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Assimp v3.1.1 (June 2014)
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Data structure for a shader defined in there. More...
#include <MD3FileData.h>
Public Attributes | |
| char | NAME [AI_MD3_MAXQPATH] |
| filename of the shader More... | |
| uint32_t | SHADER_INDEX |
| index of the shader More... | |
Data structure for a shader defined in there.
| char Assimp::MD3::Shader::NAME[AI_MD3_MAXQPATH] |
filename of the shader
| uint32_t Assimp::MD3::Shader::SHADER_INDEX |
index of the shader