age espionage becomes even more powerful."
msgstr ""

#: data/royale/techs.ruleset:416
msgid "Aviation Endurance"
msgstr ""

#: data/royale/techs.ruleset:422
msgid "Allows the construction of unit cargo planes."
msgstr ""

#: data/royale/techs.ruleset:474
#, c-format
msgid ""
"Makes the upgrade cost of your units 20% less expensive. Robotics makes the "
"upgrade cost 30% less expensive."
msgstr ""

#: data/royale/techs.ruleset:581 data/sandbox/techs.ruleset:525
#, no-c-format
msgid ""
"Reduces the risk of plague in your cities by 30% of the base chance (this is "
"additive with the benefits of any buildings)."
msgstr ""

#: data/royale/techs.ruleset:728
#, fuzzy
msgid ""
"Allows Workers and Engineers to build airstrips, airbases, and buoys. "
"Upgrades 2 units every turn for all players once any player knows this tech."
msgstr ""
"Bheir seo comas do dh'obraichean is einnseanairean bunaitean adhair is "
"fleodrainnean a thogail."

#: data/royale/techs.ruleset:767
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers, and Engineers to upgrade mines to oil "
"wells on Desert and Glacier tiles, for an extra production point."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/royale/techs.ruleset:781 data/sandbox/techs.ruleset:708
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers, and Engineers to upgrade irrigation "
"systems to farmland."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/royale/techs.ruleset:867 data/sandbox/techs.ruleset:785
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers, and Engineers to upgrade railroads with "
"maglev."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/royale/terrain.ruleset:643
msgid ""
"Cities built in hills are at risk of earthquakes, which can interrupt a "
"city's current production project."
msgstr ""

#: data/royale/terrain.ruleset:691
#, fuzzy
msgid ""
"Jungles are densely overgrown, making agriculture somewhat problematic. Some "
"land units may not move into jungle without a road."
msgstr ""
"Tha craobhan a' fàs dlùth air a chèile ann an diungailean agus tha seo 'na "
"dhuilgheadas dhan àiteachas."

#: data/royale/terrain.ruleset:741
msgid ""
"Land units that move into mountains can see an extra space, but a fast land "
"unit ending its turn in mountains without a road will start its next turn "
"with one fewer movement point. Some land units may not move into mountains "
"without a road."
msgstr ""

#: data/royale/terrain.ruleset:839
#, fuzzy
msgid ""
"Swamps suffer from an over-abundance of water, making agriculture somewhat "
"problematic. Some land units may not move in swamps without a road."
msgstr ""
"Tha cus uisge ann am bogach agus tha seo 'na dhuilgheadas dhan àiteachas."

#: data/royale/terrain.ruleset:1059
#, fuzzy
msgid "?gui_type:Build Pre-Fortress/Fortress/Buoy"
msgstr "Tog dùn"

#: data/royale/terrain.ruleset:1433
msgid "NOTE: Farmland on a tile prevents any trade bonus from Super Highways."
msgstr ""

#: data/royale/terrain.ruleset:1472
#, fuzzy
msgid "Pre-Fortress"
msgstr "Dùn"

#: data/royale/terrain.ruleset:1498
#, no-c-format
msgid ""
"A Pre-Fortress is the groundwork for a Fortress, and in itself does nothing "
"but allow further expansion to a Fortress."
msgstr ""

#: data/royale/terrain.ruleset:1531
msgid ""
"Fortresses are more permanent forts; construction on them can only begin "
"once the underlying fort is complete. Forts on River tiles cannot be "
"upgraded to Fortresses."
msgstr ""

#: data/royale/terrain.ruleset:1535
#, fuzzy
msgid ""
"Units in a fortress receive extra defense (+100%) against land units and "
"boats, and do not count as aggressive if near a friendly city. Any kind of "
"land unit remaining in a fortress for a whole turn without moving recovers a "
"quarter of its hit points."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad."

#: data/royale/terrain.ruleset:1570
msgid ""
"An Airbase provides permanent support for air units and missiles. Air units "
"can land and refuel on an Airbase and Paratroopers can be sent from "
"Airbases. "
msgstr ""

#: data/royale/terrain.ruleset:1573
#, fuzzy
msgid ""
"Units in Airbases do not count as aggressive if near a friendly city, and "
"can see further afield. Also, air units recover more hit points (a third per "
"turn, the same as in a city without an Airport)."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad."

#: data/royale/terrain.ruleset:1578
msgid ""
"Airbases have efficient anti-air weapons: units in an Airbase receive extra "
"defense (+100%) against air units and missiles. "
msgstr ""

#: data/royale/terrain.ruleset:1629
#, fuzzy
msgid ""
"Ruins mark the former site of a city that was destroyed or abandoned. They "
"have no effect on gameplay other than giving +1 trade bonus for the tile "
"with the ruins."
msgstr ""
"Bidh làrach ann far an robh baile roimhe 's a chaidh a sgriosadh no "
"fhuadachadh. Chan eil buaidh sam bith aca sa gheama."

#: data/royale/terrain.ruleset:1658
msgid ""
"Roads allow your land units to move more quickly, and allow wheeled Big Land "
"units such as Chariots and Catapults to travel through otherwise difficult "
"terrain (Mountains, Jungle, and Swamp)."
msgstr ""

#: data/royale/terrain.ruleset:1733
#, fuzzy
msgid ""
"With sufficient technology, you may build magnetic levitation systems along "
"your railroad routes. Land units expend no movement points when riding a "
"maglev, you may ride indefinitely. (As may your enemies!)"
msgstr ""
" - Cha chosg aonadan puingean gluasaid sam bith nuair a shiubhlas iad air "
"rathad-iarainn. 'S urrainn dhut siubhail air rathad-iarainn gu Là Luain. "
"(Agus faodaidh do nàimhdean!)"

#: data/royale/terrain.ruleset:1771 data/sandbox/terrain.ruleset:1843
#, fuzzy
msgid ""
"Roads and railroads can only be built on River tiles if your civilization "
"has learned Bridge Building technology. Fortresses and Airbases cannot be "
"built on River tiles."
msgstr ""
"'S urrainn dhut rathaidean is rathaidean-iarainn a thogail air aibhnichean "
"ma dh'ionnsaich do shìobhaltas teicneolas togail dhrochaidean."

#: data/royale/terrain.ruleset:1816
msgid ""
"Iron, when found on a Mountain tile, gives 4 more shields. For more "
"information, review the help for the individual tile type."
msgstr ""

#: data/royale/terrain.ruleset:1836
msgid ""
"Game, when found on a Tundra tile, gives 3 more food and 1 more shield. For "
"more information, review the help for the individual tile type."
msgstr ""

#: data/royale/terrain.ruleset:1855
msgid ""
"Furs, when found on a Tundra tile, gives 1 more food, 1 more shield, and 3 "
"more trade. For more information, review the help for the individual tile "
"type."
msgstr ""

#: data/royale/terrain.ruleset:2000
msgid ""
"Oasis, when found on a Desert tile, gives 3 more food and 4 more trade. For "
"more information, review the help for the individual tile type."
msgstr ""

#: data/royale/units.ruleset:47
msgid "RealSpy"
msgstr ""

#: data/royale/units.ruleset:47
msgid "Can do real spy actions, unlike tech transfer units."
msgstr ""

#: data/royale/units.ruleset:48
#, fuzzy
msgid "RealDiplomat"
msgstr "Dioplomat"

#: data/royale/units.ruleset:48
#, fuzzy
msgid "Can do real diplomat actions, unlike tech transfer units."
msgstr ""
"* 'S urrainn dha gnìomhan dìoplomasachd a dhèanamh agus tha comasan "
"brathadaireachd sònraichte aige.\n"

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
msgid "green (100%)"
msgstr ""

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
#, fuzzy
msgid "veteran 1 (150%)"
msgstr "seann ghaisgeach"

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
#, fuzzy
msgid "veteran 2 (175%)"
msgstr "seann ghaisgeach"

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
#, fuzzy
msgid "veteran 3 (200%)"
msgstr "seann ghaisgeach"

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
#, fuzzy
msgid "hardened 1 (225%)"
msgstr "seann eòlach"

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
#, fuzzy
msgid "hardened 2 (250%)"
msgstr "seann eòlach"

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
#, fuzzy
msgid "hardened 3 (275%)"
msgstr "seann eòlach"

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
msgid "elite 1 (300%)"
msgstr ""

#: data/royale/units.ruleset:76 data/royale/units.ruleset:2459
msgid "elite 2 (325%)"
msgstr ""

#: data/royale/units.ruleset:76
msgid "elite 3 royale (350%)"
msgstr ""

#: data/royale/units.ruleset:188
#, fuzzy
msgid "?unitclass:Big Siege"
msgstr "?unitclass:Tìr mòr"

#: data/royale/units.ruleset:516 data/sandbox/units.ruleset:508
msgid ""
"Settlers can also perform some of the same terrain alterations as Workers "
"(but cannot build airstrips, airbases, or buoys)."
msgstr ""

#: data/royale/units.ruleset:557 data/sandbox/units.ruleset:549
msgid ""
"Migrants can be used to transfer population to other cities, but may not "
"found new cities. They can also perform some of the same terrain alterations "
"as Workers (but cannot build airstrips, airbases, or buoys)."
msgstr ""

#: data/royale/units.ruleset:569
#, fuzzy
msgid "Immigrants"
msgstr " Imrich"

#: data/royale/units.ruleset:601
msgid ""
"Immigrants can be used to transfer population to other cities, but may not "
"found new cities. They can also perform some of the same terrain alterations "
"as Workers."
msgstr ""

#: data/royale/units.ruleset:605
msgid ""
"TIP: Immigrants can be a good alternative to Workers in overpopulated "
"cities, as they benefit from free food upkeep."
msgstr ""

#: data/royale/units.ruleset:612
#, fuzzy
msgid "?unit:Tribal Workers"
msgstr "?unit:Obraichean"

#: data/royale/units.ruleset:644
msgid ""
"The original workers are those you start the game with. You cannot build "
"original workers. While the original workers have less moves compared to the "
"workers the original workers have one major advantage. The enemy is not able "
"to capture the original workers. Only the workers you can build can be "
"captured. Workers have the ability to improve terrain tiles. See the help on "
"Terrain and Terrain Alterations for the effects of their actions."
msgstr ""

#: data/royale/units.ruleset:724
#, fuzzy
msgid ""
"If the player knows Invention, Engineers may also perform more radical "
"terrain transformations than Workers, Settlers, or Migrants, with the "
"\"transform\" order. Examples include conversion of Tundra into Plains, or "
"even Ocean into Swamp in some circumstances (when on board an ocean-going "
"vessel, on a tile surrounded by sufficient existing land). See the Terrain "
"Alterations section for more details."
msgstr ""
"Tha einnseanairean car coltach ri obraichean ach tha iad ag obair agus a' "
"gluasad dà thuras cho luath.  'S urrainn do dh'einnseanairean talamh cruth-"
"atharrachadh cuideachd (mar eisimpleir, nì iad fàsach de thundra), rud nach "
"urrainn do thuiniche no obraiche sam bith a dhèanamh; faic an earrann air "
"'Atharrachadh na talamhainn' airson barrachd fiosrachaidh."

#: data/royale/units.ruleset:830
msgid "Swordsmen"
msgstr ""

#: data/royale/units.ruleset:856
#, fuzzy
msgid ""
"Swordsmen are heavily armed and well disciplined infantry units with an "
"excellent offensive value."
msgstr ""
"'S e coisridh dheagh smachdaichte fo armaibh troma a tha ann an leigean a "
"tha fìor luachmhor ann an ionnsaigh."

#: data/royale/units.ruleset:965
msgid "Infantry"
msgstr ""

#: data/royale/units.ruleset:991
msgid ""
"Infantry are modern version of Riflemen, relatively good at defending your "
"cities.\n"
"\n"
"Why: This unit is the end of an upgrade path all the way from Warriors. It "
"is the best non-armored unit for defending your cities. This was added so "
"that the Riflemen could be upgraded into something else than Marines. "
"Upgading those and the previous units into Marines created issues to the "
"gameplay. The players were taking huge risks by building lots of cheap early "
"units. The plan was to uprade the early units at a later time for offensive "
"purposes. Upgrading the early units into Marines created situations where "
"the game ended (for some players) in a turn or two with no real warning. "
"With this one as the final upgrade the problem is no more because of this "
"upgrade path. The Infantry unit also allows an alternative research path "
"because of the reasonably good defense value."
msgstr ""

#: data/royale/units.ruleset:1072
msgid ""
"Partisans are guerilla fighters who are experts at using the terrain to "
"their advantage. Partisans have no home city and units outside cities will "
"not be killed if the city building them is lost. Since partisans are "
"citizens trained to fight the oppressor they can once again become part of "
"the normal population when the war is over. The partisans are almost "
"invisible to the enemy but this comes with a cost. The partisans are not "
"that fast when moving to a new loaction."
msgstr ""

#: data/royale/units.ruleset:1117
#, fuzzy
msgid ""
"Fundamentalist nations can maintain Fanatic units without having to pay any "
"upkeep nor causing military unhappiness. "
msgstr ""
"Cumaidh nàiseanan bun-chreidmheach aonadan fanatach agus cha bhi aca "
"sgiathan beòshlaint a phàigheadh air an son."

#: data/royale/units.ruleset:1223 data/sandbox/units.ruleset:1084
#, fuzzy
msgid ""
"The Mechanized Infantry has the strongest inherent defensive strength of any "
"land unit, and is very fast on roads and easy terrain, but it is hindered "
"rather than helped by rough terrain (it cannot move into mountains, swamps, "
"or jungles), and it is only available near the end of the technology tree."
msgstr ""
"'S a' choisridh mheacanaichte an t-aonad talamhainn aig a bheil neart dìon "
"as àirde ach chan fhaighear seo ach aig ceann thall craobh na teicneolasan."

#: data/royale/units.ruleset:1291 data/sandbox/units.ruleset:1152
msgid ""
"Chariots are horse-pulled war wagons. They have a stronger attack than "
"Horsemen, but their speed comes at a cost: they are more expensive to build, "
"they cannot take advantage of terrain to defend themselves, they cannot move "
"in rough terrain (mountains, swamps, and jungles) without roads, and they "
"cannot be transported by sea using early ships (Triremes and Caravels)."
msgstr ""

#: data/royale/units.ruleset:1360
#, fuzzy
msgid ""
"Crusaders are highly disciplined mounted warriors driven by a higher cause. "
"Fundamentalist nations can maintain Crusader units without having to pay any "
"upkeep nor causing military unhappiness. "
msgstr ""
"Cumaidh nàiseanan bun-chreidmheach aonadan fanatach agus cha bhi aca "
"sgiathan beòshlaint a phàigheadh air an son."

#: data/royale/units.ruleset:1523
#, fuzzy
msgid ""
"Catapults are large rock-throwing machines of war. They are very strong "
"attackers -- and even more powerful against cities -- but equally weak "
"defenders and will need an escort to be effective. Unescorted catapults may "
"be captured by the enemy."
msgstr ""
"'S e uidheaman cogaidh mòra a tha ann an crainn-thabhaill a thilgeas "
"creagan. Tha iad glè làidir a' toirt ionnsaigh ach chan eil ach comas dìon "
"lag annta agus feumaidh iad coimheadachd mus bi iad èifeachdach."

#: data/royale/units.ruleset:1529
msgid ""
"While powerful, Catapults (and their successors) are bulky and awkward. They "
"require roads to move in rough terrain (mountains, swamps, and jungles), are "
"difficult to defend, and are too big for early ships (Triremes and "
"Caravels). Catapults and later siege units do not gain benefits from "
"Barracks. "
msgstr ""

#: data/royale/units.ruleset:1564
#, fuzzy
msgid ""
"Cannons are large firearms that can fire heavy projectiles over long "
"distances. As with the Catapults they replace, they are very strong "
"attackers -- and even more powerful against cities -- but equally weak "
"defenders and will need an escort to be effective, and have limited "
"mobility. Cannon and other siege units do not gain benefits from Barracks. "
"Unescorted cannons may be captured by the enemy. "
msgstr ""
"'S e airm losgaidh mhòra a tha ann an canain a thilgeas airm throma thairis "
"air astar fada. Tha iad glè làidir a' toirt ionnsaigh ach chan eil ach comas "
"dìon lag annta agus feumaidh iad coimheadachd mus bi iad èifeachdach."

#: data/royale/units.ruleset:1600
#, fuzzy
msgid ""
"The artillery is an upgraded cannon. As with its predecessors, it is a very "
"strong attacker -- and even more powerful against cities -- but equally weak "
"defender and will need an escort to be effective, and has limited mobility. "
"Artillery and other siege units do not gain benefits from Barracks. "
"Unescorted artilleries may be captured by the enemy."
msgstr ""
"'S canan leasaichte a tha san airtilearaidh. Tha iad glè làidir a' toirt "
"ionnsaigh ach chan eil ach comas dìon lag annta agus feumaidh iad "
"coimheadachd mus bi iad èifeachdach."

#: data/royale/units.ruleset:1635
#, fuzzy
msgid ""
"Howitzers are upgraded artillery with improved defensive as well as "
"offensive capabilities. However, they still have the limited mobility of "
"their predecessors. Like earlier siege units, Howitzers do not gain benefits "
"from Barracks."
msgstr ""
"'S airtilearaidh leasaichte a tha san hòbhaitsear aig a bheil an dà chuid "
"comasan dìon is ionnsaighe nas fhearr."

#: data/royale/units.ruleset:1670
#, fuzzy
msgid ""
"Fighters are your first airborne units. They can move anywhere and attack "
"any unit. The fighter will lose all moves when attacking another unit."
msgstr ""
"'S e a' chiad aonad adhair a bhios agad a tha anns na sabaidichean. 'S "
"urrainn dhaibh a dhol àite sam bith agus ionnsaigh a thoirt air aonad sam "
"bith."

#: data/royale/units.ruleset:1673
msgid ""
"Fighters are very good for securing access from nations with no air units."
msgstr ""

#: data/royale/units.ruleset:1708
msgid ""
"A Bomber's attack against units on land is a bombard attack; against units "
"on water it has a regular attack."
msgstr ""

#: data/royale/units.ruleset:1711
msgid ""
"Bombers are very good for securing access from nations with no air units."
msgstr ""

#: data/royale/units.ruleset:1859
msgid ""
"GUIDE: Since the Triremes are able to travel on rivers, the players are able "
"to use them for transporting military units for attacking riverside cities "
"deep inside homeland. The Trireme can only transport smaller units but the "
"Barge (obsoleting the Trireme) is able to move big siege units. Because of "
"the river travelling ability it is important to guard the coastal tiles with "
"rivers on them. The units loaded on triremes cannot attack (only Marines "
"can) from the ship if the ship is on an ocean tile, but if the ship moves on "
"a river tile the land units will be able to attack and also move without "
"losing all of the movepoints when unloading from the trireme. The same thing "
"applies to the Barge unit."
msgstr ""

#: data/royale/units.ruleset:1874
msgid "Barge"
msgstr ""

#: data/royale/units.ruleset:1901
msgid ""
"The Barge can travel on Ocean (but not Deep Ocean) and it can clean up "
"pollution. It is also able to move on rivers."
msgstr ""

#: data/royale/units.ruleset:1909
msgid "Longboat"
msgstr ""

#: data/royale/units.ruleset:1936
msgid ""
"The Longboat is your first deep ocean capable boat unit that only can carry "
"one Merchant or Small Land unit. It can act as a transport ship and has "
"rudimentary defensive and offensive capabilities. It is also unique and you "
"can only have one Longboat at a time. The Longboat is heavier than the  "
"Trireme and this allows it to travel on Deep Ocean but  not on rivers."
msgstr ""

#: data/royale/units.ruleset:1945
msgid ""
"GUIDE: The longboat is very useful for exploring the oceans and since it is "
"able to carry Settlers, it can be used for establishing early colonies far "
"away from home. You can only have one Longboat at a time, but this is not as "
"limiting as you may think. The Longboat can take a Settler to a far away "
"land, unload the Settler, build a city with it and then you can disband the "
"Longboat in the new city. This way you can build a new Longboat at home and "
"will also get half of the shields back. Those can be used for building a "
"defensive unit or maybe a Workers for the new colony city."
msgstr ""

#: data/royale/units.ruleset:1958
msgid "Square-Rigged Caravel"
msgstr ""

#: data/royale/units.ruleset:1985
msgid ""
"A much larger version of the Caravel, it is most notorious because of heavy "
"offensive capabilities. Much of the focus on the design is on combat and "
"because of that it only has limited transport capacity even while it can "
"also carry those land units the regular Caravel cannot. In the early ages of "
"exploration it is great for keeping your coastals free of enemy ships."
msgstr ""

#: data/royale/units.ruleset:1992
msgid ""
"GUIDE: The Square-Rigged Caravel is able to carry only one unit but the unit "
"can be one of the heavy ones. This allows small and middle scale military "
"operations that may surprise your enemy. A fleet of these ships is expensive "
"to build, but the surprise attack may cripple an unprepared nation. This is "
"why a single ship loaded with a puny Warrior may devastate the enemy "
"economy. The enemy cannot see what is loaded on the ship and this is why "
"bluffing with this ship loaded with a weak unit may make your enemy afraid "
"and waste resources on building defenses."
msgstr ""

#: data/royale/units.ruleset:2105
#, fuzzy
msgid "Flagship Frigate"
msgstr "Frigead"

#: data/royale/units.ruleset:2131
#, fuzzy
msgid ""
"The Frigate is a specialized ship with a strong offensive value, and can "
"attack units on land, but it cannot transport units. A Flagship Frigate is "
"more powerful, slightly faster and more expensive. You can have only one "
"unit of this type at a time and it cannot be bribed."
msgstr "'S e aonad bàta ionnsaigheach làidir a tha ann an crùsair."

#: data/royale/units.ruleset:2272
#, fuzzy
msgid ""
"The AEGIS Cruiser is equipped with an advanced defensive missile system.  "
"Airborne units are at a disadvantage against AEGIS Cruisers."
msgstr ""
"Tha airm itealach adhartach aig crùsairean AEGIS leis an dìon iad iad fhèin."

#: data/royale/units.ruleset:2348
#, fuzzy
msgid "Nuclear Submarine"
msgstr "Geamhradh niùclasach"

#: data/royale/units.ruleset:2376
#, fuzzy
msgid ""
"Traveling under the surface of the ocean, Submarines have a very high "
"strategic value, but a weak defense if caught off guard. The Nuclear "
"Submarine is also able to carry <issiles."
msgstr ""
"Tha bàtaichean-tumaidh a' siubhal fo uachdar a' chuain agus tha feum ro-"
"innleachdail glè mhòr ann ach tha comas dìon car lag annta ma bheirear an "
"sgiath-chùil dhiubh."

#: data/royale/units.ruleset:2380
msgid ""
"GUIDE: The Nuclear Submarine is able to carry Missile units. A chain of "
"several Nuclear Submarines can be used to transport Nuclear Missiles almost "
"anywhere really fast. This makes them extremely dangerous. Like the Non-"
"nuclear Submarines these units use fuel and need refueling. This is why you "
"may need allies for refueling the submarines if they are far from home. "
"Another option is to get remote colony cities you can use as Submarine "
"bases. Since the Nuclear Submarines have no home city they can retaliate "
"even if you lose all your coastal cities supporting your other naval units."
msgstr ""

#: data/royale/units.ruleset:2422 data/sandbox/units.ruleset:2060
msgid ""
"It can transport aircraft and military land units (not wheeled), although "
"land units cannot always be transferred to and from Helicopters while "
"onboard (see Helicopter help)."
msgstr ""

#: data/royale/units.ruleset:2459
msgid "elite 3 (350%)"
msgstr ""

#: data/royale/units.ruleset:2468 data/sandbox/units.ruleset:2107
msgid ""
"Transports can also clean pollution and fallout on water tiles, and with "
"knowledge of Miniaturization, may build oil platforms on deep ocean tiles "
"(for use by Offshore Platforms)."
msgstr ""

#: data/royale/units.ruleset:2503
msgid "The Missile is a missile unit able to shoot down enemy air units."
msgstr ""

#: data/royale/units.ruleset:2505
#, fuzzy
msgid ""
"TIP: A handful of these may successfully keep the air around your treasured "
"homeland free of enemy air units."
msgstr ""
"GLIOCAS:  Bidh badan dhiubh gu math èifeachdach gus am muir mun cuairt air "
"do dhùthaich phrìseil a chumail saor o bhàtaichean do nàimhdean."

#: data/royale/units.ruleset:2508
msgid ""
"GUIDE: The Missile units have poor vision so you may want to use Fighters or "
"other air units for scouting the area before attacking. Few Missile units "
"can be used as the backbone of your air defense strategy before you get "
"better Fighters. The enemy Fighters and Bombers will lose all moves when "
"attacking so they will remain at the same place until the next turn. This is "
"when you can use the Missile for shooting down the airplanes attacking you. "
"The Nuclear Submarines and Carriers can also move the Missile units. Use "
"this to your advantage and you may need less Missiles to cover your air "
"defense needs with the short range missile units."
msgstr ""

#: data/royale/units.ruleset:2560
#, fuzzy
msgid "Intercontinental Missile"
msgstr "Cruise Missile"

#: data/royale/units.ruleset:2587
#, fuzzy
msgid ""
"The Intercontinental Missile is an ultra long-distance missile that can "
"strike extremely deep into enemy territory."
msgstr ""
"Tha an Cruise Missile 'na arm itealach a ruigeas cinn-uidhe fad air falbh "
"agus an teis-mheadhain dùthaich do nàmhaid."

#: data/royale/units.ruleset:2590
msgid ""
"TIP: These extremely powerful missiles can reach almost any place on the map."
msgstr ""

#: data/royale/units.ruleset:2593
msgid ""
"GUIDE: The missile units have poor vision so you may want to use Fighters or "
"other air units for scouting the area before attacking. The Intercontinental "
"Missiles can remain in air for several turns. Together with AWACS planes or "
"maybe hidden Submarines (for vision) on the enemy coastal areas it is "
"possible to launch a devastating attack virtually anywhere on the map. Since "
"the Intercontinental Missile can be killed by a missile unit, you may want "
"to launch several of them at once so that the enemy is not able to kill them "
"all if the attack is noticed. This late game unit is also very good at "
"sinking the enemy ships. This is why extra caution is needed if your enemy "
"is able to build these beasts."
msgstr ""

#: data/royale/units.ruleset:2607
#, fuzzy
msgid "Nuclear Bomb"
msgstr "Aonad niùclasach"

#: data/royale/units.ruleset:2639
#, fuzzy
msgid ""
"You can build the Nuclear Bomb unit when you have the required advance, and "
"the Manhattan Project wonder has been built by any player. However, without "
"further technology the nuclear units cannot move on their own.  The Nuclear "
"Bomb is unique and each nation can have only one at a time."
msgstr ""
"'S urrainn dhut aonadan niùclasach a thogail nuair a bhios na h-adhartasan "
"iomchaidh agad agus nuair a bhios Pròiseact Manhatten air a thogail aig "
"cluicheadair air choireigin."

#: data/royale/units.ruleset:2648
#, fuzzy, c-format
msgid ""
"On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 "
"squares for rectangular grids), including friendly units. Any city within "
"the blast area loses 30% of its population, and land tiles within the blast "
"area are subject to nuclear fallout. The tiles have 20% chance of losing "
"infrastructure and has a 20% chance of destroying city improvements. "
"(Improvements which have less than 100% sabotage chance are not destroyed)"
msgstr ""
"Nuair a bhuaileas e air an targaid, sgriosaidh e aonad sam bith ann an "
"àrainn 3 leacagan a leud (3x3 ceàrnagan air griodaichean ceart-cheàrnach), "
"a' gabhail a-steach aonadan càirdeil. Caillidh baile sam bith an broinn raon "
"an spreadhaidh an dàrna leth dhe shluaigh agus tha leacagan talamhainn am "
"broinn raon an spreadhaidh buailteach do shileadh niùclasach."

#: data/royale/units.ruleset:2659 data/royale/units.ruleset:2723
#, fuzzy
msgid ""
"TIP: You may be involved in a situation where you have invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of cleanup units next to the city and have "
"them ready to fix the fallout on the same turn it occurs! This minimizes the "
"chance of nuclear winter."
msgstr ""
"GLIOCAS 2: Faodaidh gun dig latha 's tu air briseadh a-steach air dùthaich "
"le arm mòr ach bailtean nàimhdeil a tha ro làidir. Mus cleachd thu arm "
"niùclasach, cruinnich buidheann de thuinichean faisg air a' bhaile ach am bi "
"iad ri do làimh gus an sileadh niùclasach a ghlanadh san dearbh chuairt 's a "
"nochdas e! Lùghdaichidh seo cunnart de gheamhradh niùclasach. Ionnsaigh "
"niùclasach èiceolach! "

#: data/royale/units.ruleset:2705
msgid ""
"With Advanced Flight, all Nuclear units (including those already built) gain "
"a range of 9 movement points, and Rocketry increases this to 18."
msgstr ""

#: data/royale/units.ruleset:2709
#, fuzzy, c-format
msgid ""
"On impact, the blast will destroy any unit in an area 3 tiles wide (3x3 "
"squares for rectangular grids), including friendly units. Any city within "
"the blast area loses 30% of its population, and land tiles within the blast "
"area are subject to nuclear fallout. The tiles have 20% chance of losing "
"infrastructure and  has a 20% chance of destroying city improvements. "
"(Improvements which have less than 100% sabotage chance are not destroyed)"
msgstr ""
"Nuair a bhuaileas e air an targaid, sgriosaidh e aonad sam bith ann an "
"àrainn 3 leacagan a leud (3x3 ceàrnagan air griodaichean ceart-cheàrnach), "
"a' gabhail a-steach aonadan càirdeil. Caillidh baile sam bith an broinn raon "
"an spreadhaidh an dàrna leth dhe shluaigh agus tha leacagan talamhainn am "
"broinn raon an spreadhaidh buailteach do shileadh niùclasach."

#: data/royale/units.ruleset:2717
#, fuzzy
msgid ""
"Similar to pollution and global warming, the risk of global nuclear winter "
"increases with fallout. If nuclear winter occurs, terrain across the globe "
"changes into desert, tundra, and ice. Settlers, Migrants, Workers, and "
"Engineers and (for fallout on water) Transports can clean up nuclear fallout."
msgstr ""
"Mar a thachras le truailleadh agus blàthachadh na cruinne, fàsaidh cunnart "
"de gheamhradh niùclasach an cois silidh niùclasaich. Ma thachras geamhradh "
"niùclasach, tionndaidhidh talamh air feadh na cruinne 'na fhàsaichean, "
"tundra agus deigh. 'S urrainn do thuinichean, obraichean agus einnseanairean "
"sileadh niùclasach a ghlanadh."

#: data/royale/units.ruleset:2879
#, fuzzy
msgid ""
"She can perform all the functions of the Diplomat. Refer to the Diplomat "
"entry for more details. Unlike a Diplomat, a Spy may also survive an "
"operation in a foreign city and become more experienced as a result. Spies "
"are also more effective than Diplomats at defending cities against foreign "
"Diplomats and Spies. "
msgstr ""
"'S urrainn dhi gach rud a dhèanamh fhathast a rinn na dìoplomatan; thoir "
"sùil air an fhiosrachadh mu na dìoplomatan airson mion-fhiosrachadh. Mairidh "
"brathadair beò ma nì iad obair brathadaireachd ann am baile cèin, rud nach "
"b' urrainn dhan dìoplomat, agus fàsaidh iad nas ealanta ri linn sin. Tha "
"brathadairean nas èifeachdaiche ann an dìon nam bailtean an aghaidh "
"brathadairean is dìoplomatan cèin na bha na dìoplomatan iad fhèin."

#: data/royale/units.ruleset:2885
#, fuzzy
msgid ""
"A Spy can also be used to:\n"
"\n"
" - sabotage an enemy unit (reducing its hit points to half), if it is alone "
"on a tile and the players are at war;\n"
" - poison the water supply of an enemy city (reducing the population by one "
"and emptying the granary);\n"
" - sabotage predetermined city targets (with a reduced chance of success)."
msgstr ""
"Nì thu na leanas le brathadair cuideachd:\n"
" - sabotais air aonad nàimhdeil (a' sgriosadh an dàrna leth dhe phuingean "
"beatha), ma tha e air leacag leis fhèin agus ma tha an dà chluicheadair a' "
"cogadh ri chèile;\n"
" - puinnsean a chur ann an uisge de bhaile (a' lùghdachadh sluagh a' bhaile "
"le aonan agus a' falamhadh na sìol-lainn);\n"
" - teicneolas àraidh a ghoid (le buailteachd soirbheis nas lugha);\n"
" - teicneolas a bharrachd a ghoird air baile a ghoid thu teicneolas air "
"roimhe (ged a dh'fhàsas bailtean nas fhearr air dìon o ghoid mar sin gach "
"turas a ghoideas tu rud);\n"
" - sabotais air targaid àraidh sa bhaile (le buailteachd soirbheis nas "
"lugha)."

#: data/royale/units.ruleset:2904
#, fuzzy
msgid "Operative"
msgstr "gnìomhach"

#: data/royale/units.ruleset:2944
#, fuzzy
msgid ""
"An Operative is more skilled in the arts of espionage than her Diplomat "
"predecessor or the Spy."
msgstr ""
"Tha brathadairean nas ealanta air brathadaireachd na tha na dìoplomatan a "
"bha agad roimhpe."

#: data/royale/units.ruleset:2946
msgid ""
"Operatives will be able to use many means for trasportation and will ignore "
"terrain when moving. She can perform all the functions of the Spy. Refer to "
"the Spy and Diplomat entries for more details. Unlike a Diplomat, an "
"Operative may also survive an operation in a foreign city and become more "
"experienced as a result. Operatives are also more effective than Diplomats "
"at defending cities against foreign Diplomats, Spies and Operatives. If you "
"steal a random tech, the probability for succeeding is a probability between "
"0-1 and it is typically something like 0.08- 0.12. However if you choose a "
"tech to be stolen the chance to succeed is much lower and is n*n instead of "
"n. With the  probability of 0.08 the chance to succeed to steal a specific "
"tech would be  a very low 0.0064 = one successful attempt out of every 156 "
"attempts."
msgstr ""

#: data/royale/units.ruleset:2959
#, fuzzy
msgid ""
"An Operative can also be used to:\n"
"\n"
" - sabotage an enemy unit (reducing its hit points to half), if it is alone "
"on a tile and the players are at war;\n"
" - poison the water supply of an enemy city (reducing the population by one "
"and emptying the granary);\n"
" - sabotage predetermined city targets (with a reduced chance of success)."
msgstr ""
"Nì thu na leanas le brathadair cuideachd:\n"
" - sabotais air aonad nàimhdeil (a' sgriosadh an dàrna leth dhe phuingean "
"beatha), ma tha e air leacag leis fhèin agus ma tha an dà chluicheadair a' "
"cogadh ri chèile;\n"
" - puinnsean a chur ann an uisge de bhaile (a' lùghdachadh sluagh a' bhaile "
"le aonan agus a' falamhadh na sìol-lainn);\n"
" - teicneolas àraidh a ghoid (le buailteachd soirbheis nas lugha);\n"
" - teicneolas a bharrachd a ghoird air baile a ghoid thu teicneolas air "
"roimhe (ged a dh'fhàsas bailtean nas fhearr air dìon o ghoid mar sin gach "
"turas a ghoideas tu rud);\n"
" - sabotais air targaid àraidh sa bhaile (le buailteachd soirbheis nas "
"lugha)."

#: data/royale/units.ruleset:2967
#, fuzzy
msgid ""
"An Operative that survives the more aggressive actions (sabotage, theft, "
"inciting rebellion, and poisoning) escapes to the safety of the nearest "
"friendly city."
msgstr ""
"Ma mhaireas brathadair beò tro aon dhe na gnìomhan ionnsaigheach (sabotais, "
"goid, brosnachadh aramach agus puinnseanachadh), teichidh i dhan bhaile "
"chàirdeil as fhaisge oirre an uairsin."

#: data/royale/units.ruleset:2971
#, fuzzy
msgid ""
"Operatives built under Communist or Federation governments will start at the "
"first veteran level (handler)."
msgstr ""
"Tòisichidh gach brathadair air a' chiad leibheil de sheann ghaisgeachd ma "
"thèid a thogail fo riaghaltas Comannach (handler)."

#: data/royale/units.ruleset:2980
#, fuzzy
msgid "Scribe"
msgstr "Brìb"

#: data/royale/units.ruleset:3012
msgid ""
"The Scribe wanders foreign lands seeking new knowledge to share in his "
"native country."
msgstr ""

#: data/royale/units.ruleset:3014
#, fuzzy
msgid "The actions available to Scribes in a foreign city are:"
msgstr "Seo dhut na gnìomhan as urrainn do dhìoplomat a dhèanamh:"

#: data/royale/units.ruleset:3016
#, fuzzy
msgid ""
"  - \"Steal Technology\" / \"Industrial Espionage\": Your unit attempts to "
"learn the secrets of a random or chosen technology known to the city's owner "
"but not to you. Trying to steal a  particular technology is much less likely "
"to succeed than trying to steal a random  technology (\"At Scribe's "
"discretion\"). Also, every time technology is stolen from a city, the "
"chances of further espionage attempts succeeding at that particular city go "
"down. This action may be attempted even when not at war, but will cause a "
"diplomatic incident."
msgstr ""
" - \"Goid teicneolas\": Feuchaidh an t-aonad agad teicneolas air thuaiream "
"ionnsachadh a tha aig sìobhaltas a' bhaile sin ach chan ann agad-sa. Chan "
"urrainn do dhìoplomat teicneolas a ghoid air an dearbh bhaile ach aon turas. "
"'S urrainn dhut seo fheuchainn fiù mur eil thu a' cogadh ris a' "
"chluicheadair ach adhbharaichidh tu connspaid dhìoplomasach."

#: data/royale/units.ruleset:3024
msgid ""
"Like Spies, Scribes have small chance of returning after a successful "
"mission, but are often lost after a mission. Foreign Diplomats and Spies "
"will defend against the Scribe as against other Spy actions."
msgstr ""

#: data/royale/units.ruleset:3028
msgid ""
"GUIDE: With no traditional tech trading the only way to get techs from other "
"players is using the Scribe unit. Instead trading through diplomacy the "
"players can trade or steal techs by using the Scribe unit. Diplomats, Spies, "
"and Operatives cannot steal techs, but they can defend the cities against "
"Scribes trying to steal techs. This is why it is best to use those units for "
"investigating the city and also for killing the defending Diplomats, Spies, "
"and Operatives. Only the Scribe and other units like it are able to steal "
"techs."
msgstr ""

#: data/royale/units.ruleset:3041
msgid "Scholar"
msgstr ""

#: data/royale/units.ruleset:3073
msgid ""
"The Scholar wanders foreign lands seeking new knowledge to share in his "
"native country."
msgstr ""

#: data/royale/units.ruleset:3075
#, fuzzy
msgid "The actions available to Scholar in a foreign city are:"
msgstr "Seo dhut na gnìomhan as urrainn do dhìoplomat a dhèanamh:"

#: data/royale/units.ruleset:3077
#, fuzzy
msgid ""
"  - \"Steal Technology\" / \"Industrial Espionage\": Your unit attempts to "
"learn the secrets of a random or chosen technology known to the city's owner "
"but not to you. Trying to steal a particular technology is much less likely "
"to succeed than trying to steal a random technology (\"At Scholar's "
"discretion\"). Also, every time technology is stolen from a city, the "
"chances of further espionage attempts succeeding at that particular city go "
"down. This action may be attempted even when not at war, but will cause a "
"diplomatic incident."
msgstr ""
" - \"Goid teicneolas\": Feuchaidh an t-aonad agad teicneolas air thuaiream "
"ionnsachadh a tha aig sìobhaltas a' bhaile sin ach chan ann agad-sa. Chan "
"urrainn do dhìoplomat teicneolas a ghoid air an dearbh bhaile ach aon turas. "
"'S urrainn dhut seo fheuchainn fiù mur eil thu a' cogadh ris a' "
"chluicheadair ach adhbharaichidh tu connspaid dhìoplomasach."

#: data/royale/units.ruleset:3085
msgid ""
"Like Spies, Scholars have small chance of returning after a successful "
"mission, but are often lost after a mission. Foreign Diplomats and Spies "
"will defend against the Scholar as against other Spy actions."
msgstr ""

#: data/royale/units.ruleset:3088
msgid ""
"GUIDE: With no traditional tech trading the only way to get techs from other "
"players is using the Scholar or other tech trading unit. Instead trading "
"through diplomacy the players can trade or steal techs by using the Scholar "
"unit. Diplomats, Spies, and Operatives cannot steal techs, but they can "
"defend the cities against Scholars trying to steal techs. This is why it is "
"best to use those units for investigating the city and also for killing the "
"defending Diplomats, Spies, and Operatives. Only the Scholar and other units "
"like it are able to steal techs."
msgstr ""

#: data/royale/units.ruleset:3133
#, fuzzy
msgid "Establishing trade routes is not enabled in this ruleset."
msgstr ""
"'S e roghainn seata riaghailtean a tha ann am plàigh agus chan eil e an "
"comas ann an seata bunaiteach nan riaghailtean."

#: data/royale/units.ruleset:3207
msgid ""
"Explorers can also perform some actions in another player's city, although "
"the unit disappears after the action is complete. This text is left here  as "
"a reminder that they could do this if the ruleset would allow it."
msgstr ""

#: data/royale/units.ruleset:3211
msgid " - \"Establish Embassy\": This action is not enabled in this game."
msgstr ""

#: data/royale/units.ruleset:3213
msgid " - \"Investigate City\": This action is not enabled in this game."
msgstr ""

#: data/royale/units.ruleset:3215
msgid ""
"GUIDE: The Explorer can be used to break the Zones of Control (ZoC) if an "
"enemy unit is blocking you. This can be very useful in situations where the "
"enemy is trying to limit your options by placing fortified units in "
"strategic locations next to rivers or roads. Simply move the Explorer to a "
"tile you want to go to and you can move unit(s) to a tile already occupied "
"by your own unit. The Explorer is also very good for checking who is next to "
"you and how far your enemies have already expanded. Many players consider "
"killing an Explorer as an act of war. This is why it sometimes makes sense "
"to warn before killing the explorer."
msgstr ""

#: data/royale/units.ruleset:3347
#, fuzzy
msgid "Fusion Fighter"
msgstr "Cumhachd fiùisein"

#: data/royale/units.ruleset:3375
#, fuzzy
msgid "An improved Stealth Fighter, with a higher movement radius."
msgstr ""
"'S e sabaidiche leasaichte a tha ann aig a bheil comas ionnsaigh nas fhearr "
"agus puingean gluasaid a bharrachd."

#: data/royale/units.ruleset:3383
#, fuzzy
msgid "Fusion Bomber"
msgstr "Cumhachd fiùisein"

#: data/royale/units.ruleset:3410
#, fuzzy
msgid "An improved Stealth Bomber, with a higher movement radius."
msgstr ""
"'S e bomadair leasaichte a tha ann aig a bheil comas ionnsaigh nas fhearr "
"agus puingean gluasaid a bharrachd."

#: data/royale/units.ruleset:3419
#, fuzzy
msgid "Fusion Battleship"
msgstr "Long-chogaidh"

#: data/royale/units.ruleset:3445
msgid ""
"A battleship powered by fusion power that attacks with triple firepower."
msgstr ""

#: data/royale/units.ruleset:3453
#, fuzzy
msgid "Fusion Armor"
msgstr "Cumhachd fiùisein"

#: data/royale/units.ruleset:3479
msgid "A fusion powered Armor attacking with double firepower."
msgstr ""

#: data/royale/units.ruleset:3487
msgid "Cargo Aircraft"
msgstr ""

#: data/royale/units.ruleset:3514
msgid ""
"The Cargo Aircraft is an airplane with an exceptionally high range while "
"carrying a heavy cargo. It is able to transport a wide range of units able "
"to surprise your enemy. This exceptionally heavy airplane has no offecive "
"capabilities but is able to defend."
msgstr ""

#: data/sandbox/buildings.ruleset:86
#, fuzzy
msgid ""
"A city with an Airport can airlift an extra unit per turn. Airlifting "
"instantly transports the unit from one city to another and will use  all of "
"the unit's movement points. A unit must have some movement  points left to "
"be airlifted, and cannot carry cargo."
msgstr ""
"'S urrainn do dhà bhaile anns a bheil puirt-adhair togail-adhair a dhèanamh "
"le aon aonad gach cuairt.  Ma nì thu togail-adhair, thèid an t-aonad a "
"ghluasad on dàrna bhaile gun bhaile eile agus cha bhi puingean gluasaid air "
"fhàgail aig an aonad.  Feumaidh puingean gluasaid a bhith aig aonad mus "
"urrainn dhut togail-adhair a dhèanamh leis."

#: data/sandbox/buildings.ruleset:91
msgid ""
"Two cities with Airports can airlift medium and heavy weight units once "
"Advanced Flight and Fusion Power are discovered."
msgstr ""

#: data/sandbox/buildings.ruleset:213
#, fuzzy
msgid ""
"Increases the luxury good and tax output in a city by an additional 50%. "
"With both a Bank and a Marketplace in a city, the total bonus is 100%."
msgstr ""
"Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#: data/sandbox/buildings.ruleset:474
msgid ""
"When any small city grows or shrinks, 10 food points are saved. This helps "
"cities to grow faster and more easily withstand famine. With a Granary this "
"is extended to cities of size 4 and above. (10 food points is half what a "
"small city needs to grow, but more points are needed for later growth steps.)"
msgstr ""

#: data/sandbox/buildings.ruleset:532 data/sandbox/buildings.ruleset:672
#: data/sandbox/buildings.ruleset:863 data/sandbox/buildings.ruleset:1018
#, fuzzy, c-format
msgid ""
"Any kind of electrical plant increases the shield production effects of a "
"Factory or Mfg. Plant in its city by 25% each. Thus, an electrical plant in "
"combination with either a Factory or Mfg. Plant gives a 50% production bonus "
"over the level without any of these improvements. An electrical plant, "
"Factory, and Mfg. Plant together give a 100% production bonus. The extra "
"production may lead to the city generating more pollution."
msgstr ""
"Cuiridh seo am meud buaidh an fhactaraidh agus an taighe-saothrachaidh air "
"cinneasachadh sgiathan a' bhaile. Cuiridh taigh-cumhachd am meud "
"cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-saothrachaidh sa "
"bhaile thar na gheibheadh tu as aonais; gheibhear duais cinneasachaidh "
"150% an cois taigh-cumhachd, factaraidh agus taigh-saothrachaidh ann am "
"baile. Faodaidh gun adhbharaich an cinneasachadh a bharrachd seo barrachd "
"truaillidh ann."

#: data/sandbox/buildings.ruleset:1153
#, fuzzy
msgid ""
"Increases the luxury good and tax output in a city by an additional 50%, or "
"100% if Super Highways are also in the city. A Marketplace, Bank, and Stock "
"Exchange together in a city yield a total bonus of 150%. Adding Super "
"Highways yields a total of 200%."
msgstr ""
"Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#: data/sandbox/buildings.ruleset:1385
#, fuzzy, c-format
msgid ""
"This stunning technological achievement makes one content citizen happy in "
"each of your cities (2 extra luxury goods per city). It further reduces your "
"risk of plague (by 10% of the base chance). With knowledge of Medicine, any "
"of your cities with an Aqueduct and a Sewer System will be entirely free of "
"plague."
msgstr ""
"Nì an teicneolas iongantach seo aon saoranach mì-thoilichte riaraichte anns "
"gach baile agad (a' gabhail a-steach saoranaich a tha mì-thoilichte air "
"sgàth gnìomhachd an airm). Lùghdaichidh e cunnart tinneis sa bhaile "
"tuilleadh."

#: data/sandbox/buildings.ruleset:1487
#, fuzzy
msgid ""
"Increases the defense of all your cities by adding a +50% bonus to its "
"units' intrinsic defense strength against land units (this is cumulative "
"with any City Walls), and preventing the loss of population which occurs "
"when a defending unit is defeated by a land unit."
msgstr ""
"Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd dìon "
"de dh'aonadan am broinn baile trì turais nas àirde an aghaidh aonadan "
"talamhainn is heileacoptairean.  Chan eil iad gu feum an aghaidh aonadan "
"adhair is mara agus hòbhaitsearan.  Dìonaidh balla baile ro chall sluaigh "
"cuideachd a thachras nuair a thèid aonad dìon a sgriosadh le aonad "
"talamhainn."

#: data/sandbox/buildings.ruleset:1905
#, fuzzy
msgid ""
"Gives 1 additional luxury good to every city, and 6 luxuries to the city "
"where it is located."
msgstr ""
"Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile (a' gabhail a-"
"steach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#: data/sandbox/buildings.ruleset:1956
#, fuzzy
msgid ""
"All your new military land units start with an additional veteran level "
"(this is cumulative with any Barracks building in a city. With both, units "
"are created as Hardened)."
msgstr ""
"Tòisichidh gach aonad talamhainn an airm ùr air a' chiad leibheil de sheann "
"ghaisgeachd ma thèid a thogail air an dearbh mhòrthir."

#: data/sandbox/game.ruleset:26
#, fuzzy
msgid "Sandbox ruleset"
msgstr "A' luchdadh na seataichean riaghailten."

#: data/sandbox/game.ruleset:40
#, fuzzy
msgid ""
"You are playing Freeciv21 with sandbox ruleset. This showcases new or "
"unusual features available in Freeciv21 without regard for strict game "
"balancing, playability, AI performance, availability of graphics, or "
"savegame compatibility between versions. For more informatoin, see the "
"detailed description (README.sandbox)."
msgstr ""
"Tha thu a' cluich le seata deuchainneach de riaghailtean. Tha seo a' "
"feuchainn feartan ùra no annasach ann am Freeciv gun diù do chothromachadh "
"a' gheama no so-chluicheachd. Gheibh thu mìneachadh nan rudan a tha eadar-"
"dhealaichte o sheata bunaiteach nan riaghailtean san fhaidhle README."
"ruleset_experimental."

#: data/sandbox/game.ruleset:400
#, fuzzy, c-format
msgid "Steal %sMap Fragments and Escape%s"
msgstr "Goid teicneolas"

#: data/sandbox/game.ruleset:439
#, c-format
msgid "%sNuke Target Tile%s"
msgstr ""

#: data/sandbox/game.ruleset:523
#, c-format
msgid "Eliminate %sSpy%s"
msgstr ""

#: data/sandbox/game.ruleset:526
#, fuzzy, c-format
msgid "Release %sPlague%s"
msgstr "A' fulaing plàigh"

#: data/sandbox/game.ruleset:2029
msgid "Wares"
msgstr ""

#: data/sandbox/game.ruleset:2053
msgid "Jewelry"
msgstr ""

#: data/sandbox/game.ruleset:2063
#, fuzzy
msgid "Ore"
msgstr "Oracail"

#: data/sandbox/game.ruleset:2071
#, fuzzy
msgid "Metal"
msgstr "Obair-mheatailt"

#: data/sandbox/game.ruleset:2092
#, fuzzy
msgid "Equipment"
msgstr "Riatanas"

#: data/sandbox/governments.ruleset:77
msgid ""
"* Buildings and technologies do not require any upkeep.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. (Cities below size "
"3 will not celebrate.)\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"shield per turn.\n"
"* Military units do not cause unhappiness even when deployed aggressively.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* You have no control over national budget. Half of the trade income is "
"simply lost to your economy (less if you have luxury-promoting buildings), "
"and the remainder all goes to luxuries. Conventional corruption increases "
"with distance from the capital (half as fast with knowledge of The "
"Corporation).\n"
"* Base production waste is 30%. This increases with distance from the "
"capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/sandbox/governments.ruleset:115
msgid ""
"* Increases by half the chance of land units getting the next veteran level "
"after a battle.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. (Cities below size "
"3 will not celebrate.)\n"
"* Each city gets 1 extra content citizen.\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"shield per turn.\n"
"* Unlike later governments, military units do not cause unhappiness even "
"when deployed aggressively.\n"
"* Base corruption is 30% (the highest under any government). This increases "
"with distance from the capital (half as fast with knowledge of The "
"Corporation).\n"
"* There is no base level of production waste, but an increasing amount with "
"distance from the capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/sandbox/governments.ruleset:150
msgid ""
"* Your centers of government (cities with Palace and Ecclesiastical Palace) "
"get a +75% bonus to gold production.\n"
"* Each worked tile that gives more than 2 Food, Shield, or Trade will suffer "
"a -1 penalty, unless the city working it is celebrating. (Cities below size "
"3 will not celebrate.)\n"
"* Each city can support up to 2 units for free. Further units each cost 1 "
"gold per turn.\n"
"* Unlike later governments, military units do not cause unhappiness even "
"when deployed aggressively.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* Base corruption is 20%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 10%. This increases with distance from the "
"capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/sandbox/governments.ruleset:186
msgid ""
"* Your centers of government (cities with Palace and Ecclesiastical Palace) "
"get a +50% bonus to gold production.\n"
"* Celebrating cities produce one extra trade point for every tile which is "
"already producing trade. (Cities below size 3 will not celebrate.)\n"
"* Each city can support up to 3 units for free (the maximum possible). "
"Further units each cost 1 gold per turn.\n"
"* Each city tolerates up to 3 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 1 unhappy citizen to become content.\n"
"* Base corruption is 10%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 20%. This increases with distance from the "
"capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/sandbox/governments.ruleset:224
msgid ""
"* City improvements which would normally have an upkeep of 1 gold are free "
"of upkeep.\n"
"* Each city can support up to 3 units for free (the maximum possible). "
"Further units each cost 1 shield per turn.\n"
"* Each city tolerates up to 3 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Military units impose martial law. Up to 3 military units inside a city "
"will each force 2 unhappy citizens to become content (the maximum "
"possible).\n"
"* Base corruption is 30%, but is not affected by distance to the capital.\n"
"* There is no production waste.\n"
"* Your bureaucracy can prevent you from disbanding certain units."
msgstr ""

#: data/sandbox/governments.ruleset:269
msgid ""
"* Base science production is half that of other governments. (A "
"Fundamentalist city with a Library produces as much science as a city under "
"another government does alone.)\n"
"* Each city can support up to 2 units for free. Further units each cost 2 "
"gold per turn (except for Fanatics).\n"
"* Each city tolerates up to 2 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* Base corruption is 15%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 15%. This increases with distance from the "
"capital (half as fast with knowledge of Trade)."
msgstr ""

#: data/sandbox/governments.ruleset:296
msgid ""
"Federalism is a system in which the power to govern is shared between "
"national and provincial governments. This decentralization minimizes the "
"corruption and waste caused by distance to capital, and avoids separatist "
"movements."
msgstr ""

#: data/sandbox/governments.ruleset:301
msgid ""
"* Each city gets 2 extra luxury points.\n"
"* Celebrating cities produce one extra trade point for every tile which is "
"already producing trade. (Cities below size 3 will not celebrate.)\n"
"* Each city can support up to 2 units for free. Further units each cost 2 "
"gold per turn.\n"
"* Each city tolerates up to 2 aggressively deployed military units. Each "
"further unit causes 1 unhappy citizen.\n"
"* There is no base level of corruption, but an increasing amount with "
"distance from the capital (half as much as with most other governments). "
"Knowledge of The Corporation eliminates this corruption.\n"
"* Base production waste is 30%, but is not affected by distance to the "
"capital.\n"
"* Has a senate that may prevent declaration of war."
msgstr ""

#: data/sandbox/governments.ruleset:337
msgid ""
"* Cities produce an extra trade point for every worked land tile that is "
"already producing trade.\n"
"* Celebrating cities produce a further trade point for every worked tile "
"(land or water) which is already producing trade. (Cities below size 3 will "
"not celebrate.)\n"
"* Each city can support one unit for free. Further units each cost 1 shield "
"per turn.\n"
"* Each city tolerates a single aggressively deployed military unit. Each "
"further unit causes 1 unhappy citizen.\n"
"* Base corruption is 25%. This increases with distance from the capital "
"(half as fast with knowledge of The Corporation).\n"
"* Base production waste is 5%. This increases with distance from the capital "
"(half as fast with knowledge of Trade).\n"
"* Your bureaucracy can prevent you from disbanding certain units."
msgstr ""

#: data/sandbox/governments.ruleset:372
msgid ""
"* Cities produce an extra trade point for every worked land tile that is "
"already producing trade.\n"
"* Celebrating cities produce a further trade point for every worked tile "
"(land or water) which is already producing trade. (Cities below size 3 will "
"not celebrate.)\n"
"* Each city can support one unit for free. Further units each cost 2 gold "
"per turn.\n"
"* Each city tolerates a single aggressively deployed military unit. Each "
"further unit causes 2 unhappy citizens.\n"
"* Base corruption is 5%. This increases with distance from the capital (half "
"as fast with knowledge of The Corporation).\n"
"* Base production waste is 25%. This increases with distance from the "
"capital (half as fast with knowledge of Trade).\n"
"* Has a senate that may prevent declaration of war.\n"
"* Your bureaucracy can prevent you from disbanding certain units."
msgstr ""

#: data/sandbox/techs.ruleset:124
msgid "Enables airlift of medium weight units."
msgstr ""

#: data/sandbox/techs.ruleset:311
#, fuzzy
msgid "Grants you vision inside your borders."
msgstr ""
"Chan urrainn dhut baile a stèidheachadh am broinn crìochan cluicheadair eile."

#: data/sandbox/techs.ruleset:370
msgid "Enables airlift of light weight units."
msgstr ""

#: data/sandbox/techs.ruleset:380
msgid "Enables airlift of heavy weight units."
msgstr ""

#: data/sandbox/techs.ruleset:658
#, fuzzy
msgid "Allows Workers and Engineers to build airstrips, airbases, and buoys."
msgstr ""
"Bheir seo comas do dh'obraichean is einnseanairean bunaitean adhair is "
"fleodrainnean a thogail."

#: data/sandbox/techs.ruleset:669
#, fuzzy
msgid ""
"Allows Settlers, Migrants, Workers, and Engineers to upgrade roads to "
"railroads."
msgstr ""
"Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a thogail."

#: data/sandbox/techs.ruleset:672
#, fuzzy
msgid "Halves one-time revenue from new trade routes."
msgstr ""
"Lùghdaichidh seo an teachd a-steach aon-turais o shlighean malairt ùra."

#: data/sandbox/terrain.ruleset:29
msgid "DifficultLanding"
msgstr ""

#: data/sandbox/terrain.ruleset:29
#, fuzzy
msgid "Only veterans can paradrop here."
msgstr "Chan urrainn ach do dh'aonadan niùclasach sin a dhèanamh."

#: data/sandbox/terrain.ruleset:644
msgid ""
"Cities built in hills are at risk of earthquakes, which can interrupt a "
"city's current project."
msgstr ""

#: data/sandbox/terrain.ruleset:1402
msgid "Hermit's Place"
msgstr ""

#: data/sandbox/terrain.ruleset:1421
#, c-format
msgid ""
"One can explore Hermit's Places once the philosopher has abandoned them. In "
"most cases one can learn some of the wisdom of the former inhabitant, with "
"the cost of 20% of the normal price. After year 1000 there is no more such "
"individuals figuring entire technologies out in the solitude. "
msgstr ""

#: data/sandbox/terrain.ruleset:1594
#, fuzzy
msgid ""
"Airstrips are rapidly-built runways allowing air units to land, refuel, and "
"recover outside cities. An aircraft remaining on an airstrip for a whole "
"turn without moving recovers a tenth of its hit points (that is, the same "
"amount it loses each turn while airborne). However, air units on an airstrip "
"are vulnerable to attack by land units."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad. Nuair a bhios "
"tionnsgnadh air ionnsachadh agad, bidh turaid-faire ri gach dùin a bheir "
"fradharc nas fhearr do dh'aonadan."

#: data/sandbox/terrain.ruleset:1638
#, fuzzy
msgid ""
"Compared to an airstrip, units in an airbase receive extra defense (+50%) "
"against all units (in total, their defense against air units and missiles is "
"doubled), do not count as aggressive if near a friendly city, and can see "
"further afield. Also, air units recover more hit points (a third per turn, "
"the same as in a city without an Airport)."
msgstr ""
"Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg bhuaidhean "
"eile, slànaichidh dùn cairteal dhe na puingean beatha aig aonad talamhainn "
"ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad."

#: data/sandbox/terrain.ruleset:1673
msgid ""
"Only those players that already know Radio can see Buoys of any players."
msgstr ""

#: data/sandbox/terrain.ruleset:1727
msgid ""
"Roads allow your land units to move more quickly, allow wheeled Big Land "
"units such as Chariots and Catapults to travel through otherwise difficult "
"terrain (Mountains, Jungle, and Swamp), and Merchant units (Caravans and "
"Freight) can only travel on roads, railroads, rivers, or ships."
msgstr ""

#: data/sandbox/terrain.ruleset:1838
msgid ""
"Land units may move along rivers for faster travel (but not diagonally), and "
"Merchant units (Caravans and Freight) may require rivers to travel along in "
"the absence of roads. Triremes may also travel up rivers (although later "
"boats cannot)."
msgstr ""

#: data/sandbox/units.ruleset:34
#, fuzzy
msgid "SupplyLines"
msgstr "Toileachas"

#: data/sandbox/units.ruleset:34
msgid ""
"Can slow down (take 1 MP from) an enemy unit by disrupting its supply lines."
msgstr ""

#: data/sandbox/units.ruleset:35
#, fuzzy
msgid "Consensus"
msgstr "Consul %s"

#: data/sandbox/units.ruleset:35
msgid "Undisbandable when your bureaucracy has a veto."
msgstr ""

#: data/sandbox/units.ruleset:45
#, fuzzy
msgid "NuclearOP"
msgstr "Aonad niùclasach"

#: data/sandbox/units.ruleset:59
msgid "LightWeight"
msgstr ""

#: data/sandbox/units.ruleset:59
msgid "Airliftable once you learn Flight."
msgstr ""

#: data/sandbox/units.ruleset:60
msgid "MediumWeight"
msgstr ""

#: data/sandbox/units.ruleset:60
msgid "Airliftable from Airport after you learn Advanced Flight."
msgstr ""

#: data/sandbox/units.ruleset:61
#, fuzzy
msgid "HeavyWeight"
msgstr "Àirde"

#: data/sandbox/units.ruleset:61
msgid "Airliftable from Airport after you learn Fusion Power."
msgstr ""

#: data/sandbox/units.ruleset:62
#, fuzzy
msgid "BorderPolice"
msgstr "Crìoch"

#: data/sandbox/units.ruleset:62
msgid "Can peacefully expel certain foreign units."
msgstr ""

#: data/sandbox/units.ruleset:63
#, fuzzy
msgid "Expellable"
msgstr "An comas"

#: data/sandbox/units.ruleset:63
msgid "Can be peacefully expelled from foreign tiles."
msgstr ""

#: data/sandbox/units.ruleset:636
#, fuzzy
msgid ""
"With knowledge of Fusion Power, Engineers may also perform more radical "
"terrain transformations than Workers, Settlers, or Migrants, with the "
"\"transform\" order. Examples include conversion of Tundra into Plains, or "
"even Ocean into Swamp in some circumstances (when on board an ocean-going "
"vessel, on a tile surrounded by sufficient existing land). See the Terrain "
"Alterations section for more details."
msgstr ""
"Tha einnseanairean car coltach ri obraichean ach tha iad ag obair agus a' "
"gluasad dà thuras cho luath.  'S urrainn do dh'einnseanairean talamh cruth-"
"atharrachadh cuideachd (mar eisimpleir, nì iad fàsach de thundra), rud nach "
"urrainn do thuiniche no obraiche sam bith a dhèanamh; faic an earrann air "
"'Atharrachadh na talamhainn' airson barrachd fiosrachaidh."

#: data/sandbox/units.ruleset:1054
msgid "Veteran Paratroopers can land on forest and jungle tiles."
msgstr ""

#: data/sandbox/units.ruleset:1745
msgid ""
"The Caravel is a sailing ship that can enter any ocean tile, but have to "
"spend at least every third turn change next to land to load supplies for the "
"crew."
msgstr ""

#: data/sandbox/units.ruleset:1950
#, fuzzy
msgid ""
"The AEGIS Cruiser is equipped with an advanced defensive missile system. "
"Airborne units are at a disvantage against AEGIS Cruisers."
msgstr ""
"Tha airm itealach adhartach aig crùsairean AEGIS leis an dìon iad iad fhèin."

#: data/sandbox/units.ruleset:2198 data/sandbox/units.ruleset:2258
#, fuzzy
msgid ""
"TIP: You may be involved in a situation where you have invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of cleanup units next to the city and have "
"them ready to fix the fallout on the same turn it occurs! This minimizes the "
"chance of nuclear winter. Eco-friendly nukes!"
msgstr ""
"GLIOCAS 2: Faodaidh gun dig latha 's tu air briseadh a-steach air dùthaich "
"le arm mòr ach bailtean nàimhdeil a tha ro làidir. Mus cleachd thu arm "
"niùclasach, cruinnich buidheann de thuinichean faisg air a' bhaile ach am bi "
"iad ri do làimh gus an sileadh niùclasach a ghlanadh san dearbh chuairt 's a "
"nochdas e! Lùghdaichidh seo cunnart de gheamhradh niùclasach. Ionnsaigh "
"niùclasach èiceolach! "

#: data/sandbox/units.ruleset:2208
msgid "ICBM"
msgstr ""

#: data/sandbox/units.ruleset:2243
msgid ""
"Has unlimited range but 0 moves. Specify the target tile by selecting the "
"ICBM, ordering `Do...` (or by pressing `d`) and then clicking at the target "
"tile."
msgstr ""

#: data/sandbox/units.ruleset:2255
msgid ""
"Make sure that the upkeep (gold and shield) of your ICBM is payed. A non "
"maintained nuke will detonate in place."
msgstr ""

#: data/sandbox/units.ruleset:2430
#, fuzzy
msgid ""
"A Spy can also be used to:\n"
"\n"
" - sabotage an enemy unit (reducing its hit points to half), if it is alone "
"on a tile and the players are at war;\n"
" - poison the water supply of an enemy city (reducing the population by "
"one);\n"
" - steal specific technology (with a reduced chance of success);\n"
" - steal further technologies from a city which has already been stolen from "
"(although cities become more resistant each time they are stolen from);\n"
" - sabotage predetermined city targets (with a reduced chance of success);\n"
" - release plague in an enemy city if it has a Research Lab and the Spy's "
"owner knows Medicine. Be careful! Plague spreads along trade routes."
msgstr ""
"Nì thu na leanas le brathadair cuideachd:\n"
" - sabotais air aonad nàimhdeil (a' sgriosadh an dàrna leth dhe phuingean "
"beatha), ma tha e air leacag leis fhèin agus ma tha an dà chluicheadair a' "
"cogadh ri chèile;\n"
" - puinnsean a chur ann an uisge de bhaile (a' lùghdachadh sluagh a' bhaile "
"le aonan agus a' falamhadh na sìol-lainn);\n"
" - teicneolas àraidh a ghoid (le buailteachd soirbheis nas lugha);\n"
" - teicneolas a bharrachd a ghoird air baile a ghoid thu teicneolas air "
"roimhe (ged a dh'fhàsas bailtean nas fhearr air dìon o ghoid mar sin gach "
"turas a ghoideas tu rud);\n"
" - sabotais air targaid àraidh sa bhaile (le buailteachd soirbheis nas "
"lugha)."

#: data/sandbox/units.ruleset:2484
msgid ""
"Caravans can only travel on roads, railroads, rivers, or ships. (Caravans "
"cannot take advantage of maglevs, but may travel on the railroads that "
"accompany them.)"
msgstr ""

#: data/trident.tilespec:14
#, fuzzy
msgid "Small overhead tileset."
msgstr "Sàbhail na cluicheadairean"

#: server/actiontools.cpp:207
#, fuzzy, c-format
msgid "You have caused an incident getting caught trying to do %s to %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/actiontools.cpp:216
#, fuzzy, c-format
msgid "You have caused an incident getting caught trying to do %s to %s %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/actiontools.cpp:224
#, fuzzy, c-format
msgid "You have caused an incident getting caught trying to do %s at %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/actiontools.cpp:257
#, fuzzy, c-format
msgid "The %s have caused an incident getting caught trying to do %s to %s."
msgstr ""
"Dh'adhbharaich %s connspaid 's tu a' feuchainn ri aramach a bhrosnachadh ann "
"an %s."

#: server/actiontools.cpp:267
#, fuzzy, c-format
msgid ""
"The %s have caused an incident getting caught trying to do %s to your %s."
msgstr "Dh'adhbharaich %s connspaid 's e a' brìbeadh an %s agad."

#: server/actiontools.cpp:276
#, fuzzy, c-format
msgid "The %s have caused an incident getting caught trying to do %s at %s."
msgstr ""
"Dh'adhbharaich %s connspaid 's tu a' feuchainn ri aramach a bhrosnachadh ann "
"an %s."

#: server/actiontools.cpp:303
#, c-format
msgid ""
"Getting caught while trying to do %s gives everyone a casus belli against "
"you."
msgstr ""

#: server/actiontools.cpp:309
#, c-format
msgid ""
"Getting caught while trying to do %s to you gives everyone a casus belli "
"against the %s."
msgstr ""

#: server/actiontools.cpp:316
#, c-format
msgid ""
"You now have a casus belli against the %s. They got caught trying to do %s."
msgstr ""

#: server/actiontools.cpp:323
#, fuzzy, c-format
msgid ""
"You now have a casus belli against the %s. They got caught trying to do %s "
"to the %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/actiontools.cpp:368
#, fuzzy, c-format
msgid "You have caused an incident doing %s to %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/actiontools.cpp:376
#, fuzzy, c-format
msgid "You have caused an incident doing %s to %s %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/actiontools.cpp:383
#, fuzzy, c-format
msgid "You have caused an incident doing %s at %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/actiontools.cpp:417
#, fuzzy, c-format
msgid "The %s have caused an incident doing %s to %s."
msgstr ""
"Dh'adhbharaich %s connspaid 's tu a' feuchainn ri aramach a bhrosnachadh ann "
"an %s."

#: server/actiontools.cpp:426
#, fuzzy, c-format
msgid "The %s have caused an incident doing %s to your %s."
msgstr "Dh'adhbharaich %s connspaid 's e a' brìbeadh an %s agad."

#: server/actiontools.cpp:435
#, fuzzy, c-format
msgid "The %s have caused an incident doing %s at %s."
msgstr ""
"Dh'adhbharaich %s connspaid 's tu a' feuchainn ri aramach a bhrosnachadh ann "
"an %s."

#: server/actiontools.cpp:463
#, c-format
msgid "Doing %s gives everyone a casus belli against you."
msgstr ""

#: server/actiontools.cpp:468
#, c-format
msgid "Doing %s to you gives everyone a casus belli against the %s."
msgstr ""

#: server/actiontools.cpp:475
#, c-format
msgid "You now have a casus belli against the %s. They did %s."
msgstr ""

#: server/actiontools.cpp:482
#, fuzzy, c-format
msgid "You now have a casus belli against the %s. They did %s to the %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/aiiface.cpp:89
#, c-format
msgid "Cannot open AI module %s (%s)"
msgstr "Cha ghabh mòideal na h-Inntinne Fhuadain %s fhosgladh (%s)"

#: server/aiiface.cpp:97
#, c-format
msgid "Cannot find capstr function from ai module %s (%s)"
msgstr "Cha do ghabh am foincsean capstr a lorg ann am mòideal na h-IF %s (%s)"

#: server/aiiface.cpp:104
#, c-format
msgid "Incompatible ai module %s:"
msgstr "Mòideal na h-Inntinne Fhuadain neo-chòrdail %s:"

#: server/aiiface.cpp:105
#, c-format
msgid "  Module options:    %s"
msgstr "  Roghainnean a' mhòideil:    %s"

#: server/aiiface.cpp:106
#, c-format
msgid "  Supported options: %s"
msgstr "  Roghainnean ris a bheil taic: %s"

#: server/aiiface.cpp:114
#, c-format
msgid "Cannot find setup function from ai module %s (%s)"
msgstr ""
"Cha ghabh am foincsean suidheachaidh a lorg ann am mòideal na h-IF %s (%s)"

#: server/aiiface.cpp:121
#, c-format
msgid "Setup of ai module %s failed."
msgstr "Dh'fhàillig suidheachadh mòideal na h-Inntinne Fhuadain %s."

#: server/aiiface.cpp:173 server/aiiface.cpp:184 server/aiiface.cpp:195
#: server/aiiface.cpp:206
#, fuzzy, c-format
msgid "Failed to setup \"%s\" AI module"
msgstr "Dh'fhàillig luchdadh mòideal na h-Inntinne Fhuadain"

#: server/aiiface.cpp:226
#, fuzzy, c-format
msgid "Failed to setup default AI module \"%s\", cannot continue."
msgstr ""
"Dh'fhàillig suidheachadh mòideal bunaiteach na h-Inntinne Fhuadain, chan "
"urrainn dhut leantainn air adhart."

#: server/auth.cpp:68
#, c-format
msgid "Warning: the guest name '%s' has been taken, renaming to user '%s'."
msgstr ""
"Rabhadh: tha an t-ainm aoigh '%s' ga chleachdadh mu thràth, ag atharrachadh "
"gu '%s'."

#: server/auth.cpp:75
msgid "Guests are not allowed on this server. Sorry."
msgstr ""
"Chan eil aoighean ceadaichte air an fhrithealaiche seo, tha sinn duilich."

#: server/auth.cpp:78
#, c-format
msgid "%s was rejected: Guests not allowed."
msgstr "Chaidh %s a dhiùltadh: chan eil aoighean ceadaichte."

#: server/auth.cpp:98
#, c-format
msgid ""
"There was an error reading the user database, logging in as guest connection "
"'%s'."
msgstr ""
"Thachair mearachd rè leughadh stòr-dàta nan cleachdaichean, a' logadh a-"
"steach mar cheangal aoigh '%s'."

#: server/auth.cpp:104
msgid ""
"There was an error reading the user database and guest logins are not "
"allowed. Sorry"
msgstr ""
"Thachair mearachd rè leughadh stòr-dàta nan cleachdaichean agus chan eil "
"logadh a-steach mar aoigh ceadaichte, tha sinn duilich."

#: server/auth.cpp:107
#, c-format
msgid "%s was rejected: Database error and guests not allowed."
msgstr ""
"Chaidh %s a dhiùltadh: mearachd stòir-dhàta agus chan eil aoighean "
"ceadaichte."

#: server/auth.cpp:114
#, c-format
msgid "Enter password for %s:"
msgstr "Cuir a-steach am facal-faire airson %s:"

#: server/auth.cpp:126
#, fuzzy
msgid "First time login. Set a new password and confirm it."
msgstr "Cuir a-steach facal-faire ùr (agus cum nad chuimhne e)."

#: server/auth.cpp:131
msgid "This server allows only preregistered users. Sorry."
msgstr ""
"Chan eil cleachdaichean gun ro-chlàrachadh ceadaichte air an fhrithealaiche "
"seo, tha sinn duilich."

#: server/auth.cpp:134
#, c-format
msgid "%s was rejected: Only preregistered users allowed."
msgstr ""
"Chaidh %s a dhiùltadh: chan eil cleachdaichean gun ro-chlàrachadh ceadaichte."

#: server/auth.cpp:155 server/auth.cpp:210
msgid "Sorry, too many wrong tries..."
msgstr "Duilich, dh'fheuch thu ris gun soirbheas ro thric..."

#: server/auth.cpp:156
#, c-format
msgid "%s was rejected: Too many wrong password verifies for new user."
msgstr ""
"Chaidh %s a dhiùltadh: chaidh am facal-faire cearr a chur a-steach ro thric "
"airson cleachdaiche ùr."

#: server/auth.cpp:169
msgid ""
"Warning: There was an error in saving to the database. Continuing, but your "
"stats will not be saved."
msgstr ""
"Rabhadh: thachair mearachd rè sàbhaladh dhan stòr-dàta. A' leantainn air "
"adhart ach cha tèid do stats a shàbhaladh."

#: server/auth.cpp:211
#, c-format
msgid "%s was rejected: Too many wrong password tries."
msgstr "Chaidh %s a dhiùltadh: chuir e a-steach am facal-faire cearr ro thric."

#: server/auth.cpp:213 server/auth.cpp:234
msgid "auth failed"
msgstr "dh'fhàillig an dearbhadh"

#: server/auth.cpp:220
msgid "Your password is incorrect. Try again."
msgstr "Chan eil am facal-faire ceart. Feuch ris a-rithist."

#: server/auth.cpp:230
msgid "Sorry, your connection timed out..."
msgstr "Duilich, dh'fhalbh an ùine air a' cheangal agad..."

#: server/auth.cpp:231
#, c-format
msgid "%s was rejected: Connection timeout waiting for password."
msgstr ""
"Chaidh %s a dhiùltadh. Dh'fhalbh an ùine air a' cheangal fhad 's a bhathar "
"a' feitheamh ri facal-faire."

#: server/auth.cpp:296
#, c-format
msgid "Your password is too short, the minimum length is %d. Try again."
msgstr ""
"Tha am facal-faire agad ro ghoirid, feumaidh %d caractairean a bhith ann air "
"a' char as lugha. Feuch ris a-rithist."

#: server/auth.cpp:304
#, fuzzy
msgid "Your password contains illegal characters. Try again."
msgstr "Chan eil am facal-faire ceart. Feuch ris a-rithist."

#: server/barbarian.cpp:187
#, c-format
msgid "%s gain a leader by the name %s. Dangerous times may lie ahead."
msgstr ""
"Fhuair %s ceannard air a bheil %s. 'S mathaid gu bheil amannan cunnartach "
"romhainn."

#: server/barbarian.cpp:698
#, c-format
msgid "Native unrest near %s led by %s."
msgstr "Ùpraid de thùsanaich faisg air %s fo cheannardas %s."

#: server/barbarian.cpp:702
#, c-format
msgid "Sea raiders seen near %s!"
msgstr "Chunnacas creachadairean-mara faisg air %s!"

#: server/cityhand.cpp:235
msgid "You have already sold something here this turn."
msgstr "Reic thu rudeigin an-seo a' chuairt seo mu thràth."

#: server/cityhand.cpp:288
msgid "Cannot buy in city created this turn."
msgstr ""
"Chan urrainn dhut rudan a cheannach ann am bailtean a chaidh a chruthachadh "
"a' chuairt seo."

#: server/cityhand.cpp:294
msgid "You have already bought this turn."
msgstr "Cheannaich thu rudeigin mu thràth a' chuairt seo."

#: server/cityhand.cpp:301
#, c-format
msgid "You don't buy %s!"
msgstr "Cha cheannaich thu %s!"

#: server/cityhand.cpp:308
msgid "Can't buy units when city is in disorder."
msgstr "Chan urrainn dhut aonadan a cheannach nuair a bhios ùpraid sa bhaile."

#: server/cityhand.cpp:458
msgid "You have bought this turn, can't change."
msgstr "Cheannaich thu e a' chuairt seo, chan urrainn dhut atharrachadh."

#: server/citytools.cpp:365
msgid "City names may not contain leading, trailing, or consecutive spaces."
msgstr ""

#: server/citytools.cpp:375
#, c-format
msgid "You already have a city called %s."
msgstr "Tha baile air a bheil %s agad mu thràth."

#: server/citytools.cpp:386
#, c-format
msgid "A city called %s already exists."
msgstr "Tha baile air a bheil %s ann mu thràth."

#: server/citytools.cpp:417
#, c-format
msgid "Can't use %s as a city name. It is reserved for %s."
msgstr "Chan urrainn dhut %s a chur air baile. 'S ann airson %s a tha e."

#: server/citytools.cpp:435
#, c-format
msgid ""
"%s is not a valid name. Only ASCII or ruleset names are allowed for cities."
msgstr ""
"Chan e ainm ceadaichte a tha ann an %s. Chan eil ceadaichte mar ainmean "
"bhailtean ach ainmean ASCII is feadhainn à seata nan riaghailtean."

#: server/citytools.cpp:560
#, c-format
msgid "City no. %d"
msgstr "Baile àireamh a %d"

#: server/citytools.cpp:567
msgid "A poorly-named city"
msgstr "Baile le droch ainm"

#: server/citytools.cpp:607
#, c-format
msgid "Changed homecity of %s to %s."
msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#: server/citytools.cpp:639
#, c-format
msgid "The %s already have a %s. Can't transfer yours."
msgstr ""

#: server/citytools.cpp:656
#, c-format
msgid "Transferred %s in %s from %s to %s."
msgstr "Chaidh %s a ghluasad ann an %s o %s gu %s."

#: server/citytools.cpp:667
#, c-format
msgid "Transferred %s from %s to %s."
msgstr "Chaidh %s a ghluasad o %s gu %s."

#: server/citytools.cpp:680
#, c-format
msgid "%s %s lost in transfer to %s %s"
msgstr "Chaidh %2$s %1$s air chall ann an gluasad gu %4$s %3$s"

#: server/citytools.cpp:815
#, c-format
msgid "%s lost along with control of %s."
msgstr "%s air chall on a chaill thu smachd air %s."

#: server/citytools.cpp:1070
#, c-format
msgid "A replacement %s was built in %s."
msgstr "Chaidh %s ùr a thogail 'na àite ann an %s."

#: server/citytools.cpp:1200
#, c-format
msgid "You already had a city called %s. The city was renamed to %s."
msgstr ""
"Tha baile air a bheil %s agad mu thràth. Chaidh %s a chur air a' bhaile."

#: server/citytools.cpp:1318
#, c-format
msgid "The people in %s are stunned by your technological insight!"
msgstr "Tha muinntir %s fo iongnadh d' eòlais theicneolaich!"

#: server/citytools.cpp:1324
#, fuzzy, c-format
msgid "Workers spontaneously gather and upgrade %s with %s."
msgstr ""
"Tha obraichean a' tighinn còmhla air an ceann fhìn agus a' leasachadh nan "
"rathaidean sa bhaile gu rathaidean-iarainn ann an %s."

#: server/citytools.cpp:1329
#, fuzzy, c-format
msgid "Workers spontaneously gather and upgrade %s infrastructure."
msgstr ""
"Tha obraichean a' tighinn còmhla air an ceann fhìn agus a' leasachadh nan "
"rathaidean sa bhaile gu rathaidean-iarainn ann an %s."

#: server/citytools.cpp:1649
#, c-format
msgid "You have founded %s."
msgstr "Stèidhich thu %s."

#: server/citytools.cpp:1758
#, c-format
msgid "Moved %s out of disbanded city %s since it cannot stay on %s."
msgstr ""
"Chaidh %s a ghluasad à baile fàsaich %s, a chionn 's nach urrainn dhaibh "
"fuireach air %s."

#: server/citytools.cpp:1771
#, c-format
msgid ""
"When %s was disbanded your %s could not get out, and it was therefore lost."
msgstr ""
"Nuair a chaidh %s fhàsachadh, cha deach aig %s teicheadh às agus tha iad air "
"chall."

#: server/citytools.cpp:1808
#, c-format
msgid ""
"When %s was disbanded your %s in %s was trapped, and it was therefore lost."
msgstr ""
"Nuair a chaidh %s fhàsachadh, cha deach aig %s ann an %s teicheadh às agus "
"tha iad air chall."

#: server/citytools.cpp:2017 server/unithand.cpp:3910
#, c-format
msgid "You destroy %s completely."
msgstr "Tha thu a' lèir-sgriosadh %s."

#: server/citytools.cpp:2019 server/unithand.cpp:3915
#, c-format
msgid "%s has been destroyed by %s."
msgstr "Chaidh %s a sgriosadh le %s."

#: server/citytools.cpp:2036
#, c-format
msgid "You conquer %s."
msgstr "Cheannsaich thu %s."

#: server/citytools.cpp:2038
#, c-format
msgid "%s conquered %s."
msgstr "Cheannsaich %s %s."

#: server/citytools.cpp:2042
#, c-format
msgid "You have liberated %s!"
msgstr "Shaor thu %s!"

#: server/citytools.cpp:2044
#, c-format
msgid "%s liberated %s."
msgstr "Shaor %s %s."

#: server/citytools.cpp:2721
#, fuzzy, c-format
msgid "Trade between %s and %s lost along with city."
msgstr "Chaidh casg a chur air an t-slighe mhalairt eadar %s agus %s."

#: server/citytools.cpp:2725
#, c-format
msgid "Trade route between %s and %s canceled."
msgstr "Chaidh casg a chur air an t-slighe mhalairt eadar %s agus %s."

#: server/citytools.cpp:2732
#, c-format
msgid "Trade between %s city %s and %s lost along with their city."
msgstr ""

#: server/citytools.cpp:2740
#, c-format
msgid "Sorry, the %s canceled the trade route from %s to your city %s."
msgstr ""
"Duilich, chuir %s às dhan t-slighe mhalairt eadar %s agus am baile agad, %s."

#: server/citytools.cpp:2745
#, fuzzy, c-format
msgid "We canceled the trade route from %s to %s city %s."
msgstr ""
"Duilich, chuir %s às dhan t-slighe mhalairt eadar %s agus am baile agad, %s."

#: server/citytools.cpp:2803
#, c-format
msgid "%s has been struck by a plague! Population lost!"
msgstr "Dh'èirich plàigh ann an %s! Chaidh muinntir a chall!"

#: server/citytools.cpp:2976
#, c-format
msgid "The %s have stopped building The %s in %s."
msgstr "Sguir %s dhen a bhith a' togail: %s ann an: %s."

#: server/citytools.cpp:3000
msgid " from the worklist"
msgstr " o liosta nan obraichean"

#: server/citytools.cpp:3005
msgid " as suggested by the advisor"
msgstr ""

#: server/citytools.cpp:3022
#, c-format
msgid "%s is building %s%s."
msgstr "Tha %s a' togail %s%s."

#: server/citytools.cpp:3029
#, c-format
msgid "The %s have started building The %s in %s."
msgstr "Thòisich %s air: %s a thogail ann an: %s."

#: server/citytools.cpp:3352
#, c-format
msgid "The size of the city map of %s is %s."
msgstr "Tha mapa baile %s %s a mheud."

#: server/citytools.cpp:3353
msgid "increased"
msgstr "air a dhol am meud"

#: server/citytools.cpp:3353
msgid "reduced"
msgstr "air lùghdachadh"

#: server/cityturn.cpp:472
#, c-format
msgid "Notice: Wonder %s in %s will be finished next turn."
msgstr "Fios: Thèid crìoch a chur air mìorbhail, %s, ann an %s an ath-chuairt."

#: server/cityturn.cpp:510
#, c-format
msgid ""
"Suggest throttling growth in %s to use %s (being built) more effectively."
msgstr ""
"Mholamaid dhut bacadh a chur air fàs %s gun cleachd iad %s nas èifeachdaiche "
"(ga thogail)."

#: server/cityturn.cpp:523
#, c-format
msgid "%s may soon grow to size %i."
msgstr "Faodaidh %s fàs gu %i a dh'aithghearr."

#: server/cityturn.cpp:534
#, c-format
msgid "Warning: Famine feared in %s."
msgstr "Rabhadh: Eagal ro ghort ann an %s."

#: server/cityturn.cpp:718
#, c-format
msgid "WARNING, we're LOW on FUNDS %s."
msgstr "RABHADH, tha am MAOINEACHADH a' fàs GANN, %s."

#: server/cityturn.cpp:984
#, c-format
msgid "%s needs %s (being built) to grow beyond size %d."
msgstr "Feumaidh %s %s ('ga thogail) mus fàs e nas motha na %d."

#: server/cityturn.cpp:989
#, c-format
msgid "%s needs an improvement to grow beyond size %d."
msgstr "Feumaidh %s leasachadh mus fàs e nas motha na %d."

#: server/cityturn.cpp:1048
#, c-format
msgid "%s grows to size %d."
msgstr "Dh'fhàs %s gu meud %d."

#: server/cityturn.cpp:1124
#, c-format
msgid "A recent plague outbreak prevents growth in %s."
msgstr ""

#: server/cityturn.cpp:1155
#, c-format
msgid "Famine feared in %s, %s lost!"
msgstr "Eagal ro ghort ann an %s, %s air chall!"

#: server/cityturn.cpp:1168
#, c-format
msgid "Famine causes population loss in %s."
msgstr "Chaidh muinntir air chall air sgàth gorta ann an %s."

#: server/cityturn.cpp:1172
#, c-format
msgid "Famine destroys %s entirely."
msgstr "Tha gort a' lèir-sgriosadh %s."

#: server/cityturn.cpp:1233 server/cityturn.cpp:1952
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; tech %s not yet available. Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; chan eil an teicneolas seo "
"(%s) ri làimh fhathast. A' cur an dàil..."

#: server/cityturn.cpp:1248
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; no tech with flag \"%s\" yet available. "
"Postponing..."
msgstr ""
"Cha tèid aig %s %s on liosta obrach a thogail; chan eil an teicneolas seo ri "
"làimh fhathast. A' cur an dàil..."

#: server/cityturn.cpp:1264 server/cityturn.cpp:1287
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; need to have %s first. Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an toiseachd. "
"A' cur an dàil..."

#: server/cityturn.cpp:1274 server/cityturn.cpp:1296
#, fuzzy, c-format
msgid "%s can't build %s from the worklist; need to not have %s. Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an toiseachd. "
"A' cur an dàil..."

#: server/cityturn.cpp:1308
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; it needs %s government. Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar riaghaltas. "
"A' cur an dàil..."

#: server/cityturn.cpp:1317
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; it cannot have %s government. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar riaghaltas. "
"A' cur an dàil..."

#: server/cityturn.cpp:1329
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; it needs \"%s\" achievement. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar riaghaltas. "
"A' cur an dàil..."

#: server/cityturn.cpp:1457
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only %s style cities may build this. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; cha tog ach %s seo. A' cur an "
"dàil..."

#: server/cityturn.cpp:1466
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; %s style cities may not build this. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; cha tog ach %s seo. A' cur an "
"dàil..."

#: server/cityturn.cpp:1481
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only city with %s may build this. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; cha tog ach %s seo. A' cur an "
"dàil..."

#: server/cityturn.cpp:1491
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only city without %s may build this. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; cha tog ach %s seo. A' cur an "
"dàil..."

#: server/cityturn.cpp:1506
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; the relationship '%s' is required.  "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. A' "
"cur an dàil..."

#: server/cityturn.cpp:1516
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; the relationship '%s' is prohibited.  "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. A' "
"cur an dàil..."

#: server/cityturn.cpp:1529
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; city must be of size %d or larger. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh baile a bhith %d a "
"mheud. A' cur an dàil..."

#: server/cityturn.cpp:1538
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; city must be of size %d or smaller."
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh baile a bhith %d a "
"mheud. A' cur an dàil..."

#: server/cityturn.cpp:1550
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; city must have culture of %d. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh baile a bhith %d a "
"mheud. A' cur an dàil..."

#: server/cityturn.cpp:1564
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; city must have %d%% foreign population. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh baile a bhith %d a "
"mheud. A' cur an dàil..."

#: server/cityturn.cpp:1572
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; city must have %d%% native population. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh baile a bhith %d a "
"mheud. A' cur an dàil..."

#: server/cityturn.cpp:1584
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; %d techs must be known. Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; chan eil fhios carson! A' cur "
"an dàil..."

#: server/cityturn.cpp:1656
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; terrain with \"%s\" flag is required. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. A' "
"cur an dàil..."

#: server/cityturn.cpp:1667
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; terrain with \"%s\" flag is prohibited. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. A' "
"cur an dàil..."

#: server/cityturn.cpp:1681
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; base with \"%s\" flag is required. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. A' "
"cur an dàil..."

#: server/cityturn.cpp:1691
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; base with \"%s\" flag is prohibited. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an toiseachd. "
"A' cur an dàil..."

#: server/cityturn.cpp:1704
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; road with \"%s\" flag is required. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. A' "
"cur an dàil..."

#: server/cityturn.cpp:1714
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; road with \"%s\" flag is prohibited. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an toiseachd. "
"A' cur an dàil..."

#: server/cityturn.cpp:1727
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; extra with \"%s\" flag is required. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. A' "
"cur an dàil..."

#: server/cityturn.cpp:1738
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; extra with \"%s\" flag is prohibited. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an toiseachd. "
"A' cur an dàil..."

#: server/cityturn.cpp:1773 server/cityturn.cpp:1792
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only available from %s. Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; chan eil e ri fhaighinn ach o "
"%s. A' cur an dàil..."

#: server/cityturn.cpp:1804
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; not available after %s. Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; chan eil e ri fhaighinn ach o "
"%s. A' cur an dàil..."

#: server/cityturn.cpp:1818
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only available in worlds with %s map."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; chan eil e ri fhaighinn ach o "
"%s. A' cur an dàil..."

#: server/cityturn.cpp:1835
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only available when the server setting "
"%s."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; chan eil e ri fhaighinn ach o "
"%s. A' cur an dàil..."

#: server/cityturn.cpp:1850
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only available once %d turns old. "
"Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; chan eil e ri fhaighinn ach o "
"%s. A' cur an dàil..."

#: server/cityturn.cpp:1884
#, fuzzy, c-format
msgid "%s can't build %s from the worklist; reason unknown! Postponing..."
msgstr ""
"Cha dèid aig %s %s on liosta obrach a thogail; chan eil fhios carson! A' cur "
"an dàil..."

#: server/cityturn.cpp:1974 server/cityturn.cpp:2039
#, fuzzy, c-format
msgid "%s can't build %s from the worklist. Purging..."
msgstr "Cha tèid aig %s %s on liosta obrach a thogail. 'Ga thoirt às..."

#: server/cityturn.cpp:1993 server/cityturn.cpp:2028 server/cityturn.cpp:2164
#: server/cityturn.cpp:2208
#, c-format
msgid "Production of %s is upgraded to %s in %s."
msgstr "Chaidh cinneasachadh %s a leasachadh gu %s ann an %s."

#: server/cityturn.cpp:2078
#, c-format
msgid "The %s worklist is now empty."
msgstr "Tha liosta nan obraichean falamh a-nis ann an: %s."

#: server/cityturn.cpp:2249
#, c-format
msgid "%s can't upkeep %s, unit disbanded."
msgstr "Cha dèid aig %s %s a chumail, chaidh an t-aonad a leigeil mu sgaoil."

#: server/cityturn.cpp:2272
#, c-format
msgid "Citizens in %s perish for their failure to upkeep %s!"
msgstr "Chaochail saoranaich ann an %s o nach deach aca %s a chumail beò!"

#: server/cityturn.cpp:2337 server/cityturn.cpp:2541
#, c-format
msgid "%s is building %s, which is no longer available."
msgstr "Tha %s a' togail %s ach chan eil e ri fhaighinn tuilleadh."

#: server/cityturn.cpp:2384
#, c-format
msgid "The %s have finished building %s in %s."
msgstr "Chuir %s crìoch air togail %s ann an %s."

#: server/cityturn.cpp:2391
#, c-format
msgid "%s has finished building %s."
msgstr "Chuir %s crìoch air togail %s."

#: server/cityturn.cpp:2442
#, c-format
msgid "The %s have started building a spaceship!"
msgstr "Thòisich %s air soitheach-fànais a thogail!"

#: server/cityturn.cpp:2566
#, fuzzy, c-format
msgid "%s can't build %s yet. (city size: %d, unit population cost: %d)"
msgstr "* 'S urrainn dha bailtean ùra a thogail (sluagh de %d ann o thùs).\n"

#: server/cityturn.cpp:2599
#, c-format
msgid "%s is finished building %s."
msgstr "Tha %s deiseil le togail %s."

#: server/cityturn.cpp:2708
#, c-format
msgid "Can't afford to maintain %s in %s, building sold!"
msgstr ""
"Chan eil airgead gu leòr ann gus %s a chumail ann an %s, togalach air a reic!"

#: server/cityturn.cpp:2863
#, c-format
msgid "Not enough gold. %s disbanded."
msgstr "Chan eil airgead gu leòr ann. %s air a leigeil mu sgaoil."

#: server/cityturn.cpp:3123 server/cityturn.cpp:4028
#, c-format
msgid "Pollution near %s."
msgstr "Truailleadh faisg air %s."

#: server/cityturn.cpp:3296
msgid " Unrest threatens to spread beyond the city."
msgstr ""

#: server/cityturn.cpp:3303
#, fuzzy, c-format
msgid "Civil disorder in %s.%s"
msgstr "Ùpraid chatharra ann an %s."

#: server/cityturn.cpp:3308
#, fuzzy, c-format
msgid "CIVIL DISORDER CONTINUES in %s.%s"
msgstr "THA AN ÙPRAID CHATHARRA A' CUMAIL A' DOL ANN AN %s."

#: server/cityturn.cpp:3315
#, c-format
msgid "Order restored in %s."
msgstr "%s fo rian a-rithist."

#: server/cityturn.cpp:3323
#, c-format
msgid "The people have overthrown your %s, your country is in turmoil."
msgstr ""
"Fhuair am pobal làmh an uachdair air do riaghaltas (%s) is tha do dhùthaich "
"ann an ùpraid."

#: server/cityturn.cpp:3365
#, c-format
msgid "Celebrations in your honor in %s."
msgstr "Tha %s a' cumail fèill nad onair."

#: server/cityturn.cpp:3371
#, c-format
msgid "Celebrations canceled in %s."
msgstr "Chaidh an fhèill a chur dheth ann an %s."

#: server/cityturn.cpp:3510
#, fuzzy, c-format
msgid "%s can't build %s yet, as we can't disband our only city."
msgstr ""
"Cha tèid aig %s %s a thogail fhathast agus chan urrainn dhuinn an aon bhaile "
"a tha againn a leigeil mu sgaoil."

#: server/cityturn.cpp:3539
#, c-format
msgid "%s is disbanded into %s."
msgstr "%s air a leigeil mu sgaoil gu %s."

#: server/cityturn.cpp:3764
#, c-format
msgid ""
"Migrants from %s can't go to %s because there is not enough food available!"
msgstr ""
"Chan urrainn dha na h-imrich o %s a dhol gu %s a chionn 's nach eil biadh gu "
"leòr ann!"

#: server/cityturn.cpp:3772
#, c-format
msgid ""
"Migrants from %s can't go to %s (%s) because there is not enough food "
"available!"
msgstr ""
"Chan urrainn dha na h-imrich o %s a dhol gu %s (%s) a chionn 's nach eil "
"biadh gu leòr ann!"

#: server/cityturn.cpp:3778
#, c-format
msgid ""
"Migrants from %s (%s) can't go to %s because there is not enough food "
"available!"
msgstr ""
"Chan urrainn dha na h-imrich o %s (%s) a dhol gu %s a chionn 's nach eil "
"biadh gu leòr ann!"

#: server/cityturn.cpp:3793
#, c-format
msgid ""
"Migrants from %s can't go to %s because it needs an improvement to grow!"
msgstr ""
"Chan urrainn dha na h-imrich o %s a dhol gu %s a chionn 's gu bheil feum air "
"leasachadh mus fàs e!"

#: server/cityturn.cpp:3801
#, c-format
msgid ""
"Migrants from %s can't go to %s (%s) because it needs an improvement to grow!"
msgstr ""
"Chan urrainn dha na h-imrich o %s a dhol gu %s (%s) a chionn 's gu bheil "
"feum air leasachadh mus fàs e!"

#: server/cityturn.cpp:3807
#, c-format
msgid ""
"Migrants from %s (%s) can't go to %s because it needs an improvement to grow!"
msgstr ""
"Chan urrainn dha na h-imrich o %s (%s) a dhol gu %s a chionn 's gu bheil "
"feum air leasachadh mus fàs e!"

#: server/cityturn.cpp:3857
#, c-format
msgid "%s was disbanded by its citizens."
msgstr "Chaidh %s a leigeil mu sgaoil leis na saoranaich ann."

#: server/cityturn.cpp:3894
#, c-format
msgid "Migrants from %s moved to %s in search of a better life."
msgstr "Dh'fhalbh imrich o %s gu %s air tòir beatha na b' fhearr."

#: server/cityturn.cpp:3902
#, c-format
msgid "Migrants from %s moved to %s (%s) in search of a better life."
msgstr "Dh'fhalbh imrich o %s gu %s (%s) air tòir beatha na b' fhearr."

#: server/cityturn.cpp:3908
#, c-format
msgid "Migrants from %s (%s) moved to %s in search of a better life."
msgstr "Dh'fhalbh imrich o %s (%s) gu %s air tòir beatha na b' fhearr."

#: server/cityturn.cpp:4001
#, fuzzy, c-format
msgid "All stored food destroyed in %s."
msgstr "Sgrios an %s agad an %s ann an %s."

#: server/cityturn.cpp:4022
#, fuzzy, c-format
msgid "%s was hit by %s."
msgstr "Chaidh %s a sgriosadh le arm niùclasach aig %s."

#: server/cityturn.cpp:4036
#, fuzzy, c-format
msgid "Fallout near %s."
msgstr "Truailleadh faisg air %s."

#: server/cityturn.cpp:4046
#, fuzzy, c-format
msgid "%s destroys %s entirely."
msgstr "Tha gort a' lèir-sgriosadh %s."

#: server/cityturn.cpp:4052
#, fuzzy, c-format
msgid "%s causes population loss in %s."
msgstr "Chaidh muinntir air chall air sgàth gorta ann an %s."

#: server/cityturn.cpp:4080
#, fuzzy, c-format
msgid "%s destroys %s in %s."
msgstr "Sgrios na %s an %s ann an %s."

#: server/cityturn.cpp:4103
#, fuzzy, c-format
msgid "Production of %s in %s destroyed."
msgstr "Chaidh cinneasachadh %s a leasachadh gu %s ann an %s."

#: server/cityturn.cpp:4286
#, c-format
msgid "Citizens of %s are thinking about migrating to %s for a better life."
msgstr ""
"Tha na saoranaich ann an %s a' beachdachadh air imrich a dhèanamh gu %s air "
"tòir beatha nas fhearr."

#: server/cityturn.cpp:4309
#, c-format
msgid ""
"Citizens of %s are thinking about migrating to %s (%s) for a better life."
msgstr ""
"Tha na saoranaich ann an %s a' beachdachadh air imrich a dhèanamh gu %s (%s) "
"air tòir beatha nas fhearr."

#: server/civserver.cpp:71
msgid "Setting timeout to 0. Autogame will stop."
msgstr "A' cur timeout gu 0. Thig autogame gu crìoch."

#: server/civserver.cpp:75
#, fuzzy
msgid "You must interrupt Freeciv21 twice within one second to make it exit."
msgstr ""
"Feumaidh tu briseadh a-steach air Freeciv dà thuras ann an diog mus dùin e."

#: server/civserver.cpp:117
#, c-format
msgid "Failed to install SIGINT handler: %s\n"
msgstr "Dh'fhàillig stàladh an làimhsiche SIGINT: %s\n"

#: server/civserver.cpp:124
#, c-format
msgid "Failed to install SIGHUP handler: %s\n"
msgstr "Dh'fhàillig stàladh an làimhsiche SIGHUP: %s\n"

#: server/civserver.cpp:131
#, c-format
msgid "Failed to install SIGTERM handler: %s\n"
msgstr "Dh'fhàillig stàladh an làimhsiche SIGTERM: %s\n"

#: server/civserver.cpp:140
#, c-format
msgid "Failed to ignore SIGPIPE: %s\n"
msgstr "Cha do ghabh SIGPIPE a leigeil seachad: %s\n"

#: server/civserver.cpp:170
#, fuzzy
msgid "Connect to metaserver from this address."
msgstr "Ceangail ri meata-fhrithealaiche on t-seòladh seo"

#: server/civserver.cpp:172 server/civserver.cpp:176 server/civserver.cpp:196
#: server/civserver.cpp:207
#, fuzzy
msgid "ADDR"
msgstr "bind ADDR"

#: server/civserver.cpp:174
#, fuzzy
msgid "Listen for clients on ADDR."
msgstr "Cum cluas ri cliantan air ADDR"

#: server/civserver.cpp:177
msgid "Listens to the local socket NAME"
msgstr ""

#: server/civserver.cpp:179
#, fuzzy
msgid "NAME"
msgstr "name NAME"

#: server/civserver.cpp:187
#, fuzzy
msgid "When a game ends, exit instead of restarting."
msgstr "Nuair a thig geama gu crìoch, dùin e is na ath-thòisich e"

#: server/civserver.cpp:190
#, fuzzy
msgid "Load saved game."
msgstr "Luchdaich FILE geama a chaidh a shàbhaladh"

#: server/civserver.cpp:192 server/civserver.cpp:203 server/civserver.cpp:220
#: server/civserver.cpp:224 server/civserver.cpp:247 tools/civmanual.cpp:670
#, fuzzy
msgid "FILE"
msgstr "log FILE"

#: server/civserver.cpp:194
#, fuzzy
msgid "Be known as ADDR at metaserver or LAN client."
msgstr "Bidh ADDR air mar ainm aig a' mheata-fhrithealaiche"

#: server/civserver.cpp:198
msgid "Keep updating game information on metaserver even after failure."
msgstr ""

#: server/civserver.cpp:201 tools/civmanual.cpp:668
#, fuzzy
msgid "Use FILE as logfile."
msgstr "Cleachd FILE mar fhaidhle loga"

#: server/civserver.cpp:205
#, fuzzy
msgid "Set ADDR as metaserver address."
msgstr "Suidhich ADDR mar sheòladh a' metaserver"

#: server/civserver.cpp:208
#, fuzzy
msgid "Notify metaserver and send server's info."
msgstr ""
"Leig fios dhan mheata-fhrithealaiche is cuir fiosrachadh an fhrithealaiche"

#: server/civserver.cpp:210
#, fuzzy
msgid "Listen for clients on port PORT."
msgstr "Cum cluas ri cliantan air port PORT"

#: server/civserver.cpp:212
#, fuzzy
msgid "PORT"
msgstr "port PORT"

#: server/civserver.cpp:214
#, fuzzy
msgid "Quit if no players for TIME seconds."
msgstr "Dùin e mura bi cluicheadairean ann as dèidh TIME diog"

#: server/civserver.cpp:216
msgid "TIME"
msgstr ""

#: server/civserver.cpp:218
#, fuzzy
msgid "Use FILE as ranking logfile."
msgstr "Cleachd FILE mar fhaidhle loga rangachadh"

#: server/civserver.cpp:222
#, fuzzy
msgid "Read startup file FILE."
msgstr "Leugh an sgriobt startup FILE"

#: server/civserver.cpp:226
#, fuzzy
msgid "Sets the server id to ID."
msgstr "Suidhich dearbh-aithne an fhrithealaiche mar ID"

#: server/civserver.cpp:228
msgid "ID"
msgstr "DA"

#: server/civserver.cpp:230
#, fuzzy
msgid "Save games to directory DIR."
msgstr "Sàbhail geamannan dhan eòlaire DIR"

#: server/civserver.cpp:232 server/civserver.cpp:241
#: tools/fcmp/mpcmdline.cpp:63
msgid "DIR"
msgstr ""

#: server/civserver.cpp:234
msgid "Prints stats about elapsed time on misc tasks."
msgstr ""

#: server/civserver.cpp:236
#, fuzzy
msgid "Load ruleset RULESET."
msgstr "ruleset RULESET"

#: server/civserver.cpp:238 tools/civmanual.cpp:674 tools/ruleup.cpp:61
#, fuzzy
msgid "RULESET"
msgstr "ruleset RULESET"

#: server/civserver.cpp:239
#, fuzzy
msgid "Save scenarios to directory DIR."
msgstr "Sàbhail geamannan dhan eòlaire DIR"

#: server/civserver.cpp:243
#, fuzzy
msgid "Enable database authentication (requires --Database)."
msgstr "Cuir dearbhadh frithealaiche an comas (feum air --Database)."

#: server/civserver.cpp:245
msgid "Enable database connection with configuration from FILE."
msgstr "Dèan dearbhadh frithealaiche comasach leis a' cho-chumadh o FILE."

#: server/civserver.cpp:248
msgid "Allow guests to login if auth is enabled."
msgstr "Thoir cead do dh'aoighean logadh a-steach ma bhios auth an comas."

#: server/civserver.cpp:249
msgid "Allow new users to login if auth is enabled."
msgstr ""
"Thoir cead do chleachdaichean ùra logadh a-steach ma bhios auth an comas."

#: server/civserver.cpp:251
#, fuzzy
msgid "Load ai module MODULE. Can appear multiple times."
msgstr "Luchdaich mòideal na h-IF MODULE. Faodaidh seo nochdadh iomadh turas"

#: server/civserver.cpp:253
#, fuzzy
msgid "MODULE"
msgstr "LoadAI MODULE"

#: server/civserver.cpp:299
msgid "Cannot use --port with --local"
msgstr ""

#: server/civserver.cpp:316
#, c-format
msgid "Not a valid IP address: %s"
msgstr ""

#: server/civserver.cpp:320
msgid "Cannot use --bind with --local"
msgstr ""

#: server/civserver.cpp:335
#, fuzzy, c-format
msgid "Invalid number %s"
msgstr "Àireamh innteirt mhì-dhligheach: %d."

#: server/civserver.cpp:394
#, c-format
msgid "Failed to load AI module \"%s\"\n"
msgstr "Dh'fhàillig luchdadh mòideal na h-Inntinne Fhuadain \"%s\"\n"

#: server/civserver.cpp:401
#, c-format
msgid "This is the server for %s"
msgstr "Seo am frithealaiche airson %s"

#: server/civserver.cpp:404
#, fuzzy, c-format
msgid "You can learn a lot about Freeciv21 at %s"
msgstr "Gheibh thu barrachd fiosrachaidh mu Freeciv air %s"

#: server/civserver.cpp:407
msgid "Requested authentication with --auth, but no --Database given\n"
msgstr ""
"Dh'iarradh dearbhadh le --auth ach cha deach --Database a shònrachadh\n"

#: server/commands.cpp:50
msgid "Start the game, or restart after loading a savegame."
msgstr ""
"Tòisich an geama no ath-thòisich nuair a chaidh geama air a shàbhaladh a "
"luchdadh."

#: server/commands.cpp:51
msgid ""
"This command starts the game. When starting a new game, it should be used "
"after all human players have connected, and AI players have been created (if "
"required), and any desired changes to initial server options have been made. "
"After 'start', each human player will be able to choose their nation, and "
"then the game will begin. This command is also required after loading a "
"savegame for the game to recommence. Once the game is running this command "
"is no longer available, since it would have no effect."
msgstr ""
"Tòisichidh tu an geama leis an òrdugh seo. Nuair a thòisicheas tu geama ùr, "
"bu chòir dhut a chleachdadh nuair a bhios a h-uile cluicheadair daonna air "
"ceangal a dhèanamh agus nuair a bhios na cluicheadairean fuadain air a "
"chruthachadh (ma bhios feum orra) agus as dèidh dhut roghainnean bunaiteach "
"an fhrithealaiche atharrachadh (ma tha thu airson an atharrachadh). As dèidh "
"dhut 'tòisich' a chleachdadh, bidh aig gach cluicheadair daonna ri nàisean a "
"thaghadh agus tòisichidh an geama an uairsin. Feumaidh tu an t-òrdugh seo "
"cuideachd as dèidh dhut geama a chaidh a shàbhaladh a luchdadh mus urrainn "
"dhut leantainn ort leis a' gheama. Nuair a bhios an geama na ruith, cha bhi "
"an t-òrdugh seo ri do làimh tuilleadh oir cha bhiodh buaidh aige."

#: server/commands.cpp:64
msgid ""
"help\n"
"help commands\n"
"help options\n"
"help <command-name>\n"
"help <option-name>"
msgstr ""
"help\n"
"help commands\n"
"help options\n"
"help <ainm na h-àithne>\n"
"help <ainm na roghainne>"

#: server/commands.cpp:69
msgid "Show help about server commands and server options."
msgstr ""
"Seall an cuideachadh le òrduighean an fhrithealaiche is roghainnean an "
"fhrithealaiche."

#: server/commands.cpp:70
msgid ""
"With no arguments gives some introductory help. With argument \"commands\" "
"or \"options\" gives respectively a list of all commands or all options. "
"Otherwise the argument is taken as a command name or option name, and help "
"is given for that command or option. For options, the help information "
"includes the current and default values for that option. The argument may be "
"abbreviated where unambiguous."
msgstr ""
"Bidh beagan cuideachaidh ann as aonais argamaidean. Gheibhear liosta nan "
"àitheantan no nan roghainnean uile leis an argamaid \"commands\" no "
"\"options\". Air neo, gabhar ris an argamaid mar ainm àithne no mar ainm "
"roghainn agus gheibhear cuideachadh airson na h-àithne no na roghainn sin. "
"Bidh na luachan làithreach agus na luachan bunaiteach san fhiosrachadh "
"chuideachaidh airson roghainnean. Faodar an argamaid a ghiorrachadh mura bi "
"e ioma-sheaghach."

#: server/commands.cpp:95
msgid "Show a list of various things."
msgstr "Seall liosta de ghrunn rudan."

#: server/commands.cpp:97
#, fuzzy
msgid ""
"Show a list of:\n"
" - the player colors,\n"
" - connections to the server,\n"
" - all player delegations,\n"
" - your ignore list,\n"
" - the list of defined map images,\n"
" - the list of the players in the game,\n"
" - the available rulesets (for 'read' command),\n"
" - the available scenarios,\n"
" - the available nation sets in this ruleset,\n"
" - the teams of players or\n"
" - the running votes.\n"
"The argument may be abbreviated, and defaults to 'players' if absent."
msgstr ""
"Seall liosta de:\n"
" - dhathan nan cluicheadairean,\n"
" - na ceanglaichean ris an fhrithealaiche,\n"
" - na daoine a tha thu a' leigeil seachad,\n"
" - liosta nan ìomhaighean mapa mìnichte,\n"
" - liosta nan cluicheadairean sa gheama,\n"
" - na cnàmh-sgeulan a tha ri fhaighinn,\n"
" - sgiobannan nan cluicheadairean no\n"
" - na bhòtaichean a tha a' dol.\n"
"Faodaidh gum bi an argamaid 'na ghiorrachadh agus bidh e 'na 'players' a "
"ghnàth mur eil gin ann."

#: server/commands.cpp:114
msgid "Quit the game and shutdown the server."
msgstr "Dùin an geama is am frithealaiche."

#: server/commands.cpp:118
msgid "cut <connection-name>"
msgstr "cut <ainm a' cheangail>"

#: server/commands.cpp:118
msgid "Cut a client's connection to server."
msgstr "Gearr ceangal de chliant ris an fhrithealaiche."

#: server/commands.cpp:119
msgid ""
"Cut specified client's connection to the server, removing that client from "
"the game. If the game has not yet started that client's player is removed "
"from the game, otherwise there is no effect on the player. Note that this "
"command now takes connection names, not player names."
msgstr ""
"Gearr ceangal a' chliant ris an fhrithealaiche a shònraich thu 's thoir an "
"cliant sin air falbh on gheama. Mur eil an geama air tòiseachadh, thèid "
"cluicheadair a' chliant sin a thoirt air falbh on gheama, cha bhi buaidh "
"eile ann air a' chluicheadair. Thoir an aire gu bheil an t-òrdugh seo a' "
"cleachdadh ainmean de cheanglaichean seach ainmean de chluicheadairean a-nis."

#: server/commands.cpp:130
msgid ""
"explain\n"
"explain <option-name>"
msgstr ""
"explain\n"
"explain <ainm na roghainne>"

#: server/commands.cpp:132
msgid "Explain server options."
msgstr "Mìnich roghainnean an fhrithealaiche."

#: server/commands.cpp:133
msgid ""
"The 'explain' command gives a subset of the functionality of 'help', and is "
"included for backward compatibility. With no arguments it gives a list of "
"options (like 'help options'), and with an argument it gives help for a "
"particular option (like 'help <option-name>')."
msgstr ""
"Gheibhear fo-sheata dhen fhoincsean 'help' leis an àithne 'explain' agus tha "
"e 'ga ghabhail a-staigh a chum co-chòrdalachd le seann-tionndaidhean. Mura "
"curar ann argamaid, gheibhear ann liosta de roghainnean (mar 'help options') "
"agus gheibhear cuideachadh airson roghainn shònraichte (mar 'help <ainm na "
"roghainne>') as aonais argamaid."

#: server/commands.cpp:143
msgid ""
"show\n"
"show <option-name>\n"
"show <option-prefix>\n"
"show all\n"
"show vital\n"
"show situational\n"
"show rare\n"
"show changed\n"
"show locked\n"
"show rulesetdir"
msgstr ""
"show\n"
"show <ainm na roghainne>\n"
"show <ro-leasachan na roghainne>\n"
"show all\n"
"show vital\n"
"show situational\n"
"show rare\n"
"show changed\n"
"show locked\n"
"show rulesetdir"

#: server/commands.cpp:153
msgid "Show server options."
msgstr "Seall roghainnean an fhrithealaiche."

#: server/commands.cpp:154
msgid ""
"With no arguments, shows vital server options (or available options, when "
"used by clients). With an option name argument, show only the named option, "
"or options with that prefix. With \"all\", it shows all options. With "
"\"vital\", \"situational\" or \"rare\", a set of options with this level. "
"With \"changed\", it shows only the options which have been modified, while "
"with \"locked\" all settings locked by the ruleset will be listed. With "
"\"ruleset\", it will show the current ruleset directory name."
msgstr ""
"Mur eil argamaid ann, chithear prìomh roghainnean an fhrithealaiche (no na "
"roghainnean a tha ri fhaighinn nuair a tha cliantan 'gan cleachdadh). Ma tha "
"argamaid ainm roghainne ann, chan fhaicear ach an roghainn ainmichte no "
"roghainnean aig a bheil an ro-leasachan sin. Ma tha e 'na \"uile\", chithear "
"gach roghainn. Ma chuireas tu ann \"riatanach\", \"staideil\" no "
"\"ainneamh\", chithear roghainn dhen t-seòrsa sin. Ma chuireas tu ann \"air "
"atharrachadh\", chan fhaicear ach na roghainnean a tha air atharrachadh ach "
"le \"glaiste\", thèid gach roghainn a tha air a ghlasadh le seata nan "
"riaghailtean a shealltainn. Le \"seata nan riaghailtean\", chithear ainm an "
"eòlaire de sheata nan riaghailtean."

#: server/commands.cpp:168
msgid "wall <message>"
msgstr "wall <teachdaireachd>"

#: server/commands.cpp:168
msgid "Send message to all connections."
msgstr "Cuir teachdaireachd gun a h-uile ceangal."

#: server/commands.cpp:169
msgid ""
"For each connected client, pops up a window showing the message entered."
msgstr ""
"Nochdaidh uinneag leis an teachdaireachd a chuir thu ann air gach cliant a "
"tha ceangailte ris."

#: server/commands.cpp:174
msgid "connectmsg <message>"
msgstr "connectmsg <teachdaireachd>"

#: server/commands.cpp:175
msgid "Set message to show to connecting players."
msgstr "Suidhich teachdaireachd a chì cluicheadairean a tha a' cheangal ris."

#: server/commands.cpp:176
msgid ""
"Set message to send to clients when they connect.\n"
"Empty message means that no message is sent."
msgstr ""
"Suidhich teachdaireachd a chuirear ri cliantan nuair a nì iad ceangal.\n"
"Ma bhios an teachdaireachd falamh, cha dèid teachdaireachd a chur."

#: server/commands.cpp:181
msgid "vote yes|no|abstain [vote number]"
msgstr "vote yes|no|abstain [àireamh a' bhòt]"

#: server/commands.cpp:183
msgid "Cast a vote."
msgstr "Thoir bhòt."

#: server/commands.cpp:185
#, no-c-format
msgid ""
"A player with basic level access issuing a control level command starts a "
"new vote for the command. The /vote command followed by \"yes\", \"no\", or "
"\"abstain\", and optionally a vote number, gives your vote. If you do not "
"add a vote number, your vote applies to the latest vote. You can only "
"suggest one vote at a time. The vote will pass immediately if more than half "
"of the voters who have not abstained vote for it, or fail immediately if at "
"least half of the voters who have not abstained vote against it."
msgstr ""
"Tòisichidh cluicheadair aig a bheil inntrigeadh bunaiteach bhòt ùr airson na "
"h-àithne ma chuireas e àithne smachd. Cuiridh tu bhòt leis an àithne /vote "
"agus \"tha\", \"chan eil\" no \"seachain\" 'na dhèidh, agus ma bhios feum, "
"àireamh bhòtaidh. Mura cuir thu àireamh bhòtaidh ris, cuiridh tu bhòt ris a' "
"bhòt mu dheireadh. Chan urrainn dhut ach aon bhòt a mholadh aig an aon àm. "
"Thèid a' bhòt a ghlacadh sa bhad ma bhòtas barrachd air an dàrna leth dhe na "
"bhòtairean nach do sheachain bhòtadh air a shon no thèid a dhiùltadh ma "
"bhòtas barrachd air an dàrna leth dhe na bhòtairean 'na aghaidh nach do "
"sheachain bhòtadh air a shon."

#: server/commands.cpp:197
#, fuzzy
msgid ""
"debug diplomacy <player>\n"
"debug ferries\n"
"debug tech <player>\n"
"debug city <x> <y>\n"
"debug units <x> <y>\n"
"debug unit <id>\n"
"debug timing\n"
"debug info"
msgstr ""
"debug diplomacy <cluicheadair>\n"
"debug ferries\n"
"debug player <cluicheadair>\n"
"debug tech <cluicheadair>\n"
"debug city <x> <y>\n"
"debug units <x> <y>\n"
"debug unit <id>\n"
"debug timing\n"
"debug info"

#: server/commands.cpp:205
msgid "Turn on or off AI debugging of given entity."
msgstr "Cuir air no dheth dì-bhugadh de dh'eintiteas leis an IF."

#: server/commands.cpp:206
msgid ""
"Print AI debug information about given entity and turn continuous debugging "
"output for this entity on or off."
msgstr ""
"Clò-bhuail fiosrachadh dì-bhugaidh leis an IF mun eintiteas agus cuir air no "
"dheth an dì-bhugadh leantainneach airson an eintiteis seo."

#: server/commands.cpp:211
msgid "set <option-name> <value>"
msgstr "set <ainm na roghainne> <luach>"

#: server/commands.cpp:211
msgid "Set server option."
msgstr "Suidhich roghainn an fhrithealaiche."

#: server/commands.cpp:213
msgid ""
"Set an option on the server. The syntax and legal values depend on the "
"option; see the help for each option. Some options are \"bitwise\", in that "
"they consist of a choice from a set of values; separate these with |, for "
"instance, '/set topology wrapx|iso'. For these options, use syntax like '/"
"set topology \"\"' to set no values."
msgstr ""
"Suidhich roghainn air an fhrithealaiche. Tha luachan a' cho-chàraidh agus an "
"lagha a' crochadh air an roghainn; thoir sùil air a' chobhair airson gach "
"roghainn. Tha cuide dhe na roghainnean seo \"bitwise\" agus 's ciall dha gu "
"bheil roghainn eadar seata de luachan ann; cuir | eatarra, mar eisimpleir '/"
"set topology wrapx|iso'. Cleachd co-chàradh mar '/set topology \"\"' anns na "
"roghainnean seo mur eil thu airson luach a shuidheachadh."

#: server/commands.cpp:224
msgid "team <player> <team>"
msgstr "team <cluicheadair> <sgioba>"

#: server/commands.cpp:224
msgid "Change a player's team affiliation."
msgstr "Atharraich dàimh-sgioba de chluicheadair."

#: server/commands.cpp:225
msgid ""
"A team is a group of players that start out allied, with shared vision and "
"embassies, and fight together to achieve team victory with averaged "
"individual scores. Each player is always a member of a team (possibly the "
"only member). This command changes which team a player is a member of. Use "
"\"\" if names contain whitespace."
msgstr ""
"'S e buidheann de chluicheadairean a tha ann an sgioba aig a bhios "
"caidreachas. co-lèirsinn agus ambasaidean o thùs. Nì iad cogadh còmhla gus "
"buaidh sgioba a thoirt agus thèid cuibheas nan sgòr fa leth a thoirt do gach "
"cluicheadair. Bidh cluicheadair ann an sgioba an-còmhnaidh ach is mathaid "
"gur iad an aon chluicheadair san sgioba. Atharraichidh an àithne seo dè an "
"sgioba sa bhios gach cluicheadair. Cuir \"\" mun ainm ma tha àitichean bàna "
"ann."

#: server/commands.cpp:234
msgid "rulesetdir <directory>"
msgstr "rulesetdir <eòlaire>"

#: server/commands.cpp:235
msgid "Choose new ruleset directory or modpack."
msgstr "Tagh eòlaire riaghailtean ùr no modpack."

#: server/commands.cpp:239
msgid "metamessage <meta-line>"
msgstr "metamessage <meta-line>"

#: server/commands.cpp:239
msgid "Set metaserver info line."
msgstr "Suidhich loidhne fiosrachadh a' mheata-fhrithealaiche."

#: server/commands.cpp:240
msgid ""
"Set user defined metaserver info line. If parameter is omitted, previously "
"set metamessage will be removed. For most of the time user defined "
"metamessage will be used instead of automatically generated messages, if it "
"is available."
msgstr ""
"Suidhich loidhne fiosrachadh metaserver a thèid a shònrachadh le "
"cleachdaiche. Ma dh'fhàgar a-mach am paramadair, thèid am metamessage a "
"chaidh a shuidheachadh roimhe a thoirt air falbh. Thèid metamessage a thèid "
"a shònrachadh le cleachdaiche a chleachdadh mar is trice an àite "
"teachdaireachdan a chaidh a chruthachadh gu fèin-obrachail mur eil e ri "
"fhaighinn."

#: server/commands.cpp:247
msgid "metapatches <meta-line>"
msgstr "metapatches <meta-line>"

#: server/commands.cpp:247
msgid "Set metaserver patches line."
msgstr "Suidhich loidhne brèidean a' mheata-fhrithealaiche."

#: server/commands.cpp:254
msgid "Control metaserver connection."
msgstr "Rianaich ceangal a' mheata-fhrithealaiche."

#: server/commands.cpp:255
#, fuzzy
msgid ""
"'metaconnection ?' reports on the status of the connection to metaserver. "
"'metaconnection down' or 'metac d' brings the metaserver connection down. "
"'metaconnection up' or 'metac u' brings the metaserver connection up. "
"'metaconnection persistent' or 'metac p' is like 'up', but keeps trying "
"after failures. "
msgstr ""
"Tha 'metaconnection ?' ag aithisg air inbhe a' cheangail ris a' mheata-"
"fhrithealaiche. Cuiridh 'metaconnection down' no 'metac d' crìoch air a' "
"cheangal ris a' mheata-fhrithealaiche. Fosglaidh 'metaconnection up' or "
"'metac u' ceangal ris a' mheata-fhrithealaiche."

#: server/commands.cpp:266
msgid "metaserver <address>"
msgstr "metaserver <seòladh>"

#: server/commands.cpp:267
msgid "Set address (URL) for metaserver to report to."
msgstr "Suidhich seòladh (URL) ris an nì am meata-fhrithealaiche aithisg."

#: server/commands.cpp:271
msgid "aitoggle <player-name>"
msgstr "aitoggle <ainm a' chluicheadair>"

#: server/commands.cpp:271
msgid "Toggle AI status of player."
msgstr "Toglaich inbhe na h-IF de chluicheadair"

#: server/commands.cpp:275
msgid "take [connection-name] <player-name>"
msgstr "take [ainm-ceangail] <ainm a' chluicheadair>"

#: server/commands.cpp:276
msgid "Take over a player's place in the game."
msgstr "Rach an àite cluicheadair eile sa gheama."

#: server/commands.cpp:278
msgid ""
"Only the console and connections with cmdlevel 'hack' can force other "
"connections to take over a player. If you're not one of these, only the "
"<player-name> argument is allowed. If '-' is given for the player name and "
"the connection does not already control a player, one is created and "
"assigned to the connection. The 'allowtake' option controls which players "
"may be taken and in what circumstances."
msgstr ""
"Chan fhaod ach an consol agus ceanglaichean leis a' cmdlevel 'hack' "
"ceanglaichean eile èigneachadh gus cluicheadair a ghabhail os làimh. Mur eil "
"sin agad, chan eil ceadaichte ach an argamaid <player-name>. Ma tha '-' ann "
"mar ainm a' chluicheadair agus mur eil cluicheadair fo smachd a' cheangail "
"fhathast, thèid fear a chruthachadh agus iomruineadh ris a' cheagal. Tha an "
"roghainn \"allowtake\" a' stiùireadh dè na cluicheadairean as urrainnear "
"gabhail agus dè suidheachadh a dh'fheumas a bhith ann."

#: server/commands.cpp:290
msgid "observe [connection-name] [player-name]"
msgstr "observe [ainm a' cheangail] [ainm a' chluicheadair]"

#: server/commands.cpp:291
msgid "Observe a player or the whole game."
msgstr "Cum sùil air cluicheadair no geama air fad."

#: server/commands.cpp:293
msgid ""
"Only the console and connections with cmdlevel 'hack' can force other "
"connections to observe a player. If you're not one of these, only the "
"[player-name] argument is allowed. If the console gives no player-name or "
"the connection uses no arguments, then the connection is attached to a "
"global observer. The 'allowtake' option controls which players may be "
"observed and in what circumstances."
msgstr ""
"Chan fhaod ach an consol agus ceanglaichean leis a' cmdlevel 'hack' "
"ceanglaichean eile èigneachadh gus sùil a chumail air cluicheadair. Mur eil "
"sin agad, chan eil ceadaichte ach an argamaid [player-name]. Mur eil an "
"consol a' toirt seachad player-name no mur eil argamaidean aig a' cheangal, "
"thèid an ceangal a chur ri coimheadaiche uile-choitcheann. Tha an roghainn "
"\"allowtake\" a' stiùireadh dè na cluicheadairean as urrainnear gabhail agus "
"dè suidheachadh a dh'fheumas a bhith ann."

#: server/commands.cpp:304
msgid "detach <connection-name>"
msgstr "detach <ainm a' cheangail>"

#: server/commands.cpp:304
msgid "Detach from a player."
msgstr "Dealaich o chluicheadair."

#: server/commands.cpp:305
msgid ""
"Only the console and connections with cmdlevel 'hack' can force other "
"connections to detach from a player."
msgstr ""
"Chan fhaod ach an consol agus ceanglaichean leis a' cmdlevel 'hack' cur air "
"ceanglaichean dealachadh o chluicheadair."

#: server/commands.cpp:310
#, fuzzy
msgid "create <player-name> [ai type]"
msgstr "create <ainm a' chluicheadair> [ai type]"

#: server/commands.cpp:311
msgid "Create an AI player with a given name."
msgstr "Cruthaich cluicheadair IF le ainm sònraichte."

#: server/commands.cpp:313
#, fuzzy
msgid ""
"With the 'create' command a new player with the given name is created.\n"
"If 'player-name' is empty, a random name will be assigned when the game "
"begins. Until then the player will be known by a name derived from its "
"type.\n"
"The 'ai type' parameter can be used to select which AI module will be used "
"for the created player. This requires that the respective module has been "
"loaded or built in to the server.\n"
"If the game has already started, the new player will have no units or "
"cities; also, if no free player slots are available, the slot of a dead "
"player can be reused (removing all record of that player from the running "
"game)."
msgstr ""
"Cruthaichidh tu cluicheadair ùr leis an ainm a thagh thu leis an àithne "
"'create'.\n"
"Ma thòisich an geama mu thràth, lorgaidh an àithne àite bàn airson a' "
"chluicheadair agus mur eil àite bàn ann, feuchaidh e ri àite cluicheadair "
"mairbh a chleachdadh. Cha bhi aonadan no bailtean aig a' chluicheadair ùr.\n"
"'S urrainn dhut am paramadair IF a chleachdadh a chum mòideal na h-IF a "
"thaghadh a bhios aig a' chluicheadair chruthaichte sin. Feumaidh seo Freeciv "
"a chaidh a cho-chruinneachadh le taic mòideal na h-Inntinne Fhuadain agus "
"gun deach am mòideal sin a luchdadh."

#: server/commands.cpp:333
msgid "Set yourself in away mode. The AI will watch your back."
msgstr "Cuir an cèill gu bheil thu air falbh. Cumaidh an IF sùil ort."

#: server/commands.cpp:337
#, fuzzy
msgid ""
"handicapped\n"
"handicapped <player-name>"
msgstr ""
"novice\n"
"novice <ainm a' chluicheadair>"

#: server/commands.cpp:340
#, fuzzy
msgid "Set one or all AI players to 'Handicapped'."
msgstr ""
"Cuir aon, no a h-uile, de chluicheadairean na h-Inntinne Fhuadain gu "
"'foghlamaiche'."

#: server/commands.cpp:344
msgid ""
"novice\n"
"novice <player-name>"
msgstr ""
"novice\n"
"novice <ainm a' chluicheadair>"

#: server/commands.cpp:347
#, fuzzy
msgid "Set one or all AI players to 'Novice'."
msgstr ""
"Cuir aon, no a h-uile, de chluicheadairean na h-Inntinne Fhuadain gu "
"'foghlamaiche'."

#: server/commands.cpp:351
msgid ""
"easy\n"
"easy <player-name>"
msgstr ""
"easy\n"
"easy <ainm a' chluicheadair>"

#: server/commands.cpp:354
#, fuzzy
msgid "Set one or all AI players to 'Easy'."
msgstr ""
"Cuir aon chluicheadair an Inntinn Fhuadain no gach aon dhiubh gu 'furasta'."

#: server/commands.cpp:358
msgid ""
"normal\n"
"normal <player-name>"
msgstr ""
"normal\n"
"normal <ainm a' chluicheadair>"

#: server/commands.cpp:361
#, fuzzy
msgid "Set one or all AI players to 'Normal'."
msgstr "Suichidh gach cluicheadair IF no aonan dhiubh gu 'àbhaisteach'."

#: server/commands.cpp:365
msgid ""
"hard\n"
"hard <player-name>"
msgstr ""
"hard\n"
"hard <ainm a' chluicheadair>"

#: server/commands.cpp:368
#, fuzzy
msgid "Set one or all AI players to 'Hard'."
msgstr "Suichidh gach cluicheadair IF no aonan dhiubh gu 'cruaidh'."

#: server/commands.cpp:372
msgid ""
"cheating\n"
"cheating <player-name>"
msgstr ""
"cheating\n"
"cheating <ainm a' chluicheadair>"

#: server/commands.cpp:375
#, fuzzy
msgid "Set one or all AI players to 'Cheating'."
msgstr "Suichidh gach cluicheadair IF no aonan dhiubh gu 'cealgaireachd'."

#: server/commands.cpp:380
msgid ""
"experimental\n"
"experimental <player-name>"
msgstr ""
"experimental\n"
"experimental <ainm a' chluicheadair>"

#: server/commands.cpp:383
#, fuzzy
msgid "Set one or all AI players to 'Experimental'."
msgstr "Suichidh gach cluicheadair IF no aonan dhiubh gu 'deuchainneach'."

#: server/commands.cpp:388
msgid ""
"cmdlevel\n"
"cmdlevel <level>\n"
"cmdlevel <level> new\n"
"cmdlevel <level> first\n"
"cmdlevel <level> <connection-name>"
msgstr ""
"cmdlevel\n"
"cmdlevel <leibheil>\n"
"cmdlevel <leibheil> new\n"
"cmdlevel <leibheil> first\n"
"cmdlevel <leibheil> <ainm a' cheangail>"

#: server/commands.cpp:393
msgid "Query or set command access level access."
msgstr ""
"Ceasnaich no suidhich leibheilean inntrigidh a chum àitheantan inntrigidh."

#: server/commands.cpp:394
msgid ""
"The command access level controls which server commands are available to "
"users via the client chatline. The available levels are:\n"
"    none  -  no commands\n"
"    info  -  informational or observer commands only\n"
"    basic -  commands available to players in the game\n"
"    ctrl  -  commands that affect the game and users\n"
"    admin -  commands that affect server operation\n"
"    hack  -  *all* commands - dangerous!\n"
"With no arguments, the current command access levels are reported. With a "
"single argument, the level is set for all existing connections, and the "
"default is set for future connections. If 'new' is specified, the level is "
"set for newly connecting clients. If 'first come' is specified, the 'first "
"come' level is set; it will be granted to the first client to connect, or if "
"there are connections already, the first client to issue the 'first' "
"command. If a connection name is specified, the level is set for that "
"connection only.\n"
"Command access levels do not persist if a client disconnects, because some "
"untrusted person could reconnect with the same name. Note that this command "
"now takes connection names, not player names."
msgstr ""
"Tha leibheil an inntrigidh smach a' cumail rian air dè na h-àitheantan a "
"bhios ri làimh a' chleachdaiche ann an loidhne cabadaich a' chliant.  Seo an "
"tha ri fhaighinn:\n"
"    none  -  gun àitheantan\n"
"    info  -  àitheantan fiosrachaidh no coimheadaiche a-mhàin\n"
"    basic -  àitheantan ri làimh na cluineadairean sa gheama\n"
"    ctrl  -  àitheantan aig a bhios buaidh air a' gheama 's na "
"cluicheadairean air fad\n"
"    admin -  àitheantan aig a bhios buaidh air obrachadh an fhrithealaiche\n"
"    hack  -  *gach* àithne - cunnartach!\n"
"Mura bi argamaid ann, bidh na leibheilean inntrigidh smachd làithreach an "
"sàs. Ma bhios aon argamaid ann, thèid an leibheil sin a shuidheachadh airson "
"gach ceangal agus bi e ann mar roghainn bhunaiteach airson ceanglaichean san "
"àm ri teachd. Ma chuireas tu 'new' ann, thèid an leibheil a shuidheachadh "
"airson cliantan ùra a cheanglas ris. Ma chuireas tu 'first come' ann, thèid "
"an leibheil 'first come' a shuidheachadh; thèid a bhuileachadh air a' chiad "
"chliant a nì ceangal no ma tha ceanglaichean ann mu thràth a' chiad chliant "
"a chuireas an àithne 'first'. Ma tha ainm ceangail air a shònrachadh, thèid "
"an leibheil a shuidheachadh airson a' cheangail sin a-mhàin.\n"
"Cha mhair leibheilean inntrigeadh smachd ma bhriseas cliant an ceangal a "
"chionn 's gum b' urrainn do chuideigin mhì-earbsach ceangal a dhèanamh leis "
"an dearbh-ainm.  Thoir an aire gun gach an àithne seo ri ainmean "
"cheanglaichean a-nis seach ainmean chluicheadairean."

#: server/commands.cpp:423
msgid "If there is none, become the game organizer with increased permissions."
msgstr ""
"Mur eil fear ann, rach thusa 'nad rianaire a' gheama le ceadan a bharrachd."

#: server/commands.cpp:427
msgid "Show timeout settings and timers."
msgstr ""

#: server/commands.cpp:428
msgid ""
"Shows information about the timeout for the current turn, for instance how "
"much time is left."
msgstr ""

#: server/commands.cpp:433
#, fuzzy
msgid "timeoutset <time>"
msgstr "?timeout:dheth"

#: server/commands.cpp:434
#, fuzzy
msgid "Changes the timeout for the current turn."
msgstr "Cha ghabh deireadh cuairte a shuidheachadh ron chuairt làithreach."

#: server/commands.cpp:436
msgid ""
"This command changes the remaining time for the current turn. Passing a "
"value of 0 ends the turn immediately.\n"
"The time is specified as hours, minutes, and seconds using the format hh:mm:"
"ss (minutes and hours are optional)."
msgstr ""

#: server/commands.cpp:443
#, fuzzy
msgid "timeoutadd <time>"
msgstr "?timeout:dheth"

#: server/commands.cpp:443
msgid "Adds more time to the current turn."
msgstr ""

#: server/commands.cpp:445
msgid ""
"This increases the timeout for the current turn, giving players more time to "
"finish their actions.\n"
"The time is specified as hours, minutes, and seconds using the format hh:mm:"
"ss (minutes and hours are optional). Negative values are allowed."
msgstr ""

#: server/commands.cpp:453
msgid "timeoutincrease <turn> <turninc> <value> <valuemult>"
msgstr "timeoutincrease <cuairt> <turninc> <luach> <valuemult>"

#: server/commands.cpp:454
#, fuzzy
msgid "See \"/help timeoutincrease\"."
msgstr "Faic \"help timeoutincrease\"."

#: server/commands.cpp:455
msgid ""
"Every <turn> turns, add <value> to timeout timer, then add <turninc> to "
"<turn> and multiply <value> by <valuemult>. Use this command in concert with "
"the option \"timeout\". Defaults are 0 0 0 1"
msgstr ""
"Cuir <value> ris an uaireadair timeout gach <turn> cuairt agus an uairsin, "
"cuir <turninc> ri <turn> agus iomadaich <value> le <valuemult>.  Cleachd an "
"àithne seo leis an roghainn \"timeout\". 'S e 0 0 0 1 an roghainn "
"bhunaiteach."

#: server/commands.cpp:462
msgid ""
"cancelvote\n"
"cancelvote <vote number>\n"
"cancelvote all\n"
msgstr ""
"cancelvote\n"
"cancelvote <àireamh a' bhòt>\n"
"cancelvote all\n"

#: server/commands.cpp:466
#, fuzzy
msgid "Cancel a running vote."
msgstr "Cuir crìoch air bhòt a tha a' dol.\n"

#: server/commands.cpp:468
msgid ""
"With no arguments this command removes your own vote. If you have an admin "
"access level, you can cancel any vote by vote number, or all votes with the "
"'all' argument."
msgstr ""
"Mur eil argamaid ann, bheir an àithne seo air falbh do bhòt fhèin. Ma tha "
"leibheil inntrigeadh rianaire agad, 's urrainn dhut bhòt sam bith a thoirt "
"air falbh le àireamh a' bhòt no gach bhòt leis an argamaid 'all'."

#: server/commands.cpp:474
msgid "ignore [type=]<pattern>"
msgstr "ignore [seòrsa=]<pàtran>"

#: server/commands.cpp:475
msgid "Block all messages from users matching the pattern."
msgstr ""
"Cuir casg air gach teachdaireachd o chleachdaichean a fhreagras ris a' "
"phàtran."

#: server/commands.cpp:476
msgid ""
"The given pattern will be added to your ignore list; you will not receive "
"any messages from users matching this pattern. The type may be either "
"\"user\", \"host\", or \"ip\". The default type (if omitted) is to match "
"against the username. The pattern supports unix glob style wildcards, i.e., "
"* matches zero or more character, ? exactly one character, [abc] exactly one "
"of 'a' 'b' or 'c', etc. To access your current ignore list, issue \"/list "
"ignore\"."
msgstr ""
"Thèid am pàtran a chur ri liosta nan daoine a tha thu a' leigeil seachad; "
"chan fhaigh thu teachdaireachd sam bith o chleachdaichean a fhreagras ris a' "
"phàtran seo. 'S urrainn dhut \"user\", \"host\" no \"ip\" a thaghadh mar "
"sheòrsa. 'S e \"user\" am pàtran bunaiteach (mura cuir thu ann dad). Tha am "
"pàtran a' cur taic ri unix glob style wildcards, m.e. freagraidh * ri neoini "
"no barrachd charactairean, ? dìreach ri aon charactair, [abc] dìreach ri "
"aonan de 'a' 'b' no 'c' is msaa. Gus an dubh-liosta làithreach agad "
"fhaicinn, cuir \"/list ignore\"."

#: server/commands.cpp:488
msgid "unignore <range>"
msgstr "unignore <rainse>"

#: server/commands.cpp:488
msgid "Remove ignore list entries."
msgstr "Thoir air falbh daoine on dubh-liosta."

#: server/commands.cpp:489
msgid ""
"The ignore list entries in the given range will be removed; you will be able "
"to receive messages from the respective users. The range argument may be a "
"single number or a pair of numbers separated by a dash '-'. If the first "
"number is omitted, it is assumed to be 1; if the last is omitted, it is "
"assumed to be the last valid ignore list index. To access your current "
"ignore list, issue \"/list ignore\"."
msgstr ""
"Thèid na daoine am broinn an rainse a thoirt air falbh on dubh-liosta; "
"gheibh thu teachdaireachdan o na daoine sin a-rithist. 'S urrainn dhut "
"àireamh a-mhàin a chur ann an argamaid na rainse no paidhir àireamhan le "
"strìochag '-' eatarra. Ma dh'fhàgas tu a' chiad àireamh bàn, tuigear 1 "
"dheth, ma dh'fhàgas tu an tè mu dheireadh bàn, tuigear clàr-amais na dubh-"
"liosta dhligheach mu dheireadh dheth. Gus an dubh-liosta làithreach agad "
"fhaicinn, cuir \"/list ignore\"."

#: server/commands.cpp:499
msgid ""
"playercolor <player-name> <color>\n"
"playercolor <player-name> reset"
msgstr ""
"playercolor <ainm a' chluicheadair> <dath>\n"
"playercolor <ainm a' chluicheadair> reset"

#: server/commands.cpp:501
msgid "Define the color of a player."
msgstr "Sònraich dath a' chluicheadair."

#: server/commands.cpp:502
#, fuzzy
msgid ""
"This command sets the color of a specific player, overriding any color "
"assigned according to the 'plrcolormode' setting.\n"
"The color is defined using hexadecimal notation (hex) for the combination of "
"Red, Green, and Blue color components (RGB), similarly to HTML. For each "
"component, the lowest (darkest) value is 0 (in hex: 00), and the highest "
"value is 255 (in hex: FF). The color definition is simply the three hex "
"values concatenated together (RRGGBB). For example, the following command "
"sets Caesar to pure red:\n"
"  playercolor Caesar ff0000\n"
"Before the game starts, this command can only be used if the 'plrcolormode' "
"setting is set to 'PLR_SET'; a player's color can be unset again by "
"specifying 'reset'.\n"
"Once the game has started and colors have been assigned, this command "
"changes the player color in any mode; 'reset' cannot be used.\n"
"To list the player colors, use 'list colors'."
msgstr ""
"Cleachdaidh tu an àithne seo gus dath an nàisein aig cluicheadair a "
"shuidheachadh. Nì thu seo leis an t-siostam sia-dheicheach (HEX) a "
"chomhairraicheas am measgachadh de dhearg, uaine is gorm (RGB). 'S e 0 (ann "
"an HEX: 00) an luach as lugha, 255 an luach as àirde (ann an HEX: FF). "
"Tòisichidh sònrachadh an datha leis a' chomharra '#' agus an uairsin na "
"luachan HEX aig na trì dathan, i.e '#ff0000' airson dearg. Feumaidh tu an "
"comharra '#' escape-igeadh ann an sgriobtaichean frithealaiche no feumaidh "
"tu an sònrachadh datha a chur ann.\n"
"Chan urrainn dhut an dath a shònrachadh ann am prìomh staid a' gheama ach ma "
"chaidh an roghainn 'plrcolormode' a chur gu 'PLR_SET'. 'S urrainn dhut an "
"dath a shònraich thu a thoirt air falbh leis an argamaid aisig.\n"
"Ath shònraichidh an àithne seo dath a' chluicheadair ma tha geama a' dol mu "
"thràth. Chithear an dath ùr san ath chuairt.\n"
"Gus liosta dath a' chluicheadair fhaicinn, cleachd 'list colors'."

#: server/commands.cpp:525
msgid "playernation <player-name> [nation] [is-male] [leader] [style]"
msgstr ""

#: server/commands.cpp:526
#, fuzzy
msgid "Define the nation of a player."
msgstr "Sònraich dath a' chluicheadair."

#: server/commands.cpp:527
msgid ""
"This command sets the nation, leader name, style, and gender of a specific "
"player. The string \"random\" can be used to select a random nation.\n"
"The gender parameter should be 1 if male, otherwise 0. Omitting any of the "
"player settings will reset the player to defaults.\n"
"This command may not be used once the game has started."
msgstr ""

#: server/commands.cpp:536
msgid "End the game immediately in a draw."
msgstr "Cuir crìoch ionnannach air a' gheama sa bhad."

#: server/commands.cpp:540
msgid "Concede the game."
msgstr "Gèill an geama."

#: server/commands.cpp:541
msgid ""
"This tells everyone else that you concede the game, and if all but one "
"player (or one team) have conceded the game in this way then the game ends."
msgstr ""
"Innsidh seo dhan a h-uile duine gun do ghèill thu an geama agus ma bhios "
"gach cluicheadair ach aonan (no aon sgioba) air gèilleadh air an dòigh seo, "
"thig an geama gu crìoch."

#: server/commands.cpp:547
msgid "remove <player-name>"
msgstr "remove <ainm a' chluicheadair>"

#: server/commands.cpp:547
msgid "Fully remove player from game."
msgstr "Thoir cluicheadair às a' gheama gu tur."

#: server/commands.cpp:548
msgid ""
"This *completely* removes a player from the game, including all cities and "
"units etc. Use with care!"
msgstr ""
"Bheir seo cluicheadair às a' gheama *gu tur*, a' gabhail a-steach gach baile "
"is aonad is mar sin sìos. Cleachd le faiceall!"

#: server/commands.cpp:553
msgid ""
"save\n"
"save <file-name>"
msgstr ""
"save\n"
"save <ainm an fhaidhle>"

#: server/commands.cpp:555
msgid "Save game to file."
msgstr "Sàbhail an geama gu faidhle."

#: server/commands.cpp:556
msgid ""
"Save the current game to file <file-name>. If no file-name argument is given "
"saves to \"<auto-save name prefix><year>m.sav[.gz]\". To reload a savegame "
"created by 'save', start the server with the command-line argument:\n"
"    '--file <filename>' or '-f <filename>'\n"
"and use the 'start' command once players have reconnected."
msgstr ""
"Sàbhail an geama làithreach mar <ainm an fhaidhle>.  Mur eil argamaid file-"
"name ann, thèid a shàbhaladh mar \"<ro-leasachan an fhèin-"
"shàbhalaidh><bliadhna>m.sav[.gz]\".\n"
"Gus geama a luchdadh a chaidh a shàbhaladh le 'save', tòisich am "
"frithealaiche leis an argamaid àithne a leanas:\n"
"    --file <ainm an fhaidhle>\n"
"agus cleachd an àithne 'start' nuair a bhios na cluicheadairean air ceangal "
"a dhèanamh."

#: server/commands.cpp:566
#, fuzzy
msgid ""
"scensave\n"
"scensave <file-name>"
msgstr ""
"save\n"
"save <ainm an fhaidhle>"

#: server/commands.cpp:568
#, fuzzy
msgid "Save game to file as scenario."
msgstr "Sàbhail an geama gu faidhle."

#: server/commands.cpp:569
#, fuzzy
msgid ""
"Save the current game to file <file-name> as scenario. If no file-name "
"argument is given saves to \"<auto-save name prefix><year>m.sav[.gz]\". To "
"reload a savegame created by 'scensave', start the server with the command-"
"line argument:\n"
"    '--file <filename>' or '-f <filename>'\n"
"and use the 'start' command once players have reconnected."
msgstr ""
"Sàbhail an geama làithreach mar <ainm an fhaidhle>.  Mur eil argamaid file-"
"name ann, thèid a shàbhaladh mar \"<ro-leasachan an fhèin-"
"shàbhalaidh><bliadhna>m.sav[.gz]\".\n"
"Gus geama a luchdadh a chaidh a shàbhaladh le 'save', tòisich am "
"frithealaiche leis an argamaid àithne a leanas:\n"
"    --file <ainm an fhaidhle>\n"
"agus cleachd an àithne 'start' nuair a bhios na cluicheadairean air ceangal "
"a dhèanamh."

#: server/commands.cpp:580
msgid ""
"load\n"
"load <file-name>"
msgstr ""
"load\n"
"load <ainm an fhaidhle>"

#: server/commands.cpp:582
msgid "Load game from file."
msgstr "Luchdaich geama o fhaidhle."

#: server/commands.cpp:583
msgid ""
"Load a game from <file-name>. Any current data including players, rulesets "
"and server options are lost."
msgstr ""
"Luchdaich geama o <ainm an fhaidhle>. Thèid dàta làithreach sam bith, a' "
"gabhail a-steach cluicheadairean, seataichean de riaghailtean is roghainnean "
"frithealaich air chall."

#: server/commands.cpp:588
msgid "read <file-name>"
msgstr "read <ainm an fhaidhle>"

#: server/commands.cpp:588
msgid "Process server commands from file."
msgstr "Làimhsich àitheantan frithealaiche o fhaidhle."

#: server/commands.cpp:592
msgid "write <file-name>"
msgstr "write <ainm an fhaidhle>"

#: server/commands.cpp:593
msgid "Write current settings as server commands to file."
msgstr ""
"Sgrìobh na roghainnean làithreach ann am faidhle mar àitheantan "
"frithealaiche."

#: server/commands.cpp:598
msgid "Reset all server settings."
msgstr "Ath shuidhich gach roghainn an fhrithealaiche."

#: server/commands.cpp:599
msgid ""
"Reset all settings if it is possible. The following levels are supported:\n"
"  game     - using the values defined at the game start\n"
"  ruleset  - using the values defined in the ruleset\n"
"  script   - using default values and rereading the start script\n"
"  default  - using default values\n"
msgstr ""
"Aisig gach roghainn ma ghabhas seo a dhèanamh. Tha taic ris na leibheilean a "
"leanas:\n"
"  game     - aisig na luachan a shònraich thu aig toiseach a' gheama\n"
"  ruleset  - aisig na luachan a tha ann an seata nan riaghailtean\n"
"  script   - aisig na luachan bunaiteach agus ath leugh an sgriobt "
"tòiseachaidh\n"
"  default  - aisig na luachan bunaiteach\n"

#: server/commands.cpp:608
#, fuzzy
msgid "default <option name>"
msgstr "cut <ainm a' cheangail>"

#: server/commands.cpp:608
#, fuzzy
msgid "Set option to its default value"
msgstr "Gach roghainn aig nach eil na luachan bunaiteach."

#: server/commands.cpp:609
msgid ""
"Reset the option to its default value. If the default ever changes in a "
"future version, the option's value will follow that change."
msgstr ""

#: server/commands.cpp:614
#, fuzzy
msgid ""
"lua cmd <script line>\n"
"lua unsafe-cmd <script line>\n"
"lua file <script file>\n"
"lua unsafe-file <script file>\n"
"lua <script line> (deprecated)"
msgstr ""
"lua cmd <loidhne an sgriobt>\n"
"lua file <faidhle an sgriobt>\n"
"lua <loidhne an sgriobt> (cha mholar seo tuilleadh)"

#: server/commands.cpp:619
#, fuzzy
msgid ""
"Evaluate a line of Freeciv21 script or a Freeciv21 script file in the "
"current game."
msgstr ""
"Luachaich loidhne de sgriobt Freeciv no faidhle sgriobt Freeciv sa gheama "
"làithreach."

#: server/commands.cpp:621
msgid ""
"The unsafe prefix runs the script in an instance separate from the ruleset. "
"This instance doesn't restrict access to Lua functions that can be used to "
"hack the computer running the Freeciv21 server. Access to it is therefore "
"limited to the console and connections with cmdlevel 'hack'"
msgstr ""

#: server/commands.cpp:629
msgid "kick <user>"
msgstr "kick <cleachdaiche>"

#: server/commands.cpp:629
msgid "Cut a connection and disallow reconnect."
msgstr "Cuir crìoch air ceangal 's na ceadaich ath cheangal."

#: server/commands.cpp:630
msgid ""
"The connection given by the 'user' argument will be cut from the server and "
"not allowed to reconnect. The time the user wouldn't be able to reconnect is "
"controlled by the 'kicktime' setting."
msgstr ""
"Thèid an ceangal a tha san argamaid 'user' a bhriseadh 's cha bhi cead aca "
"ceangal ris an fhrithealaiche a-rithist. Tha smachd agad air dè cho fad 's "
"nach urrainnear ceangal ùr a dhèanamh leis an roghainn 'kicktime'."

#: server/commands.cpp:636
msgid ""
"delegate to <username> [player-name]\n"
"delegate cancel [player-name]\n"
"delegate take <player-name>\n"
"delegate restore\n"
"delegate show <player-name>"
msgstr ""
"delegate to <username> [player-name]\n"
"delegate cancel [player-name]\n"
"delegate take <player-name>\n"
"delegate restore\n"
"delegate show <player-name>"

#: server/commands.cpp:641
msgid "Delegate control to another user."
msgstr "Sìn smachd do chleachdaiche eile."

#: server/commands.cpp:642
msgid ""
"Delegation allows a user to nominate another user who can temporarily take "
"over control of their player while they are away.\n"
"'delegate to <username>': allow <username> to 'delegate take' your player.\n"
"'delegate cancel': nominated user can no longer take your player.\n"
"'delegate take <player-name>': take control of a player who has been "
"delegated to you. (Behaves like 'take', except that the 'allowtake' "
"restrictions are not enforced.)\n"
"'delegate restore': relinquish control of a delegated player (opposite of "
"'delegate take') and restore your previous view, if any. (This also happens "
"automatically if the player's owner reconnects.)\n"
"'delegate show': show who control of your player is currently delegated to, "
"if anyone.\n"
"The [player-name] argument can only be used by connections with cmdlevel "
"'admin' or above to force the corresponding change of the delegation status."
msgstr ""

#: server/commands.cpp:666
#, fuzzy
msgid "aicmd <player> <command>"
msgstr "team <cluicheadair> <sgioba>"

#: server/commands.cpp:666
msgid "Execute AI command"
msgstr ""

#: server/commands.cpp:667
msgid "Execute a command in the context of the AI for the given player"
msgstr ""

#: server/commands.cpp:671
msgid ""
"fcdb reload\n"
"fcdb lua <script>"
msgstr ""
"fcdb reload\n"
"fcdb lua <scriobt>"

#: server/commands.cpp:673
msgid "Manage the authentication database."
msgstr "Stiùirich an stòr-dàta dearbhaidh."

#: server/commands.cpp:674
msgid ""
"The argument 'reload' causes the database script file to be re-read after a "
"change, while the argument 'lua' evaluates a line of Lua script in the "
"context of the Lua instance for the database."
msgstr ""
"'S urrainn dhut faidhle an sgriobt aiseag leis an argamaid \"reload\" as "
"dèidh atharrachaidh ach leis an argamaid \"lua\", 's urrainn dhut loidhne "
"dhen sgriobt \"lua\" a luachadh ann an co-theacsa an \"lua\" sin airson an "
"stòir-dhàta."

#: server/commands.cpp:681
msgid ""
"mapimg define <mapdef>\n"
"mapimg show <id>|all\n"
"mapimg create <id>|all\n"
"mapimg delete <id>|all\n"
"mapimg colortest"
msgstr ""
"mapimg define <mapdef>\n"
"mapimg show <id>|all\n"
"mapimg create <id>|all\n"
"mapimg delete <id>|all\n"
"mapimg colortest"

#: server/commands.cpp:686
msgid "Create image files of the world/player map."
msgstr "Cruthaich faidhlichean deilbh de mhapa an t-saoghail/a' chluicheadair."

#: server/commands.cpp:691
msgid "Switch server output between 'RFC-style' and normal style."
msgstr ""
"Dèan suaip eadar às-chur frithealaiche dhen stoidhle 'RFC' agus dhen "
"stoidhle àbhaisteach."

#: server/commands.cpp:695
msgid "Simply returns the id of the server."
msgstr "Cha dèan seo ach ID an fhrithealaiche a thilleadh."

#: server/connecthand.cpp:139
#, c-format
msgid "%s Welcome"
msgstr "Fàilte ort, %s"

#: server/connecthand.cpp:164
#, c-format
msgid "Welcome to the %s Server running at %s port %d."
msgstr "Fàilte gu frithealaiche %s a tha a' ruith aig %s port %d."

#: server/connecthand.cpp:168
#, c-format
msgid "Welcome to the %s Server at port %d."
msgstr "Fàilte gu frithealaiche %s a tha a' ruith aig port %d."

#: server/connecthand.cpp:176
#, c-format
msgid "%s has connected from %s."
msgstr "Rinn %s ceangal o %s."

#: server/connecthand.cpp:200
#, c-format
msgid "Your delegate %s was controlling your player '%s'; now detached."
msgstr ""

#: server/connecthand.cpp:204
#, c-format
msgid "%s reconnected, ending your delegated control of player '%s'."
msgstr ""

#: server/connecthand.cpp:214
#, fuzzy, c-format
msgid "Couldn't get control of '%s' from delegation to %s."
msgstr "Cha do ghabh an smachd a shìneadh gu %s."

#: server/connecthand.cpp:238
msgid "Couldn't attach your connection to new player."
msgstr "Cha do ghabh an ceangal agad a nasgadh ris a' chluicheadair ùr."

#: server/connecthand.cpp:256
#, c-format
msgid "You are logged in as '%s' connected to no player."
msgstr ""
"Log thu a-steach mar '%s' agus chan eil thu co-cheangailte ri cluicheadair."

#: server/connecthand.cpp:260
#, c-format
msgid "You are logged in as '%s' connected to %s."
msgstr "Log thu a-steach mar '%s' agus tha thu co-cheangailte ri %s."

#: server/connecthand.cpp:273
#, fuzzy, c-format
msgid "%s has connected (player %s)."
msgstr "Cheangail %s o %s (cluicheadair %s)."

#: server/connecthand.cpp:277
#, fuzzy, c-format
msgid "%s has connected."
msgstr "Chan eil %s air ceangal a dhèanamh."

#: server/connecthand.cpp:296
#, c-format
msgid "Turn-blocking game play: waiting on %s to finish turn..."
msgstr "Geama cuairt air chuairt: a' feitheamh ri cuairt %s..."

#: server/connecthand.cpp:306
msgid " *** Server is in edit mode. *** "
msgstr "*** Tha am frithealaiche sa mhodh deasachaidh. ***"

#: server/connecthand.cpp:336
#, c-format
msgid "Client rejected: %s."
msgstr "Cliant air a dhiùltadh: %s."

#: server/connecthand.cpp:356
#, c-format
msgid "Connection request from %s from %s"
msgstr "Iarrtas ceangail o %s o %s"

#: server/connecthand.cpp:360
#, c-format
msgid "%s has client version %d.%d.%d%s"
msgstr "%s le tionndadh cliant %d.%d.%d%s"

#: server/connecthand.cpp:371
#, c-format
msgid ""
"The client is missing a capability that this server needs.\n"
"Server version: %d.%d.%d%s Client version: %d.%d.%d%s.  Upgrading may help!"
msgstr ""
"Tha comas a dhìth air a' chliant a dh'fheumas am frithealaiche seo.\n"
"Tionndadh an fhrithealaiche: %d.%d.%d%s Tionndadh a' chliant: %d.%d.%d%s.  "
"Saoil an ùraich thu e?"

#: server/connecthand.cpp:378 server/connecthand.cpp:393
#, c-format
msgid "%s was rejected: Mismatched capabilities."
msgstr "%s air a dhiùltadh: comasan nach eil a' freagairt ri chèile gu math."

#: server/connecthand.cpp:386
#, c-format
msgid ""
"The server is missing a capability that the client needs.\n"
"Server version: %d.%d.%d%s Client version: %d.%d.%d%s.  Upgrading may help!"
msgstr ""
"Tha comas a dhìth air an fhrithealaiche a dh'fheumas an cliant.\n"
"Tionndadh an fhrithealaiche: %d.%d.%d%s Tionndadh a' chliant: %d.%d.%d%s.  "
"Saoil an ùraich thu e?"

#: server/connecthand.cpp:414
#, c-format
msgid "Invalid username '%s'"
msgstr "Ainm cleachdaiche mì-dhligheach '%s'"

#: server/connecthand.cpp:416
#, c-format
msgid "%s was rejected: Invalid name [%s]."
msgstr "%s air a dhiùltadh: Ainm mì-dhligheach [%s]."

#: server/connecthand.cpp:423
#, c-format
msgid ""
"You have been kicked from this server and cannot reconnect for %d seconds."
msgstr ""
"Chaidh do bhreabadh far an fhrithealaiche seo agus chan urrainn dhut ath "
"cheangal fad %d diogan."

#: server/connecthand.cpp:427
#, c-format
msgid "%s was rejected: Connection kicked (%d seconds remaining)."
msgstr "Chaidh %s a dhiùltadh: Chaidh do bhreabadh (%d diogan air fhàgail)."

#: server/connecthand.cpp:437
#, c-format
msgid "'%s' already connected."
msgstr "Tha '%s' air ceangal a dhèanamh mu thràth."

#: server/connecthand.cpp:440
#, c-format
msgid "%s was rejected: Duplicate login name [%s]."
msgstr "%s air a dhiùltadh: Ainm air a dhùblachadh [%s]."

#: server/connecthand.cpp:482 server/connecthand.cpp:487
#, c-format
msgid "Lost connection: %s."
msgstr "Ceangal air chall: %s."

#: server/connecthand.cpp:809
#, c-format
msgid "Detaching from %s."
msgstr "A' briseadh o %s."

#: server/console.cpp:68 utility/bugs.cpp:21
#, c-format
msgid "Please report this message at %s"
msgstr "Thoir fios mun teachdaireachd seo aig %s"

#: server/console.cpp:103
#, c-format, qt-format
msgid "T%03d: "
msgstr ""

#: server/console.cpp:192
msgid "Ok. RFC-style set."
msgstr "Ceart. Stoidhle RFC air a shuidheachadh."

#: server/console.cpp:194
msgid "Ok. Standard style set."
msgstr "Ceart. Stoidhle bhunaiteach air a shuidheachadh."

#: server/console.cpp:212
msgid "For introductory help, type 'help'."
msgstr "Airson cuideachadh bunaiteach, cuir a-steach 'help'."

#: server/diplhand.cpp:218
#, c-format
msgid "The %s can't accept %s."
msgstr "Chan urrainn dha na %s gabhail ri %s."

#: server/diplhand.cpp:231
#, c-format
msgid "You don't have tech %s, you can't accept treaty."
msgstr "Chan eil %s agad, chan urrainn dhut gabhail ris a' chòrdadh."

#: server/diplhand.cpp:240
msgid "City you are trying to give no longer exists, you can't accept treaty."
msgstr ""
"Chan eil am baile a tha thu airson toirt seachad ann tuilleadh, chan urrainn "
"dhut gabhail ris a' chòrdadh ma-thà."

#: server/diplhand.cpp:247
#, c-format
msgid "You are not owner of %s, you can't accept treaty."
msgstr "Chan ann leatsa a tha %s, chan urrainn dhut gabhail ris a' chòrdadh."

#: server/diplhand.cpp:253 server/diplhand.cpp:389
#, c-format
msgid "Your capital (%s) is requested, you can't accept treaty."
msgstr ""
"'S e do phrìomh bhaile (%s) a tha iad ag iarraidh, chan urrainn dhut gabhail "
"ris a' chòrdadh."

#: server/diplhand.cpp:275
#, c-format
msgid "You cannot form an alliance because you are at war with an ally of %s."
msgstr ""
"Chan urrainn dhut a dhol ann an caidreachas a chionn 's gu bheil thu nad "
"chaidreach aig %s."

#: server/diplhand.cpp:280
#, c-format
msgid "You cannot form an alliance because %s is at war with an ally of yours."
msgstr ""
"Chan urrainn dhut a dhol ann an caidreachas a chionn 's gu bheil thu 'nad "
"chaidreach aig %s."

#: server/diplhand.cpp:291
msgid "You don't have enough gold, you can't accept treaty."
msgstr "Chan eil òr gu leòr agad, chan urrainn dhut gabhail ris a' chòrdadh."

#: server/diplhand.cpp:348 server/diplhand.cpp:352
#, c-format
msgid "Clause requirements are no longer fulfilled. Treaty with %s canceled!"
msgstr ""

#: server/diplhand.cpp:365 server/diplhand.cpp:369
#, c-format
msgid "One of the cities the %s are giving away is destroyed! Treaty canceled!"
msgstr ""
"Chaidh aon dhe na bailtean a tha 'na %s a' toirt seachad a sgriosadh! Chaidh "
"an còrdadh a neoinitheadh!"

#: server/diplhand.cpp:376 server/diplhand.cpp:381
#, c-format
msgid "The %s no longer control %s! Treaty canceled!"
msgstr ""
"Chan eil smachd aig na %s air %s tuilleadh! Chaidh an còrdadh a neoinitheadh!"

#: server/diplhand.cpp:419 server/diplhand.cpp:423
#, c-format
msgid "The %s don't have the promised amount of gold! Treaty canceled!"
msgstr ""
"Chan eil de dh'òr aig na %s a gheall iad! Chaidh an còrdadh a chur gu neoini!"

#: server/diplhand.cpp:454
#, c-format
msgid "You gave an embassy to %s."
msgstr "Thug thu ambasaid do %s."

#: server/diplhand.cpp:456
#, c-format
msgid "%s allowed you to create an embassy!"
msgstr "Leig %s leat ambasaid a stèidheachadh!"

#: server/diplhand.cpp:478
#, c-format
msgid "You are taught the knowledge of %s."
msgstr "Chaidh eòlais air %s a theagasg dhut."

#: server/diplhand.cpp:487
#, fuzzy, c-format
msgid "You have acquired %s thanks to the %s treaty with the %s."
msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#: server/diplhand.cpp:517
#, c-format
msgid "You receive the %s worldmap."
msgstr "Fhuair thu mapa an t-saoghail a tha aig %s."

#: server/diplhand.cpp:526
#, c-format
msgid "You receive the %s seamap."
msgstr "Fhuair thu mapa na mara a tha aig %s."

#: server/diplhand.cpp:541
#, c-format
msgid "You receive the city of %s from %s."
msgstr "Fhuair thu baile %s o làmhan %s."

#: server/diplhand.cpp:545
#, c-format
msgid "You give the city of %s to %s."
msgstr "Tha thu a' toirt baile %s do %s."

#: server/diplhand.cpp:565 server/diplhand.cpp:568
#, c-format
msgid "You agree on a cease-fire with %s."
msgstr "Dh'aontaich thu ri fois-chogaidh le %s."

#: server/diplhand.cpp:637 server/diplhand.cpp:640
#, c-format
msgid "You agree on an alliance with %s."
msgstr "Tha thu ag aontachadh ri caidreachas le %s."

#: server/diplhand.cpp:650
#, c-format
msgid "You give shared vision to %s."
msgstr "Tha thu a' toirt co-shealladh do %s."

#: server/diplhand.cpp:653
#, c-format
msgid "%s gives you shared vision."
msgstr "Tha %s a' toirt dhut co-shealladh."

#: server/diplhand.cpp:793
#, c-format
msgid "%s canceled the meeting!"
msgstr "Chuir %s dheth a' choinneamh!"

#: server/diplhand.cpp:798
#, c-format
msgid "Meeting with %s canceled."
msgstr "Coinneamh le %s air a chur dheth."

#: server/diplhand.cpp:839
msgid "Your diplomatic envoy was decapitated!"
msgstr "Chaidh an ceann a sgoltadh dhe do dhioplomat!"

#: server/diplomats.cpp:118
#, c-format
msgid "Your %s poisoned the water supply of %s."
msgstr "Chuir an %s agad puinnsean san uisge ann an %s."

#: server/diplomats.cpp:121
#, c-format
msgid "%s is suspected of poisoning the water supply of %s."
msgstr "Thathar a' fàgail air %s gun do chuir e puinnsean san uisge ann an %s."

#: server/diplomats.cpp:135
#, fuzzy, c-format
msgid "Your %s destroyed %s by poisoning its water supply."
msgstr "Cha deach aig an %s agad puinnsean a chur san uisge ann an %s."

#: server/diplomats.cpp:138
#, fuzzy, c-format
msgid "%s is suspected of destroying %s by poisoning its water supply."
msgstr "Thathar a' fàgail air %s gun do chuir e puinnsean san uisge ann an %s."

#: server/diplomats.cpp:207
#, fuzzy, c-format
msgid "Your %s was caught attempting to do %s!"
msgstr "Chaidh an %s agad a ghlacadh 's e ri sabotais!"

#: server/diplomats.cpp:213
#, fuzzy, c-format
msgid "You caught %s %s attempting to do %s in %s!"
msgstr "Ghlac thu %s %s 's e ri sabotais %s ann an %s!"

#: server/diplomats.cpp:240
#, fuzzy, c-format
msgid "Your %s did %s to %s."
msgstr "Fhuair thu %d a dh'òr."

#: server/diplomats.cpp:245
#, fuzzy, c-format
msgid "%s done to %s, %s suspected."
msgstr "Tha gort a' lèir-sgriosadh %s."

#: server/diplomats.cpp:446
#, c-format
msgid "You have established an embassy in %s."
msgstr "Stèidhich thu ambasaid ann an %s."

#: server/diplomats.cpp:449
#, c-format
msgid "The %s have established an embassy in %s."
msgstr "Stèidhich na %s ambasaid ann an %s."

#: server/diplomats.cpp:513
#, fuzzy, c-format
msgid "Your %s's successful sabotage killed the %s %s."
msgstr "Bha an %1$s agad soirbheachail le sabotais %3$s %2$s."

#: server/diplomats.cpp:519
#, fuzzy, c-format
msgid "Your %s was killed by %s sabotage!"
msgstr "Chaidh an %s agad a sgriosadh le arm niùclasach aig %s."

#: server/diplomats.cpp:529
#, c-format
msgid "Your %s succeeded in sabotaging the %s %s."
msgstr "Bha an %1$s agad soirbheachail le sabotais %3$s %2$s."

#: server/diplomats.cpp:535
#, c-format
msgid "Your %s was sabotaged by the %s!"
msgstr "Chaidh sabotais a chur air an %s agad le %s!"

#: server/diplomats.cpp:602
#, c-format
msgid "You don't have enough gold to bribe the %s %s."
msgstr "Chan eil òr gu leòr agad gus brìob a thoirt dhan aonad (%2$s %1$s)."

#: server/diplomats.cpp:631
#, c-format
msgid "Your %s succeeded in bribing the %s."
msgstr "Chaidh leis an %s agad le brìb a thoirt dhan aonad (%s)."

#: server/diplomats.cpp:638
#, c-format
msgid "Your %s was bribed by the %s."
msgstr "Fhuair an %s agad brìb o làmhan %s."

#: server/diplomats.cpp:916
#, c-format
msgid ""
"%s was expecting your attempt to steal technology again. Your %s was caught "
"and executed."
msgstr ""
"Bha dùil aig %s gum feuch thu ri teicneolas a ghoid a-rithist. Chaidh an %s "
"agad a ghlacadh 's a chur gu bàs."

#: server/diplomats.cpp:922
#, fuzzy, c-format
msgid ""
"The %s %s failed to steal technology again from %s. We were prepared for the "
"attempt."
msgstr "Cha deach aig %2$s %1$s air teicneolas a ghoid oirnn ann an %3$s"

#: server/diplomats.cpp:930
#, c-format
msgid "Your %s was caught in the attempt of stealing technology from %s."
msgstr ""
"Chaidh an %s agad a ghlacadh 's e a' feuchainn ri teicneolas a ghoid air %s."

#: server/diplomats.cpp:936
#, c-format
msgid "The %s %s failed to steal technology from %s."
msgstr "Cha deach aig %2$s %1$s air teicneolas a ghoid oirnn ann an %3$s"

#: server/diplomats.cpp:952
#, c-format
msgid "No new technology found in %s."
msgstr "Cha robh teicneolas ùr ri ghoid ann an %s."

#: server/diplomats.cpp:995
#, fuzzy, c-format
msgid "Your %d gold prepared to incite the revolt was lost!"
msgstr "Chaidh %s a leigeil air %s le paradrop agus chaidh a chall."

#: server/diplomats.cpp:1004
#, c-format
msgid "Your security service captured %d gold prepared to incite your town!"
msgstr ""

#: server/diplomats.cpp:1070
#, c-format
msgid "You don't have enough gold to subvert %s."
msgstr "Chan eil òr gu leòr agad gus car a chur de %s."

#: server/diplomats.cpp:1087
#, c-format
msgid "Your %s was caught in the attempt of inciting a revolt!"
msgstr ""
"Chaidh an %s agad a ghlacadh 's e a' feuchainn ri aramach a bhrosnachadh!"

#: server/diplomats.cpp:1091
#, c-format
msgid "You caught %s %s attempting to incite a revolt in %s!"
msgstr ""
"Ghlac thu %2$s %1$s 's e a' feuchainn ri aramach a bhrosnachadh ann an %3$s!"

#: server/diplomats.cpp:1119
#, c-format
msgid "Revolt incited in %s, you now rule the city!"
msgstr ""
"Aramach air a bhrosnachadh ann an %s, 's ann fo do riaghladh-sa a tha am "
"baile a-nis!"

#: server/diplomats.cpp:1121
#, c-format
msgid "%s has revolted, %s influence suspected."
msgstr ""
"Dh'èirich %s ann an aramach, 's mòr an t-amharas gur e innleachd %s a bha "
"seo. "

#: server/diplomats.cpp:1201
#, c-format
msgid "Your %s was caught in the attempt of industrial sabotage!"
msgstr "Chaidh an %s agad a ghlacadh 's e ri sabotais gnìomhachais!"

#: server/diplomats.cpp:1206
#, c-format
msgid "You caught %s %s attempting sabotage in %s!"
msgstr "Ghlac thu %2$s %1$s 's e ri sabotais gnìomhachais ann an %3$s!"

#: server/diplomats.cpp:1243
#, c-format
msgid "Your %s could not find anything to sabotage in %s."
msgstr "Chan fhaca an %s agad càil ann an %s a b' urrainn dha sabotaiseadh."

#: server/diplomats.cpp:1301
#, c-format
msgid "You cannot sabotage a %s!"
msgstr "Chan eil %s buailteach do shabotais!"

#: server/diplomats.cpp:1312
#, c-format
msgid "Your %s could not find the %s to sabotage in %s."
msgstr ""
"Cha d' fhuair an %s agad lorg air an %s ann an %s a bha e airson a "
"shabotaiseadh."

#: server/diplomats.cpp:1336 server/unithand.cpp:4432
#, c-format
msgid "Your %s succeeded in destroying the production of %s in %s."
msgstr "Chaidh aig an %s agad air sgriosadh cinneasachadh %s ann an %s."

#: server/diplomats.cpp:1341 server/unithand.cpp:4437
#, c-format
msgid "The production of %s was destroyed in %s, %s are suspected."
msgstr ""
"Chaidh cinneasachadh %s a sgriosadh ann an %s, 's mòr an t-amharas gur e "
"innleachd nan %s a bha seo."

#: server/diplomats.cpp:1362
#, c-format
msgid "Your %s was caught in the attempt of sabotage!"
msgstr "Chaidh an %s agad a ghlacadh 's e ri sabotais!"

#: server/diplomats.cpp:1366
#, c-format
msgid "You caught %s %s attempting to sabotage the %s in %s!"
msgstr "Ghlac thu %s %s 's e ri sabotais %s ann an %s!"

#: server/diplomats.cpp:1382 server/unithand.cpp:4518
#, c-format
msgid "Your %s destroyed the %s in %s."
msgstr "Sgrios an %s agad an %s ann an %s."

#: server/diplomats.cpp:1386 server/unithand.cpp:4523
#, c-format
msgid "The %s destroyed the %s in %s."
msgstr "Sgrios na %s an %s ann an %s."

#: server/diplomats.cpp:1476
#, fuzzy, c-format
msgid "Your %s was caught attempting to steal gold!"
msgstr "Chaidh an %s agad a ghlacadh 's e ri sabotais!"

#: server/diplomats.cpp:1480
#, fuzzy, c-format
msgid "You caught %s %s attempting to steal your gold in %s!"
msgstr ""
"Ghlac thu %2$s %1$s 's e a' feuchainn ri aramach a bhrosnachadh ann an %3$s!"

#: server/diplomats.cpp:1605
#, fuzzy, c-format
msgid "Your %s was caught in an attempt of stealing parts of the %s world map!"
msgstr "Chaidh an %s agad a ghlacadh 's e ri sabotais!"

#: server/diplomats.cpp:1610
#, fuzzy, c-format
msgid "You caught %s %s attempting to steal parts of your world map in %s!"
msgstr ""
"Ghlac thu %2$s %1$s 's e a' feuchainn ri aramach a bhrosnachadh ann an %3$s!"

#: server/diplomats.cpp:1652
#, fuzzy, c-format
msgid "Your %s stole parts of the %s world map in %s."
msgstr ""
"Cha d' fhuair an %s agad lorg air an %s ann an %s a bha e airson a "
"shabotaiseadh."

#: server/diplomats.cpp:1656
#, fuzzy, c-format
msgid "The %s are suspected of stealing parts of your world map in %s."
msgstr "Cha deach aig %2$s %1$s air teicneolas a ghoid oirnn ann an %3$s"

#: server/diplomats.cpp:1718
#, fuzzy, c-format
msgid "Your %s was caught in an attempt of hiding a nuke in %s!"
msgstr ""
"Chaidh an %s agad a ghlacadh 's e a' feuchainn ri aramach a bhrosnachadh!"

#: server/diplomats.cpp:1722
#, fuzzy, c-format
msgid "You caught %s %s attempting to hide a nuke in %s!"
msgstr ""
"Ghlac thu %2$s %1$s 's e a' feuchainn ri aramach a bhrosnachadh ann an %3$s!"

#: server/diplomats.cpp:1740
#, fuzzy, c-format
msgid "Your %s hid a nuke in %s."
msgstr "Chaidh an %s agad a sgriosadh le arm niùclasach aig %s."

#: server/diplomats.cpp:1743
#, fuzzy, c-format
msgid "The %s are suspected of hiding a nuke in %s."
msgstr "Thòisich %s air: %s a thogail ann an: %s."

#: server/diplomats.cpp:1888
#, c-format
msgid "An enemy %s has been eliminated by your %s."
msgstr "Chaidh %s do nàmhaid a sgriosadh leis an %s agad."

#: server/diplomats.cpp:1895
#, c-format
msgid "Your %s has been eliminated defending %s against a %s."
msgstr "Chaidh an %s agad a sgriosadh 's e a' dìon %s an aghaidh %s."

#: server/diplomats.cpp:1902
#, c-format
msgid "A %s %s has been eliminated defending %s against a %s."
msgstr ""
"Chaidh aonad aig %s, %s, agad a sgriosadh 's e a' dìon %s an aghaidh %s."

#: server/diplomats.cpp:1909
#, c-format
msgid "Your %s has been eliminated defending %s %s against a %s."
msgstr ""
"Chaidh an %s agad a sgriosadh 's e a' dìon baile %s, %s, an aghaidh %s."

#: server/diplomats.cpp:1918 server/diplomats.cpp:1930
#, c-format
msgid "Your %s has been eliminated defending against a %s."
msgstr "Chaidh an %s agad a sgriosadh 's e a' dìon an aghaidh %s."

#: server/diplomats.cpp:1924
#, c-format
msgid "A %s %s has been eliminated defending against a %s."
msgstr "Chaidh aonad %s, %s, agad a sgriosadh 's e a' dìon an aghaidh %s."

#: server/diplomats.cpp:1955
#, c-format
msgid "Your %s was eliminated by a defending %s."
msgstr "Chaidh an %s agad a sgriosadh 's e a' dìon %s."

#: server/diplomats.cpp:1961
#, c-format
msgid "Eliminated a %s %s while infiltrating %s."
msgstr ""
"Chaidh aonad %s, %s, a sgriosadh fhad 's a bhathar a' sìoladh a-steach a %s."

#: server/diplomats.cpp:1966
#, c-format
msgid "A %s %s eliminated a %s %s while infiltrating %s."
msgstr ""
"Sgrios aonad %s, %s, aonad %s, %s, fhad 's a bhathar a' sìoladh a-steach a "
"%s."

#: server/diplomats.cpp:1972
#, c-format
msgid "Your %s eliminated a %s %s while infiltrating %s."
msgstr ""
"Sgrios an %s agad aonad aig %s, %s, fhad 's a bhathar a' sìoladh a-steach a "
"%s."

#: server/diplomats.cpp:1981
#, c-format
msgid "Eliminated a %s %s while infiltrating our troops."
msgstr ""
"Chaidh aonad %s, %s, a sgriosadh fhad 's a bha e a' sìoladh a-steach dha ar "
"feachdan."

#: server/diplomats.cpp:1986
#, c-format
msgid "A %s %s eliminated a %s %s while infiltrating our troops."
msgstr ""
"Sgrios aonad %s, %s, aonad %s, %s, fhad 's a bha e a' sìoladh a-steach dha "
"ar feachdan."

#: server/diplomats.cpp:1993
#, c-format
msgid "Your %s eliminated a %s %s while infiltrating our troops."
msgstr ""
"Sgrios an %s agad fhad 's a bha aonad %s, %s, a' sìoladh a-steach dha ar "
"feachdan."

#: server/diplomats.cpp:2110
#, c-format
msgid ""
"Your %s has successfully completed the mission and returned unharmed to %s."
msgstr ""
"Choilean an %s agad am misean gu soirbheachail agus thill e slàn sàbhailte a "
"%s."

#: server/diplomats.cpp:2128
#, c-format
msgid "Your %s was captured after completing the mission in %s."
msgstr ""
"Chaidh an %s agad a ghlacadh as dèidh dha am misean ann an %s a choileanadh."

#: server/diplomats.cpp:2133
#, c-format
msgid "Your %s was captured after completing the mission."
msgstr "Chaidh an %s agad a ghlacadh as dèidh dha am misean a choileanadh."

#: server/edithand.cpp:184
#, c-format
msgid " *** Server set to edit mode by %s! *** "
msgstr " *** Frithealaiche ga chur am modh deasachaidh le %s! ***"

#: server/edithand.cpp:190
#, c-format
msgid " *** Edit mode canceled by %s. *** "
msgstr " *** Modh deasachaidh air a chur dheth le %s. ***"

#: server/edithand.cpp:285 server/edithand.cpp:325 server/edithand.cpp:369
#, c-format
msgid "Cannot edit the tile because %d is not a valid tile index on this map!"
msgstr ""
"Cha ghabh an leacag a dheasachadh a chionn 's nach eil %d 'na chlàr-amais "
"leacagan dhligheach air a' mhapa seo!"

#: server/edithand.cpp:295
#, c-format
msgid ""
"Cannot modify terrain for the tile %s because %d is not a valid terrain id."
msgstr ""
"Cha ghabh talamh na leacaige %s a dheasachadh a chionn 's nach e dearbh-"
"aithne dhligheach airson talamh a tha ann an %d."

#: server/edithand.cpp:334
#, fuzzy, c-format
msgid ""
"Cannot modify extras for the tile %s because %d is not a valid extra id."
msgstr ""
"Cha ghabh talamh na leacaige %s a dheasachadh a chionn 's nach e dearbh-"
"aithne dhligheach airson talamh a tha ann an %d."

#: server/edithand.cpp:430
#, c-format
msgid "Cannot create units because %d is not a valid tile index on this map!"
msgstr ""
"Cha ghabh aonadan a chruthachadh a chionn 's nach eil %d 'na chlàr-amais "
"leacagan dligheach air a' mhapa seo!"

#: server/edithand.cpp:440
#, c-format
msgid ""
"Cannot create a unit at %s because the given unit type id %d is invalid."
msgstr ""
"Cha ghabh aonad a chruthachadh aig %s a chionn 's gu bheil dearbh-aithne an "
"aonaid a thagh thu (%d) mì-dhligheach."

#: server/edithand.cpp:450
#, c-format
msgid ""
"Cannot create a unit of type %s at %s because the given owner's player id %d "
"is invalid."
msgstr ""
"Cha ghabh aonad dhen t-seòrsa (%s) a chruthachadh aig %s a chionn 's gu "
"bheil dearbh-aithne cluicheadair an t-sealbhadair (%d) mì-dhligheach."

#: server/edithand.cpp:463
#, c-format
msgid "Cannot create unit of type %s on enemy tile %s."
msgstr "Cha ghabh aonad dhen t-seòrsa (%s) a chruthachadh air leac nàmhaid %s."

#: server/edithand.cpp:473
#, c-format
msgid "Cannot create a unit of type %s on the terrain at %s."
msgstr ""
"Cha ghabh aonad dhen t-seòrsa (%s) a chruthachadh air an talamh aig %s."

#: server/edithand.cpp:516
#, c-format
msgid "Cannot remove units because %d is not a valid tile index on this map!"
msgstr ""
"Cha ghabh na h-aonadan a thoirt air falbh air sgàth 's nach eil %d 'na chlàr-"
"amais leacagan dligheach seoair a' mhapa !"

#: server/edithand.cpp:526
#, c-format
msgid ""
"Cannot remove a unit at %s because the given unit type id %d is invalid."
msgstr ""
"Cha ghabh aonad a thoirt air falbh aig %s a chionn 's gu bheil dearbh-aithne "
"seòrsa an aonaid a thagh thu (%d) mì-dhligheach."

#: server/edithand.cpp:537
#, c-format
msgid ""
"Cannot remove a unit of type %s at %s because the given owner's player id %d "
"is invalid."
msgstr ""
"Cha ghabh aonad dhen t-seòrsa (%s) aig %s a thoirt air falbh a chionn 's gu "
"bheil dearbh-aithne cluicheadair an t-sealbhadair a thagh thu (%d) mì-"
"dhligheach. "

#: server/edithand.cpp:569 server/edithand.cpp:592
#, c-format
msgid "No such unit (ID %d)."
msgstr "Chan eil aonad dhen t-seòrsa ann (DA %d)."

#: server/edithand.cpp:629
#, c-format
msgid "Invalid veteran level %d for unit %d (%s)."
msgstr "Tha inbhe seann ghaisgich (%d) airson aonad %d (%s) mì-dhligheach."

#: server/edithand.cpp:664
#, c-format
msgid "Cannot create a city because %d is not a valid tile index on this map!"
msgstr ""
"Cha ghabh na h-aonadan a chruthachadh a chionn 's nach eil %d 'na chlàr-"
"amais leacagan dligheach air a' mhapa seo!"

#: server/edithand.cpp:674
#, c-format
msgid ""
"Cannot create a city at %s because the given owner's player id %d is invalid"
msgstr ""
"Cha ghabh baile a chruthachadh aig %s a chionn 's gu bheil dearbh-aithne "
"cluicheadair an t-sealbhadair (%d) a thagh thu mì-dhligheach."

#: server/edithand.cpp:684
#, c-format
msgid "A city may not be built at %s."
msgstr "Cha ghabh baile a thogal aig %s."

#: server/edithand.cpp:730
#, c-format
msgid "Cannot edit city with invalid city ID %d."
msgstr "Cha ghabh baile le droch dhearbh-aithne baile (%d) a dheasachadh."

#: server/edithand.cpp:742
#, c-format
msgid "Cannot edit city name: %s"
msgstr "Cha ghabh ainm a' bhaile a dheasachadh: %s"

#: server/edithand.cpp:753
#, c-format
msgid "Invalid city size %d for city %s."
msgstr "Meud mì-dhligheach (%d) airson baile %s."

#: server/edithand.cpp:776
#, c-format
msgid "It is impossible for a city to have %s!"
msgstr "Chan urrainn %s a bhith aig baile!"

#: server/edithand.cpp:824
#, c-format
msgid ""
"Invalid city food stock amount %d for city %s (allowed range is %d to %d)."
msgstr ""
"Tha stòras bìdh (%d) a' bhaile (%s) mì-dhligheach (tha stòras eadar %d is %d "
"ceadaichte)."

#: server/edithand.cpp:838
#, c-format
msgid ""
"Invalid city shield stock amount %d for city %s (allowed range is %d to %d)."
msgstr ""
"Tha stòras sgiathan (%d) a' bhaile (%s) mì-dhligheach (tha stòras eadar %d "
"is %d ceadaichte)."

#: server/edithand.cpp:887
#, c-format
msgid ""
"No more players can be added because the maximum number of players (%d) has "
"been reached."
msgstr ""
"Cha ghabh cluicheadair eile a chur ris a chionn 's gu bheil na tha "
"ceadaichte de chluicheadairean (%d) ann mu thràth."

#: server/edithand.cpp:895
#, c-format
msgid ""
"No more players can be added because there are no available nations (%d "
"used)."
msgstr ""
"Cha ghabh cluicheadair eile a chur ris a chionn 's nach eil nàisean ri "
"fhaighinn (%d air an cleachdadh)."

#: server/edithand.cpp:904
msgid "Player cannot be created because random nation selection failed."
msgstr ""
"Cha ghabh an cluicheadair a chruthachadh a chionn 's gun do dh'fhàillig "
"taghadh an nàisein leis fhèin."

#: server/edithand.cpp:912
msgid "Player creation failed."
msgstr "Dh'fhàillig cruthachadh a' chluicheadair."

#: server/edithand.cpp:954
#, c-format
msgid "No such player (ID %d)."
msgstr "Chan eil a leithid de chluicheadair ann (DA %d)."

#: server/edithand.cpp:984
#, c-format
msgid "Cannot edit player with invalid player ID %d."
msgstr ""
"Cha ghabh an cluicheadair leis an DA chluicheadair mhì-dhligheach %d a "
"dheasachadh."

#: server/edithand.cpp:1000
#, c-format
msgid "Cannot change name of player (%d) '%s' to '%s': %s"
msgstr "Cha ghabh ainm a' chluicheadair (%d) '%s' atharrachadh gu '%s': %s"

#: server/edithand.cpp:1011
#, c-format
msgid ""
"Cannot change nation for player %d (%s) because the given nation ID %d is "
"invalid."
msgstr ""
"Cha ghabh nàisean a' chluicheadair %d (%s) atharrachadh a chionn 's gu bheil "
"dearbh-aithne an nàisein (%d) a thagh thu mì-dhlighech."

#: server/edithand.cpp:1017
#, c-format
msgid ""
"Cannot change nation for player %d (%s) to nation %d (%s) because that "
"nation is already assigned to player %d (%s)."
msgstr ""
"Cha ghabh nàisean a' chluicheadair %d (%s) atharrachadh gu nàisean %d (%s) a "
"chionn 's gu bheil an nàisean sin aig cluicheadair %d (%s) mu thràth."

#: server/edithand.cpp:1026
#, fuzzy, c-format
msgid ""
"Cannot change nation for player %d (%s) to nation %d (%s) because that "
"nation is not in the current nation set."
msgstr ""
"Cha ghabh nàisean a' chluicheadair %d (%s) atharrachadh gu nàisean %d (%s) a "
"chionn 's gu bheil an nàisean sin aig cluicheadair %d (%s) mu thràth."

#: server/edithand.cpp:1035
#, fuzzy, c-format
msgid ""
"Cannot change nation for player %d (%s) to nation %d (%s) because that "
"nation is unsuitable for this player."
msgstr ""
"Cha ghabh nàisean a' chluicheadair %d (%s) atharrachadh gu nàisean %d (%s) a "
"chionn 's gu bheil an nàisean sin aig cluicheadair %d (%s) mu thràth."

#: server/edithand.cpp:1077
#, c-format
msgid ""
"Cannot set gold for player %d (%s) because the value %d is outside the "
"allowed range."
msgstr ""
"Cha ghabh stòras òr a' chluicheadair %d (%s) a shuidheachadh a chionn 's gu "
"bheil am meud a thaigh thu (%d) thar na tha ceadaichte."

#: server/edithand.cpp:1179
#, c-format
msgid "Cannot edit vision because %d is not a valid tile index on this map!"
msgstr ""
"Cha ghabh an lèirsinn a dheasachadh a chionn 's nach eil %d 'na chlàr-amais "
"leacagan dhligheach air a' mhapa seo!"

#: server/edithand.cpp:1189
#, c-format
msgid ""
"Cannot edit vision for the tile at %s because given player id %d is invalid."
msgstr ""
"Cha ghabh sealladh na lice aig %s a dheasachadh a chionn 's gu bheil dearbh-"
"aithne a' chluicheadair a thagh thu (%d) mì-dhligheach."

#: server/edithand.cpp:1265
#, c-format
msgid "No such city (ID %d)."
msgstr "Chan eil a leithid de bhaile ann (DA %d)."

#: server/edithand.cpp:1291
msgid "Cannot toggle fog-of-war when it is already disabled."
msgstr ""
"Cha ghabh ceò a' chogaidh a thoglachadh nuair a bhios e dheth mu thràth."

#: server/edithand.cpp:1299
#, c-format
msgid "Cannot toggle fog-of-war for invalid player ID %d."
msgstr ""
"Cha ghabh ceò a' chogaidh a thoglachadh airson DA cluicheadair mì-dhligheach "
"%d."

#: server/edithand.cpp:1327 server/edithand.cpp:1367
#, c-format
msgid "Invalid tile index %d for start position."
msgstr "Clàr-amais leacagan mì-dhligheach (%d) airson an ionaid tòiseachaidh."

#: server/edithand.cpp:1374
#, c-format
msgid ""
"Cannot edit start position nations at (%d, %d) because there is no start "
"position there."
msgstr ""
"Cha ghabh àite tòiseachaidh a chur aig (%d, %d) airson nan nàiseanan a "
"chionn 's nach eil ionad tòiseachaidh ann."

#: server/edithand.cpp:1475
msgid "No permissions to remotely save scenario."
msgstr "Chan eil cead agad an sgeulachd a shàbhaladh o thall thairis."

#: server/edithand.cpp:1482
msgid "Scenario information not set. Cannot save scenario."
msgstr ""
"Cha deach fiosrachadh na sgeulachd a shuidheachadh. Cha ghabh an sgeulachd a "
"shàbhaladh."

#: server/fcdb.cpp:86
#, c-format
msgid ""
"Cannot load fcdb config file '%s':\n"
"%s"
msgstr ""
"Cha ghabh am faidhle-rèiteachaidh fcdb \"%s\" a luchdadh:\n"
"%s"

#: server/gamehand.cpp:403
#, fuzzy, c-format
msgid "Didn't find optimal solution for team placement in %d iterations."
msgstr "Cha deach slighe a lorg dhan cheann-uidhe!"

#: server/gamehand.cpp:871
#, c-format
msgid "No units placed for %s!"
msgstr "Cha deach aonad sam bith a chur ann airson %s!"

#: server/gamehand.cpp:894
#, c-format
msgid "Year: %s"
msgstr "Bliadhna: %s"

#: server/gamehand.cpp:1005
msgid "The turn timeout has exceeded its maximum value, fixing at its maximum."
msgstr ""
"Chaidh crìoch-ùine na cuairte thar an luach cheadaichte, ga shuidheachadh "
"air an luach as motha a tha ceadaichte."

#: server/gamehand.cpp:1013
msgid "The turn timeout is smaller than zero, fixing at zero."
msgstr ""
"Tha crìoch-ùine na cuairte nas lugha na neoini, ga shuidheachadh aig neoini."

#: server/generator/islands.cpp:180
msgid "High landmass - this may take a few seconds."
msgstr "Meall-fearainn mòr - faodaidh gum feum seo greis."

#: server/generator/islands.cpp:465
msgid "Generator 3 didn't place all big islands."
msgstr "Cha do chuir Gineadair 3 gach eilean mòr ann."

#: server/generator/islands.cpp:494
#, c-format
msgid "Generator 3 left %li landmass unplaced."
msgstr "Cha do chuir Gineadair 3 %li dhen mheall-fhearainn ann."

#: server/generator/mapgen.cpp:1391
msgid "The server couldn't allocate starting positions."
msgstr ""
"Cha b' urrainn dhan fhrithealaiche na h-àitichean tòiseachaidh a roinneadh."

#: server/generator/mapgen_topology.cpp:244
#, c-format
msgid "Creating a map of size %d x %d = %d tiles (%d requested)."
msgstr ""
"A' cruthachadh mapa dhen mheud %d x %d = %d leacagan (chaidh %d iarraidh)."

#: server/generator/mapgen_topology.cpp:303
#, c-format
msgid "Creating a map of size %d x %d = %d tiles (map size: %d)."
msgstr ""
"A' cruthachadh mapa dhen mheud %d x %d = %d leacagan (meud a' mhapa: %d)."

#: server/generator/mapgen_topology.cpp:317
#, c-format
msgid ""
"Map size calculated for %d (land) tiles per player and %d player(s) too "
"small. Setting map size to the minimal size %d."
msgstr ""
"Tha meud a' mhapa a chaidh àireamhachadh airson %d leacag (talamhainn) agus "
"%d cluicheadair(ean) ro bheag. Ag atharrachadh meud a' mhapa gun mheud as "
"lugha de %d."

#: server/generator/mapgen_topology.cpp:325
#, c-format
msgid ""
"Map size calculated for %d (land) tiles per player and %d player(s) too "
"large. Setting map size to the maximal size %d."
msgstr ""
"Tha meud a' mhapa a chaidh àireamhachadh airson %d leacag (talamhainn) agus "
"%d cluicheadair(ean) ro mhòr. Ag atharrachadh meud a' mhapa gun mheud as "
"motha de %d."

#: server/generator/mapgen_topology.cpp:332
#, c-format
msgid ""
"Setting map size to %d (approx. %d (land) tiles for each of the %d "
"player(s))."
msgstr ""
"Ag atharrachadh meud a' mhapa gu %d (mu thuaiream %d leacag (talamhainn) "
"aison gach aon dhen na %d cluicheadair(ean))."

#: server/generator/startpos.cpp:524
msgid ""
"The server appears to have gotten into an infinite loop in the allocation of "
"starting positions.\n"
"Maybe the number of players is too high for this map."
msgstr ""
"Tha coltas gu bheil am frithealaiche ann an lùb neo-chrìochnach 's e a' "
"toirt seachad nan ionadan tòiseachaidh.\n"
"Saoil a bheil cus chluicheadairean ann airson a leithid seo de mhapa?"

#: server/handchat.cpp:104
#, c-format
msgid "%s is an ambiguous player name-prefix."
msgstr "'S e leasachan-ainm dà-sheaghach airson cluicheadair a tha ann an %s."

#: server/handchat.cpp:108
#, c-format
msgid "%s is an ambiguous connection name-prefix."
msgstr "'S e leasachan-ainm dà-sheaghach airson ceangail a tha ann an %s."

#: server/handchat.cpp:112
#, c-format
msgid "%s is an anonymous name. Use connection name."
msgstr "'S e ainm gun urra a tha ann an %s. Cleachd ainm a' cheangail."

#: server/handchat.cpp:131 server/handchat.cpp:170
#, c-format
msgid "You cannot send messages to %s; you are ignored."
msgstr ""
"Chan urrainn dhut teachdaireachdan a chur gu %s; tha iad 'gad leigeil "
"seachad."

#: server/handchat.cpp:231
#, c-format
msgid "%s to allies: %s"
msgstr "%s dhan chaidreachas: %s"

#: server/handchat.cpp:268
#, c-format
msgid "%s to global observers: %s"
msgstr "%s gu coimheadaichean uile-choitcheann: %s"

#: server/handchat.cpp:359
msgid "You are not attached to a player."
msgstr "Chan eil thu co-cheangailte ri cluicheadair."

#: server/handchat.cpp:450
#, c-format
msgid "There is no connection by the name %s."
msgstr "Chan eil ceangal ann air a bheil %s."

#: server/handchat.cpp:453
#, c-format
msgid "There is no player nor connection by the name %s."
msgstr "Chan eil cluicheadair no ceangal ann air a bheil %s."

#: server/maphand.cpp:100
msgid "Global warming has occurred!"
msgstr "Thachair blàthachadh na cruinne!"

#: server/maphand.cpp:102
msgid ""
"Coastlines have been flooded and vast ranges of grassland have become "
"deserts."
msgstr ""
"Bhrùchd tuiltean a-steach air a' chosta agus thionndaidh torr dhen talamh "
"fheurach na fhàsach."

#: server/maphand.cpp:113
msgid "Nuclear winter has occurred!"
msgstr "Thachair geamhradh niùclasach!"

#: server/maphand.cpp:115
msgid "Wetlands have dried up and vast ranges of grassland have become tundra."
msgstr ""
"Thiormaich an talamh fliuch agus thionndadh torr mòr dhen talamh fheurach na "
"thundra."

#: server/maphand.cpp:293
#, fuzzy
msgid ""
"New hope sweeps like fire through the country as the discovery of new "
"infrastructure building technology is announced."
msgstr ""
"Tha na daoine làn dòchas gu h-obann 's sibhse air rathaidean-iarainn a "
"thionnsgnadh.\n"
"      Tha obraichean a' tighinn còmhla air an ceann fhìn agus a' leasachadh "
"gach baile le rathaidean-iarainn."

#: server/maphand.cpp:301
#, fuzzy
msgid ""
"The people are pleased to hear that your scientists finally know about new "
"infrastructure building technology."
msgstr ""
"Tha na daoine toilichte a chluinntinn gun do thionnsgail d' eòlaichean "
"rathaidean-iarainn mu dheireadh thall.\n"
"      Tha obraichean a' tighinn còmhla air an ceann fhìn agus a' leasachadh "
"gach baile le rathaidean-iarainn."

#: server/maphand.cpp:309
#, fuzzy
msgid ""
"Workers spontaneously gather and upgrade all possible cities with better "
"infrastructure."
msgstr ""
"Tha muinntir %s fo iongnadh d' eòlais theicneolaich!\n"
"      Tha obraichean a' tighinn còmhla air an ceann fhìn agus a' leasachadh "
"nan rathaidean sa bhaile gu rathaidean-iarainn."

#: server/maphand.cpp:313
#, fuzzy, c-format
msgid "Workers spontaneously gather and upgrade all possible cities with %s."
msgstr ""
"Tha muinntir %s fo iongnadh d' eòlais theicneolaich!\n"
"      Tha obraichean a' tighinn còmhla air an ceann fhìn agus a' leasachadh "
"nan rathaidean sa bhaile gu rathaidean-iarainn."

#: server/maphand.cpp:1796
#, c-format
msgid "Moved your %s due to changing terrain."
msgstr ""
"Chaidh an %s agad a ghluasad air sgàth 's gu bheil an talamh ag atharrachadh."

#: server/maphand.cpp:1802
#, c-format
msgid "Disbanded your %s due to changing terrain."
msgstr ""
"Chaidh an %s agad a leigeil mu sgaoil air sgàth 's gu bheil an talamh ag "
"atharrachadh."

#: server/meta.cpp:172
msgid "Not reporting to the metaserver in this game."
msgstr "Cha tèid aithris a dhèanamh dhan fhrithealaiche mheata sa gheama seo."

#: server/meta.cpp:177
#, fuzzy
msgid "Metaserver connection currently failing."
msgstr "Tha an ceangal ris a' mheata-fhrithealaiche fosgailte mu thràth."

#: server/plrhand.cpp:149
#, c-format
msgid "The %s are no more!"
msgstr "Chan eil na %s ann tuilleadh!"

#: server/plrhand.cpp:281
msgid "Cannot change rates before game start."
msgstr "Cha ghabh na rèitichean atharrachadh mus toisich an geama."

#: server/plrhand.cpp:305
#, c-format
msgid "%s rate exceeds the max rate for %s."
msgstr ""
"Tha rèit de %s a' dol thar an rèit as motha a tha ceadaichte airson %s."

#: server/plrhand.cpp:347
#, c-format
msgid "%s now governs the %s as a %s."
msgstr "Tha %s a' riaghladh na %s mar %s a-nis."

#: server/plrhand.cpp:369
#, fuzzy, c-format, qt-format
msgid ""
"The national budget for the %s are changed from %3d%%/%3d%%/%3d%% (tax/"
"luxury/science) to %3d%%/%3d%%/%3d%%."
msgstr ""
"Chaidh ìre nan cìsean airson %s atharrachadh o %3d%%/%3d%%/%3d%% (cìs/"
"sòghalachd/saidheans) gu %3d%%/%3d%%/%3d%%."

#: server/plrhand.cpp:399
msgid "You can't revolt without selecting target government."
msgstr ""

#: server/plrhand.cpp:470
msgid "You can't revolt the same turn you finished previous revolution."
msgstr ""

#: server/plrhand.cpp:508
msgid "Revolution: returning to anarchy."
msgstr "Aramach: a' tilleadh gu ain-riaghailt."

#: server/plrhand.cpp:573
msgid "You should choose a new government from the government menu."
msgstr "Bu chòir dhut riaghaltas ùr a thaghadh o chlàr-taice nan riaghaltasan."

#: server/plrhand.cpp:644
msgid "Tax rate exceeded the max rate; adjusted."
msgstr "Chaidh rèit na cìse thar na tha ceadaichte; air a chur ceart."

#: server/plrhand.cpp:648
msgid "Science rate exceeded the max rate; adjusted."
msgstr "Chaidh rèit an t-saidheans thar na tha ceadaichte; air a chur ceart."

#: server/plrhand.cpp:652
msgid "Luxury rate exceeded the max rate; adjusted."
msgstr "Chaidh rèit na sòghalachd thar na tha ceadaichte; air a chur ceart."

#: server/plrhand.cpp:786
#, c-format
msgid "%s no longer gives us shared vision!"
msgstr "Chan eil %s a' toirt co-shealladh dhuinn tuilleadh!"

#: server/plrhand.cpp:797
#, c-format
msgid ""
"The senate will not allow you to break treaty with the %s.  You must either "
"dissolve the senate or wait until a more timely moment."
msgstr ""
"Cha leig an seanadh leat an còrdadh leis na %s a bhriseadh. Feumaidh tu an "
"seanadh a leigeil mu sgaoil no feitheamh ri cothrom nas fhearr."

#: server/plrhand.cpp:830
#, c-format
msgid ""
"Your advisors discourage you from cancelling your pact with the %s, as this "
"would force your team mate %s to break their alliance with the %s."
msgstr ""

#: server/plrhand.cpp:837
#, c-format
msgid ""
"Your advisors discourage you from cancelling your pact with the %s, as this "
"would break your alliance with the %s."
msgstr ""

#: server/plrhand.cpp:900
#, c-format
msgid ""
"The senate passes your bill because of the constant provocations of the %s."
msgstr ""
"Tha an seanadh a' dol le do bhile a chionn 's gu bheil na %s gar sìor "
"bhuaireadh."

#: server/plrhand.cpp:905
#, c-format
msgid ""
"The senate refuses to break treaty with the %s, but you have no trouble "
"finding a new senate."
msgstr ""
"Tha an seanadh a' diùltadh briseadh ar còrdaidh leis na %s ach tha e furasta "
"gu leòr dhut seanadh ùr a lorg."

#: server/plrhand.cpp:929
#, c-format
msgid "The diplomatic state between the %s and the %s is now %s."
msgstr "Dh'atharraich an dàimh dhioplomasach eadar na %s is na %s gu %s."

#: server/plrhand.cpp:935
#, c-format
msgid ""
" %s canceled the diplomatic agreement! The diplomatic state between the %s "
"and the %s is now %s."
msgstr ""
"Chuir %s crìoch air a' chòrdadh dioplomasach! Tha an dàimh dioplomasach "
"eadar na %s is na %s na %s a-nis."

#: server/plrhand.cpp:955
#, c-format
msgid ""
"%s has attacked your ally %s! You cancel your alliance to the aggressor."
msgstr ""
"Thug %s ionnsaigh air do chaidreach %s! Tha thusa a' cur crìoch air do "
"chaidreachas leis an ionnsaigheach."

#: server/plrhand.cpp:967
#, c-format
msgid ""
"Your team mate %s declared war on %s. You are obligated to cancel alliance "
"with %s."
msgstr ""
"Thug %s, a tha nad sgioba, ionnsaigh air %s. Tha dleastanas ort crìoch a "
"chur air do chaidreachas le %s."

#: server/plrhand.cpp:1595
msgid ""
"Can only set player color prior to game start if 'plrcolormode' is PLR_SET."
msgstr ""
"Cha ghabh dath cluicheadair ath-shuidheachadh ach ma bhios \"plrcolormode\" "
"'na PLR_SET."

#: server/plrhand.cpp:1742
msgid "no color"
msgstr "gun dath"

#: server/plrhand.cpp:1834
#, c-format
msgid "Removing player %s."
msgstr "A' toirt air falbh an cluicheadair %s."

#: server/plrhand.cpp:1837
msgid "You've been removed from the game!"
msgstr "Chaidh do thoirt air falbh on gheama!"

#: server/plrhand.cpp:1840
#, c-format
msgid "%s has been removed from the game."
msgstr "Chaidh %s a thoirt air falbh on gheama."

#: server/plrhand.cpp:2002
msgid "Please choose a non-blank name."
msgstr "Saoil nach cleachd thu ainm nach eil bàn?"

#: server/plrhand.cpp:2016
msgid "That nation is already in use."
msgstr "Tha an nàisean seo 'ga chleachdadh mu thràth."

#: server/plrhand.cpp:2021
#, c-format
msgid "Another player already has the name '%s'. Please choose another name."
msgstr "Tha an t-sinm '%s' aig cluicheadair eile mu thràth. Tagh ainm eile."

#: server/plrhand.cpp:2047
msgid "Please choose a name containing only ASCII characters."
msgstr "Tha agad ri ainm a thaghadh anns nach eil ach caractairean ASCII."

#: server/plrhand.cpp:2121 server/plrhand.cpp:2136
#, c-format
msgid "Player no. %d"
msgstr "Cluicheadair %d"

#: server/plrhand.cpp:2151
msgid "A poorly-named player"
msgstr "Cluicheadair le droch ainm"

#: server/plrhand.cpp:2228 server/plrhand.cpp:2231
#, c-format
msgid "You have made contact with the %s, ruled by %s."
msgstr "Choinnich thu ris na %s a' chiad turas agus iad fo riadhladh %s."

#: server/plrhand.cpp:2957
#, c-format
msgid "Could not throw %s into civil war - too many players"
msgstr ""
"Cha do ghabh cogadh catharra a bhrosnachadh ann an %s - cus chluicheadairean."

#: server/plrhand.cpp:2963
#, c-format
msgid "Could not throw %s into civil war - no available nations"
msgstr ""
"Cha do ghaibh cogadh catharra a bhrosnachadh ann an %s - chan eil nàisean "
"air fhàgail."

#: server/plrhand.cpp:3001
#, fuzzy, c-format
msgid "Could not throw %s into civil war - no available cities"
msgstr ""
"Cha do ghaibh cogadh catharra a bhrosnachadh ann an %s - chan eil nàisean "
"air fhàgail."

#: server/plrhand.cpp:3034
msgid "Your nation is thrust into civil war."
msgstr "Thuir do nàisean ann an cogadh catharra."

#: server/plrhand.cpp:3038
#, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "Tha %s na cheannard aramach nan %s."

#: server/plrhand.cpp:3060
#, c-format
msgid "%s declares allegiance to the %s."
msgstr "Tha %s a' cur an cèill a chaidreachas leis na %s."

#: server/plrhand.cpp:3218
#, c-format
msgid ""
"User '%s' is currently allowed to take control of your player while you are "
"away. Use '/delegate cancel' to revoke this access."
msgstr ""

#: server/plrhand.cpp:3231
#, fuzzy, c-format
msgid "Control of player '%s' is delegated to you."
msgstr "Chaidh an smachd air a' chluicheadair '%s' a shìneadh dhut. "

#: server/plrhand.cpp:3241
#, fuzzy
msgid "Use '/delegate take <player>' to take control of a delegated player."
msgstr "Sònraich cluicheadair gus a ghabhail os làimh."

#: server/report.cpp:90
#, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr ""
"Tha %2$s a' dèanamh aithris air na sìobhaltasan as BEARTAICHE san t-saoghal "
"%1$s."

#: server/report.cpp:92
#, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr ""
"Tha %2$s a' dèanamh aithris air na sìobhaltasan as ADHARTAICHE san t-saoghal "
"%1$s."

#: server/report.cpp:94
#, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr ""
"Tha %2$s a' dèanamh aithris air na sìobhaltasan as ARMAILTICHE san t-saoghal "
"%1$s."

#: server/report.cpp:96
#, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr ""
"Tha %2$s a' dèanamh aithris air na sìobhaltasan as TOILICHTE san t-saoghal "
"%1$s."

#: server/report.cpp:98
#, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr ""
"Tha %2$s a' dèanamh aithris air na sìobhaltasan as MOTHA san t-saoghal %1$s."

#: server/report.cpp:102
msgid "Herodotus"
msgstr "Herodotus"

#: server/report.cpp:104
msgid "Thucydides"
msgstr "Thucydides"

#: server/report.cpp:106
msgid "Pliny the Elder"
msgstr "Plinius Mòr"

#: server/report.cpp:108
msgid "Livy"
msgstr "Livius"

#: server/report.cpp:110
msgid "Toynbee"
msgstr "Toynbee"

#: server/report.cpp:112
msgid "Gibbon"
msgstr "Gibbon"

#: server/report.cpp:114
msgid "Ssu-ma Ch'ien"
msgstr "Sīma Qiān"

#: server/report.cpp:116
msgid "Pan Ku"
msgstr "Bān Gù"

#: server/report.cpp:185
msgid "League Score"
msgstr ""

#: server/report.cpp:187 server/report.cpp:188
msgid "Population"
msgstr "Sluagh"

#: server/report.cpp:190
msgid "Improvements"
msgstr "Leasachaidhean"

#: server/report.cpp:192
msgid "Land Area"
msgstr "Talamh"

#: server/report.cpp:193
msgid "Settled Area"
msgstr "Talamh air a thuineachadh"

#: server/report.cpp:195
#, fuzzy
msgid "?ability:Literacy"
msgstr "Litreachas"

#: server/report.cpp:196
#, fuzzy
msgid "Agriculture"
msgstr "Teicneolas ri teachd %d"

#: server/report.cpp:199
#, fuzzy
msgid "Gold Income"
msgstr "Teachd a-steach iomlan:"

#: server/report.cpp:200
msgid "Research Speed"
msgstr "Astar an rannsachaidh"

#: server/report.cpp:201
msgid "Military Service"
msgstr "Seirbheis an airm"

#: server/report.cpp:203
#, fuzzy
msgid "Military Units"
msgstr "Bunait an airm"

#: server/report.cpp:204
#, fuzzy
msgid "Built Units"
msgstr "Aonadan air a thogail\n"

#: server/report.cpp:205
#, fuzzy
msgid "Killed Units"
msgstr "Aonadan air marbhadh\n"

#: server/report.cpp:206
#, fuzzy
msgid "Lost Units"
msgstr "Luchdaich an t-aonad"

#: server/report.cpp:220
#, c-format, qt-format
msgid "%2d: The Supreme %s"
msgstr "%2d: (A h-)Àrd-uachdranachd %s"

#: server/report.cpp:222
#, c-format, qt-format
msgid "%2d: The Magnificent %s"
msgstr "%2d: A M(h)òrachd %s"

#: server/report.cpp:224
#, c-format, qt-format
msgid "%2d: The Great %s"
msgstr "%2d: (A h-)Uachdranachd %s"

#: server/report.cpp:226
#, c-format, qt-format
msgid "%2d: The Glorious %s"
msgstr "%2d: A G(h)lòrmhorachd %s"

#: server/report.cpp:228
#, c-format, qt-format
msgid "%2d: The Excellent %s"
msgstr "%2d: (A h-)Urramachd %s"

#: server/report.cpp:230
#, c-format, qt-format
msgid "%2d: The Eminent %s"
msgstr "%2d: (A h-)Oireachas %s"

#: server/report.cpp:232
#, c-format, qt-format
msgid "%2d: The Distinguished %s"
msgstr "%2d: (A h-)Uaisleachd %s"

#: server/report.cpp:234
#, c-format, qt-format
msgid "%2d: The Average %s"
msgstr "%2d: A C(h)uimseachd %s"

#: server/report.cpp:236
#, c-format, qt-format
msgid "%2d: The Mediocre %s"
msgstr "%2d: A M(h)eadhanachd %s"

#: server/report.cpp:238
#, c-format, qt-format
msgid "%2d: The Ordinary %s"
msgstr "%2d: A C(h)umantachd %s"

#: server/report.cpp:240
#, c-format, qt-format
msgid "%2d: The Pathetic %s"
msgstr "%2d: A T(h)ruaghantachd %s"

#: server/report.cpp:242
#, c-format, qt-format
msgid "%2d: The Useless %s"
msgstr "%2d: A S(h)oplachd %s"

#: server/report.cpp:244
#, c-format, qt-format
msgid "%2d: The Valueless %s"
msgstr "%2d: A S(h)uarachas %s"

#: server/report.cpp:246
#, c-format, qt-format
msgid "%2d: The Worthless %s"
msgstr "%2d: A Leibideachd %s"

#: server/report.cpp:248
#, c-format, qt-format
msgid "%2d: The Wretched %s"
msgstr "%2d: A S(h)ìogachd %s"

#: server/report.cpp:327
msgid "Historian Publishes!"
msgstr "Foillseachadh eachdraidheil!"

#: server/report.cpp:404
#, c-format, qt-format
msgid "%2d: The %s City of %s (%s) of size %d, "
msgstr "%2d: Baile %s, %s (%s), dhen mheud %d,"

#: server/report.cpp:410
#, c-format, qt-format
msgid "%2d: The %s City of %s of size %d, "
msgstr "%2d: Baile %s, %s, dhen mheud %d,"

#: server/report.cpp:417
#, fuzzy
msgid "with no Great Wonders\n"
msgstr "gun mhìorbhail\n"

#: server/report.cpp:425 server/report.cpp:507
msgid "Traveler's Report:"
msgstr "Taistealaiche ag aithris:"

#: server/report.cpp:426
msgid "The Five Greatest Cities in the World!"
msgstr "Na còig bailtean as motha san t-saoghal!"

#: server/report.cpp:452
#, c-format
msgid "%s in %s (%s, %s)\n"
msgstr "%s ann an %s (%s, %s)\n"

#: server/report.cpp:458
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s ann an %s (%s)\n"

#: server/report.cpp:464
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "'S e SGRIOSADH a chaidh %s\n"

#: server/report.cpp:487
#, c-format
msgid "(building %s in %s (%s, %s))\n"
msgstr "(a' togail %s ann an %s (%s, %s))\n"

#: server/report.cpp:494
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "(a' togail %s ann an %s (%s))\n"

#: server/report.cpp:507
msgid "Wonders of the World"
msgstr "Mìorbhailean an t-Saoghail"

#: server/report.cpp:1088
#, c-format
msgid "(ranked %d)"
msgstr "(rang %d)"

#: server/report.cpp:1204 server/report.cpp:1231
msgid "Demographics Report:"
msgstr "Aithisg sluagh-eòlais:"

#: server/report.cpp:1205
msgid "Sorry, the Demographics report is unavailable."
msgstr "Duilich, chan eil an aithisg sluagh-eòlais ri fhaighinn."

#: server/report.cpp:1210 server/report.cpp:1247
#, c-format
msgid "%s %s (%s)"
msgstr "%s %s (%s)"

#: server/report.cpp:1262
#, fuzzy
msgid "Achievements List:"
msgstr "?Scientist:S"

#: server/report.cpp:1747
msgid "Population\n"
msgstr "Sluagh\n"

#: server/report.cpp:1749
msgid ""
"Trade\n"
"(M goods)"
msgstr ""
"Malairt\n"
"(Mill. bathar)"

#: server/report.cpp:1751
msgid ""
"Production\n"
"(M tons)"
msgstr ""
"Cinneasachadh\n"
"(Mill. tunna)"

#: server/report.cpp:1752
msgid "Cities\n"
msgstr "Bailtean\n"

#: server/report.cpp:1753
msgid "Technologies\n"
msgstr "Teicneolasan\n"

#: server/report.cpp:1754
msgid ""
"Military Service\n"
"(months)"
msgstr ""
"Seirbheis san arm\n"
"(mìosan)"

#: server/report.cpp:1755
msgid "Wonders\n"
msgstr "Mìorbhailean\n"

#: server/report.cpp:1756
#, fuzzy
msgid ""
"Research Speed\n"
"(bulbs)"
msgstr ""
"Astar an rannsachaidh\n"
"(%)"

#: server/report.cpp:1758
msgid ""
"Land Area\n"
"(sq. mi.)"
msgstr ""
"Meud na talamhainn\n"
"(mìle cg.)"

#: server/report.cpp:1760
msgid ""
"Settled Area\n"
"(sq. mi.)"
msgstr ""
"Talamh tuinichte\n"
"(mìle cg.)"

#: server/report.cpp:1761
msgid ""
"Literacy\n"
"(%)"
msgstr ""
"Ìre litreachais\n"
"(%s)"

#: server/report.cpp:1762
msgid "Culture\n"
msgstr ""

#: server/report.cpp:1763
msgid "Spaceship\n"
msgstr "Soitheach-fànais\n"

#: server/report.cpp:1764
msgid "Built Units\n"
msgstr "Aonadan air a thogail\n"

#: server/report.cpp:1765
msgid "Killed Units\n"
msgstr "Aonadan air marbhadh\n"

#: server/report.cpp:1766
msgid "Unit Losses\n"
msgstr "Aonadan a chaidh a chall\n"

#: server/rscompat.cpp:333
#, fuzzy
msgid "BeachLander"
msgstr "?unitclass:Talamhainn"

#: server/rscompat.cpp:334
msgid ""
"Won't lose all movement when moving from non-native terrain to native "
"terrain."
msgstr ""

#: server/rscompat.cpp:347
#, fuzzy
msgid "Unit is destroyed when it attacks"
msgstr "Sgrios na %s an %s ann an %s."

#: server/rscompat.cpp:348
#, fuzzy
msgid "Can pillage tile improvements."
msgstr "  * 'S urrainn dha leasachaidhean leacaige a chreachadh.\n"

#: server/ruleset.cpp:233
#, c-format
msgid "Could not find a readable \"%s.%s\" ruleset file."
msgstr "Cha deach faidhle le seata riaghailtean \"%s.%s\" so-leughte a lorg."

#: server/ruleset.cpp:2879
#, fuzzy
msgid "?gui_type:Build Type A Base"
msgstr "Tog bunait dhen t-seòrsa A"

#: server/ruleset.cpp:2883
#, fuzzy
msgid "?gui_type:Build Type B Base"
msgstr "Tog bunait dhen t-seòrsa B"

#: server/ruleset.cpp:8597
msgid "Ruleset couldn't be loaded. Keeping previous one."
msgstr ""

#: server/ruleset.cpp:8617
#, fuzzy
msgid "Ruleset couldn't be loaded. Switching to default one."
msgstr "Aisig gach roghainn gu na luachan bunaiteach."

#: server/ruleset.cpp:8661
msgid "Loading rulesets."
msgstr "A' luchdadh na seataichean riaghailten."

#: server/savegame/savecompat.cpp:166
#, c-format
msgid ""
"Run compatibility function for version: <%d (save file: %d; server: %d)."
msgstr ""
"Ruith am foincsean co-chòrdalachd airson tionndadh: <%d (faidhle sàbhalaidh: "
"%d; frithealaiche: %d)."

#: server/savegame/savecompat.cpp:202
#, fuzzy, c-format
msgid ""
"Run post load compatibility function for version: <%d (save file: %d; "
"server: %d)."
msgstr ""
"Ruith am foincsean co-chòrdalachd airson tionndadh: <%d (faidhle sàbhalaidh: "
"%d; frithealaiche: %d)."

#: server/savegame/savecompat.cpp:1269
#, c-format
msgid ""
"The save game is wrong about what the closest relationship %s (player %d) "
"and %s (player %d) have had is. Fixing it..."
msgstr ""

#: server/savegame/savegame2.cpp:230 server/savegame/savegame3.cpp:244
msgid ""
"Saved game contains incomplete map data. This can happen with old saved "
"games, or it may indicate an invalid saved game file. Proceed at your own "
"risk."
msgstr ""
"Tha dàta mapa neo-iomlan aig a' gheama a chaidh a shàbhaladh. Faodaidh seo "
"tachairt le seann gheamannan a chaidh a shàbhaladh no faidhle mì-dhligheach "
"de gheama a chaidh a shàbhaladh. Lean air adhart air do chunnart fhèin."

#: server/savegame/savegame2.cpp:1088 server/savegame/savegame3.cpp:1241
#, fuzzy, c-format
msgid "Failed to load ruleset '%s' needed for savegame."
msgstr "Dh'fhàillig luchdadh a-nuas %s"

#: server/savegame/savegame2.cpp:1617 server/savegame/savegame3.cpp:2206
msgid "Cannot load old random generator state. Seeding a new one."
msgstr ""

#: server/savegame/savegame2.cpp:1628 server/savegame/savegame3.cpp:2216
msgid "Cannot load the random generator state. Seeding a new one."
msgstr ""

#: server/savegame/savegame2.cpp:2593 server/savegame/savegame3.cpp:3602
#: server/srv_main.cpp:2516 server/srv_main.cpp:2522
#, c-format
msgid "%s has been added as %s level AI-controlled player (%s)."
msgstr ""
"Chaidh %s a chur ris mar chluicheadair air leibheail %s fo smachd na h-IF "
"(%s)."

#: server/savegame/savegame2.cpp:2599 server/savegame/savegame3.cpp:3608
#, c-format
msgid "%s has been added as human player."
msgstr "Chaidh %s a chur ris mar chluicheadair daonna."

#: server/savegame/savegame2.cpp:2626 server/savegame/savegame3.cpp:3635
#, c-format
msgid "%s had invalid nation; changing to %s."
msgstr "Bha nàisean mì-dhligheach aig %s; ag atharrachadh gu %s."

#: server/savegame/savegame2.cpp:5131 server/savegame/savegame3.cpp:7576
#, fuzzy, c-format
msgid "%s had invalid researching technology."
msgstr "Chan urrainn dhut an teicneolas seo a rannsachadh."

#: server/savegame/savegame2.cpp:5142 server/savegame/savegame3.cpp:7587
#, fuzzy, c-format
msgid "%s had invalid technology goal."
msgstr "Bha nàisean mì-dhligheach aig %s; ag atharrachadh gu %s."

#: server/savegame/savegame2.cpp:5187 server/savegame/savegame3.cpp:7611
#, c-format
msgid ""
"%s has multiple units of type %s though it should be possible to have only "
"one."
msgstr ""

#: server/savegame/savegame3.cpp:1236
#, c-format
msgid "Failed to load either of rulesets '%s' or '%s' needed for savegame."
msgstr ""

#: server/savegame/savegame3.cpp:1249
#, fuzzy, c-format
msgid "Failed to load ruleset '%s'."
msgstr "Dh'fhàillig luchdadh a-nuas %s"

#: server/savegame/savegame3.cpp:1269
#, fuzzy, c-format
msgid "Scenario requires ruleset capabilities: %s"
msgstr "Sreang comas a' chliant: %s"

#: server/savegame/savegame3.cpp:1270
#, fuzzy, c-format
msgid "Ruleset has capabilities: %s"
msgstr "Sreang comas a' chliant: %s"

#: server/savegame/savegame3.cpp:1271
#, fuzzy
msgid "Current ruleset not compatible with the scenario."
msgstr "Chan eil tuairisgeul san t-seata riaghailtean làithreach."

#: server/savegame/savegame3.cpp:1291
#, c-format
msgid "Can't find scenario luadata file %s.luadata."
msgstr ""

#: server/savegame/savegame3.cpp:1299
#, fuzzy, c-format
msgid "Failed to load scenario luadata file %s.luadata"
msgstr "Dh'fhàillig luchdadh a-nuas %s"

#: server/savegame/savemain.cpp:123
#, c-format
msgid "Failed saving game as %s"
msgstr "Dh'fhàillig sàbhaladh a' gheama mar %s"

#: server/savegame/savemain.cpp:126
#, fuzzy
msgid "Failed saving game."
msgstr "Dh'fhàillig sàbhaladh a' gheama mar %s"

#: server/savegame/savemain.cpp:128
#, c-format
msgid "Game saved as %s"
msgstr "Chaidh an geama a shàbhaladh mar %s"

#: server/savegame/savemain.cpp:239 server/savegame/savemain.cpp:242
#, c-format
msgid "Unsupported compression type %d."
msgstr "Seòrsa de dhùmhlachadh (%d) nach eil taic ann ris."

#: server/sernet.cpp:268
msgid "rejected"
msgstr "air a dhiùltadh"

#: server/sernet.cpp:383
#, qt-format
msgid "Server: cannot listen on local socket %1: %2"
msgstr ""

#: server/sernet.cpp:408
#, qt-format
msgid "Server: cannot listen on port %1: %2"
msgstr ""

#: server/sernet.cpp:643
msgid "Pregame"
msgstr "Ro-gheama"

#: server/sernet.cpp:647
msgid "Running"
msgstr "A' ruith"

#: server/sernet.cpp:651 server/settings.cpp:345
msgid "Game over"
msgstr "Geama crìochnaichte"

#: server/server.cpp:178 server/stdinhand.cpp:4059
#, c-format
msgid "Ruleset directory \"%s\" not found"
msgstr "Cha deach an t-eòlaire \"%s\" a lorg"

#: server/server.cpp:197
#, c-format
msgid "Sending info to metaserver <%s>."
msgstr "A' cur an fhiosrachaidh dhan mheata-fhrithealaiche <%s>."

#: server/server.cpp:202
msgid "Not starting without explicitly requested metaserver connection."
msgstr ""
"Cha tòisichear as aonais iarrtas follaiseach airson ceangal meata-"
"fhrithealaiche. "

#: server/server.cpp:583
msgid "ping timeout"
msgstr "dh'fhalbh an ùine air a' phing"

#: server/server.cpp:650
msgid "client disconnected"
msgstr "cliant air a dhì-cheangal"

#: server/server.cpp:719
msgid "Reached end of standard input."
msgstr ""

#: server/server.cpp:762
#, fuzzy, c-format
msgid "Now accepting new client connections on port %d."
msgstr "A' gabhail ri ceanglaichean ùra o chliantan a-nis"

#: server/server.cpp:1020
#, fuzzy, c-format
msgid "Shutting down in %d seconds for lack of players."
msgstr ""
"A' tòiseachadh a-rithist ann an %d diog(an) air sgàth gainnead "
"chluicheadairean."

#: server/server.cpp:1023
#, fuzzy
msgid "shutting down soon for lack of players"
msgstr ""
"a' tòiseachadh a-rithist a dh'aithghearr air sgàth gainnead chluicheadairean"

#: server/server.cpp:1025
#, c-format
msgid "Restarting in %d seconds for lack of players."
msgstr ""
"A' tòiseachadh a-rithist ann an %d diog(an) air sgàth gainnead "
"chluicheadairean."

#: server/server.cpp:1028
msgid "restarting soon for lack of players"
msgstr ""
"a' tòiseachadh a-rithist a dh'aithghearr air sgàth gainnead chluicheadairean"

#: server/server.cpp:1086
#, fuzzy
msgid "Shutting down for lack of players."
msgstr ""
"a' tòiseachadh a-rithist a dh'aithghearr air sgàth gainnead chluicheadairean"

#: server/server.cpp:1089
msgid "Restarting for lack of players."
msgstr "A' tòiseachadh a-rithist air sgàth gainnead chluicheadairean."

#: server/settings.cpp:211 server/settings.cpp:253
#, fuzzy
msgid "Classic Freeciv"
msgstr "Riaghailtean Civ1"

#: server/settings.cpp:212
msgid "Log^2 N style"
msgstr ""

#: server/settings.cpp:213
msgid "Linear max trade"
msgstr ""

#: server/settings.cpp:214
msgid "Pure distance"
msgstr ""

#: server/settings.cpp:226
msgid "Number of tiles"
msgstr "Àireamh de leacagan"

#: server/settings.cpp:227
msgid "Tiles per player"
msgstr "Leacagan an cluichdeadair"

#: server/settings.cpp:228
msgid "Width and height"
msgstr "Leud is àirde"

#: server/settings.cpp:239
msgid "Wrap East-West"
msgstr "Paisg on Ear gun Iar"

#: server/settings.cpp:240
msgid "Wrap North-South"
msgstr "Paisg on Tuath gun Deas"

#: server/settings.cpp:241
msgid "Isometric"
msgstr "Ioso-meatrach"

#: server/settings.cpp:242
msgid "Hexagonal"
msgstr "Sia-cheàrnach"

#: server/settings.cpp:254
msgid "Proportional to tile trade"
msgstr ""

#: server/settings.cpp:265
msgid "Scenario map"
msgstr "Ainm a' chnàmh-sgeòil"

#: server/settings.cpp:266
msgid "Fully random height"
msgstr "Àirde gu tur air thuaiream"

#: server/settings.cpp:267
msgid "Pseudo-fractal height"
msgstr "Àirde fractalach mas fhìor"

#: server/settings.cpp:268
msgid "Island-based"
msgstr "Stèidhichte air eileanan"

#: server/settings.cpp:269
#, fuzzy
msgid "Fair islands"
msgstr "Fearann"

#: server/settings.cpp:270
msgid "Fracture map"
msgstr ""

#: server/settings.cpp:281
msgid "Generator's choice"
msgstr "Roghainn a' ghineadair"

#: server/settings.cpp:282
msgid "One player per continent"
msgstr "Aon chluicheadair am mòr-thir"

#: server/settings.cpp:284
msgid "Two or three players per continent"
msgstr "Dà no trì cluicheadairean am mòr-thir"

#: server/settings.cpp:286
msgid "All players on a single continent"
msgstr "Gach cluicheadair air an aon mhòr-thir"

#: server/settings.cpp:288
msgid "Depending on size of continents"
msgstr "A-rèir meud nam mòr-thirean"

#: server/settings.cpp:299 server/settings.cpp:316 server/settings.cpp:360
msgid "Disabled"
msgstr "À comas"

#: server/settings.cpp:300
#, fuzzy
msgid "As close as possible"
msgstr "%s comasach"

#: server/settings.cpp:302
#, fuzzy
msgid "On the same continent"
msgstr "Aon chluicheadair am mòr-thir"

#: server/settings.cpp:304
msgid "Horizontal placement"
msgstr ""

#: server/settings.cpp:305
msgid "Vertical placement"
msgstr ""

#: server/settings.cpp:318
#, fuzzy
msgid "As long as connected"
msgstr "cliant air a dhì-cheangal"

#: server/settings.cpp:330
#, fuzzy
msgid "Spacerace"
msgstr "Rèis fànais"

#: server/settings.cpp:331
#, fuzzy
msgid "Allied victory"
msgstr "Thug an sgioba %s buaidh còmhla."

#: server/settings.cpp:332
msgid "Culture victory"
msgstr ""

#: server/settings.cpp:344
msgid "New turn"
msgstr "Cuairt ùr"

#: server/settings.cpp:346
msgid "No player connections"
msgstr "Gun cheanglaichean chluicheadairean"

#: server/settings.cpp:347
msgid "Server interrupted"
msgstr "Bhris rudeigin a-steach air an fhrithealaiche"

#: server/settings.cpp:348
msgid "Timer"
msgstr ""

#: server/settings.cpp:361
msgid "Enabled"
msgstr "An comas"

#: server/settings.cpp:363
msgid "See everything inside borders"
msgstr "Gach rud am broinn nan crìochan faicsinneach"

#: server/settings.cpp:365
msgid "Borders expand to unknown, revealing tiles"
msgstr ""
"Na crìochan a' sineadh dhan àrainn neo-aithnichte 's iad a' nochdadh nan "
"leacagan"

#: server/settings.cpp:376
#, fuzzy
msgid "Fixed"
msgstr "air a chàradh"

#: server/settings.cpp:377
#, fuzzy
msgid "Even"
msgstr "Tachartas"

#: server/settings.cpp:388
#, fuzzy
msgid "Per-player, in order"
msgstr "dath a' chluicheadair (an òrdugh)"

#: server/settings.cpp:389
#, fuzzy
msgid "Per-player, random"
msgstr "dath a' chluicheadair (air thuaiream)"

#: server/settings.cpp:390
#, fuzzy
msgid "Set manually"
msgstr "Tagh a _h-uile"

#: server/settings.cpp:391
msgid "Per-team, in order"
msgstr ""

#: server/settings.cpp:393
#, fuzzy
msgid "Per-nation, in order"
msgstr "dath a' chluicheadair (an òrdugh)"

#: server/settings.cpp:404
msgid "Borders are not helping"
msgstr ""

#: server/settings.cpp:405
#, fuzzy
msgid "Happy within own borders"
msgstr "Seall an raon eadar na crìochan"

#: server/settings.cpp:406
#, fuzzy
msgid "Happy within allied borders"
msgstr "Crìochan nàiseanta"

#: server/settings.cpp:417
msgid "Enabled for everyone"
msgstr "An comas airson a h-uile duine"

#: server/settings.cpp:419
msgid "Only allowed between human players"
msgstr "Ceadaichte eadar cluicheadairean daonna a-mhàin"

#: server/settings.cpp:420
msgid "Only allowed between AI players"
msgstr "Ceadaichte eadar cluicheadairean na h-Inntinne Fhuadain a-mhàin"

#: server/settings.cpp:421
#, fuzzy
msgid "Only allowed when human involved"
msgstr "Ceadaichte eadar cluicheadairean daonna a-mhàin"

#: server/settings.cpp:423
#, fuzzy
msgid "Only allowed between two humans, or two AI players"
msgstr "Ceadaichte eadar cluicheadairean daonna a-mhàin"

#: server/settings.cpp:424
msgid "Restricted to teams"
msgstr "Na sgiobannan a-mhàin"

#: server/settings.cpp:425
msgid "Disabled for everyone"
msgstr "À comas airson a h-uile duine"

#: server/settings.cpp:436
msgid "No restrictions"
msgstr "Gun chuingeachadh"

#: server/settings.cpp:437
msgid "Unique to a player"
msgstr "Airson aon chluicheadair a-mhàin"

#: server/settings.cpp:438
msgid "Globally unique"
msgstr "Aon turas air feadh an t-saoghail"

#: server/settings.cpp:439
msgid "No city name stealing"
msgstr "Casg air goid ainmean bhailtean"

#: server/settings.cpp:450
msgid "No barbarians"
msgstr "Gun bhorbaich"

#: server/settings.cpp:451
msgid "Only in huts"
msgstr "Ann am bothain a-mhàin"

#: server/settings.cpp:452
msgid "Normal rate of appearance"
msgstr "An tricead àbhaisteach aig a nochdas iad"

#: server/settings.cpp:453
msgid "Frequent barbarian uprising"
msgstr "Aramach de bhorbaich tric"

#: server/settings.cpp:454
msgid "Raging hordes"
msgstr "Gràisgean air a chuthach"

#: server/settings.cpp:465
msgid "Fixed to 'revolen' turns"
msgstr ""

#: server/settings.cpp:466
msgid "Randomly 1-'revolen' turns"
msgstr ""

#: server/settings.cpp:468
msgid "First time 'revolen', then always quicker"
msgstr ""

#: server/settings.cpp:470
msgid "Random, max always quicker"
msgstr ""

#: server/settings.cpp:481
msgid "Reveal map at game start"
msgstr "Nochd am mapa gu lèir aig toiseach a' gheama"

#: server/settings.cpp:482
msgid "Unfog map for dead players"
msgstr "Tog ceò a' chogaidh do chluicheadairean marbha"

#: server/settings.cpp:494
msgid "Allows units to be airlifted from allied cities"
msgstr "Ceadaich togail-adhair do dh'aonadan o bhailtean sa chaidreachas"

#: server/settings.cpp:496
msgid "Allows units to be airlifted to allied cities"
msgstr "Ceadaich togail-adhair do dh'aonadan do bhailtean sa chaidreachas"

#: server/settings.cpp:498
msgid "Unlimited units from source city"
msgstr "Aonadan gun chuingeachadh on bhaile tùsail"

#: server/settings.cpp:500
msgid "Unlimited units to destination city"
msgstr "Aonadan gun chuingeachadh dhan bhaile-uidhe"

#: server/settings.cpp:511
msgid "All players move concurrently"
msgstr "Glach cluicheadair a' gluasadh aig an aon àm"

#: server/settings.cpp:513
msgid "All players alternate movement"
msgstr "Gach cluicheadair a' gluasad mu seach"

#: server/settings.cpp:514
msgid "Team alternate movement"
msgstr "Gach sgioba a' gluasad mu seach"

#: server/settings.cpp:526
#, fuzzy
msgid "All players"
msgstr "<chan eil cluicheadairean ann>"

#: server/settings.cpp:527
#, fuzzy
msgid "Human players only"
msgstr "gun chluicheadairean, talamh a-mhàin"

#: server/settings.cpp:539
msgid "No compression"
msgstr "Gun dùmhlachadh"

#: server/settings.cpp:540
msgid "Using zlib (gzip format)"
msgstr "A' cleachdadh zlib (am fòrmat gzip)"

#: server/settings.cpp:542
#, fuzzy
msgid "Using bzip2 (deprecated)"
msgstr "A' cleachdadh bzip2"

#: server/settings.cpp:545
msgid "Using xz"
msgstr "A' cleachdadh xz"

#: server/settings.cpp:548
msgid "Using Zstandard"
msgstr ""

#: server/settings.cpp:573
msgid "Wait time applies to activity completion at turn change"
msgstr ""

#: server/settings.cpp:594
#, fuzzy, c-format
msgid ""
"This setting controls whether players may make moves at the same time during "
"a turn. Change in setting takes effect next turn. Currently, at least to the "
"end of this turn, mode is \"%s\"."
msgstr ""
"Tha an roghainn seo a' sònrachadh an urrainn do chluicheadairean gluasad aig "
"an aon àm ann an cuairt."

#: server/settings.cpp:612
#, c-format
msgid ""
"%s\n"
"Currently this setting is being overridden by an old scenario or savegame, "
"which has set the absolute number of huts to %d. Explicitly set this setting "
"again to make it take effect instead."
msgstr ""

#: server/settings.cpp:648 server/settings.cpp:650
#, fuzzy, c-format
msgid "Warning: aifill not met: %s."
msgstr "Rabhadh: Eagal ro ghort ann an %s."

#: server/settings.cpp:681
#, fuzzy
msgid "Warning: not enough nations in this nation set for all current players."
msgstr ""
"Chan eil nàiseanan gu leòr ann airson a h-uile cluicheadair 's cha tòisich "
"an geama."

#: server/settings.cpp:816
#, c-format
msgid "Invalid save name definition: '%s' (resolves to '%s')."
msgstr ""
"Mìneachadh mì-dhligheach airson an ainm sàbhalaidh: '%s' (fuasgail mar '%s')."

#: server/settings.cpp:835
msgid "You cannot disable the map generator."
msgstr "Chan urrainn dhut gineadair nam mapa a chur à comas."

#: server/settings.cpp:843
msgid "You cannot require a map generator when a map is loaded."
msgstr ""
"Chan urrainn gu bheil feum agad air gineadair mapa 's mapa air a luchdadh "
"agad."

#: server/settings.cpp:858
#, c-format
msgid "Invalid score name definition: '%s'."
msgstr "Mìneachadh ainm sgòir mì-dhligheach '%s'"

#: server/settings.cpp:878
#, fuzzy, c-format
msgid ""
"Demography string validation failed at character: '%c'. Try \"/help "
"demography\"."
msgstr ""
"Dh'fhàillig dearbhadh sreath an t-sluaigh-eòlais aig a' '%c'mh caractair. "
"Feuch \"help demography\"."

#: server/settings.cpp:941
#, fuzzy, c-format
msgid ""
"Allowed take string validation failed at character: '%c'. Try \"/help "
"allowtake\"."
msgstr ""
"Dh'fhàillig dearbhadh sreath dhe na tha ceadaichte aig a' '%c'mh caractair. "
"Feuch \"help allowtake\"."

#: server/settings.cpp:970
#, fuzzy, c-format
msgid ""
"Starting units string validation failed at character '%c'. Try \"/help "
"startunits\"."
msgstr ""
"Dh'fhàillig dearbhadh sreath nan aonadan tòiseachaidh aig a' '%c'mh "
"caractair. Feuch \"help startunits\"."

#: server/settings.cpp:993
#, fuzzy
msgid ""
"The first starting unit must be native to at least one \"Starter\" terrain. "
"Try \"/help startunits\"."
msgstr ""
"Chan eil stèidheadair baile sam bith ann an\n"
"sreang nan aonadan tòiseachaidh\n"
"Feuch \"help startunits\"."

#: server/settings.cpp:1011
msgid "Cannot set endturn earlier than current turn."
msgstr "Cha ghabh deireadh cuairte a shuidheachadh ron chuairt làithreach."

#: server/settings.cpp:1025
#, c-format
msgid ""
"Number of players (%d) is higher than requested value (%d). Keeping old "
"value."
msgstr ""
"Tha barrachd chluicheadairean (%d) ann na an luach a chaidh iarraidh (%d). "
"A' cumail an t-seann luach."

#: server/settings.cpp:1035
#, c-format
msgid ""
"Requested value (%d) is greater than number of available start positions "
"(%d). Keeping old value."
msgstr ""
"Tha an luach a chaidh iarraidh (%d) nas motha na àireamh nan ionadan "
"tòiseachaidh a tha ri fhaighinn (%d). A' cumail an t-seann luach."

#: server/settings.cpp:1057
#, c-format
msgid "Unknown nation set \"%s\". See '%slist nationsets' for possible values."
msgstr ""

#: server/settings.cpp:1074 server/settings.cpp:1113
msgid "You are not allowed to set timeout values less than 30 seconds."
msgstr ""
"Cha urrainn dhut crìoch-ùine a shuidheachadh a tha nas giorra na 30 diog."

#: server/settings.cpp:1083 server/settings.cpp:1130
msgid ""
"For autogames ('timeout' = -1) 'unitwaittime' should be deactivated (= 0)."
msgstr ""
"Bu chòir dhut 'unitwaittime' a chur à comas (= 0) airson autogames "
"('timeout' = -1)."

#: server/settings.cpp:1094
#, c-format
msgid ""
"'timeout' can not be lower than 3/2 of the 'unitwaittime' setting (= %d). "
"Please change 'unitwaittime' first."
msgstr ""
"Chan fhaod 'timeout' a bhith nas lugha na 3/2 dhen roghainn "
"'unitwaittime' (= %d). Atharraich 'unitwaittime' an toiseach."

#: server/settings.cpp:1139
#, c-format
msgid ""
"'unitwaittime' has to be lower than 2/3 of the 'timeout' setting (= %d). "
"Please change 'timeout' first."
msgstr ""
"Feumaidh 'unitwaittime' a bhith nas lugha na 2/3 dhen roghainn 'timeout' (= "
"%d). Atharraich  'timeout' an toiseach."

#: server/settings.cpp:1160 server/settings.cpp:1218 server/settings.cpp:1238
msgid "For an isometric or hexagonal map the ysize must be even."
msgstr ""
"Feumaidh an ysize a bhith cothrom airson mapa ioso-meatrach no sia-cheàrnach."

#: server/settings.cpp:1178 server/settings.cpp:1203
#, c-format
msgid "The map size (%d * %d = %d) must be larger than %d tiles."
msgstr "Feumaidh meud a' mhapa (%d * %d = %d) a bhith nas motha na %d leacag."

#: server/settings.cpp:1184 server/settings.cpp:1209
#, c-format
msgid "The map size (%d * %d = %d) must be lower than %d tiles."
msgstr "Feumaidh meud a' mhapa (%d * %d = %d) a bhith nas lugha na %d leacag."

#: server/settings.cpp:1254
msgid "Bzip2 is deprecated as compresstype. Consider other options."
msgstr ""

#: server/settings.cpp:1276
msgid "No nations in the currently loaded ruleset have associated colors."
msgstr ""

#: server/settings.cpp:1344
msgid "Map size definition"
msgstr "Sònrachadh meud a' mhapa"

#: server/settings.cpp:1349
msgid ""
"Chooses the method used to define the map size. Other options specify the "
"parameters for each method.\n"
"- \"Number of tiles\" (FULLSIZE): Map area (option 'size').\n"
"- \"Tiles per player\" (PLAYER): Number of (land) tiles per player (option "
"'tilesperplayer').\n"
"- \"Width and height\" (XYSIZE): Map width and height in tiles (options "
"'xsize' and 'ysize')."
msgstr ""
"Taghaidh tu an dòigh a shònraicheas meud a' mhapa an-seo. Tha na roghainnean "
"eile a' sònrachadh paramadairean de gach dòigh\n"
"- \"Àireamh de leacagan\" (FULLSIZE): Àrainn a' mhapa (an roghainn 'size').\n"
"- \"Leacagan an cluicheadair\" (PLAYER): Àireamh de leacagan (talamhainn) an "
"cluicheadair (an roghainn 'tilesperplayer').\n"
"- \"Leud is àirde\" (XYSIZE): Leud is àirde a' mhapa ann an leacagan (na "
"roghainnean 'xsize' agus 'ysize')."

#: server/settings.cpp:1361
msgid "Map area (in thousands of tiles)"
msgstr "Àrainn a' mhapa (ann am mìltean de leacagan)"

#: server/settings.cpp:1366
msgid ""
"This value is used to determine the map area.\n"
"  size = 4 is a normal map of 4,000 tiles (default)\n"
"  size = 20 is a huge map of 20,000 tiles\n"
"For this option to take effect, the \"Map size definition\" option "
"('mapsize') must be set to \"Number of tiles\" (FULLSIZE)."
msgstr ""
"Tha an luach seo a' suidheachadh àrainn a' mhapa.\n"
"  tha meud = 4 'na mhapa àbhaisteach le 4,000 leacagan (bunaiteach)\n"
"  tha meud = 20 'na mhapa glè mhòr le 20,000 leacagan\n"
"Feumaidh tu roghainn \"Sònrachadh meud a' mhapa\" ('mapsize') a chur gu "
"\"Àireamh de leacagan\" (FULLSIZE) mus bi buaidh aig an roghainn seo."

#: server/settings.cpp:1378
msgid "Number of (land) tiles per player"
msgstr "Àireamh de leacagan (talamhainn) cluicheadair"

#: server/settings.cpp:1383
msgid ""
"This value is used to determine the map dimensions. It calculates the map "
"size at game start based on the number of players and the value of the "
"setting 'landmass'.\n"
"For this option to take effect, the \"Map size definition\" option "
"('mapsize') must be set to \"Tiles per player\" (PLAYER)."
msgstr ""
"Sònraichidh an luach seo meudachd a' mhapa. Àireamhaichidh e meud a' mhapa "
"aig toiseach a' gheama a-rèir àireamh nan cluicheadairean agus luach na "
"roghainne 'landmass'.\n"
"Feumaidh tu roghainn \"Sònrachadh meud a' mhapa\" ('mapsize') a chur gu "
"\"Leacagan an cluicheadair\" (PLAYER) mus bi buaidh aig an roghainn seo."

#: server/settings.cpp:1394
msgid "Map width in tiles"
msgstr "Leud a' mhapa ann an leacagan"

#: server/settings.cpp:1399
msgid ""
"Defines the map width.\n"
"For this option to take effect, the \"Map size definition\" option "
"('mapsize') must be set to \"Width and height\" (XYSIZE)."
msgstr ""
"Sònraichidh seo leud a' mhapa.\n"
"Feumaidh tu roghainn \"Sònrachadh meud a' mhapa\" ('mapsize') a chur gu "
"\"Leud agus àirde\" (XYSIZE) mus bi buaidh aig an roghainn seo."

#: server/settings.cpp:1407
msgid "Map height in tiles"
msgstr "Àirde a' mhapa ann an leacagan"

#: server/settings.cpp:1412
msgid ""
"Defines the map height.\n"
"For this option to take effect, the \"Map size definition\" option "
"('mapsize') must be set to \"Width and height\" (XYSIZE)."
msgstr ""
"Sònraichidh seo àirde a' mhapa.\n"
"Feumaidh tu roghainn \"Sònrachadh meud a' mhapa\" ('mapsize') a chur gu "
"\"Leud agus àirde\" (XYSIZE) mus bi buaidh aig an roghainn seo."

#: server/settings.cpp:1421
#, fuzzy
msgid "Map topology"
msgstr "Clàr-amais topo-eòlas nam mapa"

#: server/settings.cpp:1423
#, fuzzy
msgid ""
"Freeciv21 maps are always two-dimensional. They may wrap at the north-south "
"and east-west directions to form a flat map, a cylinder, or a torus (donut). "
"Individual tiles may be rectangular or hexagonal, with either an overhead "
"(\"classic\") or isometric alignment.\n"
"To play with a particular topology, clients will need a matching tileset.\n"
"Overhead rectangular:      Isometric rectangular:\n"
"      _________               /\\/\\/\\/\\/\\\n"
"     |_|_|_|_|_|             /\\/\\/\\/\\/\\/\n"
"     |_|_|_|_|_|             \\/\\/\\/\\/\\/\\\n"
"     |_|_|_|_|_|             /\\/\\/\\/\\/\\/\n"
"                             \\/\\/\\/\\/\\/\n"
"Hex:                       Iso-hex:\n"
"  /\\/\\/\\/\\/\\/\\               _   _   _   _   _\n"
"  | | | | | | |             / \\_/ \\_/ \\_/ \\_/ \\\n"
"  \\/\\/\\/\\/\\/\\/\\             \\_/ \\_/ \\_/ \\_/ \\_/\n"
"   | | | | | | |            / \\_/ \\_/ \\_/ \\_/ \\\n"
"   \\/\\/\\/\\/\\/\\/             \\_/ \\_/ \\_/ \\_/ \\_/\n"
msgstr ""
"Tha mapaichean Freeciv 2D an-còmhnaidh. Bidh iad air am pasgadh aig oir an "
"tuath 's an deas no an ear 's an iar a chum mapa rèidh, siolandair no donut. "
"Bidh cruth ceart-cheàrnagach no sia-cheàrnach air na leacagan, ann an rian "
"clasaigeach no ioso-meatrach - bu chòir dhut sin a shuidheachadh a-rèir "
"seata nan leacagan a chleachdar.\n"
"Ceart-chèarnagach clasaigeach:  Ceart-chèarnagach ioso-meatrach:\n"
"      _________                             /\\/\\/\\/\\/\\\n"
"     |_|_|_|_|_|                           /\\/\\/\\/\\/\\/\n"
"     |_|_|_|_|_|                           \\/\\/\\/\\/\\/\\\n"
"     |_|_|_|_|_|                           /\\/\\/\\/\\/\\/\n"
"                                           \\/\\/\\/\\/\\/ \n"
"Leacagan sia-cheàrnach:        Iosa-m. is sia-cheàrnach:\n"
"  /\\/\\/\\/\\/\\/\\                             _   _   _   _   _ \n"
"  | | | | | | |                           / \\_/ \\_/ \\_/ \\_/ \\\n"
"  \\/\\/\\/\\/\\/\\/\\                           \\_/ \\_/ \\_/ \\_/ \\_/\n"
"   | | | | | | |                          / \\_/ \\_/ \\_/ \\_/ \\\n"
"   \\/\\/\\/\\/\\/\\/                           \\_/ \\_/ \\_/ \\_/ \\_/\n"

#: server/settings.cpp:1448
msgid "Method used to generate map"
msgstr "Modh cruthachaidh nam mapa"

#: server/settings.cpp:1454
#, fuzzy
msgid ""
"Specifies the algorithm used to generate the map. If the default value of "
"the 'startpos' option is used, then the chosen generator chooses an "
"appropriate 'startpos' setting; otherwise, the generated map tries to "
"accommodate the chosen 'startpos' setting.\n"
"- \"Scenario map\" (SCENARIO): indicates a pre-generated map. By default, if "
"the scenario does not specify start positions, they will be allocated "
"depending on the size of continents.\n"
"- \"Fully random height\" (RANDOM): generates maps with a number of equally "
"spaced, relatively small islands. By default, start positions are allocated "
"depending on continent size.\n"
"- \"Pseudo-fractal height\" (FRACTAL): generates Earthlike worlds with one "
"or more large continents and a scattering of smaller islands. By default, "
"players are all placed on a single continent.\n"
"- \"Island-based\" (ISLAND): generates 'fair' maps with a number of "
"similarly-sized and -shaped islands, each with approximately the same ratios "
"of terrain types. By default, each player gets their own island.\n"
"- \"Fair islands\" (FAIR): generates the exact copy of the same island for "
"every player or every team.\n"
"- \"Fracture map\" (FRACTURE): generates maps from a fracture pattern. Tends "
"to place hills and mountains along the edges of the continents.\n"
"If the requested generator is incompatible with other server settings, the "
"server may fall back to another generator."
msgstr ""
"Sònraichidh seo an algairim leis a ghinear am mapa. Ma chleachdas tu luach "
"bunaiteach na roghainne 'startpos', taghaidh an gineadair a thagh thu "
"roghainn fhreagarrach airson  'startpos'; air neo feuchaidh am mapa a chaidh "
"a chruthachadh ris an roghainn 'startpos' a thagh thu a chleachdadh.\n"
"- \"Mapa cnàmh-sgeòil\" (SCENARIO): tha seo a' comharradh mapa ro-"
"shuidhichte. Mur eil an cnàmh-sgeul a' sònrachadh nan ionadan tòiseachaidh, "
"thèid an toirt seachad a-rèir meud nam mòr-thirean a ghnàth.\n"
"- \"Àirde gu tur air thuaiream\" (RANDOM): tha seo a' cruthachadh mapa air a "
"bhios àireamh de dh'eileanan car beag, le astar co-ionnann eatarra. Thèid na "
"h-ionadan tòiseachaidh a thoirt seachad a-rèir meud nam mòr-thirean a "
"ghnàth.\n"
"- \"Àirde fractalach mas fhìor\" (FRACTAL): tha seo a' cruthachadh saoghalan "
"car coltach ris an t-Saoghal air a bhios mòr-thir, no barrachd dhiubh, agus "
"grunn eileanan nas lugha. Thèid a h-uile cluicheadair a chur air an dearbh "
"mhòr-thir a ghnàth.\n"
"- \"Stèidhichte air eileanan\" (ISLAND): tha seo a' cruthachadh mapaichean "
"'cothromach' air a bhios grunn eileanan de mheud is cruth cha mhòr co-"
"ionnann agus an co-mheas de thalamhan coltach ri chèile orra. Eilean an "
"cluicheadair, a ghnàth.\n"
"Ma tha an gineadair a thagh thu neo-chòrdail le roghainnean eile an "
"fhrithealaiche, taghaidh am frithealaiche gineadair eile."

#: server/settings.cpp:1486
msgid "Method used to choose start positions"
msgstr "Am modh a thèid a chleachdadh gus àitichean tòiseachaidh a thaghadh"

#: server/settings.cpp:1492
msgid ""
"The method used to choose where each player's initial units start on the "
"map. (For scenarios which include pre-set start positions, this setting is "
"ignored.)\n"
"- \"Generator's choice\" (DEFAULT): the start position placement will depend "
"on the map generator chosen. See the 'generator' setting.\n"
"- \"One player per continent\" (SINGLE): one player is placed on each of a "
"set of continents of approximately equivalent value (if possible).\n"
"- \"Two or three players per continent\" (2or3): similar to SINGLE except "
"that two players will be placed on each continent, with three on the 'best' "
"continent if there is an odd number of players.\n"
"- \"All players on a single continent\" (ALL): all players will start on the "
"'best' available continent.\n"
"- \"Depending on size of continents\" (VARIABLE): players will be placed on "
"the 'best' available continents such that, as far as possible, the number of "
"players on each continent is proportional to its value.\n"
"If the server cannot satisfy the requested setting due to there being too "
"many players for continents, it may fall back to one of the others. "
"(However, map generators try to create the right number of continents for "
"the choice of this 'startpos' setting and the number of players, so this is "
"unlikely to occur.)"
msgstr ""
"Na dòighean gus ionad tòiseachaidh nan aonadan de chluicheadair air a' mhapa "
"a thaghadh. (Thèid seo a leigeil seachadh ann an cnàmh-sgeulan aig a bheil "
"ionadan tòiseachaidh ro shuidhichte.)\n"
"- \"Roghainn a' ghineadair\" (DEFAULT): crochaidh an t-ionad tòiseachaidh "
"air a' ghineadair mhapa a thagh thu. Seall roghainn a' 'ghineadair'.\n"
"- \"Aon chluicheadair am mòr-thir\" (SINGLE): thèid aon chluicheadair a chur "
"air gach mòr-thir de luach coltach ri chèile (ma ghabhas seo a dhèanamh).\n"
"- \"Dà no trì cluicheadairean am mòr-thir\" (2or3): coltach ri SINGLE ach "
"gun dèid dà chluicheadair a chur air an aon mhòr-thir le triùir air a' mhòr-"
"thir 'as fhearr' ma tha àireamh chorr de chluicheadairean ann.\n"
"- \"Gach cluicheadair air an aon mhòr-thir\" (ALL): tòisichidh gach "
"cluicheadair air a' mhòr-thir 'as fhearr' air a' mhapa.\n"
"- \"A-rèir meud nam mòr-thirean\" (VARIABLE): thèid cluicheadairean a chur "
"air na mòr-thirean 'as fhearr' airson 's gum bi àireamh nan cluicheadairean "
"air gach mòr-thir co-rèireach dha luach.\n"
"Mur urrainn dhan fhrithealaiche na roghainnean a choileanadh a chionn 's gu "
"bheil cus chluicheadairean ann airson na tha ann de mhòr-thirean, faodaidh "
"gun cleachd e fear dhen fheadhainn eile. (Ge-tà, nì gineadairean mapa an "
"dìcheall gum bi an àireamh cheart de mhòr-thirean ann a-rèir na roghainne "
"'startpos' seo agus àireamh nan cluicheadairean agus chan eil coltas ma-thà "
"gun tachair sin.)"

#: server/settings.cpp:1521
#, fuzzy
msgid "Method used for placement of team mates"
msgstr "Modh cruthachaidh nam mapa"

#: server/settings.cpp:1526
msgid ""
"After start positions have been generated thanks to the 'startpos' setting, "
"this setting controls how the start positions will be assigned to the "
"different players of the same team.\n"
"- \"Disabled\" (DISABLED): the start positions will be randomly assigned to "
"players, regardless of teams.\n"
"- \"As close as possible\" (CLOSEST): players will be placed as close as "
"possible, regardless of continents.\n"
"- \"On the same continent\" (CONTINENT): if possible, place all players of "
"the same team onto the same island/continent.\n"
"- \"Horizontal placement\" (HORIZONTAL): players of the same team will be "
"placed horizontally.\n"
"- \"Vertical placement\" (VERTICAL): players of the same team will be placed "
"vertically."
msgstr ""

#: server/settings.cpp:1545
msgid "Presence of 1x1 islands"
msgstr "Làithreachd de dh'eileanan 1x1"

#: server/settings.cpp:1546
msgid ""
"This setting controls whether the map generator is allowed to make islands "
"of one only tile size."
msgstr ""
"Tha an roghainn seo a' sònrachadh an urrainn do ghineadair a' mhapa eileanan "
"a chruthachadh anns nach eil ach aon leacag."

#: server/settings.cpp:1552
msgid "Whether the poles are separate continents"
msgstr "Pòlaichean nam mòr-thirean eadar-dhealaichte"

#: server/settings.cpp:1553
msgid "If this setting is disabled, the continents may attach to poles."
msgstr ""
"Ma chuireas tu à comas an roghainn seo, sìnidh na mòr-thirean gu ruige na "
"pòlaichean."

#: server/settings.cpp:1560
msgid "How much the land at the poles is flattened"
msgstr ""

#: server/settings.cpp:1564
msgid ""
"Controls how much the height of the poles is flattened during map "
"generation, preventing a diversity of land terrain there. 0 is no "
"flattening, 100 is maximum flattening. Only affects the 'RANDOM' and "
"'FRACTAL' map generators."
msgstr ""

#: server/settings.cpp:1573
msgid "Whether there's just one pole generated"
msgstr ""

#: server/settings.cpp:1574
#, fuzzy
msgid ""
"If this setting is enabled, only one side of the map will have a pole. This "
"setting has no effect if the map wraps both directions."
msgstr ""
"Ma tha an roghainn seo air, chan urrainn do shaoranaich imrich do bhailtean "
"far nach eil biadh gu leòr ann dhaibh. Cha bhi buaidh aig an roghainn seo "
"ach ma chaidh an imrich a chur an comas leis an roghainn 'imrich'."

#: server/settings.cpp:1581
msgid "All the map is temperate"
msgstr "Bidh aimisr a' mhapa air fad measarra"

#: server/settings.cpp:1582
msgid ""
"If this setting is enabled, the temperature will be equivalent everywhere on "
"the map. As a result, the poles won't be generated."
msgstr ""
"Ma chuireas tu an roghainn seo an comas, bidh teothachd cho-ionnann ann àite "
"sam bith air a' mhapa. Cha dèid na pòlaichean a chruthachadh mar sin."

#: server/settings.cpp:1589
msgid "Average temperature of the planet"
msgstr "Teothachd chuibheasach na planaid"

#: server/settings.cpp:1590
msgid ""
"Small values will give a cold map, while larger values will give a hotter "
"map.\n"
"\n"
"100 means a very dry and hot planet with no polar arctic zones, only "
"tropical and dry zones.\n"
" 70 means a hot planet with little polar ice.\n"
" 50 means a temperate planet with normal polar, cold, temperate, and "
"tropical zones; a desert zone overlaps tropical and temperate zones.\n"
" 30 means a cold planet with small tropical zones.\n"
"  0 means a very cold planet with large polar zones and no tropics."
msgstr ""
"Gheibh thu mapa fuar ma chuireas tu ann luach beag agus mapa nas teotha ma "
"chuireas tu ann luach nas motha.\n"
"\n"
"Gheibh thu planaid glè thioram is teth gun raointean artaigeach aig na "
"pòlan, raointean tropaigeach is tioram a-mhàin ma chuireas tu ann 100.\n"
"\n"
" Gheibh thu planaid theth gun mòran deigh aig na pòlan ma chuireas tu ann "
"70.\n"
" Gheibh thu planaid mheasarra le pòlan, raointean fuara, measarra is "
"tropaigeach àbhaisteach; bidh raon fhàsaichean a' dol a-steach dhan na "
"raointean tropaigeach is measarra ma chuireas tu ann 50.\n"
" Gheibh thu planaid fhuar le raointean beaga tropaigeach ma chuireas tu ann "
"30.\n"
" Gheibh thu planaid glè fhuar le raointean pòlach glè mhòr is gun raon "
"tropaigeach sam bith ma chuireas tu ann 0."

#: server/settings.cpp:1607
msgid "Percentage of the map that is land"
msgstr "Ceudad a' mhapa a bhios na eilean"

#: server/settings.cpp:1608
msgid ""
"This setting gives the approximate percentage of the map that will be made "
"into land."
msgstr ""
"Tha an roghainn seo a' sealltainn tuairmeas a' cheudaid dhen mhapa a bhios "
"na thalamh."

#: server/settings.cpp:1615
msgid "Amount of hills/mountains"
msgstr "Cuibhreann de chnuic/bheanntan"

#: server/settings.cpp:1616
msgid ""
"Small values give flat maps, while higher values give a steeper map with "
"more hills and mountains."
msgstr ""
"Gheibh thu mapa rèidh ma chuireas tu ann luach beag agus mapa nas caise le "
"barrachd chnoc is bheanntan ma chuireas tu ann luach nas motha."

#: server/settings.cpp:1624
msgid "Amount of water on landmasses"
msgstr "Cuibhreann de dh'uisge air talamh"

#: server/settings.cpp:1625
msgid ""
"Small values mean lots of dry, desert-like land; higher values give a wetter "
"map with more swamps, jungles, and rivers."
msgstr ""
"Gheibh thu mòran talmhainn thioram, coltach ri fàsach ma chuireas tu ann "
"luach beag; mapa nas fhliche le barrachd bhoglaichean, dhiungailean is "
"aibhnean ma chuireas tu ann luach nas motha."

#: server/settings.cpp:1632
msgid "Global warming"
msgstr "Blàthachadh na cruinne"

#: server/settings.cpp:1633
msgid ""
"If turned off, global warming will not occur as a result of pollution. This "
"setting does not affect pollution."
msgstr ""
"Ma cuireas tu dheth seo, cha tachair blàthachadh na cruinne an cois "
"truaillidh. Chan eil buaidh aig an roghainn seo air an truailleadh fhèin."

#: server/settings.cpp:1639
#, fuzzy
msgid "Global warming percent"
msgstr "Blàthachadh na cruinne"

#: server/settings.cpp:1640
msgid "This is a multiplier for the rate of accumulation of global warming."
msgstr ""

#: server/settings.cpp:1648
msgid "Nuclear winter"
msgstr "Geamhradh niùclasach"

#: server/settings.cpp:1649
msgid ""
"If turned off, nuclear winter will not occur as a result of nuclear war."
msgstr ""
"Ma chuireas tu dheth seo, cha tachair geamhradh niùclasach mar thoradh air "
"cogadh niùclasach."

#: server/settings.cpp:1655
#, fuzzy
msgid "Nuclear winter percent"
msgstr "Geamhradh niùclasach"

#: server/settings.cpp:1656
msgid "This is a multiplier for the rate of accumulation of nuclear winter."
msgstr ""

#: server/settings.cpp:1664
msgid "Map generation random seed"
msgstr "Sìol tuairmeach a' ghinidh mhapa"

#: server/settings.cpp:1665
#, fuzzy
msgid ""
"The same seed will always produce the same map; for zero (the default) a "
"seed will be chosen based on the time to give a random map."
msgstr ""
"Ginidh an dearbh-shìol an dearbh-mhapa an-còmhnaidh; le neoini (an roghainn "
"bhunaiteach) thèid sìol a thaghadh a-rèir an ama airson mapa tuairmeach. Cha "
"bhi feum air an roghainn seo mar is trice ach ma thathar ri dì-bhugadh."

#: server/settings.cpp:1678
msgid "Game random seed"
msgstr "Sìol tuairmeach geama"

#: server/settings.cpp:1679
#, fuzzy
msgid "For zero (the default) a seed will be chosen based on the current time."
msgstr ""
"Le neoini (an roghainn bhunaiteach) thèid sìol a thaghadh a-rèir an ama "
"làithrich airson mapa tuairmeach. Cha bhi feum air an roghainn seo mar is "
"trice ach ma thathar ri dì-bhugadh."

#: server/settings.cpp:1686
msgid "Amount of \"special\" resource tiles"
msgstr "Cuibhreann de ceàrnagan le goireasan \"sònraichte\""

#: server/settings.cpp:1687
msgid ""
"Special resources improve the basic terrain type they are on. The server "
"variable's scale is parts per thousand."
msgstr ""
"Tha goireasan sònraichte a' cur piseach air an talamh bhunaiteach far a "
"bheil iad. Tha sgèile de phàirtean sa mhìle aig an fhrithealaiche seo."

#: server/settings.cpp:1694
#, fuzzy
msgid "Amount of huts (bonus extras)"
msgstr "Cuibhreann de bhothain (clachain bheaga de thùsanaich)"

#: server/settings.cpp:1695
#, fuzzy
msgid ""
"Huts are tile extras that usually may be investigated by units.The server "
"variable's scale is huts per thousand tiles."
msgstr ""
"Tha goireasan sònraichte a' cur piseach air an talamh bhunaiteach far a "
"bheil iad. Tha sgèile de phàirtean sa mhìle aig an fhrithealaiche seo."

#: server/settings.cpp:1701
#, fuzzy
msgid "Amount of animals"
msgstr "Cuibhreann de chnuic/bheanntan"

#: server/settings.cpp:1702
#, fuzzy
msgid ""
"Number of animals initially created on terrains defined for them in the "
"ruleset (if the ruleset supports it). The server variable's scale is animals "
"per thousand tiles."
msgstr ""
"Tha goireasan sònraichte a' cur piseach air an talamh bhunaiteach far a "
"bheil iad. Tha sgèile de phàirtean sa mhìle aig an fhrithealaiche seo."

#: server/settings.cpp:1713
msgid "Minimum number of players"
msgstr "Àireamh as lugha de chluicheadairean"

#: server/settings.cpp:1714
msgid ""
"There must be at least this many players (connected human players) before "
"the game can start."
msgstr ""
"Feumaidh an àireamh seo de chluicheadairean a bhith ann air a' char as lugha "
"(cluicheadairean daonna a tha co-cheangailte) mus toisich an geama."

#: server/settings.cpp:1721
msgid "Maximum number of players"
msgstr "Àireamh as motha de chluicheadairean"

#: server/settings.cpp:1722
msgid ""
"The maximal number of human and AI players who can be in the game. When this "
"number of players are connected in the pregame state, any new players who "
"try to connect will be rejected.\n"
"When playing a scenario which defines player start positions, this setting "
"cannot be set to greater than the number of defined start positions."
msgstr ""
"An àireamh as motha de chluicheadairan daonna is na h-Intinne Fuadain as "
"urrainn cluich sa gheama. Ma bhios an àireamh seo de chluicheadairean co-"
"cheangailte ron gheama, thèid cluicheadair sam bith eile a dh'fheuchas ri "
"ceangal a dhèanamh a dhiùltadh.\n"
"Ma chluicheas tu cnàmh-sgeul a tha a' sònrachadh ionadan tòiseachaidh nan "
"cluicheadairean, chan urrainn dhan roghainn seo a bhith nas motha na àireamh "
"iomlan nan ionadan tòiseachaidh."

#: server/settings.cpp:1733
msgid "Limited number of AI players"
msgstr "Àireamh chuingichte de chluicheadairea na h-Inntinne Fuadain"

#: server/settings.cpp:1734
msgid ""
"If set to a positive value, then AI players will be automatically created or "
"removed to keep the total number of players at this amount. As more players "
"join, these AI players will be replaced. When set to zero, all AI players "
"will be removed."
msgstr ""
"Ma thaghas tu àireamh dhearbh, thèid cluicheadairean na h-Inntinne Fuadain a "
"chruthachadh leotha fhèin no a thoirt air falbh gum fan àireamh nan "
"cluicheadair aig an àireamh seo. Ma thig barrachd chluicheadairean, thig iad "
"an àite na h-Inntinne Fuadain. Ma chuireas tu an àireamh seo gu neoini, "
"thèid gach cluicheadaire na h-Inntinne Fuadain a thoirt air falbh."

#: server/settings.cpp:1745
msgid "When the Readiness of a player gets autotoggled off"
msgstr ""

#: server/settings.cpp:1746
msgid ""
"In pre-game, usually when new players join or old ones leave, those who have "
"already accepted game to start by toggling \"Ready\" get that autotoggled "
"off in the changed situation. This setting can be used to make readiness "
"more persistent."
msgstr ""

#: server/settings.cpp:1756
#, fuzzy
msgid "Set of nations to choose from"
msgstr "Liosta de cheanglaichean ris an fhrithealaiche:"

#: server/settings.cpp:1758
msgid ""
"Controls the set of nations allowed in the game. The choices are defined by "
"the ruleset.\n"
"Only nations in the set selected here will be allowed in any circumstances, "
"including new players and civil war; small sets may thus limit the number of "
"players in a game.\n"
"If this is left blank, the ruleset's default nation set is used.\n"
"See '/list nationsets' for possible choices for the currently loaded ruleset."
msgstr ""

#: server/settings.cpp:1771
msgid "Event cache for this number of turns"
msgstr "Glèidh tasgadan nan tachartasan fad àireamh de chuairtean"

#: server/settings.cpp:1772
msgid ""
"Event messages are saved for this number of turns. A value of 0 deactivates "
"the event cache."
msgstr ""
"Thèid teachdaireachdan tachartais a shàbhaladh fad na h-àireimhe seo de "
"chuairtean. Ma chuireas tu an luach seo gu 0, bidh tasgadan nan tachartasan "
"à comas."

#: server/settings.cpp:1780
msgid "Size of the event cache"
msgstr "Meud tasgadan nan tachartasan"

#: server/settings.cpp:1781
msgid "This defines the maximal number of events in the event cache."
msgstr ""
"Tha seo a' sònrachadh an àireamh as motha de thachartasan san tasgadan aca."

#: server/settings.cpp:1788
msgid "Save chat messages in the event cache"
msgstr "Sàbhail teachdaireachdan cabadaich ann an tasgadan nan tachartasan"

#: server/settings.cpp:1789
msgid "If turned on, chat messages will be saved in the event cache."
msgstr ""
"Ma chuireas tu seo air, thèid na teachdaireachdan cabadaich a shàbhaladh ann "
"an tasgadan nan tachartasan."

#: server/settings.cpp:1794
msgid "Print turn and time for each cached event"
msgstr "Clò-bhuail cuairt is àm de gach tachartas san tasgadan"

#: server/settings.cpp:1797
msgid ""
"If turned on, all cached events will be marked by the turn and time of the "
"event like '(T2 - 15:29:52)'."
msgstr ""
"Ma chuireas tu seo air, bidh comharradh cuairte is ama ri gach tachartas san "
"tasgadan leithid '(T2 - 15:29:52)'."

#: server/settings.cpp:1807
msgid "List of players' initial units"
msgstr "Liosta nan aonadan tùsail aig na cluicheadairean"

#: server/settings.cpp:1808
#, fuzzy
msgid ""
"This should be a string of characters, each of which specifies a unit role. "
"The first character must be native to at least one \"Starter\" terrain. The "
"characters and their meanings are:\n"
"    c   = City founder (eg., Settlers)\n"
"    w   = Terrain worker (eg., Engineers)\n"
"    x   = Explorer (eg., Explorer)\n"
"    k   = Gameloss (eg., King)\n"
"    s   = Diplomat (eg., Diplomat)\n"
"    f   = Ferryboat (eg., Trireme)\n"
"    d   = Ok defense unit (eg., Warriors)\n"
"    D   = Good defense unit (eg., Phalanx)\n"
"    a   = Fast attack unit (eg., Horsemen)\n"
"    A   = Strong attack unit (eg., Catapult)\n"
msgstr ""
"Bu chòir dha sreang de charactairean a bhith an-seo, le gach aon dhiubh a' "
"sònrachadh dreuchd aonaid. Feumaidh aon stèidheadair baile a bhith san t-"
"sreang. Seo na caractairean 's nas ciall dhaibh:\n"
"    c   = Stèidheadair baile (m.e. tuinichean)\n"
"    w   = Obraichean tìre (m.e. einnseanairean)\n"
"    x   = Taisgealaiche (m.e. taisgealaichean)\n"
"    k   = Call geama (m.e. rìgh)\n"
"    s   = Dìoplomat (m.e. dìoplomat)\n"
"    d   = Aonad dìon lag-chùiseach (m.e. cathaich)\n"
"    D   = Aonad dìon math (m.e. falangas)\n"
"    a   = Aonad ionnsaigh luath (m.e. marcaichean)\n"
"    A   = Aonad ionnsaigh làidir (m.e. crann-tabhaill)\n"

#: server/settings.cpp:1825
#, fuzzy
msgid "Whether player starts with a city"
msgstr "Logadh stadastaireachd nan cluicheadairean"

#: server/settings.cpp:1826
msgid ""
"If this is set, game will start with player's first city already founded to "
"starting location."
msgstr ""

#: server/settings.cpp:1832
msgid "Area where initial units are located"
msgstr "An t-àite far am bi na h-aonadan tùsail"

#: server/settings.cpp:1833
msgid "This is the radius within which the initial units are dispersed."
msgstr "Seo an rèideas a bhios na h-aonadan tùsail 'na bhroinn."

#: server/settings.cpp:1840
msgid "Starting gold per player"
msgstr "Òr tòiseachaidh gach cluichdeadair"

#: server/settings.cpp:1841
msgid "At the beginning of the game, each player is given this much gold."
msgstr ""
"Gheibh gach cluicheadair an t-uiread seo de dh'òr aig toiseach a' gheama."

#: server/settings.cpp:1848
msgid "Number of initial techs per player"
msgstr "Teicneolas tòiseachaidh gach cluicheadair"

#: server/settings.cpp:1851
msgid ""
"At the beginning of the game, each player is given this many technologies. "
"The technologies chosen are random for each player. Depending on the value "
"of tech_cost_style in the ruleset, a big value for 'techlevel' can make the "
"next techs really expensive."
msgstr ""
"Gheibh gach cluicheadair an t-uiread seo de theicneolas aig toiseach a' "
"gheama. Thèid na teicneolasan a thaghadh air thuaireamh airson gach "
"cluicheadair. Faodaidh gum fàs prìs an ath-theicneolas glè mhòr ma chuireas "
"tu an àirde an 'techlevel', a' crochadh air an luach a chuir thu ri "
"stoidhle_cosgais_teicneolais ann an seata nan riaghailtean."

#: server/settings.cpp:1861
msgid "Technology cost multiplier percentage"
msgstr "Ceudad an iomadair airson cosgaisean teicneolais"

#: server/settings.cpp:1862
msgid ""
"This affects how quickly players can research new technology. All tech costs "
"are multiplied by this amount (as a percentage). The base tech costs are "
"determined by the ruleset or other game settings."
msgstr ""
"Tha buaidh aig an àireamh seo air an astar aig a thionnsgnas na "
"cluicheadairean teicneolasan ùra. Thèid gach cosgais iomdachadh leis an "
"àireamh seo (mar cheudad). Tha bun-cosgaisean an teicneolais a' crochadh air "
"seata nan riaghailtean no roghainnean eile sa gheama seo."

#: server/settings.cpp:1872
#, fuzzy
msgid "Allow researching multiple technologies"
msgstr "Chan urrainn dhut an teicneolas seo a rannsachadh."

#: server/settings.cpp:1873
msgid ""
"Allows switching to any technology without wasting old research. Bulbs are "
"never transfered to new technology. Techpenalty options are inefective after "
"enabling that option."
msgstr ""

#: server/settings.cpp:1880
msgid "Percentage penalty when changing tech"
msgstr "Ceudad peanasachaidh nuair a dh'atharraichear teicneolas"

#: server/settings.cpp:1881
msgid ""
"If you change your current research technology, and you have positive "
"research points, you lose this percentage of those research points. This "
"does not apply when you have just gained a technology this turn."
msgstr ""
"Ma dh'atharraicheas tu an teicneolas a tha thu a' rannsachadh an-dràsta 's "
"ma bhios puingean rannsachaidh agad mu thràth, caillidh tu an ceudad seo de "
"phuingean. Cha tachair seo ma tha thu air teicneolas fhaighinn a' chuairt "
"seo fhèin."

#: server/settings.cpp:1890
#, fuzzy
msgid "Chance to lose a technology while receiving it"
msgstr ""
"Buailteachd gun dèid tionnsgnadh air chall fhad 's a tha thu 'ga fhaighinn"

#: server/settings.cpp:1891
msgid "The chance that learning a technology by treaty or theft will fail."
msgstr ""

#: server/settings.cpp:1898
#, fuzzy
msgid "Chance to lose a technology while giving it"
msgstr ""
"Buailteachd gun dèid tionnsgnadh air chall fhad 's a tha thu 'ga thoirt "
"seachad"

#: server/settings.cpp:1899
msgid ""
"The chance that your civilization will lose a technology if you teach it to "
"someone else by treaty, or if it is stolen from you."
msgstr ""

#: server/settings.cpp:1906
msgid "Tech leakage percent"
msgstr ""

#: server/settings.cpp:1907
#, fuzzy
msgid "The rate of the tech leakage."
msgstr "Ainm faidhle loga na cabadaich agad."

#: server/settings.cpp:1912
msgid "Team pooled research"
msgstr "Co-rannsachadh an sgioba"

#: server/settings.cpp:1913
msgid ""
"If this setting is turned on, then the team mates will share the science "
"research. Else, every player of the team will have to make its own."
msgstr ""
"Ma chuireas tu an roghainn seo air, thèid an rannsachadh saidheansail a cho-"
"roinneadh eadar buill an sgioba. Ma bhios e dheth, bidh aig gach "
"cluicheadair an sgioba an rannsachadh aca fhèin a thoirt gu buil."

#: server/settings.cpp:1920
#, fuzzy
msgid "Penalty when getting tech from treaty"
msgstr "Am peanas a bhios ann ma gheibhear teicneolas no òr o chòrdadh "

#: server/settings.cpp:1921
#, fuzzy
msgid ""
"For each technology you gain from a diplomatic treaty, you lose research "
"points equal to this percentage of the cost to research a new technology. If "
"this is non-zero, you can end up with negative research points."
msgstr ""
"Caillidh tu puingean a-rèir a bhios co-ionnan ris a' cheudad seo dhe na "
"chosgadh e teicneolas ùr a rannsachadh ma gheibh thu teicneolas o "
"cheannsachadh baile do nàmhaid. Mur eil seo aig neoini, faodaidh gum bi "
"puingean rannsachaidh àicheil agad o àm gu àm."

#: server/settings.cpp:1930
#, fuzzy
msgid "Penalty when getting gold from treaty"
msgstr "Am peanas a bhios ann ma gheibhear teicneolas no òr o chòrdadh "

#: server/settings.cpp:1931
msgid ""
"When transferring gold in diplomatic treaties, this percentage of the agreed "
"sum is lost to both parties; it is deducted from the donor but not received "
"by the recipient."
msgstr ""

#: server/settings.cpp:1939
msgid "Probability of gold loss during inciting revolt"
msgstr ""

#: server/settings.cpp:1940
msgid ""
"When unit trying to incite revolt is eliminated, half of the gold (or "
"quarter, if unit was caught), prepared to bribe citizens, can be lost or "
"captured by enemy."
msgstr ""

#: server/settings.cpp:1950
msgid "Probability of gold capture during inciting revolt"
msgstr ""

#: server/settings.cpp:1951
msgid ""
"When unit trying to incite revolt is eliminated and lose its gold, there is "
"chance that this gold would be captured by city defender. Transfer tax would "
"be applied, though. This setting is irrevelant, if incite_gold_loss_chance "
"is zero."
msgstr ""

#: server/settings.cpp:1961
msgid "Penalty when getting tech from conquering"
msgstr "Am peanas a bhios ann ma gheibhear teicneolas o cheannsachadh"

#: server/settings.cpp:1962
msgid ""
"For each technology you gain by conquering an enemy city, you lose research "
"points equal to this percentage of the cost to research a new technology. If "
"this is non-zero, you can end up with negative research points."
msgstr ""
"Caillidh tu puingean a-rèir a bhios co-ionnan ris a' cheudad seo dhe na "
"chosgadh e teicneolas ùr a rannsachadh ma gheibh thu teicneolas o "
"cheannsachadh baile do nàmhaid. Mur eil seo aig neoini, faodaidh gum bi "
"puingean rannsachaidh àicheil agad o àm gu àm."

#: server/settings.cpp:1972
msgid "Penalty when getting a free tech"
msgstr "Am peanas ma gheibh thu teicneolas saor"

#: server/settings.cpp:1975
#, fuzzy
msgid ""
"For each technology you gain \"for free\" (other than covered by 'diplcost' "
"or 'conquercost': for instance, from huts or from Great Library effects), "
"you lose research points equal to this percentage of the cost to research a "
"new technology. If this is non-zero, you can end up with negative research "
"points."
msgstr ""
"Caillidh tu puingean a-rèir a bhios co-ionnan ris a' cheudad seo dhe na "
"chosgadh e teicneolas ùr a rannsachadh ma gheibh thu teicneolas \"saor an-"
"asgaidh\" (feadhainn nach eil fo 'diplcost' no 'conquercost'; 's e sin an "
"fheadhainn a gheibhear o bhothain no o èifeachd an Leabhar-lainn Mhòir). Mur "
"eil seo aig neoini, faodaidh gum bi puingean rannsachaidh àicheil agad o àm "
"gu àm. Tha tar-aiseag òir ann an còrdaidhean dioplomasach buailteach dha seo "
"cuideachd."

#: server/settings.cpp:1985
msgid "Research point debt threshold for losing tech"
msgstr ""

#: server/settings.cpp:1986
msgid ""
"When you have negative research points, and your shortfall is greater than "
"this percentage of the cost of your current research, you forget a "
"technology you already knew.\n"
"The special value -1 prevents loss of technology regardless of research "
"points."
msgstr ""

#: server/settings.cpp:1997
msgid "Research points restored after losing a tech"
msgstr ""

#: server/settings.cpp:1998
msgid ""
"When you lose a technology due to a negative research balance (see "
"'techlossforgiveness'), this percentage of its research cost is credited to "
"your research balance (this may not be sufficient to make it positive).\n"
"The special value -1 means that your research balance is always restored to "
"zero, regardless of your previous shortfall."
msgstr ""

#: server/settings.cpp:2009
msgid "Food required for a city to grow"
msgstr "Am biadh a dh'fheumas baile airson fàs"

#: server/settings.cpp:2010
msgid ""
"This is the base amount of food required to grow a city. This value is "
"multiplied by another factor that comes from the ruleset and is dependent on "
"the size of the city."
msgstr ""
"Seo am meud as ìsle de bhiadh a dh'fheumas baile airson fàs. Thèid an luach "
"seo iomadachadh le factar eile a thig o sheata nan riaghailtean agus a "
"chrochas air meud a' bhaile."

#: server/settings.cpp:2018
#, fuzzy
msgid "Percentage food lost when city can't grow"
msgstr "Ceudad de bhiadh a chaillear 's togalach a dhìth"

#: server/settings.cpp:2019
#, fuzzy
msgid ""
"If a city would expand, but it can't because it lacks some prerequisite "
"(traditionally an Aqueduct or Sewer System), this is the base percentage of "
"its foodbox that is lost each turn; the penalty may be reduced by buildings "
"or other circumstances, depending on the ruleset."
msgstr ""
"Nam fàsadh baile ach mur urrainn dha fàs a chionn 's gu bheil duct-uisge (no "
"rian shàibhearan), caillidh e an ceudad seo dhen stòras bhìdh aige (no an "
"dàrna leth dheth ma bhios sìol-lann ann)."

#: server/settings.cpp:2030
msgid "Multiplier percentage for production costs"
msgstr "Ceudad an iomadaicheir airson cosgaisean cinneasachaidh"

#: server/settings.cpp:2031
msgid ""
"This affects how quickly units and buildings can be produced.  The base "
"costs are multiplied by this value (as a percentage)."
msgstr ""
"Bidh buaidh aige air astar cinneasachaidh de dh'aonadan is togalaichean. "
"Thèid na bun-chosgaisean iomadachadh leis an luach seo (mar cheudad)."

#: server/settings.cpp:2044
msgid "Minimum city size to get full trade"
msgstr "Meud as lugha de bhaile mus faigh e malairt iomlan"

#: server/settings.cpp:2047
msgid ""
"There is a trade penalty in all cities smaller than this. The penalty is "
"100% (no trade at all) for sizes up to 'notradesize', and decreases "
"gradually to 0% (no penalty except the normal corruption) for "
"size='fulltradesize'. See also 'notradesize'."
msgstr ""
"Bidh peanas malairt ann am bailtean a bhios nas lugha na seo. 'S e peanas "
"100% (gun mhalairt sam bith) a bhios ann suas gu luach 'notradesize' agus "
"lughdaichidh e ceum air cheum gu 0% (gun pheanas ach a' choirbteachd "
"àbhaisteach) airson a' size='fulltradesize'. Cuir sùil air 'notradesize' "
"cuideachd."

#: server/settings.cpp:2057
msgid "Maximum size of a city without trade"
msgstr "Meud as motha de bhaile gun mhalairt"

#: server/settings.cpp:2060
msgid ""
"Cities do not produce any trade at all unless their size is larger than this "
"amount. The produced trade increases gradually for cities larger than "
"'notradesize' and smaller than 'fulltradesize'. See also 'fulltradesize'."
msgstr ""
"Cha bhios bailtean ri malairt idir mura bi iad dhen mheud seo no nas motha. "
"Fàsaidh a' mhalairt ceum air cheum ann am bailtean a bhios nas motha na "
"'notradesize' agus lughdaichidh e san fheadhainn a bhios nas lugha na "
"'fulltradesize'. Cuir sùil air 'fulltradesize' cuideachd."

#: server/settings.cpp:2069
msgid "How largely trade distance is relative to world size"
msgstr ""

#: server/settings.cpp:2072
msgid ""
"When determining trade between cities, the distance factor can be partly or "
"fully relative to world size. This setting determines how big percentage of "
"the bonus calculation is relative to world size, and how much only absolute "
"distance matters."
msgstr ""

#: server/settings.cpp:2082
msgid "Minimum distance between cities"
msgstr "Astar as lugha eadar bailtean"

#: server/settings.cpp:2083
#, fuzzy
msgid ""
"When a player attempts to found a new city, it is prevented if the distance "
"from any existing city is less than this setting. For example, when this "
"setting is 3, there must be at least two clear tiles in any direction "
"between all existing cities and the new city site. A value of 1 removes any "
"such restriction on city placement."
msgstr ""
"Chan urrainn do bhaile a bhith nas fhaisge air baile ùr a tha cluicheadair "
"airson stèidheachadh. Mar eisimpleir, ma bhios an luach seo aig 3, feumaidh "
"dà àite bàn a bhith air gach taobh dheth air a' char as lugha."

#: server/settings.cpp:2094
msgid "Technology trading"
msgstr "Malairt teicneolais"

#: server/settings.cpp:2095
msgid ""
"If turned off, trading technologies in the diplomacy dialog is not allowed."
msgstr ""
"Ma chuireas tu dheth seo, cha bhi malairt teicneolais ceadaichte sa "
"chòmhradh dìoplomasachd."

#: server/settings.cpp:2101
msgid "Gold trading"
msgstr "Malairt òir"

#: server/settings.cpp:2102
msgid "If turned off, trading gold in the diplomacy dialog is not allowed."
msgstr ""
"Ma chuireas tu dheth seo, cha bhi malairt òir ceadaichte sa chòmhradh "
"dìoplomasachd."

#: server/settings.cpp:2108
msgid "City trading"
msgstr "Malairt bhailtean"

#: server/settings.cpp:2109
msgid "If turned off, trading cities in the diplomacy dialog is not allowed."
msgstr ""
"Ma chuireas tu dheth seo, cha bhi malairt bhailtean ceadaichte sa chòmhradh "
"dìoplomasachd."

#: server/settings.cpp:2115
#, fuzzy
msgid "Caravan bonus style"
msgstr "Gnìomhan a' charbhain"

#: server/settings.cpp:2116
msgid ""
"The formula for the bonus when a caravan enters a city. CLASSIC bonuses are "
"proportional to distance and trade of source and destination with "
"multipliers for overseas and international destinations. LOGARITHMIC bonuses "
"are proportional to log^2(distance + trade). LINEAR bonuses are similar to "
"CLASSIC, but (like LOGARITHMIC) use the max trade of the city rather than "
"current. DISTANCE bonuses are proportional only to distance."
msgstr ""

#: server/settings.cpp:2130
#, fuzzy
msgid "Trade revenue style"
msgstr "Slighean malairt:"

#: server/settings.cpp:2131
msgid ""
"The formula for the trade a city receives from a traderoute. CLASSIC "
"revenues depend on distance and trade with multipliers for overseas and "
"international routes. SIMPLE revenues are proportional to the average trade "
"of the two cities."
msgstr ""

#: server/settings.cpp:2140
msgid "Minimum distance for trade routes"
msgstr "Astar as lugha airson slighean malairt"

#: server/settings.cpp:2141
msgid ""
"In order for two cities in the same civilization to establish a trade route, "
"they must be at least this far apart on the map. For square grids, the "
"distance is calculated as \"Manhattan distance\", that is, the sum of the "
"displacements along the x and y directions."
msgstr ""
"Mus urrainn do dhà bhaile slighe malairt a stèidheachadh eatarra, feumaidh "
"an t-astar seo a bhith eatarra air a' char as lugha air a' mhapa. Air "
"griodaichean ceàrnagach, thèid an t-astar àireamhachadh mar \"astar "
"Manhatten\", 's e sin suim nam far-fhuadaidhean x agus y."

#: server/settings.cpp:2152
msgid "Number of turns between rapture effect"
msgstr "Àireamh nan cuairtean eadar buaidh mòr-ghàirdeachais"

#: server/settings.cpp:2153
msgid ""
"Sets the number of turns between rapture growth of a city. If set to n a "
"city will grow after celebrating for n+1 turns."
msgstr ""
"Suidhichidh seo àireamh nan cuairtean eadar fàs baile air sgàth mòr-"
"ghàirdeachais. Ma chuireas tu seo gu n, fàsaidh baile ann an n+1 chuairt as "
"dèidh fèill a chumail."

#: server/settings.cpp:2160
msgid "Frequency of disasters"
msgstr ""

#: server/settings.cpp:2161
msgid ""
"Affects how often random disasters happen to cities, if any are defined by "
"the ruleset. The relative frequency of disaster types is set by the ruleset. "
"Zero prevents any random disasters from occurring."
msgstr ""

#: server/settings.cpp:2170
msgid "AI trait distribution method"
msgstr ""

#: server/settings.cpp:2171
msgid "How trait values are given to AI players."
msgstr ""

#: server/settings.cpp:2177
msgid "Chance for conquered building destruction"
msgstr "Buailteachd do sgriosadh thogalaichean air a cheannsachadh"

#: server/settings.cpp:2178
msgid ""
"When a player conquers a city, each city improvement has this percentage "
"chance to be destroyed."
msgstr ""
"Nuair a cheannsaicheas cluicheadaire baile, bidh gach leasachadh sa bhaile "
"cho buailteach ri seo do sgriosadh."

#: server/settings.cpp:2185
msgid "Chance of moving into tile after attack"
msgstr "Buailteachd de dh'aonad a ghluasad air leac as dèidh ionnsaigh"

#: server/settings.cpp:2186
msgid ""
"If set to 0, combat is Civ1/2-style (when you attack, you remain in place). "
"If set to 100, attacking units will always move into the tile they attacked "
"when they win the combat (and no enemy units remain in the tile). If set to "
"a value between 0 and 100, this will be used as the percent chance of "
"\"occupying\" territory."
msgstr ""
"Ma chuireas tu seo gu 0, bidh a' chòmrag a-rèir nòs Civ1/2 (fuirichidh thu "
"nad àite nuair a bheir thu ionnsaigh). Ma chuireas tu seo gu 100, gluaisidh "
"aonadan ionnsaigh dhan leac air a thug iad ionnsaigh gach turas a "
"bhuainnicheas iad (agus mura bi aonad nàimhaid air fhàgail ann). Ma chuireas "
"tu seo gu luach eadar 0 is 100, comharraichidh seo dè cho buailteach 's a "
"bhios aonad do \"chòmhnaidh\" a ghabhail ann."

#: server/settings.cpp:2198
msgid "Turn on/off server-side autoattack"
msgstr "Cuir air/dheth fèin-ionnsaigh leis an fhrithealaiche"

#: server/settings.cpp:2199
msgid ""
"If set to on, units with moves left will automatically consider attacking "
"enemy units that move adjacent to them."
msgstr ""
"Ma chuireas tu seo air, beachdaichidh aonadan air ionnsaigh a thoirt air "
"nàmhaid a bhios ri an taobh leotha fhèin ma bhios gluasad air fhàgail annta."

#: server/settings.cpp:2206
msgid "Do all units in tile die with defender"
msgstr ""

#: server/settings.cpp:2207
#, fuzzy
msgid ""
"If this is enabled, each time a defender unit loses in combat, and is not "
"inside a city or suitable base, all units in the same tile are destroyed "
"along with the defender. If this is disabled, only the defender unit is "
"destroyed."
msgstr ""
"Ma chailleas an dìonadair agus mur eil e am broinn baile, dùin no bunait "
"adhair, thèid gach aonad eile air leacag an dìonadair a sgriosadh còmhla ris "
"an dìonadair."

#: server/settings.cpp:2215
msgid "Reduce city population after attack"
msgstr "Ìslich àireamh-shluaigh as dèidh gach ionnsaigh"

#: server/settings.cpp:2216
#, fuzzy
msgid ""
"This flag indicates whether a city's population is reduced after a "
"successful attack by an enemy unit. If this is disabled, population is never "
"reduced. Even when this is enabled, only some units may kill citizens."
msgstr ""
"Suidhichidh seo an ìslich àireamh-shluaigh de bhail as dèidh ionnsaigh "
"shoirbheachail le aonad nàmhaid, a' crochadh air seòrsa a' ghluasaid."

#: server/settings.cpp:2225
msgid "Slowly kill units without home cities (e.g., starting units)"
msgstr ""
"Marbh aonadan as aonais baile dachaighe mean air mhean (m.e. aonadan "
"tòiseachaidh)"

#: server/settings.cpp:2226
msgid ""
"If greater than 0, then every unit without a homecity will lose hitpoints "
"each turn. The number of hitpoints lost is given by 'killunhomed' percent of "
"the hitpoints of the unit type. At least one hitpoint is lost every turn "
"until the death of the unit."
msgstr ""
"Ma tha an luach seo nas motha na 0, caillidh gach aonad aig nach eil baile "
"dachaighe puingean-beatha gach cuairt. Tha àireamh nam puingean-beatha a "
"chailleas iad ann an 'killunhomed' agus tha e 'na cheudad de phuingean-"
"beatha aonadan dhen t-seòrsa sin. Thèid aon phuing-bheatha a chall gach "
"cuairt air a' char as lugha gu ruige bàs an aonaid."

#: server/settings.cpp:2236
msgid "National borders"
msgstr "Crìochan nàiseanta"

#: server/settings.cpp:2237
msgid ""
"If this is not disabled, then any land tiles around a city or border-"
"claiming extra (like the classic ruleset's Fortress base) will be owned by "
"that nation. SEE_INSIDE and EXPAND makes everything inside a player's "
"borders visible at once. ENABLED will, in some rulesets, grant the same "
"visibility if certain conditions are met."
msgstr ""

#: server/settings.cpp:2248
msgid "Units inside borders cause no unhappiness"
msgstr "Chan adhbharaich aonadan am broinn an crìochan mì-shunnd"

#: server/settings.cpp:2249
#, fuzzy
msgid ""
"If this is set, units will not cause unhappiness when inside your borders, "
"or even allies borders, depending on value."
msgstr ""
"Ma taghas tu seo, chan adhbharaich d' aonadan fhèin mì-shunnd fhad 's a "
"bhios iad am broinn do chrìochan."

#: server/settings.cpp:2256
msgid "Ability to do diplomacy with other players"
msgstr "Comas dioplomasachd le cluicheachdairean eile"

#: server/settings.cpp:2257
msgid "This setting controls the ability to do diplomacy with other players."
msgstr ""
"Tha an roghainn seo a' stiùireadh comas dioplomasachd le cluicheachdairean "
"eile."

#: server/settings.cpp:2264
msgid "Allowed city names"
msgstr "Ainmean bhailtean ceadaichte"

#: server/settings.cpp:2269
msgid ""
"- \"No restrictions\" (NO_RESTRICTIONS): players can have multiple cities "
"with the same names.\n"
"- \"Unique to a player\" (PLAYER_UNIQUE): one player can't have multiple "
"cities with the same name.\n"
"- \"Globally unique\" (GLOBAL_UNIQUE): all cities in a game have to have "
"different names.\n"
"- \"No city name stealing\" (NO_STEALING): like \"Globally unique\", but a "
"player isn't allowed to use a default city name of another nation unless it "
"is a default for their nation also."
msgstr ""
"- \"Gun chuingeachadh\" (NO_RESTRICTIONS): faodaidh iomadh baile leis an "
"dearbh ainm a bhith aig cluicheadairean.\n"
"\n"
"- \"Àraid dhan chluicheadair\" (PLAYER_UNIQUE): chan fhaod ainm baile a "
"bhith aig cluicheadair ach aon turas.\n"
"\n"
"- \"Àraid air feadh an t-saoghail\" (GLOBAL_UNIQUE): feumaidh ainm eadar-"
"dhealaichte a bhith aig gach baile sa gheama.\n"
"\n"
"- \"Gun ghoid ainmean bhailtean\" (NO_STEALING): Mar \"Àraid air feadh an t-"
"saoghail\" ach chan fhaod cluicheadairean na h-ainmean bunaiteach a tha aig "
"nàisean eile a chleachdadh ach ma bhios e 'na ainm bunaiteach aca fhèin "
"cuideachd."

#: server/settings.cpp:2284
msgid "How to pick player colors"
msgstr "Mar a thaghar dathan chluicheadairean"

#: server/settings.cpp:2290
msgid ""
"This setting determines how player colors are chosen. Player colors are used "
"in the Nations report, for national borders on the map, and so on.\n"
"- \"Per-player, in order\" (PLR_ORDER): colors are assigned to individual "
"players in order from a list defined by the ruleset.\n"
"- \"Per-player, random\" (PLR_RANDOM): colors are assigned to individual "
"players randomly from the set defined by the ruleset.\n"
"- \"Set manually\" (PLR_SET): colors can be set with the 'playercolor' "
"command before the game starts; these are not restricted to the ruleset "
"colors. Any players for which no color is set when the game starts get a "
"random color from the ruleset.\n"
"- \"Per-team, in order\" (TEAM_ORDER): colors are assigned to teams from the "
"list in the ruleset. Every player on the same team gets the same color.\n"
"- \"Per-nation, in order\" (NATION_ORDER): if the ruleset defines a color "
"for a player's nation, the player takes that color. Any players whose "
"nations don't have associated colors get a random color from the list in the "
"ruleset.\n"
"Regardless of this setting, individual player colors can be changed after "
"the game starts with the 'playercolor' command."
msgstr ""

#: server/settings.cpp:2329
msgid "Barbarian appearance frequency"
msgstr "Tricead nam borbach"

#: server/settings.cpp:2332
msgid ""
"This setting controls how frequently the barbarians appear in the game. See "
"also the 'onsetbarbs' setting."
msgstr ""
"Tha an roghainn seo a' socrachadh dè cho tric 's a nochdas borbaich sa "
"gheama. Thoir sùil air an roghainn 'onsetbarbs' cuideachd."

#: server/settings.cpp:2339
msgid "Barbarian onset turn"
msgstr "Cuairt tòiseachaidh nam borbach"

#: server/settings.cpp:2340
msgid "Barbarians will not appear before this turn."
msgstr "Cha nochd borbaich ron chuairt seo."

#: server/settings.cpp:2347
msgid "Way to determine revolution length"
msgstr ""

#: server/settings.cpp:2348
msgid ""
"Which method is used in determining how long period of anarchy lasts when "
"changing government. The actual value is set with 'revolen' setting. The "
"'quickening' methods depend on how many times any player has changed to this "
"type of government before, so it becomes easier to establish a new system of "
"government if it has been done before."
msgstr ""

#: server/settings.cpp:2359
#, fuzzy
msgid "Length of revolution"
msgstr "Ùine aramach ann an cuairtean"

#: server/settings.cpp:2360
#, fuzzy
msgid ""
"When changing governments, a period of anarchy will occur. Value of this "
"setting, used the way 'revolentype' setting dictates, defines the length of "
"the anarchy."
msgstr ""
"Nuair a dh'atharraichear riaghaltas, mairidh ùine an ain-riaghailt cho fada "
"ri seo. Ma chuireas tu an luach seo gu 0, gheibh thu ùine thuaireamach eadar "
"1-5 cuairtean."

#: server/settings.cpp:2368
msgid "Whether to enable fog of war"
msgstr "Ceò a' chogaidh"

#: server/settings.cpp:2369
msgid ""
"If this is enabled, only those units and cities within the vision range of "
"your own units and cities will be revealed to you. You will not see new "
"cities or terrain changes in tiles not observed."
msgstr ""
"Ma chuireas tu seo an comas, chan fhaic thu ach na h-aonadan 's na bailtean "
"a bhios an amharc d' aonadan is bailtean fhèin. Chan fhaic thu bailtean ùra "
"no atharrachadh talmhainn air leacan nach bi nad amharc."

#: server/settings.cpp:2377
msgid "Whether fog of war applies to border changes"
msgstr "Ceò a' chogaidh fo bhuaidh gluasad nan crìochan"

#: server/settings.cpp:2378
msgid ""
"If this setting is enabled, players will not be able to see changes in tile "
"ownership if they do not have direct sight of the affected tiles. Otherwise, "
"players can see any or all changes to borders as long as they have "
"previously seen the tiles."
msgstr ""
"Ma chuireas tu an roghainn seo an comas, chan fhaic cluicheadairean leacagan "
"a tha cuideigin eile a' gabhail seilbh orra mur eil iad am fradharc nan "
"leacagan fo bhuaidh. Ma tha seo à comas, chì na cluicheadairean gach "
"atharrachadh a thig air na crìochan fhad 's a chunnaic iad na leacagan "
"roimhe. "

#: server/settings.cpp:2388
msgid "Airlifting style"
msgstr "Stoidhle na togalach-adhair"

#: server/settings.cpp:2393
#, fuzzy
msgid ""
"This setting affects airlifting units between cities. It can be a set of the "
"following values:\n"
"- \"Allows units to be airlifted from allied cities\" (FROM_ALLIES).\n"
"- \"Allows units to be airlifted to allied cities\" (TO_ALLIES).\n"
"- \"Unlimited units from source city\" (SRC_UNLIMITED): note that airlifting "
"from a city doesn't reduce the airlifted counter, but still needs airlift "
"capacity of at least 1.\n"
"- \"Unlimited units to destination city\" (DEST_UNLIMITED): note that "
"airlifting to a city doesn't reduce the airlifted counter, and doesn't need "
"any airlift capacity."
msgstr ""
"Tha buaidh aig an roghainn seo air togail-adhair de dh'aonadan eadar "
"bailtean. Tha na luachan a leanas ri do làimh:\n"
"- \"Ceadaichidh seo togail-adhair o bhailtean sa "
"chaidreachas\" (FROM_ALLIES).\n"
"- \"Ceadaichidh seo togail-adhair gu bailtean sa "
"chaidreachas\" (TO_ALLIES).\n"
"- \"Aonadan gun chuingeachadh on bhaile tùsail\" (SRC_UNLIMITED): thoir an "
"aire nach lùghdaich àireamh nan aonadan ann an togail-adhair ma nì thu "
"togail-adhair o bhaile agus feumaidh e a bhith 1 air a' char as lugha "
"fhathast.\n"
"- \"Aonadan gun chuingeachadh gun bhaile-uidhe\" (DEST_UNLIMITED): thoir an "
"aire nach lùghdaich àireamh nan aonadan ann an togail-adhair agus cha bhi "
"feum air."

#: server/settings.cpp:2411
msgid "Base chance for diplomats and spies to succeed"
msgstr "Bun-chothrom airson soirbheachas dhioplomatan is bhrathadairean"

#: server/settings.cpp:2412
msgid ""
"The base chance of a spy returning from a successful mission and the base "
"chance of success for diplomats and spies."
msgstr ""
"Buailteachd bhunasach de bhrathadair do thilleadh o mhisean soirbheachail "
"agus bun-chothrom soirbheachas dhioplomatan is bhrathadairean."

#: server/settings.cpp:2420
msgid "What kinds of victories are possible"
msgstr ""

#: server/settings.cpp:2425
msgid ""
"This setting controls how game can be won. One can always win by conquering "
"entire planet, but other victory conditions can be enabled or disabled:\n"
"- \"Spacerace\" (SPACERACE): Spaceship is built and travels to Alpha "
"Centauri.\n"
"- \"Allied\" (ALLIED): After defeating enemies, all remaining players are "
"allied.\n"
"- \"Culture\" (CULTURE): Player meets ruleset defined cultural domination "
"criteria.\n"
msgstr ""

#: server/settings.cpp:2439
msgid "Should the game end if the spaceship arrives?"
msgstr "An dig an geama gu crìoch nuair a ruigeas an soitheach-fànais?"

#: server/settings.cpp:2440
msgid ""
"If this option is turned on, the game will end with the arrival of a "
"spaceship at Alpha Centauri."
msgstr ""
"Ma tha an roghainn seo an comas, thig an geama gu crìoch nuair a ruigeas "
"soitheach-fhànais Alpha Centauri."

#: server/settings.cpp:2447
msgid "Percentage to multiply spaceship travel time by"
msgstr ""

#: server/settings.cpp:2448
#, fuzzy
msgid ""
"This percentage is multiplied onto the time it will take for a spaceship to "
"arrive at Alpha Centauri."
msgstr ""
"Ma tha an roghainn seo an comas, thig an geama gu crìoch nuair a ruigeas "
"soitheach-fhànais Alpha Centauri."

#: server/settings.cpp:2455
msgid "Minimum number of cities for civil war"
msgstr "Àireamh as lugha de bhailtean airson cogadh catharra"

#: server/settings.cpp:2456
msgid ""
"A civil war is triggered when a player has at least this many cities and the "
"player's capital is captured. If this option is set to the maximum value, "
"civil wars are turned off altogether."
msgstr ""
"Bidh cogadh catharra ann nuair a bhios an àireamh seo de bhailtean aig "
"cluicheadair air a' char as lugha agus caillidh e a phrìomh bhaile. Ma "
"chuireas tu an roghainn seo dhan luach as motha, cha bhi cogaidhean catharra "
"ann idir."

#: server/settings.cpp:2465
msgid "Restrict the use of the infrastructure for enemy units"
msgstr "Cuingich cleachdadh a' bhun-structair le aonadan nàimhdeil"

#: server/settings.cpp:2466
msgid ""
"If this option is enabled, the use of roads and rails will be restricted for "
"enemy units."
msgstr ""
"Ma chuireas tu an roghainn seo an comas, bidh bacadh air cleachdadh nan "
"rathaidean is rathaidean-iarainn le aonadan nàimhdeil."

#: server/settings.cpp:2472
msgid "Does unreachable unit protect reachable ones"
msgstr "Aonad do-ruigsinneach a' dìon aonadan so-ruigsinneach"

#: server/settings.cpp:2473
#, fuzzy
msgid ""
"This option controls whether tiles with both unreachable and reachable units "
"can be attacked. If disabled, any tile with reachable units can be attacked. "
"If enabled, tiles with an unreachable unit in them cannot be attacked. Some "
"units in some rulesets may override this, never protecting reachable units "
"on their tile."
msgstr ""
"Tha an roghainn seo a' socrachadh an gabh ionnsaigh a thoirt air leacagan "
"air a bheil an dà chuid aonadan so-ruigsinneach agus fheadhainn dho-"
"ruigsinneach. Ma chuireas tu seo à comas, gabhaidh ionnsaigh a thoirt air "
"leacag sam bith air a bheil aonadan so-ruigsinneach. Ma bhios seo an comas, "
"cha ghabh ionnsaigh a thoirt air leacagan air a bheil aonad do-ruigsinneach "
"am measg feadhainn eile. "

#: server/settings.cpp:2483
msgid "Turns until player contact is lost"
msgstr "Cuairtean gus am dèid ceangal cluicheadair air chall"

#: server/settings.cpp:2484
msgid ""
"Players may meet for diplomacy this number of turns after their units have "
"last met, even when they do not have an embassy. If set to zero, then "
"players cannot meet unless they have an embassy."
msgstr ""
"Coinnichidh cluicheadairean airson cùis dhìoplomasach fad na h-àireimhe seo "
"de chuairtean as dèidh dha na h-aonadan aca coinneachadh an turas mu "
"dheireadh mur eil ambasaid aca. Ma tha seo 'na neoini, chan urrainn do "
"chluicheadairean coinneachadh ach ma tha ambasaid aca."

#: server/settings.cpp:2494
msgid "Rebuild palace whenever capital is conquered"
msgstr "Ath-thog an lùchairt ma chaidh am prìomh bhaile a cheannsachadh"

#: server/settings.cpp:2495
msgid ""
"If this is turned on, when the capital is conquered the palace is "
"automatically rebuilt for free in another randomly chosen city. This is "
"significant because the technology requirement for building a palace will be "
"ignored. (In some rulesets, buildings other than the palace are affected by "
"this setting.)"
msgstr ""
"Ma chuireas tu seo air, thèid an lùchairt ath-thogail saor an-asgaidh ann am "
"baile air choireigin ma thèid am prìomh bhaile a cheannsachadh. Tha seo "
"cudromach a chionn 's gun dèid na riatanasan teicneolais gus lùchairt "
"thogail a leigeil seachad. (Ann an cuid de sheataichean riaghailtean, bidh "
"buaidh air togalaichean eile a bharrachd air an lùchairt.)"

#: server/settings.cpp:2504
msgid "Give caught units a homecity"
msgstr "Thoir baile dachaigh do dh'aonadan a chaidh a ghlacadh"

#: server/settings.cpp:2508
msgid ""
"If unset, caught units will have no homecity and will be subject to the "
"'killunhomed' option."
msgstr ""
"Mur eil seo air suidheachadh, cha bhi baile dachaigh aig aonadan a chaidh a "
"ghlacadh 's bidh iad fo bhuaidh na roghainne 'killunhomed'."

#: server/settings.cpp:2514
msgid "Whether to use natural city names"
msgstr "Cleachdadh ainmean baile nàdarra"

#: server/settings.cpp:2515
msgid ""
"If enabled, the default city names will be determined based on the "
"surrounding terrain."
msgstr ""
"Ma tha seo air, thèid ainmean bunaiteach nam bailtean a thaghadh a-rèir "
"cruth na tìre faisg air."

#: server/settings.cpp:2522
msgid "Whether to enable citizen migration"
msgstr "Comas imrich shaoranach"

#: server/settings.cpp:2525
msgid ""
"This is the master setting that controls whether citizen migration is active "
"in the game. If enabled, citizens may automatically move from less desirable "
"cities to more desirable ones. The \"desirability\" of a given city is "
"calculated from a number of factors. In general larger cities with more "
"income and improvements will be preferred. Citizens will never migrate out "
"of the capital, or cause a wonder to be lost by disbanding a city. A number "
"of other settings control how migration behaves:\n"
"  'mgr_turninterval' - How often citizens try to migrate.\n"
"  'mgr_foodneeded'   - Whether destination food is checked.\n"
"  'mgr_distance'     - How far citizens will migrate.\n"
"  'mgr_worldchance'  - Chance for inter-nation migration.\n"
"  'mgr_nationchance' - Chance for intra-nation migration."
msgstr ""
"Seo an roghainn maighstir a shocraicheas a bheil imrich de shaoranaich sa "
"gheama gus nach bi. Ma bhios seo an comas, gluaisidh saoranaich o bhailtean "
"nach eil cho math do bhailtean a tha nas fhearr leotha fhèin. Tha an geama "
"ag àireamhachadh *an fhèill* a tha air baile a-rèir iomadh rud. Bidh fèill "
"nas motha air bailtean a tha nas motha agus anns a bheil teachd an tìr nas "
"motha agus barrachd ghoireasan mar is trice. Chan fhalbh saoranaich à do "
"phrìomh bhaile a-riamh agus cha sgrios iad mìorbhail a-riamh 's iad a' "
"fàgail baile 'na làrach. Tha grunn roghainnean smachd agad air modhan na h-"
"imrich. \n"
"  'mgr_turninterval' - Dè cho tric 's a dh'fheuchas saoranaich imrich.\n"
"  'mgr_foodneeded'   - A bheil buaidh aig gainnead bìdh aig a' cheann-"
"uidhe.\n"
"  'mgr_distance'     - Dè an t-astar a dh'imricheas saoranaich.\n"
"  'mgr_worldchance'  - Buailteachd do dh'imrich am broinn an nàisein.\n"
"  'mgr_nationchance' - Buailteachd do dh'imrich eadar nàiseanan."

#: server/settings.cpp:2544
msgid "Number of turns between migrations from a city"
msgstr "Àireamh de chuairtean eadar imrich à baile"

#: server/settings.cpp:2547
msgid ""
"This setting controls the number of turns between migration checks for a "
"given city. The interval is calculated from the founding turn of the city. "
"So for example if this setting is 5, citizens will look for a suitable "
"migration destination every five turns from the founding of their current "
"city. Migration will never occur the same turn that a city is built. This "
"setting has no effect unless migration is enabled by the 'migration' setting."
msgstr ""
"Tha an roghainn seo a' socrachadh àireamh de chuairtean a dh'fheumas a bhith "
"ann mu feuch saoranaich ri imrich. Tha se 'ga àireamhachadh o chuairt "
"tuineadh a' bhaile. Mar eisimpleir, ma chuireas tu an roghainn seo gu 5, "
"lorgaidh na saoranaich ceann-uidhe freagarrachd airson imrich ann gach còig "
"cuairt o thuineadh am baile làithreach. Cha tachair imrich idir aig an aon "
"àm 's a tha baile 'ga thuineadh.  Cha bhi buaidh aig an roghainn seo ach ma "
"chaidh an imrich a chur an comas leis an roghainn 'imrich'."

#: server/settings.cpp:2560
msgid "Whether migration is limited by food"
msgstr "Bacadh bìdh air an imrich"

#: server/settings.cpp:2563
msgid ""
"If this setting is enabled, citizens will not migrate to cities which would "
"not have enough food to support them. This setting has no effect unless "
"migration is enabled by the 'migration' setting."
msgstr ""
"Ma tha an roghainn seo air, chan urrainn do shaoranaich imrich do bhailtean "
"far nach eil biadh gu leòr ann dhaibh. Cha bhi buaidh aig an roghainn seo "
"ach ma chaidh an imrich a chur an comas leis an roghainn 'imrich'."

#: server/settings.cpp:2572
msgid "Maximum distance citizens may migrate"
msgstr "Astar na h-imrich as motha"

#: server/settings.cpp:2575
#, fuzzy
msgid ""
"This setting controls how far citizens may look for a suitable migration "
"destination when deciding which city to migrate to. The value is added to "
"the candidate target city's radius and compared to the distance between the "
"two cities. If the distance is lower or equal, migration is possible. (So "
"with a setting of 0, citizens will only consider migrating if their city's "
"center is within the destination city's working radius.) This setting has no "
"effect unless migration is enabled by the 'migration' setting."
msgstr ""
"Tha an roghainn seo a' socrachadh dè cho fad as urrainn do shaoranaich "
"imrich 's iad a' sireadh baile freagarrach dhan a nì iad imrich. Thèid an "
"luach seo a chur ri rèideas làithreach a' bhaile agus an coimeas ris an "
"astar eadar an dà bhaile. Ma bhios an t-astar nas lugha no co-ionnann, 's "
"urrainn dhaibh imrich. Cha bhi buaidh aig an roghainn seo ach ma chaidh an "
"imrich a chur an comas leis an roghainn 'imrich'."

#: server/settings.cpp:2590
msgid "Percent probability for migration within the same nation"
msgstr "Ceudad de bhuailteach dhan imrich am broinn an dearbh nàisein"

#: server/settings.cpp:2593
msgid ""
"This setting controls how likely it is for citizens to migrate between "
"cities owned by the same player. Zero indicates migration will never occur, "
"100 means that migration will always occur if the citizens find a suitable "
"destination. This setting has no effect unless migration is activated by the "
"'migration' setting."
msgstr ""
"Tha an roghainn seo a' socrachadh dè cho buailteach 's a bhios saoranaich "
"dhan imrich eadar bailtean a tha aig an aon chluicheadair. Ma chuireas tu "
"seo gu neoini, cha bhi imrich sam bith ann is ma chuireas tu seo gu 100, "
"bidh imrich ann an-còmhnaidh ma lorgas na saoranaich ceann-uidhe "
"freagarrach. Cha bhi buaidh aig an roghainn seo ach ma chaidh an imrich a "
"chur an comas leis an roghainn 'imrich'."

#: server/settings.cpp:2605
msgid "Percent probability for migration between foreign cities"
msgstr "Ceudad de bhuailteachd dhan imrich eadar bailtean cèin"

#: server/settings.cpp:2608
msgid ""
"This setting controls how likely it is for migration to occur between cities "
"owned by different players. Zero indicates migration will never occur, 100 "
"means that citizens will always migrate if they find a suitable destination. "
"This setting has no effect if migration is not enabled by the 'migration' "
"setting."
msgstr ""
"Tha an roghainn seo a' socrachadh dè cho buailteach 's a bhios saoranaich "
"dhan imrich eadar bailtean a tha aig diofar cluicheadairean. Ma chuireas tu "
"seo gu neoini, cha bhi imrich sam bith ann is ma chuireas tu seo gu 100, "
"bidh imrich ann an-còmhnaidh ma lorgas na saoranaich ceann-uidhe "
"freagarrach. Cha bhi buaidh aig an roghainn seo ach ma chaidh an imrich a "
"chur an comas leis an roghainn 'imrich'."

#: server/settings.cpp:2626
msgid "Players that users are allowed to take"
msgstr "Cluicheadairean as urrainn do chleachdaichean a ghabhail os làimh"

#: server/settings.cpp:2629
#, fuzzy
msgid ""
"This should be a string of characters, each of which specifies a type or "
"status of a civilization (player).\n"
"Clients will only be permitted to take or observe those players which match "
"one of the specified letters. This only affects future uses of the \"take\" "
"or \"observe\" commands; it is not retroactive. The characters and their "
"meanings are:\n"
"    o,O = Global observer\n"
"    b   = Barbarian players\n"
"    d   = Dead players\n"
"    a,A = AI players\n"
"    h,H = Human players\n"
"The first description on this list which matches a player is the one which "
"applies. Thus 'd' does not include dead barbarians, 'a' does not include "
"dead AI players, and so on. Upper case letters apply before the game has "
"started, lower case letters afterwards.\n"
"Each character above may be followed by one of the following numbers to "
"allow or restrict the manner of connection:\n"
"(none) = Controller allowed, observers allowed, can displace connections. "
"(Displacing a connection means that you may take over a player, even when "
"another user already controls that player.)\n"
"     1 = Controller allowed, observers allowed, can't displace connections;\n"
"     2 = Controller allowed, no observers allowed, can displace "
"connections;\n"
"     3 = Controller allowed, no observers allowed, can't displace "
"connections;\n"
"     4 = No controller allowed, observers allowed.\n"
"The limits do not affect clients with HACK access level."
msgstr ""
"Bu chòir do sreath de charactairean a bhith ann le gach aon dhiubh a' "
"sònrachadh seòrsa no staid de shìobhaltas (cluicheadair).\n"
"Cha bhi cead aig cliantan sùil a chumail air cluicheadairean no an gabhail "
"os làimh ach an fheadhainn a tha a' freagairt ris na litrichean sònraichte "
"ud. Cha bhi buaidh aige seo ach air cleachdadh nan àitheantan \"take\" no "
"\"observe\" san àm ri teachd; chan eil buaidh air feadhainn làithreach no "
"roimhe. Seo na caractairean agus nas ciall dhaibh:\n"
"    o,O = Coimheadaichean uile-choitcheann\n"
"    b   = Cluicheadairean bhorbach\n"
"    d   = Cluicheadairean marbha\n"
"    a,A = Cluicheadairean na h-Inntinne Fhuadain\n"
"    h,H = Cluicheadairean daonna\n"
"Bidh a' chiad tuairisgeul air an liosta seo a fhreagras ri cluicheadair an "
"gnìomh. Mar sin dheth, cha bhean 'd' ri borbaich mharbha, chan eil 'a' a' "
"gabhail a-steach cluicheadairean marbha na h-IF agus mar sin air adhart. "
"Bidh buaidh aig litrichean mòra mus tòisich an geama agus aig na litrichean "
"beaga an dèidh sin.\n"
"Faodaidh aon dhe na h-àireamhan a leanas a bhith air cùlaibh gach caractair "
"gu h-àrd mar chead no bacadh air seòrsa a' cheangail:\n"
"(gun ghin) = Smachdaiche ceadaichte, coimheadaichean ceadaichte, cead "
"gluasad cheanglaichean. ('S ciall do \"ghluasad cheanglaichean\" gun urrainn "
"dhut cluicheadair a ghabhail os làimh fiù ma tha cleachdaiche eile 'ga "
"chluich mu thràth.)\n"
"     1 = Smachdaiche ceadaichte, coimheadaichean ceadaichte, chan urrainn "
"dha ceanglaichean a ghluasad;\n"
"     2 = Smachdaiche ceadaichte, casg air coimheadaichean, 's urrainn dha "
"ceanglaichean a ghluasad;\n"
"     3 = Smachdaichean ceadaichte, casg air coimheadaichean, chan urrainn "
"dha ceanglaichean a ghluasad;\n"
"     4 = Casg air smachdaichean, coimheadaichean ceadaichte"

#: server/settings.cpp:2663
msgid "Whether AI-status toggles with connection"
msgstr "Togladh staid na h-Inntinne Fhuadain leis a' cheangal"

#: server/settings.cpp:2664
msgid ""
"If enabled, AI status is turned off when a player connects, and on when a "
"player disconnects."
msgstr ""
"Ma chuireas tu seo an comas, thèid staid na h-Inntinne Fhuadain a chur dheth "
"nuair a nì cluicheadair ceangal agus thèid a chur air nuair a bhriseas "
"cluicheadair an ceangal."

#: server/settings.cpp:2669
msgid "Turn the game ends"
msgstr "A' chuairt aig an dig an geama gu crìoch"

#: server/settings.cpp:2670
msgid "The game will end at the end of the given turn."
msgstr "Thig an geama gu crìoch aig a' chuairt seo."

#: server/settings.cpp:2676
msgid "Reveal the map"
msgstr "Nochd am mapa"

#: server/settings.cpp:2681
msgid ""
"If \"Reveal map at game start\" (START) is set, the initial state of the "
"entire map will be known to all players from the start of the game, although "
"it may still be fogged (depending on the 'fogofwar' setting). If \"Unfog map "
"for dead players\" (DEAD) is set, dead players can see the entire map, if "
"they are alone in their team."
msgstr ""
"Ma thaghas tu an roghainn \"Nochd am mapa aig toiseach a' gheama\" (START), "
"chì gach cluicheadair am mapa air fad on toiseach ged a bhios ceò a' "
"chogaidh ann fhathast (a-rèir na roghainne 'fogofwar'). Ma thaghas tu "
"\"Thoir air falbh ceò a' chogaidh airson cluicheadairean marbha\" (DEAD), "
"chì cluicheadairean marbha am mapa gu lèir mur eil duine sam bith eile san "
"sgioba ach iad fhèin."

#: server/settings.cpp:2691
msgid "Maximum seconds per turn"
msgstr "Ùine as fhaide de chuairt (ann an diogan)"

#: server/settings.cpp:2696
#, fuzzy
msgid ""
"If all players have not hit \"Turn Done\" before this time is up, then the "
"turn ends automatically. Zero means there is no timeout. In servers compiled "
"with debugging, a timeout of -1 sets the autogame test mode. Only "
"connections with hack level access may set the timeout to fewer than 30 "
"seconds. Use this with the command \"timeoutincrease\" to have a dynamic "
"timer. The first turn is treated as a special case and is controlled by the "
"'first_timeout' setting."
msgstr ""
"Thig cuairt gu crìoch leis fhèin mur an do bhriog gach cluicheadair air "
"\\*Cuairt deiseil\\* mus do dh'fhalbh an ùine sei. Cha bhi timeout ann ma "
"chuireas tu seo gu neoini. Ma chaidh a thionail air frithealaiche le dì-"
"bhugadh, bidh e sa mhodh deuchainn autogame ma chuireas tu seo gu -1. Chan "
"fhaod ach ceanglaichean aig a bheil leibheil inntrigidh Hack an timeout a "
"chur gu àireamh nas lugha na 30 diogan. Cleachd seo leis an àithne "
"\"timeoutincrease\\* airson uaireadair innsginneach. Thathar a' coimhead air "
"a' chiad chuairt mar chuairt shònraichte 's bidh e fo smachd na roghainn "
"\"first_timeout\"."

#: server/settings.cpp:2709
msgid "First turn timeout"
msgstr "Timeout na ciad chuairt"

#: server/settings.cpp:2712
#, fuzzy
msgid ""
"If greater than 0, T1 will last for 'first_timeout' seconds.\n"
"If set to 0, T1 will not have a timeout.\n"
"If set to -1, the special treatment of T1 will be disabled.\n"
"See also 'timeout'."
msgstr ""
"Ma tha seo nas motha na 0, mairidh T0 \"first_timeout\" diogan.\n"
"Ma tha seo na 0, cha bhi timeout aig T0.\n"
"Ma tha seo na -1, cha dèid T0 a làimhseachadh mar chuairt shònraichte.\n"
"Faic \"timeout\" cuideachd."

#: server/settings.cpp:2722
msgid "Timeout at least n seconds when enemy moved"
msgstr "Timeout de n diogan air a' char as lugha nuair a ghluais nàmhaid"

#: server/settings.cpp:2723
msgid ""
"Any time a unit moves while in sight of an enemy player, the remaining "
"timeout is increased to this value."
msgstr ""
"Ma ghluaiseas aonad le nàmhaid am fradharc dha, thèid an timeout a tha air "
"fhàgail àrdachadh dhan luach seo."

#: server/settings.cpp:2730
#, fuzzy
msgid "Minimum time between unit actions over turn change"
msgstr "An ùine eadar gluasad aonaid is adhartachadh na cuairte"

#: server/settings.cpp:2733
#, fuzzy
msgid ""
"This setting gives the minimum amount of time in seconds between unit moves "
"and other significant actions (such as building cities) after a turn change "
"occurs. For example, if this setting is set to 20 and a unit moves 5 seconds "
"before the turn change, it will not be able to move or act in the next turn "
"for at least 15 seconds. This value is limited to a maximum value of 2/3 "
"'timeout'."
msgstr ""
"Tha an roghainn seo a' sònrachadh an ùine as lugha eadar gluasad aonaid as "
"dèidh adhartachadh na cuairte ann an diogan. Mar eisimpleir, ma chuireas tu "
"seo gu 20 agus ma ghluaiseas aonad 5 diogan ro adhartachadh na cuairte, chan "
"urrainn dha gluasad fad còig diogan deug (ari a' char as lugha) san ath "
"chuairt. Tha stèidheachadh bhailtean fo bhuaidh na roghainne seo cuideachd "
"agus gluasad aonadan am broinn giùlanair. Chan fhaod an luach seo a bhith "
"nas motha na 2/3 dhen luach 'timeout'."

#: server/settings.cpp:2746
#, fuzzy
msgid "Unitwaittime style"
msgstr "Breath nan aonadan"

#: server/settings.cpp:2752
msgid ""
"This setting affects unitwaittime:\n"
"- \"Activities\" (ACTIVITIES): Units moved less than 'unitwaittime' seconds "
"from turn change will not complete activities such as pillaging and building "
"roads during turn change, but during the next turn when their wait expires."
msgstr ""

#: server/settings.cpp:2765
msgid "Unitwaittime also applies to newly-built and captured/bribed units."
msgstr ""

#: server/settings.cpp:2767
msgid ""
"If set, newly-built units are subject to unitwaittime so that the moment the "
"city production was last touched counts as their last \"action\". Also, "
"getting captured/bribed counts as action for the victim. "
msgstr ""

#: server/settings.cpp:2778
msgid "Control of simultaneous player/team phases"
msgstr "Uidheaman-smachd ceuman co-mail de chluicheadairean/sgioba"

#: server/settings.cpp:2779
#, fuzzy
msgid ""
"This setting controls whether players may make moves at the same time during "
"a turn. Change in setting takes effect next turn."
msgstr ""
"Tha an roghainn seo a' sònrachadh an urrainn do chluicheadairean gluasad aig "
"an aon àm ann an cuairt."

#: server/settings.cpp:2787
msgid "Max seconds for network buffers to drain"
msgstr "Ùine as fhaide a chum traoghadh bufararan an lìonraidh"

#: server/settings.cpp:2788
msgid ""
"The server will wait for up to the value of this parameter in seconds, for "
"all client connection network buffers to unblock. Zero means the server will "
"not wait at all."
msgstr ""
"Fuirichidh am frithealaiche suas gu luach a' pharamadair seo (ann an diogan) "
"gus leigeil leis na bufaran lìonraidh aig ceanglaichean nan cliantan cur às "
"dhan bhacadh. Ma chuireas tu seo gu neoini, chan fhuirich am frithealaiche "
"idir."

#: server/settings.cpp:2795
msgid "Seconds between PINGs"
msgstr "Diogan eadar na PINGaichean"

#: server/settings.cpp:2796
msgid ""
"The server will poll the clients with a PING request each time this period "
"elapses."
msgstr ""
"Cuiridh am frithealaiche iarrtas PING dha na cliantan gach turas a thig an "
"ùine seo gu crìoch."

#: server/settings.cpp:2802
msgid "Time to cut a client"
msgstr "Ùine gearraidh de chliant"

#: server/settings.cpp:2803
msgid ""
"If a client doesn't reply to a PING in this time the client is disconnected."
msgstr ""
"Mura freagair cliant am broinn na h-ùine seo, thèid an ceangal aige a "
"bhriseadh."

#: server/settings.cpp:2810
msgid "Turn-blocking game play mode"
msgstr "Geama le bacadh chuairtean an sàs"

#: server/settings.cpp:2811
msgid ""
"If this is turned on, the game turn is not advanced until all players have "
"finished their turn, including disconnected players."
msgstr ""
"Ma chuireas tu seo air, cha dèid an geama air adhart ach turas 's a bhios "
"gach cluicheadair air crìoch a chur air a' chuairt aca, a' gabhail a-steach "
"cluicheadairean a chaidh an ceangal aca a bhriseadh."

#: server/settings.cpp:2818
msgid "Fixed-length turns play mode"
msgstr "Geama le cuairtean de dh'fhaid shuidhichte"

#: server/settings.cpp:2821
msgid ""
"If this is turned on the game turn will not advance until the timeout has "
"expired, even after all players have clicked on \"Turn Done\"."
msgstr ""
"Ma chuireas tu seo air, cha dèid an geama air adhart gus an deach an ùine "
"seo seachad, fiù ma bhios gach cluicheadair air \"Cuairt deiseil\" a "
"bhriogadh."

#: server/settings.cpp:2829
msgid "What is in the Demographics report"
msgstr "Na tha san aithisg-shluaigh"

#: server/settings.cpp:2831
#, fuzzy
msgid ""
"This should be a string of characters, each of which specifies the inclusion "
"of a line of information in the Demographics report.\n"
"The characters and their meanings are:\n"
"    s = include Score\n"
"    z = include League Score\n"
"    N = include Population\n"
"    n = include Population in Citizen Units\n"
"    c = include Cities\n"
"    i = include Improvements\n"
"    w = include Wonders\n"
"    A = include Land Area\n"
"    S = include Settled Area\n"
"    L = include Literacy\n"
"    a = include Agriculture\n"
"    P = include Production\n"
"    E = include Economics\n"
"    g = include Gold Income\n"
"    R = include Research Speed\n"
"    M = include Military Service\n"
"    m = include Military Units\n"
"    u = include Built Units\n"
"    k = include Killed Units\n"
"    l = include Lost Units\n"
"    O = include Pollution\n"
"    C = include Culture\n"
"Additionally, the following characters control whether or not certain "
"columns are displayed in the report:\n"
"    q = display \"quantity\" column\n"
"    r = display \"rank\" column\n"
"    b = display \"best nation\" column\n"
"The order of characters is not significant, but their capitalization is."
msgstr ""
"Seo seata de charactairean a chomharraicheas loidhne fiosrachaidh a chithear "
"san aithisg-shluaigh.\n"
"Seo na caractairean agus na 's ciall dhaibh:\n"
"    N = gabh a-steadh an àireamh-shluaigh\n"
"    P = gabh a-steach an dèanadas\n"
"    A = gabh a-steach meud na dùthcha\n"
"    L = gabh a-steach an litreachas\n"
"    R = gabh a-steach astar an rannsachaidh\n"
"    S = gabh a-steach meud an fhearainn thuinichte\n"
"    E = gabh a-steach an eaconomaidh\n"
"    M = gabh a-steach seirbheis an airm\n"
"    O = gabh a-steach an truailleadh\n"
"A bharrachd air sin, tha smachd agad air colbhan eile na h-aithisge leis na "
"caractairean a leanas:\n"
"    q = seall colbh *a' mheud*\n"
"    r = seall colbh *na rangachd*\n"
"    b = seall colbh *an nàisein as fhearr*Chan eil òrdugh nan caractairean "
"gu diofar a tha an diofar eadar caractairean mòra is beaga cudromach."

#: server/settings.cpp:2867
msgid "Turns per auto-save"
msgstr "Cuairtean gach fèin-sàbhaladh"

#: server/settings.cpp:2871
msgid ""
"How many turns elapse between automatic game saves. This setting only has an "
"effect when the 'autosaves' setting includes \"New turn\"."
msgstr ""

#: server/settings.cpp:2879
#, fuzzy
msgid "Minutes per auto-save"
msgstr "Cuairtean gach fèin-sàbhaladh"

#: server/settings.cpp:2883
msgid ""
"How many minutes elapse between automatic game saves. Unlike other save "
"types, this save is only meant as backup for computer memory, and it always "
"uses the same name, older saves are not kept. This setting only has an "
"effect when the 'autosaves' setting includes \"Timer\"."
msgstr ""

#: server/settings.cpp:2894
msgid "Which savegames are generated automatically"
msgstr "Na savegames a thèid a chruthachadh gu fèin-obrachail"

#: server/settings.cpp:2899
#, fuzzy
msgid ""
"This setting controls which autosave types get generated:\n"
"- \"New turn\" (TURN): Save when turn begins, once every 'saveturns' turns.\n"
"- \"Game over\" (GAMEOVER): Final save when game ends.\n"
"- \"No player connections\" (QUITIDLE): Save before server restarts due to "
"lack of players.\n"
"- \"Server interrupted\" (INTERRUPT): Save when server quits due to "
"interrupt.\n"
"- \"Timer\" (TIMER): Save every 'savefrequency' minutes."
msgstr ""
"Tha smachd aige seo air dè seòrsa de autosave a thèid a ghintinn:\n"
"- \"Cuairt ùr\" (TURN): Sàbhail aig toiseach cuairt, aon turas gach "
"\"saveturns\" turais.\n"
"- \"Crìoch a' gheama\" (GAMEOVER): An sàbhaladh mu dheireadh nuair a thig an "
"geama gu crìoch.\n"
"- \"Gun chluicheadair ceangailte\" (QUITIDLE): Sàbhail mus ath-thòisich am "
"frithealaiche air sgàth gainnead chluicheadairean.\n"
"- \"Briseadh a-steach air an fhrithealaiche\" (INTERRUPT): Sàbhail ma "
"dh'fhalbhas am frithealaiche air sgàth rudeigin a bhris a-steach air."

#: server/settings.cpp:2912
#, fuzzy
msgid "Whether to do saving in separate thread"
msgstr "Pòlaichean nam mòr-thirean eadar-dhealaichte"

#: server/settings.cpp:2915
msgid ""
"If this is turned in, compressing and saving the actual file containing the "
"game situation takes place in the background while game otherwise continues. "
"This way users are not required to wait for the save to finish."
msgstr ""

#: server/settings.cpp:2923
msgid "Savegame compression algorithm"
msgstr "Algairim dùmhlachaidh Savegame"

#: server/settings.cpp:2924
msgid "Compression library to use for savegames."
msgstr "Leabhar-lann an dùmhlachaidh a thèid a chleachdadh airson savegames."

#: server/settings.cpp:2931
msgid "Definition of the save file name"
msgstr "Sònrachadh ainm an fhaidhle sàbhalaidh"

#: server/settings.cpp:2936
#, no-c-format, qt-format
msgid ""
"Within the string the following custom formats are allowed:\n"
"  %R = <reason>\n"
"  %S = <suffix>\n"
"  %T = <turn-number>\n"
"  %Y = <game-year>\n"
"\n"
"Example: 'freeciv-T%04T-Y%+05Y-%R' => 'freeciv-T0100-Y00001-manual'\n"
"\n"
"Be careful to use at least one of %T and %Y, else newer savegames will "
"overwrite old ones. If none of the formats is used '-T%04T-Y%05Y-%R' is "
"appended to the value of 'savename'."
msgstr ""
"Tha na fòrmatan a leanas ceadaichte am broinn na sreinge:\n"
"  %R = <adhbhar>\n"
"  %S = <leasachan>\n"
"  %T = <àireamh na cuairte>\n"
"  %Y = <bliadhna a' gheama>\n"
"\n"
"Mar eisimpleir: 'freeciv-T%04T-Y%+05Y-%R' => 'freeciv-T0100-Y00001-manual'\n"
"\n"
"Thoir an aire 's cleachd aonan de %T no %Y air a' char as lugha air neo "
"thèid savegames nas ùire a shàbhaladh thairis air seann fheadhainn. Mura "
"cleachdar gin dhe na fòrmatan thèid '-T%04T-Y%05Y-%R' a chur ro luach an "
"'savename'."

#: server/settings.cpp:2953
msgid "Whether to log player statistics"
msgstr "Logadh stadastaireachd nan cluicheadairean"

#: server/settings.cpp:2957
msgid ""
"If this is turned on, player statistics are appended to the file defined by "
"the option 'scorefile' every turn. These statistics can be used to create "
"power graphs after the game."
msgstr ""
"Ma chuireas tu seo air, thèid stadastaireachd nan cluicheadairean a chur ris "
"an fhaidhle gach cuairt a shònraich an roghainn 'scorefile'. 'S urrainn dhut "
"an stadastaireachd seo a chleachdadh gus grafaichean cumhachd a ghineadh as "
"dèidh a' gheama."

#: server/settings.cpp:2964
#, fuzzy
msgid "Scorelog level"
msgstr "Leibheil dùmhlachaidh Savegame"

#: server/settings.cpp:2965
msgid ""
"Whether scores are logged for all players including AIs, or only for human "
"players."
msgstr ""

#: server/settings.cpp:2972
msgid "Name for the score log file"
msgstr "Ainm airson faidhle loga an sgòir"

#: server/settings.cpp:2982
msgid "The default name for the score log file is 'freeciv-score.log'."
msgstr ""
"'S e 'freeciv-score.log' an t-ainm bunaiteach airson faidhle loga an sgòir."

#: server/settings.cpp:2989
msgid "Maximum number of connections to the server per host"
msgstr "Àireamh as motha de cheanglaichean ris an fhrithealaiche gach òstair"

#: server/settings.cpp:2990
msgid ""
"New connections from a given host will be rejected if the total number of "
"connections from the very same host equals or exceeds this value. A value of "
"0 means that there is no limit, at least up to the maximum number of "
"connections supported by the server."
msgstr ""
"Thèid ceanglaichean ùra o òstair àraidh a dhiùltadh ma tha àireamh iomlan "
"nan ceanglaichean on dearbh òstair co-ionnann no nas motha na an luach seo. "
"Ma chuireas tu ann 0, cha bhi àireamh as motha ann, co-dhiù gu ruige an "
"àireamh as motha de cheanglaichean a bheir am frithealaiche taic riutha."

#: server/settings.cpp:3001
msgid "Time before a kicked user can reconnect"
msgstr "An ùine mus urrainn do chleachdaiche ath cheangal an dèid bhreabaidh"

#: server/settings.cpp:3004
msgid ""
"Gives the time in seconds before a user kicked using the \"kick\" command "
"may reconnect. Changing this setting will affect users kicked in the past."
msgstr ""
"Tha seo a' sònrachadh an ùine ann an diogan mus urrainn do chleachdaiche a "
"chaidh a bhreabadh a-mach leis an àithne \"kick\" ath cheangal. Ma "
"dh'atharraicheas tu an roghainn seo, bidh buaidh aige seo air cleachdaichean "
"a chaidh a bhreabadh roimhe."

#: server/settings.cpp:3013
#, fuzzy
msgid "Metaserver info line"
msgstr "Suidhich loidhne fiosrachadh a' mheata-fhrithealaiche."

#: server/settings.cpp:3014
#, fuzzy
msgid ""
"User defined metaserver info line. For most of the time a user defined "
"metamessage will be used instead of an automatically generated message. Set "
"to empty (\"\", not \"empty\") to always use an automatically generated meta "
"server message."
msgstr ""
"Suidhich loidhne fiosrachadh metaserver a thèid a shònrachadh le "
"cleachdaiche. Ma dh'fhàgar a-mach am paramadair, thèid am metamessage a "
"chaidh a shuidheachadh roimhe a thoirt air falbh. Thèid metamessage a thèid "
"a shònrachadh le cleachdaiche a chleachdadh mar is trice an àite "
"teachdaireachdan a chaidh a chruthachadh gu fèin-obrachail mur eil e ri "
"fhaighinn."

#: server/settings.cpp:3133
#, c-format
msgid "The setting '%s' can't be modified after the map is fixed."
msgstr ""
"Cha ghabh an roghainn '%s' atharrachadh ma bhios am mapa air a shocrachadh."

#: server/settings.cpp:3170
#, c-format
msgid "The setting '%s' can't be modified after the game has started."
msgstr "Cha ghabh an roghainn '%s' atharrachadh as dhan gheama tòiseachadh."

#: server/settings.cpp:3182
msgid "Internal error."
msgstr "Mearachd air an taobh a-staigh."

#: server/settings.cpp:3198
#, c-format
msgid "You are not allowed to change the setting '%s'."
msgstr "Chan eil cead agad an roghainn '%s' atharrachadh."

#: server/settings.cpp:3206
#, c-format
msgid "The setting '%s' is locked by the ruleset."
msgstr "Tha an roghainn '%s' air a ghlasadh le seata nan riaghailtean."

#: server/settings.cpp:3302
#, c-format
msgid "\"%s\" prefix is ambiguous. Candidates are: %s."
msgstr "Tha an ro-leasachan \"%s\" dà-sheaghach. Tagraichean: %s."

#: server/settings.cpp:3307
msgid "Missing value."
msgstr "Luach a dhìth."

#: server/settings.cpp:3315
#, c-format
msgid "No match for \"%s\"."
msgstr "Chan eil seise aig \"%s\"."

#: server/settings.cpp:3354
msgid "This setting is not a boolean."
msgstr "Chan eil an roghainn Booleach."

#: server/settings.cpp:3484
msgid "This setting is not an integer."
msgstr "Chan eil an roghainn 'na àireamh shlàn."

#: server/settings.cpp:3490
#, c-format
msgid "Value out of range: %d (min: %d; max: %d)."
msgstr "Tha an luach thair an rainse: %d (as lugha: %d, as motha: %d)."

#: server/settings.cpp:3555
msgid "This setting is not a string."
msgstr "Chan e sreang a tha san roghainn seo."

#: server/settings.cpp:3561
#, c-format
msgid "String value too long (max length: %lu)."
msgstr "Tha luach na sreinge ro fhada (faid as motha: %lu)."

#: server/settings.cpp:3648
msgid "This setting is not an enumerator."
msgstr "Chan eil an roghainn 'na àireamhaiche."

#: server/settings.cpp:3811
#, c-format
msgid "\"%s\""
msgstr "\"%s\""

#: server/settings.cpp:3820
msgid "empty value"
msgstr "gun luach"

#: server/settings.cpp:3865
msgid "This setting is not a bitwise."
msgstr "Chan e bitwise a tha san roghainn seo."

#: server/settings.cpp:4151 server/settings.cpp:4168 server/settings.cpp:4185
#: server/settings.cpp:4206 server/settings.cpp:4227
#, c-format
msgid "Ruleset: '%s' has been set to %s."
msgstr "Seata riaghailtean: Chaidh '%s' a shuidheachadh gu %s."

#: server/settings.cpp:4248
#, c-format
msgid "Ruleset: '%s' has been locked by the ruleset."
msgstr "Seata riaghailtean: Chaidh '%s' a ghlasadh le seata nan riaghailtean."

#: server/settings.cpp:4535 server/settings.cpp:4566 server/settings.cpp:4594
#: server/settings.cpp:4627 server/settings.cpp:4660
#, c-format
msgid "Savegame: '%s' has been set to %s."
msgstr "Savegame: Chaidh '%s' a shuidheachadh gu %s."

#: server/settings.cpp:4544 server/settings.cpp:4575 server/settings.cpp:4603
#: server/settings.cpp:4636 server/settings.cpp:4669
#, c-format
msgid "Savegame: '%s' explicitly set to value same as default."
msgstr ""

#: server/spacerace.cpp:167
msgid "You need to have a capital in order to launch your spaceship."
msgstr ""
"Feumaidh tu prìomh bhaile mus urrainn dhut soitheach-fànais a chur air bhog."

#: server/spacerace.cpp:173
msgid "Your spaceship is already launched!"
msgstr "Chaidh do shoitheach-fànais a chur air bhog mu thràth!"

#: server/spacerace.cpp:178
msgid "Your spaceship can't be launched yet!"
msgstr "Cha deach do shoitheach-fànais a chur air bhog fhathast!"

#: server/spacerace.cpp:187
#, c-format
msgid ""
"The %s have launched a spaceship!  It is estimated to arrive at Alpha "
"Centauri in %s."
msgstr ""
"Chuir %s soitheach-fànais air bhog! Thathar a' tomhas gun ruig e Alpha "
"Centauri ann an %s."

#: server/spacerace.cpp:214
msgid "Spaceship action received, but you don't have a spaceship!"
msgstr ""
"Fhuaradh àithne airson gnìomh soithich-fhànais ach chan eil soitheach-fànais "
"agad!"

#: server/spacerace.cpp:224
msgid "You can't modify your spaceship after launch!"
msgstr ""
"Chan urrainn dhut do shoitheach-fànais atharrachadh as dèidh dhut a chur air "
"bhog!"

#: server/spacerace.cpp:238
msgid "You don't have any unplaced Space Structurals!"
msgstr "Chan eil structar fànais agad nach do shuidhich thu fhathast!"

#: server/spacerace.cpp:247
msgid "That Space Structural would not be connected!"
msgstr "Cha bhiodh an structar fànais seo co-cheangailte ri dad!"

#: server/spacerace.cpp:266 server/spacerace.cpp:294
msgid "You don't have any unplaced Space Components!"
msgstr "Chan eil co-phàirt fànais agad nach do shuidhich thu fhathast!"

#: server/spacerace.cpp:274
msgid "Your spaceship already has the maximum number of Fuel Components!"
msgstr ""
"Tha an àireamh as motha de cho-phàirtean connaidh agad mu thràth a tha "
"ceadaichte!"

#: server/spacerace.cpp:303
msgid "Your spaceship already has the maximum number of Propulsion Components!"
msgstr ""
"Tha an àireamh as motha de cho-phàirtean putaidh agad mu thràth a tha "
"ceadaichte!"

#: server/spacerace.cpp:324 server/spacerace.cpp:353 server/spacerace.cpp:382
msgid "You don't have any unplaced Space Modules!"
msgstr "Chan eil mòideal fànais agad nach do shuidhich thu fhathast!"

#: server/spacerace.cpp:332
msgid "Your spaceship already has the maximum number of Habitation Modules!"
msgstr ""
"Tha an àireamh as motha de cho-phàirtean còmhnaidh agad mu thràth a tha "
"ceadaichte!"

#: server/spacerace.cpp:361
msgid "Your spaceship already has the maximum number of Life Support Modules!"
msgstr ""
"Tha an àireamh as motha de cho-phàirtean taic-bheatha agad mu thràth a tha "
"ceadaichte!"

#: server/spacerace.cpp:390
msgid "Your spaceship already has the maximum number of Solar Panel Modules!"
msgstr ""
"Tha an àireamh as motha de phanailean grèine agad mu thràth a tha ceadaichte!"

#: server/spacerace.cpp:414
#, c-format
msgid "The %s spaceship has arrived at Alpha Centauri."
msgstr "Ràinig soitheach-fànais %s Alpha Centauri."

#: server/spacerace.cpp:425
#, c-format
msgid "Without guidance from the capital, the %s spaceship is lost!"
msgstr ""
"Chaidh soitheach-fànais %s air chall 's e gun treòrachadh on phrìomh bhaile!"

#: server/srv_main.cpp:296
#, c-format
msgid "Scenario victory to %s."
msgstr "Bhuannaich %s an cnàmh-sgeul seo."

#: server/srv_main.cpp:324 server/stdinhand.cpp:4808
msgid "Game is over."
msgstr "Geama crìochnaichte."

#: server/srv_main.cpp:360 server/srv_main.cpp:557
#, c-format
msgid "Team victory to %s."
msgstr "'S e an sgioba %s a thug buaidh."

#: server/srv_main.cpp:426
#, c-format
msgid "Allied victory to %s."
msgstr "Thug an sgioba %s buaidh còmhla."

#: server/srv_main.cpp:452
#, fuzzy, c-format
msgid "Game ended in conquest victory for %s."
msgstr "Chrìochnaich an geama le buaidh %s."

#: server/srv_main.cpp:486
#, fuzzy, c-format
msgid "Game ended in cultural domination victory for %s."
msgstr "Chrìochnaich an geama le buaidh %s."

#: server/srv_main.cpp:497
msgid "Game ended as the turn limit was exceeded."
msgstr ""
"Chrìochnaich an geama a chionn 's gun deachas thairis air àireamh nan "
"cuairtean."

#: server/srv_main.cpp:502
#, fuzzy
msgid ""
"Notice: game will end at the end of this turn due to 'endturn' server "
"setting."
msgstr "Thig an geama gu crìoch aig a' chuairt seo."

#: server/srv_main.cpp:567
#, c-format
msgid "Game ended in victory for %s."
msgstr "Chrìochnaich an geama le buaidh %s."

#: server/srv_main.cpp:594
#, fuzzy, c-format
msgid ""
"Notice: the %s spaceship will likely arrive at Alpha Centauri next turn."
msgstr "Ràinig soitheach-fànais %s Alpha Centauri."

#: server/srv_main.cpp:812 server/srv_main.cpp:823
#, c-format
msgid "Your %s was disbanded in accordance with your peace treaty with the %s."
msgstr ""
"Chaidh %s a leigeil mu sgaoil a chionn 's gun do chuir thu d' ainm ri "
"cùmhnant sìthe le %s."

#: server/srv_main.cpp:878
#, c-format
msgid ""
"Concerned citizens point out that the cease-fire with %s will run out soon."
msgstr ""
"Tha saoranaich fo dhragh a' cur 'nad chuimhne gum falbh an ùine air a' stad-"
"losgaidh le %s a dh'aithghearr."

#: server/srv_main.cpp:902
#, fuzzy, c-format
msgid ""
"The cease-fire with %s would have run out, but your common ally %s convinces "
"you to extend it."
msgstr ""
"Dh'fhalbh an ùine air a' stad-losgaidh le %s. Tha thu a' cogadh ri %s a-nis."

#: server/srv_main.cpp:920 server/srv_main.cpp:924
#, c-format
msgid "The cease-fire with %s has run out. You are now at war with the %s."
msgstr ""
"Dh'fhalbh an ùine air a' stad-losgaidh le %s. Tha thu a' cogadh ri %s a-nis."

#: server/srv_main.cpp:964 server/srv_main.cpp:974
#, fuzzy, c-format
msgid ""
"The cease-fire between %s and %s has run out. They are at war. You cancel "
"your alliance with %s."
msgstr ""
"Dh'fhalbh an ùine air an stad-losgaidh eadar %s agus %s. Tha iad a' cogadh "
"ri chèile a-nis. Tha thusa a' cur crìoch air a' chaidreachas agad leis an dà "
"dhiubh."

#: server/srv_main.cpp:984
#, c-format
msgid ""
"The cease-fire between %s and %s has run out. They are at war. You cancel "
"your alliance with both."
msgstr ""
"Dh'fhalbh an ùine air an stad-losgaidh eadar %s agus %s. Tha iad a' cogadh "
"ri chèile a-nis. Tha thusa a' cur crìoch air a' chaidreachas agad leis an dà "
"dhiubh."

#: server/srv_main.cpp:1144
#, c-format
msgid "%s retired!"
msgstr ""

#: server/srv_main.cpp:1430
#, fuzzy, c-format
msgid "%s restored to the default value %d"
msgstr "Aisig gach roghainn gu na luachan bunaiteach."

#: server/srv_main.cpp:1437
#, fuzzy, c-format
msgid "%s now at value %d"
msgstr "Dh'fhàs %s gu meud %d."

#: server/srv_main.cpp:1508
msgid "Automatically placed spaceship parts that were still not placed."
msgstr ""

#: server/srv_main.cpp:1710
#, fuzzy, c-format
msgid "%s disappears from %s."
msgstr "Tha %s a' briseadh o %s"

#: server/srv_main.cpp:1740
#, fuzzy, c-format
msgid "%s appears to %s."
msgstr "Chaidh %s a thionndaidh 'nan %s."

#: server/srv_main.cpp:1834
msgid "The game is already running."
msgstr "Tha an geama sin a' ruith mu thràth."

#: server/srv_main.cpp:1843
#, c-format
msgid "%s lost control cmdlevel on game start.  Use voting from now on."
msgstr ""
"Chaill %s an t-inneal-smachd cmdlevel aig toiseach a' gheama. A' cleachdadh "
"bhòtadh a-mach o seo."

#: server/srv_main.cpp:1852
msgid "Starting game."
msgstr "A' tòiseachadh a' gheama."

#: server/srv_main.cpp:1959
#, c-format
msgid "request for unknown report (type %d)"
msgstr "iarrtas airson aithisg neo-aithnichte (dhen t-seòrsa %d)"

#: server/srv_main.cpp:2044
#, c-format
msgid "Warning: rejecting old client %s"
msgstr "Rabhadh: a' diùltadh an t-seann chliant %s"

#: server/srv_main.cpp:2054
#, fuzzy
msgid ""
"Your client is too old. To use this server, please upgrade your client to a "
"more recent Freeciv21 release."
msgstr ""
"Tha an cliant agad ro shean. Feuch is faigh Freeciv 2.2. no tionndadh nas "
"ùire dheth ma tha thu airson am frithealaiche seo a chleachdadh."

#: server/srv_main.cpp:2108
msgid "You are not allowed to edit."
msgstr "Chan eil cead deasachaidh agad."

#: server/srv_main.cpp:2327 server/stdinhand.cpp:4380
#, fuzzy, c-format
msgid "%s nation is not available for user selection."
msgstr "Chan eil %s ri fhaighinn mar nàisean sa chluich seo."

#: server/srv_main.cpp:2333 server/stdinhand.cpp:4387
#, c-format
msgid "%s nation is already in use."
msgstr "Tha %s aig cuideigin eile mu thràth."

#: server/srv_main.cpp:2349
#, c-format
msgid "%s is the %s ruler %s."
msgstr "Tha %s 'na riaghlaiche %s %s."

#: server/srv_main.cpp:2426
#, c-format
msgid "Waiting to start game: %d out of %d players are ready to start."
msgstr ""
"Tha geama gu bhith tòiseachadh: tha %d a-mach à %d cluicheadairean deiseil "
"ri cluich."

#: server/srv_main.cpp:2452
msgid "requested more than 'maxplayers' setting"
msgstr ""

#: server/srv_main.cpp:2459
msgid ""
"not enough playable nations in this nation set (see 'nationset' setting)"
msgstr ""

#: server/srv_main.cpp:2462
#, fuzzy
msgid "not enough playable nations"
msgstr ""
"A' lughdachadh aifill a chionn 's nach eil nàiseanan gu leòr ann a ghabhas "
"cluiche."

#: server/srv_main.cpp:2819 server/srv_main.cpp:2823
#, c-format
msgid "%s rules the %s."
msgstr "Tha %s a' riaghladh %s."

#: server/srv_main.cpp:2846
msgid "The game is over..."
msgstr "Seo deireadh a' gheama..."

#: server/srv_main.cpp:2981
#, fuzzy
msgid "Failed to create suitable map, retrying with another mapseed."
msgstr ""
"Dh'fhàillig cruthachadh a' mhapa, a' feuchainn ris a-rithist le sìol mapa "
"eile"

#: server/srv_main.cpp:2988
#, c-format
msgid "Attempt %d/%d"
msgstr ""

#: server/srv_main.cpp:3013
msgid "Cannot create suitable map with given settings."
msgstr "Cha ghabh aonad a chruthachadh leis an roghainnean a thagh thu."

#: server/srv_main.cpp:3036 server/srv_main.cpp:3038
#, fuzzy, c-format
msgid "Setting '%s' has been adjusted from %s to %s."
msgstr "Savegame: Chaidh '%s' a shuidheachadh gu %s."

#: server/stdinhand.cpp:186
msgid "Can't use an empty name."
msgstr "Cha ghabh ainm falamh a chleachdadh."

#: server/stdinhand.cpp:189
#, c-format
msgid "That name exceeds the maximum of %d chars."
msgstr "Tha an t-ainm seo thar na tha ceadaichte de charactairean (%d)."

#: server/stdinhand.cpp:194
msgid "That name is not allowed."
msgstr "Chan eil an t-ainm sin ceadaichte."

#: server/stdinhand.cpp:312
msgid "(ambiguous)"
msgstr "(dà-sheaghach)"

#: server/stdinhand.cpp:415
msgid "Name is empty, so cannot be a player."
msgstr "Tha an t-ainm bàn agus chan eil seo ceadaichte do chluicheadair."

#: server/stdinhand.cpp:419
msgid "Name is too long, so cannot be a player."
msgstr "Tha an t-ainm ro fhada agus chan eil seo ceadaichte do chluicheadair."

#: server/stdinhand.cpp:423
#, c-format
msgid "Player name prefix '%s' is ambiguous."
msgstr "Tha ro-leasachan ainm a' chluicheadair '%s' dà-sheaghach."

#: server/stdinhand.cpp:426
#, c-format
msgid "No player by the name of '%s'."
msgstr "Chan eil cluicheadair ann air a bheil an t-ainm '%s'."

#: server/stdinhand.cpp:431 server/stdinhand.cpp:466
#, c-format
msgid "Unexpected match_result %d (%s) for '%s'."
msgstr "match_result %d (%s) airson '%s' ris nach robh dùil."

#: server/stdinhand.cpp:450
msgid "Name is empty, so cannot be a connection."
msgstr "Tha an t-ainm bàn agus chan eil seo ceadaichte do cheangal."

#: server/stdinhand.cpp:454
msgid "Name is too long, so cannot be a connection."
msgstr "Tha an t-ainm ro fhada agus chan eil seo ceadaichte do cheangal."

#: server/stdinhand.cpp:458
#, c-format
msgid "Connection name prefix '%s' is ambiguous."
msgstr "Tha ro-leasachan ainm a' cheangail '%s' dà-sheaghach."

#: server/stdinhand.cpp:461
#, c-format
msgid "No connection by the name of '%s'."
msgstr "Chan eil ceangal ann air a bheil an t-ainm '%s'."

#: server/stdinhand.cpp:482
#, c-format
msgid "Open metaserver connection to [%s]."
msgstr "Ceangal meata-fhrithealaiche fosgailte ri [%s]."

#: server/stdinhand.cpp:495
#, c-format
msgid "Close metaserver connection to [%s]."
msgstr "Ceangal meata-fhrithealaiche dùinte ri [%s]."

#: server/stdinhand.cpp:511
msgid "Metaserver connection is open."
msgstr "Tha an ceangal ris a' mheata-fhrithealaiche fosgailte."

#: server/stdinhand.cpp:514
msgid "Metaserver connection is closed."
msgstr "Tha an ceangal ris a' mheata-fhrithealaiche dùinte."

#: server/stdinhand.cpp:530
msgid "Metaserver connection is already open."
msgstr "Tha an ceangal ris a' mheata-fhrithealaiche fosgailte mu thràth."

#: server/stdinhand.cpp:540
msgid "Metaserver connection is already closed."
msgstr "Tha an ceangal ris a' mheata-fhrithealaiche dùinte mu thràth."

#: server/stdinhand.cpp:545
#, fuzzy
msgid "Argument must be 'u', 'up', 'd', 'down', 'p', 'persistent', or '?'."
msgstr "Feumaidh an argamaid a bhith 'na 'u', 'up', 'd', 'down' no '?'."

#: server/stdinhand.cpp:567
#, c-format
msgid "Metaserver patches string set to '%s'."
msgstr "Tha sreang brèidean a' mheata-fhrithealaiche air a chur gu '%s'."

#: server/stdinhand.cpp:570
#, c-format
msgid "Metaserver patches string set to '%s', not reporting to metaserver."
msgstr ""
"Tha sreang brèidean a' mheata-fhrithealaiche air a chur gu '%s', gun "
"aithrisean dhan mheata-fhrithealaiche."

#: server/stdinhand.cpp:594
#, c-format
msgid "Metaserver message string set to '%s'."
msgstr ""
"Tha sreang teachdaireachdan a' mheata-fhrithealaiche air a chur gu '%s'."

#: server/stdinhand.cpp:597
#, c-format
msgid "Metaserver message string set to '%s', not reporting to metaserver."
msgstr ""
"Tha sreang teachdaireachdan a' mheata-fhrithealaiche air a chur gu '%s', gun "
"aithrisean dhan mheata-fhrithealaiche."

#: server/stdinhand.cpp:623
#, c-format
msgid "Metaserver is now [%s]."
msgstr "'S e [%s] am meata-fhrithealaiche a-nis."

#: server/stdinhand.cpp:633
#, c-format
msgid "Server id: %s"
msgstr "DA an fhrithealaiche: %s"

#: server/stdinhand.cpp:647 server/stdinhand.cpp:665
msgid "You cannot save games manually on this server."
msgstr ""
"Chan urrainn dhut geamannan a shàbhaladh a làimh air an fhrithealaiche seo."

#: server/stdinhand.cpp:683
#, c-format
msgid "%s is now under AI control."
msgstr "Tha %s fo smachd na h-Inntinne Fhuadain a-nis."

#: server/stdinhand.cpp:692
#, c-format
msgid "%s is now under human control."
msgstr "Tha %s fo smachd cluicheadair daonna a-nis."

#: server/stdinhand.cpp:744
msgid "Wrong number of arguments to create command."
msgstr ""
"Àireamh chearr de dh'argamaidean 's cha ghabh an àithne a chruthachadh."

#: server/stdinhand.cpp:801
msgid "A living user already exists by that name."
msgstr "Tha cleachdaiche beò ann mu thràth air a bheil an t-ainm seo."

#: server/stdinhand.cpp:809
msgid "A living player already exists by that name."
msgstr "Tha cluicheadair beò ann mu thràth air a bheil an t-ainm seo."

#: server/stdinhand.cpp:816
#, fuzzy, c-format
msgid "Can't create player, requested nation %s not in current nation set."
msgstr ""
"Cha ghabh cluicheadairean a chruthachadh, tha nàisean %s ann an còmhstri le "
"%s."

#: server/stdinhand.cpp:825
#, c-format
msgid "Can't create players, nation %s conflicts with %s."
msgstr ""
"Cha ghabh cluicheadairean a chruthachadh, tha nàisean %s ann an còmhstri le "
"%s."

#: server/stdinhand.cpp:837
msgid "Can't create players, no nations available."
msgstr ""
"Cha ghabh na cluicheadairean a chruthachadh, chan eil nàiseanan gu leòr ann."

#: server/stdinhand.cpp:854 server/stdinhand.cpp:866
#, c-format
msgid "%s is replacing dead player %s as an AI-controlled player."
msgstr "A' cur %s an àite %s mar chluicheadair fo smachd na h-IF."

#: server/stdinhand.cpp:891 server/stdinhand.cpp:1034
#, c-format
msgid "Failed to create new player %s."
msgstr "Dh'fhàillig cruthachadh a' chluicheadair ùir %s."

#: server/stdinhand.cpp:897
#, c-format
msgid "New player %s created."
msgstr "Chaidh an cluicheadair ùr %s a chruthachadh."

#: server/stdinhand.cpp:913
#, c-format
msgid " Nation of the new player: %s."
msgstr " Nàisean a' chluicheadair ùir: %s."

#: server/stdinhand.cpp:971
msgid "A player already exists by that name."
msgstr "Tha cluicheadair ann mu thràth air a bheil an t-ainm seo."

#: server/stdinhand.cpp:975
msgid "A user already exists by that name."
msgstr "Tha cleachdaiche ann mu thràth air a bheil an t-ainm seo."

#: server/stdinhand.cpp:985
msgid "Can't add more players, server is full."
msgstr ""
"Cha ghabh barrachd chluicheadairean a chur ris, tha am frithealaiche làn."

#: server/stdinhand.cpp:992
#, fuzzy
msgid ""
"Can't add more players, not enough playable nations in current nation set "
"(see 'nationset' setting)."
msgstr ""
"Cha ghabh cluicheadairean a chruthachadh, tha nàisean %s ann an còmhstri le "
"%s."

#: server/stdinhand.cpp:997
#, fuzzy
msgid "Can't add more players, not enough playable nations."
msgstr ""
"Cha ghabh barrachd chluicheadairean a chur ris, chan eil nàiseanan gu leòr "
"ann."

#: server/stdinhand.cpp:1007
#, c-format
msgid "There is no AI type %s."
msgstr "Chan eil IF dhen t-seòrsa %s ann."

#: server/stdinhand.cpp:1024
#, c-format
msgid "%s replacing %s as an AI-controlled player."
msgstr "A' cur %s an àite %s mar chluicheadair fo smachd na h-IF."

#: server/stdinhand.cpp:1039
#, c-format
msgid "%s has been added as an AI-controlled player (%s)."
msgstr "Chaidh %s a chur ris mar chluicheadair fo smachd na h-IF (%s)."

#: server/stdinhand.cpp:1084
#, c-format
msgid ""
"Command level '%s' or greater needed to remove a player once the game has "
"started."
msgstr ""
"Tha feum air leibheil àitheantan '%s' no nas àirde gus cluicheadair a thoirt "
"air falbh nuair a bhios an geama air tòiseachadh."

#: server/stdinhand.cpp:1097
#, c-format
msgid "Removed player %s from the game."
msgstr "%s air a thoirt air falbh on gheama."

#: server/stdinhand.cpp:1157 server/stdinhand.cpp:3830
#: server/stdinhand.cpp:4051
#, c-format
msgid "Name \"%s\" disallowed for security reasons."
msgstr ""
"Chan eil an t-ainm \"%s\" ceadaichte air sgàth adhbharan tèarainteachd."

#: server/stdinhand.cpp:1170
#, c-format
msgid "No command script found by the name \"%s\"."
msgstr "Cha deach sgriobt àithne a lorg air a bheil \"%s\"."

#: server/stdinhand.cpp:1178
#, c-format
msgid "Loading script file '%s'."
msgstr "A' luchdadh faidhle an sgriobt '%s'."

#: server/stdinhand.cpp:1203
#, c-format
msgid "Cannot read command line scriptfile '%s'."
msgstr "Cha ghabh scriptfile na loidhne àithne '%s' a leughadh. "

#: server/stdinhand.cpp:1206 server/stdinhand.cpp:4967
#, c-format
msgid "Could not read script file '%s'."
msgstr "Cha do ghabh faidhle an sgriobt '%s' a leughadh."

#: server/stdinhand.cpp:1289
#, c-format
msgid "Could not write script file '%s'."
msgstr "Cha do ghabh faidhle an sgriobt '%s' a sgrìobhadh."

#: server/stdinhand.cpp:1301
msgid "You cannot use the write command on this server for security reasons."
msgstr ""
"Chan urrainn dhut an àithne sgrìobhaidh a chleachdadh air an fhrithealaiche "
"seo air sgàth adhbharan tèarainteachd."

#: server/stdinhand.cpp:1329
#, c-format
msgid ""
"Cannot decrease command access level '%s' for connection '%s'; you only have "
"'%s'."
msgstr ""
"Cha ghabh leibheil inntrigeadh àitheantan '%s' a lùghdachadh airson a' "
"cheangail '%s'; chan eil agad-sa ach '%s'."

#: server/stdinhand.cpp:1337
#, c-format
msgid "Command access level set to '%s' for connection %s."
msgstr ""
"Chaidh leibheil inntrigeadh àitheantan a chur gu '%s' airson a' cheangail %s."

#: server/stdinhand.cpp:1388
#, c-format
msgid ""
"Anyone can now become game organizer '%s' by issuing the 'first' command."
msgstr ""
"'S urrainn do dhuine sam bith a bhith 'na eagraiche geama '%s' a-nis ma "
"chuireas iad an àithne 'first'."

#: server/stdinhand.cpp:1412
msgid "Command access levels in effect:"
msgstr "Leibheilean inntrigeadh àitheantan a tha an sàs:"

#: server/stdinhand.cpp:1427
#, c-format
msgid "Command access level for new connections: %s"
msgstr "Leibheil inntrigeadh àitheantan airson ceanglaichean ùra: %s"

#: server/stdinhand.cpp:1430
#, c-format
msgid "Command access level for first player to take it: %s"
msgstr ""
"Leibheil inntrigeadh àitheantan airson a' chiad chluicheadair a ghabhas e: %s"

#: server/stdinhand.cpp:1448
#, c-format
msgid "Command access level must be one of %s."
msgstr "Feumaidh an leibheil inntrigeadh àitheantan a bhith na leanas, %s."

#: server/stdinhand.cpp:1453
#, c-format
msgid ""
"Cannot increase command access level to '%s'; you only have '%s' yourself."
msgstr ""
"Cha ghabh leibheil inntrigeadh àitheantan àrdachadh gu '%s'; chan eil agad-"
"sa ach '%s'."

#: server/stdinhand.cpp:1483 server/stdinhand.cpp:1497
#: server/stdinhand.cpp:1518
#, c-format
msgid "Command access level set to '%s' for new players."
msgstr ""
"Chaidh leibheil inntrigeadh àitheantan a chur gu '%s' airson cluicheadairean "
"ùra."

#: server/stdinhand.cpp:1488 server/stdinhand.cpp:1502
#: server/stdinhand.cpp:1512
#, c-format
msgid "Command access level set to '%s' for first player to grab it."
msgstr ""
"Chaidh leibheil inntrigeadh àitheantan a chur gu '%s' airson a' chiad "
"chluicheadair a ghabhas e."

#: server/stdinhand.cpp:1547
msgid "The 'first' command makes no sense from the server command line."
msgstr ""
"Chan eil ciall san àithne 'first' ann an loidhne àithne an fhrithealaiche."

#: server/stdinhand.cpp:1552
#, c-format
msgid "You already have command access level '%s' or better."
msgstr ""
"Tha leibheil inntrigeadh àitheantan '%s' no tè nas àirde agad mu thràth."

#: server/stdinhand.cpp:1557
msgid "Someone else is already game organizer."
msgstr "Tha cuideigin eile 'na eagraiche geama mu thràth."

#: server/stdinhand.cpp:1562
#, c-format
msgid "Connection %s has opted to become the game organizer."
msgstr "Chuir an ceangal %s roimhe a bhith 'na eagraiche geama."

#: server/stdinhand.cpp:1575
msgid "Default cmdlevel lowered to 'basic' on game start."
msgstr ""

#: server/stdinhand.cpp:1616
#, fuzzy
msgid "The timeout is currently disabled."
msgstr "Tha timeout nan cuairtean à comas"

#: server/stdinhand.cpp:1623
#, c-format, qt-format
msgid "The 'timeout' setting is:          %6d s = %s"
msgstr ""

#: server/stdinhand.cpp:1628
#, fuzzy
msgid "The game is currently not running."
msgstr "Tha an geama sin a' ruith mu thràth."

#: server/stdinhand.cpp:1636
#, c-format, qt-format
msgid "The current phase has now lasted:  %6d s = %s"
msgstr ""

#: server/stdinhand.cpp:1641
#, fuzzy, c-format, qt-format
msgid "Time left:                         %6d s = %s"
msgstr "  - staid:                   %s (%s)\n"

#: server/stdinhand.cpp:1656
#, fuzzy
msgid "Cannot change the turn timeout while the game is not running."
msgstr "Chan urrainn dhut geama a luchdadh fhad 's a tha fear eile 'na ruith."

#: server/stdinhand.cpp:1661
msgid "The timeout is disabled, use /set timeout."
msgstr ""

#: server/stdinhand.cpp:1668 server/stdinhand.cpp:1677
#, fuzzy
msgid "Invalid time specified."
msgstr "Shònraich thu suim mhì-dhligheach de dh'òr."

#: server/stdinhand.cpp:1684
msgid "Time too big."
msgstr ""

#: server/stdinhand.cpp:1698
#, c-format
msgid "Adding %d seconds to the current timeout"
msgstr ""

#: server/stdinhand.cpp:1702
#, c-format
msgid "Setting the remaining time to %d seconds"
msgstr ""

#: server/stdinhand.cpp:1732
#, c-format
msgid "Invalid argument %d."
msgstr "Argamaid mhì-dhligheach %d."

#: server/stdinhand.cpp:1737 server/stdinhand.cpp:3370
#: server/stdinhand.cpp:3515 server/stdinhand.cpp:3527
#: server/stdinhand.cpp:3720 server/stdinhand.cpp:3818
#, c-format
msgid ""
"Usage:\n"
"%s"
msgstr ""
"Cleachdadh:\n"
"%s"

#: server/stdinhand.cpp:1745
#, c-format
msgid "Dynamic timeout set to %d %d %d %d"
msgstr "Chaidh an Dynamic Timeout a chur gu %d %d %d %d"

#: server/stdinhand.cpp:1823
#, c-format
msgid "Option: %s  -  %s"
msgstr "Roghainn: %s  -  %s"

#: server/stdinhand.cpp:1828
#, c-format
msgid "Option: %s"
msgstr "Roghainn: %s"

#: server/stdinhand.cpp:1836 server/stdinhand.cpp:6502
msgid "Description:"
msgstr "Tuairisgeul:"

#: server/stdinhand.cpp:1841
#, c-format
msgid "Status: %s"
msgstr "Inbhe: %s"

#: server/stdinhand.cpp:1843
msgid "changeable"
msgstr "so-atharrachte"

#: server/stdinhand.cpp:1844
msgid "fixed"
msgstr "air a chàradh"

#: server/stdinhand.cpp:1853 server/stdinhand.cpp:1870
#: server/stdinhand.cpp:1883
msgid "Value:"
msgstr "Luach:"

#: server/stdinhand.cpp:1853 tools/civmanual.cpp:236
msgid "Minimum:"
msgstr "Meud as lugha:"

#: server/stdinhand.cpp:1854 server/stdinhand.cpp:1871
#: server/stdinhand.cpp:1884 tools/civmanual.cpp:236 tools/civmanual.cpp:268
msgid "Default:"
msgstr "Bunaiteach:"

#: server/stdinhand.cpp:1854 tools/civmanual.cpp:237
msgid "Maximum:"
msgstr "Meud as motha:"

#: server/stdinhand.cpp:1861 tools/civmanual.cpp:243
msgid "Possible values:"
msgstr "Luachan buailteach:"

#: server/stdinhand.cpp:1878 tools/civmanual.cpp:254
msgid "Possible values (option can take any number of these):"
msgstr "Luachan buailteach (faodar gin dhiubh a thaghadh airson na roghainne):"

#: server/stdinhand.cpp:1905
msgid "Explanations are available for the following server options:"
msgstr "Tha mìneachadh ann airson na roghainnean frithealaiche a leanas:"

#: server/stdinhand.cpp:1954
msgid "No explanation for that yet."
msgstr "Chan eil mìneachadh ann airson sin fhathast."

#: server/stdinhand.cpp:1957 server/stdinhand.cpp:3001
msgid "Ambiguous option name."
msgstr "Ainm dà-sheaghadh air an roghainn."

#: server/stdinhand.cpp:1977
#, c-format
msgid "Server Operator: %s"
msgstr "Gnìomharaiche an fhrithealaiche: %s"

#: server/stdinhand.cpp:2016
#, c-format
msgid "Connectmsg truncated to %u bytes."
msgstr "Chaidh Connectmsg a ghearradh gu %u baidht."

#: server/stdinhand.cpp:2062 server/stdinhand.cpp:2098
#: server/stdinhand.cpp:2115
#, c-format
msgid "Player '%s' now has AI skill level '%s'."
msgstr "Fhuair an cluicheadair '%s' leibheil sgilean IF '%s'."

#: server/stdinhand.cpp:2102
#, c-format
msgid "%s is not controlled by the AI."
msgstr "Chan eil %s fo smachd na h-Inntinne Fhuadain."

#: server/stdinhand.cpp:2123
#, c-format
msgid "Default AI skill level set to '%s'."
msgstr ""
"Chaidh leibheil sgilean bhunaiteach na h-Inntinne Fhuadain a chur gu '%s'."

#: server/stdinhand.cpp:2141
msgid "This command is client only."
msgstr "'S e àithne cliant a-mhàin a tha seo."

#: server/stdinhand.cpp:2148
msgid "Only players may use the away command."
msgstr "Chan fhaod ach cluicheadairean an àithne \"air falbh\" a chleachdadh."

#: server/stdinhand.cpp:2158
#, c-format
msgid "%s set to away mode."
msgstr "Tha %s sa mhodh \"air falbh\"."

#: server/stdinhand.cpp:2163
#, c-format
msgid "%s returned to game."
msgstr "Thill %s dhan gheama."

#: server/stdinhand.cpp:2232
#, c-format
msgid "Sorry, you do not have access to view option '%s'."
msgstr "Duilich, chan eil cead agad an roghainn '%s' fhaicinn."

#: server/stdinhand.cpp:2241
#, c-format
msgid "Unknown option '%s'."
msgstr "Roghainn neo-aithnichte '%s'."

#: server/stdinhand.cpp:2254
#, c-format
msgid "Current ruleset directory is \"%s\""
msgstr "'S e \"%s\" an t-eòlaire ruleset làithreach"

#: server/stdinhand.cpp:2279
msgid "All options with non-default values"
msgstr "Gach roghainn aig nach eil na luachan bunaiteach."

#: server/stdinhand.cpp:2282
msgid "All options"
msgstr "Gach roghainn"

#: server/stdinhand.cpp:2285
msgid "Vital options"
msgstr "Roghainnean fìor chudromach"

#: server/stdinhand.cpp:2288
msgid "Situational options"
msgstr "Roghainnean an t-suidheachaidh"

#: server/stdinhand.cpp:2291
msgid "Rarely used options"
msgstr "Roghainnean nach cleachdar ach gu h-ainneamh"

#: server/stdinhand.cpp:2294
msgid "Options locked by the ruleset"
msgstr "Tha na roghainnean air an glasadh le seata nan riaghailtean"

#: server/stdinhand.cpp:2306
msgid "In the column '##' the status of the option is shown:"
msgstr "Chithear staid na roghainne sa cholbh '##':"

#: server/stdinhand.cpp:2307
msgid " - a '!' means the option is locked by the ruleset."
msgstr ""
" - 'S ciall do '!' gu bheil an roghainn air a ghlasadh le seata nan "
"riaghailtean."

#: server/stdinhand.cpp:2308
msgid " - a '+' means you may change the option."
msgstr " - 'S ciall do '+' gun urrainn dhut an roghainn atharrachadh."

#: server/stdinhand.cpp:2309
#, fuzzy
msgid " - a '~' means that option follows default value."
msgstr " - 'S ciall do '=' gu bheil an luach bunaiteach san roghainn. "

#: server/stdinhand.cpp:2310
#, fuzzy
msgid " - a '=' means the value is same as default."
msgstr " - 'S ciall do '=' gu bheil an luach bunaiteach san roghainn. "

#: server/stdinhand.cpp:2312
#, c-format
msgid "%-*s ## value (min, max)"
msgstr "Luach ## %-*s (min,max)"

#: server/stdinhand.cpp:2313
msgid "Option"
msgstr "Roghainn"

#: server/stdinhand.cpp:2358
msgid "A help text for each option is available via 'help <option>'."
msgstr ""
"Gheibhear teacsa cobharach airson gach roghainn leis an àithne 'help "
"<roghainn>'."

#: server/stdinhand.cpp:2362
msgid ""
"Try 'show situational' or 'show rare' to show more options.\n"
"Try 'show changed' to show settings with non-default values.\n"
"Try 'show locked' to show settings locked by the ruleset."
msgstr ""
"Feuch 'seall feadhainn shuidheachail' no 'seall feadhainn ainneamh\" airson "
"barrachd roghainnean.\n"
"Feuch 'seall an fheadhainn air atharrachadh' gus na roghainnean fhaicinn aig "
"nach eil na luachan bunaiteach tuilleadh.\n"
"Feuch 'seall an fheadhainn ghlaiste' gus na roghainnean fhaicinn a chaidh a "
"ghlasadh le seata nan riaghailtean."

#: server/stdinhand.cpp:2461
msgid "Cannot change teams once game has begun."
msgstr ""
"Cha ghabh na sgiobannan atharrachadh nuair a bhios an geama air tòiseachadh."

#: server/stdinhand.cpp:2476 server/stdinhand.cpp:2604
#: server/stdinhand.cpp:2790 server/stdinhand.cpp:2818
#: server/stdinhand.cpp:2866 server/stdinhand.cpp:2901
#: server/stdinhand.cpp:2951 server/stdinhand.cpp:2977
#: server/stdinhand.cpp:3038
#, c-format
msgid ""
"Undefined argument.  Usage:\n"
"%s"
msgstr ""
"Argamaid gun mhìneachadh. Cleachdadh:\n"
"%s"

#: server/stdinhand.cpp:2498
#, c-format
msgid "No such team %s.  Please give a valid team name or number."
msgstr ""
"Chan eil sgioba ann air a bheil %s. Cuir ainm no àireamh dhligheach air gach "
"sgioba."

#: server/stdinhand.cpp:2506
msgid "Cannot team a barbarian."
msgstr "Chan fhaod borbaich a bhith ann an sgioba."

#: server/stdinhand.cpp:2512
#, c-format
msgid "Player %s set to team %s."
msgstr "Chaidh an cluicheadair %s a chur san sgioba %s."

#: server/stdinhand.cpp:2536 server/voting.cpp:547
msgid "Teamvote"
msgstr "Bhòt sgioba"

#: server/stdinhand.cpp:2536 server/voting.cpp:552
msgid "Vote"
msgstr "Bhòt"

#: server/stdinhand.cpp:2539
#, c-format, qt-format
msgid ""
"%s %d \"%s\" (needs %0.0f%%%s): %d for, %d against, and %d abstained out of "
"%d players."
msgstr ""
"%s %d \"%s\" (feum air %0.0f%%%s): %d air a shon, %d 'na aghaidh agus cha do "
"bhòt %d a-mach à %d cluicheadair(ean)."

#: server/stdinhand.cpp:2544
msgid " no dissent"
msgstr " gun eas-aonta"

#: server/stdinhand.cpp:2553
msgid "There are no votes going on."
msgstr "Chan eil bhòt sam bith a' dol."

#: server/stdinhand.cpp:2589 server/stdinhand.cpp:2712
#: server/stdinhand.cpp:4624 server/stdinhand.cpp:4833
msgid "You are not allowed to use this command."
msgstr "Chan eil cead agad an àithne seo a chleachdadh."

#: server/stdinhand.cpp:2598
#, c-format
msgid "The argument \"%s\" is ambiguous."
msgstr "Tha an argamaid \"%s\" dà-sheaghach."

#: server/stdinhand.cpp:2617
msgid "There are no votes running."
msgstr "Chan eil bhòt sam bith a' dol."

#: server/stdinhand.cpp:2621
#, c-format
msgid "No legal last vote (%d %s)."
msgstr "Cha robh a' bhòt mu dheireadh laghail (%d %s)."

#: server/stdinhand.cpp:2629
msgid "Value must be an integer."
msgstr "Feumaidh an luach a bhith 'na àireamh shlàn."

#: server/stdinhand.cpp:2636 server/stdinhand.cpp:2721
#, c-format
msgid "No such vote (%d)."
msgstr "Chan eil a leithid a bhòt ann (%d)."

#: server/stdinhand.cpp:2642
msgid "You are not allowed to vote on that."
msgstr "Chan eil cead agad bhòtadh ann."

#: server/stdinhand.cpp:2647
#, c-format
msgid "You voted for \"%s\""
msgstr "Chuir thu bhòt airson \"%s\""

#: server/stdinhand.cpp:2651
#, c-format
msgid "You voted against \"%s\""
msgstr "Chuir thu bhòt an aghaidh \"%s\""

#: server/stdinhand.cpp:2656
#, c-format
msgid "You abstained from voting on \"%s\""
msgstr "Chuir thu romhad gun a bhith a' bhòtadh ann an \"%s\""

#: server/stdinhand.cpp:2688
msgid "Missing argument <vote number> or the string \"all\"."
msgstr "Tha an argamaid <àireamh a' bhòt> a dhìth no an t-sreang \"all\"."

#: server/stdinhand.cpp:2695
msgid "You don't have any vote going on."
msgstr "Chan eil bhòt sam bith a' dol agad."

#: server/stdinhand.cpp:2702
msgid "There isn't any vote going on."
msgstr "Chan eil bhòt sam bith a' dol."

#: server/stdinhand.cpp:2708
msgid "All votes have been removed."
msgstr "Chaidh gach bhòt a thoirt air falbh."

#: server/stdinhand.cpp:2727
#, c-format
msgid "You are not allowed to cancel this vote (%d)."
msgstr "Chan eil cead agad crìoch a chur air a' bhòt seo (%d)."

#: server/stdinhand.cpp:2733
msgid "Usage: /cancelvote [<vote number>|all]"
msgstr "Cleachdadh: /cancelvote [<àireamh a' bhòt>|all]"

#: server/stdinhand.cpp:2743
#, c-format
msgid "%s has canceled the vote \"%s\" (number %d)."
msgstr "Chuir %s crìoch air a' bhòt \"%s\" (àireamh a %d)."

#: server/stdinhand.cpp:2750
#, c-format
msgid "The vote \"%s\" (number %d) has been canceled."
msgstr "Chaidh crìoch a chur air a' bhòt \"%s\" (àireamh a %d)."

#: server/stdinhand.cpp:2769
msgid "Can only use this command once game has begun."
msgstr ""
"Chan urrainn dhut an àithne seo a chleachdadh ach nuair a bhios an geama air "
"tòiseachadh."

#: server/stdinhand.cpp:2804
#, c-format
msgid "%s diplomacy no longer debugged"
msgstr "Cha dèid dìoplomasachd %s a dhì-bhugadh tuilleadh"

#: server/stdinhand.cpp:2807
#, c-format
msgid "%s diplomacy debugged"
msgstr "Thèid dìoplomasachd %s a dhì-bhugadh"

#: server/stdinhand.cpp:2831
#, c-format
msgid "%s tech no longer debugged"
msgstr "Cha dèid teicneolas %s a dhì-bhugadh tuilleadh"

#: server/stdinhand.cpp:2835
#, c-format
msgid "%s tech debugged"
msgstr "Thèid teicneolas %s a dhì-bhugadh"

#: server/stdinhand.cpp:2854 server/stdinhand.cpp:2857
#, c-format
msgid "players=%d cities=%d citizens=%d units=%d"
msgstr "cluicheadairean=%d bailtean=%d saoranaich=%d aonadan=%d"

#: server/stdinhand.cpp:2873 server/stdinhand.cpp:2908
msgid "Value 2 & 3 must be integer."
msgstr "Feumaidh luach 2 ┐ 3 a bhith 'na àireamh shlàn."

#: server/stdinhand.cpp:2877 server/stdinhand.cpp:2912
msgid "Bad map coordinates."
msgstr "Droch cho-chomharran mapa."

#: server/stdinhand.cpp:2883
msgid "No city at this coordinate."
msgstr "Chan eil baile air na co-chomharran seo."

#: server/stdinhand.cpp:2888
#, c-format
msgid "%s no longer debugged"
msgstr "Cha dèid %s a dhì-bhugadh tuilleadh"

#: server/stdinhand.cpp:2919 server/stdinhand.cpp:2966
#, c-format
msgid "%s %s no longer debugged."
msgstr "Cha dèid %s %s a dhì-bhugadh tuilleadh."

#: server/stdinhand.cpp:2938
msgid "Ferry system is no longer in debug mode."
msgstr "Chan eil an siostam aiseig sa mhodh dì-bhugaidh tuilleadh."

#: server/stdinhand.cpp:2942
msgid "Ferry system in debug mode."
msgstr "Tha an siostam aiseig sa mhodh dì-bhugaidh."

#: server/stdinhand.cpp:2956
msgid "Value 2 must be integer."
msgstr "Feumaidh luach 2 a bhith 'na àireamh shlàn."

#: server/stdinhand.cpp:2960
#, c-format
msgid "Unit %d does not exist."
msgstr "Chan eil an t-aonad %d ann tuilleadh."

#: server/stdinhand.cpp:2997
#, c-format
msgid "Option '%s' not recognized."
msgstr "Chan eil an roghainn '%s' 'ga aithneachadh."

#: server/stdinhand.cpp:3006
#, c-format
msgid "Use the '%srulesetdir' command to change the ruleset directory."
msgstr ""
"Cleachd an àithne '%srulesetdir' gus eòlaire seata nan riaghailtean "
"atharrachadh."

#: server/stdinhand.cpp:3082
#, c-format
msgid "The parameter %s should only contain +- and 0-9."
msgstr ""
"Cha bu chòir a bhith sa pharamadair %s ach +- is àireamhan eadar 0 is 9."

#: server/stdinhand.cpp:3176
#, c-format
msgid "Console: '%s' has been set to %s."
msgstr "Consol: Chaidh '%s' a shuidheachadh gu %s."

#: server/stdinhand.cpp:3222
msgid "You cannot take a new player at this time."
msgstr "Chan urrainn dhut cluicheadair ùr a ghabhail os làimh aig an àm seo."

#: server/stdinhand.cpp:3243
msgid "You cannot take a new player because there are no free player slots."
msgstr ""
"Chan urrainn dhut cluicheadair ùr a ghabhail os làimh a chionn 's gu bheil "
"àitichean cluicheadair saora ann."

#: server/stdinhand.cpp:3264
msgid "Sorry, one can't observe globally in this game."
msgstr ""
"Duilich, chan eil coimheadaichean uile-choitcheann ceadaichte sa gheama seo."

#: server/stdinhand.cpp:3272
msgid "Sorry, one can't observe barbarians in this game."
msgstr "Duilich, chan eil coimhead air borbaich sa gheama seo."

#: server/stdinhand.cpp:3275
msgid "Sorry, one can't take barbarians in this game."
msgstr "Duilich, chan urrainn dhut borbaich a ghabhail os làimh sa gheama seo."

#: server/stdinhand.cpp:3284
msgid "Sorry, one can't observe dead players in this game."
msgstr "Duilich, chan eil coimhead air cluicheadairean marbha sa gheama seo."

#: server/stdinhand.cpp:3288
msgid "Sorry, one can't take dead players in this game."
msgstr ""
"Duilich, chan urrainn dhut cluicheadairean marbha a ghabhail os làimh sa "
"gheama seo."

#: server/stdinhand.cpp:3298
msgid "Sorry, one can't observe AI players in this game."
msgstr ""
"Duilich, chan eil coimhead air cluicheadairean na h-Inntinne Fhuadain sa "
"gheama seo."

#: server/stdinhand.cpp:3301
msgid "Sorry, one can't take AI players in this game."
msgstr ""
"Duilich, chan eil cluicheadairean na h-Inntinne Fhuadain a ghabhail os làimh "
"sa gheama seo."

#: server/stdinhand.cpp:3311
msgid "Sorry, one can't observe human players in this game."
msgstr "Duilich, chan eil coimhead air cluicheadairean daonna sa gheama seo."

#: server/stdinhand.cpp:3315
msgid "Sorry, one can't take human players in this game."
msgstr ""
"Duilich, chan urrainn dhut cluicheadairean daonna a ghabhail os làimh sa "
"gheama seo."

#: server/stdinhand.cpp:3325
msgid "Sorry, one can't observe in this game."
msgstr "Duilich, chan eil coimheadaichean ceadaichte sa gheama seo."

#: server/stdinhand.cpp:3330
msgid "Sorry, one can't take players in this game."
msgstr ""
"Duilich, chan urrainn dhut cluicheadairean a ghabhail os làimh sa gheama seo."

#: server/stdinhand.cpp:3338
msgid "Sorry, one can't take players already connected in this game."
msgstr ""
"Duilich, chan urrainn dhut cluicheadairean a ghabhail os làimh sa gheama seo "
"ma tha iad air ceangal a dhèanamh mu thràth."

#: server/stdinhand.cpp:3377 server/stdinhand.cpp:3522
msgid "Only the player name form is allowed."
msgstr "Chan eil ceadaichte ach cruth ainmean chluicheadairean."

#: server/stdinhand.cpp:3433
#, c-format
msgid "%s already controls %s. Using 'observe' would remove %s"
msgstr ""
"Tha smachd aig %s air %s mu thràth. Chuireadh tu às do %s nan cleachdadh tu "
"'observe'."

#: server/stdinhand.cpp:3442
#, c-format
msgid "%s is already observing %s."
msgstr "Tha %s a' coimhead air %s mu thràth."

#: server/stdinhand.cpp:3445
#, c-format
msgid "%s is already observing."
msgstr "Tha %s a' coimhead air cuideigin mu thràth."

#: server/stdinhand.cpp:3472
#, c-format
msgid "%s now observes %s"
msgstr "Tha %s a' coimhead air %s a-nis."

#: server/stdinhand.cpp:3475
#, c-format
msgid "%s now observes"
msgstr "Tha %s a' coimhead a-nis."

#: server/stdinhand.cpp:3536
#, fuzzy, c-format
msgid "\"%s\" is not a valid username."
msgstr "Chan e seòrsa pàtrain dligheach a tha ann an \"%s\""

#: server/stdinhand.cpp:3557
msgid "You cannot issue \"/take -\" when the game has already started."
msgstr ""
"Chan urrainn dhut an àithne \"/take -\" a thoirt nuair a bhios an geama air "
"tòiseachadh."

#: server/stdinhand.cpp:3584
#, c-format
msgid "A delegation is active for player '%s'. /take not possible."
msgstr "Tha tiomnadh an gnìomh airson \"%s\". Cha ghabh /take a dhèanamh."

#: server/stdinhand.cpp:3602
#, c-format
msgid "%s already controls %s."
msgstr "Tha smachd aig %s air %s mu thràth."

#: server/stdinhand.cpp:3615
#, c-format
msgid "There is no free player slot for %s."
msgstr "Tha eil àite cluicheadair saor ann airson %s."

#: server/stdinhand.cpp:3630
#, c-format
msgid "Reassigned nation to %s by server console."
msgstr "Chaidh an nàisean a chur an làmhan %s le consoil an fhrithealaiche."

#: server/stdinhand.cpp:3633
#, c-format
msgid "Reassigned nation to %s by %s."
msgstr "Chaidh an nàisean a chur an làmhan %s le %s."

#: server/stdinhand.cpp:3685
#, c-format
msgid "%s now controls %s (%s, %s)."
msgstr "Tha smachd aig %s air %s (%s, %s)."

#: server/stdinhand.cpp:3689 server/stdinhand.cpp:6849
msgid "Human"
msgstr "Mac an duine"

#: server/stdinhand.cpp:3690
msgid "Alive"
msgstr "Beò"

#: server/stdinhand.cpp:3690
msgid "Dead"
msgstr "Marbh"

#: server/stdinhand.cpp:3693
#, c-format
msgid "%s failed to attach to any player."
msgstr "Dh'fhàillig %s le ceangal a dhèanamh ri cluicheadair sam bith."

#: server/stdinhand.cpp:3743
msgid "You can not detach other users."
msgstr "Chan urrainn dhut an ceangal aig cluicheadairean eile a bhriseadh."

#: server/stdinhand.cpp:3752
#, c-format
msgid "%s is not attached to any player."
msgstr "Chan eil %s co-cheangailte ri cluicheadair sam bith."

#: server/stdinhand.cpp:3762
#, c-format
msgid "%s detaching from %s"
msgstr "Tha %s a' briseadh o %s"

#: server/stdinhand.cpp:3765
#, c-format
msgid "%s no longer observing."
msgstr "Chan eil %s a' coimhead tuilleadh."

#: server/stdinhand.cpp:3824
msgid "Cannot load a game while another is running."
msgstr "Chan urrainn dhut geama a luchdadh fhad 's a tha fear eile 'na ruith."

#: server/stdinhand.cpp:3884
#, c-format
msgid "Cannot find savegame or scenario with the name \"%s\"."
msgstr "Cha ghabh savegame no cnàmh-sgeul a lorg air a bheil \"%s\"."

#: server/stdinhand.cpp:3899
#, c-format
msgid "Could not load savefile: %s"
msgstr "Cha ghabh an savefile a luchdadh: %s"

#: server/stdinhand.cpp:4031
msgid ""
"You must provide a ruleset name. Use \"/show ruleset\" to see what is the "
"current ruleset."
msgstr ""
"Feumaidh tu ainm a chur air seata nan riaghailtean. Cleachd \"/show "
"ruleset\" gus seata nan riaghailtean làithreach fhaicinn."

#: server/stdinhand.cpp:4038
msgid "This setting can't be modified after the game has started."
msgstr "Cha ghabh an roghainn seo atharrachadh as dhan gheama tòiseachadh."

#: server/stdinhand.cpp:4044
#, c-format
msgid "Ruleset directory is already \"%s\""
msgstr "Tha \"%s\" 'na eòlaire ruleset mu thràth"

#: server/stdinhand.cpp:4092
#, c-format
msgid "Ruleset directory set to \"%s\""
msgstr "Tha \"%s\" 'na eòlaire ruleset"

#: server/stdinhand.cpp:4096
#, fuzzy, c-format
msgid "Failed loading rulesets from directory \"%s\", using \"%s\""
msgstr "'S e \"%s\" an t-eòlaire ruleset làithreach"

#: server/stdinhand.cpp:4116 server/stdinhand.cpp:4151
#: server/stdinhand.cpp:6763
msgid "That would be rather silly, since you are not a player."
msgstr "Bhiodh sin car gòrach o nach eil thu 'nad chluicheadair."

#: server/stdinhand.cpp:4122
#, c-format
msgid "%s. Try /help ignore"
msgstr "%s. Feuch /help ignore"

#: server/stdinhand.cpp:4134
#, c-format
msgid "Added pattern %s as entry %d to your ignore list."
msgstr "Chaidh am pàtran %s a chur ris an dubh-liosta agad mar innteart %d."

#: server/stdinhand.cpp:4160 server/stdinhand.cpp:6768
msgid "Your ignore list is empty."
msgstr "Tha an dubh-liosta agad falamh."

#: server/stdinhand.cpp:4167
msgid "Missing range. Try /help unignore."
msgstr "Tha rainse a dhìth. Feuch /help unignore."

#: server/stdinhand.cpp:4176 server/stdinhand.cpp:4184
#: server/stdinhand.cpp:4190
#, c-format
msgid "\"%s\" is not a valid range. Try /help unignore."
msgstr "Chan e rainse dhligheach a tha ann an \"%s\". Feuch /help unignore."

#: server/stdinhand.cpp:4198
#, c-format
msgid "Invalid entry number: %d."
msgstr "Àireamh innteirt mhì-dhligheach: %d."

#: server/stdinhand.cpp:4201
#, c-format
msgid "Invalid range: %d to %d."
msgstr "Rainse mhì-dhligheach: %d gu %d."

#: server/stdinhand.cpp:4217
#, c-format
msgid "Removed pattern %s (entry %d) from your ignore list."
msgstr ""
"Chaidh am pàtran %s (innteart %d) a thoirt air falbh on dubh-liosta agad."

#: server/stdinhand.cpp:4249
msgid "Two arguments needed. See '/help playercolor'."
msgstr "Tha feum air dà argamaid. Faic '/help playercolor'."

#: server/stdinhand.cpp:4278
msgid "Can only unset player color before game starts."
msgstr ""
"Cha ghabh cluicheadairean a neo-shuidheachadh ach ro thoiseach a' gheama."

#: server/stdinhand.cpp:4286
msgid "Invalid player color definition. See '/help playercolor'."
msgstr ""
"Mìneachadh mì-dhligheach airson dath cluicheadair. Faic '/help playercolor'."

#: server/stdinhand.cpp:4299
#, c-format
msgid "Warning: new color [%s] for %s is identical to %s."
msgstr "Rabhadh: tha an dath ùr [%s] airson %s co-ionnann ri %s."

#: server/stdinhand.cpp:4314
#, c-format
msgid "Color of player %s set to [%s]."
msgstr "Chaidh dath a' chluicheadair %s atharradh gu [%s]."

#: server/stdinhand.cpp:4340
#, fuzzy
msgid "At least one argument needed. See '/help playernation'."
msgstr "Tha feum air dà argamaid. Faic '/help playercolor'."

#: server/stdinhand.cpp:4346
#, fuzzy
msgid "Can only set player nation before game starts."
msgstr ""
"Cha ghabh cluicheadairean a neo-shuidheachadh ach ro thoiseach a' gheama."

#: server/stdinhand.cpp:4363
#, fuzzy, c-format
msgid "Nation of player %s reset."
msgstr " Nàisean a' chluicheadair ùir: %s."

#: server/stdinhand.cpp:4373
#, fuzzy, c-format
msgid "Unrecognized nation: %s."
msgstr "Roghainn neo-aithnichte: \"%s\"\n"

#: server/stdinhand.cpp:4397
msgid "Player sex must be given when setting nation."
msgstr ""

#: server/stdinhand.cpp:4407
#, c-format
msgid "Unrecognized gender: %s, expecting 1 or 0."
msgstr ""

#: server/stdinhand.cpp:4416
#, fuzzy, c-format
msgid "Unrecognized style: %s."
msgstr "Roghainn neo-aithnichte: \"%s\"\n"

#: server/stdinhand.cpp:4444
#, fuzzy, c-format
msgid "Nation of player %s set to [%s]."
msgstr "Chaidh dath a' chluicheadair %s atharradh gu [%s]."

#: server/stdinhand.cpp:4460
msgid "Goodbye."
msgstr "Mar sin leat."

#: server/stdinhand.cpp:4524
msgid "Sorry, you are not allowed to use server commands."
msgstr ""
"Duilich, chan eil cead agad na h-àitheantan frithealaiche seo a chleachdadh."

#: server/stdinhand.cpp:4550
#, c-format
msgid "Warning: '%s' interpreted as '%s', but it is ambiguous.  Try '%shelp'."
msgstr "Rabhadh: Thuigear '%s' de '%s' ach tha e dà-sheaghach. Feuch '%shelp'."

#: server/stdinhand.cpp:4555
#, c-format
msgid "Unknown command '%s%s'.  Try '%shelp'."
msgstr "Àithne neo-aithnichte '%s%s'. Feuch ri '%shelp'."

#: server/stdinhand.cpp:4583
msgid "Your new vote canceled your previous vote."
msgstr "Chuir thu às dhan t-seann bhòt agad le do bhòt ùr."

#: server/stdinhand.cpp:4590
msgid "New teamvote"
msgstr "Bhòt sgioba ùr"

#: server/stdinhand.cpp:4595
msgid "New vote"
msgstr "Bhòt ùr"

#: server/stdinhand.cpp:4602
#, c-format
msgid "%s (number %d) by %s: %s"
msgstr "%s (àireamh %d) le %s: %s"

#: server/stdinhand.cpp:4612
#, c-format
msgid "Your new vote (\"%s\") was not legal or was not recognized."
msgstr "Cha robh do bhòt ùr (\"%s\") laghail no cha deach aithneachadh."

#: server/stdinhand.cpp:4659
msgid "(server prompt)"
msgstr "(brodadh frithealaiche)"

#: server/stdinhand.cpp:4812
msgid ""
"Ending the game. The server will restart once all clients have disconnected."
msgstr ""
"A' cur crìoch air a' gheama. Tòisichidh am frithealaiche a-rithist nuair a "
"bhios gach cliant air dì-cheangal."

#: server/stdinhand.cpp:4817
msgid "Cannot end the game: no game running."
msgstr "Cha ghabh crìoch a chur air a' gheama: chan eil geama a' dol."

#: server/stdinhand.cpp:4838
msgid "You cannot surrender now."
msgstr "'S urrainn dhut gèilleadh a-nis."

#: server/stdinhand.cpp:4845
#, fuzzy
msgid "You have already conceded the game."
msgstr "Cheannaich thu rudeigin mu thràth a' chuairt seo."

#: server/stdinhand.cpp:4854
#, c-format
msgid "%s has conceded the game and can no longer win."
msgstr "Ghèill %s an geama agus chan urrainn dhaibh buannachadh tuilleadh."

#: server/stdinhand.cpp:4905
msgid "Guessing argument 'ruleset'."
msgstr "A' dèanamh tomhas air an argamaid 'ruleset'."

#: server/stdinhand.cpp:4909
msgid "Guessing argument 'game'."
msgstr "A' dèanamh tomhas air an argamaid 'game'."

#: server/stdinhand.cpp:4917
msgid "The valid arguments are: 'game', 'ruleset', 'script' or 'default'."
msgstr ""
"Seo na h-argamaidean dligheach: 'game', 'ruleset', 'script' no 'default'."

#: server/stdinhand.cpp:4932
msgid "Reset all settings to the values at the game start."
msgstr "Aisig gach roghainn dha na luachan a bha ann aig toiseach a' gheama."

#: server/stdinhand.cpp:4935
msgid "No saved settings from the game start available."
msgstr "Cha deach roghainn sam bith a shàbhaladh aig toiseach a' gheama."

#: server/stdinhand.cpp:4939
msgid "No game started..."
msgstr "Chan eil geama air a thòiseachadh..."

#: server/stdinhand.cpp:4948
msgid "Reset all settings to ruleset values."
msgstr "Aisig gach roghainn gu luachan seata nan riaghailtean."

#: server/stdinhand.cpp:4951
#, fuzzy
msgid "Failed to reset settings to ruleset values."
msgstr "Aisig gach roghainn gu luachan seata nan riaghailtean."

#: server/stdinhand.cpp:4957
msgid "Reset all settings and rereading the server start script."
msgstr ""
"Aisig gach roghainn agus ath leugh sgriobt tòiseachaidh an fhrithealaiche."

#: server/stdinhand.cpp:4976
msgid "Reset all settings to default values."
msgstr "Aisig gach roghainn gu na luachan bunaiteach."

#: server/stdinhand.cpp:4982
msgid "Settings re-initialized."
msgstr "Chaidh na roghainnean ath thòiseachadh."

#: server/stdinhand.cpp:5014
#, fuzzy, c-format
msgid "Option '%s' reset to default value, and will track any default changes."
msgstr "Aisig gach roghainn gu na luachan bunaiteach."

#: server/stdinhand.cpp:5084
#, c-format
msgid "Fall back to old syntax '%slua <script command>'."
msgstr "Till gu seann syntax '%slua <àithne sgriobt>'."

#: server/stdinhand.cpp:5094
#, c-format
msgid "No lua command or lua script file. See '%shelp lua'."
msgstr ""
"Chan eil àithne \"lua\" no faidhle sgriobt \"lua\" ann. Faic '%shelp lua'."

#: server/stdinhand.cpp:5106 server/stdinhand.cpp:5117
msgid "Unsafe Lua code can only be run by explicit command."
msgstr ""

#: server/stdinhand.cpp:5110 server/stdinhand.cpp:5121
#, fuzzy
msgid "You aren't allowed to run unsafe Lua code."
msgstr "Chan eil cead agad an àithne seo a chleachdadh."

#: server/stdinhand.cpp:5136
#, fuzzy, c-format
msgid "Freeciv21 script '%s' disallowed for security reasons."
msgstr ""
"Chan eil an sgriobt Freeciv \"%s\" ceadaichte air sgàth adhbharan "
"tèarainteachd."

#: server/stdinhand.cpp:5150
#, fuzzy, c-format
msgid "No Freeciv21 script found by the name '%s'."
msgstr "Cha deach sgriobt Freeciv a lorg air a bheil \"%s\"."

#: server/stdinhand.cpp:5173 server/stdinhand.cpp:5190
#, fuzzy, c-format
msgid "Loading Freeciv21 script file '%s'."
msgstr "A' luchdadh faidhle sgriobt Freeciv: %s"

#: server/stdinhand.cpp:5183 server/stdinhand.cpp:5201
#, fuzzy, c-format
msgid "Cannot read Freeciv21 script '%s'."
msgstr "Cha ghabh an sgriobt Freeciv \"%s\" a leughadh. "

#: server/stdinhand.cpp:5249
msgid "Game not started - cannot delegate yet."
msgstr ""
"Cha deach an geama a thòiseachadh - cha ghabh tiomnadh a dhèanamh fhathast."

#: server/stdinhand.cpp:5308
#, c-format
msgid "Valid arguments for 'delegate' are: %s."
msgstr "Tha na leanas 'nan argamaidea dligheach airson \"delegates\": %s."

#: server/stdinhand.cpp:5328
#, c-format
msgid "Command level '%s' or greater needed to modify others' delegations."
msgstr ""
"Tha feum air leibheil àitheantan \"%s\" no nas àirde gus tiomnaidhean chàich "
"atharrachadh."

#: server/stdinhand.cpp:5337
msgid "Please specify a player for whom delegation should be canceled."
msgstr ""
"Sònraich cluicheadair a thèid crìoch a chur air an tiomnadh air a shon."

#: server/stdinhand.cpp:5347 server/stdinhand.cpp:5375
msgid "You can't switch players from the console."
msgstr "Chan urrainn dhut leum a ghearradh eadar cluicheadairean on chonsoil."

#: server/stdinhand.cpp:5365
msgid "Please specify a player for whom the delegation should be shown."
msgstr "Sònraich cluicheadair a thèid an tiomnadh a shealltainn air a shon."

#: server/stdinhand.cpp:5388
msgid "Please specify a player to take control of."
msgstr "Sònraich cluicheadair gus a ghabhail os làimh."

#: server/stdinhand.cpp:5411
msgid "Please specify a user to whom control is to be delegated."
msgstr "Sònraich ainm-cleachdaiche a chaidh smachd a thiomnadh dhaibh."

#: server/stdinhand.cpp:5430
#, fuzzy, c-format
msgid ""
"Command level '%s' or greater or special permission needed to modify others' "
"delegations."
msgstr ""
"Tha feum air leibheil àitheantan \"%s\" no nas àirde gus tiomnaidhean chàich "
"atharrachadh."

#: server/stdinhand.cpp:5441
msgid "You do not control a player."
msgstr "Chan eil smachd agad air cluicheadair."

#: server/stdinhand.cpp:5466
#, c-format
msgid ""
"Can't delegate control of '%s' belonging to %s while they are controlling "
"another player."
msgstr ""

#: server/stdinhand.cpp:5472
#, c-format
msgid "Can't change delegation of '%s' while controlled by delegate %s."
msgstr ""

#: server/stdinhand.cpp:5480
msgid ""
"You can't delegate control while you are controlling a delegated player "
"yourself."
msgstr ""

#: server/stdinhand.cpp:5495
#, c-format
msgid ""
"%s already owns '%s', so cannot also be delegate. Use '%sdelegate cancel' to "
"cancel an existing delegation."
msgstr ""

#: server/stdinhand.cpp:5506
#, fuzzy
msgid ""
"You can't delegate control to yourself. Use '/delegate cancel' to cancel an "
"existing delegation."
msgstr ""
"Chan urrainn dhut tiomnadh a shònrachadh ma tha thu sa mhodh tiomnaidh. Faic "
"'/list delegation'"

#: server/stdinhand.cpp:5519 server/stdinhand.cpp:5534
#, c-format
msgid "Control of player '%s' delegated to user %s."
msgstr "Chaidh an smachd air a' chluicheadair \"%s\" a thiomnadh dha \"%s\"."

#: server/stdinhand.cpp:5531 server/stdinhand.cpp:5544
#, c-format
msgid "No delegation defined for '%s'."
msgstr "Chan deach tiomnadh a shònrachadh airson \"%s\"."

#: server/stdinhand.cpp:5565 server/stdinhand.cpp:5640
#: server/stdinhand.cpp:5671
msgid "Unexpected failure."
msgstr "Fàilligeadh ris nach robh dùil."

#: server/stdinhand.cpp:5570
#, c-format
msgid "Your delegated control of player '%s' was canceled."
msgstr ""
"Bha smachd tiomnaichte agad air a' chluicheadair \"%s\" ach chaidh crìoch a "
"chur air."

#: server/stdinhand.cpp:5575
#, c-format
msgid "Delegation of '%s' canceled."
msgstr "Sguireadh de thiomnadh \"%s\"."

#: server/stdinhand.cpp:5588
msgid ""
"You are already controlling a delegated player. Use '/delegate restore' to "
"relinquish control of your current player first."
msgstr ""

#: server/stdinhand.cpp:5602
msgid ""
"Can't take player while you have delegated control yourself. Use '/delegate "
"cancel' to cancel your own delegation first."
msgstr ""

#: server/stdinhand.cpp:5611
#, c-format
msgid "You already control '%s'."
msgstr "Tha smachd agad air \"%s\" mu thràth."

#: server/stdinhand.cpp:5621
#, c-format
msgid "Control of player '%s' has not been delegated to you."
msgstr "Chaidh an smachd air a' chluicheadair \"%s\" a thiomnadh dhut."

#: server/stdinhand.cpp:5630
#, c-format
msgid "Another user already controls player '%s'."
msgstr "Tha smachd aig cluicheadair eile air \"%s\" mu thràth."

#: server/stdinhand.cpp:5646
#, c-format
msgid "%s is now controlling player '%s'."
msgstr "'S ann aig \"%s\" a tha smachd air a' chluicheadair \"%s\" a-nis."

#: server/stdinhand.cpp:5658
msgid "You are not currently controlling a delegated player."
msgstr "Chan eil smachd agad air cluicheadair tiomnaichte aig an àm seo."

#: server/stdinhand.cpp:5679
#, c-format
msgid "%s is now connected as %s."
msgstr "Tha %s air ceangal a dhèanamh mar %s."

#: server/stdinhand.cpp:5698
#, fuzzy, qt-format
msgid "%1 (observer)"
msgstr "%s (coimheadaiche)"

#: server/stdinhand.cpp:5703
msgid "global observer"
msgstr "coimheadaiche uile-choitcheann"

#: server/stdinhand.cpp:5706
msgid "nothing"
msgstr "chan eil dad"

#: server/stdinhand.cpp:5762
msgid "Ambiguous 'mapimg' command."
msgstr "Àithne dhà-sheaghadh \"mapimg\"."

#: server/stdinhand.cpp:5784 server/stdinhand.cpp:6107
#, c-format
msgid "The valid arguments are: %s."
msgstr "Tha na leanas 'nan argamaidean dligheach: %s."

#: server/stdinhand.cpp:5797
msgid "Missing argument for 'mapimg define'."
msgstr "Argamaid a dhìth airson \"mapimg define\"."

#: server/stdinhand.cpp:5802 server/stdinhand.cpp:5811
#, c-format
msgid "Can't use definition: %s."
msgstr "Cha ghabh an deifinisean a chleachdadh: %s."

#: server/stdinhand.cpp:5821
#, c-format
msgid "Defined as map image definition %d: '%s'."
msgstr "Chaidh a mhìneachadh mar mhìneachadh ìomhaigh mapa %d: \"%s\"."

#: server/stdinhand.cpp:5831
msgid "Missing argument for 'mapimg delete'."
msgstr "Tha argamaid a dhìth airson \"mapimg delete\"."

#: server/stdinhand.cpp:5844
msgid "All map image definitions deleted."
msgstr "Chaidh gach mìneachadh ìomhaigh mapa a sguabadh às."

#: server/stdinhand.cpp:5855
#, c-format
msgid "Couldn't delete definition: %s."
msgstr "Cha ghabh am mìneachadh a sguabadh às: %s."

#: server/stdinhand.cpp:5859
#, c-format
msgid "Map image definition %d deleted."
msgstr "Chaidh am mìneachadh ìomhaigh mapa %d a sguabadh às."

#: server/stdinhand.cpp:5865
#, c-format
msgid "Bad argument for 'mapimg delete': '%s'."
msgstr "Droch-argamaid \"mapimg delete\": \"%s\"."

#: server/stdinhand.cpp:5892
#, c-format
msgid "Couldn't show definition: %s."
msgstr "Cha ghabh am mìneachadh a shealltainn: %s."

#: server/stdinhand.cpp:5897
#, c-format
msgid "Bad argument for 'mapimg show': '%s'."
msgstr "Droch-argamaid \"mapimg show\": \"%s\"."

#: server/stdinhand.cpp:5909
msgid "Map color test images saved."
msgstr "Chaidh dealbhan deuchainneil dath a' mhapa a shàbhaladh."

#: server/stdinhand.cpp:5915
msgid "Missing argument for 'mapimg create'."
msgstr "Tha argamaid a dhìth airson \"mapimg create\"."

#: server/stdinhand.cpp:5932 server/stdinhand.cpp:5949
#, c-format
msgid "Error saving map image %d: %s."
msgstr "Mearachd le sàbhaladh ìomhaigh a' mhapa %d: %s."

#: server/stdinhand.cpp:5954
#, c-format
msgid "Bad argument for 'mapimg create': '%s'."
msgstr "Droch-argamaid \"mapimg create\": \"%s\"."

#: server/stdinhand.cpp:5980
msgid "No player given for aicmd."
msgstr ""

#: server/stdinhand.cpp:5999
msgid "No command for the AI console defined."
msgstr ""

#: server/stdinhand.cpp:6012
#, c-format
msgid "AI console for player %s. Command: '%s'."
msgstr ""

#: server/stdinhand.cpp:6018
#, c-format
msgid "No AI console defined for the AI '%s' of player %s."
msgstr ""

#: server/stdinhand.cpp:6022
#, fuzzy, c-format
msgid "No AI defined for player %s."
msgstr "Chan deach tiomnadh a shònrachadh airson \"%s\"."

#: server/stdinhand.cpp:6061
msgid ""
"Freeciv21 database script not activated at server start. See the Freeciv21 "
"server's --auth command line option."
msgstr ""

#: server/stdinhand.cpp:6081
msgid "Ambiguous fcdb command."
msgstr "Àithne dhà-sheaghadh fcdb."

#: server/stdinhand.cpp:6208
#, fuzzy, c-format
msgid ""
"Not enough human players ('minplayers' server setting has value %d); game "
"will not start."
msgstr "Chan eil cluicheadairean daonna gu leòr ann 's cha tòisich an geama."

#: server/stdinhand.cpp:6215
msgid "No players; game will not start."
msgstr "Chan eil cluicheadairean ann; cha tòisich an geama."

#: server/stdinhand.cpp:6220
#, fuzzy
msgid ""
"Not enough nations in the current nation set for all players; game will not "
"start. (See 'nationset' setting.)"
msgstr ""
"Chan eil nàiseanan gu leòr ann airson a h-uile cluicheadair 's cha tòisich "
"an geama."

#: server/stdinhand.cpp:6225
msgid "Not enough nations for all players; game will not start."
msgstr ""
"Chan eil nàiseanan gu leòr ann airson a h-uile cluicheadair 's cha tòisich "
"an geama."

#: server/stdinhand.cpp:6232
msgid ""
"Neither 'startcity' nor 'startunits' setting gives players anything to start "
"game with; game will not start."
msgstr ""

#: server/stdinhand.cpp:6243
msgid "All players are ready; starting game."
msgstr "Tha gach cluicheadair deiseil; a' tòiseachadh air a' gheama."

#: server/stdinhand.cpp:6261
msgid ""
"Cannot start the game: the game is waiting for all clients to disconnect."
msgstr ""
"Cha ghabh an geama a thòiseachadh: tha an geama a' feitheamh gus am bi gach "
"cluicheadair air dì-cheangal."

#: server/stdinhand.cpp:6268
msgid "Cannot start the game: it is already running."
msgstr "Cha ghabh an geama a thòiseachadh: tha e 'na ruith mu thràth."

#: server/stdinhand.cpp:6299
#, c-format
msgid "Cutting connection %s."
msgstr "A' briseadh a' cheangail %s."

#: server/stdinhand.cpp:6301
msgid "connection cut"
msgstr "bhris an ceangal"

#: server/stdinhand.cpp:6378
msgid "You may not kick yourself."
msgstr "Chan urrainn dhut breab a thoirt dhut fhèin."

#: server/stdinhand.cpp:6396
#, c-format
msgid ""
"There must be at least %d unique connections to the server for this command "
"to be valid."
msgstr ""
"Feumaidh %d ceangal àraidh a bhith ann ris an fhrithealaiche air a' char as "
"lugha mus bi an àithne seo dligheach."

#: server/stdinhand.cpp:6425
msgid "kicked"
msgstr "air a bhreabadh"

#: server/stdinhand.cpp:6441
#, fuzzy
msgid ""
"Welcome - this is the introductory help text for the Freeciv21 server.\n"
"\n"
"Two important server concepts are Commands and Options. Commands, such as "
"'help', are used to interact with the server. Some commands take one or more "
"arguments, separated by spaces. In many cases commands and command arguments "
"may be abbreviated. Options are settings which control the server as it is "
"running.\n"
"\n"
"To find out how to get more information about commands and options, use "
"'help help'.\n"
"\n"
"For the impatient, the main commands to get going are:\n"
"  show   -  to see current options\n"
"  set    -  to set options\n"
"  start  -  to start the game once players have connected\n"
"  save   -  to save the current game\n"
"  quit   -  to exit"
msgstr ""
"Fàilte ort! Seo an cobhair tòiseachaidh airson frithealaiche Freeciv.\n"
"\n"
"Tha àitheantan is roghainnean 'nan coincheapan cudromach. Cleachdaidh tu "
"àitheantan mar 'help' gus conaltradh a dhèanamh leis an fhrithealaiche. "
"Feumaidh cuid dhe na h-àitheantan barrachd air aon argamaid. 'S urrainn dhut "
"ath-ghoiridean dhe na h-àitheantan a chleachdadh gu tric. Tha na roghainnean "
"a cumail smachd air an fhrithealaiche nuair a bhios e 'na ruith.\n"
"\n"
"Airson barrachd fiosrachaidh mu na h-àitheantan 's na roghainnean, cleachd "
"'help help'.\n"
"\n"
"Mur eil thu cho foighidinneach, seo dhut na h-àitheantan as cudromaiche:\n"
"  show   -  gus na roghainnean làithreach fhaicinn\n"
"  set    -  gus na roghainnean a shuidheachadh\n"
"  start  -  gus an geama a thòiseachadh nuair a bhios gach cluicheadair air "
"ceangal ris\n"
"  save   -  gus an geama làithreach a shàbhaladh\n"
"  quit   -  gus an geama fhàgail"

#: server/stdinhand.cpp:6477
#, c-format
msgid "Command: %s  -  %s"
msgstr "Àithne: %s  -  %s"

#: server/stdinhand.cpp:6482
#, c-format
msgid "Command: %s"
msgstr "Àithne: %s"

#: server/stdinhand.cpp:6486
msgid "Synopsis: "
msgstr "Gearr-chunntas:"

#: server/stdinhand.cpp:6495
#, c-format
msgid "Level: %s"
msgstr "Leibheil: %s"

#: server/stdinhand.cpp:6520
msgid "The following server commands are available:"
msgstr "Na na h-àitheantan frithealaiche a leanas ri làimh:"

#: server/stdinhand.cpp:6582
#, c-format
msgid "Possible matches: %s"
msgstr "Seisean buailteach: %s"

#: server/stdinhand.cpp:6644
#, c-format
msgid "Help argument '%s' is ambiguous."
msgstr "Tha an argamaid cobharach '%s' dà-sheaghach."

#: server/stdinhand.cpp:6651
#, c-format
msgid "No match for help argument '%s'."
msgstr "Chan eil seise aig an argamaid chobharach '%s'."

#: server/stdinhand.cpp:6692
msgid "List of connections to server:"
msgstr "Liosta de cheanglaichean ris an fhrithealaiche:"

#: server/stdinhand.cpp:6696
msgid "<no connections>"
msgstr "<gun cheanglaichean>"

#: server/stdinhand.cpp:6724
msgid "List of all delegations:"
msgstr "Liosta nan tiomnaidhean uile:"

#: server/stdinhand.cpp:6737
#, c-format
msgid "%s delegates control over player '%s' to user %s%s."
msgstr ""
"Tha %s a' tiomnadh smachd air a' chluicheadair \"%s\" dhan chleachdaiche "
"%s%s."

#: server/stdinhand.cpp:6740
msgid " (active)"
msgstr " (gnìomhach)"

#: server/stdinhand.cpp:6747
msgid "No delegations defined."
msgstr "Chan deach tiomnadh a shònrachadh."

#: server/stdinhand.cpp:6772
msgid "Your ignore list:"
msgstr "An dubh-liosta agad:"

#: server/stdinhand.cpp:6790
msgid "List of players:"
msgstr "Liosta nan cluicheadairean:"

#: server/stdinhand.cpp:6794 server/stdinhand.cpp:7034
msgid "<no players>"
msgstr "<chan eil cluicheadairean ann>"

#: server/stdinhand.cpp:6825
#, c-format
msgid ", user %s"
msgstr ", cleachdaiche %s"

#: server/stdinhand.cpp:6829
msgid ", ready"
msgstr ", deiseil"

#: server/stdinhand.cpp:6833
msgid ", not ready"
msgstr ", chan eil e deiseil"

#: server/stdinhand.cpp:6838
msgid ", Dead"
msgstr ", marbh"

#: server/stdinhand.cpp:6852
#, c-format
msgid ", %s"
msgstr ", %s"

#: server/stdinhand.cpp:6854
#, c-format
msgid ", difficulty level %s"
msgstr ", leibheil an duilgheadais %s"

#: server/stdinhand.cpp:6868
#, fuzzy, c-format
msgid "%s from %s (command access level %s), bufsize=%lukb"
msgstr "%s o %s (leibheil inntrigeadh àitheantan %s), bufsize=%dkb"

#: server/stdinhand.cpp:6875
msgid " (observer mode)"
msgstr " (modh coimheadaiche)"

#: server/stdinhand.cpp:6896
#, fuzzy, c-format
msgid "List of rulesets available with '%sread' command:"
msgstr "Tha mìneachadh ann airson na roghainnean frithealaiche a leanas:"

#: server/stdinhand.cpp:6914
msgid "List of scenarios available:"
msgstr "Liosta de chnàmh-sgeulan a tha ri fhaighinn:"

#: server/stdinhand.cpp:6940
#, fuzzy
msgid "List of nation sets available for 'nationset' option:"
msgstr "Tha mìneachadh ann airson na roghainnean frithealaiche a leanas:"

#: server/stdinhand.cpp:6979
msgid "List of teams:"
msgstr "Liosta nan sgioba:"

#: server/stdinhand.cpp:7013
msgid "No map image definitions."
msgstr "Chan eil mìneachadh ìomhaigh mapa ann."

#: server/stdinhand.cpp:7015
msgid "List of map image definitions:"
msgstr "Liosta de mhìneachaidhean ìomhaigh mapa:"

#: server/stdinhand.cpp:7020
#, c-format, qt-format
msgid "[%2d] %s"
msgstr "[%2d] %s"

#: server/stdinhand.cpp:7031
msgid "List of player colors:"
msgstr "Liosta dathan nan cluicheadairean:"

#: server/stdinhand.cpp:7038
#, c-format
msgid "%s (user %s): [%s]"
msgstr "%s (cleachdaiche %s): [%s]"

#: server/stdinhand.cpp:7100
#, c-format
msgid "Bad list argument: '%s'.  Try '%shelp list'."
msgstr "Droch argamaid liosta: '%s'. Feuch '%shelp list'."

#: server/techtools.cpp:113
#, c-format
msgid "The %s have researched %s."
msgstr "Rannsaich %s %s."

#: server/techtools.cpp:375
#, c-format
msgid "Discovery of %s OBSOLETES %s in %s!"
msgstr "An cois rannsachadh %s, chan eil feum air %s tuilleadh ann an %s!"

#: server/techtools.cpp:477
#, c-format
msgid ""
"Discovery of %s makes the government form %s available. You may want to "
"start a revolution."
msgstr ""
"Leis gun do rannsaich thu %s tha %s ri fhaighinn mar riaghaltas a-nis. 'S "
"mathaid gu bheil thu airson tòiseachadh air rèabhlaid."

#: server/techtools.cpp:528
#, c-format
msgid "Learned %s. Our scientists focus on %s; goal is %s."
msgstr ""
"Dh'ionnsaich thu %s. Tha an luchd-saidheans againn a' cur fòcas air %s 's "
"iad ag amas air %s."

#: server/techtools.cpp:554
#, c-format
msgid "Learned %s. Scientists do not know what to research next."
msgstr ""
"Dh'ionnsaich thu %s. Chan eil fhios aig an luchd-saidheans agad dè bu chòir "
"dhaibh rannsachadh a-nis."

#: server/techtools.cpp:559
#, c-format
msgid "Learned %s. Scientists choose to research %s."
msgstr "Dh'ionnsaich thu %s. Chuir an luchd-saidheans romhpa %s a rannsachadh."

#: server/techtools.cpp:601
#, fuzzy, c-format
msgid ""
"Great scientists from all the world join your civilization: you learn %s "
"immediately."
msgstr ""
"Tha luchd-saidheas on t-saoghal gu lèir a' dol an sàs do shìobhaltas: tha "
"thu a' faighinn adhartas sa bhad."

#: server/techtools.cpp:608
#, c-format
msgid "%s acquire %s as a result of learning %s."
msgstr ""

#: server/techtools.cpp:701
#, c-format
msgid "Insufficient science output. We lost %s."
msgstr "Chan eil rannsachadh gu leòr a' dol. Chaill sinn %s."

#: server/techtools.cpp:808 server/techtools.cpp:819
#, fuzzy, c-format
msgid "The %s have lost %s."
msgstr "Rannsaich %s %s."

#: server/techtools.cpp:840
#, fuzzy, c-format
msgid ""
"The required technology for our government '%s' was lost. The country has "
"fallen into %s."
msgstr ""
"Chaidh an teicneolas a dh'fheumas ar riaghaltas ('%s') air chall. Thòisich "
"na saoranaich air reabhlaid a chum '%s'."

#: server/techtools.cpp:853
#, fuzzy, c-format
msgid ""
"The required technology for our new government '%s' was lost. The country "
"has fallen into %s."
msgstr ""
"Chaidh an teicneolas a dh'fheumas ar riaghaltas ('%s') air chall. Thòisich "
"na saoranaich air reabhlaid a chum '%s'."

#: server/techtools.cpp:884 server/techtools.cpp:897
#, c-format
msgid "%s can't build %s. The required technology was lost."
msgstr ""
"Chan urrainn %s %s a thogail. Chaidh an teicneolas air a bheil feum air "
"chall."

#: server/techtools.cpp:1068
#, c-format
msgid "Technology goal is %s."
msgstr "'S e %s an ceann-uidhe teicneolais."

#: server/techtools.cpp:1295
#, c-format
msgid "You steal %s from the %s."
msgstr "Ghoid thu %s air %s."

#: server/techtools.cpp:1298
#, fuzzy, c-format
msgid "The %s stole %s from the %s and shared it with you."
msgstr "Ghoid %s %s air %s."

#: server/techtools.cpp:1304
#, c-format
msgid "The %s stole %s from you!"
msgstr "Ghoid %s %s ort!"

#: server/techtools.cpp:1309
#, c-format
msgid "The %s have stolen %s from the %s."
msgstr "Ghoid %s %s air %s."

#: server/techtools.cpp:1417
#, c-format
msgid "Too bad! You made a mistake transferring the tech %s and lost it."
msgstr ""
"Dragh a' choin! Rinn thu mearachd rè tar-chur an teicneolais (%s) agus "
"chaill thu e."

#: server/techtools.cpp:1422
#, fuzzy, c-format
msgid "Too bad! The %s made a mistake transferring the tech %s and lost it."
msgstr ""
"Dragh a' choin! Rinn thu mearachd rè tar-chur an teicneolais (%s) agus "
"chaill thu e."

#: server/unithand.cpp:177
#, c-format
msgid "Illegal packet, can't upgrade %s (yet)."
msgstr "Pacaid mhì-laghail, cha ghabh %s ùrachadh (fhathast)."

#: server/unithand.cpp:222
msgid "No units could be upgraded."
msgstr "Cha do ghabh aonad sam bith àrdachadh."

#: server/unithand.cpp:308
#, fuzzy, c-format
msgid "You can only have one %s."
msgstr "Stèidhich thu %s."

#: server/unithand.cpp:338
#, fuzzy, c-format
msgid "Your %s succeeded in capturing the %s %s."
msgstr "Shoirbhich an %s agad is ghlac e an %s."

#: server/unithand.cpp:343
#, c-format
msgid "Your %s was captured by the %s."
msgstr "Chaidh an %s agad a ghlacadh le %s."

#: server/unithand.cpp:460
#, c-format
msgid "The %s don't have a capital to expel their %s to."
msgstr ""

#: server/unithand.cpp:474
#, fuzzy, c-format
msgid "Your %s succeeded in expelling the %s %s."
msgstr "Bha an %1$s agad soirbheachail le sabotais %3$s %2$s."

#: server/unithand.cpp:479
#, fuzzy, c-format
msgid "Your %s was expelled by the %s."
msgstr "Chaidh an %s agad a ghlacadh le %s."

#: server/unithand.cpp:552
#, fuzzy
msgid "your"
msgstr "thu fhèin"

#: server/unithand.cpp:560
#, fuzzy, c-format
msgid "Your %s heals %s %s."
msgstr "Fhuair thu %d a dh'òr."

#: server/unithand.cpp:566
#, fuzzy, c-format
msgid "%s %s heals your %s."
msgstr "Tha %s 'na riaghlaiche %s %s."

#: server/unithand.cpp:1489
#, fuzzy
msgid "Unit cannot do anything."
msgstr "Chan urrainn dhan aonad gnìomh dìoplomasachd a chur an gnìomh à %s."

#: server/unithand.cpp:1493 server/unithand.cpp:1503
#, fuzzy, c-format
msgid "Your %s found no suitable target."
msgstr "Cha robh an %1$s agad soirbheachail le sabotais %3$s %2$s."

#: server/unithand.cpp:1529
#, c-format
msgid "Your %s cannot act from %s. Only %s can act from a non livable tile."
msgstr ""

#: server/unithand.cpp:1537
#, fuzzy, c-format
msgid "Unit cannot act from %s."
msgstr "Chan urrainn dhan aonad gnìomh dìoplomasachd a chur an gnìomh à %s."

#: server/unithand.cpp:1544
#, fuzzy, c-format
msgid "Unit cannot act against %s."
msgstr "Chan urrainn dhan aonad gnìomh dìoplomasachd a chur an gnìomh à %s."

#: server/unithand.cpp:1549
#, fuzzy
msgid "This unit is being transported, and so cannot act."
msgstr ""
"Tha an t-aonad seo 'ga ghiùlan agus chan urrainn dha bomaichean a leigeil."

#: server/unithand.cpp:1554
#, fuzzy
msgid "This unit cannot act when it isn't being transported."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: server/unithand.cpp:1559
#, fuzzy
msgid "This unit is transporting, and so cannot act."
msgstr ""
"Tha an t-aonad seo 'ga ghiùlan agus chan urrainn dha bomaichean a leigeil."

#: server/unithand.cpp:1564
#, fuzzy
msgid "This unit cannot act when it isn't transporting."
msgstr "Feumaidh nach eil %s sa gheama.\n"

#: server/unithand.cpp:1568
#, fuzzy
msgid "This unit has a home city, and so cannot act."
msgstr ""
"Tha an t-aonad seo 'ga ghiùlan agus chan urrainn dha bomaichean a leigeil."

#: server/unithand.cpp:1572
#, fuzzy
msgid "This unit cannot act unless it has a home city."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unithand.cpp:1576
#, fuzzy, c-format
msgid "You must declare war on %s first.  Try using the Nations report."
msgstr ""
"Feumaidh tu cogadh a ghairm an aghaidh %s an toiseach.  Feuch is cleachd "
"aithisg nan nàiseanan (F3)."

#: server/unithand.cpp:1582
#, fuzzy, c-format
msgid "You must break peace with %s first.  Try using the Nations report."
msgstr ""
"Feumaidh tu cogadh a ghairm an aghaidh %s an toiseach.  Feuch is cleachd "
"aithisg nan nàiseanan (F3)."

#: server/unithand.cpp:1588
#, fuzzy
msgid "This unit cannot act against domestic targets."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unithand.cpp:1592
#, fuzzy
msgid "This unit cannot act against foreign targets."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unithand.cpp:1597
#, fuzzy, c-format
msgid "%s %s cannot act."
msgstr "Cha ghabh %s a thionndaidh."

#: server/unithand.cpp:1604
#, fuzzy, c-format
msgid "This unit cannot act against %s targets."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unithand.cpp:1609
#, fuzzy
msgid "This unit has too few moves left to act."
msgstr "Chan eil gluasad san aonad seo tuilleadh."

#: server/unithand.cpp:1613
#, fuzzy
msgid "This unit cannot act against city centers."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unithand.cpp:1617
#, fuzzy
msgid "This unit cannot act against non city centers."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unithand.cpp:1621
#, fuzzy
msgid "This unit cannot act against claimed tiles."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unithand.cpp:1625
#, fuzzy
msgid "This unit cannot act against unclaimed tiles."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unithand.cpp:1629
#, fuzzy
msgid "This unit is too near its target to act."
msgstr "Chan eil gluasad san aonad seo tuilleadh."

#: server/unithand.cpp:1633
#, fuzzy
msgid "This unit is too far away from its target to act."
msgstr "Chan eil gluasad san aonad seo tuilleadh."

#: server/unithand.cpp:1637
msgid "Can't perform any action this scenario permits."
msgstr ""

#: server/unithand.cpp:1641
msgid "Can't perform any action this close to a city."
msgstr ""

#: server/unithand.cpp:1646
#, c-format
msgid "%s can't do anything to %s. It is too big."
msgstr ""

#: server/unithand.cpp:1652
#, fuzzy, c-format
msgid "%s needs an improvement to grow, so %s cannot do anything to it."
msgstr ""
"Feumaidh %s leasachadh mus fàs e agus chan urrainn dhut %s a chur ris mar "
"sin."

#: server/unithand.cpp:1659
#, fuzzy, c-format
msgid "%s don't have enough capacity, so %s cannot do anything."
msgstr ""
"Feumaidh %s leasachadh mus fàs e agus chan urrainn dhut %s a chur ris mar "
"sin."

#: server/unithand.cpp:1667
#, fuzzy, c-format
msgid "%s can't do anything to an unknown target tile."
msgstr ""
"Cha d' fhuair an %s agad lorg air an %s ann an %s a bha e airson a "
"shabotaiseadh."

#: server/unithand.cpp:1673
#, c-format
msgid "You can't afford having your %s do anything. %d gold needed."
msgstr ""

#: server/unithand.cpp:1698 server/unithand.cpp:2364 server/unithand.cpp:4599
#, c-format
msgid "%s cannot move that far from the coast line."
msgstr "Chan urrainn an %s gluasad cho fada on mhuir."

#: server/unithand.cpp:1704 server/unithand.cpp:2372 server/unithand.cpp:4615
#, c-format
msgid "%s cannot disembark outside of a city or a native base for %s."
msgstr ""

#: server/unithand.cpp:1711
#, c-format
msgid "%s can't do anything since there is an unreachable unit."
msgstr ""

#: server/unithand.cpp:1717
#, fuzzy, c-format
msgid "%s can't do anything since you already have a %s."
msgstr ""
"Cha d' fhuair an %s agad lorg air an %s ann an %s a bha e airson a "
"shabotaiseadh."

#: server/unithand.cpp:1728
#, fuzzy
msgid "No action possible."
msgstr "Chan urrainn dhut dìoplomasachd a chur an gnìomh."

#: server/unithand.cpp:1801
#, fuzzy
msgid "Target not at target tile."
msgstr "Chan eil thu co-cheangailte ri cluicheadair."

#: server/unithand.cpp:2038
#, fuzzy, c-format
msgid "Your %s found no target suitable for %s."
msgstr "Cha robh an %1$s agad soirbheachail le sabotais %3$s %2$s."

#: server/unithand.cpp:2047
#, c-format
msgid "Having your %s do %s to this target is redundant."
msgstr ""

#: server/unithand.cpp:2076
#, fuzzy, c-format
msgid "Your %s can't do %s from %s. Only %s can do %s from a non livable tile."
msgstr "Ràinig an %s agad %s"

#: server/unithand.cpp:2088
#, fuzzy, c-format
msgid "Your %s can't do %s from %s."
msgstr "Fhuair thu %d a dh'òr."

#: server/unithand.cpp:2097
#, fuzzy, c-format
msgid "Your %s can't do %s to %s."
msgstr "Fhuair thu %d a dh'òr."

#: server/unithand.cpp:2106
#, fuzzy, c-format
msgid "Your %s can't do %s while being transported."
msgstr ""
"Sgrios an %s agad aonad aig %s, %s, fhad 's a bhathar a' sìoladh a-steach a "
"%s."

#: server/unithand.cpp:2116
#, fuzzy, c-format
msgid "Your %s can't do %s while not being transported."
msgstr "Cha ghabh %s a ghiùlan ann (%s)."

#: server/unithand.cpp:2125
#, fuzzy, c-format
msgid "Your %s can't do %s while transporting."
msgstr ""
"Sgrios an %s agad aonad aig %s, %s, fhad 's a bhathar a' sìoladh a-steach a "
"%s."

#: server/unithand.cpp:2134
#, fuzzy, c-format
msgid "Your %s can't do %s while not transporting."
msgstr "Cha ghabh %s a ghiùlan ann (%s)."

#: server/unithand.cpp:2143
#, fuzzy, c-format
msgid "Your %s can't do %s because it has a home city."
msgstr ""
"Duilich, dhan urrainn an %s agad slighe malairt a stèidheachadh a chionn 's "
"nach eil baile dachaigh aige."

#: server/unithand.cpp:2152
#, fuzzy, c-format
msgid "Your %s can't do %s because it is homeless."
msgstr "Ràinig an %s agad %s"

#: server/unithand.cpp:2161
#, fuzzy, c-format
msgid "Your %s can't do %s while you aren't at war with %s."
msgstr ""
"Chan urrainn dhut a dhol ann an caidreachas a chionn 's gu bheil thu nad "
"chaidreach aig %s."

#: server/unithand.cpp:2173
#, fuzzy, c-format
msgid ""
"Your %s can't do %s while you are at peace with %s. Try using the Nations "
"report."
msgstr ""
"Chan urrainn dhut a dhol ann an caidreachas a chionn 's gu bheil thu nad "
"chaidreach aig %s."

#: server/unithand.cpp:2185
#, fuzzy, c-format
msgid "Your %s can't do %s to domestic %s."
msgstr "Fhuair thu %d a dh'òr."

#: server/unithand.cpp:2196
#, fuzzy, c-format
msgid "Your %s can't do %s to foreign %s."
msgstr ""
"Cha d' fhuair an %s agad lorg air an %s ann an %s a bha e airson a "
"shabotaiseadh."

#: server/unithand.cpp:2207
#, fuzzy, c-format
msgid "%s %s can't do %s."
msgstr "Chan urrann ach %s ionnsaigh a thoirt on mhuir."

#: server/unithand.cpp:2216
#, fuzzy, c-format
msgid "Your %s can't do %s to %s %s."
msgstr "Fhuair thu %d a dh'òr."

#: server/unithand.cpp:2228
#, fuzzy, c-format
msgid "Your %s has too few moves left to do %s."
msgstr "Chan eil gluasad ann an %s tuilleadh gus a chur ri %s."

#: server/unithand.cpp:2237
#, fuzzy, c-format
msgid "Your %s can't do %s to city centers."
msgstr "Chan eil meadhan bhailtean buailteach dha.\n"

#: server/unithand.cpp:2247
#, fuzzy, c-format
msgid "Your %s can only do %s to city centers."
msgstr "Chan eil meadhan bhailtean buailteach dha.\n"

#: server/unithand.cpp:2256
#, fuzzy, c-format
msgid "Your %s can't do %s to claimed tiles."
msgstr "Ràinig an %s agad %s"

#: server/unithand.cpp:2266
#, fuzzy, c-format
msgid "Your %s can't do %s to unclaimed tiles."
msgstr "Ràinig an %s agad %s"

#: server/unithand.cpp:2298
#, fuzzy, c-format
msgid "Can't do %s in this scenario."
msgstr "Cha ghabh %s a chur ri %s."

#: server/unithand.cpp:2305
#, fuzzy, c-format
msgid "Can't do %s this close to a city."
msgstr "Cha ghabh %s a chur ri %s."

#: server/unithand.cpp:2311
#, fuzzy, c-format
msgid "%s can't do %s to %s. It is too big."
msgstr "Cha tèid aig %s %s on liosta obrach a thogail. 'Ga thoirt às..."

#: server/unithand.cpp:2320
#, fuzzy, c-format
msgid "%s needs an improvement to grow, so %s cannot do %s."
msgstr ""
"Feumaidh %s leasachadh mus fàs e agus chan urrainn dhut %s a chur ris mar "
"sin."

#: server/unithand.cpp:2328
#, fuzzy, c-format
msgid "%s has no capacity to %s %s."
msgstr "Chan eil comas ann an %s %s a ghiùlan."

#: server/unithand.cpp:2337
#, fuzzy, c-format
msgid "%s can't do %s to an unknown tile."
msgstr "Ràinig an %s agad %s"

#: server/unithand.cpp:2381
#, fuzzy, c-format
msgid "Your %s can't do %s there since there's an unreachable unit."
msgstr "Chan urrainn dhut %s a cheannach ann an %s!"

#: server/unithand.cpp:2389
#, fuzzy, c-format
msgid "You already have a %s."
msgstr "Tha baile air a bheil %s agad mu thràth."

#: server/unithand.cpp:2396
#, fuzzy, c-format
msgid "Your %s can't do %s when %s is legal."
msgstr "Chan urrainn dhut %s a cheannach ann an %s!"

#: server/unithand.cpp:2406
#, fuzzy, c-format
msgid "Your %s was unable to do %s."
msgstr "Chaidh an %s agad a sgriosadh le arm niùclasach aig %s."

#: server/unithand.cpp:2480
#, fuzzy, c-format
msgid "Your %s lost %d hit points while attempting to do %s."
msgstr ""
"Chaidh an %s agad a ghlacadh 's e a' feuchainn ri teicneolas a ghoid air %s."

#: server/unithand.cpp:2493
#, fuzzy, c-format
msgid "Your %s was killed while attempting to do %s."
msgstr ""
"Chaidh an %s agad a ghlacadh 's e a' feuchainn ri teicneolas a ghoid air %s."

#: server/unithand.cpp:2524
#, c-format
msgid "Your %s lost %s MP for attempting an illegal action."
msgstr ""

#: server/unithand.cpp:2579
#, c-format
msgid ""
"No explanation why you couldn't do %s. This is a bug. Sorry about that. -- "
"Sveinung"
msgstr ""

#: server/unithand.cpp:3355
#, fuzzy, c-format
msgid "%s transferred control over a %s to you in %s."
msgstr ""
"Tha %s a' tiomnadh smachd air a' chluicheadair \"%s\" dhan chleachdaiche "
"%s%s."

#: server/unithand.cpp:3392
#, c-format
msgid "%s added to aid %s in growing."
msgstr "Chaidh %s a chur ris gus taic a chumail ri fàs %s."

#: server/unithand.cpp:3399
#, fuzzy, c-format
msgid "%s adds %s to your city %s."
msgstr "Tha agad ri coltas nam bailtean a thaghadh."

#: server/unithand.cpp:3770
#, fuzzy, c-format
msgid "Your units at %s were bombarded by a %s %s %s [id:%d]."
msgstr "Fhuair an %s agad brìb o làmhan %s."

#: server/unithand.cpp:3779
#, fuzzy, c-format
msgid "Your %s %s [id:%d] bombarded the units at %s."
msgstr "Fhuair an %s agad brìb o làmhan %s."

#: server/unithand.cpp:3819
#, c-format
msgid "Your %s was shot down by SDI defenses, what a waste."
msgstr "Chaidh an %s agad a losgadh às an adhar le dìon SDI, abair call."

#: server/unithand.cpp:3823
#, c-format
msgid "The nuclear attack on %s was avoided by your SDI defense."
msgstr ""
"Chaidh an ionnsaigh niùclasach air %s a ruaigeadh leis an dìon SDI agad."

#: server/unithand.cpp:4086
#, c-format
msgid ""
"Your %s %s [id:%d %sA:%.1f, lost %d HP, %d HP remaining] failed to hit the "
"%s %s %s [id:%d %sD:%.1f HP:%d%s]!"
msgstr ""

#: server/unithand.cpp:4104
#, c-format
msgid ""
"Your %s %s [id:%d %sD:%.1f HP:%d] brushed off a pathetic attack from the %s "
"%s %s [id:%d %sA:%.1f, lost %d HP, %d HP remaining%s]!"
msgstr ""

#: server/unithand.cpp:4123
#, c-format
msgid ""
"Your %s %s [id:%d %sA:%.1f, lost %d HP, %d HP remaining] attacked the %s %s "
"%s [id:%d %sD:%.1f, lost %d HP, %d HP remaining%s]!"
msgstr ""

#: server/unithand.cpp:4143
#, c-format
msgid ""
"Your %s %s [id:%d %sD:%.1f, lost %d HP, %d HP remaining] fought back the "
"attacking %s %s %s [id:%d %sA:%.1f, lost %d HP, %d HP remaining%s]!"
msgstr ""

#: server/unithand.cpp:4188
#, c-format
msgid ""
"Your %s %s [id:%d %s%sA:%.1f, HP:%d] eliminated the worthless %s %s %s [id:"
"%d %sD:%.1f, lost %d HP]."
msgstr ""

#: server/unithand.cpp:4203
#, c-format
msgid ""
"Your %s %s [id:%d %sD:%.1f HP:%d] helplessly perished in an attack by the %s "
"%s %s [id:%d %s%sA:%.1f HP:%d%s]."
msgstr ""

#: server/unithand.cpp:4219
#, c-format
msgid ""
"Your %s %s [id:%d %s%sA:%.1f, lost %d HP, has %d remaining] eliminated the "
"%s %s %s [id:%d %sD:%.1f, lost %d HP]."
msgstr ""

#: server/unithand.cpp:4236
#, c-format
msgid ""
"Your %s %s [id:%d %sD:%.1f HP:%d] perished in an attack by the %s %s %s [id:"
"%d %s%sA:%.1f, lost %d HP, has %d HP remaining%s]."
msgstr ""

#: server/unithand.cpp:4304
#, c-format
msgid ""
"Your %s %s [id:%d %sA:%.1f, lost %d HP] failed terribly against the %s %s %s "
"[id:%d %sD:%.1f HP:%d%s]!"
msgstr ""

#: server/unithand.cpp:4320
#, fuzzy, c-format
msgid ""
"Your %s %s [id:%d %sD:%.1f HP:%d] stopped the pathetic %sattack from the %s "
"%s %s [id:%d %sA:%.1f HP:%d]."
msgstr "Mhair an %1$s agad beò ri aghaidh ionnsaigh chianail %3$s %2$s."

#: server/unithand.cpp:4336
#, c-format
msgid ""
"Your %s %s [id:%d %sA:%.1f, lost %d HP] perished while attacking the %s %s "
"%s [id:%d %sD:%.1f, lost %d HP, %d HP remaining%s]!"
msgstr ""

#: server/unithand.cpp:4353
#, c-format
msgid ""
"Your %s %s [id:%d %sD:%.1f lost %d HP, %d HP remaining] stopped the %sattack "
"from the %s %s %s [id:%d %sA:%.1f HP:%d]."
msgstr ""

#: server/unithand.cpp:4411 server/unithand.cpp:4482
#, fuzzy, c-format
msgid "Your %s failed to do %s in %s."
msgstr "Fhuair thu %d a dh'òr."

#: server/unithand.cpp:4499
#, fuzzy, c-format
msgid "Your %s didn't find a %s to %s in %s."
msgstr "Fhuair thu %d a dh'òr."

#: server/unithand.cpp:4588 server/unittools.cpp:3163
msgid "Cannot attack unless you declare war first."
msgstr "Chan urrainn dhut ionnsaigh a thoirt mus do ghairm thu cogadh."

#: server/unithand.cpp:4593
#, c-format
msgid "%s can only move into your own zone of control."
msgstr "Feumaidh na %s gluasad dhan àrainn fo do smachd."

#: server/unithand.cpp:4606
#, c-format
msgid "Cannot invade unless you break peace with %s first."
msgstr ""
"Chan urrainn dhut briseadh a-steach air ach ma bhriseas tu an cùmhnant sìthe "
"agad le %s an toiseach."

#: server/unithand.cpp:4623
#, c-format
msgid "Terrain is unsuitable for %s units."
msgstr ""

#: server/unithand.cpp:4670
msgid "This unit has no moves left."
msgstr "Chan eil gluasad san aonad seo tuilleadh."

#: server/unithand.cpp:4759
msgid "A transported unit is not allied to all units or city on target tile."
msgstr ""
"Tha aonad 'ga ghiùlan ann nach eil ann an caidreachas leis a h-uile aonad no "
"baile air an leacag targaide. "

#: server/unithand.cpp:4843
#, fuzzy
msgid "current production"
msgstr "Greas an cinneasachadh"

#: server/unithand.cpp:4850
#, fuzzy
msgid "remaining"
msgstr "Fìneadaireachd"

#: server/unithand.cpp:4855
#, fuzzy
msgid "surplus"
msgstr "Barrachas"

#: server/unithand.cpp:4862
#, fuzzy, c-format
msgid "Your %s does %s to help build the %s in %s (%d %s)."
msgstr "Tha an %s agad a' cur taic ri togail %s ann an %s (%d cus)."

#: server/unithand.cpp:4877
#, c-format
msgid "Help building the %s in %s received from %s %s (%d %s)."
msgstr ""

#: server/unithand.cpp:4926
#, c-format
msgid ""
"Sorry, your %s cannot establish a trade route because it has no home city."
msgstr ""
"Duilich, dhan urrainn an %s agad slighe malairt a stèidheachadh a chionn 's "
"nach eil baile dachaigh aige."

#: server/unithand.cpp:4939
#, fuzzy, c-format
msgid ""
"Sorry, your %s cannot establish a trade route because it's not carrying any "
"goods."
msgstr ""
"Duilich, dhan urrainn an %s agad slighe malairt a stèidheachadh a chionn 's "
"nach eil baile dachaigh aige."

#: server/unithand.cpp:4950
#, c-format
msgid "Sorry, your %s cannot establish a trade route between %s and %s."
msgstr ""
"Duilich, dhan urrainn an %s agad slighe malairt a stèidheachadh eadar %s is "
"%s."

#: server/unithand.cpp:4983 server/unithand.cpp:5007
#, c-format
msgid "Sorry, your %s cannot establish a trade route here!"
msgstr ""
"Duilich, dhan urrainn an %s agad slighe malairt a stèidheachadh an-seo!"

#: server/unithand.cpp:5047
#, fuzzy, c-format
msgid "Your %s from %s has arrived in %s carrying %s."
msgstr "Ràinig an %s agad %s"

#: server/unithand.cpp:5113
#, c-format
msgid "New trade route established from %s to %s."
msgstr "Chaidh slighe malairt ùr a stèidheachadh eadar %s is %s."

#: server/unithand.cpp:5118
#, c-format
msgid "The %s established a trade route between their city %s and %s."
msgstr "Stèidhich %s slighe malairt eadar am baile aca-san, %s, agus %s."

#: server/unittools.cpp:430
#, c-format
msgid "%s was upgraded for free to %s."
msgstr "Chaidh %s àrdachadh saor an-asgaidh gu %s."

#: server/unittools.cpp:501
#, fuzzy, c-format
msgid ""
"Your %s has run out of hit points because it was not supported by a city."
msgstr "Chan eil puingean beatha air fhàgail aig an aonad agad (%s)."

#: server/unittools.cpp:506
#, c-format
msgid "Your %s has run out of hit points."
msgstr "Chan eil puingean beatha air fhàgail aig an aonad agad (%s)."

#: server/unittools.cpp:584
#, c-format
msgid "Your %s has returned to refuel."
msgstr "Thill an %s agad airson peatrol ùr."

#: server/unittools.cpp:617
#, c-format
msgid "Your %s has run out of fuel."
msgstr "Dh'fhalbh am peatrol air an aonad agad (%s)."

#: server/unittools.cpp:743
#, c-format
msgid "Your %s became more experienced and achieved the rank of %s."
msgstr "Dh'fhàs %s agad nas eòlaiche agus tha e 'na %s a-nis."

#: server/unittools.cpp:762
#, c-format
msgid "%s converted to %s."
msgstr "Chaidh %s a thionndaidh 'nan %s."

#: server/unittools.cpp:767
#, c-format
msgid "%s cannot be converted."
msgstr "Cha ghabh %s a thionndaidh."

#: server/unittools.cpp:783
#, fuzzy, c-format
msgid "Orders for %s aborted because activity is no longer available."
msgstr ""
"Chaidh na h-òrduighean aig %s a leigeil seachad air sgàth gluasad a "
"dh'fhàillig."

#: server/unittools.cpp:1224
#, c-format
msgid "Teleported your %s to %s."
msgstr "Chaidh %s agad a thele-phortadh gu %s."

#: server/unittools.cpp:1459
#, c-format
msgid "Moved your %s."
msgstr "Chaidh %s agad a ghluasad."

#: server/unittools.cpp:1472
#, c-format
msgid "Disbanded your %s."
msgstr "Chaidh %s agad fhàsachadh."

#: server/unittools.cpp:2029
#, c-format
msgid "Unable to defend %s, %s has lost the game."
msgstr "Cha deach %s a dhìon gu soirbheachail, chaill %s an geama."

#: server/unittools.cpp:2032
#, c-format
msgid "Losing %s meant losing the game! Be more careful next time!"
msgstr ""
"Chaill thu an geama 's tu air an %s a chall! Bi nas fhaiceallaiche an ath "
"thuras!"

#: server/unittools.cpp:2089
#, c-format
msgid "%s lost when %s was lost."
msgstr "Chaill %s nuair a thuit %s."

#: server/unittools.cpp:2342
#, c-format
msgid "%s escaped the destruction of %s, and fled to %s."
msgstr "Theich %s à sgriosadh %s agus rinn iad air %s."

#: server/unittools.cpp:2962
#, c-format
msgid "Your %s was nuked by %s."
msgstr "Chaidh an %s agad a sgriosadh le arm niùclasach aig %s."

#: server/unittools.cpp:2964 server/unittools.cpp:2980
msgid "yourself"
msgstr "thu fhèin"

#: server/unittools.cpp:2968
#, c-format
msgid "The %s %s was nuked."
msgstr "Chaill %s %s an cois airm niùclasaich."

#: server/unittools.cpp:2978
#, c-format
msgid "%s was nuked by %s."
msgstr "Chaidh %s a sgriosadh le arm niùclasach aig %s."

#: server/unittools.cpp:2985
#, c-format
msgid "You nuked %s."
msgstr "Leig thusa arm niùclasach air %s."

#: server/unittools.cpp:2996
#, fuzzy, c-format
msgid "%s destroyed in nuclear explosion!"
msgstr "* Adhbharaichidh ionnsaigh an aonaid seo spreadhadh niùclasach.\n"

#: server/unittools.cpp:3064
#, c-format
msgid "The %s detonated a nuke!"
msgstr "Spreadh %s arm niùclasach!"

#: server/unittools.cpp:3078
#, c-format
msgid "%s transported successfully."
msgstr "%s air a ghiùlan gu soirbheachail."

#: server/unittools.cpp:3155
#, c-format
msgid "This unit cannot paradrop into %s."
msgstr "Cha ghabh paradrop a dhèanamh air %s leis an aonad seo."

#: server/unittools.cpp:3176
#, c-format
msgid "Your %s paradropped into the %s and was lost."
msgstr "Chaidh %s a leigeil air %s le paradrop agus chaidh a chall."

#: server/unittools.cpp:3193
#, c-format
msgid "Your %s was killed by enemy units at the paradrop destination."
msgstr ""
"Chaidh an %s agad a mharbhadh le aonadan do nàmhaid far an do leig thu às e "
"le paradrop."

#: server/unittools.cpp:3246
msgid "An abandoned village is here."
msgstr "Tha baile fàs an-seo."

#: server/unittools.cpp:3249
#, c-format
msgid "Your %s has been killed by barbarians!"
msgstr "Chaidh an %s agad a mharbhadh le borbaich!"

#: server/unittools.cpp:3634
#, c-format
msgid "Your sentried %s spotted a %s %s %s [id:%d, %s, hp:%d] at %s."
msgstr ""

#: server/unittools.cpp:3659
#, c-format
msgid "Orders for %s aborted after enemy movement was spotted."
msgstr ""
"Chaidh na h-òrduighean aig %s a leigeil seachad nuair a chunnacas gluasad an "
"nàmhaid."

#: server/unittools.cpp:4481
#, c-format
msgid "Orders for %s aborted as there are units nearby."
msgstr ""
"Chaidh na h-òrduighean aig %s a leigeil seachad a chionn 's gu bheil aonadad "
"faisg air."

#: server/unittools.cpp:4568
#, c-format
msgid "Orders for %s aborted since they give an invalid activity."
msgstr ""
"Chaidh na h-òrduighean aig %s a leigeil seachad a chionn 's gun d' fhuair "
"iad àithne mhì-dhligheach."

#: server/unittools.cpp:4578
#, c-format
msgid "Orders for %s aborted since they give an invalid location."
msgstr ""
"Chaidh na h-òrduighean aig %s a leigeil seachad a chionn 's gun d' fhuair "
"iad ionad mì-dhligheach."

#: server/unittools.cpp:4589
#, c-format
msgid "Orders for %s aborted as there are units in the way."
msgstr ""
"Chaidh na h-òrduighean aig %s a leigeil seachad a chionn 's gu bheil aonadan "
"san t-slighe."

#: server/unittools.cpp:4632
#, c-format
msgid "Orders for %s aborted because of failed move."
msgstr ""
"Chaidh na h-òrduighean aig %s a leigeil seachad air sgàth gluasad a "
"dh'fhàillig."

#: server/unittools.cpp:4762
#, fuzzy, c-format
msgid "%s could not do %s to %s."
msgstr "Chaidh %s a thionndaidh 'nan %s."

#: server/unittools.cpp:4795
#, fuzzy, c-format
msgid "Orders for %s aborted because doing %s to %s failed."
msgstr ""
"Chaidh na h-òrduighean aig %s a leigeil seachad a chionn 's gun do "
"dh'fhàillig togail a' bhaile."

#: server/unittools.cpp:4819
#, c-format
msgid "Your %s has invalid orders."
msgstr "Tha òrduighean mì-dhligheach aig an aonad (%s) agad."

#: server/unittools.cpp:4920
#, fuzzy, c-format
msgid "Your unit may not act for another %s this turn. See /help unitwaittime."
msgstr ""
"Chan urrainn dhan aonad agad gluasad fad %s eile sa chuairt seo. Faic /help "
"unitwaittime."

#: server/voting.cpp:559
#, c-format
msgid ""
"%s %d \"%s\" is passed %d to %d with %d abstentions and %d who did not vote."
msgstr ""
"Fhuair %s %d \"%s\" aonta, %d ri %d le %d a sheachain on bhòtadh 's %d nach "
"do bhòt."

#: server/voting.cpp:566
#, c-format
msgid ""
"%s %d \"%s\" failed with %d against, %d for, %d abstentions and %d who did "
"not vote."
msgstr ""
"Dh'fhàillig %s %d \"%s\", %d ri %d le %d a sheachain on bhòtadh 's %d nach "
"do bhòt."

#: server/voting.cpp:587
#, c-format
msgid "%s %d: %s voted yes."
msgstr "%s %d: Bhòt %s air a shon."

#: server/voting.cpp:592
#, c-format
msgid "%s %d: %s voted no."
msgstr "%s %d: Bhòt %s 'na aghaidh."

#: server/voting.cpp:597
#, c-format
msgid "%s %d: %s chose to abstain."
msgstr "%s %d: Cho-dhùin %s a' bhòt a sheachnadh."

#: server/voting.cpp:774
#, c-format, qt-format
msgid "%s (needs %0.0f%% and no dissent)."
msgstr "%s (feum air %0.0f%% gun eas-aonta sam bith)."

#: server/voting.cpp:780
#, c-format, qt-format
msgid "%s (needs %0.0f%% in favor)."
msgstr "%s (feum air %0.0f%% air a shon)."

#: tools/civmanual.cpp:186
#, c-format
msgid "Could not write manual file %s."
msgstr "Cha do ghabh faidhle na treòire %s a sgrìobhadh."

#: tools/civmanual.cpp:198
#, fuzzy, c-format
msgid ""
"%sFreeciv21 %s server options (%s)%s\n"
"\n"
msgstr ""
"<h1>Roghainnean frithealaiche Freeciv %s</h1>\n"
"\n"

#: tools/civmanual.cpp:218
#, c-format
msgid "Level: %s.<br>"
msgstr "Leibheil: %s.<br>"

#: tools/civmanual.cpp:220
#, c-format
msgid "Category: %s.<br>"
msgstr "Roinn-seòrsa: %s.<br>"

#: tools/civmanual.cpp:226
#, c-format
msgid "Is locked by the ruleset."
msgstr "Glaiste le seata nan riaghailtean."

#: tools/civmanual.cpp:228
#, c-format
msgid "Can only be used in server console."
msgstr "Cha ghabh seo a chleachdadh ach ann an consoil an fhrithealaiche."

#: tools/civmanual.cpp:272
#, fuzzy, c-format
msgid ""
"\n"
"<p class=\"changed\">Value set to %s</p>\n"
msgstr ""
"<p class=\"changed\">Luach air a shuidheachadh gu %s</p>\n"
"\n"

#: tools/civmanual.cpp:283
#, fuzzy, c-format
msgid ""
"%sFreeciv21 %s server commands%s\n"
"\n"
msgstr ""
"<h1>Àitheantan frithealaich Freeciv %s</h1>\n"
"\n"

#: tools/civmanual.cpp:296
#, c-format
msgid ""
"<table>\n"
"<tr>\n"
"<td valign=\"top\"><pre>Synopsis:</pre></td>\n"
"<td>"
msgstr ""
"<table>\n"
"<tr>\n"
"<td valign=\"top\"><pre>Gearr-chunntas:</pre></td>\n"
"<td>"

#: tools/civmanual.cpp:301
#, fuzzy, c-format
msgid "<p class=\"level\">Level: %s</p>\n"
msgstr ""
"<p class=\"level\">Leibheil: %s</p>\n"
"\n"

#: tools/civmanual.cpp:309
#, c-format
msgid ""
"<p>Description:</p>\n"
"\n"
msgstr ""
"<p>Tuairisgeul:</p>\n"
"\n"

#: tools/civmanual.cpp:320
#, fuzzy, c-format
msgid ""
"%sFreeciv21 %s terrain help (%s)%s\n"
"\n"
msgstr ""
"<h1>Cobhair le talamh %s Freeciv</h1>\n"
"\n"

#: tools/civmanual.cpp:325
msgid "Move cost"
msgstr "Cosgais a' ghluasaid"

#: tools/civmanual.cpp:325
msgid "Defense bonus"
msgstr "Duais an dìon"

#: tools/civmanual.cpp:327
msgid "Mining"
msgstr "Mèinneachadh"

#: tools/civmanual.cpp:330
#, no-c-format
msgid "% of Road bonus"
msgstr ""

#: tools/civmanual.cpp:330
msgid "turns"
msgstr "cuairtean"

#: tools/civmanual.cpp:331
msgid "Clean pollution"
msgstr "Glan an truailleadh"

#: tools/civmanual.cpp:332
msgid "Clean fallout"
msgstr "Glan an sileadh niùclasach"

#: tools/civmanual.cpp:381 tools/civmanual.cpp:389 tools/civmanual.cpp:396
#: tools/civmanual.cpp:404
msgid "impossible"
msgstr "do-dhèanta"

#: tools/civmanual.cpp:452
#, fuzzy, c-format
msgid ""
"%sFreeciv21 %s buildings help (%s)%s\n"
"\n"
msgstr ""
"<h1>Cobhair le togalaichean %s Freeciv</h1>\n"
"\n"

#: tools/civmanual.cpp:457
#, fuzzy, c-format
msgid ""
"%sFreeciv21 %s wonders help (%s)%s\n"
"\n"
msgstr ""
"<h1>Cobhair le mìorbhailean %s Freeciv</h1>\n"
"\n"

#: tools/civmanual.cpp:465
msgid "Upkeep"
msgstr "Beòshlaint"

#: tools/civmanual.cpp:465
msgid "Requirement"
msgstr "Riatanas"

#: tools/civmanual.cpp:466
msgid "Obsolete by"
msgstr "O fheum air sgàth"

#: tools/civmanual.cpp:466
msgid "More info"
msgstr "Barrachd fiosrachaidh"

#: tools/civmanual.cpp:492
#, c-format
msgid "no %s"
msgstr ""

#: tools/civmanual.cpp:524
#, fuzzy, c-format
msgid ""
"%sFreeciv21 %s governments help (%s)%s\n"
"\n"
msgstr ""
"<h1>Cobhair le mìorbhailean %s Freeciv</h1>\n"
"\n"

#: tools/civmanual.cpp:546
#, fuzzy, c-format
msgid ""
"%sFreeciv21 %s unit types help (%s)%s\n"
"\n"
msgstr ""
"<h1>Cobhair le mìorbhailean %s Freeciv</h1>\n"
"\n"

#: tools/civmanual.cpp:563
#, fuzzy, c-format
msgid "Upkeep: %s"
msgstr "Beòshlaint: %d"

#: tools/civmanual.cpp:566
#, fuzzy, c-format
msgid "Moves: %s"
msgstr "Gluasadan"

#: tools/civmanual.cpp:570
#, fuzzy, c-format
msgid "Vision: %d"
msgstr "Lèirsinn:"

#: tools/civmanual.cpp:574
#, fuzzy, c-format
msgid "Attack: %d"
msgstr "Ionnsaigh:"

#: tools/civmanual.cpp:577
#, fuzzy, c-format
msgid "Defense: %d"
msgstr "Dìon:"

#: tools/civmanual.cpp:580
#, fuzzy, c-format
msgid "Firepower: %d"
msgstr "Cumhachd losgaidh:"

#: tools/civmanual.cpp:583
#, fuzzy, c-format
msgid "Hitpoints: %d"
msgstr "Puingean beatha:"

#: tools/civmanual.cpp:586
#, fuzzy, c-format
msgid "Obsolete by: %s"
msgstr "O fheum:"

#: tools/civmanual.cpp:603
#, fuzzy, c-format
msgid ""
"%sFreeciv21 %s tech help (%s)%s\n"
"\n"
msgstr ""
"<h1>Cobhair le talamh %s Freeciv</h1>\n"
"\n"

#: tools/civmanual.cpp:634
#, c-format
msgid "Manual file %s successfully written."
msgstr "Chaidh am faidhle %s a sgrìobhadh a làimh."

#: tools/civmanual.cpp:672
#, fuzzy
msgid "Make manual for RULESET."
msgstr "Cruthaich treòir airson RULESET"

#: tools/civmanual.cpp:675
msgid "Write manual in wiki format."
msgstr ""

#: tools/civmanual.cpp:691 tools/ruleup.cpp:79
msgid "Multiple rulesets requested. Only one ruleset at time supported.\n"
msgstr ""

#: tools/fcmp/download.cpp:71
msgid "Invalid file"
msgstr ""

#: tools/fcmp/download.cpp:96
msgid "Empty path"
msgstr ""

#: tools/fcmp/download.cpp:100
#, fuzzy, qt-format
msgid "Illegal path \"%1\""
msgstr "Slighe mhì-dhligheach airson %s"

#: tools/fcmp/download.cpp:122
msgid "Missing \"dest\" field"
msgstr ""

#: tools/fcmp/download.cpp:133
#, fuzzy
msgid "\"url\" field is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:155
msgid "Recursive dependencies too deep"
msgstr ""

#: tools/fcmp/download.cpp:159
#, fuzzy
msgid "No valid URL given"
msgstr "Cha deach URL a chur ann"

#: tools/fcmp/download.cpp:163
msgid "This does not look like modpack URL"
msgstr "Chan eil coltas modpack URL air"

#: tools/fcmp/download.cpp:166
#, fuzzy, qt-format
msgid "Installing modpack %1 from %2"
msgstr "A' stàladh modpack %s o %s"

#: tools/fcmp/download.cpp:171
msgid "Cannot install to given directory hierarchy"
msgstr "Cha ghabh a stàladh san rangachd eòlaire a shònraich thu"

#: tools/fcmp/download.cpp:176
#, fuzzy, qt-format
msgid "Downloading \"%1\" control file."
msgstr "A' luchdadh a-nuas faidhle smachd modpack."

#: tools/fcmp/download.cpp:182 tools/fcmp/download.cpp:423
msgid "Cannot fetch and parse modpack list"
msgstr "Cha ghabh an liosta modpack fhaighinn 's a pharsadh"

#: tools/fcmp/download.cpp:188 tools/fcmp/download.cpp:429
msgid "\"info\" is not an object"
msgstr ""

#: tools/fcmp/download.cpp:194 tools/fcmp/download.cpp:434
#, fuzzy
msgid "\"info.options\" is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:204
msgid "Modpack control file is incompatible"
msgstr "Tha am faidhle smachd modpack neo-chòrdail"

#: tools/fcmp/download.cpp:209
#, fuzzy
msgid "\"info.name\" is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:213 tools/fcmp/download.cpp:472
#, fuzzy
msgid "Modpack name is empty"
msgstr "Tha an liosta modpack neo-chòrdail"

#: tools/fcmp/download.cpp:218
#, fuzzy
msgid "\"info.version\" is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:224
#, fuzzy
msgid "\"info.type\" is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:229 tools/fcmp/download.cpp:288
#: tools/fcmp/download.cpp:500
msgid "Illegal modpack type"
msgstr "Seòrsa modpack mì-dhligheach"

#: tools/fcmp/download.cpp:234
#, fuzzy
msgid "\"info.base_url\" is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:253
msgid "\"dependencies\" is not an array"
msgstr ""

#: tools/fcmp/download.cpp:259
msgid "\"dependencies\" contains a non-object"
msgstr ""

#: tools/fcmp/download.cpp:267
msgid "Dependency has no \"url\" field or it is not a string"
msgstr ""

#: tools/fcmp/download.cpp:274
msgid "Dependency has no \"modpack\" field or it is not a string"
msgstr ""

#: tools/fcmp/download.cpp:280
msgid "Dependency has no \"type\" field or it is not a string"
msgstr ""

#: tools/fcmp/download.cpp:294
msgid "Dependency has no \"version\" field or it is not a string"
msgstr ""

#: tools/fcmp/download.cpp:306
msgid "Download dependency modpack"
msgstr ""

#: tools/fcmp/download.cpp:333
msgid "\"files\" is not an array"
msgstr ""

#: tools/fcmp/download.cpp:344
#, fuzzy, qt-format
msgid "Error parsing modpack control file: file %1:"
msgstr "Dh'fhàillig faighinn is parsadh dhen fhaidhle smachd modpack"

#: tools/fcmp/download.cpp:350
#, fuzzy
msgid "Error parsing modpack control file"
msgstr "Dh'fhàillig faighinn is parsadh dhen fhaidhle smachd modpack"

#: tools/fcmp/download.cpp:377
msgid "Cannot create required directories"
msgstr "Cha ghabh na h-eòlairean a chruthachadh air a bheil feum"

#: tools/fcmp/download.cpp:381
#, fuzzy, qt-format
msgid "Downloading %1"
msgstr "A' luchdadh a-nuas %s"

#: tools/fcmp/download.cpp:392
#, fuzzy, qt-format
msgid "Failed to download %1"
msgstr "Dh'fhàillig luchdadh a-nuas %s"

#: tools/fcmp/download.cpp:406
msgid "Some parts of the modpack failed to install."
msgstr "Dh'fhàillig stàladh cuid dhen modpack."

#: tools/fcmp/download.cpp:444
msgid "Modpack list is incompatible"
msgstr "Tha an liosta modpack neo-chòrdail"

#: tools/fcmp/download.cpp:454
msgid "\"modpacks\" is not an array"
msgstr ""

#: tools/fcmp/download.cpp:461
msgid "\"modpacks\" contains a non-object"
msgstr ""

#: tools/fcmp/download.cpp:468
#, fuzzy
msgid "Modpack \"name\" is missing or is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:478
#, fuzzy
msgid "Modpack \"version\" is missing or is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:485
#, fuzzy
msgid "Modpack \"license\" is missing or is not a string"
msgstr "Chan eil sreang comais san liosta modpack"

#: tools/fcmp/download.cpp:492
#, fuzzy
msgid "Modpack \"type\" is missing or is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:506
#, fuzzy
msgid "Modpack \"subtype\" is not a string"
msgstr "Chan eil sreang comais san liosta modpack"

#: tools/fcmp/download.cpp:513
#, fuzzy
msgid "Modpack \"url\" is missing or is not a string"
msgstr "Chan e sreang a tha san roghainn seo."

#: tools/fcmp/download.cpp:519
#, fuzzy
msgid "Invalid URL"
msgstr "List URL"

#: tools/fcmp/download.cpp:526
#, fuzzy
msgid "Modpack \"notes\" is not a string"
msgstr "Chan eil sreang comais san liosta modpack"

#: tools/fcmp/mpcli.cpp:64 tools/fcmp/mpgui_qt.cpp:319
#: tools/fcmp/mpgui_qt.cpp:352
msgid "Not installed"
msgstr ""

#: tools/fcmp/mpcli.cpp:67
#, fuzzy
msgid "Name="
msgstr "Ainm"

#: tools/fcmp/mpcli.cpp:68
#, fuzzy
msgid "Version="
msgstr "Tionndadh"

#: tools/fcmp/mpcli.cpp:69
#, fuzzy
msgid "Installed="
msgstr "Stàlaich am modpack"

#: tools/fcmp/mpcli.cpp:70
#, fuzzy
msgid "Type="
msgstr "Seòrsa"

#: tools/fcmp/mpcli.cpp:71
#, fuzzy
msgid "License="
msgstr "Ceadachas"

#: tools/fcmp/mpcli.cpp:72
#, fuzzy
msgid "URL="
msgstr "\"%s\""

#: tools/fcmp/mpcli.cpp:74
#, fuzzy
msgid "Comment="
msgstr "Beachd"

#: tools/fcmp/mpcli.cpp:95
#, fuzzy
msgid "Freeciv21 modpack installer (command line version)"
msgstr "Stàlaichear Freeciv modpack"

#: tools/fcmp/mpcli.cpp:96
#, fuzzy, c-format
msgid "Version %s"
msgstr "Tionndadh"

#: tools/fcmp/mpcli.cpp:108
#, fuzzy
msgid "Modpack installed successfully"
msgstr "%s air a ghiùlan gu soirbheachail."

#: tools/fcmp/mpcli.cpp:110
#, c-format
msgid "Modpack install failed: %s"
msgstr ""

#: tools/fcmp/mpcmdline.cpp:53
#, fuzzy
msgid "Automatically install modpack from a given URL."
msgstr "Luchdaich an liosta modpack on URL a chuir thu ann"

#: tools/fcmp/mpcmdline.cpp:55 tools/fcmp/mpcmdline.cpp:59
#: tools/fcmp/mpgui_qt.cpp:191
msgid "URL"
msgstr "URL"

#: tools/fcmp/mpcmdline.cpp:57
#, fuzzy
msgid "Load modpack list from given URL."
msgstr "Luchdaich an liosta modpack on URL a chuir thu ann"

#: tools/fcmp/mpcmdline.cpp:61
#, fuzzy
msgid "Install modpacks to given directory hierarchy."
msgstr "Stàlaich na modpacks san rangachd eòlaire a shònraich thu"

#: tools/fcmp/mpdb.cpp:139
#, fuzzy, c-format
msgid "Can't create directory \"%s\" for modpack database."
msgstr "Tagh eòlaire riaghailtean ùr no modpack."

#: tools/fcmp/mpdb.cpp:169
#, c-format
msgid "Creating \"%s\" failed: %s"
msgstr ""

#: tools/fcmp/mpdb.cpp:191
#, c-format
msgid "Opening \"%s\" failed: %s"
msgstr ""

#: tools/fcmp/mpdb.cpp:241
#, fuzzy, c-format
msgid "Failed to insert modpack '%s' information"
msgstr "Dh'fhàillig luchdadh a-nuas liosta modpack"

#: tools/fcmp/mpgui_qt.cpp:109
#, fuzzy
msgid "Freeciv21 modpack installer (Qt)"
msgstr "Stàlaichear Freeciv modpack"

#: tools/fcmp/mpgui_qt.cpp:167
msgid "Modpack URL"
msgstr "Modpack URL"

#: tools/fcmp/mpgui_qt.cpp:171
msgid "Install modpack"
msgstr "Stàlaich am modpack"

#: tools/fcmp/mpgui_qt.cpp:187
#, fuzzy
msgid "Installed"
msgstr "Stàlaich am modpack"

#: tools/fcmp/mpgui_qt.cpp:189
msgid "Subtype"
msgstr ""

#: tools/fcmp/mpgui_qt.cpp:190
msgid "License"
msgstr "Ceadachas"

#: tools/fcmp/mpgui_qt.cpp:234
msgid "Select modpack to install"
msgstr "Tagh am modpack a thèid a stàladh"

#: tools/fcmp/mpgui_qt.cpp:286
msgid "Another download already active"
msgstr "Tha luchdadh a-nuas eile a' dol mu thràth"

#: tools/fcmp/mpgui_qt.cpp:445
#, fuzzy
msgid ""
"Modpack installation in progress.\n"
"Are you sure you want to quit?"
msgstr "A bheil thu cinnteach gu bheil thu airson fàgail?"

#: tools/ruleup.cpp:57
msgid "Raise a signal on failed assertion"
msgstr "Tog sanas na dh'fhàilligeas agairt"

#: tools/ruleup.cpp:59
#, fuzzy
msgid "Update RULESET"
msgstr "ruleset RULESET"

#: tools/ruleup.cpp:63
msgid "Create directory DIRECTORY for output"
msgstr ""

#: tools/ruleup.cpp:65
msgid "DIRECTORY"
msgstr ""

#: tools/ruleup.cpp:88
msgid "Multiple output directories given.\n"
msgstr ""

#: tools/ruleup.cpp:158
#, fuzzy, c-format
msgid "Can't load ruleset %s"
msgstr "Cha ghabh %s a chur ri %s."

#: translations/Strings.txt:12
msgid "?vertag:stable"
msgstr "?vertag:stable"

#: translations/Strings.txt:13
#, fuzzy
msgid "?vertag:windows"
msgstr "?vertag:win32"

#: translations/Strings.txt:14
msgid "?vertag:win32"
msgstr "?vertag:win32"

#: translations/Strings.txt:15
#, fuzzy
msgid "?vertag:S3_0"
msgstr "?vertag:S2_5"

#: translations/Strings.txt:16
#, fuzzy
msgid "?vertag:S3_1"
msgstr "?vertag:S2_5"

#: translations/Strings.txt:17
msgid "?vertag:crosser"
msgstr "?vertag:crosser"

#: translations/Strings.txt:18
#, fuzzy
msgid "?vertag:windows-S3_0"
msgstr "?vertag:win32"

#: translations/Strings.txt:19
#, fuzzy
msgid "?vertag:windows-S3_1"
msgstr "?vertag:win32"

#: translations/Strings.txt:27
#, fuzzy
msgid "modified "
msgstr "Daingnichte"

#: translations/Strings.txt:33
#, fuzzy
msgid "iso"
msgstr "Lèirsinn"

#: translations/Strings.txt:35
msgid "hex"
msgstr ""

#: translations/Strings.txt:37
msgid "hex & iso"
msgstr ""

#: translations/Strings.txt:39
msgid "overhead"
msgstr ""

#: utility/inputfile.cpp:472
#, fuzzy, qt-format
msgid "Error reading %1: %2"
msgstr "Mearachd le sàbhaladh ìomhaigh a' mhapa %d: %s."

#: utility/inputfile.cpp:801
#, fuzzy, c-format
msgid "Cannot find stringfile \"%s\"."
msgstr "Cha do ghabh am foincsean capstr a lorg ann am mòideal na h-IF %s (%s)"

#: utility/inputfile.cpp:808
#, fuzzy, c-format
msgid "Cannot open stringfile \"%s\"."
msgstr "Cha do ghabh am faidhle a leanas fhosgladh: %s."

#: utility/log.cpp:133
#, c-format
msgid ""
"\"%s\" is not a valid log level name (valid names are fatal/critical/warning/"
"info/debug)"
msgstr ""

#: utility/log.cpp:191
#, fuzzy, qt-format
msgid "Could not open log file for writing: %1"
msgstr "Cha do ghabh %s fhosgladh airson sgrìobhadh ann"

#: utility/log.cpp:247
#, fuzzy, qt-format
msgid "Please report this message at %1"
msgstr "Thoir fios mun teachdaireachd seo aig %s"

#: utility/log.cpp:249
#, fuzzy
msgid "Assertion failed"
msgstr "Dh'fhàillig cruthachadh a' chluicheadair."

#: utility/netfile.cpp:75
#, fuzzy, qt-format
msgid "Failed to fetch %1: %2"
msgstr "Dh'fhàillig faighinn %s"

#: utility/netfile.cpp:109
#, qt-format
msgid "Error parsing JSON: %1"
msgstr ""

#: utility/netfile.cpp:145
#, fuzzy, qt-format
msgid "Could not open %1 for writing"
msgstr "Cha do ghabh %s fhosgladh airson sgrìobhadh ann"

#: utility/registry_ini.cpp:627
#, c-format
msgid "Could not open %s for writing"
msgstr "Cha do ghabh %s fhosgladh airson sgrìobhadh ann"

#: utility/shared.cpp:430
#, fuzzy
msgid "Storage dir:"
msgstr "A' luchdadh seata nan leacagan \"%s\"."

#: utility/shared.cpp:529
#, fuzzy, c-format
msgid "\"%s\" is set but empty; using default data directories instead."
msgstr ""
"Tha \"%s\" air a shuidheachadh ach tha e falamh; a' cleachdadh nan eòlairean "
"dàta \"%s\" bunaiteach 'na àite."

#: utility/shared.cpp:975
#, c-format
msgid "%s: Fatal error: you're trying to run me as superuser!\n"
msgstr ""
"%s: Mearachd mharbhtach: tha thu a' feuchainn mo ruith mar uile-"
"chleachdaiche!\n"

#: utility/shared.cpp:979
msgid "Use a non-privileged account instead.\n"
msgstr "Cleachd cunntas gun phribhleidean na àite.\n"

#: utility/shared.cpp:996
msgid "exact match"
msgstr "sàr-chèile"

#: utility/shared.cpp:996
msgid "only match"
msgstr "cèile"

#: utility/shared.cpp:996
msgid "ambiguous"
msgstr "teagmhach"

#: utility/shared.cpp:997
msgid "empty"
msgstr "falamh"

#: utility/shared.cpp:997
msgid "too long"
msgstr "ro fhada"

#: utility/shared.cpp:997
msgid "non-match"
msgstr "gun chèile"

#: utility/shared.cpp:1506
msgid "TRUE"
msgstr "TRUE"

#: utility/shared.cpp:1506
msgid "FALSE"
msgstr "FALSE"

#: utility/support.cpp:337
#, c-format
msgid "error %ld (failed FormatMessage)"
msgstr "%ld mearachd (dh'fhàillig e FormatMessage)"

#: utility/version.cpp:38
#, fuzzy, c-format
msgid "Freeciv21 version %s"
msgstr "Tionndadh Freeciv %s"

#, fuzzy
#~ msgid ""
#~ "This is not a normal improvement.  nstead, setting a city's production to "
#~ "Coinage means its shield production is converted to tax output (money, "
#~ "gold!)."
#~ msgstr ""
#~ "Chan e leasachadh àbhaisteach a tha seo.  Ma chuireas tu cinneasachadh de "
#~ "bhaile a chum cùinnidh, gheibh thu cìsean (airgead) seach sgiathan."

#, fuzzy
#~ msgid "Allies only"
#~ msgstr "Caidreabhaich a-mhàin"

#~ msgid "Sentry unit"
#~ msgstr "Dèan freiceadan dhen aonad"

#~ msgid "Fortify unit"
#~ msgstr "Daingnich an t-aonad"

#~ msgid "Disband unit"
#~ msgstr "Fàsaich an t-aonad"

#, fuzzy
#~ msgid "Set homecity"
#~ msgstr "Tagh mar bhaile dachaigh"

#, fuzzy
#~ msgid "Unload Transporter"
#~ msgstr "Neo-luchdaich a h-uile far a' ghiùlanair"

#, fuzzy
#~ msgid "Sell improvement?"
#~ msgstr "Reic leasachaidhean"

#~ msgid "Prod:"
#~ msgstr "Cinneasachadh:"

#, fuzzy, c-format
#~ msgid "%d times"
#~ msgstr "Luchdaich seata nan leacagan"

#~ msgid "Celebrate"
#~ msgstr "Comharraich"

#~ msgid "Minimal Surplus"
#~ msgstr "Barrachas air a' char as lugha"

#, fuzzy
#~ msgid "Governor settings"
#~ msgstr "Atharraich roghainnean riaghlaiche a' bhaile"

#, c-format
#~ msgid "Supported units %d"
#~ msgstr "Taic ri %d aonadan"

#, c-format
#~ msgid "Present units %d"
#~ msgstr "%d aonadan an làthair"

#, c-format
#~ msgid "%s"
#~ msgstr "%s"

#~ msgid "Size"
#~ msgstr "Meud"

#~ msgid "Workers: Happy"
#~ msgstr "Obraichean: Toilichte"

#~ msgid "Workers: Content"
#~ msgstr "Obraichean: Riaraichte"

#~ msgid "Workers: Unhappy"
#~ msgstr "Obraichean: Mì-thoilichte"

#~ msgid "Workers: Angry"
#~ msgstr "Obraichean: Fearg orra"

#~ msgid "?city:Workers"
#~ msgstr "?city:Obraichean"

#~ msgid "Best attacking units"
#~ msgstr "Na h-aonadan ionnsaighe as fhearr"

#~ msgid "Best defending units"
#~ msgstr "Na h-aonadan dìon as fhearr"

#~ msgid "Number of units present"
#~ msgstr "Àireamh de dh'aonadan an làthair"

#~ msgid "Waste"
#~ msgstr "Ana-caitheamh"

#~ msgid "Corruption"
#~ msgstr "Coirbteachd"

#~ msgid "Economy: Gold"
#~ msgstr "Eaconamaidh: Òr"

#~ msgid "Economy: Luxury"
#~ msgstr "Eaconamaidh: Sòghalachd"

#~ msgid "Economy: Science"
#~ msgstr "Eaconamaidh: Saidheans"

#~ msgid "BS"
#~ msgstr "Slotaichean"

#~ msgid "Popup Request"
#~ msgstr "Iarrtas priob-uinneige"

#~ msgid "You must select your sex."
#~ msgstr "Tha agad ri gnè a thaghadh."

#~ msgid "You say you wanna revolution?"
#~ msgstr "Reabhlaid a dhìth ort, an e?"

#~ msgid "U Total"
#~ msgstr "Beòshlaint iomlan"

#~ msgid "Set local options"
#~ msgstr "Suidhich na roghainnean ionadail"

#~ msgid "Mine Rslt/Time:"
#~ msgstr "Mèinn Toradh/Àm:"

#, fuzzy
#~ msgid "Leave game"
#~ msgstr "Fàg an geama"

#~ msgid "Rename..."
#~ msgstr "Cuir ainm ùr air..."

#, fuzzy
#~ msgid "Investigate city"
#~ msgstr "Cnuasaich am baile"

#, fuzzy
#~ msgid "Establish embassy"
#~ msgstr "Stèidhich ambasaid"

#, fuzzy
#~ msgid "Steal technology"
#~ msgstr "Goid teicneolas"

#, fuzzy
#~ msgid "Steal technology and escape"
#~ msgstr "Goid teicneolas"

#, fuzzy
#~ msgid "Incite a revolt"
#~ msgstr "Brosnaich aramach!"

#, fuzzy
#~ msgid "Poison City Escape"
#~ msgstr "_Puinnseanaich am baile"

#~ msgid "Tax Rates..."
#~ msgstr "Reataichean nan cìsean..."

#~ msgid "Demographics"
#~ msgstr "Eòlas-sluaigh"

#, fuzzy
#~ msgid "Set server options"
#~ msgstr "Suidhich roghainn an fhrithealaiche."

#~ msgid "Leaving a local game will end it!"
#~ msgstr "Ma dh'fhàgas tu geama ionadail, thig e gu crìoch!"

#~ msgid "Image format"
#~ msgstr "Fòrmat an deilbh"

#~ msgid "The image toolkit and file format used for map images."
#~ msgstr ""
#~ "An image toolkit agus fòrmat faidhle a thèid an cleachdadh airson "
#~ "dealbhan mapa."

#~ msgid "Zoom factor for map images"
#~ msgstr "Am factar sùm airson dealbhan mapa"

#~ msgid "The magnification used for map images."
#~ msgstr "Am meudachadh a chleachdar airson dealbhan mapa."

#~ msgid "Show area within borders"
#~ msgstr "Seall an raon eadar na crìochan"

#~ msgid "If set, the territory of each nation is shown on the saved image."
#~ msgstr ""
#~ "Ma shuidhicheas tu seo, chithear an talamh aig gach nàisean air an dealbh "
#~ "a thèid a shàbhaladh."

#~ msgid "If set, the border of each nation is shown on the saved image."
#~ msgstr ""
#~ "Ma shuidhicheas tu seo, chithear na crìochan aig gach nàisean air an "
#~ "dealbh a thèid a shàbhaladh."

#~ msgid "If set, cities are shown on the saved image."
#~ msgstr ""
#~ "Ma shuidhicheas tu seo, chithear na bailtean air an dealbh a thèid a "
#~ "shàbhaladh."

#~ msgid "If set, the extent of fog of war is shown on the saved image."
#~ msgstr ""
#~ "Ma shuidhicheas tu seo, chithear ceò a' chogaidh air an dealbh a thèid a "
#~ "shàbhaladh."

#~ msgid "Show full terrain"
#~ msgstr "Seall an talamh slàn"

#~ msgid ""
#~ "If set, terrain relief is shown with different colors in the saved image; "
#~ "otherwise, only land and water are distinguished."
#~ msgstr ""
#~ "Ma shuidhicheas tu seo, chithear rilif na talamhainn ann an diofar dathan "
#~ "san dealbh a thèid a shàbhaladh; air neo chan fhaicear ach tìr is muir."

#~ msgid "If set, units are shown in the saved image."
#~ msgstr ""
#~ "Ma shuidhicheas tu seo, chithear na h-aonadan air an dealbh a thèid a "
#~ "shàbhaladh."

#~ msgid "Map image file name"
#~ msgstr "Ainm faidhle dealbh a' mhapa"

#~ msgid ""
#~ "The base part of the filename for saved map images. A string identifying "
#~ "the game turn and map options will be appended."
#~ msgstr ""
#~ "A' phàirt bhunaiteach de dh'ainm an fhaidhle airson dealbhan dhen mhapa a "
#~ "thèid a shàbhaladh. Thèid dàta a chur ris a shònraicheas cuairt a' gheama "
#~ "agus roghainnean a' mhapa."

#, fuzzy, qt-format
#~ msgid "%1%2, Qt client"
#~ msgstr "Seo %s%s, cliant %s"

#, fuzzy, qt-format
#~ msgid "commit: %1"
#~ msgstr "Aonad: %s"

#, fuzzy
#~ msgid "Tax rates"
#~ msgstr "Reataichean nan cìsean..."

#, fuzzy, qt-format
#~ msgid "Unit: %1 #%2 | %3 (%4)"
#~ msgstr "Aonad: %s | %s (%s)"

#, fuzzy, qt-format
#~ msgid "Unit: %1 #%2 \"%3\" | %4 (%5)"
#~ msgstr "Aonad: %s | %s (%s)"

#, fuzzy, c-format
#~ msgid "No extra style for \"%s\" or \"%s\"."
#~ msgstr "Chan eil seise aig \"%s\"."

#, fuzzy, c-format
#~ msgid "No cardinal-style graphics \"%s*\" for extra \"%s\""
#~ msgstr "Chan eil seise aig \"%s\"."

#, fuzzy, c-format
#~ msgid "No river-style graphics \"%s*\" for extra \"%s\""
#~ msgstr "Chan eil seise aig \"%s\"."

#, fuzzy
#~ msgid "Mp"
#~ msgstr "Mapaichan"

#, fuzzy
#~ msgid "a unit"
#~ msgstr "%d aonad"

#, fuzzy
#~ msgid "individual units"
#~ msgstr "Fàsaich an t-aonad"

#, fuzzy
#~ msgid "unit stacks"
#~ msgstr "Thoir fèin-ionnsaigh"

#, fuzzy
#~ msgid "tiles"
#~ msgstr "tiles FILE"

#, fuzzy
#~ msgid "itself"
#~ msgstr "Sgiathan an aonaid"

#, fuzzy
#~ msgid "buildings in"
#~ msgstr "Togalaichean"

#, fuzzy
#~ msgid "techs from"
#~ msgstr "%s à %s"

#, fuzzy
#~ msgid "battle"
#~ msgstr "Long-chogaidh"

#, fuzzy
#~ msgid "diplomatic battle"
#~ msgstr "Teachdaireachd dhioplomasach"

#, fuzzy
#~ msgid "teleport"
#~ msgstr "Aithisg"

#, fuzzy
#~ msgid "escape"
#~ msgstr "Teich air falbh"

#, fuzzy
#~ msgid "unrepresentable"
#~ msgstr "ro-sheata ùr"

#, fuzzy
#~ msgid "the player"
#~ msgstr "Breath nam bailtean"

#, fuzzy
#~ msgid "the game rules"
#~ msgstr "A' chuairt aig an dig an geama gu crìoch"

#, fuzzy
#~ msgid "a server agent"
#~ msgstr "Ainm an fhrithealaiche"

#, fuzzy
#~ msgid "mandatory"
#~ msgstr "Factaraidh"

#, fuzzy
#~ msgid "Unit Upkeep"
#~ msgstr "Beòshlaint"

#, fuzzy
#~ msgid "Moved Adjacent"
#~ msgstr "Cosgais a' ghluasaid"

#~ msgid "Needs Aqueduct"
#~ msgstr "Feumach air duct-uisge"

#~ msgid "Needs Aqueduct Being Built"
#~ msgstr "Feumach air togail mòr-phìob uisge"

#, fuzzy
#~ msgid "?extraflag:NativeTile"
#~ msgstr "Leacagan tùsail"

#, fuzzy
#~ msgid "?extraflag:ConnectLand"
#~ msgstr "?unitclass:Talamhainn"

#, fuzzy
#~ msgid "?extraflag:GlobalWarming"
#~ msgstr "Blàthachadh na cruinne"

#, fuzzy
#~ msgid "?extraflag:NuclearWinter"
#~ msgstr "Geamhradh niùclasach"

#~ msgid "Away"
#~ msgstr "Air falbh"

#~ msgid "Novice"
#~ msgstr "Foghlamaiche"

#~ msgid "Easy"
#~ msgstr "Furasta"

#~ msgid "Hard"
#~ msgstr "Cruaidh"

#~ msgid "Cheating"
#~ msgstr "Cealgaireachd"

#~ msgid "Experimental"
#~ msgstr "Deuchainneach"

#, fuzzy
#~ msgid "passive"
#~ msgstr "[air aontachadh]"

#, fuzzy, c-format
#~ msgid "  * %d per turn.\n"
#~ msgstr "Biadh: %d a' chuairt"

#, fuzzy, c-format
#~ msgid "Cost: %d\n"
#~ msgstr "Cosgais:"

#~ msgid "Standard ppm files"
#~ msgstr "Faidhlichean ppm bunaiteach"

#~ msgid "ImageMagick"
#~ msgstr "ImageMagick"

#, c-format
#~ msgid "  - image toolkit:            %s\n"
#~ msgstr "  - acainnean deilbh:            %s\n"

#~ msgid "toolkit not defined"
#~ msgstr "toolkit gun mhìneachadh"

#, c-format
#~ msgid "error saving map image '%s'"
#~ msgstr "mearachd le sàbhaladh ìomhaigh a' mhapa: '%s'"

#~ msgid "the ppm toolkit can only create images in the ppm format"
#~ msgstr ""
#~ "chan urrainn dhan ppm toolkit a chruthachadh ach ìomhaighean dhen t-"
#~ "seòrsa ppm"

#, c-format
#~ msgid "could not open file: %s"
#~ msgstr "cha do ghabh am faidhle a leanas fhosgladh: %s"

#~ msgid "?diplomatic_state:Armistice"
#~ msgstr "?diplomatic_state:Deireadh-cogaidh"

#~ msgid "?diplomatic_state:War"
#~ msgstr "?diplomatic_state:Cogadh"

#~ msgid "?diplomatic_state:Cease-fire"
#~ msgstr "?diplomatic_state:Fois-chogaidh"

#~ msgid "?diplomatic_state:Peace"
#~ msgstr "?diplomatic_state:Sìth"

#~ msgid "?diplomatic_state:Alliance"
#~ msgstr "?diplomatic_state:Caidreachas"

#~ msgid "?diplomatic_state:Never met"
#~ msgstr "?diplomatic_state:Gun choinneachadh"

#~ msgid "?diplomatic_state:Team"
#~ msgstr "?diplomatic_state:Sgioba"

#, fuzzy
#~ msgid "Gives shared vision"
#~ msgstr "Thoir dhaibh co-lèirsinn"

#, fuzzy
#~ msgid "Receives shared vision"
#~ msgstr "Thoir dhaibh co-lèirsinn"

#, fuzzy
#~ msgid "Hosts embassy"
#~ msgstr "Stèidhich ambasaid"

#, fuzzy
#~ msgid "Has embassy"
#~ msgstr "Thoir dhaibh ambasaid"

#, fuzzy
#~ msgid "Hosts real embassy"
#~ msgstr "Stèidhich ambasaid"

#, fuzzy
#~ msgid "Has real embassy"
#~ msgstr "Thoir dhaibh ambasaid"

#, fuzzy
#~ msgid "Foreign"
#~ msgstr "Cuir a-steach"

#, fuzzy
#~ msgid "Bonus_Tech"
#~ msgstr "_Teicneolasan"

#, fuzzy
#~ msgid "Build_Airborne"
#~ msgstr "Tog bunait-adhair"

#, fuzzy
#~ msgid "Claim_Ocean"
#~ msgstr "Cuan"

#~ msgid "Land"
#~ msgstr "Talamh"

#~ msgid "Oceanic"
#~ msgstr "Cuan"

#~ msgid "CanIrrigate"
#~ msgstr "UisgeachadhComasach"

#~ msgid "CanMine"
#~ msgstr "MèinnearachdComasach"

#~ msgid "CanRoad"
#~ msgstr "RathadComasach"

#, fuzzy
#~ msgid "NoCities"
#~ msgstr "Gun bhaile"

#, fuzzy
#~ msgid "Starter"
#~ msgstr "Air a thòiseachadh"

#, fuzzy
#~ msgid "?uclassflag:TerrainSpeed"
#~ msgstr "?unitclass:Trì-ràmhach"

#, fuzzy
#~ msgid "?uclassflag:Unreachable"
#~ msgstr "?goto:Neo-ruigsinneach"

#, fuzzy
#~ msgid "?uclassflag:AttackNonNative"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "Reserved 2"
#~ msgstr "C_oimhead"

#, fuzzy
#~ msgid "?unitflag:NonMil"
#~ msgstr "?unitclass:arm itealach"

#, fuzzy
#~ msgid "?unitflag:IgTer"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:OneAttack"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:FieldUnit"
#~ msgstr "?unitclass:Heileacoptair"

#, fuzzy
#~ msgid "?unitflag:Provoking"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:NeverProtects"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Settlers"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Diplomat"
#~ msgstr "Dioplomat"

#, fuzzy
#~ msgid "?unitflag:CoastStrict"
#~ msgstr "?utflag:Aonadan \"%s\""

#, fuzzy
#~ msgid "?unitflag:Coast"
#~ msgstr "Dioplomat"

#, fuzzy
#~ msgid "?unitflag:Spy"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Only_Native_Attack"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Fanatic"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Unique"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:EvacuateFirst"
#~ msgstr "?unitclass:Heileacoptair"

#, fuzzy
#~ msgid "?unitflag:SuperSpy"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:NoHome"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:NoVeteran"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:NoBuild"
#~ msgstr "?unitclass:Tìr mòr"

#, fuzzy
#~ msgid "?unitflag:BarbarianOnly"
#~ msgstr "?plural:Muinntir Bhorbach"

#, fuzzy
#~ msgid "Reserved 1"
#~ msgstr "C_oimhead"

#, fuzzy
#~ msgid "?unitflag:CanEscape"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:CanKillEscaping"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:FirstBuild"
#~ msgstr "?unitclass:arm itealach"

#, fuzzy
#~ msgid "?unitflag:Explorer"
#~ msgstr "?unit:Obraichean"

#, fuzzy
#~ msgid "?unitflag:Hut"
#~ msgstr "?utflag:Aonadan \"%s\""

#, fuzzy
#~ msgid "?unitflag:HutTech"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Partisan"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:DefendOk"
#~ msgstr "?unitclass:Talamhainn"

#, fuzzy
#~ msgid "?unitflag:FerryBoat"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Barbarian"
#~ msgstr "?plural:Muinntir Bhorbach"

#, fuzzy
#~ msgid "?unitflag:BarbarianTech"
#~ msgstr "?plural:Muinntir Bhorbach"

#, fuzzy
#~ msgid "?unitflag:BarbarianBoat"
#~ msgstr "?plural:Muinntir Bhorbach"

#, fuzzy
#~ msgid "BarbarianBuild"
#~ msgstr "Borbach"

#, fuzzy
#~ msgid "?unitflag:BarbarianLeader"
#~ msgstr "Ceannard borbach"

#, fuzzy
#~ msgid "?unitflag:BarbarianSea"
#~ msgstr "?plural:Muinntir Bhorbach"

#, fuzzy
#~ msgid "?unitflag:CitiesStartunit"
#~ msgstr "?utflag:Aonadan \"%s\""

#, fuzzy
#~ msgid "?unitflag:WorkerStartunit"
#~ msgstr "?unit:Obraichean"

#, fuzzy
#~ msgid "?unitflag:FerryStartunit"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Hunter"
#~ msgstr "?unitclass:Heileacoptair"

#, fuzzy, c-format
#~ msgid "Freeciv21 version %s %s"
#~ msgstr "Tionndadh %s %s de Freeciv"

#~ msgid "(beta version)"
#~ msgstr "(tionndadh beta)"

#, fuzzy, c-format
#~ msgid "Freeciv21 version %s (%s)"
#~ msgstr "Tionndadh Freeciv %s (%s)"

#~ msgid "betatest version "
#~ msgstr "tionndadh betatest"

#~ msgid "version "
#~ msgstr "tionndadh "

#~ msgid "January"
#~ msgstr "san Fhaoilleach"

#~ msgid "February"
#~ msgstr "sa Ghearran"

#~ msgid "March"
#~ msgstr "sa Mhàrt"

#~ msgid "April"
#~ msgstr "sa Ghiblean"

#~ msgid "May"
#~ msgstr "sa Chèitean"

#~ msgid "June"
#~ msgstr "san Ògmhios"

#~ msgid "July"
#~ msgstr "san Iuchar"

#~ msgid "August"
#~ msgstr "sa Lùnastal"

#~ msgid "September"
#~ msgstr "san t-Sultain"

#~ msgid "October"
#~ msgstr "san Dàmhair"

#~ msgid "November"
#~ msgstr "san t-Samhain"

#~ msgid "December"
#~ msgstr "san Dùbhlachd"

#, fuzzy, c-format
#~ msgid ""
#~ "THIS IS A BETA VERSION\n"
#~ "Freeciv21 %s will be released in %s, at %s"
#~ msgstr ""
#~ "'S E TIONNDADH BETA A THA SEO\n"
#~ "Thèid Freeciv %s a sgaoileadh %s, %s"

#, fuzzy, c-format
#~ msgid ""
#~ "THIS IS A BETA VERSION\n"
#~ "Freeciv21 %s will be released at %s"
#~ msgstr ""
#~ "'S E TIONNDADH BETA A THA SEO\n"
#~ "Thèid Freeciv %s a sgaoileadh %s"

#, fuzzy
#~ msgid "Archive"
#~ msgstr "Boghadairean"

#, fuzzy, no-c-format
#~ msgid "Increases the science production of a city by 75%."
#~ msgstr "Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 50%."

#, fuzzy
#~ msgid "Basic Infrastructure"
#~ msgstr "Bun-structar: %s"

#, fuzzy
#~ msgid "Central Mine"
#~ msgstr "Muinntir Meadhan Afraga"

#, fuzzy, no-c-format
#~ msgid "Increases the tax output in a city by 75%."
#~ msgstr "Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 50%."

#, fuzzy
#~ msgid "Filter"
#~ msgstr "Criathrag:"

#, fuzzy
#~ msgid "Force Walls"
#~ msgstr "Am Balla Mòr"

#, fuzzy
#~ msgid "Information Distillery"
#~ msgstr "Aithisg an fhiosrachaidh"

#, fuzzy
#~ msgid "Mood Center"
#~ msgstr "Meadhan"

#, fuzzy, no-c-format
#~ msgid "Makes 3 unhappy citizens content."
#~ msgstr "Tha gach aonad an airm a' cur toileachas air %d saoranach."

#, fuzzy
#~ msgid "Training Facility"
#~ msgstr "Goireas cala"

#, fuzzy
#~ msgid "Transportation"
#~ msgstr "Giùlanair"

#, fuzzy, no-c-format
#~ msgid "Increases the science production of a city by 100%."
#~ msgstr "Cuiridh seo am meud cinneasachadh saidheans a' bhaile le 100%."

#, fuzzy, no-c-format
#~ msgid "Makes two unhappy citizens content."
#~ msgstr "* Chan eil saoranaich mhì-thoilichte ann.\n"

#, fuzzy
#~ msgid ""
#~ "Monument to celebrate our true home planet, Earth.\n"
#~ "\n"
#~ "Each square around the city where this wonder is built that is already "
#~ "generating some trade produces one extra trade resource."
#~ msgstr ""
#~ "Ginidh gach leacag mun cuairt air a bhaile far a bheil a' mhìorbhail seo "
#~ "'s a tha a' gineadh malairt air choireigin mu thràth aon ghoireas malairt "
#~ "a bharrachd."

#, fuzzy
#~ msgid "Great Tunnel"
#~ msgstr "Mìorhbail mhòr"

#, fuzzy
#~ msgid ""
#~ "Real deep mining.\n"
#~ "\n"
#~ "Each square around the city where this wonder is built that is already "
#~ "generating some production produces one extra shield resource."
#~ msgstr ""
#~ "Ginidh gach leacag mun cuairt air a bhaile far a bheil a' mhìorbhail seo "
#~ "'s a tha a' gineadh malairt air choireigin mu thràth aon ghoireas malairt "
#~ "a bharrachd."

#, fuzzy, no-c-format
#~ msgid ""
#~ "All player's antigravity units will regenerate 50% of their hitpoints "
#~ "each turn."
#~ msgstr ""
#~ "Ath choisinnidh gach aonad agad dà phuing beatha a bharrachd gach cuairt."

#, fuzzy
#~ msgid "Oceanic Downtown"
#~ msgstr "Cuan"

#, fuzzy, no-c-format
#~ msgid ""
#~ "All player's native alien units will regenerate 50% of their hitpoints "
#~ "each turn."
#~ msgstr ""
#~ "Ath choisinnidh gach aonad agad dà phuing beatha a bharrachd gach cuairt."

#, fuzzy
#~ msgid "Protector"
#~ msgstr "Protector %s"

#, fuzzy
#~ msgid "Government Merchants"
#~ msgstr "Riaghaltas: %s"

#, fuzzy
#~ msgid "Alien World"
#~ msgstr "Cuir liosta obrach ris"

#, fuzzy, c-format
#~ msgid "Copy Research %sData%s"
#~ msgstr "A' rannsachadh %s: %s"

#, fuzzy
#~ msgid "BGE"
#~ msgstr "RC"

#, fuzzy
#~ msgid "Commodities"
#~ msgstr "Bailtean"

#, c-format
#~ msgid "Leader %s"
#~ msgstr "Ceannard %s"

#, c-format
#~ msgid "?female:Leader %s"
#~ msgstr "?female:Ceannard %s"

#, fuzzy
#~ msgid "Dual Communism"
#~ msgstr "Co-mhaoineas"

#, fuzzy
#~ msgid "Dual Democracy"
#~ msgstr "Deamocrasaidh"

#, fuzzy
#~ msgid "?plural:Adventurers"
#~ msgstr "?plural:Muinntir na h-Argantain"

#, fuzzy
#~ msgid "?plural:Fans"
#~ msgstr "?plural:Muinntir nam Frankach"

#, fuzzy
#~ msgid "J&W Corporation"
#~ msgstr "A' Chorporrachd"

#, fuzzy
#~ msgid "?plural:JeeWees"
#~ msgstr "?plural:Muinntir na Cuimrigh"

#, fuzzy
#~ msgid "?plural:Children"
#~ msgstr "?plural:Muinntir na Sile"

#, fuzzy
#~ msgid "Lunatic"
#~ msgstr "Fanataich"

#, fuzzy
#~ msgid "?plural:Lunatics"
#~ msgstr "?plural:Muinntir Laideann"

#, fuzzy
#~ msgid "?plural:Madmen"
#~ msgstr "?plural:Muinntir Mhanainn"

#, fuzzy
#~ msgid "?plural:Mathematicians"
#~ msgstr "?plural:Muinntir Dhiameuga"

#, fuzzy
#~ msgid "?plural:Billionaries"
#~ msgstr "?plural:Muinntir Bhriotainn"

#, fuzzy
#~ msgid "?plural:Athletes"
#~ msgstr "?plural:Muinntir nan Eileanan Aleut"

#, fuzzy, c-format
#~ msgid "The %s have acquired %s from Space Capsule they found."
#~ msgstr "Dh'ionnsaich %s %s aig %s."

#, fuzzy
#~ msgid "You found a base starting kit."
#~ msgstr "Lorg thu baile càirdeil."

#, fuzzy, c-format
#~ msgid "Your %s has been killed by outcasts!"
#~ msgstr "Chaidh an %s agad a mharbhadh le borbaich!"

#, fuzzy
#~ msgid "?style:Human"
#~ msgstr "?citystyle:Eòrpach"

#, fuzzy
#~ msgid "?citystyle:Human"
#~ msgstr "?citystyle:Àiseanach"

#, fuzzy
#~ msgid "?citystyle:Dual"
#~ msgstr "?citystyle:Gnìomhachail"

#, fuzzy
#~ msgid "?citystyle:Oceanic"
#~ msgstr "?citystyle:Ceilteach"

#, fuzzy
#~ msgid "Alien Rights"
#~ msgstr "Ridirean"

#, fuzzy
#~ msgid "Amphibious Tactics"
#~ msgstr "Cogadh muir-thìreach"

#, fuzzy
#~ msgid "Antigravity"
#~ msgstr "Gnìomhachd: %s"

#, fuzzy
#~ msgid "Brute Force"
#~ msgstr "Leigheas na h-Aillse"

#, fuzzy
#~ msgid "City Defense"
#~ msgstr "Dìon cladaich"

#, fuzzy
#~ msgid "Communication"
#~ msgstr "Losgadh"

#, fuzzy
#~ msgid "Composites"
#~ msgstr "Coimpiutaireachd"

#, fuzzy
#~ msgid "Controlled Biomass"
#~ msgstr "Uidheaman-smachd"

#, fuzzy
#~ msgid "Crust Defense"
#~ msgstr "Dìon cladaich"

#, fuzzy
#~ msgid "Cybernetics"
#~ msgstr "Muinntir Venetia"

#, fuzzy
#~ msgid "Data Storage"
#~ msgstr "Mearachd dàta"

#, fuzzy
#~ msgid "Deep Pumping"
#~ msgstr "Cum ort a' gluasad"

#, fuzzy
#~ msgid "Dual Government"
#~ msgstr "Riaghaltas"

#, fuzzy
#~ msgid "Faction Government"
#~ msgstr "Riaghaltas"

#, fuzzy
#~ msgid "Food Regeneration"
#~ msgstr "Fionnarachadh"

#, fuzzy
#~ msgid "Global Knowledge"
#~ msgstr "Blàthachadh na cruinne"

#, fuzzy
#~ msgid "Manufacturing"
#~ msgstr "Seòladaireachd"

#, fuzzy
#~ msgid "Martial Law"
#~ msgstr "Muinntir a' Chuirg"

#, fuzzy
#~ msgid "Mental Powers"
#~ msgstr "Cumhachd niùclasach"

#, fuzzy
#~ msgid "?tech:Mining"
#~ msgstr "Mèinneachadh"

#, fuzzy
#~ msgid "Mood Manipulation"
#~ msgstr "Sluagh"

#, fuzzy
#~ msgid "New Frontier"
#~ msgstr "Bhòt ùr"

#, fuzzy
#~ msgid "Ocean Cities"
#~ msgstr "Gun bhaile"

#, fuzzy
#~ msgid "Organic Structures"
#~ msgstr "Structar fànais"

#, fuzzy
#~ msgid "Paradrop"
#~ msgstr "Dèan _paradrop"

#, fuzzy
#~ msgid "Personal Contact"
#~ msgstr "Ciad choinneachadh"

#, fuzzy
#~ msgid "Regeneration"
#~ msgstr "Fionnarachadh"

#, fuzzy
#~ msgid "Research Methods"
#~ msgstr "Astar an rannsachaidh"

#, fuzzy
#~ msgid "Specialist Training"
#~ msgstr "Speisealaich: "

#, fuzzy
#~ msgid "Spitter Control"
#~ msgstr "Uidheaman-smachd"

#, fuzzy
#~ msgid "Stealth Module"
#~ msgstr "Bomadair dìth-chealtair"

#, fuzzy
#~ msgid "Supermodule"
#~ msgstr "Mòideal fànais"

#, fuzzy
#~ msgid "Teleportation"
#~ msgstr "A' Chorporrachd"

#, fuzzy
#~ msgid "Thermal Module"
#~ msgstr "Mòideal fànais"

#, fuzzy
#~ msgid "Travel"
#~ msgstr "Carbhal"

#, fuzzy
#~ msgid "Virtual Entertainment"
#~ msgstr "Fèistearan"

#, fuzzy
#~ msgid "War Monsters"
#~ msgstr "Prìomh Mhinistear %s"

#, fuzzy
#~ msgid "Radiating"
#~ msgstr "Rangachadh"

#, fuzzy
#~ msgid "Terrain has alien radiation."
#~ msgstr " Atharrachadh na talamhainn"

#, fuzzy
#~ msgid "Alien Forest"
#~ msgstr "Cuir coille"

#, fuzzy
#~ msgid "Thick Mountains"
#~ msgstr "Beanntan"

#, fuzzy
#~ msgid "This is normal oceanic terrain."
#~ msgstr "* Chan urrainn do dh'aonadan talamhainn siubhal air a' mhuir."

#, fuzzy
#~ msgid "Boiling Ocean"
#~ msgstr "A' togail aonad"

#, fuzzy
#~ msgid "Space Capsule"
#~ msgstr "Mòideal fànais"

#, fuzzy
#~ msgid "Force Fortress"
#~ msgstr "Dùn"

#, fuzzy
#~ msgid "Highway"
#~ msgstr "Sàr-rathaidean"

#, fuzzy
#~ msgid "You can upgrade Roads to Highways."
#~ msgstr "Chan urrainn dhut aonadan a leasachadh ach nad bhailtean."

#, fuzzy
#~ msgid "Green River"
#~ msgstr "Muinntir na Graonlainne"

#, fuzzy, no-c-format
#~ msgid ""
#~ "Any river increases a tile's natural defense factor by 50%. Native and "
#~ "Amphibious units may move along a River (but not diagonally) for fast "
#~ "travel."
#~ msgstr ""
#~ "Faodaidh abhainn a bhith air seòrsa sam bith de thalamh.  Cuiridh abhainn "
#~ "1 phuing malairt ris na goireasan a chinneas an leacag sin.  Cuiridh e am "
#~ "meud factar dìon na leacaige le 50% cuideachd.  Agus faodaidh aonadan "
#~ "talamhainn siubhal cois na h-aibhne (ach chan ann air a tharsainn); cha "
#~ "chosg thu ach 1/3 de phuing gluasaid ma shiubhlas tu ri taobh aibhne."

#, fuzzy
#~ msgid "Brown River"
#~ msgstr "Abhainn"

#, fuzzy
#~ msgid "Alien Mine"
#~ msgstr "Tog mèinn"

#, fuzzy
#~ msgid "Huge Plant"
#~ msgstr "Taigh-saothrachaidh"

#, fuzzy
#~ msgid "Elite"
#~ msgstr "sàr aonad"

#, fuzzy
#~ msgid "?unitclass:Earthly"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitclass:Native"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitclass:Amphibious"
#~ msgstr "?unitclass:Adhair"

#, fuzzy
#~ msgid "?unitclass:Antigravity"
#~ msgstr "?unitclass:Adhair"

#, fuzzy
#~ msgid "?unitclass:Burrowing"
#~ msgstr "?unitclass:Tìr mòr"

#, fuzzy
#~ msgid "Native Settlers"
#~ msgstr "Leacagan tùsail"

#, fuzzy
#~ msgid "Engineer"
#~ msgstr "Einnseanairean"

#, fuzzy
#~ msgid "This is Earth technology engineer."
#~ msgstr "Seall na h-ìomhaigheagan air craobh an teicneolais"

#, fuzzy
#~ msgid "Native Engineer"
#~ msgstr "Einnseanairean"

#, fuzzy
#~ msgid "Native version of the Engineer unit."
#~ msgstr " Nàisean a' chluicheadair ùir: %s."

#, fuzzy
#~ msgid "Water Engineer"
#~ msgstr "Einnseanairean"

#, fuzzy
#~ msgid "Star Marines"
#~ msgstr "Saighdearean-mara"

#, fuzzy
#~ msgid ""
#~ "This unit may be built from the start of the game.  It is the weakest "
#~ "military unit."
#~ msgstr ""
#~ "'S urrainn dhut an t-aonad seo a thogail o thoiseach a' gheama.  'S e seo "
#~ "an t-aonad ionnsaigheach as laige."

#, fuzzy
#~ msgid "Crusher"
#~ msgstr "Ridirean-croise"

#, fuzzy
#~ msgid "Paradropper"
#~ msgstr "Dèan paradrop an-seo"

#, fuzzy
#~ msgid "Turtle Defender"
#~ msgstr "Dìon cladaich"

#, fuzzy
#~ msgid "Hunter"
#~ msgstr "Meadhan"

#, fuzzy
#~ msgid "Light Saucer"
#~ msgstr "Taigh-solais"

#, fuzzy
#~ msgid "Bomb Saucer"
#~ msgstr "Bomadair"

#, fuzzy
#~ msgid "Battle Unit"
#~ msgstr "Long-chogaidh"

#, fuzzy
#~ msgid "Amphibious battle machine."
#~ msgstr "Cogadh muir-thìreach"

#, fuzzy
#~ msgid "Amphibious Transport"
#~ msgstr "Cogadh muir-thìreach"

#, fuzzy
#~ msgid "Native caravan unit, that can move on all land terrains."
#~ msgstr "* Chan urrainn do dh'aonadan talamhainn siubhal air a' mhuir."

#, fuzzy
#~ msgid "Stealth Spy"
#~ msgstr "Fàillidh"

#~ msgid ""
#~ "Mechanized Infantry; this unit has the strongest defense strength of any "
#~ "land unit, but is only available near the end of the technology tree."
#~ msgstr ""
#~ "Coisridh mheacanaichte; 's e seo an t-aonad talamhainn aig a bheil neart "
#~ "dìon as àirde ach chan fhaighear seo ach aig ceann thall craobh na "
#~ "teicneolasan."

#, fuzzy
#~ msgid ""
#~ "The entire map becomes permanently visible to the player who owns it -- "
#~ "the player always has up-to-date knowledge of all terrain and cities (but "
#~ "not units) despite fog-of-war.  It allows all players to start building "
#~ "spaceship parts (assuming they have researched the necessary "
#~ "technologies)."
#~ msgstr ""
#~ "Chì an cluicheadair a thogas seo am mapa air fad -- agus bidh fiosrachadh "
#~ "ùr-nodha aig a' chluicheadair air gach leacag is baile (ach chan ann air "
#~ "aonadan) an dh'aindeoin ceò a' chogaidh. Bheir seo comas dhan a h-uile "
#~ "cluicheadair tòiseachadh air soitheach-fànais a thogail (fhad 's a tha an "
#~ "teicneolas iomchaidh aca)."

#, fuzzy
#~ msgid "Grand Canyon"
#~ msgstr "Sìol-lann"

#, fuzzy
#~ msgid "Deep Gorge"
#~ msgstr "Aigeann"

#, fuzzy
#~ msgid "Deep Trench"
#~ msgstr "Aigeann"

#, fuzzy
#~ msgid "Great Barrier Reef"
#~ msgstr "Gaisgeach Mòr %s"

#, fuzzy
#~ msgid "Great Blue Hole"
#~ msgstr "Mìorhbail mhòr"

#, fuzzy
#~ msgid "Great Lakes"
#~ msgstr "Kunigaikštis %s"

#, fuzzy
#~ msgid "Dead Sea"
#~ msgstr "Marbh"

#, fuzzy
#~ msgid "Rift Lake"
#~ msgstr "Loch"

#, fuzzy
#~ msgid "Mangrove Forest"
#~ msgstr "Cuir coille"

#, fuzzy
#~ msgid "Glacier Bay"
#~ msgstr "Deigh-shiubhail"

#, fuzzy
#~ msgid "Sand Sea"
#~ msgstr "Talamh"

#, fuzzy
#~ msgid "White Desert"
#~ msgstr "Fàsach"

#, fuzzy
#~ msgid "Rock Formation"
#~ msgstr "Tagh nàisean"

#, fuzzy
#~ msgid "Rainforest"
#~ msgstr "Cuir coille"

#, fuzzy
#~ msgid "Subterranean River"
#~ msgstr "Muinntir na Graonlainne"

#, fuzzy
#~ msgid "Stone Forest"
#~ msgstr "Cuir coille"

#, fuzzy
#~ msgid "Sequoia Forest"
#~ msgstr "Cuir coille"

#, fuzzy
#~ msgid "Table Mountain"
#~ msgstr "Beanntan"

#, fuzzy
#~ msgid "Inselberg"
#~ msgstr "Cuir a-steach"

#, fuzzy
#~ msgid "Highest Peak"
#~ msgstr "Àrd-sagart %s"

#, fuzzy
#~ msgid "Sacred Mount"
#~ msgstr "Co-shealladh"

#, fuzzy
#~ msgid "Active Volcano"
#~ msgstr "Gnìomhach"

#, c-format
#~ msgid "You found %s in ancient scrolls of wisdom."
#~ msgstr "Lorg thu %s ann an sgrolaichean eòlais àrsaidh."

#, fuzzy, c-format
#~ msgid "The %s found %s in ancient scrolls of wisdom for you."
#~ msgstr "Lorg thu %s ann an sgrolaichean eòlais àrsaidh."

#, c-format
#~ msgid "The %s have acquired %s from ancient scrolls of wisdom."
#~ msgstr "Lorg %s %s ann an sgrolaichean eòlais àrsaidh."

#~ msgid "A band of friendly mercenaries joins your cause."
#~ msgstr "Tha buidheann càirdeil de shaighdearan-duais ag aonadh riut."

#~ msgid "You found a friendly city."
#~ msgstr "Lorg thu baile càirdeil."

#~ msgid "Friendly nomads are impressed by you, and join you."
#~ msgstr ""
#~ "Tha do shìobhaltas 'na chùis dhrùidhteach dha na h-iniltearan càirdeil "
#~ "agus tha iad ag aonadh riut. "

#~ msgid "You have unleashed a horde of barbarians!"
#~ msgstr "Leig thu prasgan bhorbach mu sgaoil!"

#, fuzzy
#~ msgid "Your overflight frightens the tribe;"
#~ msgstr ""
#~ "Chuir thu eagal air an fhine 's tu a' dol seachad orra le itealan; tha "
#~ "iad a' teicheadh ann an uamhann."

#, c-format
#~ msgid "The loss of %s has inspired partisans!"
#~ msgstr "Dh'èirich partasain 's tu air %s a chall!"

#~ msgid "?help:Overview"
#~ msgstr "?help:Foir-shealladh"

#, fuzzy
#~ msgid ""
#~ "Freeciv21 is a turn-based strategy game, in which each player becomes the "
#~ "leader of a civilization. You compete against several opponents to found "
#~ "cities, use them to support a military and economy, and finally to "
#~ "complete an empire that survives all encounters with its neighbors to "
#~ "emerge victorious. Each opponent may be either another human or "
#~ "controlled by the computer. All players begin at the dawn of history in "
#~ "4000 BCE with a handful of units. Depending on the ruleset selected this "
#~ "is typically an explorer and a couple of settlers. The race then begins "
#~ "to expand outward from those humble beginnings."
#~ msgstr ""
#~ "'S e geama ro-innleachd cuairt air chuairt a tha ann am Freeciv anns am "
#~ "bi na cluicheadairean 'nan cinn air sìobhaltasan. Bidh thu a' strì ri "
#~ "grunn chluicheadairean eile 's tu a' cur air bhonn bailtean, a chuireas "
#~ "taic iad fhèin ri arm agus eaconamaidh gus impireachd a chruthachadh a "
#~ "mhaireas beò an aghaidh an cuid nàbaidhean. Tha cluicheadairean ann a tha "
#~ "fo smachd dhaoine agus coimpiutair (an Inntinn Fhuadain no IF). Tha gach "
#~ "cluicheadair a' tòiseachadh aig fìor thoiseach na linn eachdraidheil le "
#~ "badan de dh'aonadan -- taisgealaiche agus paidhir thuinichean mar is "
#~ "trice -- ann an 4000 ro Chrìost agus a' dèanamh spàirn gus fàs a thoirt "
#~ "air an toiseach umhail seo. "

#, fuzzy
#~ msgid ""
#~ "Achieving success requires a balance between economic expansion, military "
#~ "strength, and technological development. Not only must you develop all "
#~ "three in concert to both expand and successfully defend your empire, but "
#~ "any of these four items may provide victory over your opponents:"
#~ msgstr ""
#~ "Bidh agad ri fàs an eaconamaidh, cumhachd an airm agus leasachadh "
#~ "saidheansail a chothromachadh airson a bhith soirbheachail. Feumaidh tu "
#~ "an trì dhiubh a leasachadh ri taobh a chèile gus d' impireachd a "
#~ "leudachadh 's a dhìon gu soirbheachail ach faodaidh buaidh a thoirt air "
#~ "do nàimhdean tro gin dhiubh: "

#~ msgid "Strategy and Tactics"
#~ msgstr "Ro-innleachd is seòl-cogaidh"

#~ msgid ""
#~ "While every game is different, there's a basic strategy which most "
#~ "players follow, especially at the start of the game."
#~ msgstr ""
#~ "Ged a tha gach geama eadar-dhealaichte, tha ro-innleachd ann a leanas a "
#~ "chuid as motha dhe na cluicheadairean, gu h-àraidh aig toiseach a' gheama."

#, fuzzy
#~ msgid ""
#~ "These steps may vary depending upon the server or ruleset options, but in "
#~ "general, the steps are: "
#~ msgstr ""
#~ "Bidh na ceuman seo eadar-dhealaichte a-rèir dè an roghainn frithealaiche "
#~ "a thogras tu ach seo na ceuman coitcheann:"

#, fuzzy
#~ msgid ""
#~ " 0. Choosing the first city site.\n"
#~ " 1. Mapping the countryside.\n"
#~ " 2. Defending the cities.\n"
#~ " 3. Deciding which units to build first.\n"
#~ " 4. Improving the land.\n"
#~ " 5. Deciding where to build cities.\n"
#~ " 6. Taking care of the cities.\n"
#~ " 7. Interacting with other players (diplomacy).\n"
#~ " 8. Exploring the world.\n"
#~ " 9. Things to keep in mind.\n"
#~ "10. Making your own strategy for the game."
#~ msgstr ""
#~ " 0. A' taghadh àite a' chiad bhaile.\n"
#~ " 1. A' rùrachadh na sgìre.\n"
#~ " 2. A' dìon nam bailtean.\n"
#~ " 3. A' cur romhad dè na h-aonadan a thogas tu an toiseach.\n"
#~ " 4. A' leasachadh na talamhainn.\n"
#~ " 5. A' taghadh àitichean nam bailtean.\n"
#~ " 6. A' gabhail cùram nam bailtean agad.\n"
#~ " 7. A' dèiligeadh ris na cluicheadairean eile (dìoplomasachd).\n"
#~ " 8. A' rùrachadh an t-saoghail.\n"
#~ " 9. Rudan a bu chòir dhut beachdachadh air.\n"
#~ "10. A' cruthachadh do ro-innleachd fhèin sa gheama.\n"

#, fuzzy
#~ msgid ""
#~ "Start the game by wandering around BRIEFLY to find a good place to build "
#~ "the first city. Don't feel tempted to investigate any yellow-roofed "
#~ "villages yet, they might contain barbarian tribes. Build the city close "
#~ "to resources and perhaps close to fresh water (river or lake). Keep in "
#~ "mind that the first city you build will be your capital! The idea is to "
#~ "balance the quality of the site you find against getting your first city "
#~ "established as early as possible."
#~ msgstr ""
#~ " 0. A' taghadh àite a' chiad bhaile.\n"
#~ "\n"
#~ "    Tòisich air a' gheama 's tu a' coiseachd mun cuairt GREISEAG gus "
#~ "deagh àite a lorg airson a' chiad bhaile.  Na feuch 's rùraich na "
#~ "clachain cinn-tughaidh fhathast - faodaidh treubhan borbach a bhith "
#~ "annta.  Cuir air bhonn a' chiad bhaile faisg air goireasan agus 's dòcha "
#~ "faisg air a' mhuir.  Cum an cuimhne gum bi a' chiad bhaile a thogas tu "
#~ "'na phrìomh bhaile agad!  Tha sin ri ràdh gum bi agad cothromachadh "
#~ "fhaighinn eadar lorg deagh àite agus an ùine a chuireas tu seachad mus "
#~ "stèidhich thu a' chiad bhaile."

#, fuzzy
#~ msgid ""
#~ "After the capital city has been founded, it will start producing a "
#~ "Warrior unit by default. These units can be used to rove around exploring "
#~ "the countryside, especially if you do not have any Explorers. Remember, "
#~ "it is risky to leave a city undefended, so perhaps keep the first Warrior "
#~ "in the city, and use the following one to explore. If you started the "
#~ "game with an Explorer unit, use that to explore, obviously!"
#~ msgstr ""
#~ " 1. A' rùrachadh na sgìre.\n"
#~ "\n"
#~ "    As dèidh dhut do phrìomh bhaile a stèidheachadh, tòisichidh e air "
#~ "cathach a chinneasachadh.  'S urrainn dhut coiseachd mun cuairt leis na h-"
#~ "aonadan seo 's an dùthaich faisg ort a rùrachadh.  Cuimhnich gu bheil e "
#~ "cunnartach baile fhàgail gun dìon agus 's mathaid gum b' fheairrde dhut "
#~ "a' chiad chathach a chumail sa bhaile agus am fear 'na dhèidh a "
#~ "chleachdadh gus siubhal mun cuairt.  Ma thòisich thu an geama le aonad "
#~ "taisgealaiche, cuir sin gu feum ma-tà!"

#, fuzzy
#~ msgid " 2. Defending the cities."
#~ msgstr "Tarraing na bailtean"

#, fuzzy
#~ msgid ""
#~ "At this point, defend your cities by always leaving a Warrior unit in "
#~ "them. As your civilization develops units with a greater defense "
#~ "strength, replace the obsolete units with new ones to ensure your cities "
#~ "have maximum defense. The units most often used for defense are (in order "
#~ "of strength): Warrior, Phalanx, Pikemen, Musketeers, Riflemen, and "
#~ "Mechanized Infantry."
#~ msgstr ""
#~ " 2. A' dìon nam bailtean.\n"
#~ "\n"
#~ "    Dìon do bhailtean 's tu a' fàgail cathach annta.  Mar a leasaicheas "
#~ "tu do shìobhaltas aonadan aig a bhios cumhachd dìon nas fhearr, cuir iad "
#~ "an àite na feadhainn a tha o fheum a-nis gus dèanamh cinnteach gum bi do "
#~ "bhailtean air an dìon cho math 's a ghabhas.  'S iad seo na h-aonadan "
#~ "(ann an òrdugh an cuid cumhachd) a chleachdar gu tric airson dìon:  "
#~ "cathach, falangas, pìcearan, musgadairean agus luchd-isnich."

#, fuzzy, c-format
#~ msgid ""
#~ "Keep in mind that with some types of government, military units inside or "
#~ "outside cities can reduce or create unhappiness. Also remember that when "
#~ "a land unit is inside a city, it gets a 50% defensive bonus, as if "
#~ "fortified. This happens automatically. When a new city is built, the city "
#~ "starts to build the best available defensive unit from the above list."
#~ msgstr ""
#~ "    Cuimhnich gun lùghdaich no gun adhbharaich aonadan an airm am broinn "
#~ "no taobh a-muigh nam bailtean mì-thoileachas a-rèir an riaghaltais a "
#~ "bhios agad. Cuimhnich cuideachd gum faigh aonad talamhainn a tha am "
#~ "broinn baile duais dìon 50%, mar gum b' e aonad daingnichte a bhios ann.  "
#~ "Nuair a thèid baile ùr a stèidheachadh, tòisichidh e air an aonad dìon as "
#~ "fhearr a thogail a bhios ri làimh."

#, fuzzy
#~ msgid ""
#~ "After building one or two Warrior units, start building Settlers. "
#~ "Settlers take city population, but if you picked a good city site, your "
#~ "city should be big enough by now. The amount of population that it takes "
#~ "to build a Settler is ruleset dependent, so read the help item for "
#~ "Settlers as part of initial growth planning. Settlers are best put to use "
#~ "founding new cities, while they can also build agricultural improvements "
#~ "(see the next section), it is better to use Workers for this when "
#~ "available, as unlike Settlers, Workers do not consume food from their "
#~ "parent city. Keep in mind that a large population increases both the "
#~ "amount of productivity and your civilization's research rate, not to "
#~ "mention that cities secure land for your empire, so founding new cities "
#~ "should be a high priority in the early game."
#~ msgstr ""
#~ " 3. A' cur romhad dè na h-aonadan a thogas tu an toiseach.\n"
#~ "\n"
#~ "    Nuair a bhios tu air cathach no dhà a thogail, tòisich air "
#~ "tuinichean.  'S urrainn dhut rathaidean a thogail leis an dàrna tuiniche, "
#~ "am fearann faisg air a' bhaile a leasachadh agus 's urrainn dhut baile ùr "
#~ "a thogail leis an treas fear.  Air neo, cleachd an dàrna tuiniche gus "
#~ "baile ùr a thogail agus cleachd an treas fear gus an talamh a leasachadh "
#~ "mun cuairt air do bhailtean.  Cum an cuimhne gun cuir sluagh mòr an dà "
#~ "chuid ri cinneasachadh agus reat rannsachaidh do shìobhaltais."

#, fuzzy
#~ msgid ""
#~ "Each city has an area of land around it that can be used for growing "
#~ "food, producing goods, and generating trade. This output can be increased "
#~ "by using Workers (or Settlers) to improve the land close to your cities. "
#~ "The land can be improved with irrigation (increasing food), roads "
#~ "(allowing units to move faster and increasing trade), and mines "
#~ "(increasing production), among other improvements. The ability to do some "
#~ "improvements on some tiles may require technology."
#~ msgstr ""
#~ " 4. A' leasachadh na talamhainn.\n"
#~ "\n"
#~ "    Tha pìos talamhainn mun cuairt air gach baile as urrainn dhut "
#~ "cleachdadh gus fàs a thoirt air biadh, bathar a chinneasachadh agus "
#~ "malairt a chruthachadh.  'S urrainn dhut seo a' leasachadh le obraichean "
#~ "(no tuinichean) a bheir piseach air an talamh.  Tha uisgeachadh (barrachd "
#~ "bìdh), rathaidean (siubhal nas luaithe agus barrachd malairt) is mèinnean "
#~ "(barrachd cinneasachaidh) am measg nan leasachaidhean."

#, fuzzy
#~ msgid ""
#~ "The best location for a city is a matter of taste. A city which is placed "
#~ "near the sea is easier to spot by opponents, but can also serve as a port "
#~ "for sea-going units. They also usually need a Coastal Defense city "
#~ "improvement later on. The best strategy is to build a few of both, but "
#~ "keep in mind that your opponents will find it harder to locate your city "
#~ "if you don't build it by the sea. Another thing to consider is the land "
#~ "around the city in it's \"vision radius\". The vision radius is the the "
#~ "map tiles that the city's population can work as it grows. Many land "
#~ "tiles will have resources on them (called specials) that give food, "
#~ "production or trade upgrades. Use the middle-click on your mouse to see. "
#~ "The more resources a city can utilize the better."
#~ msgstr ""
#~ " 5. A' taghadh àitichean nam bailtean.\n"
#~ "\n"
#~ "    'S fhearr le gach neach àite fhèin.  Ma chuireas tu baile ri taobh na "
#~ "mara, chì do nàimhdean e nas fhasa ach 's urrainn dhut-sa aonadan mara a "
#~ "thogail ann.  (Ach bidh iad feumach air dìon mara nas fhaide air adhart "
#~ "cuideachd.)  'S measgachadh an dà chuid bailtean ri taobh na mara agus "
#~ "air falbh uaithe ach cuimhnich gum bi e nas dorra dha do nàimhdean do "
#~ "lorg taobh a-staigh na dùthcha."

#, fuzzy
#~ msgid ""
#~ "Every city has a band of citizens. The number of citizens depends on the "
#~ "city's population. When you click on a city, you can see how the land "
#~ "around the city is being used. You can assign your citizens to work the "
#~ "land, or they can be specialists that contribute to your civilization in "
#~ "other ways. Especially at the start of the game, care should be taken to "
#~ "ensure that the citizens are employed so that they maximize growth, trade "
#~ "and production."
#~ msgstr ""
#~ " 6. A' gabhail cùram nam bailtean.\n"
#~ "\n"
#~ "    Tha buidheann de shaoranaich anns gach baile. Tha àireamh nan "
#~ "saoranach a' crochadh air sluagh a' bhaile.  Ma bhriogas tu air baile, "
#~ "chì thu am fearann mun cuairt air a' bhaile a tha e a' cur gu feum.  'S "
#~ "urrainn dhut iarraidh air na saoranaich obair air an fhearann no faodaidh "
#~ "dreuchdan sònraichte a bhith aca a chuireas ri do shìobhaltas air "
#~ "dòighean eile.  Bu chòir dhut dèanamh cinnteach, gu h-àraid aig toiseach "
#~ "a' gheama, gu bheil cosnadh aca a chuireas am meud fàs, malairt is "
#~ "cinneasachadh."

#, fuzzy
#~ msgid ""
#~ "If too much food is being generated, a citizen can be taken off the land "
#~ "by clicking on the occupied land tile. This citizen can then be "
#~ "transferred to a specialist. There are three specialists: Taxmen (collect "
#~ "Gold), Entertainers (create Happiness), or Scientist (create Bulbs). By "
#~ "default, Freeciv21 will add an Entertainer when you take a citizen off "
#~ "the land."
#~ msgstr ""
#~ "    Ma tha iad a' toirt fàs air cus bìdh, 's urrainn dhut an toirt far an "
#~ "fhearainn 's tu a' briogadh air an leacag air a bheil iad.  'S urrainn "
#~ "dhut an uairsin aon dhe na dreuchdan eile air an dug sinn iomradh a "
#~ "thoirt dhaibh."

#, fuzzy
#~ msgid ""
#~ "The golden rule of taking care of a city is that there should be at least "
#~ "as many happy citizens as unhappy citizens. A city where this is not so "
#~ "falls into disorder. Such cities are labeled with a raised fist or a "
#~ "lightning bolt (depending on the tileset). Take care not to let this "
#~ "happen to any of your cities, as cities in disorder produce nothing, and "
#~ "are prone to revolt."
#~ msgstr ""
#~ "    Tha riaghailt òir ann a tha ag ràdh gum bu chòir dhut dèanamh "
#~ "cinnteach gu bheil uiread a shaoranaich toilichte ann 's a tha feadhainn "
#~ "mhì-thoilichte ann.  Ma bhios barrachd dhiubh mì-thoilichte ann, èiridh "
#~ "aimhreit ann agus chì thu dòrn san adhar no dealanach (a-rèir seata nan "
#~ "leacagan) ann.  Feuch nach tachair seo 'nad bhailtean oir cha chruthaich "
#~ "bailtean fo aimhreit rud sam bith agus tha cunnart ann gun tòisich iad "
#~ "air aramach."

#, fuzzy
#~ msgid ""
#~ "When one of your units first meets a unit of another nation, or finds one "
#~ "of their cities (or equally if they find you), a basic contact is "
#~ "established between the two nations. This provides each with basic "
#~ "intelligence about the other, which can be accessed from the 'Nations' "
#~ "page."
#~ msgstr ""
#~ " 7. A' dèiligeadh ris na cluicheadairean eile (dìoplomasachd).\n"
#~ "\n"
#~ "    Nuair a thachras aon dhe na h-aonadan agad ri aonda aig nàisean eile "
#~ "no ma lorgas iad baile aca (air neo nuair a lorgas iad-san thusa), thèid "
#~ "conaltradh bunasach a stèidheachadh eadar an dà nàisean.  Gheibh iad "
#~ "fàisneis bunasach a chèile a chithear ann an 'Aithisg nan nàiseanan'."

#, fuzzy
#~ msgid ""
#~ "This communication will lapse after a ruleset defined number of turns "
#~ "with no contact. Establishing an embassy will give a more permanent "
#~ "communication channel, as well as more advanced intelligence such as "
#~ "details of technology. Embassies are one-way, the nation hosting the "
#~ "embassy receives no benefit and once established, cannot be revoked."
#~ msgstr ""
#~ "    Sguiridh an conaltradh bunasach seo an dèidh grunn chuairtean mura "
#~ "cum thu conaltradh riutha.  Ma stèidhicheas tu ambasaid, bidh dòigh "
#~ "conaltraidh nas buaine agad agus fàisneis nas fhearr air an teicneolas a "
#~ "tha aca, mar eisimpleir.  Chan fhaigh ach an nàisean aig a bheil e "
#~ "buannachd on ambasaid agus turas a stèidhich thu ambasaid, cha ghabh a "
#~ "sgriosadh."

#, fuzzy
#~ msgid ""
#~ "If you are in contact with another player, then you can arrange a "
#~ "diplomatic meeting. From the 'Nations' page, this is done by clicking on "
#~ "the nation with whom you wish to meet and selecting 'Meet'. If the entry "
#~ "under the embassy column is not blank and the other player is connected "
#~ "(or is a server AI) then a treaty dialog will pop up."
#~ msgstr ""
#~ "    Ma tha conaltradh agad ri cluicheadair eile, 's urrainn dhut "
#~ "coinneamh dhìoplomasach a chur air dòigh.  Rach gu aithisg nan "
#~ "'Nàiseanan' agus briog air an nàisean a bu toigh leat coinneachadh ris "
#~ "agus tagh 'Coinnich'.  Mur eil an t-inntear ann an colbh nan ambasaidean "
#~ "bàn agus ma tha ceangal aig a' chluicheadair eile (no mas e cluicheadair "
#~ "na h-Inntinne Fhuadain a tha ann), nochdaidh còmhradh nan cùmhnantan."

#, fuzzy
#~ msgid ""
#~ "In this dialog you can negotiate an exchange of assets (maps, vision, "
#~ "advances, cities, or gold), embassies, or binding pacts such as a cease-"
#~ "fire or peace. The list of items that can be traded through diplomacy is "
#~ "ruleset dependent. There is no need to trade like for like; you can "
#~ "trade, say, an advance or city for gold, you can consider this buying and "
#~ "selling. Each player builds a list of offered items. To remove an item "
#~ "from the list, double-click on it. When both players indicate "
#~ "satisfaction, the pact is concluded."
#~ msgstr ""
#~ "    'S urrainn dhut deasbad air iomlaid maoin (mapaichean, lèirsinn, "
#~ "adhartasan, bailtean no òr), ambasaidean no aontaidhean ceangaltach mar "
#~ "stad-losgaidh no sìth.  Cha leig thu leas rudan dhen dearbh sheòrsa a "
#~ "mhalairt; 's urrainn dhut, can, teicneolas iomlaid air baile no òr agus "
#~ "'s urrainn dhut coimhead air mar reic is ceannach."

#, fuzzy
#~ msgid ""
#~ "Pacts affect where your units can go and what they can do, and a pact "
#~ "with one nation can affect your relations with others. Under "
#~ "authoritarian governments such as Monarchy you can break a pact at any "
#~ "time, but the representative governments (Republic and Democracy) have a "
#~ "Senate which will block the unprovoked cancellation of a treaty, unless a "
#~ "foreign Diplomat or Spy sparks a diplomatic incident. The only way to "
#~ "dissolve a pact in this situation is to dissolve your government. The "
#~ "details of pacts are described in the Diplomacy section."
#~ msgstr ""
#~ "    Tha buaidh aig aontaidhean air an àrainn as urrainn dhut tadhal air "
#~ "agus bidh buaidh aig aonta air an dàimh agad ri nàiseanan eile.  Ma tha "
#~ "riaghaltas aintighearnail agad mar mhonarcachd, 's urrainn dhut aonta a "
#~ "bhriseadh àm sam bith ach mas e riaghaltas riochdachaidh a tha agad "
#~ "(poblachd no deamocrasaidh) bidh seanadh agad as urrainn dha casg a chur "
#~ "air briseadh de chùmhnant.  Mur eil dìoplomat no brathadair cèin ag "
#~ "adhbharachadh connspaid dhìoplomasach, chan eil dòigh ann gus aonta a "
#~ "bhriseadh ach do riaghaltas a leigeil mu sgaoil.  Gheibh thu mion-"
#~ "fhiosrachadh air aontaidhean ann an earrann na dìoplomasachd."

#, fuzzy
#~ msgid ""
#~ "A few notes:\n"
#~ "  1. You can't give away your capital.\n"
#~ "  2. You can only request property that you know about; so you can't "
#~ "request technology unless you have an embassy, and if you can't see a "
#~ "city on your map, then you can't request it. Of course, the owner of that "
#~ "city can still offer it to you, in which case the area around the city is "
#~ "shown on your map before you accept the treaty.\n"
#~ "  3. One important thing to note: when a city is transferred, any units "
#~ "in the field and supported by that city are also transferred (but not "
#~ "those sitting in other cities). So make sure the other player isn't "
#~ "getting a better deal than you expect."
#~ msgstr ""
#~ "   - Chan urrainn dhut seilbh iarraidh nach aithne dhut; mar eisimpleir, "
#~ "chan urrainn dhut teicneolas iarraidh mur eil ambasaid agad agus mura "
#~ "faic thu baile air a' mhapa agad, chan urrainn dhut iarraidh.  Gun "
#~ "teagamh, 's urrainn do sheilbheadair de bhaile a thoirt dhut co-dhiù agus "
#~ "ma thachras sin, chì thu sgìre a' bhaile air a' mhapa agad-sa."

#, fuzzy
#~ msgid ""
#~ "After you have fortified your cities with troops, build Triremes in the "
#~ "cities near the sea. Use the Triremes to map the world in search of "
#~ "opponents and new lands. If you are on an island, you should spend less "
#~ "on military and more on expansion. Or if you are located close to an "
#~ "opponent, it is truly a good idea to make a peace treaty and share the "
#~ "advances you have made. Diplomatic units are very useful here, and WILL "
#~ "pay off later."
#~ msgstr ""
#~ " 8. A' rùrachadh an t-saoghail.\n"
#~ "\n"
#~ "    Às dèidh dhut na bailtean agad a dhaingneachadh le aonadan, tog trì-"
#~ "ràmhaich anns na  bailtean faisg air a' mhuir.  Cleachd iad gus mapa an t-"
#~ "saoghail a rùrachadh air tòir nàimhdean is talamh ùr.  Ma tha thu air "
#~ "eilean, bu chòir dhut nas lugha a chosg air an arm agus barrachd air "
#~ "leudachadh.  No ma tha thu faisg air nàmhaid, b' fheairrde dhut cùmhnant "
#~ "sìth a dhèanamh agus na h-adhartasan a cho-roinneadh a tha agad gun "
#~ "teagamh sam bith.  Bidh aonadan dìoplomasach feumail san t-suidheachadh "
#~ "seo agus 's ann gum bi e feumail dhut às a dhèidh sin."

#, fuzzy
#~ msgid ""
#~ "  - What the next advance you'll need is.\n"
#~ "  - What your tax, luxury and research rates are currently set to.\n"
#~ "  - Treaties are often broken, so don't neglect defense!\n"
#~ "  - Some wonders can be made obsolete by a new technology."
#~ msgstr ""
#~ " 9. Rudan a bu chòir dhut beachdachadh air.\n"
#~ "\n"
#~ "  - Dè an t-ath adhartas air a bhios feum.\n"
#~ "\n"
#~ "  - Dè na reataichean cìse, sòghalachd is rannsachaidh a tha agad an-"
#~ "dràsta.\n"
#~ "\n"
#~ "  - Thèid cùmhnantan a bhriseadh gu tric, na dìochuimhnich an dìon ma-"
#~ "thà...\n"
#~ "\n"
#~ "  - Bidh cuid dhe na mìorbhailean gun fheum ri linn adhartasan àraidh."

#, fuzzy
#~ msgid ""
#~ "These basic concepts will allow you to play the game pretty well, "
#~ "especially in the beginning of the game. But to improve, you need to "
#~ "study the various units and advances, and PRACTICE, PRACTICE, PRACTICE! "
#~ "Freeciv21 has many twists, so if you haven't played a similar game "
#~ "before, try consulting the Freeciv21 documentation pages at:"
#~ msgstr ""
#~ " 10. A' cruthachadh do ro-innleachd fhèin sa gheama.\n"
#~ "\n"
#~ "    Bidh thu eòlach gu leòr air a' gheama gus a chluich leis an "
#~ "treòrachadh bunasach seo, gu h-àraid aig toiseach a' gheama. Ach bidh "
#~ "agad ris na h-aonadan 's na h-adhartasan a sgrùdadh agus CLUICH, CLUICH, "
#~ "CLUICH!  Tha iomadh car ann am Freeciv agus mur an do chluich thu geama "
#~ "d' a leithid, feuch na duilleagan www aig Freeciv aig:"

#~ msgid ""
#~ "You'll find more tips for playing, and details of how to contact other "
#~ "players."
#~ msgstr ""
#~ "Gheibh thu gliocasan airson a chluich agus fios mar a bhruidhneas tu ri "
#~ "cluicheadairean eile."

#~ msgid ""
#~ "Terrain serves three roles: the theater upon which your units battle "
#~ "rival civilizations, the landscape across which your units travel, and "
#~ "the medium which your cities work to produce resources. The different "
#~ "types of terrain each have different strengths and drawbacks; see the "
#~ "sections on each terrain type for details."
#~ msgstr ""
#~ "Tha trì dreuchdan aig an talamh: mar an t-ùrlar air a nì thu strì ris na "
#~ "sìobhaltasan eile, an dùthaich air a shiubhlas na h-aonadan agad agus am "
#~ "fonn air a chruthaicheas iad goireasan. Tha diofar neartan is mì-"
#~ "thairbhean aig gach seòrsa de thalamh; seall na h-earrannan mu gach "
#~ "seòrsa dhiubh airson mion-fhiosrachadh."

#, fuzzy
#~ msgid ""
#~ "Terrain affects combat very simply: when a unit is attacked, its defense "
#~ "strength is multiplied by the defense factor (\"bonus\") of the terrain "
#~ "beneath it. Some types of units do not enjoy this bonus. In the classic "
#~ "ruleset, only land units do. See the help section on Combat for further "
#~ "details."
#~ msgstr ""
#~ "Tha buaidh shimplidh aig an talamh air an t-sabaid: nuair a nithear "
#~ "ionnsaigh air aonad talamhainn, thèid a chuid cumhachd dìon iomadadh leis "
#~ "an fhactar dìon (\"duais\") aig an talamh foidhe. Thoir sùil air an "
#~ "earrann air Sabaid sa chobhair airson barrachd fiosrachaidh."

#, fuzzy
#~ msgid ""
#~ "Tiles within range of a city may be worked by that city to produce food, "
#~ "production, and trade points. The quantity of each produced depends on "
#~ "the terrain. These three products are so important that we specify the "
#~ "output of a tile simply by listing them with slashes in between: for "
#~ "example, \"1/2/0\" describes a tile that each turn when it is being "
#~ "worked produces one food point, two production points, and no trade "
#~ "points. In addition to the characteristic output of the terrain, some "
#~ "tiles have an additional special resource that boosts one or two of the "
#~ "products. See the Economy section for more information on the use of "
#~ "these products."
#~ msgstr ""
#~ "'S urrainn do bhaile obair air na leacagan faisg air gus fàs a thoirt air "
#~ "biadh, airson cinneasachadh agus puingean malairt agus tha buaidh aig "
#~ "seòrsa na talamhainn air ìre a' chinneasachaidh. Tha na trì bathar seo "
#~ "cho cudromach 's gun seall sinn às-chur de leacag g follaiseach le trì "
#~ "àireamhan le slaisean eatarra. Mar eisimpleir, tha \"1/2/0\" ag innse gun "
#~ "cruthaich an leacag sin aon phuing bìdh, dà phuing cinneasachaidh agus "
#~ "gun ghin puing mhalairt. A bharrachd air às-chur àbhaisteach dhen talamh, "
#~ "tha goireas sònraichte aig cuid dhe na leacagan a chuireas ri aon no dhà "
#~ "dhiubh. Thoir sùil air earrann na h-Eaconamaidh airson barrachd "
#~ "fiosrachaidh mun bhathar seo."

#, fuzzy
#~ msgid ""
#~ "It is possible for your units to change the terrain and hence its "
#~ "effects; see the section on Terrain Alterations for more details."
#~ msgstr ""
#~ "'S urrainn dha na h-aonadan agad an talamh atharrachadh agus, ri linn "
#~ "sin, a' bhuaidh aige; thoir sùil air an earrann mu 'Atharrachadh na "
#~ "talamhainn'. Gheibh meadhan de bhaile (an leacag air a bheil am baile) "
#~ "cuid dhe na buannachdan seo saor an-asgaidh; faic an earrann air Bailtean "
#~ "airson barrachd fiosrachaidh."

#, fuzzy
#~ msgid " Resources"
#~ msgstr "Goireasan"

#~ msgid " Terrain Alterations"
#~ msgstr " Atharrachadh na talamhainn"

#, fuzzy
#~ msgid ""
#~ "Terrain can sometimes be permanently converted into a type more suitable "
#~ "to the player's needs, although this usually takes longer than adding an "
#~ "improvement. Converting terrain from one type to another in this way may "
#~ "destroy existing improvements, if the new terrain is unsuitable, and will "
#~ "also remove access to special resources if they were specific to the "
#~ "original terrain type."
#~ msgstr ""
#~ "'S urrainnear talamh nach eil freagarrach do dh'uisgeachadh no mèinnean a "
#~ "chruth-atharrachadh 'na thalamh gu buan a tha nas fhreagarraiche dhan "
#~ "chluicheadair ach feumaidh seo nas fhaide mar is trice. Ma chruth-"
#~ "atharraicheas tu talamh air an dòigh seo, sgriosaidh tu mèinn no "
#~ "uisgeachadh sam bith mura bi an talamh a tha thu a' cruthachadh "
#~ "freagarrach dhaibh agus faodaidh gun cuir thu às do ghoireas sònraichte "
#~ "ma bha iad co-cheangailte ri seòrsa na talamhainn thùsail."

#, fuzzy
#~ msgid ""
#~ "In some rulesets, units can even reclaim land from water tiles, and "
#~ "similarly land can be transformed to water, although such radical "
#~ "transformations may require a certain number of surrounding tiles to "
#~ "already be land or water respectively. Terrain-altering units that cannot "
#~ "reach the existing terrain may have to be loaded onto a suitable vessel, "
#~ "and if necessary and possible, they will move to safe neighboring tiles "
#~ "when the conversion is complete."
#~ msgstr ""
#~ " - Tha comasan cruth-atharrachaidh nas fhearr aig einnseanairean air cha "
#~ "mhòr seòrsa sam bith de thalamh leis an òrdugh \"cruth-atharraich\". Ann "
#~ "an cuid a sheataichean riaghailtean, 's urrainn do dh'einnseanairean fiù "
#~ "leacagan uisge a thionndadh 'na thalamh o bhòrd soitheach mara agus "
#~ "gabhaidh talamh a thionndadh 'na chuan air an dearbh dhòigh cuideachd. Ge-"
#~ "tà, feumaidh cruth-atharrachadh cho mòr sin leacagan ri taobh a tha 'nan "
#~ "uisge no talamh mu thràth. (Gluaisidh aonadan gu leacagan sàbhailte ri "
#~ "taobh nuair a thachras an cruth-atharrachadh, ma ghabhas sin a dhèanamh.)"

#, fuzzy
#~ msgid ""
#~ "Terrain conversions cannot be undone in this way. For example, in the "
#~ "classic ruleset, if a Forest tile has been irrigated to convert it into "
#~ "Plains, you cannot convert it back into a Forest by pillaging. To do so, "
#~ "you would have to convert the tile again with a suitable unit."
#~ msgstr ""
#~ "Chan urrainn dhut leacagan a chreachadh nach deach an talamhainn "
#~ "atharrachadh. A bharrachd air sin cha ghabh atharraichean is cruth-"
#~ "atharraichean neo-dhèanamh tro chreachadh. Mar eisimpleir, ma dh'uisgich "
#~ "thu coille gus a thionndadh 'na rèidhlean, cha till creachadh e 'na "
#~ "choille -- dh'fheumadh tu an leacag a thionndadh air ais le tuiniche, "
#~ "obraiche no einnseanair."

#, fuzzy
#~ msgid ""
#~ "The time it takes a unit to alter terrain depends on its movement rate. "
#~ "The following table shows the number of turns required for a unit with 1 "
#~ "movement point to complete an activity. These numbers are reduced for "
#~ "units with faster move rates, such as Engineers in the classic ruleset. "
#~ "The time taken can be reduced further by several units working together "
#~ "as a team. If two or more units are working on the same task on the same "
#~ "tile, their efforts will be added together each turn until the task is "
#~ "finished. Be careful not to dedicate too many units to one task though, "
#~ "excess effort can be wasted, and groups of terrain improving units are "
#~ "often vulnerable to enemy attacks."
#~ msgstr ""
#~ "Tha an clàr a leanas a' sealltainn àireamh nan cuairtean a dh'fheumas aon "
#~ "tuiniche no obraiche gus an obair a thoirt gu buil. Feumaidh "
#~ "einnseanairean an dàrna leth dheth (air a' chuairteachadh suas). 'S "
#~ "urrainn dhut an ùine seo a lùghdachadh tuilleadh 's grunn dhiubh ag obair "
#~ "còmhla mar sgioba; ma dh'obraicheas dithis no barrachd aonadan còmhla san "
#~ "dearbh shaothair air an dearbh leacag, thèid an euchdan a chur còmhla "
#~ "gach cuairt gus am bi e deiseil. Bi faiceallach 's na iarr air cus "
#~ "aonadan obair air an aon saothair; thèid euchd a bharrachd air chall agus "
#~ "tha buidheann de thuinichean, obraichean agus/no einnseanairean ro "
#~ "fhosgailte do dh'ionnsaighean le do nàimhdean."

#~ msgid " National Borders"
#~ msgstr " Crìochan nàiseanta"

#~ msgid ""
#~ "If enabled on the server, each nation has borders, which can be seen as "
#~ "dotted lines on the map. Borders determine what land your citizens can "
#~ "work and where you can found new cities, and whether your units are "
#~ "considered to be aggressively deployed by your citizens (see the section "
#~ "on Happiness). Borders also come into play when there is a diplomatic "
#~ "pact between nations (see the section on Diplomacy)."
#~ msgstr ""
#~ "Ma chaidh seo a chur an comas air an fhrithealaiche, chithear na crìochan "
#~ "aig gach nàisean mar loidhnichean dotagach air a' mhapa. Tha na crìochan "
#~ "a' socrachadh dè an talamh air an urrainn dhut obair a dhèanamh agus càit "
#~ "an urrainn dhut bailtean ùra a stèidheachadh agus am bi do shaoranaich sa "
#~ "bheachd gu bheil na h-aonadan agad air an suidheachadh gu nàimhdeil (faic "
#~ "an earrann mu Thoileachas). Bidh crìochan cudromach cuideachd nuair a "
#~ "thig e gu aonta dìoplomasach eadar nàiseanan (seall an earrann air "
#~ "Dìoplomasachd)."

#, fuzzy
#~ msgid ""
#~ "Founding a city establishes a claim on an area of land around the city. "
#~ "In the classic ruleset, once claimed, a tile that can be directly worked "
#~ "by a city can not change ownership unless the city does (or is "
#~ "destroyed). However, the ownership of land that is out of range of any "
#~ "city can change depending on factors such as the relative size of nearby "
#~ "nations' cities. Other rulesets may differ in which, if any, tiles are "
#~ "permanently claimed by a city."
#~ msgstr ""
#~ "Bidh tagradh agad air pìos talamhainn mun cuairt air a' bhaile 's tu a' "
#~ "cur air bhonn baile. Turas a bhios tagradh mar sin agad chan urrainn do "
#~ "chuideigin eile seilbh na leacaige a ghabhail mas urrainn dhan bhaile "
#~ "obair air gu dìreach ach ma dh'atharraicheas seilbh a' bhaile no ma thèid "
#~ "a sgriosadh. Ge-tà, gabhaidh seilbh de dh'fhearann a tha taobh a-muigh "
#~ "rainse a' bhaile atharrachadh an cois rudan mar meud dàimheach de "
#~ "bhailtean aig nàiseanan eile a tha am fagus."

#~ msgid ""
#~ "Bases can also extend national borders. See the help on Terrain "
#~ "Alterations for more details."
#~ msgstr ""
#~ "'S urrainn dhut do chrìochan a leudachadh le bunaitean. Faic a' chobhair "
#~ "air 'Cruth-atharrachadh de thalamh' airson barrachd fiosrachaidh."

#~ msgid ""
#~ "The products which your cities extract from the surrounding terrain are "
#~ "the fountain from which your civilization is watered. There are three "
#~ "types of products: food points, production points, and trade points. The "
#~ "following sections describe each of these resources along with its "
#~ "properties, uses, and limitations."
#~ msgstr ""
#~ "'S e tobar beartas do shìobhaltais a tha sa bhathar a chruthaicheas na "
#~ "bailtean agad air an talamh faisg orra. Tha trì seòrsaichean de bhathar "
#~ "ann: puingean bìdh, puingean cinneasachaidh agus puingean malairt. Tha na "
#~ "h-earannan a leanas a' mìneachadh gach aon dhe na goireasan seo, an cuid "
#~ "bhuadhan, chleachdaidhean is cuingeachaidhean."

#~ msgid " Food"
#~ msgstr " Biadh"

#, fuzzy
#~ msgid ""
#~ "Your population needs food to survive. Each citizen requires two food "
#~ "points per turn; in addition, some units (such as Settlers in the classic "
#~ "ruleset) may require food points from the city supporting them."
#~ msgstr ""
#~ "Feumaidh do shluagh biadh gus am mair iad beò. Tha feum aig gach "
#~ "saoranach air dà phuing bìdh a' chuairt; a bharrachd air sin, feumaidh "
#~ "cuid dhe na h-aonadan (mar na tuinichean ann an seata bunaiteach nan "
#~ "riaghailtean) puingean bìdh on bhaile a tha a' cumail taic riutha."

#, fuzzy
#~ msgid ""
#~ "Every city has a granary for storing food points (the building called a "
#~ "Granary in the classic ruleset only enhances this capability). Cities "
#~ "producing more food than they require accumulate the surplus in their "
#~ "granary, while those producing less than they require deplete their "
#~ "granary. When food is needed but none remains, the city population "
#~ "starves, killing food-consuming units first, followed by citizens, until "
#~ "the food deficit ends."
#~ msgstr ""
#~ "Tha sìol-lann aig gach baile far an stòireas puingean bìdh (a bharrachd "
#~ "air sin, tha togalach ann an seata bunaiteach nan riaghailtean air a "
#~ "bheil Sìol-lann a chuireas am meud an comas stòraidh). Ma tha baile a' "
#~ "toirt fàs air barrachd bìdh na dh'fheumas e, cuiridh iad seo san sìol-"
#~ "lann agus tha an fheadhainn nach eil a' toirt fàs air biadh gu leòr a' "
#~ "toirt biadh às. Ma bhios feum air barrachd bìdh 's gun ghin ann, bidh am "
#~ "baile a' dol bàs leis an acras agus cuiridh iad às do dh'aonadan a "
#~ "chosgas biadh an toiseach agus dha na saoranaich an uairsin gus nach bi "
#~ "feum air barrachd bìdh na tha e a' cruthachadh."

#, fuzzy
#~ msgid ""
#~ "Excess food can increase the population. The city granary has a limited "
#~ "capacity, and once full the city grows by one citizen and the granary "
#~ "starts again at empty. But since granary capacity increases with "
#~ "population, each citizen is more costly than the last, making this mode "
#~ "of growth important only for small cities. An alternative way for cities "
#~ "to grow is \"rapture\", described in the section on Happiness."
#~ msgstr ""
#~ "Fàsaidh an sluagh ri linn pailteas bìdh: tha comas stòraidh cuingichte "
#~ "aig an t-sìol-lann agus nuair a bhios e làn, nochdaidh saoranach eile "
#~ "agus bidh an sìol-lann falamh a-rithist. A chionn 's gu bheil an comas "
#~ "stòraidh aig an t-sìol-lann a' dol am meud a-rèir meud a' bhaile, "
#~ "cosgaidh gach saoranach ùr barrachd na am fear roimhe agus cha bhi an "
#~ "seòrsa seo de dh'fhàs cudromach ach do bhailtean beaga. (Fàsaidh sluagh "
#~ "baile an cois \"mòr-ghàirdeachais\" cuideachd, sin dòigh eile agus gheibh "
#~ "thu barrachd fiosrachaidh san earrann air Toileachas.)"

#~ msgid " Production"
#~ msgstr " Cinneasachadh"

#, fuzzy
#~ msgid ""
#~ "Production points (also known as \"shields\") represent manufacturing "
#~ "output. In the classic ruleset, most units require production points as "
#~ "upkeep, and demand them from their home city, although under autocratic "
#~ "regimes each city supports a few units for free. If city production drops "
#~ "too low, the units that cannot be supported are automatically disbanded. "
#~ "You can also disband most types of unit at any time. If a unit is "
#~ "disbanded while in a city, half of its production cost will usually be "
#~ "put towards that city's surplus."
#~ msgstr ""
#~ "Tha na puingean cinneasachaidh (ris an canar \"sgiathan\" cuideachd) a' "
#~ "riochdachadh an às-chur saothrachaidh agad. Feumaidh a chuid as motha dhe "
#~ "na h-aonadan puingean cinneasachaidh mar bheòlshlaint agus iarraidh iad "
#~ "seo air an cuid bailtean dachaigh. Tha gach baile a' cumail taic ri grunn "
#~ "aonadan saor an-asgaidh fo riaghaltasan aintighearnail. Ma chrìonas "
#~ "cinneasachadh de bhaile gu ìre ro ìseal, thèid na h-aonadan nach urrainn "
#~ "dha taic a chumail riutha fhàsachadh gu fèin-obrachail. 'S urrainn dhut "
#~ "a' chuid as motha dhe na h-aonadan fhàsachadh aig àm sam bith cuideachd. "
#~ "Ma dh'fhàsaicheas tu aonad am broinn baile, thèid an dàrna leth dhe "
#~ "chosgais cinneasachaidh a chur ri barrachas a' bhaile mar is trice."

#, fuzzy
#~ msgid ""
#~ "Production points in excess of any required by the city's units are put "
#~ "towards whichever unit, building, or wonder has been selected as the "
#~ "city's current project. Just as food points accumulate in the city "
#~ "granary and yield a citizen when it reaches full, so production points "
#~ "accumulate until the cost of the project has been achieved. City "
#~ "improvement and Wonder projects appear in their city's list of structures "
#~ "when complete, units appear on the map. Any leftover production points "
#~ "remain available to be applied towards the next project."
#~ msgstr ""
#~ "Ma bhios barrachas de phuingean cinneasachaidh ann thairis air na "
#~ "dh'fheumas aonadan a' bhaile, thèid an cur ris an rud a tha am baile a' "
#~ "togail aig an àm, can aonad, togalach no mìorbhail. Dìreach mar a tha "
#~ "puingean bìdh air an càrnadh san t-sìol-lann 's a' cruthachadh saoranach "
#~ "nuair a bhios e làn, thèid puingean cinneasachaidh a chàrnadh gus an "
#~ "coilean thu cosgais a' bhathar. Nochdaidh am bathar sa bhaile nuair a "
#~ "bhios e air a choileanadh -- nochdaidh aonadan air a' mhapa agus thèid "
#~ "mìorbhailean a chur ri liosta structaran a' bhaile. Ma bha cus puingean "
#~ "cinneasachaidh agad, thèid an cur ris an ath phròiseact."

#, fuzzy
#~ msgid ""
#~ "In the classic ruleset, a city can build at most one product per turn, "
#~ "regardless of its production surplus. However, in some rulesets, factors "
#~ "such as city size and technology may enable a single city to produce more "
#~ "than one unit in a single turn under certain conditions. A city with "
#~ "multiple \"build slots\", ordered to build a unit, can build as many of "
#~ "that single kind of unit per turn as its production surplus allows, up to "
#~ "the number of slots. Units which cost city population to build are an "
#~ "exception to this rule. They can only be built singly, as can buildings."
#~ msgstr ""
#~ "Ann an seata bunaiteach nan riaghailtean, chan urrainn do bhaile a "
#~ "thogail san aon chuairt ach aon bhathar, ge be dè cho mòr 's a tha am "
#~ "barrachas cinneasachaidh ann. Ge-tà, tha cuid a sheataichean riaghailtean "
#~ "ann a cheadaicheas cruthachadh iomadh rud san aon chuairt ri linn rudan "
#~ "mar meud a' bhaile agus teicneolas a tha ri do làimh. Ma tha iomadh "
#~ "\"slot togail\" aig baile, 's urrainn dha uiread a dh'aonadan (dhen "
#~ "dearbh sheòrsa) a thogail gach cuairt 's ghabhas togail a-rèir barrachas "
#~ "a' bhaile agus a-rèir àireamh nan slotaichean. Tha aonadan a chosgas "
#~ "sluagh dhen bhaile 'nan eisgeachd agus chan urrainn dhut ach aonan dhiubh "
#~ "a thogail gach cuairt, mar a thachras le togalaichean."

#, fuzzy
#~ msgid ""
#~ "A city can be given a list of several projects to build in its \"work "
#~ "list\", avoiding the need to pay attention to it every few turns. Each "
#~ "item on the work list represents a single project (such as a unit). The "
#~ "city will work through them in order. When a city has finished all the "
#~ "work you have given it to do, it will try to build the last item again if "
#~ "possible. Otherwise it will choose a new target itself. If a city is "
#~ "currently producing gold (building Coinage in the classic rules), an "
#~ "activity which never completes, putting an item on its work list will "
#~ "cause it to stop producing gold and start working on the new item next "
#~ "turn. In rulesets which permit it, a city may take several units of the "
#~ "same type off its work list in a single turn, but if a different kind of "
#~ "item is reached, production pauses until the following turn. This can be "
#~ "used to limit the number of units produced by highly productive cities."
#~ msgstr ""
#~ "'S urrainn dhut iarraidh air baile iomadh bathar a thogail san \"liosta "
#~ "obrach\" aige agus cha bhi feum agad sùil a chumail air a' bhaile sin fad "
#~ "grunn chuairtean mar sin. Tha gach rud air an liosta obrach a' "
#~ "riochdachadh aon bhathar (can aonad); cruthaichidh am baile iad san "
#~ "òrdugh a thagh thu. Nuair a bhios baile deiseil leis an liosta, feuchaidh "
#~ "iad ris an rud mu dheireadh a thogail a-rithist ma ghabhas sin a dhèanamh "
#~ "agus mura gabh, taghaidh e fhèin amas ùr. Ma tha baile a' cruthachadh òr "
#~ "('s e sin Cùinneadh ann an seata bunaiteach nan riaghailtean), gnìomh "
#~ "nach dig gu crìoch gu bràth, 's ma chuireas tu rud air an liosta obrach "
#~ "ann, sguiridh iad de chruthachadh an òir agus tòisichidh e air an ath rud "
#~ "san ath chuairt. Ma tha an seata riaghailtean a' ceadachadh seo, 's "
#~ "urrainn do bhaile iomadh aonad a chruthachadh aig an aon àm ach ma "
#~ "ruigeas e aonad nach eil co-ionnann riutha, stadaidh an cinneasachadh gus "
#~ "an ath chuairt. 'S urrainn dhut an gleus seo a chleachdadh gus bacadh a "
#~ "chur air àireamh nan aonadan a chruthaicheas bailtean ro chinneasach."

#, fuzzy
#~ msgid ""
#~ "Each player is free to build any projects that his technology has made "
#~ "available, with a few restrictions. See the sections on Units, City "
#~ "Improvements, and Wonders of the World for more information. Be careful, "
#~ "the game even gives you the freedom to produce units you cannot support "
#~ "and buildings whose upkeep you cannot afford, both of which will be "
#~ "disbanded immediately after completion."
#~ msgstr ""
#~ "Tha làn chead aig gach cluicheadair bathar sam bith a chruthachadh as "
#~ "urrainnear leis an teicneolas aca ach le cuingeachadh no dhà; faic na h-"
#~ "earrannan air na h-Aonadan, 'Leasachaidhean nam bailtean' agus "
#~ "'Mìorbhailean an t-saoghail' airson barrachd fiosrachaidh. Bi faiceallach "
#~ "-- tha e ceadaichte sa gheama aonadan agus togalaichean a thogail nach "
#~ "urrainn dhut taic a chumail riutha agus ma nì thu sin, thèid am fàsachadh "
#~ "cho luath 's a chaidh an coileanadh."

#, fuzzy
#~ msgid ""
#~ "You can always change the project on which a city is working. However, "
#~ "you will lose half of the accumulated production points when switching "
#~ "from a building, unit, or wonder to a project from one of the other two "
#~ "categories. You can spend gold to complete a project in one turn by "
#~ "hitting the Buy button on the city dialog if you have enough surplus gold "
#~ "in your treasury."
#~ msgstr ""
#~ "'S urrainn dhut am bathar a tha baile ag obair air atharrachadh ach "
#~ "caillidh tu an dàrna leth dhe na puingean cinneasachaidh a "
#~ "dh'atharraicheas tu o thogalach, aonad no mìorbhail gu gin dhen dà roinn-"
#~ "seòrsa eile. 'S urrainn dhut òr a chosg cuideachd gus crìoch a chur air "
#~ "pròiseact ann an aon chuairt ' tu a' briogadh air a' phutan Ceannaich ann "
#~ "an còmhradh a' bhaile."

#, fuzzy
#~ msgid ""
#~ "Some production points may be lost to waste, although there is no waste "
#~ "in the classic rules. Waste can result in your cities not building "
#~ "anything."
#~ msgstr ""
#~ "Faodaidh tu cuid a phuingean cinneasachaidh a chall an cois ana-"
#~ "caitheimh, ged nach eil sin ann sna riaghailtean bunaiteach. Ma bhios ana-"
#~ "caitheamh ann, faodaidh nach tog do bhailtean rud sam bith."

#, fuzzy
#~ msgid ""
#~ "Cities with a large production output contribute to pollution, which "
#~ "affects the tiles around the city. See the Terrain help."
#~ msgstr ""
#~ "Tha bailtean aig a bheil cinneasachadh mòr a' gineadh truailleadh; faic "
#~ "an earrann air Bailtean airson barrachd fiosrachaidh."

#~ msgid " Trade"
#~ msgstr " Malairt"

#, fuzzy
#~ msgid ""
#~ "Trade points reflect wealth generated in each city by external commerce. "
#~ "Some trade points may be lost to corruption, which varies among forms of "
#~ "government, and tends to increase with distance from your center of "
#~ "government. Each city distributes its remaining trade points among three "
#~ "uses: gold, in the form of taxes, goes into your national treasury; "
#~ "luxury points influence citizen morale; and science points (\"bulbs\") "
#~ "contribute towards the discovery of new technology."
#~ msgstr ""
#~ "Tha na puingean malairt a' riochdachadh a' bheartais a chruthaicheas "
#~ "baile à malairt le bailtean eile. Faodaidh tu grunn phuingean malairt a "
#~ "chall air sgàth coirbteachd agus bidh a h-ìre eadar-dhealaichte fo gach "
#~ "seòrsa de riaghaltas agus mar as fhaide air falbh on bhaile a bhios e, 's "
#~ "ann as motha a bhios e mar is trice. Tha gach baile a' roinneadh a' "
#~ "bharrachais mhalairt a tha air fhàgail eadar trì rudan an uairsin: thèid "
#~ "òr (ann an riochd chìsean) a chur san ionmhas nàiseanta agad; puingean "
#~ "sòghalachd aig am bi buaidh air toileachas nan saoranach; agus puingean "
#~ "saidheans (na \"builg\") a chuireas ri tionnsgnadh teicneolais ùir."

#~ msgid ""
#~ "You must choose a single ratio for your civilization by which trade "
#~ "points are distributed among these three uses. Though you may alter the "
#~ "tax rates on any turn, you are constrained to multiples of ten percent, "
#~ "and most forms of government limit their maximum value."
#~ msgstr ""
#~ "Feumaidh tu aon cho-mheas a thaghadh airson do shìobhaltas a thèid na "
#~ "puingean malairt a roinneadh d' a rèir am measg nan trì rudan seo. Ged as "
#~ "urrainn dhut reata nan cìsean atharrachadh aig àm sam bith, feumaidh tu "
#~ "taghadh eadar deicheadan iomlan agus tha a' mhòrchuid dhe na riaghaltasan "
#~ "a' cuingeachadh an reat as àirde a tha ceadaichte."

#, fuzzy
#~ msgid ""
#~ "Having this single ratio does not impact gold and science, because gold "
#~ "and technological progress are both empire-wide tallies. Luxury is more "
#~ "problematic, however, because its effect is local. It affects only the "
#~ "city producing it. Thus, while it would be convenient for unhappy cities "
#~ "to invest all their trade in luxury while others invested in science or "
#~ "taxes instead, you will instead have to compromise among the needs of all "
#~ "your cities. There are ways to make local adjustments, such as assigning "
#~ "citizens as entertainers. See the section on Happiness for more details "
#~ "on the effect of luxuries."
#~ msgstr ""
#~ "Chan eil buaidh air òr agus saidheans aig a' cho-mheas singilte seo a "
#~ "chionn 's gur e tàillean air feadh an t-saoghail a tha ann an òr is "
#~ "adhartas teicneolach. Tha sòghalachd 'na dhuilgheadas nas motha, ge-tà, a "
#~ "chionn 's gu bheil buaidh ionadail aice -- dìreach air a' bhaile 's a tha "
#~ "'ga cruthachadh. Ma-tà, ged a bhiodh e goireasach nan cuireadh saoranaich "
#~ "mhì-thoilichte a' mhalairt air fad a chur a-steach gu sòghalachd 's "
#~ "bailtean eile a' cumail taic ri saidheans is cìsean, bidh agad ri "
#~ "cothromachadh a lorg air feuman gach baile agad (ged a bhios dòighean ann "
#~ "uaireannan seo a chur air ghleus aig ìre ionadail, mar eisimpleir ma nì "
#~ "thu fèistearan de shaoranaich ann an seata bunaiteach nan riaghailtean). "
#~ "Thoir sùil air an earrann mun Toileachas airson barrachd fiosrachaidh mu "
#~ "bhuaidh na sòghalachd."

#, fuzzy
#~ msgid ""
#~ "The origin civilization of the unit gains immediate revenue in gold and "
#~ "science from selling its trade goods at the destination city. The initial "
#~ "revenue depends on the trade already produced by the two cities involved "
#~ "and their distance apart. The destination civilization learns about the "
#~ "location of the origin city, if it is not already known."
#~ msgstr ""
#~ "Gheibh an sìobhaltas a chuir an t-aonad teachd a-steach de dh'òr is "
#~ "saidheas sa bhad 's e a' reic a' bhathar mhalairt sa bhaile a ràinig e. "
#~ "Tha a' chiad teachd a-steach a' crochadh air ìre na malairt a tha eadar "
#~ "an dà bhaile mu thràth agus an t-astar eatarra. Fàsaidh giùlan bathar nas "
#~ "fhasa an cois grunn adhartasan agus lùghdaichidh seo an teachd a-steach "
#~ "aon-turais seo."

#, fuzzy
#~ msgid ""
#~ "The ongoing trade route that is established benefits both its origin and "
#~ "destination cities equally by generating trade points for each city every "
#~ "turn. The amount of ongoing trade increases with the size of each city "
#~ "and the distance between them, and may also depend on the factors "
#~ "mentioned above. The trade relationship also gives each civilization "
#~ "limited ongoing intelligence about the partner city. If a trade route "
#~ "ever becomes unsustainable, for instance, if war breaks out in a ruleset "
#~ "where enemies cannot trade, it may be permanently canceled."
#~ msgstr ""
#~ "A bharrachd air sin, thèid slighe malairt leantainneach a stèidheachadh a "
#~ "bheir buannachdan dhan dà bhaile ann 's e a' cruthachadh puingean malairt "
#~ "airson gach baile gach cuairt. Tha ìre na malairt leantainneach a' "
#~ "meudachadh an cois meud an dà bhaile agus an t-astar eatarra; thèid a "
#~ "dhùblachadh ma bhios an dà shìobhaltas air mòr-thirean eadar-dhealaichte "
#~ "agus a-rithist mas ann aig dà shìobhaltas eadar-dhealaichte a tha an dà "
#~ "bhaile. 'S ciall dhan chumha mu dheireadh seo gum faigh do shìobhaltas an "
#~ "dearbh bhuannachd ghlan o shlighe malairt ge b' ann agad-sa tha an dà "
#~ "bhaile gus nach eil; ma tha aonan dhiubh agad, thèid a' mhalairt anns an "
#~ "dà bhaile a dhùblachadh ach chan fhaigh thu buannachd ach o aonan dhiubh."

#, fuzzy
#~ msgid ""
#~ "Each city can only support a limited number of trade routes (the exact "
#~ "limit is set by ruleset and circumstance). If you attempt to establish "
#~ "more, the trade route with the smallest ongoing revenue is canceled if it "
#~ "would be less than the new route. Otherwise, the origin civilization can "
#~ "still gain initial revenue by entering the marketplace and selling trade "
#~ "goods, but it is reduced to a third."
#~ msgstr ""
#~ "(Ma tha slighe malairt eadar an dà bhaile mu thràth, gheibh an sìobhaltas "
#~ "on a thàinig e teachd a-steach aon-turais fhathas is e a' dol a-steach "
#~ "dhan mhargaid 's a' reic a' bhathar aige ach thèid a lughdachadh gu treas "
#~ "cuid.)"

#~ msgid ""
#~ "Beware: in rulesets where plague is enabled, it can travel along trade "
#~ "routes. See the section on Plague for more details."
#~ msgstr ""
#~ "An aire: faodaidh plàigh a shiubhal air slighe malairt ma bhios plàighean "
#~ "an comas ann an seata nan riaghailtean. Thoir sùil air an earrann Plàigh "
#~ "airson barrachd fiosrachaidh."

#, fuzzy
#~ msgid ""
#~ "To view the current trade routes of a city, hold your mouse point over "
#~ "the \"Trade:\" line on the General tab in the city view dialog."
#~ msgstr ""
#~ "Gus na slighean malairt làithreach aig baile fhaicinn, dèan briogadh is "
#~ "cum os cionn na loidhne Malairt: e san taba Foir-shealladh ann an "
#~ "sealladh a' bhaile."

#, fuzzy
#~ msgid " Goods"
#~ msgstr " mill. de bhathar"

#~ msgid ""
#~ "Cities are your sole instrument for developing natural resources and "
#~ "channeling them toward expansion, technological progress, and warfare."
#~ msgstr ""
#~ "'S iad na bailtean an aon uidheam a tha agad gus goireasan nàdarra a "
#~ "leasachadh a chum leudachadh, adhartas teicneolais agus cogaidh."

#, fuzzy
#~ msgid ""
#~ "A city is created when Settlers are given the \"build city\" command on "
#~ "suitable terrain, removing the unit from play to provide the city with "
#~ "its first citizens. A city may grow to include dozens of citizens, some "
#~ "working within the city while others are dispatched as new settlers. "
#~ "Famine, war, and plague kill citizens and reduce population. With the "
#~ "loss of its last citizen a city disappears. In the classic ruleset, this "
#~ "can leave ruins, although these have no effect on gameplay."
#~ msgstr ""
#~ "Thèid baile a chur air bhonn nuair a bheir thu an àithne \"tog baile\" "
#~ "dhaibh 's iad air talamh freagarrach. Thèid an t-aonad à sealladh agus "
#~ "bidh e 'na chiad saoranach a' bhaile ùir. Faodaidh baile fàs gus am bi "
#~ "dusanan de shaoranaich ann, le cuid dhiubh ag obair sa bhaile agus cuid "
#~ "eile a' coiseachd mun cuairt mar thuinichean ùra. Crìonaidh sluagh 's "
#~ "saoranaich a' faighinn bàs an cois goirt, cogaidh no plàigh; nuair a "
#~ "chailleas baile an saoranach mu dheireadh ann, thèid e à sealladh (bidh "
#~ "làrach 'na àite ann an seata bunaiteach nan riaghailtean ach chan eil "
#~ "buaidh sam bith aige seo air cluiche a' gheama)."

#, fuzzy
#~ msgid ""
#~ "Each city may work the terrain within its reach. In the classic ruleset, "
#~ "this is a fixed radius of approximately three tiles, giving access to 20 "
#~ "tiles on rectangular maps, or 18 tiles on hexagonal ones, in addition to "
#~ "the city center tile. In other rulesets it may be different, and may vary "
#~ "depending on factors such as the size of the city and known technologies."
#~ msgstr ""
#~ "'S urrainn do gach baile obair air leacagan a tha 'na àrainn. Ann an "
#~ "seata bunaiteach nan riaghailtean, 's e rèideas mu thuaiream trì leacagan "
#~ "a tha ann agus bheir seo 20 leacagan do bhaile aig mapa ceart-cheàrnach "
#~ "no 18 leacagan air feadhainn ochd-cheàrnach, a bharrachd air an leacag sa "
#~ "mheadhan air a bheil am baile. Faodaidh seo a bhith eadar-dhealaichte ann "
#~ "an seataichean riaghailtean eile agus faodaidh gun croch e air rudan mar "
#~ "meud a' bhaile agus an teicneolas a tha agad."

#, fuzzy
#~ msgid ""
#~ "To extract resources from a tile, you must have a citizen working there. "
#~ "You cannot begin working a tile which a neighboring city is already "
#~ "working, nor can you work terrain upon which an enemy unit is standing, "
#~ "or terrain inside another player's borders. Thus you can simulate "
#~ "conditions of siege by stationing your units atop valuable resources "
#~ "around an enemy city. Units can also be ordered to \"pillage\", which "
#~ "damages improvements. Worker units could even transform the terrain to "
#~ "make the tile less productive."
#~ msgstr ""
#~ "Gus goireasan de leacag a chur gu feum, feumaidh saoranach agad a bhith "
#~ "ag obair air. Chan urrainn dhut obair a dhèanamh air leacag a tha baile "
#~ "faisg ort ag obair air mu thràth agus chan urrainn dhut obair air fhad 's "
#~ "a tha aonad nàimhdeil air no air talamh a tha am broinn crìochan "
#~ "cluicheadair eile. Leis a sin, 's urrainn dhut sèist a chur air baile ma "
#~ "chuireas tu aonadan os cionn ghoireasan luachmhor mun cuairt air a' "
#~ "bhaile. 'S urrainn dhut iarraidh air aonadan cuideachd a dhol air chreach "
#~ "agus sgriosaidh seo leasachaidhean. 'S urrainn do dh'obraichean, "
#~ "tuinichean is einnseanairean cuideachd an talamh a chruth-atharrachadh "
#~ "gus na bi an leacag cho cinneasach 's a bha e."

#, fuzzy
#~ msgid ""
#~ "The roles of citizens are controlled from the City dialog. Citizens "
#~ "working the land are represented by three numbers showing their output on "
#~ "the tile they are working. Clicking on these numbers will remove the "
#~ "citizen from the tile, turning them into a Specialist (see the section on "
#~ "Specialists for more details). This can be seen in the row of citizen "
#~ "icons at the top of the City dialog. You can click another tile to assign "
#~ "the citizen to work it, or click on the Specialist icon to change the "
#~ "specialist's role."
#~ msgstr ""
#~ "Tha dreuchdan nan saoranach 'gan stiùireadh o chòmhradh a' Bhaile. Tha na "
#~ "saoranaich a tha ag obair air an fhearann 'gan riochdachadh le trì "
#~ "àireamhan a shealla dhut na tha iad a' cruthachadh air an leacag a tha "
#~ "iad ag obair air. Ma bhriogas tu air na h-àireamhan seo, bheir thu air "
#~ "falbh saoranaich o obair na leacaige agus nì iad obair speisealaich (faic "
#~ "an earrann air na Speisealaich airson barrachd fiosrachaidh); chì thu seo "
#~ "air ràgh nan saoranach. 'S urrainn dhut briogadh air leacag eile gus "
#~ "saoranaich a chur a dh'obair ann no briog air ìomhaigh an speisealaich "
#~ "gus an dreuchd speisealach aca atharrachadh."

#, fuzzy
#~ msgid ""
#~ "Clicking on the city center tile in the city map will automatically "
#~ "choose citizen roles and tiles to work, with an emphasis on food "
#~ "production and hence growth. Citizen roles are also automatically "
#~ "assigned when a city grows, which means you may want to inspect cities "
#~ "that have just grown and adjust the role in which the new citizen has "
#~ "been placed. You can set different priorities for a city with the Citizen "
#~ "Governor."
#~ msgstr ""
#~ "Ma bhriogas tu air leacag meadhan a' bhaile air mapa a' bhaile, thèid na "
#~ "saoranaich a chur a dh'obair gu fèin-obrachail, le cudrom air fàs bìdh "
#~ "agus, ri linn sin, fàs a' bhaile. Thèid dreuchdan a thoirt dha na "
#~ "saoranaich ùra cuideachd nuair a dh'fhàsas baile; 's mathaid gum b' "
#~ "fheairrde dhut sùil a thoirt air baile a tha dìreach air fhàs gus dèanamh "
#~ "cinnteach gu bheil na saoranaich ùra ag obair air an rud cheart. 'S "
#~ "urrainn dhut prìomhachasan a shuidheachadh airson baile tro mheadhan an "
#~ "Riaghlaiche Saoranaich; cuir sùil air an earrann sin. "

#~ msgid ""
#~ "Cities may be enhanced with a wide variety of buildings, which can "
#~ "improve their productivity, their military strength, or give them new "
#~ "abilities. See the sections on City Improvements and Wonders of the World "
#~ "for more information."
#~ msgstr ""
#~ "'S urrainn dhut bailtean a leasachadh le taghadh mòr de thogalaichean a "
#~ "leasaicheas an cuid cinneasachaidh, cumhachd an airm no gus comasan ùra a "
#~ "thoirt dhaibh. Faic na h-earrannan air 'Leasachaidhean nam bailtean' agus "
#~ "'Mìorbhailean an t-saoghail' airson barrachd fiosrachaidh."

#~ msgid " Specialists"
#~ msgstr " Speisealaich"

#, fuzzy
#~ msgid ""
#~ "The first citizens of each city usually work the land, each toiling to "
#~ "yield up the resources of one terrain tile. However, there may be other "
#~ "specialist roles citizens can assume. In fact, taking another role is the "
#~ "only way they can stop working. A city may outgrow the land available for "
#~ "it to work, in which case some citizens must become specialists."
#~ msgstr ""
#~ "Bidh a' chiad bhuidheann de shaoranaich ag obair air an fhearann mar is "
#~ "trice, gach aon dhiubh a' saothrachadh gus goirean na leacaige aca a chur "
#~ "gu feum. Ge-tà, tha dreuchdan speisealach eile ann as urrainn dhaibh "
#~ "gabhail; agus 's e sin cuideachd an aon dòigh air an urrainn dhaibh sgur "
#~ "de dh'obair an fhearainn. Mar a dh'fhàsa baile nas motha, thig an latha "
#~ "air nach bi àite ann dhaibh air na leacagan agus feumaidh cuid dhe na "
#~ "saoranaich dreuchdan speisealach a ghabhail an uairsin."

#, fuzzy
#~ msgid ""
#~ "All specialists enjoy enough privilege to remain perpetually content. "
#~ "They do not contribute to unhappiness or to celebration. See the section "
#~ "on Happiness for more details."
#~ msgstr ""
#~ "Tha pribhleidean gu leòr aig gach speisealach agus bidh iad riaraichte gu "
#~ "buan -- cha chuir iad ri mì-thoileachas no fèilltean. Thoir sùil air "
#~ "earrann an Toileachais airson barrachd fiosrachaidh."

#~ msgid ""
#~ "This section describes the available specialist roles, their effects, and "
#~ "their requirements, if any."
#~ msgstr ""
#~ "Tha an earrann seo a' mìneachadh nan dreuchdan speisealach a tha ann, an "
#~ "cuid bhuadhan agus riatanasan."

#~ msgid " Happiness"
#~ msgstr " Toileachas"

#, fuzzy
#~ msgid ""
#~ "Keeping your citizens happy (or at least content) is one of the most "
#~ "important objectives in Freeciv21. When your citizens become unhappy your "
#~ "cities will fall into disorder, which disrupts production. When your "
#~ "citizens are happy your cities will celebrate and your output will "
#~ "increase greatly depending on the ruleset and government. If migration is "
#~ "enabled, happiness also affects the relative desirability of cities. See "
#~ "the section on Migration for details."
#~ msgstr ""
#~ "'S e aon dhe na rudan as cudromaiche a tha agad ri dhèanamh ann am "
#~ "Freeciv do shaoranaich a chumail toilichte (no riaraichte air a' char as "
#~ "lugha). Ma dh'fhàsas do shaoranaich mì-thoilichte, èiridh aimhreit 'nad "
#~ "bhailtean agus cuiridh\tseo bacadh air a' chinneasachadh; ach ma bhios "
#~ "iad toilichte, cumaidh do bhailtean fèilltean agus thèid an cinneasachadh "
#~ "agad an àirde gu mòr. (Ma tha imrich an comas, bidh buaidh aig toileachas "
#~ "cuideachd air tarraingeachd dàimheach de bhailtean; faic an earrann air "
#~ "Imrich airson mion-fhiosrachaidh."

#, fuzzy
#~ msgid ""
#~ "Each citizen working the land is either happy, content, unhappy, or "
#~ "angry. The normal state of a working citizen is contentment. However, as "
#~ "your cities grow larger, crowding causes citizens to become unhappy. In "
#~ "the classic rules, each citizen in a city after the fourth will be "
#~ "generated unhappy, instead of content."
#~ msgstr ""
#~ "Tha gach saoranach a tha ag obair an fhearainn toilichte, riaraichte, mì-"
#~ "thoilichte no fearg air. Bidh saoranach a tha ag obair ann an gean "
#~ "riaraichte a ghnàth. Ge-tà, mar a dh'fhàsas do bhailtean nas motha, "
#~ "fàsaidh na saoranaich mì-thoilichte an cois an dùmhlachaidh sluaigh. A-"
#~ "rèir nan riaghailtean bunaiteach, bidh gach saoranach ann am baile an "
#~ "dèidh a' cheathraimh fhir mì-thoilichte seach toilichte nuair a thèid a "
#~ "chruthachadh."

#, fuzzy
#~ msgid ""
#~ "If the number of unhappy citizens in a city exceeds the number of happy "
#~ "citizens, the city falls into disorder. A city in disorder produces no "
#~ "food, production, science, or taxes. Only luxury production remains. "
#~ "Cities which are in disorder are also easier for enemy agents to incite "
#~ "to revolt. Prolonged disorder under certain governments can lead to a "
#~ "spontaneous national revolution, overthrowing your government. Obviously "
#~ "this is an extremely undesirable event, so do your best to manage your "
#~ "cities as best you can. In some rulesets, when a city is celebrating, you "
#~ "get additional luxury bonuses, which greatly impact your civilization's "
#~ "ability to generate gold and science output."
#~ msgstr ""
#~ "Ma bhios barrachd shaoranach mì-thoilichte ann am baile seach saoranaich "
#~ "thoilichte, èiridh aimhreit sa bhaile. Cha bheir baile ann an aimhreit "
#~ "biadh no barrachas cinneasachadh, saidheans no cìsean gu buil tuilleadh, "
#~ "ged a bhios sòghalachd an sàs fhathast. Tha e nas fhasa do dhìoplomatan "
#~ "is brathadairean aramach a bhrosnachadh ann am bailtean ann an aimhreit. "
#~ "Faodaidh reabhlaid nàiseanta èirigh an cois aimhreit fhada ann an "
#~ "deamocrasaidh a bheir car dhe do riaghaltas."

#, fuzzy
#~ msgid ""
#~ "It should be stressed that only citizens working the land vary in morale. "
#~ "Specialists enjoy enough privilege to remain perpetually content (see the "
#~ "section on Specialists). Thus one solution to the problem of an unhappy "
#~ "citizen is simply to assign that citizen to the role of a specialist. If "
#~ "cities are ever to work more than four terrain tiles at once, the problem "
#~ "of morale must be confronted more directly."
#~ msgstr ""
#~ "Cuimhnich gur e dìreach na saoranaich a tha ag obair air an fhearann a "
#~ "bhios a' dol o ghean gu gean -- tha pribhleidean gu leòr aig na "
#~ "speisealaich agus bidh iad riaraichte gu buan (faic an earrann air na "
#~ "Speisealaich). B' urrainn dhut speisealaich a dhèanamh de shaoranaich mì-"
#~ "thoilichte sam bith mar fhuasgladh. Ach feumaidh tu fuasgladh nas fhearr "
#~ "ma tha thu ag iarraidh gun dèanar obair air barrachd air ceithir leacagan "
#~ "aig an aon àm."

#~ msgid ""
#~ "There are many ways of making unhappy citizens content, which does "
#~ "prevent disorder but is without further benefit. Producing happy citizens "
#~ "can balance the effect of unhappy citizens and also bring other benefits."
#~ msgstr ""
#~ "Tha iomadh dòigh ann gus saoranaich mhì-thoilichte a dhèanamh riaraichte "
#~ "a chuireas casg air aimhreit ach cha dig buannachd sam bith eile às. Ma "
#~ "nì thu saoranaich toilichte, cothromaichidh iad an fheadhainn mhì-"
#~ "thoilichte agus gheibh thu buannachdan eile 'na chois cuideachd."

#, fuzzy
#~ msgid ""
#~ "Cities that are sufficiently large celebrate when at least half their "
#~ "citizens are happy and none remain unhappy. The effects of celebration "
#~ "vary. In the classic ruleset, they depend on your government type:"
#~ msgstr ""
#~ "Cumaidh bailtean a bhios mòr gu leòr fèill ma bhios an dàrna leth dhe na "
#~ "saoranaich ann toilichte air a' char as lugha, gun ghin a tha mì-"
#~ "thoilichte. Bidh diofar buaidhean aig fèilltean; ann an seata bunaiteach "
#~ "nan riaghailtean, tha iad seo a' crochadh air seòrsa an riaghaltais."

#, fuzzy
#~ msgid ""
#~ " - Under Anarchy or Despotism, you will not suffer the normal production "
#~ "penalty for tiles which produce more than 2 points of any resource (food, "
#~ "production, or trade).\n"
#~ " - Under Monarchy or Communism, your city will gain the trade bonus of "
#~ "Republican/Democratic governments: 1 bonus trade point in any tile which "
#~ "already produces at least 1 trade.\n"
#~ " - Under a Republic or a Democracy, your city will enter \"Rapture\": its "
#~ "population will increase by 1 each turn until there is no excess food or "
#~ "until the number of happy citizens is no longer sufficient for "
#~ "celebration. Without rapture, large cities can grow only by struggling to "
#~ "produce a food surplus, which can be difficult enough, and then waiting "
#~ "dozens of turns for their granary to fill. It should be noted that "
#~ "rapture is ruleset defined and disabled for many human-to-human online "
#~ "games."
#~ msgstr ""
#~ " - Ann am poblachd no deamocrasaidh, nì do bhaile \"mòr-ghàirdeachas\": "
#~ "fàsaidh sluaigh a' bhaile le 1 gach cuairt gus nach bi barrachas bìdh air "
#~ "fhàgail no gus nach bi saoranaich thoilichte gu leòr ann tuilleadh airson "
#~ "fèill. Gun mhòr-ghàirdeachas, chan fhàs bailtean mòra ach mean air mhean "
#~ "tro bharrachas bìdh -- rud a tha doirbh gu leòr -- agus feitheamh an "
#~ "uairsin fad dusanan a chuairtean gus am bi an sìol-lann làn."

#, fuzzy
#~ msgid ""
#~ "In small empires, as already stated, the fifth citizen in each city is "
#~ "the first unhappy one. As you gain more cities, this limit actually "
#~ "decreases, to simulate the difficulty of imposing order upon a large "
#~ "empire. The precise thresholds depend on government type. See the section "
#~ "on Government for details."
#~ msgstr ""
#~ "Mar a chaidh innse roimhe, bidh gach còigeamh saoranach mì-thoilichte "
#~ "anns gach baile ann an impireachdan beaga. Thèid an àireamh seo an lughad "
#~ "'s tu a' stèidheachadh barrachd bhailtean mar ath riochdachadh nan "
#~ "duilgheadasan a dh'èiricheas ann an impireachd mhòr. Tha an àireamh seo "
#~ "a' crochadh air an t-seòrsa de riaghaltas a tha agad; faic an earrann air "
#~ "Riaghaltas airson mion-fhiosrachadh."

#, fuzzy
#~ msgid ""
#~ "Thus, you may find that founding or conquering a city triggers widespread "
#~ "disorder across your empire. Continued empire growth may lead to further "
#~ "penalty steps. In empires that grow beyond the point where no citizens "
#~ "are naturally content, angry citizens will appear. These must all be made "
#~ "merely unhappy before any unhappy citizens can be made content, but in "
#~ "all other respects behave as unhappy citizens."
#~ msgstr ""
#~ "Ma-tà, faodaidh gun èirich aimhreit mhòr air feadh d' impireachd nuair a "
#~ "chuireas tu air bhonn no ma cheannsaicheas tu baile. Bidh peanasan a "
#~ "bharrachd ann mar a dh'fhàsas d' impireachd nas motha. Ann an "
#~ "impireachdan a dh'fhàsas cho mòr gus nach bi saoranaich riaraichte a "
#~ "ghnàth, nochdaidh saoranaich air a bheil fearg; feumaidh tu an dèanamh mì-"
#~ "thoilichte mus urrainn dhut saoranaich mì-thoilichte a dhèanamh "
#~ "riaraichte ach bidh iad 'gan giùlan dìreach mar saoranaich mhì-thoilichte."

#, fuzzy
#~ msgid ""
#~ "Luxury makes citizens happy. For every two luxury points a city produces, "
#~ "one content citizen is made happy. If there are no content citizens left, "
#~ "unhappy citizens become content then happy. Each city receives back some "
#~ "of the trade points it produces as luxury points according to your "
#~ "empire's tax rates. See the section on Trade. Luxury points may also be "
#~ "produced by other means, such as entertainer specialists in the classic "
#~ "ruleset."
#~ msgstr ""
#~ "Tha sòghalachd a' dèanamh toilichte na saoranaich. Fàsaidh aon saoranach "
#~ "riaraichte toilichte le gach dà phuing sòghalachd (mur eil saoranaich "
#~ "riaraichte air fhàgail, fàsaidh saoranaich mhì-thoilichte riaraichte agus "
#~ "an uairsin toilichte). Gheibh gach baile cuid dhe na puingean malairt air "
#~ "ais a chruthaicheas e mar phuingean sòghalachd a-rèir reataichean cìse "
#~ "san impireachd agad; faic an earrann air Malairt. Gabhaidh puingean "
#~ "sòghalachd a chruthachadh cuideachd air dòighean eile, mar fhèistearan, "
#~ "ann an seata bunaiteach nan riaghailtean."

#, fuzzy
#~ msgid ""
#~ "There are several city improvements that will make content those "
#~ "remaining citizens that are unhappy due to crowding, such as Temples and "
#~ "Colosseums in the classic rules. Some wonders of the world can also have "
#~ "this effect. See the appropriate sections for details."
#~ msgstr ""
#~ "Tha grunn leasachaidhean baile ann a nì riaraichte na saoranaich eile "
#~ "nach eil toilichte air sgàth dùmhlachadh sluaigh, mar theampall is "
#~ "coileasam ann an seata bunaiteach nan riaghailtean. Tha a' bhuaidh seo "
#~ "aig cuid dhe na mìorbhailean seo cuideachd. Faic na h-earrannan iomchaidh "
#~ "airson barrachd fiosrachaidh."

#, fuzzy
#~ msgid ""
#~ "Military units can affect city happiness. Under authoritarian regimes "
#~ "this is helpful, as military units stationed in a city can prevent "
#~ "unhappiness by imposing martial law. However, under representative "
#~ "governments, citizens become unhappy when their city is supporting "
#~ "military units which have been deployed into an aggressive stance. This "
#~ "includes units not inside your national borders, a friendly city "
#~ "(including the cities of your allies), or a suitable base within three "
#~ "tiles of a friendly city. However, certain units (\"field units\") are "
#~ "inherently aggressive and cause unhappiness regardless of location."
#~ msgstr ""
#~ "Faodaidh buaidh a bhith aig aonadan an airm air toileachas de bhaile. Tha "
#~ "seo cuideachail ann an rèisimean ain-tighearnail oir 's urrainn dhut "
#~ "aonadan an airm a chur ann am baile gus casg a chur air mì-thoileachas 's "
#~ "iad a' cur an sàs lagh a' chogaidh. Ge-tà, mas e riaghaltas riochdachail "
#~ "agad, fàsaidh saoranaich mì-thoilichte nuair a bhios am baile a' cumail "
#~ "taic ri aonadan an airm ma bhios air air an suidheachadh air dòigh "
#~ "ionnsaigheach. Tha seo a' gabhail a-steach aonadan nach eil am broinn do "
#~ "chrìochan fhèin, ann am baile càirdeil dhut (a' gabhail a-steach bailtean "
#~ "do chaidreachais) no ann am bunait fhreagarrach am broinn trì leacagan o "
#~ "bhaile càirdeil; ge-tà, tha cuid a dh'aonadan (\"aonadan blàir\") "
#~ "ionnsaigheach o thùs agus adhbharaichidh iad mì-thoileachas ge be càit am "
#~ "bi iad."

#, fuzzy
#~ msgid ""
#~ "These forms of unhappiness are distinct from that caused by overcrowding, "
#~ "and cannot be offset by luxuries, or by most city improvements. In the "
#~ "classic ruleset, Police Stations and the Women's Suffrage wonder can "
#~ "offset unhappiness caused by units, and only a few wonders, such as J.S. "
#~ "Bach's Cathedral, can offset any kind of unhappiness, even that caused by "
#~ "military or diplomatic tensions."
#~ msgstr ""
#~ "'S e seòrsa eadar-dhealaichte de mhì-thoileachas a tha ann seach am fear "
#~ "a tha 'ga adhbharachadh le dùmhlachadh sluaigh agus chan urrainn dhut "
#~ "fhaochadh tro shòghalachd no a' chuid as motha dhe na leasachaidhean "
#~ "baile. Cha doir ach cuid dhe na mìorbhailean -- mar eisimpleir Cathair-"
#~ "eaglais J. S. Bach -- agus aon togalach sònraichte -- stèisean a' "
#~ "phoileis -- faochadh air an t-seòrsa seo de mhì-thoileachas."

#, fuzzy
#~ msgid ""
#~ "The Citizens tab on the city dialog will give detailed insight into the "
#~ "mood of the citizenry and its causes."
#~ msgstr ""
#~ "Bheir taba an Toileachais ann an còmhradh a' bhaile mion-fhiosrachadh "
#~ "dhut mu ghean nan daoine 's dè dh'adhbharaich e."

#~ msgid " Plague"
#~ msgstr " Plàigh"

#~ msgid ""
#~ "When plague strikes a city, its population is reduced by one. Unless "
#~ "action is taken to reduce the risk of plague, this tends to act as a "
#~ "natural limit on city size. Rulesets which enable plague will typically "
#~ "have city improvements or other means to reduce the risk of plague."
#~ msgstr ""
#~ "Nuair a bhuaileas plàigh air baile, crìonaidh an sluaigh le aonan. Mura "
#~ "dèan thu rudeigin a lùghdaicheas cunnart plàighe, obraichidh seo mar "
#~ "chuingeachadh nàdarra air meud baile. Ann an seataichean riaghailtean aig "
#~ "a bheil plàighean an gnìomh ann, bidh leasachaidhean baile ann no gleusan "
#~ "eile a lùghdaicheas cunnart plàighe."

#, fuzzy
#~ msgid ""
#~ "The risk of plague depends on city size (overcrowding leads to unsanitary "
#~ "conditions) and on the pollution generated in a city. Also, plague can "
#~ "spread via trade routes (without regard for nationality). After a city "
#~ "has been struck by plague, it will remain infectious to its trade "
#~ "partners for several turns, increasing the risk of plague in those cities "
#~ "by a factor depending on the size of both cities."
#~ msgstr ""
#~ "Tha cunnart plàighe a' crochadh air meud a' bhaile (adhbharaichidh "
#~ "dùmhlachadh sluaighe suidheachadh mì-shlàinteil) agus an truailleadh a "
#~ "chruthaicheas am baile. Cuideachd, 's urrainn do phlàigh siubhal air "
#~ "slighean malairt (gun diù ri crìochan nàiseanta); às dèidh do phlàigh a "
#~ "bhualadh air baile, bidh e gabhaltach dha na com-pàirtichean malairt aige "
#~ "fad grunn chuairtean, a' cur am meud cunnart plàighe sna bailtean sin le "
#~ "factar a chrochas air meud an dà bhaile."

#~ msgid ""
#~ "If migration is enabled, citizens will tend to prefer cities with a lower "
#~ "risk of plague."
#~ msgstr ""
#~ "Ma tha imrich an comas, 's fhearr leis na saoranaich bailtean nach eil fo "
#~ "chunnart mhòr plàighe."

#~ msgid " Migration"
#~ msgstr " Imrich"

#, fuzzy
#~ msgid ""
#~ "Migration is the movement of citizens from one city to another based on "
#~ "the relative attractions of living in each city. Whether migration is "
#~ "enabled is controlled by the server option \"migration\". It is disabled "
#~ "by default in the classic ruleset."
#~ msgstr ""
#~ "'S e gluasad de shaoranaich o bhaile gu baile eile a tha san imrich, a-"
#~ "rèir tarraingeachd dhàimheach nam bailtean. Tha an roghainn frithealaiche "
#~ "'migration' a' riaghladh na h-imriche; tha e à comas a ghnàth."

#, fuzzy
#~ msgid ""
#~ "When migration is enabled, every few turns a citizen of each city in the "
#~ "game may migrate to a nearby, more attractive city, either within the "
#~ "same nation or even across national borders (to a lesser extent, by "
#~ "default)."
#~ msgstr ""
#~ "Ma bhios an imrich an comas, faodaidh saoranaich de gach baile sa gheama "
#~ "imrich gu baile eile a tha faisg orra 's nas tarraingiche, am broinn an "
#~ "dearbh nàisein no fiù thairis air na crìochan nàiseanta (nas ainneimhe ge-"
#~ "tà, a ghnàth)."

#, fuzzy
#~ msgid ""
#~ "You cannot directly prevent or direct the migration of citizens. However, "
#~ "you can influence the attractiveness of your cities. The following "
#~ "factors affect the perceived desirability of each city, in approximately "
#~ "decreasing order of importance. Each factor counts for much more in the "
#~ "citizen's current city, as they prefer not to move without a compelling "
#~ "reason."
#~ msgstr ""
#~ "Chan urrainn dhut casg a chur air an imrich no a stiùireadh. Ge-tà, tha "
#~ "smachd agad air tarraingeachd do bhailtean. Tha buaidh aig na rudan a "
#~ "leanas air tarraingeachd gach baile, an ìre mhath ann an òrdugh. (Tha "
#~ "buaidh nas motha aig factar ann am baile làithreach nan saoranach a "
#~ "chionn 's nach eil iad airson imrich a dhèanamh as aonais deagh adhbhair.)"

#, fuzzy
#~ msgid ""
#~ "Citizens will not migrate to cities which cannot increase in size to "
#~ "support them, for instance due to lack of a city improvement such as an "
#~ "Aqueduct. If the server option \"mgr_foodneeded\" is set, they will not "
#~ "migrate to cities which would not have enough food to support them."
#~ msgstr ""
#~ "Chan imrich saoranaich a bhailtean nach eil comasach air fàs gus taic a "
#~ "chumail riutha, mar eisimpleir a chionn 's gu bheil leasachadh baile a "
#~ "dhìth, leithid duct-uisge. Ma chaidh an roghainn frithealaiche "
#~ "'mgr_foodneeded' a shuidheachadh, chan imrich iad a bhailtean aig nach "
#~ "biodh biadh gu leòr gus taic a chumail riutha."

#, fuzzy
#~ msgid ""
#~ "Migration can even cause cities to be completely abandoned with ownership "
#~ "of any units being transferred to your nearest remaining city. However, "
#~ "cities with wonders will never be disbanded, so the wonder will not be "
#~ "destroyed, and the last citizen from your only remaining city will never "
#~ "migrate to another nation."
#~ msgstr ""
#~ "Faodaidh bailtean fiù a' dol fàs gu tur an cois imriche (thèid "
#~ "seilbheachd de dh'aonadan sam bith a chur a-null dhan bhaile as fhaisge). "
#~ "Ge-tà, cha dèid bailtean anns a bheil mìorbhail fàs a-riamh (air alt 's "
#~ "nach dèid a' mhìorbhail a sgriosadh) agus chan imrich an saoranach mu "
#~ "dheireadh on bhaile mu dheireadh agad a nàisean eile."

#, fuzzy
#~ msgid ""
#~ "Several of the details of migration can be changed with the \"mgr_*\" "
#~ "server options."
#~ msgstr ""
#~ "'S urrainn dhut grunn roghainnean na h-imriche atharrachadh leis na "
#~ "roghainnean frithealaiche 'mgr_*'."

#~ msgid "City Improvements"
#~ msgstr "Leasachaidhean baile"

#~ msgid ""
#~ "Cities may be improved with a wide variety of buildings, each with a "
#~ "different effect. Each city may have only one of each improvement, and "
#~ "some improvements require others to have been built first."
#~ msgstr ""
#~ "'S urrainn dhut bailtean a leasachadh le taghadh farsaing de "
#~ "thogalaichean, gach aon dhiubh le buaidh eadar-dhealaichte. Chan urrainn "
#~ "dhut barrachd air aonan de gach leasachadh a thogail anns gach baile agus "
#~ "feumaidh tu cuid dhiubh a thogail mu urrainn dhut fheadhainn eile a "
#~ "thogail."

#, fuzzy
#~ msgid ""
#~ "It costs production points to build improvements, and once completed many "
#~ "improvements require an upkeep of one or more gold pieces per turn. You "
#~ "may dismantle and sell an improvement, receiving one gold piece for each "
#~ "production point used in its construction. You may only sell one "
#~ "improvement per city per turn. If a turn comes on which you cannot pay "
#~ "the upkeep on all of your improvements, some of them will be "
#~ "automatically sold. Obviously this should be avoided as the improvements "
#~ "chosen might not be ones you would have preferred to sell."
#~ msgstr ""
#~ "Cosgaidh e puingean cinneasachaidh gus leasachadh a thogail agus turas a "
#~ "bhios e deiseil, feumaidh mòran dhiubh pìos òir no barrachd dhiubh gach "
#~ "cuairt gus an cumail suas. 'S urrainn dhut leasachadh a leagail agus a "
#~ "reic agus gheibh thu pìos òir air gach puing cinneasachaidh a chosg thu "
#~ "'ga thogail, ge-tà, chan urrainn dhut barrachd air aon leasachadh a reic "
#~ "ann am baile gach cuairt. Nuair a thig cuairt 's tu gun chomas pàighidh, "
#~ "thèid cuid dhe na leasachaidhean agad a reic gu fèin-obrachail; tha e "
#~ "soilleir gum bu chòir dhut seo a sheachnadh a chionn 's nach eil cinnt "
#~ "gun dèid na leasachaidhean a reic a reiceadh tu fhèin."

#, fuzzy
#~ msgid ""
#~ "Most improvements become available only when you achieve certain "
#~ "technologies, and some improvements can become obsolete, at which point "
#~ "they are automatically sold."
#~ msgstr ""
#~ "Cha bhi a' chuid as motha dhe na leasachaidhean ri làimh gus am bi "
#~ "teicneolasan àraidh agad agus tha cuid a leasachaidhean ann a chuireas "
#~ "feadhainn eile o fheum agus thèid an reic gu fèin-obrachail an uairsin."

#, fuzzy
#~ msgid ""
#~ "Great Wonders are special buildings which can each be completed by only "
#~ "one player each game, and which often enhance their entire civilization. "
#~ "Unlike ordinary city improvements, which must be built with local "
#~ "production points, certain special units built in one city (Caravans and "
#~ "Freight in the classic ruleset) can contribute their full cost in "
#~ "production points towards the construction of a great wonder in another "
#~ "city."
#~ msgstr ""
#~ "'S e togalaichean sònraichte a tha anns na mìorbhailean agus chan fhaod "
#~ "barrachd air aonan de gach seòrsa a bhith sa gheama air fad agus gheibh "
#~ "an sìobhaltas air fad buannachd às gu math tric. Seach mar a thachras le "
#~ "leasachaidhean baile àbhaisteach (a dh'fheumas tu togail le puingean "
#~ "cinneasachaidh ionadail) 's urrainn do ghrunn aonadan sònraichte "
#~ "(carabhanaichean agus frachd ann an seata bunaiteach nan riaghailtean) a "
#~ "chaidh a thogail ann am baile eile cur uiread a phuingean a chosg an "
#~ "togail fhèin a chur ri togail de mhìorbhail ann am baile eile."

#, fuzzy
#~ msgid ""
#~ "Once built, a great wonder is placed in the city that constructed it and "
#~ "cannot be sold or destroyed unless the entire city is destroyed. However, "
#~ "some great wonders are made obsolete under certain ruleset dependent "
#~ "circumstances and lose their effect. Note the asymmetry under many "
#~ "rulesets: while you must personally achieve the advance required by each "
#~ "wonder to build it, it will be disabled when any player achieves the "
#~ "obsoleting advance."
#~ msgstr ""
#~ "Nuair a bhios e deiseil, thèid a chur sa bhaile a thog e agus cha ghabh a "
#~ "reic no a sgriosadh (ach ma thèid am baile gu lèir a sgriosadh). Ge-tà, "
#~ "thèid cuid dhe na mìorbhailean o fheum an cois rannsachadh teicneolais "
#~ "àraidh agus caillear am buaidh. Thoir an aire air an neo-chothromachd "
#~ "seo: ged a dh'fheumas tu fhèin an adhartas a rannsachadh air a bhios feum "
#~ "gus mìorbhail a thogail, thèid e o fheum nuair a lorgas cluicheadair sam "
#~ "bith an t-adhartas a chuireas o fheum e."

#, fuzzy
#~ msgid ""
#~ "Units provide both the mobility your civilization needs and the violence "
#~ "with which it will survive and expand. The available units may be "
#~ "classified as military units, whose talents are those of defense and "
#~ "aggression, and a few noncombatants which support expansion, diplomacy, "
#~ "and trade. All units, no matter their purpose, have five important stats:"
#~ msgstr ""
#~ "Tha aonadan a' toirt comas gluasaid dha do shìobhaltas agus comas "
#~ "ainneirt leis an urrainn dha fàs is mairsinn beò. Tha a' chuid as motha "
#~ "dhe na h-aonadan 'nan aonadan airm aig a bheil comas dìon is ionnsaigh "
#~ "agus grunn aonadan neo-chòmhragach aig a bheil comasa leudachaidh, "
#~ "dìoplomasachd agus malairt."

#, fuzzy
#~ msgid ""
#~ "Units are usually built in cities using production points. Once built, "
#~ "units are owned by the city that built them. They can later be re-homed "
#~ "while visiting a different city and demand support from that city. Unit "
#~ "upkeep will be one of your major expenses. Most units require upkeep such "
#~ "as production points from their home city every turn, although some "
#~ "autocratic styles of government can force cities to support several units "
#~ "for free depnding on the ruleset. If the upkeep of a unit outweighs its "
#~ "benefit, you can disband it. See the section on Production. A few units, "
#~ "particularly those that you start the game with, have no home city and "
#~ "thus require no upkeep."
#~ msgstr ""
#~ "Togar aonadan sna bailtean mar is trice, a' cleachdadh puingean "
#~ "cinneasachaidh. 'S ann aig a' bhaile a thog iad a bhios aonad (ged as "
#~ "urrainn dhut dachaigh ùr a thoirt dhaibh ma thachras iad air baile eile) "
#~ "agus iarraidh iad beòshlaint on bhaile sin; 's e sin aon dhen chosgais as "
#~ "motha a bhios agad. Feumaidh cuid mhath dhe na h-aonadan puingean "
#~ "cinneasachaidh mar bheòshlaint gach cuairt ach 's urrainn do ghrunn "
#~ "riaghaltasan aintighearnail cur mar fhiachaibh air bailtean àireamh de "
#~ "dh'aonadan a chumail beò saor an-asgaidh. Ma chosgas beòshlaint de "
#~ "dh'aonad barrachd na tha thu a' faighinn feum às, 's urrainn dhut "
#~ "fhàsachadh; faic an earrann air Cinneasachadh. Chan eil baile dachaigh "
#~ "aig grunn aonadan, gu h-àraid an fheadhainn a bhios agad aig fìor "
#~ "thoiseach a' gheama agus chan iarr iad beòshlaint mar sin dheth."

#~ msgid ""
#~ "Most units begin every turn with one or more movement points. Every "
#~ "action undertaken by a unit consumes movement points."
#~ msgstr ""
#~ "Bidh puing gluasaid, no barrachd dhiubh, aig gach aonad aig toiseach "
#~ "cuairte. Cosgaidh gach gnìomh a nì aonad puingean gluasaid."

#, fuzzy
#~ msgid ""
#~ "The most basic action is movement. Units can move into any of the tiles "
#~ "surrounding their current location, subject to restrictions imposed by "
#~ "their physical nature (e.g. the terrain they are 'native' to), by "
#~ "diplomatic obligations (see the section on Diplomacy), and by enemy units "
#~ "(see the section on Zones of Control). The number of movement points "
#~ "consumed may depend on the type of terrain and ruleset definitions (see "
#~ "the Terrain help)."
#~ msgstr ""
#~ "'S e gluasad an gnìomh as bunasaiche a tha ann; 's urrainn do dh'aonadan "
#~ "gluasad a-steach air gin dhe na leacagan a tha mun cuairt air an leacag "
#~ "air a bheil e an-dràsta, a-rèir cuingeachaidhean an nàdair aca, fiachan "
#~ "dìoplomasachd (faic an earrann air Dìoplomasachd) agus aonadan nàimhdeil "
#~ "(faic an earrann air 'Raointean smachd'). Tha an àireamh de phuingean "
#~ "gluasaid a chosgas gluasad a' crochadh air an talamh; faic a' chobhair mu "
#~ "Thalamh."

#, fuzzy
#~ msgid ""
#~ "A unit cannot move onto a tile occupied by an enemy unit, and when "
#~ "directed to do so will attack instead (if capable of attack), locking the "
#~ "two units in combat until one is destroyed. The outcome depends on the "
#~ "attributes of the units in question: hit points, attack and defense "
#~ "strength, and firepower. The Combat section describes the process in "
#~ "detail, and the following sections list specific units' attributes."
#~ msgstr ""
#~ "Chan urrainn do dh'aonad gluasad a-steach air leacag air a bheil aonad "
#~ "nàimhdeil agus ma iarr thu air sin a dhèanamh, bheir e ionnsaigh air an "
#~ "aonad ann; nì iad sabaid an uairsin gus an dèid aon seach aon dhiubh a "
#~ "sgriosadh. Tha buaidh ann an sabaid a' crochadh air buadhan an dà aonad "
#~ "ann (puingean beatha, cumhachd dìon is ionnsaighe agus comas losgaidh); "
#~ "tha an earrann air Còmhrag a' mìneachadh seo gu mionaideach agus tha na h-"
#~ "earrannan a leanas ag innse dhut dè na buadhan sònraichte a tha aig gach "
#~ "aonad."

#, fuzzy
#~ msgid ""
#~ "Units' attributes can be further boosted by being veteran. Units may be "
#~ "built as veteran by means of certain city improvements, wonders or other "
#~ "influences. Once built, units can also become veteran through experience "
#~ "(such as surviving combat), which may provide further levels of bonuses "
#~ "beyond those available from their initial training."
#~ msgstr ""
#~ "Ma ruigeas aonad ìre seann ghaisgich, cuiridh seo am meud a chuid "
#~ "comasan. 'S urrainn dhut aonadan ùra a thogail a tha 'nan seann ghaisgich "
#~ "o thùs ma bhios na leasachaidhean baile iomchaidh agad no gleusan "
#~ "sònraichte eile; nuair a bhios aonad ùr agad, 's urrainn dhaibh urram "
#~ "seann ghaisgich a chosnadh tro ghnìomhan (leithid buaidh ann an sabaid) "
#~ "agus faodaidh gum faigh thu duaisean eile a bharrachd air na comasan "
#~ "bunasach a bha aca aig an toiseach."

#, fuzzy
#~ msgid ""
#~ "Units which have been damaged in combat will regain hit points each turn "
#~ "in which they are not moved. Normally, a unit which has not moved will "
#~ "regain one hit point per turn. Units which are fortified gain an extra "
#~ "hit point. A unit which spends a turn in a city regains one third of its "
#~ "base hit points, and city improvements appropriate to the unit type can "
#~ "improve this further. In the field, bases on tiles can improve the "
#~ "recovery rate. For instance, fortresses in the classic ruleset have this "
#~ "effect. Units must stay on the tile for a whole turn to get this recovery "
#~ "bonus. Wonders can also boost recovery, such as the United Nations in the "
#~ "classic ruleset. Damaged units in Sentry mode will wake up when they have "
#~ "regained all of their hit points."
#~ msgstr ""
#~ "Ma chaidh aonad a dhochann ann an sabaid, tillidh na puingean beatha "
#~ "cuairt air chuairt mura dèan an t-aonad gluasad. Tillidh aon phuing "
#~ "beatha gach cuairt mar is trice, mur an do ghluais e. Gheibh aonadan a "
#~ "tha air an daingneachadh puing beatha a bharrachd. Tillidh an treas cuid "
#~ "dhe phuingean beatha gach cuairt ma tha aonad ann am baile agus faodaidh "
#~ "gun till iad nas luaithe fhathast ma bhios leasachadh baile iomchaidh "
#~ "ann. Ma tha aonad air a' bhlàr, 's urrainn dhut greas a chur air astar an "
#~ "t-slànachaidh le bunaitean (mar eisimpleir, tha a' bhuaidh seo aig "
#~ "dùintean ann an seata bunaiteach nan riaghailtean); feumaidh an t-aonad "
#~ "fuireach air an leacag fad cuairt shlàn gus an duais slànachaidh seo "
#~ "fhaighinn. Bheir cuid a mhìorbhailean duais slànachaidh dhut cuideachd "
#~ "(mar eisimpleir na Nàiseanan Aonaichte ann an seata bunaiteach nan "
#~ "riaghailtean). Ma chaidh freiceadan a dhèanamh de dh'aonad a chaidh a "
#~ "dhochann, dùisgidh ias nuair a bhios na puingean beatha uile aca a-"
#~ "rithist."

#, fuzzy
#~ msgid ""
#~ "As technology advances, new types of units become available which "
#~ "obsolete existing types. When you discover such a new technology, your "
#~ "existing units remain intact, but you can no longer build new units of "
#~ "the obsolete type. While an obsolete unit is in one of your cities, you "
#~ "can choose to upgrade it to the latest equivalent by spending gold, with "
#~ "the cost increasing with the difference in production point cost between "
#~ "the two types. When a unit is upgraded, its hit points and movement "
#~ "points are preserved as a fraction of the total. However, in some "
#~ "rulesets, but not the classic rules, it will lose some or all of its "
#~ "veteran levels."
#~ msgstr ""
#~ "Nuair a gheibh thu teicneolas ùr, bidh aonadan ùra ri do làimh agus "
#~ "cuiridh iad cuid dhe na seann aonadan agad o fheum. Bidh na seann aonadan "
#~ "agad fhathast nuair a gheibh thu teicneolas ùr ach chan urrainn dhut na "
#~ "seann aonadan a thogail tuilleadh. Ma bhios seann aonad ann am baile "
#~ "agad, 's urrainn dhut àrdachadh dhan aonad ùr ach cosgaidh seo òr agus "
#~ "mar is motha an diofar eadar an dà aonad a thaobh puingean "
#~ "cinneasachaidh, 's ann as motha a bhios a' chosgais. Nuair a "
#~ "dh'àrdaicheas tu aonad, thèid a chuid puingean beatha is gluasaid a "
#~ "ghlèidheadh mar bhloigh dhen iomlan; ge-tà, ann an cuid dhe na "
#~ "seataichean riaghailtean (chan ann san t-seata bhunaiteach) thèid inbhe "
#~ "seann ghaisgich air chall, no cuid dhith co-dhiù."

#, fuzzy
#~ msgid ""
#~ "In standard combat, when one unit attacks another unit, either the "
#~ "attacker will be destroyed, or the defender will be destroyed. Never "
#~ "both, unless the attacker was a missile or other \"single use\" type of "
#~ "unit."
#~ msgstr ""
#~ "Nuair a bheir aonad ionnsaigh air aonad eile, thèid an t-ionnsaighear no "
#~ "an dìonadair a sgriosadh -- cha dèid an dà dhiubh a sgriosadh gu bràth "
#~ "(ach nan robh an t-ionnsaighear 'na arm itealach). Tha buaidh ann an "
#~ "sabaid a' crochadh air iomadh rud, a' gabhail a-steach tuiteamas."

#, fuzzy
#~ msgid ""
#~ "The description below is for the classic ruleset, but the principles are "
#~ "similar for any ruleset. Notice that many bonuses are possible for "
#~ "defenders, but very few for attackers, aside from veteran status an "
#~ "attacking unit can mostly expect circumstance to work against it. This is "
#~ "why when attacking well defended unit(s) in a city, you will want to "
#~ "bring an army with you so multiple attacking units can work together to "
#~ "kill the defender(s) before they heal at turn change."
#~ msgstr ""
#~ "Tha am mìneachadh gu h-ìosal ag innse mar a dh'obraicheas na riaghailtean "
#~ "bunaiteach ach bidh iad coltach ri chèile ann an seata sam bith. Thoir an "
#~ "aire gu bheil iomadh duais dìon ri làimh ach chan eil mòran dhiubh ri "
#~ "làimh ionnsaighearan, seach inbhe seann ghaisgich; bidh am fortan an "
#~ "aghaidh ionnsaigheir mar is trice."

#~ msgid "First, the attacker's strength is modified."
#~ msgstr "Sa chiad dol a-mach, thig gleusadh air neart an ionnsaigheir."

#~ msgid "Next, the defender's strength is modified."
#~ msgstr "Thèid neart an dìonadair a chur air gleus an uairsin."

#, fuzzy
#~ msgid ""
#~ "If, after these modifications, the attacker has a strength of 0, it "
#~ "automatically loses and is destroyed. Otherwise, if the defender has a "
#~ "strength of 0, the defender loses and is likewise destroyed. Under most "
#~ "circumstances only one or the other will be destroyed per attack, unless "
#~ "the attacking unit is specifically single use."
#~ msgstr ""
#~ "Ma bhios neart 0 aig ionnsaighear an dèidh an àireamhachaidh seo, "
#~ "caillidh e gun teagamh. Air neo, ma bhios neart 0 aig an dìonadair, "
#~ "caillidh esan."

#~ msgid "The firepower of the attacker and defender are also modified."
#~ msgstr ""
#~ "Thèid neart losgaidh an ionnsaigheir 's an dìonadair a chur air gleus "
#~ "cuideachd."

#, fuzzy
#~ msgid ""
#~ "After these preliminaries, combat occurs as long as both units are still "
#~ "alive (i.e. hit points are greater than 0). Each round, a random number "
#~ "between 1 and the sum of the attacker's and defender's strengths "
#~ "multiplied by 100 is generated. If this number is greater than the "
#~ "defender's strength, the defender loses hit points equal to the "
#~ "attacker's firepower. Otherwise, the attacker loses hit points equal to "
#~ "the defender's firepower. The first unit to reach 0 hit points (or "
#~ "negative hit points) loses and is destroyed."
#~ msgstr ""
#~ "Nithear sabaid an dèidh an ro-àireamhachaidh seo agus lean e air fhad 's "
#~ "a bhios an dà dhiubh beò ('s e sin, fhad 's a bhios barrachd air 0 puing "
#~ "beatha aca). Thèid àireamh a ghineadh air thuaiream gach cuairt a bhios "
#~ "eadar 1 agus suim cumhachd an ionnsaigheir agus an dìonadair. Ma bhios an "
#~ "àireamh seo nas motha na cumhachd an dìonadair, caillidh an dìonadair "
#~ "uiread a phuingean 's a tha comas losgaidh aig an ionnsaighear. Air neo, "
#~ "caillidh an dìonadair àireamh de phuingean a tha co-ionnann ri comas "
#~ "losgaidh an ionnsaigheir. Thèid a' chiad aonad a sgriosadh a ruigeas 0 "
#~ "puing beatha (no àireamh àicheil de phuingean beatha)."

#, fuzzy
#~ msgid ""
#~ "Whichever unit survives the fight has a chance of being promoted a "
#~ "veteran level. In the classic ruleset, if the winner's civilization has "
#~ "the Sun Tzu's War Academy (and if it isn't obsolete), the chance is "
#~ "increased by half in case of land units."
#~ msgstr ""
#~ "Tha seans aig an aonad a mhaireas beò air inbhe seann ghaisgich. Bidh "
#~ "leth sheans a bharrachd ann ma tha Acadamaidh Cogaidh Sun Zi aig an t-"
#~ "sìobhaltas a bhuannaich (agus mura bi e o fheum) a-rèir seata bunaiteach "
#~ "nan riaghailtean."

#, fuzzy
#~ msgid ""
#~ "If the attacker is a land unit and wins, and the defender is in a city "
#~ "without City Walls, the city is reduced in size by 1 via the "
#~ "\"KillCitizen\" unit type flag."
#~ msgstr ""
#~ "Mas e aonad talamhainn a thug ionnsaigh 's a bhuannaich agus ma tha an "
#~ "dìonadair ann am baile as aonas bhallachan baile, thèid meud a bhaile a "
#~ "lùghdachadh le 1."

#, fuzzy
#~ msgid ""
#~ "If the defender loses and is not inside a city, fortress, or airbase, all "
#~ "other units at the defender's location may be destroyed along with the "
#~ "defender via the \"killstack\" server option."
#~ msgstr ""
#~ "Ma chailleas an dìonadair agus mur eil e am broinn baile, dùin no bunait "
#~ "adhair, thèid gach aonad eile air leacag an dìonadair a sgriosadh còmhla "
#~ "ris an dìonadair."

#, fuzzy
#~ msgid " Combat Example 1"
#~ msgstr " Ball-eisimpleir a 1 de chòmhrag"

#, fuzzy
#~ msgid ""
#~ "Suppose a Cannon (A:8, D:1, H:20, F:1) attacks a Musketeer (A:3, D:3, "
#~ "H:20, F:1) inside a city with City Walls built on a Forest tile. Neither "
#~ "are veteran."
#~ msgstr ""
#~ "Can gun doir canan (I:8, D:1, PB:20, CL:1) ionnsaigh air musgadair (I:3, "
#~ "D:3, PB:20, CL:1) a tha am broinn baile aig a bheil balla baile 's a tha "
#~ "air leacag coille.  Chan eil aon seach aon dhiubh 'na sheann ghaisgeach."

#, fuzzy
#~ msgid ""
#~ "The defender's base strength is 3. Since it is on a Forest tile, its "
#~ "strength becomes 4.5 (3 * 1.5). It is behind City Walls, so its strength "
#~ "is tripled to 13.5 (4.5 * 3). It is a ground unit inside a city, so its "
#~ "strength is increased to 20.25 (13.5 * 1.5)."
#~ msgstr ""
#~ "'S e 3 an comas dìon bunasach aig an dìonadair. A chionn 's gu bheil e "
#~ "air leacag coille, thèid seo an àirde gu 4.5.  Tha e air cùlaibh balla "
#~ "baile agus thèid a neart a chur an àirde trì turas mar sin, suas gu "
#~ "13.5.  Tha e 'na aonad talamhainn am broinn baile agus thèid a neart a "
#~ "chur am meud gu 20.25 air sgàth sin."

#, fuzzy
#~ msgid ""
#~ "Strength values inside the game code are actually multiplied by 100 with "
#~ "fractions dropped. In this example, the attacker's strength is 800 and "
#~ "the defender's strength is 2,025 for a total combined value of 2,825."
#~ msgstr ""
#~ "Tha luachan an neirt air iomadadh le 10 sa gheama ann 's leis na "
#~ "bloighean air an leigeil seachad agus tha cumhachd an ionnsaigheir 'na 80 "
#~ "ma-thà agus neart an dìonadair 'na 202."

#, fuzzy
#~ msgid ""
#~ "Both units keep their firepower of 1 unchanged so nothing else happens "
#~ "here."
#~ msgstr ""
#~ "Tha an dà aonad a' glèidh an comas losgaidh aca aig 1 gun atharrachadh."

#, fuzzy, c-format
#~ msgid ""
#~ "Each round of combat, a random number between 1 and 2,825 is generated. "
#~ "If the number is greater than 2,025 (about a 28% chance), the defender "
#~ "loses 1 hit point. Otherwise (about a 72% chance), the attacker loses 1 "
#~ "hit point."
#~ msgstr ""
#~ "Thèid àireamh a ghineadh air thuaiream gach cuairt, eadar 1 agus 282.  Ma "
#~ "bhios an àireamh seo nas motha na 202 (seans 28% mu thuaiream), caillidh "
#~ "an dìonadair 1 phuing beatha.  Air neo caillidh an t-ionnsaighear 1 "
#~ "phuing beatha (seans 72% mu thuaiream)."

#, fuzzy, c-format
#~ msgid ""
#~ "Since both units have 20 hit points, the odds favor a victory for the "
#~ "defender. The defender will probably lose somewhere around 40% of its hit "
#~ "points during the fight. But the outcome is never certain as long as both "
#~ "units have non-zero strengths. The defender might emerge untouched, or it "
#~ "might lose most of its hit points, or it might even lose the battle."
#~ msgstr ""
#~ "A chionn 's gu bheil 20 puing beatha aig an dà aonad, tha an dìonadair "
#~ "nas buailtiche air buannachadh.  Caillidh an dìonadair rud mu 40% dhe "
#~ "phuingean beatha rè na sabaide.  Ach chan eil cinnt fhad 's nach bi "
#~ "cumhachd an dà aonaid 'na neoini; faodaidh nach caill an dìonadair puing "
#~ "sam bith no faodaidh gun caill iad barrachd de phuingean beatha no fiù "
#~ "gun caill iad a' chòmhrag fhèin."

#, fuzzy
#~ msgid " Combat Example 2"
#~ msgstr " Ball-eisimpleir a 2 de chòmhrag"

#, fuzzy
#~ msgid ""
#~ "Suppose a veteran Battleship (A:12, D:12, H:40, F:2) with 3 movement "
#~ "points attacks a veteran Alpine Troops (A:5, D:5, H:20, F:1) inside a "
#~ "city built on a Grassland tile with City Walls and a Coastal Defense."
#~ msgstr ""
#~ "Can gun doir long-chogaidh seann ghaisgich (I:12, D:12, PB:40, CL:2) le "
#~ "trì puingean gluasaid ionnsaigh air feachdan ailpeach seann ghaisgich "
#~ "(I:5, D:5, PB:20, CL:1) am broinn baile air talamh feurach le balla baile "
#~ "agus dìon cladaich."

#, fuzzy
#~ msgid ""
#~ "The attacker's strength is 12, raised to 18 (12 * 150%) because of "
#~ "veteran status."
#~ msgstr ""
#~ "Tha neart an ionnsaigheir 'na 12 agus air àrdachadh gu 18 air sgàth inbhe "
#~ "seann ghaisgich."

#, fuzzy
#~ msgid ""
#~ "The defender's strength is 5, raised to 7.5 due to veteran status (5 * "
#~ "150%). The terrain's defense factor is 1 (no effect). The Coastal Defense "
#~ "doubles the defender's strength to 15 (7.5 * 2). In this case, the City "
#~ "Walls have no effect against attacking sea units. The defender is a "
#~ "ground unit inside a city, so its total strength is 22.5 (15 * 1.5)."
#~ msgstr ""
#~ "Tha neart an dìonadair 'na 5 's air àrdachadh gu 7.5 air sgàth inbhe "
#~ "seann ghaisgich.  Tha factar dìon na talamhainn 'na 1 (gun bhuaidh).  Tha "
#~ "an dìon cladaich a' dùblachadh neart an dìonadair gu 15.  (Chan eil "
#~ "buaidh sam bith aig balla baile air aonadan mara a bheir ionnsaigh.)  Tha "
#~ "an dìonadair 'na aonad talamhainn am broinn baile agus tha neart 22.5 "
#~ "aige uile gu lèir."

#, fuzzy
#~ msgid ""
#~ "Strength values inside the game code are actually multiplied by 100 with "
#~ "fractions dropped. In this example, the attacker's strength is 1,200 and "
#~ "the defender's strength is 2,250 for a total combined value of 3,450."
#~ msgstr ""
#~ "Tha luachan an neirt air iomadadh le 10 sa gheama ann 's leis na "
#~ "bloighean air an leigeil seachad agus tha cumhachd an ionnsaigheir 'na 80 "
#~ "ma-thà agus neart an dìonadair 'na 202."

#, fuzzy
#~ msgid ""
#~ "The firepower of the Battleship is set from 2 to 1 because it is almost "
#~ "out of moves (e.g. tired attack)."
#~ msgstr ""
#~ "Tha comas losgaidh na luinge-chogaidh air ath shuidheachadh o 2 gu 1."

#, fuzzy, c-format
#~ msgid ""
#~ "Each round, a random number from 1 to 3450 is generated. If it is greater "
#~ "than 2,250 (about a 44% chance) the defender loses 1 hit point. Otherwise "
#~ "(about a 66% chance), the attacker loses 1 hit point."
#~ msgstr ""
#~ "Thèid àireamh a ghineadh air thuaiream gach cuairt, eadar 1 agus 405.  Ma "
#~ "bhios an àireamh seo nas motha na 225 (seans 44% mu thuaiream), caillidh "
#~ "an dìonadair 1 phuing beatha.  Air neo caillidh an t-ionnsaighear 1 "
#~ "phuing beatha."

#, fuzzy, c-format
#~ msgid ""
#~ "In this case, the odds greatly favor the attacker winning. The Battleship "
#~ "is 25% less likely to score a hit in any given round, but the Battleship "
#~ "has twice as many hit points. The Battleship should expect to lose about "
#~ "60% of its hit points during the fight, and should expect to have no "
#~ "movement points left."
#~ msgstr ""
#~ "Tha an t-ionnsaighear nas buailtiche air buannachadh san t-suidheachadh "
#~ "seo.  Tha 25% nas lugha de sheans aig an long-chogaidh air puing a thoirt "
#~ "far an fheachd ach tha dà thuras a phuingean beatha aig an long-"
#~ "chogaidh.  Bhiodh dùil aig an long-chogaidh mu 60% dhe phuingean beatha a "
#~ "chall rè na còmhraige agus chan eil dùil gum bi puingean gluasaid air "
#~ "fhàgail aige aig an deireadh."

#~ msgid "Zones of Control"
#~ msgstr "Raointean smachd"

#, fuzzy
#~ msgid ""
#~ "Zones of Control (abbreviated as ZOC) is a game concept which prevents "
#~ "you moving freely in zones controlled (or partially controlled) by enemy "
#~ "forces."
#~ msgstr ""
#~ "Tha Raointean Smachd, RS gu goirid, 'na choincheap geama a chuireas casg "
#~ "ort gluasad gu saor air raointean a tha fo smachd (no smachd pàirteach) "
#~ "aonadan nàimhdeil."

#, fuzzy
#~ msgid ""
#~ "Zones of control are only enforceable on some terrain. In the classic "
#~ "rules only on land tiles. When ZOC applies, the general rule is that a "
#~ "unit which is adjacent to an enemy occupied tile cannot move directly to "
#~ "another tile which is also adjacent to an enemy occupied tile. An enemy "
#~ "occupied tile is one with a foreign unit of a type that imposes ZOC, "
#~ "unless you have an Alliance pact with that nation. Adjacency means any of "
#~ "the eight tiles surrounding a unit for rectangular grids, or six tiles "
#~ "for hexagonal grids."
#~ msgstr ""
#~ "A-rèir na riaghailt-làimhe, chan urrainn do dh'aonad talamhainn a tha ri "
#~ "taobh leacaige air a bheil aonad nàimhdeil gluasad a-steach air leacag a "
#~ "tha ri taobh leacaige air a bheil aonad nàimhdeil cuideachd. 'S ciall do "
#~ "'ri taobh' na h-ochd leacagan a tha mun cuairt air aonad air griodaichean "
#~ "ceart-cheàrnach no sia leacagan air griodaichean sia-cheàrnach."

#, fuzzy
#~ msgid ""
#~ " - A unit moving directly into or out of a city.\n"
#~ " - A unit moving onto a tile already occupied by a friendly unit.\n"
#~ " - A unit moving to or from a terrain where ZOC cannot be enforced. For "
#~ "instance, in the classic rules, a land unit disembarking from a boat "
#~ "which is on an ocean tile.\n"
#~ " - A unit type which explicitly ignores ZOC, such as Diplomats and Spies "
#~ "in the classic rules."
#~ msgstr ""
#~ "Chan eil buaidh aig na RS sna suidheachaidhean sònraichte a leanas:\n"
#~ "- Aonad a tha a' gluasad gu dìreach a-steach a bhaile no a-mach.\n"
#~ "- Aonad a tha a' gluasad a-steach air leacag air a bheil aonad càirdeil.\n"
#~ "- Aonad a tha a' gluasad air falbh o leacag cuain (a' tìreachadh o "
#~ "bhàta).\n"
#~ "- Aonad a leigeas seachad RC a ghnàth, m.e. dìoplomatach is "
#~ "brathadairean.\n"
#~ "- Aonad cèin le nàisean a tha ann an caidreachas còmhla riut."

#, fuzzy
#~ msgid ""
#~ "TIP: You can infiltrate enemy zones by first moving in a Diplomat (or "
#~ "some other unit which ignores ZOC), and then moving regular units onto "
#~ "the tile now occupied by the Diplomat. By repeating this process (and "
#~ "optionally leaving some units behind to keep tiles occupied), you can "
#~ "make a path through enemy territory."
#~ msgstr ""
#~ "GLIOCAS: 'S urrainn dhut goid a-steach air raointean nàimhdeil ma "
#~ "ghluaiseas tu dìoplomat ann (no aonad eile a leigeas seachad an RS) agus "
#~ "ma ghluaiseas tu aonadan àbhaisteach air an leacag air a bheil an "
#~ "dìoplomat a-nis. Ma nì thu seo a-rithist 's a-rithist (agus, ma thogras "
#~ "tu, grunn aonadan fhàgail air do chùlaibh gus am bi cuideigin air na "
#~ "leacagan fhathast), 's urrainn dhut slighe a dhèanamh tro raointean do "
#~ "nàimhdean."

#~ msgid ""
#~ "Your government type influences your cities' productivity and commerce, "
#~ "your citizens' happiness, and many other game factors."
#~ msgstr ""
#~ "Tha buaidh aig seòrsa an riaghaltais air cinneasachadh is malairt do "
#~ "bhailtean, toileachas nan saoranach agad agus iomadh rud eile sa gheama."

#, fuzzy
#~ msgid ""
#~ "In the classic rules, your start out ruling your civilization through "
#~ "Despotism. As your technology improves, you can select other forms of "
#~ "government (listed below). In order to change your form of government, "
#~ "you must start a revolution. This will cause your civilization to undergo "
#~ "a period of Anarchy (lasting a ruleset defined number of turns). At the "
#~ "end of this time, you will be able to choose your new government."
#~ msgstr ""
#~ "Tòisichidh gach sìobhaltas le ain-tighearnas.  Bidh cothrom agad "
#~ "riaghaltasan eile a thaghadh (faic gu h-ìosal) 's an teicneolas agad a' "
#~ "tighinn air adhart. Feumaidh tu tòiseachadh air reabhlaid gus seòrsa do "
#~ "riaghaltais atharrachadh.  Bidh do shìobhaltas fo ain-riaghailt fad greis "
#~ "(eadar 1 is 5 cuairtean) agus aig deireadh na h-ùine seo, bidh cothrom "
#~ "agad riaghaltas ùr a thaghadh."

#, fuzzy
#~ msgid ""
#~ "TIP 1: Offensive military campaigns are difficult under Republican and "
#~ "Democratic governments unless you give your citizens lots of luxuries to "
#~ "keep them happy. When conquering other civilizations, it may be helpful "
#~ "to switch to one of the more militant styles of government."
#~ msgstr ""
#~ "GLIOCAS 1: Tha iomairtean airm doirbh ann am poblachd no deamocrasaidh "
#~ "ach ma bheir thu mòran sòghalachd dha do shaoranaich gus an cumail "
#~ "toilichte.  Nuair a bhios tu ri ceannsachadh shìobhaltasan eile, 's "
#~ "mathaid gum b' fheairrde dhut riaghaltas a thaghadh a tha beagan nas "
#~ "ionnsaigheach."

#, fuzzy
#~ msgid ""
#~ "TIP 2: Scientific advancement requires high levels of trade, which are "
#~ "much easier to achieve under Republican and Democratic governments. "
#~ "Consider switching to the Republic as soon as you can; gaining advanced "
#~ "technology early in the game puts you at an advantage."
#~ msgstr ""
#~ "GLIOCAS 2: Feumaidh adhartasan saidheansail ìre àrd de mhalairt agus tha "
#~ "seo fada nas fhasa ann am poblachdan is deamocrasaidhean.  Beachdaich air "
#~ "poblachd a chur air bhonn cho luath 's a ghabhas; bidh e 'na bhuannachd "
#~ "dhut ma gheibh thu teicneolas adhartach tràth sa gheama."

#~ msgid " Civil War"
#~ msgstr " Cogadh Catharra"

#, fuzzy
#~ msgid ""
#~ "Civil war is devastating to any empire. In rulesets with civil war, it is "
#~ "triggered by the loss of your capital. Up to half of your cities will "
#~ "rebel and declare allegiance to a new (AI) leader, who will loot half of "
#~ "your treasury and retain all of your scientific advances."
#~ msgstr ""
#~ "Tha buaidh sgriosail air impireachd aig cogadh catharra agus èiridh e ma "
#~ "chailleas tu do phrìomh bhaile (leis an lùchairt ann).  Nì suas gun dàrna "
#~ "leth dhe do bhailtean aramach agus nochdaidh iad ùmhlachd do cheannard ùr "
#~ "(IF) agus creachaidh iad an dàrna leth dhen ionmhas agad agus glèidhidh "
#~ "iad gach adhartas saidheansail agad."

#~ msgid ""
#~ "Players remain in the civil war state for just one turn, after which the "
#~ "empire enters a state of anarchy."
#~ msgstr ""
#~ "Mairidh cogadh catharra aon chuairt a-mhàin agus bidh an impireachd fo "
#~ "ain-riaghailt an uairsin."

#, fuzzy
#~ msgid ""
#~ "The capture of your capital does not always lead to civil war. If you "
#~ "have treated your people with kindness, you are more likely to retain "
#~ "their loyalty. Each city that is celebrating reduces the chance of civil "
#~ "war, while each city in disorder increases the likelihood."
#~ msgstr ""
#~ "Chan èirich cogadh catharra an-còmhnaidh ma chailleas tu do phrìomh "
#~ "bhaile.  Ma bha thu coibhneil ri do mhuinntir, tha seans gum fan iad "
#~ "dìlseach dhut.  Tha gach baile a tha a' cumail fèill a' lùghdachadh a' "
#~ "bhuailteachd do chogadh catharra ach tha baile ann an aimhreit a' cur am "
#~ "meud na buailteachd."

#, fuzzy
#~ msgid ""
#~ "In addition, the form of government directly contributes to the chance of "
#~ "civil war. Governments with universal franchise are far less likely to "
#~ "revolt than those more despotic in nature."
#~ msgstr ""
#~ "A bharrachd air sin, tha buaidh dhìreach aig an riaghaltas air a' "
#~ "bhuailteachd do chogadh catharra.  Chan eil riaghaltasan aig a bheil cead-"
#~ "bhòtaidh uile-choitcheann idir cho buailteach do dh'aramach 's a tha an "
#~ "fheadhainn ain-tighearnail."

#, fuzzy
#~ msgid ""
#~ "The number of cities an empire needs before it can erupt into civil war "
#~ "is by default 10. That is, empires with fewer than 10 cities are immune "
#~ "from civil war. However, this is a server option ('civilwarsize'), and "
#~ "may vary upwards from a minimum of 6."
#~ msgstr ""
#~ "Feumaidh tu 10 bailtean a-rèir nam bun-roghainnean mus èirich cogadh "
#~ "catharra ann an impireachd.  'S ciall dha sin nach èirich cogadh catharra "
#~ "idir ann an impireachd aig a bheil nas lugha na 10 bailtean.  Ge-tà, 's e "
#~ "roghainn frithealaiche a tha seo agus faodaidh an àireamh a bhith cho "
#~ "ìseal ri 6."

#, fuzzy
#~ msgid "Policies"
#~ msgstr "Muinntir na Pòlainne"

#, fuzzy
#~ msgid ""
#~ "There are five diplomatic states between players: War, Cease-fire, "
#~ "Armistice, Peace, and Alliance. The first is the natural state in the "
#~ "classic rules, while the others can be achieved by signing diplomatic "
#~ "treaties."
#~ msgstr ""
#~ "Tha còig seasamhan dìoplomasach ann eadar cluicheadairean: cogadh, stad-"
#~ "losgaidh, deireadh-cogaidh, sìth agus caidreachas. 'S e cogadh am bun "
#~ "sheasamh agus thig an fheadhainn eile an cois cùmhnantan dìoplomasach."

#~ msgid ""
#~ "During War, you can freely move your units inside enemy territory and "
#~ "attack their units and cities at will."
#~ msgstr ""
#~ "'S urrainn dhut na h-aonadan agad a ghluasad gu saor am broinn àrainn do "
#~ "nàimhdean agus ionnsaigh a thoirt air an cuir aonadan is bailtean mar a "
#~ "thogras tu rè cogaidh."

#~ msgid ""
#~ "When two players decide to end hostilities between them, they can agree "
#~ "on a Cease-fire treaty. This prevents each player from attacking the "
#~ "other, but you can still move your units inside the other player's "
#~ "borders. After a set number of turns, the Cease-fire will lead back to "
#~ "War. Upon first contact with an AI player, it will automatically offer "
#~ "you a Cease-fire treaty."
#~ msgstr ""
#~ "Nuair a chuireas dà chluicheadair romhpa stad a chur air an t-sabaid "
#~ "eatarra, 's urrainn dhaibh cùmhnant staid-losgaidh aontachadh. Cumaidh "
#~ "seo an dà chluicheadair o ionnsaigh a thoirt air a chèile ach 's urrainn "
#~ "dhut na h-aonadan agad a ghluasad gu saor am broinn crìochan a chèile. "
#~ "Èiridh cogadh a-rithist an dèidh àireamh de chuairtean fo stad-losgaidh. "
#~ "Nuair choinnicheas tu ri cluicheadair na h-Inntinne Fhuadain a' chiad "
#~ "turas, tairgidh iad stad-losgaidh dhut an-còmhnaidh."

#~ msgid ""
#~ "If you wish for a more permanent peaceful coexistence with another "
#~ "player, you may sign a peace pact. This will enter a transitional "
#~ "Armistice state, which after another set number of turns will turn into a "
#~ "permanent Peace. Breaking an Armistice will drop you directly back to War."
#~ msgstr ""
#~ "Nam bu mhath leat fuasgladh nas buaine, nas sìtheile le cluicheadair "
#~ "eile, 's urrainn dhut aonta sìth a shoidhneachadh. Bidh deireadh-cogaidh "
#~ "eadar an dithis an uairsin agus tionndaidhidh seo 'na shìth bhuan an cois "
#~ "grunn chuairtean. Ma bhriseas tu deireadh-cogaidh, bidh cogadh eadaraibh "
#~ "a-rithist sa bhad."

#~ msgid ""
#~ "At the moment two players enter into the diplomatic state of Peace, all "
#~ "military units belonging to either player that happen to be within the "
#~ "other's borders will be automatically disbanded according to the treaty. "
#~ "After this, you may not move military units into the other's territory "
#~ "until you either declare War, or forge an Alliance. Breaking a Peace "
#~ "treaty will drop you directly back to War."
#~ msgstr ""
#~ "Nuair a lorgas dà chluicheadair sìth eatarra tro dhìoplomasachd, thèid "
#~ "gach aonad an airm a tha aig an dà chluicheadair am broinn crìochan a "
#~ "chèile fhàsachadh sa bhad a-rèir a' chùmhnaint. Chan urrainn dhut aonadan "
#~ "an airm a ghluasad a-steach air àrainn a chèile às dèidh sin ach ma "
#~ "ghairmeas tu cogadh no ma dh'aontaicheas sibh caidreachas. Ma bhriseas tu "
#~ "cùmhnant sìthe, bidh cogadh eadaraibh a-rithist sa bhad."

#, fuzzy
#~ msgid ""
#~ "An Alliance is the ultimate diplomatic relationship between two players. "
#~ "In this state, you may move units into each other's cities and your units "
#~ "may share the same tile; units no longer impose zones of control. "
#~ "However, alliance treaties come with obligations. You won't be able to "
#~ "ally with a player that is at war with a current ally unless you break "
#~ "the first treaty. If one of your allies declares war on another, the "
#~ "alliance with the aggressor is automatically broken. Breaking an Alliance "
#~ "will drop you to an Armistice treaty. An allied AI player will freely "
#~ "give you its world maps and shared vision and will seriously consider "
#~ "trading technologies and cities, but in return will expect you to join "
#~ "its wars against other players."
#~ msgstr ""
#~ "'S e caidreachas an ceangal dìoplomasach as àirde eadar dà chluicheadair. "
#~ "Ma bhios tu ann an caidreachas, 's urrainn dhut aonadan a ghluasad a-"
#~ "steach air bailtean a chèile agus faodaidh aonadan an dà chluicheadair a "
#~ "bhith air an dearbh leacag; cha chuir aonadan raointean smachd an sàs "
#~ "tuilleadh. Ge-tà, tha dleastanasan ort ann an caidreachas cuideachd; chan "
#~ "urrainn dhut a dhol ann an caidreachas le cluicheadair eile a tha a' "
#~ "cogadh ri neach sa chaidreachas làithreach agad ach ma bhriseas tu a' "
#~ "chiad chùmhnant. Ma ghairmeas cuideigin sa chaidreachas cogadh an aghaidh "
#~ "cluicheadair eile sa chaidreachas, thig an caidreachas leis an "
#~ "ionnsaighear gu crìoch gu fèin-obrachail. Ma bhriseas tu caidreachas, "
#~ "bidh deireadh-cogaidh eataraibh. Bheir cluicheadair na h-IF a chuid "
#~ "mhapaichean is co-lèirsinn dhut gu fialaidh agus nì iad beachdachadh dà-"
#~ "rìreadh air malairt teicneolais agus bailtean ach mu seach, bidh agad ri "
#~ "pàirt a ghabhail ann an cogaidhean an aghaidh nàimhdean nan "
#~ "cluicheadairean sa chaidreachas."

#~ msgid "Technology"
#~ msgstr "Teicneolas"

#~ msgid ""
#~ "Research into technology is a necessity for improving the ability of your "
#~ "civilization to develop new military units and city improvements."
#~ msgstr ""
#~ "Feumaidh tu teicneolas ùr a rannsachadh mus urrainn dha do shìobhaltas "
#~ "aonadan airm ùra agus leasachaidhean baile ùra a thogail."

#, fuzzy
#~ msgid ""
#~ " - You will sometimes discover enemy technology when you capture a city\n"
#~ " - Your agents can steal advances\n"
#~ " - Wonders can provide you with technology\n"
#~ " - Another player might grant technology in the terms of a pact."
#~ msgstr ""
#~ "Tha grunn dhòighean ann gus adhartasan fhaighinn o shìobhaltasan eile: "
#~ "gheibh thu teicneolas da nàmhaid uaireannan nuair a ghlacas tu baile; 's "
#~ "urrainn dhut teicneolas a ghoid le dìoplomatan is brathadairean; bheir "
#~ "cuid dhe na mìorbhailean teicneolas dhut; agus faodaidh cluicheadair eile "
#~ "teicneolas a thoirt dhut fo chumhaichean de dh'aonta. Ach a bharrachd air "
#~ "sin, bidh agad fhèin ri teicneolas ùr a lorg tro shaothair do mhuinntir "
#~ "fhèin."

#, fuzzy
#~ msgid ""
#~ "Most technology progress comes from trade (see the Trade section) and, in "
#~ "the classic ruleset, from scientist specialists (see the Specialists "
#~ "section). While it is possible to change which advance you are currently "
#~ "researching, by default all progress is lost by doing so."
#~ msgstr ""
#~ "Thig a' chuid as motha dhen adhartas teicneolais o mhalairt (faic an "
#~ "earrann air Malairt) agus, ann an seata bunaiteach nan riaghailtean, o "
#~ "speisealaich a tha 'nan luchd-saidheans (thoir sùil air an earrann mu na "
#~ "Speisealaich). Ged as urrainn dhut amas an rannsachaidh làithrich agad "
#~ "atharrachadh, caillidh tu adhartas sam bith a ghnàth a rinn gu ruige sin."

#, fuzzy
#~ msgid ""
#~ "While the majority of the resulting research output (\"bulbs\") usually "
#~ "goes toward advancing technology, in some rulesets, but not the classic "
#~ "rules, some of it may be diverted to maintain expertise in existing "
#~ "technologies. The quantity required for technology upkeep increases with "
#~ "the total research cost of all advances known to you. The state of "
#~ "advancement at which you start paying this upkeep may depend on factors "
#~ "such as your government type. If research output drops below that "
#~ "required for upkeep, your civilization will forget an advance, requiring "
#~ "it to be researched again."
#~ msgstr ""
#~ "Ged a chuirear a' mhòrchuid dhen t-saothair rannsachaidh (na \"builg\") a "
#~ "chum adhartas teicneolais, tha seataichean de riaghailtean ann (ach chan "
#~ "ann san t-seata bhunaiteach) far am bi agad ri cuid dheth a chosg air "
#~ "glèidheadh d' eòlais ann an teicneolas a tha agad mu thràth; mar as "
#~ "daoire a bhios cosgais iomlan rannsachadh an teicneolais air fad agad, 's "
#~ "ann as motha a bhios cosgais glèidheadh an teicneolais. Tha e a' crochadh "
#~ "air iomadh rud, leithid seòrsa an riaghaltais, cuin a dh'feumas tu "
#~ "tòiseachadh air pàigheadh airson glèidheadh mar seo. Ma thuiteas do "
#~ "shaothair rannsachaidh fon ìre a dh'fheumas tu airson glèidheadh an "
#~ "teicneolais a tha agad mu thràth, dìochuimhnichidh do shìobhaltas "
#~ "adhartas air thuaiream agus bidh agad ri ath rannsachadh."

#, fuzzy
#~ msgid ""
#~ "Technological advances can render units, city improvements, and wonders "
#~ "obsolete. While obsolete units merely become impossible for you to make "
#~ "(leaving the ones you have already made intact), obsolete improvements "
#~ "are immediately sold and obsolete wonders lose their effect. See the "
#~ "relevant sections for more information."
#~ msgstr ""
#~ "Cuiridh cuid dhe na h-adhartasan teicneolais aonadan, leasachaidhean "
#~ "baile agus mìorbhailean o fheum. Cha tachair dad ri aonadan a bhios o "
#~ "fheum ach nach urrainn dhut barrachd dhiubh a thogail ach thèid "
#~ "leasachaidhean a tha a-nis o fheum a reic sa bhad agus caillidh "
#~ "mìorbhailean a tha o fheum an cuid buaidh. Seall air na h-earrannan "
#~ "iomchaidh airson barrachd fiosrachaidh."

#~ msgid "Space Race"
#~ msgstr "Rèis fànais"

#, fuzzy
#~ msgid ""
#~ "The Space Race is a second option to win the game besides eliminating all "
#~ "other civilizations. If your spaceship arrives first at Alpha Centauri, "
#~ "the game is over and you have won. However it is possible for this to be "
#~ "disabled on the server and various rulesets."
#~ msgstr ""
#~ "Tha dòigh eile ann an geama a bhuannachadh agus sin an rèis fànais, seach "
#~ "sgriosadh de gach sìobhaltas eile ann. Mas e an soitheach-fànais agad-sa "
#~ "a' chiad soitheach a ruigeas Alpha Centauri, thig an geama gu crìoch agus "
#~ "'s ann agad-sa a bhios a' bhuaidh.  (Ge-tà, 's e roghainn frithealaiche a "
#~ "tha seo agus faodaidh e a bhith dheth.)"

#, fuzzy
#~ msgid ""
#~ "In the classic rules, before you can build spaceship parts, the Apollo "
#~ "Program wonder must have been built by any player. You also need specific "
#~ "technologies to build the different spaceship parts: see the help texts "
#~ "for Space Structural, Space Component, and Space Module under City "
#~ "Improvements. NOTE: If there are no help texts for these items, it "
#~ "probably means the 'SPACERACE' victory type is not enabled in the "
#~ "'victories' server setting for your game."
#~ msgstr ""
#~ "Mus urrainn dhut co-phàirtean an t-soithich-fhànais a thogail, feumaidh "
#~ "a' mhìorbhail Prògram Apollo a bhith air a thogail aig cluicheadair air "
#~ "choireigin.  Feumaidh tu teicneolas sònraichte cuideachd gus na diofar co-"
#~ "phàirtean a thogail: faic teacsa na cobharach airson 'Structar fànais', "
#~ "'Co-phàirt fànais' agus 'Mòideal fànais' fon roinn 'Leasachaidhean "
#~ "baile'.  (Mura faic thu cobhair sam bith aig na rudan seo, tha coltas gu "
#~ "bheil roghainn frithealaiche na rèise fànais dheth sa gheama sin.)"

#, fuzzy
#~ msgid ""
#~ "When you have started building your spaceship, you can see it with the "
#~ "\"Spaceship\" command in the Civilization menu."
#~ msgstr ""
#~ "Nuair a bhios tu air tòiseachadh air an t-soitheach-fhànais agad, chì thu "
#~ "e leis an àithne \"Soitheach-fànais\" ann an clàr-taice nan aithisgean.  "
#~ "Gus soithichean-fànais nan cluicheadairean eile fhaicinn, tagh "
#~ "cluicheadair ann an aithisg nan nàiseanan agus briog air \"Soitheach-"
#~ "fànais\"."

#, fuzzy
#~ msgid ""
#~ "If the success probability is below 100%, some fraction of the people on "
#~ "board may not survive the journey. This reduces the score bonus from the "
#~ "spaceship, but it still counts as a win."
#~ msgstr ""
#~ "Ma bhios buailteachd de shoirbheas nas lugha na 100%, tha seans nach mair "
#~ "cuid dhe na daoine aig bòrd beò tron turas. Lùghdaichidh seo an duais "
#~ "sgòir a gheibh thu on t-soitheach-fhànais ach 's e buaidh a bhios ann co-"
#~ "dhiù."

#, fuzzy
#~ msgid ""
#~ "If the capital of a civilization is captured a spaceship that has been "
#~ "launched will be lost, so defend your capital well!"
#~ msgstr ""
#~ "Ma thèid prìomh bhaile do shìobhaltais a ghlacadh agus ma chaidh do "
#~ "shoitheach-fànais a chur air bhog mu thràth, thèid e air chall; dìon do "
#~ "phrìomh bhaile gu math ma-thà!"

#, fuzzy
#~ msgid ""
#~ "TIP: If an enemy civilization has launched a spaceship, try to quickly "
#~ "build a light spaceship with many propulsion units that will arrive "
#~ "earlier. The only other option is to capture their capital."
#~ msgstr ""
#~ "GLIOCAS: Ma chuir sìobhaltas eile soitheach-fànais air bhog, feuch is tog "
#~ "soitheach aotram thu fhèin aig a bhios pailteas de dh'aonadan putaidh gus "
#~ "an ruig e ron fhear eile. 'S e glacadh a' phrìomh bhaile eile an aon "
#~ "fhuasgladh eile a tha agad."

#~ msgid "About Nations"
#~ msgstr "Mu na nàiseanan"

#~ msgid ""
#~ "Each player in the game is represented by a nation. A nation can be a "
#~ "modern-day nation state, a historical state or empire, an ethnic group, "
#~ "or even a fictional nation."
#~ msgstr ""
#~ "Tha gach cluicheadair sa gheama a' riochdachadh nàisean. Faodaidh nàisean "
#~ "a bhith 'na stàit-nàisein an latha an-diugh, 'na stàit no impireachd "
#~ "eachdraidheil, cinneadh no fiù nàisean mas-fhìor."

#, fuzzy
#~ msgid ""
#~ "Nations are distinguished by their flags, leaders and city names. In the "
#~ "classic rules they are identical in all other aspects and play by the "
#~ "same rules, but other rules may have nation-specific behavior."
#~ msgstr ""
#~ "Aithnichidh tu na nàiseanan air na brataichean, ceannardan is ainmean an "
#~ "cuid bhailtean; sna riaghailtean bunaiteach, tha iad co-ionnann anns gach "
#~ "dòigh eil agus tha na dearbh-riaghailtean an sàs do gach cluicheadair ach "
#~ "faodaidh gum bi cuid a riaghailtean a' crochadh air an nàisean."

#~ msgid "Connecting"
#~ msgstr "A' dèanamh ceangal"

#~ msgid ""
#~ "Before a game is started, anyone can connect to the server by supplying "
#~ "its hostname and port number (5556 by default). If the server is started "
#~ "with the -m flag, it will report to the metaserver,"
#~ msgstr ""
#~ "Mus tòisich geama, 's urrainn do dhuine sam bith ceangail ris an "
#~ "fhrithealaiche ma nochdas iad ainm an òstair agus àireamh a' phuirt (5556 "
#~ "a ghnàth). Ma chaidh am frithealaiche a thòiseachadh leis a' bhratach -m, "
#~ "nì e aithisgean dhan mheata-fhrithealaiche."

#, fuzzy
#~ msgid ""
#~ "The client can fetch this page, too: use the Metaserver button in the "
#~ "connection dialog. If it never shows any results, check whether your WWW "
#~ "browser is using a HTTP proxy; to make the client use the same proxy, "
#~ "before starting the client, set the $http_proxy environment variable to:"
#~ msgstr ""
#~ "'S urrainn dhan chliant an duilleag seo fhaighinn cuideachd: cleachd "
#~ "putan a' mheata-fhrithealaiche ann an còmhradh nan ceangal.  Mura seall e "
#~ "toradh sam bith dhut, thoir sùil a bheil am brabhsair-lìn agad a' "
#~ "cleachdadh progsaidh HTTP; tagh an suidheachadh a leanas airson "
#~ "caochladair àrainneachd $http_proxy mus tòisich thu an cliant gus "
#~ "iarraidh air a' chliant an dearbh phrogsaidh a chleachdadh:"

#, fuzzy
#~ msgid ""
#~ "When the game has started, everyone can connect as any player who isn't "
#~ "already connected, including AI players. Merely connecting to an AI "
#~ "player doesn't make it human controlled. This is an independent server "
#~ "setting. If you lose connection early in the game and reconnect, use the "
#~ "name you chose for your ruler, not your original nickname! If the server "
#~ "is reporting on the metaserver, the player names can be found there."
#~ msgstr ""
#~ "Nuair a bhios an geama air tòiseachadh, 's urrainn do dhuine sam bith "
#~ "ceangal ris mar chluicheadair nach eil air ceangal a dhèanamh fhathast, "
#~ "a' gabhail a-steach cluicheadairean na h-IF.  Cha bhi cluicheadair na h-"
#~ "IF fo smachd duine 's tu dìreach air ceangal a dhèanamh ris; 's e "
#~ "roghainn frithealaiche neo-eisimeileach a tha seo.  Ma chailleas tu an "
#~ "ceangal tràth sa gheama 's ma nì thu ath cheangal, cleachd an t-ainm a "
#~ "thagh thu mar cheannard 's chan e am far-ainm tùsail agad!  Ma nì am "
#~ "frithealaiche aithisgean dhan mheata-fhrithealaiche, chì thu ainmean nan "
#~ "cluicheadairean ann."

#~ msgid "Controls"
#~ msgstr "Uidheaman-smachd"

#, fuzzy
#~ msgid ""
#~ "Unit Orders:\n"
#~ "============\n"
#~ "  a: (a)uto-settler (settler/worker units)\n"
#~ "  b: (b)uild city (settler units)\n"
#~ "  b: help (b)uild wonder (caravan/freight units)\n"
#~ "  B: go to and (B)uild city on target tile (settler units)\n"
#~ "  d: (d)o an action to the selected tile (press twice to target own "
#~ "tile)\n"
#~ "  d: (d)o the action to the selected tile (when in go-to mode)\n"
#~ "  D: (D)isband unit\n"
#~ "  E: build airbas(e) (airbase units)\n"
#~ "  f: (f)ortify unit (military units)\n"
#~ "  F: build (f)ortress (settler/worker units)\n"
#~ "  g: (g)o to tile (then left-click mouse to select target tile)\n"
#~ "  g: add a (g)o-to waypoint (when in go-to mode)\n"
#~ "  G: return unit to nearest friendly city\n"
#~ "  h: set unit's (h)omecity (to city on current tile)\n"
#~ "  i: build (i)rrigation or convert terrain (settler/worker units)\n"
#~ "  I: change terrain by cultivating\n"
#~ "  Ctrl+I: connect current and target tile with (I)rrigation\n"
#~ "  Ctrl+I: set an (I)rrigation waypoint (when connecting with irrigation)\n"
#~ "  l: (l)oad unit on transporter\n"
#~ "  Ctrl+L: connect current and target tile with rai(L)\n"
#~ "  Ctrl+L: set a rai(L) waypoint (when connecting with rail)\n"
#~ "  m: build (m)ine or convert terrain (settler/worker units)\n"
#~ "  M: change terrain by planting\n"
#~ "  n: clean (n)uclear fallout\n"
#~ "  N: explode (N)uclear\n"
#~ "  o: transf(o)rm terrain (engineer unit)\n"
#~ "  O: c(O)nvert to another kind of unit\n"
#~ "  p: clean (p)ollution (settler/worker units)\n"
#~ "  p: drop (p)aratrooper (paratroop units)\n"
#~ "  P: (P)illage (destroy terrain alteration)\n"
#~ "  q: patrol with unit (then left-click mouse to select other endpoint)\n"
#~ "  q: add a patrol waypoint (when in patrol mode)\n"
#~ "  r: build (r)oad/railroad (settler/worker units)\n"
#~ "  r: establish trade (r)oute (caravan/freight units)\n"
#~ "  Ctrl+R: connect current and target tile with (R)oad\n"
#~ "  Ctrl+R: set a (R)oad waypoint (when connecting with road)\n"
#~ "  s: (s)entry unit\n"
#~ "  S: un(S)entry all units on tile\n"
#~ "  t: unit go (t)o/airlift to city\n"
#~ "  T: unload all units from (T)ransporter\n"
#~ "  u: (u)nload unit from transporter\n"
#~ "  U: (U)pgrade unit\n"
#~ "  x: unit auto e(x)plore"
#~ msgstr ""
#~ "Òrduighean nan aonadan:\n"
#~ "============\n"
#~ "  a: fèin-tuiniche  (tuinichean/obraichean)\n"
#~ "  b: stèidhich baile  (tuinichean)\n"
#~ "  b: cuir taic ri togail mìorbhail  (carabhanaichean)\n"
#~ "  B: rach ann is stèidhich (B)aile air an leacag targaid  (tuinichean)\n"
#~ "  d: gnìomhan dìoplomait/brathadair  (dìoplomatan/brathadairean)\n"
#~ "  D: Fàsaich an t-aonad\n"
#~ "  e: tog bunait adhair  (bunaitean adhair)\n"
#~ "  f: daingnich an t-aonad  (aonadan an airm)\n"
#~ "  f: tog dùn  (tuinichean/obraichean)\n"
#~ "  g: rach gu leacag  (agus dèan briogadh clì air an leacag targaid an "
#~ "uairsin)\n"
#~ "  g: cuir puing-thurais rach-ann ris  (nuair a bhios tu sa mhodh rach-"
#~ "ann)\n"
#~ "  G: till dhan bhaile chàirdeil as fhaisge ort\n"
#~ "  h: suidhich baile dachaigh an aonaid  (am baile sa bheil an t-aonad)\n"
#~ "  i: tog uisgeachadh no iompaich an talamh  (tuinichean/obraichean)\n"
#~ "  I: dèan ceangal uisgeachaidh eadar an leacag làithreach 's an targaid\n"
#~ "  I: suidhich puing-thurais uisgeachaidh  (nuair a nì thu ceangal "
#~ "uisgeachaidh)\n"
#~ "  l: cuir an t-aonad air a' ghiùlanair\n"
#~ "  L: dèan ceangal rèile eadar an leacag làithreach 's an targaid\n"
#~ "  L: suidhich puing-thurais rèile  (nuair a nì thu ceangal rèile)\n"
#~ "  m: tog (m)èinn no iompaich an talamh  (tuinichean/obraichean)\n"
#~ "  n: glan an sileadh (n)iùclasach\n"
#~ "  N: spreadh arm niùclasach\n"
#~ "  o: cruth-atharrachaich an talamh  (einnseanair)\n"
#~ "  O: iompaich 'na aonad eile\n"
#~ "  p: glan an truailleadh  (tuinichean/obraichean)\n"
#~ "  p: leig às para-trùpair  (para-trùpairean)\n"
#~ "  P: Creach  (sgrios iompachadh na talamhainn)\n"
#~ "  q: rach air cuairteachan leis  (briogadh clì an uirsin gus a' phuing "
#~ "eile a thaghadh)\n"
#~ "  q: cuir puing-thurais cuairteachain ris  (ann am modh cuairteachain)\n"
#~ "  r: tog rathad/rathad-iarainn  (tuinichean/obraichean)\n"
#~ "  r: stèidhich slighe malairt  (carabhanaichean)\n"
#~ "  R: dèan ceangal rathaid eadar an leacag làithreach 's an targaid\n"
#~ "  R: suidhich puing-thurais rathaid  (nuair a nì thu ceangal rathaid)\n"
#~ "  s: dèan freiceadan dhen aonad\n"
#~ "  S: dùisg gach aonad air an leacag\n"
#~ "  t: dèan rach-ann/togail adhair gu baile\n"
#~ "  T: tìrich gach aonad on ghiùlanair\n"
#~ "  u: tìrich an t-aonad on ghiùlanair\n"
#~ "  U: Àrdaich an t-aonad\n"
#~ "  x: dèan fèin-rùrachadh leis an aonad\n"

#, fuzzy
#~ msgid ""
#~ "Unit Selection:\n"
#~ "===============\n"
#~ "  z: select only first unit of selected group\n"
#~ "  v: select all units on tile\n"
#~ "  V: (on tile) select all units of the same type as the active unit\n"
#~ "  C: (on continent) select all units of the same type as the active unit\n"
#~ "  X: (everywhere) select all units of the same type as the active unit\n"
#~ "  w: (w)ait: focus on next unit\n"
#~ "  5: focus on previous unit\n"
#~ "  space: done giving orders (unit stays put)"
#~ msgstr ""
#~ "Taghadh aonadan:\n"
#~ "==============\n"
#~ "  z: na tagh ach a' chiad aonad sa bhuidheann a thagh thu\n"
#~ "  v: tagh gach aonad air an leacag\n"
#~ "  V: (air an leacag) tagh gach aonad dhen dearbh sheòrsa 's a tha an t-"
#~ "aonad gnìomhach\n"
#~ "  C: (air a' mhòrthir) tagh gach aonad dhen dearbh sheòrsa 's a tha an t-"
#~ "aonad gnìomhach\n"
#~ "  X: (àite sam bith) tagh gach aonad dhen dearbh sheòrsa 's a tha an t-"
#~ "aonad gnìomhach\n"
#~ "\n"
#~ "  w: fuirich: dèan fòcas air an ath aonad\n"
#~ "  5: dèan fòcas air an aonad roimhe\n"
#~ "space: deiseil le m' òrduighean  (fanaidh an t-aonad far a bheil e)\n"

#, fuzzy
#~ msgid ""
#~ "Unit Movement:\n"
#~ "==============\n"
#~ "Works on a numeric keypad or regular number keys if on a laptop without a "
#~ "keypad.\n"
#~ "\n"
#~ "  1: move south-west\n"
#~ "  2: move south\n"
#~ "  3: move south-east\n"
#~ "  4: move west\n"
#~ "  6: move east\n"
#~ "  7: move north-west\n"
#~ "  8: move north\n"
#~ "  9: move north-east"
#~ msgstr ""
#~ "Gluasad nan aonadan:\n"
#~ "==============\n"
#~ "  1: gluais gun iar-dheas\n"
#~ "  2: gluais gun deas\n"
#~ "  3: gluais gun ear-dheas\n"
#~ "  4: gluais gun iar\n"
#~ "  6: gluais gun ear\n"
#~ "  7: gluais gun iar-thuath\n"
#~ "  8: gluais gun tuath\n"
#~ "  9: gluais gun ear-thuath\n"

#, fuzzy
#~ msgid ""
#~ "  Ctrl-B: show/hide national borders\n"
#~ "  Ctrl-D: show/hide city trade routes\n"
#~ "  Ctrl-G: show/hide map grid lines\n"
#~ "  Ctrl-N: show/hide city names\n"
#~ "  Ctrl-P: show/hide city production\n"
#~ "  Ctrl-O: show/hide city growth\n"
#~ "  Ctrl-W: show/hide city output\n"
#~ "  Ctrl-Y: show/hide city outlines"
#~ msgstr ""
#~ "Am prìomh mhapa (iuchraichean):\n"
#~ "================\n"
#~ "  c: meadhanai(c)h am mapa air an aonad ghnìomhach\n"
#~ "    Shift-home: meadhanaich am meapa air a' phrìomh bhaile\n"
#~ "  Shift-arrows: sgrolaich am mapa\n"
#~ "\n"
#~ "  Ctrl-B: seall/falaich na crìochan nàiseanta\n"
#~ "  Ctrl-D: seall/falaich slighean malairt nam bailtean\n"
#~ "  Ctrl-G: seall/falaich loidhnichean griod a' mhapa\n"
#~ "  Ctrl-N: seall/falaich ainmean nam bailtean\n"
#~ "  Ctrl-P: seall/falaich cinneasachadh nam bail\n"
#~ "  Ctrl-R: seall/falaich fàs nam bailtean\n"
#~ "  Ctrl-W: seall/falaich às-chur nam bailtean\n"
#~ "  Ctrl-Y: seall/falaich oir-loidhnichean nam bailtean\n"

#, fuzzy
#~ msgid ""
#~ "Main Map (Mouse):\n"
#~ "=================\n"
#~ "  Left-click on city:            Open city dialog\n"
#~ "  Left-click on unit:            Select a single unit\n"
#~ "                                 (cancels any current activity if "
#~ "\"clear\n"
#~ "                                 unit orders on selection\" is set)\n"
#~ "  Shift-left-click on unit:      Add unit to selection\n"
#~ "  Left-click-and-drag on unit:   Go-to command for unit\n"
#~ "                                 (if \"keyboardless goto\" enabled in "
#~ "options)\n"
#~ "  Middle-click, Alt-left-click:  Show tile info\n"
#~ "  Right-click:                   Center tile in view\n"
#~ "  Ctrl-center-click:             Wake up sentried units"
#~ msgstr ""
#~ "Am prìomh mhapa (luchag):\n"
#~ "=================\n"
#~ "  Briogadh clì air baile:        Nochd còmhradh a' bhaile\n"
#~ "  Briogadh clì air aonad:        Tagh aon aonad\n"
#~ "                                 (Falamhaichidh seo gnìomhachd làithreach "
#~ "ma shuidhich\n"
#~ "                                 thu \"falamhaich òrdugh an aonaid nuair "
#~ "a  thaghar e)\n"
#~ "  Shift briogadh clì air aonad:  Cuir aonad ris an taghadh (GTK)\n"
#~ "  Briog. is slaodadh an aonaid:  Àithne gach-ann airson an aonaid\n"
#~ "                                 (ma tha \"rach-ann as aonais meòir-"
#~ "chlàir\" an comas)\n"
#~ "  Briog. mdhn, Alt briog. clì:   Seall fiosrachadh na leacaige\n"
#~ "  Briogadh deas:                 Meadhanaich an leacag san t-sealladh\n"
#~ "  Ctrl briogadh meadhain:        Dùisg aonadan a tha 'nam freiceadan"

#, fuzzy
#~ msgid ""
#~ "These combinations choose and select a single unit from those on a tile. "
#~ "All other things being equal, units which have movement points left are "
#~ "preferred. If keyboardless goto is enabled, dragging allows the unit to "
#~ "be selected and moved in one gesture."
#~ msgstr ""
#~ "  Grad-thaghadh aonadan:\n"
#~ "  =====================\n"
#~ "  Ctrl briogadh clì air an leacag:  Tagh aonad mara (giùlanairean an "
#~ "toiseach)\n"
#~ "  Ctrl briogadh deas air an leacag: Tagh aonad talamhainn (aonadan airm "
#~ "an toiseach)\n"
#~ "\n"
#~ "  'S urrainn dhut aon aonad a thaghadh air leacag leotha. Thèid aonad a "
#~ "thaghadh air a bheil puingean gluasaid fhathast sa chiad dol a-mach. Ma "
#~ "tha rach-ann as aonais meòir-chlàir an comas, 's urrainn dhut aonad a "
#~ "thaghadh 's a ghlasad aig an aon àm 's tu 'ga shlaodadh."

#, fuzzy
#~ msgid ""
#~ "  City manipulation:\n"
#~ "  ==================\n"
#~ "  Shift-Ctrl-left-click:         Adjust city workers\n"
#~ "  Shift-Alt-right-click:         Show city workers (mouse over or near "
#~ "city)\n"
#~ "  Shift-right-click:             Copy production (from city or unit)\n"
#~ "  Shift-Ctrl-right-click:        Paste production into city"
#~ msgstr ""
#~ "  Stiùireadh a' bhaile (GTK):\n"
#~ "  ========================\n"
#~ "  Shift-Ctrl briogadh clì:    Stiùirich obraichean a' bhaile\n"
#~ "  Shift-Alt briogadh deas:    Seall obraichean a' bhaile (a' chuileag os "
#~ "cionn no faisg air)\n"
#~ "  Shift briogadh deas:        Dèan lethbhreac dhen chinneasachadh (de "
#~ "bhaile no aonad)\n"
#~ "  Shift-Ctrl briogadh deas:   Cuir an sàs lethbhreac a' chinneasachaidh "
#~ "ann am baile"

#, fuzzy
#~ msgid ""
#~ "Chatline:\n"
#~ "=========\n"
#~ "  ' (apostrophe):                Focus chatline\n"
#~ "  Ctrl-Alt-right-click:          Paste city or tile link into chatline\n"
#~ "  Shift-Ctrl-Alt-right-click:    Paste unit link into chatline"
#~ msgstr ""
#~ "  Loidhne na cabadaich (GTK):\n"
#~ "  ===============\n"
#~ "  ' (apostrophe):                Fòcas air a' chabadaich\n"
#~ "  Ctrl-Alt briogadh deas:        Cuir ceangal baile no leacaige sa "
#~ "loidhne chabadaich\n"
#~ "  Shift-Ctrl-Alt briogadh deas:  Cuir ceangail aonaid sa loidhne "
#~ "chabadaich\n"
#~ "\n"
#~ "  'S urrainn dhut iomradh a dhèanamh air eileamaidean air a' mhapa sa "
#~ "chabadaich. Faic cobhair na cabadaich airson barrachd fiosrachaidh.\n"

#, fuzzy
#~ msgid ""
#~ "Overview Map (Mouse):\n"
#~ "=====================\n"
#~ "  Left-click, Shift-left-click, and Right-click have the same functions "
#~ "as they do on the main map."
#~ msgstr ""
#~ "Foir-shealladh a' mhapa (luchag):\n"
#~ "=====================\n"
#~ "  Tha an dearbh bhuil air briogadh clì, Shift briogadh clì is briogadh "
#~ "deas 's a tha aca air a' phrìomh mhapa.\n"

#, fuzzy
#~ msgid ""
#~ "Editing Mode:\n"
#~ "=============\n"
#~ "  Ctrl-E: toggle editing mode\n"
#~ "  Ctrl-M: toggle fog of war in editing mode"
#~ msgstr ""
#~ "Am modh deasachaidh (GTK):\n"
#~ "===================\n"
#~ "    Ctrl-E: toglaich am modh deasachaidh\n"
#~ "    Ctrl-M: toglaich ceò a' chogaidh sa mhodh deasachaidh\n"

#, fuzzy
#~ msgid ""
#~ "The Citizen Governor (formerly called the CMA) helps you manage your "
#~ "cities. It deploys the available workers on the free tiles around the "
#~ "city to achieve maximal city output. It also changes workers to "
#~ "specialists, if appropriate. The governor has another ability, whenever "
#~ "possible, it keeps your cities content."
#~ msgstr ""
#~ "Cuidichidh an Riaghlaiche Saoranach (air an robh an CMA roimhe) thu le "
#~ "rianachd do bhailtean. Sgaoilidh e na h-obraichean a tha ri làimh air "
#~ "leacagan saora mun cuairt air na bailtean airson toraidhean cho mòr 's a "
#~ "ghabhas. Nì e speisealaich dhe na h-obraichean cuideachd ma bhios sin "
#~ "iomchaidh. Agus tha comas eile aig an riaghlaiche: cumaidh e do bhailtean "
#~ "riaraichte, ma ghabhas sin a dhèanamh."

#, fuzzy
#~ msgid ""
#~ "There are various means to tell the governor what kind of output you "
#~ "would like. Open the City dialog and click on the Governor tab. There are "
#~ "two kinds of sliders: On the left, you can set a Minimal Surplus for each "
#~ "kind of production. For example, Gold = +3 means the city earns 3 gold "
#~ "more than it needs to upkeep its improvements. On the right, the sliders "
#~ "let you define by how much you prefer one kind of production to another. "
#~ "Setting science to 3 means you prefer a single bulb to three shields (or "
#~ "gold, trade,...). You can set different factors for each kind of "
#~ "production, according to your needs."
#~ msgstr ""
#~ "Tha grunn dhòighean ann air an urrainn dhut innse dhan riaghlaiche dè "
#~ "seòrsa às-chuir a bu toigh leat. Fosgail uinneag a' bhaile agus briog air "
#~ "taba an riaghlaiche. Tha dà shleamhnachan ann: Air an taobh chlì, 's "
#~ "urrainn dhut barrachas as lugha a shuidheachadh airson gach seòrsa de "
#~ "chinneasachadh; m.e. 's ciall do \"Òr = +3\" gu bheil am baile a' cosnadh "
#~ "3 pìosan a dh'òr thar na dh'fheumas e gus na togalaichean ann a chumail. "
#~ "Air an taobh deas, tha sleamhnachan ann leis a shuidhicheas tu dè an "
#~ "cinneasachadh air a bhios prìomhachas; ma chuireas tu saidheans gu 3, 's "
#~ "ciall dha sin gum b' fhearr leat aon bhulg seach trì sgiathan (no òr, "
#~ "malairt...). 'S urrainn dhut na factaran a shuidheachadh airson gach "
#~ "cinneasachadh a-rèir na dh'fheumas tu."

#, fuzzy
#~ msgid ""
#~ "If you set up some minimal murpluses which are impossible to fulfill, the "
#~ "governor can't be activated. Whenever the governor can't fulfill its task "
#~ "in the ongoing game, it passes back control to you. So you'd better not "
#~ "define too high a surplus! Instead, use factors to achieve your goals."
#~ msgstr ""
#~ "Ma thaghas tu barrachasan as lugha a tha do-dhèanta, chan urrainn dhan "
#~ "riaghlaiche obair a dhèanamh. Mur urrainn dhan riaghlaiche rud a dhèanamh "
#~ "sa gheama aig àm sam bith, bidh agad fhèin ri stiùireadh a thoirt "
#~ "seachad. B' fheairrde dhut gun a bhith a' cur ann barrachas a tha ro àrd "
#~ "ma-tà; cleachd factaran 'nan àite."

#, fuzzy
#~ msgid ""
#~ "The Celebrate checkbox lets your city celebrate. This will work only with "
#~ "a high luxury rate. See help about 'Happiness'."
#~ msgstr ""
#~ "Leigidh bogsa nam fèilltean le do bhaile - fèill a chumail. Chan obraich "
#~ "seo ach le reat sòghalachd àrd. Thoir sùil air a' chobhair le Toileachas."

#, fuzzy
#~ msgid ""
#~ "Clicking on 'Enable' puts the city under control of the governor, "
#~ "'Disable' passes control back to you."
#~ msgstr ""
#~ "Ma bhriogas tu air 'Smachd aig an riaghlaiche', cumaidh an riaghlaiche "
#~ "smachd air 's ma bhriogas tu air 'Smachd agam-sa', bidh smachd agad fhèin "
#~ "a-rithist."

#, fuzzy
#~ msgid ""
#~ "For ease of use, you can save your slider setting as a preset with a "
#~ "name. Click on 'Save' and enter a name for your setting. You can use this "
#~ "preset in every city by just clicking on its name. Also, you can control "
#~ "your setting from within the city page, by right-clicking on a city a "
#~ "looking in the 'Govenor' menu."
#~ msgstr ""
#~ "Gum bi e nas fhasa ri chleachdadh, 's urrainn dhut do roghainn dhen t-"
#~ "sleamhnachan a shàbhaladh. Briog air 'cuir ro-sheata ris' agus cuir ainm "
#~ "ain an roghainn seo agad. 'S urrainn dhut an ro-sheata seo a chleachdadh "
#~ "ann am baile sam bith le bhith a' briogadh air ainm. Cuideachd, 's "
#~ "urrainn dhut an roghainn seo a shuidheachadh o aithisg a' bhaile ann an "
#~ "colbh an riaghlaiche. Agus is urrainn dhut atharrachadh ann cuideachd "
#~ "(cleachd 'atharraich' --> 'An Riaghlaiche Saoranach') ma shàbhail thu e "
#~ "mar ro-sheata."

#, fuzzy
#~ msgid "Use 'Game' --> 'Save Options Now' to store your presets permanently."
#~ msgstr ""
#~ "Cleachd 'Geama' --> 'Roghainnean' --> 'Sàbhail na roghainnean' gus na ro-"
#~ "sheataichean agad a shàbhaladh gu buan."

#, fuzzy
#~ msgid ""
#~ "But beware! If you use the governor for some of your cities, you will "
#~ "encounter some difficulties with managing cities nearby, by hand. It's "
#~ "best to manage all cities on an island either by hand or by governor."
#~ msgstr ""
#~ "Ach thoir an aire! Ma chleachdas tu an riaghlaiche ann an cuid dhe do "
#~ "bhailtean, bidh duilgheadasan agad le stiùireadh de bhailtean faisg orra. "
#~ "Tha e nas fhasa gach baile air eilean a stiùireadh leis an riaghlaiche "
#~ "air neo de làimh. Gheibh thu barrachd ghliocasan, fiosrachadh a bharrachd "
#~ "is eisimpleirean de ro-sheataichean san fhaidhle README.cma a fhuair thu "
#~ "an cois Freeciv."

#~ msgid "Chatline"
#~ msgstr "Loidhne na cabadaich"

#, fuzzy
#~ msgid ""
#~ "The client has a primitive chat interface. The lines you type are sent to "
#~ "all players, or only to your allies if the client is configured for that, "
#~ "except:"
#~ msgstr ""
#~ "Tha goireas cabadaich bunasach aig a' chliant.  Thèid na sgrìobhas tu ann "
#~ "a chur dhan a h-uile cluicheadair ach:"

#, fuzzy
#~ msgid ""
#~ "The client has featured text support. This feature allows users to format "
#~ "the chat messages they are sending using boldface, italic, colors, links, "
#~ "etc. Such changes are performed using escape sequences."
#~ msgstr ""
#~ "Teacsa snasail (GTK):\n"
#~ "====================\n"
#~ "\n"
#~ "Tha taic aig a' chliant GTK airson teacsa a-mach o 2.2. Bheir am feart "
#~ "seo comas dhan chleachdaiche teacsa nan teachdaireachdan cabadaich a "
#~ "shnasadh le clò trom, Eadailteach, dathan, ceanglaichean is msaa... "
#~ "Cuirear snasadh mar sei air teacsa tro Escape Sequences."

#, fuzzy
#~ msgid ""
#~ "* Getting boldface:\n"
#~ "    Full name sequence: '[bold] ... [/bold]'\n"
#~ "    Abbreviation sequence: '[b] ... [/b]'\n"
#~ "    Short cut in the entry: Ctrl-B\n"
#~ "    Example: '[b]bold[/b]' will display the word 'bold' in bold style."
#~ msgstr ""
#~ "* Airson clò trom:\n"
#~ "Sreath iomlan: '[bold] ... [/bold]'\n"
#~ "Sreath goirid: '[b] ... [/b]'\n"
#~ "Ath-ghoirid san innteart: Ctrl-B\n"
#~ "Ball-eisimpleir: Nochdaidh '[b]trom[/b]' am facal 'trom' ann an clò trom."

#, fuzzy
#~ msgid ""
#~ "* Getting colors:\n"
#~ "    Full name sequence: '[color] ... [/color]' \n"
#~ "    Abbreviation sequence: '[c] ... [/c]'\n"
#~ "    Short cut in the entry: Ctrl-C (you also need to select the color in "
#~ "the toolbar over the entry).\n"
#~ "    The color start sequence always takes at least one of the following "
#~ "parameters:\n"
#~ "      - 'foreground' (abbreviation 'fg'): a color name such as red, or a "
#~ "hex specification such as #3050b2 or #35b.\n"
#~ "      - 'background' (abbreviation 'bg'): same as above.\n"
#~ "    Example: '[c fg=\"blue\" bg=\"yellow\"]color[/c]' will display the "
#~ "word 'color' in blue on a yellow background."
#~ msgstr ""
#~ "* Airson dathan:\n"
#~ "Sreath iomlan: '[color] ... [/color]' \n"
#~ "Sreath goirid: '[c] ... [/c]'\n"
#~ "Ath-ghoirid san innteart: Ctrl-C (tha agad ri dath a thaghadh on bhàr-"
#~ "inneal os cionn an innteirt cuideachd)\n"
#~ "Feumaidh sreath tòiseachaidh an datha aon dhe na paramadairean a leanas "
#~ "air a' char as lugha an-còmhnaidh:\n"
#~ "- 'foreground' (giorrachadh 'fg'): ainm datha mar 'red' no sònrachadh hex "
#~ "leithid #3050b2 no #35b.\n"
#~ "- 'background' (giorrachadh 'bg'): dìreach mar am fear roimhe.\n"
#~ "Ball-eisimpleir: 'Nochdaidh [c fg=\"blue\" bg=\"yellow\"]dath[/c]' am "
#~ "facal 'dath' ann an gorm le buidhe air a chùlaibh."

#, fuzzy
#~ msgid ""
#~ "* Getting italic:\n"
#~ "    Full name sequence: '[italic] ... [/italic]'\n"
#~ "    Abbreviation sequence: '[i] ... [/i]'\n"
#~ "    Short cut in the entry: Ctrl-I\n"
#~ "    Example: '[i]italic[/i]' will display the word 'italic' in italic "
#~ "style."
#~ msgstr ""
#~ "* Airson clò Eadailteach:\n"
#~ "Sreath iomlan: '[italic] ... [/italic]'\n"
#~ "Sreath goirid: '[i] ... [/i]'\n"
#~ "Ath-ghoirid san innteart: Ctrl-I\n"
#~ "Ball-eisimpleir: Nochdaidh '[i]Eadailteach[/i]' am facal 'Eadailteach' "
#~ "ann an clò Eadailteach."

#, fuzzy
#~ msgid ""
#~ "* Getting strikethrough:\n"
#~ "    Full name sequence: '[strike] ... [/strike]'\n"
#~ "    Abbreviation sequence: '[s] ... [/s]'\n"
#~ "    Short cut in the entry: Ctrl-S\n"
#~ "    Example: '[s]strikethrough[/s]' will display the word 'strikethrough' "
#~ "with a strike."
#~ msgstr ""
#~ "* Airson clò le loidhne troimhe:\n"
#~ "Sreath iomlan: '[strike] ... [/strike]'\n"
#~ "Sreath goirid: '[s] ... [/s]'\n"
#~ "Ath-ghoirid san innteart: Ctrl-S\n"
#~ "Ball-eisimpleir: Nochdaidh '[i]loidhne troimhe[/i]' am facal 'loidhne "
#~ "troimhe' ann an clò le loidhne troimhe."

#, fuzzy
#~ msgid ""
#~ "* Getting underline:\n"
#~ "    Full name sequence: '[underline] ... [/underline]'\n"
#~ "    Abbreviation sequence: '[u] ... [/u]'\n"
#~ "    Short cut in the entry: Ctrl-U\n"
#~ "    Example: '[u]underlined[/u]' will display the word 'underlined' with "
#~ "an underline."
#~ msgstr ""
#~ "* Airson clò le loidhne foidhe:\n"
#~ "Sreath iomlan: '[underline] ... [/underline]'\n"
#~ "Sreath goirid: '[u] ... [/u]'\n"
#~ "Ath-ghoirid san innteart: Ctrl-U\n"
#~ "Ball-eisimpleir: Nochdaidh '[i]loidhne foidhe[/i]' am facal 'loidhne "
#~ "foidhe' ann an clò le loidhne foidhe."

#, fuzzy
#~ msgid ""
#~ "* Getting city links:\n"
#~ "    Full name sequence: '[link target=\"city\"] ... [/link]'\n"
#~ "    Abbreviation sequence: '[l tgt=\"city\"] ... [/l]'\n"
#~ "    Short cut: Control-Alt-Right-click on a city on the map.\n"
#~ "    The 'id' parameter must be set to the id of the city you are "
#~ "pointing.\n"
#~ "    An optional 'name' parameter can be set to bind the city name in the "
#~ "case the destination users don't know this city on their map. This "
#~ "expression can also be started and finished within the same pair of "
#~ "brackets, like '[link target=\"city\" id=121 /]' (note the slash at the "
#~ "end).\n"
#~ "    Examples: '[l tgt=\"city\" id=65]city[/l]' will make the word 'city' "
#~ "clickable and pointing to the city id 65. Alternately, '[l tgt=\"city\" "
#~ "id=65 name=\"noname\" /]' will display the name of the city id 65 if "
#~ "known, else, the word 'noname'."
#~ msgstr ""
#~ "* Airson ceangal baile:\n"
#~ "Sreath iomlan: '[link target=\"city\"] ... [/link]'\n"
#~ "Sreath goirid: '[l tgt=\"city\"] ... [/l]'\n"
#~ "Ath-ghoirid: Control-Alt is briogadh deas air baile air a' mhapa.\n"
#~ "Feumaidh am paramadair 'id' a bhith air a shuidheachadh airson id a' "
#~ "bhaile a tha thu a' tomhadh air.\n"
#~ "'S urrainn dhut paramadair a bharrachd, 'name', a shuidheachadh gus ainm "
#~ "a' bhaile a cheangal mur eil am baile ud air mapa nan cleachdaichean "
#~ "eile.\n"
#~ "'S urrainn dhut tòiseachadh air an eas-preisean seo cuideachd, agus a "
#~ "chrìochnachadh, leis an dearbh phaidhir de bhracaidean, can '[link "
#~ "target=\"city\" id=121 /]' (an aire dhan t-slais aig an deireadh).\n"
#~ "Buill-eisimpleir: Ma chuireas tu ann '[l tgt=\"city\" id=65]baile[/l]', "
#~ "nochdaidh am facal 'baile' mar cheangal dhan bhaile aig a bheil an dearbh-"
#~ "aithne 65 agus gabhaidh briogadh air.\n"
#~ "Ma chuireas tu ann '[l tgt=\"city\" id=65 name=\"gun-ainm\" /]', "
#~ "nochdaidh e ainm a' bhaile 65 ma thathar eòlach air, air neo nochdaidh an "
#~ "t-ainm mar 'gun-ainm'."

#, fuzzy
#~ msgid ""
#~ "* Getting tile links:\n"
#~ "    Full name sequence: '[link target=\"tile\"] ... [/link]'\n"
#~ "    Abbreviation sequence: '[l tgt=\"tile\"] ... [/l]'\n"
#~ "    Short cut: Control-Alt-Right-click on a tile without city on the "
#~ "map.\n"
#~ "    The 'x' and 'y' parameters must be set to the tile location you are "
#~ "pointing.\n"
#~ "    This expression can also be started and finished within the same pair "
#~ "of brackets, like '[link target=\"tile\" x=5 y=36 /]' (note the slash at "
#~ "the end).\n"
#~ "    Example: '[l tgt=\"tile\" x=17 y=3]this tile[/l]' will make the "
#~ "string 'this tile' clickable and pointing to the tile (17, 3)."
#~ msgstr ""
#~ "* Airson ceangal leacaige:\n"
#~ "Sreath iomlan: '[link target=\"tile\"] ... [/link]'\n"
#~ "Sreath goirid: '[l tgt=\"tile\"] ... [/l]'\n"
#~ "Ath-ghoirid: Control-Alt is briogadh deas air leacag air nach eil baile "
#~ "air a' mhapa.\n"
#~ "Feumaidh na paramadairean 'x' agus 'y' tomhadh air an leacag a tha fa-"
#~ "near dhut.\n"
#~ "'S urrainn dhut tòiseachadh air an eas-preisean seo, agus a "
#~ "chrìochnachadh, am broinn an dearbh phaidhir de bhracaidean cuideachd, "
#~ "can '[link target=\"tile\" x=5 y=36 /]' (an aire air an t-slais aig an "
#~ "deireadh).\n"
#~ "Ball-eisimpleir: Ma chuireas tu ann '[l tgt=\"tile\" x=17 y=3]an leacag "
#~ "seo[/l]', gabhaidh briogadh air an t-sreang 'an leacag seo' agus tomhaidh "
#~ "e air an leacag (17, 3)."

#, fuzzy
#~ msgid ""
#~ "* Getting unit links:\n"
#~ "    Full name sequence: '[link target=\"unit\"] ... [/link]'\n"
#~ "    Abbreviation sequence: '[l tgt=\"unit\"] ... [/l]'\n"
#~ "    Short cut: Shift-Control-Alt-Right-click on a unit on the map.\n"
#~ "    The 'id' parameter must be set to the id of the unit you are pointing "
#~ "to. An optional 'name' parameter can be set to bind the unit name in the "
#~ "case the destination users don't know this unit on their map.\n"
#~ "    This expression can also be started and finished within the same pair "
#~ "of brackets, like '[link target=\"unit\" id=109 /]' (note the slash at "
#~ "the end).\n"
#~ "    Examples: '[l tgt=\"unit\" id=235]unit[/l]' will make the word 'unit' "
#~ "clickable and pointing to the unit id 235. Alternately, '[l tgt=\"unit\" "
#~ "id=235 name=\"Warrior\" /]' will display the name of the unit id 235 if "
#~ "known, else, the word 'Warrior'."
#~ msgstr ""
#~ "* Airson ceangal aonaid:\n"
#~ "Sreath iomlan: '[link target=\"unit\"] ... [/unit]'\n"
#~ "Sreath goirid: '[l tgt=\"unit\"] ... [/l]'\n"
#~ "Ath-ghoirid: Control-Alt is briogadh deas air aonad air a' mhapa.\n"
#~ "Feumaidh am paramadair 'id' a bhith air a shuidheachadh airson id an "
#~ "aonaid a tha thu a' tomhadh air. 'S urrainn dhut paramadair a bharrachd, "
#~ "'name', a shuidheachadh gus ainm an aonaid a cheangal mur eil an t-aonad "
#~ "ud air mapa nan cleachdaichean eile.\n"
#~ "'S urrainn dhut tòiseachadh air an eas-preisean seo cuideachd, agus a "
#~ "chrìochnachadh, leis an dearbh phaidhir de bhracaidean, can '[link "
#~ "target=\"unit\" id=109 /]' (an aire dhan t-slais aig an deireadh).\n"
#~ "Buill-eisimpleir: Ma chuireas tu ann '[l tgt=\"unit\" id=235]aonad[/l]', "
#~ "nochdaidh am facal 'aonad' mar cheangal dhan bhaile aig a bheil an dearbh-"
#~ "aithne 235 agus gabhaidh briogadh air.\n"
#~ "Ma chuireas tu ann '[l tgt=\"unit\" id=235 name=\"Cathach\" /]', "
#~ "nochdaidh e ainm an aonaid 235 ma thathar eòlach air, air neo nochdaidh "
#~ "an t-ainm mar 'Gaisgeach'."

#~ msgid ""
#~ "Of course, the different escape sequences can be combined in the same "
#~ "sentence, like '[i][c fg=\"blue\"]this [b]is [s]funny[c bg=\"green\"] "
#~ "[u]to[/i] test[/b] this[/s] [/c]new[/u] feature[/c]'."
#~ msgstr ""
#~ "Gun teagamh, 's urrainn dhut diofar dhiubh a chleachdadh aig an aon àm, "
#~ "mar '[i][c fg=\"blue\"]tha e [b]is [s]èibhinn[c bg=\"green\"] [u]am feart "
#~ "ùr seo[/i] a[/b] chur[/s] [/c]fo[/u] dheuchainn[/c]'."

#~ msgid "Worklist Editor"
#~ msgstr "Deasaiche na liosta obrach"

#~ msgid ""
#~ "The worklist editor is used to edit both worklists for each city (from "
#~ "the city dialog) and global worklists. Using this editor you can create "
#~ "lists specifying what to build in the turns to come."
#~ msgstr ""
#~ "Bheir deasaiche nan liostaichean obrach comas dhut na liostaichean obrach "
#~ "de gach baile (o chòmhradh a' bhaile) agus na liostaichean obrach uile-"
#~ "choitcheann a dheasachadh. 'S urrainn dhut liostaichean a chruthachadh "
#~ "leis an deasaiche seo a shònraicheas na bu chaomh leat togail sna "
#~ "cuairtean seo romhad."

#~ msgid ""
#~ "To remove an item from the worklist simply double-click the item to "
#~ "remove. Use the buttons below the worklist to move items up and/or down "
#~ "in the list."
#~ msgstr ""
#~ "Gus rud a thoirt far na liosta obrach, cha leig thu leas ach briogadh "
#~ "dùbailte a dhèanamh air. Cleachd na putain fon liosta obrach gus rudan a "
#~ "ghluasad suas no sìos air an liosta."

#, fuzzy
#~ msgid ""
#~ "If you want to buy the unit that's first on the list, you can do that "
#~ "from the top of the the Production tab in the city dialog."
#~ msgstr ""
#~ "Ma tha thu airson an t-aonad aig toiseach na liosta a cheannach, nì thu "
#~ "sin o uinneag foir-shealladh a' bhaile."

#~ msgid "Languages"
#~ msgstr "Cànain"

#, fuzzy
#~ msgid ""
#~ "Freeciv21 supports several local languages. See the Native Language "
#~ "Support section of the README file for instructions on how to use one of "
#~ "these languages."
#~ msgstr ""
#~ "Tha Freeciv a' cur taic ri grunn chànan eile.  Thoir sùil air an earrann "
#~ "'Taic cànain' san fhaidhle README airson fiosrachadh mar a chleachdas tu "
#~ "gin dhe na cànain eile seo.\n"
#~ "\n"
#~ "Thoir sùil an toiseach a bheil eadar-theangachadh dha do chànan a' dol mu "
#~ "thràth:"

#~ msgid "Copying"
#~ msgstr "A' dèanamh lethbhreac"

#, fuzzy
#~ msgid "About Freeciv21"
#~ msgstr "Mu Freeciv"

#, fuzzy
#~ msgid ""
#~ "If you find any bugs, then please send us a bug report.  This is best "
#~ "done by visiting the Freeciv21 Bug Tracking System, at:"
#~ msgstr ""
#~ "Ma thachras tu air buga sam bith, nach cuir thu aithisg buga thugainn?  "
#~ "'S e am Freeciv Bug Tracking System an dòigh as fhearr gus seo a dhèanamh:"

#, fuzzy
#~ msgid ""
#~ "Please quote the above version information. For more information about "
#~ "submitting bug reports see https://longturn.readthedocs.io/en/latest/"
#~ "Contributing/bugs.html."
#~ msgstr ""
#~ "Dèan luaidh air an tionndadh a chì thu gu h-àrd. Airson barrachd "
#~ "fiosrachaidh mu aithisgean air bugaichean, thoir sùil air an fhaidhle "
#~ "BUGS 'nad sgaoileadh de Freeciv."

#, fuzzy
#~ msgid ""
#~ "To contact the developers about anything else, contact them on discord:"
#~ msgstr ""
#~ "Airson fios a chur gun luchd-leasachaidh mu rud sam bith eile, cuir post-"
#~ "d gu aon dhe na liostaichean-puist aig a' phròiseact:"

#~ msgid "  Present administrators: "
#~ msgstr "  Rianairean làithreach:"

#, fuzzy
#~ msgid ""
#~ "For more information in general, visit the Longturn documentation "
#~ "website, at:"
#~ msgstr ""
#~ "Airson barrachd fiosrachaidh san fharsaingeachd, tadhail air làrach-lìn "
#~ "Freeciv aig:"

#, fuzzy, c-format
#~ msgid "%s boosts research; you gain the immediate advance %s."
#~ msgstr ""
#~ "Tha %s a' toirt brosnachadh dhan rannsachadh; fhuair thu %d tionnsgnadh "
#~ "ùr sa bhad."

#, fuzzy, c-format
#~ msgid "%s boosts %s research; you gain the immediate advance %s."
#~ msgstr ""
#~ "Tha %s a' toirt brosnachadh dhan rannsachadh; fhuair thu %d tionnsgnadh "
#~ "ùr sa bhad."

#, fuzzy, c-format
#~ msgid "The %s gain %s from %s."
#~ msgstr "Dh'ionnsaich %s %s aig %s."

#, fuzzy, c-format
#~ msgid ""
#~ "Great philosophers from all the world join your civilization: you get the "
#~ "immediate advance %s."
#~ msgstr ""
#~ "Tha feallsanaichean on t-saoghal gu lèir a' dol an sàs do shìobhaltas: "
#~ "tha thu a' faighinn adhartas sa bhad."

#, fuzzy, c-format
#~ msgid ""
#~ "Great philosophers from all the world join the %s: you get the immediate "
#~ "advance %s."
#~ msgstr ""
#~ "Tha feallsanaichean on t-saoghal gu lèir a' dol an sàs do shìobhaltas: "
#~ "tha thu a' faighinn adhartas sa bhad."

#, fuzzy, c-format
#~ msgid ""
#~ "Great philosophers from all the world join the %s: they get %s as an "
#~ "immediate advance."
#~ msgstr ""
#~ "Tha feallsanaichean on t-saoghal gu lèir a' dol an sàs do shìobhaltas: "
#~ "tha thu a' faighinn adhartas sa bhad."

#, fuzzy
#~ msgid "You found Hermit's Place."
#~ msgstr "Lorg thu %d a dh'òr."

#, fuzzy, c-format
#~ msgid "Your %s has overflied a Hermit's Place"
#~ msgstr "Lorg thu %d a dh'òr."

#, fuzzy, c-format
#~ msgid "Your %s does %s to %s %s."
#~ msgstr "Fhuair thu %d a dh'òr."

#, fuzzy, c-format
#~ msgid "%s %s does %s to your %s."
#~ msgstr "Tha agad ri coltas nam bailtean a thaghadh."

#~ msgid "British Isles (classic/medium)"
#~ msgstr "Eileanan Bhreatainn (clasaigeach/meadhanach)"

#, fuzzy
#~ msgid "Overhead 73x81 map of the British Isles."
#~ msgstr "Mapa Eileanan Bhreatainn air stoidhle chlasaigeach 85x80."

#~ msgid "Earth (classic/large)"
#~ msgstr "An Talamh (clasaigeach/mòr)"

#, fuzzy
#~ msgid "Overhead 160x90 map of the Earth."
#~ msgstr "Mapa na Talamhainn air stoidhle chlasaigeach 160x90."

#~ msgid "Earth (classic/small)"
#~ msgstr "An Talamh (clasaigeach/beag)"

#, fuzzy
#~ msgid "Overhead 80x50 map of the Earth."
#~ msgstr "Mapa na Talamhainn air stoidhle chlasaigeach 80x50."

#~ msgid "Europe (classic/giant)"
#~ msgstr "An Roinn-Eòrpa (clasaigeach/ana-mhòr)"

#, fuzzy
#~ msgid "Overhead 177x100 map of Europe."
#~ msgstr "Mapa na Roinn-Eòrpa air stoidhle chlasaigeach 200x100."

#~ msgid "France (classic/large)"
#~ msgstr "An Fhraing (clasaigeach/mòr)"

#, fuzzy
#~ msgid "Overhead 140x90 map of France."
#~ msgstr "Mapa na Frainge air stoidhle chlasaigeach 140x90."

#~ msgid "Earth (classic/medium)"
#~ msgstr "An Talamh (clasaigeach/meadhanach)"

#, fuzzy
#~ msgid "Overhead 120x60 map of the Earth."
#~ msgstr "Mapa na Talamhainn air stoidhle chlasaigeach 120x60."

#~ msgid "Iberian Peninsula (classic/large)"
#~ msgstr "Ceann-tìre na h-Ìbeire (clasaigeach/mòr)"

#, fuzzy
#~ msgid ""
#~ "Overhead 136x100 map of the Iberian Peninsula (modern-day Spain and "
#~ "Portugal)."
#~ msgstr ""
#~ "Mapa Ceann-tìre na h-Ìbeire air stoidhle chlasaigeach 136x100 (Spàinnt is "
#~ "Portagail ar linne)."

#~ msgid "Italy (classic/medium)"
#~ msgstr "An Eadailt (clasaigeach/meadhanach)"

#, fuzzy
#~ msgid "Overhead 100x100 map of Italy."
#~ msgstr "Mapa na h-Eadailte air stoidhle chlasaigeach 100x100."

#~ msgid "Japan (classic/medium)"
#~ msgstr "An t-Seapan (clasaigeach/meadhanach)"

#~ msgid "North America (classic/medium)"
#~ msgstr "Aimeireaga a Tuath (clasaigeach/meadhanach)"

#, fuzzy
#~ msgid "Overhead 116x100 map of North America (conical projection)."
#~ msgstr "Mapa Aimeireaga a Tuath air stoidhle chlasaigeach 116x100."

#, fuzzy
#~ msgid "Freeciv21 Tutorial"
#~ msgstr "An Treòir"

#, fuzzy
#~ msgid ""
#~ "Play this tutorial scenario to get an introduction to Freeciv21. This is "
#~ "intended for single-player games. It uses the default (civ2civ3) rules."
#~ msgstr ""
#~ "Cluich an cnàmh-sgeul treòrachaidh seo gus beagan eòlais fhaighinn air "
#~ "Freeciv."

#, fuzzy
#~ msgid ""
#~ "Settler finds grassland or plains: This looks like a good place to build "
#~ "a city. The next time this unit gets a chance to move, press (b) to found "
#~ "a city. In general you want to build cities on open ground near water. "
#~ "Food is the most important resource for any city's growth. Grassland and "
#~ "plains provide plenty of food. Other good places for a city is on or "
#~ "adjacent to a source of fresh water such as a river or lake. You will be "
#~ "able to construct a cheap aqueduct that way to help grow your city larger "
#~ "than size 8 before researching Construction."
#~ msgstr ""
#~ "Tha coltas math air an àite seo airson baile.  Nuair a bhios cothrom "
#~ "gluasaid\n"
#~ "aig an aonad seo a-rithist, briog air (b) gus baile a chur air bhonn.\n"
#~ "\n"
#~ "Tha e nas fhearr bailtean a thogail air talamh rèidh faisg air uisge a "
#~ "ghnàth.\n"
#~ "'S e biadh an goireas as cudromaiche do bhaile sam bith.  Bheir feurach "
#~ "agus\n"
#~ "maghan pailteas bìdh dhut."

#, fuzzy
#~ msgid ""
#~ "First city is founded: Now you have built your first city. The city "
#~ "dialog window should have opened automatically; if not click on the city "
#~ "to open it. Cities are a fundamental concept in Freeciv21, so you should "
#~ "familiarize yourself with them by playing around in the window. See the "
#~ "help -> cities for more information. You probably want to build a "
#~ "military unit for defense first and then a Settler, so as to expand your "
#~ "civilization further. Click on the production tab. You should notice a "
#~ "Warrior unit is already started. That's a good early defender. Now click "
#~ "the plus (+) icon to select a Settler unit from the list of possible "
#~ "productions. When you are done, close the city dialog. If all goes well "
#~ "the city should display the Warrior production on the map view. Note: "
#~ "Settlers cost 2 population to complete. Keep an eye on the city's growth "
#~ "rate. Pro Tip: Now that you have founded a city, you need to figure out "
#~ "what technology to learn first. Press F6 to bring up the Research report "
#~ "[or click on the tab to the left]. The technology tree is an extrememly "
#~ "important aspect of a Freeciv21 game. Have a look at help -> technology "
#~ "for more information."
#~ msgstr ""
#~ "Thog thu do chiad bhaile.  Bu chòir dhut uinneag a' bhaile fhaicinn; mur "
#~ "eil\n"
#~ "thu 'ga fhaicinn, briog air a' bhaile gus fhosgladh.  Tha bailtean fìor\n"
#~ "chudromach ann am Freeciv agus feumaidh tu bhith eòlach orra; feuch "
#~ "diofar\n"
#~ "rudan san uinneag seo ma-thà.  Seall air a' Chobhair son barrachd.\n"
#~ "\n"
#~ "B' fheairrde dhut tuinichean ùra a thogail an toiseach gus do "
#~ "shìobhaltas\n"
#~ "a leudachadh.  Briog air taba a' chinneasachaidh is air aonad an "
#~ "tuiniche\n"
#~ "ann an liosta nan rudan as urrainn dhut togail agus an uairsin air a' "
#~ "phutan\n"
#~ "Atharraich gus a thogail.  Nuair a bhios tu deiseil, dùin còmhradh a' "
#~ "bhaile.\n"
#~ "Ma tha gach rud a' dol air adhart mar bu chòir, nochdaidh am baile "
#~ "adhartas\n"
#~ "le cinneasachadh an tuiniche san t-sealladh mhapa."

#, fuzzy
#~ msgid ""
#~ "Third city is founded: You have built your third city! Your civilization "
#~ "seems to be thriving. It might be time to think about a military. Pick "
#~ "one of the cities that has a high production rate, and turn it into a "
#~ "military center. Build a Barracks there first, then start work on a "
#~ "military unit. Pick the best unit you have available -- at the beginning "
#~ "of the game, Warriors will be the only choice, but soon you will have "
#~ "plenty of options. This might also be a good time to use the worklist "
#~ "feature of the city dialog. Select Barracks and select military units one "
#~ "at a time to queue them up in a row to create a worklist. As soon as the "
#~ "Barracks is complete the city will automatically switch over to producing "
#~ "the unit. As was prescribed for the first two cities you will have built "
#~ "Warriors right away. In this step start thinking about better defenders "
#~ "for your cities. Phalanx are a good start. Read more about units in the "
#~ "game help under help -> units. Pro tip: This is where the technology tree "
#~ "is very important as you need to learn newer technologies in order to "
#~ "build better and more powerful units."
#~ msgstr ""
#~ "Thog thu an treas baile agad!  Tha coltas gu bheil do shìobhaltas a'\n"
#~ "blàthachadh.  Seo deagh àm airson beachdachadh air arm.  Tagh aon dhe na\n"
#~ "bailtean aig a bheil cinneasachadh mòr agus dèan bunait an airm dheth.\n"
#~ "Tog taigh-feachd an-seo an toiseach agus aonad armailteach an uairsin.\n"
#~ "Tagh an t-aonad as fhearr a tha ri fhaighinn - cha bhi agad aig toiseach\n"
#~ "a' gheama ach cathaich ach bidh roghnadh is taghadh agad eatarra gu \n"
#~ "math luath.\n"
#~ "\n"
#~ "Seo deagh àm cuideachd gus sùil a thoirt air liosta obrach a' bhaile a\n"
#~ "chì thu ann an còmhradh a' bhaile air cinneasachadh.  Briog air an "
#~ "taigh-\n"
#~ "fheachd agus air Atharraich an uairsin gus tòiseachadh air a thogail.  "
#~ "Dèan\n"
#~ "briogadh dùbailte air aonad an airm an uairsin gus a chur ris an liosta\n"
#~ "obrach. Cho luath 's a bhios an taigh-feachd deiseil, tòisichidh am "
#~ "baile\n"
#~ "air an aonad."

#, fuzzy
#~ msgid ""
#~ "Forth city is founded: Another city! You are really getting the hang of "
#~ "this. You probably have a pretty good idea what to do with new cities by "
#~ "now. Take a moment to look at the bar below the city on the map view. "
#~ "This display shows some useful information about the city. The flag and "
#~ "background color indicate what civilization the city belongs to [this "
#~ "will be useful when you meet other civilizations]. The top row of the bar "
#~ "also shows the name and size of the city, and will show one or more stars "
#~ "to indicate if there are units in the city. The bottom row shows what the "
#~ "city is building, and how long it will take; it also shows how long the "
#~ "city will take to grow to the next largest size. If you don't see all of "
#~ "this information; from the view menu select citybar style -> tradtional."
#~ msgstr ""
#~ "Baile eile, nach thusa a tha a' fàs seann eòlach air a' gheama seo.\n"
#~ "Bidh fios agad a-nis mar a thogas tu bailtean ùra.  Gabh mionaid is\n"
#~ "thoir sùil air a' bhàr fon bhaile air a' mhapa an-dràsta.  Seallaidh\n"
#~ "e grunn rudan inntinneach mun bhaile seo dhut.  Innsidh a' bhratach\n"
#~ "agus dath a' chùlaibh dhut cò aig a tha am baile seo (bidh seo feumail\n"
#~ "nuair a thachras tu ri sìobhaltasan eile).  Tha an ràgh aig mullach a'\n"
#~ "bhàr a' nochdadh ainm is meud a' bhaile cuideachd agus chì thu rionnagan\n"
#~ "ma bhios aonad no aonadan sa bhaile.  Tha an ràgh aig a bhun ag innse\n"
#~ "dhut dè tha am baile a' togail is dè cho fad 's bheir 'ga thogail; \n"
#~ "seallaidh e dhut cuideachd dè cho fad 's a bheil am baile seo mu\n"
#~ "fàs e an ath thuras."

#, fuzzy
#~ msgid ""
#~ "Fifth city is founded: You should now have 5 cities! Congratulations. As "
#~ "the number of cities in your empire grows, it becomes harder to manage "
#~ "individual cities. This is where the Cities report becomes useful. Press "
#~ "F4 to bring it up [you can also click the cities tab on the left]. This "
#~ "report shows a list of cities with various statistics about each. Play "
#~ "around with it a bit if you like [return to the map view by pressing F1 "
#~ "or clicking on the View tab]. With a bit of practice it is possible to "
#~ "control almost every aspect of the cities from this report. Pro tip: "
#~ "Right-click in the cities report to get a menu to help with filtering. "
#~ "You can also right-click on the top bar to bring up a list of other "
#~ "fields to see in the report and those column headers can be clicked for "
#~ "quick sorting."
#~ msgstr ""
#~ "Mar a dh'fhàsas àireamh nam bailtean agad, 's ann as dorra a bhios e\n"
#~ "gach baile a stiùireadh.  Seo far am bi aithisg nam bailtean gu feum\n"
#~ "dhut.  Briog air F4 gus fhosgladh.  Feuch e ('s urrainn dhut tilleadh\n"
#~ "dhan t-sealladh mhapa ma bhriogas tu air F1 no ma bhriogas tu air\n"
#~ "taba an t-seallaidh).  Ma dh'fhàsas tu eòlach air an aithisg seo,\n"
#~ "'s urrainn dhut smachd a chumail air cha mhòr rud sam bith a tha\n"
#~ "a' dol sna bailtean.  Ge-tà, chan urrainn dhuinn dealbh a thoirt\n"
#~ "air làn chumhachd aithisg nam bailtean san treòir bheag seo."

#, fuzzy
#~ msgid ""
#~ "First size 2 city: Your city has grown! As a city grows, more citizens "
#~ "become available that can be put to work in the fields or dedicated as "
#~ "citizen specialists. A city with two citizens can to work two different "
#~ "tiles in the city's vision radius, in addition to its center tile which "
#~ "is worked for free. In the city dialog, the map shows which tiles are "
#~ "worked and how much food, shields, and trade each provides. Food is used "
#~ "to grow your city, shields are used for production of buildings and "
#~ "units, while trade provides taxable revenue that can be turned into "
#~ "science research, gold, or luxuries. Click on a worked tile to remove the "
#~ "citizen from that tile. Then click on an unworked tile to place a citizen "
#~ "there. You can only place up to two citizens on tiles, of course. If you "
#~ "remove a citizen it becomes a specialist. By default they are "
#~ "entertainers which provide only luxuries, which will not be useful until "
#~ "later. Pro tip: You can click on the right-most specialist [entertainer] "
#~ "to change it to a tax man or scientist."
#~ msgstr ""
#~ "Dh'fhàs do bhaile a-rithist!  Tha trì saoranaich agad a-nis agus\n"
#~ "taghadh gu leòr a thaobh dè na prìomhachasan a bhios aig a' bhaile.\n"
#~ "'S urrainn do bhaile le trì saoranaich obair a dhèanamh air trì\n"
#~ "leacagan eadar-dhealaichte a bharrachd air an leacag am meadhan a'\n"
#~ "bhaile air an obraich iad saor an-asgaidh. Seallaidh am mapa sa\n"
#~ "bhaile dhut dè na leacagan a tha iad ag obair orra agus cò mheud\n"
#~ "biadh, sgiathan 's malairt a tha iad a' gineadh. Feumaidh tu biadh\n"
#~ "gus fàs a thoirt air baile, sgiathan airson cinneasachadh togalaichean\n"
#~ "is aonadan is bheir malairt cìsean dhut as urrainn dhut tionndadh.\n"
#~ "ann an rannsachadh saidheansail, òr no sòghalachd.\n"
#~ "\n"
#~ "Briog air leacag air a bheil ag obair gus na saoranaich ann a thoirt\n"
#~ "air falbh.  Briog air leacag leisg gus saoranach a chur ann.  'S\n"
#~ "urrainn dhut suas ri triùir a chur air leacag.  'S e speisealaich a\n"
#~ "bhios anns gach saoranach eile - fèistearan annta uile aig an àm seo\n"
#~ "nach doir dhut ach sòghalachd (ach bidh seo feumail aig àm eile)."

#, fuzzy
#~ msgid ""
#~ "First size 3 city: Your city has grown again!  Now with three citizens "
#~ "you have a fair amount of choice over where the city should focus its "
#~ "resources. A city of size three or more may also build Settlers, which "
#~ "costs two units of population. If your city is building Settlers, you "
#~ "should consider buying them now. Open the city dialog and click on the "
#~ "Buy button. This trades in gold [if you have enough of it] to instantly "
#~ "complete the production."
#~ msgstr ""
#~ "Dh'fhàs do bhaile!  Nuair a dh'fhàsas baile, bidh barrachd\n"
#~ "shaoranach ann as urrainn dhaibh obair a dhèanamh air an fhearann\n"
#~ "no obraichean tuiniche a thogail ann ach cosgaidh seo aon\n"
#~ "phuing sluaigh.\n"
#~ "\n"
#~ "Ma tha do bhaile a' togail tuiniche, feuch is ceannaich iad\n"
#~ "an-dràsta.  Fosgail còmhradh a' bhaile agus briog air a' phutan\n"
#~ "Ceannaich.  Ma bhios òr gu leòr agad, thèid an t-aonad a cheannach\n"
#~ "agus thèid crìoch a chur air cinneasachadh an aonaid sa bhad."

#, fuzzy
#~ msgid ""
#~ "First size 5 city: Now your city has grown to size five. As cities get "
#~ "larger unrest becomes a problem. A city of this size will usually have "
#~ "one unhappy citizen unless pacifying effects are used; meaning one "
#~ "entertainer specialist is required to keep your citizens content. This is "
#~ "basically a wasted citizen. There are several things that can be done "
#~ "about this. One quick fix is to build a temple [or other cultural "
#~ "building] that will make an unhappy citizen content. See the help on City "
#~ "Improvements for specs on each building type. As you get more large "
#~ "cities, it may pay off to change your tax rates [by pressing ctrl-T or "
#~ "clicking the icons on the left] to dedicate some of your taxes directly "
#~ "to luxuries. Every two luxuries will pacify one citizen. Building a "
#~ "marketplace enhances the benefit from this by providing +50 percent "
#~ "luxuries to the city. Pro tip: In the city dialog, you can click on the "
#~ "city center and the game will automatically arrange the citizens to work "
#~ "the land with max food in mind. It will also keep an entertainer if "
#~ "needed."
#~ msgstr ""
#~ "Ràinig do bhaile meud a còig.  Mar a dh'fhàsas baile nas motha, 's ann\n"
#~ "as pailte a bhios saoranaich mhì-thoilichte.  Bidh aon saoranach mì-\n"
#~ "thoilichte ann am baile dhen mheud seo a ghnàth mura cleachd thu rudan\n"
#~ "a riaraicheas iad; feumaidh tu aon fhèistear gus aon saoranach a\n"
#~ "chumail toilichte - sin aon saoranach nach cruthaich dad.\n"
#~ "\n"
#~ "Tha iomad rud ann as urrainn dhut dèanamh gus seo a leasachadh.  'S\n"
#~ "urrainn dhut teampall a thogail mar fhuasgladh luath (no togalach\n"
#~ "cultarach eile) a nì saoranach mì-thoilichte toilichte (faic a' chobhair\n"
#~ "mu leasachaidhean baile airson buaidh gach aon dhiubh).  Ma tha mòran\n"
#~ "bhailtean mòra agad, b' fhiach e cuid dhe na cìsean a thionndadh 'nan\n"
#~ "sòghalachdan (nì gach dà phuing sòghalachd riaraichte aon saoranach). \n"
#~ "Ma thogas tu margaid, cuiridh seo am meud a' bhuaidh seo agus gheibh\n"
#~ "am baile +50%% de shòghalachd."

#, fuzzy
#~ msgid ""
#~ "First size 8 city: Finally you have grown a city to size eight. A size "
#~ "eight city can provide substantial output provided you have enough "
#~ "luxuries to keep your population content. To grow a city beyond size "
#~ "eight requires an Aqueduct. If your city is going to continue to grow you "
#~ "should start building one soon. Building an Aqueduct requires the "
#~ "Construction technology, unless your city is next to lake or river. Pro "
#~ "tip: You should have a look at the small and great wonders. Small wonders "
#~ "are large buildings that give a bigger effect than a regular building and "
#~ "often work across all of your cities and citizens. Every player can build "
#~ "small wonders. Great wonders are game unique buildings that offer one "
#~ "player to have a big possitive effect across his nation. Great wonders "
#~ "can be expensive to build, but are often worth the effort."
#~ msgstr ""
#~ "Tha baile de mheud a h-ochd agad mu dheireadh thall.  Gheibh thu\n"
#~ "deagh chinneasachadh à baile dhen mheud seo fhad 's a bhios sòghalachd\n"
#~ "gu leòr aca a chumas riaraichte iad.\n"
#~ "\n"
#~ "Feumaidh tu duct-uisge mus fàs baile sam bith nas motha na ochd.  Ma tha\n"
#~ "thu airson fàs a thoirt air, b' fheairrde dhut tòiseachadh air fear a\n"
#~ "dh'aithghearr. Feumaidh tu teicneolas togalach mus urrainn dhut a thogail."

#, fuzzy
#~ msgid ""
#~ "First size 13 city: Congratulations, you have grown a city to size 13. A "
#~ "city this large can provide a tremendous amount of output if properly "
#~ "upgraded and managed. Make sure you have enough taxes and cultural "
#~ "buildings to keep your citizens content. You should also make sure the "
#~ "city is upgraded with buildings that provide bonuses to its output. "
#~ "Library, Marketplace, Factory, and Offshore Platform are four good "
#~ "buildings that provide a large bonus to big cities. Consider how much "
#~ "benefit each building will provide and weigh this against its cost -- for "
#~ "very large cities almost all buildings are worthwhile. Such large cities "
#~ "will also provide enough taxable revenue (gold) to allow you to purchase "
#~ "some buildings to accelerate their productions."
#~ msgstr ""
#~ "Meal do naidheachd, tha baile de mheud 13 agad.  Cinnidh baile mar seo\n"
#~ "an t-uabhas de rudan ma bhios na goireasan iomchaidh ann.  Dèan "
#~ "cinnteach\n"
#~ "gu bheil cìsean is togalaichean cultarach gu leòr agad gus do "
#~ "shaoranaich\n"
#~ "a chumail riaraichte.  Bu chòir dhut dèanamh cinnteach cuideachd gu "
#~ "bheil\n"
#~ "togalaichean ann a chuireas an cinneasachadh am meud. Bheir leabhar-"
#~ "lann,\n"
#~ "margaid, factaraidh agus crann-ola duaisean mòra do bhailtean mòra.  "
#~ "Gabh\n"
#~ "beachd air buannachd gach togalaich an coimeas ris na chosgas e 'ga\n"
#~ "thogail - 's fhiach cha mhòr gach togalach ann am baile mòr.  Bheir\n"
#~ "bailtean mòre d' a leithid teachd a-steach gu leòr cuideachd tro "
#~ "mheadhan\n"
#~ "chìsean (òr) agus is urrainn dhut togalaichean a cheannach leis gus am\n"
#~ "bi iad agad nas luaithe."

#, fuzzy
#~ msgid ""
#~ "First size 16 city: You have grown a city to size 16. To grow it larger, "
#~ "however, you will need to build a Sewer System. This requires the "
#~ "Sanitation technology."
#~ msgstr ""
#~ "Tha baile de mheud a dhà dheug agad a-nis.  Gus fàs a thoirt air\n"
#~ "fhathast, feumaidh tu rian shàibhearan.  Chan urrainn dhut sin\n"
#~ "a thogail mur eil teicneolas slàintealachd agad."

#, fuzzy
#~ msgid ""
#~ "First Settler: You have built a Settler unit. Settlers are best used to "
#~ "build new cities, so as to expand your civilization. Move your settler "
#~ "away from your existing cities to find a spot for a new city. When you "
#~ "have picked a spot press (b) to build the city. Again, cities are best "
#~ "built on open ground near water. Grassland and plains provide food for "
#~ "the city. Forests and hills provide the resources (shields) needed for "
#~ "constructing things. Rivers and ocean give trade bonuses that provide "
#~ "civilization-wide benefits. Desert, tundra, and mountains generally "
#~ "provide little output and are not of much use to small cities. See the "
#~ "help on Terrain for more information about terrain specs."
#~ msgstr ""
#~ "Thog thu tuiniche.  Tha iad air leth feumail gus bailtean ùra a \n"
#~ "stèidheachadh gus do shìobhaltas a leudachadh.  Gluais an tuiniche\n"
#~ "agad air falbh o bhailtean a tha ann mu thràth gus deagh àite a lorg\n"
#~ "airson baile ùr agus briog air B gus baile ùr a thogail ann an uairsin.\n"
#~ "\n"
#~ "'S e talamh rèidh faisg air uisge an t-àite as fhearr.  Gheibh am baile\n"
#~ "biadh o fheurach agus maghan.  Gheibhear goireasan (sgiathan) o "
#~ "choilltean\n"
#~ "is cnuic a dh'fheumas tu airson togalaichean a thogail.  Bheir "
#~ "aibhnichean\n"
#~ "is cuantan dhut duaisean malairt is bheir seo buannachdan dha do "
#~ "shìobhaltas\n"
#~ "air fad.  Chan fhaighear mòran o fhàsach, tundra no beanntan a ghnàth "
#~ "agus\n"
#~ "chan eil cus feum annta do bhailtean beaga.  Faic a' chobhair airson "
#~ "barrachd\n"
#~ "fiosrachaidh mu bhuidhean na talamhainn."

#, fuzzy
#~ msgid ""
#~ "Second Settler: Your second Settlers should also be used to build a new "
#~ "city. Notice how when you move the Settlers away from your existing "
#~ "cities an outline is drawn around them?  This shows the area that would "
#~ "be covered by a city [also known as the city radius] built at this "
#~ "location; it fits in with the outline already on the map view that shows "
#~ "which tiles are covered by your existing cities. Generally when building "
#~ "new cities you want to make sure that all tiles are covered by at least "
#~ "one city, but after that it is best that your cities overlap as little as "
#~ "possible. Spreading out cities properly gives each city access to more "
#~ "resources, allowing them to grow to larger sizes."
#~ msgstr ""
#~ "Bu chòir dhut an dàrna tuiniche agad a chleachdadh cuideachd gus baile.\n"
#~ "a thogail.  Nuair a ghluaiseas tu tuiniche air falbh o bhailtean eile,\n"
#~ "chì thu oir-loidhne umpa.  Seallaidh sin dhut dè an sgìre a bhiodh aig\n"
#~ "baile nan togadh tu e san àite sin; tha seo co-ionnann ris an oir-\n"
#~ "loidhne a chì thu mu na bailtean eile mu thràth.  Ma thogas tu baile\n"
#~ "ùr, feuch is cleachd gach leacag le aon bhaile air a' char as lugha\n"
#~ "ach aig an aon àm, feuch nach dèid iad a-steach air a chèile cus.\n"
#~ "Ma bhios àite gu leòr eatarra, gheibh gach baile inntrigeadh do\n"
#~ "bharrachd ghoireasan agus leis a sin, 's urrainn dhaibh fàs fada\n"
#~ "nas motha."

#, fuzzy
#~ msgid ""
#~ "First military unit: You have built your first military unit! Military "
#~ "units have two basic purposes: attack and defense. Each unit has an "
#~ "attack strength and a defense strength. While a Warrior is a measly 1 "
#~ "attack and 1 defense [noted as 1/1], a Phalanx is a much stronger "
#~ "defender with 2 defense (1/2). A Catapult is a good attacking unit "
#~ "because it has 6 attack (6/1). Usually it is a good idea to keep one or "
#~ "two defenders in each city. Important cities like your capital may "
#~ "deserve extra protection. Units built in one city may be sent to another "
#~ "city to defend [press the (g) key to enter goto mode to move units easily "
#~ "over distances]. If you are at war, however, you may wish to move your "
#~ "unit toward an enemy city to attack. Be careful not to lose it though! To "
#~ "increase the capabilities of your units, you can construct a Barracks "
#~ "building. At some point you should consider learning Map Making to make "
#~ "your first waterborne unit - the Trireme."
#~ msgstr ""
#~ "Thog thu a' chiad aonad an airm!  Tha dà fheum ann an aonadan an airm:\n"
#~ "ionnsaigh agus dìon.  Tha comas ionnsaigh agus comas dìon anns gach\n"
#~ "aonad.  Chan eil ann an cathach ach plaide le 1/1, tha falangas fada\n"
#~ "nas làidire le 2 phuing dìon (1/2).  Tha crann-tabhaill glè mhath air\n"
#~ "ionnsaigh a thoirt leis gu bheil 6 puingean ionnsaigh ann (6/1).\n"
#~ "\n"
#~ "'S fhiach e dìonadair no dhà fhàgail anns gach baile agad.  Feumaidh\n"
#~ "bailtean cudromach, can am prìomh bhaile agad, dìon a bharrachd.  'S\n"
#~ "urrainn dhut aonad a thogail ann am baile agus a chur gu baile eile\n"
#~ "put G gus am modh RachGu a chleachdadh, bidh e nas fhasa astar mòr a\n"
#~ "shiubhal mar sin).  Ma tha thu ann an cogadh, 's dòcha gu bheil thu\n"
#~ "airson a ghluasad a bhaile nàimhdeil gus ionnsaigh a thoirt.  Ach\n"
#~ "bi faiceallach 's na caill iad!"

#, fuzzy
#~ msgid ""
#~ "Barracks constructed: You have built a Barracks. This building will make "
#~ "any military units you build in the city to start out as veterans. "
#~ "Veteran units are stronger than inexperienced (green) troops, and will "
#~ "survive longer in combat. See the help on City Improvements for more "
#~ "information about this and other buildings. You probably want to start "
#~ "building a military unit in the city that built the Barracks. A barracks "
#~ "are a significant investment and have a small upkeep as well, so it is "
#~ "not a good idea to let them go to waste. Pro tip: You can see what the "
#~ "upkeep is for your buildings by going to the Economy report by pressing "
#~ "F5 or clicking on the tab to the left."
#~ msgstr ""
#~ "Thog thu taigh-feachd.  Cruthaichidh an togalach seo aonadan an\n"
#~ "airm a bhios 'nan seann ghaisgich o thùs.  Tha seann ghaisgich\n"
#~ "nas làidire na aonadan gorma gun eòlas agus mairidh iad beò\n"
#~ "nas fhaide ann an còmhrag.  Faic a' chobhair mu leasachaidhean\n"
#~ "baile airson barrachd fiosrachaidh mu thogalaichean.\n"
#~ "\n"
#~ "B' fhiach e aonad a thogail sa bhaile far a bheil an taigh-feachd\n"
#~ "a-nis.  'S e tasgadh nach beag a tha ann an taigh-feachd agus\n"
#~ "feumaidh e suim beòshlaint cuideachd; feuch 's na tog iad gun\n"
#~ "an cur gu feum."

#, fuzzy
#~ msgid ""
#~ "No Settler at size 2 city: Your city cannot build a Settler at this time. "
#~ "Settlers take two units of population to build, so a city of size one or "
#~ "two cannot build one without disbanding the city. To remedy this, you "
#~ "need to adjust the citizens in the city to provide more food so as to "
#~ "grow the city faster. Cities that do not have much food should not try to "
#~ "build settlers right away. When founding a new city, make sure it is "
#~ "built on terrain that provides enough food -- grassland is best; plains "
#~ "or hills are almost as good expecially if they have resources on them "
#~ "such as buffalo or coal."
#~ msgstr ""
#~ "Chan urrainn dha do bhaile tuiniche a thogail.  Bheir tuiniche aon\n"
#~ "phuing sluaigh air falbh on bhaile agus chan urrainn dhut tuiniche\n"
#~ "a thogail ann am baile de mheud a h-aon gun am baile fhàsachadh.\n"
#~ "\n"
#~ "Mar fhuasgladh air an duilgheadas seo, iarr air na saoranaich\n"
#~ "fàs a thoirt air barrachd bìdh gus am fàs i nas luaithe.  Cha bu\n"
#~ "chòir dhut tuinichean a thogail ann am baile aig nach eil cus bìdh.\n"
#~ "Nuair a stèidhicheas tu baile, dèan cinnteach gu bheil e air talamh\n"
#~ "anns a bheil biadh gu leòr - 's fhearr feurach ach tha cnuic no\n"
#~ "maghan cha mhòr cho math."

#, fuzzy
#~ msgid ""
#~ "First tech researched: You have gained your first technology! "
#~ "Technological advances are an integral concept in Freeciv21. As you "
#~ "increase your technology level new units, buildings, governments, and "
#~ "various free bonuses will become available to you. For now, go over into "
#~ "the Research report and play around a little. Press F6 to open the "
#~ "Research report [or click on the Research tab]. Find the technology "
#~ "called Republic and click on it. Now Republic has been set as your "
#~ "technology goal; this means the next advance on the path toward this "
#~ "technology will automatically be chosen to research. In the top of the "
#~ "window it shows how much scientific research you are accomplishing each "
#~ "turn -- research (bulbs) comes from the taxable trade in your cities. In "
#~ "the bottom of the window is the tech tree; here you may left-click to set "
#~ "the research target or research goal. You can also hover your mouse to "
#~ "get help about a particular technology. When you are done playing around "
#~ "click on the View tab (F1) to return to the map view."
#~ msgstr ""
#~ "Rannsaich thu a' chiad teicneolas agad!  Tha adhartasan teicneolais\n"
#~ "glè chudromach ann am Freeciv.  Nuair a rannsaicheas tu teicneolas ùr,\n"
#~ "gheibh thu aonadan, togalaichean is riaghaltasan ùra agus bidh duaisean\n"
#~ "ri do làimh saor an-asgaidh.\n"
#~ "\n"
#~ "Nise, teann a-null gu aithisg an rannsachaidh agus feuch e. Briog air\n"
#~ "F6 gus aithisg an rannsachaidh fhosgladh (no briog air taba an\n"
#~ "rannsachaidh sa phrìomh uinneag).  Lorg an teicneolas air a bheil\n"
#~ "Poblachd agus briog air.  Thagh thu a' Phoblachd mar amas rannsachaidh;\n"
#~ "'s ciall dha seo gun dèid an ath theicneolas a dh'fheumas tu a cum seo\n"
#~ "a rannsachadh gu fèin-obrachail nuair a bhios am fear roimhe deiseil.\n"
#~ "Chì thu aig barr na h-uinneige dè an obair rannsachaidh a choileanas\n"
#~ "tu gach cuairt - tha an rannsachadh (na builg) stèidhichte air a'\n"
#~ "mhalairt 'nad bhailtean as urrainn dhut cìsean a thogail air.  Chì thu\n"
#~ "craobh nan teicneolas aig bun na h-uinneige; dèan briogadh clì gus "
#~ "targaig\n"
#~ "no amas rannsachaidh a shuidheachadh no briogadh deas gus cobhair fhaigh\n"
#~ "le teicneolas air coireigin.  Nuair a bhios tu deiseil, briog air an "
#~ "taba\n"
#~ "Sealladh (F1) gus tilleadh dhan t-sealladh mhapa."

#, fuzzy
#~ msgid ""
#~ "Second tech researched: Now you have gained your second technology. Go "
#~ "back into the Research report (F6) and take a quick look at your "
#~ "progress. If you set Republic as your technology goal earlier, a new "
#~ "research target should have been chosen for you automatically. If you do "
#~ "not have any goal set, however, there will not be any new target chosen "
#~ "until the end of the turn. In the turn when you complete your research, "
#~ "you can pick a new tech to research. However, switching targets midway "
#~ "through researching a particular technology costs you all of the research "
#~ "done on it so far. Setting your technology goal wisely means you do not "
#~ "have to worry about picking a new research target each time you finish "
#~ "researching a technology."
#~ msgstr ""
#~ "Rannsaich thu an dàrna teicneolas agad.  Till gu aithisg an rannsachaidh\n"
#~ "(F6) agus thoir sùil ghoirid air d' adhartas.  Ma thagh thu a' Phoblachd\n"
#~ "mar thargaid teicneolais roimhe, bidh targaid rannsachaidh ùr air a\n"
#~ "thaghadh air do shon mu thràth gu fèin-obrachail.  Mur an do thagh thu\n"
#~ "amas sam bith, cha dèid targaid ùr a thaghadh ach aig deireadh na\n"
#~ "cuairte.\n"
#~ "\n"
#~ "'S urrainn dhut teicneolas ùr a thaghadh a tha ri rannsachadh san dearbh\n"
#~ "chuairt a choilean thu am fear roimhe.  Ge-tà, ma dh'atharraicheas tu na\n"
#~ "tha 'ga rannsachadh leitheach slighe, caillidh tu an obair rannsachaidh\n"
#~ "air fad a rinn thu gu ruige sin.  Ma bhios tu glic le taghadh nan amasan\n"
#~ "teicneolais, cha bhi agad ri targaid rannsachaidh ùr a thaghadh gach\n"
#~ "turas a choileanas tu obair rannsachaidh."

#, fuzzy
#~ msgid ""
#~ "Republic: You have successfully completed research to The Republic. This "
#~ "technology is particularly useful because it allows a new form of "
#~ "government. The government your civilization follows is very important in "
#~ "determining your development. In the beginning you started in Despotism, "
#~ "a very inefficient form of government. Later government options will give "
#~ "you some choice of whether your civilization is to be a peaceful trading "
#~ "nation or a conquering juggernaut. Each has advantages and disadvantages. "
#~ "For now, you probably want to switch straight into Republic. In the "
#~ "Civilization menu, go to the Government submenu and choose Republic. Yes "
#~ "you want a revolution! Changing governments means going through a few "
#~ "turns of anarchy, so it is not without cost. However, Republic is a "
#~ "substantially better form of government than Despotism so the investment "
#~ "will soon pay off."
#~ msgstr ""
#~ "Rannsaich thu a' Phoblachd!  Tha an teicneolas seo air leth feumail a\n"
#~ "chionn 's gu bheil a' toirt cothrom dhut riaghaltas ùr a thaghadh.  Tha\n"
#~ "an riaghaltas a tha aig do shìobhaltas glè chudromach a thaobh a\n"
#~ "leasachadh.  Thòisich thu le ain-tighearnas, riaghaltas nach eil\n"
#~ "èifeachdach idir mar riaghaltas.  Bidh roghnadh is taghadh agad nas\n"
#~ "fhaide air adhart eadar diofar riaghaltasan agus bidh buaidh air do\n"
#~ "thaghadh am bi thu 'nad nàisean malairt sìtheil air neo 'nad burraidh\n"
#~ "ceannsachaidh.  Tha buannachdan aig an dà roghainn.\n"
#~ "\n"
#~ "'S fhiach e a' phoblachd a thaghadh mar riaghaltas air an àm seo co-\n"
#~ "dhiù.  Rach dhan chlàr-taice Sìobhaltas, tagh Riaghaltas agus an uairsin\n"
#~ "Poblachd.  Seadh, tha reabhlaid a dhìth ort!  Ma dh'atharraicheas tu\n"
#~ "do riaghaltas, bidh ain-riaghailt ann fad grunn chuairtean agus bidh\n"
#~ "cosgais ann ma-thà.  Ach a dh'aindeoin sin, tha a' phoblachd 'na "
#~ "riaghaltas\n"
#~ "fada nas fhearr na ain-tighearnas agus gheibh thu buannachd às gu luath."

#, fuzzy
#~ msgid ""
#~ "The Hut: Your unit has found a Hut. These are small villages scattered "
#~ "across the landscape by the map generator. When a unit enters one, "
#~ "several things may happen. The most likely outcome is that you will find "
#~ "resources worth a small amount of gold. However, it is also possible to "
#~ "find technologies or mercenary units to join your cause inside a hut. "
#~ "Some huts contain native settlers that will join your civilization and "
#~ "bring a new city into your empire. Finally, some huts contain barbarians "
#~ "which will kill your unit instantly. On average, it is beneficial to "
#~ "search out and enter any huts you find as soon as possible."
#~ msgstr ""
#~ "Lorg an t-aonad agad bothan.  'S e clachain bheaga a tha annta, sgapte "
#~ "air\n"
#~ "feadh a' mhapa.  Ma thèid aonad a-steach do bhothan, faodaidh gun "
#~ "tachair\n"
#~ "diofar rudan.  Tha seans mòr ann gun lorg thu suim bheag de dh'òr ann an\n"
#~ "cruth ghoireasan.  Ge-tà, faodaidh gun lorg thu teicneolas no "
#~ "saighdearan-\n"
#~ "duaise ann am bothan cuideachd.  Bidh tuinichean tùsanach annta "
#~ "uaireannan\n"
#~ "agus leanaidh iad ri do shìobhaltas agus bheir iad baile ùr dha dhan\n"
#~ "impireachd.  Ach faodaidh borbaich a bhith ann am bothan cuideachd agus\n"
#~ "marbhaidh iad an t-aonad agad sa bhad.  San fharsaingeachd, 's fhiach e\n"
#~ "bothan sam bith a rùrachadh cho luath 's a ghabhas."

#~ msgid "Loading tutorial events."
#~ msgstr "A' luchdadh tachartasan na treòire."

#, fuzzy, c-format
#~ msgid "Cannot place %s to unseen tile."
#~ msgstr "Ràinig an %s agad %s"

#, fuzzy, c-format
#~ msgid "Cannot place unbuildable %s."
#~ msgstr "Cha do ghabh am faidhle a leanas fhosgladh: %s."

#, fuzzy
#~ msgid "Starting infrapoints per player"
#~ msgstr "Òr tòiseachaidh gach cluichdeadair"

#, fuzzy
#~ msgid ""
#~ "At the beginning of the game, each player is given this many infrapoints."
#~ msgstr ""
#~ "Gheibh gach cluicheadair an t-uiread seo de dh'òr aig toiseach a' gheama."

#~ msgid "Seconds to let a client's network connection block"
#~ msgstr "Ùine bacaidh a tha ceadaichte do lìonra de chliant (ann an diogan)"

#~ msgid ""
#~ "If a network connection is blocking for a time greater than this value, "
#~ "then the connection is closed. Zero means there is no timeout (although "
#~ "connections will be automatically disconnected eventually)."
#~ msgstr ""
#~ "Ma bhios bacadh air ceangal an lìonraidh ann nas fhaide na an luach seo, "
#~ "thèid an ceangal a bhriseadh. Ma chuireas tu seo gu neoini, cha bhi "
#~ "timeout ann (ged a thèid ceangal sam bith a bhriseadh gu fèin-obrachail "
#~ "aig a' cheann thall)."

#~ msgid "Geological"
#~ msgstr "Geòlasach"

#~ msgid "Sociological"
#~ msgstr "Sòiseo-eòlach"

#~ msgid "Economic"
#~ msgstr "Eaconamach"

#~ msgid "Military"
#~ msgstr "Armailteach"

#~ msgid "Scientific"
#~ msgstr "Saidheansail"

#~ msgid "Internal"
#~ msgstr "Puingean teicnigeach"

#~ msgid "Networking"
#~ msgstr "Lìonraidhean"

#, fuzzy
#~ msgid "?ssetlevel:None"
#~ msgstr "?spy_level:handler"

#~ msgid "All"
#~ msgstr "A h-uile"

#~ msgid "Vital"
#~ msgstr "Riatanach"

#~ msgid "Situational"
#~ msgstr "Suidheachail"

#~ msgid "Rare"
#~ msgstr "Ainneamh"

#~ msgid "Changed"
#~ msgstr "Air atharrachadh"

#~ msgid "Locked"
#~ msgstr "Glaiste"

#, c-format
#~ msgid ""
#~ "The required technology for our new government '%s' was lost. The "
#~ "citizens chose '%s' as new target government."
#~ msgstr ""
#~ "Chaidh an teicneolas a dh'fheumas ar riaghaltas ùr ('%s') air chall. "
#~ "Thagh na saoranaich '%s' mar an riaghaltas ùr a bu toigh leotha."

#, fuzzy, c-format
#~ msgid "Your %s bombards the %s %s."
#~ msgstr "Sgrios an %s agad an %s ann an %s."

#, c-format
#~ msgid "%s lost to an attack by the %s %s."
#~ msgstr "Chaidh %1$s a chall an cois ionnsaigh %3$s %2$s."

#, c-format
#~ msgid "%s lost when the %s %s attacked the %s %s."
#~ msgstr ""
#~ "Chaidh %1$s a chall nuair a thug %2$s ionnsaigh le %3$s air aonad %5$s "
#~ "%4$s."

#, c-format
#~ msgid "%s (and %s) lost to an attack from the %s %s."
#~ msgstr "Chaidh %1$s (agus %2$s) a chall an cois ionnsaigh %4$s %3$s."

#~ msgid "Ruleset"
#~ msgstr "Seata nan riaghailtean"

#~ msgid "Tileset"
#~ msgstr "Seata nan leacagan"

#~ msgid "Scenario"
#~ msgstr "Cnàmh-sgeul"

#, fuzzy, c-format
#~ msgid "commit: %s"
#~ msgstr "Aonad: %s"

#, fuzzy
#~ msgid "Citybar style"
#~ msgstr "Colta_s nam bailtean:"

#, fuzzy, c-format
#~| msgid "%s is selling %s (obsolete) for %d."
#~ msgid "%s is selling %s for %d."
#~ msgstr "Tha %s a' reic %s (gun fheum a-nis) air %d a dh'òr."

#, c-format
#~ msgid ""
#~ "*%s (AI)* We will be launching an all-out war against %s in %d turn to "
#~ "stop the spaceship launch."
#~ msgid_plural ""
#~ "*%s (AI)* We will be launching an all-out war against %s in %d turns to "
#~ "stop the spaceship launch."
#~ msgstr[0] ""
#~ "*%s (IF)* Bidh sinn a' toirt ionnsaigh mhòr air %s ann an %d chuairt mus "
#~ "cuir iad an soitheach-fhànais aca air bhog."
#~ msgstr[1] ""
#~ "*%s (IF)* Bidh sinn a' toirt ionnsaigh mhòr air %s ann an %d chuairt mus "
#~ "cuir iad an soitheach-fhànais aca air bhog."
#~ msgstr[2] ""
#~ "*%s (AI)* Bidh sinn a' toirt ionnsaigh mhòr air %s ann an %d cuairtean "
#~ "mus cuir iad an long-fhànais aca air bhog."
#~ msgstr[3] ""
#~ "*%s (AI)* Bidh sinn a' toirt ionnsaigh mhòr air %s ann an %d cuairt mus "
#~ "cuir iad an long-fhànais aca air bhog."

#, c-format
#~ msgid ""
#~ "*%s (AI)* %s has grossly violated his treaties with us for own gain.  We "
#~ "will answer in force in %d turn and expect you to honor your alliance "
#~ "with us and do likewise!"
#~ msgid_plural ""
#~ "*%s (AI)* %s has grossly violated his treaties with us for own gain.  We "
#~ "will answer in force in %d turns and expect you to honor your alliance "
#~ "with us and do likewise!"
#~ msgstr[0] ""
#~ "*%s (IF)* Bhris %s na còrdaidhean eadarainn o bhun gu barr a chum a "
#~ "bhuannachd fhèin. Bheir sinn ionnsaigh air ann an %d chuairt agus tha "
#~ "dùil againn gun glèidh sibh ar caidreachas is gun toir sibhse ionnsaigh "
#~ "air cuideachd!"
#~ msgstr[1] ""
#~ "*%s (IF)* Bhris %s na còrdaidhean eadarainn o bhun gu barr a chum a "
#~ "bhuannachd fhèin. Bheir sinn ionnsaigh air ann an %d chuairt agus tha "
#~ "dùil againn gun glèidh sibh ar caidreachas is gun toir sibhse ionnsaigh "
#~ "air cuideachd!"
#~ msgstr[2] ""
#~ "*%s (AI)* Bhris %s na còrdaidhean eadarainn o bhun gu barr a chum a "
#~ "bhuannachd fhèin. Bheir sinn ionnsaigh air ann an %d cuairtean agus tha "
#~ "dùil againn gun glèidh sibh ar caidreachas is gun toir sibhse ionnsaigh "
#~ "air cuideachd!"
#~ msgstr[3] ""
#~ "*%s (AI)* Bhris %s na còrdaidhean eadarainn o bhun gu barr a chum a "
#~ "bhuannachd fhèin. Bheir sinn ionnsaigh air ann an %d cuairt agus tha dùil "
#~ "againn gun glèidh sibh ar caidreachas is gun toir sibhse ionnsaigh air "
#~ "cuideachd!"

#, c-format
#~ msgid ""
#~ "*%s (AI)* We intend to pillage and plunder the rich civilization of %s. "
#~ "We declare war in %d turn."
#~ msgid_plural ""
#~ "*%s (AI)* We intend to pillage and plunder the rich civilization of %s. "
#~ "We declare war in %d turns."
#~ msgstr[0] ""
#~ "*%s (IF)* Tha dùil againn a dhol air chreach is spùinn mhòr ann an "
#~ "dùthaich bheartach %s. Bheir sinn ionnsaigh air ann an %d chuairt."
#~ msgstr[1] ""
#~ "*%s (IF)* Tha dùil againn a dhol air chreach is spùinn mhòr ann an "
#~ "dùthaich bheartach %s. Bheir sinn ionnsaigh air ann an %d chuairt."
#~ msgstr[2] ""
#~ "*%s (AI)* Tha dùil againn a dhol air chreach is spùinn mhòr ann an "
#~ "dùthaich bheartach %s. Bheir sinn ionnsaigh air ann an %d cuairtean."
#~ msgstr[3] ""
#~ "*%s (AI)* Tha dùil againn a dhol air chreach is spùinn mhòr ann an "
#~ "dùthaich bheartach %s. Bheir sinn ionnsaigh air ann an %d cuairt."

#, c-format
#~ msgid ""
#~ "*%s (AI)* We have had it with %s. Let us tear this pathetic civilization "
#~ "apart. We declare war in %d turn."
#~ msgid_plural ""
#~ "*%s (AI)* We have had it with %s. Let us tear this pathetic civilization "
#~ "apart. We declare war in %d turns."
#~ msgstr[0] ""
#~ "*%s (IF)* Tha sinn seachd searbh sgìth de %s. Reubamaid a' chùis-bhùirt "
#~ "de shìobhaltas seo as a chèile. Bheir sinn ionnsaigh air ann an %d "
#~ "chuairt."
#~ msgstr[1] ""
#~ "*%s (AI)* Tha sinn seachd searbh sgìth de %s. Reubamaid a' chùis-bhùirt "
#~ "de shìobhaltas seo as a chèile. Bheir sinn ionnsaigh air ann an %d "
#~ "chuairt."
#~ msgstr[2] ""
#~ "*%s (AI)* Tha sinn seachd searbh sgìth de %s. Reubamaid a' chùis-bhùirt "
#~ "de shìobhaltas seo as a chèile. Bheir sinn ionnsaigh air ann an %d "
#~ "cuairtean."
#~ msgstr[3] ""
#~ "*%s (AI)* Tha sinn seachd searbh sgìth de %s. Reubamaid a' chùis-bhùirt "
#~ "de shìobhaltas seo as a chèile. Bheir sinn ionnsaigh air ann an %d cuairt."

#, c-format
#~ msgid ""
#~ "*%s (AI)* We will honor our alliance and declare war on %s in %d turn.  "
#~ "Hold on - we are coming!"
#~ msgid_plural ""
#~ "*%s (AI)* We will honor our alliance and declare war on %s in %d turns.  "
#~ "Hold on - we are coming!"
#~ msgstr[0] ""
#~ "*%s (IF)* Glèidhidh sinn ar caidreachas is bheir sinn ionnsaigh air %s "
#~ "ann an %d chuairt. Cum ort - tha sinn a' tighinn!"
#~ msgstr[1] ""
#~ "*%s (IF)* Glèidhidh sinn ar caidreachas is bheir sinn ionnsaigh air %s "
#~ "ann an %d chuairt. Cum ort - tha sinn a' tighinn!"
#~ msgstr[2] ""
#~ "*%s (AI)* Glèidhidh sinn ar caidreachas is bheir sinn ionnsaigh air %s "
#~ "ann an %d cuairtean. Cum ort - tha sinn a' tighinn!"
#~ msgstr[3] ""
#~ "*%s (AI)* Glèidhidh sinn ar caidreachas is bheir sinn ionnsaigh air %s "
#~ "ann an %d cuairt. Cum ort - tha sinn a' tighinn!"

#, c-format
#~ msgid ""
#~ "*%s (AI)* We will honor our alliance with %s and declare war on %s in %d "
#~ "turns.  We expect you to do likewise."
#~ msgid_plural ""
#~ "*%s (AI)* We will honor our alliance with %s and declare war on %s in %d "
#~ "turns.  We expect you to do likewise."
#~ msgstr[0] ""
#~ "*%s (IF)* Glèidhidh sinn ar caidreachas le %s is bheir sinn ionnsaigh air "
#~ "%s ann an %d chuairt. Tha dùil againn gun dèan sibhse an dearbh rud "
#~ "cuideachd."
#~ msgstr[1] ""
#~ "*%s (IF)* Glèidhidh sinn ar caidreachas le %s is bheir sinn ionnsaigh air "
#~ "%s ann an %d chuairt. Tha dùil againn gun dèan sibhse an dearbh rud "
#~ "cuideachd."
#~ msgstr[2] ""
#~ "*%s (AI)* Glèidhidh sinn ar caidreachas le %s is bheir sinn ionnsaigh air "
#~ "%s ann an %d cuairtean. Tha dùil againn gun dèan sibhse an dearbh rud "
#~ "cuideachd."
#~ msgstr[3] ""
#~ "*%s (AI)* Glèidhidh sinn ar caidreachas le %s is bheir sinn ionnsaigh air "
#~ "%s ann an %d cuairt. Tha dùil againn gun dèan sibhse an dearbh rud "
#~ "cuideachd."

#~ msgid ""
#~ "This Freeciv compilation has no full threads implementation, threaded ai "
#~ "cannot be used."
#~ msgstr ""
#~ "Tha co-chruinneachadh Freeciv seo gun Full Thread Implementation, cha "
#~ "ghabh Threadad AI a chleachdadh."

#, fuzzy
#~| msgid ""
#~| "This Freeciv compilation has no full threads implementation, threaded ai "
#~| "cannot be used."
#~ msgid ""
#~ "This Freeciv compilation has no full threads implementation, threxpr ai "
#~ "cannot be used."
#~ msgstr ""
#~ "Tha co-chruinneachadh Freeciv seo gun Full Thread Implementation, cha "
#~ "ghabh Threadad AI a chleachdadh."

#, c-format
#~ msgid "%d turn"
#~ msgid_plural "%d turns"
#~ msgstr[0] "%d chuairt"
#~ msgstr[1] "%d chuairt"
#~ msgstr[2] "%d cuairtean"
#~ msgstr[3] "%d cuairt"

#, c-format
#~ msgid "People (W/%s)"
#~ msgstr "Daoine (W/%s)"

#~ msgid " happy"
#~ msgstr "toilichte"

#, c-format
#~ msgid ""
#~ "Name: %s\n"
#~ "Food:       %10s Gold:    %10s\n"
#~ "Production: %10s Luxury:  %10s\n"
#~ "Trade:      %10s Science: %10s\n"
#~ "\n"
#~ "%*s%s: %s\n"
#~ "          City grows: %s\n"
#~ "Production completed: %s"
#~ msgstr ""
#~ "Ainm: %s\n"
#~ "Biadh:         %10s Òr:          %10s\n"
#~ "Cinneasachadh: %10s Sòghalachd:  %10s\n"
#~ "Malairt:       %10s Saidheans:   %10s\n"
#~ "\n"
#~ "%*s%s: %s\n"
#~ "     Fàsaidh am baile: %s\n"
#~ "Cinneasachadh deiseil: %s"

#, c-format
#~ msgid "Exporting output window to '%s' ..."
#~ msgstr "Ag às-phortadh uinneag an às-chuir gu '%s' ..."

#~ msgid "Export complete."
#~ msgstr "Tha an t-às-phortadh deiseil."

#~ msgid "Export failed, couldn't write to file."
#~ msgstr "Dh'fhàillig an t-às-phortadh, cha ghabh sgrìobhadh san fhaidhle."

#~ msgid "?filler:XXX/XXX XXX turns"
#~ msgstr "?filler:XXX/XXX XXX cuairtean"

#, c-format
#~ msgid "%3d gold per turn"
#~ msgid_plural "%3d gold per turn"
#~ msgstr[0] "%3d de dh'òr gach cuairt"
#~ msgstr[1] "%3d de dh'òr gach cuairt"
#~ msgstr[2] "%3d de dh'òr gach cuairt"
#~ msgstr[3] "%3d de dh'òr gach cuairt"

#, c-format
#~ msgid "%3d turn"
#~ msgid_plural "%3d turns"
#~ msgstr[0] "%3d chuairt"
#~ msgstr[1] "%3d chuairt"
#~ msgstr[2] "%3d cuairtean"
#~ msgstr[3] "%3d cuairt"

#, c-format
#~ msgid "%d/turn"
#~ msgstr "%d/cuairt"

#~ msgid "Obsolete"
#~ msgstr "O fheum"

#~ msgid "Destroyed"
#~ msgstr "Air a sgriosadh"

#~ msgid "Great Wonder"
#~ msgstr "Mìorhbail mhòr"

#~ msgid "Small Wonder"
#~ msgstr "Mìorbhail bheag"

#, c-format
#~ msgid "%+4d : Citizens\n"
#~ msgstr "%+4d : Saoranaich\n"

#, c-format
#~ msgid "%+4d : Taxed from trade\n"
#~ msgstr "%+4d : Cìsean o mhalairt\n"

#, fuzzy, c-format
#~| msgid "%+4d : Trade route with %s\n"
#~ msgid "%+4d : Trading %s with %s\n"
#~ msgstr "%+4d : Slighe malairt le %s\n"

#, fuzzy, c-format
#~| msgid "%+4d : Waste%s\n"
#~ msgid "%+4d : Trading %s to %s\n"
#~ msgstr "%+4d : Sgudal%s\n"

#, fuzzy, c-format
#~| msgid "%+4d : Taxed from trade\n"
#~ msgid "%+4d : Trading %s from %s\n"
#~ msgstr "%+4d : Cìsean o mhalairt\n"

#, c-format
#~ msgid "%+4d : Building tithes\n"
#~ msgstr "%+4d : Deicheamhan togalaich\n"

#, c-format
#~ msgid "%+4d : Bonus from %s (%+d%%)\n"
#~ msgstr "%+4d : Duais o %s (%+d% %)\n"

#, fuzzy, c-format
#~| msgid "%+4d : Bonus from %s (%+d%%)\n"
#~ msgid "%+4d : Loss from %s (%+d%%)\n"
#~ msgstr "%+4d : Duais o %s (%+d% %)\n"

#, c-format
#~ msgid "%+4d : Size penalty\n"
#~ msgstr "%+4d : Peanas meud\n"

#, c-format
#~ msgid "%+4d : Waste%s\n"
#~ msgstr "%+4d : Sgudal%s\n"

#, c-format
#~ msgid "%+4d : Corruption%s\n"
#~ msgstr "%+4d : Coirbteachd%s\n"

#, c-format
#~ msgid "%+4d : Disorder\n"
#~ msgstr "%+4d : Ùpraid\n"

#, c-format
#~ msgid "%+4d : Used\n"
#~ msgstr "%+4d : Air a chleachdadh\n"

#, c-format
#~ msgid "%+4d : (unknown)\n"
#~ msgstr "%+4d : (neo-aithnichte)\n"

#~ msgid "==== : Adds up to\n"
#~ msgstr "==== : Uile gu lèir\n"

#, c-format
#~ msgid "%4d : Total surplus"
#~ msgstr "%+4d : Barras iomlan"

#, c-format
#~ msgid "%+5.1f : Risk from overcrowding\n"
#~ msgstr "%+5.1f : Cunnart o thar-shluaigheachd\n"

#, c-format
#~ msgid "%+5.1f : Risk from trade\n"
#~ msgstr "%+5.1f : Cunnart o mhalairt\n"

#, c-format
#~ msgid "%+5.1f : Risk from pollution\n"
#~ msgstr "%+5.1f : Cunnart o thruailleachd\n"

#, c-format
#~ msgid "%+5.1f : Bonus from %s\n"
#~ msgstr "%+5.1f : Duais o %s\n"

#, fuzzy, c-format
#~| msgid "%+5.1f : Risk from trade\n"
#~ msgid "%+5.1f : Risk from %s\n"
#~ msgstr "%+5.1f : Cunnart o mhalairt\n"

#, c-format
#~ msgid "%5.1f : Total chance for a plague"
#~ msgstr "%5.1f : Buailteachd iomlan de phlàigh"

#, c-format
#~ msgid "%+4d : Pollution from shields\n"
#~ msgstr "%+4d : Truailleadh o sgiathan\n"

#, c-format
#~ msgid "%+4d : Pollution from citizens\n"
#~ msgstr "%+4d : Truailleadh o shaoranaich\n"

#, c-format
#~ msgid "%+4d : Pollution modifier\n"
#~ msgstr "%+4d : Caochladair truaillidh\n"

#, fuzzy, c-format
#~| msgid "%+4d : Disorder\n"
#~ msgid "%4d : History\n"
#~ msgstr "%+4d : Ùpraid\n"

#, fuzzy, c-format
#~| msgid "%+4d : Used\n"
#~ msgid "%4d : %s\n"
#~ msgstr "%+4d : Air a chleachdadh\n"

#, fuzzy, c-format
#~| msgid "%4d : Total surplus"
#~ msgid "%4d : Total culture"
#~ msgstr "%+4d : Barras iomlan"

#~ msgid "?city_state:Celebrating"
#~ msgstr "?city_state:Fèill"

#~ msgid "?city_state:Disorder"
#~ msgstr "?city_state:Aimhreit"

#~ msgid "?city_state:Peace"
#~ msgstr "?city_state:Sìth"

#~ msgid "?specialist:S"
#~ msgstr "?specialist:S"

#, c-format
#~ msgid "Set debug log level (%d to %d, or %d:file1,min,max:...)"
#~ msgstr ""
#~ "Suidhich leibheil loga dì-bhugachaidh (%d gu %d no %d:file1,min,max:...)"

#, c-format
#~ msgid "Set debug log level (%d to %d)"
#~ msgstr "Suidhich leibheil loga dì-bhugachaidh (%d gu %d)"

#~ msgid "Fatal [SIGNAL]"
#~ msgstr "Fatal [SIGNAL]"

#~ msgid "file FILE"
#~ msgstr "file FILE"

#~ msgid "Print a summary of the options"
#~ msgstr "Clò-bhuail gearr-chunntas nan roghainnean"

#~ msgid "Meta HOST"
#~ msgstr "Meta HOST"

#~ msgid "read FILE"
#~ msgstr "read FILE"

#~ msgid "server HOST"
#~ msgstr "server HOST"

#~ msgid "Sound FILE"
#~ msgstr "Sound FILE"

#, fuzzy
#~ msgid "music FILE"
#~ msgstr "file FILE"

#~ msgid "tiles FILE"
#~ msgstr "tiles FILE"

#~ msgid "Print the version number"
#~ msgstr "Clò-bhuail àireamh an tionndaidh"

#, c-format
#~ msgid "Invalid signal number \"%s\".\n"
#~ msgstr "Àireamh sanais mhì-dhligheach \"%s\".\n"

#~ msgid "Try using --help.\n"
#~ msgstr "Feuch is cleachd --help.\n"

#, c-format
#~ msgid "Invalid port \"%s\" specified with --port option.\n"
#~ msgstr ""
#~ "Chaidh am port mì-dhligheach \"%s\" a shònrachadh leis an roghainn --"
#~ "port.\n"

#, c-format
#~ msgid "Invalid debug level \"%s\" specified with --debug option.\n"
#~ msgstr ""
#~ "Chaidh an leibheil dì-bhugaidh mhì-dhligheach \"%s\" a shònrachadh leis "
#~ "an roghainn --debug.\n"

#, c-format
#~ msgid "Invalid announce protocol \"%s\".\n"
#~ msgstr "Protacal gairm mì-dhligheach \"%s\".\n"

#, c-format
#~ msgid "Changing production of every %s into %s."
#~ msgstr "Chaidh cinneasachadh de gach %s atharrachadh gu %s."

#~ msgid "?embassy:Both"
#~ msgstr "?embassy:Aig an dithis"

#~ msgid "?embassy:Yes"
#~ msgstr "?embassy:Tha"

#~ msgid "?embassy:With Us"
#~ msgstr "?embassy:Againn"

#~ msgid "?embassy:Contact"
#~ msgstr "?embassy:Conaltradh"

#~ msgid "?embassy:No Contact"
#~ msgstr "?embassy:Gun chonaltradh"

#~ msgid "?vision:Both"
#~ msgstr "?vision:Aig an dithis"

#~ msgid "?vision:To Them"
#~ msgstr "?vision:Dhaibh-san"

#~ msgid "?vision:To Us"
#~ msgstr "?vision:Dhuinne"

#, c-format
#~ msgid "The %s give %d gold"
#~ msgid_plural "The %s give %d gold"
#~ msgstr[0] "Bheir %s seachad %d de dh'òr"
#~ msgstr[1] "Bheir %s seachad %d de dh'òr"
#~ msgstr[2] "Bheir %s seachad %d de dh'òr"
#~ msgstr[3] "Bheir %s seachad %d de dh'òr"

#, c-format
#~ msgid "%s costs %d gold"
#~ msgid_plural "%s costs %d gold"
#~ msgstr[0] "Tha %s a' cosg %d de dh'òr?"
#~ msgstr[1] "Tha %s a' cosg %d de dh'òr?"
#~ msgstr[2] "Tha %s a' cosg %d de dh'òr?"
#~ msgstr[3] "Tha %s a' cosg %d de dh'òr?"

#, c-format
#~ msgid "%s and you only have %d gold."
#~ msgid_plural "%s and you only have %d gold."
#~ msgstr[0] "Chan eil ach %2$d de dh'òr agad 's aig %1$s."
#~ msgstr[1] "Chan eil ach %2$d de dh'òr agad 's aig %1$s."
#~ msgstr[2] "Chan eil ach %2$d de dh'òr agad 's aig %1$s."
#~ msgstr[3] "Chan eil ach %2$d de dh'òr agad 's aig %1$s."

#~ msgid "Failed looking up host."
#~ msgstr "Cha deach an t-òstair a lorg."

#~ msgid "Connection to server refused. Please start the server."
#~ msgstr ""
#~ "Chaidh an ceangal ris an fhrithealaiche a dhiùltadh. Tòisich am "
#~ "frithealaiche."

#, c-format
#~ msgid "%d tile copied."
#~ msgid_plural "%d tiles copied."
#~ msgstr[0] "Chaidh lethbhreac a dhèanamh de %d leacag."
#~ msgstr[1] "Chaidh lethbhreac a dhèanamh de %d leacag."
#~ msgstr[2] "Chaidh lethbhreac a dhèanamh de %d leacagan."
#~ msgstr[3] "Chaidh lethbhreac a dhèanamh de %d leacag."

#, fuzzy, c-format
#~| msgid "Refining"
#~ msgid "%d remaining"
#~ msgstr "Fìneadaireachd"

#, c-format
#~ msgid "Treasury contains %d gold."
#~ msgid_plural "Treasury contains %d gold."
#~ msgstr[0] "Tha %d a dh'òr 'nad ionmhais."
#~ msgstr[1] "Tha %d a dh'òr 'nad ionmhais."
#~ msgstr[2] "Tha %d a dh'òr 'nad ionmhais."
#~ msgstr[3] "Tha %d a dh'òr 'nad ionmhais."

#, c-format
#~ msgid ""
#~ "Bribe unit for %d gold?\n"
#~ "%s"
#~ msgid_plural ""
#~ "Bribe unit for %d gold?\n"
#~ "%s"
#~ msgstr[0] ""
#~ "A bheil thu airson brìb %d a dh'òr a thoirt dhan aonad?\n"
#~ "%s"
#~ msgstr[1] ""
#~ "A bheil thu airson brìb %d a dh'òr a thoirt dhan aonad?\n"
#~ "%s"
#~ msgstr[2] ""
#~ "A bheil thu airson brìb %d a dh'òr a thoirt dhan aonad?\n"
#~ "%s"
#~ msgstr[3] ""
#~ "A bheil thu airson brìb %d a dh'òr a thoirt dhan aonad?\n"
#~ "%s"

#, c-format
#~ msgid ""
#~ "Bribing the unit costs %d gold.\n"
#~ "%s"
#~ msgid_plural ""
#~ "Bribing the unit costs %d gold.\n"
#~ "%s"
#~ msgstr[0] ""
#~ "Cosgaidh brìbeadh an aonaid %d de dh'òr.\n"
#~ "%s"
#~ msgstr[1] ""
#~ "Cosgaidh brìbeadh an aonaid %d de dh'òr.\n"
#~ "%s"
#~ msgstr[2] ""
#~ "Cosgaidh brìbeadh an aonaid %d de dh'òr.\n"
#~ "%s"
#~ msgstr[3] ""
#~ "Cosgaidh brìbeadh an aonaid %d de dh'òr.\n"
#~ "%s"

#~ msgid "_Steal"
#~ msgstr "_Goid"

#~ msgid "Select Advance to Steal"
#~ msgstr "Tagh an t-adhartas a bu toigh leat goid"

#~ msgid "_Advances:"
#~ msgstr "_Adhartas:"

#~ msgid "Sabotage Improvements"
#~ msgstr "Dèan sabotais air na leasachaidhean"

#~ msgid "_Sabotage"
#~ msgstr "_Sabotais"

#~ msgid "_Improvements:"
#~ msgstr "_Leasachaidhean:"

#~ msgid "City can't be incited!"
#~ msgstr "Cha ghabh am baile a bhrosnachadh gu aramach!"

#, c-format
#~ msgid ""
#~ "Incite a revolt for %d gold?\n"
#~ "%s"
#~ msgid_plural ""
#~ "Incite a revolt for %d gold?\n"
#~ "%s"
#~ msgstr[0] ""
#~ "A bheil thu airson aramach a bhrosnachadh air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[1] ""
#~ "A bheil thu airson aramach a bhrosnachadh air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[2] ""
#~ "A bheil thu airson aramach a bhrosnachadh air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[3] ""
#~ "A bheil thu airson aramach a bhrosnachadh air %d de dh'òr?\n"
#~ "%s"

#, c-format
#~ msgid ""
#~ "Inciting a revolt costs %d gold.\n"
#~ "%s"
#~ msgid_plural ""
#~ "Inciting a revolt costs %d gold.\n"
#~ "%s"
#~ msgstr[0] ""
#~ "Chosgadh brosnachadh aramach %d de dh'òr.\n"
#~ "%s"
#~ msgstr[1] ""
#~ "Chosgadh brosnachadh aramach %d de dh'òr.\n"
#~ "%s"
#~ msgstr[2] ""
#~ "Chosgadh brosnachadh aramach %d de dh'òr.\n"
#~ "%s"
#~ msgstr[3] ""
#~ "Chosgadh brosnachadh aramach %d de dh'òr.\n"
#~ "%s"

#~ msgid "_Keep moving"
#~ msgstr "_Cum ort a' gluasad"

#~ msgid "_Wait"
#~ msgstr "_Fuirich"

#, c-format
#~ msgid "Suggestions: %s."
#~ msgstr "Molaidhean: %s."

#~ msgid "No visible unit on this tile."
#~ msgstr "Chan eil aonad so-fhaicsinneach air an leacag seo."

#~ msgid "Cleared output window."
#~ msgstr "Chaidh uinneag an às-chuir fhalamhadh."

#, c-format
#~ msgid "Select the %s color"
#~ msgstr "Tagh mar dhath %s"

#~ msgid "Bold (Ctrl-B)"
#~ msgstr "Trom (Ctrl-B)"

#~ msgid "Italic (Ctrl-I)"
#~ msgstr "Eadailteach (Ctrl-I)"

#~ msgid "Strikethrough (Ctrl-S)"
#~ msgstr "Loidhne troimhe (Ctrl-S)"

#~ msgid "Underline (Ctrl-U)"
#~ msgstr "Loidhne foidhe (Ctrl-U)"

#~ msgid "Color (Ctrl-C)"
#~ msgstr "Dath (Ctrl-C)"

#~ msgid "foreground"
#~ msgstr "beulaibh"

#~ msgid "background"
#~ msgstr "cùlaibh"

#~ msgid "Chat tools"
#~ msgstr "Innealan na cabadaich"

#~ msgid "Plague Risk:"
#~ msgstr "Cunnart plàighe:"

#~ msgid "_Overview"
#~ msgstr "_Foir-shealladh"

#~ msgid "City map"
#~ msgstr "Mapa a' bhaile"

#, fuzzy
#~| msgid "Press ENTER or double-click to sell an improvement."
#~ msgid "Press <b>ENTER</b> or double-click to sell an improvement."
#~ msgstr "Put ENTER no dèan briogadh dùbailte gus leasachadh a reic."

#, c-format
#~ msgid "%d/%d %d turns"
#~ msgstr "%d/%d %d cuairtean"

#~ msgid "_Buy"
#~ msgstr "_Ceannaich"

#~ msgid "I_mprovements:"
#~ msgstr "_Leasachaidhean:"

#~ msgid "Info"
#~ msgstr "Fiosrachadh"

#~ msgid "P_roduction"
#~ msgstr "Ci_nneasachadh"

#~ msgid "Happ_iness"
#~ msgstr "T_oileachas"

#~ msgid "_Governor"
#~ msgstr "Riag_hlaiche"

#~ msgid "_Settings"
#~ msgstr "Roghainn_ean"

#~ msgid "Disband if build settler at size 1"
#~ msgstr "Fàsaich e ma thèid tuiniche a thogail aig meud 1"

#~ msgid "Overview page"
#~ msgstr "Duilleag an fhoir-sheallaidh"

#~ msgid "Production page"
#~ msgstr "Duilleag a' chinneasachaidh"

#~ msgid "Happiness page"
#~ msgstr "Duilleag an toileachais"

#~ msgid "Governor page"
#~ msgstr "Duilleag an riaghlaiche"

#~ msgid "This Settings page"
#~ msgstr "Duilleag seo nan roghainnean"

#~ msgid "Last active page"
#~ msgstr "An duilleag ghnìomhach mu dheireadh"

#, fuzzy
#~| msgid "New citizens are"
#~ msgid "New citizens produce"
#~ msgstr "Nuair a bhios saoranaich ùra ann, nì na leanas dhiubh:"

#~ msgid "Next time open"
#~ msgstr "Fosglaidh na leanas an ath thuras"

#~ msgid "R_ename..."
#~ msgstr "Cuir _ainm ùr air..."

#~ msgid "_List present units..."
#~ msgstr "Seall _liosta nan aonadan an làthair..."

#~ msgid "_Prev city"
#~ msgstr "Am baile roi_mhe"

#~ msgid "_Next city"
#~ msgstr "An t-ath _bhaile"

#, fuzzy, c-format
#~ msgid "<b>%s</b> - %s citizens - DISORDER"
#~ msgstr "<b>%s</b> - %s saoranaich"

#, fuzzy, c-format
#~ msgid "<b>%s</b> - %s citizens - celebrating"
#~ msgstr "<b>%s</b> - %s saoranaich"

#, fuzzy, c-format
#~ msgid "<b>%s</b> - %s citizens - happy"
#~ msgstr "<b>%s</b> - %s saoranaich"

#, c-format
#~ msgid "<b>%s</b> - %s citizens"
#~ msgstr "<b>%s</b> - %s saoranaich"

#, c-format
#~ msgid "Production (up to %d unit per turn):"
#~ msgid_plural "Production (up to %d units per turn):"
#~ msgstr[0] "Cinneasachadh (suas gu %d aonad a' chuairt):"
#~ msgstr[1] "Cinneasachadh (suas gu %d aonad a' chuairt):"
#~ msgstr[2] "Cinneasachadh (suas gu %d aonadan a' chuairt):"
#~ msgstr[3] "Cinneasachadh (suas gu %d aonad a' chuairt):"

#~ msgid "Cen_ter"
#~ msgstr "Meadhana_ich"

#~ msgid "_Activate unit"
#~ msgstr "_Dùisg an t-aonad"

#~ msgid "Activate unit, _close dialog"
#~ msgstr "Dùisg an t-aonad is dùin an _còmhradh"

#~ msgid "_Disband unit"
#~ msgstr "_Fàsaich an t-aonad"

#~ msgid "_Load unit"
#~ msgstr "_Luchdaich an t-aonad"

#~ msgid "_Unload unit"
#~ msgstr "Neo-l_uchdaich an t-aonad"

#~ msgid "_Sentry unit"
#~ msgstr "_Dèan freiceadan dhen aonad"

#~ msgid "_Fortify unit"
#~ msgstr "Daingnich _an t-aonad"

#~ msgid "U_pgrade unit"
#~ msgstr "Àrdaich a_n t-aonad"

#, c-format
#~ msgid ""
#~ "Buy %s for %d gold?\n"
#~ "%s"
#~ msgid_plural ""
#~ "Buy %s for %d gold?\n"
#~ "%s"
#~ msgstr[0] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[1] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[2] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[3] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"

#~ msgid "Buy It!"
#~ msgstr "Ceannaich e!"

#, c-format
#~ msgid ""
#~ "%s costs %d gold.\n"
#~ "%s"
#~ msgid_plural ""
#~ "%s costs %d gold.\n"
#~ "%s"
#~ msgstr[0] ""
#~ "Tha %s a' cosg %d de dh'òr.\n"
#~ "%s"
#~ msgstr[1] ""
#~ "Tha %s a' cosg %d de dh'òr.\n"
#~ "%s"
#~ msgstr[2] ""
#~ "Tha %s a' cosg %d de dh'òr.\n"
#~ "%s"
#~ msgstr[3] ""
#~ "Tha %s a' cosg %d de dh'òr.\n"
#~ "%s"

#, c-format
#~ msgid "Sell %s for %d gold?"
#~ msgid_plural "Sell %s for %d gold?"
#~ msgstr[0] "A bheil thu airson %s a reic air %d de dh'òr?"
#~ msgstr[1] "A bheil thu airson %s a reic air %d de dh'òr?"
#~ msgstr[2] "A bheil thu airson %s a reic air %d de dh'òr?"
#~ msgstr[3] "A bheil thu airson %s a reic air %d de dh'òr?"

#~ msgid "Sell It!"
#~ msgstr "Reic e!"

#, c-format
#~ msgid "Sold %d %s for %d gold."
#~ msgid_plural "Sold %d %s for %d gold."
#~ msgstr[0] "Chaidh %d %s a reic air %d de dh'òr."
#~ msgstr[1] "Chaidh %d %s a reic air %d de dh'òr."
#~ msgstr[2] "Chaidh %d %s a reic air %d de dh'òr."
#~ msgstr[3] "Chaidh %d %s a reic air %d de dh'òr."

#~ msgid "_Production"
#~ msgstr "_Cinneasachadh"

#~ msgid "Chan_ge"
#~ msgstr "A_tharraich"

#~ msgid "Add _First"
#~ msgstr "Cuir ris a' chiad _fhear"

#~ msgid "Add _Next"
#~ msgstr "Cuir ri_s an t-ath fhear"

#~ msgid "Add _2nd Last"
#~ msgstr "Cuir ris a_m fear mu dheireadh ach aonan"

#~ msgid "Add _Last"
#~ msgstr "Cuir ris am fear m_u dheireadh"

#~ msgid "Set Worklist"
#~ msgstr "Suidhich liosta obrach"

#~ msgid "Append Worklist"
#~ msgstr "Cuir liosta obrach ris"

#~ msgid "Clear _Worklist"
#~ msgstr "_Falamhaich an liosta obrach"

#~ msgid "Gover_nor"
#~ msgstr "Riag_hlaiche"

#~ msgid "S_ell"
#~ msgstr "R_eic"

#~ msgid "_Select"
#~ msgstr "_Tagh"

#~ msgid "_Display"
#~ msgstr "Tais_beanadh"

#~ msgid "_Inspect"
#~ msgstr "_Sgrùd"

#~ msgid "Building Unit"
#~ msgstr "A' togail aonad"

#~ msgid "Building Improvement"
#~ msgstr "A' togail leasachadh"

#~ msgid "Building Wonder"
#~ msgstr "A' togail mìorbhail"

#, c-format
#~ msgid "Total Buy Cost: %d"
#~ msgstr "Cosgais iomlan gus a cheannach: %d"

#, fuzzy
#~| msgid ""
#~| "For information on\n"
#~| "the citizen governor and governor presets,\n"
#~| "including sample presets,\n"
#~| "see README.cma."
#~ msgid ""
#~ "For information on\n"
#~ "the citizen governor and governor presets,\n"
#~ "including sample presets,\n"
#~ "see README.governor."
#~ msgstr ""
#~ "Airson fiosrachadh mu riaghlaiche nan\n"
#~ "saoranach agus ro-sheataichean an riaghlaiche,\n"
#~ "a' gabhail a-steach buill-shampaill de\n"
#~ "ro-sheataichean, leugh an README.cma."

#~ msgid "Prese_ts:"
#~ msgstr "Ro-shea_taichean:"

#~ msgid "Ne_w"
#~ msgstr "Ù_r"

#~ msgid "Results"
#~ msgstr "Toraidhean"

#~ msgid "Governor Enabl_ed"
#~ msgstr "Tha an riaghlaich_e an comas"

#~ msgid "Governor Disabl_ed"
#~ msgstr "Tha _an riaghlaiche à comas"

#~ msgid "Goto _Location"
#~ msgstr "An t-àite _dhan dèid e"

#~ msgid "I_nspect City"
#~ msgstr "Sgrùd am _baile"

#~ msgid "_Random Nation"
#~ msgstr "Nàisean ai_r thuaiream"

#~ msgid "Select a nation"
#~ msgstr "Tagh nàisean"

#, fuzzy, c-format
#~ msgid "<b>%s</b> (%d nation)"
#~ msgid_plural "<b>%s</b> (%d nations)"
#~ msgstr[0] "<b>%s</b> - %s saoranaich"
#~ msgstr[1] "<b>%s</b> - %s saoranaich"
#~ msgstr[2] "<b>%s</b> - %s saoranaich"
#~ msgstr[3] "<b>%s</b> - %s saoranaich"

#, fuzzy
#~ msgid "_Nation Set:"
#~ msgstr "Nàisean air a thaghadh"

#~ msgid "Nation _Groups:"
#~ msgstr "_Buidhnean nan nàiseanan:"

#~ msgid "_Properties"
#~ msgstr "R_oghainnean"

#~ msgid "_Leader:"
#~ msgstr "Ceannar_d:"

#~ msgid "_Female"
#~ msgstr "Boir_eann"

#~ msgid "_Male"
#~ msgstr "_Fireann"

#~ msgid "_Description"
#~ msgstr "T_uairisgeul"

#~ msgid "_Maps"
#~ msgstr "_Mapaichan"

#~ msgid "_Advances"
#~ msgstr "_Adhartasan"

#~ msgid "_Cities"
#~ msgstr "_Bailtean"

#~ msgid "_Give shared vision"
#~ msgstr "Thoir dhaibh _co-lèirsinn"

#~ msgid "Give _embassy"
#~ msgstr "Thoir _dhaibh ambasaid"

#~ msgid "_Pacts"
#~ msgstr "C_o-aontaidhean"

#~ msgid "Cancel _all meetings"
#~ msgstr "Cuir dheth gach _coinneamh"

#, c-format
#~ msgid "Diplomacy [%d]"
#~ msgstr "Dìoplomasachd [%d]"

#~ msgid "C_lauses:"
#~ msgstr "C_làsaichean:"

#~ msgid ""
#~ "The current ruleset does not define any objects corresponding to this "
#~ "editor tool."
#~ msgstr ""
#~ "Chan eil an seata làithreach de riaghailtean a' mìneachadh cùis sam bith "
#~ "a tha a' freagairt ris an inneal deasachaidh seo."

#~ msgid "Global Observer"
#~ msgstr "Coimheadaiche uile-choitcheann"

#~ msgid ""
#~ "Switch player point-of-view. Use this to edit from the perspective of "
#~ "different players, or even as a global observer."
#~ msgstr ""
#~ "Atharraich radharc a' chleachdaiche. Cleachd seo gus deasachadh o radharc "
#~ "nan cleachdaichean eile no fiù mar choimheadaiche uile-choitcheann."

#~ msgid "Show the property editor."
#~ msgstr "Seall deasaiche nan roghainnean."

#~ msgid "Select Tool Value"
#~ msgstr "Tagh luach an inneil"

#~ msgid "Editor Tool"
#~ msgstr "An t-inneal deasachaidh"

#~ msgid "Click to change value if applicable."
#~ msgstr "Briog air gus an luach atharrachadh ma bhios sin iomchaidh."

#~ msgid "Click to change tool mode."
#~ msgstr "Briog air gus modh an inneil atharrachadh."

#~ msgid "Mode"
#~ msgstr "Modh"

#~ msgid ""
#~ "Use this to change the \"size\" parameter for the tool. This parameter "
#~ "controls for example the half-width of the square of tiles that will be "
#~ "affected by the tool, or the size of a created city."
#~ msgstr ""
#~ "Cleachd seo gus am paramadair \"meud\" atharrachadh airson an inneil. Tha "
#~ "smachd aig an inneal seo air diofar rudam mar leth-leud ceàrnag nan "
#~ "leacagan a bhios fo bhuaidh an inneil no meud de bhaile a chruthaicheas "
#~ "tu. "

#~ msgid ""
#~ "Use this to change the tool's \"count\" parameter. This controls for "
#~ "example how many units are placed at once with the unit tool."
#~ msgstr ""
#~ "Cleachd seo gus am paramadair \"àireamh\" atharrachadh airson an inneil. "
#~ "Tha smachd aig an uidheam-smachd seo air diofar rudan, can co mheud aonad "
#~ "a shuidhicheas an t-inneal aig an aon àm."

#~ msgid ""
#~ "Use this to change the \"applied player\" tool parameter. This controls "
#~ "for example under which player units and cities are created."
#~ msgstr ""
#~ "Cleachd seo gus am paramadair \"cluicheadair fo bhuaidh\" atharrachadh "
#~ "airson an inneil. Tha smachd aige seo air diofar rudan, can dè an "
#~ "cluicheadair a thèid aonadan is bailtean a chruthachadh air a shon."

#~ msgid "Tile"
#~ msgstr "Leacag"

#~ msgid "?play:Game"
#~ msgstr "?play:Geama"

#, c-format
#~ msgid "%db %ds %dW"
#~ msgstr "%db %ds %dW"

#, c-format
#~ msgid "%d known"
#~ msgstr "%d air a bheil thu eòlach"

#, c-format
#~ msgid "%d present"
#~ msgstr "%d a tha an làthair"

#, c-format
#~ msgid "%d nation"
#~ msgid_plural "%d nations"
#~ msgstr[0] "%d nàisean"
#~ msgstr[1] "%d nàisean"
#~ msgstr[2] "%d nàiseanan"
#~ msgstr[3] "%d nàisean"

#, c-format
#~ msgid "%d byte"
#~ msgid_plural "%d bytes"
#~ msgstr[0] "%d bhaidht"
#~ msgstr[1] "%d bhaidht"
#~ msgstr[2] "%d baidhtichean"
#~ msgstr[3] "%d baidht"

#~ msgid "(never)"
#~ msgstr "(chan ann idir)"

#~ msgid "(destroyed)"
#~ msgstr "(air a sgriosadh)"

#~ msgid "?verb:View"
#~ msgstr "?verb:Seall"

#~ msgid "Edit"
#~ msgstr "Deasaich"

#~ msgid "Present"
#~ msgstr "An làthair"

#~ msgid "Known"
#~ msgstr "Aithnichte"

#~ msgid "Turn Built"
#~ msgstr "A' chuairt nuair a chaidh a thogail"

#~ msgid "Set"
#~ msgstr "Suidhich"

#~ msgid "Image"
#~ msgstr "Ìomhaigh"

#~ msgid "Resource"
#~ msgstr "Goireas"

#~ msgid "Index"
#~ msgstr "Clàr-amais"

#~ msgid "?coordinate:X"
#~ msgstr "?coordinate:X"

#~ msgid "?coordinate:Y"
#~ msgstr "?coordinate:Y"

#~ msgid "NAT X"
#~ msgstr "NAT X"

#~ msgid "NAT Y"
#~ msgstr "NAT Y"

#~ msgid "?coordinates:X,Y"
#~ msgstr "?coordinates:X,Y"

#~ msgid "Specials"
#~ msgstr "Sònrachasan"

#, fuzzy
#~ msgid "Roads"
#~ msgstr "Rathad"

#~ msgid "Bases"
#~ msgstr "Bunaitean"

#~ msgid "Address"
#~ msgstr "Seòladh"

#~ msgid "?property:Label"
#~ msgstr "?property:Leubail"

#~ msgid "Exclude Nations"
#~ msgstr "Dùin a-mach nàiseanan"

#~ msgid "Fuel"
#~ msgstr "Connadh"

#~ msgid "Moved"
#~ msgstr "Air a ghluasad"

#~ msgid "HP"
#~ msgstr "PB"

#~ msgid "Veteran"
#~ msgstr "Seann ghaisgeach"

#~ msgid "Food Stock"
#~ msgstr "Stòras bìdh"

#~ msgid "Shield Stock"
#~ msgstr "Stòras sgiathan"

#~ msgid "Inventions"
#~ msgstr "Tionnsgnaidhean"

#~ msgid "Year"
#~ msgstr "Bliadhna"

#~ msgid "Scenario Name"
#~ msgstr "Ainm a' chnàmh-sgeòil"

#, fuzzy
#~| msgid "Scenario victory to %s."
#~ msgid "Scenario Authors"
#~ msgstr "Bhuannaich %s an cnàmh-sgeul seo."

#~ msgid "Scenario Description"
#~ msgstr "Tuairisgeul a' chnàmh-sgeòil"

#~ msgid "Save Players"
#~ msgstr "Sàbhail na cluicheadairean"

#, fuzzy
#~ msgid "Nation Start Positions"
#~ msgstr "An t-ionad tòiseachaidh"

#, fuzzy
#~| msgid "Present units"
#~ msgid "Prevent New Cities"
#~ msgstr "Aonadan an làthair"

#, fuzzy
#~| msgid "About Ruleset"
#~ msgid "Lock to current Ruleset"
#~ msgstr "Mu sheata nan riaghailtean"

#~ msgid "Destroy"
#~ msgstr "Sgrios"

#~ msgid ""
#~ "Pressing this button will send a request to the server to destroy (i.e. "
#~ "erase) the objects selected in the object list."
#~ msgstr ""
#~ "Ma bhriogas tu air a' phutan seo, thèid iarrtas a chur dhan "
#~ "fhrithealaiche gus na rudan a thagh thu ann an liosta nan rudan a "
#~ "sgriosadh (i.e. a sguabadh às)."

#~ msgid "Create"
#~ msgstr "Cruthaich"

#~ msgid ""
#~ "Pressing this button will create a new object of the same type as the "
#~ "current property page and add it to the page. The specific type and count "
#~ "of the objects is taken from the editor tool state. So for example, the "
#~ "\"tool value\" of the unit tool and its \"count\" parameter affect unit "
#~ "creation."
#~ msgstr ""
#~ "Ma bhriogas tu air a' phutan seo, thèid rud ùr dhen dearbh sheòrsa a "
#~ "chruthachadh 's a tha air duilleag làithreach nan roghainnean is a chur "
#~ "ris an duilleag. Togar seòrsa is àireamh nan rudan o dheasaiche an "
#~ "inneil. Mar eisimpleir, bidh buaidh aig \"luach an inneil\" dh'inneal an "
#~ "luach agus am paramadair \"àireamh\" air cruthachadh nan aonadan."

#, c-format
#~ msgid "%s Properties"
#~ msgstr "Roghainnean %s"

#~ msgid "Filter:"
#~ msgstr "Criathrag:"

#~ msgid ""
#~ "Enter a filter string to limit which properties are shown. The filter is "
#~ "one or more text patterns separated by | (\"or\") or & (\"and\"). The "
#~ "symbol & has higher precedence than |. A pattern may also be negated by "
#~ "prefixing it with !."
#~ msgstr ""
#~ "Cuir a-steach sreang criathraidh a chuingicheas na roghainnean a chì thu. "
#~ "Tha a' chriathrag 'na phàtran teacsa, no barrachd dhiubh, a tha | "
#~ "(\"no\") no & (\"agus\") eatarra. Tha prìomhachas aig a' chomharra & "
#~ "seach an |. 'S urrainn dhut a dhol as àicheadh pàtran ma chuireas tu | "
#~ "air a bheulaibh."

#~ msgid ""
#~ "Pressing this button will send all modified properties of the objects "
#~ "selected in the object list to the server. Modified properties' names are "
#~ "shown in red in the properties panel."
#~ msgstr ""
#~ "Ma bhriogas tu air a' phutan seo thèid gach roghainn dhe na rudan a "
#~ "dh'atharraich thu ann an liosta nan rudan a chur dhan fhrithealaiche. Tha "
#~ "ainmean nan roghainnean a dh'atharraich thu dearg air panail nan "
#~ "roghainnean."

#~ msgid ""
#~ "Pressing this button will reset all modified properties of the selected "
#~ "objects to their current values (the values they have on the server)."
#~ msgstr ""
#~ "Ma bhriogas tu air a' phutan seo, thèid gach roghainn a dh'atharraich thu "
#~ "ann an liosta nan rudan aiseag dhan na luachan bunaiteach (na luachan a "
#~ "tha aig an fhrithealaiche)."

#~ msgid "Property Editor"
#~ msgstr "Deasaiche nan roghainnean"

#~ msgid "Seen (Main)"
#~ msgstr "Air fhaicinn (Prìomh)"

#~ msgid "Seen (Invis)"
#~ msgstr "Air fhaicinn (Do-fhaicsinneach)"

#~ msgid "Find City"
#~ msgstr "Lorg baile"

#~ msgid "Ci_ties:"
#~ msgstr "Bail_tean:"

#, fuzzy
#~| msgid "Barbarians will not appear before this turn."
#~ msgid "Changes will not take effect until next turn."
#~ msgstr "Cha nochd borbaich ron chuairt seo."

#~ msgid "Lock"
#~ msgstr "Glais"

#, c-format
#~ msgid "%s max rate: %d%%"
#~ msgstr "Reat as motha %s: %d%%"

#~ msgid "Goto/Airlift Unit"
#~ msgstr "Dèan RachGu/togail-adhair leis an aonad"

#~ msgid "Air_lift"
#~ msgstr "Togai_l-adhair"

#~ msgid "_Goto"
#~ msgstr "_Goto"

#~ msgid "Select destination ci_ty"
#~ msgstr "_Tagh an ceann-uidhe"

#~ msgid "Show _All Cities"
#~ msgstr "Seall _a h-uile baile"

#~ msgid "No units selected."
#~ msgstr "Cha do thagh thu dad."

#, c-format
#~ msgid "%s (airlift: %s)"
#~ msgstr "%s (togail-adhair: %s)"

#~ msgid "?gotodlg:more"
#~ msgstr "?gotodlg:barrachd"

#~ msgid "?gotodlg:no city"
#~ msgstr "?gotodlg:gun bhaile"

#, c-format
#~ msgid "Currently in: %s"
#~ msgstr "An-seo an-dràsta: %s"

#~ msgid ""
#~ "This client accepts the standard Gtk command-line options\n"
#~ "after '--'. See the Gtk documentation.\n"
#~ "\n"
#~ msgstr ""
#~ "Tha an cliant seo a' gabhail ris na roghainnean bunaiteach loidhne-"
#~ "àitheantan Gtk\n"
#~ "an dèidh '--'. Faic an treòrachadh Gtk.\n"
#~ "\n"

#, c-format
#~ msgid "Report bugs at %s\n"
#~ msgstr "Dèan aithris air bugaichean aig %s\n"

#~ msgid "Shift+Return"
#~ msgstr "Shift+Return"

#~ msgid "?noun:View"
#~ msgstr "?noun:Sealladh"

#, c-format
#~ msgid ""
#~ "Close Tab:\n"
#~ "%s"
#~ msgstr ""
#~ "Dùin an taba:\n"
#~ "%s"

#~ msgid "Ctrl+W"
#~ msgstr "Ctrl+W"

#~ msgid "Additional information is available via left click on the citizens."
#~ msgstr ""
#~ "Tha barrachd fiosrachaidh ri fhaighinn ma nì thu briogadh clì air na "
#~ "saoranaich."

#~ msgid "Move/Defense:"
#~ msgstr "Gluais/Dìon:"

#~ msgid "Food/Res/Trade:"
#~ msgstr "Biadh/Goireasan/Malairt:"

#~ msgid "Resources:"
#~ msgstr "Goireasan:"

#~ msgid "Irrig. Rslt/Time:"
#~ msgstr "Uisgeachadh Toradh/Àm:"

#~ msgid "Build:"
#~ msgstr "Tog:"

#~ msgid "Conflicts with:"
#~ msgstr "Ann an còmhstri le:"

#~ msgid "Removed"
#~ msgstr "Air a thoirt air falbh"

#~ msgid "Expand All"
#~ msgstr "Leudaich a h-uile"

#~ msgid "Collapse All"
#~ msgstr "Co-theannaich a h-uile"

#~ msgid "with"
#~ msgstr "le"

#~ msgid "?techhelp:"
#~ msgstr "?techhelp:"

#~ msgid "n/a"
#~ msgstr "n/a"

#, c-format
#~ msgid "%d MP"
#~ msgstr "%d PG"

#, fuzzy, c-format
#~ msgid "Terrain specific"
#~ msgstr "Sònrachas na talamhainn"

#, fuzzy
#~| msgid "Resources"
#~ msgid "Other Resources"
#~ msgstr "Goireasan"

#, fuzzy
#~| msgid "Wonders: "
#~ msgid "?bonus:None"
#~ msgstr "Mìorbhailean:"

#~ msgid "_Diplomacy"
#~ msgstr "_Dìoplomasachd"

#~ msgid "_Techs"
#~ msgstr "_Teicneolasan"

#, c-format
#~ msgid "Foreign Intelligence: %s Empire"
#~ msgstr "Fàisneis chèin: Impireachd %s"

#~ msgid "Client Lua Console"
#~ msgstr "Consoil Lua a' chliant"

#~ msgid "Shows your current luxury/science/tax rates; click to toggle them."
#~ msgstr ""
#~ "Seall na reataichean làithreach agad airson sòghalachd/saidheans/cìsean; "
#~ "briog air gus an toglachadh."

#~ msgid "Better fog will only work in truecolor. Disabling it"
#~ msgstr ""
#~ "Chan obraich an ceò nas fhearr ach ann an truecolor. 'Ga chur à comas."

#~ msgid "Game Settings"
#~ msgstr "Roghainnean a' gheama"

#~ msgid "_Game"
#~ msgstr "_Geama"

#~ msgid "_Options"
#~ msgstr "R_oghainnean"

#~ msgid "_Edit"
#~ msgstr "D_easaich"

#~ msgid "?verb:_View"
#~ msgstr "?verb:_Seall"

#~ msgid "_Improvements"
#~ msgstr "_Leasachaidhean"

#~ msgid "C_ivilization"
#~ msgstr "_Sìobhaltas"

#~ msgid "_Help"
#~ msgstr "Cob_hair"

#~ msgid "_Clear Chat Log"
#~ msgstr "Falamhaich loga na _cabadaich"

#~ msgid "Save Chat _Log"
#~ msgstr "Sàbhail _loga na cabadaich"

#~ msgid "_Local Client"
#~ msgstr "Cliant _ionadail"

#~ msgid "_Message"
#~ msgstr "Teac_hdaireachd"

#~ msgid "_Remote Server"
#~ msgstr "_Frithealaiche cèin"

#~ msgid "Save Options _Now"
#~ msgstr "Sàbhail _na roghainnean an-dràsta"

#~ msgid "_Reload Tileset"
#~ msgstr "_Ath luchdaich seata nan leacagan"

#~ msgid "_Save Game"
#~ msgstr "_Sàbhail an geama"

#~ msgid "Save Game _As..."
#~ msgstr "Sàbhail _an geama mar..."

#~ msgid "Save Map _Image"
#~ msgstr "Sàbhail _dealbh dhen mhapa"

#~ msgid "Save _Map Image As..."
#~ msgstr "Sàbhail dealbh a' _mhapa mar..."

#~ msgid "_Leave"
#~ msgstr "_Fàg an geama"

#~ msgid "_Quit"
#~ msgstr "Fà_g an-seo"

#~ msgid "_Find City"
#~ msgstr "_Lorg baile"

#~ msgid "Work_lists"
#~ msgstr "_Liostaichean obrach"

#~ msgid "Client _Lua Script"
#~ msgstr "Sgriobt _Lua a' chliant"

#~ msgid "?noun:_View"
#~ msgstr "?noun:_Sealladh"

#~ msgid "_Units"
#~ msgstr "A_onadan"

#~ msgid "_Nations"
#~ msgstr "_Nàiseanan"

#~ msgid "_Wonders of the World"
#~ msgstr "_Mìorbhailean an t-Saoghail"

#~ msgid "Top _Five Cities"
#~ msgstr "Na còig bailtean as _fhearr"

#~ msgid "_Messages"
#~ msgstr "Teac_hdaireachdan"

#~ msgid "_Demographics"
#~ msgstr "_Eòlas-sluaigh"

#, fuzzy
#~| msgid "About Ruleset"
#~ msgid "About Current Ruleset"
#~ msgstr "Mu sheata nan riaghailtean"

#, fuzzy
#~| msgid "About Ruleset"
#~ msgid "About Current Tileset"
#~ msgstr "Mu sheata nan riaghailtean"

#~ msgid "Save Options on _Exit"
#~ msgstr "Sàbhail na roghainn_ean nuair a dh'fhàgas tu"

#~ msgid "_Editing Mode"
#~ msgstr "Am modh d_easachaidh"

#~ msgid "Cit_y Outlines"
#~ msgstr "Oir-loidhnichean a' _bhaile"

#~ msgid "Map _Grid"
#~ msgstr "_Griod a' mhapa"

#~ msgid "National _Borders"
#~ msgstr "Na c_rìochan nàiseanta "

#~ msgid "City Full Bar"
#~ msgstr "Bàr iomlan a' bhaile"

#~ msgid "City _Names"
#~ msgstr "Ainmean _nam bailtean"

#~ msgid "City G_rowth"
#~ msgstr "_Fàs a' bhaile"

#~ msgid "City _Production Levels"
#~ msgstr "Ìre cinneasachadh a' _bhaile"

#~ msgid "City Tra_deroutes"
#~ msgstr "Slighean malair_t a' bhaile"

#~ msgid "_Terrain"
#~ msgstr "_Talamh"

#~ msgid "C_oastline"
#~ msgstr "An t-i_omall-fairrge"

#, fuzzy
#~ msgid "_Paths"
#~ msgstr "C_uairteachan"

#~ msgid "_Irrigation"
#~ msgstr "U_isgeachadh"

#~ msgid "_Mines"
#~ msgstr "_Mèinnean"

#~ msgid "_Bases"
#~ msgstr "_Bunaitean"

#, fuzzy
#~| msgid "Resources"
#~ msgid "_Resources"
#~ msgstr "Goireasan"

#~ msgid "Po_llution & Fallout"
#~ msgstr "Truailleadh ┐ si_leadh niùclasach"

#~ msgid "Citi_es"
#~ msgstr "Bailt_ean"

#~ msgid "Unit Solid Background"
#~ msgstr "Cùlaibh soladach airson an aonaid"

#~ msgid "Focu_s Unit"
#~ msgstr "Dèan fòca_s air an aonad"

#~ msgid "Fog of _War"
#~ msgstr "Ceò a' cho_gaidh"

#~ msgid "Better Fog of War"
#~ msgstr "Ceò a' chogaidh nas fhearr"

#~ msgid "_Fullscreen"
#~ msgstr "_Làn-sgrìn"

#~ msgid "Recalculate _Borders"
#~ msgstr "Ath àireamhaich na _crìochan "

#~ msgid "Toggle Fog of _War"
#~ msgstr "T_oglaich ceò a' chogaidh"

#~ msgid "Game/Scenario Properties"
#~ msgstr "Roghainnean a' gheama/a' chnàmh-sgeòil"

#~ msgid "Save Scenario"
#~ msgstr "Sàbhail an cnàmh-sgeul"

#~ msgid "_Unit"
#~ msgstr "A_onad"

#~ msgid "_Work"
#~ msgstr "_Obair"

#~ msgid "_Combat"
#~ msgstr "_Sabaid"

#~ msgid "Build _Base"
#~ msgstr "Tog _bunait"

#, fuzzy
#~ msgid "Build _Path"
#~ msgstr "Tog _bunait"

#~ msgid "_Single Unit (Unselect Others)"
#~ msgstr "_Aon aonad (dì-thagh càch)"

#~ msgid "_All On Tile"
#~ msgstr "_Gach uile air an leacag"

#~ msgid "Same Type on _Tile"
#~ msgstr "An dearbh _sheòrsa air an leacag"

#~ msgid "Same Type on _Continent"
#~ msgstr "An dearbh sheòrsa air a' _mhòr-thir"

#~ msgid "Same Type _Everywhere"
#~ msgstr "An dearbh sheòrsa àit_e sam bith"

#~ msgid "Unit selection dialog"
#~ msgstr "Còmradh taghadh aonaid"

#~ msgid "_Done"
#~ msgstr "_Deiseil"

#~ msgid "_Go to"
#~ msgstr "_Rach ann"

#~ msgid "Go _to/Airlift to City..."
#~ msgstr "Rach gu/Dèan togail-adhair gu baile..."

#~ msgid "_Return to Nearest City"
#~ msgstr "Till dhan bhaile as fhaisge o_rt"

#~ msgid "Auto E_xplore"
#~ msgstr "Fèin-_rùraich"

#~ msgid "_Patrol"
#~ msgstr "C_uairteachan"

#~ msgid "_Sentry"
#~ msgstr "_Freiceadan"

#~ msgid "Uns_entry All On Tile"
#~ msgstr "Sguir d_e gach freiceadan air an leacag"

#~ msgid "_Load"
#~ msgstr "_Luchdaich"

#~ msgid "_Unload"
#~ msgstr "_Neo-luchdaich"

#~ msgid "U_nload All From Transporter"
#~ msgstr "Neo-l_uchdaich a h-uile far a' ghiùlanair"

#~ msgid "Set _Home City"
#~ msgstr "Tag_h mar bhaile dachaigh"

#~ msgid "Upgr_ade"
#~ msgstr "Àrd_aich"

#~ msgid "C_onvert"
#~ msgstr "Io_mpaich"

#~ msgid "_Disband"
#~ msgstr "_Fàsaich"

#~ msgid "_Build City"
#~ msgstr "_Tog baile"

#~ msgid "Go _to and Build city"
#~ msgstr "Rach ann is _tog baile"

#~ msgid "_Auto Settler"
#~ msgstr "_Fèin-tuiniche"

#~ msgid "Build _Road"
#~ msgstr "Tog _rathad"

#~ msgid "Build _Irrigation"
#~ msgstr "Tog _uisgeachadh"

#~ msgid "Build _Mine"
#~ msgstr "T_og mèinn"

#~ msgid "Connect With Roa_d"
#~ msgstr "Dèan ceangal le rathad"

#~ msgid "Connect With Rai_l"
#~ msgstr "Dèan ceangal _le rathad-iarainn"

#~ msgid "Connect With Irri_gation"
#~ msgstr "Dèan ceangal le uis_geachadh"

#~ msgid "Transf_orm Terrain"
#~ msgstr "_Cruth-atharraich an talamh"

#~ msgid "Clean _Pollution"
#~ msgstr "_Glan an truailleadh"

#~ msgid "Clean _Nuclear Fallout"
#~ msgstr "Glan an sileadh _niùclasach"

#~ msgid "Build Fortress"
#~ msgstr "Tog dùn"

#~ msgid "Build Airbase"
#~ msgstr "Tog bunait-adhair"

#~ msgid "_Pillage"
#~ msgstr "_Falbh air chreach"

#, fuzzy
#~| msgid "Explode Nuclear"
#~ msgid "Explode Nuke"
#~ msgstr "Spreadh arm niùclasach"

#~ msgid "_Government"
#~ msgstr "_Riaghaltas"

#~ msgid "_Tax Rates..."
#~ msgstr "Rea_taichean nan cìsean..."

#~ msgid "_Revolution..."
#~ msgstr "Rea_bhlaid..."

#~ msgid "_Center View"
#~ msgstr "_Meadhanaich an sealladh"

#~ msgid "_Economy"
#~ msgstr "_Eaconamaidh"

#~ msgid "_Research"
#~ msgstr "_Rannsachadh"

#, fuzzy
#~ msgid "_Policies..."
#~ msgstr "Muinntir na Pòlainne"

#~ msgid "_Spaceship"
#~ msgstr "Soitheach-fà_nais"

#, fuzzy
#~ msgid "_Achievements"
#~ msgstr "_Leasachaidhean"

#, c-format
#~ msgid "Connect With %s"
#~ msgstr "Dèan ceangal le %s"

#, c-format
#~ msgid "Build %s"
#~ msgstr "Tog %s"

#, c-format
#~ msgid "Upgr_ade to %s"
#~ msgstr "Àrd_aich 'na %s"

#, c-format
#~ msgid "C_onvert to %s"
#~ msgstr "I_ompaich 'na %s"

#, c-format
#~ msgid "Transf_orm to %s"
#~ msgstr "Cr_uth-atharraich 'na %s"

#, c-format
#~ msgid "%s..."
#~ msgstr "%s..."

#~ msgid ""
#~ "Where to display messages?\n"
#~ "<b>Out</b>put window ; <b>Mes</b>sages window ; <b>Pop</b>up individual "
#~ "window"
#~ msgstr ""
#~ "Càit an seallar na teachdaireachdan?\n"
#~ "Uinneag <b>às</b>-chuir ; uinneag <b>teachd</b>aireachdan ; <b>priob</b>-"
#~ "uinneag fa leth"

#~ msgid "Refresh this option"
#~ msgstr "Nuadhaich an roghainn seo"

#~ msgid "Reset this option"
#~ msgstr "Ath shuidhich an roghainn seo"

#~ msgid "Apply the changes for this option"
#~ msgstr "Cuir an sàs na h-atharraichean airson na roghainne seo"

#~ msgid "Select a color"
#~ msgstr "Tagh dath"

#~ msgid "Compiling scenario list."
#~ msgstr "A' trusadh liosta nan cnàmh-sgeulan."

#, c-format
#~ msgid "%s%s, %s client"
#~ msgstr "Seo %s%s, cliant %s"

#, fuzzy, c-format
#~ msgid ""
#~ "%s%s\n"
#~ "commit: %s\n"
#~ "%s client"
#~ msgstr "Seo %s%s, cliant %s"

#, fuzzy, c-format
#~ msgid "%s%s (%s), %s client"
#~ msgstr "Seo %s%s, cliant %s"

#~ msgid "Start _New Game"
#~ msgstr "Tòisich _air geama ùr"

#~ msgid "Start _Scenario Game"
#~ msgstr "Tòisich air geama cnàmh-_sgeòil"

#~ msgid "_Load Saved Game"
#~ msgstr "_Luchdaich geama a chaidh a shàbhaladh"

#~ msgid "C_onnect to Network Game"
#~ msgstr "Dè_an ceangal ri geama lìonraidh"

#, fuzzy
#~| msgid "Delete settings"
#~ msgid "Client Settings"
#~ msgstr "Sguab às na roghainnean"

#~ msgid "Select Location to Save"
#~ msgstr "Tagh àite far an dèid a shàbhaladh"

#~ msgid "_Browse..."
#~ msgstr "_Brabhsaich..."

#, fuzzy
#~| msgid "Players"
#~ msgid "?count:Players"
#~ msgstr "Cluicheadairean"

#~ msgid "Humans"
#~ msgstr "Daoine"

#~ msgid "Local _Area Network"
#~ msgstr "Local _Area Network"

#~ msgid "Internet _Metaserver"
#~ msgstr "_Meata-fhrithealaiche eadar-lìn"

#~ msgid "_Host:"
#~ msgstr "Ò_stair:"

#~ msgid "_Port:"
#~ msgstr "_Port:"

#~ msgid "_Login:"
#~ msgstr "_Logadh a-steach:"

#~ msgid "Pass_word:"
#~ msgstr "_Facal-faire:"

#~ msgid "Conf_irm Password:"
#~ msgstr "Dearbha_ich am facal-faire:"

#~ msgid "C_onnect"
#~ msgstr "Ceangail"

#, c-format
#~ msgid "Connection name: %s"
#~ msgstr "Ainm a' cheangail: %s"

#, c-format
#~ msgid "Player name: %s"
#~ msgstr "Ainm a' chluicheadair: %s"

#, c-format
#~ msgid "Host: %s"
#~ msgstr "Òstair: %s"

#~ msgid "Player/conn info"
#~ msgstr "Cluicheadair/fiosrachadh ceangail"

#, c-format
#~ msgid "%s info"
#~ msgstr "Fiosrachadh %s"

#~ msgid "Toggle player ready"
#~ msgstr "Toglaich na cluicheadairean a tha deiseil"

#~ msgid "Cut connection"
#~ msgstr "Bris an ceangal"

#, c-format
#~ msgid "Give %s access"
#~ msgstr "Thoir inntrigidh dha %s"

#, c-format
#~ msgid "Put on %s"
#~ msgstr "Cuir air %s"

#~ msgid "Not _ready"
#~ msgstr "Trang _fhathast"

#~ msgid "_Ready"
#~ msgstr "_Deiseil"

#~ msgid "_Start"
#~ msgstr "_Tòisich"

#, c-format
#~ msgid "_Take %s"
#~ msgstr "_Gabh %s"

#~ msgid "Pick _Nation"
#~ msgstr "Tagh _nàisean"

#~ msgid "_Take a Player"
#~ msgstr "_Gabh cluicheadair"

#~ msgid "_Observe"
#~ msgstr "C_oimhead"

#~ msgid "Do not _observe"
#~ msgstr "Na _coimhead"

#, c-format
#~ msgid "<%s AI>"
#~ msgstr "<IF %s>"

#, fuzzy
#~| msgid "Number of _Players (including AI):"
#~ msgid ""
#~ "Number of _Players\n"
#~ "(including AI):"
#~ msgstr "Àireamh de _chluicheadairean (a' gabhail a-steach na h-IF):"

#~ msgid "AI Skill _Level:"
#~ msgstr "_Leibheil sgilean na h-Intinne Fhuadain:"

#, fuzzy
#~| msgid "Ruleset"
#~ msgid "Ruleset:"
#~ msgstr "Seata nan riaghailtean"

#~ msgid "_More Game Options..."
#~ msgstr "_Barrachd roghainnean airson a' gheama..."

#~ msgid "?player:Leader"
#~ msgstr "?player:Ceannard"

#~ msgid "Choose Saved Game to _Load:"
#~ msgstr "Tagh geama sàbhalaichte a tha ri _luchdadh:"

#~ msgid "Choose a _Scenario:"
#~ msgstr "Tagh cnàmh-_sgeul:"

#~ msgid "Filename:"
#~ msgstr "Ainm an fhaidhle:"

#~ msgid "Saved _Games:"
#~ msgstr "_Geamannan sàbhalaichte:"

#~ msgid "Save _Filename:"
#~ msgstr "Sàbhail ainm an _fhaidhle:"

#~ msgid "Saved Sce_narios:"
#~ msgstr "Sàbhail _cnàmh-sgeulan:"

#~ msgid "Save Sc_enario:"
#~ msgstr "_Sàbhail an cnàmh-sgeul:"

#~ msgid "Save Map Image"
#~ msgstr "Sàbhail dealbh dhen mhapa"

#~ msgid "Saved Map _Images:"
#~ msgstr "Sàbhail d_ealbhan dhen mhapa:"

#~ msgid "Save _Map Images:"
#~ msgstr "Sàbhail de_albhan dhen mhapa:"

#~ msgid "_Meet"
#~ msgstr "_Coinnich"

#~ msgid "Cancel _Treaty"
#~ msgstr "Cuir às dhan chùmhnan_t"

#~ msgid "_Withdraw Vision"
#~ msgstr "Thoir air _falbh a' cho-lèirsinn"

#~ msgid "_Report"
#~ msgstr "Aithis_g"

#~ msgid "?show:Dead Players"
#~ msgstr "?show:Cluicheadairean marbha"

#~ msgid "Di_plomacy"
#~ msgstr "Dìo_plomasachd"

#~ msgid "_Intelligence"
#~ msgstr "_Fàis"

#~ msgid "_AI"
#~ msgstr "_IF"

#, fuzzy, c-format
#~| msgid "Chancellor %s"
#~ msgid "Cancel %s"
#~ msgstr "Seansalair %s"

#, fuzzy, c-format
#~| msgid "Shall we declare WAR on them?"
#~ msgid "Really declare war on the %s?"
#~ msgstr "An gairm sinn COGADH 'nan aghaidh?"

#, fuzzy, c-format
#~| msgid "The %s have stolen %s from the %s."
#~ msgid "Withdraw shared vision from the %s?"
#~ msgstr "Ghoid %s %s air %s."

#, fuzzy
#~ msgid "Withdraw Shared Vision"
#~ msgstr "Thoir air _falbh a' cho-lèirsinn"

#~ msgid "Goal"
#~ msgstr "Amas"

#~ msgid "Show all"
#~ msgstr "Seall na h-uile"

#~ msgid "?Building or Unit type:Name"
#~ msgstr "?Building or Unit type:Ainm"

#~ msgid "Sell _Redundant"
#~ msgstr "_Reic na tha gun feum tuilleadh"

#~ msgid "Sell _All"
#~ msgstr "Reic _a h-uile"

#~ msgid "?Upgradable unit [short]:U"
#~ msgstr "?Upgradable unit [short]:U"

#~ msgid "In-Prog"
#~ msgstr "Sa phròiseact"

#~ msgid "Total gold upkeep"
#~ msgstr "Beòshlaint iomlan ann an òr"

#~ msgid "Totals:"
#~ msgstr "Iomlain:"

#, c-format
#~ msgid ""
#~ "Upgrade as many %s to %s as possible for %d gold each?\n"
#~ "%s"
#~ msgid_plural ""
#~ "Upgrade as many %s to %s as possible for %d gold each?\n"
#~ "%s"
#~ msgstr[0] ""
#~ "A bheil thu airson nas urrainn dhut de %s àrdachadh gu %s air %d de dh'òr "
#~ "am fear?\n"
#~ "%s"
#~ msgstr[1] ""
#~ "A bheil thu airson nas urrainn dhut de %s àrdachadh gu %s air %d de dh'òr "
#~ "am fear?\n"
#~ "%s"
#~ msgstr[2] ""
#~ "A bheil thu airson nas urrainn dhut de %s àrdachadh gu %s air %d de dh'òr "
#~ "am fear?\n"
#~ "%s"
#~ msgstr[3] ""
#~ "A bheil thu airson nas urrainn dhut de %s àrdachadh gu %s air %d de dh'òr "
#~ "am fear?\n"
#~ "%s"

#~ msgid "Find _Nearest"
#~ msgstr "Lorg a_m fear as fhaisge"

#~ msgid "_Upgrade"
#~ msgstr "Àrd_aich"

#~ msgid "Player\n"
#~ msgstr "Cluicheadair\n"

#~ msgid "Nation\n"
#~ msgstr "Nàisean\n"

#~ msgid "Score\n"
#~ msgstr "Sgòr\n"

#, fuzzy
#~ msgid "Preferred soundset"
#~ msgstr "Seata nan leacagan as fhearr"

#, fuzzy, c-format
#~ msgid ""
#~ "Modpack suggests using %s soundset.\n"
#~ "It might not work with other soundsets.\n"
#~ "You are currently using soundset %s."
#~ msgstr ""
#~ "Tha Modpack a' moladh seata nan leacagan %s.\n"
#~ "Faodaidh nach obraich e le seataichean eile.\n"
#~ "Tha thu a' cleachdadh an t-seata %s an-dràsta."

#, fuzzy
#~ msgid "Preferred musicset"
#~ msgstr "Seata nan leacagan as fhearr"

#, fuzzy, c-format
#~ msgid ""
#~ "Modpack suggests using %s musicset.\n"
#~ "It might not work with other musicsets.\n"
#~ "You are currently using musicset %s."
#~ msgstr ""
#~ "Tha Modpack a' moladh seata nan leacagan %s.\n"
#~ "Faodaidh nach obraich e le seataichean eile.\n"
#~ "Tha thu a' cleachdadh an t-seata %s an-dràsta."

#~ msgid "_Launch"
#~ msgstr "Cuir air _bhog"

#~ msgid "Theme suggested"
#~ msgstr "An t-ùrlar a mholar"

#~ msgid "Load theme"
#~ msgstr "Luchdaich an t-ùrlar"

#~ msgid "Keep current theme"
#~ msgstr "Cum an t-ùrlar làithreach"

#, c-format
#~ msgid ""
#~ "Tileset suggests using %s theme.\n"
#~ "You are currently using %s."
#~ msgstr ""
#~ "Tha seata nan leacagan a' moladh an ùrlair %s.\n"
#~ "Tha thu a' cleachdadh %s an-dràsta."

#~ msgid "Preferred tileset"
#~ msgstr "Seata nan leacagan as fhearr"

#, c-format
#~ msgid ""
#~ "Modpack suggests using %s tileset.\n"
#~ "It might not work with other tilesets.\n"
#~ "You are currently using tileset %s."
#~ msgstr ""
#~ "Tha Modpack a' moladh seata nan leacagan %s.\n"
#~ "Faodaidh nach obraich e le seataichean eile.\n"
#~ "Tha thu a' cleachdadh an t-seata %s an-dràsta."

#~ msgid "Description"
#~ msgstr "Tuairisgeul"

#~ msgid "Unit selection"
#~ msgstr "Taghadh aonaid"

#~ msgid "_Tile"
#~ msgstr "_Leacag"

#~ msgid "C_ontinent"
#~ msgstr "_Mòr-thir"

#~ msgid "_Land"
#~ msgstr "_Talamh"

#~ msgid "_Sea"
#~ msgstr "M_uir"

#~ msgid "_Both"
#~ msgstr "_An dà chuid"

#~ msgid "_World"
#~ msgstr "_Saoghal"

#~ msgid "_Deselect"
#~ msgstr "_Dì-thagh"

#~ msgid "C_enter"
#~ msgstr "Mea_dhanaich"

#~ msgid "_Focus"
#~ msgstr "Dèan _fòcas"

#~ msgid "no home city"
#~ msgstr "gun bhaile dachaigh"

#~ msgid "unknown"
#~ msgstr "neo-aithnichte"

#, c-format
#~ msgid ""
#~ "%s\n"
#~ "(%s)"
#~ msgstr ""
#~ "%s\n"
#~ "(%s)"

#~ msgid "_YES"
#~ msgstr "_YES"

#~ msgid "_NO"
#~ msgstr "_NO"

#~ msgid "_ABSTAIN"
#~ msgstr "_ABSTAIN"

#, c-format
#~ msgid "%sVote %d by %s: %s%s"
#~ msgstr "%sBhòt %d le %s: %s%s"

#~ msgid "new"
#~ msgstr "ùr"

#~ msgid "Edit worklists"
#~ msgstr "Deasaich na liostaichean obrach"

#~ msgid "_Worklists:"
#~ msgstr "_Na liostaichean obrach:"

#~ msgid "Edit Global _Worklists"
#~ msgstr "Deasaich na liostaichean obrach uile-choitcheann"

#~ msgid "Source _Tasks:"
#~ msgstr "_Tùs-saothraichean:"

#~ msgid "Show _Future Targets"
#~ msgstr "Seall _targaidean an ama ri teachd"

#~ msgid "Target _Worklist:"
#~ msgstr "Liosta _obrach nan targaidean:"

#~ msgid "_Add Global Worklist"
#~ msgstr "Cuir liost_a obrach uile-choitcheann ris"

#~ msgid "Change Prod_uction"
#~ msgstr "Atharraich _an cinneasachadh"

#, fuzzy
#~| msgid "Unit selection"
#~ msgid "Target unit selection"
#~ msgstr "Taghadh aonaid"

#, fuzzy
#~| msgid "Change to %s"
#~ msgid "Change unit target"
#~ msgstr "Atharraich gu %s"

#, fuzzy
#~| msgid "City map"
#~ msgid "Citymap"
#~ msgstr "Mapa a' bhaile"

#, fuzzy
#~| msgid "There is no original player to restore."
#~ msgid "There's no suitable extra to order."
#~ msgstr "Tha eil cluicheadair tùsail ann a ghabhas aiseag."

#, fuzzy
#~| msgid "Select a city:"
#~ msgid "Select autosettler activity:"
#~ msgstr "Tagh baile"

#, fuzzy
#~ msgid "Clear request"
#~ msgstr "_Falamhaich an liosta obrach"

#, fuzzy, c-format
#~| msgid "Illegal path for %s"
#~ msgid "Illegal video mode '%s'"
#~ msgstr "Slighe mhì-dhligheach airson %s"

#, fuzzy, c-format
#~| msgid "Additional information is available via left click on the citizens."
#~ msgid "Additional information is available%svia left click on the citizens."
#~ msgstr ""
#~ "Tha barrachd fiosrachaidh ri fhaighinn ma nì thu briogadh clì air na "
#~ "saoranaich."

#, fuzzy
#~| msgid "_Clear Chat Log"
#~ msgid "Clear Chat Log"
#~ msgstr "Falamhaich loga na _cabadaich"

#, fuzzy
#~| msgid "Save Chat _Log"
#~ msgid "Save Chat Log"
#~ msgstr "Sàbhail _loga na cabadaich"

#, fuzzy
#~| msgid "_Local Client"
#~ msgid "Local Client"
#~ msgstr "Cliant _ionadail"

#, fuzzy
#~| msgid "_Remote Server"
#~ msgid "Remote Server"
#~ msgstr "_Frithealaiche cèin"

#, fuzzy
#~| msgid "_Reload Tileset"
#~ msgid "Reload Tileset"
#~ msgstr "_Ath luchdaich seata nan leacagan"

#, fuzzy
#~| msgid "Save _Map Image As..."
#~ msgid "Save Map Image As..."
#~ msgstr "Sàbhail dealbh a' _mhapa mar..."

#~ msgid "Worklists"
#~ msgstr "Liostaichean obrach"

#, fuzzy
#~| msgid "Client _Lua Script"
#~ msgid "Client Lua Script"
#~ msgstr "Sgriobt _Lua a' chliant"

#~ msgid "Editing Mode"
#~ msgstr "Am modh deasachaidh"

#~ msgid "Coastline"
#~ msgstr "An t-iomall-fairrge"

#~ msgid "Mines"
#~ msgstr "Mèinnean"

#~ msgid "Pollution & Fallout"
#~ msgstr "Truailleadh ┐ Sileadh niùclasach"

#~ msgid "Focus Unit"
#~ msgstr "Dèan fòcas air an aonad"

#~ msgid "Fog of War"
#~ msgstr "Ceò a' chogaidh"

#, fuzzy
#~| msgid "Recalculate _Borders"
#~ msgid "Recalculate Borders"
#~ msgstr "Ath àireamhaich na _crìochan "

#, fuzzy
#~| msgid "Toggle Fog of _War"
#~ msgid "Toggle Fog of War"
#~ msgstr "T_oglaich ceò a' chogaidh"

#, fuzzy
#~| msgid "Unit selection dialog"
#~ msgid "Unit Selection Dialog"
#~ msgstr "Còmradh taghadh aonaid"

#, fuzzy
#~| msgid "_Go to"
#~ msgid "Go to"
#~ msgstr "_Rach ann"

#, fuzzy
#~| msgid "Go to/Airlift to City..."
#~ msgid "Go to/Airlift to City"
#~ msgstr "Rach/Dèan togail-adhair gu baile.."

#~ msgid "Return to Nearest City"
#~ msgstr "Till dhan bhaile as fhaisge ort"

#, fuzzy
#~| msgid "Go _to and Build city"
#~ msgid "Go to and Build city"
#~ msgstr "Rach ann is _tog baile"

#~ msgid "Connect With Rail"
#~ msgstr "Dèan ceangal le rathad-iarainn"

#, fuzzy
#~| msgid "Tax Rates..."
#~ msgid "Tax Rates"
#~ msgstr "Reataichean nan cìsean..."

#~ msgid "Revolution"
#~ msgstr "Reabhlaid"

#, fuzzy, c-format
#~| msgid "Upgr_ade to %s"
#~ msgid "Upgrade to %s"
#~ msgstr "Àrd_aich 'na %s"

#, fuzzy, c-format
#~| msgid "C_onvert to %s"
#~ msgid "Convert to %s"
#~ msgstr "I_ompaich 'na %s"

#, fuzzy
#~| msgid "Pass_word:"
#~ msgid "New Pass_word:"
#~ msgstr "_Facal-faire:"

#, fuzzy, c-format
#~| msgid "Can't add %s to %s."
#~ msgid "Can't load %s: %s"
#~ msgstr "Cha ghabh %s a chur ri %s."

#, fuzzy
#~ msgid "Transport selection"
#~ msgstr "Giùlanair"

#, fuzzy
#~ msgid "Transports available:"
#~ msgstr "Giùlanair"

#, fuzzy
#~| msgid "Italian"
#~ msgid "Italic"
#~ msgstr "Muinntir na h-Eadailte"

#, fuzzy
#~| msgid "Strikethrough (Ctrl-S)"
#~ msgid "Strikethrough"
#~ msgstr "Loidhne troimhe (Ctrl-S)"

#, fuzzy
#~| msgid "Underline (Ctrl-U)"
#~ msgid "Underline"
#~ msgstr "Loidhne foidhe (Ctrl-U)"

#, fuzzy
#~| msgid "Colossus"
#~ msgid "Color"
#~ msgstr "Colasas"

#~ msgid "Delete"
#~ msgstr "Sguab às"

#, fuzzy
#~| msgid "Find City"
#~ msgid "Find"
#~ msgstr "Lorg baile"

#~ msgid "Back"
#~ msgstr "Air ais"

#~ msgid "Exit"
#~ msgstr "Fàg an-seo"

#, fuzzy
#~| msgid "Ne_w"
#~ msgid "New"
#~ msgstr "Ù_r"

#, fuzzy
#~| msgid "_Properties"
#~ msgid "Properties"
#~ msgstr "R_oghainnean"

#, fuzzy
#~ msgid "Activate and close dialog"
#~ msgstr "Dùisg an t-aonad is dùin an còmhradh"

#, fuzzy
#~| msgid "_Governor"
#~ msgid "Governor %1"
#~ msgstr "Riag_hlaiche"

#, fuzzy
#~| msgid "Select a city:"
#~ msgid "Autosettler activity:"
#~ msgstr "Tagh baile"

#, fuzzy
#~ msgid "Worklist Option"
#~ msgstr "Deasaiche na liosta obrach"

#, fuzzy
#~ msgid "Insert Before"
#~ msgstr "Cuir a-steach"

#, fuzzy
#~ msgid "Insert After"
#~ msgstr "Cuir a-steach"

#, fuzzy
#~ msgid "Add Last"
#~ msgstr "Cuir ris am fear m_u dheireadh"

#, fuzzy
#~| msgid "Worklist Events"
#~ msgid "Worklist menu"
#~ msgstr "Tachartasan liosta nan obraichean"

#, fuzzy
#~ msgid "Results:"
#~ msgstr "Toraidhean"

#, fuzzy
#~| msgid "Concise city production"
#~ msgid "Show city production"
#~ msgstr "Gearr-chunntas cinneasachadh a' bhaile"

#, fuzzy
#~| msgid "Disband if build settler at size 1"
#~ msgid "Disband at size 1"
#~ msgstr "Fàsaich e ma thèid tuiniche a thogail aig meud 1"

#, fuzzy
#~ msgid "Buy (%1 gold)"
#~ msgid_plural "Buy (%1 gold)"
#~ msgstr[0] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[1] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[2] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[3] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"

#, fuzzy, c-format
#~ msgid "Buy %s for %d gold?"
#~ msgid_plural "Buy %s for %d gold?"
#~ msgstr[0] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[1] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[2] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[3] ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "%s"

#, fuzzy
#~ msgid "Are you sure you want to disband that %1 unit?"
#~ msgid_plural "Are you sure you want to disband those %1 units?"
#~ msgstr[0] "A bheil thu cinnteach gu bheil thu airson fàgail?"
#~ msgstr[1] "A bheil thu cinnteach gu bheil thu airson fàgail?"
#~ msgstr[2] "A bheil thu cinnteach gu bheil thu airson fàgail?"
#~ msgstr[3] "A bheil thu cinnteach gu bheil thu airson fàgail?"

#, fuzzy
#~| msgid "%d unit"
#~| msgid_plural "%d units"
#~ msgid "%1 unit"
#~ msgid_plural "%1 units"
#~ msgstr[0] "%d aonad"
#~ msgstr[1] "%d aonad"
#~ msgstr[2] "%d aonadan"
#~ msgstr[3] "%d aonad"

#, fuzzy
#~| msgid ""
#~| "This client accepts the standard Gtk command-line options\n"
#~| "after '--'. See the Gtk documentation.\n"
#~| "\n"
#~ msgid ""
#~ "This client accepts the standard Qt command-line options\n"
#~ "after '--'. See the Qt documentation.\n"
#~ "\n"
#~ msgstr ""
#~ "Tha an cliant seo a' gabhail ris na roghainnean bunaiteach loidhne-"
#~ "àitheantan Gtk\n"
#~ "an dèidh '--'. Faic an treòrachadh Gtk.\n"
#~ "\n"

#, fuzzy
#~| msgid "Gold: %d (%+d)"
#~ msgid "%1 (+%2)"
#~ msgstr "Òr: %d (%+d)"

#, fuzzy, c-format
#~ msgid "City %s - 1 free trade route."
#~ msgid_plural "City %s - %d free trade routes."
#~ msgstr[0] "Slighean malair_t a' bhaile"
#~ msgstr[1] "Slighean malair_t a' bhaile"
#~ msgstr[2] "Slighean malair_t a' bhaile"
#~ msgstr[3] "Slighean malair_t a' bhaile"

#, fuzzy
#~| msgid "?show:Dead Players"
#~ msgid "?header:Players"
#~ msgstr "?show:Cluicheadairean marbha"

#, fuzzy
#~ msgid "Qt client"
#~ msgstr "Seo %s%s, cliant %s"

#, fuzzy, c-format
#~ msgid "%s%s (%s), Qt client"
#~ msgstr "Seo %s%s, cliant %s"

#, fuzzy
#~ msgid "Login"
#~ msgstr "_Logadh a-steach:"

#~ msgid "View"
#~ msgstr "Seall"

#~ msgid "Close Dialog (Esc)"
#~ msgstr "Dùin an còmhradh (Esc)"

#~ msgid "Subvert Enemy Unit"
#~ msgstr "Cuir car dhen aonad nàimhdeil"

#, c-format
#~ msgid "Total users logged in : %d"
#~ msgstr "Àireamh iomlan nan cleachdaichean air logadh a-steach : %d"

#~ msgid "Load Game"
#~ msgstr "Luchdaich an geama"

#~ msgid "Server Settings"
#~ msgstr "Roghainnean an fhrithealaiche"

#~ msgid "Unit commands"
#~ msgstr "Àitheantan aonaid"

#~ msgid "Activate unit, close dialog"
#~ msgstr "Dùisg an t-aonad is dùin an còmhradh"

#~ msgid "Upgrade unit"
#~ msgstr "Àrdaich an t-aonad"

#, fuzzy
#~| msgid "?city:Name"
#~ msgid "?homecity:None"
#~ msgstr "?city:Ainm"

#~ msgid ""
#~ "Disband if build\n"
#~ "settler at size 1"
#~ msgstr ""
#~ "Fàsaich e ma thèid tuiniche\n"
#~ "a thogail aig meud 1"

#~ msgid "Sorry, you have already bought here in this turn."
#~ msgstr "Duilich, rinn thu ceannach an-seo mu thràth sa chuairt seo."

#~ msgid "Sorry, you can't buy here in this turn."
#~ msgstr "Duilich, chan urrainn dhut ceannach an-seo a' chuairt seo."

#~ msgid "Buy it?"
#~ msgstr "A bheil thu airson a cheannach?"

#~ msgid "Sell it?"
#~ msgstr "A bheil thu airson a reic?"

#~ msgid "City options"
#~ msgstr "Roghainnean a' bhaile"

#~ msgid "City info"
#~ msgstr "Fiosrachadh a' bhaile"

#, c-format
#~ msgid "Pollution: %d"
#~ msgstr "Truailleadh: %d"

#~ msgid "Pollution: none"
#~ msgstr "Truailleadh: chan eil gin"

#, c-format
#~ msgid "Trade: +%d"
#~ msgstr "Malairt: +%d"

#~ msgid "City improvements"
#~ msgstr "Leasachaidhean baile"

#, c-format
#~ msgid "Food: %d per turn"
#~ msgstr "Biadh: %d a' chuairt"

#, c-format
#~ msgid "?food:Surplus: %d"
#~ msgstr "?food:Barrachas: %d"

#, c-format
#~ msgid "?production:Support: %d"
#~ msgstr "?production:Taic: %d"

#, c-format
#~ msgid "Trade: %d per turn"
#~ msgstr "Malairt: %d a' chuairt"

#, c-format
#~ msgid "Corruption: %d"
#~ msgstr "Coirbteachd: %d"

#, c-format
#~ msgid "Gold: %d (%d) per turn"
#~ msgstr "Òr: %d (%d) a' chuairt"

#, c-format
#~ msgid "Upkeep: %d"
#~ msgstr "Beòshlaint: %d"

#, c-format
#~ msgid "Science: %d per turn"
#~ msgstr "Saidheans: %d a' chuairt"

#, c-format
#~ msgid "Luxury: %d per turn"
#~ msgstr "Sòghalachd: %d a' chuairt"

#~ msgid "City growth: blocked"
#~ msgstr "Fàs a' bhaile: air a bhacadh"

#~ msgid "City growth: never"
#~ msgstr "Fàs a' bhaile: chan ann gu bràth"

#, c-format
#~ msgid "City shrinks: %d %s"
#~ msgstr "Crìonadh a' bhaile: %d %s"

#~ msgid "turn"
#~ msgid_plural "turns"
#~ msgstr[0] "chuairt"
#~ msgstr[1] "chuairt"
#~ msgstr[2] "cuairtean"
#~ msgstr[3] "cuairt"

#, c-format
#~ msgid "City growth: %d %s"
#~ msgstr "Fàs a' bhaile: %d %s"

#~ msgid "Stock"
#~ msgstr "Stòras"

#~ msgid "finished"
#~ msgstr "deiseil"

#, c-format
#~ msgid "City of %s (Population %s citizens)"
#~ msgstr "Baile %s (Sluagh de %s saoranaich)"

#~ msgid " - DISORDER"
#~ msgstr " - DISORDER"

#~ msgid " - celebrating"
#~ msgstr " - a' cumail fèill"

#~ msgid " - happy"
#~ msgstr " - toilichte"

#~ msgid " - under Citizen Governor control."
#~ msgstr " - fo smachd Riaghlaiche Saoranach"

#~ msgid "Present units"
#~ msgstr "Aonadan an làthair"

#~ msgid "Supported units"
#~ msgstr "Aonadan ris a bheil taic"

#~ msgid "Change production"
#~ msgstr "Atharraich an cinneasachadh"

#~ msgid "Previous city"
#~ msgstr "Am baile roimhe"

#~ msgid "Next city"
#~ msgstr "An t-ath bhaile"

#~ msgid "size"
#~ msgstr "meud"

#~ msgid ""
#~ "time\n"
#~ "to grow"
#~ msgstr ""
#~ "an t-àm gus\n"
#~ "am fàs e"

#~ msgid "Cities Report"
#~ msgstr "Aithisg nam bailtean"

#~ msgid "Close Dialog"
#~ msgstr "Dùin an còmhradh"

#~ msgid "Happiness Report"
#~ msgstr "Aithisg an toileachais"

#~ msgid "Garrison Report"
#~ msgstr "Aithisg nan gearastan"

#~ msgid "Maintenance Report"
#~ msgstr "Aithisg nan obraichean càraidh"

#~ msgid "worklist"
#~ msgstr "liosta obrach"

#~ msgid ""
#~ "\n"
#~ "finished"
#~ msgstr ""
#~ "\n"
#~ "deiseil"

#~ msgid "Presets"
#~ msgstr "Ro-sheataichean"

#, c-format
#~ msgid "City of %s (Population %s citizens) : %s"
#~ msgstr "Baile %s (Sluagh de %s saoranaich) : %s"

#~ msgid "Save settings as..."
#~ msgstr "Sàbhail na roghainnean mar..."

#~ msgid "Load settings"
#~ msgstr "Luchdaich na roghainnean"

#~ msgid "Delete settings"
#~ msgstr "Sguab às na roghainnean"

#~ msgid "Control city"
#~ msgstr "Smachd aig an riaghlaiche"

#~ msgid "Apply once"
#~ msgstr "Cuir an sàs aon turas"

#~ msgid "Release city"
#~ msgstr "Smachd agam-sa"

#~ msgid "Creating Server List..."
#~ msgstr "A' cruthachadh liosta nam frithealaichean..."

#~ msgid "No LAN servers found"
#~ msgstr "Cha deach frithealaiche LAN a lorg"

#~ msgid "No public servers found"
#~ msgstr "Cha deach frithealaichean poblach a lorg"

#, c-format
#~ msgid ""
#~ "%s Port %d Ver: %s %s %s %d\n"
#~ "%s"
#~ msgstr ""
#~ "%s Port %d Tionndadh: %s %s %s %d\n"
#~ "%s"

#~ msgid "Player Name :"
#~ msgstr "Ainm a' chluicheadair :"

#~ msgid "Port :"
#~ msgstr "Port :"

#~ msgid "Next"
#~ msgstr "Air adhart"

#, c-format
#~ msgid "Contact %s (%d / %d) %s(%d,%d,%s) %s"
#~ msgstr "Caraid %s (%d / %d) %s(%d,%d,%s) %s"

#, c-format
#~ msgid "%s %s %s(A:%d D:%d M:%s FP:%d) HP:%d%%"
#~ msgstr "%s %s %s(I:%d D:%d PG:%s CL:%d) PB:%d%%"

#, c-format
#~ msgid " CtW: Att:%d%% Def:%d%%"
#~ msgstr " CtW: Att:%d%% Def:%d%%"

#, c-format
#~ msgid "Terrain Defense Bonus: +%d%% "
#~ msgstr "Duais dìon on talamh: +%d%% "

#~ msgid "Terrain Info"
#~ msgstr "Fiosrachadh na talamhainn"

#~ msgid "Advanced Menu"
#~ msgstr "An clàr-taice adhartach"

#, c-format
#~ msgid "Zoom to : %s"
#~ msgstr "Sùm air : %s"

#~ msgid "Change Production"
#~ msgstr "Atharraich an cinneasachadh"

#~ msgid "Change City Governor settings"
#~ msgstr "Atharraich roghainnean riaghlaiche a' bhaile"

#~ msgid "Goto here"
#~ msgstr "Rach an-seo"

#~ msgid "Patrol here"
#~ msgstr "Dèan cuairteachan an-seo"

#~ msgid "Connect here"
#~ msgstr "Dèan ceangal an-seo"

#~ msgid "Paradrop here"
#~ msgstr "Dèan paradrop an-seo"

#, c-format
#~ msgid "Activate %s (%d / %d) %s (%d,%d,%s) %s"
#~ msgstr "Dùisg %s (%d / %d) %s (%d,%d,%s) %s"

#, c-format
#~ msgid "%s %s %s (A:%d D:%d M:%s FP:%d) HP:%d%%"
#~ msgstr "%s %s %s (I:%d D:%d PG:%s CL:%d) PB:%d%%"

#~ msgid "Ready all"
#~ msgstr "Dùisg a h-uile"

#~ msgid "Sentry idle"
#~ msgstr "Freiceadan 'na thàmh"

#, c-format
#~ msgid "Look up \"%s\" in the Help Browser"
#~ msgstr "Lorg \"%s\" ann am brabhsair na cobharach"

#~ msgid "Choose Your New Government"
#~ msgstr "Tagh an riaghaltas ùr agad"

#~ msgid "REVOLUTION!"
#~ msgstr "REABHLAID!"

#~ msgid "What nation will you be?"
#~ msgstr "Dè an nàisean a bhios annad fhèin?"

#, fuzzy
#~| msgid "Nations"
#~ msgid "Nation set"
#~ msgstr "Nàiseanan"

#~ msgid "World map"
#~ msgstr "Mapa an t-saoghail"

#~ msgid "Sea map"
#~ msgstr "Mapa na mara"

#, c-format
#~ msgid "Gold(max %d)"
#~ msgstr "Òr(as motha %d)"

#~ msgid "Diplomacy meeting"
#~ msgstr "Coinneamh dìoplomasachd"

#, c-format
#~ msgid "%s incident !"
#~ msgstr "Connspaid le %s !"

#~ msgid "Shall we declare WAR on them?"
#~ msgstr "An gairm sinn COGADH 'nan aghaidh?"

#~ msgid "Foreign Minister"
#~ msgstr "Rùnaire nan Dùthchannan Cèin"

#, c-format
#~ msgid ""
#~ "Sir!, the %s ambassador has arrived\n"
#~ "What are your wishes?"
#~ msgstr ""
#~ "Ràinig tosgaire %s\n"
#~ "Dè ur toil?"

#, c-format
#~ msgid ""
#~ "Ma'am!, the %s ambassador has arrived\n"
#~ "What are your wishes?"
#~ msgstr ""
#~ "A bhean uasail, ràinig tosgaire %s\n"
#~ "Dè ur toil?"

#~ msgid "Declare WAR"
#~ msgstr "Gairm COGADH orra"

#~ msgid "Withdraw vision"
#~ msgstr "Thoir air falbh a' cho-lèirsinn"

#~ msgid "Call Diplomatic Meeting"
#~ msgstr "Gairm coinneamh dìoplomasach"

#~ msgid "Send him back"
#~ msgstr "Innis dha falbh"

#~ msgid "Select destination"
#~ msgstr "Tagh an ceann-uidhe"

#, c-format
#~ msgid "load_surf: Failed to load graphic file %s!"
#~ msgstr "load_surf: Dh'fhàillig luchdadh faidhle nan grafaigean %s!"

#, c-format
#~ msgid ""
#~ "Unable to create Sprite (Surface) of size %d x %d %d Bits in format %d"
#~ msgstr ""
#~ "Cha ghabh an sprite (uachdar) dhen mheud %d x %d %d biot a chruthachadh "
#~ "san fhòrmat %d"

#, fuzzy, c-format
#~ msgid "Unable to initialize SDL2 library: %s"
#~ msgstr "Cha ghabh an leabhar-lann SDL a luchdadh: %s"

#, fuzzy, c-format
#~ msgid "Unable to initialize SDL2_ttf library: %s"
#~ msgstr "Cha ghabh an leabhar-lann SDL_ttf a luchdadh: %s"

#, fuzzy
#~ msgid "SDL2 Client for Freeciv"
#~ msgstr "Cliant SDL airson Freeciv"

#~ msgid "  -f,  --fullscreen\tStart Client in Fullscreen mode\n"
#~ msgstr "  -f,  --fullscreen\tTòisich an cliant sa mhodh làn-sgrìn\n"

#~ msgid "  -t,  --theme THEME\tUse GUI theme THEME\n"
#~ msgstr "  -t,  --theme THEME\tCleachd an t-ùrlar GUI THEME\n"

#, c-format
#~ msgid "Making screenshot %s"
#~ msgstr "Dèan glacadh-sgrìn %s"

#, c-format
#~ msgid "Using Video Output: %s"
#~ msgstr "A' cleachdadh às-chur video: %s"

#~ msgid "FT"
#~ msgstr "TAART"

#~ msgid "Help : Improvements"
#~ msgstr "Cobhair : Leasachaidhean"

#, fuzzy
#~| msgid "None"
#~ msgid "?req:None"
#~ msgstr "Chan eil gin"

#~ msgid "Never"
#~ msgstr "Chan ann idir"

#~ msgid "Help : Units"
#~ msgstr "Cobhair : Aonadan"

#~ msgid "shield"
#~ msgid_plural "shields"
#~ msgstr[0] "sgiath"
#~ msgstr[1] "sgiath"
#~ msgstr[2] "sgiathan"
#~ msgstr[3] "sgiath"

#~ msgid "citizen"
#~ msgid_plural "citizens"
#~ msgstr[0] "saoranach"
#~ msgstr[1] "shaoranach"
#~ msgstr[2] "saoranaich"
#~ msgstr[3] "saoranach"

#~ msgid "food"
#~ msgid_plural "foods"
#~ msgstr[0] "bhiadh"
#~ msgstr[1] "bhiadh"
#~ msgstr[2] "biadh"
#~ msgstr[3] "biadh"

#~ msgid "gold"
#~ msgid_plural "golds"
#~ msgstr[0] "òr"
#~ msgstr[1] "òr"
#~ msgstr[2] "òr"
#~ msgstr[3] "òr"

#~ msgid "( with "
#~ msgstr "( le"

#~ msgid " )"
#~ msgstr " )"

#~ msgid "Help : Advances Tree"
#~ msgstr "Cobhair : Craobh nan adhartasan"

#, c-format
#~ msgid "Intelligence Information about the %s Spaceship"
#~ msgstr "Fàisneis mu shoitheach-fànais %s"

#, c-format
#~ msgid "Intelligence Information for the %s Empire"
#~ msgstr "Fàisneis mu impireachd %s"

#, c-format
#~ msgid ""
#~ "Ruler: %s  Government: %s\n"
#~ "Capital: %s  Gold: %d\n"
#~ "Tax: %d%% Science: %d%% Luxury: %d%%\n"
#~ "Researching: unknown"
#~ msgstr ""
#~ "Riaghlaiche: %s  Riaghaltas: %s\n"
#~ "Prìomh bhaile: %s  Òr: %d\n"
#~ "Cìs: %d%% Saidheans: %d%% Sòghalachd: %d%%\n"
#~ "A' rannsachadh: chan eil fhios"

#, c-format
#~ msgid ""
#~ "Ruler: %s  Government: %s\n"
#~ "Capital: %s  Gold: %d\n"
#~ "Tax: %d%% Science: %d%% Luxury: %d%%\n"
#~ "Researching: %s(%d/%d)"
#~ msgstr ""
#~ "Riaghlaiche: %s  Riaghaltas: %s\n"
#~ "Prìomh bhaile: %s  Òr: %d\n"
#~ "Cìs: %d%% Saidheans: %d%% Sòghalachd: %d%%\n"
#~ "A' rannsachadh: %s(%d/%d)"

#~ msgid "Their techs that we don't have :"
#~ msgstr "An teicneolas a tha aca-san nach eil againne :"

#~ msgid "Show Unit Info Window"
#~ msgstr "Seall uinneag fiosrachadh an aonaid"

#~ msgid "Hide Unit Info Window"
#~ msgstr "Falaich uinneag fiosrachadh an aonaid"

#~ msgid "Hide Mini Map"
#~ msgstr "Falaich am meanbh mhapa"

#~ msgid "Show Messages (F9)"
#~ msgstr "Seall na teachdaireachdan (F9)"

#~ msgid "Hide Messages (F9)"
#~ msgstr "Falaich na teachdaireachdan (F9)"

#~ msgid "Scale Mini Map"
#~ msgstr "Sgèilich am meanbh mhapa"

#~ msgid "Single Tile Width"
#~ msgstr "Leud leacaige singilte"

#~ msgid "Single Tile Height"
#~ msgstr "Àirde leacaige singilte"

#~ msgid "Width"
#~ msgstr "Leud"

#~ msgid "Height"
#~ msgstr "Àirde"

#~ msgid "or"
#~ msgstr "no"

#~ msgid "Hide Messages"
#~ msgstr "Falaich na teachdaireachdan"

#~ msgid "Toggle Mini Map Mode"
#~ msgstr "Toglaich modh a' mheanbh mhapa"

#, fuzzy
#~| msgid "None"
#~ msgid "?gov:None"
#~ msgstr "Chan eil gin"

#, c-format
#~ msgid "%s Population: %s  Year: %s  Gold %d "
#~ msgstr "%s Sluagh: %s  Biadhna: %s  Òr %d"

#, c-format
#~ msgid "%s Population: %s  Year: %s  Gold %d Tax: %d Lux: %d Sci: %d "
#~ msgstr "%s Sluagh: %s  Bliadhna: %s  Òr %d Cìs: %d Sògh: %d Saidh: %d "

#~ msgid "?nation:Hostile"
#~ msgstr "?nation:Nàimhdeil"

#~ msgid "?nation:Peaceful"
#~ msgstr "?nation:Sìtheil"

#~ msgid "?nation:Friendly"
#~ msgstr "?nation:Càirdeil"

#~ msgid "?nation:Mysterious"
#~ msgstr "?nation:Annasach"

#~ msgid ""
#~ "\n"
#~ "Our Territory"
#~ msgstr ""
#~ "\n"
#~ "Ar n-àrainn"

#, c-format
#~ msgid ""
#~ "\n"
#~ "%s territory (%d turn ceasefire)"
#~ msgid_plural ""
#~ "\n"
#~ "%s territory (%d turn ceasefire)"
#~ msgstr[0] ""
#~ "\n"
#~ "Àrainn %s (stad-losgaidh %d chuairt)"
#~ msgstr[1] ""
#~ "\n"
#~ "Àrainn %s (stad-losgaidh %d chuairt)"
#~ msgstr[2] ""
#~ "\n"
#~ "Àrainn %s (stad-losgaidh %d cuairtean)"
#~ msgstr[3] ""
#~ "\n"
#~ "Àrainn %s (stad-losgaidh %d cuairt)"

#, fuzzy, c-format
#~| msgid ""
#~| "\n"
#~| "%s territory (%d turn ceasefire)"
#~| msgid_plural ""
#~| "\n"
#~| "%s territory (%d turn ceasefire)"
#~ msgid ""
#~ "\n"
#~ "%s territory (%d turn armistice)"
#~ msgid_plural ""
#~ "\n"
#~ "%s territory (%d turn armistice)"
#~ msgstr[0] ""
#~ "\n"
#~ "Àrainn %s (stad-losgaidh %d chuairt)"
#~ msgstr[1] ""
#~ "\n"
#~ "Àrainn %s (stad-losgaidh %d chuairt)"
#~ msgstr[2] ""
#~ "\n"
#~ "Àrainn %s (stad-losgaidh %d cuairtean)"
#~ msgstr[3] ""
#~ "\n"
#~ "Àrainn %s (stad-losgaidh %d cuairt)"

#, c-format
#~ msgid ""
#~ "\n"
#~ "Territory of the %s %s"
#~ msgstr ""
#~ "\n"
#~ "Àrainn %2$s %1$s"

#~ msgid ""
#~ "\n"
#~ "Unclaimed territory"
#~ msgstr ""
#~ "\n"
#~ "Àrainn gun seilbheadair"

#~ msgid "?city:Neutral"
#~ msgstr "?city:Neodrach"

#~ msgid "?city:Hostile"
#~ msgstr "?city:Nàimhdeil"

#~ msgid "?city:Peaceful"
#~ msgstr "?city:Sìtheil"

#~ msgid "?city:Friendly"
#~ msgstr "?city:Càirdeil"

#~ msgid "?city:Mysterious"
#~ msgstr "?city:Annasach"

#, c-format
#~ msgid ""
#~ "\n"
#~ "City of %s"
#~ msgstr ""
#~ "\n"
#~ "Baile %s"

#~ msgid "?blistbegin: with "
#~ msgstr "?blistbegin: le "

#~ msgid "?blistmore:, "
#~ msgstr "?blistmore:, "

#~ msgid "?blistend:"
#~ msgstr "?blistend:"

#, c-format
#~ msgid ""
#~ "\n"
#~ "(%s,%s)"
#~ msgstr ""
#~ "\n"
#~ "(%s,%s)"

#, c-format
#~ msgid ""
#~ "\n"
#~ "Food/Prod/Trade: %s"
#~ msgstr ""
#~ "\n"
#~ "Biadh/Cinneas/Malairt: %s"

#~ msgid "End of Turn"
#~ msgstr "Deireadh na cuairte"

#~ msgid "Press"
#~ msgstr "Put"

#~ msgid "No Orders"
#~ msgstr "Gun òrduighean"

#~ msgid "Space"
#~ msgstr "Space"

#~ msgid "Go to City"
#~ msgstr "Rach a bhaile"

#~ msgid "Airlift to City"
#~ msgstr "Dèan togail-adhair gu baile"

#, c-format
#~ msgid "Connect With %s (%s)"
#~ msgstr "Dèan ceangal le %s (%s)"

#~ msgid "Unload Unit"
#~ msgstr "Neo-luchdaich an t-aonad"

#~ msgid "Transform Tile"
#~ msgstr "Cruth-atharraich an leacag"

#, c-format
#~ msgid "Build %s (%s) %d %s"
#~ msgstr "Tog %s (%s) %d %s"

#~ msgid "Cut Down to"
#~ msgstr "Leag gu"

#~ msgid "Irrigate to"
#~ msgstr "Uisgich gu"

#~ msgid "Transform to"
#~ msgstr "Cruth-atharraich 'na"

#~ msgid "Auto Attack"
#~ msgstr "Thoir fèin-ionnsaigh"

#~ msgid "Local Options"
#~ msgstr "Na roghainnean ionadail"

#~ msgid "Server options"
#~ msgstr "Seall roghainnean an fhrithealaiche"

#~ msgid "Local options"
#~ msgstr "Na roghainnean ionadail"

#~ msgid "Save Local Options"
#~ msgstr "Sàbhail na roghainnean ionadail"

#, fuzzy
#~| msgid "Freeciv Help Browser"
#~ msgid "Help Browser"
#~ msgstr "Brabhsair na cobharach airson Freeciv"

#~ msgid "Apply changes"
#~ msgstr "Cuir na h-atharraichean an sàs"

#~ msgid "empty worklist"
#~ msgstr "liosta obrach fhalamh"

#~ msgid "Add new worklist"
#~ msgstr "Cuir liosta obrach ùr ris"

#, fuzzy, c-format
#~ msgid "Freeciv %s"
#~ msgstr "Freeciv"

#, fuzzy, c-format
#~ msgid "Freeciv %s (%s)"
#~ msgstr "Tionndadh Freeciv %s (%s)"

#, fuzzy, c-format
#~ msgid "%s client"
#~ msgstr "Seo %s%s, cliant %s"

#~ msgid "Start New Game"
#~ msgstr "Tòisich air geama ùr"

#~ msgid "Join Game"
#~ msgstr "Gabh pàirt ann an geama"

#~ msgid "Join Pubserver"
#~ msgstr "Gabh pàirt air pubserver"

#~ msgid "Join LAN Server"
#~ msgstr "Gabh pàirt air frithealaiche LAN"

#, fuzzy
#~ msgid "SDL2-client welcomes you..."
#~ msgstr "Tha an SDLClient a' cur fàilte ort..."

#, fuzzy, c-format
#~| msgid "City: %s"
#~ msgid "Commit: %s"
#~ msgstr "Baile: %s"

#~ msgid "disconnected"
#~ msgstr "air dì-cheangal"

#~ msgid ""
#~ "under\n"
#~ "construction"
#~ msgstr ""
#~ "ag obair\n"
#~ "air"

#~ msgid ""
#~ "soonest\n"
#~ "completion"
#~ msgstr ""
#~ "deiseil air\n"
#~ "a' char as luaithe"

#~ msgid "Total"
#~ msgstr "Iomlan"

#~ msgid "Units Report"
#~ msgstr "Aithisg nan aonadan"

#, c-format
#~ msgid ""
#~ "We have %d of %s\n"
#~ "(total value is : %d)\n"
#~ "We can sell %d of them for %d gold."
#~ msgstr ""
#~ "Tha %d againn de %s\n"
#~ "(de luach iomlan : %d)\n"
#~ "'S urrainn dhuinn %d dhiubh a reic air %d de dh'òr."

#, c-format
#~ msgid "We can't sell any %s in this turn."
#~ msgstr "Chan urrainn dhuinn %s sam bith a reic sa chuairt seo."

#~ msgid "Sell It?"
#~ msgstr "A bheil thu airson a reic?"

#~ msgid "Economy Report"
#~ msgstr "Aithisg an eaconamaidh"

#~ msgid "Treasury: "
#~ msgstr "Ionmhas:"

#~ msgid "Tax Rate: "
#~ msgstr "Reat cìse:"

#~ msgid "Total Cost: "
#~ msgstr "Cosgais iomlan:"

#~ msgid "Net Income: "
#~ msgstr "Teachd a-steach glan:"

#, c-format
#~ msgid "%s max rate : %d%%"
#~ msgstr "Reat as motha %s : %d%%"

#~ msgid "Update"
#~ msgstr "Ùraich"

#~ msgid "Wonder"
#~ msgstr "Mìorbhail"

#~ msgid "What should we focus on now?"
#~ msgstr "Dè nì sinn fòcas air a-nis?"

#~ msgid "Select target :"
#~ msgstr "Tagh an targaid :"

#~ msgid "step"
#~ msgid_plural "steps"
#~ msgstr[0] "cheum"
#~ msgstr[1] "cheum"
#~ msgstr[2] "ceuman"
#~ msgstr[3] "ceum"

#, c-format
#~ msgid "%2d: The %s ruler %s scored %d point\n"
#~ msgid_plural "%2d: The %s ruler %s scored %d points\n"
#~ msgstr[0] "%1$2d: Fhuair %3$s, riaghlaiche %2$s %4$d phuing\n"
#~ msgstr[1] "%1$2d: Fhuair %3$s, riaghlaiche %2$s %4$d phuing\n"
#~ msgstr[2] "%1$2d: Fhuair %3$s, riaghlaiche %2$s %4$d puingean\n"
#~ msgstr[3] "%1$2d: Fhuair %3$s, riaghlaiche %2$s %4$d puing\n"

#~ msgid "Final Report:"
#~ msgstr "An aithisg mu dheireadh:"

#~ msgid "The Greatest Civilizations in the world."
#~ msgstr "Na sìobhaltasan as fhearr san t-saoghal"

#, c-format
#~ msgid "The %s Spaceship"
#~ msgstr "Soitheach-fànais %s"

#, c-format
#~ msgid "load_gfxfile: Unable to load graphic file %s!"
#~ msgstr "load_gfxfile: Cha ghabh faidhle nan grafaigean %s a luchdadh!"

#~ msgid "No usable default theme found, aborting!"
#~ msgstr "Cha deach ùrlar bunaiteach a lorg, a' sgur dheth!"

#, c-format
#~ msgid "Loading theme \"%s\"."
#~ msgstr "A' luchdadh an ùrlair \"%s\"."

#, c-format
#~ msgid ""
#~ "%s\n"
#~ "%d gold per turn"
#~ msgid_plural ""
#~ "%s\n"
#~ "%d gold per turn"
#~ msgstr[0] ""
#~ "%s\n"
#~ "%d de dh'òr gach cuairt"
#~ msgstr[1] ""
#~ "%s\n"
#~ "%d de dh'òr gach cuairt"
#~ msgstr[2] ""
#~ "%s\n"
#~ "%d de dh'òr gach cuairt"
#~ msgstr[3] ""
#~ "%s\n"
#~ "%d de dh'òr gach cuairt"

#, c-format
#~ msgid ""
#~ "%s\n"
#~ "blocked!"
#~ msgstr ""
#~ "%s\n"
#~ "air a chasgadh!"

#, c-format
#~ msgid ""
#~ "%s\n"
#~ "%d %s"
#~ msgstr ""
#~ "%s\n"
#~ "%d %s"

#, c-format
#~ msgid ""
#~ "%s\n"
#~ "finished!"
#~ msgstr ""
#~ "%s\n"
#~ "deiseil!"

#, c-format
#~ msgid "( %d entries )"
#~ msgstr "( %d innteartan )"

#, c-format
#~ msgid ""
#~ "Worklist of\n"
#~ "%s"
#~ msgstr ""
#~ "Liost obrach\n"
#~ "%s"

#, c-format
#~ msgid ""
#~ "(%s)\n"
#~ "%d/%d %s\n"
#~ "%s"
#~ msgstr ""
#~ "(%s)\n"
#~ "%d/%d %s\n"
#~ "%s"

#, c-format
#~ msgid ""
#~ "(%s)\n"
#~ "%d/%d %s\n"
#~ "%d %s"
#~ msgstr ""
#~ "(%s)\n"
#~ "%d/%d %s\n"
#~ "%d %s"

#, c-format
#~ msgid ""
#~ "%d/%d %s\n"
#~ "%d %s"
#~ msgstr ""
#~ "%d/%d %s\n"
#~ "%d %s"

#, c-format
#~ msgid "%d gold per turn"
#~ msgid_plural "%d gold per turn"
#~ msgstr[0] "%d de dh'òr gach cuairt"
#~ msgstr[1] "%d de dh'òr gach cuairt"
#~ msgstr[2] "%d de dh'òr gach cuairt"
#~ msgstr[3] "%d de dh'òr gach cuairt"

#, c-format
#~ msgid ""
#~ "(%s)\n"
#~ "%d %s"
#~ msgstr ""
#~ "(%s)\n"
#~ "%d %s"

#~ msgid "shields into gold"
#~ msgstr "sgiathan 'na òr"

#, c-format
#~ msgid ""
#~ "(%d/%d/%s)\n"
#~ "%d/%d %s\n"
#~ "never"
#~ msgstr ""
#~ "(%d/%d/%s)\n"
#~ "%d/%d %s\n"
#~ "chan ann idir"

#, c-format
#~ msgid ""
#~ "(%d/%d/%s)\n"
#~ "%d/%d %s\n"
#~ "%d %s"
#~ msgstr ""
#~ "(%d/%d/%s)\n"
#~ "%d/%d %s\n"
#~ "%d %s"

#, c-format
#~ msgid ""
#~ "(%d/%d/%s)\n"
#~ "%d %s"
#~ msgstr ""
#~ "(%d/%d/%s)\n"
#~ "%d %s"

#, c-format
#~ msgid "* Allows %s (with %s).\n"
#~ msgstr "* Ceadaichidh seo %s (le %s.\n"

#, c-format
#~ msgid "* Allows %s.\n"
#~ msgstr "* Ceadaichidh seo %s.\n"

#~ msgid "  * Gets used up in making an attack.\n"
#~ msgstr "  * Thèid a chleachdadh gu tur nuair a nithear ionnsaigh.\n"

#, no-c-format
#~ msgid ""
#~ "  * May fortify, granting a 50% defensive bonus when not in a city.\n"
#~ msgstr ""
#~ "  * 'S urrainn dha àite a dhaingneachadh le duais dìon 50% 'na chois "
#~ "nuair nach eil e ann am baile.\n"

#, c-format
#~ msgid "* Can only be built if there is %s in the city.\n"
#~ msgstr "* Cha ghabh seo a thogail ach ma bhios %s sa bhaile.\n"

#, c-format
#~ msgid "* Can only be built with %s as government.\n"
#~ msgstr "* Cha ghabh seo a thogail ach leis an riaghaltas a leanas: %s\n"

#, c-format
#~ msgid "* The %s start the game with %d of these units.\n"
#~ msgid_plural "* The %s start the game with %d of these units.\n"
#~ msgstr[0] "* Tòisichidh %s an geama le %d dhe na h-aonadan seo.\n"
#~ msgstr[1] "* Tòisichidh %s an geama le %d dhe na h-aonadan seo.\n"
#~ msgstr[2] "* Tòisichidh %s an geama le %d dhe na h-aonadan seo.\n"
#~ msgstr[3] "* Tòisichidh %s an geama le %d dhe na h-aonadan seo.\n"

#, fuzzy, c-format
#~ msgid "* May be converted into %s (takes %d MP).\n"
#~ msgid_plural "* May be converted into %s (takes %d MP).\n"
#~ msgstr[0] "* Gabhaidh a thionndadh 'na %s.\n"
#~ msgstr[1] "* Gabhaidh a thionndadh 'na %s.\n"
#~ msgstr[2] "* Gabhaidh a thionndadh 'na %s.\n"
#~ msgstr[3] "* Gabhaidh a thionndadh 'na %s.\n"

#, fuzzy, c-format
#~| msgid "* Requires %d population to build.\n"
#~| msgid_plural "* Requires %d population to build.\n"
#~ msgid "* Costs %d population to build.\n"
#~ msgid_plural "* Costs %d population to build.\n"
#~ msgstr[0] "* Feumaidh seo %d de shluagh mus urrainn dhut a thogail.\n"
#~ msgstr[1] "* Feumaidh seo %d de shluagh mus urrainn dhut a thogail.\n"
#~ msgstr[2] "* Feumaidh seo %d de shluagh mus urrainn dhut a thogail.\n"
#~ msgstr[3] "* Feumaidh seo %d de shluagh mus urrainn dhut a thogail.\n"

#, c-format
#~ msgid "* Can carry and refuel %d %s unit.\n"
#~ msgid_plural "* Can carry and refuel up to %d %s units.\n"
#~ msgstr[0] "* 'S urrainn dha %d aonad %s a ghiùlan 's ath chonnadh.\n"
#~ msgstr[1] "* 'S urrainn dha %d aonad %s a ghiùlan 's ath chonnadh.\n"
#~ msgstr[2] "* 'S urrainn dha %d aonadan %s a ghiùlan 's ath chonnadh.\n"
#~ msgstr[3] "* 'S urrainn dha %d aonad %s a ghiùlan 's ath chonnadh.\n"

#, fuzzy, c-format
#~| msgid "* Unit has to be in a city or a base after %d turn.\n"
#~| msgid_plural "* Unit has to be in a city or a base after %d turns.\n"
#~ msgid "* Unit has to be next to coast, in a city or a base after %d turn.\n"
#~ msgid_plural ""
#~ "* Unit has to be next to coast, in a city or a base after %d turns.\n"
#~ msgstr[0] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d "
#~ "chuairt.\n"
#~ msgstr[1] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d "
#~ "chuairt.\n"
#~ msgstr[2] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d "
#~ "cuairtean.\n"
#~ msgstr[3] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d cuairt.\n"

#, c-format
#~ msgid "* Unit has to be in a city or a base after %d turn.\n"
#~ msgid_plural "* Unit has to be in a city or a base after %d turns.\n"
#~ msgstr[0] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d "
#~ "chuairt.\n"
#~ msgstr[1] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d "
#~ "chuairt.\n"
#~ msgstr[2] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d "
#~ "cuairtean.\n"
#~ msgstr[3] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile no bunait as dèidh %d cuairt.\n"

#, fuzzy, c-format
#~| msgid "* Unit has to be in a city, a base, or on a %s after %d turn.\n"
#~| msgid_plural ""
#~| "* Unit has to be in a city, a base, or on a %s after %d turns.\n"
#~ msgid ""
#~ "* Unit has to be next to coast, in a city, a base, or on a %s after %d "
#~ "turn.\n"
#~ msgid_plural ""
#~ "* Unit has to be next to coast, in a city, a base, or on a %s after %d "
#~ "turns.\n"
#~ msgstr[0] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile, bunait no air %s as dèidh %d "
#~ "chuairt.\n"
#~ msgstr[1] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile, bunait no air %s as dèidh %d "
#~ "chuairt.\n"
#~ msgstr[2] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile, bunait no air %s as dèidh %d "
#~ "cuairtean.\n"
#~ msgstr[3] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile, bunait no air %s as dèidh %d "
#~ "cuairt.\n"

#, c-format
#~ msgid "* Unit has to be in a city, a base, or on a %s after %d turn.\n"
#~ msgid_plural ""
#~ "* Unit has to be in a city, a base, or on a %s after %d turns.\n"
#~ msgstr[0] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile, bunait no air %s as dèidh %d "
#~ "chuairt.\n"
#~ msgstr[1] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile, bunait no air %s as dèidh %d "
#~ "chuairt.\n"
#~ msgstr[2] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile, bunait no air %s as dèidh %d "
#~ "cuairtean.\n"
#~ msgstr[3] ""
#~ "* Feumaidh an t-aonad a bhith ann am baile, bunait no air %s as dèidh %d "
#~ "cuairt.\n"

#, fuzzy, c-format
#~| msgid "* Can build new cities (initial population %d).\n"
#~| msgid_plural "* Can build new cities (initial population %d).\n"
#~ msgid "  * initial population: %d.\n"
#~ msgid_plural "  * initial population: %d.\n"
#~ msgstr[0] ""
#~ "* 'S urrainn dha bailtean ùra a thogail (sluagh de %d ann o thùs).\n"
#~ msgstr[1] ""
#~ "* 'S urrainn dha bailtean ùra a thogail (sluagh de %d ann o thùs).\n"
#~ msgstr[2] ""
#~ "* 'S urrainn dha bailtean ùra a thogail (sluagh de %d ann o thùs).\n"
#~ msgstr[3] ""
#~ "* 'S urrainn dha bailtean ùra a thogail (sluagh de %d ann o thùs).\n"

#, fuzzy, c-format
#~| msgid "* Requires %d population to build.\n"
#~| msgid_plural "* Requires %d population to build.\n"
#~ msgid "  * adds %d population.\n"
#~ msgid_plural "  * adds %d population.\n"
#~ msgstr[0] "* Feumaidh seo %d de shluagh mus urrainn dhut a thogail.\n"
#~ msgstr[1] "* Feumaidh seo %d de shluagh mus urrainn dhut a thogail.\n"
#~ msgstr[2] "* Feumaidh seo %d de shluagh mus urrainn dhut a thogail.\n"
#~ msgstr[3] "* Feumaidh seo %d de shluagh mus urrainn dhut a thogail.\n"

#, fuzzy, c-format
#~| msgid "Starting now, researching %s would need %d bulbs."
#~ msgid "Starting now, researching %s would need %d bulb."
#~ msgid_plural "Starting now, researching %s would need %d bulbs."
#~ msgstr[0] ""
#~ "Nan tòisicheamaid le %s an-dràsta, dh'fheumadh an rannsachadh %d builg."
#~ msgstr[1] ""
#~ "Nan tòisicheamaid le %s an-dràsta, dh'fheumadh an rannsachadh %d builg."
#~ msgstr[2] ""
#~ "Nan tòisicheamaid le %s an-dràsta, dh'fheumadh an rannsachadh %d builg."
#~ msgstr[3] ""
#~ "Nan tòisicheamaid le %s an-dràsta, dh'fheumadh an rannsachadh %d builg."

#, fuzzy, c-format
#~| msgid ""
#~| "To reach %s you need to obtain %d other technology first. The whole "
#~| "project will require %d bulbs to complete."
#~| msgid_plural ""
#~| "To reach %s you need to obtain %d other technologies first. The whole "
#~| "project will require %d bulbs to complete."
#~ msgid " The whole project will require %d bulb to complete."
#~ msgid_plural " The whole project will require %d bulbs to complete."
#~ msgstr[0] ""
#~ "Feumaidh tu %2$d teicneolas eile an toiseach mus ruig sinn %1$s. Feumaidh "
#~ "am pròiseact gu lèir %3$d builg airson a thoirt gu buil."
#~ msgstr[1] ""
#~ "Feumaidh tu %2$d theicneolas eile an toiseach mus ruig sinn %1$s. "
#~ "Feumaidh am pròiseact gu lèir %3$d builg airson a thoirt gu buil."
#~ msgstr[2] ""
#~ "Feumaidh tu %2$d teicneolasan eile an toiseach mus ruig sinn %1$s. "
#~ "Feumaidh am pròiseact gu lèir %3$d builg airson a thoirt gu buil."
#~ msgstr[3] ""
#~ "Feumaidh tu %2$d teicneolas eile an toiseach mus ruig sinn %1$s. Feumaidh "
#~ "am pròiseact gu lèir %3$d builg airson a thoirt gu buil."

#, fuzzy, c-format
#~| msgid ""
#~| "To reach %s you need to obtain %d other technology first. The whole "
#~| "project will require %d bulbs to complete."
#~| msgid_plural ""
#~| "To reach %s you need to obtain %d other technologies first. The whole "
#~| "project will require %d bulbs to complete."
#~ msgid "To reach %s you need to obtain %d other technology first.%s"
#~ msgid_plural "To reach %s you need to obtain %d other technologies first.%s"
#~ msgstr[0] ""
#~ "Feumaidh tu %2$d teicneolas eile an toiseach mus ruig sinn %1$s. Feumaidh "
#~ "am pròiseact gu lèir %3$d builg airson a thoirt gu buil."
#~ msgstr[1] ""
#~ "Feumaidh tu %2$d theicneolas eile an toiseach mus ruig sinn %1$s. "
#~ "Feumaidh am pròiseact gu lèir %3$d builg airson a thoirt gu buil."
#~ msgstr[2] ""
#~ "Feumaidh tu %2$d teicneolasan eile an toiseach mus ruig sinn %1$s. "
#~ "Feumaidh am pròiseact gu lèir %3$d builg airson a thoirt gu buil."
#~ msgstr[3] ""
#~ "Feumaidh tu %2$d teicneolas eile an toiseach mus ruig sinn %1$s. Feumaidh "
#~ "am pròiseact gu lèir %3$d builg airson a thoirt gu buil."

#, fuzzy
#~| msgid "* You cannot build cities on this terrain."
#~ msgid "* Units able to fortify may do so on this terrain.\n"
#~ msgstr "* Chan urrainn dhut bailtean a thogail air an talamh seo."

#~ msgid "?outputlist: Nothing "
#~ msgstr "?outputlist: Chan eil gin"

#, c-format
#~ msgid ""
#~ "* Military units away from home and field units will each cause %d "
#~ "citizen to become unhappy.\n"
#~ msgid_plural ""
#~ "* Military units away from home and field units will each cause %d "
#~ "citizens to become unhappy.\n"
#~ msgstr[0] ""
#~ "* Adhbharaichidh aonadan an airm a tha air falbh on dachaigh agus aonadan "
#~ "blàir %d saoranach mì-thoilichte.\n"
#~ msgstr[1] ""
#~ "* Adhbharaichidh aonadan an airm a tha air falbh on dachaigh agus aonadan "
#~ "blàir %d shaoranach mì-thoilichte.\n"
#~ msgstr[2] ""
#~ "* Adhbharaichidh aonadan an airm a tha air falbh on dachaigh agus aonadan "
#~ "blàir %d saoranaich mì-thoilichte.\n"
#~ msgstr[3] ""
#~ "* Adhbharaichidh aonadan an airm a tha air falbh on dachaigh agus aonadan "
#~ "blàir %d saoranach mì-thoilichte.\n"

#, c-format
#~ msgid "* Each of your cities will avoid %d unhappiness caused by units.\n"
#~ msgid_plural ""
#~ "* Each of your cities will avoid %d unhappiness caused by units.\n"
#~ msgstr[0] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[1] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[2] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[3] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "* Each of your cities will avoid %d unhappiness, not including that "
#~ "caused by aggression.\n"
#~ msgid_plural ""
#~ "* Each of your cities will avoid %d unhappiness, not including that "
#~ "caused by aggression.\n"
#~ msgstr[0] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[1] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[2] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[3] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "* Each of your cities will avoid %d unhappiness, including that caused by "
#~ "aggression.\n"
#~ msgid_plural ""
#~ "* Each of your cities will avoid %d unhappiness, including that caused by "
#~ "aggression.\n"
#~ msgstr[0] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[1] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[2] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"
#~ msgstr[3] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, as aonais a' mhì-"
#~ "thoileachais a dh'adhbharaicheas aonadan.\n"

#, c-format
#~ msgid ""
#~ "* Each of your cities will avoid paying %d %s upkeep for your units.\n"
#~ msgid_plural ""
#~ "* Each of your cities will avoid paying %d %s upkeep for your units.\n"
#~ msgstr[0] ""
#~ "* Seachnaidh gach baile agad %d %s a phàigheadh airson beòshlaint nan "
#~ "aonadan agad.\n"
#~ msgstr[1] ""
#~ "* Seachnaidh gach baile agad %d %s a phàigheadh airson beòshlaint nan "
#~ "aonadan agad.\n"
#~ msgstr[2] ""
#~ "* Seachnaidh gach baile agad %d %s a phàigheadh airson beòshlaint nan "
#~ "aonadan agad.\n"
#~ msgstr[3] ""
#~ "* Seachnaidh gach baile agad %d %s a phàigheadh airson beòshlaint nan "
#~ "aonadan agad.\n"

#, c-format
#~ msgid "* Each of your cities will avoid paying %d upkeep for your units.\n"
#~ msgid_plural ""
#~ "* Each of your cities will avoid paying %d upkeep for your units.\n"
#~ msgstr[0] ""
#~ "* Seachnaidh gach baile agad %d a phàigheadh airson beòshlaint nan "
#~ "aonadan agad.\n"
#~ msgstr[1] ""
#~ "* Seachnaidh gach baile agad %d a phàigheadh airson beòshlaint nan "
#~ "aonadan agad.\n"
#~ msgstr[2] ""
#~ "* Seachnaidh gach baile agad %d a phàigheadh airson beòshlaint nan "
#~ "aonadan agad.\n"
#~ msgstr[3] ""
#~ "* Seachnaidh gach baile agad %d a phàigheadh airson beòshlaint nan "
#~ "aonadan agad.\n"

#, fuzzy, c-format
#~| msgid ""
#~| "* When you have %d city, the first unhappy citizen will appear in each "
#~| "city due to civilization size.\n"
#~| msgid_plural ""
#~| "* When you have %d cities, the first unhappy citizen will appear in each "
#~| "city due to civilization size.\n"
#~ msgid ""
#~ "* You can have %d city before an additional unhappy citizen appears in "
#~ "each city due to civilization size.\n"
#~ msgid_plural ""
#~ "* You can have up to %d cities before an additional unhappy citizen "
#~ "appears in each city due to civilization size.\n"
#~ msgstr[0] ""
#~ "* Nuair a bhios %d bhaile agad, nochdaidh a' chiad saoranach mì-"
#~ "thoilichte anns gach baile air sgàth meud do shìobhaltais.\n"
#~ msgstr[1] ""
#~ "* Nuair a bhios %d bhaile agad, nochdaidh a' chiad saoranach mì-"
#~ "thoilichte anns gach baile air sgàth meud do shìobhaltais.\n"
#~ msgstr[2] ""
#~ "* Nuair a bhios %d bailtean agad, nochdaidh a' chiad saoranach mì-"
#~ "thoilichte anns gach baile air sgàth meud do shìobhaltais.\n"
#~ msgstr[3] ""
#~ "* Nuair a bhios %d baile agad, nochdaidh a' chiad saoranach mì-thoilichte "
#~ "anns gach baile air sgàth meud do shìobhaltais.\n"

#, c-format
#~ msgid ""
#~ "* After the first unhappy citizen due to civilization size, for each %d "
#~ "additional city another unhappy citizen will appear.\n"
#~ msgid_plural ""
#~ "* After the first unhappy citizen due to civilization size, for each %d "
#~ "additional cities another unhappy citizen will appear.\n"
#~ msgstr[0] ""
#~ "* As dèidh dhan chiad saoranach a nochdadh air sgàth meud do "
#~ "shìobhaltais, nochdaidh saoranach mì-thoilichte a bharrachd an cois gach "
#~ "%d bhaile eile agad.\n"
#~ msgstr[1] ""
#~ "* As dèidh dhan chiad saoranach a nochdadh air sgàth meud do "
#~ "shìobhaltais, nochdaidh saoranach mì-thoilichte a bharrachd an cois gach "
#~ "%d bhaile eile agad.\n"
#~ msgstr[2] ""
#~ "* As dèidh dhan chiad saoranach a nochdadh air sgàth meud do "
#~ "shìobhaltais, nochdaidh saoranach mì-thoilichte a bharrachd an cois gach "
#~ "%d bailtean eile agad.\n"
#~ msgstr[3] ""
#~ "* As dèidh dhan chiad saoranach a nochdadh air sgàth meud do "
#~ "shìobhaltais, nochdaidh saoranach mì-thoilichte a bharrachd an cois gach "
#~ "%d baile eile agad.\n"

#, c-format
#~ msgid ""
#~ "* Your units may impose martial law. Each military unit inside a city "
#~ "will force %d unhappy citizen to become content.\n"
#~ msgid_plural ""
#~ "* Your units may impose martial law. Each military unit inside a city "
#~ "will force %d unhappy citizens to become content.\n"
#~ msgstr[0] ""
#~ "* 'S urrainn dhan na h-aonadan agad lagh a' chogaidh a chur an sàs. Nì "
#~ "gach aonad an airm am broinn baile %d saoranach mì-thoilichte toilichte.\n"
#~ msgstr[1] ""
#~ "* 'S urrainn dhan na h-aonadan agad lagh a' chogaidh a chur an sàs. Nì "
#~ "gach aonad an airm am broinn baile %d shaoranach mì-thoilichte "
#~ "toilichte.\n"
#~ msgstr[2] ""
#~ "* 'S urrainn dhan na h-aonadan agad lagh a' chogaidh a chur an sàs. Nì "
#~ "gach aonad an airm am broinn baile %d saoranaich mì-thoilichte "
#~ "toilichte.\n"
#~ msgstr[3] ""
#~ "* 'S urrainn dhan na h-aonadan agad lagh a' chogaidh a chur an sàs. Nì "
#~ "gach aonad an airm am broinn baile %d saoranach mì-thoilichte toilichte.\n"

#, c-format
#~ msgid "* A maximum of %d unit in each city can enforce martial law.\n"
#~ msgid_plural ""
#~ "* A maximum of %d units in each city can enforce martial law.\n"
#~ msgstr[0] ""
#~ "* 'S urrainn do suas gu %d aonad lagh a' chogaidh a chur an sàs anns gach "
#~ "baile.\n"
#~ msgstr[1] ""
#~ "* 'S urrainn do suas gu %d aonad lagh a' chogaidh a chur an sàs anns gach "
#~ "baile.\n"
#~ msgstr[2] ""
#~ "* 'S urrainn do suas gu %d aonadan lagh a' chogaidh a chur an sàs anns "
#~ "gach baile.\n"
#~ msgstr[3] ""
#~ "* 'S urrainn do suas gu %d aonad lagh a' chogaidh a chur an sàs anns gach "
#~ "baile.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "* If a city is in disorder for more than %d turn in a row, government "
#~ "will fall into anarchy.\n"
#~ msgid_plural ""
#~ "* If a city is in disorder for more than %d turns in a row, government "
#~ "will fall into anarchy.\n"
#~ msgstr[0] ""
#~ "* Ma bhios baile sam bith ann an aimhreit nas fhaide na dà chuairt an "
#~ "dèidh a chèile, bidh ain-riaghailt ann.\n"
#~ msgstr[1] ""
#~ "* Ma bhios baile sam bith ann an aimhreit nas fhaide na dà chuairt an "
#~ "dèidh a chèile, bidh ain-riaghailt ann.\n"
#~ msgstr[2] ""
#~ "* Ma bhios baile sam bith ann an aimhreit nas fhaide na dà chuairt an "
#~ "dèidh a chèile, bidh ain-riaghailt ann.\n"
#~ msgstr[3] ""
#~ "* Ma bhios baile sam bith ann an aimhreit nas fhaide na dà chuairt an "
#~ "dèidh a chèile, bidh ain-riaghailt ann.\n"

#, c-format
#~ msgid "?unitclass:* New %s units will be veteran.\n"
#~ msgstr "?unitclass:* Bidh %s 'nan seann-ghaisgich.\n"

#, c-format
#~ msgid "?unitflag:* New %s units will be veteran.\n"
#~ msgstr "?unitflag:* Bidh %s 'nan seann-ghaisgich.\n"

#, c-format
#~ msgid "?unittype:* New %s units will have the rank of %s.\n"
#~ msgstr "?unittype:* Bidh %s aonadan ùr 'nan %s.\n"

#, c-format
#~ msgid ""
#~ "* Each worked tile that gives more than %d %s will suffer a -1 penalty, "
#~ "unless the city working it is celebrating."
#~ msgid_plural ""
#~ "* Each worked tile that gives more than %d %s will suffer a -1 penalty, "
#~ "unless the city working it is celebrating."
#~ msgstr[0] ""
#~ "* Bidh peanas -1 ann air gach leacag a tha am baile ag obair air 's a tha "
#~ "a' tilleadh barrachd air %d %s ach nuair a bhios fèill ann."
#~ msgstr[1] ""
#~ "* Bidh peanas -1 ann air gach leacag a tha am baile ag obair air 's a tha "
#~ "a' tilleadh barrachd air %d %s ach nuair a bhios fèill ann."
#~ msgstr[2] ""
#~ "* Bidh peanas -1 ann air gach leacag a tha am baile ag obair air 's a tha "
#~ "a' tilleadh barrachd air %d %s ach nuair a bhios fèill ann."
#~ msgstr[3] ""
#~ "* Bidh peanas -1 ann air gach leacag a tha am baile ag obair air 's a tha "
#~ "a' tilleadh barrachd air %d %s ach nuair a bhios fèill ann."

#, c-format
#~ msgid ""
#~ "* Each worked tile with at least 1 %s will yield %d more of it while the "
#~ "city working it is celebrating."
#~ msgid_plural ""
#~ "* Each worked tile with at least 1 %s will yield %d more of it while the "
#~ "city working it is celebrating."
#~ msgstr[0] ""
#~ "* Tillidh gach leacag a tha am baile ag obair air %2$d a bharrachd ma "
#~ "bhios 1 %1$s air air a' char as lugha 's fèill ann."
#~ msgstr[1] ""
#~ "* Tillidh gach leacag a tha am baile ag obair air %2$d a bharrachd ma "
#~ "bhios 1 %1$s air air a' char as lugha 's fèill ann."
#~ msgstr[2] ""
#~ "* Tillidh gach leacag a tha am baile ag obair air %2$d a bharrachd ma "
#~ "bhios 1 %1$s air air a' char as lugha 's fèill ann."
#~ msgstr[3] ""
#~ "* Tillidh gach leacag a tha am baile ag obair air %2$d a bharrachd ma "
#~ "bhios 1 %1$s air air a' char as lugha 's fèill ann."

#, c-format
#~ msgid "* Each worked tile with at least 1 %s will yield %d more of it.\n"
#~ msgid_plural ""
#~ "* Each worked tile with at least 1 %s will yield %d more of it.\n"
#~ msgstr[0] ""
#~ "* Tillidh gach leacag a tha 1 %s air air a' char as lugha agus a thathar "
#~ "ag obair air %d a bharrachd.\n"
#~ msgstr[1] ""
#~ "* Tillidh gach leacag a tha 1 %s air air a' char as lugha agus a thathar "
#~ "ag obair air %d a bharrachd.\n"
#~ msgstr[2] ""
#~ "* Tillidh gach leacag a tha 1 %s air air a' char as lugha agus a thathar "
#~ "ag obair air %d a bharrachd.\n"
#~ msgstr[3] ""
#~ "* Tillidh gach leacag a tha 1 %s air air a' char as lugha agus a thathar "
#~ "ag obair air %d a bharrachd.\n"

#, c-format
#~ msgid "* Allows you to build %s.\n"
#~ msgstr "* Bheir seo comas dhut %s a thogail.\n"

#, c-format
#~ msgid "%s (%d)"
#~ msgstr "%s (%d)"

#, c-format
#~ msgid "Starts with the following additional unit: %s.\n"
#~ msgid_plural "Starts with the following additional units: %s.\n"
#~ msgstr[0] "Tòisichear leis an aonad a bharrachd seo: %s.\n"
#~ msgstr[1] "Tòisichear leis an dà aonad a bharrachd seo: %s.\n"
#~ msgstr[2] "Tòisichear leis na h-aonadan a bharrachd seo: %s.\n"
#~ msgstr[3] "Tòisichear leis na h-aonadan a bharrachd seo: %s.\n"

#~ msgid "Split"
#~ msgstr "Sgoilt"

#~ msgid "Separate"
#~ msgstr "Dealaich"

#~ msgid "Merged"
#~ msgstr "Co-mheasgaichte"

#, fuzzy
#~| msgid "Isometric"
#~ msgid "Tileset (Isometric)"
#~ msgstr "Ioso-meatrach"

#, fuzzy
#~| msgid ""
#~| "By changing this option you change the active tileset.  This is the same "
#~| "as using the -t command-line parameter."
#~ msgid ""
#~ "Select the tileset used with Isometric maps. This may change currently "
#~ "active tileset, if you are playing on such a map, in which case this is "
#~ "the same as using the -t command-line parameter."
#~ msgstr ""
#~ "Ma dh'atharraicheas tu an roghainn seo, thèid seata làithreach nan "
#~ "leacagan atharrachadh. Tha an dearbh bhuaidh aige seo 's a tha aig a' "
#~ "pharamadair -t san loidhne àithne."

#, fuzzy
#~| msgid ""
#~| "By changing this option you change the active tileset.  This is the same "
#~| "as using the -t command-line parameter."
#~ msgid ""
#~ "Select the tileset used with Isometric Hex maps. This may change "
#~ "currently active tileset, if you are playing on such a map, in which case "
#~ "this is the same as using the -t command-line parameter."
#~ msgstr ""
#~ "Ma dh'atharraicheas tu an roghainn seo, thèid seata làithreach nan "
#~ "leacagan atharrachadh. Tha an dearbh bhuaidh aige seo 's a tha aig a' "
#~ "pharamadair -t san loidhne àithne."

#~ msgid "Draw the city bar"
#~ msgstr "Tarraing bàr nam bailtean"

#~ msgid ""
#~ "Setting this option will display a 'city bar' containing useful "
#~ "information beneath each city. Disabling this option will display only "
#~ "the city's name and, optionally, production."
#~ msgstr ""
#~ "Ma shuidhicheas tu an roghainn seo, chì thu \"bàr a' bhaile\" air a bheil "
#~ "fiosrachadh feumail fo gach baile. Ma chuireas tu dheth an roghainn seo, "
#~ "chan fhaic thu ach ainm a' bhaile agus, ma thogras tu, cinneasachadh a' "
#~ "bhaile."

#~ msgid "Draw the terrain"
#~ msgstr "Tarraing an talamh"

#~ msgid "Setting this option will draw the terrain."
#~ msgstr "Ma shuidhicheas tu an roghainn seo, chithear seòrsa na talamhainn."

#~ msgid "Show map scrollbars"
#~ msgstr "Seall bàraichean-sgrolaidh a' mhapa"

#~ msgid "Disable this option to hide the scrollbars on the map view."
#~ msgstr ""
#~ "Cuir an roghainn seo à comas gus na bàraichean-sgrolaidh a chur am falach "
#~ "air a' mhapa."

#~ msgid "Keep dialogs on top"
#~ msgstr "Cum na còmhraidhean aig an uachdar"

#~ msgid ""
#~ "If this option is set then dialog windows will always remain in front of "
#~ "the main Freeciv window. Disabling this has no effect in fullscreen mode."
#~ msgstr ""
#~ "Ma shuidhich thu an roghainn seo, fuirichidh uinneagan còmhraidh air "
#~ "beulaibh prìomh uinneag Freeciv an-còmhnaidh. Ma chuireas tu seo à comas, "
#~ "cha bhi buaidh aige seo sa mhodh làn-sgrìn."

#~ msgid "Show worklist task icons"
#~ msgstr "Seall ìomhaigheagan nan saothair air an liosta obrach"

#~ msgid ""
#~ "Disabling this will turn off the unit and building icons in the worklist "
#~ "dialog and the production tab of the city dialog."
#~ msgstr ""
#~ "Ma chuireas tu seo à comas, cuiridh seo dheth ìomhaigheagan nan aonadan "
#~ "'s na togail ann an còmhradh na liosta obrach agus air taba a' "
#~ "chinneasachaidh ann an còmhradh a' bhaile. "

#~ msgid "Enable status report tabs"
#~ msgstr "Cuir an comas na tabaichean airson aithisgean na staide "

#~ msgid ""
#~ "If this option is enabled then report dialogs will be shown as separate "
#~ "tabs rather than in popup dialogs."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo an comas, nochdaidh na h-aithisgean air "
#~ "tabaichean fa leth seach ann am priob-chòmhraidhean."

#~ msgid "Better fog-of-war drawing"
#~ msgstr "Ceò a' chogaidh nas fhearr"

#~ msgid ""
#~ "If this is enabled then a better method is used for drawing fog-of-war.  "
#~ "It is not any slower but will consume about twice as much memory."
#~ msgstr ""
#~ "Ma chuireas tu seo an comas, thèid dòigh nas fhearr a chleachdadh gus ceò "
#~ "a' chogaidh a tharraing. Chan eil e nas slaodaiche ach feumaidh e dà "
#~ "uiread a chuimhne."

#~ msgid "Show time for each chat message"
#~ msgstr "Seall an t-àm ri gach teachdaireachd cabadaich"

#~ msgid ""
#~ "If this option is enabled then all chat messages will be prefixed by a "
#~ "time string of the form [hour:minute:second]."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo an comas, chithear an t-àm ri taobh gach "
#~ "teachdaireachd cabadaich sa chruth [uair:mionaid:diog]."

#~ msgid "New message events go to top of list"
#~ msgstr "Nochdaidh teachdaireachdan ùra aig barr na liosta"

#~ msgid ""
#~ "If this option is enabled, new events in the message window will appear "
#~ "at the top of the list, rather than being appended at the bottom."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo an comas, nochdaidh tachartasan ùra o "
#~ "uinneag nan teachdaireachdan aig barr na liosta seach aig a bun."

#~ msgid "Show extra message window buttons"
#~ msgstr "Seall putain a bharrachd ann an uinneag nan teachdaireachdan"

#~ msgid ""
#~ "If this option is enabled, there will be two buttons displayed in the "
#~ "message window for inspecting a city and going to a location. If this "
#~ "option is disabled, these buttons will not appear (you can still double-"
#~ "click with the left mouse button or right-click on a row to inspect or "
#~ "goto respectively). This option will only take effect once the message "
#~ "window is closed and reopened."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo an comas, chì thu dà phutan ann an uinneag "
#~ "nan teachdaireachdan a chum baile a sgrùdadh agus a dhol a dh'àite. Ma "
#~ "chuireas tu an roghainn seo à comas, cha nochd na putain seo (ach 's "
#~ "urrainn dhut sgrùdadh no RachGu a dhèanamh fhathast ma nì thu briogadh "
#~ "dùbailte le putan clì na luchaige no briogadh deas air ràgh). Cha bhi an "
#~ "roghainn seo an gnìomh gus an dùin is ath fhosgail thu uinneag nan "
#~ "teachdaireachdan."

#~ msgid "Metaserver tab first in network page"
#~ msgstr ""
#~ "Taba a' mheata-fhrithealaiche sa chiad àite air duilleag an lìonraidh"

#~ msgid ""
#~ "If this option is enabled, the metaserver tab will be the first notebook "
#~ "tab in the network page. This option requires a restart in order to take "
#~ "effect."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo an comas, nochdaidh taba a' mheata-"
#~ "fhrithealaiche mar a' chiad taba notebook air duilleag an lìonraidh. Bidh "
#~ "feum air ath thòiseachadh mu bi buaidh aig an roghainn seo."

#~ msgid "Plain chat messages are sent to allies only"
#~ msgstr "Thèid teachdaireachdan cabadaich a chur caidreabhaich a-mhàin"

#~ msgid ""
#~ "If this option is enabled, then plain messages typed into the chat entry "
#~ "while the game is running will only be sent to your allies. Otherwise "
#~ "plain messages will be sent as public chat messages. To send a public "
#~ "chat message with this option enabled, prefix the message with a single "
#~ "colon ':'. This option can also be set using a toggle button beside the "
#~ "chat entry (only visible in multiplayer games)."
#~ msgstr ""
#~ "Ma chuireas tu an comas an roghainn seo, chan fhaic ach do chaidreabhaich "
#~ "na teachdaireachdan teacsa a chuireas tu a-steach ann an uinneag na "
#~ "cabadaich rè a' gheama. Air neo thèid iad a chur mar theachdaireachdan "
#~ "cabadaich poblach. Ma tha an roghainn seo an comas is ma tha thu airson "
#~ "teachdaireachd poblach a chur, cuir còilean \":\" air beulaibh na "
#~ "teachdaireachd. 'S urrainn dhut an roghainn seo a shuidheachadh cuideachd "
#~ "leis a' phutan toglachaidh a chì thu ri taobh bogsa na cabadaich (chan "
#~ "fhaicear seo ach ann an geamannan le iomadh cluicheadair)."

#~ msgid "Messages and Chat reports location"
#~ msgstr "Àite aithisgean nan teachdaireachdan 's na cabadaich"

#~ msgid ""
#~ "Controls where the Messages and Chat reports appear relative to the main "
#~ "view containing the map.\n"
#~ "'Split' allows all three to be seen simultaneously, which is best for "
#~ "multiplayer, but requires a large window to be usable.\n"
#~ "'Separate' puts Messages and Chat in a notebook separate from the main "
#~ "view, so that one of them can always be seen alongside the main view.\n"
#~ "'Merged' makes the Messages and Chat reports into tabs alongside the map "
#~ "and other reports; this allows a larger map view on small screens.\n"
#~ "This option requires a restart in order to take effect."
#~ msgstr ""
#~ "'S urrainn dhut socrachadh an-seo càit an nochd aithisgean nan "
#~ "teachdaireachdan 's na cabadaich an cois prìomh shealladh a' mhapa.\n"
#~ "Le 'Sgoilt', chì thu an trì dhiubh aig an aon àm, an roghainn as fhearr "
#~ "airson geamannan le iomadh cluicheadair ach feumaidh tu uinneag mhòr air "
#~ "neo cha bhi e goireasach dhut.\n"
#~ "Le 'Dealaich', bidh na teachdaireachdan 's a' chabadaich ann an notebook "
#~ "'s air falbh on phrìomh shealladh agus chan fhaic thu ach aonan dhiubh ri "
#~ "taobh a' phrìomh sheallaidh aig an aon àm.\n"
#~ "Le 'Co-mheasgaichte', nochdaidh na teachdaireachdan 's a' chabadaich mar "
#~ "thabaichean ri taobh a' mhapa agus nan aithisgean eile; bheir seo dhut "
#~ "sealladh mapa nas motha air sgrìnichean beaga.\n"
#~ "Ma thaghas tu an roghainn seo, bidh agad ri ath thòiseachadh mus bi e an "
#~ "sàs ann."

#~ msgid "Arrange widgets for small displays"
#~ msgstr "Socraich na widgets airson taisbeanaidhean beaga"

#~ msgid ""
#~ "If this option is enabled, widgets in the main window will be arranged so "
#~ "that they take up the least amount of total screen space. Specifically, "
#~ "the left panel containing the overview, player status, and the unit "
#~ "information box will be extended over the entire left side of the window. "
#~ "This option requires a restart in order to take effect."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo an comas, thèid na widgets sa phrìomh "
#~ "uinneag a shocrachadh air dòigh 's gum feum iad as lugha de dh'àite air "
#~ "an sgrìn. Thèid a' phanail chlì (anns a bheil staid a' chluicheadair) "
#~ "agus bogsa fiosrachaidh an aonaid a shìneadh thairis air taobh clì na h-"
#~ "uinneige gu lèir. Bidh feum air ath thòiseachadh mu bi buaidh aig an "
#~ "roghainn seo."

#~ msgid "Mouse over the map widget selects it automatically"
#~ msgstr "Tagh widget mapa 's tu a' gluasad a' chuileag os a chionn"

#~ msgid "Player or user name autocompletion"
#~ msgstr "Fèin-choileanadh ainmean chluicheadairean no chleachdaichean"

#~ msgid ""
#~ "If this option is turned on, the tabulation key will be used in the "
#~ "chatline to complete the word you are typing with the name of a player or "
#~ "a user."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo air, thèid an iuchair Tab a chleachdadh sa "
#~ "chabadaich gus am facal a choileanadh a bha thu a' sgrìobhadh ann mas e "
#~ "ainm cluicheadair no cleachdaiche a tha ann."

#~ msgid "Width of the city dialog"
#~ msgstr "Leud còmhradh a' bhaile"

#~ msgid "This value is only used if the width of the city dialog is saved."
#~ msgstr ""
#~ "Cha dèid an luach seo a chleachdadh ach ma thèid leud còmhradh a' bhaile "
#~ "a shàbhaladh."

#~ msgid "Height of the city dialog"
#~ msgstr "Àirde còmhradh a' bhaile"

#~ msgid "This value is only used if the height of the city dialog is saved."
#~ msgstr ""
#~ "Cha dèid an luach seo a chleachdadh ach ma thèid àirde còmhradh a' bhaile "
#~ "a shàbhaladh."

#~ msgid "City Label"
#~ msgstr "Leubail a' bhaile"

#~ msgid "This font is used to display the city labels on city dialogs."
#~ msgstr ""
#~ "Thèid an cruth-clò seo a chleachdadh ann an leubailean baile air "
#~ "còmhraidhean baile."

#~ msgid "Spaceship Label"
#~ msgstr "Leubail an t-soithich-fhànais"

#~ msgid "This font is used to display the spaceship widgets."
#~ msgstr ""
#~ "Thèid an cruth-clò seo a chleachdadh ann am widgets an t-soithich-fhànais."

#~ msgid "This font is used to display the help headers in the help window."
#~ msgstr ""
#~ "Thèid an cruth-clò seo a chleachdadh ann am bannan-cinn na cobharach ann "
#~ "an uinneag na cobharach."

#~ msgid "Help Link"
#~ msgstr "Ceangail na cobharach"

#~ msgid "This font is used to display the help links in the help window."
#~ msgstr ""
#~ "Thèid an cruth-clò seo a chleachdadh ann ceanglaichean na cobharach ann "
#~ "an uinneag na cobharach."

#~ msgid "Beta Label"
#~ msgstr "An leubail beta"

#~ msgid "This font is used to display the beta label."
#~ msgstr "Thèid an cruth-clò seo a chleachdadh air na leubailean beta."

#~ msgid "Small Font"
#~ msgstr "Cruth-clò beag"

#~ msgid ""
#~ "This font is used for any small font request.  For example, it is used "
#~ "for display the building lists in the city dialog, the Economy report or "
#~ "the Units report."
#~ msgstr ""
#~ "Thèid an cruth-clò seo a chleachdadh ma tha iarrtas ann airson cruth-clò "
#~ "beag. Mar eisimpleir, thèid a chleachdadh ann an liostaichean nan "
#~ "togalaichean sa chòmhradh bhaile, aithisg an eaconamaidh no aithisg nan "
#~ "aonadan."

#~ msgid "Comment Label"
#~ msgstr "Leubail nam beachdan"

#~ msgid ""
#~ "This font is used to display comment labels, such as in the governor page "
#~ "of the city dialogs."
#~ msgstr ""
#~ "Thèid an cruth-clò seo a chleachdadh air leubailean nam beachdan, can "
#~ "duilleag an riaghlaiche sa chòmhradh bhaile."

#~ msgid "Screen resolution"
#~ msgstr "Dùmhlachd-bhreacaidh na sgrìne"

#~ msgid "This option controls the resolution of the selected screen."
#~ msgstr "Suidhichidh tu dùmhlachd-bhreacaidh na sgrìne leis an roghainn seo."

#~ msgid "Do cursor animation"
#~ msgstr "Seall beothachadh na cuileige"

#~ msgid ""
#~ "If this option is disabled, the cursor will always be displayed as static."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo à comas, chan atharraich coltas na "
#~ "cuileige idir."

#~ msgid "Use color cursors"
#~ msgstr "Cleachd dathan air a' chuileag"

#~ msgid ""
#~ "If this option is disabled, the cursor will always be displayed in black "
#~ "and white."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo à comas, bidh a' chuileag ann an dubh is "
#~ "geal gu buan."

#, fuzzy
#~| msgid "Help Text"
#~ msgid "Help Title"
#~ msgstr "Teacsa na cobharach"

#, fuzzy
#~| msgid "This font is used to display the help links in the help window."
#~ msgid "This font is used to display the help title in the help window."
#~ msgstr ""
#~ "Thèid an cruth-clò seo a chleachdadh ann ceanglaichean na cobharach ann "
#~ "an uinneag na cobharach."

#, fuzzy
#~| msgid "Start Position"
#~ msgid "Sidebar position"
#~ msgstr "An t-ionad tòiseachaidh"

#~ msgid "?map:Overview"
#~ msgstr "?map:Foir-shealladh"

#~ msgid "Cannot find your home directory"
#~ msgstr "Cha ghabh an t-eòlaire dachaigh agad a lorg"

#~ msgid "?Player_dlg:Host"
#~ msgstr "?Player_dlg:Òstair"

#~ msgid "Ping"
#~ msgstr "Ping"

#, fuzzy, c-format
#~ msgid "Failed to read the metaserver data from %s."
#~ msgstr "Cha do ghabh dàta a' mheata-fhrithealaiche a leughadh o http://%s."

#~ msgid "?nation:Friendly(team)"
#~ msgstr "?nation:Càirdeil(sgioba)"

#~ msgid "?city:Friendly(team)"
#~ msgstr "?city:Càirdeil(sgioba)"

#, c-format
#~ msgid "Territory of %s (%s) (%d turn cease-fire)"
#~ msgid_plural "Territory of %s (%s) (%d turn cease-fire)"
#~ msgstr[0] "An àrainn aig %s (%s) (cuairt %d dhen stad-losgaidh)"
#~ msgstr[1] "An àrainn aig %s (%s) (cuairt %d dhen stad-losgaidh)"
#~ msgstr[2] "An àrainn aig %s (%s) (cuairt %d dhen stad-losgaidh)"
#~ msgstr[3] "An àrainn aig %s (%s) (cuairt %d dhen stad-losgaidh)"

#, fuzzy, c-format
#~| msgid "Territory of %s (%s) (%d turn cease-fire)"
#~| msgid_plural "Territory of %s (%s) (%d turn cease-fire)"
#~ msgid "Territory of %s (%s) (%d turn armistice)"
#~ msgid_plural "Territory of %s (%s) (%d turn armistice)"
#~ msgstr[0] "An àrainn aig %s (%s) (cuairt %d dhen stad-losgaidh)"
#~ msgstr[1] "An àrainn aig %s (%s) (cuairt %d dhen stad-losgaidh)"
#~ msgstr[2] "An àrainn aig %s (%s) (cuairt %d dhen stad-losgaidh)"
#~ msgstr[3] "An àrainn aig %s (%s) (cuairt %d dhen stad-losgaidh)"

#, c-format
#~ msgid "City: %s | %s (%s, %d turn cease-fire)"
#~ msgid_plural "City: %s | %s (%s, %d turn cease-fire)"
#~ msgstr[0] "Baile: %s | %s (%s, %d chuairt dhen stad-losgaidh)"
#~ msgstr[1] "Baile: %s | %s (%s, %d cuairt dhen stad-losgaidh)"
#~ msgstr[2] "Baile: %s | %s (%s, %d cuairt dhen stad-losgaidh)"
#~ msgstr[3] "Baile: %s | %s (%s, %d cuairt dhen stad-losgaidh)"

#, fuzzy, c-format
#~| msgid "City: %s | %s (%s, %d turn cease-fire)"
#~| msgid_plural "City: %s | %s (%s, %d turn cease-fire)"
#~ msgid "City: %s | %s (%s, %d turn armistice)"
#~ msgid_plural "City: %s | %s (%s, %d turn armistice)"
#~ msgstr[0] "Baile: %s | %s (%s, %d chuairt dhen stad-losgaidh)"
#~ msgstr[1] "Baile: %s | %s (%s, %d cuairt dhen stad-losgaidh)"
#~ msgstr[2] "Baile: %s | %s (%s, %d cuairt dhen stad-losgaidh)"
#~ msgstr[3] "Baile: %s | %s (%s, %d cuairt dhen stad-losgaidh)"

#, c-format
#~ msgid " | Occupied with %d unit."
#~ msgid_plural " | Occupied with %d units."
#~ msgstr[0] " | Trang le %d aonad."
#~ msgstr[1] " | Trang le %d aonad."
#~ msgstr[2] " | Trang le %d aonadan."
#~ msgstr[3] " | Trang le %d aonad."

#, c-format
#~ msgid "Unit: %s | %s (%s, %d turn cease-fire)"
#~ msgid_plural "Unit: %s | %s (%s, %d turn cease-fire)"
#~ msgstr[0] "Aonad: %s | %s (%s, %d chuairt dhen stad-losgaidh)"
#~ msgstr[1] "Aonad: %s | %s (%s, %d cuairt dhen stad-losgaidh)"
#~ msgstr[2] "Aonad: %s | %s (%s, %d cuairt dhen stad-losgaidh)"
#~ msgstr[3] "Aonad: %s | %s (%s, %d cuairt dhen stad-losgaidh)"

#, fuzzy, c-format
#~| msgid "Unit: %s | %s (%s, %d turn cease-fire)"
#~| msgid_plural "Unit: %s | %s (%s, %d turn cease-fire)"
#~ msgid "Unit: %s | %s (%s, %d turn armistice)"
#~ msgid_plural "Unit: %s | %s (%s, %d turn armistice)"
#~ msgstr[0] "Aonad: %s | %s (%s, %d chuairt dhen stad-losgaidh)"
#~ msgstr[1] "Aonad: %s | %s (%s, %d cuairt dhen stad-losgaidh)"
#~ msgstr[2] "Aonad: %s | %s (%s, %d cuairt dhen stad-losgaidh)"
#~ msgstr[3] "Aonad: %s | %s (%s, %d cuairt dhen stad-losgaidh)"

#, c-format
#~ msgid "Progress: %d turn/advance"
#~ msgid_plural "Progress: %d turns/advance"
#~ msgstr[0] "Adhartas: %d chuairt/adhartas"
#~ msgstr[1] "Adhartas: %d chuairt/adhartas"
#~ msgstr[2] "Adhartas: %d cuairtean/adhartas"
#~ msgstr[3] "Adhartas: %d cuairt/adhartas"

#, c-format
#~ msgid "Progress: %d turn/advance loss"
#~ msgid_plural "Progress: %d turns/advance loss"
#~ msgstr[0] "Adhartas: call %d chuairt/adhartas"
#~ msgstr[1] "Adhartas: call %d chuairt/adhartas"
#~ msgstr[2] "Adhartas: call %d cuairtean/adhartas"
#~ msgstr[3] "Adhartas: call %d chuairt/adhartas"

#, c-format
#~ msgid "%d bulb/turn"
#~ msgid_plural "%d bulbs/turn"
#~ msgstr[0] "%d bhulg/cuairt"
#~ msgstr[1] "%d bhulg/cuairt"
#~ msgstr[2] "%d builg/cuairt"
#~ msgstr[3] "%d bulg/cuairt"

#, c-format
#~ msgid ", %d bulb/turn from team"
#~ msgid_plural ", %d bulbs/turn from team"
#~ msgstr[0] ", %d bhulg/cuairt on sgioba"
#~ msgstr[1] ", %d bhulg/cuairt on sgioba"
#~ msgstr[2] ", %d builg/cuairt on sgioba"
#~ msgstr[3] ", %d bulg/cuairt on sgioba"

#, c-format
#~ msgid "%d/%d (%d turn)"
#~ msgid_plural "%d/%d (%d turns)"
#~ msgstr[0] "%d/%d (%d chuairt)"
#~ msgstr[1] "%d/%d (%d chuairt)"
#~ msgstr[2] "%d/%d (%d cuairtean)"
#~ msgstr[3] "%d/%d (%d cuairt)"

#, c-format
#~ msgid "%d step"
#~ msgid_plural "%d steps"
#~ msgstr[0] "%d cheum"
#~ msgstr[1] "%d cheum"
#~ msgstr[2] "%d cheuman"
#~ msgstr[3] "%d ceum"

#, c-format
#~ msgid "%d bulb"
#~ msgid_plural "%d bulbs"
#~ msgstr[0] "%d bhulg"
#~ msgstr[1] "%d bhulg"
#~ msgstr[2] "%d builg"
#~ msgstr[3] "%d bulg"

#, c-format
#~ msgid "%d unit"
#~ msgid_plural "%d units"
#~ msgstr[0] "%d aonad"
#~ msgstr[1] "%d aonad"
#~ msgstr[2] "%d aonadan"
#~ msgstr[3] "%d aonad"

#~ msgid "?goto:Unreachable"
#~ msgstr "?goto:Neo-ruigsinneach"

#, c-format
#~ msgid "Turns to target: %d"
#~ msgstr "Cuairtean gus an targaid: %d"

#, c-format
#~ msgid "Turns to target: %d to %d"
#~ msgstr "Cuairtean gus an targaid: %d gu %d"

#, c-format
#~ msgid "%d unit selected"
#~ msgid_plural "%d units selected"
#~ msgstr[0] "%d aonad air a thaghadh"
#~ msgstr[1] "%d aonad air a thaghadh"
#~ msgstr[2] "%d aonadan air a thaghadh"
#~ msgstr[3] "%d aonad air a thaghadh"

#, c-format
#~ msgid "Others: %d civil; %d military"
#~ msgstr "Eile: %d catharra; %d an airm"

#, c-format
#~ msgid "Others: %d civilian"
#~ msgstr "Eile: %d catharra"

#, c-format
#~ msgid "Others: %d military"
#~ msgstr "Eile: %d an airm"

#, c-format
#~ msgid "Upgrade %d unit"
#~ msgid_plural "Upgrade %d units"
#~ msgstr[0] "Àrdaich %d aonad"
#~ msgstr[1] "Àrdaich %d aonad"
#~ msgstr[2] "Àrdaich %d aonadan"
#~ msgstr[3] "Àrdaich %d aonad"

#, c-format
#~ msgid ""
#~ "%s for %d gold?\n"
#~ "%s"
#~ msgid_plural ""
#~ "%s for %d gold?\n"
#~ "%s"
#~ msgstr[0] ""
#~ "%s air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[1] ""
#~ "%s air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[2] ""
#~ "%s air %d de dh'òr?\n"
#~ "%s"
#~ msgstr[3] ""
#~ "%s air %d de dh'òr?\n"
#~ "%s"

#~ msgid "No units to disband!"
#~ msgstr "Chan eil aonad ann as urrainn dhut leigeil mu sgaoil!"

#, c-format
#~ msgid "%s refuses to disband!"
#~ msgstr "Tha %s a' diùltadh fàsachadh!"

#, c-format
#~ msgid "Disband %s?"
#~ msgstr "A bheil thu airson %s a leigeil mu sgaoil?"

#~ msgid "None of these units may be disbanded."
#~ msgstr "Cha ghabh gin dhe na h-aonadan seo leigeil mu sgaoil."

#, c-format
#~ msgid "Disband %d unit?"
#~ msgid_plural "Disband %d units?"
#~ msgstr[0] "A bheil thu airson %d aonad a leigeil mu sgaoil?"
#~ msgstr[1] "A bheil thu airson %d aonad a leigeil mu sgaoil?"
#~ msgstr[2] "A bheil thu airson %d aonadan a leigeil mu sgaoil?"
#~ msgstr[3] "A bheil thu airson %d aonad a leigeil mu sgaoil?"

#~ msgid "Shows your progress in researching the current technology."
#~ msgstr ""
#~ "Tha seo a' sealltainn d' adhartas ann an rannsachadh an teicneolais "
#~ "làithrich."

#~ msgid "no research target."
#~ msgstr "chan eil amas rannsachaidh ann."

#, c-format
#~ msgid "%s: %d/%d (%s, %s)."
#~ msgstr "%s: %d/%d (%s, %s)."

#~ msgid "Shows the progress of global warming:"
#~ msgstr "Tha seo a' sealltainn adhartas blàthachadh na cruinne:"

#, c-format
#~ msgid "Pollution rate: %d%%"
#~ msgstr "Ìre an truaillidh: %d%%"

#, c-format
#~ msgid "Chance of catastrophic warming each turn: %d%%"
#~ msgstr "Buailteachd do bhlàthachadh mòr-sgriosach gach cuairt: %d%%"

#~ msgid "Shows the progress of nuclear winter:"
#~ msgstr "Tha seo a' sealltainn adhartas a' gheamhraidh niùclasaich:"

#, c-format
#~ msgid "Fallout rate: %d%%"
#~ msgstr "Reat an t-silidh niùclasaich: %d%%"

#, c-format
#~ msgid "Chance of catastrophic winter each turn: %d%%"
#~ msgstr "Buailteachd do gheamhradh mòr-sgriosach gach cuairt: %d%%"

#~ msgid "Shows your current government:"
#~ msgstr "Tha seo a' sealltainn an riaghaltais làithrich agad:"

#, c-format
#~ msgid "Mass:            %5d ton"
#~ msgid_plural "Mass:            %5d tons"
#~ msgstr[0] "Tomad:            %5d tunna"
#~ msgstr[1] "Tomad:            %5d thunna"
#~ msgstr[2] "Tomad:            %5d tunna"
#~ msgstr[3] "Tomad:            %5d tunna"

#~ msgid "?timeout:off"
#~ msgstr "?timeout:dheth"

#, c-format
#~ msgid "?seconds:%02ds"
#~ msgstr "?seconds:%02ds"

#, c-format
#~ msgid "?mins/secs:%02dm %02ds"
#~ msgstr "?mins/secs:%02dm %02ds"

#, c-format
#~ msgid "?hrs/mns:%02dh %02dm"
#~ msgstr "?hrs/mns:%02dh %02dm"

#, c-format
#~ msgid "?dys/hrs:%02dd %02dh"
#~ msgstr "?dys/hrs:%02dd %02dh"

#~ msgid "?duration:overflow"
#~ msgstr "?duration:taosgadh"

#, c-format
#~ msgid "%6d.%02d ms"
#~ msgstr "%6d.%02d ms"

#, c-format
#~ msgid "?nationgovernment:%s %s"
#~ msgstr "?nationgovernment:%s, %s"

#, c-format
#~ msgid "%s - %s"
#~ msgstr "%s - %s"

#, c-format
#~ msgid "Observer - %s"
#~ msgstr "Coimheadaiche - %s"

#, fuzzy, c-format
#~| msgid "Buildings: "
#~ msgid "Buildings: %s."
#~ msgstr "Togalaichean:"

#, fuzzy
#~| msgid "Buildings: "
#~ msgid "Buildings: None."
#~ msgstr "Togalaichean:"

#, fuzzy
#~ msgid "Nationality: "
#~ msgstr "Nàisean: %s"

#, fuzzy, c-format
#~ msgid "%d enemy nationalist"
#~ msgid_plural "%d enemy nationalists"
#~ msgstr[0] "%d nàisean"
#~ msgstr[1] "%d nàisean"
#~ msgstr[2] "%d nàiseanan"
#~ msgstr[3] "%d nàisean"

#, fuzzy
#~ msgid "None."
#~ msgstr "Chan eil gin."

#, fuzzy
#~ msgid "Disabled."
#~ msgstr "À comas"

#, fuzzy, c-format
#~| msgid "Wonder: %s"
#~ msgid "Wonders: %s."
#~ msgstr "Iongantas: %s"

#, fuzzy
#~| msgid "Wonders: "
#~ msgid "Wonders: None."
#~ msgstr "Mìorbhailean:"

#, fuzzy, c-format
#~| msgid "Cities: %d total, but no penalty for empire size."
#~ msgid "Cities: %d total, but no penalty for empire size."
#~ msgid_plural "Cities: %d total, but no penalty for empire size."
#~ msgstr[0] ""
#~ "Bailtean: %d gu h-iomlan ach gun pheanas ri linn meud na h-impire."
#~ msgstr[1] ""
#~ "Bailtean: %d gu h-iomlan ach gun pheanas ri linn meud na h-impire."
#~ msgstr[2] ""
#~ "Bailtean: %d gu h-iomlan ach gun pheanas ri linn meud na h-impire."
#~ msgstr[3] ""
#~ "Bailtean: %d gu h-iomlan ach gun pheanas ri linn meud na h-impire."

#, fuzzy, c-format
#~| msgid "%d content before penalty."
#~| msgid_plural "%d content before penalty."
#~ msgid "%d content per city."
#~ msgid_plural "%d content per city."
#~ msgstr[0] "%d duine riaraichte ron pheanas."
#~ msgstr[1] "%d dhuine riaraichte ron pheanas."
#~ msgstr[2] "%d daoine riaraichte ron pheanas."
#~ msgstr[3] "%d duine riaraichte ron pheanas."

#, fuzzy, c-format
#~| msgid "Cities: %d total, %d over threshold of %d cities."
#~ msgid " %d over nearest threshold of %d city."
#~ msgid_plural " %d over nearest threshold of %d cities."
#~ msgstr[0] ""
#~ "Bailtean: %d gu h-iomlan, %d thairis air a' chrìoch de %d bailtean."
#~ msgstr[1] ""
#~ "Bailtean: %d gu h-iomlan, %d thairis air a' chrìoch de %d bailtean."
#~ msgstr[2] ""
#~ "Bailtean: %d gu h-iomlan, %d thairis air a' chrìoch de %d bailtean."
#~ msgstr[3] ""
#~ "Bailtean: %d gu h-iomlan, %d thairis air a' chrìoch de %d bailtean."

#, c-format
#~ msgid "%d content before penalty."
#~ msgid_plural "%d content before penalty."
#~ msgstr[0] "%d duine riaraichte ron pheanas."
#~ msgstr[1] "%d dhuine riaraichte ron pheanas."
#~ msgstr[2] "%d daoine riaraichte ron pheanas."
#~ msgstr[3] "%d duine riaraichte ron pheanas."

#, c-format
#~ msgid "%d additional unhappy citizen."
#~ msgid_plural "%d additional unhappy citizens."
#~ msgstr[0] "%d saoranach mì-thoilichte a bharrachd."
#~ msgstr[1] "%d shaoranach mì-thoilichte a bharrachd."
#~ msgstr[2] "%d saoranaich mì-thoilichte a bharrachd."
#~ msgstr[3] "%d saoranach mì-thoilichte a bharrachd."

#, fuzzy, c-format
#~ msgid "%d angry citizen."
#~ msgid_plural "%d angry citizens."
#~ msgstr[0] "saoranach"
#~ msgstr[1] "saoranach"
#~ msgstr[2] "saoranach"
#~ msgstr[3] "saoranach"

#~ msgid "Unlimited martial law in effect."
#~ msgstr "Tha lagh a' chogaidh gun chuingeachadh an sàs."

#, c-format
#~ msgid "Each military unit makes %d unhappy citizen content."
#~ msgid_plural "Each military unit makes %d unhappy citizens content."
#~ msgstr[0] "Tha gach aonad an airm a' cur toileachas air %d saoranach."
#~ msgstr[1] "Tha gach aonad an airm a' cur toileachas air %d shaoranach."
#~ msgstr[2] "Tha gach aonad an airm a' cur toileachas air %d saoranaich."
#~ msgstr[3] "Tha gach aonad an airm a' cur toileachas air %d saoranach."

#, c-format
#~ msgid "Luxury: %d total."
#~ msgstr "Sòghalachd: %d gu h-iomlan."

#, fuzzy, c-format
#~| msgid "Client does not support isometric tilesets."
#~ msgid "Client does not support %s tilesets."
#~ msgstr "Chan eil an cliant a' cur taic ri leacagan ioso-meatrach."

#~ msgid "Using default tileset instead."
#~ msgstr "A' cleachdadh nan leacagan bunaiteach 'nan àite."

#, fuzzy, c-format
#~| msgid "%s %s (%s)"
#~ msgid " (%s; %s)"
#~ msgstr "%s %s (%s)"

#~ msgid "?wonder:W"
#~ msgstr "?wonder:M"

#~ msgid "?destroyed:D"
#~ msgstr "?destroyed:S"

#~ msgid "?built:B"
#~ msgstr "?built:T"

#~ msgid "?obsolete:O"
#~ msgstr "?obsolete:O"

#~ msgid "?redundant:*"
#~ msgstr "?redundant:*"

#, c-format
#~ msgid ""
#~ "Usage: %s [option ...]\n"
#~ "Valid option are:\n"
#~ msgstr ""
#~ "Cleachdadh: %s [roghainn ...]\n"
#~ "Roghainnean dligheach:\n"

#, c-format
#~ msgid "Try \"%s -- --help\" for more."
#~ msgstr "Feuch \"%s -- --help\" airson barrachd."

#~ msgid "Pass any following options to the UI."
#~ msgstr "Sìn gin dhe na roghainnean a leanas fhan IF."

#~ msgid "?attitude:Genocidal"
#~ msgstr "?attitude:Sluagh-mharbhtach"

#~ msgid "?attitude:Belligerent"
#~ msgstr "?attitude:Coganta"

#~ msgid "?attitude:Hostile"
#~ msgstr "?attitude:Nàimhdeil"

#~ msgid "?attitude:Uncooperative"
#~ msgstr "?attitude:Neo-cho-obrachail"

#~ msgid "?attitude:Uneasy"
#~ msgstr "?attitude:Neo-shocrach"

#~ msgid "?attitude:Neutral"
#~ msgstr "?attitude:Neodrach"

#~ msgid "?attitude:Respectful"
#~ msgstr "?attitude:Modhail"

#~ msgid "?attitude:Helpful"
#~ msgstr "?attitude:Cuideachail"

#~ msgid "?attitude:Enthusiastic"
#~ msgstr "?attitude:Dealasach"

#~ msgid "?attitude:Admiring"
#~ msgstr "?attitude:Measail"

#~ msgid "?attitude:Worshipful"
#~ msgstr "?attitude:Adhrachail"

#, fuzzy
#~ msgid "Is foreign"
#~ msgstr "Cuir a-steach"

#, fuzzy, c-format
#~ msgid "?extra:Requires %s on the tile."
#~ msgstr "?terrain:Feumaidh seo %s air an leacag.\n"

#, fuzzy, c-format
#~ msgid "?extra:Prevented by %s on the tile."
#~ msgstr "?terrain:Casg air ri linn %s air an leacag.\n"

#, fuzzy, c-format
#~ msgid "?extra:Requires %s on the tile or a cardinally adjacent tile."
#~ msgstr ""
#~ "?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air "
#~ "dlùth-leacag dha.\n"

#, fuzzy, c-format
#~ msgid "?extra:Prevented by %s on the tile or any cardinally adjacent tile."
#~ msgstr ""
#~ "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#, fuzzy, c-format
#~ msgid "?extra:Requires %s on the tile or an adjacent tile."
#~ msgstr "?terrain:Feumaidh seo %s air an leacag fhèin no tè ri taobh.\n"

#, fuzzy, c-format
#~ msgid "?extra:Prevented by %s on the tile or any adjacent tile."
#~ msgstr "?terrain:Casg air ri linn %s air an leacag no tè ri taobh.\n"

#, fuzzy, c-format
#~ msgid "?extra:Requires %s on a tile within the city radius."
#~ msgstr "?terrain:Feumaidh seo %s air an leacag.\n"

#, fuzzy, c-format
#~ msgid "?extra:Prevented by %s on any tile within the city radius."
#~ msgstr "?terrain:Casg air ri linn %s air an leacag.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "?extra:Requires %s on a tile within the city radius, or the city radius "
#~ "of a trade partner."
#~ msgstr ""
#~ "?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air "
#~ "dlùth-leacag dha.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "?extra:Prevented by %s on any tile within the city radius or the city "
#~ "radius of a trade partner."
#~ msgstr ""
#~ "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#, fuzzy, c-format
#~| msgid "Requires you to own %s.\n"
#~ msgid "?good:Requires import of %s ."
#~ msgstr "Feumaidh %s a bhith agad.\n"

#, fuzzy, c-format
#~| msgid "Prevented if you own %s.\n"
#~ msgid "?goods:Prevented by import of %s."
#~ msgstr "Bidh casg air ma tha %s agad.\n"

#, fuzzy, c-format
#~| msgid "?terrain:Requires %s on the tile.\n"
#~ msgid "?terrain:Requires %s on the tile."
#~ msgstr "?terrain:Feumaidh seo %s air an leacag.\n"

#, fuzzy, c-format
#~| msgid "?terrain:Prevented by %s on the tile.\n"
#~ msgid "?terrain:Prevented by %s on the tile."
#~ msgstr "?terrain:Casg air ri linn %s air an leacag.\n"

#, fuzzy, c-format
#~| msgid "?terrain:Requires %s on the tile or a cardinally adjacent tile.\n"
#~ msgid "?terrain:Requires %s on the tile or a cardinally adjacent tile."
#~ msgstr ""
#~ "?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air "
#~ "dlùth-leacag dha.\n"

#, fuzzy, c-format
#~| msgid ""
#~| "?terrain:Prevented by %s on the tile or any cardinally adjacent tile.\n"
#~ msgid ""
#~ "?terrain:Prevented by %s on the tile or any cardinally adjacent tile."
#~ msgstr ""
#~ "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#, fuzzy, c-format
#~| msgid "?terrain:Requires %s on the tile or an adjacent tile.\n"
#~ msgid "?terrain:Requires %s on the tile or an adjacent tile."
#~ msgstr "?terrain:Feumaidh seo %s air an leacag fhèin no tè ri taobh.\n"

#, fuzzy, c-format
#~| msgid "?terrain:Prevented by %s on the tile or any adjacent tile.\n"
#~ msgid "?terrain:Prevented by %s on the tile or any adjacent tile."
#~ msgstr "?terrain:Casg air ri linn %s air an leacag no tè ri taobh.\n"

#, fuzzy, c-format
#~ msgid "?terrain:Requires %s on a tile within the city radius."
#~ msgstr "?terrain:Feumaidh seo %s air an leacag.\n"

#, fuzzy, c-format
#~ msgid "?terrain:Prevented by %s on any tile within the city radius."
#~ msgstr "?terrain:Casg air ri linn %s air an leacag.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "?terrain:Requires %s on a tile within the city radius, or the city radius "
#~ "of a trade partner."
#~ msgstr ""
#~ "?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air "
#~ "dlùth-leacag dha.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "?terrain:Prevented by %s on any tile within the city radius or the city "
#~ "radius of a trade partner."
#~ msgstr ""
#~ "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#, fuzzy, c-format
#~| msgid "?ulist:Requires %s.\n"
#~ msgid "?unit:Requires %s."
#~ msgstr "?ulist:Feumaidh seo %s.\n"

#, fuzzy, c-format
#~| msgid "?unit:Does not apply to %s.\n"
#~ msgid "?unit:Does not apply to %s."
#~ msgstr "?unit:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy, c-format
#~| msgid "?ulist:Requires %s.\n"
#~ msgid "?ulist:Requires %s."
#~ msgstr "?ulist:Feumaidh seo %s.\n"

#, fuzzy, c-format
#~| msgid "?ulist:Does not apply to %s.\n"
#~ msgid "?ulist:Does not apply to %s."
#~ msgstr "?ulist:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy, c-format
#~| msgid "?uclass:Requires %s units.\n"
#~ msgid "?uclass:Requires %s units."
#~ msgstr "?uclass:Feumaidh seo aonadan de sheòrsa sònraichte, %s.\n"

#, fuzzy, c-format
#~| msgid "?uclass:Does not apply to %s units.\n"
#~ msgid "?uclass:Does not apply to %s units."
#~ msgstr "?uclass:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy, c-format
#~| msgid "?uclasslist:Requires %s units.\n"
#~ msgid "?uclasslist:Requires %s units."
#~ msgstr "?uclasslist:Feumaidh seo aonadan de sheòrsa sònraichte, %s.\n"

#, fuzzy, c-format
#~| msgid "?uclasslist:Does not apply to %s units.\n"
#~ msgid "?uclasslist:Does not apply to %s units."
#~ msgstr "?uclasslist:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy, c-format
#~ msgid "Requires a unit with at least %d veteran level."
#~ msgid_plural "Requires a unit with at least %d veteran levels."
#~ msgstr[0] "Feumaidh seo an seòrsa talamhainn a leanas, %s, air an leacag.\n"
#~ msgstr[1] "Feumaidh seo an seòrsa talamhainn a leanas, %s, air an leacag.\n"
#~ msgstr[2] "Feumaidh seo an seòrsa talamhainn a leanas, %s, air an leacag.\n"
#~ msgstr[3] "Feumaidh seo an seòrsa talamhainn a leanas, %s, air an leacag.\n"

#, fuzzy, c-format
#~| msgid "Requires the city size to be less than %d.\n"
#~| msgid_plural "Requires the city size to be less than %d.\n"
#~ msgid "Requires a unit with fewer than %d veteran level."
#~ msgid_plural "Requires a unit with fewer than %d veteran levels."
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#, fuzzy, c-format
#~| msgid "Requires terrain on which alteration %s is possible.\n"
#~ msgid "Requires a unit with at least %d hit point left."
#~ msgid_plural "Requires a unit with at least %d hit points left."
#~ msgstr[0] "Feumaidh seo talamh %s nach gabh atharrachadh.\n"
#~ msgstr[1] "Feumaidh seo talamh %s nach gabh atharrachadh.\n"
#~ msgstr[2] "Feumaidh seo talamh %s nach gabh atharrachadh.\n"
#~ msgstr[3] "Feumaidh seo talamh %s nach gabh atharrachadh.\n"

#, fuzzy, c-format
#~| msgid "Requires terrain on which alteration %s is possible.\n"
#~ msgid "Requires a unit with fewer than %d hit point left."
#~ msgid_plural "Requires a unit with fewer than %d hit points left."
#~ msgstr[0] "Feumaidh seo talamh %s nach gabh atharrachadh.\n"
#~ msgstr[1] "Feumaidh seo talamh %s nach gabh atharrachadh.\n"
#~ msgstr[2] "Feumaidh seo talamh %s nach gabh atharrachadh.\n"
#~ msgstr[3] "Feumaidh seo talamh %s nach gabh atharrachadh.\n"

#, fuzzy, c-format
#~| msgid "?output:Applies only to %s.\n"
#~ msgid "?output:Applies only to %s."
#~ msgstr "?output:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy, c-format
#~| msgid "?output:Does not apply to %s.\n"
#~ msgid "?output:Does not apply to %s."
#~ msgstr "?output:Chan eil %s buailteach dha seo.\n"

#, fuzzy, c-format
#~| msgid "?specialist:Applies only to %s.\n"
#~ msgid "?specialist:Applies only to %s."
#~ msgstr "?specialist:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy, c-format
#~| msgid "?specialist:Does not apply to %s.\n"
#~ msgid "?specialist:Does not apply to %s."
#~ msgstr "?specialist:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy, c-format
#~ msgid "Requires a minimum city size of %d for this city or a trade partner."
#~ msgid_plural ""
#~ "Requires a minimum city size of %d for this city or a trade partner."
#~ msgstr[0] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[1] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[2] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[3] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "Requires the city size to be less than %d for this city and all trade "
#~ "partners."
#~ msgid_plural ""
#~ "Requires the city size to be less than %d for this city and all trade "
#~ "partners."
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#, fuzzy, c-format
#~| msgid "Requires a minimum city size of %d.\n"
#~| msgid_plural "Requires a minimum city size of %d.\n"
#~ msgid "Requires a minimum city size of %d."
#~ msgid_plural "Requires a minimum city size of %d."
#~ msgstr[0] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[1] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[2] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[3] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"

#, fuzzy, c-format
#~| msgid "Requires the city size to be less than %d.\n"
#~| msgid_plural "Requires the city size to be less than %d.\n"
#~ msgid "Requires the city size to be less than %d."
#~ msgid_plural "Requires the city size to be less than %d."
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#, fuzzy, c-format
#~ msgid "Requires a minimum culture of %d in the city."
#~ msgid_plural "Requires a minimum culture of %d in the city."
#~ msgstr[0] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[1] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[2] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[3] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"

#, fuzzy, c-format
#~ msgid "Requires the culture in the city to be less than %d."
#~ msgid_plural "Requires the culture in the city to be less than %d."
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#, fuzzy, c-format
#~ msgid "Requires a minimum culture of %d in this city or a trade partner."
#~ msgid_plural ""
#~ "Requires a minimum culture of %d in this city or a trade partner."
#~ msgstr[0] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[1] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[2] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[3] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "Requires the culture in this city and all trade partners to be less than "
#~ "%d."
#~ msgid_plural ""
#~ "Requires the culture in this city and all trade partners to be less than "
#~ "%d."
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#, fuzzy, c-format
#~| msgid "Requires you to have built %s at some point.\n"
#~ msgid "Requires your nation to have culture of at least %d."
#~ msgid_plural "Requires your nation to have culture of at least %d."
#~ msgstr[0] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[1] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[2] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[3] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"

#, fuzzy, c-format
#~| msgid "Prevented if you own %s, unless it is obsolete.\n"
#~ msgid "Prevented if your nation has culture of %d or more."
#~ msgid_plural "Prevented if your nation has culture of %d or more."
#~ msgstr[0] ""
#~ "Bidh casg air seo ma tha %s agad ach ma chaidh a chur gu neoini.\n"
#~ msgstr[1] ""
#~ "Bidh casg air seo ma tha %s agad ach ma chaidh a chur gu neoini.\n"
#~ msgstr[2] ""
#~ "Bidh casg air seo ma tha %s agad ach ma chaidh a chur gu neoini.\n"
#~ msgstr[3] ""
#~ "Bidh casg air seo ma tha %s agad ach ma chaidh a chur gu neoini.\n"

#, fuzzy, c-format
#~ msgid "Requires someone on your team to have culture of at least %d."
#~ msgid_plural "Requires someone on your team to have culture of at least %d."
#~ msgstr[0] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[1] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[2] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[3] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"

#, fuzzy, c-format
#~ msgid "Prevented if anyone on your team has culture of %d or more."
#~ msgid_plural "Prevented if anyone on your team has culture of %d or more."
#~ msgstr[0] "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"
#~ msgstr[1] "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"
#~ msgstr[2] "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"
#~ msgstr[3] "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "Requires someone in your current alliance to have culture of at least %d."
#~ msgid_plural ""
#~ "Requires someone in your current alliance to have culture of at least %d."
#~ msgstr[0] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[1] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[2] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"
#~ msgstr[3] "Feumaidh gun do thog thu %s aig àm air choireigin.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "Prevented if anyone in your current alliance has culture of %d or more."
#~ msgid_plural ""
#~ "Prevented if anyone in your current alliance has culture of %d or more."
#~ msgstr[0] "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"
#~ msgstr[1] "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"
#~ msgstr[2] "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"
#~ msgstr[3] "Bidh casg air seo ma thog thu %s a-riamh roimhe.\n"

#, fuzzy, c-format
#~| msgid "Requires that some player knows the technology %s.\n"
#~ msgid "Requires that some player has culture of at least %d."
#~ msgid_plural "Requires that some player has culture of at least %d."
#~ msgstr[0] ""
#~ "Feumaidh teicneolas, %s, a bhith aig cluicheadair air choireigin airson "
#~ "seo.\n"
#~ msgstr[1] ""
#~ "Feumaidh teicneolas, %s, a bhith aig cluicheadair air choireigin airson "
#~ "seo.\n"
#~ msgstr[2] ""
#~ "Feumaidh teicneolas, %s, a bhith aig cluicheadair air choireigin airson "
#~ "seo.\n"
#~ msgstr[3] ""
#~ "Feumaidh teicneolas, %s, a bhith aig cluicheadair air choireigin airson "
#~ "seo.\n"

#, fuzzy, c-format
#~| msgid "Requires that no player knows the technology %s.\n"
#~ msgid "Requires that no player has culture of %d or more."
#~ msgid_plural "Requires that no player has culture of %d or more."
#~ msgstr[0] ""
#~ "Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith "
#~ "airson seo.\n"
#~ msgstr[1] ""
#~ "Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith "
#~ "airson seo.\n"
#~ msgstr[2] ""
#~ "Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith "
#~ "airson seo.\n"
#~ msgstr[3] ""
#~ "Chan fhaod an teicneolas seo, %s, a bhith aig cluicheadair sam bith "
#~ "airson seo.\n"

#, fuzzy, c-format
#~| msgid "?terrainclass:Requires %s terrain on the tile.\n"
#~ msgid "?terrainclass:Requires %s terrain on the tile."
#~ msgstr "?terrainclass:Feumaidh seo an talamh %s air an leacag.\n"

#, fuzzy, c-format
#~| msgid "?terrainclass:Prevented by %s terrain on the tile.\n"
#~ msgid "?terrainclass:Prevented by %s terrain on the tile."
#~ msgstr "?terrainclass:Casg air ri linn %s air an leacag.\n"

#, fuzzy, c-format
#~| msgid ""
#~| "?terrainclass:Requires %s terrain on the tile or a cardinally adjacent "
#~| "tile.\n"
#~ msgid ""
#~ "?terrainclass:Requires %s terrain on the tile or a cardinally adjacent "
#~ "tile."
#~ msgstr ""
#~ "?terrainclass:Feumaidh seo an talamh %s air an leacag no air dlùth-leacag "
#~ "dha.\n"

#, fuzzy, c-format
#~| msgid ""
#~| "?terrainclass:Prevented by %s terrain on the tile or any cardinally "
#~| "adjacent tile.\n"
#~ msgid ""
#~ "?terrainclass:Prevented by %s terrain on the tile or any cardinally "
#~ "adjacent tile."
#~ msgstr ""
#~ "?terrainclass:Casg air ri linn na talamhainn %s air an leacag no air "
#~ "dlùth-leacag dha.\n"

#, fuzzy, c-format
#~| msgid ""
#~| "?terrainclass:Requires %s terrain on the tile or an adjacent tile.\n"
#~ msgid "?terrainclass:Requires %s terrain on the tile or an adjacent tile."
#~ msgstr ""
#~ "?terrainclass:Feumaidh seo an talamh %s air an leacag fhèin no tè ri "
#~ "taobh.\n"

#, fuzzy, c-format
#~| msgid ""
#~| "?terrainclass:Prevented by %s terrain on the tile or any adjacent tile.\n"
#~ msgid ""
#~ "?terrainclass:Prevented by %s terrain on the tile or any adjacent tile."
#~ msgstr ""
#~ "?terrainclass:Casg air ri linn na talamhainn %s air an leacag no tè ri "
#~ "taobh.\n"

#, fuzzy, c-format
#~ msgid "?terrainclass:Requires %s terrain on a tile within the city radius."
#~ msgstr "?terrainclass:Feumaidh seo an talamh %s air an leacag.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "?terrainclass:Prevented by %s terrain on any tile within the city radius."
#~ msgstr "?terrainclass:Casg air ri linn %s air an leacag.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "?terrainclass:Requires %s terrain on a tile within the city radius or the "
#~ "city radius of a trade partner."
#~ msgstr ""
#~ "?terrainclass:Feumaidh seo an talamh %s air an leacag no air dlùth-leacag "
#~ "dha.\n"

#, fuzzy, c-format
#~ msgid ""
#~ "?terrainclass:Prevented by %s terrain on any tile within the city radius "
#~ "or the city radius of a trade partner."
#~ msgstr ""
#~ "?terrainclass:Casg air ri linn na talamhainn %s air an leacag no air "
#~ "dlùth-leacag dha.\n"

#, fuzzy, c-format
#~| msgid "?output:Applies only to %s.\n"
#~ msgid "?tileprop:Applies only to %s."
#~ msgstr "?output:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy, c-format
#~| msgid "?output:Does not apply to %s.\n"
#~ msgid "?tileprop:Does not apply to %s."
#~ msgstr "?output:Chan eil %s buailteach dha seo.\n"

#, fuzzy, c-format
#~ msgid "?tileprop:Applies only to %s and cardinally adjacent tiles."
#~ msgstr "?special:Feumaidh seo %s air an leacag no air dlùth-leacag dha.\n"

#, fuzzy, c-format
#~ msgid "?tileprop:Does not apply to %s or cardinally adjacent tiles."
#~ msgstr "Chan eil meadhan bhailtean buailteach dha.\n"

#, fuzzy, c-format
#~ msgid "?tileprop:Applies only to %s and adjacent tiles."
#~ msgstr "Chan eil ach meadhan bhailtean buailteach dha.\n"

#, fuzzy, c-format
#~ msgid "?tileprop:Does not apply to %s or adjacent tiles."
#~ msgstr "Chan eil meadhan bhailtean buailteach dha.\n"

#, c-format
#~ msgid "?utflag:\"%s\" units"
#~ msgstr "?utflag:Aonadan \"%s\""

#, c-format
#~ msgid "?ucflag:\"%s\" units"
#~ msgstr "?utflag:Aonadan \"%s\""

#, fuzzy, c-format
#~ msgid "<=%d unit"
#~ msgid_plural "<=%d units"
#~ msgstr[0] "%d aonad"
#~ msgstr[1] "%d aonad"
#~ msgstr[2] "%d aonadan"
#~ msgstr[3] "%d aonad"

#, fuzzy, c-format
#~ msgid "?terrflag:\"%s\" terrain"
#~ msgstr "?utflag:Aonadan \"%s\""

#, fuzzy, c-format
#~ msgid "?baseflag:\"%s\" base"
#~ msgstr "?utflag:Aonadan \"%s\""

#, fuzzy, c-format
#~ msgid "?roadflag:\"%s\" road"
#~ msgstr "?utflag:Aonadan \"%s\""

#, fuzzy, c-format
#~ msgid "?extraflag:\"%s\" extra"
#~ msgstr "?utflag:Aonadan \"%s\""

#, c-format
#~ msgid "team %d"
#~ msgstr "sgioba %d"

#, c-format
#~ msgid ""
#~ "Upgrade %s to %s for %d gold?\n"
#~ "%s"
#~ msgid_plural ""
#~ "Upgrade %s to %s for %d gold?\n"
#~ "%s"
#~ msgstr[0] ""
#~ "A bheil thu airson %s àrdachadh 'nan %s air %d de dh'òir?\n"
#~ "%s"
#~ msgstr[1] ""
#~ "A bheil thu airson %s àrdachadh 'nan %s air %d de dh'òir?\n"
#~ "%s"
#~ msgstr[2] ""
#~ "A bheil thu airson %s àrdachadh 'nan %s air %d de dh'òir?\n"
#~ "%s"
#~ msgstr[3] ""
#~ "A bheil thu airson %s àrdachadh 'nan %s air %d de dh'òir?\n"
#~ "%s"

#, c-format
#~ msgid ""
#~ "Upgrading %s to %s costs %d gold.\n"
#~ "%s"
#~ msgid_plural ""
#~ "Upgrading %s to %s costs %d gold.\n"
#~ "%s"
#~ msgstr[0] ""
#~ "Cosgaidh àrdachadh %s 'nan %s %d a dh'òr.\n"
#~ "%s"
#~ msgstr[1] ""
#~ "Cosgaidh àrdachadh %s 'nan %s %d a dh'òr.\n"
#~ "%s"
#~ msgstr[2] ""
#~ "Cosgaidh àrdachadh %s 'nan %s %d a dh'òr.\n"
#~ "%s"
#~ msgstr[3] ""
#~ "Cosgaidh àrdachadh %s 'nan %s %d a dh'òr.\n"
#~ "%s"

#, fuzzy
#~| msgid "?unitclass:Missile"
#~ msgid "?uclassflag:Missile"
#~ msgstr "?unitclass:arm itealach"

#, fuzzy
#~ msgid "?uclassflag:CanFortify"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Cant_Fortify"
#~ msgstr "?unitclass:Mara"

#, fuzzy
#~ msgid "?unitflag:Partial_Invis"
#~ msgstr "?unitclass:Mara"

#~ msgid "'Cause civilization should be free!"
#~ msgstr "Oir bu chòir do shìobhaltas a bhith saor!"

#~ msgid "lagging connection"
#~ msgstr "ceangal lapach"

#~ msgid ""
#~ "City Walls make it easier to defend a city.  They triple the defense "
#~ "strength of units within the city against land, sea, and helicopter "
#~ "units.  They are ineffective against non-helicopter airborne units as "
#~ "well as Artillery.  City Walls also prevent the loss of population which "
#~ "occurs when a defending unit is destroyed by a land unit."
#~ msgstr ""
#~ "Bidh e nas fhasa baile a dhìon ma bhios balla baile ann.  Bidh cumhachd "
#~ "dìon de dh'aonadan am broinn baile trì turais nas àirde an aghaidh "
#~ "aonadan talamhainn, mara is heileacoptairean.  Chan eil iad gu feum an "
#~ "aghaidh ionnsaighean adhair ach heileacoptairean no airtilearaidh.  "
#~ "Dìonaidh balla baile ro chall sluaigh cuideachd a thachras nuair a thèid "
#~ "aonad dìon a sgriosadh le aonad talamhainn."

#, fuzzy
#~ msgid ""
#~ "Building a mine on suitable terrain increases the number of production "
#~ "points produced by that tile. However, it is not possible to have an "
#~ "irrigation system and a mine on the same tile."
#~ msgstr ""
#~ "'S urrainn dhut mèinneach a thogail air cuid a thalamh agus cuiridh seo "
#~ "am meud na puingean cinneasachaidh (sgiathan) a chruthaicheas an leacag "
#~ "sin. Ge-tà, chan urrainn dhut mèinn agus uisgeachadh a chur air an aon "
#~ "leacag."

#, fuzzy
#~ msgid ""
#~ "On terrain unsuitable for irrigation systems or mines, issuing the "
#~ "\"irrigate\" or \"mine\" order may permanently convert the terrain to "
#~ "another type; this is usually more expensive. For instance, Swamp may be "
#~ "\"irrigated\" to yield Grassland. (Terrain conversion with the "
#~ "\"irrigate\" order does not require a water source.)"
#~ msgstr ""
#~ " - Tha àireamh bheag de chomasan cruth-atharrachaidh aig tuinichean is "
#~ "obraichean agus nì iad seo ma bheir thu an t-òrdugh \"uisgich\" no \"tog "
#~ "mèinn\" air talamh far an gabh sin a dhèanamh; faic an clàr gu h-ìosal. "
#~ "(Chan eil feum air màthair-uisge gus aon seòrsa de thalamh a thionndadh "
#~ "'na thalamh eile leis an òrdugh \"uisgich\".)"

#, fuzzy
#~ msgid ""
#~ "Building an irrigation system on a suitable tile causes it to produce "
#~ "some extra food each turn. This requires a nearby source of water: an "
#~ "ocean or river tile, or another tile with an irrigation system, must "
#~ "share an edge (not just a corner) with the target tile. Once irrigated, "
#~ "land remains so even if the water source is removed. When Refrigeration "
#~ "is known, irrigation systems can be upgraded to Farmland by irrigating "
#~ "them a second time; this provides more food to a city if it has a "
#~ "Supermarket."
#~ msgstr ""
#~ "Gabhaidh uisgeachadh a thogail air talamh freagarrach. Fàsaidh barrachd "
#~ "bìdh air leacag gach cuairt ma bhios uisgeachadh ann. Feumaidh "
#~ "uisgeachadh màthair-uisge faisg air: leacag cuain, locha no aibhne no "
#~ "leacag eile air a bheil uisgeachadh aig a bheil oir (chan ann dìreach "
#~ "oisean) ris an leacag targaide. Turas a bhios leacag air uisgeachadh, "
#~ "fanaidh an t-uisgeachadh fiù ma bheirear air falbh a' mhàthair-uisge. Ma "
#~ "bhios an teicneolas ceart agad, 's urrainn dhut an t-uisgeachadh air an "
#~ "leacag àrdachadh turas eile gus a thionndadh 'na fhearann nas fhearr "
#~ "fhathast."

#~ msgid ""
#~ "Similar to pollution and global warming, the risk of global nuclear "
#~ "winter increases with fallout. If nuclear winter occurs, terrain across "
#~ "the globe changes into desert, tundra, and ice. Settlers and Engineers "
#~ "can clean up nuclear fallout."
#~ msgstr ""
#~ "Mar a thachras le truailleadh agus blàthachadh na cruinne, fàsaidh "
#~ "cunnart de gheamhradh niùclasach an cois silidh niùclasaich. Ma thachras "
#~ "geamhradh niùclasach, tionndaidhidh talamh air feadh na cruinne 'na "
#~ "fhàsaichean, tundra agus deigh. 'S urrainn do thuinichean agus "
#~ "einnseanairean sileadh niùclasach a ghlanadh."

#, c-format
#~ msgid "You found %d gold."
#~ msgid_plural "You found %d gold."
#~ msgstr[0] "Lorg thu %d a dh'òr."
#~ msgstr[1] "Lorg thu %d a dh'òr."
#~ msgstr[2] "Lorg thu %d a dh'òr."
#~ msgstr[3] "Lorg thu %d a dh'òr."

#, fuzzy
#~ msgid "Workers have the ability to improve terrain tiles."
#~ msgstr ""
#~ "Tha comas aig tuinichean, obraichean is einnseanairean an talamh "
#~ "atharrachadh air grunn dhòighean."

#~ msgid ""
#~ "Similar to pollution and global warming, the risk of global nuclear "
#~ "winter increases with fallout. If nuclear winter occurs, terrain across "
#~ "the globe changes into desert, tundra, and ice. Settlers, Workers, and "
#~ "Engineers can clean up nuclear fallout."
#~ msgstr ""
#~ "Mar a thachras le truailleadh agus blàthachadh na cruinne, fàsaidh "
#~ "cunnart de gheamhradh niùclasach an cois silidh niùclasaich. Ma thachras "
#~ "geamhradh niùclasach, tionndaidhidh talamh air feadh na cruinne 'na "
#~ "fhàsaichean, tundra agus deigh. 'S urrainn do thuinichean, obraichean "
#~ "agus einnseanairean sileadh niùclasach a ghlanadh."

#, fuzzy
#~ msgid "You're the first one to launch spaceship towards Alpha Centauri!"
#~ msgstr "Ràinig soitheach-fànais %s Alpha Centauri."

#, fuzzy
#~ msgid "You have launched spaceship towards Alpha Centauri!"
#~ msgstr "Ràinig soitheach-fànais %s Alpha Centauri."

#, fuzzy
#~ msgid "You have entire world mapped!"
#~ msgstr "Fhuair thu mapa an t-saoghail a tha aig %s."

#, fuzzy
#~ msgid "Your city is the first one to achieve 1000 culture points!"
#~ msgstr "Tha thu a' toirt baile %s do %s."

#, fuzzy
#~ msgid ""
#~ "Building an irrigation system on a suitable tile causes it to produce "
#~ "some extra food each turn. Without knowledge of Electricity, this "
#~ "requires a nearby source of water: an ocean, lake, or river tile, or "
#~ "another tile with an irrigation system, must share an edge (not just a "
#~ "corner) with the target tile. Once Electricity is known, irrigation "
#~ "systems may be built without a water source. Once irrigated, land remains "
#~ "so even if the water source is removed. When Refrigeration is known, "
#~ "irrigation systems can be upgraded to Farmland by irrigating them a "
#~ "second time; this provides more food to a city if it has a Supermarket."
#~ msgstr ""
#~ "Gabhaidh uisgeachadh a thogail air talamh freagarrach. Fàsaidh barrachd "
#~ "bìdh air leacag gach cuairt ma bhios uisgeachadh ann. Feumaidh "
#~ "uisgeachadh màthair-uisge faisg air: leacag cuain, locha no aibhne no "
#~ "leacag eile air a bheil uisgeachadh aig a bheil oir (chan ann dìreach "
#~ "oisean) ris an leacag targaide. Turas a bhios leacag air uisgeachadh, "
#~ "fanaidh an t-uisgeachadh fiù ma bheirear air falbh a' mhàthair-uisge. Ma "
#~ "bhios an teicneolas ceart agad, 's urrainn dhut an t-uisgeachadh air an "
#~ "leacag àrdachadh turas eile gus a thionndadh 'na fhearann nas fhearr "
#~ "fhathast."

#, fuzzy
#~ msgid ""
#~ "On terrain unsuitable for irrigation systems or mines, issuing the "
#~ "\"irrigate\" or \"mine\" order may permanently convert the terrain to "
#~ "another type; this is usually more expensive. For instance, Forest may be "
#~ "\"irrigated\" to yield Plains. (Terrain conversion with the \"irrigate\" "
#~ "order does not require a water source.)"
#~ msgstr ""
#~ " - Tha àireamh bheag de chomasan cruth-atharrachaidh aig tuinichean is "
#~ "obraichean agus nì iad seo ma bheir thu an t-òrdugh \"uisgich\" no \"tog "
#~ "mèinn\" air talamh far an gabh sin a dhèanamh; faic an clàr gu h-ìosal. "
#~ "(Chan eil feum air màthair-uisge gus aon seòrsa de thalamh a thionndadh "
#~ "'na thalamh eile leis an òrdugh \"uisgich\".)"

#, fuzzy, c-format
#~| msgid "Treasury contains %d gold."
#~| msgid_plural "Treasury contains %d gold."
#~ msgid "It was a safe containing %d gold."
#~ msgid_plural "It was a safe containing %d gold."
#~ msgstr[0] "Tha %d a dh'òr 'nad ionmhais."
#~ msgstr[1] "Tha %d a dh'òr 'nad ionmhais."
#~ msgstr[2] "Tha %d a dh'òr 'nad ionmhais."
#~ msgstr[3] "Tha %d a dh'òr 'nad ionmhais."

#~ msgid ""
#~ " - As in other games of conquest and expansion, you are declared the "
#~ "winner by default once the last city and unit of every other civilization "
#~ "is destroyed."
#~ msgstr ""
#~ " - Mar a thachras ann an geamannan ceannsachaidh is leudachaidh eile, "
#~ "bheir thu buaidh nuair sgriosas tu am baile 's an t-aonad mu dheireadh "
#~ "aig na sìobhaltasan eile."

#~ msgid ""
#~ " - Once technological progress has brought you into the space age, you "
#~ "may launch a spacecraft destined for Alpha Centauri; the first "
#~ "civilization whose craft reaches the system wins."
#~ msgstr ""
#~ " - Turas a ràinig d' obair rannsachaidh linn an fhànais, 's urrainn dhut "
#~ "soitheach-fànais a chur air bhog a dh'ionnsaigh Alpha Centauri; bheir a' "
#~ "chiad sìobhaltas a ruigeas ann buaidh."

#~ msgid ""
#~ " - In the absence of other means to determine victory, the game will end "
#~ "after 5000 turns if no spacecraft have yet been launched. The surviving "
#~ "civilizations are then rated, and the one with the highest score is the "
#~ "winner."
#~ msgstr ""
#~ " - Mura tachair aon seach aon dhiubh, thig an geama gu crìoch an dèidh "
#~ "5000 cuairt mur an deach soitheach-fànais sam bith a chur air bhog. Thèid "
#~ "na sìobhaltasan a bhios beò fhathast a rangachadh agus bheir an "
#~ "cluicheadair aig a bhios an sgòr as àirde buaidh."

#~ msgid ""
#~ "    If you move all of your citizens into the city and right-click on the "
#~ "central tile of the land, the citizens will be rearranged to maximize "
#~ "food production."
#~ msgstr ""
#~ "    Ma ghluaiseas tu gach saoranach agad dhan a' bhaile 's ma nì thu "
#~ "briogadh deas air leacag mheadhanach na talamhainn, thèid na saoranaich a "
#~ "sgaoileadh ach an cruthaich iad am meud as motha de bhiadh."

#~ msgid "    A couple of notes:"
#~ msgstr "    Rud no dhà eile:"

#~ msgid "   - You can't give away your capital."
#~ msgstr "   - Chan urrainn dhut do phriomh bhaile a thoirt seachad"

#~ msgid ""
#~ "   - One important thing to note: when a city is transferred, any units "
#~ "in the field and supported by that city are also transferred (but not "
#~ "those sitting in other cities).  So make sure the other player isn't "
#~ "getting a better deal than you expect."
#~ msgstr ""
#~ "   - Aon rud cudromach: nuair a thèid baile a thoirt seachad, thèid gach "
#~ "aonad a tha a-muigh air an dùthaich agus a gheibh taic on bhaile sin a "
#~ "thoirt seachad cuideachd (ach dèid an fheadhainn a tha ann am bailtean "
#~ "eile).  Ma-thà, dèan cinnteach nach fhaigh an cluicheadair eile bargan "
#~ "nas fhearr na bha dùil agad ris."

#~ msgid ""
#~ "Terrain complicates the movement of land units -- sea and air units "
#~ "always expend one movement point to move one tile, but moving onto rough "
#~ "terrain such as Mountains can cost land units more."
#~ msgstr ""
#~ "Tha an talamh a' cur bacadh air gluasad aonadan talamhainn -- bidh "
#~ "aonadan mara is adhair a' cosg aon phuing gluasaid gus ceum aon leacaige "
#~ "a ghabhail ach ma ghluaiseas tu a-steach air garbhlach, can beanntan, "
#~ "bidh cosgais nas motha air a' ghluasad."

#~ msgid ""
#~ "The net benefit of a tile for your city depends on your government type "
#~ "as well as city improvements and wonders."
#~ msgstr ""
#~ "Tha a' bhuannachd ghlan a bheir leacag dha do bhaile a' crochadh air "
#~ "seòrsa an riaghaltais agad, na leasachaidhean is na mìorbhailean ann."

#, fuzzy
#~ msgid ""
#~ "Mines can be built on some types of terrain, which increases the number "
#~ "of production points (shields) produced by that tile."
#~ msgstr ""
#~ "'S urrainn dhut mèinneach a thogail air cuid a thalamh agus cuiridh seo "
#~ "am meud na puingean cinneasachaidh (sgiathan) a chruthaicheas an leacag "
#~ "sin. Ge-tà, chan urrainn dhut mèinn agus uisgeachadh a chur air an aon "
#~ "leacag."

#, fuzzy
#~ msgid ""
#~ "The section on Terrain describes how the output of each tile is affected "
#~ "by the terrain, the presence of special resources such as game or "
#~ "minerals, and improvements like roads, irrigation, and mines. Note that "
#~ "the tile on which the city itself rests -- the city center -- gets worked "
#~ "for free, without being assigned a citizen. The city's tile may also "
#~ "receive other benefits. In the classic ruleset, it always produces at "
#~ "least one food and one production point regardless of terrain; gains "
#~ "whatever advantages the terrain offers with an irrigation system (because "
#~ "cities come with water systems built-in), although this may not be used "
#~ "as a basis for irrigating other tiles; and is usually developed with "
#~ "roads (unless on a river and you do not yet know Bridge Building; upon "
#~ "learning it, river cities will also acquire roads). Other rulesets may "
#~ "differ in detail."
#~ msgstr ""
#~ "Tha an earrann mun Talamh a' mìneachadh dè a' bhuaidh a bhios aig gach "
#~ "leacag air an às-chur, làthaireachd de ghoireasan sònraichte mar "
#~ "shitheann no mèinnearan agus leasachaidhean mar rathaidean, uisgeachadh "
#~ "is mèinnean. Thoir an aire gun dèanar obair air an leacag air a bheil am "
#~ "baile -- meadhan a' bhaile -- saor an-asgaidh gun saoranach ag obair air "
#~ "gu sònraichte. Ann an seata bunaiteach nan riaghailtean, bheir leacag a' "
#~ "bhaile fàs air aon phuing bìdh air a' char as lugha, ge be dè an talamh. "
#~ "Gheibh e buannachd sam bith cuideachd a dh'fhaodadh a bhith san talamh an "
#~ "cois uisgeachaidh (a chionn 's gu bheil rian uisge aig baile co-dhiù) ach "
#~ "chan urrainn dhut seo a chleachdadh mar mhàthair-uisge airson uisgeachadh "
#~ "leacagan eile; feumaidh tu rian uisgeachaidh a thogail air an leacag a "
#~ "dh'aona-ghnothach (agus cha bheir seo buannachd a bharrachd dhan bhaile "
#~ "fhèin). Cuideachd, ma bhios an teicneolas agus leasachaidhean iomchaidh "
#~ "agad, gheibh meadhan a' bhaile duais sam bith a tha co-cheangailte ri "
#~ "fearann gu fèin-obrachail. Bidh rathaidean ann am meadhan a' bhaile gu "
#~ "fèin-obrachail cuideachd agus rathaidean-iarainn nuair a gheibh thu an "
#~ "teicneolas sin (a chionn 's gu bheil rian còmhdhalach aig bailtean co-"
#~ "dhiù)."

#~ msgid ""
#~ " - Under Anarchy or Despotism, you will not suffer the normal production "
#~ "penalty for tiles which produce more than 2 points of any resource (food, "
#~ "production, or trade)."
#~ msgstr ""
#~ " - Ann an ain-riaghailt no ain-tighearnas, cha bhi am peanas "
#~ "cinneasachaidh àbhaisteach ann air leacagan a tha a' cruthachadh barrachd "
#~ "air 2 phuing de ghoireas sam bith (biadh, cinneasachadh no malairt)."

#~ msgid ""
#~ " - Under Monarchy or Communism, your city will gain the trade bonus of "
#~ "Republican/Democratic governments: 1 bonus trade point in any tile which "
#~ "already produces at least 1 trade."
#~ msgstr ""
#~ " - Ann am monarcachd no co-mhaoineas, gheibh do bhaile an duais malairt "
#~ "de riaghaltasan poblachdail/deamocratach: 1 phuing malairt mar dhuais air "
#~ "leacag sam bith a tha a' cruthachadh 1 phuing malairt air a' char as "
#~ "lugha."

#~ msgid " Pollution"
#~ msgstr " Truailleadh"

#~ msgid ""
#~ "Pollution can plague large cities, especially as your civilization "
#~ "becomes more industrialized. The chance of pollution appearing around a "
#~ "city depends on the sum of its population, aggravated by several "
#~ "technology advances, and its production point output. When this sum "
#~ "exceeds 20, the excess is the percent chance of pollution appearing each "
#~ "turn; this percentage is shown in the city dialog. (This chance of "
#~ "pollution also affects the risk of plague, if enabled in the ruleset; see "
#~ "the section on Plague.)"
#~ msgstr ""
#~ "Bidh truailleadh 'na dhuilgheadas do bhailtean mòra, gu h-àraid mar a "
#~ "dh'fhàsas do shìobhaltas nas tionnsgalaiche. Tha an cunnart truaillidh "
#~ "mun cuairt air baile a' crochadh air meud an t-sluaigh, cuid dhen "
#~ "teicneolas a dh'fhaodadh a bhith ann agus às-chur a' chinneasachaidh. Ma "
#~ "bhios suim nam factaran seo nas motha na 20, bidh an corr 'na "
#~ "bhuailteachd (mar cheudad) do thruailleadh gach cuairt; chithear an "
#~ "ceudad seo ann an còmhradh a' bhaile. (Tha buaidh aig a' bhuailteachd "
#~ "truaillidh seo air cunnart plàigh cuideachd ma chaidh a chur an comas san "
#~ "t-seata riaghailtean; thoir sùil air an earrann mu Phlàigh.)"

#~ msgid ""
#~ " - The number of happy citizens. (To a lesser extent, unhappy and angry "
#~ "citizens reduce the desirability of a city.)"
#~ msgstr ""
#~ " - Àireamh nan saoranach toilichte. (Lùghdaichidh saoranaich mhì-"
#~ "thoilichte agus feadhainn air a bheil fearg tarraingeachd de bhaile "
#~ "beagan cuideachd.)"

#~ msgid ""
#~ " - In rulesets where nationality is enabled, citizens have a strong "
#~ "preference to move to cities of their own nationality."
#~ msgstr ""
#~ " - Ann an seataichean riaghailtean sa bheil nàiseantachd an comas, 's "
#~ "fhearr leis na saoranaich gu mòr gluasad a bhailtean aig a bheil an "
#~ "nàiseantachd aca fhèin."

#~ msgid ""
#~ " - The presence of any wonder in a city will greatly increase its "
#~ "desirability (further wonders do not contribute except by the lesser "
#~ "effect of their build cost)."
#~ msgstr ""
#~ " - Bidh buaidh mhòr aig mìorbhail sa bhaile air a tharraingeachd (cha bhi "
#~ "buaidh a bharrachd aig mìorbhailean a bharrachd ach leis a' chosgais "
#~ "togail nas lugha)."

#~ msgid ""
#~ " - Capital cities are more attractive than other cities, all other "
#~ "factors being equal; in addition, citizens will never migrate out of a "
#~ "capital city."
#~ msgstr ""
#~ " - Tha prìomh bhailtean nas tarraingiche na bailtean eile, le gach rud "
#~ "eile co-ionnann; a bharrachd air sin, chan imrich saoranaich à prìomh "
#~ "bhaile idir."

#~ msgid " - A high risk of plague reduces a city's attractiveness."
#~ msgstr ""
#~ " - Cha bhith bailtean cho tarraingeach ma tha cunnart mòr plàighe ann."

#~ msgid ""
#~ " - Food surplus. (A food deficit reduces the desirability of a city.)"
#~ msgstr ""
#~ " - Barrachas bìdh. (Lùghdaichidh gainnead bìdh tarraingeachd de bhaile.)"

#, fuzzy
#~ msgid ""
#~ " - Cities that are further away are less desirable. The absolute maximum "
#~ "distance that a citizen is prepared to migrate is controlled by the "
#~ "server option 'mgr_dist'."
#~ msgstr ""
#~ " - Chan eil bailtean fad air falbh cho tarraingeach. Tha an roghainn "
#~ "fhrithealaiche 'mgr_dist' a' stiùireadh astar as motha na h-imriche a tha "
#~ "saoranaich deònach a shiubhal."

#~ msgid " - Trade surplus."
#~ msgstr " - Barrachas malairt."

#~ msgid " - Luxury and science output."
#~ msgstr " - Às-chur sòghalachd is saidheans."

#~ msgid ""
#~ " - The quantity of city improvements (and wonders), measured by build "
#~ "cost."
#~ msgstr ""
#~ " - Àireamh nan leasachaidhean (agus mìorbhailean) sa bhaile, a-rèir na "
#~ "cosgaise togail."

#, fuzzy
#~ msgid ""
#~ " - Depending on the ruleset, a number of other factors such as government "
#~ "type and city improvements may increase or decrease the desirability of "
#~ "cities; these are noted in other sections of the help. (The classic "
#~ "ruleset contains no such effects.)"
#~ msgstr ""
#~ " - A-rèir seata nan riaghailtean, faodaidh rudan eile tarraingeachd de "
#~ "bhaile a lùghdachadh no a chur am meud, can seòrsa an riaghaltais agus na "
#~ "leasachaidhean sa bhaile; tha iad seo air a mhìneachadh ann an earrannan "
#~ "eile na cobharach. (Chan eil buaidhean mar seo ann an seata bunaiteach "
#~ "nan riaghailtean.)"

#~ msgid ""
#~ " - If the attacker is a veteran, its strength is multiplied by the bonus "
#~ "associated with its veteran level."
#~ msgstr ""
#~ " - Mas e seann ghaisgeach a tha san ionnsaighear, thèid a chuid neirt "
#~ "iomadadh leis an duais a tha co-cheangailte ri inbhe seann ghaisgich."

#~ msgid ""
#~ " - If the defender is a veteran, then its strength is multiplied by the "
#~ "bonus associated with its veteran level."
#~ msgstr ""
#~ " - Mas e seann ghaisgeach a tha san dìonadair, thèid a chuid neirt "
#~ "iomadadh leis an duais a tha co-cheangailte ri inbhe seann ghaisgich."

#~ msgid ""
#~ " - Then the defender's strength is multiplied by the defense factor of "
#~ "the terrain it occupies."
#~ msgstr ""
#~ " - Thèid neart an dìonadair iomadadh le factar an dìon a tha co-"
#~ "cheangailte ris an talamh air a bheil e an uairsin."

#~ msgid ""
#~ " - If the defender is a land unit, and is either fortified or inside a "
#~ "city, its strength is multiplied by 1.5."
#~ msgstr ""
#~ " - Mas e aonad talamhainn a tha san dìonadair agus ma chaidh a "
#~ "dhaingneachadh no ma tha e ann am baile, thèid a neart iomadadh le 1.5."

#, fuzzy
#~ msgid ""
#~ "   - The defender's strength is doubled if it is a Pikeman unit defending "
#~ "against a mounted unit."
#~ msgstr ""
#~ " - Thèid neart an dìonadair a dhùblachadh an uairsin ma tha pìcear a' "
#~ "sabaid ri aonad air muin each."

#, fuzzy
#~ msgid ""
#~ "   - If the defender is an AEGIS Cruiser defending against airborne units "
#~ "(including missiles and Helicopters), the defense is quintupled."
#~ msgstr ""
#~ " - Ma tha crùsair AEGIS a' dìon an aghaidh aonadan adhair (a' gabhail a-"
#~ "steach airm itealach agus heileacoptairean), thèid a chuid comas dìon "
#~ "iomadadh le còig."

#, fuzzy
#~ msgid ""
#~ "   - The defender's strength is doubled again if it is in a city with a "
#~ "SAM Battery and the attacker is an air unit (other than a Helicopter or a "
#~ "missile)."
#~ msgstr ""
#~ " - Thèid neart an dìonadair a dhùblachadh a-rithist ma tha e ann am baile "
#~ "sa bheil bataraidh SAM agus mas e aonad adhair a tha a' toirt ionnsaigh "
#~ "(seach heileacoptair no arm itealach)."

#, fuzzy
#~ msgid ""
#~ "   - An SDI Defense doubles the defender's strength against missile "
#~ "attacks."
#~ msgstr ""
#~ " - Tha dìon SDI a' dùblachadh neart an dìonadair an aghaidh ionnsaighean "
#~ "le airm itealach."

#, fuzzy
#~ msgid ""
#~ "   - If the attacker is a ship and the defender is in a city with a "
#~ "Coastal Defense, the defender's strength is doubled."
#~ msgstr ""
#~ " - Mas e bàta a tha san ionnsaighear agus ma tha an dìonadair ann am "
#~ "baile aig a bheil dìon cladaich, bidh dà uiread a neart aig an dìonadair."

#, fuzzy
#~ msgid ""
#~ "   - Against land units (other than Howitzers) and Helicopters, defending "
#~ "units in a city with City Walls have their strength tripled."
#~ msgstr ""
#~ " - Bidh trì uiread a neart aig aonadan a tha a' dìon an aghaidh aonadan "
#~ "talamhainn (ach hòbhaitsearan) agus heileacoptairean ma tha balla baile "
#~ "ann."

#, fuzzy
#~ msgid ""
#~ "   - If the defender is in a fortress (and not a city), its strength is "
#~ "doubled."
#~ msgstr ""
#~ " - Ma tha an dìonadair ann an dùn (chan ann am baile), thèid a neart a "
#~ "dhùblachadh."

#, fuzzy
#~ msgid ""
#~ "   - Finally, if the attacker is a fighter and the defender is a "
#~ "helicopter, the defender's strength is halved."
#~ msgstr ""
#~ " - Agus mu dheireadh thall, mas e sabaidiche a tha san ionnsaighear agus "
#~ "mas e heileacoptair a tha san dìonadair, caillidh an dìonadair an dàrna "
#~ "cuid dhe neart."

#~ msgid ""
#~ " - If the defender is a ship and is inside a city the firepower of the "
#~ "attacker is doubled and the firepower of the ship is set to 1."
#~ msgstr ""
#~ " - Mas e bàta a tha a' dìon o bhroinn baile, thèid comas losgaidh an "
#~ "ionnsaigheir a dhùblachadh agus bidh comas losgaidh a' bhàta 'na 1."

#~ msgid ""
#~ " - If a fighter is attacking a helicopter the firepower of the helicopter "
#~ "is set to 1."
#~ msgstr ""
#~ " - Ma bheir sabaidiche ionnsaigh air heileacoptair, bidh comas losgaidh "
#~ "an heileacoptair 'na 1."

#~ msgid ""
#~ " - If a ship is attacking a land unit on land the firepower of both is "
#~ "set to 1."
#~ msgstr ""
#~ " - Ma bheir bàta ionnsaigh air aonad talamhainn, tha comas losgaidh an dà "
#~ "dhiubh 'na 1."

#~ msgid ""
#~ "Internally, the values used for attacker and defender strength are 180 "
#~ "and 225, respectively."
#~ msgstr ""
#~ "Tha na luachan am broinn an t-siostaim 'na 180 (an t-ionnsaighear) agus "
#~ "225 (an dìonadair)."

#~ msgid ""
#~ "  Area Selection mode (GTK):\n"
#~ "  ==========================\n"
#~ "  Right-click-and-drag:          Select units/cities by area\n"
#~ "  Shift-right-click-and-drag:    Append area contents to existing "
#~ "selection\n"
#~ "\n"
#~ "  In this mode, multiple units and/or cities are selected. If the "
#~ "selection rectangle contains any cities, and \"Select cities before "
#~ "units\" is set in the options, only the cities are selected and the "
#~ "current unit selection is left alone; otherwise, both cities and units "
#~ "are selected.\n"
#~ "\n"
#~ "  Selected cities are highlighted on the map and in the Cities report for "
#~ "further mass actions. Immediately after selecting, the set of cities can "
#~ "be adjusted by left-clicking on individual cities; and the production for "
#~ "all the highlighted cities can be changed with Shift-Ctrl-right-click "
#~ "(see previous section). Right-clicking leaves this mode."
#~ msgstr ""
#~ "  Modh taghadh àrainn (GTK):\n"
#~ "  ==========================\n"
#~ "  Briogadh deas is slaodadh:       Tagh aonadan/bailtean a-rèir àrainn\n"
#~ "  Shift briogadh deas is slaodadh: Cuir na tha san àrainn ris an taghadh "
#~ "làithreach\n"
#~ "\n"
#~ "  'S urrainn dhut iomadh aonad/baile a thaghadh sa mhodh seo. Ma bhios "
#~ "bailtean ann an ceart-cheàrnach an taghaidh agus ma chaidh \"Tagh "
#~ "bailtean a thoiseach air aonadan\" a shuidheachadh anns na roghainnean, "
#~ "cha dèid a thaghadh ach na bailtean 's fanaidh taghadh nan aonadan mar a "
#~ "bha e; air neo thèid an dà chuid aonadan is bailtean a thaghadh.\n"
#~ "\n"
#~ "  Bidh bailtean a thagh thu air a chomharradh air a' mhapa agus ann an "
#~ "aithisg nam bailtean gus an urrainn dhut iomadh gnìomh a dhèanamh còmhla. "
#~ "Às dèidh thu an taghadh, 's urrainn dhut seata nam bailtean a chur air "
#~ "gleus le briogadh clì orra; agus 's urrainn dhut cinneasachadh nam "
#~ "bailtean comharraichte atharrachadh le Shift-Ctrl briogadh deas (seall an "
#~ "earrann roimhe). Fàgaidh tu am modh seo le briogadh deas."

#~ msgid ""
#~ "Dialogs and Reports:\n"
#~ "====================\n"
#~ "     F1: show Map View\n"
#~ "     F2: open Units Report\n"
#~ "     F3: open Nations Report\n"
#~ "     F4: open Cities Report\n"
#~ "     F5: open Economy Report\n"
#~ "     F6: open Research Report\n"
#~ "     F7: open World Wonders\n"
#~ "     F8: open Top Five Cities\n"
#~ "     F9: open Messages dialog\n"
#~ "    F11: open Demographics\n"
#~ "    F12: open Spaceship\n"
#~ "\n"
#~ "        Ctrl-F: open Find City dialog\n"
#~ "        Ctrl-L: open Worklists dialog\n"
#~ "        Ctrl-T: open Tax/Lux/Sci Rates dialog\n"
#~ "  Shift-Ctrl-R: open Revolution dialog\n"
#~ "\n"
#~ "Shift-Return: Turn done"
#~ msgstr ""
#~ "Còmhraidhean is aithisgean:\n"
#~ "====================\n"
#~ "     F1: an sealladh mapa\n"
#~ "     F2: fosgail aithisg nan aonadan\n"
#~ "     F3: fosgail aithisg nan nàiseanan\n"
#~ "     F4: fosgail aithisg nam bailtean\n"
#~ "     F5: fosgail aithisg na h-eaconamaidh\n"
#~ "     F6: fosgail aithisg an rannsachaidh\n"
#~ "     F7: fosgail mìorbhailean an t-saoghail\n"
#~ "     F8: fosgail na còig bailtean as fhearr\n"
#~ "     F9: fosgail còmhradh nan teachdaireachdan\n"
#~ "    F11: fosgail an sluagh-eòlas\n"
#~ "    F12: fosgail an soitheach-fànais\n"
#~ "\n"
#~ "        Ctrl-F: fosgail an còmhradh gus baile a lorg \n"
#~ "        Ctrl-L: fosgail còmhradh nan liostaichean obrach\n"
#~ "        Ctrl-T: fosgail còmhradh reataichean chìsean/sòghalachd/"
#~ "saidheans\n"
#~ "  Shift-Ctrl-R: fosgail còmhradh na reabhlaide\n"
#~ "\n"
#~ "Shift-Return: Cuairt deiseil"

#~ msgid ""
#~ "  - Messages starting with '/' are interpreted as server commands and "
#~ "executed, if you have the required access level."
#~ msgstr ""
#~ "  - Thathar a' coimhead air teachdaireachdan a thòisicheas le '/' mar "
#~ "àitheantan agus thèid an cur an gnìomh ma bhios an cead iomchaidh agad."

#, fuzzy
#~| msgid ""
#~| "  - Messages starting with 'John:' are private messages to 'John'. Names "
#~| "can be abbreviated. The server looks for players named 'John' and if "
#~| "that fails tries to match a username beginning with 'John' (like "
#~| "'Johnathan')."
#~ msgid ""
#~ "  - Messages starting with 'John:' are private messages to 'John'. Names "
#~ "can be abbreviated, or surrounded with double-quotes if they have spaces. "
#~ "The server looks for players named 'John' and if that fails tries to "
#~ "match a username beginning with 'John' (like 'Johnathan')."
#~ msgstr ""
#~ "  - Tha teachdaireachdan a thòisicheas le 'Seòna' 'nan teachdaireachdan "
#~ "prìobhaideach do 'Seòna'. 'S urrainn dhut ainmean a ghiorrachadh. "
#~ "Lorgaidh am frithealaiche cluicheadair air a bheil 'Seòna' agus mur eil "
#~ "gin ann, feuchaidh e ri ainm cleachdaiche a lorg a thòisicheas le '' (can "
#~ "'Seònaid')."

#, fuzzy
#~| msgid ""
#~| "  - Messages starting with 'John::' are private messages as above, but "
#~| "will match only users (not players) named 'John'.  'Johnathan' will "
#~| "still match."
#~ msgid ""
#~ "  - Messages starting with 'John::' are private messages as above, but "
#~ "will match only users (not players) named 'John'. A user name 'Johnathan' "
#~ "will still be matched."
#~ msgstr ""
#~ "  - Tha teachdaireachdan a thòisicheas le 'Seòna::' 'nan teachdaireachdan "
#~ "prìobhaideach cuideachd ach cha fhreagair iad ach ri cleachdaichean (chan "
#~ "e cluicheadairean) air a bheil 'Seòna'. Freagradh e air 'Seònaid' "
#~ "fhathast."

#, fuzzy
#~| msgid ""
#~| "  - Messages starting with '.' will be sent only to all your allies."
#~ msgid ""
#~ "  - Messages starting with ':' will be sent to everyone (even if your "
#~ "client is configured to send only to allies by default)."
#~ msgstr ""
#~ "  - Chan fhaigh ach daoine 'nad chaidreachas teachdaireachdan a "
#~ "thòisicheas le '.'."

#, fuzzy
#~| msgid ""
#~| "  - Messages starting with '.' will be sent only to all your allies."
#~ msgid ""
#~ "  - Messages starting with '.' will be sent only to all your allies (or, "
#~ "if you're a global observer, only to other global observers)."
#~ msgstr ""
#~ "  - Chan fhaigh ach daoine 'nad chaidreachas teachdaireachdan a "
#~ "thòisicheas le '.'."

#~ msgid ""
#~ "To add an item to the worklist, double-click the desired item in the list "
#~ "of available items. You can also press the Help button to get help on the "
#~ "selected item. Pressing Help with no item selected will display this page."
#~ msgstr ""
#~ "Gus rud a chur air an liosta obrach, dèan briogadh dùbailte air an rud a "
#~ "tha a dhìth ort ann an liosta nan rudan a tha ri làimh. 'S urrainn dhut "
#~ "briogadh air putan na cobharach cuideachd airson cuideachadh leis an rud "
#~ "sin. Ma phutas tu air Cobhair 's mur eil rud air a thaghadh agad, chì thu "
#~ "an duilleag seo."

#~ msgid ""
#~ "Keyboard shortcuts: Home to focus the worklist, End to focus the "
#~ "available list, Up/Down arrows to select previous/next item in worklist "
#~ "or available list, PageUp/Down to move items up/down in the worklist, "
#~ "Insert to insert items from the available list into the worklist and "
#~ "Delete to delete the selected item from the worklist."
#~ msgstr ""
#~ "Ath-ghoiridean meòir-chlàr: Home gus fòcas a dhèanamh air an liosta "
#~ "obrach, End airson liosta nan rudan a tha ri làimh, na saighdean suas/"
#~ "sìos airson an rud roimhe/an t-ath rud a thaghadh san liosta obrach no "
#~ "liosta nan rudan a tha ri làimh, PageUp/Down gus rudan a ghluasad suas is "
#~ "sìos air an liosta obrach, Insert gus rudan a chur a-steach o liosta nan "
#~ "rudan a tha ri làimh dhan liosta obrach agus Delete gus an rud a thagh "
#~ "thu a sguabadh às an liosta obrach."

#~ msgid ""
#~ "If you would like to add a localization (translation) for your language, "
#~ "please see the instructions at:"
#~ msgstr ""
#~ "Nam bu mhath leat ionadaileadh (eadar-theangachadh) 'nad chànan a chur "
#~ "ris, thoir sùil air an treòrachadh aig:"

#~ msgid ""
#~ "You are also welcome to send any questions to the translation mailing "
#~ "list:"
#~ msgstr ""
#~ "Tha sinn a' cur fàilte mhòr air ceistean sam bith air liosta-phuist an "
#~ "eadar-theangachaidh cuideachd:"

#~ msgid ""
#~ "    freeciv-dev@freelists.org   - public development mailing\n"
#~ "                                  list (archives are public)\n"
#~ "    freeciv-maintainers@lists.sourceforge.net\n"
#~ "                                - private project administration\n"
#~ "                                  list (for security issues, etc)"
#~ msgstr ""
#~ "    freeciv-dev@freelists.org   - liost-phuist luchd-leasachaidh\n"
#~ "                                  phoblach (tha na tasg-lannan poblach)\n"
#~ "    freeciv-maintainers@lists.sourceforge.net\n"
#~ "                                - liosta phrìobhaideach rianachd \n"
#~ "                                  a' phròiseict (airson adhbharan "
#~ "tèarainteachd, is msaa)"

#~ msgid ""
#~ "  Original authors:\n"
#~ "    (they are no longer involved, please don't mail them!)"
#~ msgstr ""
#~ "  Na h-ùghdaran tùsail:\n"
#~ "    (chan eil iad an sàs ann tuilleadh, na cuir post thuca!)"

#, fuzzy
#~| msgid "Using default tileset instead."
#~ msgid "Default tileset, for isometric view."
#~ msgstr "A' cleachdadh nan leacagan bunaiteach 'nan àite."

#~ msgid "Classic-style 88x100 map of Japan."
#~ msgstr "Mapa na Seapaine air stoidhle chlasaigeach 88x100."

#~ msgid ""
#~ "Welcome to Freeciv.  You lead a civilization.  Your\n"
#~ "task is to conquer the world!  You should start by\n"
#~ "exploring the land around you with your explorer,\n"
#~ "and using your settlers to find a good place to build\n"
#~ "a city.  Use the number pad to move units around."
#~ msgstr ""
#~ "Fàilte gu Freeciv.  Tha thusa os cionn sìobhaltais.  Feumaidh\n"
#~ "tu an saoghal a cheannsachadh!  Dèan toiseach tòiseachaidh\n"
#~ "'s rùraich am fearann faisg ort leis an taisgealaiche agad,\n"
#~ "agus cleachd na tuinichean agad gus deagh àite a lorg far an\n"
#~ "tog thu baile.  Cleachd pada nan àireamhan gus an gluasad."

#~ msgid ""
#~ "Congratulations, you have founded your second city.  This city will\n"
#~ "behave almost exactly like the first one - it will be slightly different\n"
#~ "because of the terrain around it.  You probably want to build\n"
#~ "settlers here too."
#~ msgstr ""
#~ "Meal do naidheachd, chuir thu air bhonn an dàrna baile agad.  Nì am baile "
#~ "seo\n"
#~ "cha mhòr na dearbh rudan 's a nì a' chiad fhear - bidh diofar beag ann "
#~ "leis\n"
#~ "gu bheil an talamh mun cuairt air eadar-dhealaichte.  'S mathaid gum b'\n"
#~ "fheairrde dhut tuinichean a thogail an-seo cuideachd."

#, fuzzy
#~ msgid "?vertag:S2_6"
#~ msgstr "?vertag:S2_4"

#, fuzzy
#~ msgid "?vertag:win32-S2_6"
#~ msgstr "?vertag:win32"

#, fuzzy, c-format
#~| msgid "Host: %s"
#~ msgid "Cost: %d shield"
#~ msgid_plural "Cost: %d shields"
#~ msgstr[0] "Òstair: %s"
#~ msgstr[1] "Òstair: %s"
#~ msgstr[2] "Òstair: %s"
#~ msgstr[3] "Òstair: %s"

#~ msgid "ruleset RULESET"
#~ msgstr "ruleset RULESET"

#~ msgid "Modpack control file has no capability string"
#~ msgstr "Chan eil sreang comais san fhaidhle smachd modpack"

#, fuzzy
#~ msgid "Modpack name not defined in control file"
#~ msgstr "Tha am faidhle smachd modpack neo-chòrdail"

#, fuzzy
#~ msgid "Modpack version not defined in control file"
#~ msgstr "Tha am faidhle smachd modpack neo-chòrdail"

#, fuzzy
#~ msgid "Illegal dependency modpack type"
#~ msgstr "Seòrsa modpack mì-dhligheach"

#, fuzzy, c-format
#~ msgid "Failed to create control directory \"%s\""
#~ msgstr "Dh'fhàillig aiseag an smachd air \"%s\"."

#~ msgid "?license:Unknown"
#~ msgstr "?license:Neo-aithnichte"

#, fuzzy, c-format
#~ msgid "Name=\"%s\""
#~ msgstr "Ainm"

#, fuzzy, c-format
#~ msgid "Version=\"%s\""
#~ msgstr "Tionndadh"

#, fuzzy, c-format
#~ msgid "License=\"%s\""
#~ msgstr "Ceadachas"

#, fuzzy, c-format
#~ msgid "Comment=\"%s\""
#~ msgstr "Beachd"

#, fuzzy, c-format
#~| msgid "Unknown option '%s'."
#~ msgid "Unknown option '--' '%s'"
#~ msgstr "Roghainn neo-aithnichte '%s'."

#~ msgid "List URL"
#~ msgstr "List URL"

#~ msgid "prefix DIR"
#~ msgstr "prefix DIR"

#~ msgid "Failed to start downloader"
#~ msgstr "Dh'fhàillig tòiseachadh an luchdaicheir"

#~ msgid "?modpack:Type"
#~ msgstr "?modpack:Type"

#, fuzzy
#~| msgid ""
#~| "This client accepts the standard Gtk command-line options\n"
#~| "after '--'. See the Gtk documentation.\n"
#~| "\n"
#~ msgid ""
#~ "This modpack installer accepts the standard Gtk command-line options\n"
#~ "after '--'. See the Gtk documentation.\n"
#~ "\n"
#~ msgstr ""
#~ "Tha an cliant seo a' gabhail ris na roghainnean bunaiteach loidhne-"
#~ "àitheantan Gtk\n"
#~ "an dèidh '--'. Faic an treòrachadh Gtk.\n"
#~ "\n"

#, fuzzy
#~ msgid "Freeciv modpack installer (gtk2)"
#~ msgstr "Stàlaichear Freeciv modpack"

#, fuzzy
#~ msgid "Freeciv modpack installer (gtk3)"
#~ msgstr "Stàlaichear Freeciv modpack"

#, fuzzy
#~ msgid "Freeciv modpack installer (gtk3x)"
#~ msgstr "Stàlaichear Freeciv modpack"

#, fuzzy
#~| msgid ""
#~| "This client accepts the standard Gtk command-line options\n"
#~| "after '--'. See the Gtk documentation.\n"
#~| "\n"
#~ msgid ""
#~ "This modpack installer accepts the standard Qt command-line options\n"
#~ "after '--'. See the Qt documentation.\n"
#~ "\n"
#~ msgstr ""
#~ "Tha an cliant seo a' gabhail ris na roghainnean bunaiteach loidhne-"
#~ "àitheantan Gtk\n"
#~ "an dèidh '--'. Faic an treòrachadh Gtk.\n"
#~ "\n"

#, c-format
#~ msgid ""
#~ "The password must have at least %d capital letters, %d numbers, and be at "
#~ "minimum %d [printable] characters long. Try again."
#~ msgstr ""
#~ "Feumaidh %d litrichean mòra is %d àireamhan a bhith ann air a' char as "
#~ "lugha is feumaidh %d caractairean [so-chlò-bhuailte] a bhith ann air a' "
#~ "char as lugha. Feuch ris a-rithist."

#, c-format
#~ msgid "You sell %s in %s for %d gold."
#~ msgid_plural "You sell %s in %s for %d gold."
#~ msgstr[0] "Tha thu a' reic %s ann an %s air %d a dh'òr."
#~ msgstr[1] "Tha thu a' reic %s ann an %s air %d a dh'òr."
#~ msgstr[2] "Tha thu a' reic %s ann an %s air %d a dh'òr."
#~ msgstr[3] "Tha thu a' reic %s ann an %s air %d a dh'òr."

#, c-format
#~ msgid "%d gold required."
#~ msgid_plural "%d gold required."
#~ msgstr[0] "Tha feum air %d a dh'òr."
#~ msgstr[1] "Tha feum air %d a dh'òr."
#~ msgstr[2] "Tha feum air %d a dh'òr."
#~ msgstr[3] "Tha feum air %d a dh'òr."

#, c-format
#~ msgid "%s You only have %d gold."
#~ msgid_plural "%s You only have %d gold."
#~ msgstr[0] "%s Chan eil agad ach %d a dh'òr."
#~ msgstr[1] "%s Chan eil agad ach %d a dh'òr."
#~ msgstr[2] "%s Chan eil agad ach %d a dh'òr."
#~ msgstr[3] "%s Chan eil agad ach %d a dh'òr."

#, fuzzy, c-format
#~| msgid "You bought %s in %s."
#~ msgid "?unit:You bought %s in %s."
#~ msgstr "Cheannaich thu %s ann an %s."

#, fuzzy, c-format
#~| msgid "You bought %s in %s."
#~ msgid "?improvement:You bought %s in %s."
#~ msgstr "Cheannaich thu %s ann an %s."

#, c-format
#~ msgid "You conquer %s; your lootings accumulate to %d gold!"
#~ msgid_plural "You conquer %s; your lootings accumulate to %d gold!"
#~ msgstr[0] "Cheannsaich thu %s; fhuair thu %d phìos òir de spùinn!"
#~ msgstr[1] "Cheannsaich thu %s; fhuair thu %d phìos òir de spùinn!"
#~ msgstr[2] "Cheannsaich thu %s; fhuair thu %d pìosan òir de spùinn!"
#~ msgstr[3] "Cheannsaich thu %s; fhuair thu %d pìos òir de spùinn!"

#, c-format
#~ msgid "%s conquered %s and looted %d gold from the city."
#~ msgid_plural "%s conquered %s and looted %d gold from the city."
#~ msgstr[0] "Cheannsaich %s %s is fhuair e %d phìos òir de spùinn on bhaile."
#~ msgstr[1] "Cheannsaich %s %s is fhuair e %d phìos òir de spùinn on bhaile."
#~ msgstr[2] "Cheannsaich %s %s is fhuair e %d pìosan òir de spùinn on bhaile."
#~ msgstr[3] "Cheannsaich %s %s is fhuair e %d pìos òir de spùinn on bhaile."

#, c-format
#~ msgid "You have liberated %s! Lootings accumulate to %d gold."
#~ msgid_plural "You have liberated %s! Lootings accumulate to %d gold."
#~ msgstr[0] "Shaor thu %s! Fhuair thu %d phìos òir de spùinn."
#~ msgstr[1] "Shaor thu %s! Fhuair thu %d phìos òir de spùinn."
#~ msgstr[2] "Shaor thu %s! Fhuair thu %d pìosan òir de spùinn."
#~ msgstr[3] "Shaor thu %s! Fhuair thu %d pìos òir de spùinn."

#, c-format
#~ msgid "%s liberated %s and looted %d gold from the city."
#~ msgid_plural "%s liberated %s and looted %d gold from the city."
#~ msgstr[0] "Shaor %s %s is fhuair e %d phìos òir de spùinn on bhaile."
#~ msgstr[1] "Shaor %s %s is fhuair e %d phìos òir de spùinn on bhaile."
#~ msgstr[2] "Shaor %s %s is fhuair e %d pìosan òir de spùinn on bhaile."
#~ msgstr[3] "Shaor %s %s is fhuair e %d pìos òir de spùinn on bhaile."

#, c-format
#~ msgid "You sell %s in %s (now landlocked) for %d gold."
#~ msgid_plural "You sell %s in %s (now landlocked) for %d gold."
#~ msgstr[0] ""
#~ "Tha thu a' reic %s ann an %s (glaiste san tìr a-nis) air %d a dh'òr."
#~ msgstr[1] ""
#~ "Tha thu a' reic %s ann an %s (glaiste san tìr a-nis) air %d a dh'òr."
#~ msgstr[2] ""
#~ "Tha thu a' reic %s ann an %s (glaiste san tìr a-nis) air %d a dh'òr."
#~ msgstr[3] ""
#~ "Tha thu a' reic %s ann an %s (glaiste san tìr a-nis) air %d a dh'òr."

#, fuzzy, c-format
#~| msgid "%s is selling %s (obsolete) for %d."
#~ msgid "%s is selling %s (obsolete) for %d."
#~ msgid_plural "%s is selling %s (obsolete) for %d."
#~ msgstr[0] "Tha %s a' reic %s (gun fheum a-nis) air %d a dh'òr."
#~ msgstr[1] "Tha %s a' reic %s (gun fheum a-nis) air %d a dh'òr."
#~ msgstr[2] "Tha %s a' reic %s (gun fheum a-nis) air %d a dh'òr."
#~ msgstr[3] "Tha %s a' reic %s (gun fheum a-nis) air %d a dh'òr."

#, fuzzy, c-format
#~ msgid ""
#~ "?extra:%s can't build %s from the worklist; %s is required. Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s sònraichte. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?extra:%s can't build %s from the worklist; %s is prohibited. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s sònraichte. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?terrain:%s can't build %s from the worklist; %s terrain is required. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?terrain:%s can't build %s from the worklist; %s terrain is prohibited. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?nation:%s can't build %s from the worklist; %s nation is required. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?nation:%s can't build %s from the worklist; %s nation is prohibited. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?ngroup:%s can't build %s from the worklist; %s nation is required. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s sònraichte. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?ngroup:%s can't build %s from the worklist; %s nation is prohibited. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s sònraichte. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "%s can't build %s from the worklist; more than %d unit on tile.  "
#~ "Postponing..."
#~ msgid_plural ""
#~ "%s can't build %s from the worklist; more than %d units on tile.  "
#~ "Postponing..."
#~ msgstr[0] ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; chan eil fhios carson! A' "
#~ "cur an dàil..."
#~ msgstr[1] ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; chan eil fhios carson! A' "
#~ "cur an dàil..."
#~ msgstr[2] ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; chan eil fhios carson! A' "
#~ "cur an dàil..."
#~ msgstr[3] ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; chan eil fhios carson! A' "
#~ "cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "%s can't build %s from the worklist; fewer than %d unit on tile.  "
#~ "Postponing..."
#~ msgid_plural ""
#~ "%s can't build %s from the worklist; fewer than %d units on tile.  "
#~ "Postponing..."
#~ msgstr[0] ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an "
#~ "toiseachd. A' cur an dàil..."
#~ msgstr[1] ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an "
#~ "toiseachd. A' cur an dàil..."
#~ msgstr[2] ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an "
#~ "toiseachd. A' cur an dàil..."
#~ msgstr[3] ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s an "
#~ "toiseachd. A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?terrainclass:%s can't build %s from the worklist; %s terrain is "
#~ "required.  Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. "
#~ "A' cur an dàil..."

#, fuzzy, c-format
#~ msgid ""
#~ "?terrainclass:%s can't build %s from the worklist; %s terrain is "
#~ "prohibited.  Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s mar thalamh. "
#~ "A' cur an dàil..."

#, c-format
#~ msgid "%s boosts research; you gain %d immediate advance."
#~ msgid_plural "%s boosts research; you gain %d immediate advances."
#~ msgstr[0] ""
#~ "Tha %s a' toirt brosnachadh dhan rannsachadh; fhuair thu %d tionnsgnadh "
#~ "ùr sa bhad."
#~ msgstr[1] ""
#~ "Tha %s a' toirt brosnachadh dhan rannsachadh; fhuair thu %d thionnsgnadh "
#~ "ùr sa bhad."
#~ msgstr[2] ""
#~ "Tha %s a' toirt brosnachadh dhan rannsachadh; fhuair thu %d "
#~ "tionnsgnaidhean ùra sa bhad."
#~ msgstr[3] ""
#~ "Tha %s a' toirt brosnachadh dhan rannsachadh; fhuair thu %d tionnsgnadh "
#~ "ùr sa bhad."

#, fuzzy, c-format
#~| msgid "The %s have acquired %s from %s."
#~ msgid "?frombldg:Acquired %s from %s."
#~ msgstr "Dh'ionnsaich %s %s aig %s."

#, fuzzy, c-format
#~| msgid "The %s have acquired %s from %s."
#~ msgid "?frombldg:The %s have acquired %s from %s."
#~ msgstr "Dh'ionnsaich %s %s aig %s."

#, fuzzy, c-format
#~ msgid "%s cost %d population. %s shrinks to size %d."
#~ msgid_plural "%s cost %d population. %s shrinks to size %d."
#~ msgstr[0] "Tha %s a' cosg %d de shluagh. Tha %s a' crìonadh dhan mheud %d."
#~ msgstr[1] "Tha %s a' cosg %d de shluagh. Tha %s a' crìonadh dhan mheud %d."
#~ msgstr[2] "Tha %s a' cosg %d de shluagh. Tha %s a' crìonadh dhan mheud %d."
#~ msgstr[3] "Tha %s a' cosg %d de shluagh. Tha %s a' crìonadh dhan mheud %d."

#, c-format
#~ msgid ""
#~ "Warning: the %s option is obsolete.  Use -m to enable the metaserver.\n"
#~ msgstr ""
#~ "Rabhadh: chan eil an roghainn %s ann tuilleadh. Cleachd -m gus am "
#~ "frithealaiche meta a dhèanamh comasach.\n"

#, c-format
#~ msgid "Error: unknown option '%s'\n"
#~ msgstr "Mearachd: roghainn neo-aithnichte '%s'\n"

#~ msgid "Database FILE"
#~ msgstr "Database FILE"

#~ msgid "identity ADDR"
#~ msgstr "identity ADDR"

#~ msgid "Metaserver ADDR"
#~ msgstr "Metaserver ADDR"

#, fuzzy
#~| msgid "Type"
#~ msgid "type TYPE"
#~ msgstr "Seòrsa"

#~ msgid "quitidle TIME"
#~ msgstr "quitidle TIME"

#~ msgid "saves DIR"
#~ msgstr "saves DIR"

#~ msgid "scenarios DIR"
#~ msgstr "scenarios DIR"

#~ msgid "Serverid ID"
#~ msgstr "Serverid ID"

#~ msgid "Ranklog FILE"
#~ msgstr "Ranklog FILE"

#, fuzzy
#~ msgid ""
#~ "With no arguments, sets all AI players to skill level 'handicapped', and "
#~ "sets the default level for any new AI players to 'handicapped'. With an "
#~ "argument, sets the skill level for that player only."
#~ msgstr ""
#~ "Mura bi argamaid ann, cuiridh seo gach cluicheadair na h-Inntinne Fuadain "
#~ "gu leibheil-sgil 'foghlamaiche' agus cuiridh e ìre bhunaiteach airson "
#~ "gach cluicheadair ùr na h-Inntinne Fuadain gu 'foghlamaiche'. Ma bhios "
#~ "argamaid ann, cha suidhich e ach leibheil-sgil a' chluicheadair sin a-"
#~ "mhàin."

#~ msgid ""
#~ "With no arguments, sets all AI players to skill level 'novice', and sets "
#~ "the default level for any new AI players to 'novice'. With an argument, "
#~ "sets the skill level for that player only."
#~ msgstr ""
#~ "Mura bi argamaid ann, cuiridh seo gach cluicheadair na h-Inntinne Fuadain "
#~ "gu leibheil-sgil 'foghlamaiche' agus cuiridh e ìre bhunaiteach airson "
#~ "gach cluicheadair ùr na h-Inntinne Fuadain gu 'foghlamaiche'. Ma bhios "
#~ "argamaid ann, cha suidhich e ach leibheil-sgil a' chluicheadair sin a-"
#~ "mhàin."

#~ msgid ""
#~ "With no arguments, sets all AI players to skill level 'normal', and sets "
#~ "the default level for any new AI players to 'normal'. With an argument, "
#~ "sets the skill level for that player only."
#~ msgstr ""
#~ "Mur eil argamaid ann, cuiridh an IF gach cluicheadair gun leibheil "
#~ "'àbhaisteach' agus cuiridh e an leibheil bhunaiteach airson gach "
#~ "cluicheadair IF ùr gu 'àbhaisteach'. Ma tha argamaid ann, cha bhi ach an "
#~ "cluicheadair sin buailteach dha."

#~ msgid ""
#~ "With no arguments, sets all AI players to skill level 'hard', and sets "
#~ "the default level for any new AI players to 'hard'. With an argument, "
#~ "sets the skill level for that player only."
#~ msgstr ""
#~ "Mur eil argamaid ann, cuiridh an IF gach cluicheadair gun leibheil "
#~ "'cruaidh' agus cuiridh e an leibheil bhunaiteach airson gach cluicheadair "
#~ "IF ùr gu 'cruaidh'. Ma tha argamaid ann, cha bhi ach an cluicheadair sin "
#~ "buailteach dha."

#~ msgid ""
#~ "With no arguments, sets all AI players to skill level 'cheating', and "
#~ "sets the default level for any new AI players to 'cheating'. With an "
#~ "argument, sets the skill level for that player only."
#~ msgstr ""
#~ "Mur eil argamaid ann, cuiridh an IF gach cluicheadair gun leibheil "
#~ "'cealgaireachd' agus cuiridh e an leibheil bhunaiteach airson gach "
#~ "cluicheadair IF ùr gu 'cealgaireachd'. Ma tha argamaid ann, cha bhi ach "
#~ "an cluicheadair sin buailteach dha."

#~ msgid ""
#~ "With no arguments, sets all AI players to skill 'experimental', and sets "
#~ "the default level for any new AI players to this. With an argument, sets "
#~ "the skill level for that player only. THIS IS ONLY FOR TESTING OF NEW AI "
#~ "FEATURES! For ordinary servers, this option has no effect."
#~ msgstr ""
#~ "Mur eil argamaid ann, cuiridh an IF gach cluicheadair gun leibheil "
#~ "'deuchainneach' agus cuiridh e an leibheil bhunaiteach airson gach "
#~ "cluicheadair IF ùr gu 'deuchainneach'. Ma tha argamaid ann, cha bhi ach "
#~ "an cluicheadair sin buailteach dha."

#, c-format
#~ msgid "A treaty containing %d clause was agreed upon."
#~ msgid_plural "A treaty containing %d clauses was agreed upon."
#~ msgstr[0] "Chaidh còrdadh aontachadh anns a bheil %d chumha."
#~ msgstr[1] "Chaidh còrdadh aontachadh anns a bheil %d chumha."
#~ msgstr[2] "Chaidh còrdadh aontachadh anns a bheil %d cumhaichean."
#~ msgstr[3] "Chaidh còrdadh aontachadh anns a bheil %d cumha."

#, fuzzy, c-format
#~| msgid "The %s have acquired %s from the %s."
#~ msgid "?fromplr:The %s have acquired %s from the %s."
#~ msgstr "Dh'ionnsaich %s %s aig %s."

#, c-format
#~ msgid "You get %d gold."
#~ msgid_plural "You get %d gold."
#~ msgstr[0] "Fhuair thu %d a dh'òr."
#~ msgstr[1] "Fhuair thu %d a dh'òr."
#~ msgstr[2] "Fhuair thu %d a dh'òr."
#~ msgstr[3] "Fhuair thu %d a dh'òr."

#, c-format
#~ msgid ""
#~ "You agree on an armistice with the %s. In %d turn, it will become a peace "
#~ "treaty. Move your units out of %s territory."
#~ msgid_plural ""
#~ "You agree on an armistice with the %s. In %d turns, it will become a "
#~ "peace treaty. Move your units out of %s territory."
#~ msgstr[0] ""
#~ "Dh'aontaich thu ri deireadh-cogaidh le %s. Bidh e 'na chùmhnant sìthe ann "
#~ "an %d chuairt. Gluais na h-aonadan agad à sgìrean %s."
#~ msgstr[1] ""
#~ "Dh'aontaich thu ri deireadh-cogaidh le %s. Bidh e 'na chùmhnant sìthe ann "
#~ "an %d chuairt. Gluais na h-aonadan agad à sgìrean %s."
#~ msgstr[2] ""
#~ "Dh'aontaich thu ri deireadh-cogaidh le %s. Bidh e 'na chùmhnant sìthe ann "
#~ "an %d cuairtean. Gluais na h-aonadan agad à sgìrean %s."
#~ msgstr[3] ""
#~ "Dh'aontaich thu ri deireadh-cogaidh le %s. Bidh e 'na chùmhnant sìthe ann "
#~ "an %d cuairt. Gluais na h-aonadan agad à sgìrean %s."

#, fuzzy, c-format
#~| msgid "You get %d gold."
#~| msgid_plural "You get %d gold."
#~ msgid "Your %s stole %d gold from %s."
#~ msgid_plural "Your %s stole %d gold from %s."
#~ msgstr[0] "Fhuair thu %d a dh'òr."
#~ msgstr[1] "Fhuair thu %d a dh'òr."
#~ msgstr[2] "Fhuair thu %d a dh'òr."
#~ msgstr[3] "Fhuair thu %d a dh'òr."

#, fuzzy, c-format
#~| msgid "The %s %s failed to steal technology from %s."
#~ msgid "The %s are suspected of stealing %d gold from %s."
#~ msgid_plural "The %s are suspected of stealing %d gold from %s."
#~ msgstr[0] "Cha deach aig %2$s %1$s air teicneolas a ghoid oirnn ann an %3$s"
#~ msgstr[1] "Cha deach aig %2$s %1$s air teicneolas a ghoid oirnn ann an %3$s"
#~ msgstr[2] "Cha deach aig %2$s %1$s air teicneolas a ghoid oirnn ann an %3$s"
#~ msgstr[3] "Cha deach aig %2$s %1$s air teicneolas a ghoid oirnn ann an %3$s"

#, c-format
#~ msgid "Cannot set invalid game year %d. Valid year range is from %d to %d."
#~ msgstr ""
#~ "Cha ghabh bliadhna a' gheama a chur gu bliadhna mhì-dhligheach (%d). Tha "
#~ "bliadhnaichean eadar %d is %d ceadaichte."

#, fuzzy
#~ msgid ""
#~ "Saved game uses the ancient format terrain ruleset, and is no longer "
#~ "supported."
#~ msgstr ""
#~ "Chaidh an geama seo a shàbhaladh le seata riaghailtean na talmhainn "
#~ "\"chlasaigeach\" ach chan eil taic ann dha tuilleadh."

#, c-format
#~ msgid ""
#~ "Warning: Different rulesetdirs ('%s' and '%s') are no longer supported. "
#~ "Using '%s'."
#~ msgstr ""
#~ "Rabhadh: Chan eil taic ann do dhiofar pasgain airson seataichean "
#~ "riaghailtean ('%s' is '%s') tuilleadh. Cleachd '%s'."

#, fuzzy
#~ msgid "Saved game is too old, at least version 2.0.0 required."
#~ msgstr ""
#~ "Chaidh an geama seo a shàbhaladh ro fhad air ais, tha feum air tionndadh "
#~ "1.9.0 air a' char as lugha."

#, c-format
#~ msgid ""
#~ "The %s have incited a revolt! %d turn of anarchy will ensue! Target "
#~ "government is %s."
#~ msgid_plural ""
#~ "The %s have incited a revolt! %d turns of anarchy will ensue! Target "
#~ "government is %s."
#~ msgstr[0] ""
#~ "Bhrosnaich na %s aramach! Bidh ain-riaghailt ann fad %d chuairt! 'S e %s "
#~ "an riaghaltas a thathar ag amas air."
#~ msgstr[1] ""
#~ "Bhrosnaich na %s aramach! Bidh ain-riaghailt ann fad %d chuairt! 'S e %s "
#~ "an riaghaltas a thathar ag amas air."
#~ msgstr[2] ""
#~ "Bhrosnaich na %s aramach! Bidh ain-riaghailt ann fad %d cuairtean! 'S e "
#~ "%s an riaghaltas a thathar ag amas air."
#~ msgstr[3] ""
#~ "Bhrosnaich na %s aramach! Bidh ain-riaghailt ann fad %d cuairt! 'S e %s "
#~ "an riaghaltas a thathar ag amas air."

#, c-format
#~ msgid "Civil war partitions the %s; the %s now hold %d city."
#~ msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
#~ msgstr[0] "Tha cogadh catharra a' sgaradh %s; fhuair na %s %d bhaile."
#~ msgstr[1] "Tha cogadh catharra a' sgaradh %s; fhuair na %s %d bhaile."
#~ msgstr[2] "Tha cogadh catharra a' sgaradh %s; fhuair na %s %d bailtean."
#~ msgstr[3] "Tha cogadh catharra a' sgaradh %s; fhuair na %s %d baile."

#, c-format
#~ msgid "with %d wonder\n"
#~ msgid_plural "with %d wonders\n"
#~ msgstr[0] "le %d mhìorbhail\n"
#~ msgstr[1] "le %d mhìorbhail\n"
#~ msgstr[2] "le %d mhìorbhailean\n"
#~ msgstr[3] "le %d mìorbhail\n"

#~ msgid " sq. mi."
#~ msgid_plural " sq. mi."
#~ msgstr[0] " mìle cg."
#~ msgstr[1] " mhìle cg."
#~ msgstr[2] " mìltean cg."
#~ msgstr[3] " mìle cg."

#~ msgid " M tons"
#~ msgid_plural " M tons"
#~ msgstr[0] " mill. tunna"
#~ msgstr[1] " mill. tunna"
#~ msgstr[2] " mill. tunna"
#~ msgstr[3] " mill. tunna"

#~ msgid " M goods"
#~ msgid_plural " M goods"
#~ msgstr[0] " mill. de bhathar"
#~ msgstr[1] " mill. de bhathar"
#~ msgstr[2] " mill. de bhathar"
#~ msgstr[3] " mill. de bhathar"

#~ msgid " bulb"
#~ msgid_plural " bulbs"
#~ msgstr[0] " bulg"
#~ msgstr[1] "bhulg"
#~ msgstr[2] "builg"
#~ msgstr[3] "bulg"

#~ msgid " month"
#~ msgid_plural " months"
#~ msgstr[0] " mhìos"
#~ msgstr[1] " mhìos"
#~ msgstr[2] " mìosan"
#~ msgstr[3] " mìos"

#~ msgid " ton"
#~ msgid_plural " tons"
#~ msgstr[0] " tunna"
#~ msgstr[1] " thunna"
#~ msgstr[2] " tunnaichean"
#~ msgstr[3] " tunna"

#, fuzzy
#~ msgid "Can found cities."
#~ msgstr "Tog bunait-adhair"

#, fuzzy, c-format
#~| msgid "?or-list:%s or %s"
#~ msgid "?fromscript:You acquire %s."
#~ msgstr "?or-list:%s no %s"

#, fuzzy, c-format
#~| msgid "?or-list:%s or %s"
#~ msgid "?fromscript:The %s acquire %s."
#~ msgstr "?or-list:%s no %s"

#~ msgid "Server cannot read standard input. Ignoring input."
#~ msgstr ""
#~ "Chan urrainn dhan fhrithealaiche an t-innteart bunaiteach a leughadh. 'Ga "
#~ "leigeil seachad."

#, c-format
#~ msgid "Server: bad address: <%s:%d>."
#~ msgstr "Frithealaiche: droch sheòladh: <%s:%d>."

#, fuzzy
#~| msgid ""
#~| "This setting gives the exact number of huts that will be placed on the "
#~| "entire map. Huts are small tribal villages that may be investigated by "
#~| "units."
#~ msgid ""
#~ "This setting gives number of huts that will be placed on every one "
#~ "thousand tiles. Huts are tile extras that may be investigated by units."
#~ msgstr ""
#~ "Tha an roghainn seo a' suidheachadh àireamh iomlan nam bothan a bhios air "
#~ "a' mhapa gu lèir. 'S e clachain bheaga de thùsanaich a tha anns na "
#~ "bothain as urrainnear rùrachadh le aonadan."

#~ msgid "Savegame compression level"
#~ msgstr "Leibheil dùmhlachaidh Savegame"

#~ msgid ""
#~ "If non-zero, saved games will be compressed depending on the "
#~ "'compresstype' setting. Larger values will give better compression but "
#~ "take longer."
#~ msgstr ""
#~ "Mur eil seo 'na neoini, thèid geamannan a dhùmhlachadh leis an roghainn "
#~ "'compresstype'. Bidh dùmhlachadh nas fhearr ann le luachan nas motha ach "
#~ "feumaidh iad nas fhaide."

#, c-format
#~ msgid "?winners:, the %s"
#~ msgstr "?winners:, %s"

#, c-format
#~ msgid "?winners:the %s"
#~ msgstr "?winners:%s"

#~ msgid ""
#~ "This freeciv-server program has player authentication support, but it's "
#~ "currently not in use."
#~ msgstr ""
#~ "Tha taic aig a' phrògram-frithealaiche freeciv a chum dearbhadh "
#~ "chluicheadairean ach chan eil e 'ga chleachdadh an-dràsta fhèin."

#~ msgid "other vote running"
#~ msgid_plural "other votes running"
#~ msgstr[0] "bhòt eile a tha a' dol"
#~ msgstr[1] "bhòt eile a tha a' dol"
#~ msgstr[2] "bhòtaichean eile a tha a' dol"
#~ msgstr[3] "bhòt eile a tha a' dol"

#, c-format
#~ msgid ""
#~ "You cannot take a new player because the maximum of %d player has already "
#~ "been reached (maxplayers setting)."
#~ msgid_plural ""
#~ "You cannot take a new player because the maximum of %d players has "
#~ "already been reached (maxplayers setting)."
#~ msgstr[0] ""
#~ "Chan urrainn dhut cluicheadair ùr a ghabhail os làimh a chionn 's gu "
#~ "bheil na tha ceadaichte de chluicheadairean (%d) ann mu thràth (an "
#~ "roghainn maxplayers)."
#~ msgstr[1] ""
#~ "Chan urrainn dhut cluicheadair ùr a ghabhail os làimh a chionn 's gu "
#~ "bheil na tha ceadaichte de chluicheadairean (%d) ann mu thràth (an "
#~ "roghainn maxplayers)."
#~ msgstr[2] ""
#~ "Chan urrainn dhut cluicheadair ùr a ghabhail os làimh a chionn 's gu "
#~ "bheil na tha ceadaichte de chluicheadairean (%d) ann mu thràth (an "
#~ "roghainn maxplayers)."
#~ msgstr[3] ""
#~ "Chan urrainn dhut cluicheadair ùr a ghabhail os làimh a chionn 's gu "
#~ "bheil na tha ceadaichte de chluicheadairean (%d) ann mu thràth (an "
#~ "roghainn maxplayers)."

#~ msgid "Freeciv database script deactivated at compile time."
#~ msgstr ""
#~ "Chaidh sgriobt stòr-dàta Freeciv a chur à gnìomh aig àm an trusaidh."

#, c-format
#~ msgid ", %d connection:"
#~ msgid_plural ", %d connections:"
#~ msgstr[0] ", %d cheangal:"
#~ msgstr[1] ", %d cheangal:"
#~ msgstr[2] ", %d ceanglaichean:"
#~ msgstr[3] ", %d ceangal:"

#, c-format
#~ msgid "%2d : '%s' : %d player :"
#~ msgid_plural "%2d : '%s' : %d players :"
#~ msgstr[0] "%2d : '%s' : %d chluicheadair :"
#~ msgstr[1] "%2d : '%s' : %d chluicheadair :"
#~ msgstr[2] "%2d : '%s' : %d cluicheadairean :"
#~ msgstr[3] "%2d : '%s' : %d cluicheadair :"

#, fuzzy, c-format
#~| msgid "%s acquired from %s!"
#~ msgid "?fromeffect:%s acquired from %s!"
#~ msgstr "Fhuair thu %s aig %s!"

#, fuzzy, c-format
#~| msgid "%s acquired from %s!"
#~ msgid "?fromeffect:%s acquired from %s's %s!"
#~ msgstr "Fhuair thu %s aig %s!"

#, fuzzy, c-format
#~| msgid "The %s have acquired %s from %s."
#~ msgid "?fromeffect:The %s have acquired %s from %s."
#~ msgstr "Dh'ionnsaich %s %s aig %s."

#, c-format
#~ msgid "%d %s upgraded to %s for %d gold."
#~ msgid_plural "%d %s upgraded to %s for %d gold."
#~ msgstr[0] "%d %s air àrdachadh 'na %s air %d de dh'òir."
#~ msgstr[1] "%d %s air àrdachadh 'na %s air %d de dh'òir."
#~ msgstr[2] "%d %s air àrdachadh 'na %s air %d de dh'òir."
#~ msgstr[3] "%d %s air àrdachadh 'na %s air %d de dh'òir."

#, c-format
#~ msgid "%s upgraded to %s for %d gold."
#~ msgid_plural "%s upgraded to %s for %d gold."
#~ msgstr[0] "%s air àrdachadh 'nan %s air %d de dh'òir."
#~ msgstr[1] "%s air àrdachadh 'nan %s air %d de dh'òir."
#~ msgstr[2] "%s air àrdachadh 'nan %s air %d de dh'òir."
#~ msgstr[3] "%s air àrdachadh 'nan %s air %d de dh'òir."

#, fuzzy, c-format
#~| msgid "You get %d gold."
#~| msgid_plural "You get %d gold."
#~ msgid "Your %s can't be more than %d tile away to do %s."
#~ msgid_plural "Your %s can't be more than %d tiles away to do %s."
#~ msgstr[0] "Fhuair thu %d a dh'òr."
#~ msgstr[1] "Fhuair thu %d a dh'òr."
#~ msgstr[2] "Fhuair thu %d a dh'òr."
#~ msgstr[3] "Fhuair thu %d a dh'òr."

#, c-format
#~ msgid "Your attacking %s failed against the %s %s!"
#~ msgstr "Thug %1$s agad ionnsaigh air %3$s %2$s ach dh'fhàillig e!"

#, fuzzy, c-format
#~| msgid "      The city of %s already has %d better trade routes!"
#~ msgid "      The city of %s already has %d better trade route!"
#~ msgid_plural "      The city of %s already has %d better trade routes!"
#~ msgstr[0] ""
#~ "      Tha slighean malairt nas fhearr aig %s mu thràth, %d dhiubh!"
#~ msgstr[1] ""
#~ "      Tha slighean malairt nas fhearr aig %s mu thràth, %d dhiubh!"
#~ msgstr[2] ""
#~ "      Tha slighean malairt nas fhearr aig %s mu thràth, %d dhiubh!"
#~ msgstr[3] ""
#~ "      Tha slighean malairt nas fhearr aig %s mu thràth, %d dhiubh!"

#, fuzzy
#~| msgid "Team pooled research"
#~ msgid "?tradebonustype:gold and research"
#~ msgstr "Co-rannsachadh an sgioba"

#, fuzzy, c-format
#~| msgid ""
#~| "Your %s from %s has arrived in %s, and revenues amount to %d in gold and "
#~| "research."
#~| msgid_plural ""
#~| "Your %s from %s has arrived in %s, and revenues amount to %d in gold and "
#~| "research."
#~ msgid ""
#~ "Your %s from %s has arrived in %s carrying %s, and revenues amount to %d "
#~ "in %s."
#~ msgid_plural ""
#~ "Your %s from %s has arrived in %s carrying %s, and revenues amount to %d "
#~ "in %s."
#~ msgstr[0] ""
#~ "Ràinig an %s agad à %s ann an %s agus fhuair thu %d de theachd a-steach "
#~ "ann an òr is rannsachadh."
#~ msgstr[1] ""
#~ "Ràinig an %s agad à %s ann an %s agus fhuair thu %d de theachd a-steach "
#~ "ann an òr is rannsachadh."
#~ msgstr[2] ""
#~ "Ràinig an %s agad à %s ann an %s agus fhuair thu %d de theachd a-steach "
#~ "ann an òr is rannsachadh."
#~ msgstr[3] ""
#~ "Ràinig an %s agad à %s ann an %s agus fhuair thu %d de theachd a-steach "
#~ "ann an òr is rannsachadh."

#, c-format
#~ msgid "Barbarian leader captured; %d gold ransom paid."
#~ msgid_plural "Barbarian leader captured; %d gold ransom paid."
#~ msgstr[0] ""
#~ "Chaidh ceannard nam borbach a ghlacadh is fhuair thu %d òr de dh'ìoc-"
#~ "èirig."
#~ msgstr[1] ""
#~ "Chaidh ceannard nam borbach a ghlacadh is fhuair thu %d òr de dh'ìoc-"
#~ "èirig."
#~ msgstr[2] ""
#~ "Chaidh ceannard nam borbach a ghlacadh is fhuair thu %d òr de dh'ìoc-"
#~ "èirig."
#~ msgstr[3] ""
#~ "Chaidh ceannard nam borbach a ghlacadh is fhuair thu %d òr de dh'ìoc-"
#~ "èirig."

#, c-format
#~ msgid "Your attacking %s succeeded against the %s %s!"
#~ msgstr "Shoirbhich an %1$s agad leis an ionnsaigh air aonad %3$s %2$s!"

#, c-format
#~ msgid "Your attacking %s succeeded against the %s %s (and %d other unit)!"
#~ msgid_plural ""
#~ "Your attacking %s succeeded against the %s %s (and %d other units)!"
#~ msgstr[0] ""
#~ "Shoirbhich an %1$s agad leis an ionnsaigh air aonad %3$s %2$s (agus %4$d "
#~ "aonad eile)!"
#~ msgstr[1] ""
#~ "Shoirbhich an %1$s agad leis an ionnsaigh air aonad %3$s %2$s (agus %4$d "
#~ "aonad eile)!"
#~ msgstr[2] ""
#~ "Shoirbhich an %1$s agad leis an ionnsaigh air aonad %3$s %2$s (agus %4$d "
#~ "aonadan eile)!"
#~ msgstr[3] ""
#~ "Shoirbhich an %1$s agad leis an ionnsaigh air aonad %3$s %2$s (agus %4$d "
#~ "aonad eile)!"

#, c-format
#~ msgid "%s and %d other unit lost to an attack from the %s %s."
#~ msgid_plural "%s and %d other units lost to an attack from the %s %s."
#~ msgstr[0] ""
#~ "Chaidh %1$s agus %2$d aonad eile a chall an cois ionnsaigh %4$s %3$s."
#~ msgstr[1] ""
#~ "Chaidh %1$s agus %2$d aonad eile a chall an cois ionnsaigh %4$s %3$s."
#~ msgstr[2] ""
#~ "Chaidh %1$s agus %2$d aonadan eile a chall an cois ionnsaigh %4$s %3$s."
#~ msgstr[3] ""
#~ "Chaidh %1$s agus %2$d aonad eile a chall an cois ionnsaigh %4$s %3$s."

#, c-format
#~ msgid "%d unit lost when the %s %s attacked the %s %s."
#~ msgid_plural "%d units lost when the %s %s attacked the %s %s."
#~ msgstr[0] ""
#~ "Chaidh %1$d aonad a chall nuair a thug %3$s %2$s ionnsaigh air %5$s %4$s."
#~ msgstr[1] ""
#~ "Chaidh %1$d aonad a chall nuair a thug %3$s %2$s ionnsaigh air %5$s %4$s."
#~ msgstr[2] ""
#~ "Chaidh %1$d aonadan a chall nuair a thug %3$s %2$s ionnsaigh air %5$s "
#~ "%4$s."
#~ msgstr[3] ""
#~ "Chaidh %1$d aonad a chall nuair a thug %3$s %2$s ionnsaigh air %5$s %4$s."

#, fuzzy, c-format
#~| msgid "%d unit lost when the %s %s attacked the %s %s."
#~| msgid_plural "%d units lost when the %s %s attacked the %s %s."
#~ msgid "%d unit escaped from attack by %s %s"
#~ msgid_plural "%d units escaped from attack by %s %s"
#~ msgstr[0] ""
#~ "Chaidh %1$d aonad a chall nuair a thug %3$s %2$s ionnsaigh air %5$s %4$s."
#~ msgstr[1] ""
#~ "Chaidh %1$d aonad a chall nuair a thug %3$s %2$s ionnsaigh air %5$s %4$s."
#~ msgstr[2] ""
#~ "Chaidh %1$d aonadan a chall nuair a thug %3$s %2$s ionnsaigh air %5$s "
#~ "%4$s."
#~ msgstr[3] ""
#~ "Chaidh %1$d aonad a chall nuair a thug %3$s %2$s ionnsaigh air %5$s %4$s."

#, fuzzy, c-format
#~| msgid "Your %s could not find the %s to sabotage in %s."
#~ msgid "%s could not do %s. No target tile."
#~ msgstr ""
#~ "Cha d' fhuair an %s agad lorg air an %s ann an %s a bha e airson a "
#~ "shabotaiseadh."

#, fuzzy, c-format
#~| msgid "Your %s could not find the %s to sabotage in %s."
#~ msgid "%s could not do %s. No target city."
#~ msgstr ""
#~ "Cha d' fhuair an %s agad lorg air an %s ann an %s a bha e airson a "
#~ "shabotaiseadh."

#, fuzzy, c-format
#~| msgid "Your %s could not find the %s to sabotage in %s."
#~ msgid "%s could not do %s. No target unit."
#~ msgstr ""
#~ "Cha d' fhuair an %s agad lorg air an %s ann an %s a bha e airson a "
#~ "shabotaiseadh."

#, c-format
#~ msgid "?or-list-single:%s"
#~ msgstr "?or-list-single:%s"

#, c-format
#~ msgid "?or-list:%s or %s"
#~ msgstr "?or-list:%s no %s"

#, c-format
#~ msgid "?or-list:%s"
#~ msgstr "?or-list:%s"

#, c-format
#~ msgid "?or-list:, %s"
#~ msgstr "?or-list:, %s"

#, c-format
#~ msgid "?or-list:, or %s"
#~ msgstr "?or-list: no %s"

#, c-format
#~ msgid "?and-list-single:%s"
#~ msgstr "?and-list-single:%s"

#, c-format
#~ msgid "?and-list:%s and %s"
#~ msgstr "?and-list:%s agus %s"

#, c-format
#~ msgid "?and-list:%s"
#~ msgstr "?and-list:%s"

#, c-format
#~ msgid "?and-list:, %s"
#~ msgstr "?and-list:, %s"

#, c-format
#~ msgid "?and-list:, and %s"
#~ msgstr "?and-list: agus %s"

#, c-format
#~ msgid "Empty argument for \"%s\".\n"
#~ msgstr "Argamaid fhalamh airson \"%s\".\n"

#, c-format
#~ msgid "Missing argument for \"%s\".\n"
#~ msgstr "Argamaid a dhìth airson \"%s\".\n"

#, fuzzy, c-format
#~| msgid ""
#~| "You are running Freeciv without using iconv. Unless\n"
#~| "you are using the latin1 character set, some characters\n"
#~| "may not be displayed properly. You can download iconv\n"
#~| "at http://gnu.org/.\n"
#~ msgid ""
#~ "You are running Freeciv without using iconv. Unless\n"
#~ "you are using the UTF-8 character set, some characters\n"
#~ "may not be displayed properly. You can download iconv\n"
#~ "at http://gnu.org/.\n"
#~ msgstr ""
#~ "Tha thu a' cleachdadh Freeciv fo iconv. Mur eil\n"
#~ "thu a' cleachdadh seata nan caractairean ann an\n"
#~ "latin1, faodaidh nach faic thu cuid dhe na\n"
#~ "litrichean gu ceart ann. 'S urrainn dhut inconv\n"
#~ "a luchdadh a-nuas aig http://gnu.org/.\n"

#, fuzzy, c-format
#~| msgid "Could not convert text from %s to %s: %s"
#~ msgid "Could not convert text from %s to %s: %s.\n"
#~ msgstr "Cha do ghabh an teacs o %s iompachadh gu %s: %s"

#, c-format
#~ msgid "Bad log level \"%s\".\n"
#~ msgstr "Droch ìre logaidh \"%s\".\n"

#, c-format
#~ msgid "Bad log level %d in \"%s\".\n"
#~ msgstr "Droch ìre logaidh %d ann an \"%s\".\n"

#, fuzzy, c-format
#~| msgid ""
#~| "Freeciv must be compiled with the DEBUG flag to use debug level %d.\n"
#~ msgid ""
#~ "Freeciv must be compiled with the FREECIV_DEBUG flag to use debug level "
#~ "%d.\n"
#~ msgstr ""
#~ "Feumaidh tu Freeciv a cho-chruinneachadh leis a' bhratach DEBUG gus an "
#~ "leibheal %d a dhì-bhugadh.\n"

#, fuzzy, c-format
#~| msgid "Bad log level %d in \"%s\".\n"
#~ msgid "Bad log level %c in \"%s\".\n"
#~ msgstr "Droch ìre logaidh %d ann an \"%s\".\n"

#, c-format
#~ msgid "Badly formed log level argument \"%s\".\n"
#~ msgstr "Argamaid droch chumte air leibheil logaidh \"%s\".\n"

#, c-format
#~ msgid "Not an integer: '%s'\n"
#~ msgstr "Chan e àireamh shlàn a tha ann an: '%s'\n"

#, c-format
#~ msgid "Empty filename in log level argument \"%s\".\n"
#~ msgstr "Ainm faidhle falamh ann an argamaid air leibheil logaidh \"%s\".\n"

#, fuzzy
#~| msgid ""
#~| "Freeciv must be compiled with the DEBUG flag to use advanced log levels "
#~| "based on files.\n"
#~ msgid ""
#~ "Freeciv must be compiled with the FREECIV_DEBUG flag to use advanced log "
#~ "levels based on files.\n"
#~ msgstr ""
#~ "Feumaidh tu Freeciv a cho-chruinneachadh leis a' bhratach DEBUG gus an "
#~ "leibheal leibheilean loga adhartach a chleachdadh a tha stèidhichte air "
#~ "faidhlichean.\n"

#, c-format
#~ msgid "Couldn't open logfile: %s for appending \"%s\".\n"
#~ msgstr ""
#~ "Cha do ghabh am faidhle logaidh fhosgladh: %s airson \"%s\" a chur ris.\n"

#, c-format
#~ msgid "last message repeated %d time"
#~ msgid_plural "last message repeated %d times"
#~ msgstr[0] "chaidh an teachdaireachd mu dheireadh ath-innse %d turas"
#~ msgstr[1] "chaidh an teachdaireachd mu dheireadh ath-innse %d thuras"
#~ msgstr[2] "chaidh an teachdaireachd mu dheireadh ath-innse %d tursan"
#~ msgstr[3] "chaidh an teachdaireachd mu dheireadh ath-innse %d turas"

#, c-format
#~ msgid " (total %d repeat)"
#~ msgid_plural " (total %d repeats)"
#~ msgstr[0] " (%d ath-innse gu h-iomlan)"
#~ msgstr[1] " (%d ath-innse gu h-iomlan)"
#~ msgstr[2] " (%d ath-innsean gu h-iomlan)"
#~ msgstr[3] " (%d ath-innse gu h-iomlan)"

#, fuzzy
#~ msgid "XML-file has no capabilities defined!"
#~ msgstr "Chan eil sreang comais san fhaidhle smachd modpack"

#, fuzzy, c-format
#~ msgid "Freeciv capabilities: %s"
#~ msgstr "Sreang comas an fhrithealaiche: %s"

#, c-format
#~ msgid ""
#~ "\"%s\" is set but empty; using default \"%s\" save directories instead."
#~ msgstr ""
#~ "Tha \"%s\" air a shuidheachadh ach tha e falamh; a' cleachdadh nan "
#~ "eòlairean sàbhalaidh \"%s\" bunaiteach 'na àite."

#, c-format
#~ msgid ""
#~ "\"%s\" is set but empty; using default \"%s\" scenario directories "
#~ "instead."
#~ msgstr ""
#~ "Tha \"%s\" air a shuidheachadh ach tha e falamh; a' cleachdadh eòlairean "
#~ "nan cnàmh-sgeulan \"%s\" bunaiteach 'na àite."

#, c-format
#~ msgid "Could not read data directory %s: %s."
#~ msgstr "Cha do ghabh am pasgan dàta %s a leughadh: %s."

#~ msgid "day"
#~ msgid_plural "days"
#~ msgstr[0] "latha"
#~ msgstr[1] "latha"
#~ msgstr[2] "làithean"
#~ msgstr[3] "latha"

#~ msgid "hour"
#~ msgid_plural "hours"
#~ msgstr[0] "uair a thìde"
#~ msgstr[1] "uair a thìde"
#~ msgstr[2] "uairean a thìde"
#~ msgstr[3] "uair a thìde"

#~ msgid "second"
#~ msgid_plural "seconds"
#~ msgstr[0] "diog"
#~ msgstr[1] "dhiog"
#~ msgstr[2] "diogan"
#~ msgstr[3] "diog"

#, c-format
#~ msgid "error %d (compiled without strerror)"
#~ msgstr "%d mearachd (air a cho-chruinneachadh gun strerror)"

#~ msgid "%s is selling %s (not needed) for %d."
#~ msgstr "Tha %s a' reic %s (gun fheum air) air %d."

#~ msgid "Drop _Paratrooper"
#~ msgstr "Leig às _para-trùpairean"

#~ msgid "Ruleset _Version:"
#~ msgstr "_Seata nan riaghailtean:"

#, fuzzy
#~ msgid "Change homecity"
#~ msgstr "Tagh seo mar bhaile dachaigh ùr"

#, fuzzy
#~ msgid "Overview"
#~ msgstr "_Foir-shealladh"

#, fuzzy
#~ msgid "Click to change worklist production"
#~ msgstr "Briog air gus modh an inneil atharrachadh."

#, fuzzy
#~ msgid "Next City"
#~ msgstr "An t-ath bhaile"

#, fuzzy
#~ msgid "Previous City"
#~ msgstr "Am baile roimhe"

#, fuzzy
#~| msgid "Buy it?"
#~ msgid "Buy ?"
#~ msgstr "A bheil thu airson a cheannach?"

#, fuzzy
#~| msgid "Number of _Players (including AI):"
#~ msgid ""
#~ "Number of Players\n"
#~ "(including AI):"
#~ msgstr "Àireamh de _chluicheadairean (a' gabhail a-steach na h-IF):"

#, fuzzy
#~| msgid "AI Skill _Level:"
#~ msgid "AI Skill Level:"
#~ msgstr "_Leibheil sgilean na h-Intinne Fhuadain:"

#, fuzzy
#~| msgid "Ruleset _Version:"
#~ msgid "Ruleset Version:"
#~ msgstr "_Seata nan riaghailtean:"

#, fuzzy
#~ msgid ""
#~ "Shows your current luxury/science/tax rates. Use mouse wheel to change "
#~ "them"
#~ msgstr ""
#~ "Seall na reataichean làithreach agad airson sòghalachd/saidheans/cìsean; "
#~ "briog air gus an toglachadh."

#~ msgid "load_surf: Unable to convert file %s into screen's format!"
#~ msgstr "load_surf: Cha ghabh am faidhle %s iompachadh gu fòrmat na sgrìn!"

#~ msgid "load_surf_with_flags: Unable to load file %s."
#~ msgstr "load_surf_with_flags: Cha ghabh am faidhle %s a luchdadh."

#~ msgid "Unable to convert image from file %s into format %d."
#~ msgstr "Cha ghabh an dealbh iompachadh on fhaidhle %s gun fhòrmat %d."

#~ msgid "No available mode for this resolution : %d x %d %d bpp"
#~ msgstr ""
#~ "Chan eil modh ri fhaighinn airson na dùmhlachd-bhreacaidh seo: %d x %d %d "
#~ "bpp"

#~ msgid "Setting default resolution to : 640 x 480 16 bpp SW"
#~ msgstr ""
#~ "A' suidheachadh na dùmhlachd-bhreacaidh bhunaiteach : 640 x 480 16 bpp SW"

#~ msgid "Unable to set this resolution: %d x %d %d bpp %s"
#~ msgstr ""
#~ "Cha ghabh an dùmhlachd-bhreacaidh a shuidheachadh: %d x %d %d bpp %s"

#~ msgid "Setting resolution to: %d x %d %d bpp"
#~ msgstr "A' suidheachadh na dùmhlachd-bhreacaidh mar: %d x %d %d bpp"

#~ msgid "Find Home City"
#~ msgstr "Lorg baile dachaigh"

#, fuzzy
#~ msgid "?resource:Requires %s on the tile.\n"
#~ msgstr "?base:Feumaidh seo %s air an leacag.\n"

#, fuzzy
#~ msgid "?resource:Prevented by %s on the tile.\n"
#~ msgstr "?base:Casg air ri linn %s air an leacag.\n"

#, fuzzy
#~ msgid "?resource:Requires %s on the tile or a cardinally adjacent tile.\n"
#~ msgstr ""
#~ "?base:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air dlùth-"
#~ "leacag dha.\n"

#, fuzzy
#~ msgid ""
#~ "?resource:Prevented by %s on the tile or any cardinally adjacent tile.\n"
#~ msgstr "?base:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#, fuzzy
#~ msgid "?resource:Requires %s on the tile or an adjacent tile.\n"
#~ msgstr "?base:Feumaidh seo %s air an leacag fhèin no tè ri taobh.\n"

#, fuzzy
#~ msgid "?resource:Prevented by %s on the tile or any adjacent tile.\n"
#~ msgstr "?base:Casg air ri linn %s air an leacag no tè ri taobh.\n"

#, fuzzy
#~ msgid "?resource:Requires %s on a tile within the city radius.\n"
#~ msgstr "?base:Feumaidh seo %s air an leacag.\n"

#, fuzzy
#~ msgid "?resource:Prevented by %s on any tile within the city radius.\n"
#~ msgstr "?base:Casg air ri linn %s air an leacag.\n"

#, fuzzy
#~ msgid ""
#~ "?resource:Requires %s on a tile within the city radius or the city radius "
#~ "of a trade partner.\n"
#~ msgstr ""
#~ "?terrain:Feumaidh seo talamhainn sònraichte (%s) air an leacag no air "
#~ "dlùth-leacag dha.\n"

#, fuzzy
#~ msgid ""
#~ "?resource:Prevented by %s on any tile within the city radius or the city "
#~ "radius of a trade partner.\n"
#~ msgstr ""
#~ "?terrain:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#, fuzzy
#~ msgid ""
#~ "Requires that your diplomatic relationship to the other player isn't %s.\n"
#~ msgstr "Feumaidh seo nach eil thu a' cluich %s.\n"

#, fuzzy
#~| msgid "?unit:Does not apply to %s.\n"
#~ msgid "Does not apply to %s.\n"
#~ msgstr "?unit:Chan eil ach %s buailteach dha seo.\n"

#, fuzzy
#~ msgid "  * Can launch attack from non-native tiles.\n"
#~ msgstr "Chan urrann ach %s ionnsaigh a thoirt on mhuir."

#, fuzzy
#~ msgid "* Can do the action '%s' to some %s (adds %d production).\n"
#~ msgstr "Chaidh prìomh bhaile %s atharrachadh gu %s."

#, fuzzy
#~ msgid "* Can do the action '%s' to some %s (initial population %d).%s\n"
#~ msgid_plural ""
#~ "* Can do the action '%s' to some %s (initial population %d).%s\n"
#~ msgstr[0] "Chaidh prìomh bhaile %s atharrachadh gu %s."
#~ msgstr[1] "Chaidh prìomh bhaile %s atharrachadh gu %s."
#~ msgstr[2] "Chaidh prìomh bhaile %s atharrachadh gu %s."
#~ msgstr[3] "Chaidh prìomh bhaile %s atharrachadh gu %s."

#, fuzzy
#~| msgid "* Can add on %d population to cities of no more than size %d.\n"
#~| msgid_plural ""
#~| "* Can add on %d population to cities of no more than size %d.\n"
#~ msgid ""
#~ "* Can do the action '%s' to some %s of no more than size %d (adds %d "
#~ "population).\n"
#~ msgid_plural ""
#~ "* Can do the action '%s' to some %s of no more than size %d (adds %d "
#~ "population).\n"
#~ msgstr[0] ""
#~ "* 'S urrainn dha %d de shluagh a chur ri baile nach eil nas motha na %d.\n"
#~ msgstr[1] ""
#~ "* 'S urrainn dha %d de shluagh a chur ri baile nach eil nas motha na %d.\n"
#~ msgstr[2] ""
#~ "* 'S urrainn dha %d de shluagh a chur ri baile nach eil nas motha na %d.\n"
#~ msgstr[3] ""
#~ "* 'S urrainn dha %d de shluagh a chur ri baile nach eil nas motha na %d.\n"

#, fuzzy
#~| msgid "?"
#~ msgid "?%"
#~ msgstr "?"

#, fuzzy
#~ msgid "Steal Gold"
#~ msgstr "Bomadair dìth-chealtair"

#~ msgid "Sabotage City"
#~ msgstr "Dèan sabotais a' bhaile"

#, fuzzy
#~ msgid "Targeted Sabotage City"
#~ msgstr "Dèan sabotais a' bhaile"

#, fuzzy
#~ msgid "Steal Tech"
#~ msgstr "Goid teicneolas"

#, fuzzy
#~ msgid "Targeted Steal Tech"
#~ msgstr "Teicneolas ùr air ionnsachadh"

#, fuzzy
#~ msgid "Incite City"
#~ msgstr "Sgrùd am _baile"

#~ msgid "Establish Trade Route"
#~ msgstr "Stèidhich slighe malairt"

#~ msgid "Enter Marketplace"
#~ msgstr "Rach dhan mhargaid"

#, fuzzy
#~ msgid "Bribe Unit"
#~ msgstr "Thoir brìb dhan aonad nàimhdeil"

#, fuzzy
#~| msgid "Activate Units"
#~ msgid "Capture Units"
#~ msgstr "Dùisg na h-aonadan"

#, fuzzy
#~| msgid "Find City"
#~ msgid "Found City"
#~ msgstr "Lorg baile"

#, fuzzy
#~| msgid "Poison City"
#~ msgid "Join City"
#~ msgstr "Puinnseanaich am baile"

#, fuzzy
#~| msgid "Steal"
#~ msgid "Steal Maps"
#~ msgstr "Goid"

#, fuzzy
#~| msgid "Destroy"
#~ msgid "Destroy City"
#~ msgstr "Sgrios"

#, fuzzy
#~| msgid "Upgrade Unit"
#~ msgid "Expel Unit"
#~ msgstr "Àrdaich an t-aonad"

#, fuzzy
#~| msgid "Recycling"
#~ msgid "Recycle Unit"
#~ msgstr "Ath chuartachadh"

#, fuzzy
#~| msgid "Learned New Tech"
#~ msgid "Gain of new Tech"
#~ msgstr "Teicneolas ùr air ionnsachadh"

#, fuzzy
#~| msgid "?unitclass:Trireme"
#~ msgid "?unitflag:Trireme"
#~ msgstr "?unitclass:Trì-ràmhach"

#, fuzzy
#~| msgid "Paratroopers"
#~ msgid "?unitflag:Paratroopers"
#~ msgstr "Para-trùpairean"

#~ msgid "Team 0"
#~ msgstr "Sgioba 0"

#~ msgid ""
#~ "Allows a city to grow larger than size 8 and reduces the chance of plague "
#~ "within the city. A Sewer System is required for a city to grow larger "
#~ "than size 12."
#~ msgstr ""
#~ "Bheir seo comas do bhaile fàs nas motha na 8 agus lùghdaichidh e cunnart "
#~ "plàighe sa bhaile. Feumaidh tu rian shàibhearan mus fàs am baile nas "
#~ "motha na 12."

#~ msgid "Freeciv is covered by the GPL, which is included here: "
#~ msgstr "Tha Freeciv fo chumhaichean GPL, a gheibh thu an-seo:"

#, fuzzy
#~ msgid ""
#~ "?resource:%s can't build %s from the worklist; %s is required. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s sònraichte. "
#~ "A' cur an dàil..."

#, fuzzy
#~ msgid ""
#~ "?resource:%s can't build %s from the worklist; %s is prohibited. "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; feumaidh e %s sònraichte. "
#~ "A' cur an dàil..."

#~ msgid "%s can't build %s yet."
#~ msgstr "Cha dèid aig %s %s a thogail fhathast."

#~ msgid ""
#~ "Cannot modify specials for the tile %s because %d is not a valid terrain "
#~ "special id."
#~ msgstr ""
#~ "Cha ghabh sònrachasan na leacaige %s a dheasachadh a chionn 's nach e "
#~ "dearbh-aithne shònraichte dhligheach airson talamh a tha ann an %d."

#, fuzzy
#~ msgid ""
#~ "Cannot modify road for the tile %s because %d is not a valid road type id."
#~ msgstr ""
#~ "Cha ghabh bunait na leacaige %s a dheasachadh a chionn 's nach e dearbh-"
#~ "aithne bhunaiteach dhligheach a tha ann an %d."

#~ msgid ""
#~ "Cannot modify base for the tile %s because %d is not a valid base type id."
#~ msgstr ""
#~ "Cha ghabh bunait na leacaige %s a dheasachadh a chionn 's nach e dearbh-"
#~ "aithne bhunaiteach dhligheach a tha ann an %d."

#, fuzzy
#~| msgid "one image per human player"
#~ msgid "Scorelog only human players"
#~ msgstr "aon dealbh gach cluicheadair daonna"

#~ msgid ""
#~ "If you receive an invention via a treaty, this setting defines the chance "
#~ "that the invention is lost during the transfer."
#~ msgstr ""
#~ "Ma gheibh thu tionnsgnadh an cois cùmhnaint, tha an roghainn seo a' "
#~ "sònrachadh dè a' buailteachd gun dèid e air chall san tar-chur."

#~ msgid ""
#~ "If you give an invention via a treaty, this setting defines the chance "
#~ "that the invention is lost for your civilization during the transfer."
#~ msgstr ""
#~ "Ma bheir thu seachad tionnsgnadh an cois cùmhnaint, tha an roghainn seo "
#~ "a' sònrachadh dè a' buailteachd gun dèid e air chall airson do "
#~ "shìobhaltas san tar-chur."

#~ msgid ""
#~ "If this is not disabled, then any land tiles around a fortress or city "
#~ "will be owned by that nation."
#~ msgstr ""
#~ "Mur eil seo à comas, 's ann aig an nàisean ann a bhios gach leacag "
#~ "talamhainn mun cuairt air dùn no baile."

#, fuzzy
#~| msgid "Unknown option '%s'."
#~ msgid "Unknown option %s"
#~ msgstr "Roghainn neo-aithnichte '%s'."

#~ msgid "Can't build a city on %s."
#~ msgstr "Cha ghabh baile a thogail air %s."

#~ msgid "%s can't build a city on %s."
#~ msgstr "Chan urrainn %s baile a thogail air %s."

#~ msgid "Can't place a city there because another city is too close."
#~ msgstr ""
#~ "Chan urrainn dhut baile a chur an-seo a chionn 's gu bheil baile eile ro "
#~ "dhlùth ort."

#~ msgid "This type of troops cannot take over a city."
#~ msgstr "Chan urrainn do dh'aonad mar sin baile a ghabhail os làimh."

#, fuzzy
#~ msgid "%s is not an attack unit."
#~ msgstr "Chaidh %1$s a chall an cois ionnsaigh %3$s %2$s."

#, fuzzy
#~ msgid "%s can't launch attack from %s."
#~ msgstr "Chan urrann ach %s ionnsaigh a thoirt on mhuir."

#, fuzzy
#~ msgid "%s can't attack to %s."
#~ msgstr "Chan urrann ach %s ionnsaigh a thoirt on mhuir."

#, fuzzy
#~| msgid "Research"
#~ msgid "research"
#~ msgstr "Rannsaich"

#~ msgid "%s cannot be transported to %s."
#~ msgstr "Cha ghabh %s a ghiùlan ann (%s)."

#~ msgid "This unit type can not be paradropped."
#~ msgstr "Chan urrainn dhut paradrop a dhèanamh leis a leithid a dh'aonad."

#~ msgid "The destination location is not known."
#~ msgstr "Chan eil ionad a' chinn-uidhe aithnichte."

#~ msgid ""
#~ "The distance to the target (%i) is greater than the unit's range (%i)."
#~ msgstr ""
#~ "Tha astar nas fhaide (%i) eadar an t-aonad 's a cheann-uidhe nas urrainn "
#~ "dha siubhal (%i)."

#~ msgid "Attempt to change homecity for %s failed."
#~ msgstr ""
#~ "Dh'fheuch thu ris am baile dachaigh aig %s atharrachadh ach dh'fhàillig e."

#~ msgid "+%d Food / %d"
#~ msgstr "+%d Biadh / %d"

#~ msgid "+%d Res. / %d"
#~ msgstr "+%d Toradh / %d"

#~ msgid "Time to forced turn change"
#~ msgstr "An ùine mus dèid a' chuairt a ghluasad air adhart, àill air n-àill"

#~ msgid "_Specials"
#~ msgstr "_Sònrachasan"

#~ msgid "_Diplomat/Spy Actions"
#~ msgstr "Gnìomhan _dìoplomait/brathadair"

#~ msgid "Explode _Nuclear"
#~ msgstr "Spreadh arm _niùclasach"

#~ msgid "Help _Build Wonder"
#~ msgstr "Cuir taic ri togail na mìor_bhail"

#~ msgid "Establish Trade _Route"
#~ msgstr "Stèidhich slighe malai_rt"

#, fuzzy
#~ msgid "%s%s(%s), %s client"
#~ msgstr "Seo %s%s, cliant %s"

#, fuzzy
#~ msgid "Are you sure you want to disband that unit?"
#~ msgstr "A bheil thu cinnteach gu bheil thu airson fàgail?"

#, fuzzy
#~| msgid "Diplomat/Spy Actions"
#~ msgid "Diplomat/Spy actions"
#~ msgstr "Gnìomhan dìoplomait/brathadair"

#~ msgid "Help build Wonder"
#~ msgstr "Cuir taic ri togail na mìorbhail"

#, fuzzy
#~ msgid "Leader"
#~ msgstr "Ceannar_d:"

#~ msgid "Unable to initialize SDL library: %s"
#~ msgstr "Cha ghabh an leabhar-lann SDL a luchdadh: %s"

#~ msgid "Unable to initialize SDL_ttf library: %s"
#~ msgstr "Cha ghabh an leabhar-lann SDL_ttf a luchdadh: %s"

#~ msgid ""
#~ "  -e,  --eventthread\tInit Event Subsystem in other thread (only Linux "
#~ "and BeOS)\n"
#~ msgstr ""
#~ "  -e,  --eventthread\tInit Event Subsystem san t-snàth eile (Linux agus "
#~ "BeOS a-mhàin)\n"

#~ msgid "SDL Client for Freeciv"
#~ msgstr "Cliant SDL airson Freeciv"

#~ msgid "Initializing Client"
#~ msgstr "A' tòiseachadh a' chliant"

#~ msgid "Waiting for the beginning of the game"
#~ msgstr "A' feitheamh ri toiseach a' gheama"

#~ msgid ""
#~ "The SDL event buffer is full; you may see drawing errors as a result."
#~ msgstr ""
#~ "Tha bufar tachartasan SDL làn; faodaidh gum faic thu mearachdan tarraing "
#~ "air an sgrìn."

#~ msgid "Diplomat/Spy Actions"
#~ msgstr "Gnìomhan dìoplomait/brathadair"

#~ msgid "Help Build Wonder"
#~ msgstr "Cuir taic ri togail na mìorbhail"

#~ msgid "Establish Trade Route With %s ( %d R&G + %d trade ) (R)"
#~ msgstr "Stèidhich slighe malairt le %s ( %d R&G + %d malairt ) (R)"

#~ msgid "SDLClient welcomes you..."
#~ msgstr "Tha an SDLClient a' cur fàilte ort..."

#~ msgid ""
#~ "No gui-sdl theme was found. For instructions on how to get one, please "
#~ "visit %s"
#~ msgstr ""
#~ "Cha deach ùrlar guid-sdl a lorg. Tadhail air %s gus faighinn a-mach mar a "
#~ "gheibh e fear."

#~ msgid ""
#~ "Population: %s\n"
#~ "Year: %s\n"
#~ "Gold %d\n"
#~ "Tax: %d Lux: %d Sci: %d"
#~ msgstr ""
#~ "Sluagh: %s\n"
#~ "Bliadhna: %s\n"
#~ "Òr %d\n"
#~ "Cìs: %d Sògh: %d Saidh: %d"

#~ msgid ""
#~ "Corruption:   %4d\n"
#~ "Waste:        %4d\n"
#~ "Pollution:    %4d\n"
#~ "Plague Risk:  %s"
#~ msgstr ""
#~ "Coirbteachd:     %4d\n"
#~ "Ana-caitheamh:   %4d\n"
#~ "Truailleadh:     %4d\n"
#~ "Cunnart plàighe: %s"

#~ msgid ""
#~ "Granary:   %3d/%-3d\n"
#~ "Change in: %s"
#~ msgstr ""
#~ "Sìol-lann:    %3d/%-3d\n"
#~ "Iompaich 'na: %s"

#~ msgid ""
#~ "Food:  %3d (%+-4d)\n"
#~ "Prod:  %3d (%+-4d)\n"
#~ "Trade: %3d (%+-4d)"
#~ msgstr ""
#~ "Biadh:   %3d (%+-4d)\n"
#~ "Cinneas: %3d (%+-4d)\n"
#~ "Malairt: %3d (%+-4d)"

#~ msgid ""
#~ "Gold:  %3d (%+-4d)\n"
#~ "Lux:   %3d\n"
#~ "Sci:   %3d"
#~ msgstr ""
#~ "Òr:     %3d (%+-4d)\n"
#~ "Sòghal: %3d\n"
#~ "Saidh:  %3d"

#~ msgid "(is empty)"
#~ msgstr "(falamh)"

#~ msgid "(in prog.)"
#~ msgstr "(fo obair)"

#~ msgid "These trade routes have been established with %s:\n"
#~ msgstr "Chaidh na slighean malairt a leanas a stèidheachadh le %s:\n"

#~ msgid "%32s: %2d Trade/Year\n"
#~ msgstr "%32s: %2d Malairt/Bliadhna\n"

#~ msgid "No trade routes exist.\n"
#~ msgstr "Chan eil slighean malairt ann.\n"

#~ msgid ""
#~ "\n"
#~ "Total trade %d Trade/Year\n"
#~ msgstr ""
#~ "\n"
#~ "Malairt iomlan %d Malairt/Bliadhna\n"

#~ msgid "%s - %s citizens  Governor: %s"
#~ msgstr "%s - %s saoranaich  Riaghlaiche: %s"

#~ msgid "Workers"
#~ msgstr "?city:Obraichean"

#~ msgid "What should we name the new preset?"
#~ msgstr "Dè an t-ainm ùr a bu toigh leat air an ro-sheata ùr?"

#~ msgid "Do you really want to remove %s?"
#~ msgstr "A bheil thu cinnteach gu bheil thu airson %s a thoirt air falbh?"

#~ msgid "LAN Servers"
#~ msgstr "Frithealaichean LAN"

#~ msgid "You must select a nation."
#~ msgstr "Feumaidh tu nàisean a thaghadh."

#~ msgid "The %s offerings"
#~ msgstr "Tairgsean %s"

#~ msgid ""
#~ "This Eternal Treaty\n"
#~ "marks the results of the diplomatic work between\n"
#~ "The %s %s\n"
#~ "and\n"
#~ "The %s %s"
#~ msgstr ""
#~ "Tha an cùmhnant sìth-bhuan seo\n"
#~ "a' comharradh na h-obrach dìoplomasaiche eadar\n"
#~ "%2$s %1$s\n"
#~ "agus\n"
#~ "%4$s %3$s"

#~ msgid "%s view:"
#~ msgstr "Sealladh %s:"

#~ msgid "NONE"
#~ msgstr "NONE"

#~ msgid ""
#~ "This client accepts the standard X toolkit command-line options\n"
#~ "after '--'. See the X(7) man page.\n"
#~ "\n"
#~ msgstr ""
#~ "Tha an cliant seo a' gabhail ris na roghainnean bunaiteach loidhne-"
#~ "àitheantan X toolkit\n"
#~ "an dèidh '--'. Faic duilleag X(7) na treòire.\n"
#~ "\n"

#~ msgid "No version number in resources."
#~ msgstr "Chan eil àireamh an tionndaidh anns na goireasan."

#~ msgid ""
#~ "You probably have an old (circa V1.0) Freeciv resource file somewhere."
#~ msgstr ""
#~ "'S mathaid gu bheil seann fhaidhle goireis de Freeciv (mu V1.0) agad am "
#~ "badeigin."

#~ msgid "Game version does not match Resource version."
#~ msgstr "Chan eil tionndadh a' gheama a' freagairt tionndadh a' ghoireis."

#~ msgid "Game version: %s - Resource version: %s"
#~ msgstr "Tionndadh a' gheama: %s - Tionndadh a' ghoireis: %s"

#~ msgid ""
#~ "You might have an old Freeciv resourcefile in /usr/lib/X11/app-defaults"
#~ msgstr ""
#~ "'S mathaid gu bheil seann fhaidhle goireis de Freeciv agad ann an /usr/"
#~ "lib/X11/app-defaults"

#~ msgid "Using fallback resources - which is OK"
#~ msgstr "A' cleachdadh goireasan dàrna roghainn - tha sin ceart gu leòr "

#~ msgid "Only color displays are supported for now..."
#~ msgstr "Chan eil taic ach ri taisbeanaidhean dathach an-dràsta..."

#~ msgid "Doing 'xset fp rehash' may temporarily solve a problem."
#~ msgstr ""
#~ "Faodaidh 'xset fp rehash' an duilgheadas fhuasgladh an-dràsta fhèin."

#~ msgid "Font for charset %s is lacking"
#~ msgstr "Tha cruth-clò airson seata nan cruthan-clò %s a dhìth"

#~ msgid "Allows %s.\n"
#~ msgstr "Ceadaichidh seo %s.\n"

#~ msgid "Obsoletes %s.\n"
#~ msgstr "Cuiridh seo o fheum %s.\n"

#~ msgid "Allows %s (with %s).\n"
#~ msgstr "Ceadaichidh seo %s (le %s).\n"

#~ msgid "Build: %d MP\n"
#~ msgstr "Togail: %d PG\n"

#~ msgid "Conflicts with: "
#~ msgstr "Ann an còmhstri le: "

#~ msgid "Ruler: %s"
#~ msgstr "Riaghlaiche: %s"

#~ msgid "Tax: %d%%"
#~ msgstr "Cìs: %d%%"

#~ msgid "Science: %d%%"
#~ msgstr "Saidheans: %d%%"

#~ msgid "Luxury: %d%%"
#~ msgstr "Sòghalachd: %d%%"

#~ msgid "Researching: (Unknown)"
#~ msgstr "A' rannsachadh: (Chan eil fhios)"

#~ msgid "Researching: Unknown(%d/-)"
#~ msgstr "A' rannsachadh: Chan eil fhios(%d/-)"

#~ msgid "Researching: %s(%d/%d)"
#~ msgstr "A' rannsachadh: %s(%d/%d)"

#~ msgid "Capital: %s"
#~ msgstr "Prìomh bhaile: %s"

#~ msgid "Intelligence Diplomacy Information for the %s Empire"
#~ msgstr "Fàisneis dhìoplomasach airson Impireachd %s"

#~ msgid "Save Settings"
#~ msgstr "Sàbhail na roghainnean"

#~ msgid "Export Log"
#~ msgstr "Loga an às-phortaidh"

#~ msgid "Clear Log"
#~ msgstr "Falamhaich an loga"

#~ msgid "Select Same Type Everywhere"
#~ msgstr "Tagh an dearbh sheòrsa anns gach àite"

#~ msgid "Tools"
#~ msgstr "Innealan"

#~ msgid "ZOC"
#~ msgstr "Àrainn fo smachd"

#~ msgid "(idle %d turn)"
#~ msgid_plural "(idle %d turns)"
#~ msgstr[0] "(%d chuairt 'na thàmh)"
#~ msgstr[1] "(%d chuairt 'na thàmh)"
#~ msgstr[2] "(%d cuairtean 'na thàmh)"
#~ msgstr[3] "(%d cuairt 'na thàmh)"

#~ msgid "You need an embassy to establish a diplomatic meeting."
#~ msgstr ""
#~ "Feumaidh tu ambasaid mus urrainn dhut coinneamh dhìoplomasach a chur air "
#~ "dòigh."

#~ msgid "Researching %s: %d/%s"
#~ msgstr "A' rannsachadh %s: %d/%s"

#~ msgid "Researching %s: %d/%d"
#~ msgstr "A' rannsachadh %s: %d/%d"

#~ msgid "Goal: %s (%d steps)"
#~ msgstr "Ag amas air: %s (%d ceuman)"

#~ msgid "Sell-Off:"
#~ msgstr "Reic:"

#~ msgid "Totals: ..."
#~ msgstr "Iomlain: ..."

#~ msgid "Totals:                     %9d%9d%9d%9d"
#~ msgstr "Iomlain:                     %9d%9d%9d%9d"

#~ msgid "What should the new name be?"
#~ msgstr "Dè an t-ainm ùr a bu mhath leat?"

#~ msgid "Applies only to city centers.\n"
#~ msgstr "Chan eil ach meadhan bhailtean buailteach dha.\n"

#~ msgid "Allows %s."
#~ msgstr "Ceadaichidh seo %s."

#~ msgid "* May not be disbanded.\n"
#~ msgstr "* Cha ghabh fhàsachadh.\n"

#~ msgid ""
#~ "* May be disbanded in a city to recover 50% of the production cost.\n"
#~ msgstr ""
#~ "* Gabhaidh fhàsachadh ann am baile a chum 50% dhen chosgais "
#~ "chinneasachaidh a thilleadh.\n"

#~ msgid "* Can build roads and railroads.\n"
#~ msgstr "* 'S urrainn dha rathaidean is rathaidean-iarainn a thogail.\n"

#, fuzzy
#~ msgid "* Can build irrigation and farmland on tiles.\n"
#~ msgstr "* 'S urrainn dha uisgeachadh a thogail air leacagan.\n"

#~ msgid "* Can clean nuclear fallout from tiles.\n"
#~ msgstr "* 'S urrainn dha sileadh niùclasach a ghlanadh o leacagan.\n"

#~ msgid "Draw the specials"
#~ msgstr "Tarraing na sònrachasan"

#~ msgid "Setting this option will draw the specials on the map."
#~ msgstr ""
#~ "Ma shuidhicheas tu an roghainn seo, chithear na sònrachasan air a' mhapa."

#, fuzzy
#~ msgid "units"
#~ msgstr "Aonadan"

#, fuzzy
#~ msgid "cities"
#~ msgstr "Bailtean"

#, fuzzy
#~| msgid "Transport"
#~ msgid "Needs transport"
#~ msgstr "Giùlanair"

#, fuzzy
#~ msgid "Settlers can also build roads, railroads, or fortresses."
#~ msgstr "Bheir seo comas do thuinichean dùin a thogail."

#~ msgid "Paratroopers are experts at airborne attacks."
#~ msgstr "Tha para-trùpairean sàr-eòlach air ionnsaighean adhair."

#, fuzzy
#~ msgid "Can build airbases and buoys."
#~ msgstr "* 'S urrainn dha rathaidean is rathaidean-iarainn a thogail.\n"

#, fuzzy
#~ msgid ""
#~ "Allows a city to grow larger than size 8 and reduces the chance of plague "
#~ "within the city (-30%).  A Sewer System is required for a city to grow "
#~ "larger than size 16."
#~ msgstr ""
#~ "Bheir seo comas do bhaile fàs nas motha na 8 agus lùghdaichidh e cunnart "
#~ "plàighe sa bhaile. Feumaidh tu rian shàibhearan mus fàs am baile nas "
#~ "motha na 12."

#, fuzzy
#~ msgid ""
#~ "Whenever a city with a Granary shrinks or grows, the foodbox keeps 10 "
#~ "stored food.  This helps a city to grow faster and more easily withstand "
#~ "famine."
#~ msgstr ""
#~ "Thèid meud stòras a' bhìdh a shuidheachadh mar leth-làn nuair a dh'fhàsas "
#~ "no nuair a chrìonas baile le sìol-lann ann. Bheir seo cuideachadh do "
#~ "bhaile a bhith a' fàs nas luaithe agus a' dìon an aghaidh goirt."

#, fuzzy
#~ msgid "Reduces the pollution generated by the population in a city by 50%."
#~ msgstr "* Cuiridh seo am meud an truailleadh a chruthaicheas an sluaigh.\n"

#, fuzzy
#~ msgid ""
#~ "Manufacturing Plants also increase the pollution caused by the population "
#~ "of the city (+25%)."
#~ msgstr "* Cuiridh seo am meud an truailleadh a chruthaicheas an sluaigh.\n"

#, fuzzy
#~ msgid ""
#~ "Adds 1 extra shield resource on all Oceanic tiles worked by a city.  The "
#~ "city needs to be coastal to build this improvement.  Deep ocean tiles "
#~ "need to be mined in order to take advantage of the shield bonus."
#~ msgstr ""
#~ "Bheir seo dhut aon ghoireas sgèith a bharrachd o gach leacag cuain.  "
#~ "Feumaidh am baile a bhith ri taobh na mara mus urrainn dhut seo a thogail."

#, fuzzy
#~ msgid ""
#~ "Makes 2 unhappy citizens content.  And it neutralises the unhappiness "
#~ "caused by 1 military unit."
#~ msgstr ""
#~ "Nì seo dà shaoranach mì-thoilichte riaraichte anns gach baile (a' gabhail "
#~ "a-steach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm)."

#, fuzzy
#~ msgid ""
#~ "Increases by 25% the effect of a Factory and another 25% the effect of a "
#~ "Mfg. Plant.  A Power Plant in combination with either a Factory or Mfg. "
#~ "Plant gives a 50% production bonus over the level without any of these "
#~ "improvements; a Power Plant, Factory, and Mfg. Plant together give a 100% "
#~ "production bonus.  The extra production may lead to the city generating "
#~ "more pollution."
#~ msgstr ""
#~ "Cuiridh seo am meud buaidh an fhactaraidh agus an taighe-saothrachaidh "
#~ "air cinneasachadh sgiathan a' bhaile. Cuiridh taigh-cumhachd am meud "
#~ "cinneasachadh sgiathan le 75% ma bhios factaraidh no taigh-saothrachaidh "
#~ "sa bhaile thar na gheibheadh tu as aonais; gheibhear duais cinneasachaidh "
#~ "150% an cois taigh-cumhachd, factaraidh agus taigh-saothrachaidh ann am "
#~ "baile. Faodaidh gun adhbharaich an cinneasachadh a bharrachd seo barrachd "
#~ "truaillidh ann."

#, fuzzy
#~ msgid ""
#~ "Protects a city and its environs (up to 2 tiles away) from attacks by "
#~ "Nuclear units.  A Nuclear unit attacking a city with SDI Defense, or "
#~ "attacking a unit (or deliberately exploded) within range, is shot down "
#~ "and simply has no effect.  Also, doubles defense for units in the city "
#~ "against non-nuclear missiles."
#~ msgstr ""
#~ "Dìonaidh seo baile 's an sgìre mun cuairt air (suas gu dà leacag air "
#~ "falbh) o ionnsaigh le aonadan niùclasach. Thèid arm niùclasach a bheir "
#~ "ionnsaigh air baile (n aonad no ma thèid a spreadhadh faisg orra a "
#~ "dh'aona-ghnothach) sa bheil dìon SDI a leagail às an adhar agus cha bhi "
#~ "buaidh sam bith aige. Cuideachd, dùblaichidh seo dìon nan aonadan sa "
#~ "bhaile an aghaidh airm itealach neo-niùclasach."

#, fuzzy
#~ msgid ""
#~ "Increases the luxury and tax output in a city by an additional 50% (by "
#~ "100% if Super Highways were built in the city)."
#~ msgstr ""
#~ "Cuiridh seo am meud cinneasachadh sòghalachd is cìsean a' bhaile le 50%."

#, fuzzy
#~ msgid ""
#~ "City improvements which would normally have an upkeep of 1 are free of "
#~ "upkeep, for every city with a Stock Exchange.  It also increases to 3 the "
#~ "output of Taxman specialists for every nation."
#~ msgstr ""
#~ "Bidh leasachadh baile sam bith a chosgadh 1 bheòshlaint a ghnàth saor an-"
#~ "sgaidh airson gach baile agad air an dearbh mhòrthir."

#, fuzzy
#~ msgid ""
#~ "Charles Darwin's voyage sparked the discovery of the evolution of the "
#~ "species, which inspired greater confidence in science.  All your cities "
#~ "generate 1 extra science bulb.  It also increases to 3 the output of "
#~ "Scientist specialists for every nation."
#~ msgstr ""
#~ "Dh'aithnich Charles Darwin tàrmachadh nan gnèithean ri linn a thurais "
#~ "agus dh'adhbharaich sin earbsa na bu mhotha ann an saidheans. Gheibhear "
#~ "dà adhartas saidheansail 'na chois sa bhad."

#, fuzzy
#~ msgid ""
#~ "Your reputation and goodwill among other nations is recovered twice as "
#~ "fast.  It also reduces the pollution caused by the population (-25% "
#~ "pollution) in all your cities."
#~ msgstr ""
#~ "Ath chosnaidh tu cliù is deagh ghean nan nàiseanan eile dà thuras nas "
#~ "luaithe leis."

#, fuzzy
#~ msgid "Works as an extra City Wall (+50% defense bonus) in all your cities."
#~ msgstr "Tha seo mar gum biodh balla baile anns gach baile agad."

#, fuzzy
#~ msgid ""
#~ "Gives all your sea units 1 additional movement point.  Makes all your new "
#~ "military sea units veterans (for all your cities)."
#~ msgstr ""
#~ "Bheir seo 1 phuing gluasaid a bharrachd do gach aonad mara agad. Bidh "
#~ "gach aonad mara an airm 'na sheann ghaisgeach leis (anns gach baile agad)."

#, fuzzy
#~ msgid ""
#~ "Creates a world senate that may prevent declarations of war in some "
#~ "circumstances.  If any player's city is in revolt for more than two "
#~ "turns, that player's government falls.  Also, your reputation and "
#~ "goodwill among other nations is recovered twice as fast."
#~ msgstr ""
#~ "Stèidhichidh seo Seanadh an t-Saoghail as urrainn dha casg a chur air "
#~ "gairm cogaidh ann an cuid a shuidheachaidhean. Ma mhaireas aramach ann am "
#~ "baile sam bith aig cluicheadair sam bith, tuitidh riaghaltas a' "
#~ "chluicheadair sin."

#, fuzzy
#~ msgid ""
#~ "Under Democracy, citizens govern directly by voting on issues. Democracy "
#~ "offers the highest possible level of trade, but also offers the most "
#~ "potential for unhappiness.  There is low corruption during Democracy, but "
#~ "citizens become very upset during wars."
#~ msgstr ""
#~ "Ann an deamocrasaidh, tha na saoranaich a' riaghladh iad fhèin le bhith "
#~ "a' bhòtadh air cùisean.  Tha an ìre as àirde a ghabhas ruigsinn ann an "
#~ "deamocrasaidhean ach tha an cunnart as motha de mhì-thoileachas ann "
#~ "cuideachd.  Chan eil coirbteachd ann an deamocrasaidh ach thig dragh mòr "
#~ "air daoine rè cogaidh."

#, fuzzy
#~ msgid "Reduces by 30% the chance of illness in your cities."
#~ msgstr "* Lùghdaichidh seo cunnart plàighe 'nad bhailtean.\n"

#, fuzzy
#~ msgid ""
#~ "Allows Settlers, Workers and Engineers to build railroads. Decreases one-"
#~ "time revenue from new trade routes."
#~ msgstr ""
#~ "Bheir seo comas do thuinichean, obraichean is einnseanairean dùin a "
#~ "thogail."

#, fuzzy
#~ msgid ""
#~ "Airstrips are fast-built airbases to allow air units to land and refuel, "
#~ "and improve the defense against enemy air units. Air units in an airstrip "
#~ "may be attacked by land units. The construction of an airbase can begin "
#~ "only after the underlaying airstrip is completed."
#~ msgstr ""
#~ "Leasaichidh dùin na comasan dìon aig aonadan talamhainn. Am measg "
#~ "bhuaidhean eile, slànaichidh dùn cairteal dhe na puingean beatha aig "
#~ "aonad talamhainn ma dh'fhanas e san dùn fad cuairt shlàn gun ghluasad. "
#~ "Nuair a bhios tionnsgnadh air ionnsachadh agad, bidh turaid-faire ri gach "
#~ "dùin a bheir fradharc nas fhearr do dh'aonadan."

#~ msgid ""
#~ "Howitzers are upgraded artillery with improved defensive as well as "
#~ "offensive capabilities."
#~ msgstr ""
#~ "'S airtilearaidh leasaichte a tha san hòbhaitsear aig a bheil an dà chuid "
#~ "comasan dìon is ionnsaighe nas fhearr."

#, fuzzy
#~ msgid ""
#~ "The Helicopter can transport one unit of infantry, and it can bombard to "
#~ "enemy units.  Care must be exercised, because Helicopters lose a small "
#~ "amount of health for every turn not spent in a city or airbase or on a "
#~ "Carrier."
#~ msgstr ""
#~ "'S e aonad glè chumhachdach a tha ann an heileacoptair a chionn 's gun "
#~ "urrainn dha itealaich agus bailtean a cheannsachadh.  Feumaidh tu an "
#~ "deagh chùram a ghabhail oir caillidh heileacoptairean beagan slàinte gach "
#~ "cuairt mur eil iad ann am baile no bunait adhair no air giùlanair agus 's "
#~ "urrainn do dh'aonadan talamhainn ionnsaigh a thoirt air heileacoptairean."

#~ msgid "Connect to Freeciv Server"
#~ msgstr "Dèan ceangal ris an fhrithealaiche Freeciv"

#~ msgid "Freeciv Server Selection"
#~ msgstr "Taghadh an fhrithealaiche Freeciv"

#~ msgid "Verify Password"
#~ msgstr "Dearbh am facal-faire"

#~ msgid "Freeciv Server List"
#~ msgstr "Liosta frithealaichean Freeciv"

#~ msgid ""
#~ "Server Name                         Port  Version     Status  Players  "
#~ "Comment"
#~ msgstr ""
#~ "Ainm an fhrithealaiche              Port  Tionndadh   Staid   "
#~ "Cluicheadairean  Beachd"

#~ msgid "The following clauses have been agreed upon:"
#~ msgstr "Chaidh na clàsaichean a leanas aontachadh:"

#~ msgid "Erase clause"
#~ msgstr "Sguab às an clàs"

#~ msgid "Shared vision"
#~ msgstr "Co-lèirsinn"

#~ msgid "Variant:"
#~ msgstr "Eugsamhail:"

#~ msgid "Movement/Defense:"
#~ msgstr "Gluasad/Dìon:"

#~ msgid "Food/Resources/Trade:"
#~ msgstr "Biadh/Goireasan/Malairt:"

#~ msgid "Road Result/Time:"
#~ msgstr "Rathad Toradh/Àm:"

#~ msgid "Irrig. Result/Time:"
#~ msgstr "Uisgeachadh Toradh/Àm:"

#~ msgid "Mine Result/Time:"
#~ msgstr "Mèinn Toradh/Àm:"

#~ msgid "Trans. Result/Time:"
#~ msgstr "Cruth-ath. Toradh/Àm:"

#~ msgid "Select a city:"
#~ msgstr "Tagh baile"

#~ msgid "Select destination:"
#~ msgstr "Tagh an ceann-uidhe:"

#~ msgid "Unit Commands"
#~ msgstr "Àitheantan aonaid"

#~ msgid "Make new homecity"
#~ msgstr "Tagh seo mar bhaile dachaigh ùr"

#~ msgid "Where to Display Messages"
#~ msgstr "Càit an seallar teachdaireachdan?"

#~ msgid ""
#~ "Out = Output window, Mes = Messages window,\n"
#~ "Pop = Popup individual window"
#~ msgstr ""
#~ "Às = Uinneag an às-chuir, Teachd = Uinneag nan teachdaireachdan,\n"
#~ "Priob = Priob-uinneag fa leth"

#~ msgid " Out Mes Pop"
#~ msgstr " Às Teachd Priob"

#~ msgid "Rates"
#~ msgstr "Reataichean"

#~ msgid "Select tax, luxury and science rates:"
#~ msgstr "Tagh reataichean cìse, sòghalachd is saidheans:"

#~ msgid "Help:"
#~ msgstr "Cobhair:"

#~ msgid "Citizen governor..."
#~ msgstr "Riaghlaiche saoranach..."

#~ msgid "Add Preset"
#~ msgstr "Cuir ro-sheata ris"

#~ msgid "Remove Preset"
#~ msgstr "Thoir air falbh ro-sheata"

#~ msgid "Control City"
#~ msgstr "Smachd aig an riaghlaiche"

#~ msgid "Release City"
#~ msgstr "Smachd agam-sa"

#~ msgid "Minimal Surplus:"
#~ msgstr "Barrachas air a' char as lugha:"

#~ msgid "Factor:"
#~ msgstr "Factar:"

#~ msgid "Remove preset?"
#~ msgstr "A bheil thu airson an ro-sheata a thoirt air falbh?"

#~ msgid "Make new citizens into:     "
#~ msgstr "Dèan na leanas de shaoranaich ùra:"

#~ msgid "Disband if build settler at size 1:"
#~ msgstr "Fàsaich e ma thèid tuiniche a thogail aig meud 1:"

#~ msgid "Auto-attack vs land units:         "
#~ msgstr "Fèin-ionnsaigh an aghaidh aonadan talamhainn:"

#~ msgid "Auto-attack vs sea units:          "
#~ msgstr "Fèin-ionnsaigh an aghaidh aonadan mara:"

#~ msgid "Auto-attack vs air units:          "
#~ msgstr "Fèin-ionnsaigh an aghaidh aonadan adhair:"

#~ msgid "Auto-attack vs helicopters:        "
#~ msgstr "Fèin-ionnsaigh an aghaidh heileacoptairean:"

#~ msgid "Popup"
#~ msgstr "Priob-uinneag"

#~ msgid "Change All..."
#~ msgstr "Atharraich a h-uile..."

#~ msgid "Configure..."
#~ msgstr "Rèitich..."

#~ msgid "Configure Cities Report"
#~ msgstr "Rèitich aithisgean nam bailtean"

#~ msgid "Set columns shown"
#~ msgstr "Suidhich na colbhan a chithear"

#~ msgid "Change Production Everywhere"
#~ msgstr "Atharraich an cinneasachadh anns gach àite"

#~ msgid "From:"
#~ msgstr "O:"

#~ msgid "To:"
#~ msgstr "Gu:"

#~ msgid "Building Name       Count Cost Total"
#~ msgstr "Ainm an togalaich       Àireamh Cosgais Iomlan"

#~ msgid "Unit Type            Upgrade  In-Prog   Active   Shield     Food"
#~ msgstr ""
#~ "Seòrsa an aonaid            Àrdaich Fo obair   Gnìomhach   Sgiath     "
#~ "Biadh"

#~ msgid "Available worklists"
#~ msgstr "Liostaichean obrach a tha ri fhaighinn"

#~ msgid "Rename"
#~ msgstr "Cuir ainm ùr air"

#~ msgid "Rename worklist"
#~ msgstr "Cuir ainm ùr air an liosta obrach"

#~ msgid "Orders"
#~ msgstr "Òrduighean"

#~ msgid "Reports"
#~ msgstr "Aithisgean"

#~ msgid "Editor"
#~ msgstr "Deasaiche"

#~ msgid "Select new production"
#~ msgstr "Tagh cinneasachadh ùr"

#~ msgid "Current worklist"
#~ msgstr "An liosta obrach làithreach"

#~ msgid "Prepend"
#~ msgstr "1d Innteart"

#~ msgid "Down"
#~ msgstr "Sìos"

#~ msgid "  Ok  "
#~ msgstr "  Ceart ma-thà"

#~ msgid "Show future targets:"
#~ msgstr "Seall targaidean an ama ri teachd:"

#~ msgid "Trade Routes"
#~ msgstr "Slighean malairt"

#~ msgid "Darn"
#~ msgstr "Daingead"

#~ msgid "Establish trade route"
#~ msgstr "Stèidhich slighe malairt"

#~ msgid "Your New Government"
#~ msgstr "Do riaghaltas ùr"

#~ msgid "Select government type:"
#~ msgstr "Tagh seòrsa an riaghaltais:"

#~ msgid "Choose unit activity:"
#~ msgstr "Tagh gnìomhachd an aonaid:"

#~ msgid ""
#~ "Freeciv is free software and you are welcome to distribute copies of it\n"
#~ "under certain conditions; See the \"Copying\" item on the Help menu.\n"
#~ "Now ... Go give 'em hell!"
#~ msgstr ""
#~ "'S e bathar-bog saor an-asgaidh a tha ann am Freeciv agus tha fàilte "
#~ "romhad\n"
#~ "lethbhreacan dheth a sgaoileadh fo chumhaichean àraidh; thoir sùil air "
#~ "an\n"
#~ "rud mu \"Lethbhreacan\" sa chobhair. Nise ... cuir a dh'ifrinn iad!"

#~ msgid "Unit List..."
#~ msgstr "Liosta nan aonadan..."

#~ msgid "City Options..."
#~ msgstr "Roghainnean a' bhaile..."

#~ msgid "Change..."
#~ msgstr "Atharraich..."

#~ msgid "Worklist..."
#~ msgstr "Liosta obrach..."

#~ msgid "Supported units:"
#~ msgstr "Aonadan ris a bheil taic:"

#~ msgid "Select nation and name:"
#~ msgstr "Tagh nàisean is ainm:"

#~ msgid "Pick Name"
#~ msgstr "Tagh ainm"

#~ msgid "Select your sex:"
#~ msgstr "Tagh do ghnè:"

#~ msgid "Male  "
#~ msgstr "Fireann"

#~ msgid "Select city style:"
#~ msgstr "Tagh nòs do bhailtean:"

#~ msgid " Ok "
#~ msgstr " Ceart ma-thà"

#~ msgid ""
#~ "Name             Nation       Embassy  Dipl.State      Vision   "
#~ "Reputation    State    Host"
#~ msgstr ""
#~ "Ainm             Nàisean      Ambasaid Staid dhìopl.   Lèirsinn Cliù    "
#~ "Staid    Òstair"

#~ msgid "Cancel pact"
#~ msgstr "Cuir às dhan aonta"

#~ msgid "Goto location"
#~ msgstr "Rach a dh'àite"

#~ msgid "Popup City"
#~ msgstr "Priob-bhaile"

#~ msgid "  Name             Ready  Leader           Nation          Team "
#~ msgstr "  Ainm             Deiseil  Ceannard       Nàisean         Sgioba "

#~ msgid "Take Player"
#~ msgstr "Gabh cluicheadair"

#~ msgid ""
#~ "Borders can only extend into water for tiles adjacent to a city; other "
#~ "water tiles remain unclaimed territory."
#~ msgstr ""
#~ "Chan fhaod crìochan a dhol a-steach do dh'uisge ach air leacagan a tha ri "
#~ "taobh baile; fanaidh na leacagan uisge eile gun seilbheadair."

#, fuzzy
#~ msgid "City got destroyed completely."
#~ msgstr "Tha thu a' lèir-sgriosadh %s."

#, fuzzy
#~ msgid "Some population lost."
#~ msgstr "Chaidh muinntir air chall air sgàth gorta ann an %s."

#, fuzzy
#~ msgid "%s destroyed."
#~ msgstr "(air a sgriosadh)"

#, fuzzy
#~ msgid "Production box emptied."
#~ msgstr "Duilleag a' chinneasachaidh"

#~ msgid "%s has caused an incident while bribing your %s."
#~ msgstr "Dh'adhbharaich %s connspaid 's e a' brìbeadh an %s agad."

#, fuzzy
#~ msgid "You have caused an incident while sabotaging the %s %s."
#~ msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#~ msgid "You have caused an incident while attempting to steal tech from %s."
#~ msgstr ""
#~ "Dh'adhbharaich thu connspaid 's tu a' feuchainn ri teicneolas a ghoid o: "
#~ "%s."

#~ msgid "%s has caused an incident while attempting to steal tech from you."
#~ msgstr ""
#~ "Dh'adhbharaich %s connspaid 's e a' fheuchainn ri teicneolas a ghoid ort."

#~ msgid "You have caused an incident while inciting a revolt in %s."
#~ msgstr ""
#~ "Dh'adhbharaich thu connspaid 's tu a' brosnachadh aramach ann an %s."

#, fuzzy
#~ msgid "You have caused an incident while stealing gold from %s."
#~ msgstr "Dh'adhbharaich thu connspaid 's tu a' brìbeadh an %s %s."

#, fuzzy
#~ msgid "The %s have caused an incident while stealing gold from %s."
#~ msgstr "Dh'adhbharaich %s connspaid 's e a' brìbeadh an %s agad."

#~ msgid "Only %s can build a city."
#~ msgstr "Chan urrainn ach %s baile a thogail an-seo."

#~ msgid "Can't add to a city."
#~ msgstr "Cha ghabh cur ri baile."

#~ msgid "%s unit has no moves left to build city."
#~ msgstr "Chan eil gluasad ann an %s tuilleadh gus baile a thogail."

#~ msgid "%s is owned by %s, cannot add %s."
#~ msgstr "Tha %s aig %s, cha ghabh %s a chur ris."

#~ msgid "%s is too big to add %s."
#~ msgstr "Tha %s ro mhòr gus %s a chur ris."

#, fuzzy
#~| msgid "Orders for %s aborted since they give an invalid activity."
#~ msgid "Orders for %s aborted since they give a location without a city."
#~ msgstr ""
#~ "Chaidh na h-òrduighean aig %s a leigeil seachad a chionn 's gun d' fhuair "
#~ "iad àithne mhì-dhligheach."

#~ msgid "Attempt to establish trade route for %s failed."
#~ msgstr "Dh'fheuch thu ris an t-slighe malairt aig %s ach dh'fhàillig e."

#~ msgid "Attempt to build wonder for %s failed."
#~ msgstr "Dh'fheuch thu ri mìorbhail a thogail airson %s ach dh'fhàillig e."

#~ msgid "\"%s\" is set but empty; trying \"%s\" instead."
#~ msgstr "Tha \"%s\" air a shuidheachadh euch \"%s\" 'na àite."

#~ msgid "Too far for this unit."
#~ msgstr "Ro fhad air falbh airson an aonaid seo."

#~ msgid "Only the GGZ client must call freeciv-client in ggz mode!\n"
#~ msgstr "Feumaidh an cliant GGZ freeciv-client a ghairm anns a' mhodh ggz!\n"

#~ msgid "Help build _Wonder (%d remaining)"
#~ msgstr "Cuir taic _ri togail na mìorbhail (%d air fhàgail) "

#~ msgid "Help build _Wonder"
#~ msgstr "Cuir taic _ri togail na mìorbhail"

#~ msgid "Your %s Has Arrived"
#~ msgstr "Ràinig an %s agad"

#~ msgid "Establish _Trade route"
#~ msgstr "Stèidhich _slighe malairt"

#~ msgid "_Fortify Unit"
#~ msgstr "Daingnich _an t-aonad"

#~ msgid "Connect to Gaming _Zone"
#~ msgstr "Dèan ceangal ri sòn geamaireachd"

#~ msgid "Record"
#~ msgstr "Reacord"

#, fuzzy
#~ msgid "CMA settings"
#~ msgstr "Luchdaich na roghainnean"

#, fuzzy
#~ msgid "CMA is enabled"
#~ msgstr "an comas"

#, fuzzy
#~ msgid "CMA is disabled"
#~ msgstr "à comas"

#, fuzzy
#~ msgid "citizens"
#~ msgstr "saoranach"

#, fuzzy
#~ msgid "DISORDER"
#~ msgstr " - DISORDER"

#, fuzzy
#~ msgid "celebrating"
#~ msgstr "A' cumail"

#, fuzzy
#~ msgid "All Nations"
#~ msgstr "A h-uile nàisean"

#, fuzzy
#~ msgid "Are you sure you want to disband those %1 units?"
#~ msgstr "A bheil thu cinnteach gu bheil thu airson %s a reic?"

#, fuzzy
#~ msgid "Disband unit(s)"
#~ msgstr "Fàsaich an t-aonad"

#, fuzzy
#~ msgid "End Turn"
#~ msgstr "Deireadh na cuairte"

#, fuzzy
#~ msgid "from"
#~ msgstr "à %s"

#, fuzzy
#~ msgid "Freeciv is covered by the GPL. "
#~ msgstr "Tha Freeciv fo cheadachas GPL."

#, fuzzy
#~ msgid "&Refresh"
#~ msgstr "Nuadhaich"

#, fuzzy
#~ msgid "&Cancel"
#~ msgstr "Sguir dheth"

#, fuzzy
#~ msgid "&Connect"
#~ msgstr "Ceangail"

#, fuzzy
#~ msgid "Browse"
#~ msgstr "_Brabhsaich..."

#, fuzzy
#~ msgid "nation"
#~ msgstr "Nàisean"

#~ msgid "Establish Trade route with %s ( %d R&G + %d trade )"
#~ msgstr "Stèidhich slighe malairt le %s ( %d R&G + %d malairt )"

#~ msgid "Enter Marketplace ( %d R&G bonus )"
#~ msgstr "Rach a-steach dhan mhargaid ( duais R&G %d )"

#~ msgid "?nation:Neutral"
#~ msgstr "?nation:Neodrach"

#, fuzzy
#~ msgid "Requires a minimum culture of %d in the nation.\n"
#~ msgid_plural "Requires a minimum culture of %d in the nation.\n"
#~ msgstr[0] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[1] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[2] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[3] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"

#, fuzzy
#~ msgid "Requires the culture in the nation to be less than %d.\n"
#~ msgid_plural "Requires the culture in the nation to be less than %d.\n"
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#, fuzzy
#~ msgid "Requires a minimum culture of %d in some allied nation.\n"
#~ msgid_plural "Requires a minimum culture of %d in some allied nation.\n"
#~ msgstr[0] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[1] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[2] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[3] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"

#, fuzzy
#~ msgid "Requires the culture in all allied nations to be less than %d.\n"
#~ msgid_plural ""
#~ "Requires the culture in all allied nations to be less than %d.\n"
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#, fuzzy
#~ msgid "Requires a minimum culture of %d in some teamed nation.\n"
#~ msgid_plural "Requires a minimum culture of %d in some teamed nation.\n"
#~ msgstr[0] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[1] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[2] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[3] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"

#, fuzzy
#~ msgid "Requires the culture in all teamed nations to be less than %d.\n"
#~ msgid_plural ""
#~ "Requires the culture in all teamed nations to be less than %d.\n"
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#, fuzzy
#~ msgid "Requires a minimum culture of %d in some nation.\n"
#~ msgid_plural "Requires a minimum culture of %d in some nation.\n"
#~ msgstr[0] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[1] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[2] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"
#~ msgstr[3] "Feumaidh seo baile de mheud %d air a' char as lugha.\n"

#, fuzzy
#~ msgid "Requires the culture in all nations to be less than %d.\n"
#~ msgid_plural "Requires the culture in all nations to be less than %d.\n"
#~ msgstr[0] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[1] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[2] "Feumaidh am baile a bhith as lugha na %d.\n"
#~ msgstr[3] "Feumaidh am baile a bhith as lugha na %d.\n"

#~ msgid "?clistmore:, %s"
#~ msgstr "?clistmore:, %s"

#~ msgid "* Pollution cannot be generated on this terrain."
#~ msgstr "* Cha ghabh truailleadh a ghineadh air an talamh seo."

#~ msgid "* Fallout cannot be generated on this terrain."
#~ msgstr "* Cha ghabh sileadh niùclasach a ghineadh air an talamh seo."

#~ msgid "None. "
#~ msgstr "Chan eil gin."

#~ msgid "?clistend:."
#~ msgstr "?clistend:."

#, fuzzy
#~ msgid "You have %d different nationalities in your cities!"
#~ msgstr "Chan urrainn dhut aonadan a leasachadh ach nad bhailtean."

#, fuzzy
#~ msgid "You have entered %d huts!"
#~ msgstr "Shaor thu %s!"

#~ msgid "Learned From Great Library"
#~ msgstr "Air ionnsachadh on Leabhar-lann Mhòr"

#, fuzzy
#~ msgid "Transported units"
#~ msgstr "Aonadan ris a bheil taic"

#, fuzzy
#~ msgid "Transport dependent units"
#~ msgstr "Na h-aonadan dìon as fhearr"

#, fuzzy
#~ msgid "Trench"
#~ msgstr "Muinntir na Frainge"

#~ msgid "Choose Your Covert Strategy"
#~ msgstr "Tagh ro-innleachd dhìomhair agad"

#~ msgid " Villages"
#~ msgstr " Clachain"

#~ msgid ""
#~ "All your new sea units built in cities on the same continent start at the "
#~ "first veteran level."
#~ msgstr ""
#~ "Tòisichidh gach aonad mara ùr air a' chiad leibheil de sheann ghaisgeachd "
#~ "ma thèid a thogail air an dearbh mhòrthir."

#~ msgid "You are logged in as '%s' connected to an anonymous player."
#~ msgstr ""
#~ "Log thu a-steach mar '%s' agus tha thu co-cheangailte ri cluicheadair gun "
#~ "ainm."

#~ msgid "Unable to make temporary directory for GGZ game.\n"
#~ msgstr "Cha ghabh pasgan sealach a chruthachadh airson geama GGZ.\n"

#~ msgid "Unable to change into temporary server directory %s.\n"
#~ msgstr "Cha ghabh a thionndaidh na phasgan sealach an fhrithealaiche %s.\n"

#~ msgid "Cannot change maxplayers in GGZ mode."
#~ msgstr ""
#~ "Cha ghabh àireamh as motha de chluicheadairean atharrachadh anns a' mhodh "
#~ "GGZ."

#~ msgid ""
#~ "For each technology you gain from a diplomatic treaty, you lose research "
#~ "points equal to this percentage of the cost to research a new technology. "
#~ "If this is non-zero, you can end up with negative research points. Also "
#~ "applies to gold transfers in diplomatic treaties."
#~ msgstr ""
#~ "Caillidh tu puingean a-rèir a bhios co-ionnan ris a' cheudad seo dhe na "
#~ "chosgadh e teicneolas ùr a rannsachadh ma gheibh thu teicneolas o "
#~ "chòrdadh dioplomasach. Mur eil seo aig neoini, faodaidh gum bi puingean "
#~ "rannsachaidh àicheil agad o àm gu àm. Tha tar-aiseag òir ann an "
#~ "còrdaidhean dioplomasach buailteach dha seo cuideachd."

#~ msgid "Cannot toggle a barbarian player."
#~ msgstr "Chan urrainn dhut cluicheadair bhorbach a thoglachadh."

#~ msgid "Learned %s. "
#~ msgstr "Dh'ionnsaich thu %s."

#~ msgid "Researching %s."
#~ msgstr "A' rannsachadh %s."

#~ msgid "Insufficient science output. We lost Future Tech. %d."
#~ msgstr ""
#~ "Chan eil rannsachadh gu leòr a' dol. Chaill sinn 'Teicneolas an ama ri "
#~ "teachd' %d."

#~ msgid "Your %s helps build the %s in %s (%d remaining)."
#~ msgstr "Tha an %s agad a' cur taic ri togail %s ann an %s (%d air fhàgail)."

#~ msgid "Ooops..."
#~ msgstr "Daingead..."

#~ msgid "This unit cannot be bribed!"
#~ msgstr "Chan urrainn dhut an t-aonad seo a bhrìbeadh!"

#~ msgid "_Sabotage City"
#~ msgstr "_Dèan sabotais a' bhaile"

#~ msgid "Steal _Technology"
#~ msgstr "Goid _teicneolas"

#~ msgid "Incite a _Revolt"
#~ msgstr "Brosnaich _aramach"

#~ msgid "Industrial _Sabotage"
#~ msgstr "Dèan _sabotais air gnìomhachas"

#~ msgid "_Bribe Enemy Unit"
#~ msgstr "Thoir _brìb dhan aonad nàimhdeil"

#~ msgid "_Sabotage Enemy Unit"
#~ msgstr "Dèan _sabotais air an aonad nàimhdeil"

#~ msgid "Road Rslt/Time:"
#~ msgstr "Rathad Toradh/Àm:"

#~ msgid "+%d Trade / %d"
#~ msgstr "+%d Malairt / %d"

#~ msgid "no extra / %d"
#~ msgstr "gun fheadhainn a bharrachd / %d"

#~ msgid "_Roads & Rails"
#~ msgstr "_Rathaidean ┐ rathaidean-iarainn"

#~ msgid "Bu_ild Farmland"
#~ msgstr "Tog f_earann"

#~ msgid ""
#~ "In this early Qt-client development phase the only way to connect server "
#~ "is via commandline autoconnect parameter \"-a\""
#~ msgstr ""
#~ "Chan eil dòigh ann ceangal a dhèanamh slighe frithealaiche ach leis a' "
#~ "pharamadair fhèin-cheangail \"-a\" san loidhne-àitheantan leis gu bheil "
#~ "an cliant Qt aig ìre bhunasach dhen leasachadh."

#~ msgid "Freeciv %s, %s client"
#~ msgstr "Seo Freeciv %s, cliant %s"

#~ msgid "Roads & Rails"
#~ msgstr "Rathaidean ┐ rathaidean-iarainn"

#~ msgid "Build Farmland"
#~ msgstr "Tog fearann"

#~ msgid "?special:Requires %s on the tile.\n"
#~ msgstr "?special:Feumaidh seo %s air an leacag.\n"

#~ msgid "?special:Prevented by %s on the tile.\n"
#~ msgstr "?special:Casg air ri linn %s air an leacag.\n"

#~ msgid ""
#~ "?special:Prevented by %s on the tile or any cardinally adjacent tile.\n"
#~ msgstr ""
#~ "?special:Casg air ri linn %s air an leacag no air dlùth-leacag dha.\n"

#~ msgid "?special:Requires %s on the tile or an adjacent tile.\n"
#~ msgstr "?special:Feumaidh seo %s air an leacag fhèin no tè ri taobh.\n"

#~ msgid "?special:Prevented by %s on the tile or any adjacent tile.\n"
#~ msgstr "?special:Casg air ri linn %s air an leacag no tè ri taobh.\n"

#~ msgid "%*sRivers"
#~ msgstr "%*sAibhnichean"

#~ msgid "* Can build farmland (if %s is known).\n"
#~ msgstr "* 'S urrainn dha fearann a thogail (ma tha fios air %s).\n"

#~ msgid "* Can build farmland (if any of the following are known: %s).\n"
#~ msgstr ""
#~ "* 'S urrainn dha fearann a thogail (ma tha fios air gin dhe na leanas: "
#~ "%s).\n"

#~ msgid "* Can transform tiles.\n"
#~ msgstr "* 'S urrainn dha leacagan a chruth-atharrachadh.\n"

#~ msgid "* May not be bribed.\n"
#~ msgstr "* Cha ghabh a bhrìbeadh.\n"

#~ msgid ""
#~ "* Can attack from aboard sea units: against enemy cities and onto land "
#~ "tiles.\n"
#~ msgstr ""
#~ "* 'S urrainn dha ionnsaigh a thoirt o bhòrd aonadan mara: an aghaidh "
#~ "bailtean nàimhdeil agus air leacagan talamhainn).\n"

#~ msgid "* Gets double defense against units specified as 'mounted'.\n"
#~ msgstr ""
#~ "* Gheibh e dìon dùbailte an aghaidh aonadan air a bheil comharra 'air "
#~ "muin each'.\n"

#~ msgid "* Counts as 'helicopter' against certain attackers.\n"
#~ msgstr ""
#~ "* Thathar a' coimhead air mar \"heileacoptair\" an aghaidh cuid a "
#~ "dh'aonadan ionnsaighe.\n"

#~ msgid "* Very good at attacking 'helicopter' units.\n"
#~ msgstr ""
#~ "* Glè mhath airson ionnsaigh a thoirt air aonadan \"heileacoptair\".\n"

#~ msgid "* Ignores the effects of city walls.\n"
#~ msgstr "* Tha e coma co-dhiù a bheil balla-baile ann gus nach eil.\n"

#~ msgid "* Gets quintuple defense against missiles and aircraft.\n"
#~ msgstr ""
#~ "* Gheibh seo cumhachd dìon air iomadadh le 5 an aghaidh arm itealach agus "
#~ "itealan.\n"

#~ msgid "* Cannot be built.\n"
#~ msgstr "* Cha ghabh a thogail.\n"

#~ msgid ""
#~ "* Each of your cities will avoid %d unhappiness, including unhappiness "
#~ "caused by units.\n"
#~ msgid_plural ""
#~ "* Each of your cities will avoid %d unhappiness, including unhappiness "
#~ "caused by units.\n"
#~ msgstr[0] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, a gabhail a-steach mì-"
#~ "thoileachas a dh'adhbharaicheas aonadan.\n"
#~ msgstr[1] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, a gabhail a-steach mì-"
#~ "thoileachas a dh'adhbharaicheas aonadan.\n"
#~ msgstr[2] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, a gabhail a-steach mì-"
#~ "thoileachas a dh'adhbharaicheas aonadan.\n"
#~ msgstr[3] ""
#~ "* Seachnaidh gach baile agad %d de mhì-thoileachas, a gabhail a-steach mì-"
#~ "thoileachas a dh'adhbharaicheas aonadan.\n"

#~ msgid "* Your units cannot be bribed.\n"
#~ msgstr "* Cha ghabh na h-aonadan agad a bhrìbeadh.\n"

#~ msgid "* Your cities cannot be incited to revolt.\n"
#~ msgstr "* Cha ghabh do bhailtean a spreigeadh gu aramach.\n"

#~ msgid "Invalid $http_proxy or metaserver value, must start with 'http://'"
#~ msgstr ""
#~ "Luach $http_proxy no meata-fhrithealaiche mì-dhligheach, feumaidh e "
#~ "tòiseachadh le 'http://'"

#~ msgid "Failed looking up metaserver's host"
#~ msgstr "Cha deach òstair a' mheata-fhrithealaiche a lorg"

#~ msgid "Hut"
#~ msgstr "Bothan"

#~ msgid ""
#~ "Workers are similar to Settlers in that they can improve terrain -- see "
#~ "the Terrain Alterations section of the help for more details of the "
#~ "available improvements. However, Workers cannot build new cities."
#~ msgstr ""
#~ "Tha obraichean coltach ri tuinichean 's comas aca piseach a chur air an "
#~ "talamha -- faic an earrann mu 'Atharrachadh na talamhainn' airson mion-"
#~ "fhiosrachadh mu na leasachaidhean a tha ri làimh. Ge-tà, chan urrainn do "
#~ "dh'obraichean bailtean ùra a chur air bhonn."

#~ msgid ""
#~ "Roads can be built on any land tile, even if there are other improvements "
#~ "on that tile. (To build a road on a River tile, though, you must know "
#~ "Bridge Building.) With the appropriate advance, roads may later be "
#~ "upgraded to railroads. Roads and railroads allow your units to move more "
#~ "quickly, and they increase the resources produced in cities."
#~ msgstr ""
#~ "'S urrainn dhut rathad a thogail air leacag talamhainn sam bith, fiù ma "
#~ "tha leasachaidhean eile air an leacag sin. (Gus rathad a thogail thairis "
#~ "air abhainn, feumaidh tu teicneolas 'Togail dhrochaidean'.) Ma "
#~ "rannsaicheas tu an teicneolas freagarrach, bidh cothrom agad rathaidean "
#~ "àrdachadh 'nan rathaidean-iarainn às a dhèidh sin. Gluaisidh na h-aonadan "
#~ "agad nas luaithe air rathaidean agus rathaidean-iarainn agus cuiridh iad "
#~ "am meud na goireasan a chruthaicheas bailtean."

#~ msgid ""
#~ " - Units use only one third of a movement point when going from one tile "
#~ "to an adjacent tile, if both tiles have a road."
#~ msgstr ""
#~ " - Cha chosg aonadan ach treas cuid a phuing gluasaid nuair a ghluaiseas "
#~ "iad o leacag gu leacag 's rathad air an dà dhiubh."

#~ msgid ""
#~ " - A road may increase the trade resources produced by some types of "
#~ "terrain. This effect is retained when a road is upgraded to a railroad."
#~ msgstr ""
#~ " - Faodaidh gun cuir rathad am meud na goireasan a chruthaichear air cuid "
#~ "dhen talamhainn. Glèidhear a' bhuaidh seo nuair a thèid rathad àrdachadh "
#~ "'na rathad-iarainn."

#~ msgid ""
#~ " - A railroad additionally increases the shield resources produced by a "
#~ "tile by 50%. (Depending on server options, railroads may also increase "
#~ "food and trade resources, or may increase shield resources by an amount "
#~ "other than 50%.)"
#~ msgstr ""
#~ " - Cuiridh rathad-iarainn am meud goireas nan sgiathan a chruthaicheas "
#~ "leacag le 50%. (A-rèir roghainnean an fhrithealaiche, faodaidh rathaidean-"
#~ "iarainn goireasan bìdh is malairt a chur am meud cuideachd no goireasan "
#~ "nan sgiathan le ceudadh eile seach 50%.)"

#~ msgid ""
#~ "Technology advances allow other kinds of structures to be built, "
#~ "sometimes known as \"bases\"; see the following sections for details."
#~ msgstr ""
#~ "Le adhartasan teicneolais, bidh cothrom agad structaran eile a thogail, "
#~ "rud ris an canar \"bunaitean\" uaireannan; seall air na h-earrannan a "
#~ "leanas airson mion-fhiosrachadh."

#~ msgid "  Pillaging"
#~ msgstr "  Creachadh"

#~ msgid ""
#~ "Many units -- in the default rules, all land units -- have the ability to "
#~ "destroy terrain alterations, by pillaging. Pillaging removes one terrain "
#~ "alteration per turn per unit. Depending upon the ruleset, you may be "
#~ "given a choice of which terrain alteration to pillage, or they will be "
#~ "pillaged in the following order:"
#~ msgstr ""
#~ "Tha comas aig iomadh aonad -- gach aonad talamhainn a-rèir nan "
#~ "riaghailtean bunaiteach -- atharraichean talamhainn a sgriosadh 's iad "
#~ "'ga chreachadh. Ma thèid thu air chreach, bheir thu air falbh aon "
#~ "atharrachadh a' chuairt. A' crochadh air seata nan riaghailtean, faodaidh "
#~ "gum bi roghnadh is taghadh agad dè an cruth-atharrachadh a thèid a "
#~ "chreachadh air neo thèid an creachadh san òrdugh a leanas:"

#~ msgid ""
#~ " - farmland\n"
#~ " - irrigation\n"
#~ " - mining\n"
#~ " - a base (fortress, airbase, ...)\n"
#~ " - a railroad\n"
#~ " - a road"
#~ msgstr ""
#~ " - fearann\n"
#~ " - uisgeachadh\n"
#~ " - mèinn\n"
#~ " - bunait (dùn, bunait-adhair, ...)\n"
#~ " - rathad-iarai\n"
#~ " - rathad"

#~ msgid ""
#~ "Besides working terrain gifted with rare commodities, or with access to "
#~ "waterways and roads, you can increase trade by establishing trade routes "
#~ "between cities. In the default ruleset, you accomplish this by producing "
#~ "a Caravan or Freight unit, sending them to another city at least nine "
#~ "tiles away or belonging to a different civilization, and issuing the "
#~ "\"make trade route\" command. (The minimum distance can be changed with "
#~ "the 'trademindist' server option.)"
#~ msgstr ""
#~ "A bharrachd air talamh a chur gu feum air a bheil bathar sònraichte, "
#~ "inntrigeadh do shlighean-uisge agus rathaidean, 's urrainn dhut a' "
#~ "mhalairt a chur am meud tro shlighean malairt eadar bailtean. Ann an "
#~ "seata bunaiteach nan riaghailtean, 's urrainn dhut seo a dhèanamh le "
#~ "carabhan no aonad frachd a chuireas tu a dh'ionnsaigh baile eile a tha 9 "
#~ "leacagan air falbh air a' char as lugha no fo smachd sìobhaltais eile 's "
#~ "tu a' toirt an òrduigh \"stèidhich slighe malairt\" dha. ('S urrainn dhut "
#~ "an t-astar as lugha atharrachadh leis an roghainn fhrithealaiche "
#~ "'trademindist'.)"

#~ msgid ""
#~ "The number of trade routes per city is limited to four. If you attempt to "
#~ "establish more routes, the trade route with the smallest ongoing revenue "
#~ "is canceled if it would be less than the new route."
#~ msgstr ""
#~ "Chan urrainn dhut barrachd air ceithir slighean malairt a stèidheachadh "
#~ "san dearbh bhaile. Ma dh'fheuchas tu ri barrachd dhiubh a stèidheachadh, "
#~ "thèid an t-slighe malairt aig a tha an teachd a-steach leantainneach as "
#~ "lugha a thoirt air falbh ma bhios teachd a-steach nas motha aig an tè ùr."

#~ msgid ""
#~ "In the default ruleset, citizens always consider their nationality to be "
#~ "that of their home city. However, in some rulesets, citizens' nationality "
#~ "can differ from that of the state they inhabit. When a city grows due to "
#~ "food surplus, new citizens take the nationality of the city's current "
#~ "owner, but when a city is conquered or otherwise transferred, its "
#~ "citizens retain their original nationality, as do any immigrants. "
#~ "Citizens of another nationality will work in your cities just the same as "
#~ "your own, and behave the same in most respects, but their presence makes "
#~ "it cheaper for agents of their associated state to incite a revolt in "
#~ "your cities, and if migration is enabled, they have an increased tendency "
#~ "to migrate to their state's cities. If nationality is enabled, you can "
#~ "see the cultural makeup of your cities in the City dialog, on the "
#~ "Happiness tab."
#~ msgstr ""
#~ "San t-seata riaghailtean bhunaiteach, gabhaidh saoranaich nàiseantachd a' "
#~ "bhaile ris a bhuineas iad. Ge-tà, ann an cuid a sheataichean "
#~ "riaghailtean, faodaidh nàiseantachd eile a bhith aig saoranaich seach tè "
#~ "a' bhaile ris a bhuineas iad. Nuair a dh'fhàsas baile 's pailteas bìdh "
#~ "aca, gabhaidh saoranaich ùra nàiseantachd sealbhadair làithreach a' "
#~ "bhaile ach nuair a thèid baile a cheannsachadh no a thoirt seachad air "
#~ "dòigh eile, glèidhidh na saoranaich an nàiseantachd thùsail, dìreach mar "
#~ "a nì in-imrich sam bith. Obraichidh saoranaich aig a bheil nàiseantachd "
#~ "eile sna bailtean agad dìreach mar a nì an fheadhainn agad fhèin agus nì "
#~ "iad na dearbh-rudan san fharsaingeachd ach ma bhios feadhainn ann, bidh e "
#~ "nas saoire do dh'àidseantan nan stàitean aca-san rèabhlaid a chur air "
#~ "chois sna bailtean agad agus ma tha an imrich an comas, nì iad imrich a "
#~ "dh'ionnsaigh bailtean nan stàitean aca nas trice. Ma tha nàiseantachd an "
#~ "comas, chì thu co-chur cultarach nam bailtean agad ann an còmhradh a' "
#~ "bhaile air taba na sunndachd."

#~ msgid " Modifying Combat Rules"
#~ msgstr " Ag atharrachadh riaghailtean na còmhraige"

#~ msgid ""
#~ "Modifying Combat Rules\n"
#~ "----------------------"
#~ msgstr ""
#~ "Ag atharrachadh riaghailtean na còmhraige\n"
#~ "---------------------"

#~ msgid ""
#~ "The combat rules described before can be modified by changing the "
#~ "following modifiers in game.ruleset, section combat_rules: "
#~ msgstr ""
#~ "'S urrainn dhut riaghailtean na còmhraige a chaidh a mhìneachadh an-seo "
#~ "atharrachadh 's tu a' cur air gleus na leanas san earrann combat-ruleset "
#~ "ann an game.ruleset."

#~ msgid ""
#~ " - killstack (default: 1). If set to 0, units on the same tile as a lost "
#~ "defender are not destroyed."
#~ msgstr ""
#~ " - killstack (bun-roghainn: 1). Ma chuireas tu seo gu 0, cha dèid aonadan "
#~ "a sgriosadh a bhios air an dearbh leacag 's a tha an dìonadair a chaill."

#~ msgid ""
#~ " - tired_attack (default: 0). If set to 1, units that attack with only "
#~ "2/3 or 1/3 moves left will attack with proportionally reduced strength."
#~ msgstr ""
#~ " - tired_attack (bun-roghainn: 0). Ma chuireas tu seo gu 1 's ma bheir "
#~ "aonadan ionnsaigh le 2/3 no 1/3 de phuingean gluasaid air fhàgail aca, "
#~ "thèid a' chumhachd ionnsaighe aca a lùghdachadh d' a rèir."

#~ msgid ""
#~ "Notes:\n"
#~ "\n"
#~ "- Only land units are restricted by ZOC.\n"
#~ "\n"
#~ "- Non-land units can impose ZOC (that is, count as enemy occupied tiles), "
#~ "but only if they are on a land tile.  So effectively sea units cannot "
#~ "impose ZOC (unless they are in a city), and air units (including "
#~ "helicopters) do not impose ZOC if they are over ocean tiles.\n"
#~ "\n"
#~ "- ZOC does not restrict unit attacks, only movement.\n"
#~ "\n"
#~ "- An enemy city counts as an enemy occupied tile if there are any units "
#~ "inside the city, but not if the city is empty. (This is the same rule as "
#~ "for any other tile).\n"
#~ "\n"
#~ "- Moving from an ocean tile is a special case; moving _to_ an ocean tile "
#~ "(moving back onto a boat) is also permitted, by the special case of "
#~ "moving onto a friendly unit (the boat)."
#~ msgstr ""
#~ "Nòtaichean:\n"
#~ "\n"
#~ "- Cuiridh RC bacadh air aonadan talamhainn a-mhàin.\n"
#~ "\n"
#~ "- 'S urrainn do dh'aonadan neo-thalamhainn RC a chur an sàs ('s ciall dha "
#~ "sin gun coimheadar air mar leacagan air a bheil aonadan nàimhdeil) ach "
#~ "air leacag talamhainn a-mhàin. Mar sin dheth, chan urrainn do dh'aonadan "
#~ "mara RS a chur an sàs (mur eil iad ann am baile) agus cha chuir aonadan "
#~ "adhair (a' gabhail a-steach heileacoptairean) RS an sàs ma tha iad os "
#~ "cionn leacaige cuain.\n"
#~ "\n"
#~ "- Cha chuir RS casg air ionnsaigh, dìreach gluasad.\n"
#~ "\n"
#~ "- Thathar a' coimhead air bailtean nàimhdeil mar leacag air a bheil aonad "
#~ "nàimhdeil ma tha aonad sam bith sa bhaile ach chan ann ma tha am baile "
#~ "falamh. (Dìreach mar a thachras le leacag sam bith eile).\n"
#~ "\n"
#~ "- Tha gluasad o leacag cuain 'na ghluasad sònraichte; tha e ceadaichte "
#~ "gluasad a-steach _air_ leacag cuain (air ais air bàta) a chionn 's gu "
#~ "bheil gluasad air aonad càirdeil (am bàta) 'na chùis shònraichte."

#~ msgid ""
#~ "These rules differ slightly from previous versions of Freeciv (release "
#~ "1.8.0 and before) in the following ways:\n"
#~ "- Enemy cities with no units in them no longer impose ZOC.\n"
#~ "- The special case for land units disembarking is new."
#~ msgstr ""
#~ "Tha na riaghailtean seo car eadar-dhealaichte o na seann tionndaidhean "
#~ "aig Freeciv (sgaoileadh 1.8.0 agus an fheadhainn roimhe) mar seo:\n"
#~ "- Chan eil bailtean nàimhdeil anns nach eil aonadan a' cur an sàs RS "
#~ "tuilleadh.\n"
#~ "- Tha an riaghailt shònraichte mu thìreachadh aonadan ùr."

#~ msgid "Buoys cannot be built in the multiplayer ruleset."
#~ msgstr ""
#~ "Chan urrainn dhut fleodrainn a thogail ann an seata riaghailtean airson "
#~ "iomadh cluicheadair."

#~ msgid "Ruthenian"
#~ msgstr "Muinntir Rus Kiev"

#~ msgid "?plural:Ruthenians"
#~ msgstr "?plural:Muinntir Rus Kiev"

#~ msgid "Rail"
#~ msgstr "Rathad-iarainn"

#~ msgid "Cannot determine control directory"
#~ msgstr "Cha ghabh an t-eòlaire smachd a dhearbhadh"

#~ msgid ""
#~ "%s can't build %s from the worklist; only AI of level %s may build this.  "
#~ "Postponing..."
#~ msgstr ""
#~ "Cha dèid aig %s %s on liosta obrach a thogail; chan fhaod ach Inntinn "
#~ "Fhuadain aig leibheil %s seo a thogail. A' cur an dàil..."

#~ msgid "Save game to file using the old format."
#~ msgstr "Sàbhail an geama ann am faidhle san t-seann fhòrmat."

#~ msgid "Your %s was executed in %s by primitive %s."
#~ msgstr "Chaidh an %s agad a chur gu bàs ann an %s le %s phrimideach."

#~ msgid "You can't bribe a unit from this nation."
#~ msgstr "Chan urrainn dhut aonad fhaighinn air brìb on nàisean seo."

#~ msgid "You cannot bribe the %s!"
#~ msgstr "Chan urrainn dhut brìb a thoirt dhan aonad (%s)!"

#~ msgid "You can't subvert this city."
#~ msgstr "Chan urrainn dhut car a chur dhen bhaile seo."

#~ msgid "fcdb option \"%s\":"
#~ msgstr "roghainn fcdb \"%s\":"

#~ msgid " missing from config file (using default)"
#~ msgstr ""
#~ " a dhìth on fhaidhle suidheachaidh (a' cleachdadh an fhir bhunaitich)"

#~ msgid " (config)"
#~ msgstr " (rèiteachadh)"

#~ msgid " (set)"
#~ msgstr " (suidhich)"

#~ msgid "Illegal value for fcdb port: \"%s\""
#~ msgstr "Luach mì-dhligheach airson port fcdb: \"%s\""

#~ msgid "Sea moving start units are not yet supported. Nobody gets %s."
#~ msgstr ""
#~ "Chan eil taic ann do dh'aonadan mara aig toiseach a' gheama fhathast. "
#~ "Chan fhaigh duine sam bith %s."

#~ msgid "current version"
#~ msgstr "an tionndadh làithreach"

#~ msgid "freeciv 2.3.0"
#~ msgstr "freeciv 2.3.0"

#~ msgid "freeciv 2.4.0"
#~ msgstr "freeciv 2.4.0"

#~ msgid "Run compatibility function for version: <%d (want: %d, server: %d)."
#~ msgstr ""
#~ "Ruith am foincsean co-chòrdalachd airson tionndadh: <%d (iarr: %d; "
#~ "frithealaiche: %d)."

#~ msgid "Land moving units"
#~ msgstr "Aonadan a ghluaiseas air tìr"

#~ msgid "Sea moving units"
#~ msgstr "Aonadan a ghluaiseas air a' mhuir"

#~ msgid "Units able to move both on land and sea"
#~ msgstr "Aonadan a ghluaiseas an dà chuir air tìr 's air a' mhuir"

#~ msgid ""
#~ "No city founder ('c') within the starting units string: '%s'. Try \"help "
#~ "startunits\"."
#~ msgstr ""
#~ "Chan eil stèidheadair baile ('c') am broinn sreang nan aonadan "
#~ "tòiseachaidh: '%s'. Feuch \"help startunits\"."

#~ msgid "Whether to allow space race"
#~ msgstr "Rèis fànais ceadaichte?"

#~ msgid "If this option is enabled, players can build spaceships."
#~ msgstr ""
#~ "Ma tha an roghainn seo an comas, 's urrainn dha na cluicheadairean "
#~ "soithichean-fànais a thogail."

#~ msgid "Whether allied players can win together"
#~ msgstr "Co-bhuaidh de chluicheadairean ann an caidreachas"

#~ msgid ""
#~ "If this option is turned on and a point is reached where all the players "
#~ "still able to win the game are allies, and at least one defeated player "
#~ "is not part of this alliance, then the game will end in an immediate "
#~ "shared victory for the allied players."
#~ msgstr ""
#~ "Ma bhios an roghainn seo air agus ma ruigeas ceum sa gheama nuair a bhios "
#~ "gach cluicheadair aig a bheil cothrom buannachaidh fhathast san dearbh "
#~ "chaidreachas agus ma bhios aon chluicheadair air a' char as lugha ann "
#~ "nach eil sa chaidreachas seo, thig an geama gu crìoch sa bhad le co-"
#~ "bhuaidh airson na cluicheadairean sa chaidreachas."

#~ msgid "Save using the given savegame version"
#~ msgstr "Sàbhail iad leis an tionndadh savegame a tha air a shònrachadh"

#~ msgid ""
#~ "Create a savegame which can be loaded by the given version of Freeciv. "
#~ "Note that some features will not be saved/restored for older versions."
#~ msgstr ""
#~ "Cruthaich savegame a ghabhas luchdadh leis na tionndaidhean comharraichte "
#~ "de Freeciv. Thoir an aire nach dèid gach feart a shàbhaladh no aiseag "
#~ "airson seann tionndaidhean."

#~ msgid "The %s have researched Future Tech. %d."
#~ msgstr "Rannsaich %s teicneolas an ama ri teachd %d."

#~ msgid "Only %s can attack from sea."
#~ msgstr "Chan urrann ach %s ionnsaigh a thoirt on mhuir."

#~ msgid "Cannot attack from sea."
#~ msgstr "Chan urrainn dha ionnsaigh a thoirt on mhuir."

#~ msgid ""
#~ "\n"
#~ "veteran"
#~ msgstr ""
#~ "\n"
#~ "seann ghaisgeach"

#~ msgid "Requires the %s terrain special on the tile.\n"
#~ msgstr "Feumaidh seo an sònrachas talamhainn %s air an leacag.\n"

#~ msgid "Requires %s terrain class on a cardinally adjacent tile.\n"
#~ msgstr ""
#~ "Feumaidh seo seòrsa talamhainn sònraichte (%s) air an leacag no air dlùth-"
#~ "leacag dha.\n"

#~ msgid "Requires %s terrain class on an adjacent tile.\n"
#~ msgstr ""
#~ "Feumaidh seo an seòrsa talamhainn a leanas, %s, air leacag ri taobh.\n"

#~ msgid "Requires a %s on an adjacent tile.\n"
#~ msgstr "Feumaidh seo %s air leacag ri taobh.\n"

#~ msgid ""
#~ "* Can establish trade routes (must travel to target city and must be at "
#~ "least %d tiles [in Manhattan distance] from this unit's home city).\n"
#~ msgstr ""
#~ "* 'S urrainn dha slighean malairt a stèidheachadh (feumaidh e siubhal "
#~ "dhan bhaile targaide agus feumaidh astar %d leacagan [astar Manhatten] a "
#~ "bhith eadar an targaid is baile dachaigh an aonaid seo).\n"

#~ msgid "* Can build farmland.\n"
#~ msgstr "* 'S urrainn dha fearann a thogail.\n"

#~ msgid "* Veteran %s units.\n"
#~ msgstr "* Aonadan sheann ghaisgeach (%s).\n"

#~ msgid "* Veteran units.\n"
#~ msgstr "* Aonadan sheann ghaisgeach.\n"

#~ msgid "World-ranged requirements are only supported for wonders."
#~ msgstr "Feumaidh tu mìorbhail airson riatanasan air feadh an t-saoghail."

#~ msgid "Player-ranged requirements are only supported for wonders."
#~ msgstr "Feumaidh tu mìorbhail airson riatanasan airson cluicheadair."

#~ msgid "Island-ranged requirements are only supported for wonders."
#~ msgstr "Feumaidh tu mìorbhail airson riatanasan air feadh eilein."

#~ msgid ""
#~ "Surviving requirements are only supported at world and player ranges."
#~ msgstr ""
#~ "Chan eil taic do riatanasan mairsinneachd ach aig ìre an t-saoghail is a' "
#~ "chluicheadair."

#~ msgid "%s base"
#~ msgstr "Ionad %s"

#~ msgid ""
#~ "Reduces the corruption in a city by 50%.  Under a Democracy, a Courthouse "
#~ "makes 1 unhappy citizen content.  Also halves the effective distance to "
#~ "the capital, for the purpose of calculating revolt cost."
#~ msgstr ""
#~ "Ìslichidh seo coirbteachd ann am baile le 50%.  Nì taigh-cùirte 1 "
#~ "saoranach mì-thoilichte riaraichte ann an deamocrasaidh.  Lùghdaichidh e "
#~ "an t-astar on phrìomh bhaile le 50% cuideachd a chum àireamhachadh "
#~ "cosgais aramach."

#~ msgid ""
#~ "Reduces the corruption and waste in a city by 50%.  Under a Democracy, a "
#~ "Courthouse also makes 1 unhappy citizen content (unless that citizen is "
#~ "unhappy about military activity).  Also halves the effective distance to "
#~ "the capital, for the purpose of calculating revolt cost."
#~ msgstr ""
#~ "Ìslichidh seo coirbteachd agus ana-caitheamh ann am baile le 50%.  Nì "
#~ "taigh-cùirte 1 saoranach mì-thoilichte riaraichte ann an deamocrasaidh "
#~ "(ach saoranaich a tha mì-thoilichte air sgàth gnìomhachd an airm).  "
#~ "Lùghdaichidh e an t-astar on phrìomh bhaile le 50% cuideachd a chum "
#~ "àireamhachadh cosgais aramach."

#, fuzzy
#~ msgid "?female:Shaykha %s"
#~ msgstr "?female:Ceann Comhairle"

#~ msgid "Search for scenarios in directory DIR"
#~ msgstr "Sàbhail geamannan dhan eòlaire DIR"

#~ msgid "You can't attack there."
#~ msgstr "Chan urrainn dhut ionnsaigh a thoirt an-sin."

#~ msgid "The path may be set via the \"%s\" environment variable."
#~ msgstr ""
#~ "Feumaidh tu an t-slighe a shuidheachadh le caochladair na h-àrainneachd "
#~ "\"%s\"."

#~ msgid "Current path is: \"%s\""
#~ msgstr "Seo an t-slighe làithreach: \"%s\""

#~ msgid "The \"%s\" file is required ... aborting!"
#~ msgstr "Tha feum air an fhaidhle \"%s\" ...a' sgur dheth!"

#~ msgid ""
#~ "Oceans cover much of the world, and only sea units (Triremes and other "
#~ "boats) can travel on them."
#~ msgstr ""
#~ "Tha cuantan a' còmhdachadh cuid mhath dhen t-saoghal agus chan urrainn "
#~ "ach do dh'aonadan mara (trì-ràmhaich 's bàtaichean eile) siubhal orra."

#~ msgid "Setting this option will draw the tiles that unit cannot enter."
#~ msgstr ""
#~ "Ma shuidhicheas tu an roghainn seo, tairngidh seo na leacagan nach "
#~ "urrainn do dh'aonad a dhol a-steach dhaibh."

#~ msgid "Enable alpha blending"
#~ msgstr "Cuir an comas Alpha Blending"

#~ msgid ""
#~ "If this is enabled, then alpha blending will be used in rendering, "
#~ "instead of an ordered dither.  If there is no hardware support for alpha "
#~ "blending, this is much slower."
#~ msgstr ""
#~ "Ma chuireas tu seo an comas, thèid Alpha Blending a chleachdadh san "
#~ "reandaradh an àite Ordered Dither. Mur eil am bathar-cruaidh a' cur taic "
#~ "ri Alpha Blending, bidh seo fada nas slaodaiche."

#~ msgid "Dictatress %s"
#~ msgstr "Ceannsalaiche %s"

#, fuzzy
#~ msgid "?female:Calipha %s"
#~ msgstr "?female:Caiptean %s"

#~ msgid "?female:Sheikh %s"
#~ msgstr "?female:Seidhch %s"

#, fuzzy
#~ msgid "Stadholdress %s"
#~ msgstr "Deachdair"

#~ msgid ""
#~ "This command can be used to delegate the control over a player. The "
#~ "[player-name] argument can only be used by connections with the cmdlevel "
#~ "'admin' or above to force the corresponding change of the delegation "
#~ "status."
#~ msgstr ""
#~ "'S urrainn dhut an àithne seo a chleachdadh gus smachd air cluicheadair a "
#~ "shìneadh do chleachdaiche eile. Chan urrainn dhut an argamaid [player-"
#~ "name] a chleachdadh ach ma tha an cmdlevel 'admin' no fear nas àirde agad "
#~ "gus atharrachadh cò aig a tha smachd air cluicheadair."

#~ msgid "Player '%s' did reconnect. Restore player state."
#~ msgstr ""
#~ "'S e ath cheangal a rinn an cluicheadair '%s'. Aisig staid a' "
#~ "chluicheadair"

#~ msgid "Delegation to user '%s' defined."
#~ msgstr "Chaidh sìneadh smachd dhan chleachdaiche '%s' a shònrachadh."

#~ msgid ""
#~ "The game will be automatically saved per this number of turns. See also "
#~ "setting 'autosaves'."
#~ msgstr ""
#~ "Thèid an geama a shàbhaladh gu fèin-obrachail aig deireadh na cuairte "
#~ "seo. Faic an roghainn \"autosaves\" cuideachd."

#~ msgid "Game ended in a draw."
#~ msgstr "Chrìochnaich an geama le buaidh co-ionnann."

#~ msgid "Unknown player name: '%s'"
#~ msgstr "Ainm cluicheadair neo-aithnichte: \"%s\""

#~ msgid "Delegation to yourself?"
#~ msgstr "'Ga thiomnadh dhut fhèin?"

#~ msgid "Please restore first your original connection."
#~ msgstr "Aisig an ceangal tùsail agad an toiseach."

#~ msgid "Please cancel first your own delegation."
#~ msgstr "Sguir dhen tiomnadh agad fhèin an toiseach."

#~ msgid "A user is connected to player '%s'."
#~ msgstr "Tha ceangal aig cluicheadair ris a' chluicheadair \"%s\"."

#~ msgid "Failed to take control of '%s'."
#~ msgstr "Dh'fhàillig ort \"%s\" a ghabhail os làimh."

#~ msgid "Player data do not match."
#~ msgstr "Chan eil dàta nan cluicheadair a-rèir a chèile."

#~ msgid "Control over player '%s' delegated to user '%s'%s."
#~ msgstr ""
#~ "Chaidh an smachd air a' chluicheadair \"%s\" a thiomnadh dhan "
#~ "chleachdaiche \"%s\"%s."

#~ msgid ""
#~ "* Will be built as a veteran in cities with appropriate training "
#~ "facilities (see Airport).\n"
#~ msgstr ""
#~ "* Thèid a thogail mar seann ghaisgeach ann am bailtean far a bheil "
#~ "goireasan trèanaidh iomchaidh (faic Port-adhair).\n"

#~ msgid "* May be promoted after defeating an enemy unit.\n"
#~ msgstr ""
#~ "* Tha seans ann gun dèid àrdachadh as dèidh dha buaidh a thoirt air aonad "
#~ "nàimhdeil.\n"

#~ msgid "* Will be built as a veteran under communist governments.\n"
#~ msgstr ""
#~ "* Thèid a thogail mar seann ghaisgeach fo riaghaltasan co-mhaoineach.\n"

#~ msgid "* May be promoted after a successful mission.\n"
#~ msgstr "* Tha seans ann gun dèid àrdachadh an cois misein shoirbheachail.\n"

#~ msgid ""
#~ "* Will be built as a veteran in cities with appropriate training "
#~ "facilities (see Barracks).\n"
#~ msgstr ""
#~ "* Thèid a thogail mar seann ghaisgeach ann am bailtean far a bheil "
#~ "goireasan trèanaidh iomchaidh (faic Taigh-feachd).\n"

#~ msgid ""
#~ "* Will be built as a veteran in cities with appropriate training "
#~ "facilities (see Port Facility).\n"
#~ msgstr ""
#~ "* Thèid a thogail mar seann ghaisgeach ann am bailtean far a bheil "
#~ "goireasan trèanaidh iomchaidh (faic \"Goireas puirt\").\n"

#~ msgid "* May be promoted through combat or training.\n"
#~ msgstr "* Tha seans ann gun dèid àrdachadh an cois sabaid no trèanaidh.\n"

#~ msgid "* May be built as a veteran through training.\n"
#~ msgstr "* Gabhaidh a thogail mar seann ghaisgeach tro thrèanadh.\n"

#~ msgid ""
#~ "The modern Spanish nation was formed when the rulers of the kingdoms of "
#~ "Castile and Aragon led the recapture of the Iberian peninsula from the "
#~ "Moslems.  The Reconquista was completed in 1492 AD, the same year "
#~ "Columbus sailed."
#~ msgstr ""
#~ "Chaidh an nàisean Spàinnteach mar a tha sinne eòlach air a chruthachadh "
#~ "nuair a thug rìoghachdan Castilla is León buaidh air na Muslamaich 's iad "
#~ "airson ceann-tìre na h-Ìbeire ath ghlacadh uapa. Thàinig an Reconquista "
#~ "gu crìoch ann an 1492 AD, an dearbh bhliadhna a sheòl Colombo air tòir an "
#~ "t-saoghail ùir."

#~ msgid "journeyman"
#~ msgstr "neach-ceàird"

#~ msgid "working man"
#~ msgstr "obraiche"

#~ msgid "foreman"
#~ msgstr "forman"

#~ msgid "?team name:Violet"
#~ msgstr "?team name:Purpaidh"

#~ msgid "?team name:Dark White"
#~ msgstr "?team name:Geal dorcha"

#~ msgid "?team name:Indigo"
#~ msgstr "?team name:Guirmean Innseanach"

#~ msgid "?team name:Nutmeg"
#~ msgstr "?team name:Cnò-mheannt"

#~ msgid "?team name:Ultramarine"
#~ msgstr "?team name:Ultramairin"

#~ msgid "?team name:Xanadu"
#~ msgstr "?team name:Xanadu"

#~ msgid "?female:Empress %s"
#~ msgstr "?female:Ban-Impire %s"

#~ msgid "?female:Princess %s"
#~ msgstr "?female:Bana-phrionnsa %s"

#~ msgid "?female:Popess %s"
#~ msgstr "?female:Ban-Phàpa %s"

#, fuzzy
#~ msgid "?female:Lady %s"
#~ msgstr "?female:Nabob"

#~ msgid "?female:Mother Superior %s"
#~ msgstr "?female:Àrd Mhàthair %s"

#, fuzzy
#~ msgid "?female:Duchess %s"
#~ msgstr "?female:Buruzagi"

#, fuzzy
#~ msgid "?female:Rani %s"
#~ msgstr "?female:Nabob"

#~ msgid "metainfo <meta-line>"
#~ msgstr "metainfo <meata-loidhne>"

#~ msgid "player color (set/random)"
#~ msgstr "dath a' chluicheadair (suidhichte/air thuaiream)"

#~ msgid "team color (ordered)"
#~ msgstr "dath an sgioba (an òrdugh)"

#~ msgid ""
#~ "- \"player color (ordered)\" (PLR_ORDER): select the color for each "
#~ "player according to the order of the color definition.\n"
#~ "- \"player color (random)\" (PLR_RANDOM): select a random color for each "
#~ "player.\n"
#~ "- \"player color (set/random)\" (PLR_SET): use the color set via the "
#~ "playercolor command. For players without a color a random value will be "
#~ "selected.\n"
#~ "- \"team color (ordered)\" (TEAM_ORDER): select the color for one team "
#~ "depending on the order of the color definition."
#~ msgstr ""
#~ "- \"dath a' chluicheadair n òrdugh)\" (PLR_ORDER): tagh dath airson gach "
#~ "cluicheadair a-rèir òrdugh sònrachadh nan dathan.\n"
#~ "- \"dath a' chluicheadair (air thuaiream)\" (PLR_RANDOM): tagh dath air "
#~ "thuaiream airson gach cluicheadair.\n"
#~ "- \"dath a' chluicheadair (suidhichte/air thuaiream)\" (PLR_SET): tagh "
#~ "seata dhathan tro mheadhan na h-àithne playercolor. Thèid dath air "
#~ "thuaiream a thaghadh airson cluicheadairean gun dath.\n"
#~ "- \"dath an sgioba (an òrdugh)\" (TEAM_ORDER): tagh an dath airson sgioba "
#~ "a-rèir òrdugh sònrachadh nan dathan."

#~ msgid "No player with the name '%s' found or ambiguous name."
#~ msgstr ""
#~ "Chan eil cluicheadair ann air a bheil an t-ainm \"%s\" air neo tha ainm "
#~ "dà-sheaghach aca."

#~ msgid ""
#~ "Please set 'plrcolormode' to PLR_SET to define the color for the player "
#~ "%s before the game starts."
#~ msgstr ""
#~ "Tagh PLR_SET airson 'plrcolormode' gus dath a' chluicheadair %s a "
#~ "shònrachadh mus tòisich a' gheama."

#~ msgid "Couldn't add definition: %s."
#~ msgstr "Cha ghabh am mìneachadh a chur ris: %s."

#~ msgid "Error: recursive calls to log.\n"
#~ msgstr "Mearachd: gairmean ath chùrsach dhan loga.\n"

#~ msgid "Surviving requirements are only supported at world range."
#~ msgstr ""
#~ "Feumaidh an saoghal air fad a bhith fo bhuaidh de riatanasan "
#~ "mairsinneachd."

#~ msgid "Auth option \"%s\":"
#~ msgstr "Roghainn dearbhachaidh \"%s\":"

#~ msgid "Illegal value for auth port: \"%s\""
#~ msgstr "Luach mì-dhligheach airson port dearbhachaidh: \"%s\""

#~ msgid ""
#~ "Cannot load auth config file '%s':\n"
#~ "%s"
#~ msgstr ""
#~ "Cha ghabh am faidhle auth config \"%s\" a luchdadh:\n"
#~ "%s"

#~ msgid ""
#~ "Usage: %s [option ...]\n"
#~ "Valid options are:\n"
#~ msgstr ""
#~ "Cleachdadh: %s [roghainn ...]\n"
#~ "Roghainnean dligheach:\n"

#~ msgid ""
#~ "  -A  --Announce PROTO\tAnnounce game in LAN using protocol PROTO (IPv4/"
#~ "IPv6/none)\n"
#~ msgstr ""
#~ "  -A  --Announce PROTOCAL\tNochd an geama anns an LAN tron phrotocal "
#~ "PROTO (IPv4/IPv6/none)\n"

#~ msgid ""
#~ "  -a  --auth FILE\tEnable server authentication with configuration from "
#~ "FILE.\n"
#~ msgstr ""
#~ "  -a  --auth FAIDHLE\tDèan dearbhadh frithealaiche comasach leis a' cho-"
#~ "chumadh o FAIDHLE.\n"

#~ msgid "  -G  --Guests\t\tAllow guests to login if auth is enabled.\n"
#~ msgstr ""
#~ "  -G  --Guests  \tThoir cead do dh'aoighean logadh a-steach ma bhios auth "
#~ "an comas.\n"

#~ msgid "  -N  --Newusers\tAllow new users to login if auth is enabled.\n"
#~ msgstr ""
#~ "  -N  --Newusers\tThoir cead do chleachdaichean ùra logadh a-steach ma "
#~ "bhios auth an comas.\n"

#~ msgid "  -b  --bind ADDR\tListen for clients on ADDR\n"
#~ msgstr "  -b  --bind ADDR\tCum cluas ri cliantan air ADDR\n"

#~ msgid ""
#~ "  -d, --debug NUM\tSet debug log level (%d to %d, or %d:file1,min,"
#~ "max:...)\n"
#~ msgstr ""
#~ "  -d, --debug NUM\tSuidhich leibheil loga dì-bhugachaidh (%d gu %d no %d:"
#~ "file1,min,max:...)\n"

#~ msgid "  -d, --debug NUM\tSet debug log level (%d to %d)\n"
#~ msgstr ""
#~ "  -d, --debug NUM\tSuidhich leibheil loga dì-bhugachaidh (%d gu %d)\n"

#~ msgid "  -F, --Fatal [SIGNAL]\tRaise a signal on failed assertion\n"
#~ msgstr "  -F, --Fatal [SIGNAL]\tTog sanas na dh'fhàilligeas agairt\n"

#~ msgid "  -f, --file FILE\tLoad saved game FILE\n"
#~ msgstr "  -f, --file FILE\tLuchdaich FILE de gheama a chaidh a shàbhaladh\n"

#~ msgid "  -h, --help\t\tPrint a summary of the options\n"
#~ msgstr "  -h, --help\t\tClò-bhuail gearr-chunntas nan roghainnean\n"

#~ msgid "  -i, --identity ADDR\tBe known as ADDR at metaserver\n"
#~ msgstr ""
#~ "  -i, --identity ADDR\tBidh ADDR air mar ainm aig a' mheata-"
#~ "fhrithealaiche\n"

#~ msgid "  -l, --log FILE\tUse FILE as logfile\n"
#~ msgstr "  -l, --log FILE\tCleachd FILE mar fhaidhle loga\n"

#~ msgid "  -m, --meta\t\tNotify metaserver and send server's info\n"
#~ msgstr ""
#~ "  -m, --meta\t\tLeig fios dhan mheata-fhrithealaiche is cuir fiosrachadh "
#~ "an fhrithealaiche\n"

#~ msgid "  -M, --Metaserver ADDR\tSet ADDR as metaserver address\n"
#~ msgstr ""
#~ "  -M, --Metaserver ADDR\tSuidhich ADDR mar sheòladh a' mheata-"
#~ "fhrithealaiche\n"

#~ msgid "  -p, --port PORT\tListen for clients on port PORT\n"
#~ msgstr "  -p, --port PORT\tCum cluas ri cliantan air port PORT\n"

#~ msgid "  -q, --quitidle TIME\tQuit if no players for TIME seconds\n"
#~ msgstr ""
#~ "  -q, --quitidle TIME\tDùin e mura bi cluicheadairean ann as dèidh TIME "
#~ "diog\n"

#~ msgid "  -e, --exit-on-end\tWhen a game ends, exit instead of restarting\n"
#~ msgstr ""
#~ "  -e, --exit-on-end\tNuair a thig geama gu crìoch, dùin e is na ath-"
#~ "thòisich e\n"

#~ msgid "  -s, --saves DIR\tSave games to directory DIR\n"
#~ msgstr "  -s, --saves DIR\tSàbhail geamannan dhan eòlaire DIR\n"

#~ msgid "      --scenarios DIR\tSearch for scenarios in directory DIR\n"
#~ msgstr "      --scenarios DIR\tLorg cnàmh-sgeulan san eòlaire DIR\n"

#~ msgid "  -S, --Serverid ID\tSets the server id to ID\n"
#~ msgstr ""
#~ "  -S, --Serverid ID\tSuidhich dearbh-aithne an fhrithealaiche mar ID\n"

#~ msgid "  -P, --Ppm\t\tSave ppms of the map when saving the game.\n"
#~ msgstr ""
#~ "  -P, --Ppm\t\tSàbhail ppms a' mhapa nuair a thèid an geama a "
#~ "shàbhaladh.\n"

#~ msgid "  -r, --read FILE\tRead startup script FILE\n"
#~ msgstr "  -r, --read FILE\tLeugh an sgriobt startup FILE\n"

#~ msgid "  -R, --Ranklog FILE\tUse FILE as ranking logfile\n"
#~ msgstr "  -R, --Ranklog FILE\tCleachd FILE mar fhaidhle loga rangachadh\n"

#~ msgid "  -v, --version\t\tPrint the version number\n"
#~ msgstr "  -v, --version\t\tClò-bhuail àireamh an tionndaidh\n"

#~ msgid ""
#~ "Show a list of connections to the server, your ignore list, the list of "
#~ "the players in the game, the available scenarios, the teams of players, "
#~ "or the running votes. The argument may be abbreviated, and defaults to "
#~ "'players' if absent."
#~ msgstr ""
#~ "Seall liosta de na ceanglaichean ris an fhrithealaiche, an dubh-liosta "
#~ "agad, liosta nan cluicheadairean sa gheama, na cnàmh-sgeulan a tha ri "
#~ "fhaighinn, sgiobannan nan cluicheadairean no na bhòtaichean a tha a' dol. "
#~ "Faodaidh gum bi an argamaid 'na ghiorrachadh agus bidh e 'na 'players' a "
#~ "ghnàth mur eil gin ann."

#~ msgid ""
#~ "With the 'create' command a new player with the given name is created.\n"
#~ "If the game was started, the command checks for free player slots and, if "
#~ "no free slots are available, it tries to reuse the slots of dead players. "
#~ "The new player has no units or cities."
#~ msgstr ""
#~ "Cruthaichidh tu cluicheadair ùr leis an ainm a thagh thu leis an àithne "
#~ "'create'.\n"
#~ "Ma thòisich an geama mu thràth, lorgaidh an àithne àite bàn airson a' "
#~ "chluicheadair agus mur eil àite bàn ann, feuchaidh e ri àite cluicheadair "
#~ "mairbh a chleachdadh. Cha bhi aonadan no bailtean aig a' chluicheadair ùr."

#~ msgid "Evaluate a line of freeciv script in the current game."
#~ msgstr "Luachaich loidhne dhen sgriobt ann am Freeciv sa gheama làithreach."

#~ msgid "Metaserver: bad address: <%s %d>."
#~ msgstr "Frithealaiche meata: droch sheòladh: <%s %d>."

#~ msgid "%s has been added as %s level AI-controlled player."
#~ msgstr ""
#~ "Chaidh %s a chur ris mar chluicheadair air leibheail %s fo smachd na h-IF."

#~ msgid ""
#~ "When a player attempts to found a new city, there may be no other city in "
#~ "this distance. For example, when this value is 3, there have to be at "
#~ "least two empty fields between two cities in every direction. If set to 0 "
#~ "(default), the ruleset value will be used."
#~ msgstr ""
#~ "Chan urrainn do bhaile a bhith nas fhaisge air baile ùr a tha "
#~ "cluicheadair airson stèidheachadh. Mar eisimpleir, ma bhios an luach seo "
#~ "aig 3, feumaidh dà àite bàn a bhith air gach taobh dheth air a' char as "
#~ "lugha. Ma chuireas tu seo gu 0 (an roghainn bhunaiteach), thèid an luach "
#~ "ann an seata nan riaghailtean a chleachdadh."

#~ msgid ""
#~ "If all players have not hit \"Turn Done\" before this time is up, then "
#~ "the turn ends automatically. Zero means there is no timeout. In servers "
#~ "compiled with debugging, a timeout of -1 sets the autogame test mode. "
#~ "Only connections with hack level access may set the timeout to lower than "
#~ "30 seconds. Use this with the command \"timeoutincrease\" to have a "
#~ "dynamic timer."
#~ msgstr ""
#~ "Thig cuairt gu crìoch leis fhèin mur an do bhriog gach cluicheadair air "
#~ "\\*Cuairt deiseil\\* mus do dh'fhalbh an ùine sei. Cha bhi timeout ann ma "
#~ "chuireas tu seo gu neoini. Ma chaidh a thionail air frithealaiche le dì-"
#~ "bhugadh, bidh e sa mhodh deuchainn autogame ma chuireas tu seo gu -1. "
#~ "Chan fhaod ach ceanglaichean aig a bheil leibheil inntrigidh Hack an "
#~ "timeout a chur gu àireamh nas lugha na 30 diogan. Cleachd seo leis an "
#~ "àithne \"timeoutincrease\\* airson uaireadair innsginneach."

#~ msgid ""
#~ "The game will be automatically saved per this number of turns. Zero means "
#~ "never auto-save."
#~ msgstr ""
#~ "Thèid an geama a shàbhaladh gu fèin-obrachail aig deireadh na cuairte "
#~ "seo. Ma chuireas tu seo gu neoini, cha dèid an geama a fhèin-shàbhaladh "
#~ "idir."

#~ msgid "%s has been added as an AI-controlled player."
#~ msgstr "Chaidh %s a chur ris mar chluicheadair fo smachd na h-IF."

#~ msgid "user %s, "
#~ msgstr "cleachdaiche %s,"

#~ msgid " %d connection:"
#~ msgid_plural " %d connections:"
#~ msgstr[0] " %d cheangal:"
#~ msgstr[1] " %d cheangal:"
#~ msgstr[2] " %d ceanglaichean:"
#~ msgstr[3] " %d ceangal:"

#~ msgid "  %s from %s (command access level %s), bufsize=%dkb"
#~ msgstr "  %s o %s (leibheil inntrigeadh àitheantan %s), bufsize=%dkb"

#~ msgid ""
#~ "  -A, --Announce PROTO\tAnnounce game in LAN using protocol PROTO (IPv4/"
#~ "IPv6/none)\n"
#~ msgstr ""
#~ "  -A, --Announce PROTO\tNochd an geama anns an LAN tron phrotocal PROTO "
#~ "(IPv4/IPv6/none)\n"

#~ msgid "  -a, --autoconnect\tSkip connect dialog\n"
#~ msgstr "  -a, --autoconnect\tThoir leum thairis air còmhradh a' cheangail\n"

#~ msgid ""
#~ "  -l, --log FILE\tUse FILE as logfile (spawned server also uses this)\n"
#~ msgstr ""
#~ "  -l, --log FILE\tCleachd FILE mar logfile (tha an Spawned Server 'ga "
#~ "chleachdadh cuideachd)\n"

#~ msgid "  -M, --Meta HOST\tConnect to the metaserver at HOST\n"
#~ msgstr "  -M, --Meta HOST\tCeangail ris a' mheata-fhrithealaiche aig HOST\n"

#~ msgid "  -n, --name NAME\tUse NAME as username on server\n"
#~ msgstr ""
#~ "  -n, --name NAME\tCleachd NAME mar ainm-cleachdaiche air an "
#~ "fhrithealaiche\n"

#~ msgid "  -p, --port PORT\tConnect to server port PORT (usually with -a)\n"
#~ msgstr ""
#~ "  -p, --port PORT\tCeangail ri port an fhrithealaiche PORT (le -a mar is "
#~ "trice)\n"

#~ msgid "  -P, --Plugin PLUGIN\tUse PLUGIN for sound output %s\n"
#~ msgstr "  -P, --Plugin PLUGIN\tCleachd PLUGIN airson às-chur fuaime %s\n"

#~ msgid ""
#~ "  -r, --read FILE\tRead startup script FILE (for spawned server only)\n"
#~ msgstr ""
#~ "  -r, --read FILE\tLeugh an sgriobt tòiseachaidh FILE (airson an Spawned "
#~ "Server a-mhàin)\n"

#~ msgid ""
#~ "  -s, --server HOST\tConnect to the server at HOST (usually with -a)\n"
#~ msgstr ""
#~ "  -p, --server HOST\tCeangail ris an fhrithealaiche HOST (le -a mar is "
#~ "trice)\n"

#~ msgid "  -S, --Sound FILE\tRead sound tags from FILE\n"
#~ msgstr "  -S, --Sound FILE\tLeugh na tagaichean fuaime o FILE\n"

#~ msgid "  -t, --tiles FILE\tUse data file FILE.tilespec for tiles\n"
#~ msgstr ""
#~ "  -t, --tiles FILE\tCleachd am faidhle dàta FILE.tilespec airson "
#~ "leacagan\n"

#~ msgid ""
#~ "      --\t\tPass any following options to the UI.\n"
#~ "\t\t\tTry \"%s -- --help\" for more.\n"
#~ msgstr ""
#~ "      --\t\tSìn gin dhe na roghainnean a leanas fhan IF.\n"
#~ "\t\t\tFeuch \"%s -- --help\" airson barrachd cuideachaidh.\n"

#~ msgid "This option controls the speed of combat animation."
#~ msgstr ""
#~ "Suidhichidh tu astar beothachadh nan sabaidean leis an roghainn seo."

#~ msgid ""
#~ "Disabling this option will turn off combat animation between units on the "
#~ "mapview."
#~ msgstr ""
#~ "Ma chuireas tu dheth an roghainn seo, cuiridh seo à comas am beothachadh "
#~ "sabaid eadar aonadan air a' mhapa."

#~ msgid "%s: %d/%d."
#~ msgstr "%s: %d/%d."

#~ msgid "At Spy's Discretion"
#~ msgstr "Na thogras am brathadair"

#~ msgid "Choose Your Diplomat's Strategy"
#~ msgstr "Tagh ro-innleachd an dìoplomait agad"

#~ msgid "Choose Your Spy's Strategy"
#~ msgstr "Tagh ro-innleachd a' bhrathadair agad"

#~ msgid "The diplomat is waiting for your command"
#~ msgstr "Tha an dìoplomat a' feitheamh ri d' òrdugh"

#~ msgid "The spy is waiting for your command"
#~ msgstr "Tha am brathadair a' feitheamh ri d' òrdugh"

#~ msgid "_Ready all"
#~ msgstr "Dùisg _a h-uile"

#~ msgid "_Sentry idle"
#~ msgstr "_Freiceadan 'na thàmh"

#~ msgid "Build _Railroad"
#~ msgstr "Tog _rathad-iarainn"

#~ msgid "Nation's Legend"
#~ msgstr "Mìneachadh an nàisein"

#~ msgid "SORRY... NO INFO"
#~ msgstr "DUILICH... GUN FHIOSRACHADH"

#~ msgid "  -r, --ruleset RULESET\tMake manual for RULESET\n"
#~ msgstr "  -r, --ruleset RULESET\tCruthaich treòir airson RULESET\n"

#~ msgid "Cannot determine user home directory"
#~ msgstr "Cha ghabh eòlaire dachaigh a' chleachdaiche a dhearbhadh"

#~ msgid "Failed to download modpack control file from given URL"
#~ msgstr ""
#~ "Cha do ghabh faidhle smachd modpack a luchdadh a-nuas on URL a chuir thu "
#~ "ann"

#~ msgid "Cannot parse modpack list"
#~ msgstr "Cha ghabh an liosta modpack a pharsadh"

#~ msgid "      --\t\tPass any following options to the UI.\n"
#~ msgstr "      --\t\tSìn gin dhe na roghainnean a leanas fhan IF.\n"

#~ msgid "Amir Al-Muminin %s"
#~ msgstr "Amir Al-Muminin %s"

#~ msgid "Amirat Al-Muminin %s"
#~ msgstr "Amirat Al-Muminin %s"

#~ msgid "Al-Andalus"
#~ msgstr "Muinntir Al-Andalus"

#~ msgid "?plural:Al-Andalus"
#~ msgstr "?plural:Muinntir Al-Andalus"

#~ msgid "Sheik %s"
#~ msgstr "Seidhch %s"

#~ msgid "Malik %s"
#~ msgstr "Malik %s"

#~ msgid "Malika %s"
#~ msgstr "Malika %s"

#~ msgid "Presidente %s"
#~ msgstr "Presidente %s"

#~ msgid "Presidenta %s"
#~ msgstr "Presidenta %s"

#~ msgid "Mallku %s"
#~ msgstr "Mallku %s"

#~ msgid "Ttalla %s"
#~ msgstr "Ttalla %s"

#~ msgid "?title:Leader %s"
#~ msgstr "?female:Ceannard %s"

#~ msgid "Liberator %s"
#~ msgstr "Liberador %s"

#~ msgid "?female:Liberator %s"
#~ msgstr "?female:Liberadora %s"

#~ msgid "Mwami %s"
#~ msgstr "Mwami %s"

#~ msgid "Mwamikazi %s"
#~ msgstr "Mwamikazi %s"

#~ msgid "Basileus %s"
#~ msgstr "Basileus %s"

#~ msgid "Basilissa %s"
#~ msgstr "Basilissa %s"

#~ msgid "Father %s"
#~ msgstr "Athair %s"

#~ msgid "Mother %s"
#~ msgstr "Màthair %s"

#~ msgid ""
#~ "The Confederate States of America was a splinter nation of the United "
#~ "States during the American Civil War. It was formed in 1861 by six "
#~ "Southern states but had to abandon their claims of independence a few "
#~ "years later after several military defeats by United States troops."
#~ msgstr ""
#~ "'S e sgoinn dhe na Stàitean Aonaichte a bha ann an Co-bhanntachd nan "
#~ "Stàitean rè Cogadh Catharra Aimeireaga. Chaidh a chur air bhonn le sia "
#~ "stàitean ait an taobh a deas ann an 1861 ach bha aca ris an cuid amasan a "
#~ "thaobh neo-eisimeileachd a strìochdadh an cois sreath de bhuaidhean arm "
#~ "nan Stàitean Aonaichte."

#~ msgid "Thane %s"
#~ msgstr "Tànaiste %s"

#~ msgid "Ratu %s"
#~ msgstr "Ratu %s"

#~ msgid "Adi %s"
#~ msgstr "Adi %s"

#~ msgid "Potestate %s"
#~ msgstr "Potestaat %s"

#~ msgid "?female:Potestate %s"
#~ msgstr "?female:Potestaat %s"

#~ msgid "Don %s"
#~ msgstr "Don %s"

#~ msgid "Dona %s"
#~ msgstr "Doña %s"

#~ msgid "Mencey %s"
#~ msgstr "Mencey %s"

#~ msgid "?female:Mencey %s"
#~ msgstr "?female:Mencey %s"

#~ msgid "Kikmongwi %s"
#~ msgstr "Kikmongwi %s"

#~ msgid "?female:Kikmongwi %s"
#~ msgstr "?female:Kikmongwi %s"

#~ msgid ""
#~ "The nation of Israel was founded in 1948 as a scattered collection of "
#~ "cantons in British Palestine, and has gradually expanded through winning "
#~ "a series of wars launched against it in 1948, 1967 and 1973."
#~ msgstr ""
#~ "Chaidh nàisean muinntir Iosrael a chur air bhonn ann an 1948 mar badan "
#~ "sgapte de sgìrean ann am Palastain Bhreatainn agus chaidh a leudachadh "
#~ "mean air mhean 's i a' toirt buaidh ann an grunn chogaidhean 'na h-"
#~ "aghaidh ann an 1948, 1967 agus 1973."

#~ msgid "?female:Duce %s"
#~ msgstr "?female:Duce %s"

#~ msgid "Manikongo %s"
#~ msgstr "Manikongo %s"

#~ msgid "?female:Manikongo %s"
#~ msgstr "?female:Manikongo %s"

#~ msgid "Mirza %s"
#~ msgstr "Mirza %s"

#~ msgid "?female:Mirza %s"
#~ msgstr "?female:Mirza %s"

#~ msgid "Great Duchess %s"
#~ msgstr "Kunigaikštienė %s"

#~ msgid "Tun %s"
#~ msgstr "Tun %s"

#~ msgid "?female:Tun %s"
#~ msgstr "?female:Tun %s"

#~ msgid "Toqui %s"
#~ msgstr "Toqui %s"

#~ msgid "?female:Toqui %s"
#~ msgstr "?female:Toqui %s"

#~ msgid "Ajaw %s"
#~ msgstr "Ajaw %s"

#~ msgid "?female:Ajaw %s"
#~ msgstr "?female:Ajaw %s"

#~ msgid "Friar %s"
#~ msgstr "Manach %s"

#~ msgid "?Female:Bailiff %s"
#~ msgstr "?female:Bana-bhàillidh %s"

#~ msgid "Perfect %s"
#~ msgstr "Perfect %s"

#~ msgid "Perfectae %s"
#~ msgstr "Perfectae %s"

#~ msgid "Corrector %s"
#~ msgstr "Ceartaichear %s"

#~ msgid "Correctrix %s"
#~ msgstr "Ceartaichear %s"

#~ msgid "The Papuans are a Melanesian people on the island of New Guinea."
#~ msgstr ""
#~ "'S e muinntir nan Eileanan Dubha a tha a' fuireach air eilean Ghini "
#~ "Nuaidh a tha sna Paputhaich."

#~ msgid "%s Basha"
#~ msgstr "%s Basha"

#~ msgid "?female:%s Basha"
#~ msgstr "?female:%s Basha"

#~ msgid "?female:Mwami %s"
#~ msgstr "?female:Mwami %s"

#~ msgid "Noaidi %s"
#~ msgstr "Noaidi %s"

#~ msgid "?female:Noaidi %s"
#~ msgstr "?female:Noaidi %s"

#~ msgid "Chogyal %s"
#~ msgstr "Chogyal %s"

#~ msgid "?female:Chogyal %s"
#~ msgstr "?female:Chogyal %s"

#~ msgid "Encik %s"
#~ msgstr "Encik %s"

#~ msgid "?female:Encik %s"
#~ msgstr "?female:Encik %s"

#~ msgid "Datu %s"
#~ msgstr "Datu %s"

#~ msgid "?female:Datu %s"
#~ msgstr "?female:Datu %s"

#~ msgid ""
#~ "Texas is second largest and second most populous state of the USA, famous "
#~ "for its \"larger than life\" cowboy mentality."
#~ msgstr ""
#~ "'S e Texas an dàrna stàit as motha sna SAA a thaobh meud agus sluaigh "
#~ "agus tha i ainmeil air a \"larger than life cowboy mentality\"."

#~ msgid "%s Beg"
#~ msgstr "%s Beg"

#~ msgid "?female:%s Beg"
#~ msgstr "?female:%s Beg"

#~ msgid "?female:Chairperson %s"
#~ msgstr "?female:Cathraiche %s"

#~ msgid ""
#~ "Venezuela is the northernmost country in South America. Having been a "
#~ "Spanish colony since the 16th century, the country gained independence on "
#~ "July 5th 1811 under the leadership of El Libertador Simon Bolivar - The "
#~ "Liberator."
#~ msgstr ""
#~ "'S e a' Bheiniseala an dùthaich as fhaide tuath ann an Aimeireaga a Deas. "
#~ "Bha i 'na tuineachas Spàinnteach fad ùine mhòr on 16mh linn ach fhuair i "
#~ "neo-eisimeileachd 5mh dhen Iuchar 1811 fo cheannardas El Libertador Simón "
#~ "Bolívar - an Saoradair."

#~ msgid "Dictador %s"
#~ msgstr "Dictador %s"

#~ msgid "Dictadora %s"
#~ msgstr "Dictadora %s"

#~ msgid "Magister Militium %s"
#~ msgstr "Magister Militium %s"

#~ msgid "Magistra Militium %s"
#~ msgstr "Magistra Militium %s"

#~ msgid "You are playing Freeciv with default rules."
#~ msgstr "Tha thu a' cluich Freeciv leis na riaghailtean bunaiteach."

#~ msgid "_Cancel meeting"
#~ msgstr "C_uir dheth a' choinneamh"

#~ msgid "Accept _treaty"
#~ msgstr "Gabh ris a' chùmhnan_t"

#~ msgid "_Gold:"
#~ msgstr "Ò_r:"

#~ msgid ""
#~ "This client has no special command line options\n"
#~ "\n"
#~ msgstr ""
#~ "Chan eil roghainnean sònraichte airson na loidhne àithne aig a' chliant "
#~ "seo\n"
#~ "\n"

#~ msgid "_Fortress & Airbase"
#~ msgstr "_Dùin ┐ bunaitean-adhair"

#~ msgid "Fortress & Airbase"
#~ msgstr "Dùin ┐ bunaitean-adhair"

#~ msgid "Players cannot be removed once the game has started."
#~ msgstr ""
#~ "Cha ghabh cluicheadairean a thoirt air falbh nuair a bhios an geama air "
#~ "tòiseachadh."

#~ msgid "Pass"
#~ msgstr "Facal-faire"

#~ msgid "Strategy and tactics"
#~ msgstr "Ro-innleachd is seòl-cogaidh"

#~ msgid ""
#~ "Available map image definition options <mapdef>:\n"
#~ "\n"
#~ "name                 (default)  description\n"
#~ "\n"
#~ "format <tool|format> %-10s image format\n"
#~ "show <show>          %-10s show players\n"
#~ "  plrname <name>                  player name (if 'show=plrname')\n"
#~ "  plrid <id>                      player id (if 'show=plrid')\n"
#~ "  plrbv <bit vector>              player bitvector (if 'show=plrbv')\n"
#~ "turns <turns>        %-10s save each <value> turns (0 = no autosave)\n"
#~ "zoom <zoom>          %-10s zoom factor (1 <= zoom <= 5)\n"
#~ "map <map>            %-10s definition of the map\n"
#~ "\n"
#~ "<tool|format> = use toolkit <tool> with image format <format>\n"
#~ "%s\n"
#~ "<show> = (%s)\n"
#~ "\n"
#~ "<map> = map image definition; it can contain: \n"
#~ " - 'a' show area within borders\n"
#~ " - 'b' show borders\n"
#~ " - 'c' show cities\n"
#~ " - 'f' show fogofwar (only available for a single player)\n"
#~ " - 'k' show only player knowledge (only from the server)\n"
#~ " - 't' show full terrain\n"
#~ " - 'u' show units\n"
#~ "\n"
#~ "Examples:\n"
#~ " 'zoom=1:map=tcub:show=all:format=ppm|ppm'\n"
#~ " 'zoom=2:map=tcub:show=each:format=png'\n"
#~ " 'zoom=1:map=tcub:show=plrname:plrname=Otto:format=gif'\n"
#~ " 'zoom=3:map=cu:show=plrbv:plrbv=010011:format=jpg'\n"
#~ " 'zoom=1:map=t:show=none:format=magickwand|jpg'"
#~ msgstr ""
#~ "Roghainnean sònrachaidhean ìomhaighean a' mhapa a tha ri fhaighinn "
#~ "<mapdef>:\n"
#~ "\n"
#~ "ainm                 mìneachadh (bunaiteach)\n"
#~ "\n"
#~ "fòrmat <tool|format>  %-10s fòrmat ìomhaighe\n"
#~ "seall <show>          %-10s seall na cluicheadairean\n"
#~ "  plrname <name>                  ainm a' chluicheadair (ma tha "
#~ "'show=plrname')\n"
#~ "  plrid <id>                      da a' chluicheadair (ma tha "
#~ "'show=plrid')\n"
#~ "  plrbv <bit vector>              bitvector a' chluicheadair (ma tha "
#~ "'show=plrbv')\n"
#~ "cuairtean <turns>    %-10s sàbhail gach <value> cuairt (0 = gun fhèin-"
#~ "shàbhaladh)\n"
#~ "sùm <zoom>           %-10s factar an t-sùim (1 <= sùm <= 5)\n"
#~ "mapa <map>           %-10s mìneachadh a' mhapa\n"
#~ "\n"
#~ "<tool|format> = cleachd toolkit <tool> leis an fhòrmat ìomhaighe "
#~ "<format>\n"
#~ "%s\n"
#~ "<show> = (%s)\n"
#~ "\n"
#~ "<map> = mìneachadh ìomhaigh a' mhapa; faodaidh na leanas a bhith ann: \n"
#~ " - 'a' seall an àrainn am broinn nan crìochan\n"
#~ " - 'b' seall na crìochan\n"
#~ " - 'c' seall na bailtean\n"
#~ " - 'f' seall ceò a' chogaidh (ri làimh cluicheadair leis fhèin a-mhàin)\n"
#~ " - 'k' na seall ach eòlas a' chluicheadair (on fhrithealaiche a-mhàin)\n"
#~ " - 't' seann an àrainn gu lèir\n"
#~ " - 'u' seall na h-aonadan\n"
#~ "\n"
#~ "Eisimpleirean:\n"
#~ " 'zoom=1:map=tcub:show=all:format=ppm|ppm'\n"
#~ " 'zoom=2:map=tcub:show=each:format=png'\n"
#~ " 'zoom=1:map=tcub:show=plrname:plrname=Otto:format=gif'\n"
#~ " 'zoom=3:map=cu:show=plrbv:plrbv=010011:format=jpg'\n"
#~ " 'zoom=1:map=t:show=none:format=magickwand|jpg'"

#~ msgid "Map images subsystem not initialised!"
#~ msgstr "Cha do thòisich fo-shiostam ìomhaighean a' mhapa!"

#~ msgid "No map definition!"
#~ msgstr "Chan eil mìneachadh mapa ann!"

#~ msgid "Map definition string to long (max %d characters)."
#~ msgstr ""
#~ "Tha mìneachadh a' mhapa ro fhada (%d caractair(ean) air a' char as motha)."

#~ msgid "Maximal number of map definitions reached (%d)."
#~ msgstr ""
#~ "Ràinig thu àireamh as motha de mhìneachaidhean mapa a tha ceadaichte (%d)."

#~ msgid "Duplication of map image definition %d ('%s')."
#~ msgstr "Dùblachadh mìneachadh ìomhaigh a' mhapa %d ('%s')."

#~ msgid "Unknown map option: '%s'."
#~ msgstr "Roghainn mapa neo-aithnichte '%s'."

#~ msgid "'show=%s' but no player name."
#~ msgstr "'show=%s' ach as aonais ainm a' chluicheadair."

#~ msgid "'show=%s' but no player id."
#~ msgstr "'show=%s' ach as aonais DA a' chluicheadair."

#~ msgid "'show=%s' but no player bitvector."
#~ msgstr "'show=%s' ach as aonais bitvector a' chluicheadair."

#~ msgid "Invalid character in bitvector: '%c' (%s)."
#~ msgstr "Tha caractair mì-dhligheach sa bitvector: '%c' (%s)."

#~ msgid "'plrid' must be in the intervall [0, %d)."
#~ msgstr "Feumaidh am 'plrid' a bhith san eadaramh [0, %d]."

#~ msgid "Player name to long: '%s' (max: %lu)."
#~ msgstr "Tha ainm a' chluicheadair ro fhada: '%s' (as motha: %lu)."

#~ msgid "'turns' should be between 0 and 99."
#~ msgstr "Bu chòir do 'turns' a bhith eadar 0 agus 99."

#~ msgid "'zoom' factor should be between 1 and 5."
#~ msgstr "Bu chòir dhan fhactar 'zoom' a bhith eadar 1 agus 5."

#~ msgid "Invalid value for option '%s': '%s'."
#~ msgstr "Luach mì-dhligheach airson na roghainne '%s': '%s'."

#~ msgid "Map definition not checked (game not started)."
#~ msgstr "Cha deach mìneachadh a' mhapa a sgrùdadh (geama gun tòiseachadh)."

#~ msgid "Map definition deactivated: %s."
#~ msgstr "Mìneachadh a' mhapa air a chur à comas: %s."

#~ msgid "Map definition not checked or error."
#~ msgstr "Cha deach mìneachadh a' mhapa a sgrùdadh no thachair mearachd."

#~ msgid "No map definition with id %d."
#~ msgstr "Chan eil mìneachadh mapa ann ris a bheil an DA %d."

#~ msgid "Unknown player name: '%s'."
#~ msgstr "Ainm cluicheadair neo-aithnichte: '%s'."

#~ msgid "Invalid player id: %d."
#~ msgstr "DA cluicheadair mhì-dhligheach: %d."

#~ msgid "Toolkit not defined!"
#~ msgstr "Toolkit gun mhìneachadh!"

#~ msgid "Toolkit function not defined!"
#~ msgstr "Cha deach foincsean an Toolkit a mhìneachadh!"

#~ msgid "Error generating the file name."
#~ msgstr "Mearachd le gineadh ainm an fhaidhle."

#~ msgid "Error saving map image '%s'."
#~ msgstr "Mearachd le sàbhaladh ìomhaigh a' mhapa: '%s'."

#~ msgid "The ppm toolkit can only create images in the ppm format."
#~ msgstr ""
#~ "Chan urrainn dhan ppm toolkit a chruthachadh ach ìomhaighean dhen t-"
#~ "seòrsa ppm."

#~ msgid ""
#~ "This Freeciv compilation has no thread implementation, threaded ai cannot "
#~ "be used."
#~ msgstr ""
#~ "Tha co-chruinneachadh Freeciv seo gun Thread Implementation, cha ghabh "
#~ "Threadad AI a chleachdadh."

#~ msgid "Failed to load default ai module, cannot continue."
#~ msgstr ""
#~ "Dh'fhàillig luchdadh mòideal bunaiteach na h-Inntinne Fhuadain, chan "
#~ "urrainn dhut leantainn air adhart."

#~ msgid ""
#~ "  -a  --auth\t\tEnable server authentication (requires --Database).\n"
#~ msgstr ""
#~ "  -a  --auth    \tCuir dearbhadh frithealaiche an comas (feum air --"
#~ "Database).\n"

#~ msgid "  -B  --Bind-meta ADDR\tConnect to metaserver from this address\n"
#~ msgstr ""
#~ "  -M, --Bind-meta ADDR\tCeangail ri meata-fhrithealaiche on t-seòladh "
#~ "seo\n"

#~ msgid ""
#~ "  -L, --LoadAI MODULE\tLoad ai module MODULE. Can appear multiple times\n"
#~ msgstr ""
#~ "  -L, --LoadAI MODULE\tLuchdaich mòideal na h-IF MODULE. Faodaidh seo "
#~ "nochdadh iomadh turas\n"

#~ msgid ""
#~ "This command is used to set the color of a player's nation. The color ist "
#~ "defined using a hexadecimal notation (HEX) for the combination of Red, "
#~ "Green, and Blue color values (RGB). The lowest value is 0 (in HEX: 00). "
#~ "The highest value is 255 (in HEX: FF). The color definition starts with a "
#~ "'#' sign followed be the HEX values for the three colors, i.e '#ff0000' "
#~ "for red. In server scripts, the '#' sign must be escaped or the color "
#~ "definition must be quoted.\n"
#~ "In initial game state the color can only be defined if the 'plrcolormode' "
#~ "setting is set to 'PLR_SET'. The defined color can be removed using the "
#~ "reset argument.\n"
#~ "For a running game, this command redefines the player color. The change "
#~ "will be visible in the following turn.\n"
#~ "To list the player color use 'list colors'."
#~ msgstr ""
#~ "Cleachdaidh tu an àithne seo gus dath an nàisein aig cluicheadair a "
#~ "shuidheachadh. Nì thu seo leis an t-siostam sia-dheicheach (HEX) a "
#~ "chomhairraicheas am measgachadh de dhearg, uaine is gorm (RGB). 'S e 0 "
#~ "(ann an HEX: 00) an luach as lugha, 255 an luach as àirde (ann an HEX: "
#~ "FF). Tòisichidh sònrachadh an datha leis a' chomharra '#' agus an uairsin "
#~ "na luachan HEX aig na trì dathan, i.e '#ff0000' airson dearg. Feumaidh tu "
#~ "an comharra '#' escape-igeadh ann an sgriobtaichean frithealaiche no "
#~ "feumaidh tu an sònrachadh datha a chur ann.\n"
#~ "Chan urrainn dhut an dath a shònrachadh ann am prìomh staid a' gheama ach "
#~ "ma chaidh an roghainn 'plrcolormode' a chur gu 'PLR_SET'. 'S urrainn dhut "
#~ "an dath a shònraich thu a thoirt air falbh leis an argamaid aisig.\n"
#~ "Ath shònraichidh an àithne seo dath a' chluicheadair ma tha geama a' dol "
#~ "mu thràth. Chithear an dath ùr san ath chuairt.\n"
#~ "Gus liosta dath a' chluicheadair fhaicinn, cleachd 'list colors'."

#~ msgid ""
#~ "fcdb [reload]\n"
#~ "fcdb [lua] <script>"
#~ msgstr ""
#~ "fcdb [reload]\n"
#~ "fcdb [lua] <scriobt>"

#~ msgid ""
#~ "Commands related to the freeciv database support. The argument [reload] "
#~ "allows a reset of the script file after a change while the argument [lua] "
#~ "allows to evaluate a line of lua script in the contex of the lua instance "
#~ "for the freeciv database."
#~ msgstr ""
#~ "Àitheantan a tha co-cheangailte ri taic stòr-dàta Freeciv. 'S urrainn "
#~ "dhut faidhle an sgriobt aiseag leis an argamaid [reload] as dèidh "
#~ "atharrachaidh. Leis an argamaid [lua], 's urrainn dhut loidhne dhen "
#~ "sgriobt lua a luachadh ann an co-theacsa an lua sin airson stòr-dàta "
#~ "Freeciv."

#~ msgid ""
#~ "mapimg colortest\n"
#~ "mapimg create <id>|all\n"
#~ "mapimg define <mapdef>\n"
#~ "mapimg delete <id>|all\n"
#~ "mapimg show <id>|all\n"
#~ "mapimg help"
#~ msgstr ""
#~ "mapimg colortest\n"
#~ "mapimg create <id>|all\n"
#~ "mapimg define <mapdef>\n"
#~ "mapimg delete <id>|all\n"
#~ "mapimg show <id>|all\n"
#~ "mapimg help"

#~ msgid ""
#~ "This command allows the creation of map images. Supported arguments:\n"
#~ "  colortest        - create a image to showing all colors\n"
#~ "  create <id>|all  - create a specific or all map images\n"
#~ "  define <mapdef>  - define a map image\n"
#~ "  delete <id>|all  - delete a specific or all map images\n"
#~ "  help             - more information about the definition\n"
#~ "  show <id>|all    - shown a specific or all map images"
#~ msgstr ""
#~ "'S urrainn dhut dealbhan de mhapa a chruthachadh leis an àithne seo. "
#~ "Argamaidean ris a bheil taic:\n"
#~ "  colortest        - cruthaich dealbh a sheallas gach dath\n"
#~ "  create <id>|all  - cruthaich mapa sònraichte no am mapa gu lèir\n"
#~ "  define <mapdef>  - sònraich dealbh mapa\n"
#~ "  delete <id>|all  - sguab às dealbh mapa sònraichte no gach aon dhiubh\n"
#~ "  help             - seall barrachd fiosrachaidh mun t-sònrachadh\n"
#~ "  show <id>|all    - seall dealbh mapa sònraichte no gach aon dhiubh"

#~ msgid "freeciv 2.4.0 (development)"
#~ msgstr "freeciv 2.4.0 (tionndadh leasachaidh)"

#~ msgid ""
#~ "If this option is set to \"Reveal map at game start\" (MAP_SEEN), the "
#~ "entire map will be known to all players from the start of the game, "
#~ "though it will still be fogged (depending on the 'fogofwar' setting). If "
#~ "this option is set to \"Unfog map for dead players\" (MAP_DEAD) dead "
#~ "players can see the entire map if they are alone in their team."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo gu \"Nochd am mapa aig toiseach a' "
#~ "gheama\" (MAP_SEEN), chì gach cluicheadair am mapa air fad on toiseach "
#~ "ged a bhios ceò a' chogaidh ann fhathast (a-rèir na roghainne "
#~ "'fogofwar'). Ma chuireas tu an roghainn seo gu \"Thoir air falbh ceò a' "
#~ "chogaidh airson cluicheadairean marbha\" (MAP_DEAD), chì cluicheadairean "
#~ "marbha am mapa gu lèir mur eil duine sam bith eile san sgioba ach iad "
#~ "fhèin."

#, fuzzy
#~ msgid "Delegation canceld."
#~ msgstr "Chaidh an fhèill a chur dheth ann an %s."

#, fuzzy
#~ msgid "A user is connect to player '%s'."
#~ msgstr "Chan eil ceangal ann air a bheil %s."

#, fuzzy
#~ msgid "Could not read Freeciv script '%s'."
#~ msgstr "Cha do ghabh faidhle an sgriobt '%s' a leughadh."

#, fuzzy
#~ msgid "Ambiguous mapimg command."
#~ msgstr "Ainm dà-sheaghadh air an roghainn."

#, fuzzy
#~ msgid "Missing argument for 'mapimg create'"
#~ msgstr "Argamaid a dhìth airson \"%s\".\n"

#, fuzzy
#~ msgid "Missing argument for 'mapimg delete'"
#~ msgstr "Argamaid a dhìth airson \"%s\".\n"

#, fuzzy
#~ msgid ""
#~ "Requires the %s terrain special on the tile or an cardinally adjacent "
#~ "tile.\n"
#~ msgstr "Feumaidh seo an sònrachas talamhainn a leanas: %s\n"

#, fuzzy
#~ msgid "Requires %s terrain class on an cardinally adjacent tile.\n"
#~ msgstr "Feumaidh seo talamh air an dèid %s a thogail.\n"

#, fuzzy
#~ msgid "Show fogofwar"
#~ msgstr "Ceò a' chogaidh san fhoir-shealladh"

#, fuzzy
#~ msgid "Save _Map Image As ..."
#~ msgstr "Sàbhail _an geama mar..."

#~ msgid ""
#~ "Upgrade %s to %s for %d gold?\n"
#~ "Treasury contains %d gold."
#~ msgstr ""
#~ "Leasaich %s gu %s air %d a dh'òr?\n"
#~ "Tha %d a dh'òr nad chiste-ionmhais."

#~ msgid " and "
#~ msgstr " agus"

#~ msgid "?and:, "
#~ msgstr "?agus:,"

#~ msgid "Run ok"
#~ msgstr "Ruith mar bu chòir"

#~ msgid "Flush ok"
#~ msgstr "Flush mar bu chòir"

#~ msgid "Finish ok"
#~ msgstr "Deireadh mar bu chòir"

#~ msgid "Sequence error"
#~ msgstr "Mearachd leanmhainne"

#~ msgid "Parameter error"
#~ msgstr "Mearachd paramatair"

#~ msgid "Not bzip2 file"
#~ msgstr "Chan e faidhle bzip2 a tha ann"

#~ msgid "Output buffer full"
#~ msgstr "Bufar mach-chuir làn"

#~ msgid "Bz2 error %d"
#~ msgstr "Mearachd Bz2 %d"

#~ msgid "Show a list of players, teams, connections, or scenarios."
#~ msgstr ""
#~ "Seall lioste de chluicheadairean, sgiobannan, ceanglaichean is "
#~ "sgeulachdan."

#~ msgid ""
#~ "show\n"
#~ "show <option-name>\n"
#~ "show <option-prefix>"
#~ msgstr ""
#~ "seall\n"
#~ "seall <option-name>\n"
#~ "seall <option-prefix>"

#~ msgid ""
#~ "With no arguments, shows all server options (or available options, when "
#~ "used by clients).  With an argument, show only the named option, or "
#~ "options with that prefix."
#~ msgstr ""
#~ "Chithear gach roghainn frithealaiche (no roghainnean a tha ri làimh 's "
#~ "cliantan 'gan cleachdadh) as aonais argamaidean. Chan fhaicear ach an "
#~ "roghainn ainmichte no roghainnean leis an ro-leasachan sin ma chuirear "
#~ "argamaid ann."

#~ msgid ""
#~ "Sets a player as member of a team. If no team specified, the player is "
#~ "set teamless. Use \"\" if names contain whitespace. A team is a group of "
#~ "players that start out allied, with shared vision and embassies, and "
#~ "fight together to achieve team victory with averaged individual scores."
#~ msgstr ""
#~ "Nì thu ball de sgioba de chluicheadair le seo. Mura deach sgioba a "
#~ "thaghadh, bidh an cluicheadair gun sgioba. Cleachd \"\" ma tha àitichean "
#~ "bàna san ainm. 'S e buidheann de chluicheadairean a bhios ann an "
#~ "caidreachas, aig a bhios co-shealladh us ambasaidean agus a nì sabaid "
#~ "còmhla ri chèile gus buannachadh mar sgioba (le sgòr cuibheasach eatarra) "
#~ "a tha ann an sgioba."

#~ msgid ""
#~ "Choose new ruleset directory or modpack. Calling this\n"
#~ " without any arguments will show you the currently selected ruleset."
#~ msgstr ""
#~ "Tagh eòlaire riaghailtean ùr no modpack. Ma ghairmeas tu seo as\n"
#~ " aonais argamaid sam bith, chì thu seata nan riaghailtean làithreach."

#~ msgid ""
#~ "The 'create' command is only available before the game has been started."
#~ msgstr ""
#~ "Chan eil an àithne 'create' ri fhaighinn ach mus bi geama air tòiseachadh."

#~ msgid "Server: %s has connected from %s."
#~ msgstr "Frithealaiche: Rinn %s ceangal o %s."

#~ msgid "No such tile (ID %d)."
#~ msgstr "Chan eil leac d' a leithid ann (DA %d)."

#~ msgid "Cannot set empty name for player (%d) '%s'."
#~ msgstr "Cha ghabh ainm bàn a shuidheachadh airson cluicheadair (%d) '%s'."

#~ msgid ""
#~ "%s and %s meet and go to instant war. You cancel your alliance with both."
#~ msgstr ""
#~ "Tha %s is %s a' coinneachadh a' chiad turas agus a' dol gu cogadh sa "
#~ "bhad. Tha thu a' cur crìoch air do chaidreachas leis an dà dhiubh."

#~ msgid "st"
#~ msgstr "d"

#~ msgid "nd"
#~ msgstr "na"

#~ msgid "rd"
#~ msgstr "mh"

#~ msgid "th"
#~ msgstr "mh"

#~ msgid "All players must have a team if this option value is used."
#~ msgstr ""
#~ "Feumaidh gach cluicheadair a bhith ann an sgioba ma chleachdas tu luach "
#~ "seo san roghainn seo."

#~ msgid ""
#~ "0 = Scenario map - no generator;\n"
#~ "1 = Fully random height generator;              [4]\n"
#~ "2 = Pseudo-fractal height generator;             [3]\n"
#~ "3 = Island-based generator (fairer but boring)   [1]\n"
#~ "\n"
#~ "Numbers in [] give the default values for placement of starting "
#~ "positions.  If the default value of startpos is used then a startpos "
#~ "setting will be chosen based on the generator.  See the \"startpos\" "
#~ "setting."
#~ msgstr ""
#~ "0 = Mapa deasaichte - gun ghineadair;\n"
#~ "1 = Gineadair àirde gu tur tuairmeach;              [4]\n"
#~ "2 = Gineadair àirde fractalach mas fhìor;             [3]\n"
#~ "3 = Gineadair stèidhichte air eileanan (nas cothromaiche ach nas "
#~ "dòrainniche)   [1]\n"
#~ "\n"
#~ "Tha na luachan bunaiteach ann an [] airson ionad nan àitichean "
#~ "tòiseachaidh.  Ma thèid an luach bunaiteach de startpos a chleachdadh, "
#~ "thèid roghainn startpos a thaghadh a-rèir a' ghineadair.  Thoir sùil air "
#~ "an roghainn \"startpos\"."

#~ msgid ""
#~ "0 = Generator's choice.  Selecting this setting means\n"
#~ "    the default value will be picked based on the generator\n"
#~ "    chosen.  See the \"generator\" setting.\n"
#~ "1 = Try to place one player per continent.\n"
#~ "2 = Try to place two players per continent.\n"
#~ "3 = Try to place all players on a single continent.\n"
#~ "4 = Place players depending on size of continents.\n"
#~ "Note: generators try to create the right number of continents for the "
#~ "choice of start pos and to the number of players"
#~ msgstr ""
#~ "0 = Roghainn a' ghineadair. Ma thaghas tu seo thèid an luach \n"
#~ "    bunaiteach a thaghadh a-rèir a' ghineadair a chaidh a thaghadh\n"
#~ "    Faic an roghainn \"gineadair\".\n"
#~ "1 = Feuch is cuir aon chluicheadair air aon mhòr-thir.\n"
#~ "2 = Feuch is cuir dà chluicheadair air aon mhòr-thir.\n"
#~ "3 = Feuch is cuir a h-uile cluicheadair air aon mhòr-thir.\n"
#~ "4 = Sgaoil na cluicheadairean a-rèir meud nam mòr-thir.\n"
#~ "Aire: feuchaidh gineadairean ris an àireamh cheart de mhòr-thirean a "
#~ "chruthachadh airson na bhios ann de dh'àitichean tòiseachaidh 's àireamh "
#~ "nan chluicheadairean."

#~ msgid "0 = no 1x1 islands; 1 = some 1x1 islands"
#~ msgstr "0 = gun eilean 1x1; 1 = grunn eileanan 1x1"

#~ msgid ""
#~ "0 = continents may attach to poles; 1 = poles will usually be separate"
#~ msgstr ""
#~ "0 = faodaidh na pòlaichean a bhith co-cheangailte ri mòr-thir; 1 = bidh "
#~ "na pòlaichean fa leth mar is trice"

#~ msgid "0 = normal Earth-like planet; 1 = all-temperate planet "
#~ msgstr ""
#~ "0 = planaid àbhaisteach, coltach ris an Talamh; 1 = planaid a tha gu tur "
#~ "measarra"

#~ msgid ""
#~ "If this is set to greater than 0, then any land tiles around a fortress "
#~ "or city will be owned by that nation.\n"
#~ "  0 = Disabled\n"
#~ "  1 = Enabled\n"
#~ "  2 = See everything inside borders\n"
#~ "  3 = Borders expand to unknown, revealing tiles"
#~ msgstr ""
#~ "Ma shuidhicheas tu seo aig luach os cionn 0, bidh gach leac talmhainn a "
#~ "bhios ri taobh daingeann no baile leis an nàisean sin.\n"
#~ " 0 = Dheth\n"
#~ " 1 = Air\n"
#~ " 2 = Chithear gach rud am broinn a chrìochan fhèin\n"
#~ " 3 = Sìnidh crìochan do dh'àitichean neo-aithnichte, a' sealltainn nan "
#~ "leac"

#~ msgid ""
#~ "0 = default; diplomacy is enabled for everyone.\n"
#~ "1 = diplomacy is only allowed between human players.\n"
#~ "2 = diplomacy is only allowed between AI players.\n"
#~ "3 = diplomacy is restricted to teams.\n"
#~ "4 = diplomacy is disabled for everyone."
#~ msgstr ""
#~ "0 = bunaiteach; tha dioplomasachd comasach dhan a h-uile.\n"
#~ "1 = tha dioplomsachd comasach eadar cluicheadairean daonna a-mhàin.\n"
#~ "2 = tha dioplomsachd comasach eadar cluicheadairean na h-Inntinne Fuadain "
#~ "a-mhàin.\n"
#~ "3 = tha dioplomasachd comasach do sgiobannan a-mhàin.\n"
#~ "4 = tha dioplomasachd dheth airson a h-uile duine."

#~ msgid ""
#~ "0 = no barbarians \n"
#~ "1 = barbarians only in huts \n"
#~ "2 = normal rate of barbarian appearance \n"
#~ "3 = frequent barbarian uprising \n"
#~ "4 = raging hordes, lots of barbarians"
#~ msgstr ""
#~ "0 = gun bhorbaich\n"
#~ "1 = borbaich sna bothain a-mhàin\n"
#~ "2 = nochdaidh borbaich aig an tricead àbhaisteach\n"
#~ "3 = nochdaich borbaich gu cunbhalach\n"
#~ "4 = borbaich air bhoile, torr mòr dhiubh"

#~ msgid ""
#~ "This setting controls whether players may make moves at the same time "
#~ "during a turn.\n"
#~ "  0 = All players move concurrently.\n"
#~ "  1 = All players alternate movement.\n"
#~ "  2 = Only players on the same team move concurrently."
#~ msgstr ""
#~ "Tha an roghainn seo a' stiùireadh am bi cluicheadairean a' gluasadh aig "
#~ "an aon àm rè cuairt.\n"
#~ "  0 = Gluaisidh gach cluicheadair aig an aon àm.\n"
#~ "  1 = Gluaisidh gach cluicheadair mu seach.\n"
#~ "  2 = Cha ghluais ach cluicheadairean san aon sgioba aig an aon àm."

#~ msgid ""
#~ "Compression library to use for savegames.\n"
#~ " 0 - none\n"
#~ " 1 - zlib (gzip format)\n"
#~ " 2 - bzip2\n"
#~ "Not all servers support all compression methods."
#~ msgstr ""
#~ "An leabhar-lann dùmhlachaidh a thèid a chleachdadh airson savegames.\n"
#~ " 0 - chan eil gin\n"
#~ " 1 - zlib (fòrmat gzip)\n"
#~ " 2 - bzip2\n"
#~ "Chan eil gach frithealaiche a' cur taic ri gach dòigh dùmhlachaidh."

#~ msgid "Auto-save name prefix"
#~ msgstr "Ro-leasachan ainm an fhèin-shàbhalaidh"

#~ msgid ""
#~ "Automatically saved games will have name \"<prefix>-T<turn>-Y<year>."
#~ "sav\". This setting sets the <prefix> part."
#~ msgstr ""
#~ "Bidh ainmean dhen t-seòrsa \"<prefix>-T<turn>-Y<year>.sav\" air gach "
#~ "geama a thèid a shàbhaladh gu fèin-obrachail. Suidhichidh an roghainn seo "
#~ "am <prefix>."

#~ msgid "Cannot open IPv6 socket, trying IPv4 instead"
#~ msgstr "Cha ghabh an t-socaid IPv6 fhosgladh, a' feuchainn ri IPv4 'na àite"

#~ msgid "IPv4 service lookup failed <%d>."
#~ msgstr "Dh'fhàillig lorg na seirbheise IPv4 <%d>."

#~ msgid "Game ended in a draw"
#~ msgstr "Chrìochnaich an geama le buaidh co-ionnann"

#~ msgid "Got a packet of type %d from a dead or observer player"
#~ msgstr ""
#~ "Fhuaradh pacaid dhen t-seòrsa %d o chluicheadair a tha marbh no 'na "
#~ "choimheadaiche"

#~ msgid "Can't add AI players once the game has begun."
#~ msgstr ""
#~ "Cha ghabh cluicheadairean na h-Inntinne Fhuadain a chur ris nuair a bhios "
#~ "an geama air tòiseachadh."

#~ msgid ""
#~ "Error: command access level must be one of 'none', 'info', 'ctrl', or "
#~ "'hack'."
#~ msgstr ""
#~ "Mearachd: feumaidh an leibheil inntrigeadh àitheantan a bhith 'na 'none', "
#~ "'info', 'ctrl' no 'hack'."

#~ msgid "Command access level could not be set to '%s' for connection %s."
#~ msgstr ""
#~ "Cha do ghabh leibheil inntrigeadh àitheantan a chur gu '%s' airson a' "
#~ "cheangail %s."

#~ msgid "Value: %d, Minimum: 0, Default: %d, Maximum: 1"
#~ msgstr "Luach: %d, As lugha: 0, Bunaiteach: %d, As motha: 1"

#~ msgid "Value: %d, Minimum: %d, Default: %d, Maximum: %d"
#~ msgstr "Luach: %d, As lugha: %d, Bunaiteach: %d, As motha: %d"

#~ msgid "Value: \"%s\", Default: \"%s\""
#~ msgstr "Luach: \"%s\", Bunaiteach: \"%s\""

#~ msgid "description"
#~ msgstr "tuairisgeul"

#~ msgid "The parameter %s should only contain digits 0-1."
#~ msgstr "Cha bu chòir a bhith sa pharamadair %s ach na h-àireamhan 0 no 1."

#~ msgid "Value out of range (minimum: 0, maximum: 1)."
#~ msgstr "Tha an luach thair an rainse (as lugha: 0, as motha: 1)."

#~ msgid "Option: %s has been set to %d."
#~ msgstr "Roghainn: Chaidh %s a shuidheachadh gu %d."

#~ msgid "Sorry, you can't take a global observer. Observe it instead."
#~ msgstr ""
#~ "Duilich, chan urrainn dhut coimheadaiche uile-choitcheann a ghabhail os "
#~ "làimh. Coimhead air-san 'na àite."

#~ msgid "%2d : '%s' : 1 player : %s"
#~ msgstr "%2d : '%s' : 1 chluicheadair : %s"

#~ msgid "Empty team: %s"
#~ msgstr "Sgioba falamh: %s"

#~ msgid "Falling back to generator %d."
#~ msgstr "A' tilleadh dhan ghineadair %d."

#~ msgid "?city_state:Rapture"
#~ msgstr "?city_state:Mòr-ghàirdeachas"

#~ msgid "?entertainers/scientists/taxmen:E/S/T"
#~ msgstr "?entertainers/scientists/taxmen:E/S/T"

#~ msgid "Entertainers, Scientists, Taxmen"
#~ msgstr "Fèistearan, luchd-saidheans, cìsearan"

#~ msgid ""
#~ "Place a player start position.\n"
#~ "Shortcut: p"
#~ msgstr ""
#~ "Suidhich ionad tòiseachaidh de chluicheadair.\n"
#~ "Ath-ghoirid: p"

#~ msgid "(Railroads and fortresses require 3 turns, regardless of terrain.)"
#~ msgstr ""
#~ "(Feumaidh rathad-iarainn agus dùin 3 cuairtean, ge be dè an talamh.)"

#~ msgid "  * %s units\n"
#~ msgstr "  * %s aonadan\n"

#~ msgid "* May pillage to destroy infrastructure from tiles.\n"
#~ msgstr "* 'S urrainn dha bun-structar a chreachadh far leacagan.\n"

#~ msgid "* A non-military unit (cannot attack; no martial law).\n"
#~ msgstr ""
#~ "* Aonad neo-armach (chan urrainn dha ionnsaigh a thoirt no lagh a' "
#~ "chogaidh a chur an sàs).\n"

#~ msgid " or "
#~ msgstr " no"

#~ msgid "?or:, "
#~ msgstr "?or: "

#~ msgid "?clistbegin: with %s"
#~ msgstr "?clistbegin: le %s"

#~ msgid "Progress: no research target"
#~ msgstr "Adhartas: chan eil amas rannsachaidh ann"

#~ msgid ""
#~ "Upgrade %d unit for %d gold?\n"
#~ "Treasury contains %d gold."
#~ msgid_plural ""
#~ "Upgrade %d units for %d gold?\n"
#~ "Treasury contains %d gold."
#~ msgstr[0] ""
#~ "Ùraich %d aonad air %d òr?\n"
#~ "Tha %d de dh'òr 'nad ionmhas."
#~ msgstr[1] ""
#~ "Ùraich %d aonadan air %d òr?\n"
#~ "Tha %d de dh'òr 'nad ionmhas."
#~ msgstr[2] ""
#~ "Ùraich %d aonadan air %d òr?\n"
#~ "Tha %d òr 'nad ionmhas."
#~ msgstr[3] ""
#~ "Ùraich %d aonad air %d òr?\n"
#~ "Tha %d òr 'nad ionmhas."

#~ msgid "Paths longer than 99 turns are not supported."
#~ msgstr "Chan eil taic ann do shlighean a tha nas fhaide na 99 cuairt."

#~ msgid "Make new _homecity"
#~ msgstr "Tag_h seo mar bhaile dachaigh ùr"

#~ msgid ""
#~ "Buy %s for %d gold?\n"
#~ "Treasury contains %d gold."
#~ msgstr ""
#~ "A bheil thu airson %s a cheannach air %d de dh'òr?\n"
#~ "Tha %d de dh'òr 'nad ionmhas."

#~ msgid "Split bottom notebook area"
#~ msgstr "Sgoilt raon ìochdarach an notebook"

#~ msgid ""
#~ "Enabling this option will split the bottom notebook into a left and right "
#~ "notebook so that two tabs may be viewed at once."
#~ msgstr ""
#~ "Ma chuireas tu an roghainn seo an comas, thèid an notebook ìochdarach a "
#~ "sgoltadh ann an taobh clì is taobh deas gus an urrainn dhut coimhead air "
#~ "dà thaba aig an aon àm."

#~ msgid "FIXME"
#~ msgstr "FIXME"

#~ msgid "_Chat"
#~ msgstr "_Cabadaich"

#~ msgid "_Write Log"
#~ msgstr "_Sgrìobh an loga"

#~ msgid "_Orders"
#~ msgstr "Òrd_uighean"

#~ msgid "Build _Fortress"
#~ msgstr "Tog _dùn"

#~ msgid "Build Airbas_e"
#~ msgstr "_Tog bunait-adhair"

#~ msgid "_Connect"
#~ msgstr "_Ceangail"

#~ msgid "_Road"
#~ msgstr "_Rathad"

#~ msgid "Rai_l"
#~ msgstr "Rathad-_iarainn"

#~ msgid "Go _to"
#~ msgstr "Rach _gu"

#~ msgid "Single"
#~ msgstr "Singilte"

#~ msgid "_Reports"
#~ msgstr "_Aithisgean"

#~ msgid "Language_s"
#~ msgstr "Cà_nain"

#~ msgid "Co_nnecting"
#~ msgstr "A' _dèanamh ceangal"

#~ msgid "C_hatline"
#~ msgstr "L_oidhne na cabadaich"

#~ msgid "_Worklist Editor"
#~ msgstr "Deasaiche na _liosta obrach"

#~ msgid "Citizen _Management"
#~ msgstr "S_tiùireadh nan saoranach"

#~ msgid "City _Improvements"
#~ msgstr "Leasachaidhean a' _bhaile"

#~ msgid "Com_bat"
#~ msgstr "_Sabaid"

#~ msgid "_ZOC"
#~ msgstr "_ZOC"

#~ msgid "Won_ders"
#~ msgstr "_Mìorbhailean"

#~ msgid "Happin_ess"
#~ msgstr "Toil_eachas"

#~ msgid "Space _Race"
#~ msgstr "_Rèis fànais"

#~ msgid "_Copying"
#~ msgstr "A' dèanamh lethbhrea_c"

#~ msgid "_About"
#~ msgstr "M_u dhèidhinn"

#~ msgid "Change to %s (_I)"
#~ msgstr "Atharraich gu %s (_I)"

#~ msgid "Change to %s (_M)"
#~ msgstr "Atharraich gu %s (_M)"

#~ msgid "Add to City (_B)"
#~ msgstr "Cuir ris a' bhaile (_B)"

#~ msgid "Make Trade _Route"
#~ msgstr "Stèidhich slighe malai_rt"

#~ msgid "Give ctrl access"
#~ msgstr "Thoir seachad inntrigeadh ctrl"

#~ msgid "Air"
#~ msgstr "Adhar"

#~ msgid "Nipa"
#~ msgstr "Nipa"

#~ msgid "He'a"
#~ msgstr "He'a"

#~ msgid "Senapati"
#~ msgstr "Senapati"

#~ msgid "Malka"
#~ msgstr "Malka"

#~ msgid "Jiliri"
#~ msgstr "Jiliri"

#~ msgid "Willka"
#~ msgstr "Willka"

#~ msgid "Mama"
#~ msgstr "Mama"

#~ msgid "Markachiri"
#~ msgstr "Markachiri"

#~ msgid "Tlatoani"
#~ msgstr "Tlatoani"

#~ msgid "Huey Tlatoani"
#~ msgstr "Huey Tlatoani"

#~ msgid "Buruzagi"
#~ msgstr "Buruzagi"

#~ msgid "Apaiz nagusi"
#~ msgstr "Apaiz nagusi"

#~ msgid "Emakume Apaiz nagusi"
#~ msgstr "Emakume Apaiz nagusi"

#~ msgid "Errege"
#~ msgstr "Errege"

#~ msgid "Erregina"
#~ msgstr "Erregina"

#~ msgid "Dugez"
#~ msgstr "Dugez"

#~ msgid "Roue"
#~ msgstr "Roue"

#~ msgid "Rouanez"
#~ msgstr "Rouanez"

#~ msgid "Medieval"
#~ msgstr "Meadhan-aoiseach"

#~ msgid "Team 5"
#~ msgstr "Sgioba 5"

#~ msgid "Team 6"
#~ msgstr "Sgioba 6"

#~ msgid "Team 7"
#~ msgstr "Sgioba 7"

#~ msgid "Team 8"
#~ msgstr "Sgioba 8"

#~ msgid "Team 9"
#~ msgstr "Sgioba 9"

#~ msgid "Team 10"
#~ msgstr "Sgioba 10"

#~ msgid "Team 11"
#~ msgstr "Sgioba 11"

#~ msgid "Team 12"
#~ msgstr "Sgioba 12"

#~ msgid "Team 13"
#~ msgstr "Sgioba 13"

#~ msgid "Team 14"
#~ msgstr "Sgioba 14"

#~ msgid "Team 15"
#~ msgstr "Sgioba 15"

#~ msgid "Team 16"
#~ msgstr "Sgioba 16"

#~ msgid "Team 17"
#~ msgstr "Sgioba 17"

#~ msgid "Team 18"
#~ msgstr "Sgioba 18"

#~ msgid "Team 19"
#~ msgstr "Sgioba 19"

#~ msgid "Team 20"
#~ msgstr "Sgioba 20"

#~ msgid "Team 21"
#~ msgstr "Sgioba 21"

#~ msgid "Team 22"
#~ msgstr "Sgioba 22"

#~ msgid "Team 23"
#~ msgstr "Sgioba 23"

#~ msgid "Team 24"
#~ msgstr "Sgioba 24"

#~ msgid "Team 25"
#~ msgstr "Sgioba 25"

#~ msgid "Team 26"
#~ msgstr "Sgioba 26"

#~ msgid "Team 27"
#~ msgstr "Sgioba 27"

#~ msgid "Team 28"
#~ msgstr "Sgioba 28"

#~ msgid "Team 29"
#~ msgstr "Sgioba 29"

#~ msgid "Team 30"
#~ msgstr "Sgioba 30"

#~ msgid "Team 31"
#~ msgstr "Sgioba 31"
