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Bullet Collision Detection & Physics Library
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Axis aligned box. More...
#include <gim_box_collision.h>

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| btVector3 | m_min |
| btVector3 | m_max |
Axis aligned box.
Definition at line 201 of file gim_box_collision.h.
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Definition at line 207 of file gim_box_collision.h.
Definition at line 211 of file gim_box_collision.h.
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Definition at line 224 of file gim_box_collision.h.
Definition at line 245 of file gim_box_collision.h.
Definition at line 250 of file gim_box_collision.h.
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Apply a transform to an AABB.
Definition at line 330 of file gim_box_collision.h.
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Definition at line 293 of file gim_box_collision.h.
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Definition at line 308 of file gim_box_collision.h.
Simple test for planes.
Definition at line 522 of file gim_box_collision.h.
Finds the Ray intersection parameter.
| aabb | Aligned box |
| vorigin | A vec3f with the origin of the ray |
| vdir | A vec3f with the direction of the ray |
Definition at line 409 of file gim_box_collision.h.
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test for a triangle, with edges
Definition at line 530 of file gim_box_collision.h.
Definition at line 281 of file gim_box_collision.h.
Finds the intersecting box between this box and the other.
Definition at line 378 of file gim_box_collision.h.
Gets the extend and center.
Definition at line 371 of file gim_box_collision.h.
Definition at line 390 of file gim_box_collision.h.
Definition at line 271 of file gim_box_collision.h.
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Definition at line 261 of file gim_box_collision.h.
Merges a Box.
Definition at line 346 of file gim_box_collision.h.
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Merges a point.
Definition at line 359 of file gim_box_collision.h.
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transcache is the transformation cache from box to this AABB
Definition at line 468 of file gim_box_collision.h.
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Definition at line 460 of file gim_box_collision.h.
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Definition at line 443 of file gim_box_collision.h.
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Definition at line 432 of file gim_box_collision.h.
| btVector3 GIM_AABB::m_max |
Definition at line 205 of file gim_box_collision.h.
| btVector3 GIM_AABB::m_min |
Definition at line 204 of file gim_box_collision.h.