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Assimp v3.1.1 (June 2014)
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Classes | |
| struct | Animation |
| struct | Atten |
| struct | Attrib |
| struct | BoneCount |
| struct | BoneIndex |
| struct | BoneRefArray |
| struct | BoneWeight |
| struct | CameraNode |
| struct | CameraObject |
| struct | Color |
| struct | Curve |
| struct | GeometryNode |
| struct | GeometryObject |
| struct | IndexArray |
| struct | Key |
| struct | LightNode |
| struct | LightObject |
| struct | Material |
| struct | MaterialRef |
| struct | Matrix |
| struct | Mesh |
| struct | Metric |
| struct | MetricInfo |
| struct | Name |
| struct | Node |
| struct | ObjectRef |
| struct | OpenGexDataDescription |
| class | OpenGEXExporter |
| class | OpenGEXImporter |
| This class is used to implement the OpenGEX importer. More... | |
| struct | Param |
| struct | Rotation |
| struct | Scale |
| struct | Skeleton |
| struct | Skin |
| struct | Texture |
| struct | Transform |
| struct | Translation |
| struct | VertexArray |
Enumerations | |
| enum | ColorType { NoneColor = 0 , DiffuseColor , SpecularColor , EmissionColor , LightColor } |
| enum | MeshAttribute { None , Position , Normal , TexCoord } |
Functions | |
| static void | copyVectorArray (size_t numItems, DataArrayList *vaList, aiVector3D *vectorArray) |
| static size_t | countDataArrayListItems (DataArrayList *vaList) |
| static void | fillVector3 (aiVector3D *vec3, Value *vals) |
| static MeshAttribute | getAttributeByName (const char *attribName) |
| static void | getColorRGB (aiColor3D *pColor, DataArrayList *colList) |
| static ColorType | getColorType (Text *id) |
| static void | getRefNames (DDLNode *node, std::vector< std::string > &names) |
| static USE_ODDLPARSER_NS void | propId2StdString (Property *prop, std::string &name, std::string &key) |
| static void | setMatrix (aiNode *node, DataArrayList *transformData) |
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