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Bullet Collision Detection & Physics Library
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The btEmptyShape is a collision shape without actual collision detection shape, so most users should ignore this class. More...
#include <btEmptyShape.h>


Protected Attributes | |
| btVector3 | m_localScaling |
Protected Attributes inherited from btConcaveShape | |
| btScalar | m_collisionMargin |
Protected Attributes inherited from btCollisionShape | |
| int | m_shapeType |
| void * | m_userPointer |
| int | m_userIndex |
The btEmptyShape is a collision shape without actual collision detection shape, so most users should ignore this class.
It can be replaced by another shape during runtime, but the inertia tensor should be recomputed.
Definition at line 31 of file btEmptyShape.h.
| btEmptyShape::btEmptyShape | ( | ) |
Definition at line 22 of file btEmptyShape.cpp.
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virtual |
Definition at line 28 of file btEmptyShape.cpp.
| btEmptyShape::BT_DECLARE_ALIGNED_ALLOCATOR | ( | ) |
Implements btCollisionShape.
Definition at line 44 of file btEmptyShape.cpp.
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virtual |
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
Implements btCollisionShape.
Definition at line 34 of file btEmptyShape.cpp.
Implements btCollisionShape.
Definition at line 49 of file btEmptyShape.h.
Implements btCollisionShape.
Definition at line 56 of file btEmptyShape.h.
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inlinevirtual |
Implements btConcaveShape.
Definition at line 61 of file btEmptyShape.h.
Implements btCollisionShape.
Definition at line 45 of file btEmptyShape.h.
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protected |
Definition at line 66 of file btEmptyShape.h.