#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2024 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion

namespace Microsoft.Xna.Framework.Input
{
	/// <summary>
	/// Identifies the state of a keyboard key.
	/// </summary>
	public enum KeyState
	{
		/// <summary>
		/// Key is released.
		/// </summary>
		Up,

		/// <summary>
		/// Key is pressed.
		/// </summary>
		Down,
	}
}
