Data structure for a LWO animation keyframe.
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#include <LWOAnimation.h>
Data structure for a LWO animation keyframe.
◆ Key()
| Assimp::LWO::Key::Key |
( |
| ) |
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inline |
◆ operator double()
| Assimp::LWO::Key::operator double |
( |
| ) |
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inline |
◆ inter
How to interpolate this key with previous key?
◆ params
| float Assimp::LWO::Key::params[5] |
Interpolation parameters.
◆ time
| double Assimp::LWO::Key::time |
◆ value
| float Assimp::LWO::Key::value |
The documentation for this struct was generated from the following file: