Describes a bone weight on a vertex.
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#include <LimitBoneWeightsProcess.h>
Describes a bone weight on a vertex.
◆ Weight() [1/2]
| Assimp::LimitBoneWeightsProcess::Weight::Weight |
( |
| ) |
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inline |
◆ Weight() [2/2]
| Assimp::LimitBoneWeightsProcess::Weight::Weight |
( |
unsigned int |
pBone, |
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float |
pWeight |
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) |
| |
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inline |
◆ operator<()
| bool Assimp::LimitBoneWeightsProcess::Weight::operator< |
( |
const Weight & |
pWeight | ) |
const |
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inline |
Comparison operator to sort bone weights by descending weight.
◆ mBone
| unsigned int Assimp::LimitBoneWeightsProcess::Weight::mBone |
◆ mWeight
| float Assimp::LimitBoneWeightsProcess::Weight::mWeight |
Weight of that bone on this vertex.
The documentation for this struct was generated from the following file: