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Assimp v3.1.1 (June 2014)
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Represents an ASE file node. More...
#include <ASEParser.h>
Inherited by Assimp::ASE::Camera, Assimp::ASE::Dummy, Assimp::ASE::Light, and Assimp::ASE::Mesh.
Public Types | |
| enum | Type { Light , Camera , Mesh , Dummy } |
Public Member Functions | |
| BaseNode (Type _mType) | |
| Constructor. Creates a default name for the node. More... | |
Public Attributes | |
| InheritanceInfo | inherit |
| Specifies which axes transformations a node inherits from its parent ... More... | |
| Animation | mAnim |
| Animation channels for the node. More... | |
| std::string | mName |
| Name of the mesh. More... | |
| std::string | mParent |
| Name of the parent of the node "" if there is no parent ... More... | |
| bool | mProcessed |
| Animation | mTargetAnim |
| Needed for lights and cameras: target animation channel Should contain position keys only. More... | |
| aiVector3D | mTargetPosition |
| Target position (target lights and cameras) More... | |
| aiMatrix4x4 | mTransform |
| Transformation matrix of the node. More... | |
| enum Assimp::ASE::BaseNode::Type | mType |
Represents an ASE file node.
Base class for mesh, light and cameras
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inlineexplicit |
Constructor. Creates a default name for the node.
| InheritanceInfo Assimp::ASE::BaseNode::inherit |
Specifies which axes transformations a node inherits from its parent ...
| std::string Assimp::ASE::BaseNode::mName |
Name of the mesh.
| std::string Assimp::ASE::BaseNode::mParent |
Name of the parent of the node "" if there is no parent ...
| bool Assimp::ASE::BaseNode::mProcessed |
| Animation Assimp::ASE::BaseNode::mTargetAnim |
Needed for lights and cameras: target animation channel Should contain position keys only.
| aiVector3D Assimp::ASE::BaseNode::mTargetPosition |
Target position (target lights and cameras)
| aiMatrix4x4 Assimp::ASE::BaseNode::mTransform |
Transformation matrix of the node.
| enum Assimp::ASE::BaseNode::Type Assimp::ASE::BaseNode::mType |