DOM class for generic FBX textures.
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#include <FBXDocument.h>
Inherits Assimp::FBX::Object.
DOM class for generic FBX textures.
◆ Texture()
| Assimp::FBX::Texture::Texture |
( |
uint64_t |
id, |
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const Element & |
element, |
|
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const Document & |
doc, |
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const std::string & |
name |
|
) |
| |
◆ ~Texture()
| Assimp::FBX::Texture::~Texture |
( |
| ) |
|
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virtual |
◆ AlphaSource()
| const std::string & Assimp::FBX::Texture::AlphaSource |
( |
| ) |
const |
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inline |
◆ Crop()
| const unsigned int * Assimp::FBX::Texture::Crop |
( |
| ) |
const |
|
inline |
◆ FileName()
| const std::string & Assimp::FBX::Texture::FileName |
( |
| ) |
const |
|
inline |
◆ Media()
| const Video * Assimp::FBX::Texture::Media |
( |
| ) |
const |
|
inline |
◆ Props()
| const PropertyTable & Assimp::FBX::Texture::Props |
( |
| ) |
const |
|
inline |
◆ RelativeFilename()
| const std::string & Assimp::FBX::Texture::RelativeFilename |
( |
| ) |
const |
|
inline |
◆ Type()
| const std::string & Assimp::FBX::Texture::Type |
( |
| ) |
const |
|
inline |
◆ UVScaling()
| const aiVector2D & Assimp::FBX::Texture::UVScaling |
( |
| ) |
const |
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inline |
◆ UVTranslation()
| const aiVector2D & Assimp::FBX::Texture::UVTranslation |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following files: