/* Copyright (C) 2001-2006 Artifex Software, Inc.
   All Rights Reserved.
  
   This software is provided AS-IS with no warranty, either express or
   implied.

   This software is distributed under license and may not be copied, modified
   or distributed except as expressly authorized under the terms of that
   license.  Refer to licensing information at http://www.artifex.com/
   or contact Artifex Software, Inc.,  7 Mt. Lassen Drive - Suite A-134,
   San Rafael, CA  94903, U.S.A., +1(415)492-9861, for further information.
*/

/* $Id: gspaint.c 12299 2011-03-17 09:54:53Z chrisl $ */
/* Painting procedures for Ghostscript library */
#include "math_.h"		/* for fabs */
#include "gx.h"
#include "gpcheck.h"
#include "gserrors.h"
#include "gsropt.h"		/* for gxpaint.h */
#include "gxfixed.h"
#include "gxmatrix.h"		/* for gs_state */
#include "gspaint.h"
#include "gspath.h"
#include "gzpath.h"
#include "gxpaint.h"
#include "gzstate.h"
#include "gxdevice.h"
#include "gxdevmem.h"
#include "gzcpath.h"
#include "gxhldevc.h"
#include "gsutil.h"

/* Define the nominal size for alpha buffers. */
#define abuf_nominal_SMALL 500
#define abuf_nominal_LARGE 2000
#if arch_small_memory
#  define abuf_nominal abuf_nominal_SMALL
#else
#ifdef DEBUG
#  define abuf_nominal\
     (gs_debug_c('.') ? abuf_nominal_SMALL : abuf_nominal_LARGE)
#else
#  define abuf_nominal abuf_nominal_LARGE
#endif
#endif

/* Erase the page */
int
gs_erasepage(gs_state * pgs)
{
    /*
     * We can't just fill with device white; we must take the
     * transfer function into account.
     */
    int code;

    if ((code = gs_gsave(pgs)) < 0)
	return code;
    if ((code = gs_setgray(pgs, 1.0)) >= 0) {
	/* Fill the page directly, ignoring clipping. */
	code = gs_fillpage(pgs);
    }
    gs_grestore(pgs);
    return code;
}

/* Fill the page with the current color. */
int
gs_fillpage(gs_state * pgs)
{
    gx_device *dev = gs_currentdevice(pgs);
    int code;

    /* If we get here without a valid get_color_mapping_procs, fail */
    if (dev_proc(dev, get_color_mapping_procs) == NULL || 
        dev_proc(dev, get_color_mapping_procs) == gx_error_get_color_mapping_procs) {
	emprintf1(dev->memory,
                  "\n   *** Error: No get_color_mapping_procs for device: %s\n",
                  dev->dname);
	return_error(gs_error_Fatal);
    }
    /* Processing a fill object operation */
    gs_set_object_tag((gs_imager_state*) pgs, GS_PATH_TAG);

    gx_set_dev_color(pgs);

    code = (*dev_proc(dev, fillpage))(dev, (gs_imager_state *)pgs,
				      gs_currentdevicecolor_inline(pgs));
    if (code < 0)
	return code;
    return (*dev_proc(dev, sync_output)) (dev);
}
/*
 * Set up an alpha buffer for a stroke or fill operation.  Return 0
 * if no buffer could be allocated, 1 if a buffer was installed,
 * or the usual negative error code.
 *
 * The fill/stroke code sets up a clipping device if needed; however,
 * since we scale up all the path coordinates, we either need to scale up
 * the clipping region, or do clipping after, rather than before,
 * alpha buffering.  Either of these is a little inconvenient, but
 * the former is less inconvenient.
 */
static int
scale_paths(gs_state * pgs, int log2_scale_x, int log2_scale_y, bool do_path)
{
    /*
     * Because of clip and clippath, any of path, clip_path, and view_clip
     * may be aliases for each other.  The only reliable way to detect
     * this is by comparing the segments pointers.  Note that we must
     * scale the non-segment parts of the paths even if the segments are
     * aliased.
     */
    const gx_path_segments *seg_clip =
	(pgs->clip_path->path_valid ? pgs->clip_path->path.segments : 0);
    const gx_clip_rect_list *list_clip = pgs->clip_path->rect_list;
    const gx_path_segments *seg_view_clip;
    const gx_clip_rect_list *list_view_clip;
    const gx_path_segments *seg_effective_clip =
	(pgs->effective_clip_path->path_valid ?
	 pgs->effective_clip_path->path.segments : 0);
    const gx_clip_rect_list *list_effective_clip =
	pgs->effective_clip_path->rect_list;

    gx_cpath_scale_exp2_shared(pgs->clip_path, log2_scale_x, log2_scale_y,
			       false, false);
    if (pgs->view_clip != 0 && pgs->view_clip != pgs->clip_path) {
	seg_view_clip =
	    (pgs->view_clip->path_valid ? pgs->view_clip->path.segments : 0);
	list_view_clip = pgs->view_clip->rect_list;
	gx_cpath_scale_exp2_shared(pgs->view_clip, log2_scale_x, log2_scale_y,
				   list_view_clip == list_clip,
				   seg_view_clip && seg_view_clip == seg_clip);
    } else
	seg_view_clip = 0, list_view_clip = 0;
    if (pgs->effective_clip_path != pgs->clip_path &&
	pgs->effective_clip_path != pgs->view_clip
	)
	gx_cpath_scale_exp2_shared(pgs->effective_clip_path, log2_scale_x,
				   log2_scale_y,
				   list_effective_clip == list_clip ||
				   list_effective_clip == list_view_clip,
				   seg_effective_clip &&
				   (seg_effective_clip == seg_clip ||
				    seg_effective_clip == seg_view_clip));
    if (do_path) {
	const gx_path_segments *seg_path = pgs->path->segments;

	gx_path_scale_exp2_shared(pgs->path, log2_scale_x, log2_scale_y,
				  seg_path == seg_clip ||
				  seg_path == seg_view_clip ||
				  seg_path == seg_effective_clip);
    }
    return 0;
}
static void
scale_dash_pattern(gs_state * pgs, floatp scale)
{
    int i;

    for (i = 0; i < pgs->line_params.dash.pattern_size; ++i)
	pgs->line_params.dash.pattern[i] *= scale;
    pgs->line_params.dash.offset *= scale;
    pgs->line_params.dash.pattern_length *= scale;
    pgs->line_params.dash.init_dist_left *= scale;
    if (pgs->line_params.dot_length_absolute)
	pgs->line_params.dot_length *= scale;
}
static int
alpha_buffer_init(gs_state * pgs, fixed extra_x, fixed extra_y, int alpha_bits)
{
    gx_device *dev = gs_currentdevice_inline(pgs);
    int log2_alpha_bits = ilog2(alpha_bits);
    gs_fixed_rect bbox;
    gs_int_rect ibox;
    uint width, raster, band_space;
    uint height;
    gs_log2_scale_point log2_scale;
    gs_memory_t *mem;
    gx_device_memory *mdev;

    log2_scale.x = log2_scale.y = log2_alpha_bits;
    gx_path_bbox(pgs->path, &bbox);
    ibox.p.x = fixed2int(bbox.p.x - extra_x) - 1;
    ibox.p.y = fixed2int(bbox.p.y - extra_y) - 1;
    ibox.q.x = fixed2int_ceiling(bbox.q.x + extra_x) + 1;
    ibox.q.y = fixed2int_ceiling(bbox.q.y + extra_y) + 1;
    width = (ibox.q.x - ibox.p.x) << log2_scale.x;
    raster = bitmap_raster(width);
    band_space = raster << log2_scale.y;
    height = (abuf_nominal / band_space) << log2_scale.y;
    if (height == 0)
	height = 1 << log2_scale.y;
    mem = pgs->memory;
    mdev = gs_alloc_struct(mem, gx_device_memory, &st_device_memory,
			   "alpha_buffer_init");
    if (mdev == 0)
	return 0;		/* if no room, don't buffer */
    gs_make_mem_abuf_device(mdev, mem, dev, &log2_scale,
			    alpha_bits, ibox.p.x << log2_scale.x);
    mdev->width = width;
    mdev->height = height;
    mdev->bitmap_memory = mem;
    if ((*dev_proc(mdev, open_device)) ((gx_device *) mdev) < 0) {
	/* No room for bits, punt. */
	gs_free_object(mem, mdev, "alpha_buffer_init");
	return 0;
    }
    gx_set_device_only(pgs, (gx_device *) mdev);
    scale_paths(pgs, log2_scale.x, log2_scale.y, true);
    return 1;
}

/* Release an alpha buffer. */
static int
alpha_buffer_release(gs_state * pgs, bool newpath)
{
    gx_device_memory *mdev =
	(gx_device_memory *) gs_currentdevice_inline(pgs);
    int code = (*dev_proc(mdev, close_device)) ((gx_device *) mdev);

    if (code >= 0)
	scale_paths(pgs, -mdev->log2_scale.x, -mdev->log2_scale.y,
		!(newpath && !gx_path_is_shared(pgs->path)));
    /* Reference counting will free mdev. */
    gx_set_device_only(pgs, mdev->target);
    return code;
}

static int do_fill(gs_state *pgs, int rule)
{
    int code, abits, acode, rcode = 0;

    /* Here we need to distinguish text from vectors to compute the object tag.
       Actually we need to know whether this function is called to rasterize a character,
       or to rasterize a vector graphics to the output device.
       Currently we assume it works for the bitrgbtags device only,
       which is a low level device with a 4-component color model.
       We use the fact that with printers a character is usually being rendered 
       to a 1bpp cache device rather than to the output device.
       Therefore we hackly look whether the target device
       "has a color" : either it's a multicomponent color model,
       or it is not gray (such as a yellow separation).

       This check has several limitations :
       1. It doesn't work with -dNOCACHE.
       2. It doesn't work with large characters,
	  which cannot fit into a cache cell and thus they
	  render directly to the output device.
       3. It doesn't work for TextAlphaBits=2 or 4.
	  We don't care of this case because
	  text antialiasing usually usn't applied to printers.
       4. It doesn't work for things like with "(xyz) true charpath stroke".
	  That's unfortunate, we'd like to improve someday.
       5. It doesn't work for high level devices when a Type 3 character is being constructed.
	  This case is not important for low level devices
	  (which a printer is), because low level device doesn't accept
	  Type 3 charproc streams immediately.
       6. It doesn't work properly while an insiding testing,
	  which sets gs_hit_device, which is uncolored.
     */
    if (gx_device_has_color(gs_currentdevice(pgs))) {
	gs_set_object_tag((gs_imager_state*) pgs, GS_PATH_TAG);
    }
    else {
	gs_set_object_tag((gs_imager_state*) pgs, GS_TEXT_TAG);
    }
    gx_set_dev_color(pgs);
    code = gs_state_color_load(pgs);
    if (code < 0)
	return code;
    abits = alpha_buffer_bits(pgs);
    if (!color_is_pure(gs_currentdevicecolor_inline(pgs))) {
        abits = 0;
    }
    if (abits > 1) {
	acode = alpha_buffer_init(pgs, pgs->fill_adjust.x,
				  pgs->fill_adjust.y, abits);
	if (acode < 0)
	    return acode;
    } else
	acode = 0;
    code = gx_fill_path(pgs->path, gs_currentdevicecolor_inline(pgs), pgs, rule,
			pgs->fill_adjust.x, pgs->fill_adjust.y);
    if (acode > 0)
	rcode = alpha_buffer_release(pgs, code >= 0);
    if (code >= 0 && rcode < 0)
        code = rcode;

    return code;
}

/* Fill the current path using a specified rule. */
static int
fill_with_rule(gs_state * pgs, int rule)
{
    int code;

    /* If we're inside a charpath, just merge the current path */
    /* into the parent's path. */
    if (pgs->in_charpath)
	code = gx_path_add_char_path(pgs->show_gstate->path, pgs->path,
				     pgs->in_charpath);
            /* If we're rendering a glyph cached, the show machinery decides
             * whether to actually image it on the output or not, but uncached
             * will render directly to the output, so for text rendering
             * mode 3, we have to short circuit it here, but keep the
             * current point
             */
    else if (gs_is_null_device(pgs->device)
            || (pgs->show_gstate && pgs->text_rendering_mode == 3
            && pgs->in_cachedevice == CACHE_DEVICE_NOT_CACHING)) {
	/* Handle separately to prevent gs_state_color_load - bug 688308. */
	gs_newpath(pgs);
	code = 0;
    } else {
        code = do_fill(pgs, rule);
	if (code >= 0)
	    gs_newpath(pgs);
    }
    return code;
}
/* Fill using the winding number rule */
int
gs_fill(gs_state * pgs)
{
    pgs->device->sgr.stroke_stored = false;
    return fill_with_rule(pgs, gx_rule_winding_number);
}
/* Fill using the even/odd rule */
int
gs_eofill(gs_state * pgs)
{
    pgs->device->sgr.stroke_stored = false;
    return fill_with_rule(pgs, gx_rule_even_odd);
}

static int
do_stroke(gs_state * pgs)
{
    int code, abits, acode, rcode = 0;

    /* to distinguish text from vectors we hackly look at the
       target device 1 bit per component is a cache and this is
       text else it is a path */
    if (gx_device_has_color(gs_currentdevice(pgs)))
        gs_set_object_tag((gs_imager_state*) pgs, GS_PATH_TAG);
    else
        gs_set_object_tag((gs_imager_state*) pgs, GS_TEXT_TAG);

    /* Here we need to distinguish text from vectors to compute the object tag.
       Actually we need to know whether this function is called to rasterize a character,
       or to rasterize a vector graphics to the output device.
       Currently we assume it works for the bitrgbtags device only,
       which is a low level device with a 4-component color model.
       We use the fact that with printers a character is usually being rendered 
       to a 1bpp cache device rather than to the output device.
       Therefore we hackly look whether the target device
       "has a color" : either it's a multicomponent color model,
       or it is not gray (such as a yellow separation).

       This check has several limitations :
       1. It doesn't work with -dNOCACHE.
       2. It doesn't work with large characters,
          which cannot fit into a cache cell and thus they
          render directly to the output device.
       3. It doesn't work for TextAlphaBits=2 or 4.
          We don't care of this case because
          text antialiasing usually usn't applied to printers.
       4. It doesn't work for things like with "(xyz) true charpath stroke".
          That's unfortunate, we'd like to improve someday.
       5. It doesn't work for high level devices when a Type 3 character is being constructed.
          This case is not important for low level devices
          (which a printer is), because low level device doesn't accept
          Type 3 charproc streams immediately.
     */
    if (gx_device_has_color(gs_currentdevice(pgs))) {
	gs_set_object_tag((gs_imager_state*) pgs, GS_PATH_TAG);
    }
    else {
	gs_set_object_tag((gs_imager_state*) pgs, GS_TEXT_TAG);
    }
    /* Evil: The following call is a macro that might return! */
    gx_set_dev_color(pgs);
    code = gs_state_color_load(pgs);
    if (code < 0)
	return code;
    abits = alpha_buffer_bits(pgs);
    if (!color_is_pure(gs_currentdevicecolor_inline(pgs))) {
        abits = 0;
    }
    if (abits > 1) {
	/*
	 * Expand the bounding box by the line width.
	 * This is expensive to compute, so we only do it
	 * if we know we're going to buffer.
	 */
	float xxyy = fabs(pgs->ctm.xx) + fabs(pgs->ctm.yy);
	float xyyx = fabs(pgs->ctm.xy) + fabs(pgs->ctm.yx);
	float scale = (float)(1 << (abits / 2));
	float orig_width = gs_currentlinewidth(pgs);
	float new_width = orig_width * scale;
	fixed extra_adjust =
		float2fixed(max(xxyy, xyyx) * new_width / 2);
	float orig_flatness = gs_currentflat(pgs);
	gx_path spath;

	/* Scale up the line width, dash pattern, and flatness. */
	if (extra_adjust < fixed_1)
	    extra_adjust = fixed_1;
	acode = alpha_buffer_init(pgs,
				  pgs->fill_adjust.x + extra_adjust,
				  pgs->fill_adjust.y + extra_adjust,
				  abits);
	if (acode < 0)
	    return acode;
	gs_setlinewidth(pgs, new_width);
	scale_dash_pattern(pgs, scale);
	gs_setflat(pgs, orig_flatness * scale);
	/*
	 * The alpha-buffer device requires that we fill the
	 * entire path as a single unit.
	 */
	gx_path_init_local(&spath, pgs->memory);
	code = gx_stroke_add(pgs->path, &spath, pgs, false);
	gs_setlinewidth(pgs, orig_width);
	scale_dash_pattern(pgs, 1.0 / scale);
	if (code >= 0)
	    code = gx_fill_path(&spath, gs_currentdevicecolor_inline(pgs), pgs,
				gx_rule_winding_number,
				pgs->fill_adjust.x,
				pgs->fill_adjust.y);
	gs_setflat(pgs, orig_flatness);
	gx_path_free(&spath, "gs_stroke");
	if (acode > 0)
	    rcode = alpha_buffer_release(pgs, code >= 0);
    } else
	code = gx_stroke_fill(pgs->path, pgs);
    if (code >= 0 && rcode < 0)
	code = rcode;
    return code;
}

/* Stroke the current path */
int
gs_stroke(gs_state * pgs)
{
    int code;

    /*
     * If we're inside a charpath, just merge the current path
     * into the parent's path.
     */
    if (pgs->in_charpath) {
	if (pgs->in_charpath == cpm_true_charpath) {
	    /*
	     * A stroke inside a true charpath should do the
	     * equivalent of strokepath.
	     */
	    code = gs_strokepath(pgs);
	    if (code < 0)
		return code;
	}
	code = gx_path_add_char_path(pgs->show_gstate->path, pgs->path,
				     pgs->in_charpath);
    }
    if (gs_is_null_device(pgs->device)) {
	/* Handle separately to prevent gs_state_color_load. */
	gs_newpath(pgs);
	code = 0;
    } else {
        code = do_stroke(pgs);
	if (code >= 0)
	    gs_newpath(pgs);
    }
    return code;
}

/* Compute the stroked outline of the current path */
static int
gs_strokepath_aux(gs_state * pgs, bool traditional)
{
    gx_path spath;
    int code;

    gx_path_init_local(&spath, pgs->path->memory);
    code = gx_stroke_add(pgs->path, &spath, pgs, traditional);
    if (code < 0) {
	gx_path_free(&spath, "gs_strokepath");
	return code;
    }
    pgs->device->sgr.stroke_stored = false;
    code = gx_path_assign_free(pgs->path, &spath);
    if (code < 0)
	return code;
    /* NB: needs testing with PCL */
    if (gs_currentcpsimode(pgs->memory) && gx_path_is_void(pgs->path))
        pgs->current_point_valid = false;
    else
        gx_setcurrentpoint(pgs, fixed2float(spath.position.x), fixed2float(spath.position.y));
    return 0;

}

int
gs_strokepath(gs_state * pgs)
{
    return gs_strokepath_aux(pgs, true);
}

int
gs_strokepath2(gs_state * pgs)
{
    return gs_strokepath_aux(pgs, false);
}
