go-matrix3x3

go-matrix3x3

Functions

Description

Functions

go_matrix3x3_from_euler ()

void
go_matrix3x3_from_euler (GOMatrix3x3 *mat,
                         double Psi,
                         double Theta,
                         double Phi);

Initializes mat from Euler angles (ZXZ convention).

Parameters

mat

GOMatrix3x3.

[out]

Psi

first Euler angle

 

Theta

second Euler angle

 

Phi

third Euler angle

 

go_matrix3x3_from_euler_transposed ()

void
go_matrix3x3_from_euler_transposed (GOMatrix3x3 *mat,
                                    double Psi,
                                    double Theta,
                                    double Phi);

Initializes mat from Euler angles (ZXZ convention) and transposes it.

Parameters

mat

GOMatrix3x3.

[out]

Psi

first Euler angle

 

Theta

second Euler angle

 

Phi

third Euler angle

 

go_matrix3x3_multiply ()

void
go_matrix3x3_multiply (GOMatrix3x3 *dest,
                       GOMatrix3x3 const *src1,
                       GOMatrix3x3 const *src2);

Multiplies src1 by src2 and stores the result in dest . dest can be either src1 or src2 .

Parameters

dest

GOMatrix3x3.

[out]

src1

GOMatrix3x3

 

src2

GOMatrix3x3

 

go_matrix3x3_to_euler ()

void
go_matrix3x3_to_euler (GOMatrix3x3 const *mat,
                       double *Psi,
                       double *Theta,
                       double *Phi);

Extracts Euler angles (ZXZ convention) from mat .

Parameters

mat

GOMatrix3x3

 

Psi

first Euler angle.

[out]

Theta

second Euler angle.

[out]

Phi

third Euler angle.

[out]

go_matrix3x3_transform ()

void
go_matrix3x3_transform (GOMatrix3x3 *mat,
                        double xo,
                        double yo,
                        double zo,
                        double *x,
                        double *y,
                        double *z);

Transforms a 3D point (xo , yo , zo ) using the matrix mat .

Parameters

mat

GOMatrix3x3

 

xo

x coordinate

 

yo

y coordinate

 

zo

z coordinate

 

x

transformed x coordinate.

[out]

y

transformed y coordinate.

[out]

z

transformed z coordinate.

[out]