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Assimp v3.1.1 (June 2014)
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Classes | |
| struct | ARGB4 |
| Data structure for a ARGB4444 pixel in a texture. More... | |
| struct | Bone_MDL7 |
| Data structure for a bone in a MDL7 file. More... | |
| struct | BoneTransform_MDL7 |
| bone transformation matrix structure used in MDL7 files More... | |
| struct | ColorValue_MDL7 |
| Data structure for a color value in a MDL7 file. More... | |
| struct | Deformer_MDL7 |
| Deformer in a MDL7 file. More... | |
| struct | DeformerElement_MDL7 |
| Deformer element in a MDL7 file. More... | |
| struct | DeformerWeight_MDL7 |
| Deformer weight in a MDL7 file. More... | |
| struct | Frame |
| Model frame data structure. More... | |
| struct | Frame_MDL7 |
| Frame data structure used by MDL7 files. More... | |
| struct | Group_MDL7 |
| Group in a MDL7 file. More... | |
| struct | GroupFrame |
| Data structure for a group of frames. More... | |
| struct | GroupSkin |
| Skin data structure #2 (group of pictures) More... | |
| struct | Header |
| Data structure for the MDL main header. More... | |
| struct | Header_HL2 |
| Data structure for the HL2 main header. More... | |
| struct | Header_MDL7 |
| Data structure for the MDL 7 main header. More... | |
| struct | IntBone_MDL7 |
| Internal data structure to represent a bone in a MDL7 file with all of its animation channels assigned to it. More... | |
| struct | IntFace_MDL7 |
| Internal data structure to temporarily represent a face. More... | |
| struct | IntFrameInfo_MDL7 |
| Describes a MDL7 frame. More... | |
| struct | IntGroupData_MDL7 |
| Holds the data that belongs to a MDL7 mesh group. More... | |
| struct | IntGroupInfo_MDL7 |
| Describes a MDL7 mesh group. More... | |
| struct | IntMaterial_MDL7 |
| Internal data structure to temporarily represent a material which has been created from two single materials along with the original material indices. More... | |
| struct | IntSharedData_MDL7 |
| Holds data from an MDL7 file that is shared by all mesh groups. More... | |
| struct | IntSplitGroupData_MDL7 |
| Contains input data for GenerateOutputMeshes_3DGS_MDL7. More... | |
| struct | Material_MDL7 |
| Data structure for a Material in a MDL7 file. More... | |
| struct | RGB565 |
| Data structure for a RGB565 pixel in a texture. More... | |
| struct | SimpleFrame |
| Data structure for a simple frame. More... | |
| struct | SimpleFrame_MDLn_SP |
| struct | Skin |
| Skin data structure #1 - used by Quake1, MDL2, MDL3 and MDL4. More... | |
| struct | Skin_MDL5 |
| struct | Skin_MDL7 |
| Skin data structure #3 - used by MDL7 and HMP7. More... | |
| struct | SkinSet_MDL7 |
| Skin set data structure for the 3DGS MDL7 format MDL7 references UV coordinates per face via an index list. More... | |
| struct | TexCoord |
| Texture coordinate data structure used by the Quake1 MDL format. More... | |
| struct | TexCoord_MDL3 |
| Data structure for an UV coordinate in the 3DGS MDL3 format. More... | |
| struct | TexCoord_MDL7 |
| Data structure for an UV coordinate in the 3DGS MDL7 format. More... | |
| struct | Triangle |
| Triangle data structure for the Quake1 MDL format. More... | |
| struct | Triangle_MDL3 |
| Triangle data structure for the 3DGS MDL3 format. More... | |
| struct | Triangle_MDL7 |
| Triangle data structure for the 3DGS MDL7 format. More... | |
| struct | Vertex |
| Vertex data structure. More... | |
| struct | Vertex_MDL4 |
| struct | Vertex_MDL7 |
| Vertex data structure used in MDL7 files. More... | |
Typedefs | |
| typedef int32_t | MD7_MATERIAL_ASCDEFSIZE |
Variables | |
| struct Assimp::MDL::Header_HL2 | PACK_STRUCT |
| struct Assimp::MDL::GroupFrame Assimp::MDL::PACK_STRUCT |