Assimp v3.1.1 (June 2014)
File List
Here is a list of all files with brief descriptions:
 CMakeCCompilerId.c
 CMakeCXXCompilerId.cpp
 revision.h
 3DSConverter.cpp
 3DSExporter.cpp
 3DSExporter.h3DS Exporter Main Header
 3DSHelper.h
 3DSLoader.cppImplementation of the 3ds importer class
 3DSLoader.h3DS File format loader
 ACLoader.cpp
 ACLoader.hDeclaration of the .ac importer class
 ASELoader.cppImplementation of the ASE importer class
 ASELoader.hDefinition of the .ASE importer class
 ASEParser.cppImplementation of the ASE parser class
 ASEParser.h
 assbin_chunks.h
 AssbinExporter.cppASSBIN exporter main code
 AssbinExporter.hASSBIN Exporter Main Header
 AssbinLoader.cppImplementation of the .assbin importer class
 AssbinLoader.h.assbin File format loader
 Assimp.cppImplementation of the Plain-C API
 AssimpCExport.cppAssimp C export interface
 AssxmlExporter.cppASSXML exporter main code
 AssxmlExporter.hASSXML Exporter Main Header
 B3DImporter.cppImplementation of the b3d importer class
 B3DImporter.h
 BaseImporter.cppImplementation of BaseImporter
 BaseImporter.h
 BaseProcess.cpp
 BaseProcess.h
 Bitmap.cppDefines bitmap format helper for textures
 Bitmap.hDefines bitmap format helper for textures
 BlenderBMesh.cppConversion of Blender's new BMesh stuff
 BlenderBMesh.hConversion of Blender's new BMesh stuff
 BlenderDNA.cppImplementation of the Blender DNA, that is its own serialized set of data structures
 BlenderDNA.hBlender DNA (file format specification embedded in blend file itself) loader
 BlenderDNA.inlBlender DNA (file format specification embedded in blend file itself) loader
 BlenderIntermediate.hInternal utility structures for the BlenderLoader
 BlenderLoader.cppImplementation of the Blender3D importer class
 BlenderLoader.hDeclaration of the Blender 3D (*.blend) importer class
 BlenderModifier.cppImplementation of some blender modifiers (i.e subdivision, mirror)
 BlenderModifier.hDeclare dedicated helper classes to simulate some blender modifiers (i.e
 BlenderScene.cppMACHINE GENERATED BY
 BlenderScene.hIntermediate representation of a BLEND scene
 BlenderSceneGen.hMACHINE GENERATED BY
 BlenderTessellator.cppA simple tessellation wrapper
 BlenderTessellator.hA simple tessellation wrapper
 BlobIOSystem.h
 BVHLoader.cpp
 BVHLoader.hDefines the BHV motion capturing loader class
 ByteSwapper.h
 C4DImporter.cppImplementation of the Cinema4D importer class
 C4DImporter.hDeclaration of the Cinema4D (*.c4d) importer class
 CalcTangentsProcess.cpp
 CalcTangentsProcess.h
 CInterfaceIOWrapper.h
 COBLoader.cppImplementation of the TrueSpace COB/SCN importer class
 COBLoader.hDeclaration of the TrueSpace (*.cob,*.scn) importer class
 COBScene.hUtilities for the COB importer
 ColladaExporter.cpp
 ColladaExporter.hDeclares the exporter class to write a scene to a Collada file
 ColladaHelper.h
 ColladaLoader.cpp
 ColladaLoader.h
 ColladaParser.cppImplementation of the Collada parser helper
 ColladaParser.hDefines the parser helper class for the collada loader
 ComputeUVMappingProcess.cpp
 ComputeUVMappingProcess.h
 ConvertToLHProcess.cpp
 ConvertToLHProcess.h
 CreateAnimMesh.cpp
 CreateAnimMesh.hCreate AnimMesh from Mesh
 CSMLoader.cppImplementation of the CSM importer class
 CSMLoader.hDeclaration of the CharacterStudio Motion importer class
 D3MFImporter.cpp
 D3MFImporter.h
 D3MFOpcPackage.cpp
 D3MFOpcPackage.h
 DeboneProcess.cpp
 DeboneProcess.h
 DefaultIOStream.cppDefault File I/O implementation for #Importer
 DefaultIOStream.h
 DefaultIOSystem.cpp
 DefaultIOSystem.h
 DefaultLogger.cppImplementation of DefaultLogger (and Logger)
 DefaultProgressHandler.h
 Defines.h
 DXFHelper.hInternal utilities for the DXF loader
 DXFLoader.cppImplementation of the DXF importer class
 DXFLoader.hDeclaration of the .dxf importer class
 Exceptional.h
 Exporter.cppAssimp export interface
 fast_atof.h
 FBXAnimation.cppAssimp::FBX::AnimationCurve, Assimp::FBX::AnimationCurveNode, Assimp::FBX::AnimationLayer, Assimp::FBX::AnimationStack
 FBXBinaryTokenizer.cppImplementation of a fake lexer for binary fbx files - we emit tokens so the parser needs almost no special handling for binary files
 FBXCompileConfig.hFBX importer compile-time switches
 FBXConverter.cppImplementation of the FBX DOM -> aiScene converter
 FBXConverter.h
 FBXDeformer.cpp
 FBXDocument.cppImplementation of the FBX DOM classes
 FBXDocument.hFBX DOM
 FBXDocumentUtil.cppImplementation of the FBX DOM utility functions declared in FBXDocumentUtil.h
 FBXDocumentUtil.hFBX internal utilities used by the DOM reading code
 FBXImporter.cppImplementation of the FBX importer
 FBXImporter.hDeclaration of the FBX main importer class
 FBXImportSettings.hFBX importer runtime configuration
 FBXMaterial.cppAssimp::FBX::Material and Assimp::FBX::Texture implementation
 FBXMeshGeometry.cppAssimp::FBX::MeshGeometry implementation
 FBXMeshGeometry.h
 FBXModel.cppAssimp::FBX::Model implementation
 FBXNodeAttribute.cpp
 FBXParser.cppImplementation of the FBX parser and the rudimentary DOM that we use
 FBXParser.hFBX parsing code
 FBXProperties.cppImplementation of the FBX dynamic properties system
 FBXProperties.hFBX dynamic properties
 FBXTokenizer.cppImplementation of the FBX broadphase lexer
 FBXTokenizer.hFBX lexer
 FBXUtil.cppImplementation of internal FBX utility functions
 FBXUtil.hFBX utility functions for internal use
 FileLogStream.h
 FileSystemFilter.hImplements a filter system to filter calls to Exists() and Open() in order to improve the success rate of file opening ..
 FindDegenerates.cppImplementation of the FindDegenerates post-process step
 FindDegenerates.h
 FindInstancesProcess.cppImplementation of the aiProcess_FindInstances postprocessing step
 FindInstancesProcess.hDeclares the aiProcess_FindInstances post-process step
 FindInvalidDataProcess.cpp
 FindInvalidDataProcess.h
 FixNormalsStep.cpp
 FixNormalsStep.h
 GenericProperty.h
 GenFaceNormalsProcess.cpp
 GenFaceNormalsProcess.h
 GenVertexNormalsProcess.cpp
 GenVertexNormalsProcess.h
 glTFAsset.hDeclares a glTF class to handle gltf/glb files
 glTFAsset.inl
 glTFAssetWriter.h
 glTFAssetWriter.inl
 glTFExporter.cpp
 glTFExporter.hDeclares the exporter class to write a scene to a gltf/glb file
 glTFImporter.cpp
 glTFImporter.h
 HalfLifeFileData.h
 Hash.h
 HMPFileData.h
 HMPLoader.cpp
 HMPLoader.hDeclaration of the HMP importer class
 IFCBoolean.cppImplements a subset of Ifc boolean operations
 IFCCurve.cpp
 IFCGeometry.cppGeometry conversion and synthesis for IFC
 IFCLoader.cpp
 IFCLoader.h
 IFCMaterial.cppImplementation of conversion routines to convert IFC materials to aiMaterial
 IFCOpenings.cppImplements a subset of Ifc CSG operations for pouring holes for windows and doors into walls
 IFCProfile.cppRead profile and curves entities from IFC files
 IFCReaderGen.cpp
 IFCReaderGen.h
 IFCUtil.cppImplementation of conversion routines for some common Ifc helper entities
 IFCUtil.h
 IFF.h
 Importer.cppImplementation of the CPP-API class #Importer
 Importer.hMostly internal stuff for use by Assimp::Importer
 ImporterRegistry.cppCentral registry for all importers available
 ImproveCacheLocality.cpp
 ImproveCacheLocality.h
 IRRLoader.cppImplementation of the Irr importer class
 IRRLoader.hDeclaration of the .irrMesh (Irrlight Engine Mesh Format) importer class
 IRRMeshLoader.cpp
 IRRMeshLoader.hDeclaration of the .irrMesh (Irrlight Engine Mesh Format) importer class
 IRRShared.cppShared utilities for the IRR and IRRMESH loaders
 IRRShared.hShared utilities for the IRR and IRRMESH loaders
 irrXMLWrapper.h
 JoinVerticesProcess.cpp
 JoinVerticesProcess.h
 LimitBoneWeightsProcess.cpp
 LimitBoneWeightsProcess.h
 LineSplitter.hLineSplitter, a helper class to iterate through all lines of a file easily
 LogAux.hCommon logging usage patterns for importer implementations
 LWOAnimation.cppLWOAnimationResolver utility class
 LWOAnimation.hLWOAnimationResolver utility class
 LWOBLoader.cpp
 LWOFileData.hDefines chunk constants used by the LWO file format
 LWOLoader.cppImplementation of the LWO importer class
 LWOLoader.h
 LWOMaterial.cpp
 LWSLoader.cppImplementation of the LWS importer class
 LWSLoader.hDeclaration of the LightWave scene importer class
 Macros.h
 MakeVerboseFormat.cpp
 MakeVerboseFormat.h
 MaterialSystem.cppImplementation of the material system of the library
 MaterialSystem.hNow that #MaterialHelper is gone, this file only contains some internal material utility functions
 MathFunctions.hImplementation of the math functions (gcd and lcm)
 MD2FileData.hDefines helper data structures for importing MD2 files http://linux.ucla.edu/~phaethon/q3/formats/md2-schoenblum.html
 MD2Loader.cpp
 MD2Loader.hDeclaration of the .MD2 importer class
 MD2NormalTable.h
 MD3FileData.hDefines helper data structures for importing MD3 files
 MD3Loader.cppImplementation of the MD3 importer class
 MD3Loader.hDeclaration of the .MD3 importer class
 MD4FileData.h
 MD5Loader.cppImplementation of the MD5 importer class
 MD5Loader.hDefinition of the .MD5 importer class
 MD5Parser.cppImplementation of the MD5 parser class
 MD5Parser.hDefinition of the .MD5 parser class
 MDCFileData.h
 MDCLoader.cpp
 MDCLoader.hDefinition of the MDC importer class
 MDCNormalTable.h
 MDLDefaultColorMap.h
 MDLFileData.hDefinition of in-memory structures for the MDL file format
 MDLLoader.cppImplementation of the main parts of the MDL importer class TODO Cleanup and further testing of some parts necessary
 MDLLoader.hDeclaration of the loader for MDL files
 MDLMaterialLoader.cpp
 MemoryIOWrapper.hHandy IOStream/IOSystem implemetation to read directly from a memory buffer
 MS3DLoader.cppImplementation of the Ms3D importer class
 MS3DLoader.hDeclaration of the MS3D importer class
 NDOLoader.cppImplementation of the NDO importer class
 NDOLoader.hDeclaration of the Nendo importer class
 NFFLoader.cpp
 NFFLoader.hDeclaration of the NFF importer class
 ObjExporter.cpp
 ObjExporter.hDeclares the exporter class to write a scene to a Collada file
 ObjFileData.h
 ObjFileImporter.cpp
 ObjFileImporter.h
 ObjFileMtlImporter.cpp
 ObjFileMtlImporter.h
 ObjFileParser.cpp
 ObjFileParser.h
 ObjTools.hSome helpful templates for text parsing
 OFFLoader.cppImplementation of the OFF importer class
 OFFLoader.hDeclaration of the OFF importer class
 OgreBinarySerializer.cpp
 OgreBinarySerializer.h
 OgreImporter.cpp
 OgreImporter.h
 OgreMaterial.cpp
 OgreParsingUtils.h
 OgreStructs.cpp
 OgreStructs.h
 OgreXmlSerializer.cpp
 OgreXmlSerializer.h
 OpenGEXExporter.cpp
 OpenGEXExporter.h
 OpenGEXImporter.cpp
 OpenGEXImporter.h
 OpenGEXStructs.h
 OptimizeGraph.cppImplementation of the aiProcess_OptimizGraph step
 OptimizeGraph.hDeclares a post processing step to optimize the scenegraph
 OptimizeMeshes.cppImplementation of the aiProcess_OptimizeMeshes step
 OptimizeMeshes.hDeclares a post processing step to join meshes, if possible
 ParsingUtils.hDefines helper functions for text parsing
 PlyExporter.cpp
 PlyExporter.hDeclares the exporter class to write a scene to a Polygon Library (ply)
 PlyLoader.cppImplementation of the PLY importer class
 PlyLoader.hDeclaration of the .ply importer class
 PlyParser.cpp
 PlyParser.h
 PolyTools.h, various utilities for our dealings with arbitrary polygons
 PostStepRegistry.cpp
 PretransformVertices.cppImplementation of the "PretransformVertices" post processing step
 PretransformVertices.hDefines a post processing step to pretransform all vertices in the scenegraph
 ProcessHelper.cpp
 ProcessHelper.h
 Profiler.hUtility to measure the respective runtime of each import step
 Q3BSPFileData.h
 Q3BSPFileImporter.cpp
 Q3BSPFileImporter.h
 Q3BSPFileParser.cpp
 Q3BSPFileParser.h
 Q3BSPZipArchive.cpp
 Q3BSPZipArchive.h
 Q3DLoader.cppImplementation of the Q3D importer class
 Q3DLoader.hDeclaration of the Q3D importer class
 qnan.hSome utilities for our dealings with qnans
 RawLoader.cppImplementation of the RAW importer class
 RawLoader.hDeclaration of the RAW importer class
 RemoveComments.cppDefines the CommentRemover utility class
 RemoveComments.h
 RemoveRedundantMaterials.cppImplementation of the "RemoveRedundantMaterials" post processing step
 RemoveRedundantMaterials.hDefines a post processing step to remove redundant materials
 RemoveVCProcess.cpp
 RemoveVCProcess.h
 SceneCombiner.cpp
 SceneCombiner.h
 ScenePreprocessor.cpp
 ScenePreprocessor.h
 ScenePrivate.h
 SGSpatialSort.cpp
 SGSpatialSort.h
 SIBImporter.cppImplementation of the SIB importer class
 SIBImporter.hDeclaration of the SIB importer class
 SkeletonMeshBuilder.cppImplementation of a little class to construct a dummy mesh for a skeleton
 SkeletonMeshBuilder.hHelper class to construct a dummy mesh for file formats containing only motion data
 SMDLoader.cppImplementation of the SMD importer class
 SMDLoader.hDefinition of the Valve SMD file format
 SmoothingGroups.h
 SmoothingGroups.inl
 SortByPTypeProcess.cpp
 SortByPTypeProcess.h
 SpatialSort.cpp
 SpatialSort.h
 SplitByBoneCountProcess.cppImplementation of the SplitByBoneCount postprocessing step
 SplitByBoneCountProcess.hDefines a post processing step to split meshes with many bones into submeshes
 SplitLargeMeshes.cpp
 SplitLargeMeshes.h
 StandardShapes.cppImplementation of the StandardShapes class
 StandardShapes.h
 StdOStreamLogStream.h
 StepExporter.cpp
 StepExporter.hDeclares the exporter class to write a scene to a Collada file
 STEPFile.h
 STEPFileEncoding.cppSTEP character handling, string unescaping
 STEPFileEncoding.h
 STEPFileReader.cppImplementation of the STEP file parser, which fills a STEP::DB with data read from a file
 STEPFileReader.h
 STLExporter.cpp
 STLExporter.hDeclares the exporter class to write a scene to a Stereolithography (STL) file
 STLLoader.cpp
 STLLoader.hDeclaration of the STL importer class
 StreamReader.h
 StreamWriter.h
 StringComparison.h
 StringUtils.h
 Subdivision.cpp
 Subdivision.h
 TargetAnimation.cpp
 TargetAnimation.h
 TerragenLoader.cpp
 TerragenLoader.hDeclaration of the .ter importer class
 TextureTransform.cpp
 TextureTransform.h
 TinyFormatter.hUtility to format log messages more easily
 TriangulateProcess.cppImplementation of the post processing step to split up all faces with more than three indices into triangles
 TriangulateProcess.h
 UnrealLoader.cppImplementation of the UNREAL (*.3D) importer class
 UnrealLoader.hDeclaration of the .3d (UNREAL) importer class
 ValidateDataStructure.cppImplementation of the post processing step to validate the data structure returned by Assimp
 ValidateDataStructure.h
 Version.cpp
 Vertex.h
 VertexTriangleAdjacency.cpp
 VertexTriangleAdjacency.h
 Win32DebugLogStream.h
 XFileExporter.cpp
 XFileExporter.hDeclares the exporter class to write a scene to a Collada file
 XFileHelper.h
 XFileImporter.cppImplementation of the XFile importer class
 XFileImporter.hDefinition of the XFile importer class
 XFileParser.cpp
 XFileParser.h
 XGLLoader.cpp
 XGLLoader.hDeclaration of the .xgl/.zgl
 XMLTools.h
 clipper.cpp
 clipper.hpp
 ConvertUTF.c
 ConvertUTF.h
 DDLNode.cpp
 OpenDDLCommon.cpp
 OpenDDLExport.cpp
 OpenDDLParser.cpp
 Value.cpp
 DDLNode.h
 OpenDDLCommon.h
 OpenDDLExport.h
 OpenDDLParser.h
 OpenDDLParserUtils.h
 Value.h
 allocators.h
 document.h
 encodedstream.h
 encodings.h
 en.h
 error.h
 filereadstream.h
 filewritestream.h
 biginteger.h
 diyfp.h
 dtoa.h
 ieee754.h
 itoa.h
 meta.h
 pow10.h
 stack.h
 strfunc.h
 strtod.h
 swap.h
 memorybuffer.h
 memorystream.h
 inttypes.h
 stdint.h
 pointer.h
 prettywriter.h
 rapidjson.hCommon definitions and configuration
 reader.h
 stringbuffer.h
 writer.h
 dox.hGeneral documentation built from a doxygen comment
 dox_cmd.hGeneral documentation for assimp_cmd
 ai_assert.h
 anim.hDefines the data structures in which the imported animations are returned
 cexport.hDefines the C-API for the Assimp export interface
 cfileio.hDefines generic C routines to access memory-mapped files
 cimport.hDefines the C-API to the Open Asset Import Library
 color4.hRGBA color structure, including operators when compiling in C++
 color4.inlInline implementation of aiColor4t<TReal> operators
 poppack1.h
 pstdint.h
 pushpack1.h
 include/assimp/config.hDefines constants for configurable properties for the library
 samples/DevIL/include/IL/config.h
 DefaultLogger.hpp
 defs.hAssimp build configuration setup
 Exporter.hppDefines the CPP-API for the Assimp export interface
 Importer.hppDefines the C++-API to the Open Asset Import Library
 importerdesc.haiImporterFlags, aiImporterDesc implementation
 IOStream.hppFile I/O wrappers for C++
 IOSystem.hppFile system wrapper for C++
 light.hDefines the aiLight data structure
 Logger.hppAbstract base class 'Logger', base of the logging system
 LogStream.hppAbstract base class 'LogStream', representing an output log stream
 material.hDefines the material system of the library
 material.inlDefines the C++ getters for the material system
 matrix3x3.hDefinition of a 3x3 matrix, including operators when compiling in C++
 matrix3x3.inlInline implementation of the 3x3 matrix operators
 matrix4x4.h4x4 matrix structure, including operators when compiling in C++
 matrix4x4.inlInline implementation of the 4x4 matrix operators
 mesh.hDeclares the data structures in which the imported geometry is returned by ASSIMP: aiMesh, aiFace and aiBone data structures
 metadata.hDefines the data structures for holding node meta information
 NullLogger.hppDummy logger
 AndroidJNIIOSystem.h
 postprocess.hDefinitions for import post processing steps
 ProgressHandler.hppAbstract base class 'ProgressHandler'
 quaternion.hQuaternion structure, including operators when compiling in C++
 quaternion.inlInline implementation of aiQuaterniont<TReal> operators
 scene.hDefines the data structures in which the imported scene is returned
 texture.hDefines texture helper structures for the library
 types.hBasic data types and primitives, such as vectors or colors
 vector2.h2D vector structure, including operators when compiling in C++
 vector2.inlInline implementation of aiVector2t<TReal> operators
 vector3.h3D vector structure, including operators when compiling in C++
 vector3.inlInline implementation of aiVector3t<TReal> operators
 version.hFunctions to query the version of the Assimp runtime, check compile flags, ..
 AndroidJNIIOSystem.cpp
 animation.d
 api.d
 assimp.d
 camera.d
 config.d
 fileIO.d
 light.d
 loader.d
 material.d
 math.d
 mesh.d
 postprocess.d
 scene.d
 texture.d
 types.d
 versionInfo.d
 jassimp.cpp
 jassimp.h
 AiAnimation.java
 AiAnimBehavior.java
 AiBlendMode.java
 AiBone.java
 AiBoneWeight.java
 AiBuiltInWrapperProvider.java
 AiCamera.java
 AiColor.java
 AiConfig.java
 AiConfigOptions.java
 AiLight.java
 AiLightType.java
 AiMaterial.java
 AiMatrix4f.java
 AiMesh.java
 AiMeshAnim.java
 AiNode.java
 AiNodeAnim.java
 AiPostProcessSteps.java
 AiPrimitiveType.java
 AiQuaternion.java
 AiScene.java
 AiSceneFlag.java
 AiShadingMode.java
 AiTextureInfo.java
 AiTextureMapMode.java
 AiTextureMapping.java
 AiTextureOp.java
 AiTextureType.java
 AiVector.java
 AiWrapperProvider.java
 JaiDebug.java
 Jassimp.java
 JassimpConfig.java
 package-info.java
 structsgen.py
 __init__.py
 core.py
 errors.py
 formats.py
 helper.py
 postprocess.py
 structs.py
 3d_viewer.py
 fixed_pipeline_3d_viewer.py
 quicktest.py
 sample.py
 setup.py
 devil_internal_exports.h
 il.h
 il_wrap.h
 ilu.h
 ilu_region.h
 ilut.h
 ilut_config.h
 glut.h
 main.m
 ModelLoaderHelperClasses.h
 ModelLoaderHelperClasses.mm
 MyDocument.h
 MyDocument.mm
 Sample_SimpleOpenGL.c
 boost_includes.h
 model_loading.cpp
 genblenddna.py
 CppGenerator.py
 ExpressReader.py
 streamload.py
 ai_regression_ui.py
 gen_db.py
 result_checker.py
 run.py
 settings.py
 utils.py
 AssimpAPITest.cpp
 CCompilerTest.c
 test/unit/Main.cpp
 tools/assimp_cmd/Main.cppMain() function of assimp_cmd
 UnitTestPCH.h
 utBlendImportAreaLight.cpp
 utBlendImportMaterials.cpp
 utColladaExportCamera.cpp
 utColladaExportLight.cpp
 utExport.cpp
 utFastAtof.cpp
 utFindDegenerates.cpp
 utFindInvalidData.cpp
 utFixInfacingNormals.cpp
 utGenNormals.cpp
 utImporter.cpp
 utImproveCacheLocality.cpp
 utIOSystem.cpp
 utIssues.cpp
 utJoinVertices.cpp
 utLimitBoneWeights.cpp
 utMaterialSystem.cpp
 utMatrix3x3.cpp
 utMatrix4x4.cpp
 utNoBoostTest.cpp
 utPretransformVertices.cpp
 utRemoveComments.cpp
 utRemoveComponent.cpp
 utRemoveRedundantMaterials.cpp
 utScenePreprocessor.cpp
 utSharedPPData.cpp
 utSortByPType.cpp
 utSplitLargeMeshes.cpp
 utStringUtils.cpp
 utTargetAnimation.cpp
 utTextureTransform.cpp
 utTriangulate.cpp
 utVertexTriangleAdjacency.cpp
 CompareDump.cppImplementation of the 'assimp cmpdmp', which compares two model dumps for equality
 Export.cppImplementation of the 'assimp export' utility
 generic_inserter.hpp
 ImageExtractor.cppImplementation of the 'assimp extract' utility
 Info.cppImplementation of the 'assimp info' utility
 Main.hUtility declarations for assimp_cmd
 code/res/resource.h
 tools/assimp_cmd/resource.h
 tools/assimp_view/resource.h
 WriteDumb.cpp
 AnimEvaluator.cpp
 AnimEvaluator.h
 AssetHelper.h
 assimp_view.cpp
 assimp_view.h
 Background.cpp
 Background.h
 include/assimp/Camera.hDefines the aiCamera data structure
 tools/assimp_view/Camera.h
 Display.cpp
 Display.h
 HelpDialog.cpp
 Input.cpp
 LogDisplay.cpp
 LogDisplay.h
 LogWindow.cpp
 LogWindow.h
 Material.cpp
 MaterialManager.h
 MeshRenderer.cpp
 MeshRenderer.h
 MessageProc.cpp
 Normals.cpp
 RenderOptions.h
 SceneAnimator.cppImplementation of the utility class SceneAnimator
 SceneAnimator.hManages animations for a given scene and calculates present transformations for all nodes
 Shaders.cpp
 Shaders.h
 stdafx.cpp
 stdafx.h