version 1.1.0 (17 November 2025):
  fix C23 build failures using GCC 15 (thanks, Robert Scheck)
  fix bugs in laser hit detection and signal handling
  make use of SIGTSTP and SIGCONT more robust
  gently modernise the build system

version 1.0.51:
  fix highscore file corruption bug (thanks, Arnd Behring)
  fix compilation on MacOS X

version 1.0 (27 Dec 2004):
  new animations donated by Piotr Grzybowski
  new "-m" option to simulate the effect of "mesg n"
  added a "redraw screen" key
  removed the maintbuggy script
  use autoconf version 2.59 and automake version 1.9
  bug fixes

version 0.5:
  new highscore list
  improved user interface
  increased BSD compatibility

version 0.4.1:
  Removed the old "--with-setuid" option in favour of "--with-setgid".
  Renamed the package from old "mbuggy" to "moon-buggy" again.
  minor bug fixes

version 0.4:
  New score file format
  Introduced different levels
  Added a mining laser
  Rewritten game engine

version 0.3.2:
  minor bug fixes
  increased portability

version 0.3.1:
  minor bug fixes
  changed to use autoconf version 2.13, automake version 1.4

version 0.3:
  Numerous bug fixes and improvements.
  First public release.

version 0.2:
  It works somewhat and includes support for a global score file.

version 0.1:
  A rudimentary version of the game is finished.
