#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2024 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion

namespace Microsoft.Xna.Framework.Graphics
{
	/// <summary>
	/// Defines size for index in <see cref="IndexBuffer"/> and <see cref="DynamicIndexBuffer"/>.
	/// </summary>
	public enum IndexElementSize
	{
		/// <summary>
		/// 16-bit short/ushort value been used.
		/// </summary>
		SixteenBits,
		/// <summary>
		/// 32-bit int/uint value been used.
		/// </summary>
		ThirtyTwoBits
	}
}
