| __init__(self, model, w=1024, h=768, fov=75) | 3d_viewer.PyAssimp3DViewer | |
| base_name | 3d_viewer.PyAssimp3DViewer | static |
| bb_max | 3d_viewer.PyAssimp3DViewer | |
| cameras | 3d_viewer.PyAssimp3DViewer | |
| controls_3d(self, mouse_button=1, up_key=pygame.K_UP, down_key=pygame.K_DOWN, left_key=pygame.K_LEFT, right_key=pygame.K_RIGHT) | 3d_viewer.PyAssimp3DViewer | |
| current_cam | 3d_viewer.PyAssimp3DViewer | |
| current_cam_index | 3d_viewer.PyAssimp3DViewer | |
| cycle_cameras(self) | 3d_viewer.PyAssimp3DViewer | |
| frames | 3d_viewer.PyAssimp3DViewer | |
| keys | 3d_viewer.PyAssimp3DViewer | |
| last_fps_time | 3d_viewer.PyAssimp3DViewer | |
| load_model(self, path, postprocess=aiProcessPreset_TargetRealtime_MaxQuality) | 3d_viewer.PyAssimp3DViewer | |
| loop(self) | 3d_viewer.PyAssimp3DViewer | |
| prepare_gl_buffers(self, mesh) | 3d_viewer.PyAssimp3DViewer | |
| prepare_shaders(self) | 3d_viewer.PyAssimp3DViewer | |
| recursive_render(self, node, shader) | 3d_viewer.PyAssimp3DViewer | |
| render(self, wireframe=False, twosided=False) | 3d_viewer.PyAssimp3DViewer | |
| scene | 3d_viewer.PyAssimp3DViewer | |
| scene_center | 3d_viewer.PyAssimp3DViewer | |
| set_camera(self, camera) | 3d_viewer.PyAssimp3DViewer | |
| set_camera_projection(self, camera=None) | 3d_viewer.PyAssimp3DViewer | |
| set_shader_accessors(self, uniforms, attributes, shader) | 3d_viewer.PyAssimp3DViewer | |
| shader | 3d_viewer.PyAssimp3DViewer | |