Assimp v3.1.1 (June 2014)
std Namespace Reference

STL namespace. More...

Functions

template<typename TReal >
inline ::aiColor4t< TReal > max (const ::aiColor4t< TReal > &a, const ::aiColor4t< TReal > &b)
 
template<typename TReal >
inline ::aiQuaterniont< TReal > max (const ::aiQuaterniont< TReal > &a, const ::aiQuaterniont< TReal > &b)
 
inline ::aiQuatKey max (const ::aiQuatKey &a, const ::aiQuatKey &b)
 
template<typename TReal >
inline ::aiVector2t< TReal > max (const ::aiVector2t< TReal > &a, const ::aiVector2t< TReal > &b)
 
template<typename TReal >
inline ::aiVector3t< TReal > max (const ::aiVector3t< TReal > &a, const ::aiVector3t< TReal > &b)
 
inline ::aiVectorKey max (const ::aiVectorKey &a, const ::aiVectorKey &b)
 
inline ::aiVertexWeight max (const ::aiVertexWeight &a, const ::aiVertexWeight &b)
 
template<typename TReal >
inline ::aiColor4t< TReal > min (const ::aiColor4t< TReal > &a, const ::aiColor4t< TReal > &b)
 
template<typename TReal >
inline ::aiQuaterniont< TReal > min (const ::aiQuaterniont< TReal > &a, const ::aiQuaterniont< TReal > &b)
 
inline ::aiQuatKey min (const ::aiQuatKey &a, const ::aiQuatKey &b)
 
template<typename TReal >
inline ::aiVector2t< TReal > min (const ::aiVector2t< TReal > &a, const ::aiVector2t< TReal > &b)
 
template<typename TReal >
inline ::aiVector3t< TReal > min (const ::aiVector3t< TReal > &a, const ::aiVector3t< TReal > &b)
 
inline ::aiVectorKey min (const ::aiVectorKey &a, const ::aiVectorKey &b)
 
inline ::aiVertexWeight min (const ::aiVertexWeight &a, const ::aiVertexWeight &b)
 

Detailed Description

STL namespace.

Function Documentation

◆ max() [1/7]

template<typename TReal >
inline ::aiColor4t< TReal > std::max ( const ::aiColor4t< TReal > &  a,
const ::aiColor4t< TReal > &  b 
)

◆ max() [2/7]

template<typename TReal >
inline ::aiQuaterniont< TReal > std::max ( const ::aiQuaterniont< TReal > &  a,
const ::aiQuaterniont< TReal > &  b 
)

◆ max() [3/7]

inline ::aiQuatKey std::max ( const ::aiQuatKey a,
const ::aiQuatKey b 
)

◆ max() [4/7]

template<typename TReal >
inline ::aiVector2t< TReal > std::max ( const ::aiVector2t< TReal > &  a,
const ::aiVector2t< TReal > &  b 
)

◆ max() [5/7]

template<typename TReal >
inline ::aiVector3t< TReal > std::max ( const ::aiVector3t< TReal > &  a,
const ::aiVector3t< TReal > &  b 
)

◆ max() [6/7]

inline ::aiVectorKey std::max ( const ::aiVectorKey a,
const ::aiVectorKey b 
)

◆ max() [7/7]

inline ::aiVertexWeight std::max ( const ::aiVertexWeight a,
const ::aiVertexWeight b 
)

◆ min() [1/7]

template<typename TReal >
inline ::aiColor4t< TReal > std::min ( const ::aiColor4t< TReal > &  a,
const ::aiColor4t< TReal > &  b 
)

◆ min() [2/7]

template<typename TReal >
inline ::aiQuaterniont< TReal > std::min ( const ::aiQuaterniont< TReal > &  a,
const ::aiQuaterniont< TReal > &  b 
)

◆ min() [3/7]

inline ::aiQuatKey std::min ( const ::aiQuatKey a,
const ::aiQuatKey b 
)

◆ min() [4/7]

template<typename TReal >
inline ::aiVector2t< TReal > std::min ( const ::aiVector2t< TReal > &  a,
const ::aiVector2t< TReal > &  b 
)

◆ min() [5/7]

template<typename TReal >
inline ::aiVector3t< TReal > std::min ( const ::aiVector3t< TReal > &  a,
const ::aiVector3t< TReal > &  b 
)

◆ min() [6/7]

inline ::aiVectorKey std::min ( const ::aiVectorKey a,
const ::aiVectorKey b 
)

◆ min() [7/7]

inline ::aiVertexWeight std::min ( const ::aiVertexWeight a,
const ::aiVertexWeight b 
)